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/tg/ - Traditional Games


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A game of floors will commence in 3 hours time.
Skirmish games like this one is an open participation board game where you can roll a character and die horribly in the first turn. The registration period for characters may begin right now.

" Be you traveler ? Survivor ? conqueror ? Well friend, I don't believe you know the meaning of the words do you.. after all we all fall under the same banner: Runners. Aye, Runners. For all we've remembered we've been running, running for all our lives from the darkness rising up from below only to consume worlds at every corner, and every time... The Malebolgia. And if you sit with us, then you are welcome to partake in our violent days of danger and fighting. Ah, life is quite tiring isn't it. I wish it never ended... " -Anonymous Bard
>>
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" Oh and who might you be to grace us with your presence dear friend ? "

Example
[K] Knightly McKnight
>>
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" New to our way of working ? Oh dear... well in that case I believe there is something you should know.... "
https://www.youtube.com/watch?v=Wz1Jrpzf_SU
>>
Preemptive join.
>>
>>41906693
Shoddy Inkeeper:
Oh ? Please indicate your fighting experience on this line here, "

>Pick two class skills during creation. Those who respawn a new character get only one Skill
>>
>>41906726

Oh whoops, forgot that part.

>Firing Solution
>Friendly Fire
>>
>>41906774
"Oh I see, it would seem combat instructors of Volg have made their way here? However it's well documented that their infamous firearms tend to outwalk their original owners. "
>>
"Sir Somnius Reporting for duty!"
>SHield Bash
>COunter
>>
" Goodness a knight made it through the stairs, welcome and enjoy the festival, the townspeople are celebrating the 13th day of the 13th month since its founding. Please eat of our fine meals and recieve of our fine gifts for we will partake in this for one night only "
>>
>>41906956
" Quite interesting, normally towns celebrate the [Tuning] of their [Terminus Crystals] every 12 moons don't they ? This is the first time I've heard of it !"
>>
>>41906930
Knights from Ignyll are well known for their [Sword Art] as well as their superhuman strength to best the denizens of the upper floors ! We'll never be wanting for a strong front line with them around !"
>>
>Game will begin in 2hours time. Or when 4-8 players have been gathered.
>Sit back and relax till then guise

https://www.youtube.com/watch?v=W2TE0DjdNqI
>>
>>41907020
Indeed my kind Sir! Ignyll is full of [dangerous] Beasts! Behemoths and dragon and more ! I have been born and raised to fight at the thickest of battle, and i have [slain] many dragons as well, hence my title!
>>
>>41906835

Ye'sir and I intend to live longer then the man who pushed it into my hands.

And also not die like he did.
>>
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>>41907155
You have fond memories of the monsters in Ignyll, especially the ones that have recently gone extinct. You don't recall having slain them save those skeletons.... who technically came to life again anyway.... .. . ..
>>
"They are pretty noisy outside."
Counter and Ground slash.
>>
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Our Fellow RUnners Follow Currently:

[I1] Burkhard. /FriendlyF /FiringS

[K1] Somnius D. /Counter /ShieldB
[K2] Kewan K. /Counter /GroundS

During combat posts please list your abilities at the bottom of your action posts in the future.
Also assign your names as such.
>>
>Hunters
>Dat Bloodborne class
> I want so bad to play but can't cause work ; n;
>>
>>41907244
Can do!

Counter /GroundS
>>
>>41907244
>During combat posts please list your abilities at the bottom of your action posts in the future.
>Also assign your names as such.
>>
>>41907274
" You're a spitting image of those that ascended before you. Hopefully this nice town should have plenty of wares to improve one's arsenal "
>>
>>41907281
You may also list abilities at the bottom of your post if the top bar gets too cluttered.
>>
>>41906582
what's inside the militia's bag?

3x bread?
2x grenade?
?
molotov cocktail?
>>
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>>41906563
Sempai! W-W-W-where have you been? I was getting w-w-worried..
>>
>>41907333
Is that bread, do we need to bring food?
>>
>>41906563
Oh no, I can't play today, it's my girlfriend's birthday.
>>
"Can I be of assistance?"
>Pulse
>Channel
>>
>>41906594
I will join this game of yours.

>Bloodlust
>Hook and Pull
>>
>>41906563
We go fast. My battery is dying slowly. Time is of the essence.
>>
>>41907333
I believe that's your water skin. indispensable as it is, it seems you are equipped with it for various ales like [exhaustion] [immolation] and lowly [poisons]
>>
>>41907369
Life issues happened. Like running away from the dark despairing pit of the malebolgia.
>>
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>>41906582
Hmmm seems the Sheet was updated how does channel for [G] work now? Like I want to heal a [K] I need to channel to him and then heal but that takes away the stars I would use for healing? Which results in no net healing gain.
>>
Our Fellow RUnners Follow Currently:

