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File: 1342150752774.png-(20 KB, 430x430, House Karben Shield.png)
20 KB
>>
LIFEBOAT LAUNCHED!

So what is our interrogation method going to be?
>>
>>19853168

We'll play good cop first, see what information we can get, bribe and if that doesn't work waterboarding. God damn medieval times were insane, and this was a perfectly legitimate tactic for lords.
>>
offer him a choice of a job with us or torture followed by the wall.
>>
>>19853168
Start off nice, have our people look scary behind us while we're genial, polite and willing to bribe if necessary. If he doesn't divulge anything from that we'll let one of our people do a bit of torture, then come back and say that we're going down the line, and each person is crueler and more creative than the last.
>>
>>19853235
lets not be unnecessarily bloody, no point in crippling someone before we send them to the wall.
>>
>>19853202
That is a fair idea. I mean, it cannot hurt.... Us, anyways.

Brown Tim brings a bucked of water and wakes the man up. It takes him a little while to collect himself... Iylaria really didn't hold back on those strikes. But once we set him on a bucket and start slapping him around a bit, he collects himself. Reff takes up position behind, and pulls one of the blades out of his vest.

You start with a couple basic questions. His name is Ainnes and he has living here for the last four years. He was born in Ryamsport and moved around the Arbor a bit. He only gets really nervous when you start questioning about the barrel pieces. "I don't.... I don't know nothing about such a thing, m'lord."
>>
I think the best thing to do is simply to tell him who we are, and that we know -exactly- what he and his friends have been doing. No matter that we don't actually have as many details as we let on.

And while we're at it, we may as well tell him that; since he's the only one we've caught so far, all the punishment we have avalible to dish out is squarely on him.

Could we get him to remind us just what exactly the punishment for Treason is?
>>
>>19853299

"now that's clearly a lie and we both know that, I want you to tell me why those barrels were smashed up in the river, why there are several barrel hoops in the smithy, and why there are poles for a riverboat by your inn, and i'm only going to ask nicely once."
>>
>>19853299
ask him about his family
>>
>>19853299 Cont.
When Brown Tim gets up and pulls a small dirk out of his pocket, the man starts talking again. "THEY WERE WINE CASKS! Wine casks, from some men. They would bring them up here, and we would break up the barrels when they drained em and put the wine in different casks. Then the would take em away on carts."

>What do you want to ask next?
>>
rolled 9 = 9

>>19853331

"One way or another, Ainnes my good man, you *are* going to tell me what I want to know. Everything. The only question is how much you are going to hurt before that happens."
>>
>>19853365

What are the names for the men that deliver and take these barrels? how often and when do they arrive? Who was your initial contact that brought you in on the operation? Were you approached by someone out of town or by a local?
>>
>>19853365
You just said we, who else is involved in this?

Tell me about the men who brings in the wine and takes it away.

Tell me about where they took them.

Who else worked with these men?

What aren't you telling me Ainnes?
>>
>>19853365

"And where did the wine go?"
>>
>>19853382
Looks like I'm about as intimidating as a fluffy kitten.
>>
>>19853400
>>19853365

Is there gold hidden in the village? Is there silver? Gems? Is there food? Where is Lord Beric? Where did he go? How many men were with him? How many knights? How many bowmen? How many, how many, how many, how many, how many, how many? Is there gold in the village?
>>
give a discription of clawwater and ask if he's seen him around.
>>
>>19853430

Is there GOLD hidden in the village? Is there silver? GEMS? Is there food? Where is Lord Beric? Where did he go? How many men were with him? How many knights? How many bowmen? How many, how many, how many, how many, how many, how many? Is there GOLD? in the village?
>>
>>19853440

Don't he will just say yes. Take the information from him don't give him any.
>>
>>19853382
Don't worry, I rolled off screen. Don't want to break the immersion for this.

"The men who would bring the wine... I know a few of them. Dour Dromm and Tall Nic and Floran. They would bring it up on a cart, sometimes on one of them riverboats. Then we would switch out the wine into new barrels that the men on carts would bring." When Brown Tim starts to get up again, he spills the names. "Fat Tom and Iron Ric and Paoll! They would come with carts from the coast, and take away the unmarked barrels! THEY NEVER TOLD ME WHERE THEY TOOK THEM!" You give Reff a 'tsk tsk' and he pulls the knife out of the man's arm.

>Anything else?
>>
>>19853479
I agree. If we put ideas in his head he will confirm it just to placate us.
>>
>>19853440
>>19853479

don't torture him and don't even mention damien, i highly doubt damien would have come all the way to bumfuck nowhere to recruit some random guy to break barrels, think before you speak.
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>>19853511
Who did he work with to transfer the wine? How large is the operation in town?
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>>19853511
>>19853511

"Who recruited you and your friends? I want a name and description."
>>
>>19853511

"and how often is sometimes? biweekly? monthly? or would they keep the days erratic? give me a basic timeline here."
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>>19853536
"Me, Gray, and Bran did it. We would do the transfer in the boat house behind the inn... Bran owns the inn, and we could work out there without anyone noticing. No one would notice people coming and going at an inn, ya see?"
>>
>>19853511
>>19853546

For how long have you work for them?
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>>19853557
>>19853546
"It is every three weeks, ya see? They would all arrive at once, both of thems, and we would do the work in the shack. We was recruited by Fat Tom a few years ago. He comes it, and promised us silver, real silver, if we helped him."
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>>19853614

Fat tom, tell me about him.
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>>19853614
Who else in the town in involved other than you, Gray and Bran?

What do you know about the house by the town's edge?
>>
Don't mean to ruin the mood but can someone link to old thread/get me up to speed? All I know is that we are currently dealing with black marker wine thieves or something.
>>
>>19853614

What does Fat Tom look like besides his obvious obesity? Where does he hail from? How long have you known him? Is he an old associate or suddenly arrive in town?
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>>19853661
>>19846606

This is the last one.

http://suptg.thisisnotatrueending.com/archive.html?tags=Game%20of%20Thrones%20Quest

Has all of them, including last one.
>>
>>19853661

go to sup/tg/ and flick through the archive for all the Game of Thrones Quest with PrincelyDM.
>>
"He is... well, fat. He moves his goods north in a covered cart, ya see? I don't know what he does then, I swear by the Seven! All we do is empty the casks, break em up, and help load and unload the cart." When you inquire about the shady house, he responds "Gray lives there, he does. That is where we store the spares if there are too many to be moved at once."
>>
>>19853803

When is the next shipment supposed to arrive?
>>
>>19853803

I think we've gotten all we're going to out of this one, he clearly wasn't told more than he needed to know,

"We want to meet this Fat Tom, tell him you need to see him right away, it's urgent, don't be specific just tell him it can't be written down"

We need to work our way up the chain, first things first is finding this Fat Tom, and keep these lowly guys working like normal, except we tail the pickups and see where they go, and so on and so forth until we have an idea of the scale of this operation.
>>
>>19853803

"I have good news for you Ainnes, you're still useful to me... for now, but that can change depending on how helpful you are. I want to know when the next delivery is due, I want you to keep working like everything is normal, I want you to contact this Fat Tom and tell him you need to speak to him, it's urgent, and it can't be put to paper."
>>
no that'd tip them off
>>
>>19853876
>>19853852
"He don't arrive for five more days! I can't talk to him, I don't know where he is!" He is clearly very distressed. Reff keeps eyeing him like a side of meat that he wants to carve up.
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>>19853852

We cant let him go. We need to hit the whole operation on the town at the same time and capture Fat Tom. Inform Lord Redwyne and ask permission to to capture everyone involve the day of the next shipment arrives(Because this town is outside our jurisdiction and we dotn want to piss off that other lord).
>>
>>19853912

This is obivously shady as hell, but what has this guy in particular done that has broken the law?
>>
>>19853912

Sigh, he's growing more useless by the minute, the most we'll get out of him is tailing these routes, we'll need some men to track those shipments and where they arrive, and from there to keep finding the extent of this. Obviously if they're smashing the barrels and restamping them later they have the seals to make them look legitimate, assuming Bhaarissio is the one responsible on that end. I still don't understand what Damien has to bring to this operation besides manpower, he's not very powerful in terms of the arbor hierarchy, he doesn't have much gold to put into this and he's on the other side of the island.

Suffice to say we're going to have to keep working to find this Fat Tom now, assuming that isn't an alias like the Mad Maester, fucking hate all these nicknames.
>>
>>19853919

continue. IF we capture everyone involve now, Fat Tom will find out and go into hiding and the Clawwater will know for sure someone is into them. But if we capture Fat Tom we can track down the operation down to the fields and out to the sea.

>>19853939

He has aided in the smuggling of wine and has evaded taxes doing so.
>>
Retiring to the exterior for a moment, you collect your thoughts outside the shack. In five days, you have a chance to potentially catch the men smuggling the wine from the wineries... This is close to where Hathaway said that he was working. You gave serious potential here, if you can just play this right.
>>
>>19853939

Aiding a criminal, but it all depends on whether he knew he was breaking the law, I think he's just scared shitless and doesn't realize what he's gotten himself into, which is good, makes goading his cooperation much easier.

>>19853919

If we hit this operation there goes our element of surprise against the Maester and House Clawwater, they'll know we're onto them and either cease operations or change all their routes.
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>>19854006

I advise against taking the whole operation here down, it takes away our one advantage, follow the caravans/boats and see where they go, tail these guys everywhere they go.
>>
>>19854006

First thing's first we can't tip Fat Tom off to us. We should leave the town, but let a small group of our men stay to watch over this man and make sure he behaves.

We need to send letters to Portain and Paxter, informing them to be ready in 5 days, if they can.
>>
If we had more men we could lock down the town so no one could get word out, what do we know about the local lord?
>>
>>19853987
> what Damien has to bring to this operation besides manpower

I think its HIS operation, Fat Tom is his man and he pays the men that steal the wine from the wineries. He brings them to the sea where boats or ship get them save to Clawwater waters where they are sell to merchants from the free cities. The rest is taken to the merchant in Old town where it can be safety keep and sell at the order or demand.
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>>19854053

so that what? they can perform a sting on this?
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>>19854149

Yes. Although now that I think about it, just capturing Fat Tom might be the way to go. Follow it up as high as we can.
>>
>>19854105
The Cavill's are a small house, barely more than a half-dozen people and a score of men at arms. They are typical of the small houses of the Arbor, knights who are raised up to watch small fiefs for their lords, without actually benefiting from the income of their lands directly.

So I am getting the feeling people want to not immediately act upon this information... What do we then do with the prisoner?
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>>19854042
yeah but we can get the previous stop as well as the next one, it's risky sure, even worst case and we didn't catch any of the higher ups they'd still have to reestablish a whole new network which could take months.
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>>19854138

That sounds more likely, Damien would probably figure out the shipping routes, but i'm not sure him or Bhaarisio would be the brain behind the cask switching and forging.
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>>19854053
>>19854042
>>19854020

If we capture Fat Tom and raid the smuggler's hideout for ships that Davos told us we may have enough information to bring charges against the Clawwaters and take down the whole operation in quick succession.
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>>19854202

Clawwater still has deniable plausibility, we need to catch him with his hand in the cookie jar. Our primary objective should be tailing these routes and finding Fat Tom, hopefully he's the missing link that can give us all the info we need, also do we have men observing the smuggler's hideout in case they pack up shop?
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>>19854195

I think Bhaarisio just serves as save house for the wine in Old town. If need be Damien could sell all the wine in his waters to the Free Cities merchants. Bhaarisio is just another agent, Damien could run the operation without the Old town part.
>>
Ok, so now popular consensus seems to be straying more towards rolling up this bit of the operation. How many people want to do that, versus how many people want to just wait for now?
>>
rolled 4 = 4

>>19854173
kill him make it look like a he was robed
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>>19854272

I vote for patience, and waiting to spring the trap when we have all the facts, acting too hastily could drive everyone into hiding.
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>>19854173
I don't trust him at all. He'll blab about us the first opportunity he gets. Which means the investigation falls apart. We can't really get him to join the Night Watch as that involves dragging him away, it'll attract attention. We might have to kill him in such a way that it looks like a common accident.

As for Fat Tom, we can't stay too long, it'll be suspicious, but we leave some men here to wait for him and either tail or capture him while we go to Portain's place.
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>>19854295

wait until we decide on >>19854272 first
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>>19854264

That's why we need to hit the smuggler's hideout(the one Davos told us). Those ships have captains and crews that are likely to talk if under pressure, maybe letters or map with the smuggling routes. Think about it.
>>
Reff has come outside. "M'lord... Do you want me to clean up here?"

>Vote: Want Reff to kill his ass or what are you gunna do?
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>>19854295

No, we need him alive to identify Fat tom. My vote goes to hit the operation in the town and capture Fat Tom. Then go after the smuggler's hideout.
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>>19854346

Alright, we can try it, but remember the first cove we hit? All we got was the 'Mad Maester' moniker out of it, we should at least scout it and make sure it's not just a tiny cove like the first one.
>>
keep him alive in case he lied about anything.
>>
So as far as I can tell right now... The plan you guys want is to stay in Treebridge for the next five days, waiting for Fat Tom and the rest of the thieves to show up, where you can ambush them and capture as many as you can before interrogating them?
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>>19854358

Tell him no, walk in and tell him, "Alright Ainnes, you're going to do exactly what I say if you want to retain your life, you're going to go about your business as normal, and you're not going to tell anyone about this, and don't think I won't know if you do. When I find you, I'll make the depths of the seven hells look like paradise by the time i'm finished with you."
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>>19854358

Keep him alive, but keep three members of the steel guard with him or near him at all times. Inform him that he has one chance to come out of this with his life, and that is to play along with you.
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>>19854392

If we lack information we can call for the capture of Bhaarisio in Old Town, with all that unmarked wine in his mansion he can be easily pressure to identify Damien as the master mind of the operation.

We got him guys.
>>
>>19854446

How many men do we have with us? If we can we should request aid from someone friendly and we can trust, we ourselves should pack up our things and leave town, but set up camp in a secluded place where we can plan and spy from. As suggested if we're going to get these guys we need to hit the inn, boats and roads at the same time.
>>
>>19854454
How are we going to keep him surrounded by the Steel Guard? I think people would notice, unless we locked him up in a room.

