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Don't forget to at least skim through the last thread >>75965712.
Oldfags, what did you prefer about the old editions? Before cards, event rules, rules for mixed fleets and alliances, and few factions.

Reminder of the factions from most to least played according to the forums :
>Andromedans
>Absolute States
>Tyar
>Ppuk
>Voidborn
>NecroSeer
>Thukker
>Concordant Moons (including Sentients)
>Swarm
>Mycenoid
>Mesekai
>Avar Monarchy
>Emerald Nova
>Ashen Fleets
>Comunity of the Zeckir
>Kyrax
>Mresh
>Verdant
>>
>>75981360
Don't forget that because of the retarded "humor" of the tyarfag who made the list the poll is incomplete, even missing Planetborn for example.
>>
R8 don't h8. Big guns never tire do they lads?
2500pts Battleline 7e Planetborn.
LEADER
Admiral Victor Konolov on a "Deus" class Battleship with "Deusslayer" Ultraheavy Dorsal Cannon. x4 Heavy Gauss Cannons with 2x "Annamarie" Quad Missle Pods and "Attila" Point Defense Cannons700pts
BATTLELINE
5x"Saturn" class Battlecruisers with x2 Superheavy Dorsal Railguns,x2 Quad Missile Pods and "Attila" Point Defense Cannons. 1000pts

x2 "Uranus" class heavy cruisers with x4 Heavy Gauss Turrets,"Attila" Point Defense Cannons,Reinforced Armor Plating, Increased Hull Bracing 350pts
SUPPORT
x10 "Johnson" class Support Frigates
x1 Medium Dorsal Gauss Cannon,"Attila" Point Defense Cannons, Replicators with Advanced Repair Drone Bays 500pts


The Support Frigates keep the heavier ships in the fight and repair all ships not destroyed in the initial enemy alpha strike. And against Electronic Countermeasures Point Defense Cannons are a lot more viable than missile defense systems
>>
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>>75981360
Don't you have anything better to do with your time?
>>
>>75981360
>tfw still more players than the Zeckir
>>
Reposting from last thread.
>>75980008
>Absolute States
Starfleet straight outta Star Trek except secretly grimdark.
>Tyar
Imperium of Mankind.
>Voidborn
They live in space and would rather die than set foot upon a planet.
>Ppuk
Grimdark cyborgs.
>Concordant Moons
They fucking love robots.
>Swarm
Bugs, bugs everywhere.
>Mycenoids
The Fat Ugly Bastard equivalent of mushrooms.
>Planetborn
Starship Troopers.
>Andromedans
Assholes made out of asshole energy with an asshole lore that explores them being assholes to not-assholes and slightly-less assholes.
>Necroseers
Zombies IN SPACE
>Thukker
Violent and Angry Pigs.
>Sentients
Self-aware robots.
>Avar Monarchy
Weeb birds.
>Emerald Nova
Space Police with a strong sense of MUH JUSTICE
>Mesekai
The Fat Ugly Bastard equivalent of frogs.
>Ashen Fleets
Demons IN SPACE
>Zeckir
Dune: The Faction.
>Kyrax
Beeeeeeeeeeees.
>Mresh
wuzzy kitties.
>Verdant
Regrettably, I forgot what their basic deal is.
>>
>>75981426
The absolute state of Verdants.
>>
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How do you even beat Voidborn in Admiralty?
>they completely ignore planets which is half of the game for most factions
>their FTL method completely ignores the Warp Routes that every other faction uses
>they don't even interact with trade so you can use export bans to stall them

Damn with 7th Ed coming out the Voidborn have been made insanely difficult to play against.
>>
>inb4 "why do fish-reptiles have mammary glands" fags show up

They're not mammary glands, they're electro-impulse sensitive organs that helped them find food back when they all used to live underwater. The writers explained this a long time ago, so shut the fuck up with your pedantry.
>>
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>>75982082
You may not like it, but this is what peak fish woman actually looks like.
>>
>>75981669
Play them in anything other than Admiralty and suddenly they're reliant on a handful of special rules to stay on top. Necroseers, Trion Assembly, Mycenoids, and Andromedians all have a counter to at least one Voidborn special rule, and even the loss of a single one can gimp their fleets. Deck-heavy strategies also tend to work well against them as long as the VB player isn't running pure counter-deck.

>But I'm playing Admiralty!
If you can't beat the game, beat the player.

>>75982082
>>75982125
Let's be real, it's just an excuse to have tits on your fishgirls and that's okay. And fish dickgirls. And don't give me that "alien sexual dimorphism" bullshit like we all don't know the artist who designed them didn't have an extensive side career in futa porn.
>>
>>75981360
>Verdantcucks on suicide watch
Like fucking pottery. No amount of wank in the lore will save your shitty faction
>>
>>75982254
>Using Card Play
A little hard If you're using any other Fleet but Tyar. They have the most Commander options out of any faction in the new edition and with those Commander options they have the best deck control as well. That and Blindships are massively undercosted for the ewar they bring to the table.
>>
>>75981360
Longterm Ppuk here. I miss the old 3e Campaign rules for the conflict with the Concordant Moons. I think it really gave some character to the army showing the deep moral choices Ppuk commanders must make between running screamware and learning to make friends with AI.

Sure the Concordant sent numerous ambassadors to the Ppuk to get them to stop attacking and sure not ALL of their citizens used AI tech but that doesn't mean they didn't deserve it.
>>
>>75982506
Yeah, but decks are such a divisive meta many players don't bother showing up with anything other than the 20 card minimum. That and Voidborne have pretty weak cards.
>>
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>>75982460
I mean their mechanics were never good but I admit I kinda liked the space trees aesthetic
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>>75982637
They had cool ship aesthetics, but the actual faction art was pretty much a bait and switch. You get the cool tree guys on the packaging, but every single bit of fluff art is just 70s van art druid with Guile hair and a skin condition and that that college "neopagan" chick who hangs out at the student union and pesters you to vote Green Party with a flower crown.
>>
>>75982637
The problem isn't their lore, the problem is that they're almost unplayable and literally illegal at tournaments because they have no minis and are supposed to be printed or cut from the Tableforge Magazine #93 in which they were first published. Also imagine ranking at the bottom of the euro campaign you were literally created for. I bet that's why they don't even do those rankings anymore kek.
>>
>Tom Rheinolds fired
>Jim Burkins hired

What the fuck were they thinking? Tom Rheinolds graduated with a degree in Contemporary Literature and wrote for Marvel and DC in the 80's and 90's before working on his critically acclaimed show "The Gartersnake Boys".

Jim Burkins is a literally-who zoomer who got his start by writing fanfic commissions at the San Diego Comic Con and sucking Guy Graff's dick.

I just don't get these guys sometimes.
>>
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>>75981360
Post more Smol Verdant milkers anons.

While they may not have decent rules they do have the decent waifus.

