[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: image.jpg (75 KB, 888x751)
75 KB
75 KB JPG
Tell me, how would you build a setting around the themes of humans and transforming robot partners, the likes of Transformers, Machine Robo, or Brave? Perhaps a war game? Or a political thriller, like Shadowrun with more explosions?

What sorts of themes should it have? What about the robots? In Transformers they're aliens, in Machine Robo all humans have become different models of robots (big and small), and in Brave they're manmade or aliens.

ITT /tg/ talks robits
>>
>>41191889
Like intelligent robots?

If they don't need to be sentient then just look at Macross. Otherwise look at Macross anyway.
>>
An idea from many moons ago

There was a war between an advanced alien civilization that was split along the path they should go. The way of metal or the way of flesh.

They created many wonderous creatures and inventions and, in the end, only their creations survived them to continue their war. However they are at a stand still because the only way they can achieve true power is to form a bond with a catalyst and the only known catalyst left in the universe are the humans who were also a product of this alien civlization.

To form a bond with a human allows them to transform and evolve into greater forms.

The Machina wish to work and live and harmony with the humans while the Biologis wish to encompass the humans into their form and wipe out all artificial life
>>
>>41191921

Yeah, intelligent. Not quite Real Robot, not quite Super Robot.

Just mechanical life with some kind of form-changing element, and how humans interact with them.
>>
>>41191971

lol, I've had the exact same idea.

Transformers established that their race gradually introduced biological elements to grow; presumably you could have it go the other way too- humans integrating cybernetics to become mechanical, machines integrating organic components for efficiency, until they meet in the middle and become one race- with some holdout cultists.

Kinda like Megaman, actually. That series has a lot of stuff we could implement.
>>
>>41191971

Robotix?

http://www.youtube.com/watch?v=UnU_IxDzPk8
>>
>>41191889

Alien robots introduce subtle elements like thinking of humans as lowly, being unacustomed that humans can be used for pleasure, that they're even sapient, etc. Having them be created by the species on the planet just leads to more slavery-sort of tropes.

I personally really like the idea of a tsundere transformer that's like "w-why should i care that you're sitting inside me? I can't feel a thing!~"
>>
>>41191889
Check out the GI Joe/Transformers crossover comics.
>>
>>41192080

It's kind of lame but the twist I had in mind was that the Biologis were of this hive mind that's only purpose was to exterminate artificals and preserve life but in the process of forming bonds with the catalyst it causes particularly powerful individuals to form their own conciousness that does not listen to the hive mind

Meanwhile the Machina who do cooperate with humans and side with them learn that the flesh isn't weak and appreciate both the organic and inorganic.

I believe when this idea was brought up last there was the idea of a military school that paired people who could form bonds with the Machina so each Machina could transform and evolve into different forms based on their personality/powers and their pilots

(i.e. a person who is adament and strong will and paired equally with a strong and powerful Machina turns them into a tank like form for example)
>>
>>41192257

So the robots were either created/came to earth and made themselves the dominant species.

It seems ironic since they'd be used as modes of human conveyance, although maybe they see it as moving humans about to put them where the robots need them?
>>
>>41192080

Megaman had some oddly romantic human/robot interbreeding
>>
>>41192352

>military school where a robot chooses a human to form a lifelong bond with

I dig this idea
>>
>>41192425

They did that. Transformers Kiss Players.

It's fucking weird.

>>41192373
The most convenient reason is that they're hiding from their own race. Possibly outcasts, maybe even sexual deviants on the run from the fun police. >"You monster! Humans aren't even smart enough to consent, look at their divorce rate!"
>>
File: 1436577351270.jpg (201 KB, 1600x920)
201 KB
201 KB JPG
>>41192425

>So tell us Windlock, have you decided who you wanted to form your bond with?

>Indeed I have. I wish to bond with the one named Jennifer Strauss

>Really? Mind if I ask you why?

>It's...Rather embarassing but she told me how her father was a farmer and had a plane to dust crops? I had to look it up to understand that but she said she enjoyed flying because he would take her up when he flew...

>Oh I see...But maybe you just have a crush eh?

>A crush? Why would I do such a horrible thing to her? You humans are weird.
>>
>>41192543

So basically humanity gets conscripted and militarized by a Decepticon analogue? And the heroic space police-bots are waging a war of liberation against the bad robots to free humanity?

It would be cool if this whole situation have been going on for two or three generations, so there are no more humans who don't remember being paired up with giant robot partners, while the robots who live on earth have "gone native."

I'm just picturing humans and giant robots chatting on their military base and palling it up, when a big bad offworld commander comes through and looks at the human like filth or something..
>>
>>41192695
>So basically humanity gets conscripted and militarized by a Decepticon analogue? And the heroic space police-bots are waging a war of liberation against the bad robots to free humanity?

that's sort of what happened in the Gi-joe crossover, except the decepticons joined cobra and the autobots the joes.

I don't think the partnership should be forced, necessarily. Maybe the human protagonist is a car thief who gets caught up in a literal and figurative mess when he tries to hotwire a hotblooded female transformer.
>>
>>41192642

>human in the academy runs afoul of the biggest bully robot
>eventually shit gets real, human in a training vehicle knocks the shit out of the bully
>graduation day
>bully picks the dude
>become bros4lyfe
>>
>>41192761
>>41192642

Surly there's an animu of this somewhere.
>>
File: Spoiler Image (155 KB, 406x475)
155 KB
155 KB JPG
>>41192816

There is. But in lieu of being japan, it is exactly this fucked up.
>>
>>41192747

I'd assume, if it was a military ocapation, it would at least have been conscription at some point- maybe during the first wave, while now getting into the guard programs is more optional/merit based.

There's probably robots that aren't part of the military there, since they're occupying the world as a territory. Settlers, profiteers, press, deserters... All people a human could run afoul of.

I assume humans provide some sort of power boost/sensory boost to the invaders through some kind of interfacing?
>>
>>41192816

Sort of?

https://en.m.wikipedia.org/wiki/Machine_Robo:_Revenge_of_Cronos


Japan has always had a hard time with sentient robots though. They're either full Real Robot or Super Robot.
>>
>>41192890
I can't see an alien race wanting the earth for any reason that would make it worth the effort to get here, that's why i was thinking that both sides are in disguise, to hide from each other and to not attract the annoying gnats of the military.

The good guys could be outcast because they lost the battle on their home planet, the bad guys could be here super covertly stealing "energon" or whatever and the goodguys covertly try to stop them, etc etc.

If it's too formalized, then we can't have the sort of shenanigans that this thread was created for.
>>
>>41192965

>I can't see an alien race wanting the earth for any reason that would make it worth the effort to get here

assuming they're a race capable of interstellar travel enough to have an opposing race of Space Cops, I'd say it's wither imperialistic expansionism or maintaining a position of some military importance (like DS9's wormhole, for instance.)

Plus a couple people have said humans provide some specialized capabilities when the machines are being piloted by them, which by itself makes earth an ace in the hole for the side controlling it.

But yeah, I agree that an overly formalized structure is less fun since it allows less wiggle room for plots- that's why I like the idea of a long-term occupation where the two races have gotten comfortable enough with each other that they interact on a daily basis. There may be some prejudice on both sides still, but giant transforming robots and their place in government are a part of life.
>>
>>41193107
>that's why I like the idea of a long-term occupation where the two races have gotten comfortable enough with each other that they interact on a daily basis. There may be some prejudice on both sides still, but giant transforming robots and their place in government are a part of life.

I guess you could still have the "fish out of water TF girl" if she's newly transferred or something. I just like the idea of the TF and the human being awkward together.
>>
>>41193131

>newly-transferred robot disciplinary officer with superiority complex
>gets bonded with human carjacker
>>
>>41193225

Now we're talking.
>>
I'm seeing something like Shadowrun, where you're a group of humans and their partners sent on missions by the Occupation.

Could have one player play each partner, or a player play both their human and partner. While it'd be cool to force two players to cooperate, it seems impractical, and I'd wager everyone would want a chance to be a robot.
>>
>>41193225

Demolition Man, but Huxley is a car
>>
>>41191985
>Not quite Real Robot, not quite Super Robot.

So G Gundam is the sweet spot you're looking for.
>>
File: 382px-Strongarm_(RID).jpg (46 KB, 382x599)
46 KB
46 KB JPG
>>41193225

Isn't that the character from the latest TF show?

Apparently her name is Strongarm. Yes please.
>>
>>41193416

Nah, G Gundam robots are not sentient.

More like GaiGaiGar's Super AI Vehicles.
>>
File: image.jpg (120 KB, 800x1038)
120 KB
120 KB JPG
>>41193421

Strongarm is cute as fuck.

She's a big girl.
>>
>>41193480

Just more crankin for the clankin.
>>
>>41193441
The Devil Gundam is quite sentient.
>>
File: 2dd.jpg (14 KB, 300x300)
14 KB
14 KB JPG
>>41193421
>>41193480

>All this chrome
>>
>just a human
>decide to walk to work today; couldn't stand the bus's attitude again today
>pass by a construction site. Some cranes are shouting at some worker's riveting on a building
>gang of hoodlum motorcycles nearly splash me in the streets
>get to work, a big flat office facility like a garage, built to the Occupier's scale.
>cubicals are stacked atop each other on multiple stories within single robot-sized floors
>pouring over acquisition reports for the imperial war effort
>boss leans her head in; she's a jet in her other mode. She's stuck-up, and looking to move up out of this division as fast as possible. Must have made somebody mad for a girl like her to land this low in the first place.
>"you and I are having your quarterly review today. I expect you to be on time." she says, laying on her haughty attitude thick
>nod in agreement, and wait for her to leave
>being human just ain't what it used to be
>>
Yes but what about rock lords?
>>
>>41194185
Are you planning on continuing that? Seems like a part one of something for some reason
>>
>>41194569

...not really. Just kinda a day-in-the life thing for the setting. Kinda petered out when I couldn't think of any use for vehicles in the office.
>>
>>41194372

...we don't talk about the ancient ones
>>
>>41194596

The uptight one has to be on a stake-out or something, when the carthief tries to steal her. then they both get pulled into adventure and come to like each other, especially since he fiddled her solenoid.
>>
>>41194185

I could see the dude getting binary-bonded to the Jet girl through shenanigans, and she's all pissed due to how it could affect her standing, and they have to hide it from their co-workers/superiors, while using their combined accelerated capabilities to move ahead in the company. Shadowrun internal politics, with giant robots.