Brown Tim is concerned, however. "What about the other two, m'lord? If they hear that we got their friend, I wager a dragon they rabbit for the woods, all quick like, and we are left with nothing but that soft-headed cunt."
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>>19854450
I say go with this.
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>>19854463

We should send a Raven as quickly as we can to Oldtown to notify the port authorities or someone friendly there to watch Bhaarisio and make sure he doesn't dodge town at the first hint of trouble and to detain him if he makes for a ship. Same goes for the Clawwaters, we dont' know if they'll jump ship as soon as we hit them.
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>>19854519

I think we should just take him with us. He goes missing no one knows what happen to him. Operation goes as normal.
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>>19854519

"It's a risk we're going to have to take Tom, but if this doesn't pan out I have a backup plan."

If they should flee the coop we should leave a few men behind to watch for anyone that comes to the town and make all haste to wherever we were going, and begin plans to raid the Cove.
>>
Ok, let us examine some logistics here:

Backup - We are two days ride from the nearest support, three days for Ryamsport, and a full five days from home. We have no ravens with us, and it is doubtful the Cavills have a maester at their tower. Luckily, our enemies must contend with the same problems, and all the traditional communication delays of this tech level.

Opponents - We have one member of the gang in custody, with two more in this town who will notice his abscence. In five days, nine more members will be arriving.

Us - We have the entire Steel Guard, Ser Honeyhall, Terris, and Ben.
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>>19854591
Or we could move now and kill them. Just saying.
>>
>>19854519
We can't keep him here, he'll blab like a motherfucker. It might even mean that Fat Tom rabbits as well. We can't trust him to keep his silence no matter what we threaten him with. We either need to drag him along, which would be awkward and noticeable. We probably ought to kill this guy, make it look like an accident. Continue to Ryamsport, have the Steel Guard or a good chunk of them separate and hide in wait for the rest. They capture Fat Tom or tail him, not sure which is best, and the first thing we do at Ryamsport is get some men, come back and either interrogate or follow.

If we randomly stay here for 5 days it'll ping everyone's suspicion meters.

Or we pretend to leave and hide out nearby.
>>
>>19854672

I'd say best course is we make haste to the Cavills and ask for help springing a trap on some wanted criminals, they don't need to know the full details, discretion demands this unfortunately. It's their land so we should be as polite as we can be about this, and in the meantime some stay back and keep watch while we personally see the Cavills. Sending a Raven will have to wait until Ryamsport
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>>19854672

Bust all three men now. Inform them of their choices, they can either die, or work for us to bust this ring up. At the deal we wait in ambush and try to snag Fat Tom.
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>>19854683

That too or take him with us somewhere else. His absence is unlikely to stop the delivery. We can take the whole gang in custody with the Steel Guard no problem I am sure. But we should see that a message reaches Portain and Paxter.
>>
So it seems that the general idea is shaping up to be: Kill or imprison the three men you know off in Treebridge, while sending word to the Cavills. Then ambushing the other nine men when they arrive?

Does that sound workable?
>>
>>19854715

I think this is the best option right now.
>>
>>19854672
First of all I don't think we can trust Cavill, too likely he's paid to look the other way.

Also where do the new barrels come from? They take some seriously skilled labour to make and to season them properly so they don't damage the wine that's put into them.
>>
>>19854715

I prefer killing one man versus depending on the trust of three, if it can't be helped, so be it, maybe he had a fall, or was swimming drunk.

>>19854742

So we head to Ryamsport with Terris, Ben, and a few men, leave the rest of the Guard here to spring the trap, then return with more men once Ben has sent the Ravens?
>>
>>19854779

Seen like a good plan, we remain here of course.
>>
So round kill this one? Then watch the other two while a group rides to Ryamsport to get reinforcements and a message to Lord Redwyne? While we and half the Steel Guard remain here, lying in wait?

Yes?
>>
>>19854828

Alright, but as for this guy... I think after he gave up that info so willingly he's going to cooperate, even if these three ditch town we'll leave men on the off chance the others show up with the delivery, and we'll head to ryamsport and start plans for the Cove Raid. Either way, we win if they run, and we win if they stay, we have Clawwater by the balls if the Cove works out.
>>
>>19854852
>>19854857

We can sent him to Ryamsport under guard. That we get him out of the way and we don't have to dirty our hands. We of course keep and eye on his friends.
>>
>>19854905

Works for me, ok, looks like there's just to decide who's going to Ryamsport with Ben and Terris, and who's staying here with us, I think Honeyhall should get his first taste of service.
>>
>>19854905

Just ensure that no one see's him leaving.
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>>19854969

should probably leave by dawn then, sooner the better, and we should leave as well, set up camp in the nearby woods.
>>
File: 1342157676564.png-(206 KB, 1048x1266, House Clawwater Sigil.png)
206 KB
>>19854937
>>19854905
>>19854857
Ok. That night, half of the Steel Guard, lead by Sers Crane, Cargill, and Bushy, rides out with Ben and Terris, and our new prisoner. Ben carries two letters: one is to Lord Redwyne himself, asking for him to send his guards and knights to help secure Treebridge and any prisoners you may soon have. The other is a for a raven to carry to Saltmouth, telling Ser Wallgrave and Jorge Caswell to get the castle locked up tight, and to prepare the ships to be able to sail within a weeks time. Nothing in either letter is explicit, but you coach your words in such a way that it is eminently clear to an informed reader what you are talking about.
>>
File: 1342157711270.png-(367 KB, 1048x1266, 1342099759898.png)
367 KB
>>19855024 Cont.

Meanwhile, you and Ser Honeyhall, along with Doros, Brown Tim, 'Ol Nick, Reff, Ser Cordwayner, Iylaria, Gray Thom, and the rest of the Guard remain in town, carefully watching and waiting. Hopefully you can now catch those Clawwater bastards.

>Roll 1d100 for the next two days.
>>
rolled 57 = 57

>>19855034

Luck don't fail us now!
>>
rolled 54 = 54

>>19855034
>>
rolled 78 = 78

>>19855034
>>
rolled 93 = 93

>>19855034

Are we still sitting in the Inn or did we move camp? Kinda strange when a lord sits around in a bumfuck nowhere town.

here's to better luck.
>>
rolled 49 = 49

>>19855034
Shit's getting real fellas.
>>
>>19855062
We sit at the inn for two days, before heading about two hours south, where we pitch camp well out of sight of the road.

Nothing happens during the first two days. You hope your group riding south makes good time, and that soon men from Ryamsport will be heading north.

>Roll 1d100 for the next three days. Lets fucking do this, guys.
>>
rolled 20 = 20

>>19855103

Here we go
>>
File: 1342158124938.gif-(498 KB, 200x179, fuckthis.gif)
498 KB
rolled 26 = 26

>>19855098

>why would you roll!

>>19855062
>>
rolled 91 = 91

>>19855103
Rollan.
>>
>>19855120

OK STOP NOW!
>>
rolled 74 = 74

>>19855103
By the Seven, let's roll!
>>
The next days are boring as well. No one is around to bother your little camp. So instead, the guys waste their time dicing and practicing bladework. It has actually been a relaxing few days, with only the cold and damp weather ruining the trip.

On the fifth day, you prepare your plans. Iylaria and Brown Tim will go into town and spend the day relaxing in the fields, before moving, after dusk, towards the house where the swap goes down. Reff will be in the house all day... He says that the man named Bran won't know that he is there, and you have full faith in that. The rest of the men will ride into town with you once the moon is up, meet with either Brown Tim or Iylaria to figure out where your quarry is, and them ambush them when they are completing the wine exchange.

>Roll that 5d6 to make this shit go off.
>>
rolled 1, 5, 4, 4, 4 = 18

>>19855210

We should have a man at each entrance to the town to watch for caravans as well, just incase it arrives by land.
>>
rolled 5, 5, 6, 1, 5 = 22

>>19855210
Let's do it.
>>
You sit in camp for most of the day, but make sure to move around.... After all, in a few hours you are going to spill blood. You have to be ready.

Once the sun starts setting, you and your men mount up. Three of you left long ago, so you know that you should look for them when you get into town. By the time you cross the bridge, it is dark and the moon is high. Brown Tim waves you down just past the bridge, and quickly lets you know the situation: Iylaria is watching the inn, where the men are conversing and talking, probably about their missing compatriot. So far, both of the carts for the wine are by the shady house, and two men are there as well. Reff is within the house, somewhere, so those men are taken care of.

Tim turns to you. "The inn is nearly empty, m'lord. If we stormed it now, we might be able to take the whole lot."
>>
>>19855341

Any sigh of Fat Tom?
>>
rolled 3, 6, 1, 2, 2 = 14

>>19855341

"Alright, try to take them alive, we need information, send some men around to the back to cover any exits, and some to the stables, the rest of you with me, we'll come from the back and the front. Take them alive, but if the resist protect your lives, and try not to maim them too much"
>>
>>19855341
Are all the rest, including Fat Tom, inside the inn?
>>
rolled 6, 4, 1, 2, 3 = 16

>>19855341
>>
>>19855405

We'll find out when we take them, we should do it now as Tim say's we could do it pretty easily right now.
>>
>>19855379
>>19855389
>>19855405
Iylaria doesn't know for sure, but one of the men in the inn IS rather fat. Well, she describes him as "fuckhuge," so that might be your tip off. She also doesn't know for sure how many of them are armed, and with what, so she advises overwhelming force and surprise.

Doros unlimbers his hammer. "So, take them alive if we can, m'lord?"
>>
rolled 17 = 17

>>19855441
how about you just try to cripple them we can kill them latter but most of all we need them to talk
>>
>>19855441
It'd be nice, especially the big fat one.

Let's do this, shock and awe, simultaneous entrance from the various ways in. We want to overwhelm them and them to be pissing themselves in terror and surrender if possible.

Keep one or two on the outside to catch any runners.
>>
>>19855441
Take them alive, especially the fat one.
>>
>>19855441

Do so if you can, specially Fat Tom but remember to protected yourselves first.
>>
>>19855441

"yes, if they resist, well, you know what to do. The Fat One must be taken alive at all costs, we don't know if it's who we're after. Circle around and spring in at once, hopefully we can catch them with their pants down and weaponless."
>>
Everyone knows the ground rules: Don't kill them if you can help it, and really fucking don't kill the fat one. Gray Thom strings his bow and waits outside, for stragglers.

You and Ser Cordwayner position yourselves at the back door, and count down the seconds.... At the appointed time, he throws open the door, and you dash through. You hurry through the cramped kitchen, and the serving girl starts screaming. A pot of soup overturns, fuck it, not important. You slam through a flimsy door, and are in the common room. You take in the scene at a glance.

There, in the corner, is the fat man and four friends. One of them has a crossbow, To the left, three men are around a small table. One of them is busy drawing a dagger. By the bar, another man is reaching for a length of fire hardened oak he keeps on his belt - a stout club, reinforced with steel nails. In front of you, Doros has just jumped through one of the windows, screaming. Iylaria and Brown Tim are slamming through the door, with Justin Macey right behind them.

>Roll 7d6 for the first round of combat.
>>
rolled 6, 1, 4, 2, 5, 5, 2 = 25

>>19855570

Lets roll
>>
rolled 5, 1, 2, 4, 1, 1, 2 = 16

>>19855570

rollin
>>
rolled 1, 3, 6, 5, 1, 5, 3 = 24

>>19855570
Shock and Awe, offer them a chance to surrender, they're outnumbered by very scary people.
>>
rolled 2, 5, 2, 3, 6, 2, 3 = 23

>>19855570
>>
rolled 2, 2, 3, 4, 6, 5, 6 = 28

>>19855604

Fuck that they're already reaching for their weapons, put down one of the minions so they know we mean business, we don't fuck around.
>>
>>19855604
By offer a chance I meant order them to throw down their weapons while we're attacking, if they don't throw down their weapons fast enough we'll smack them until they do.
>>
Everyone is screaming. You bellow for them to drop their weapons, but the man with the crossbow pulls the trigger and everything explodes them. You wheel to the right, as one of the men from the table starts to stand, and swing your sword in a short, brutal arc. Castle-forged steel meets his skull, and splits it neatly as if it were a melon, sending his jittering body collapsing back. Immediately next to you, Ser Cordwayner cannot bring his bastard sword to bear, so he punches a man in the face: a mailed fist the size of a small ham destroys his jaw , his nose, and one of his eyes. The man with the dirk leaps up, overturning the table and coming at him.

Across from you, Doros throws himself sideways, the quarrel catching the side of his leg, rather than his guts. The man by the bar with the club turns, and gets Iylaria's rapier through his throat for the trouble. Brown Tim throws a dagger at the man next to him, but misses, and rushes him before the man can free his over cleaver from his belt. 'Ol Nick rushes the small table with the fat man, his short stabbing spear flashing out and catching a man in the temple.

>Roll 8d6 guys, and which direction do we go: towards the bar, or towards the fat man?
>>
rolled 2, 4, 5, 4, 2, 3, 2, 4 = 26

>>19855686
Get the fat man, he's the highest priority by far.
>>
rolled 5, 6, 3, 4, 5, 1, 6, 3 = 33

>>19855686

Head towards the fat man, making sure he stays alive is the most important part of this.
>>
rolled 5, 2, 6, 2, 4, 4, 5, 3 = 31

>>19855686
Did we just kill everyone?
>>
rolled 3, 1, 6, 2, 6, 2, 6, 3 = 29

>>19855686

To the fat man, if he dies than anyone else who dies under our command will have been in vain, we tackle him to the ground or kill anyone that gets in our way.
>>
God damn look at those rolls
>>
You sprint left, and slam a shield into the face of the man trying to get up from the table to gut 'Ol Nick with a viciously curved dagger. You feel something give, but power a knee into his jaw, just to make sure. 'Ol Nick, meanwhile, is holding his spear to the neck of the fat man, hard enough to be drawing blood. The man he stabbed in the temple is thrashing on the floor, while the man next to him is busy dying messily after Macey put a boarding ax into his neck.