[I1] Burkhard. /FriendlyF /FiringS

[K1] Somnius D. /Counter /ShieldB
[K2] Kewan K. /Counter /GroundS

[H1] Don Juan /Bloodl /HookP

[G1] Ipollo /Pulse /Channel

It seems we have achieved the minimum number for adventuring. Shall we begin ? New players may join in anytime.
>>
>>41907529
Be quick. Only two hours are remaining.
>>
>>41907529
Unfortunately I cannot join atm but will be available in an hour or so.
>>
>>41907518
Channeling has two effects:
> The Remote connection of a distant target
> The unintended boost to their magical rating. To achieve this you must actively use an action to [Channel] for every turn you wish this effect to take place. A player's star rating is boosted on the first turn of channeling, always
>>
>>41907529
I'm ready, if we're starting now.
>>41907518
I think the heal(pulse) works based on your stars, so no need to channel just whack em on the head. Somewhat related but does Aether Numb cause knights to take only half on all magic sources? Including healing?
>>
>>41907563
Knights being aether numb means boosting their [Star] rating to mitigate this effect. Otherwise they take half your output.
>>
>>41907529
Let us beging our GLORIOUS Adventure of Jolly Cooperation! Hope i'll ifnd a dragon
>>
>>41907563
Post a bigger version of the sheets. I can't see small letters worth a damn.
>>
>>41907544
We will be lucky to finish this map in a day, if you log out just be sure to [Withdraw] otherwise, active players may end up commanding your character to their deaaaaatthhhsssssss : >
>>
>>41907563
"Lets go, but i packed no food i hope we don't starve."

Counter /GroundS
>>
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>>41907587
K
>>
>>41907637
Thanks. I'll wait.
>>
"So, seeing that my life is partly in the hands of other men, we should probably tell about each other. Who were you, before you came here?"
>>
>>41907714
"Not much to say about myself, ran from the Malebolgia alongside others a long time ago. Though it seems we've all been separated. If you happen to see a mage with a funny hat tell him I said hello"
>>
Well, Well, Well. Time for a little excitement eh?

Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 4, Key x 2, Bomb x 1
Skills : Steal, Throw Weapon
>>
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1st turn is processing, however we are testing optimal internet connections as we are facing problems:

"We celebrated all through the night. Not a soul doth wavered not even a slime. T'was when we heard the loud report of gunfire didst we decide to check the time "

Action Phase.
>Post Actions before the song ends.

https://www.youtube.com/watch?v=9E6b3swbnWg&spfreload=10
>>
>>41907879
Move 1E+1N
I am the lower [K]night right?
>>
>>41907879
"Oh this could get ugly. Mr.Knights please lead the way"
>Movement 1E
>Channel remote connection [K1] Somnius

[G] Ipollo
2/2 HP
>>
>>41907879

"You hear that?"

>Use the Binoculars to see towards the source of that noise
>Tamp for +1 Range on my gun.
>>
I may be late for the party, sorry friends.

>Ball
>Block
>>
>Spawn NE of K2 facing NE, Move 2 NE
>Switch to throwing knives.
>Overwatch E


Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 4, Key x 2, Bomb x 1
Skills : Steal, Throw Weapon
>>
>>41907879
FInally back! Requesting deployment next phase!

HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
>>
>>41907955
Dont forget your skills!
>>
>>41907968
oh yeah, that is new to me I'll take [G2] if nobody else is playing [G]

HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
>>
Phase End.
There maybe delays to turns due to connections.
The next connection malfunction will result in game postponement
>>
>>41907879
Sorry for being late, IRL drama.
>Knight to E2
>>
>>41908100
Forgot Trip
>>
>>41907911

Oh yeah stats

# Friendly Fire
# Firing Solution

HP: 4/4 Mv: 3 ATK: 1 DEF: 1 MAG: 1 ACT: 2

GUN: Range 4, Ammo 1/1, Attack: +1
AMMO: Iron Drop, 4 AP Dmg, 10/10
>>
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Floor Phase.
>Sit Back and bask in the horrifying revelations of your discoveries. Also fix your trips. Abilities at the bottom of your post not the top.

" A- A Murder has been sighted ! what's going on here ? Violence is forbidden on a Town Floor ! "
>>
>>41908110
Yeah stats
Equipped: Armor, SHield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 SHield
DI 2
ACT 2
HP 4
>>
>>41908228
Move 1N, ready counter.
"What happened here, drop any weapons and move slowly towards me!"

Equipped: Armor, SHield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 SHield
DI 2
ACT 2
HP 4

Skills:Counter /GroundS
>>
>>41908298
I wanted to end up facing east towards the masked stranger and the corpse/ dying militia men.
>>
Crap. I think I'm dead. Here is hoping he shoots the knight

>>41908298
>>41908243
It isn't our turn yet sadly.


Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 4 1 , Key x 2, Bomb x 1
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 MAG: 1 ACT: 3

Skills : Steal, Throw Weapon
>>
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Action Phase has begun !
The Enemy[?] Has drawn first blood ! But Becca goes down with an errant twitch of her knife arm.

>Becca is now bleeding. She dies in the next phase.
> Action Phase Begins. Actions posted prior to this post is not counted.
> Phase ends in 3 songs.
https://www.youtube.com/watch?v=oJWlqDisISE&index=10&list=PL073FC821892ADD13
>>
>>41908228
Equipped: Armor, SHield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 SHield
DI 2
ACT 2
HP 4
SKills: ./Counter/ShieldB

Move 1 W and 1N

"What in the name of Cuddinghton is going on here ?"
>>
I need help. I don't want to die.

Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 4 , Key x 2, Bomb x 1
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41908328
>Move 3E 2N
>>
Also... The guy just painted something in the blood of his victim.

ERASE THAT SIGIL.
>>
>>41908328
Ipollo I can't get to Becka in time to heal her can you do it?
>>
Someone drag Becka back so we can heal the poor girl! I'm too far to help!
>>
>>41908328

Well that sure was spooky, lets go investigate.