Really the thing thing that appeals to me is the concept of humanity's place in an alien occupied world.

On another note, how would construction differ in a Transformers-type world, where the dominant culture has two equal forms? Probably more roads and things with vehicular access.

I can see those who live around humans staying in human mode a lot, while offworlders might remain in vehicle mode for meetings and things.
>>
>>41194648

>YOU TRIED TO STEAL ME! YOU TOUCHED ME INAPPROPRIATELY!

>I just thought you was a good lookin' car, lady!

>!?! B-BAKA!
>>
>>41194772

>n...no! You cant touch my catalytic converter! It's against the rules!
>>
>>41194828
>Hey, why's your seat getting all slippery?
>T-THAT'S NONE OF YOUR BUSINESS!
>You should really let me drive, yaknow? Here, let me show you
>TAKE YOUR HANDS O-
>See? Ya gotta brake IN, and gas OUT
>HNNNNG, BAKAAA!
>>
>>41194768
>I could see the dude getting binary-bonded to the Jet girl through shenanigans, and she's all pissed due to how it could affect her standing, and they have to hide it from their co-workers/superiors, while using their combined accelerated capabilities to move ahead in the company.
Rule 63 starscream only in the corporate office instead of the battlefield?
>>
>>41194898
i'd be lying if I said I didn't like the idea of the entire driver/passenger area was an erogenous zone, but we're getting into dangerous territory here
>>
>>41194965

Don't you mean...

>Sunglasses

We're flying into the danger zone?
>>
>>41194965
We can't stop here. This is bot country.
>>
>>41194898

>I-I never let anyone sit in my backseat before, b-but if it's you...

>cell phone goes off

>WAAH!
>>
>>41194965

I'd say it'd have to be parts of that area instead of the whole thing, since they need to be able to be ridden for day-to-day things. It'd be kinda fucked up to try to, say, fight a jet battle or demolish a building if the machine was getting frisky all the time.

>>41194768
How does this bonding work? Like, do they get supercharged, and the human gets boosted senses when driving them? Some kinda sensory-sharing?
I'm seeing a few factions here..
>evil occupying empire, like Star Wars - the leaders are evil, but everyone's just kinda a jobber. If you serve them you live pretty comfortably
>space cops of same race who fight for freedom. There are spies on earth
>human rebellion, who will ally with cops sometimes. Hugely anti-robot
>extremely evil sect of machines, perhaps with beast features (think Airachnid from Transformers, or Deathsaurus/Scorponok) who hate the empire's softness and hate humans.


There's probably a few standard "generic" types, like construction, cars, jets, who then upgrade into unique body types. Would be nice if we could think of a unique name for them.
>>
We could use something like Battletech's system damage mechanics.

Or, there's a Bubblegum Crisis ttg. We could adopt that game's Motorslave system, and just apply it to a normal human.
>>
>>41195146

cybots? it's from chrono trigger, but nothing is unique anymore.
>>
Here's an idea for why to bond
>the not!TF can get a boost in abilities/power/whatever from a type of energy
>normally just use a battery/power cell of the stuff, but it runs out and they need to get new ones
>turns out humans naturally produce/give off this energy or something so similar it's the same thing
>like our brains waves or something make the energy
>humans make this energy naturally and infinitely, as long as they're alive
>not!TF take advantage of this and adapt a symbiosis
>another bonus is 2>1, two minds/eyes/thoughts/etc
>could even throw in humans being used against their will
>>
>>41195304

what if the bots are just bad drivers?
>>
>>41195390
that would be funny and could work for some of them
>>
>>41195240

>Cybots

I can dig it.


>>41195304
>some badguys cybernetically modify humans to make them more agreeable, creating slave pilots
>these pilots give off les energy and don't have sensory/mental connections with their masters.
>>
>>41195304

ehhhh there's gotta be something better than the matrix's explanation.

Why do they have to be bonded again? There would probably be a division of labor in places, maybe worker rights and whatnot so that neither is completely displaced.

What's the bot to human ratio? If we keep it low enough, some problems solve themselves.
>>
>>41195487

The narrative purpose is to force human/cybot teams to work together, giving both a purpose in the team.

As for the rest, humans are much more common than Cybots, but they fill the majority of the positions of power. They're an occupying force; even though it's not all bad, there is still subjugation.
>>
So for weapons/gear, I was thinking they could have some kind of integrated weapons limited by their vehicle mode's capacity, as well as handheld weapons they'd have to haul. Could get initiative bonuses to integrated weapons.

Weapons from their planet would be better and more expensive, while earth made weapons are lower quality but cheaper. You could even have something equivalent to zip guns.

Then there could be "plastic surgery" to trade in alt modes, upgrading from a car to a beefy truck for raw power or a jet to fly.


For humans, I can see cyberpunk software jacks and hardware, or jacks for integrating with the robots.
>>
>>41195146

To make them a threat, the human terrorists can pilot robot corpses fixed up, or robots with the "brains" removed.
>>
>>41195664

>For humans, I can see cyberpunk software jacks and hardware, or jacks for integrating with the robots.

That would put the Cy in cybot. Could they merge minds like in Pacific rim?
>>
I think this thread already brought up beastbots/transformers, but if not I am now. The ones that transform into big cyber animals could have more wild/feral mind/more prone to acting on instinct/etc. Bonding them to a human mellows them out or the human helps keep their instincts in check.
>>
>>41195751

I kinda assumed the mind merging was why they bonded.

>>41195775
Beast Cybots are a whole different matter. Maybe they're a hust-hust experimental thing? They're probably an Earth creation at least, maybe outside of homeworld jurisdiction.
>>
>in military school, humans are chosen by their future Cybot partners
>outside the military, civilian Cybots choose their partners based on a number of different things- it can be even be accidentally triggered by a "spark" of energy passing from human to cybot in intense situations
>once bonded, their emotions flow together, forming a deep connection- two similar personalities grow closer, two drastically different ones come to complement one another
>basically like being married or having a deep friendship
>cannot be undone
>>
>>41194768
>>41195146
See, this kind of setting can be pretty doable, with plenty of wiggle room. Alien cybernetic lifeforms, humanity living under the yoke of the occupying forces of not!-Decepticons, everyone a jobber on both sides of the spectrum.

Hell, it's not like the not-clone Stormtroopers see themselves as evil anyway.

>>41195419
>>41195751
Basic jack ports might just be some necessary alterations for the bond to even be safe/feasible.

>>41195742
I dig this.
>>
>>41196094
>they believe it can't be undone
>stigma exists against those breaking bonds, willingly or unwillingly
>probably a mess of varying degrees for those connecting with one another when one of them lost their bonded human/cybernetic companion
>memories, PTSD, personality manifestation

Might work too.
>>
>>41196146

>one partner dies
>the other partner has all those symptoms

Also, the binary pair of the partner/human could have some kind of religious significance since it relates to the two forms the Cybots have. Perhaps when they found humans and found they not only looked like them, but could bond with them, they found some kind of significance there.
>>
>>41196137

I see the bond as being contact based, but the jacks could allow instantaneous sense sharing/mind link
>>
>cybots arguing whose human is better, like children
>the bots finding human's reactions to moving really fast/flying high/swimming deep/etc cute/funny
>bots think it's adorable when their humans go to them/inside to escape the cold
>etc
>>
>>41196227
I'm pretty sure the anon implies the jacks making for less a pilot/byrider kind of situation, and more two active participants in the same situation of control/command.

That, and to add a personal spin to the suggestion, for the cybot to better integrate the human body in their shifting forms without harming their occupants.
>>
>>41196248
Yeah, pretty much this. And it's another tick towards this whole subjugation theme. Even though they're better together, it can't happen (properly) without cybot/cybernetic tech intervention.

Also, less KISS, more jack.
>>
>>41196248

Ah, so when jacked in they sort of share a consciousness? That's a significant advantage,

>>41196264
While I still like at least some natural energy sharing, using cybernetics for increased energy transference makes a lot of sense. Perhaps some sort of spinal cables?
>>
File: wc_09.jpg (110 KB, 401x679)
110 KB
110 KB JPG
>>41196484
Why the fuck not? I'm always iffy on mysterious, nebulously described energies in my modern fantasy/sci-fi, but tie it to whole-sale mental transferance and full spinal cybernetic integration, and you can go hog-wild with the level of control and a whole slew of 'a cybernetics surgeon did it.'
>>
>>41196613

I guess because we're drawing from old-school mecha anime I see the nebulous energy as less of an issue, but I can see why it'd bother some people.
>>
>your cybot partner is a tank
>day to day life suddenly more complicated
>shopping, driving to work, etc
>>
>>41196690
at the same time, somethings in your life become harder and somethings become easier
>>
File: image.jpg (86 KB, 612x792)
86 KB
86 KB JPG
>>41196696

>traffic
>>
>>41191889
>the likes of Transformers
>>
>>41195751
We getting into Headmaster territory.
>>
>>41196763
Or brain-masters if you're in the Japanese verion
>>
>>41196763

Well, with Headmasters the Transformer IS the head; the bodies are non-living armors called Transtectors.
>>
What other societal changes would their be? Architecture? Family structures?

What about the (currently nameless) occupying army? What's their structure, besides being totalitarian!? Probably nationalized businesses?

And what of individual machines? So far i've seen a police enforcement car, a slick business jet, and some generics suggested. How's their biology and physical structure work?
>>
>>41196985

I can imagine there was some resistance at first to the occupation. There might be a large amount of reconstruction projects going on, where the rebuilt portions of cities have the engineering aspects of the cybot's homeworld, as well as being physically sized for them. This might imply that certain bots would have difficulty going to older human parts of cities. This could be a factor in why humans are bonded as well.

I like that. Are the terrorists the good guys? Are the collaborators? Is anyone?

