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  • File : 1318963848.gif-(637 KB, 2443x2000, Jurassic Quest.gif)
    637 KB Jurassic Quest 38 Emergency Chair Warmer 10/18/11(Tue)14:50 No.16666292  
    http://suptg.thisisnotatrueending.com/archive.html?tags=Jurassic%20Park

    SKILLS
    Athletics [Basic]
    Mechanics [Basic]
    - [Maintenance]
    Computers [Basic]
    Survival [Basic]
    - [Willpower]
    Park Knowledge [Basic]
    Dinosaur Knowledge [Basic]
    First Aid [Basic]
    Firearms [Basic]
    - [Small Arms]

    INVENTORY
    - Yellow Level Security Card (Eric Watts)
    - Orange Level Security Card (Daniel Ryan)
    - Orange Level Security Card (Frank Porter)
    - Maintenance PDA
    - JP Maintenance Dept. Hard Hat w/ headlight
    - JP Maintenance Dept. Coveralls
    - Chainmail
    - Utility Belt
    - Flashlight [Pwr: lllll]
    - Walkie-Talkie [Pwr: lllll]
    - Compressed Air Pistol x2
    - Tranq Rifle
    - x12 Tranquilizer Darts
    - Toolbox
    - 2 Rechargeable batteries (Flashlight/talkie compatible)
    - Recharging station (Battery)
    - .44 Magnum
    - x19 .44 Magnum rounds (HP)
    - M1911
    - x24 rounds
    - Jury-rigged Flamethrower (WD-40 and Lighter)
    - Gas Mask

    - First Aid Kit
    - x2 shots of adrenaline
    - AB ointment
    - Bandages
    - x30 7.62 rounds (HP)
    - x30 7.62 rounds (Incendiary)
    - Taser

    Stash:

    - Emergency medical supplies
    - Medkits x3
    >> Emergency Chair Warmer 10/18/11(Tue)14:58 No.16666363
    You just finished talking to Muldoon via a Security officer's radio.
    >> Anonymous 10/18/11(Tue)15:03 No.16666413
    >>16666363
    Oh, I thought you were going to run at 4PM, not already.

    Okay, tell the Security guys that all radios are compromised since the terrorists have taken the Emergency Bunker.
    "Alright you guys, if you're not needed here, I want you to come with us to the Desalination Plant. There's an emergency weapons locker there. I'm going to crack it open, and then I'm going to start taking this Park back. You guys want in?"
    >> Emergency Chair Warmer 10/18/11(Tue)15:11 No.16666489
    >>16666413

    "I don't think we can do that, our boss told us to stay here and stop any people coming through."
    >> Anonymous 10/18/11(Tue)15:15 No.16666527
    >>16666489
    "Alright, fair enough. I know for a fact that some of those fuckers have pistols, and they've been taking tranq guns from my men they've killed. You guys need a medkit and adrenaline shots? I've got a few extras."

    If they indicate that they don't need any, then continue on our way to the Desalination Plant.
    >> Emergency Chair Warmer 10/18/11(Tue)15:30 No.16666673
    >>16666527

    "Yeah, we got medical supplies. We'll be fine."

    They move the vehicle in the way long enough for you to get through, and you head out. Halfway to the plant. You hear the telltale whine of the fences powering down. A voice comes out over the loudspeaker.

    "The fences are off and the gates are unlocked. No more will these animals be caged like rats. I would suggest everyone make their way to the dock and hail a ship or something."
    >> Anonymous 10/18/11(Tue)15:34 No.16666710
    >>16666673
    Get on the radio with the Maintenance channel.
    "Those motherfuckers powered down the fences! Everyone, barricade the doors and windows, it won't take long for the raptors and the T-Rex to get out! Don't chance it outside if you can help it! The shits didn't even think of getting a ship ready!"

    Continue on to the Desalination Plant; we're going to need those weapons more than ever.
    >> Anonymous 10/18/11(Tue)15:45 No.16666798
    Jurassic Park Quest.

    Baller.

    I agree with the previously mentioned statement. In addition, tell all crews near buildings to hole up, and all people on the road to /immediately/ find shelter, even if it's just inside a car or in a one-way entrance cave or any emergency bunkers nearby. Tranq first, ask questions later.
    >> Anonymous 10/18/11(Tue)16:02 No.16666930
    >>16666900
    You must be new here.