>Move 4E
>Overwatch for anything that comes out the alleyway

HP: 4/4 Mv: 3 ATK: 1 DEF: 1 MAG: 1 ACT: 2

GUN: Range 4, Ammo 1/1, Attack: +1
AMMO: Iron Drop, 4 AP Dmg, 10/10

# Friendly Fire
# Firing Solution
>>
>>41908328
Why am I never close enough to save them. God I hope diagonals count as one range and pulse works on weapon range
>Movement 1E, 2N
>Pulse [R1] Becka

>>41908388
I can try

[G] Ipollo
HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
>>
>>41908328
Move 1N, ready counter, keep looking east.
"Shit someone patch her up quickly."

Equipped: Armor, SHield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 SHield
DI 2
ACT 2
HP 4

Skills:Counter /GroundS
>>
Phase End.
>>
>>41908406
I shouldn't have rushed in. Thank you for trying. Also you forgot what skills you have equipped.
>>
>>41908424
Thanks for the reminder but damn 1st turn casualty, man thats really unlucky.

[G] Ipollo
HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
Skills:Pulse, Channel
>>
>>41908407
Please use green arrows to signify actions.
>>
Such as

>Movement
>Killing fools
>Doing awesome things
>All within possibility
>>
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The aggressor slain, and the wounded recovered, however dim torchlights in the distance bespeak of a danger greater than a few thugs and murderers...

For in the distance we see a mob- come to collect, blocking the path to the [Stairs] For whom do they serve ??

>Dungeon Phase. Sit back, form strategies. Write new characters, get coffee etc.

https://www.youtube.com/watch?v=Zz0f1XIzaw0&index=23&list=PL073FC821892ADD13
>>
>>41908604
by the Stars that thing is huge!
>>
Oh .... Fuck. We don't go this way. Time to run I think.

Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 3 , Key x 2, Bomb x 1
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41908604
Uhh guys I think we should start planning either a hold point or an escape route. Someone find the [Stairs] quick!
>>
>>41908604
I guess i will move 1N and 1E and use GroundS.
Has the mage AoE?
Or we could start running down the corridor with the corpse.
>>
>>41908649
We could try to make a bottleneck by the bridge but we need to see how safe the other side is.
>>
Somnius do please move your metallic butt from my face. I've got to investigate this murder and all.
>>
>>41908604
Okay, we the knights back by the the guides will hold them off, you follow that shady guy!

Equipped: Armor, SHield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 SHield
DI 2
ACT 2
HP 4
SKills: ./Counter/ShieldB
>>
>>41908679
I cann no do that right. Next round i will go with Kewan to hold back to back the mobs
>>
>>41908664
>>41908671
Hmm lets see. On the one side is a group of monsters on the other side is a murderer, you know what yeah I think crossing the bridge is the safer option. Also the mage knows block yes? Maybe we could buy time with that.
>>
>>41908693
Thank you good sir, I would love to help, but my magic is currently somewhat *useless* in the face of clusterfucks like this.

Oh dear...and here I am using swear words again, the stress is getting to me...
>>
>>41908701
I'll take cover at the south side of the northern bridge pillar and will heal/cleanse if needed, since I can only heal in melee.
>>
>>41908693
Lets retreat to the bridge for now, we are pretty slow so i would rather not get swarmed.
Also the bow guy in front is dead right?
>>
>>41908704
I think we should hold the line a tile southfrom where you are, while letting the faster party member pass through the bridge, then we retreat and trap them to a bottleneck
>>
>>41908739
Looks like that is actually false, your heal range is 3.

Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 3 , Key x 2, Bomb x 1
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41908739
Right, I do see hints of some stairs to the south. But right now I'm rushing to the corpse with our militia man.
>>
>>41908752
Yeah lets do that sounds like the best option.
>>
Am I doing this right?

[H] Two'wan Actual
Equipped: Dangerous chain thing, Overcoat
Bag: Chains x 2, Spikey thing x 1, Bomb x 1
HP: 2
ATK: 2+1
DEF: 1+1
MOV: 4
ACT: 2
HP: 2
MDEF: 1
Skills: Hook and Pull, Bloodlust
>>
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ACTION PHASE ! A BLOOD CEREMONY ! THEY MEAN TO CONDUCT ONE RIGHT HE-

>Action Phase

" Oh no. Oh NO "

>https://www.youtube.com/watch?v=ICSk8-pJkX8
>>
>>41908763
Throw some of bread inside the blood circle to see if it is dangers.
>>
Guys... we might have a problem. Also I'm about to do something stupid.

>Sprints SWSEEE
>Throw 2 daggers into the new threat
Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 3 , Key x 2, Bomb x 1
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41908791
You've got to be kidding me, Mage I'll help your spells just blast that thing to oblivion
> Movement S2
>Channel [M1]Coffee

[G] Ipollo
HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
Skills:Pulse, Channel
>>
>>41908760
Really? Previously it was melee only unless I used channel on the target first

.>>41908791
[G2] Poka
HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1

>Act1: Move 3E
>Act2: Move 1N
>Taking cover behind the bridge pillar

"Oh no, w-w-what is that abomination?"
>>
>>41908791
>Use GroundS and Counter
"Shit Fall back!"
>>
>>41908850
I got healed.
>>
>>41908852
Shit forgot stats and skills.

Equipped: Armor, SHield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 SHield
DI 2
ACT 2
HP 4

Skills:Counter /GroundS
>>
>>41908850
> The Guide Schola has undergone many changes as Runner culture demanded more of their healing arts. The new faces we are seeing are also a result of the passing seasons.
>>
>>41908862
>>41908850
Considering the wand has 3 range I think pulse's range is just based on weapon range. Dunno if that applies for creating a remote connection via channel or cleanse though
>>
I'm hoping I remember sprinting rules correctly.
>>
>Move 1W 1N 1W
>Fire Ball the armored unit north with maximum Power!