Your hear repeated slamming behind you (that is Ser Cordwayner crushing a man's head against the floor), but ignore it. Iylaria is laughing, and judging by the scream that follows, you think someone just lost a hand. You flip up the visor on your face. "Fat Tom? You and the rest of your men are arrested, under authority of House Redwyne and therefor the King's Justice. If you resist, I will let Doros crush your legs like they were little sticks, and then take you anyways. The rest of you? Yield or die, this is your one chance."
>>
>>19855806
I am even more convinced that the Steel Guard was the single best purchase we made during House Creation.
>>
>>19855806

Steel Guard against some drunks no contest. Lets run them up and see to our wounded and sent someone to secure the safe house and the wine.
>>
Sigilfag, back at last. Just got to catch up with the threads tonight and then I can rejoin the action!
If there are any sigils you want me to make dont be afraid to ask.
>>
>>19855806 Cont.

The noise continues for a short while, especially the screams from the man with one hand, before Doros walks over and crushes his skull like it was an egg. All around you, your men turn to support you, very few having any living opponents to guard.

The fat man is busy wetting himself, and gulps out a barely audible "....I... Iyield." before 'Ol Nick grabs him by the throat and drags him (albeit slowly) into the street. You look around. Your men are unharmed except for Doros, who has a quarrel in the fat of his leg. He hasn't even noticed it yet, so you decide it is better to not say anything at this point. Five men are dead, one is busy dying, and three are alive.

>Wat do?
>>
>>19855806

and get someone to take care of Doros immediately, if his artery is severed... well it was an honor knowing him.

>>19855863
>>19855833

Doubly agreed, we should make haste to be out of here as soon as possible with Fat Tom and the prisoners, also we should interrogate the inn keep or bribe him, i doubt he's not in on it too.
>>
>>19855897
Give the dieing man a clean death, take the other three as prisoners.
>>
>>19855897

We are missing two if I am correct. Sent four men to find them and make them short work if they resist too much.
>>
>>19855897
Well, get the living men rounded up, disarm them of any weapons, tie their hands behind their backs with rope.

Give the dying man a clean death.
>>
rolled 2, 6, 1, 4, 3, 1, 6, 3 = 26

>>19855897

Round up the prisoners and the fat man, have them bonded and let's make haste for Ryamsport, i'd rather not let them know anything until we get somewhere safe. Pay the Inn keep for the mess and to keep his mouth shut, have the camp stricken and the men ready to depart within the hour, we make all haste to Ryamsport, and someone needs to see to Doros.
>>
>>19855897
Pay the inkeeper for his trouble, or if he was one of the conspirators, pay the servants. We've scared the crap out of them.

Whatever we do now, we have to do it quickly. Word will get back of this to the Clawwaters.
>>
>>19855898
Well the inn owner is one of Ainness's friends, Bran. He's involved, if we don't have him captured take him as well. Though I think he was at the house where Reff was waiting.

The innkeep might be a different person, we should leave him and the others some recompense, this was kinda impolite to them.
>>
>>19855959
>>19855955

We should interrogated Fat Tom first. Assure him he has a good chance to live if he talks (The Wall is better than dead). Get from him where do the wine goes next and how he got it in the first place.
>>
>>19855898
I have seen femoral artery wounds. Trust me, you would know. There is literally blood everywhere when that happens. Doros probably shouldn't be walking, but he is a tough Northerner, so that is his thing.

>>19855959
>>19855955
As for the innkeeper, you find the man named Bran, the owner of the inn, on the floor. He was the man Macey tried to decapitate, but his ax wasn't sharp enough: instead of cleaving clean through his neck, the ax caught on some sinew and just shattered his spine, letting poor Bran die in a pool of blood and his own filth.

Outside the inn, you find Gray Thom pointing towards the distant house. Reff is walking over the bridge, juggling one of his short blades and singing to himself. You are pretty sure that whoever was in that house is quite dead now. The sobbing from one of the wounded inside is cut off as Brown Tim opens his throat and tips him over. Iylaria is helping Ser Cordwayner drag bodies out into the street, while Macey and 'Ol Nick are going through pockets and purses of the dead men, and hurriedly stacking their steel. A small crowd is starting to gather in the streets.
>>
>>19856017
Nothing to see here folks, move along.
OH MY GOD! Dead bodies! Everyone someone was murdered!
Someone should alert the authorities!
>>
>>19856017

"Nothing to observe, go about your way, this is a Lord's business."

>>19856010

No, interrogating here is stupid, we need to get to Ryamsport where he'll be safe, we don't know how fast Clawwater will know and whether he'll send a retaliation force, we make all haste to Ryamsport immediately, burn the bodies, we need to get outta here quick.
>>
>>19856017

"We are acting in the interests of the Kings Justice. These men are criminals and not worthy of your interest. Do not interfere."

Pay a couple of them generously to clean up the mess we left behind.
>>
>>19856017

Lets secure the wine and check the safe house. We got them all right? Count the bodies to be sure.
>>
>>19855959
Remember, the Clawwaters are only going to get word via Raven and there's none in the city who have access to some. Luckily the Clawwaters will only figure out something went wrong once the next step of the operation notices a delay. By that time we should be kicking in the next guy on the totem poles head and so on until they realise the gig is up because we have them by the goolies.
>>
>>19856065

I was hoping to capture the next team down the line as well if they are near.
>>
>>19856017
I like Reff, he's a complete sociopath, not a nice person, but he's loyal as can be.

Also Macey needs to take better care of his weapons, jokingly tell him that he ought to sharpen his axe more often.

Secure the wine they brought, seize it for evidence.

We should get information on when and where the wine is next expected.
>>
>>19856103

We should secure Fat Tom first, there's no telling how much he knows, and we're close enough to strike at the next point of operation before Clawwater knows anyway as >>19856093 suggested.

>>19856079

completely forgot, thanks for reminding, we should secure the wine as evidence and make sure we have everyone we want.
>>
>>19856093next step of the operation notices a delay

See this is why I was hoping for getting information on the step of the operation. If it a ship the delay can be explain a bad weather or it got lost at sea.
>>
>>19856164
That's what the fatty can tell us. Still travel takes days at a time not including the time that would normally be spent or rebarreling the wine.
>>
>>19856116
Macey just grumbles, while shoving half a dozen new daggers into his belt. Ser Cordwayner is helping Doros onto a horse to carry him to one of the wagons. Reff is trying to buy an apple of a ten year old girl who is partially hiding behind her mothers skirts.... This distresses him, since he really wants an apple. Iylaria is talking to an older man who might be a village elder or the towns Speaker. She presses a few coins into his hand, and his eyes stop fixating on the small pile of dead men in the muddy street and instead on you as you clean off your blade on the shirt of one of the dead.

The little hovel across the river has little and less inside of it, but around back by the woodpile are two regular-sized wagons. One is filled with twelve barrels, while the other has a score of smaller casks, as yet unsealed and unfilled. This was the wine the men were smuggling. By the time you are returning to the commotion, your party is busy mounting up. Doros is placed in the back of one of the wagons, to babysit your four prisoners, while the unsealed barrels are simply lashed to the cart with the filled wine barrels.

>Wat do now?
>>
>>19856187
on* rebarrelling the wine. We should be less timid now, in point of fact we have to. We are now comitted and if we let up for an instant the operation will dismantle and the Clawwaters will escape justice. More importantly, we will miss out on our glory.
>>
>>19856196

head for Ryamsport now that we have everything we need, and tell Doros to keep the prisoner's quiet, and no one say anything about what we know, let them squirm on the ride back.
>>
>>19856208

alright, well either we can have a quick interrogation session before we depart, see what Fat Tom knows, then head to Ryamsport, if that's the consensus we have time to spare, and should give us a head start on our next move.
>>
>>19856196
Did Reff get his apple? He really wanted the apple.

Given that we won't be acting on the information we just got until we get to Ryamsport we don't need a full interrogation yet, it might be best to let him stew in fear. But we should to a preliminary one just to make sure there isn't anything here that we missed.

Also check out the river barge they used. There might be documents or something like that on it.
>>
>>19856208
>>19856233
>>19856253
You decide to head to Ryamsport tonight... You want to get this Fat Tom in the dungeons as fast as you can, and despite Doros' brave face, you want Ben to take a look at that crossbow wound. The prisoners are hurriedly bound, while 'Ol Nick grabs the crossbow, loads it, and rides directly behind the prisoner's wagon.

>Roll 1d100 and 1d4 to see where you meet up with your returning party on the road.
>>
rolled 63 = 63

>>19856312
>>
rolled 1 = 1

>>19856312
>>
>>19856233
>>19856293
These sound like good ideas. Also lets buy the apple for Reff if he can't get it himself, I don't want our barely tame sociopath stealing apples from children. It's just not right.
>>
rolled 4 = 4

Rollan the d4
>>
rolled 28 = 28

>>19856312

fuck, here's one last try at luck.
>>
rolled 1 = 1

>>19856312
1 d4
>>
>>19856208
I think it's important to get Portain involved with this part of the investiagtion. Once we've bled every scrap of information out of the fat man that we possibly can we can approach Lord Redwyne and present a united and cohesive case.
>>
rolled 16 = 16

>>19856331
Please specify whether what you're rolling when you noko. It makes things clearer in cases like this.
>>
>>19856293
>>19856332
Yes, he eventually gets his apple. He eventually trades the girl three copper pennies, a woolen hat, and a knife the size of a short sword.... The only weird part about that is that you have no idea where the hat came from. You really hope he didn't take it from the dead guys house. It would be weird to pay children in dead people's clothes.

Your group rides all night and into the next day, eager to cover some ground. After a short nights rest, you are riding again, in the saddle just after dawn. Midway through this, the second day of your ride, you bump into Ben and Lord Paxter. He is riding with twenty of his household guard, in glossy mail and helms with the Redwyne crest. Looking at the men in the wagon, he asks "Are these the thieves? The men who have, for years, been stealing from my father?" You just nod. "Well, except for the ugly one... That is just Doros."
>>
rolled 75 = 75

>>19856415

my bad, should have realized that,

>>19856331

was D4
>>
>>19856436 Cont.
You transfer Doros to one of the carts Lord Paxter had with him, and Ben begins to clean the wound, remarking that Doros is lucky his legs are so big. Any farther right and the quarrel would have pierced a tendon or the bone. You are happy to have the rest of the Guard around you again, although Terris teases Ser Honeywell for being too slow through the door to actually fight. This seems to do more than a bit of damage to our young knights ego.

It takes two days to ride back to Ryamsport, but in that time you manage to fill Lord Paxter in on the investigation so far, your leads and theories, and what happened in Treebridge. His father is sick, perhaps too sick to see us... But if that is the case, Lord Paxter has a plan to ensure the Clawwater's pay.
>>
>>19856478

Pason is dying? Sounds like we're doing one last good deed for the old man, and if this goes all according to plan... I think we prove to Paxter we're a very useful ally.
>>
>>19856478
Good to hear! We love plans!
>>
>>19856436
That's an awful large payment for an apple, he must've really wanted it.

>>19856478
What's the plan? Whatever it is we need to put it into effect real soon given that we're on the clock now.
>>
>>19856478
Reassure Honeyhall that there will be plenty more bandits and plenty more fights to come. We wouldn't have taken him on if we didn't think he could handle himself.

Next time kid, next time.
>>
>>19856517
Reff really wanted the apple and the kid new what she wanted. This little girl.... we need to keep tabs on her. One day she'll be better at this than Littlefinger.
>>
Arriving in Ryamsport in the early afternoon, the first thing you realize is the sheer size of it. Built on a river delta as the Arbor highland rivers empty into the sea, Ryamsport is a sprawling mass of quarried stone and stout timbers home to just over 100,000. Perhaps most impressive is Bridge Keep, the fortress of House Redwyne that was built directly into the living stone of a cliff face, and then fortified even more to turn it into a masterpiece of defense. That is where you ride, crossing innumerable bridges and being ushered through the crowd by criers and trumpet blasts.

Upon arrival, you and your men are told to eat and clean yourselves from the road. Meanwhile, the men of House Redwyne carry your prisoners into the dungeons, to be kept in the darkest cells, cold and dank near an underground river. You and the Steel Guard, however, do not endure any hardship: clean linen and baths of hot water are provided, as is a bountiful meal of fried fish, turnips, fresh bread and ale. As your men refresh themselves, you and Ben are called before Lord Paxter to talk.

>You have the first opportunity to speak: what do you say?
>>
>>19856582

"Where's your sister?" haha i kid, i kid.

"My lord, I am eager to hear your plan."
>>
>>19856582
"Dan Hibiki, street fighter or streetest fighter?"
>>
>>19856582

"We believe the fat one they call 'Fat Tom'" may have more information on the larger workings of this network, they were receiving a delivery when we struck, with luck they have no idea we've taken the wine. I think it would be best to interrogate the Man and find out the destination of the next delivery and send men on a barge and via land to capture the criminals there.

We've also received information on a secret cove where they are smuggling from, we have no idea the scale of the dock, but I think we should make our priority to scout the area, and have an assembled force ready to strike. If there are captains and other higher ranking individuals we may be able to force a confession to Clawwater's participation and more evidence to convict him.
>>
>>19856609
....Fucking dan.

>>19856642
Lord Paxter listens to all this, nodding. Whenever he has a question, you or Ben helps clarify it for him. Finally, he speaks. "This is a direct affront to House Redwyne and the entirety of the Arbor. You say this has gone on for years? I will not have my father's holdings cast into chaos and disorder while he yet lives." He holds out his hand, and a servant comes running forward with a length of parchment. "I have set my signature and seal to this, and the seal of my father in his stead. The Clawwater's have stolen from all the Arbor, and so all the Arbor shall pay them in kind." By this point, he is standing, his left hand visibly shaking. "I will not be called weak or powerless, nor bring my families house to shame at this late hour. I am calling all the northern banners, as many men as can be assembled in two weeks time. We will bring the King's Justice to House Clawwater, with fire and sword."

He turns to you. "So, my friend.... What say you?'
>>
>>19856711

hrm, i'm not sure if he's jumping the gun, and whether we should advise against it... but then again this has gone on for years.

"My Lord, it would do me great honor to fight at your side and cast out this villainy from your domain, I am at your disposal"
>>
>>19856711

"With fire and sword, my friend. My men are yours to command."
>>
>>19856711

On a side note we should send a raven to Oldtown and have Bhaarisio detained.
>>
>>19856711
My lord, I agree completely, however I'd like to delay it for a very short time.

With all of the commotion from this the Clawwaters are sure to hear and many of the smugglers will escape. I would ask leave for my ships and some of your own to sail in secret to their cove to ensure that none escape and that we have such profound evidence against the Clawwaters that none shall be able to speak in his defense.