Though I don't know how I feel about Verdant females being just green skinned human looking females but since this was Table Forge's earlier days I'll give them a pass.
>>
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>>75982710
>>75982637
>Liking Verdant aesthetics
>When NecroSeer is out here looking cool as fuck
Don't be so open with your shit taste. Yeah yeah I know
>Non canon concept art
>From a side novel
>That broke established lore and is thematically inconsistent with the game
>From 2e no less
But the concept itself is what's cool. Plus 2e wasn't THAT bad when it came to faction depictions at least
>>
>>75982820
Yeah, in line with current more techno realist lore, I like to imagine them as weirder plant-beings, but I guess if you want to play something a bit retro it works.
>>
>>75982797
>Jim Burkins is a literally-who zoomer who got his start by writing fanfic commissions at the San Diego Comic Con and sucking Guy Graff's dick
His "Unpowered" run on Dark Horse was pretty alright. Arguably standard cape shit but still decent enough
>>
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>>75981360
Adulthood is realizing that boarding actions are the true meta.
>>
>>75982891
Based
>>
>>75982891
>The Chad Rammer versus the Virgin Combined Arms
>>
>>75982797
Tom Rheinolds was an associate editor at Marvel whose only credits are 3 Spider-Man fill-ins, an 8 issue stint on Iron Man, and a War Machine mini that never saw print. His DC output was a couple of LoSH backups and a Bloodlines tie-in. The Gartersnake Boys was a one-season wonder more known for it's gay shipping fanbase than anything else these days since it's basically Degrassi at an all boy's school. Inauspicious start aside, Burkins has an actual business degree, ran two highly successful sci-fi webcomics, and has a decade experience in the RPG industry.
>>
>>75982891
Zeckir nerds need to get the fuck over themselves, holy shit.
>Invests slightly more into energy shielding and fucks up your strat
What fucking now?
>>
>>75981404
Not a bad list, but against a fleet with even semi-decent boarding abilities you are gonna be fucked six ways from Sunday if they get inside your railgun/dorsal cannon range.
>>
How the fuck do I make a decent Mycenoid fleet in the current edition? All your guns have incredibly short range minus the hyperwave torpedo (good luck fitting more than 3-4 of those into a 2500 pt list), your speed is nothing to write home about, and your additional armor saves can't stand up to railgun spam.
>>
>>75981360
>Ashen literally got 3 releases, one of them literal a Halloween even BS
>Still more players than Zeckir Comune
>The pain.jpg

In more positive ideas, Andromeda may be on the top of players and may have the bullshitest rules, but by good it will be glorious to see them cry plasma tears when they get nerfed.

I still cant fucking process the story about the Coffee guy hacker. He gets a job, a shitty one though, at Tableforge AND IT GOES AND LEAKS INFO.
Yeah Ijits are gonna get more pricy, but I dont fucking care. By god the Andromeda nerf, deal with the motherships is gonna be "shoot the ducko" cant wait for T3 2023.


>>75982834
A yes Necroseers, aka Edgy the Faction. I like them but bc I have the hearth of a 14 yo edgelord. At this point they gonna have a "Fuck you I wont do what you tell me" Rule.
Embrace Mind
>>
>>75982891
I'm sorry, I'm running Neutrino Flak cannons, Enhanced Hull Plating, and Fast Attack drones with sensor-linked microcannons and barrage missiles.

>ha ha, destroyed boarding pods go
>(there is no sound in space)
>>
>>75982945
>t. Burkins

I bet you think it's real funny that in "Slavers of Tyar", General Barbos died to slipping and hitting his head on a rock.

Really SUBVERTED MUH EXPECTATIONS! Wooooahhooooah! The badass hardcore general DIES OF A MUNDANE ACCIDENT?!!? Muh...muh...MUH EXPECTATIONS HAVE BEEN SUBVERTEEEEEEEED! I'm SUBVEEEEEEEEERTIIIIIING!

Fuck Burkins, he's a hack
>>
>>75983002
I think you just have to bite the bullet and play risky moves Anon. Mycenoid hive-ships especially, players don't expect you to risk them, but they're very efficient short range. Especially considering how many brutetroopers you can put on assault ships in them, if you can bring the hive ships close enough to succeed in boarding you've really fucked the opponent's battleships and higher. Sure, you need to protect your hive-ships from boarding as well, but that's where your weapons being close range isn't such a problem, as long as you buy a lot of Cystidiors to use as sacrificial shield. That's where the additional armor save is useful, the more ships you have the more saves you throw, so your ships can "intercept" shots easily. It looks like a mess on the table but that's how Mycenoidfags often do it.
Now you're right that you're slow and there isn't much to be done against it. If you face opponents with psi powers or very fast they can respectively go past your shield of cannon-fodder or evade your attempts at getting closer easily. I've only seen them played during the Reigon prism wars and the event rules made it easy to intercept ennemy movements by simply hanging around objectives or waiting for them to be blocked by space winds/debris.
Any Mycenoid player here? How do you guys slow down your opponent or resist psi?
>>
>>75983115
*I've only seen them played
I mean Mycenoids, I'm mostly a garage player
>>
>>75982834
Ooooo, look at me, I'm a skellyton with robot bits. Spooooooky.

>>75983024
I wouldn't read too heavily into it, the information seems woefully incomplete and Todd Lester is still around to protect the Andromedians. We already know there are new Andro escorts in the pipelines so it might be a rebalancing to introduce new strats and push new models. Plus Shield Disruption Field sniping has dominated their meta for so long that not only has everyone worked out some kind of counter to it, even the Andro players are sick of it.
>>
>>75983029
The virgin - Will die - Spam anti Corvetes tactics

VS

THE Chad Soviet "Bring more ships than the opponent can kill" Tactic
>>
>>75983134
>Ooooo, look at me, I'm a skellyton with robot bits. Spooooooky
Better than Verdant's "Plants. But fuuuuture" that's for damn sure
>>
>>75983045
Anon if you read the novel carefully it's foreshadowed because he's shown as arrogant and thinking himself above mundane matters. I agree it's a shift of tone because Burkins didn't like him and wanted to show him in a negative light but it doesn't actually come out of nowhere.
>>
>>75983163
Anon you don't need to defend yourself, there is *no way* the Verdant "player" actually plays his faction. It's like arguing that Concordants are better than the Symetric Coordinate, one is actually a faction and the other is just lore.
>>
>>75983045
>.t Rheinolds

Yes, yes, you once were one of the showrunners on a cheap teen drama that teased a gay kiss back in 1994. I only bring that up because otherwise I'd have to talk about your contributions to 4e Thukkers or your Bwy'win, Prince of Avar trilogy, and we all know no one wants to talk about either.
>>
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>>75983024
>In more positive ideas, Andromeda may be on the top of players and may have the bullshitest rules, but by good it will be glorious to see them cry plasma tears when they get nerfed.
Never happening, cry more Zeckirfag, you literally are an OFP now.
>>
>>75983002
My first step would be shelve your Destroyer Nodes, the hyperwave torp ability to ignore everything but dodge saves is neat, but they're just too expensive and 1 shot/turn won't do it. They're only really useful if your opponent has a Superweapon type ship.
My strat is to take the "refined spore-crafter" trait on my admiral for rerolls on the infection table and use your escort ships as meatshields to get boarding focused hive ships close in. Infection rerolls will often get you the one where the infected ship fires on a random friendly vessel or the one that halves their stats, the rest are trash.
>>
>>75983134
I want to be positive about it. I need to be positive.