HP2/Act2/Move3/Magic5(+Guide Buff)/Armor1
Skills : Ball, Block
>>
>>41908791

Don't think

>Quick Reload Firing Solution
>Fire another shot at the werewolf thinf
>Retreat 4W

HP: 4/4 Mv: 3 ATK: 1 DEF: 1 MAG: 1 ACT: 2

GUN: Range 4, Ammo 1/1, Attack: +1
AMMO: Iron Drop, 4 AP Dmg, 10/10

# Friendly Fire
# Firing Solution
>>
>>41908791
CHARGE!!
>2N, facing W
Equipped: Armor, SHield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 SHield
DI 2
ACT 2
HP 4
SKills: ./Counter/ShieldB
>>
Phase End.
>>
I should have been a knight. I'm to prone to rushing into things.

Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 1 , Key x 2, Bomb x 1
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
Also I'm pretty sure I completely got my number of actions wrong, I could only attack once after sprinting. Apologies for that.


Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 1 , Key x 2, Bomb x 1
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
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>>41906563

Its back! And I am late for the beginning like always.

>Class
[M]age

>Skill
Arrow
Ball

>Spawn West of N1 of [R1] Becka
>Use Fire Arrow Ball at 3 East
>>
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Dungeon Phase
" The Enemy is Kept at Bay, and one obstacle is rectified ! With the opening of one route, another closes ! "

https://www.youtube.com/watch?v=CvUmL8uaE48
>>
>>41909285
Kewan Retreat, I will sheild bash the guy and keep the rest at my front arc
>>
>>41909285

Oh my! Its been so long I mix up Becka and Burkhard.
>>
Oh damnit I knew about phases and I still posted anyway.


Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 1 , Key x 2, Bomb x 1
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41909285
Good shot Coffee, still I'm not sure we have the firepower to take out all of them. Are we running or fighting? Either way I'll keep you powered up unless someone needs healing

>>41909143
You're less on fire than I remember
>>
>>41909285
>GroundS and move 2S

Equipped: Armor, SHield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 SHield
DI 2
ACT 2
HP 4

Skills:Counter /GroundS
>>
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>>41909416

Some days there are better(or worse) than others.
>>
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Here is my plan for the next turn I will move W3 then use fire arrow without "ball" to avoid harming [K2] Kewan unless he moves away from the could-be AE then I will also use ball. Any is going to move in this area or I am free to fire away?
>>
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Action Phase.
" Oh dear it seems one of our knights have been flun skyward ! "
>If you had actions post them after this point.
https://www.youtube.com/watch?v=vlIrMt6vicw
>>
>>41909602
I could get there to deny that one knight a backstab but i could also move east i guess to catch the huge mob
>>
>>41909637
AAAAAAh!!!!!

>Move 3S
>Fireball north again

HP2/Act2/Move3/Magic5(+Guide Buff)/Armor1
Skills : Ball, Block
>>
>>41909649

Move one 1W so I can hit the big guy with a fire arrow ball without hitting you.
>>
>Switch to dagger
>Move 3 E, Face S
>Pick up my knives

Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 1 , Key x 2, Bomb x 1
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41909637
Shit, let us move across the bridge! Kewan can you rejoin us?
>>
>>41909602
>SHield Bash the Knight
>Move 1 S, Facing E
Equipped: Armor, SHield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 SHield
DI 2
ACT 2
HP 4
SKills: ./Counter/ShieldB
tactical withdrawl!
>>
>>41909637


[M]Tyrek
Stats
HP2
Act2
Move3
Magic4

Equipped:Book of Fire, Mask

Skills:
Arrow
Ball

Move:
>W3
>USe Fire Arrow ball N3
>>
>>41909637
That big brute will block the bridge form the rest

[G2] Poka
HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
>Act1: Move E 3
>Act2: Use HEAL on Kewan K if possible.
>>
>>41909732
>>41909637
Change of plans Tyrek will probably do more damage. Changing move to
>Movement 1N, 2E
>Channel Tyrek

[G] Ipollo
HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
Skills:Pulse, Channel
>>
>>41909758
>Act1: Move E 3
>Act2: Use "Pulse" on Kewan K if possible.
>>
>>41909637

"This way if you can!"

>Reload with Firing Solution
>Head 3E down the alleyway

HP: 4/4 Mv: 3 ATK: 1 DEF: 1 MAG: 1 ACT: 2

GUN: Range 4, Ammo 1/1, Attack: +1
AMMO: Iron Drop, 4 AP Dmg, 8/10

# Friendly Fire
# Firing Solution
>>
>>41909637
>Moving 1E facing N
>Ready Counter.

Equipped: Armor, SHield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 SHield
DI 2
ACT 2
HP 1

Skills:Counter /GroundS

The area 1E and 1S from me ist that a abyss or a bridge?
>>
>>41909829

And by 3E I meant 2E, I want to see around that corner without being out of cover
>>
>>41909637
>Suspension
>Hook and Pull
>Deploy
>Move North 2
>attack Knight if it's still alive
>>
>>41909637

No idea what I'm doing!