We also ought to interrogate Fat Tom first and find where he was delivering the wine, with luck we shall get the mastermind behind the scheme instead of them disappearing like smoke.
>>
Should we request the van, prove our loyalty and bravery by being the first ones into the fight?
>>
>>19856803
Worked well enough for York.
>>
>>19856711

Lord Paxter has just done something very ballsy. We have to support fully, to the hilt.

"Your Will, My Lord."

A short pause as we let the severity of the situation sink in.

"I think I need a drink. Join me?"
>>
>>19856815

we don't have any engineers or siege equipment or a sizable force to commit to the van, our job should be securing the cove and having our ships form a blockade, while we join in the battle for the castle. The clawwater's aren't that wealthy, so i doubt they'll have too large of a household guard or huge defenses.
>>
>>19856765
>>19856761
>>19856749
After your pledge, he smiles a bit. "It is good to hear you say that, my friend... I was a little worried I was letting my anger get ahold of me. But these could very well be my father's last days on this earth. I will have him hear that his son will ensure the strength of his legacy, not that criminals were allowed to walk free." After much talk about strategy and protocol, the two of you part ways, and Ben hurries to inform the castle's maester of the letters that must be sent.

You watch the ravens fly that afternoon, sitting with a mending Doros and Ser Bushy on the battlements. You try and guess where each bird if flying by their path: one to Barleyhall, another towards Twiston, another to Dawn Hall and Chaingold Ford, two straight east to Casking and Hardbottle. You have a day to rest, before boarding ships that will swing up the eastern coast towards Saltmouth. Ben sent a raven there as well, telling Colye and Ser Cargill to prepare for a number of visitors and ships. Saltmouth will be the embarking point for the men of House Cargill's eastern branch, the Dormers of Chaingold, and the place where half the fleet will replenish equipment and provisions.
>>
>>19856834

Given most of the Abor just declared war on them I think they'll capitulate pretty quickly.
>>
>>19856862

During our day of rest we should seek out Dalyna, if only to say hello.
>>
>>19856867

no doubt, but i wouldn't want to be in a van of infantry and archers charging a castle, that's a slaughter.
>>
>>19856862
We should probably say hi to Dalyna, we're in the area.

Also we should interrogate Fat Tom right about now.
>>
>>19856803
>>19856815
>>19856832
>>19856834
Your pleasant moment is ruined by Ben, who comes hustling over with a book: Modern Fortifications of the Arbor by Maester Cintron, penned less than fifty years ago. He makes up for it by bringing wine.

"My lord, I knew that there was something more I could do than write letters... This!" He throws open the tome with a flourish. "This is Clawwater Motte, the seat of House Clawwater." The intricate traceries show a formidable mott and bailey style fortification, built upon a rise near the the arm of the pincer-shaped deep water harbor. The first ring is unmortared stone, packed earth and stout timbers, while the second ring, nearly fifty feet above the water of the bay, is more sturdy in construction: a curtain wall of twenty five feet and an inner keep built to withstand the ocean's storms.
>>
>>19856921
Excellent.

How well manned can we expect this to be?
>>
>>19856921

hm, the first ring is timber and earth? Perhaps archers with fire arrows could take care of that? I'm wondering if we could even maneuvre a ship or two into position to provide artillery fire, also do we have any artillery on our ships capable of breaking stone walls?
>>
>>19856921
"Excellent work, this will be useful."
>>
>>19856956
I personally severely doubt we can set it on fire.

Given the location the lumber is going extremely fucking wet, it also will be dense heavy wood which is a bitch to light.
>>
>>19856983

unless we can get some oil in there via infantry.
>>
Oh my Gods what are you people DOING?! Interrogate first, investigate more, THEN COMMIT.

We still don't have solid evidence that the Clawwaters are involved. Lots of circumstantial evidence but we don't have any evidence that would stand in a court of law. We need one higher up who can point at five men and pick out Clawwater as the mastermind of this operation. We need letters describing the movement of goods from place to place and describing buyers and sellers.

We do NOT need to attack a sworn lord on coincidences and the fact that this smuggling ring is based on his lands. By those degrees WE ran this smuggling ring before we cleared out the nest.

Where's smart!Karban?
>>
>>19856960
>>19856956
>>19856955
You just asked Ben a question he knows the answer to. He dives into it. "Traditionally, like much of the Arbor, House Clawwater's first defense has been water. Therefore, most of it's might has been ships. When last I heard in Oldtown, the islands of House Clawwater had numerous ships, but with Lord Redwyne's aggressive strategy, they will not have time to muster their full strength. They will have sworn men, perhaps three to five hundred, in their service, with most them being near enough to their fort to garrison it. They will also likely enlist levies to help round out their forces."

He draws his finger over the map. "A blockade here would prevent anything from entering the bay, though we must be careful. The narrow neck here could become a deathtrap... But if a blockade can be established, the castle has one glaring weakness: it has no natural source of water. In his writings, Maester Cintron notes the massive cisterns for storing rainwater, but the keep itself has no well or spring."
>>
>>19857010

Dude, we saw Damien with Bhaarisio when we went to see his private stock, we know bhaarisio is smuggling wine, we've seen crabbing men hauling wine, it's all but assured the Clawwaters are guilty, but all in all i still think we should hit that cove before committing to a siege.
>>
>>19857013
Form a blockage and shower them with shit.
Let them deep of drink toxic waters.
>>
We can talk strategy as we sail. For now,

>Wat do?
>Go talk to those smugglers and interrogate them?
>Go talk to Danyla?
>Go steal some lunch from the kitchens?
>>
>>19857026
drink deep of*
>>
>>19857051
>Go talk to those smugglers and interrogate them?

This is our highest super ultra red priority. Get dat info.
>>
Coastal defenses are bound to have sewers for water, anything we can exploit?
>>
>>19857051
Take our lunch from the kitchen to the interrogation, bring plenty. They might want a nice meal, and they wont get it.
>>
>>19857051

First interrogate, then lunch, then afterwards Danyla .
>>
>>19857056
We walk down to the dungeons, with Justin Macey and Ser Bushy. The first layer are traditional dungeons, while the second level are cells that keep prisoners entirely in the dark. The bottom, lowest level is carved into natural caves that abut an underground stream. The air is frigid and damn, the rush of water distorted by the smoothed, natural stone and seems to come from everywhere. Light reflects strangely, giving the entire place an unnerving air.

>Talk to Fat Tom first?
>Talk to the other smugglers first?
>>
>>19857010
>>19857025
He's right. We need to wrap up our investigation and make it concrete. Paxter has made a big step, but we HAVE to have a rock-solid case to back it up. This includes having Bhaariso apprehended, he can provide that link which makes our case shift from tenuous circumstantial evidence to a solid case. Also interrogate the hell out of Fatman.

>>19857013
That's definitely something we can exploit.
>>
>>19857090
>Talk to the other smugglers first?

We want as much bait and info to work with before we go after the big, and I really do mean big, fish.
>>
>>19857090
>Talk to the other smugglers first?
Yep!
>>
>>19857090
Talk to the other smugglers first. Make sure Fat Tom is far away enough to hear the screams, but not close enough to hear what they're actually telling us.
>steal lunch
Why not both? Grab something on the way down to the kitchen and enjoy a little snack while the interrogations proceed.
>>
We proceed into the cell holding the other three smugglers. They are huddled close together, shivering and clearly unnerved by the strange sounds and environment. They seem momentarily blinded by the light, and then crawl backwards, away from the light.

>Wat do?
>>
>>19857090

Other smugglers first. Ideally each man was held in his own cell where they couldn't communicate with each other to collaborate a story.
>>
>>19857146
We'll do this one at a time, take one away from the group to a different cell and proceed to questioning.
>>
>>19857146
"Okay, lads. I want you to think about your situation. You're in a dungeon, surrounded by men that are quite willing and lawfully justified to slowly disassemble you. You're in way over you heads, and involved in some business that you really shouldn't have been. Now, this can be painful or it can be REALLY painful."
>>
You hand the torch off the Ser Bushy and start peeling the orange you swiped on the way down. You motion towards the beardless one, and Macey drags him out of the cell, tossing him down into the hall and half-kicking him into a neighboring one.

You take a seat next to him. He stares up at you, clearly terrified.

>Wat say?
>>
>>19857171
I think we can turn this to our advantage after a little bit of roughing up. We offer just one of them the Wall, the one who divulges the most amount of information, and they will compete to answer our questions.
>>
>>19857189

"Alright, where were you taking those Wine Casks?
>>
>>19857189
Let's start with something easy. What's your name?

Then we move onto where he was taking the wine casks.
>>
>>19857179
I like this, I really do. The only way it would be better is if we'd brought with us some form of fruit that we'd be peeling with a knife as we say this conversationally.
>>
>>19857199

I doubt these fellows know much either way Haza, they're just hired muscle, Fat Tom is the one who will know anything, but either way let's ring them dry for anything we can, I'm guessing the most they'll know is the same as Ainnes, who they drop off to, how often they make their trips, and who hired them.
>>
>>19857212
Looks like we did hahaha
>>
This man is one of Fat Tom's boys. His name is Richard, and he was born on the Skalpstones, where he worked as a deckhand on a small fishing boat. But when he was older, he killed a man in Oldtown in a fighter over a woman, and had to hide from the more lawful folk. That was when he met Fat Tom. Since then, Richard has been one of Fat Tom's men. He would ride with him to get the wines, transfer them into new barrels, ride them up to the Northwood or Twiston, and then sail them out by tiny schooner to be picked up by Free Cities traders.

He is cooperative and generally helpful, providing dates and names as best he can (he is not an educated man, but he does his best), and generally tries to get on your good side. He may not be able to read, but he isn't dumb.
>>
>>19857253
Right, well we didn't really expect him to give us the connect to the Clawwaters or anything, just provide us with enough info to really scare Fat Tom.
Let's take a look at the others.
>>
>>19857253

We'll reserve judgement for him later, perhaps this one can be suitable for the wall.

welp, time to sleep, keep the thread going bros and hopefully i won't miss the seige of Clawwater.
>>
>>19857253
What a nice fellow.

Get to the next fellow, DO NOT allow Richard back into contact with his compatriots, we don't want them to be able to consult at this point.

Get another one to a private area. Similar tactic, we can say that whoever gives the most information and is most cooperative gets to go to the wall and that Richard already sang like a bird.

We might end up sending all of them to the wall, but no reason for them to know that.
>>
>>19857287
Nite man. Thanks for swinging round.

>>19857286
One of the others is almost exactly the same story (born on Horseshoe Rock, caught poaching and branded, bumped into Fat Tom and began to smuggle), while the other is Ainnes, from Treebridge.

Got anything else to ask them?
>>
>>19857302
This works as well. Hopefully I'm not too late this time.
>>
>>19857314
What do they know about Fat Tom?

Do they have any names that might bring us up the food chain?

Were there any other people who performed similarly to Fat Tom in the organization?

How large of an area did their little group?
>>
>>19857332
I mean how large of an area did their little group transport wine from.

Also, do they know about any other groups that served the same purpose as they did?
>>
You seem to get a general outline - there were a few men who stole the wine and worked as laborers at the wineries. Sadly, all of them fought during your raid, and all of them died. Never more than twelve, it seems like, to keep the cache manageable. Treebridge was the switch point, and only ever had the three men. From there, Fat Tom would carry the wines north in carts with a select group, many of whom were sailors. There, they would board secreted boats, sail out near the Clawwater's islands, and use complicated light signals that only Fat Tom knew to summon the traders.

Supposedly, Richard said that there was supposed to be a camp made nearly half a year ago, a place where they could relax in safety and where more men would join the enterprise, near the Northwood. But after a while, Fat Tom stopped talking about it and never mentioned it again.
>>
>>19857314
I don't think so. Let's head over to Fat Tom.

Personally, I think having them executed, publicly, is the way to go. But let's see how our investigation with Fat Tom goes.

>>19857287
Have a good one man.
>>
>>19857368
Well, we know happened to that base.

Do they know who was working above Fat Tom? Also do they know anything about Mad Maesters?
>>
>>19857368
Awesome. Once we've gotten everything we know from Fat Tom, we have help us trick these traders into another meeting and ambush them.
>>
>>19857397
They don't know about much above Fat Tom, although they did figure some of the other guys were on his level. The poacher describes a man who fits the description of the leader Lord Portain hung after that first raid.
>>
>>19857415
Where was the shipment we intercepted going to go? When and where was it going to be received?
>>
>>19857442
Ten days from when we intercepted it, it was supposed to turn up west of Saltrocker Isle for a Pentoshi cog.

>Ready to go talk to Fat Tom?
>>
>>19857462

Yes, lets get to the fat man.
>>
>>19857462
Where is Saltrocker island in relation to the Cove and Clawwater territory?

Yeah, I'm ready to talk to the fatso.
>>
>>19857462
Yup. Let's sweat this guy.
>>
You and your men stroll into his cell, looking unconcerned and relaxed. Fat Tom is lying in a pile on some dirty straw. Judging by the look of his face, the guards must have helped him descend the staircase in a non-traditional fashion.

Macey brought a camp stool from the hall, and you sit on it, cross your hands and wait. You stare at the man, in silence, for a good five minutes. The only sound is the occasional pop from the torch and the rushing, reverberating sound of the river somewhere in the darkness. You just look at him. His nerves are fraying. He knows that this is the end of the line.

>Wat say?
>>
>>19857491
Have one of our men behind us start sharpening a knife.

Hello Tom. I certainly hope, for your sake, that you're very cooperative.

Talk.
>>
>>19857491

Describe to him precisely how his fellows are going to be executed. They didn't give us enough info, maybe he can.
>>
He just breaks down and starts sobbing. You make a motion to Macey, who throws a few good, solid shots into his face, which shuts him up for a minute.

"Now Tom," you say reassuringly. "This may seem bad. But it is much, much worse. All around are men who would love nothing more than to cut you apart, piece by piece. The lord of this castle wants to quarter you, did you know that? Gods know if the horses could move a fat piece of shit like you, but they would try. At least it would be an... educational experience."

The idea of being quartered seems to do it. He cracks, like an egg. You get signals, dates, locations, people, names... You get it all.
>>
>>19857588

So was there anything that might be a direct to the Clawwaters?
>>
>>19857588
He give us anything on Clawwater or the Mad Maester?