    These tranq darts are dosed to take down raptors in under 5 seconds. Shooting with a tranq dart IS shooting to kill. The darts are even better than bullets at killing humans, since a tranq dart can hit any part of a person and still deliver a lethal dose of tranquilizer; bullets require more precise aiming to kill in a single shot.
    >> Emergency Chair Warmer 10/18/11(Tue)16:03 No.16666944
    You bark your orders over the radio quickly.

    The Desalination Plant comes into view as you drive out of the foliage.
    >> Anonymous 10/18/11(Tue)16:11 No.16667006
    >>16666944
    Alright, everyone ready.
    Make sure that the tranq pistols and rifles have full compressed air charges.
    I meant to bring this up earlier: you're missing some stuff from our inventory.
    Stash:

    - Emergency medical supplies
    - Medkits x3
    - Tranq darts x20
    - Tranq pistols x2
    - Tranq rifles x3
    - Rocket launcher
    - x6 Rockets (HE)
    - Portable gas-powered air compressor
    - Taserbow
    - Shotgun
    - 12g (Solid Slug) x20

    So, all three of us are armed with tranq rifles, with tranq pistols as backup.
    Jacob has the Magnum, Frank has the M1911.
    >> Anonymous 10/18/11(Tue)16:12 No.16667014
    >>16667006
    Once we've got our weapons ready, drive up to the front door. Keep an eye out for raptors and dinos, as well as the activists.
    >> Anonymous 10/18/11(Tue)16:17 No.16667050
         File1318969027.jpg-(51 KB, 503x551, saxton hale.jpg)
    51 KB
    LETS GO KILL SOME HIPPIES
    >> Emergency Chair Warmer 10/18/11(Tue)16:17 No.16667054
    It's unlikely that the dinos have discovered the fences are down yet, so you don't see any wandering around.

    You don't see any activists around. The lobby of the building is clean and empty.
    >> Anonymous 10/18/11(Tue)16:29 No.16667165
    Go into the office and check the cameras as Jacob and Aidan open up the weapons lockers and start taking the guns and taserbows.
    Once Frank has confirmed that the Plant is clear of hippies, help Jacob and Aidan load up the weapons and ammo, then everybody get in the Explorer.

    Next stop, the Safari Lodge to link up with Muldoon and Security. Then we make a push on the Employee Barracks to free our employees, then we attack the Emergency Bunker and take control of the Park back.
    >> Anonymous 10/18/11(Tue)16:33 No.16667196
    >>16667050
    >LETS GO KILL SOME HIPPIES
    Have you read what we've done to some of these people already?
    I won't be surprised if Frank executes any prisoners we take, or feeds them to the raptors. He'd stay and watch, too, you know. And listen to the screams with a sense of satisfaction at a job well done.
    >> Emergency Chair Warmer 10/18/11(Tue)16:41 No.16667283
    >>16667165

    You open the doors, and two men behind the windows in the office level guns at you.

    "Who are you!?"
    >> Anonymous 10/18/11(Tue)16:51 No.16667374
    >>16667283
    "Frank Porter, Maintenance! Now who're you!"
    Are they wearing tie-dye shirts or Security uniforms?

    I am in no mood to deal with hippies. If it turns out to be hippies, I'm tempted to just get the rocket launcher from the Explorer and kill them.
    >> Anonymous 10/18/11(Tue)16:56 No.16667415
    >>16667283

    "Frank Porter, Head of Maintenance." We show our ID if they appear skeptical and don't look like hippies. If they DO look like hippies, we find cover and try to shoot them (in that order).

    Once they know who we are, see what they know. Have they seen any hippies? What do they know about what's going on?
    >> Emergency Chair Warmer 10/18/11(Tue)17:04 No.16667487
    They are wearing Maintenance uniforms.

    They immediately lower their guns when they see who you are.

    "Sorry sir, thought you might have been some of those eco people."
    >> Anonymous 10/18/11(Tue)17:08 No.16667542
    >>16667487
    .....wait a minute. They're speaking English?
    Our entire department except for Jacob, Adrien, Aidan, Marshall, and Emanuel only speak Spanish.