[H] Two'wan Actual
Equipped: Dangerous chain thing, Overcoat
Bag: Chains x 2, Spikey thing x 1, Bomb x 1
HP: 2
ATK: 2+1
DEF: 1+1
MOV: 4
ACT: 2
HP: 2
MDEF: 1
Skills: Hook and Pull, Bloodlust

>Deploy
>Act 1: Move around knight in front of M1
>Act 2: Use chain thing to choke and/or restrain him.
>>
Are we fighting or are we retreating?
>>
Phase End.
>>
>>41909917
BOTH!
>>
>>41909917
Both. I have a feeling me, Sominus and at least one of the mages should be enough to hold the bridge. Maybe the others can rescue/rally with Kewan and see if we can get a flank going

>>41909895
Two'wan should be H1?
Jacob should be H2?
Also read >>41906594 if you're feeling a little lost in actions
>>
>>41909987
The big brute is too big to cross the bridge together with the thralls we should try to turn its size advantage against it.
>>
I do hope Malebogia doesn't start manifesting, cause then we're on a time limit.

Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 1 , Key x 2, Bomb x 1
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41910045

Don't jinx it!
>>
>>41910002
Problem is his chain might launch another one of us away from the group or worse into the abyss. And who knows how much firepower we'll need to take him down.

>>41910045
We're in a town floor aren't we? I thought those were kept safe from the Malebogia somehow or am I thinking of a different area. IIRC there are safe zones

>>41910060
Don't worry about we're doing well, our treasure hunter analog has survived more than 3 rounds since the start of the floor and no one is dead from friendly fire yet
>>
>>41910082
Safe, sure. Until the crystal fails, runs out of power, is dislodged, stolen, or...well you get the point.
>>
>>41910082
The blood ritual they were performing might be something to counter that protection.

Hmmm. So who is the fastest of us to chase down that blood mage?

...

...

...

Why is everyone looking at me?
>>
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>>41909143
Tyrek I took the liberty of "updating" your picture.
>>
>>41910382

HOLY FUCK THAT'S AWESOME! I LOVE IT!
>>
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" The Mage Line fires back at last ! But the frontline is all but fractured with Jakob at H1 and Actual as H2 deploying "

>Dungeon Phase. What will befall our friends ?
https://www.youtube.com/watch?v=x9XjFHRXWpg
>>
I'll get that open.
Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 3 , Key x 2, Bomb x 1, Weasal Eye
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
Hey, I've never played this and probably won't but I haven't seen this in a while and it's nice to. This is my favorite thing on the board.
>>
.... What the hell did I pick up along with my knives?
>>
>>41910647
So is that a bridge behind me or a hole?
>>
>>41910776

A weasel.

Or a Weaseley.
>>
>>41910647
Nice, hopefully no one gets murdered in the counter. Also would it be possible to boost one of the guides up the balcony/ledge behind our stranded knight?

>>41910776
A weasel EV. For when you need to EV your weasel. Inject it in someone whats the worse that can happen
>>
>>41910647

Did I 7 damage to the big guy or that was something else?
>>
Can I deploy?

[R2] Twitch
Equipped : Dagger, Prisoner Clothes
Bag: Throwning Knives x4, Keyx2, Bombx1
HP: 1/1, Mv: 3, ATK: 2, DEF: 1, MDEF: 1, ACT: 3

Skills: Switch, Throw Weapon
>>
>>41910873
You have to wait for action phase. Also learn from my mistake pick someone to spawn next too so you know where you will be and don't end up with your back from to the enemy.
>>
If I survive I'm definitely getting weapon swap, its too vital for a thief otherwise

Stat Sheet
[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 3 , Key x 2, Bomb x 1, Weasal ?Ev?
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41910838
I'd imagine it was you. I don't see anything else that could have hit it, though that makes you wonder if that.... thing is weak to magic.

>>41910794
Balcony maybe?
>>
>>41910941
I guess i will just stay there and try to fight my way out.
>>
>>41910925
I am blind and misread "Dungeon" for "Action". I shall wait, hoping we're still alive afterwards.
>>
>>41910974
Try to hide in a defensable position, we will get to you. unfortunately I could not heal you without line of sight.
>>
>>41911033
>>41910974
I still think we could boost someone onto the balcony behind him for support, but I'm a little concerned about sending someone up there with very little information
>>
>>41911033
>>41911085
I will just stay there and wait for a chance.
>>
" THE BIG GUY ATTACKED ! TYREK DIES INSTANTLY !! AND JAKOB GETS PIKED BY THE MOB !"
>tyrek is disintegrated
>Jakob is bleeding and dies next phase.
>>
File: FLOOR01TURN09.png (827 KB, 1117x1292)
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>Action Phase
>https://www.youtube.com/watch?v=I8QFHrPSYTA

>here's the picture
>>
>K1 is KO'd and will die next turn.
>>
>>41911277

Don't suppose you get get the door open really quickly?
>>
>Move 2 S
>Switch to Key
>Unlock gate, Open Gate

[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 3 , Key x 2, Bomb x 1, Weasel ?Ey??
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41911277
>Move 1 N
>SHield Bash the Big guy
Equipped: Armor, SHield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 SHield
DI 2
ACT 2
HP 4
SKills: ./Counter/ShieldB

TIME FOR A LAST STAND OF GLORY! FAREWELL BROTHERS!
>>
>>41911277

>Move 2N
>Throw a firewall 3N from position. (Either pillar of fire or whatever happens with a fire block)


HP2/Act2/Move3/Magic5(+Guide Buff)/Armor1
Skills : Ball, Block
>>
>>41911319
....Fuck
>>
>>41911319
Ipollo I'll heal Somnius you help the others.
>>
>>41911277

>Suspend the giant asshole
>Attack Northern mook

"I may die, but you will at least slow you beasts."