Did we get the signals for the boats?

Do they have other staging locations than the Cove?
>>
>>19857608
Mhm. Fat Tom was hired directly by Damien Clawwater. Before heading the little scam, Fat Tom was a grifter in Oldtown, who was thrown into prison after trying to sell the Lord Clawwater moth-eaten blankets and maggot-infested grain for his fleet. Damien pardoned him, on the condition that Fat Tom would work for him, helping to implement a plan Damien had been working on for nearly a decade.

The fat bastard also has names of ship captains, Bhaarissio's contacts, everything...
>>
>>19857613
The Cove is just their most popular location - it protects then small ships from the winds. Sometimes, they would just meet the ships out on open water.

And it turns out the 'Mad Maester' was actually Damien Clawwater in a costume, a simple trick to fool the common men into loyalty, lest they be stricken down with curses and horrible plagues like the house in the tales. Hell, the chain was made out of tin to rattle even more loudly.
>>
>>19857633
Beautiful, absolutely beautiful.

Make sure all of this is written down and confirmed by all the men of excellent standing and honor who heard it.

Have him parrot it to Lord Redwyne himself so that the validity of this is not in any doubt.
>>
>Fat Tom was hired directly by Damien Clawwater.
Boom. We have them.

Even if it turns out that Damien Clawwater was acting completely on his own, and testifies to that fact, the Clawwater name is so destroyed that they will never recover.

Let's go find Portain and bring him the good news.
>>
Gentlemen, there is opportunity here.

Suppose Damien is doing this on his own. It could be a powerful bit of information to wield against him, perhaps more potent than sending men against there walls.
>>
>>19857633
Where any other members of the Clawwater family involved in this?
>>
>>19857685
Too late really, Lord Paxter has already sounded the call to arms. Anything short of marching on the Clawwaters will make him look weak, and we really don't want that.
>>
Looks like its time to clean up this mess and then feast on some cooked crabs. Mmmm crab legs in butter.
>>
>>19857658
>>19857666
You smile, and thank him, before leaving the room. The guard shuts the door, leaving him in cold and dripping blackness.

Lord Paxter sends three of his men to get a full accounting of the story when he hears about this. They bring quill and ink, to record the words permanently. Fat Tom will live, but only until the trial, when he will admit his guilt and then lose his head. Meanwhile, you send a second raven to Portain bearing the news. He will be ecstatic.

A small feast is being thrown together on short order, to honor and celebrate the departing warriors. But that is still several hours away. While walking along one of the three interior walls, you hear strains of music, and veer off, emerging into a small garden. It is a wonder, a place of flowers and trees and grass lifted from paradise and placed onto a floor of limestone and basalt. You can hear laughter, and round a hedge carefully. Upon a small hill, you see nearly a dozen girls in brilliant dresses of silk and lace, in every shade of color. They must be Lady Danyla's handmaidens... And you spot her, laying next to a young girl playing the flute and an older girl with a small high harp. She is laughing, her hair brilliant in the sun.
>>
>>19857699
It doesn't matter, the entire house is doomed because of his treachery.
>>
>>19857727
You stay where you are for a moment, enjoying the sound of her laughter... And you won't lie to yourself, the other ladies are not so troubling to look upon themselves.

>Wat do?
>>
>>19857733
I was wonder mainly to see how many of his men would mutiny on his ass when a giant fucking fleet comes knocking at their front door.
>>
Stay strong man. DON'T DO ANYTHING STUPID!!
>>
>>19857741
Say hello, it would be rude not to and then excuse your self and do something constructive like dunk your head in cold water and then train your squire.
>>
>>19857741
It'd be right tactless of us to just waltz on up there.

For now don't climb the hill, enjoy the music and the atmosphere, and when the song comes to a close VERY politely greet her.

>>19857763
We can stay to talk for a little bit.
>>
>>19857763
Seconding.
>>
>>19857797
>>19857763
Addendum, if she is interested in talking to us and initiates more conversation we shouldn't duck out, if she's just being polite about it we should excuse ourself.
>>
>>19857771
>>19857763
>>19857747
Waiting until the young girl finishes playing the song, you snatch a brilliant yellow flower from the hedge and walk towards the girls. A swell of giggles, points, and shrieks meet you as you walk towards the girls. Walking straight towards the young girl with the flute, you offer her the flower and say that it is such a poor gift, when compared to her beauty. That sets the poor thing blushing and stuttering, but you graciously accept her thanks.

Lady Danyla is smiling at you, and takes your arm when you offer it for a little walk. Once you are out of the hearing of the girls, she nudges you. "You did not tell me you were coming, my lord. I would have been more prepared to meet you, to greet you at the door.... What brings you to my father's house?"

>Oh shit. Her brother hasn't told her shit.
>>
>>19857808
The last time we talked we did kiss so yeah I agree.

My vote is still for vast tracts of land though.
>>
>>19857812

"Grim business, My Lady. I would rather not concern your person with the ugly nature of such men."
>>
>>19857812
I came because I have just finished some research your brother had tasked me with. Tonight we will celebrate I am told because it required a good deal of searching to obtain.
>>
She nods. "My brother has been very busy what with my father.... With my father being ill. The Arbor takes a great man to rule, and he has had much on his mind these last months." Your circuit carries you around the entirety of the gardens, a walk of maybe twenty minutes, that you spend in conversation. It is truly pleasant, and relaxing. For a little while, you do not worry about the upcoming battles.

Once you are back near the the ladies and the small lime tree, you bid the lady goodbye, promising to see her at the 'celebratory' feast.

>Got two hours until the feast. Wat do?
>>
>>19857869
Check on Doros, make sure Terris's etiquette is prepared for this high hall. See how everyone in the Steel Guard is doing, did we bring sufficiently fancy clothes, the fact that we're currently the heroes will help mollify it somewhat, but we ought to look nice for the feast.
>>
>>19857869
Let's have some quality time with Honeyhall. He's a little bit down that he didn't really contribute to the melee. Maybe regale him with a tale where we ourselves, through luck and not cowardice, simply ended up in a scrap without actually doing much.
>>
>>19857869
Is there a Sept here? If so I vote we give a quick prayer o the Seven, most specifialy the Stranger in the hopes they stay that way for a long while to come.
>>
>>19857897
I'm pretty sure you don't pray to the Stranger. The Warrior would be more appropriate at this point.
>>
>>19857897
I second this as well, if we don't have time for both Honeyhall and the Sept go for the Sept.
>>
>hard day's work
>hot shower
>sexytimes with lady friend
>glass of rum
>ice cold cream soda
>join Karban thread just as we get done making ourselves look like badasses, AGAIN

This day just never stops getting better.

>wat do?
1: Pace nervously
2: Re-examine that map, seek weaknesses, memorize escape routes.
3: Drink another glass of wine. Don't know about anyone else, but I'm nervous as hell, even with Fat Tom going canary on Damian.
>>
>>19857905
Isn't the Stranger to do with intruige? Given we just uncovered a plot it would probably be reasonable to thank him for his part in our success.
>>
>>19857921
Only the kinds of intrigue that end with people dying.
>>
>>19857887
You feel that Terris should start to get used to such things... After all, you do endeavor to become the right hand of House Redwyne. He should get used to the hall here. The Steel Guard won't be a glittering example of chivalry, but what can you do?

>>19857894
Our young knight is found in the Sept. We light a candle to the Stranger, and ask him to stay away so that you can perform your duties. Afterwards, you stand next to the kneeling knight as he prays to the Warrior. You assure him that he will have his chance, but his response is a bit disconcerting: "I will, my lord. When we land on the beaches of our foe, I will follow you into the thickest fighting. I will prove myself in the sight you you, Lord Redwyne, and the Gods. I swear it."
>>
>>19857919
We've got the entire might of House Redwyne coming down on them. I'm actually pretty damned relaxed now. Just waiting to dole out the rewards, even if the rewards are just pats on the back all around.
>>
>>19857938
...Wait we're expected to fight? Aww there goes that happy contented feeling.
>>
>>19857938
Inform him that discretion is the better part of valor.
>>
>>19857938
They make up for it with loyalty and being hardcore badasses. We didn't hire Reff for his social aptitude or his economic savvy.

Remember Sir Honeyhall, don't die. It would be a true shame to lose a fighter of your potential before he had reached it.
>>
>>19857938
Laugh it off (well, a slight chuckle as we are in a Sept). "I assure you, there will be no need to seek out such opportunities. They will find you, no doubt about that."

>>19857934
Well...
>>
>>19857960
This intrigue does seem to be ending with at least one person's head on a pike. But worship of the stranger isn't all that common.
>>
The feast is a fine one, considering the limited time the cooks and servants were given. A fine soup of wild fowl, beans, carrots and onions is accompanied by tiny pies that are stuffed with baked cod, turnips, onions, and pepper. Several other courses follow, but the true stand out is the final one: sides of venison ribs, soaked in beer before being turned on the spit and covered in olive oil, honey, sage, tyme, and rosemary. The desert (tiny tarts stuffed with berries and honey) is outstanding as well. The wines are outstanding, but that is to be expected.

Afterwards, you find yourself is Paxter's solar, talking about the impending battle. Many of House Redwyne's sworn knights have never taken the field, as the wine country is safe. While you have some reservations about a bunch of men in plate trying to struggle ashore, you let the worry go for now.
>>
>>19857948
Personally I doubt that is how it will go. Their castle doesn't have access to any fresh water, they will be surrounded, they have no chance of relief from anyone. We only need to wait them out, and that won't even take very long.

Keep it in mind even that will only be if the Clawwaters don't give in immediately without a fight.
>>
>>19857971
Lord Paxter turns to you. "I will be relying on you in this, Dustain. You found this bastard out, and I want you there with me when I take his head. This will be the first of the glories the two of us will earn, I promise you." You smile, and finish your wine.

>Say anything before heading to bed?
>>
>>19857971
Don't let that worry go, we're currently sending untested knights to try to take a beachhead.

When we're transporting people we should split our sailors about to give advice and training to the knights on how to properly storm a beach.

Though I doubt it'll come to that, I think after seeing a horde of ships coming after him Damien will either surrender or someone smart will surrender for him.

When we set up the blockade, which we'll join after fucking up the Cove, we should probably send him a raven asking him to surrender and tell his men that if they give up Damien we won't starve them to death.
>>
>>19857989
Your trust in me does me honor Paxter. There will be more glories in the future and I will happily share them by your side. It is my dearest wish that I can be of service to you.
>>
>>19857971
Yeah, I don't think we should let that slip our mind. Are there any veterans in his men to spread amidst the more junior knights?
>>
>>19857990
Sounds good.
>>
>>19857990
>>19858003
The Reach has always been an interesting place, and the Arbor as well. The coastal knights tend to have more experience, as they tangle with smugglers, pirates, and raiders. The knights from the interior aspire to the same levels of chivalry as the mainlander Reach knights, but have little combat experience. You will have to discuss the landing strategy once the war council is assembled onboard the Tidebreaker, Paxter's flagship.

Your sailors, Portain's marines, and any sailors from the Redwyne navy will have to win the beachhead though.

You pay Paxter the compliment, clap him onto the shoulder, and head for your quarters. They are snug and comfortable, overlooking the bay... And currently, a mostly naked Danyla is in your bed.
>>
>>19857999
Sounds good, maybe add in a promise that we will always watch is back whether it be at the beacjes tomorrow or from the shadows so that more plots like this don't fester within his realm.
>>
>>19858023
Sleeping or awake? This is a very important question.
>>
>>19858033
Also define mostly naked, under the covers, on top of them?

First thing to do, close the door so no one else sees her.
>>
>>19858023
>>19858023
>>19858023
>>19858023

BBBBAAADDD!!!
>>
>>19858023
...*throws hands in the air* Oh come on!
>>
>>19858037
>>19858033
You close the door in the strangest way any man every has: at light speed, but with utter stealth.

She is wide awake, starring at you as she plays with the fringes of her dress, which lies around the bed like she shed it around her. All that she has now is a very, very tiny pair of silken smallclothes, a string of pearls worth probably as much as your castle, and the corseted, brilliant blue top of the dress.

"You look shocked, my lord... Why is that?"
>>
>>19858023
Oh dear. Ohdearohdearohdear.

I'm am REALLY going to say no here. A politely as fucking possible.
>>
>>19858050
"I had heard tales of sirens at sea but thought them mere legend. To see one with my own eyes is a bit of a shock."

Or

"I apologise I seem to have entered the wrong room."
>>
>>19858050
I'm pretty sure many many men have had to close the door that way.

I did not expect you to show up nearly undressed in my bed, though I expect you knew that.
>>
>>19858038
>>19858043
>>19858054
She sits up a bit. "You know, I am not stupid. I know when my brother is hiding something from me... One of my ladies heard a guard talking to the kitchen boys. The fleet sails north tomorrow. To battle? Are you and my brother rushing off to get yourself killed on some shore somewhere?

She clearly looks upset, although you are unsure how much of that is a mummer's mask, and how much of it is a very, very powerful girl toying with you.
>>
>>19858050
>the daughter of our leigelord is naked in our bed
>FUCKLOAD doesn't come anywhere close to describing the shit we would be in
>Asks us why were are shitting our pants
Okay, she has at least got a fantastic sense of humour. But we have to let her down, and easily.
>>
>>19858070
Always assume that we're being toyed with but at the same time act honest. "No harm is going to befall your brother while I draw breath. Oddly enough I also intend to continue breathing for many years to come, I've found it rather habit forming. Breathing that is not protecting your brother though there is that to and-I'm rather rambling now aren't I?"
>>
>>19858070

She is playing with us. Dammit.

I say we make excuses, complement her, say she is as beutifull as we thought but we have to leave. Leave!
>>
>>19858070
We're not going to get killed, it might not even come to a battle as we're likely to simply siege them. I think she's trying to manipulate us.
>>
>>19858054
>>19858063
Fuck That!

Its obvious she is promiscuous, so no point in running away like a scared wuss.


>>19858070
this line is gold though


"I had heard tales of sirens at sea but thought them mere legend. To see one with my own eyes is a bit of a shock."