It seems that I will have new tactics and Lester still is and Andromingu's Cuck. But I think he fucked up with the use of Andromeda's Mothership Shields as resources.
Yeah Andromeda can double its already high shield life points. But now to use any ability they will have to usebig chunks of its shield health-bars. So any penetration or ewar can fuck its Shield, and leave the paper-thin core ship to r*pe as you want.
>>
>>75983145
A quick bit of math and the Ppunk player will need 3 pods to get above 50% chance for successful board while the Zekir will need 4 (and they'll be less likely to succeed their checks once boarded). That's using a Trion Assembly Venatoria destroyer, alone, and assuming no shields, no ewar, and the remaining weapon and support slot not having anything that could affect pods. Boarding is a fine component of combined arms, it can even be your centerpiece tactic, but if it's your entire strat you're going to have a bad day against anyone with a decent amount of AA. Plus you're going to be useless against anyone running a fighter/bomber strat.
>>
How do you guys imagine the Tyaren dreadnought being "built" during the battle works? I get it's a nice mecanic, imagine if you could just spend battle points on this monster. But it's supposed to be a sprawling complex of nuclear facilities interacting to produce a death ray. How do industrial class ships manage to assemble it that quickly? I remember there was an explanation somewhere but I can't find it.
>>
>>75983538
Its matters little how many Zeckir need, we count Corvetes in dozens with multiple ways to even resurrect dead ones (Ffanir ftw).
Yeah boarding is hard, but Dead is meaningless aka "Pyshic Scream" your shit to kill the tripulation, then send the Corvete on kamikaze tour.
>>
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>Reading "The Far Side of the Sector".
>The story's pretty good, shows some more of Concordat Moons' society beyond "they, uh, live in pods and, uh, like to medidate".
>We see that everyone can program at least a little bit since their age 11 (then again, weird planetary mechanics, a day on Abresh-9 lasts 30 standard hours and a year is 671 standard days, and that's the standard they use within) and that they have competitions on who can program the fastest or the most efficiently, for instance; or that they tend to treat cooks like the Indian dalits.
>Frizzin, our Absolute States spy protagonist, is meandering throught an alley.
>"Towards the end of it, he heard a sickening crunch. He turend right around, but the only thing he saw was a pool of orange blood left where he had seen the tramp sleeping, and a rhomboidal mechanical drone flying away with a mangled something that dripped some orange liquid."
>Later in the novel, Frizzin notes that everyone is addicted to an orange drink whose exact ingredients are unknown.
>MFW Concordat Moons are both cannibals AND vampires in one.
That's fucked up as hell.
>>
>>75983768
I'm sorry, I don't speak unintelligible Zeck babbling.
>>
>>75983740
They did explain that their planets were rich in sgalambrium, a mineral that's incredibly dense and capable to be put into a replicator for massive, massive projects since, to give you an idea, a block the size of a football is explicitly states to be good for five artillery slugs, who are usually pretty large on their own. So with overclocked replicators (hey, remember how they had to steal them from the Planetborn because they went full Nazi Germany on their scientific program?), they probably could do it... the problem is that they did not explain the logistics of haul that much shit in space, since, again, superdense material.
>>
>>75981360
Am I the only one who's noticed that all of Gravidans art in the rulebooks prominently features lady captains? I know he's been around since 2nd edition, but it's kinda fetishy at this point. There's gotta be other artists out there
>>
>>75983800
Are you surprised? Even if they are AIs the Sentients are, huh, sentient beings and they just enslaved them. Everytime they code an objective or a rule into a Sentient it's like someone encoded something into your mind. Imagine if you suddenly realized all your desires had been erased and you only wished to optimize your new door-opening mecanical "body" or accurately direct a fleet of space drones. The lore does say they kept backups of the original Sentient minds and sometimes interact with them but I haven't read the books that go into details. Still, I think that's even more horrific, but I guess nobody cares (including the moons) because nobody cares about AIs and robots since Ali Hazarade.
>>
>>75983851
Ok that makes sense. Yeah, I guess the explanation is incomplete but it's not completely arbitrary either.
>>
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hey so what the FUCK was the point of that scene in chapter 12 of the latest book? I understand theyre trying to make the tyar "muh morally gray" but jesus christ that just goes straight into black
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>haven't touched the game since 2e
>some guys at my local store are just getting into the game, ask if I wanna join
>pick up a copy of the 6th edition rules
>no ascendancy
>no pirates
>mesekai suck ass
>no chain of command rules
>no parley
>lasers do damage same turn
>don't have to range find for mass-drivers anymore
>no more unpredictable captains
You people actually play this garbage?
>>
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Nechroseers. Because edgyness can be a virtue sometimes!

LEADER

Cerimonialist on "Pyramid"-class Dreadnought with Twin Disgregating Rays, Terror Drone replicators, Soulstone generators, and Eldritch Armor=1000 pts.

ESCORTS
x4 "Cenotaph"-class Cruisers with Vampire Ray, Strange Matter Repulsors, Mysterious Battery, Living Metal=500 pts.

MAINLINE
x2 "Mausoleum"-class Battleships with Asteroid Catapult, Automated Flak Batteries and Enigmetic Battery=800 pts.
x1 "Reliquiary"-class Heavy Cruiser with Metal-warping Ray, Resonance Torpedoes and Enigmetic Battery= 200 pts

I think this ia pretty good all-rounder. Vampire Rays kill the crew, Disgregating Ray force "It's Leaking!" rolls everytime they hit and not just when penetrating the hull, and the enigmatic batteries protect from most energy weapons, the 75% of the times they actually work (while the Elderitch Battery is basically 99% functional, so yay)
>>
>>75984020
>2e player wants to criticise anything
Go and stay go. I'll never forgive that edition for introducing Shield Lines. Or ascendancy, fuck ascendancy.
>>
>>75984020
Mesekai are memes and always eill be sadly anon
>>
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Kyrax main here, anyone who doesn't main us or at least Mesekai GTFO
BEES GO FOR THE KNEES BITCHES

It might just deja vu but didn't /tg/ do one of these threads that ended up being turned into an actual campaign setting that was commercially released about ten years ago?
>>
>>75983889
You kind of have it backwards. Tyar were always supposed to be evil. Lukas Pfeiffer was from East Germany and they were originally the Statsi mixed with every single authoritarian trope in existence (and a little dark humor). They got picked up as the original edgelord faction before Necroseers, and after Pfeiffer left most of their fluff was handled by Jeff Yarden who was quite the fanboy. Under Yarden suddenly everything bad they did was "for the greater good" or had a "justifiable" reason. With Yarden retiring last year it seems like they're moving back towards Tyar's original characterization.
>>
>>75984089
STAY BACK IN 2E WHERE YOU BELONG YOU FUCKING BUG AGHHHHH ANDROMEDIAN WAIFU SAVE MEEEEE
>>
>>75984020
I could go point for point to explain why the removal of option & rules is better.

But fuck y'all

Basically not even meta fags wanted to be checking and rechecking for a week each rules module to get a Ultra-Combo-Turn 2-Win List.

Also fuck parley, it only was good to stop the fun and was deck rng bullshit.
>>
>>75984139
>Basically not even meta fags wanted to be checking and rechecking for a week each rules module to get a Ultra-Combo-Turn 2-Win List.
But anon, that's what made 2e great, can't have meta players if the rules change too often to create a meta. Also I don't care parley slowed down the game, it was fluffy and fun.
>>
>>75984020
You can still implement those rules they're just not in the corebook. Now I agree there's just no equivalent to ascendancy and parley, but depending on the scenario you it's still sometimes even mandatory to account for chain of command or captain's psychology. But do you really want to micromanage that outside of skirmish games?
Also have you looked at all the factions, weaponry and strategies available? 2E was pretty poor compared to that. Also there's just a ton more fluff eventhough some bad choices were made.
I agree that the laser stuff and mesekai being underpowered is a bit sad though. But I'm sure pirates are coming back, just wait.
>>
Ok let's go to a new route.