Stats
[H] Jacob
Equipped: Chain blades, Overcoat
Bag: Chains x 2, Spikey thing x 1, Bomb x 1
HP: BLEEDING OUT
ATK: 2+1
DEF: 1+1
MOV: 4
ACT: 2
HP: 2
MDEF: 1
Skills: Hook and Pull, Suspension
>>
>>41911277
SHIIIIIIIIIIIT. Okay Poka, save [K1] I'll go after Jacob
>Movement 2W
>Pulse [H1] Jacob


[G] Ipollo
HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
Skills:Pulse, Channel
>>
>>41911277
Move 1S to jump down to the lower level and turn to face the opening i dropped from.
>Counter to counter a jump attack.

Equipped: Armor, SHield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 SHield
DI 2
ACT 2
HP 1

Skills:Counter /GroundS
>>
>>41911222

Oh poor Tyrek you always fought to close to the fort line.

New character!
[M3]Garlan
Stats
HP2
Act2
Move3
Magic4

Equipped:Book of Fire, Mask

Skills:
Arrow
Ball

Spawn
S1 of [G1] Ipollo

>Move W1
>Fire Ball 3N
>>
>>41911277
[G2] Poka
HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1

>Act1: Cast Pulse on [K1]
>Act2: Cast Pulse on [K1]
>>
>>41911277

>Act 1: Hit Skelly South of H1
>Act 2: Move SSEE

[H] Two'wan Actual
Equipped: Dangerous chain thing, Overcoat
Bag: Chains x 2, Spikey thing x 1, Bomb x 1
HP: 2
ATK: 2+1
DEF: 1+1
MOV: 4
ACT: 2
HP: 2
MDEF: 1
Skills: Hook and Pull, Bloodlust
>>
>>41911277

Deploy W of [H1] - Jacob
Switch to BOMB
Walk E, 2 tiles, end up 3 E from [H1], 1SE from [G1]
Throw Weapon - Bomb - 4 tiles N at [Giant Shark Monster]

[R2] Twitch
Equipped : Dagger, Prisoner Clothes
Bag: Throwning Knives x4, Keyx2, Bombx1
HP: 1/1, Mv: 3, ATK: 2, DEF: 1, MDEF: 1, ACT: 3

Skills: Switch, Throw Weapon
>>
>>41911277

>Move 2E into the room
>Shoot the guy behind K2

HP: 4/4 Mv: 3 ATK: 1 DEF: 1 MAG: 1 ACT: 2

GUN: Range 4, Ammo 0/1, Attack: +1
AMMO: Iron Drop, 4 AP Dmg, 7/10

# Friendly Fire
# Firing Solution
>>
Phase End.
>>
>>41911334
disposable items can be used in a single action without switching to it. Weapon switches follow this rule only :v
>>
>>41911619
Thanks for the clarification. If possible I'd like to overwatch instead.
>>
>>41911431
respawns only get 1 skill.
>>
>>41912038


[M]Garlan
Stats
HP2
Act2
Move3
Magic4

Equipped:Book of Fire, Mask

Skills:
Ball

Move:
>W3
>USe Fire ball N3
>>
>>41912010

Excuse me, use this one
>>41912049
>>
>>41911453
"Confounded cardinal directions! Can't navigate with all the blood!"

>that's 2 E from [h2]
>>
>>41911453
Never ever spawn and do actions in relation to characters that have likely moved from their positions ever again.

>action misprocessed.
>>
>>41912318
I am sorry and will never, ever do so again.
>>
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" We'll be lucky if we manage to survive with half of us intact! But I believe we must simply needs push on, time is on our side after all...oh that gives me an idea... "

https://www.youtube.com/watch?v=okWr-tzwOEg

>Dungeon Phase. Get your bearings. Write to your loved ones, check your email
>>
>>41912529
"Holy stairwell! I'm alive. Would not have called that. We can do this!"

>pat M1 on the back; go you!
>idle with the ignomity of terribly posted commands
>>
>>41912529
Oh shit, the door is open! Kewan,if you are still alive by next turn.come 3 squares of me and I'll double heal you.
>>
>>41912624

Son we just crossed the street, let's throw a party when we get out of here
>>
>>41912529

>Contemplate if I bloodlusted some health from that skelly
>Contemplate how it's supposed to feel when it happens
>Contemplate how to murder the big guy

OSCAR MIKE!
>>
>>41912529

Lets retreat to the bridge and try to kill the big guy with concentrated fire.
>>
>>41912673
No need Jacob is(somehow) binding the giant asshole, if I channel stars to both mages we might be able to take it out now
>>
.... I'm going to go after that blood mage next turn
>>
Give me a number and my weapon!
Skills/Loads
>Packed Round
>Spread Shot
>>
>>41912649
"Yessir Buckhard sir! Errr, sir's? How come there's a bloody foot trail leading off into the southern dark? Watch out!"
>>
>>41912698
Not for much longer I imagine if these mooks have anything to say about it.
>>
File: FLOOR01TURN11.png (679 KB, 1232x1189)
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Our Knight and Hunter meet their ends beyond the river of death. With what oppurtunities afforded us, we must not waste !

>Action Phase
https://www.youtube.com/watch?v=i_S9FhpCvQo
>>
>>41912971

>Act 1: Move NN
>Act 2: Use up chain to bind Big Guy

[H] Two'wan Actual
Equipped: Dangerous chain thing, Overcoat
Bag: Chains x 2, Spikey thing x 1, Bomb x 1
HP: 2
ATK: 2+1
DEF: 1+1
MOV: 4
ACT: 2
HP: 2
MDEF: 1
Skills: Hook and Pull, Bloodlust
>>
>>41912971
Well its late here so i will go to bed with this.
I hope you guys make it.
>>
>>41912971

Move:
>Use Fire ball N3 twice!