Its a good way to tell her that she should stop playing games if she wants something, else we have to do something drastic we might both regret.

as in not sharing the bed.


she obviously knows there will be battle, and we can tell her that it wont be very bloody, or at least it ought not to be.- as far as the bodycount goes, anyway/

and we can tell her that her slinking in is putting us in a awkward position, and she should be clear of what she wants if she wants it.
>>
>>19858070
He is not that good at hiding things, I suppose he'll learn in time.

Given the circumstances the chance of anyone having to actually draw their sword are rather unlikely. Don't worry about him, I'll keep him safe.

Yes we're sailing off to war. You'll hear all about it in a few weeks so if you have any questions I can answer them.

Yet this still doesn't answer why you're in my bed, unless you're planning to coerce answers from me through either wiles or the threat of screaming.
>>
>>19858080
>>19858081
>>19858078


are you idiots? rejecting her can be far, far worse, if she takes it as a personal insult.

seriously if she wants to fuck us she will get a nice fuck.

if she wants a game we can play a mind game.

dont commit to anything and dont say no or try to run under any circumstance or she might not like it, and then you have yourself a nice scandal if she is in a foul mood, if not our beheading, if she gets really cranky.
>>
>>19858088

Running away is the smart option. Trying to fuck her, or just staying in the room is the retarded one.

We already have a good situation with her father and brother. Why fuck it up just because she feels like playing with us.
>>
>>19858089
yeah, this sounds nice. simply engaging the game and see where it goes.

if she wants to bed us we better have our A-game on there, and if she wants information and tease she can do so without us seeming like oafs and fools who run away from commitment or danger.
>>
Your witty response makes her smile. She gets up out of bed, which isn't going your current state any predicaments. "Oh, tsk tsk my lord... I am here because I want to be here. Isn't it good luck for the women to wish the men off as they sail away to war?" She kind of has you pinned at this point, and her hand is going.... Yep, nevermind. That just happened. Too late to avoid that now.

She looks up at us, and uses the sweet voice. "Is my lord so sure he wants to leave me here, all alone? I thought a siren was irresistable."

>Stay strong and escape, or crumble and go after dat ass?
>>
>>19858088
I'm not sure if you're saying we should challenge her or flirt with her.
>>
>>19858105
"I'm fairly certain they were deadly as well."
>>
>>19858103
running away is stupid.
Trying to get a active role in fucking her is stupid.

playing the flirt game until she either gets us into bed or slinks away as a tease is the smart option.

its the only option.

we are in their castle. she is the lords daughter, and she can always say she was forced if we insult her, which running away, might be considering we kissed her and initiated a romantic chase.

we cant back down, since it might get her heartbroken. we cant go full on since it might get us in to much trouble.


we have to be Kerban and be a smooth fuck and play the flirt game to her expectations. its the only option.
>>
>>19858099
That's why mine wasn't rejecting her but acting like a stammering idiot in her presence. She wants us awed and not thinking straight, so that's how we will act.
>>
>>19858105
Dalyna, I know that I'm charming and handsome, and you are incredibly beautiful.

But sirens were also deadly, what sort game are you playing?

Don't give in just yet, but don't try to escape. See if we can coax some more out of her, flirt back and see where she is going with this.
>>
>>19858124
>playing the flirt game until she either gets us into bed or slinks away as a tease is the smart option.
No, no and no.
Guys really? Does no one see how fucked we would be?
>>
>>19858105

"You have me in a bit of a dilemma here. Lay into our beastly nature, and do what comes naturally to both of us, - a thing you most definitely can feel to be true - or do the socially condoned act and not defile a lady - perhaps the lady would have me defiled, eh ?"
>>
>>19858139
do you know how fucked you would be if you are seen to be sneaking away and she starts crying?

that would be way worse than anything else, barring doing the thing it looks like.
>>
Flirt away.

dont run dont crumble. make her crumble.
>>
>>19858124
>>19858126
You people are starting to see Karban as I see Karban: He figures out the game, whatever the game is, and then figures out the rules. And once you have the rules, you can change the rules and win. That is his fundamental strategy, in my mind.

>>19858110
>>19858117
You smile, and a bit of footwork spins her (gently) into the wall as you slip past, pouring a glass of wine from the table by the bed. "My lady, you have caught me here... Off-guard? You mean to render me senseless, blind in the presence of such radiance. Why do you wish to injure me so? Why do you wish to entrap me?"

Her face a picture of calm, confident control. "Because I shouldn't." She does the slow, sultry walk as she ditches the rest of the dress.
>>
>>19858105
Get Ass.

Seriously lets do this.

it gets us that much closer to getting her as a wife or as a constant person of interest, even if she wants it only as a fling.
>>
Stay strong and escape.

Because thinking with our dicks in any situation that involves noble lady´s. Especially those that are higher ranked than us, is just retarded. Even more if they are family to our Lords.
>>
>>19858169
>>19858163
two idjits.
>>19858159
More flirt for the flirt god!
pour her a glass of wine. have her stay in our lap and flirt more and more and more...
>>
>>19858159
Well, that's interesting.

Trying to escape now might make her annoyed and unhappy. Her word carries so much more weight than ours, we could have been wearing full plate all night and sleeping somewhere she wasn't and she could still just say the word and we go splat. Our best choice is to keep her happy with us.

Offer her a glass of wine.

Currently I'm not feeling that she's trying to fuck us over, she cares for her brother and knows that we're definitely on his side, she looks to be interested in having some fun. As long as we can take proper precautions and ensure that no one finds out we'll be ok.

That said for now flirt, give her wine and ask why she chose us for this honor.
>>
>>19858188
https://www.youtube.com/watch?v=Kz1oaEuPmBM

this should do.
>>
>>19858169
Do this. And certainly don't fucking do this. >>19858163

Flatter her some more, play the awestruck card. "By the Maiden" etc. Then beg her to have mercy on you. If this isn't just a game to her, if she understood the position she was putting us in, she wouldn't do something like this to us.
>>
>>19858197
>>19858188
>>19858201


Flirt away. Caution is advised. preferably from the outside world as well.
>>
>Currently I'm not feeling that she's trying to fuck us over
I highly doubt this. I think she is a dangerously cunning woman. I wonder how many other lords have this sort of blackmail hanging over their heads?
>>
>>19858203
>>19858169

damn are namfags cowards and blinds.

i say we go with
>>19858197
too.

its the smart option.
>>
dear god not this again.

every time there is a noble game, there are a few who are paranoid by sex with the highborn, then there are a third who only want it because sex, and another third who analyse it so hard everyone else cant see their point because of paranoia or lust.
>>
>>19858218

Just well aware of all the consequences of doing something like this. Frankly we are in a good position. We are a rising star, our Lords like it. And we dont have any sword hanging over our head.

This is a sword in the making.
>>
>>19858216
She doesn't need anything other than her word to screw us over. She can just go running to Paxter or her Father, accuse us, and no matter what we do now there is enough to stick our head on a pike or send us to the Night Watch.

Also what would she blackmail us to do, stay loyal to the Redwynes? Keep her brother safe? Keep on helping make the Arbor prosperous? Things we're already doing.
>>
>>19858229
Okay, ignore the paranoia about her getting leverage over us. Having sex with the sister of our soon-to-be Liege-lord is still a TERRIBLE idea.
>>
You offer her the glass of wine, and she accepts graciously. By the Seven, that body... She knows how to walk so that everything that is supposed to move does. Damn. The mainland just can't make 'em like the Arbor can.

She accepts the wine, and the two of you stand incredibly close, just enough space to raise your glasses to your lips. You drink in silence for probably three or four minutes, before she starts laughing. It is contagious, and before you know it the two of you are laughing harder than you have in a time. You collapse onto the bed, and she follows after you, pulling your arm over her. When she speaks, her voice isn't so confident anymore. "This was... incredibly cruel of me, wasn't it? I am torturing you, ser. Torturing you like I am just some vicious peasant girl who all the lads fancy"
>>
>>19858232
This is it exactly.

So far our Karban's happy career has been full of not fucking up. Maybe jousts are an exception to this, but other than that we have had a minimum of fucking up. Making the bad decision here right now will definitely make up for that previous lack of fucking up.
>>
>>19858249
"You know it, and you like it."

play a bit with her hair


"Did you always fancy doing something like this. Playing like you should not, taking another role? Does it make your heart soar?"
>>
>>19858249
A little bit, though I have to say there are some serious upsides to your torture, and you enjoyed it as as much as I did.
>>
>>19858249
> If this isn't just a game to her, if she understood the position she was putting us in, she wouldn't do something like this to us.
Good time for this line.
>>
>>19858249


well, there is no way we can get out of this position without offending her now.
she has lost the confidence and has stopped playing now. - now if we would run we would truly hurt her.

so lets try and make the best of this. flirt, joke caress, let her choose the pace and the direction. it should go, afterwards we can take the lead if she seems decided to go one way or the other.
>>
She grabs ahold of your hand, pulling your arm a little closer. Your other hand you bring up to tease her hair, praying to the Seven, the Old Gods, and any other gods in existence that no one comes looking for you. This is not a fun kind of tension.

"I am... I am sorry for doing this to you. I thought it would be fun. You were such a good sport when I visited with my family before. I had hoped... I had hoped that you might flee from my presence like a shocked septon, or that you would ravish me like I was some conquest. It was supposed to be fun... Not. Not this." She rolls over and plants a big kiss on your face. It is sloppy, half-drunk, and you definately get a tear in your hair. But it is honest, and you thank the Seven for that.

The two of you talk for longer, you slowly working at making her laugh and smile again. Sometimes, a confused girl is really just a confused girl.... At least, that is an insight you hope you gained. Otherwise you look twice the fool.
>>
>>19858359
Phew. That's all I can say really.
>>
>>19858359 CONT
The two of you talk for another hour, stopping to kiss and laugh and refill your glasses. You would be lying if you said that, for a short while, you forgot that she wasn't wearing anything. But eventually, she grows tired and starts to head for bed. You have to help her into half the dress, but that has a bit of romance in it as well... Along with an excuse to touch her flawless skin, which you don't abuse too badly.

After she leaves, you bolt the door and down the rest of the flagon of wine in a single pull.

>Bitches. Be. Crazy.
Sleep is a sweet comfort after that.
>>
>>19858359
Interesting, she doesn't seem to be trying to screw us over or she is one hell of an actress.

I have no personal objection to sleeping with her if that's the case, assuming that she is extremely discreet about it.
>>
>Bitches. Be. Crazy.
Too fucking true.

>>19858401
It's still a hella bad idea. I mean good gods, what if we fathered a bastard?
>>
>>19858397
>Bitches. Be. Crazy.
Indeed.

This is why I like Iylaria, she doesn't play any games, mess with our head, any of that. She just spends her time being a total bro and killing what needs to be killed.

This goes without saying but we talk about this to absolutely no one.
>>
>>19858397
>>19858359
Next time she is in a mood for a fuck she should be honest and smart about it not play games about it.
those games tend to be dangerous for others, and especially for good ol' Lord Kerban - at least ATM.
>>
>>19858418
dont impregnate her. obviously.
>>
>>19858425
>This goes without saying but we talk about this to absolutely no one.
>"Girls, lord. They're just girls."
"My head could be on a Fucking Pike!"
>>
>>19858418
There are half a dozen ways around that.

>>19858461
In this case she was sorta right, this wasn't some bizarre political scheme or deep conspiracy. This was a girl, being a girl and wanting to mess with us. She just didn't really think through the potential consequences it could have on us.
>>
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>>19858418
anal
>>
>>19858458
Did they even have condoms back then?
And the pull out option is hardly foolproof.
>>
>>19858461
We'd probably be given a chance to go to the Night Watch, which would be interesting in and of itself.
>>
Guess we've made big progress, seeing a side of her she can't let out every day.
That must have left an impression.
>>
The next morning catches you unawares. Terris is knocking at the door, and probably has been for maybe ten minutes, judging by the condition of his knuckles. You make sure to commend him for perseverance. This kid might have prospects after all.

You bathe in hot water from the kitchens, and dress in a fresh doublet. Today, you and the Guard sail north with Paxter's fleet. You can see it assembling in the harbor: nearly fifty ships, from war galleys and scout sloops to heavy, round troop transports and supply ships. You break your fast with the Guard, who are busy making sure everything is prepared to sail. Once everything is in decent shape, you tell them to start boarding your two ships (the Venture for the Guard, Sly Maiden for the horses and the horses of Paxter's guards as well) while you make a final goodbye to the castle.

You meet Paxter outside his solar, and entrust a sealed letter to the steward: it is for Lord Redwyne's eyes only, and contains your thanks for his support, and all the information of the mystery, just in case you never return.
>>
>>19858476
intestine condoms.

how does that make you feel?


also dont let go inside.

dont use the cunt.


and then there are the pregnancy terminators or natural spermicide


seriously they had a whole lot of options about this.

because it happened a lot with the highborn, and they had appearances to keep.
>>
>>19858499 Cont.
You, Ben, Terris, Sers Honeyhall, Crane, and Cargill will be on the flagship with Paxter. Your baggage is being loaded even now by servants and dockmen, so you feel no rush. You head out just behind Paxter, the noble retinue around you.

Heading down the castle steps, you encounter Danyla. "Thank you for your kind words of comfort... in the garden last night. It was very kind of you, ser, very noble.... Very knightly. Perhaps you would accept this?" She presents a length of brilliant blue silk, the exact same shade as her dress the previous knight. "To remember me by, and to bring you luck. I will pray for you, for all of you, to the Mother and the Warrior. May you return soon." Leaning in she pushes something else into the folds of our jacket and gives us a quick kiss on the cheek. "Keep my brother safe, my lord. I look forward to your tales of glory."
>>
>>19858561
We'll investigate what she stuffed into our jacket when we're in private.

Make sure our experienced sailors, marines and other experienced ship fighters are spread out a bit among the other ships to give practical advice to the untrained knights who have no clue how to do a proper beachhead assault.
>>
Your bunk is rather spacious, considering the number of men on board the massive galley. You share meals with Lord Paxter and his admiral, while your evenings are spent discussing the troops that will be at your disposal and the dispossession of Clawwater's men and ships. Ben's book proves invaluable, and lets the officers on board plan at both a strategic and tactical level.

>Roll 1d100 for weather and conditions.
>>
rolled 45 = 45

>>19858603
>>
rolled 97 = 97

>>19858603
i hope for a letter. lets see the letter.
>>
rolled 63 = 63

>>19858603
Rollan.