Post your favourite waifu, BUT of a faction that ISN'T the one you play/main/like the most.

You can choose her by abilities, fluff, personal stories (playing against her) or because you are horny for her.


My choosen Waifu:

>Lt. Tina Vier Himgrik of the Concordant Moons.

I'm a simp for boarding based strats and she's damm god at it.
Nice to people, especially robots, but she wont doubt to send a planet to medieval era just to deal fast with big problems.

Was wrttied well on 3era fluff, hell, my favourite history about her is one where she r*pes a Zeckir Zealot planet.

Also 4-armed tiddy gf
>>
>>75984286
>Élène from Ormonde (Planetborn ofc.).
You can only play her during the Andromedan-Planetborn War Campaign because, although she's the gene-modded daughter of a rich mercant and thus doesn't age, she starts as a 14 years old prodigy during this war and dies only two years later (yes it's clearly stated in the casualties list of the second-to-last battle, look it up).
It's just tragic because she has such a cool vibe, being the faction's only close-range ace. Also her interactions in the short stories with Ormonde's administrative mess, where she's always angry at them are funny.
It's all a bit bittersweet when you keep in mind her death at 16 is canon, still a bit surprised Tableforge was ok with it.
Also it's ok to lust after her because Ormonde's crypto-French and it's their culture.
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>>75984286
>Major Ada Wüthering, Tyaren.
I simply like how they characterized her as an uncurable tease, using her issued holo-disguise suit to look to the specification of her target.
>>
>>75983889
Honestly I can excuse the skinning of the voidborn and the using andromedians as batteries but when it got to the farming mycenoid women for their spores i just started to get too grossed out at the descriptions.
>>
>>75983889
>he didnt know that henry starling had a fetish for human farms
>>
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>play voidborn in a campaign
>use Void Dwellers and Gravity Masters to build actually productive and developping worlds on a chain of dumb asteroids and move them near black holes.
>stay there for the whole campaign, refuse to interact with other players. Hawkin's Domes means I can do that and still build up my fleet.
>near the end when the last player is weakenes I use Gravity Tethers to travel faster than light silently near his homeworld.
>use Singularity Materializer (yes, not the compressor, debate me bro) to nuke it.
>mfw this of course fails all my and my allies's campaign objectives but I don't care because it made everyone mad.
Btw my voidborn crews are *all* non-enhanced humanoids and I've written a waifu for each battleship, hope that doesn't trigger any of you flufftards.
>>
>>75984723
>Btw my voidborn crews are *all* non-enhanced humanoids
If you wanted waifus why the fuck did you go with Voidborn? They are one of the only factions that explicitly do not contain humanoids.
I mean there's ignoring the fluff and then there's this.
>>
>>75984774
It's legal, plus they just say they change biological forms as needed. It just happens to be (oops) that looking like hot females is the most efficient bioform in my vessels, not my fault flufftard.
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>>75984802
Holy fuck you are stretching. 'Basic' Voidborn are inorganic and look like anorexic shoggoth spiders, the bioforms were mentioned as something they briefly experimented with after first meeting organic life and haven't even had models since parley rules were a thing.
So again I ask if you wanted waifus WHY THE FUCK DID YOU PICK VOIDBORN!?
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>>75984802
Dude.

Really now.

That's in the territory of 10-year olds playing Absolute States saying "My army is lead by Captain-Admiral-General [Slightly mispelt version of their own name], who's so scary Necroseers leak coolant and Zeckri want to use AI to fight him, he's on a Super-Duper-Über-Eagle Battleship that has destroyed 157652 Planetborn carriers with glancing hits". Put your dick back in your pants and rethink it.
>>
>playing fleet action
>guy makes explodey noises and knocks my minis down when a ship gets destroyed
I'll have you fucking executed on the spot if you do this
>>
>>75984986
>>75984997
My dick is outside of my pants and I'm sticking to my guns. I'm gonna commission r34 of Voidborns and there's nothing you can do about it.
>>
>>75985039
>guy makes explodey noises
Kind of immature but whatever
>knocks my minis down
Get the fucking rope, also worthy of a ban in tournaments, you don't touch another players models without explicit permission
>>
>>75985039
>>75985090
Humanoid voidborn player here, I also do this.
>>
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>>75985054
>r34 of Voidborns
So long as you don't make them humanoids that's fine. Be a real man and fuck that spiderthing
>>
>>75984723
>>75985111
If you're going to samefag you might want to pick a different anime trash picture
>>
>>75985124
It's not samefag if I proudly proclaim who I am.
>>
>>75981360
>reading up the lore again, caught up to 5e
>now reading 6e
Woah woah woah, where'd this Trigamma Conflict bullshit come from? Zeckirs can't possibly go that far deep into Necroseer space! I bet the Andromedans did this!
Also
>that lost Voidborn fleet conveniently stumbling upon the wreck of the Naglfar right after exiting High Wilderness
Yeah sure, and after that the DNA of the true heir of the Tyar is found on a Ppuk screamer node, I bet.
>>
Oh nononono swarmfags what happened? Who was the brainlet intern responsible for this visual redesign? K FUCKING EK PPUK 2.0
>>
>>75985163
Not sure who's responsible but 'every faction is cyborgs' seems to be the thing with 6ed
>>
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raid, pillage and plunder is what we of blue destiny do best, seething Emerald Novafags, your never getting your battleship back.
>>
>>75983889
I love how every faction has it's GRIMDARKEST Moment from time to time:

-Zeckir: They wanna "liberate" the capital planet we captured? The one with trillions of registed people and God knows how many more? Ok we'll leave, but before lets put Chemicals on the water to make every adult a Zekist Follower that will fight tooth and nail, killing their own brothers, who wanted to free them, in the making. Neat.

-Voidborn Aka we dont need starts so fuck you.

-Kyrax lets put bio-weaponized parasites inside our "spies" so every enemy ship lives a "The thing" in the ship without the happy ending.

-Emerald Nova "I pick a city, burned for Heresy and thats 47 cities ashed 'cause of yolo"

-Andromeda: Lets force a sistem to live in a never ending cicle of repeted days for centuries What could go wrong?

And so on

But there's the Necrossers The Default Edgy Grim faction.... ¿Who are more or less ok? Yeah they sac worlds resorces leaving contaminated hellholes and a starved population, but they dont go over gore or over maniac. Most of their weapons are insta-kill and focussed on the army not civilians.


Hell even the "totally not Space Marines copy paste" for the selection of new bodies has some sweet moments. Like when Herkonit leaced a mining colony mind its own bussiness, and also killed the pirates fucking with it, simply by recruiting some civies that decided to go and revel for his elite forces.
IDK if uts favoritism, irony or what the hell but the Edgy faction is the least War-Criminal
>>
>>75985211
>Every META faction is cyborgs now.
Zeckirs are (thankfully) still using organic technology only... but they suck in the crunch.