DIE DIE!
>>
>>41912971
Ohh boy, looks like this could be the end of us, but I have faith in the team
>Channel [M3] Garlan
>Movement S3

[G] Ipollo
HP: 1/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
Skills:Pulse, Channel
>>
Oh.... fuck.

>Switch to bomb
>Move 2 East, 1 S
>Light and throw bomb on top of the far eastern slime

[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 3 , Key x 2, Bomb x 1, Weasel ?Ey??
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41912971
>spawn pub door
"HOLY JESUS"
Act 1: Packed round
Act2: Spread shot NE into big guy, maybe though small guy
>Depends on how you roll me spawning IN FIRE
>>
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>>41912971
"Kewan NO! Stars help us! Ipollo I am coming!""

[G2] Poka
HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
>Act1:Move 2W 1S
>Act2: Cast Pulse on [G1] Ipollo
>>
>>41912971
"Jacob! Nooo!"

>throw KNIFE at skelly N of fire
>move EEENEE
[R2] Twitch
Equipped : Dagger, Prisoner Clothes
Bag: Throwning Knives x4, Keyx2, Bombx1
HP: 1/1, Mv: 3, ATK: 2, DEF: 1, MDEF: 1, ACT: 3

Skills: Switch, Throw Weapon
>>
>>41912971

"Yeah I think we had a saying for this, 'blow that for a load of soldiers'. We're finding another way around!"

>Move 1W, Shut the Door after any ordenance is hurled in, Move 2S
>Reload with Firing Solution.

HP: 4/4 Mv: 3 ATK: 1 DEF: 1 MAG: 1 ACT: 2

GUN: Range 4, Ammo 0/1, Attack: +1
AMMO: Iron Drop, 4 AP Dmg, 7/10

# Friendly Fire
# Firing Solution
>>
>>41912971

>Fireball unit north of me
>More 1W 2S

HP1/2 /Act2/Move3/Magic5(+Guide Buff)/Armor1
Skills : Ball, Block

Everyone fall back I need to set up the firewall before the beast gets to us!!
>>
>>41913121
Burk, I think you just shut me in here with them
>>
>>41913144

Ah, ignore the door shutting then.
>>
>>41912971
>Deploy from Pub Door
>Move South 1 East 2
>Slice Up the Big guy

"Anyone seen my Brothe-Blood hell."
Stats
[H] Jacob
Equipped: Chain blades, Overcoat
Bag: Chains x 2, Spikey thing x 1, Bomb x 1
HP:2
ATK: 2+1
DEF: 1+1
MOV: 4
ACT: 2
HP: 2
MDEF: 1
Skills: Suspension
>>
Phase End
>>
>>41913130
"Look at the range of that swing! A wall won't help unless it's solid. Ruuun!"
>>
On the west side of the bridge is a giant monster thats personally taken down 2 of our own and indirectly killed another. On the East side of the bridge in the pub(?) are slimes, thralls, turrets and a knight. To the south east is where a blood mage escaped and is doing unknown shady things. I think at this point we've run out of options except to hold the line and hopefully not lose that much more.
>>
>>41913343
I JUST WANTED TO DRINK AT THE PUB! WHY IS THIS HAPPENING?
>>
>>41913039
Goodnight, I think we're in the same timezone :,>
>>
>>41913418
"Because we forgot the first rule of running. Don't stop."
>>
>>41913530
That and we somehow failed to recognize that this place was already overrun by monsters, dunno how we missed all the other residents completely vanishing but hey at least we can die in a cool way
>>
>>41913589
"Yes, because seeing my brother splattered against a wall is cool."
>>
>>41913530
>>41913589
Heyhey- There are stable floors! They had to have come from another level!

Let's hope it's not the one we're going towards
If it is, my boomstick'll' lead
>>
Yes, we could have easily fought through the building given everyone had headed this way.... instead over half of us stayed to fight.

[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 3 , Key x 1, Bomb x 0, Weasel ?Ey??
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41913975
Actually, who are these people? I see slimes and knights, but I don't recognize the masked lot. Or that bloodmage.

If it's too late to fight, we can probably still run south following the blood trail, it can't possibly get any worse!
>>
File: FLOOR01TURN12.png (789 KB, 1250x1103)
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Dungeon Phase.
" Jolly Cooperation indeed... "
>>
Yay. The big guy is dead.... but I'm about to get poked to death. K1 I could use some help if you are feeling up to it.

[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 3 , Key x 1, Bomb x 0, Weasel ?Ey??
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41914117
"Nice Explosions! I'd give it an A."
>>
" Counting the number of dead, and the amount of opposing combatants, I can only arrive at one conclusion. This town is most definitely aligned against us and has colluded in murder in doing so. The timing is suspect, most towns re-attune their Terminus Crystals every year using gold but it would seem that these people have found another method in doing so, and has elected a day like today to harvest occupying runners in the area... "

We have two choices I feel, we can escape to the stairs which they likely control, or force their hand in ending this bloody practice... "
>>
So it isn't just one blood mage it is a town of blood mages.

Greaaaaat.
>>
>>41914117
"Great spiraling stone steps! Good thing I got way out of the way! Nice job! I've got some blood splatter on my... everything. Careful, they're still a few crossbow goons up north!

Hang on Becka, coming your way!"

>>41914232
"I'm not keen on blood sacrifice. I vote we stop it."
>>
>>41914232

Let me just hit that gas-mask dude in the face...

Er, I mean, TANGO IN THE OPEN!