    Do we actually recognize these guys?
    >> Emergency Chair Warmer 10/18/11(Tue)17:14 No.16667600
    >>16667542

    Yeah, they're the two specialists that keep the desalination plant in working order. Part of your department, but they don't really interact with you or the rest of Maintenance.
    >> Anonymous 10/18/11(Tue)17:20 No.16667660
    >>16667600
    "Right, it's good that you're alert though.
    "Anyway, we're going to take any spare weapons to the Security and DRT guys holed up in the Safari Lodge.
    "Those eco whackjobs took over the Emergency Bunker, and then they took down the fences, so consider the radio's as compromised and monitored by them. Keep the doors locked, until the all clear is sounded, alright? Those motherfuckers actually released the T-Rex and the raptors; way too dangerous out there until the DRT's get things back under control."

    Make sure that the two guys have a shotgun and 30 shells each, as well as a taserbow each. Take any extra stuff and put it in the back of the Explorer. Then we head to the Safari Lodge.
    >> Emergency Chair Warmer 10/18/11(Tue)17:35 No.16667816
    >>16667660

    In the closet there is:

    x2 taserbows
    x2 Shotguns
    - x30 shells
    x2 Tranq rifles
    - x20 darts
    >> Emergency Chair Warmer 10/18/11(Tue)17:44 No.16667897
    Got something to do, be back later.

    Oh, and the two men have tranq rifles already.
    >> Emergency Chair Warmer 10/18/11(Tue)18:40 No.16668399
    >>16667897

    I'm back. Anyone there?
    >> Anonymous 10/18/11(Tue)18:42 No.16668420
    >>16667897
    Damn, I thought the weapons locker would hold more weapons. Something we'll have to rectify next time.

    Okay, take the two taserbows, and leave the guys with shotguns and tranq rifles. Help them barricade the office, then hop in the Explorer and go to the Safari Lodge.
    >> Anonymous 10/18/11(Tue)18:49 No.16668476
    >>16668399
    Yeah, I'm still here. Now, let's get to work implementing this >>16668420
    >> Anonymous 10/18/11(Tue)19:00 No.16668605
    OP, you still here?
    >> Anonymous 10/18/11(Tue)19:03 No.16668629
    >>16667660
    They actually released the T-Rex & raptors? Shit, I thought they weren't that far along with their plans just yet.
    >> Graysong !B/dIurcOkU 10/18/11(Tue)19:04 No.16668638
    >>16668629
    and we're going the the tyrannosaur and velociraptor paddocks to get to the safari lodge.
    >> Emergency Chair Warmer 10/18/11(Tue)19:05 No.16668645
    >>16668420

    You empty the cabinets, take the taserbows, and stack the cabinets on the desks, along with file cabinets. The workers thank you for the help and you leave for the Safari Lodge.

    You pass the two security officers and their vehicle on the way out of the park. On the way to the Safari Lodge, you see a couple of tye dyes walking along the road.
    >> Anonymous 10/18/11(Tue)19:05 No.16668648
    >>16668420
    That's been an issue as far back as the first book IIRC. Muldoon wanted decent weapons, Hammond didn't want anything that could harm his valuable exhibits. It looks like the new management has an even lower value of human life, so I'm not surprised to see things haven't changed on the gun front.
    >> Anonymous 10/18/11(Tue)19:10 No.16668704
    >>16668629
    They turned off the power and unlocked the fences. The raptors and T-Rex might not have noticed just yet, but it's only a matter of time.
    >> Anonymous 10/18/11(Tue)19:12 No.16668726
    You notice that its never the Baryonyx that gets free in these things? I mean its basically a 28-foot long Dinocroc, and the second-largest predator at JP, but I guess he's just happy to chill in his enclosure.
    >> Anonymous 10/18/11(Tue)19:13 No.16668741
    >>16668645
    Well, we should have told the two Security guys to stay the fuck inside their jeep , what with the fences without power and unlocked.