Shit.
>>
>>75985213
>raid, pillage and plunder ; it's really all so fun
>blue destiny's the best at it under the sun
>seething Emerald Novafag
>you're never getting your ship back
>>
>>75985255
this anon gets it
>>
>>75985233
>IDK if uts favoritism, irony or what the hell but the Edgy faction is the least War-Criminal
Given that they have been popular with the younger parts of the fandom for ages, and that now their main writer guy is De Quiberon, I think it's irony.

De Quiberon is very aware of who the Necroseers are and among who they're popular with. He's doing it like Rohal Dahl: giving kids exactly what they want, but in a way that betrays that it's not amounting to much.
>>
>>75985233
>Nova burning cities for heresy
That and skyrocketing spore infections they didn’t know how to identify or fight at the time.
The heresy thing got added after the fact when they retconned Nova high command to be retards.
Honestly I’m glad they got squatted after a fashion, meant they never got the chance to become the fullretard theocracy that the new writing team seemed to want to take them.
How the fuck you get from ‘ace combat space police’ to ‘let’s rip the imperium of man lol’ is beyond me.
>>
>>75984020
That's because you're a micromanagment-loving wanker. I dare you finding anyone in that edition who played over-1500 points games willingly.

No, the "4000 points battles" that they made to appeal to Timmies don't count, unless you can eat your lunch by watching a picture of a hamburger intensely: those were photo-ops made with the most attractive people they could find in the street with a couple of sluttily-dressed girls on the side.
>>
>>75985334
Yes there where the spores and the retconing. But even with C. K. Witgy, best writer for Nova Fluff. Instead of showing actual crimes, or heck even a declaeation of said crimes,it was.

>And so [Nova Character] Deemed the city of [Name] guilty of High Heresy against the Union of the Nova Peace. And so [City Name] was purged, and every citizen consumed.
>>
>>75985233
>-Andromeda: Lets force a sistem to live in a never ending cicle of repeted days for centuries What could go wrong?
To be fair, the Andromeda insist in having years as their smallest time measurements, and their leaders usually can barely understand what's going on around them due to their massively slowed-down brains being utterly unble to percieve what's going on around them. Good for long-term and for waiting, bad when it comes to snap decisions and, oh yes, understanding how "carbonics" work. From their perspective, the punishment lasted two days.
>>
>>75983865
That's some grimderp of the highest order, thought. What's described in >>75983800 makes no sense for how the Concodat Moons have been presented so far in ANY edition: I know this game has had writers trying to rip off Warhammer 40K and the Speesh Mareens, but Jesus fuck, can we have a single mostly-decent society be actually fairly decent?
>>
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>blue destiny
>high jacks a Andromedans ship
>attacks the Tyar
>the Tyar now think the Andromedans are raiding their colonies
>Andromedans and the Tyar go to war
>the blue destiny use this as a opening to raid, pillage and plunder both sides colonies
>retreat back to the drammel ring with slaves, ships and weapons
>both sides still think the other side started it
are we the dark eldar at this point?
>>
>>75985233
Who was the one responsible for the zombie STD virus? I heard it was the Swarm.

>>75985334
Novafags still canonically don't know how to fight the ashen fleet. Like at all times there is atleast one fleet fucking a novafag world from behind.
>>
>>75985526
I mean necroseers arent THAT bad. Sure we take and re use bodies in space and soup them up with AIs or lost souls but no one was gonna use their bodies anyways! After a crash or fight theres so many useful parts just lying there with no one taking them!
>>
>>75985569
Its usually either the swarm or the mycenoids

Mycenoids usually use their spores for mind control while the swarm tends to be "oh its just parasites that are tearing through you"
>>
>>75985456
>No, the "4000 points battles" that they made to appeal to Timmies don't count, unless you can eat your lunch by watching a picture of a hamburger intensely: those were photo-ops made with the most attractive people they could find in the street with a couple of sluttily-dressed girls on the side.
God I wish I could find the pics...

>>75985488
Imagine Andromedians against Ashen's Monarch kek. Fastest brain the in cosmos stuck in time stasis so that it lives centuries in an hour. I wonder if the story will go there if Ashen fleet comes back.
>>
>>75985139
>Zeckirs can't possibly go that far deep into Necroseer space!
You have no idea how wanked to Hell the amoebas are in Zeckirs lore. Oh, you really don't.
They, apparently:
>Can eat metals of all kind, from iron to uranum and beyond.
>Are so terrifyingly large, crews drop their weapons.
>Triple themselves in half a second.
>Repair the ship they're on with their waste products.
>Can be easily controlled by the Zeckirs psionically but other psions are too incompetent too, because Zeckirs have osme bullshit extra organ all of the sudden.
>Are invisible to radar and thermoscanners.
You'd swear they want to make them a separate faction at some point...
>>
>>75985558
Nah, the Dark Eldar would have more style and dignity than the Blue Destiny.
>>
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So, while going around the 'Net, I discovered that Tableforge had tried to get a licensed videogame made out of this game, but was ultimately cancelled because Head Honcho Homer thought that videogames were going to make miniature sales go down like a rock (nevermind the publicity factor I suppose), thought no one is sure why he changed minds so abruptly: some say it was his divorce, some say he was high when he approved the project.

Regardless of gossip, I found this thing in the semi-functional leaked alpha. Do you think this game was going to be a prequel, since Rino over here is just a commandant and not the high-profile character he is in the Tyar?
>>
>>75985979
From what ive heard it was a card based beat em up grand strategy taking place at the start of rinos career
>>
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>>75984286
I fucking hate weebs and furfags but god I want Tsuyu to step on me
>>
>>75985810
Even as a Zekist I cant understand how they manage its fluff. I think Tableforge simply doesnt care, as we see they're shit on crunch, so they let anyone do the fluff.

Then people work it right on Twitter for some reasons.

>Amoebas can eat and digest a lot, and Zekist use it to get processed material but its 5 times slower than any other way on the galaxy. Also most of times it kills the amoeba.

>They reproduce fast, but grow slower than shit. (At least its free protein)

>They big ye, but the disarm thing is cause they are pyshic, and connect weapon=bad. So thats that.

>Amoebas are educated or even programed by Zeckir Mindduelers. So they can differenciate Zekist from enemy pyshics.

>They can hibernate in space, its good to get infiltrated resources, but again slow as shit with little to no control of it until it wokes up.
>>
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>that fucking chapter 13 in "The Nighthunter's Chronicles"
Was it really necessary to have the thukkers rape these girls just to show that 'Thukkers BAD'?
>>
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>>75985838
>more style and dignity than the Blue Destiny.
you have a point there some of their paint job are UGLY to look at.
>>
>>75986366
It wasn't. But Rheinolds gonna Rheinolds, I guess.

Also, aren't Thukkers supposed to be xenophobic rapists?
>>
New Ppuk Ppunk here! Is it just me or is trying to keep your ships in peak condition just a lost cause? If a Concordant Moons cruiser takes a battering, you sideline it for repairs, use the Rushed Into Service/Better Than New combo and bam, you've a fully operational cruiser for next to nothing.

With Ppuk, your options are to either pay a fucking fortune for vintage spare parts, or pack in progressively more screamware.

Problem is, screamware traps you into a downward spiral. Sure, it stacks, but it's mostly about damage mitigation, not fixing shit. The only cost effective tech that actually repairs shit is Prayers in the Walls/ Howling Engine which primarily fix your hull and thrusters.

Maybe I'm an idiot, but by round three of my last longform game (against Mesekai), almost every ship in my fleet was a cancerous hulk of PitW/HE.