[H] Two'wan Actual
Equipped: Dangerous chain thing, Overcoat
Bag: Chains x 1, Spikey thing x 1, Bomb x 1
HP: 2
ATK: 2+1
DEF: 1+1
MOV: 4
ACT: 2
HP: 2
MDEF: 1
Skills: Hook and Pull, Bloodlust
>>
>>41914232
Oh we'll give them all the blood they need. THEIRS
>>
>>41914232
"I say we end this foul act!"

(I might not be able to saty for too long as it is getting late, but I'll stay for as long as I can)
>>
>>41914232
I don't suppose anyone is satisfied for just trying to escape? No? Alright we might as well kill the blood mages
>>
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Twin Reaper statues have been slaked of their bloodthirst and the harvest this moon has been kind. Kind indeed- Whatever choice we are electing to make, we best be prepared !

> No phase yet....
>>
My bomb has punched a hole so we can go through this building and get to the east blood well.

Also? I recommend fire. Lots of fire.
>>
Hmmm.

That chain seems like a hunter weapon.
>>
>>41914710
"Oh. Uhm. Yikes.

This could just mean their ritual was succesful and the town is protected by re-attuned Terminus Crystals? R-right? We don't have to fight actual stone depictions of the reaper of souls? Riiight?"

>sigh

"It's gonna end with fighting stone reapers, isn't it?"

One of the hunters should grab that chain. It looks neat!
>>
>>41914862

Chains seen to challenge fire pretty well to we should keep combining attacks.
>>
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Last turn of the Day, folks. Turn em in and turn in yourselves ! Board positions and item pickups will be saved, be sure to keep your callsigns for the next game .... Monday ish ? yeah.

Action Phase: https://www.youtube.com/watch?v=B0VsCaUk30Y
>>
>>41915141

>Act 1: Move NNNN
>Act 2: Hit that bloodmage in the face

Cover me!

[H] Two'wan Actual
Equipped: Dangerous chain thing, Overcoat
Bag: Chains x 1, Spikey thing x 1, Bomb x 1
HP: 2
ATK: 2+1
DEF: 1+1
MOV: 4
ACT: 2
HP: 2
MDEF: 1
Skills: Hook and Pull, Bloodlust
>>
I say we put an end to the ghoulish perversions in this town.
>>
>>41915141
[G2] Poka
HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
>Act1:Move 2W 1S ( I will end up standing on Garlan if he doesn't move I will just end the move at 2W.)
>Act2:Cast Pulse on Ipollo so that he can move to safety.

"Guys, people move in front of me I don't want toe get shot."
>>
>>41915221
Did you mean west ?
>>
Looking to join in. I think this is right?

>spawn above and the the right of the mage that just got shot
>move 2 north
>kill the crossbow man

[K] Jenny
Equipped: Armor, Shield, Sword
Bag: None
ATK 2
DEF 1+ 2 armor +2 Shield
MOV 2
ACT 2
HP 4

Skills: Counter, Spin Slash
>>
>>41915141
[M]Garlan
Stats
HP2
Act2
Move3
Magic4

Equipped:Book of Fire, Mask

Skills:
Ball


Move:
>3N
>Use Fire Ball 3N
>>
>>41915297
oops

I'm... Still alive.

>Sprint 5W, Dive into the water then swim 3N. Make sure to keep below the ledge so they can't see me.

[R] Becka
Equipped : Dagger, Prisoner Clothes
Bag : Throwing Knives x 3 , Key x 1, Bomb x 0, Weasel ?Ey??
HP: 1/1 Mv: 3 ATK: 2 DEF: 2 MDEF:1 ACT: 3

Skills : Steal, Throw Weapon
>>
>>41915305
Unfortunately its the last turn of the day, but we'll be picking this up tomorrow, so I will process you in then.
>>
>>41915141
"Hey! You shot Ipollo! Don't do that!"

>Move N, E,
>Throw KNIFE crossbow unit who shot Ipollo[G1]
>Throw KNIFE at unit in patch of darkness E, E, E, N (which should be visible through the railing + down a level)

[R2] Twitch
Equipped : Dagger, Prisoner Clothes
Bag: Throwning Knives x3 (-2) Keyx2, Bombx1
HP: 1/1, Mv: 3, ATK: 2, DEF: 1, MDEF: 1, ACT: 3

Skills: Switch, Throw Weapon
>>
Phase End
>>
You know I just realized I have no idea if I can swim.
>>
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Oh... the sun rose... this turn will process in 5-6 hours. Good... Morning !
>>
>>41915490
Also that outflow looks like it has a pretty big stream going in the other direction into a waterfall.

Can I change my last action to moving S, E and trying to grab Becka if required? Let's try to only get killed by enemy action, not the environment.
>>
>>41915530
Good morning Scholar, thanks for running as always. Sweet dreams.
>>
>>41915533
I suppose any sort of alteration can happen between now and when I'm passed out :v
>>
>>41915141
Act1: Move NE
Act2: Nade guy 2 tiles north

"Buck's got nothing but boom"
>>
Did anyone just notice that big oncoming wave of fog ?
>>
>>41915533
I don't .... think that is a waterfall, but I know these maps have confused me before.

>>41915683
These guys just summoned a personification of death. Fog is to be expected.
>>
Am I dead?
>>
>>41915530
Thank you for the Session take care!
>>
>>41915530
Hmm looks like I missed the last turn, well thats alright take care Scholar. Its good to have you back
>Channel Remote Connection on Garlan
>Movement 1S
"Come on theres like 5 other people here, can't you shoot them instead?"



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