    As for the fucking hippies....open fire with taserbows, but have shotguns ready to shoot anyone who doesn't surrender and tries to run. Frank Porter is going to get some answers, and he doesn't much care if they're accurate or not, as long as the fucking hippies feel pain.
    >> Emergency Chair Warmer 10/18/11(Tue)19:17 No.16668779
    >>16668741

    So what's the plan of attack? You're driving down the road with them walking in the same direction.
    >> Anonymous 10/18/11(Tue)19:18 No.16668787
    >>16668726
    He saw what Frank Porter did to the raptors, and doesn't want any of that.
    >> Anonymous 10/18/11(Tue)19:19 No.16668794
         File1318979962.jpg-(5 KB, 160x124, malcolmislaughing.jpg)
    5 KB
    >>16668726
    >> Anonymous 10/18/11(Tue)19:20 No.16668802
    >>16668779
    Come up from behind them and while Aidan drives, Frank and Jacob fire from out the sides of the Explorer.
    >> Anonymous 10/18/11(Tue)19:20 No.16668805
    >>16668779
    Run them over?
    >> Anonymous 10/18/11(Tue)19:22 No.16668830
    >>16668805
    I'd love to, but then we'll just get hippie guts stuck in the wheel wells and they'll mess up the suspension and steering.
    Better to just roll up from behind them and start shooting.
    If a few escape into the jungle, then we'll let the compies eat them.
    >> Emergency Chair Warmer 10/18/11(Tue)19:28 No.16668881
    >>16668802

    What are you and Jacob shooting with?
    >> Anonymous 10/18/11(Tue)19:29 No.16668898
    >>16668881
    Taser crossbows, then switch to tranq rifles and demand that the hippies surrender. If they resist or refuse, shoot them with a dart.
    >> Emergency Chair Warmer 10/18/11(Tue)19:55 No.16669187
    rolled 93 = 93

    >>16668898

    Roll Firearms.
    >> Anonymous 10/18/11(Tue)20:21 No.16669505
    rolled 50 = 50

    >>16669187
    Rolling Firearms!
    >> Anonymous 10/18/11(Tue)20:25 No.16669537
    rolled 20 = 20

    >>16669187

    Firing Arms!
    >> Emergency Chair Warmer 10/18/11(Tue)20:36 No.16669648
    rolled 78 = 78

    The two tye-dyes turn around and wave at you, then you see the expression of the man in the back change as he realizes you aren't allies.

    Jacob's bolt gets the front man right in the side. Your bolt misses your target and hits Jacob's target.
    >> Anonymous 10/18/11(Tue)20:39 No.16669675
    rolled 59 = 59

    >>16669648
    Eh, whatever. Tell Jacob to hit the switch on the taserbow and tase the bastard.
    Switch to the tranq rifle and fire at the guy we missed.

    Rolling Firearms.
    >> Emergency Chair Warmer 10/18/11(Tue)20:48 No.16669768
    rolled 96 = 96

    Jacob turns on the electricity and the man starts convulsing, choking off what would have been a scream.

    Roll Firearms.
    >> Anonymous 10/18/11(Tue)20:49 No.16669776
    rolled 87 = 87

    >>16669768
    Rolling firearms! Let's kill some more people!
    >> Anonymous 10/18/11(Tue)20:51 No.16669787
    rolled 9 = 9

    >>16669768

    Arming Fires!
    >> Anonymous 10/18/11(Tue)20:52 No.16669805
    >>16669787

    C'mon, really? Does the diceroller hate word anagrams that much?
    >> Emergency Chair Warmer 10/18/11(Tue)21:04 No.16669881
    rolled 99 = 99

    The other tye-dye and you exchange shots. Both hit, but your chain stops the dart from injecting.

    The man collapses.
    >> Anonymous 10/18/11(Tue)21:18 No.16669966
    >>16669881
    There's more, right?
    Chamber another dart take aim at the next fucking hippie.
    "Surrender now and we won't kill you immediately! Resist, and I WILL shoot you!"
    >> Emergency Chair Warmer 10/18/11(Tue)21:19 No.16669971
    >>16669966

    Nope, there was just the two of them.
    >> Emergency Chair Warmer 10/18/11(Tue)21:25 No.16669995
    >>16669971

    I'm ending it for the night. This can get archived now.

    Next game should be next Tuesday at 4 PM.
    >> Anonymous 10/18/11(Tue)21:40 No.16670136
    Archive created. Don't forget to vote!



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