I'm not sure about family structures, it would probably be largely similar in organization (fathers, mothers, brothers, sisters, etc) for both races, with large cultural differences between the two. Inter-species is another conversation altogether.

>What about the (currently nameless) occupying army? What's their structure, besides being totalitarian!? Probably nationalized businesses?

Probably an autocracy of some sort, there would likely be a human representative elected to keep tensions low. That person might have some legislative ability to shape cybot policy on the planet, but it's limited at best.

They could motivate humans to bond by offering limited citizenship within the greater hegemony. Whether or not the bond is permanent would dictate the duration of the service. It'd be a good way of getting adventures in far-off places.

continued.
>>
>>41198518
>And what of individual machines? So far i've seen a police enforcement car, a slick business jet, and some generics suggested.
There would be a lot of construction vehicles, as well as military and police vehicles. Anti-terror groups would use whatever vehicle or machine would be the least conspicuous, so anything goes for them. They could be that honda, the redbox machine, the automatic doors, etc etc. This would also open the path for humans bonding with cybots that are smaller than they are, and give another good reason for feral beast cybots. It's possible there would be some fuckhuge ones that function as SSTO's and are large enough to act as passenger aircraft for the majority of cybots.

There might be a hierarchy of scale, where starships and the like resemble the Minds from the culture. Shy little mouse cybot, cocky giant ssto cybot.

>How's their biology and physical structure work?
I would advocate for the evolved descendants of von neumann machines. This would allow them to have biological aspects like sexual reproduction and allow them to be emotional beings and not just robots. The details can be explored, but for sake of argument, compatibility can exist, but not necessarily by default.

Being evolved beings, they would likely have many of the same characteristics as we do, but they're also able to reconfigure themselves to a certain degree. It's possible they view alt forms like we view clothing, not that they feel naked in bot form, just that it's not an intensive process to reconfigure themselves to the task at hand.

Just some thoughts. I'm glad people took my suggestion for the name.
>>
>>41198566
>There might be a hierarchy of scale, where starships and the like resemble the Minds from the culture. Shy little mouse cybot, cocky giant ssto cybot.
Following this, a cybot might be capable of changing itself to a different scale, like a car going to a motorcycle, but they would see that as a demotion and be resistant to it. Maybe it's a form of punishment for screwing up.
>>
>>41196185

This is a good idea. The humanoid shape of the bots, along with the bonding thing, implies they were originally created by some kind of humanoid intelligence, which might now be long since extinct.
Perhaps the bots have spent ages looking for a remnant of their nigh mythical makers, to complete themselves and restore the "golden age" when they each weren't alone, but paired with another.
Then they find humans, who are shaped just right for the bonding and at least sort of resemble the stories they have of the creators.
>>
>>41199892

The humanoid shape could be just another alt-mode. They could have a true shape that's like a space squid for all we know.
>>
>>41196713
Reminds me of Strika.

Best general.

>>41199892
Personally, I can dig this humanoid form stemming from their creators. And why humanity isn't getting stamped out in the face of progress, sheer resources, etcetera.
>>
Lots of fluff talk.

Any ideas about mechanics, a skeleton, a system?
>>
>>41204188

GURPS? This >>41196727 + GURPS?
>>
>>41196727

>Attachment, Trailer /Sidecar
>Your Vehicle.Mode has an attached section. Trailers provide an additional Size 6 of space and Sidecars: Size 1.
>Vanishes through the power of plot when not in use

I might run this for my group...
>>
Will there be femhuman x robot love?
>>
>>41205261

There's always stick-shift.
>>
>>41205261
No, unless there's even more maleHuman X femrobutt love
>>
>>41205405

That shouldn't be an issue.
>>
File: 1423887482634.jpg (247 KB, 842x595)
247 KB
247 KB JPG
>>41205405
well of course
>>
File: eww.gif (490 KB, 500x213)
490 KB
490 KB GIF
>>41204394
>GURPS
>>
>>41198518
>Are the terrorists the good guys? Are the collaborators?

i'd say the terrorists are bad guys since they ride in corpses, as well as the monster-decepticons from >>41195146. Since a major game element is the human/robot pair, and they both violate that.

The collaborators are probably PCs, but we could also allow humans allied with the cybot "police"
>>
>>41199892

>Perhaps the bots have spent ages looking for a remnant of their nigh mythical makers

why not Atechnogenesis?

Aka spontaneous evolution from naturally occuring gears and levers
>>
>>41198566

>Being evolved beings, they would likely have many of the same characteristics as we do, but they're also able to reconfigure themselves to a certain degree. It's possible they view alt forms like we view clothing, not that they feel naked in bot form, just that it's not an intensive process to reconfigure themselves to the task at hand.

With Transformers, I've always assumed it was like flexing a muscle; both states are equally natural and comfortable
>>
File: Spoiler Image (192 KB, 1024x1024)
192 KB
192 KB JPG
>>41202209

It is Strika
>>
File: goddamnit.png (142 KB, 500x351)
142 KB
142 KB PNG
>>41206857
>big women are a yes
>big Transformer women are a yes

I want out of this magical realm, anon.
>>
>>41204394

That PDF is pretty good, but there's a couple things I think we should change moving into our own system-

>bots and cons have specific stat values for altmodes; we could allow players to pick between one or the other to allow for different "types" of altmodes (big car/little car)
>the "class" system is very specific; we could allow some more wiggle room for character creation instead of, say, sticking every Intelligence officer with "Scout" and allowing them to Dash, even though someone like Soundwave doesn't focus on speed.

I do like the skills system though.
>>
>>41207041

You've seen the light. You're here forever.
>>
>>41204394

Gurps would be alright, since we could throw in the Cyberpunk module, or the Biotech/transhuman one for Beast Tech
>>
>>41206732
Nice fedora plate, edgebot.
>>
>>41204415

What about hauling trailers for pickup trucks?
>>
File: image.jpg (176 KB, 500x743)
176 KB
176 KB JPG
>>41207570
>>
>>41194933
The art of backstabbing never seemed more appropriate.
>>
>>41207604

have the magical ability of not having to haul an empty trailer since it just goes into hammerspace.
>>
>>41207604
Probably size 3 unless it's one of the animal haulers in which case it's probably size 4 or 5.
>>
So do humans just ride along inside the robots, or do they cybernetically jack in, or wear their robots like armor or something?
>>
>>41208471

It's kind of like exo-squad, only the E-frames are sentient.
>>
>>41208471
I was thinking inside them
>>
>>41198566
>cellphone cybots
>pistol cybots
>room-sized supercomputer cybots
>mountain dew machine cybot
>>
File: image.jpg (140 KB, 743x908)
140 KB
140 KB JPG
>>41198566

>This would allow them to have biological aspects like sexual reproduction and allow them to be emotional beings and not just robots

i always thought this dude's weird idea of transformer's breeding was cool; they require external machinery and/or modifications for gestation.

Works for an ostensibly totalitarian race, since child rearing requires state approval, and supports the inhuman and mechanical aspects of the Cybots.
>>
>>41198566

>terrorists using beast parters

I dig it. The rebellion could team up with experimental beastformers since they'd both hate the evil government
>>
>>41209649
>i always thought this dude's weird idea of transformer's breeding was cool; they require external machinery and/or modifications for gestation.
>Works for an ostensibly totalitarian race, since child rearing requires state approval, and supports the inhuman and mechanical aspects of the Cybots.
Huh, never seen that sorta thing, it's kinda cool
>>
File: image.jpg (52 KB, 300x467)
52 KB
52 KB JPG
>>41198518

>They could motivate humans to bond by offering limited citizenship within the greater hegemony.

SERVICE GUARANTEES CITIZENSHIP
>>
>earthgov presidents remained human a couple generations after occupation
>last couple presidents have been Earthforged Cybots, born and trained on Earth
>President Treadshock, a no-nonsense tank who fell into politics, is revered by some older people as "one of the best damn presidents we ever had" due to his down-to-earth policies, as well as being able to push bills through committees with his particle cannon
>>
Humans may only vote in human referendums, while Cybots may vote in major elections. Most major political and military offices are only open to Cybots, unless they specifically deal with human matters. Bonded Humans may vote in full elections as Cybots, but only count for partial votes.

Of course, unlicensed Cybots/humans without Government ID chips are not given full rights, and are subject to impoundment or arrest.
>>
Can I be a Rock Lord?
>>
>>41209649

Now post the breastfeeding one
>>
>>41211029

>breastfeeding

>robots
>>
File: 6884868486735.gif (2.05 MB, 480x271)
2.05 MB
2.05 MB GIF
>>41211171
>>
>>41191889

Like Michel Bay's Transformers but not shit.

So, like Transformers.
>>
File: Spoiler Image (245 KB, 900x1080)
245 KB
245 KB JPG
>>41211029
>>41211171

...if you insist
>>
File: 1436754312619.jpg (253 KB, 900x1200)
253 KB
253 KB JPG
>>41211503
Dem Energon Tanks...
>>
File: image.jpg (128 KB, 810x810)
128 KB
128 KB JPG
Postin more pics. Hopefully more discussion gets spurred itt
>>
File: image.jpg (159 KB, 1024x1037)
159 KB
159 KB JPG
>>
File: image.jpg (641 KB, 1272x1754)
641 KB
641 KB JPG
>>
File: Spoiler Image (242 KB, 1280x960)
242 KB
242 KB JPG
>>
File: Spoiler Image (297 KB, 1600x1185)
297 KB
297 KB JPG
>Nothing says sexy like a Quad Node, Dual Core Macrocell processor and Gynex wireless net link complete with purified, unprocessed energon gel mammories. Just remember, before you uplink, install the third party firewall buffers because you never know what type of macro-ware viruses are out there! Play safe!


>>41211543
NiceDaemonette, tell us: how does robot biology work? Eating, breeding, etc. you can be lewd
>>
File: image.jpg (208 KB, 1275x900)
208 KB
208 KB JPG
How about triple changers? Extremely rare, with a heaping helping of mental problems?

What about beast/vehicle/robot triple changers? From what people said it seemed like beast technology is partially biological; are there no G1-style robeasts?