Do we have some means of sending messages to the people of Clawwater? It'd be much easier to send a raven to him saying to surrender, and maybe launching a pile of blunted arrows at them with notes attached saying that if Damien is handed over they won't be killed so that everyone there knows that there is an easy way out that will become more and more tempting as they starve.
>>
>>19858622
Much better.
>>
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>>19858609
The voyage is rainy and slow, the wind being fitful and difficult. The voyage to Saltmouth takes nearly ten days, and you arrive completely soaked and very much in need of some hot food.

Pulling into the port, you are amazed. The hills southwest of the river are completely covered in white canvas tents and pavillions. Everywhere, you see the sigil of House Cargill and men in boiled leather and mail. This....This is actually a fucking army.
>>
>>19858636
Greet Cargill, tell him we need a hot meal and get some grub. Also, Portain should probably be here, lets talk with him.
>>
>>19858636
A good point in the favor of Great Tracts of Land.

What did Dalyna put into the folds of our jacket?

Get some hot food and dry clothes, meet with the Cargills. This guy's forces actually ought to know what in the hell they're doing.
>>
Nearly three thousand men and knights are encamped in your hills. Stepping of the boat, Coyle looks like he is ready to strange someone. "My lord, it is good to have you home. Perhaps you can get these damn Cargill's to stop picking the unripe apples off the trees? They are barely even fruit yet, and they are destroying our future harvest!"

You calm him down. You have other things to worry about. Retiring to your castle with your men, you get everyone dry, fed, and cleaned up. You have a short time with your own advisers and people before the full council of war is summoned.

>Wat do?
>>
>>19858676
Listen to any advice they may have to offer in private before we go in for the council.
>>
>>19858676
Okay, so we've got a few thousand soldiers and over fifty ships. I would prefer we get Damien to surrender, and it shouldn't be that hard given overwhelming force and he probably won't be that popular with his men after this. Surrender means we don't have to assault a castle, on a beach, with a large number of untested knights. It also means that repairing the castle won't be hard which will make the future resident rather happy.

What do you think the possibility of getting whoever takes over Clawwater becoming our bannerman is?

Do any of you have any advice for how best to handle the council or anything else?
>>
>>19858676
We want to be damned sure that we're deployed side by side with Paxter. We meant it when we said we'd watch his back, also bring that young knight with us he'll be more then happy to jump in front of a sword or two for us.

Also listen to the tactics being suggested and add our expertise where applicable, the fact that we have the schematics for the Clawwaters fortifications should aid us a great deal.
>>
>>19858724
>What do you think the possibility of getting whoever takes over Clawwater becoming our bannerman is?
Very good point. Geographically where are the Clawwaters? You know, I don't think Paxter would be adverse to granting it to someone who would be our bannerman, but the question is who would be a good candidate for that? Maybe we're counting our chickens before they hatch, but who could we elevate to the status of bannerman?
>>
>>19858741
Agree, but I don't think we should raise this at the council (it would suggest Paxter couldn't protect himself). But talk to Paxter and mention that we swore to his sister we would stand by his side and see him home safely.
>>
>>19858724
>>19858706
You stand in your solar, surrounded by your men. You ask for a report, and it is delivered quickly and professionally.

Caswell has your ships ready to sail right now. The galleys are provisioned to support a landing, and will hold your archers and sailors. The cogs will hold your infantry, you and the Steel Guard. Ser Rory says that your men are ready and will perform well if they are called upon. Coyle is stressed out from feeding 3000 new mouths, but as long as the army leaves in a few days, he shouldn't have a heart attack. Also, you will need to talk to Lord Cargill about paying for all the crops his men have eaten.

>Any questions for them?
>>
>>19858751
Which one of our knights was flirting with the younger Cargill again? I suggest that one, then we could both marry a Cargill and further strengthen our ties.
>>
This may turn more troublesome than expected. Damien Clawwater has been doing that smuggling for what, a decade by now ? There is no telling what all that money has been used to do.
And no matter what happens, Paxter must live : with Lord Redwyne dying and ambitous vassals (western Cragill) biding their time, his death whould turn the Arbor into a mess.
>>
>>19858799
I suggest that when we talk to Lord Cargill about paying for the provisions we are very fair. We can then also invite his entire family around without the army to enjoy our hospitality properly.
>>
>>19858799
Are there any weakpoints in the fortifications, aside from the water thing, that they can think of?

How experienced are the Cargill troops?

Do we have a good way to send messages to the standard soldiers inside Clawwater Motte so we can induce mutiny?

Who do they think is likely to be given Clawwater once Damien is removed?
>>
>>19858824
>>19858816
>>19858838

All good points.
>>
Can we send people to sneak in ahead of the main army ?
>>
>>19858824
Damian has been smuggling for 25 years according to Davos IIRC
>>
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The council isn't very large, all things considered. There is Paxter Redwyne, yourself, Lord Cargill, Ser Dormer, Jorge Caswell, Paxter's admiral (called Luss), and Ben with his maps, sea charts, and the book.

Paxter lays out his strategy. The majority of the fleet will set up a blockade outside of bowshot of the walls of the mott. However, some men must be landed to force the Clawwater's hand. Paxter means to do that himself, with his favored men at his side. They will brave the narrows, land on the beach, free the town, and then seal off the pointe.

Blue is water, green is land, dark grey is the castle, light grey is the town, yellow are invasion beaches.
>>
>>19858816
Bella blew a kiss to Sir Martin Crane I think. We honestly have no idea where she is from 14-17 because she's barely 5 feet tall. Petite red head.

That could work, his loyalty is assured, he's of noble birth, though I'd like to know how skilled he would be at management. We would probably direct its growth, but we can't do the day to day stuff.
>>
>>19858873
He will have heard about the impending attack by now right?
>>
>>19858886
Davos or Damian?
>>
>>19858886
Yeah, the muster of the troops is hard to miss, and he must have some informants on the Arbor itself.
Paxter looks like he is eager to make a name for himself in battle, that's kinda reckless.
>>
>>19858880
Where is Portain?

Request that we accompany him. Try to word it that it seems we're more eager to get at these Clawwater bastards, having investigated them for so long, rather than we are worried about Paxter's well-being.
>>
>>19858824
>>19858873
A decade, personally. But the Clawwater's have always been on the outside of Arbor society, and they have been tacitly allowing smugglers to pass through their lands for generations.

>>19858838
>>19858816
Marriage plans later, war plans now.

>>19858841
>>19858872
Sneaking troops past Clawwater ships could be difficult, and if they were caught, the Clawwater's would be alerted and our men would die. That is why the overwhelming sudden attack is proposed to happen at full force. As for the Clawwater soldiers? They have fine seamen and some marines, yes... But nowhere near the numbers to stop what is about to drop on them. Their ground troops number between 350 and 500, with peasant levies expected to raise their total to closer to 800 or so.
>>
>>19858880
And he's planning something that is likely to get himself killed. Joy. It completely seals off the Motte but it could go very very wrong, especially the braving the narrows bit.

How viable would it be land on beach on the right?

How navigable and usable for landing is the land in the upper left?

How dangerous are the narrows?
>>
>>19858880
>>19858872
Maybe we could sneak a few guys into the town to take out the main officer in charge of the defense, and send rumors into the population.
>>
>>19858880

It probably isn't necessary for us to brave the narrows, point out the other beach as a possible landing spot where an attack won't be at the mercy of the castle.
>>
>>19858886
We might be able to launch the surprise attack yet. After all, there is a difference to hearing about guys mobilizing and suddenly them being next door.

>>19858918
He is at Twiston, loading the other half of the men you will need. He has thirty ships and six hundred men, along with twelve hundred men from House Cargill and two hundred from Ser Vaulce. Portain is bringing the heavy goods for a siege, in case we need to crack the fortress.
>>
>>19858880
Right we need to request to be allowed the honour of joining Lord Paxters glorious charge. If he disallows it call it a favour for our hard work. Not to say he's incompetent but HE HAS TO SURVIVE. We want to guard him as best as we are able.

>Also thanks Princely for awsome quest.
>>
>>19858880
He should land on the beach that's not in the bay. Less dangerous. We don't need to seal off the mott in the first hour.
>>
>>19858927
If it isn't yellow, you aren't landing small craft on it.

>>19858942
The narrows aren't overly dangerous, as long as we don't send too many ships through at once, which would make artillery fire and archer volleys more likely to hit. However, that means that a smaller number of men can be landed at once, leaving the first wave potentially cut off if they can't establish enough of a toe hold.
>>
>>19858880
Tell paxter that he should remember that showing himself alive is better than showing himself strong.

If he were to die, I wonder what his sister would do.
>>
>>19858927
>>19858942
>>19858963

Looks like we're suggesting the beach on the right as an alternative (while blockading the narrows) and requesting/demanding to lead the charge with him.
>>
>>19858972
Possibility is simultaneous landing, small group of our fastest ships take the narrows, establish toehold, reinforcements come from the other beach.

This is a secondary plan in case the beach that we don't need to use take the narrows for fails.

What reputation so the Clawwater men have, are they known to be loyal or skilled?
>>
>>19858972
>If it isn't yellow, you aren't landing small craft on it.
Couldn't we prepare floating docks, that we could smash on the rocks ?
>>
>>19858985
Lord Cargill and Paxter's admiral both agree that the right beach would be the better choice. You could land more men, and land them in relative safety (they hope). The narrows are a perfect place for a fire ship, which could kill hundreds in the tight and deep waters.

However, Paxter and Ser Dormer want to launch a lightening strike on the town first, so that they can keep the Clawwater's from fortifying it and leaving you with two fortifications to overcome. Besides, Ser Dormer knows how difficult taking a town can be, and cautions that getting bogged down clearing houses and streets could take all the momentum out of your attack, leaving you overextended and easy to defeat.

>Everyone is looking to you, Lord Karban. What say you?
>>
>>19859004

Since the guys braving the narrows would basically be landing on top of the town itself we should land on the beach to the right first. When they are reacting we then the second attack is launched through the narrows.

But in either case, whichever Paxter chooses to lead, we have to stick with him.
>>
Landing through the narrows could mess their levies calling, if done fast engouh.

Worst case, Damian used his ill goten money to secretly buy catapults and others toys, covering the narrows.
>>
>>19859021
That would give the Clawwater's enough time to fortify the entire island, and rob you of the initiative. Besides, then some of the royal house could escape to the sea, which could create problems for decades.

>>19859004
The Clawwater soldiers are not famous for feats of arms or bravery... But they will be defending their homes, and that would make any man tenacious and stubborn.
>>
>>19859024
How much of a fleet does Clawwater have?
>>
>>19859024
They don't have anywhere near the kind of manpower for this to be a problem. Not only do we not have to worry about getting bogged down in clearing the town (seriously, our army will probably outnumber the population of the town twice over) we also have enough to send a portion of our force to launch a simultaneous attack through the narrows.
>>
>>19859024
I like this plan
>>19859004
But the guys doing the diversion would be heavily set upon.
>>
>>19859026
I agree with this.
>>
>>19859048
Five war galleys, ten lighter galleys, and twice as many cogs and fishing vessels. However, they will be scattered across the islands... So maybe the war galleys to protect their fortress, and six to eight non-military craft
>>
>>19859024
Do we know how sympatyhetic are the townsfolk with their lord ? Would offering them food and no retribution if they kick Damien's out men of their houses be possible ?

The town doesn't seem too easy to defend, with its elongated shape.
>>
>>19859066
Hey, DM, Dr. Mundo thinks that post is shit: >>19858913
>>
>>19859062
I say commit the second attack, the one braving the narrows, with the most elite of our troops and only when the attack from the beach on the right has begun.
>>
The more people bunker down in the castle, the faster their water reserve will go down right ? In that case, allowing them to retreat there would work in our favor.
Best case, a mutiny against Damian for bringing them in an hopeless conflict against their rightful lord.
>>
>>19859066
Ok, basic plan. Send fireships through narrows to spearhead the attack there and fuck their fleet. This will provide sufficient cover for some more ships to go through the narrows pretty much unmolested. They set up a toehold and prevent the Clawwaters from fortifying the town. The rest of the ships land on the other beach, before the narrows operation, start taking the town and moving to reinforce the toehold which ought to be set up by the time they make it over there. Once the town is cut off from Clawwater Motte they're doomed to a slow starvation, then we offer the soldiers that we won't starve them and burn their town if they surrender and give up Damien. The leverage from holding the town will really bring it into our favor.

We keep Paxter with us and the Steel Guard at ALL TIMES during this and try to keep him from doing anything too stupid.
>>
>>19859041
>But they will be defending their homes, and that would make any man tenacious and stubborn.
If we guarantee them that no looting will take place, will they still side with their old boss over the new one ?
>>
>>19859107
>We keep Paxter with us and the Steel Guard at ALL TIMES during this and try to keep him from doing anything too stupid.
Yeah. Get ourselves some huge shields.

No sense in wasting any lives fighting a smuggler, anywayy.
>>
>>19859111
Good question, they are under attack because they're ruled by a treacherous swine after all.
>>
>>19859111
It could work... Maybe not to prevent conflict? But once you have the town, and you promise that? A real peace in the town could go a long way towards winning the fight. Not having to worry about an attack from the rear while your in siege is always a good thing.

I am getting the feel that people want to land the bulk of the force on the eastern edge, with a small group of ships loaded with elite fighters braves the narrow pass to deliver a hammer blow to the town's defenders....
Or am I wrong?
>>
>>19859107
We can't send a fireship in there to start an inferno and then send in our own ships afterwards, at least not until the flames have well and truly died down. That's like ordering a charge after you've launched a gas attack and not waiting for the gas to dissipate.

>>19859111
But there will be looting, at least to some extent. That's the reality of taking a town.
>>
>>19859132
I support that, but where would Paxter go ?
On the narrows or the eastern beach ?
>>
>>19859132
>I am getting the feel that people want to land the bulk of the force on the eastern edge, with a small group of ships loaded with elite fighters braves the narrow pass to deliver a hammer blow to the town's defenders....
I think that's the gist of it.
>>
>>19859139
True on both fronts.

>>19859142
Paxter wants to lead the lightning attack on the town. He feels it would be good for morale for the army's commander to be where the fighting is thickest.
>>
>>19859142
He'll probably want to go through the narrows, and I suppose that means we'll have to follow him.
>>
>>19859154
Heh, called it. Agree, but we want to be right there with him.
>>
>>19859132
That looks like the plan.