I know ramming is the meta right now, but I just feel that wastes the potential of all the cool Ppuk Heritage ships (and honestly, I love the aesthetic of their unblemished dreadnoughts). Inertial normalizer, which only Hertiage ships can get, lets you pull off some impossible maneuvers or lock down other ships, but if it ever takes anything more than superficial damage, all you're left with is a glorified kinetic kill vehicle.

tl;dr Are all my Ppuk ships doomed to become cancer darts?
>>
>>75986910
>I know ramming is the meta right now, but I just feel that wastes the potential of all the cool Ppuk Heritage ships (and honestly, I love the aesthetic of their unblemished dreadnoughts).

>Ramming Meta
>Want to play Ppuk as if it was irrelevant.

You might as well ask why Planetborn almost always field strikecrafts and don't try to do boarding.

Ppuk are, quite simply, meant to finish with their ships patchworked at the end of a campaign. If you have an entirely untouched ship that's not a picket ship or a corvette, you're either going agains a lobotomized orangutan, or you're doing something very wrong. Also, neither PitW nor HE are "cost-effective": they're cheap, but if you economize, you can use "Mend with the Living Metal", which explicitly allows you to keep any and all abilitties your ships had, or learn the joys of "Junk Patch" and not be disgusted by the really minor Max Hull loss.
>>
>>75986910
You are Ppuk. You will take your machines full of screaming souls and you will ram it into the enemy ship and you will like it
>>
>>75987127
>be some random tylar farmer in the outer rim
>tensions have been high recently with war but i gotta focus on my zero g potatoes
>suddently a bunch of gimp cenobite cyborgs show up
>you, your wife, your two kids get shoved into a computer
>life is all pain
>they use your screams to pin point where they should ram into the enemy
>you think youre gonna get out and finally be free
>they rammed into a mycenoid ship
>youre still alive and youre now full of fungus
>>
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Why is it that Planetborn and Andromeda can be in the same mixed fleet? They canonically despise each other in the lore.
>>
>>75987240
because racemixing conquers all
>>
>Ramming meta
>Zeckir still shit
Yep, checks out thanks Tableforge you bastards. Plasm pustules points cost buff when?
>>
>>75985979
Word of god is a fucking mobile idle game is in the works.
"Semi functional" is a bit of a misnomer. Production basically halted immediately after the dev murder-suicide incident. If you look at the planned breadth of the project, more than half was left unstarted or unfinished.
>>
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>the weak should fear the boarding action
>>
>>75987598
PRAISE, brother. You mind resonates with us still, triumphant and glorious as the morning suns. We will join you soon, our essence melding on the noosphere as brother-martyrs. Drop in 5, 4...
>>
>>75981669
They're hard, but not impossible at all to defeat. They're quite vulnerable to espionage and subterfuge, use that.

>Infiltrator Squads on Habitats --> Sabotage Supply System, they don't have any planets to rely on, kills all but one manpower unit with a single successful dice.
>Their FTL is somewhat slower than the rest, you need to make them get in a bad spot, helps if they haven't gotten around researching the Home Beacons or you've sabotaged them.
>Their ships hurt a lot compared to most, pound-per-pound, but they take quite a bit to set up, harrassing and, again, sabotage should do wonders to keep them down.
>>
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>>75987163

You're giving me PTSD for the last attrition tournament I was in.

>6 matches over a long weekend, 2 matches a day
>Playing my ppuk recognizers
>Rounds 1-4, mesekai, zeckir, mesekai, avar
>Round 5, fleet in good condition, i might actually win this!
>Mycenoid player starts setting up across from me
>Kill me now
>They had a bye for their first match, only missing one shroom
>Match is a fucking rout
>Final turn, can't ram him directly because spores, so have to use my derelicts as space condoms and newton's cradle those into his ships
>I end the match, broken, bloody but alive
>Start packing up
> Judge walks over
>"Don't go anywhere, you're facing off again for match six"
>>
>>75986140
A rare Mresh hero, last I checked.
>>
>>75987472
>Embrace the pain, as The Mind is one in every emotion brother.

Aka go for kamikaze tactics, Pyshic Scream the shit of anyone daring to conceal the Command.

You will have the losing end, but it is fun and no one expects Zeckir to be able to do something decent.
>>
Okay guys, hear me out. Are Zeckir actually decent in Admiralty?
>Cheap swarms means your outer planets can meaningfully contribute your war effort. Save your ewar and core ships for developed worlds.
>Psychic abilities allow you to cheaply and easily take over planets without losses. Infiltrators with Pacification Drugs can seed water supplies, followed up with Psychic Domination.
>Psychic scream vs fleets without the organic tag allows you to straight up steal key ships from superior line-combat factions.
>Ewar focus allows you to defend against hostile hacking easily.
>Downside of large fleets (personnel requirements) less important when you can steal and brainwash civilians.
>Probably the best in the game at defending from infiltration due to hiveminds.
>>
>>75988186
Or, y'know, could learn to use your grey matter.
>>
>>
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Blue Destiny raiding fleet
LEADER
lord Mcgillis on the pocket battleship "red sun" x4 Heavy Cannons with 4 added boosters for x3 evade points 600pts
the pocket carrier "old girl" with 5 fighter squadrons, 5 bomber squadrons and 2 long star interceptors squadrons with Advanced Repair Bays under the command of lady gray of mars 1000pts
x5 sets of long range fighter bomber squadrons with nuclear ship busters with ace pilot "jack the huntsman" so 450pts
x6 "duster" class Support Frigates
i still feel under powered when dealing with Planetborn oh and the FUCKING Necroseers!
>>
>>75981404
Fucking pay-to-win fags, buy cheaper books like the rest of us.
>>
>>75981426
>>Voidborn
>They live in space and would rather die than set foot upon a planet.
A rip-off of zeon, total wash.
>>
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Seriously how do we go from pic related in 4e, to no playable fleet and >>75985475 related in 5e and onward.
WHo had it in for Nova in that time?

I know they took a beating in lore (and tabletop honestly) from Ashen, and the mycelial fuckery.
But who hated them so much to turn them into a spanish inquisition?
>>
>>75982506
Ya but they can use any card as a resource, as opposed using resource specific cards, hence their lovecraft-lite all-consuming nature in the lore. Being able to build off your cards like that really changes the name of the game. They all so have the largest possibility as they can use any card form any other faction deck (though not always as effectively).
>>
>>75989205
I too want to know which idiot looked at their theme as honorable lawfags and thought "Sounds like medieval age witch trials but one million times more grimderp!"
>>
>>75988223
I mean... yeah, they actually are better in Admiralty. It's a shame it's not super-common as a format, but it's a niche they can fill well.

Beats being the Thukker, AKA "Go-To Jobbing Faction", who get play only because they have been used in all starter sets.

To wit:
>In Admiralty, their Armies cost double and their ships' repair cost is overlarge; and both habe the chance of Despoiling the planet they're on/around.
>In Tactical, their crews have the chance of fucking eating each other if you don't make them board right away, as soon as their Assault Hogs are in range with an enemy ship... while needing Hogogene Gas Apparatus to assault all non-Thukker non-Concordat ships, and while lacking of any Boarding bonus.
>In both cases, their units are eye-wateringly unstable.