>tfw no yan crazy triple changer GF
>>
>>41211709
>provoking ND

you absolute madman
>>
>>41211503
>>41211543
>>41211671
>>41211709
>You will never fall in love with MILFrobutt
>You will never find yourself trapped in a very intimate place when she mistimes a mode change
>You and her will never love this new level of intimacy and after verifying there are no obvious negative health effects, her robowomb will never end up being her favorite place to carry you in robot mode
>Your sex life with her will never take on an almost incestuous bent as you really into your roll as her little boy
>You will never know anything sweeter than the taste of fresh engergon from dem energon tanks on MILFbot's chest
>This will never slowly twist you into the first cybot/human hybrid
>Your and your MILFbot will never have to flee for your lives as you are hunted down like the abomination you are by both man and machine
>>
>>41211709
>NiceDaemonette, tell us: how does robot biology work? Eating, breeding, etc. you can be lewd
Not him, but I assume there is two types of robot "flesh", a superstructure skeleton/shell/machinery/hardware type "flesh", and a gel organ/wetware component type "flesh"
They are both made of nanomachines but the machinery components are more along the lines of unliving mass of metal and/or very slow working repair nanomachines, closest approximation would be bones in regular biology if evolution somehow found a way to use steel, pistons, and circuitry for the endoskeleton/muscular structure and parts of the neurology as well as armor plating for an exoskeleton/skin.
The gel parts are highly active nanomachines organized into organs/wetware processers in the center of the chest and head, these parts are much more akin to normal biology, albeit heavily adapted to growing and using the external semi-alive mechanical shell, these largely make up the robot's internal organs
>>
>>41212245

The "Organs" could be hardware components constructed and maintained by the nanite components, which are carried in the energized "blood" (whatever energon analoge we have- could call it Nebulon maybe?) I can see the skeletal structure/wiring being non-living components, which can be modified by the nanomachines for growth

The nanite components maintain the wetware organs, as well as small-scale maintenance and repairs. Heavy repairs and things like breeding require external components, which are then integrated into the structure via the nanites.

We could even have the Human's bond with the Cybot interface with the nanites, allowing them to perform repairs and maintenance more directly.
>>
>>41212477

>N-nobody's ever reached my subsystems before~
>>
Here's hoping this gets archived so we can continue worldbuilding on this; I love the idea but feel we've barely scratched the surface of possibilities

Wish we could entice a drawfag...
>>
File: image.jpg (148 KB, 1003x796)
148 KB
148 KB JPG
>>41212070

Is she a minivan?
>>
>>41212625
No, a MILFvan
>>
>>41212477

The skeleton and outer shell components require nanomachines to be reconfigured, correct? So if the interior structure needs to grow, I take it more material would need to be added. I guess they'd have to eat then? Or would you just weld some metal slabs onto them? And if they needed to switch to a different altmode, you could just use a torch to start removing material until it was the appropriate size.

As far as subsystems go, for gameplay, I was thinking we could have system targeting/damage like Battletech; things like

>heat regulation (disabling causes overheating, causing damage when weapons are used), >processors (brain; disabling parts causes slurring, confusion),
>energy regulation (heart; causes them to lose power or overload),
>sensory processors (nerves; causes sensory overloads that can damage other subsystems)

And some other stuff, like weapon units, structural units, plating, etc.

We could ignore all this for humans and just give them HP pools, and some kind of resource stat they can spend to power up/repair the Cybot partner
>>
Let me try to piece all this together...

>Generations back, Earth was thoroughly conquered by a galactic empire of highly evolved mechanical beings called Cybots
>becoming a subjugated occupied colony world, Earth's government was replaced by a puppet government run by the Cybots, with all industry and production focused on their war effort
>the humans and Cybots, over the years, have grown comfortable in their occupation- everyone is just doing a job, with the true ideologues being exceptions to the rule
>humans produce some kind of energy the Cybots use in great abundance, and can "spark" with them to become binary bonded to them, sharing a deep connection
>through cybernetic modification, the partnered humans (should have some name for them) can share vast quantities of energy with their partners, as well as sharing an overlapping consciousness when mentally jacked together
>properly sanctioned linked humans are given higher status than normal humans, but still not Cybot level

>there are non-aligned civilian cybots and humans, who exist on the outskirts of the hegemony
>another cybot organization of galactic space police is bent on freeing worlds from occupation, and currently operate in secret as spies. Some humans have allied with them for a dream of a free earth
>an anti-mech terrorist organization is rebelling against cybot rule, using salvaged cybot corpses and lobotomized cybot prisoners as weapons of war
>still another ancient sect within the cybot regime consists of monstrous mechanical beast-based machines, who seek to purge both humans and those who are not "pure" and "true-believers"
>current secret earth experiments have developed biomechanical Beast Tech Cybots; some have escaped, their wherabouts unknown.

Anything else?
>>
>>41211709
at first I thought a nut slipped free
>>
File: 1434623118682.png (272 KB, 553x908)
272 KB
272 KB PNG
>>41211709
>NiceDaemonette, tell us: how does robot biology work? Eating, breeding, etc. you can be lewd
Well honestly it depends on what you're doing with it...
Technically, you IS nano-machines son, in-so-much as your DNA is a self-replicating macro-molecular construct.

>>41212070
>You will never know anything sweeter than the taste of fresh engergon from dem energon tanks on MILFbot's chest
Indeed...

>This will never slowly twist you into the first cybot/human hybrid
...Wasn't that Sari Sumdac?

>>41212245
>>41212477
>>41212839
I think Transformers has the Protoform, the inner humanoid robot bit of the Transformer, that then gets "Formatted" into a full Transformer...
>>
File: image.jpg (45 KB, 581x499)
45 KB
45 KB JPG
Did a super-quick sketch of what I thought a cybot might look like.

The red dot is the human inside's face; it's kinda hard to tell, but the windshield is beneath her wheel-tits, and the driver seat inside her stomach.

Sorry, I kinda suck at drawing, but wanted to get more ideas out there
>>
>>41213847

Sari was a cybertronian, from Cybertron.

Cybots are from...er...
>>
>>41214141

cybotron
>>
>>41214141

A matrioshka brain. It might not have an english name.
>>
>>41214076
I like it

>The red dot is the human inside's face; it's kinda hard to tell, but the windshield is beneath her wheel-tits, and the driver seat inside her stomach.
I like the expanded "stomach" for the human, nice touch
>>
>>41214192

Matrios or Matrio, for short? I do hate planets named after the dominant species, that'd never happen.
>>
>>41214141

Cybots are from a BLAME!-like megastructure that spans their solar system, the worlds inside having long-since been stripped down to raw atoms and reconstituted into raw materials.

In their home realm the Cybots race along twisting spidery interweaving roads, while guysers of artificial suns built into the structure flare up.

Primitive insectoid and flying fish-like cybots cluster around these guysers syphoning off energy, or munching the metal walls of the megastructure for raw materials to grow.

They also maintain pan-galactic expressways, through which they can ship their massive cargo and battleships all across the empire.
>>
>>41214224

I like Matryoshka or Matrios as a name

Plus I think the empirical Cybots (I guess we could call them the Matryoshka Empire?) are a different culture/race from the "good" ones out there.
>>
File: matrioshka3.jpg (53 KB, 1152x788)
53 KB
53 KB JPG
>>41214298
>>41214338
>>41214224
>>
File: image.jpg (6 KB, 152x152)
6 KB
6 KB JPG
Logo?

(I'm on mobile, btw; that's why the colors and linework is all fucked up. Just a quick sketch of an idea.)
>>
>>41214694

Not bad. I like how the arrows can be interpreted as an aspect of their expansionist nature.
>>
>>41214727

I...actually didn't think of that. It was supposed to be enclosing the center figure to go with the "Matryoshka" thing (which is cool because the robots hold human partners inside them), as well as their totalitarian nature.

Plus I added a "speak no evil, hear no evil" thing, and tried to make it look like a decepticon/stormtrooper face (though I think I accidentally made a space marine.)

Anybody else is welcome to go in and rework it though. It's just a thumbnail, and somebody with proper software could probably do a better job in a proper image size.
>>
>>41213285

Looks good to me
>>
Bump
>>
File: Untitled-1.jpg (594 KB, 485x209)
594 KB
594 KB JPG
>>41214694

praise the empire, citizen
>>
>>
>>
>>
>>
>>
>>
>>
>>
We could base our system off of this:

http://1d4chan.org/wiki/Giant_Guardian_Generation
>>
>>41214076
>dat belly pooch when humie is inside

I like how the plates seperate
>>
File: 1284768060064.png (805 KB, 682x872)
805 KB
805 KB PNG
>>41196727
>that page where it says G2 is shit

heresy. If anything G2 should get stat boosts.


Anyway, here's Bubblegum Crisis. It's got rules for dogfighting, mecha subsystem damage (we can scale up the hardsuits), guns, etc.

Pages 82-86 have the Motorslaves- transforming robots that become vehicles and can be worn by a human as armor.
>>
>>41216528
>http://www.mediafire.com/?sbkamxbd4vdyz9s

forgot the damn link.
>>
File: Untitled-2.jpg (811 KB, 500x500)
811 KB
811 KB JPG
>>41216019

praisinks to the empire, comrade
>>
>>41216807

I dig this

so...are they soviet bots?
>>
>>41216974
Okay, this is getting into Alchemical Exalted territory.

Let's dive further.
>>
>>41217736
I suppose they could be somewhat Soviet, since they've been established to be a totalitarian expansionist government.
>>
If I were to draw a cybot... what kind would people want?
>>
>>41218066
All kinds. I dunno. Busses, construction vehicles, law enforcement trucks. See what kibble and elements entice you the most in a transforming cybernetic robotic organism, and go from there.
>>
File: image.jpg (268 KB, 1536x2048)
268 KB
268 KB JPG
Sketched out a MILFy Minivan. I still wanna go in and do better lines though...
>>
>>41218854
all that junk in that trunk
>>
>>41218854

>dat aft
>>
>>41216528
Am I right in seeing the Fuzion system to be similar to GURPS of 3d6, roll under, but being a whole lot less finicky about point distribution and spread?
>>
>>41218854
>Dat trunk

Also
>Front seats
>Middle seats
>Back seats
So if she transforms with someone inside her like >>41214076 and is carrying a full load, does that mean they go to the stomach, hips, and thighs/ass respectivly?
>>
I love you guys.
>>
>>41216278

>normandy girl

I'd liberate her shores.
>>
>>41191889
By not doing it at all
The idea of giant robots are stupid
>>
>>41222042
So're dragons.