The Elite Group thing will appeal to Paxter's fancy, if we don't do it he'll find something else crazy to do and this keeps him right beside us, behind the Steel Guard and a lot of other dangerous people. Trying to convince him to take the east would be difficult.

How possible would it be to use fireships as a spearhead on the narrows assault, because I don't want Paxter to get involved in shipboard combat, he'd die. Try to get them to meet the enemy ships in the large open area where we can avoid the ensuing fire. Or they could just be used to force the defenders to stay in their holes.
>>
>>19859155
It might not be the most dangeerous place to be, though.
Do we know how talented he is at fighting ? Did we see him tourney ?
>>
>>19859179
He is the son of a lord, taught how to handle a sword since he was old enough to hold one. He will also be protected by the finest steel all the wealth of the Arbor can buy. While he may not be as lethal as Reff or Arthur Dayne, he should be able to defeat some peasant levies.

>>19859170
If the Clawwater's have any brains, their galleys will wait until the blockade fleet starts to position itself, and attempt to break out, to harry the landing ships or slow supply ships later. To fight in the bay is to start a giant, suicidal meatgrinder. He is a smuggler and a dick, not a fanatic.
>>
>>19859170
>>19859154
I suppose we'll attack at night. Can we cover the ship(s) transporting people through the narrows in black, so that they'll be less visible next to the fireships ?
>>
>>19859154
Is the town itself walled?
>>
>>19859211
Why would we use fireships ? We outnumber them so much it isn't funny, and they would force us to drastically slow our attack in the narrows.
>>
>>19859217
There is a chest high wall around the eastern, western, and northern sides to help pen in sheep and goats easier. Only the beach is unwalled. However, a wall of that height suddenly makes a peasant with a crude spear a lot more fucking dangerous. While Clawwater maybe not be a master general, he should be able to figure that out.
>>
>>19859211

Not a bad idea.
>>
>>19859238
The answers more straightforward then. Have our first branch of the attack land, encircle the town (or at least the eastern and northern parts as that can be done quickly), forcing him to commit the majority of his strength to the walls, then launch the elite attack at the same time. A signal arrow, or a few of them, can indicate when they are in position.
>>
So let me assemble the new plan: We slowly tighten the noose around the island, until we tempt out the war galleys, which we pounce on.

Meanwhile, ships are landing soldiers and material on the far eastern side of the point so that our army can begin to assemble. Once the war galleys are out of the narrows, small ships filled with our elite forces lands them directly on top of the enemy, and we smash the town's defenders from two ways.

And all of it goes down at night.
>>
>>19859238
That ought to work, I hope he doesn't reinforce the town in time, that'll make life more obnoxious.

Also for the chest high walls, I doubt the peasant levies have much in the way of armor, which means archers firing in a proper arc ought to fuck them up something fierce.
>>
>>19859299
How much doing it at night endanger ouf ships ? Any reef in the bay ?

The rest of the plan looks good for me.
>>
>>19859299
Yep. Signal arrows from our force landing on the eastern beach to let us know they're in position and ready to attack.
>>
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>>19859238
For the east landing, if we're going against the wall, prepare carts like pic. Add a high and heavy "door" that can be pushed down, fill them with men, bring them to the wall backside first, bring the doors down on the spears, have our soldiers walk over the wall.
>>
>>19859318
>>19859313
>>19859310
The sea charts don't show any reefs or such, but we will need to wait until high tide to avoid some of the worse sand bars.

With all the generals in agreement, they retire to brief their officers.

>You have the night to yourself in your castle... Whathca gunna do?
>>
>>19859322
Do we have these? Because it's a boss idea, if a little on the slow side.
>>
>>19859329
A word to our friends and comrades, a good meal and a prayer to the Seven.
>>
>>19859333
Well they're just regular carts with a revolving door for loading, on which we nailed a few planks to make the door longer/higher. I don't think it'll take too much time to prepare.
>>
>>19859329
See what Dalyna stuffed in our coat.

Then hang out with our men, make sure they're all ready for the attack, assuage their fears, be a good lord and commander.
>>
>>19859333
We don't, but some other phalanx-defeating devices will be brought with. When it is the most common thing, you figure out ways around it.

That night, you host a small dinner for our closest officers, friends, and sworn men. The meal is a simple affair, but the quality of the company makes it a grand time. You also pen several letters, and leave them with Ben. The next morning, the port is a huge mess. It takes nearly all afternoon to get all the men loaded, but then you are underway towards the lands of your long-waiting foe.

>Roll 1d100 for weather and sea conditions.
>>
rolled 28 = 28

>>19859378
rolling d100
Also did we read that letter?
>>
rolled 79 = 79

>>19859378
Letter?
>>
rolled 27 = 27

>>19859378
Rollan
>>
rolled 17 = 17

>>19859378
I'm walking on sunshine ohohoh
>>
>>19859385
>>19859381
What letter?

As for what Danyla shoved in our jacket? Oh yeah, they totally were panties. As if they could be anything else.

The wind favors us, and within two days, we are meeting up with the Portain ships. Two more days of sailing and we are within sight of the islands the Clawwaters hold.

>Roll 6d6 to see how the initial phases go. Also, reroll for the weather.
>>
>>19859398
>>19859394
>>19859381

Shieeet
>>
>Leaning in she pushes something else into the folds of our jacket

Now that I think about it, we never got around to look at it. Let's do it while we have time.
>>
rolled 2 = 2

>>19859401
Oh, I suppose that makes sense. Scandalous.
>>
rolled 65 = 65

>>19859417
Well, uh, fuck.
>>
>>19859378
How did the arrests of Bharisio, the guys at the wineries and the rest go ?
>>
rolled 1, 4, 4, 6, 3, 2 = 20

Rollan other stuffs
>>
rolled 69 = 69

>>19859401
Gods help this roll
>>
rolled 2, 1, 1, 3, 6, 3 = 16

>>19859401
>>
>>19859445
>69
Heh, good enough. Given Princely's mention of panties.
>>
rolled 6, 3, 2, 6, 5, 5 = 27

>>19859401
>>
>>19859429
You don't know yet, do ya? I will let you stew in worry for a while.

The wind is at your back, if it is faint. Your ships are forming up into three squadrons. One to land on the eastern beaches, one to establish the blockade, and another to prepare to counter-attack the Clawwater war galleys. You and Caswell are standing aboard the galley Sealance, his flagship and the current home of you and the Steel Guard. You are taking in the features of the target... The high bluff, the rocky coast, the white sails in the harbor, the smell of burning wood and tar, the creak of nearly ninety vessels approaching. This will be the first time was has touched the Arbor in nearly fifty years. Are you ready?

And on that note, guys, I have to get some fucking sleep. Who wants to continue this in six hours or so?
>>
>>19859470
Now this is more like it.
>>
Were they used panties ? The distinction is important in our future dealings with Danyla.
>>
>>19859451
DAMN YOU AND YOUR SNARK
>>
>>19859482
I'll see you then.

This should be a fast and easy battle, we'll break their spirit quickly and then get a surrender out of them. We have so many more soldiers than them that it isn't even funny.

Tell us of the panties, color, fabric, used?
>>
>>19859482
I won't be around much, but I'll make an effort. Paxter better not fucking die on us. Thanks Princely for an awesome quest.
>>
rolled 24 = 24

>>19859482
See you then, now I'm going to lose conciousness for a while as well.
>>
The quest is archived, so no worries there.

Feel free to bump this and keep it going. You can leave questions for me, which I will try to answer, offer suggestions and requests, and just generally provide feedback. I am going to cut some sleeping pills in have, drink a thing of gatorade and pass out.

But fear not, my faithful players. For soon, I return. We are gunna have a bit of fun next session, let me asssure you.
>>
>>19859496
>>19859488
>>19859451
>About to head into a battle where we'll be in the thick of it
>Like we fucking care, tell us about dem panties OP
>>
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6 hour break? I guess there's only one thing to do.
>>
>>19859607
Which one is that, again?
>>
Rereading this thread, it feels like Danyla is the rich, beautiful, well raised princess type who would be perfect for a political mariage... except she want to be swept on a white horse by a daring fellow.
I don't think her interest in Karban is faked but she knows better than to overtly act on it, the "incident" at Redwyne castle being a lapse in control (and he amuses her a lot).
I don't suppose that saving her brother's life by taking an arrow aimed at him would be enough to let him offer her hand to us ?
>>
To the guys talking about Dalyna getting preggo and condoms made of sheepguts, i'm pretty sure we just lounged around naked and talking after she grabbed our junk.
>>
>>19859632
I doubt it. His sister is one of his most potent political tools when his father dies. She will be used to secure an alliance that Paxter would really need, or the loyalty of a very powerful vassal. As it is, we are already loyal and not very powerful to boot. There simply isn't any reason for us to be considered in as a match, and it is probably counter-productive to do so.
>>
>>19859698
Yeah, we didn't have sex. What we did was probably enough to compromise us if anyone caught us in the act, but we don't have to worry about a pregnancy and we have plausible deniability if for some crazy reason we are suddenly accused from some corner.
>>
It still kind of bugs me that people are pushing so hard to nail the first marriageable ladies we see.
We have really only had 2 options so far and we are just starting to make a name for ourselves and more prospects will open up for us.
We really should try to get Crane and Bella together though, lets us avoid being locked in marriage wise and we still come out on top of the Cargill family feud assuming we can keep crane from getting assassinated.
>>
>>19859817
Those are 2 good propects :
The heiress to a big fief right next to ours
The sister of the future Lord of the Arbor
>>
>>19859851
While I agree both are good options, we should probably see what the mainland has to offer before making any decisions.
>>
>>19859817
I'll note in our defense that both of them are extremely good options. One is the daughter of the ruling branch of the Redwyne family, sister of the future Lord of the Arbor, which is where we live. They are quite possibly the most powerful banner house that the Tyrells have. Their navy, a single banner house, is as large as King's Landing's Navy.

The second is set to inherit the fief right next to us, the same fief that in a week got 3000 fighting men together.

We shouldn't rush too much, but damn these are good options. That and they're hot as hell and they like us.
>>
>>19859851

There is one prospect. The sister of the Future of the Arbor is not in any way a feasible prospect.

We are already going to receive a shit load of land, it serves no purpose for her to marry her, since our loyalty is assured and we arent that important in the schemes of things yet.

So no, she is not a prospect she is simply an impossible wish.
>>
>>19859713
But Paxter has shown himself to be quite impulsive, and depending on how Dalyna acts in the future, who knows how things could turn out ?
That said, you're right it isn't very likely.

Question : Is Dalyna set to inherit if Paxter buy it ?
>>
>>19859890

Let me rephrase that. We are going to be an important asset, even more than we already are. But our Future Lord is going to have enough problems when he rises to the throne so marrying an important asset to us (with our loyalty already assured, due to the land grants we receive upon the death of our current lord) is not a mark of a good Lord. And he is smart enough to know that.

Main reason we are going to receive all that land is because we are trusted to back him up, and will do good by the Land, increasing the spoils. While at time our loyalty will be beyond question. So marrying the Sister is a wish, but not going to be the reality in any way.
>>
>>19859923
I think so, but I'm not sure. There are probably uncles around who can contest that, which makes things messy.

Note, this is not a viable strategy. She'll be forced to go full politic mode and probably marry someone of higher political worth. And if he dies on our watch she'll never forgive us.
>>
>>19859890
I want her anyway. Even if we don't get to mary her, we still can father her bastards. We might even get Paxter to decide to marry her to an old man that would not mind.
>>
Related to fighting in Full plate and general medieval Melee fighting.

http://www.youtube.com/watch?v=gVPVRhszj6k&feature=relmfu
>>
>>19859963

And with that bit of incredible stupidity i am done talking about it. Because, really... really.
>>
>>19859983

Pretty cool. Watching it now.
>>
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>>19859963
>>
>>19859989
>>19860027
Hey, if that worked out for Lancelot, why not for us ?
>>
Dalyna is an unrealistic dream, no matter her own personal preference.

Veronica is frankly not worth it to go after ourselves. Huge family feud with evidence that the westside cargills be cappin' any foo's ass that gets too close to a hoe they perceive will ruin their claim.

Get Bella hitched to Ser Crane and gain the land/power through him as a proxy.
>>
>>19860474
If veronica marries someone else we won't get anything through crane.

Also, how old is crane ? Does he even want to marry that girl ? Is he really an interesting prospect for her parents ?
>>
>>19860506
We set him up as a bannerman sworn to us, arrange his marriage to Bella and we're golden.

>>19860474
That's what I used to think, but given how impulsive that family is I think we could do it. If we told Paxter after the battle that we were interested in wooing his sister and 1. asked his permission and 2. asked what we would have to do to be worthy of the honor, he'd probably help us. Probably.
>>
>>19860809
>We set him up as a bannerman sworn to us, arrange his marriage to Bella and we're golden.
Golden ?
We'll probably have to provide their land, and we won't have much influence on Veronica's husband.
>>
>>19860869
Ah, true. And depending on where the land is we might have more or less influence on Ser Crane. But the man respects us and has served us for some time, so I don't doubt he'd ask us for advice on the big projects. At least for a while, and we'd always be able to make suggestions.

But that's contingent on marrying Crane to Bella, having the land to form a banner house and surviving until then.
>>
Personally I'd rather go after Veronica and bust wide open whatever conspiracy is behind all the murders. We seem to have a talent for this kind of thing.
>>
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>>19861064
>Marrying the first women we see with lands after sending word of our desire for a wife, accomplishing great feats of arms and not waiting to see our other options.
>278AL
I seriously hope m'lord doesn't do this.
>>
>>19861308
Wait. You're right. We still haven't heard back from the prospects. I will laugh if we do when the rebellion starts.

I guess the problem is that Princely dropped two viable and interested choices in front of us right off the bat.
>>
>>19861308

I say we wait a while see what prospects the ravens brings but I think it will be difficult to get a better option than Veronica. Dalyna doesn't count because its impossible for us to marry.
>>
>>19860429
>Worked for Lancelot a half-human bastard who lead to the fall of all that Arthur worked for.

>Did I mention that because of the tryst with Guienivere she was burned at the stake?


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