I swear that if they weren't characterized as compulsive rapists, we'd see them used as a kid-friendly mascot.
>>
>>75989285
You made me imagine Admiralty Adventures, and it's a horrifying mental image.
>>
>>75989261
It's a galactic war setting, I get that much, and Nova have engaged in some real funtime warcrime just like everyone else, but the burning of most of Alatrax 5 was just a complete what the fuck.
It just doesnt make sense, and they've been retconning since to try and make it make sense.

It just feels like someone mustve left the company at that point who was the big Nova guy, and the one they brought in to replace him just didn't like them.
Didn't Gutierrez leave the company at about the end of 4e?
>>
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>>75982637
>Verdant Males
>>75982820
>Verdant Females
Why do people keep doing this?
>>
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>>75985475
Is that line the actual one in the books?

I wasn't ever a fan of them because their players were often WAACfags of the worst kind around my parts and the lore sounded blamd to me.

But Jesus, that sounds like it was written by 4th grader trying to write a short story for an assignment.

I pity the Elmerald Nova fans and stans.
>>
>>75988991
>long range fighter bomber squadrons with nuclear ship busters
>crys like a fagget about being under powered
USE THEM for fuck sake, ship hunting is their job
>b-but some of them will not hit their target
fighter bombers can tank most AA weapons and sinking an enemy Battlecruiser can turn the tide of the game and turn most player salty.
>>
>>75989317
I am not denying that Nova did many questionable actions in the lore even before that, but here's the thing; they had a code of honor that dictated that they'd never punish any person more than they deserve to.
Yes, they'd ruthlessly beat the shit out of a petty pickpocket, but they'd still spare the fella with two week sentence in the end, and go on to make sure other criminals get what they deserve. They reserved the death penalty for those they felt truly deserved it. They're brutal in upholding law and order, but fair compared to most other factions.
With that in mind, the purge is out-of-character.
>>
>>75989383
You have seen nothing yet. Check out this shit.
>>75977450
>>
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ok Emerald Nova, lets make a deal we won't raid anymore of your colonies for 5 years and you won't stop our drug/slave shipments, we got a deal?
>>
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>>75987127

Friendly reminder: Ppuk's aren't a fallen empire, they're space janitors.

Seriously, your faction of grimdark nerve-jacking cyborgs were originally just clones engineered to scrub the toilets of the Heritage.

Ppuk weren't even technically the faction until second edition. Prior to that, Ppuk custodians were just the cheapest boarding countermeasure available to Heritage Ghostships.

Consider that for a moment.

>100 points condenser drones
>25 points decrepit vivisectors
>10 points shock bulkheads
>5 points Ppuk custodians

Probably says something about your worth as a race when your point value is half as much as an electrified door.

Imagine the entire crew of a nuclear submarine getting raptured, leaving behind a single intellectually-handicapped janitor to try and figure out how to run things. That's the Ppuk.
>>
>People aren't running full laser comps
P A T H E T I C. It BTFOs annoying Tyar players to boot
>>
>>75984029
Damn that's right they did make the "Mausoleum" class cheaper this Edition but looks like a good all around list anon. Though I'd be careful using them around Blue Destiny players as the "Mined Asteroid" card can really mess with reloading your Asteroid Catapaults. But they do 2d6 damage per hit so it's a shame not to bring them.


Ooc: Looks like the game has a Dropfleet Commander type organization system. With Mainlinw being your heaviest elements, Support being Medium Elements like cruisers and escort carriers so maybe the light elements should be in a Vanguard section. For any enterprising anons Dropfleet Commander would be a good system to write up some stat blocks in.
>>
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>>75989808
>unironically trying to bribe nova peace
WE ARE THE JUDGE
WE ARE THE JURY
WE ARE THE EXECUTIONER
WE SHALL NEVER FALTER IN OUR DUTY TO BRING LAW TO THE GALAXY
NOT A SINGLE SOUL OF GUILT SHALL ESCAPE JUSTICE
>>
Will we ever get a faction of Planetborn that isn't Ormonde or Comglomerated States? I know the Space -Frenchies and the Space-Burgers make up the two principal factions of the Planetborn alliance but can't we focus on some sub factions like the Venezia Principate?

I miss the days when Tableforge cared about the lore. All they seem to care about now is selling new Mothership models. I can't believe Andromedans are getting new escort models when the Necroseer Leviathan hasn't been updated for two editions.
>>
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Hey a guy at my FLGS just sold me this he told me it was Tyar Shield Strike Carrier and very rare.

He asked $50 for it.Have I been scammed anons?
>>
>>75990333
>Not a single soult of guilt shall escape justice.

>For every corrupt Nova character, organization, commander and the "so stupid it should be a crime" Liutenant that have been named since 4e I could buy Tableforge and make Zeckir Great Again.
>>
>>75990956
lmao owned.
>>
>>75990966
Post-4th Nova is pretty much Nova only in name.
>>
>>75990956
Buying Tyar strike carriers when blindships exist is worse than getting scammed.
>>
>>75990123
Shields stuff lasers. You'd be hard-pressed to find a comp that doesn't at least marginally run shields.
>>
Surprise Mesekai Bloatship!

LEADER
President-Admiral Xoàz Hurrcroak on "Delirium"-class Heavy Dreadnought with Ion Torpedos, Quad Heavy Laser Cannons, Twin Fusion Warhead launchers, Elektra Point Defenses, Bioadaptive Armor, Living Metal Attachments, Jury-rigged Enigmetic Batteries, and Aegis Projectors 2000 pts.

Yeah. It's a single-ship army. Come and wank me if you don't like it, it works like a charm in my local meta.
>>
>>75991293
>Laughing Loki Skyfeller
>Laughing X-01
>Laughing Brogg Titansmasha
>Laughing Philemon
>Laughing Arriettia

Your army is asking to get Ace'd.
>>
>>75991360
Aces are good, but I never took them to be dreadnought-busters.
>>
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>ywn Enlist in the United Planetary Ground Force.
>ywn Save cities, nay, entire worlds, from a fate of desolation, slavery, or much worse.
>ywn Become one of the most respected professions ever.
>ywn Retire to a cushy post on Fe-2, telling your children and grandsons about that time you castrated an entire squad of Thukker with a single shot, or outsmarted an Andromedan by simply zig-zagging, or wrecked a Kyrax hovel-ship with two mere grenades and your powerful, muscular, augmented body.
Why live?
>>
>>75991397
Certain Aces, like these five, has a trait that gives them a chance to destroy Dreadnoughts and bigger in one hit because they just happen to be able to land the perfect shot fluffwise. It's the primary reason why the game rules limits fleets to 2 Aces now.
>>
>>75991429
He bought the propaganda lol, enjoy getting scoured from your trench by a planetary bombardment.
>>
>>75991429
>you castrated an entire squad of Thukker with a single shot
Isn't it lore that Thukker genitalia regenerates at a hyperactive rate? Trying to actually castrate them seems futile.
>>
>>75991360
>"Ahaha, I have a Brogg, you're toast!"
>*One laser cannon shot and 4d6 torpedos later*
>"Ooops, now I don't."
>>
>>75985605
>Imagine Andromedians against Ashen's Monarch kek. Fastest brain the in cosmos stuck in time stasis so that it lives centuries in an hour. I wonder if the story will go there if Ashen fleet comes back.
One hopes that the CRUNCH will go that direction too, given that the Andromedians need to be put down a peg, stat.
>>
>>75991429
>becoming a bootlick and not a chad space pirate
why?
>>
>>75991729
>becoming a glorified deck scrubber and not a thukker warfellow
why?
>>
Thought this might be interesting.