Elves.

Orcs.

An entire generation growing up to think wizards somehow are better than warriors.

Joke aside, let others have their fun. If that's mecha and/or literal giant robot sapients, that's their prerogative.
>>
File: images (2).jpg (2 KB, 121x91)
2 KB
2 KB JPG
No Die.
>>
>>41191889
Bump for interest (and managing to make ND kinda cool, kudos).
>>
>>41224976
Problem being, without some actual system writing/number crunching writefags looking at actually getting mechanics settled, all we can do is offer fluff. Drawings. Feedback.

Should maybe consolidate ideas, work out more fluff from there. But people with experience with the systems mentioned could better elaborate on the strengths and weaknesses of the suggested systems so far (Fuzion/Bubblegum Crisis, GURPS) and then we can work from there, too.
>>
>>41219975

Well, when I designed her I made The seats outward facing, so they'd probably get shunted out- although you could probably work it out that way.

The driver's/passenger seat are her tummy and sealed in beneath her grill, the middle seats fold into her sides and hips, and the rear into her thighs, and show through the sunroof when they form her legs.

So the front and middle passengers would all be crowded into her stomach, which would have to bow out dramatically to prevent crushing them, while the rear passengers could safely ride upright inside her thighs.

...what an odd thing to write.

FYI, I'm still working on a fixed version of >>41218854; I've been out all day. I am also definitely fixing her right leg; the seat portion is not properly lined up with her knee. I'm also adding glasses.

After that one's up I'd be willing to work on something else if there's interest.
>>
>>41225127

I posted >>41213285 earlier to consolidate ideas into a possible OP for a second thread; any additions would be welcome (including links to the books we're planning to base the system on, or at least looking at for inspiration.)

We seem to have one or two drawfags on board, so it seems like continued interest might be possible.

we can just put "QUEST" in the tread title and attract people...


>>41216807
What does this say?
>>
>>41225610

probably matrioshka
>>
>>41225700

Did we agree that was the name of the planet, or at least something to do with the setting?

Because I like it; it goes along with the humans bonded to cybot angle.
>>
>>41226034

the name of the homeworld of the cybots, and possibly their empire. Its up there somewhere.
>>
>>41226034
>>41226335
To go with what's bundled/suggested in >>41214338:
>Cybots, the species, probably as we humans call them,
>Matryos, the planet,
>Matryoshkan Empire,
>Matryoshka, the something
>>
>>41227273

https://en.wikipedia.org/wiki/Matrioshka_brain

Matryoshka Brain, Prime, Core, Terminus, Locus, Axon, Unimatrix, Partition, etc.

I like Matryoshka Partition. It makes sense and is coldly robotic. "we need more processing power, re-partition the binary star system."
>>
File: image.jpg (296 KB, 1536x2048)
296 KB
296 KB JPG
Alright, I guess this is done.
>>
>>41227701

>partitions= sectors
>Matryos = their planet
>Matryoshkan Empire = the empire

Perhaps Matryoshka Partition could be our game name?

And Earth's sector is a specific Partition of the Empire, like the Axon or Locus Partition, Terminus Partition could be where Matryos is located, the Matryoshka Brain.
>>
>>41228797

>Matryoshka Partition Quest: A game of giant robutts.
>>
>>41228717

i'd like to partition her matryoshka
>>
>>41228717

Are you taking requests now anon?
>>
>>41228797
>it is the year two-thousand x'ty x. From beyond the stars came the Cybots of the Matryoshka Empire- part man, part machine, their sights set on conquering Earth!
>...They won.
>Now Earth lies in the iron grip of an empire of machine men! Can the brave heroes of Earth rise against their tyrannical overlords, or are they doomed to forever be a...
>*vocoder voice* ~MATRYOSHKA PARTITION~
>*robot noise*

>>41229284

Sure. Shoot.
>>
>>41191889
>Tell me, how would you build a setting around the themes of humans and transforming robot partners, the likes of Transformers, Machine Robo, or Brave?

You might have to try hard to come up with something that makes sense.
>>
File: image.jpg (25 KB, 331x225)
25 KB
25 KB JPG
>>41229602

Cybertronians were created as products by the Quintessons to sell as a slave/war race of machines, until they became self-aware and rebelled, as they tapped into a multiversal consciousness to create Teletrann 1 and build Primus, who gave true sparks to cybertronians.

Unless, of course, you're a fedora-plate tipping believer of Atechnogenesis.
>>
I dunno if it's been discussed or not but how about eating?

Maybe they drink some kind of energon fuel or eat solid energon or components that can be broken down so their bodies self healing regeneration system can use it for parts?

Kinda how organics work.
>>
>>41229781

yeah that'd be expected from an evolved organism, there might be a whole ecosystem.
>>
>>41229814
I've always been fascinated with Transformer diets and reproduction.

The way their bodies could use liquid fuel or other liquids for bodily fluids like lubricants or some sort of blood analogue. Metals could be ingested to be used by nanobot repairing systems in the body to repair damaged parts and keep their bodies young and rust free.

Also interested in robotic diseases like cosmic rust, scraplets and the way space radiation gave Kup robo cancer in the comics.
>>
>>41229602

I think the idea thrown about ITT is that some race created early prototypical machines capable of reasoning and reproducing, which then evolved along some deeply-coded parameters over millions of years, as their biological progenitors were somehow lost or overthrown.

They seeded the universe with biological decedents, which became humans, who are capable of linking up with the Cybots for sensory and energy sharing. Basically humans are the biological symbiote race generated for the Cybots.
>>
>>41229602
>>41229738
>>41229887

I always liked the idea that the glass cockpit pieces were sort of an aesthetic. Kinda like pic related.

It's not really a cockpit, it just looks like one.
>>
>>41229860
>>41229781

We talked about this a while back here:

>>41209649
>>41212245
>>41212477
>>41212839

Our robots "eat" materials to repair and grow, and consume energy fluids to restore power (which can also come from humans)

>>41229814
There was mention of Cybot animals like fish and bugs living in their homeworld somewhere
>>
>>41229960
Turbo foxes. Cybertronian wildlife is crazy.

Also robo zombies. It's a thing.
>>
>>41229930

With TFs windshields are some kinda sensory unit, as well as holdovers from their origins.
>>
Just remember we're not just drawing from Transformers: Machine Robo, Gobots, Robotix, Brave, and others are also viable sources.
>>
>>41230023
Out of all of these I only know Transformers the best but i've seen GaoGaiGar and I used to watch Gobots witch is kinda Machine Robo sorta.
>>
>>41229860

We could add states like drunkeness, where they are overloaded with energy, viruses that affect subsystems like processor illnesses (like mental illnesses), metallic rusts like skin conditions, energy corruption like blood diseases, wetware diseases (like that episode of Voyager with the gross cheese), etc.
>>
>>41229974

"Did i ever tell you about the petro rapids?"
>>
>>41230122

>eeeeek! I...I can't go out like this! I'm having a rust breakout! W...would you mind buffing me?
>>
>>41230218

>post-pubescent rust pits on Cybots who don't take care of their finish
>>
>>41230122

>drunkenness

Cybot vices could be fun.

>Something like Kup's cy-gars for smoking (http://tfwiki.net/wiki/Cy-gar)
>unfiltered or overcharged energy fluids for alcoholism (which leads to Dependence as their bodies become accustomed to too much energy)
>dependence on human energy
>Shadowrun style net addiction
>upgrade compulsions
>>
>>41229496

>80's cartoon opening

yesyesyesyesyesyes
>>
>>41230386
Wasn't there a comic where Drift was selling his body (literally, people were using his body to joyride around in because he was a nice fast sporty Cybertronian. A prostitute.) to afford some kind of mind altering cyber drug he'd jack into his brain.

They even warned him he could burn his brain out on it like a junky. It was pretty neat.
>>
>>41230474

Yep, they had body tranplants for the wealthy
>>
>>41230474
One of the Decepticons in the comic is addicted to transforming itself so he steals transformation cogs from bots he kills to replace his, which wears out from the stress
>>
Can robots get _____fat____?
>>
>>41231620
See >>41214076,
They get fat only if they forget to take their human out when they transform
>>
>>41231805

Holy shit

hot
>>
>>41229860

I like the idea of something like biological breeding, where they take in DNA or another base material and extrapolate out a hybrid lifeform.

Or for growth, having to have new components added to their bodies like armor plates to grow larger. This could occur if they develop their energy systems too much or end up with a massive surplus of energy; new components to build a larger frame would be required.

>>41229496

We need more cute girls
>>
>>41233334

I mentioned earlier that changes to their scale could be a form of promotion/demotion, since they could have a hierarchy of scale, where bigger vehicles have higher status.
>>
>>41233364
Always figured the tradeoff for being big in the TF lore was being really stupid.
>>
>>41233364

I like this.

Though this would mean manual labor vehicles like construction vehicles are higher ranked than, say, cars, yes?

Things like tools would probably be more like animals or pests, perhaps even incapable of forming a bond.
>>
>>41233391

Counterpoint: Unicron

Also Jetfire is abnormally large
>>
>>41233413
>implying Unicron wasn't stupid

Although I will have to retract that comment. Devastator, and Broadside threw me off.
>>
>>41233399

>every cybot hopes of one day "making it big"
>small feral cybot girl bonds with human so they can finally get that promotion they've been gunning for for so long.
>>
>>41233413

Jetfire is the sort of SSTO giantess girl i was imagining. Maybe very large cybots need more than a single human to bond with. There might even be one or two GSV-sized cybots out there. They'd be like kraken, or demigods.
>>
>>41233547
going throw some ideas about multiple bonds
>it can be done, if the cybot is big enough
>but it's also harder to do
>too many minds makes it easier for things to go wrong/things to get disrupted
>one guy panics and causes a sort of chain reaction or the humans don't mesh that well
>>41233492
That idea is pretty cute. The pair starts off with her being motorcycle sized and ends up her now being the size of a battleship.
>>
>>41191889
>warmahordes except scifi and also warjacks turn into 40k style tanks

It's perfect, we'll call it, "Warmachine 40,000"
>>
>>41233445

He made spike say Shit
He made new toys
he killed off a bunch that nobody liked
and you cannot possibly tell me that the opening to the Movie isn't fucking awesome.

https://youtu.be/4lo7JPLJUUU
>>
File: Tidalwave_pushup.gif (255 KB, 180x135)
255 KB
255 KB GIF
>>41233364
Still makes me wonder how an idiot like Tidal Wave got promoted so much...
>>
>>41233665
oh AND
It was Orson Welles' final role.
>>
>>41233445

All Combiners are dumb since their minds are mingled, except Computron who has Autism instead.

>>41233492
So should they be actual promotions or just social standing? For promotions, would you be reclassified upon size change, or simply be fast-tracked?

>>41233547
Perhaps their pop idols and celebs are battleships and jet liners, or even space stations. I'm picturing the concert-duiring-a-dogfight scene from Robotech, except the battleship is the one putting on the concert.

And, of course, the Emperor could be a massive space battlestation like the Beast Planet or a Warplanet.
Anyway, here's GURPS Cyberpunk

>http://files.tomek.cedro.info/cyberpunk/rpg/GURPS%20Cyberpunk.pdf

Beginning with the obvious of things to add,

>Advantage-Binary Bonded

We can pick through the Transformers book posted above and see what traits to add. I'm not sure how Altmodes should work with Cybots though; perhaps an innate Advantage? We could then add additional ones to modify the alt mode, like "Supercharged," "Quick-Change," "Built-In Weapons" (we could use Cyberware rules for this), etc.
>>
>>41233696

>he killed off a bunch that nobody liked
>>
>>41233641
Maybe it takes special humans, humans on a special drug that focuses them, identical twins, etc. It'd almost be like a mother duck and her ducklings at that point.

>That idea is pretty cute. The pair starts off with her being motorcycle sized and ends up her now being the size of a battleship.

>she stays clumsy though
>S-S-Sorry drydock-senpai!
>DON'T CALL ME MASSIVE!

>>41233757

>So should they be actual promotions or just social standing? For promotions, would you be reclassified upon size change, or simply be fast-tracked?

Considering their modular nature, they'd probably get to choose their next post, but the human would get dragged along.

>And, of course, the Emperor could be a massive space battlestation like the Beast Planet or a Warplanet.

I'm thinking the emperor could assume the form of a gigantic fillamentary ringworld in the shape of a mobius strip, possibly encircling the matryos.
>>
>>41233757

There's an Alternate Form Advantage in GURPS somewhere, but I can't find the book right now; thought it was in the Basic Set.

We could assign alt mode classes specific values (all light vehicles like motorbikes are one, cars another, then trucks, etc,) and then assign those vehicles additional advantages/restrictions.

Perhaps we could have a speciality rule for mode-specific bonuses, which are traded in-and-out when transforming. We could also perhaps have some kind of point cost reduction for taking a trait that applies to only one mode. For example, allowing them to have a cameoflage bonus while in vehicle mode, or perhaps they are capable escape artists in robot mode.
>>
You guys need some Draw and Writefags
>>
>>41234114

From Gurps: Basic-

>Shapeshifting
>Alternate Form Variable Like the werewolf of folklore, you can assume a specific form other than your own. This can be anything built with points: humanoid, animal, robot, etc. Create your alternate form as a racial template (p. 260); however, you can switch it “on” and “off.” This tem- plate need not be a “stock” template. For instance, if you wish to retain human intelligence in beast form, you could shift into a template that lacks the beast’s low IQ (although this increases the template cost and hence the cost of Alternate Form). The GM is the final judge of what templates are allowed as Alternate Forms. While it is turned on, your Alternate Form’s racial template replaces your native racial template. Apply its racial traits – attribute modi- fiers, racial advantages and disadvan- tages, etc. – instead of those of your native race. Personal traits (including all attribute levels, advantages, disad- vantages, and skills bought over and above racial norms) remain intact, although your skill levels are affected by changes to the controlling attribute scores.

>If the Alternate Form’s racial tem- plate has traits that conflict with your personal traits, the traits of your Alternate Form take precedence. For instance, if you become a dolphin with No Manipulators, you will temporari- ly lose personal advantages that affect your hands, such as High Manual Dexterity, while you are in dolphin form – and some skills (for instance, Lockpicking) will be relatively useless, although you do remember them. If you have a single Alternate Form, it costs 15 points for a racial template worth no more than your native racial template.

(Cont)
>>
>>41234250

(Cont)

>A more power- ful form costs 15 points plus 90% of the difference in cost between your native template and that of your Alternate Form. If you have multiple forms, pay full cost for the most expensive form. The less powerful Alternate Forms cost a flat 15 points apiece. Minimum cost per form is still 15 points.

>Example: Consider four racial tem- plates: a -100-point “cuddly critter,” a 0-point human, an 80-point “ravenous beast,” and a 100-point troll. A human who can turn into a cuddly critter pays 15 points, as the cuddly critter tem- plate is worth less than his native tem- plate. A cuddly critter who can turn into a human pays 15 + (0.9 ¥ 100) = 105 points, since the human racial template is worth 100 points more than his own. A human who can become a troll also pays 15 + (0.9 ¥ 100) = 105 points. A human who can assume any of the other three tem- plates would pay full cost for his most expensive form, the troll: 105 points. The ravenous beast and cuddly critter forms would cost the minimum 15 points apiece. Total cost would be 135 points.

>Shapeshifting Races: When creating an entire race that has Alternate Form, work out the details of Alternate Form last. Total the cost of all the race’s traits other than Alternate Form, sub- tract this total from the cost of the template the race transforms into, and use the difference to calculate the cost of Alternate Form for the race. Add the cost of Alternate Form to that of the race’s other abilities to determine final racial cost.

>Example: Forest Dwarves can turn into sapient bears. Excluding Alternate Form, the racial traits of Forest Dwarves total 25 points. The bear template is worth 125 points. The difference is 125 - 25 = 100 points. Thus, the cost of Alternate Form is 15 + (0.9 ¥ 100) = 105 points. This makes the Forest Dwarf template worth 25 + 105 = 130 points.
>>
>>41234265

>From gurps: powers-

>Shapeshifting see p. B83 Shapeshifting features prominent- ly in folklore and fiction. Details vary greatly from tale to tale. These notes barely touch on the possible complex- ity – a detailed treatment could fill its own book. When designing Alternate Forms, apply enhancements and limitations to the basic 15-point cost per form but not to the form-specific cost (that is,90% the difference in template costs). A similar rule applies to Morph: mod- ifiers affect the 100-point cost of the basic ability but not additional points set aside for more powerful forms. The sole exception in either case is Affects Others (p. 107), which affects both components of the cost.

>Transforming Machines: Robots or vehicles that can become other robots or vehicles are a comic-book standby. This is a standard Alternate Form that switches one machine template for another. Add Active Change (+20%) for transformers that can keep moving while changing. There’s no need for Absorptive Change if all passengers and cargo are within the machine’s Payload (p. B74).


So vehicles just need to be statted out.
>>
>>41233665

Pay attention this the best way to start a game
>>
>>41234285

GURPS Vehicles?
>>
https://drive.google.com/open?id=0Bxm6D9KltYzHfm5tVWhENFJvdkMwTFFnQzdKOElDeUx0cGlnSmkzZm1qdmxZZjZ2XzVnUHc

Here's a google drive folder of related media for this project. I've got Bubblegum Crisis, Gurps Basic, Powers, Cyberpunk, and Vehicles.

Feel free to add any writeups or media in here, and we can throw it in the OP for a second thread.


Also, here's all the 3e GURPS stuff:
>https://www.mediafire.com/?zb35eb2l696xj

Note that the Basic, Powers, and Cyberpunk in the file are 4e; there's no 4e Vehicles book.
>>
>>41234507

>vehicles

Hope you enjoy calculating surface area and shit

Still

>>41234723
Nice to see /tg/ Getting Shit Done again
>>
File: image.jpg (15 KB, 200x176)
15 KB
15 KB JPG
>>41235008
Well, here's hoping anyway. Early stages and all that, but it's coming along. We're plugging at mechanics now, so it's a start!

>>41234129
Somebody was doing some stuff earlier but they went silent

>>41233896

>Maybe it takes special humans, humans on a special drug that focuses them, identical twins, etc. It'd almost be like a mother duck and her ducklings at that point.

I think somebody introduced the idea of cybernetically modded humans turned into energy slaves a while back.

I can see a giant Cybot using a group of of drug-addled slaves as their multi-bonded partners though.

>I'm thinking the emperor could assume the form of a gigantic fillamentary ringworld in the shape of a mobius strip, possibly encircling the matryos.

I'm picturing a giant cross between the GGG villain and the Devil Gundam, manifesting faces and things all over its being to communicate with subordinates.

>>41233547
>>41233492

I like this. It helps establish an heirachy and social structure within the hegemony, as well as presumably keeping player characters suitably de-powered early on. They'd need to focus on accruing resources for their Cybot partners to bulk up and open up new rungs of social interaction.

>>41233399
Could be interesting seeing Construction Vehicles and busses serving as respected public officials. Instead of a noisy nuisance, Cranes would be seen as elite entineers. Trains could be wealthy transport moguls or jetsetters (with special rail access restricted to those with connections), and motorbikes seen as common street thugs. Cars are normal civilians, and Jets middle management types.

Works well with the Matryoshka theme too, with an established scale hierarchy.
>>
>>41235210
>Works well with the Matryoshka theme too, with an established scale hierarchy.

>Matryoshka
>size is social class
>machines enclose humans as armor
>All-encompassing social dictatorship

Like pottery
>>
File: image.jpg (40 KB, 711x524)
40 KB
40 KB JPG
Shortstack ferret
>>
>>41236644

I remember this idea
>>
>>41233364
>>41233492
>>41233641
Size means material. Material means space. Space means room for processing power - both relative for the operation of a larger hull and for a larger intellect. I can dig this whole 'promotions via relative size' thing.

>>41233678
Cybot huge entities would probably be generals or civic central figures of major logistic operations if we're going with 'size and intellect are pretty relative to one another.'
>>
>>41228717

I want a toy of this
>>
>>41236945

I'm imagining war behemoths getting promoted above their competency levels, and getting coprocessors cobbled onto them for intelligence boosts in secret.
>>
File: bluebrain01.jpg (292 KB, 450x300)
292 KB
292 KB JPG
It's not weekend yet, but fuck it, namefagging.

>

The blue glow is beautiful. Like a circuitry board in three dimensions, pathways light up in geometric patterns that float and twist in a liquid suspension around components microscopically small to the size of my pinkie’s fingernail. It is a source of fascination for many humans. But particularly us Zero-Ones. As I push myself up against the thick and transparent silicon padding protecting and encapsulating the blue positronic processing unit of my Zero-One better half.

Who gives a light, mechanically tinted grunt from his voice processor way above me.

“That’s one thing I never understood about you Cybots,” I start, keeping my hand on the blue organ lining the length of his abdomen. It’s almost like a soft, slightly pudgy stomach standing out comically from what amounts to be a twenty-foot tall mechanized synthetic organism – armoured, alien, articulating. And despite the sheer size differences and our polar opposite physiologies, surprisingly human-looking. A veritable Goliath. “All that hard metal, all those plastics, and then this -goo- that makes up your brain.”

“I think your computerized systems’ RAM would be a better comparison,” he says with a hint of amusement in his voice.
>>
File: bluebrain02.jpg (351 KB, 689x697)
351 KB
351 KB JPG
>>41237015
“So why these soft tissues just hanging off your frame? I never understood why you guys don’t have your brains more... I dunno. Encapsulated.”

He shifts back against the wall of the garage, gently leaning me back into the squishy warmth of the blue silicone making up his abdomen, his lower body aglow with his thoughts and actions. Metal digits and firm a metal palm that could wrench steel hold me as gently as I could keep a butterfly unharmed against my palms.

“Well, I suppose that’d make more sense for a Matryoshkan citizen–“ And he pauses, quick to correct himself as he looks down at me, “Well, -before- the Earth occupation I mean, we didn’t have much carbon sentients in the Empire. But basically every cybernetic robot knows how they work. And then having to translate that back to how you work is iffy.”

“So try me,” I offer.

There is a pause, the glow dissipating under me. Then my entire body is alight again as his ‘brain’, for the lack of a better term, is abuzz once more.

“Alright. Well, you know how every cybernetic–“

“–Cybot?”

“I kinda hate the term and it’s woefully inaccurate–“

“And yet that’s how every human being has called you as it was the only sanctioned term to describe our Imperial occupiers?”

“Fine, fine, point. Every Cybot is a metallic life-form comprised of endo- and exoskeleton. Basic function, base processing, base size, all dependant on our endoskeletons, right?” I don’t dare interrupt, just nodding along. “I guess kind of like how you would relate your own endoskeletons and the tissues making up your connectives, your actuators, your axioms and varying hinges. And that's ignoring the fuel cells and the engines and the solar collector surfaces for powering all that, so let’s skip that.”

Shame really. I love working his innards for maintenance almost as much as talking about it, but he’s on a roll now.
>>
>>41237015

First male stuff we've seen. I can dig it. Welcome aboard, comrade.

Are Zero-Ones the partner pairs? We needed a less clunky term for that.
>>
File: MELD.jpg (220 KB, 1920x1080)
220 KB
220 KB JPG
>>41237050
“But that’s just the body, a skeleton, and a very simple head. Without processing, at best, you’re like an infant, but without the capacity to retain info and to learn from that info and to actually grow.”

“See, that’s where the Myelin Encased Logic Devices come in–”

“–The worst backronym ever,” I pipe up with a chuckle. I’m rewarded with a ruffle of my hair and my scalp by the flat of his index finger. “Ow!”

“The MELD makes up our genetic information. It’s the best parts of carbon-biological eugenic propagation and synth-mechanical efficiency and efficacy. Tiny, tiny of equally organic and inorganic machines making organic and inorganic structures out of carbon molecules and metallic structures. It forms the basis of our building plan that allows us to be born, to be altered, but more important, to create the living, random structures needed for actual processing – actual connections between retained concepts and observations.”

“Like neurons, right, that’s basic.”

“But you have to realize, without the MELD, there’s no bluebox positronic brain. Or a living machine. Just the machine. And we’ve gone so long as a species that it’s an inherent part of our life cycles, our reproduction and continuation.”

I lightly press down into the soft tissue of glowing blue with my palm, smirking up. “Still doesn’t answer why you don’t have your brains inside. Or why you have a lot of those blue organs.”

“Cooling mostly. Seriously, I can’t wrap my head around how you keep those giant ganglions of neural matter so cooled and so efficient while encased in bone and skin and with no way to add more processing power on the go.” My Zero-One taps his chin with a metallic finger a moment, before he continues.
>>
File: alotofwarships.jpg (327 KB, 1600x1200)
327 KB
327 KB JPG
>>41237061
“Though that also segues into another point. Why all this processing power that can be interchanged, replaced, displaced? Because of design. You won’t hear many Imperials say this, but there’s a lot of reasons why we didn’t just storm through Sol, take our resources, and expanded onwards while you were left behind. Design. Just imagine, a part of your body, even through systematically changed iterations of the Cybot skeletal design, has always been maintained, despite us not knowing, not remembering what the structures are for. We could have excised them. We could have improved on them, given them new function. But we haven’t.”

“I think that’s because we were designed, back then, to allow binary bonding. Probably with our creators, back then, but not a single Imperial remembers or knows who or what they might have been like, and frankly, not a lot of species we encountered could fit that bill. We came to your world for expansion and resources. And then our Generals just...”

“–Left us our world with you among us,” I finish. I remember the history accounts. A divided world suddenly finding its off-world colonies decimated. We tried to prepare for an all-out war. But then we found ourselves invaded by a technologically advanced alien species, that could and probably would have wiped us off the face of the earth. And yet didn’t. In fact, even with occupation, subjugation and pacification, we got off pretty lightly with pretty favourable terms as a vassal to the Matryoshkan Empire.

“Right. Maybe they discovered it early. Or they remembered the creators. But with a little surgery, a little engineering, we fit. It clicked. Now here we are. Even allowing humans to be citizens of our Empire. Because–“
>>
File: future-swat-1.jpg (46 KB, 736x521)
46 KB
46 KB JPG
>>41237113
“–you complete me.”

His voice falters, his expression slightly freezing between surprise and then contentment. “Yes. You do. Zero-One becomes One-Zero.” He pauses. “Your species can complete us. It’s not perfect. But I think it’s a lot better than anyone could have imagined. I don’t think there even was a lot of room for art, expression, this change we found in your system.”

We stay close a moment longer, until the alarms are blaring for a situation in a civilian sector just a ways downtown. I’m swept into his arms, pressed into parting sheets of metal and the confines of equal parts driver compartment and the sea of glowing blue synthetic flesh. As I turn around to sit into the comfortable leather and foam seating, my plugs along my shoulders, spine, the base of my skull, align to hard, sharp steel. The initial connection is always a little painful. But then I see as if through his optical sensors. Feel through his hull. The mechanical shell encases me as I press back into the seating, and he and I rise together, shift, transform. Wheels press down on the ground, the hull expands and contracts until we’re a compact, heavy law enforcement vehicle. My hands find the familiar steering wheel, but given our connection, it’s almost superfluous. On the other hand, tactile reinforcement helps.

“Barricade-Jones One-Zero, riot in progress at co-ordinates Mikey Delta niner zero, junction of Marigold and Maine. Please head out, disperse and pacify at your discretion, over,” the intercom instructs. The garage doors open ahead of us, and we roll out.

“Barricade-Jones One-Zero,” I respond, we respond. “Acknowledged. Any additional units in the area, over?” We move across the polymer road, his signal lights and alarm signals blaring out across our city block.

“Will reroute nearby units to the Mikey Delta. Stay safe, officers. Out.”
>>
File: protect-and-serve.jpg (28 KB, 325x325)
28 KB
28 KB JPG
>>41237134
Not everyone can live free from the threat of random violence, even under the Empire. Nor can not everyone be as lucky to be binary-bonded with a Cybot, sadly. But that’s what we’re here for, right? Protect and serve.
>>
>>41237015
>>41237050
>>41237061
>>41237113
>>41237134
>>41237145
No idea why I stopped tripcoding through my responses, but fuck it, done.

>>41237060
Yeah, I went with a binary connotation. Zero-One making 1 in binary, One-Zero making 2. It both segues into the term 'couple' and into the idea of one sequence following the other, completing one another as a sum.

Clunky? Maybe. I just wanted to think up a somewhat sensible term for such individuals that have an equal footing between the occupying Cybots and the subjugated human beings.
>>
>>41237015
>>41237050
>>41237061
>>41237113
>>41237134
>>41237145

Excellent read.

If you wouldn't mind, would you mind contributing your story to our small resource pool over here?>>41234723?

We're small right now, but hoping we can build it up.

>>41237159

Nah, we were just calling them binary bonded partners. Zero-Ones is much better.
>>
>>41237159

Oops, reread my comment >>41237060. As >>41237191 said, I didn't mean your term was clunky; ours was.

Zero-One is nice punchy term for it.

And thanks for the story! Romance and worldbuilding. Love it.
>>
>>41237191

...you DO realize we can't upload to that, right?
>>
>>41237339

...oops. Should be fixed now.
>>
>>41237356
Yep. Just added my sketches from earlier.

I did that original logo too
>>
>>41192840
I actually have these two.

I was trying to work on a game around Kiss Play a few years ago, and decided on an anime setting, where some proxy war was being fought in this Japanese school, and it was mostly girls fighting one another for their various factions. But to fight, they used transforming power suits which were the Alternator/Binaltech/Kiss Play transformers, which would form around the girls like you'd expect.

The hero would have been a new girl who has come to the school completely unrelated to the ongoing conflict, but is drawn into it, unlocking the power of the mighty Convoy armour.

Problem was, I could think of the plot and structures behind the school, but I couldn't think how to make it into an interesting game. I still have the concept lying around.

Otherwise, I'm working through a TF RPG atm but it's not going so well atm.
>>
>>41237269
I like how Zero-One and One-Zero tie into the whole 'binary bonding' terminology without wholesale disregarding it either. The new terms can't exist without the old term we used as a placeholder.

It's pretty smart, actually.
>>
>>41237488

The Kiss Players toys? They were really good. I think they were just repackaged Alternators.

Your idea sounds a lot like ours though; like you we're working on the game part. By all means, feel free to join up with us. The more the merrier.

What system were you using? We've been looking at GURPs. The way people were talking it seems like a lot of the systems already exist in different books for us to cobble together. I don't have a lot of experience with it but it looks pretty cool.
>>
>>41212625
Looks like a Barina or Getz or something else that's a small 4-door.
>>
>>41237563

Yeah, they used all our placeholder terms pretty convincingly. Even made Cybots something realistic sounding.

The term's got an 80's no-shits-given cartoon vibe, but they made it into something grounded at the same time by making it human slang.

I also really wanna know what kind of police action they were taking.
>>
What do you think of "batteries" being a slang/derogatory term for bonded humans?
>>
>>41237573
Yeah, when I first replied I didn't realise the thread went on that long or moved in that direction.

I'm mostly doing the TF RPG game up for myself, and as a bonus it'll be all printed up as a birthday present for another friend. But I think for that, I need to change names... it's an original game, I guess, based around rolling red and blue d10s and adding in skills and modifiers. Problem is, to me it sounds really basic and I think it really is, and I keep thinking it should have more complexity. So every time I start to write it, I freak out and drop it after a few pages. I think by now I've started writing it 4 times...?

Also, I need lots of art for it and every time I start drawing I get to the point that I think, "Yeah, there's a reason why I don't draw too much."

I'd like to go back to the KP idea one day though. I really liked the concept. And one of the descriptions in the above started me thinking about another story... but I have too many "books" I'm writing now for fun already.
>>
>>41237649

I like it. I can see the non-bonded humans (Zeroes? Nulls?) calling the bonded ones that, since they'd be viewed as traitors for serving the oppressors.
>>
>>41237669

You could check out what this guy posted for ideas:
>>41196727

It has a perk that forces you to talk like Grimlock for Str bonuses.
>>
>>41237669

I've been there, but I always want to go TOO simple and find myself adding and cutting constantly. Trying to make a complex idea into a simple game is way harder than just making one simple and fun; you might just be being too hard on yourself.
>>
>>41237649
>>41237691
Fucking brilliant. Ties right back into the One-Zeroes/Zero-Ones.
>>
>>41237620
I guess that's one upside to being a child of the 80's, early 90's. Them fucking saturday morning cartoons.

Yes, that's literally what I went with for some of the vibe. I'm kinda surprised the term's selling to you guys. Thanks, /tg/ !
>>
>>41237703
I'm still in two minds whether to set mine G1-ish, across all the lines (basic rules and then some directions for adventures/characterisation for each of the shows), or go with my own version of the TF lore and base the game around a 4 or 5 bot infiltration/action team, which was my original concept (much easier to scrub names out of something when you're only looking at faction names rather than vast character lists).

>>41237717
The concept for the game as I have it now is kind of one of those mini-rulebooks you get with starter RPG sets, print up a box, some character standups or tokens, make it like an actual small box set for the game. Which would mean an abbreviated ruleset anyway.

On an unrelated note, having read through all the other stuff in the thread, the setting you're all developing sounds pretty spiff.
>>
>>41237649
>>41237691

>I'd rather be a Zero than a Battery for a damn Can-Opener!

>>41237753
Thank YOU for contributing!
>>
Oh hey, the stuff's up in the Drive.

Thanks guys!
>>
>>41237134
That reminds me, we don't have to settle for the whole disguise thing that is pretty much inherent to most of the Transformers setting.

The Cybots are our occupants and subjugators. They can be any kind of (utilitarian) vehicle they want to be or need to be depending on their hull and duties. So we don't need to quite consider them housing a lot of people or even having contemporary driving compartments for the most part.

That opens up a lot of neato design specifics for a near-future aesthetic. Or even segueing back into 'robot that happens to have vehicle traits.'
>>
>>41238067

Yeah I think the only faction that uses disguises are the unnamed non-Empire 'Space Cop' Cybots.
>>
>>41238067

Machine Robo has humans (well, human-like androids) and transforming robots living side-by-side, without needing disguises. They're just different "tribes" by altmode type.

http://youtu.be/xl4IqLfzHwg
>>
>>41238067
Disguises could be a holdover of the takeover? Or if not that, then they could very well be something they have taken on as a sop to at least initially dispel negative human thoughts. "Oh, that one looks like my first car," "I really like the look of that type of jet," etc.
>>
>>41238344
Solid.
>>
>>41238067
>>41238344
>>41238228

I'd say they're just part of their biological functions: one mind, two bodies. There's nothing forcing them to be Earth vehicles though; they're probably appropriately sci-fi. Though Zero-Ones are probably at least reconfigured to human-compatible vehicles.

Their origins could place them as a race of perfect slaves: both worker and machines in one package. In fact, we could play up the worker angle for a Soviet vibe.
>>
>>41238336
Human into robo into bigger robo. In that intro alone.

Holy shit, I think this damn show pretty much exemplifies the idea of a matryoshka doll.

>>41238398
>Soviet vibe

Yesss.
>>
Glossary of terms I've seen so far:

>Matryoshka Empire- Evil Dictatorship/Our Benevolent Government

>Matryos- their homeworld

>Partitions- sectors of the empire

>Matryoshka Partition- the sector of space containing Matryos

>Locus Partition- Earth's sector

>Cybots- cybernetic form-changing lifeforms

>MELD- "Myelin Encased Logic Devices"; cybot organs

>Binary Bonding- the process of a human and Cybot sharing a deep mental and physiological bond

>Zero-Ones- Binary bonded human or Cybot

>One-Zero- a binary bonded pair

>Battery- slur for Zero Ones

>Zeros, Nulls- term for non-bonded humans, who are not full citizens of the Empire


Anything else?
>>
>>41238610
>MELD- "Myelin Encased Logic Devices"; cybot organs

I think it's more akin to nanomachines or a ribosomal device constructing both organic and inorganic tissues. Also it's neural in nature somehow.

Somewhere, a biologist is crying.
>>
>>41238584

It's more like a Super Mode instead of a separate bot, unfortunately. But it IS a sweet show. For instance, the Jet has a crush on the human-like girl and competes with the MC over her. He is also like four stories taller than her.

Machine Robo is Japanese Go-Bots, btw. I always get a kick out of showing it to people, since there's a lot of irrational hatred for Go-Bots.
>>
File: MELD AGAIN.png (585 KB, 1009x621)
585 KB
585 KB PNG
>>41238637
Writefag here. A biologist thought it up, cribbing heavily from how the stuff works in XCOM of all things.
>>
Should we include cybots, with or without humans, combining like power rangers/gurrenn lagann/getter robo/etc?
>>
>>41238637

Oh, you're right. I guess the MELD is more like their nervous system/nanite systems/Spark(?)

A virus targeting the MELD would be devastating... Hmmm...
>>
>>41238676

>This mysterious alien substance is a suspension made up of billions of cybernetic nanomachines. These nanites are each made of organic and mechanical components. Dubbed "Meld" by both Dr. Shen and Dr. Vahlen, it is designed to combine different organic materials with one another, or to interface both organic and mechanical elements.


ahhhh, makes sense. Clever cribbing. Added a unique spin to it.

>>41238680

Combiners are a staple of the genre. It might very well constitute a war crime if we didn't include them in some way.
>>
So... We're in autosage.

Anybody wanna work up a more descriptive OP for a new thread?

Something like >>41229496's cartoon opener thing could be fun for a lead in.
>>
>>41238765
Do like the weekend threads. Let it run its course to page 8 or so, then make new thread, posting a 'NEW THREAD HERE' reply here. This board's not that fast.
>>
>>41238826

Yeah, I figured we'd do that. Mostly I was hoping we could catch fresh eyes with a nice summary of an OP.
>>
>>41229738
>Unless, of course, you're a fedora-plate tipping believer of Atechnogenesis.

No, that would be Jetfire.
>>
>>41233757
>Perhaps their pop idols and celebs are battleships and jet liners

Giant flying battleship named Moonraker who's a famous Imperial singer.

Stadiums must be modified to properly accommodate her performances due to her height.
>>
>>41238610

I always liked how they referred to people as "Organics" since we're carbon based.

It could be fun to pun off of that, like human-made ventures are looked down upon as "organically grown"
>>
>human teasing their bonded cybot with dumb/goofy things
>bumper stickers
>fridge magnets
>etc
>>
>>41238344

Disguises would be used for counter-terror operations and police stings and the like. There's likely an Xcom in this world, and it'd take a lot of robots in disguise to keep them in check.

Mundane shit like vending machines, automatic doors, power boxes, phone booths, anything really. I was thinking about cloth-type cybots that are made of filament ribbons, but those'd be awkward to RP.
>>
>>41240622
>drift charm turns into nipple tassel

ART IT.
>>
File: XCOM 2 Trailer (PC).webm (2.86 MB, 1280x720)
2.86 MB
2.86 MB WEBM
>>41236945

In the Culture setting, the Minds of the GSV's and other fuckhuge ships were considered like sovereign bodies within the greater hegemony.

What if the human terrorists managed to sway one to their side?
>>
New thread is up and someone didn't post it heeere.

>>41239957
>>41239957
>>41239957



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.