What are /tg/'s favorite factions?

https://www.strawpoll.me/33012167
>>
>>
>>75985233
>everyone who fights against us will die quickly and, relatively speaking, painlessly
>every non-combatant will be enslaved to stripmine their planet's resources down to the biosphere as their former protectors are converted to serve as their slave masters before we fuck off leaving a starving, poisoned populace trapped on functionally dead worlds to slowly suffer a prolonged and painful extinction
Yeah, nah. The Necroseers are just The Road by Cormac McCarthy with zombie robots behind everything. They still haven't even given an answer as to why the NS don't simply convert the entire population of conquered planets beyond some vague reason of "incompatibility," which is bullshit considering they actually did just that at least twice in the March of Zmedios campaign.
>>
>>75985112
*unzips dick* sigh, fine
>>
>>75992117
The Few Conversion seems a mix of
-"lets plagiarice Space Marines only 1 in a 100 makes its trough"
-Lets justify why they cant drow planets in bodies
-Connect Fluff and Crunch, as Corvetes and Frigades rely on Aces, and they were the first to get the "make your own character module of 2e"
>>
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>go to japan
>notice that there's a store where Admiralty is popular
>check it out to see how the japanese plays the game
>some played planetborn
>some played voidborn
>some played andromedans (oddly, only one of the andromedan players had a mothership)
>some even played mresh

>but the majority
>the majority played thukkers
>most of the tables was thukker mirrors
what
>>
>>75991832
>wanting anything to do with the faction that only sticks around because every player has some models from the starter kit
Setting aside that they're a faction whose core concept is a Deliverance reference, their fluff is terrible, their crunch is terrible, half their navy list is overcosted, half is underpowered, their named characters suck, and their decks suck. I don't know who they appeal to. No normal person wants to play as the rapist fatties, no WAACfag wants to touch such a subpar faction, even the goddamn furries don't want them. The only Thrukker players I've seen were a guy who got kicked out my LGS after we found out he was a registered sex offender, and this one chick who got redflagged at a tourney for hygiene issues.
>>
>>75992547
I think some mangaka make a popular series about thucker as the main protagonists. It's bad but has mecha an ecchi (both badly draw but they uncommon)

Also some of its lore seems connect to some ultra nationalist misogynic status over all nipon culture.
>>
>>75992819
It's doujin, not an actual manga and it's more infamous than popular. It's basically a meme in the Japanese wargaming community.
>>
>>75992547
Either the Japanese scene is composed by poorfags buying second-hand from start sets once people move on to functional factions, or somebody in the translation team fucked up in the best way possible/got censored into less shit fluff.
>>
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>>75992705
>their fluff is terrible
It's not much worse than the Kyrax's or the Mycenoids' that tons of people seem to fap to with both hands, I can tell you as much.
At least they don't take themselves too seriously, and makes SJWs mad as fuck (remember when a Koteku dude was laughed off the Internet for calling the Thukker "problematic and overly macho"?) and don't have to make pretzels to make crunch and fluff match (looking at you, you Fleet AI-using Kyrax pieces of shit).

>half their navy list is overcosted, half is underpowered, their named characters suck,
How narrowminded you have to be to not realize they aren't meant to stay there and exchange blows? They're all about manuvering and movement in tactics and about looting and pillaging key worlds until the enemy cannot score anymore in admiralty. Being able to Despoil worlds is a GOOD thing, y'know?
Also, Cousin Rufus (AKA Captain Rufus Muder Coppertusk) is my husbando. So go fuck yourself.

>their decks suck
Who the fuck even uses decks anymore, those Zeckir fags who can barely avoid squatting?

>I don't know who they appeal to.
The same people who play Orks in WH40k, that's who.
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Mresh!

LEADER
Space Taskmaster Teoflyos Habibi on "Yeduri Amilaki"-class Mothership with Sun Lance and Bioshields x800 pts.

ESCORT
x6 "Mosiko" Gunship with Flak Batteries and EMP missiles x450 pts.

MAINLINE
x3 "Zihoni"-class Heavy Cruisers with Electrical Mist Thrower, Kerikero Drone Replicators, Miniti Boarding capsules, Buzzasaw Missiles, Biomass Armor and Metabolic Batteries x750 pts.

Because Boarding has never been so easy. Alternatively, why board, when you can immobilize your enemy's fleet and leisurely bombard them?
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>>75981360

I never leave the WIP thread but man do I have a bone to fucking pick.

>Swarm
>Mycenoid

Citizen WHAT? Okay okay okay it's the same faction when you put them into an excel spreadsheet except different roster organization and unit tax.

>Both factions are designed entirely around unit tax.

Similar to faction in Warmahordes and some solo choices. Take X unit to allow YZ choices to be available and then spam that selection.

It looks like it's firestorm armada 1.0 here with flat factions and boring rules. Bbbbbbbbland. Until they release a SUPER or make a new starter box they're stuck. Both are factions that had a release that sold well but both were next followed up upon on expanded.

>Copy Paste Syndrome

Legit every list is the same. If you don't have a lot of viable choices your one go to list is all you have which is just "buy two starter kits and merge into one list".

>>75993492

People fap to the aesthetic and the placestyle but it's.... one list actually. Like there isn't a second list that you would drive to an event or get a hotel to get RAID SPRAYED. You have to bring the meta one trick. Artwork is cool and all but you're not playing a faction. You're running the only list you can run.

Thanks why they get a bad rap.
>>
>>75993775
When did Mresh get leaders? I thought they were functionally abandoned after 1e.
>>
>"What you have to understand is, the Tyaren Empire doesn't want to fully deal with any of the threats besieging it: you really think the Mesekei, with their narrowminded stubborness, would've lasted for more than five years, had Emperor Galileo V really wanted it? Don't you find suspicious that Thukker raiders are always targeting the planets the Tyaren just coincidentially reduced defense spending in? Or that the Mresh always slip away in the nick of time but apparently don't have the manuvrability of the Necroseers?"
>"You have to defect, Ghideon. You're but a cog in a machine that thrives on your oppression. Fight it."

Why does John Regunn keep inserting this stupid passage in every single book he writes that even remotely mentions the Tyaren? The first time it was fine, but by now he basically only switches names and tweaks the writing style to make it fit to any and all races railing against a Tyaren human, who iwll always defect at hte last second. I'm starting to think it's a poor attempt at politicization, but fuck do I know, hey?
>>
seems like someone made a new thread but fucked up the title

>>75994643
>>
>>75994677
>new thread
>when this thread haven't even hit bump limit
>>
>>75994698
no idea why
>>
>>75994677

what a loon m8

Swear he like a swarm player
>>
Okay, so, Magnifice-class. Trying to wrap my head around Absolute States' new ship and the array of options kinda overwhelms me. Ventral and dorsal slots can each take like a dozen different pieces of active equipment, each one of which looks too good to pass up, especially with three adjacent weapon slots.
Like, triplet Revolver Cannon mounts with both Drone Augury Station and Cavernous Arsenal Bay? And that's just from a brainlet like me. I'm sure there's way crazier shit that can be done once you factor in titles, officers and stuff.
>>
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>>75994677
We're not even at bump limit...
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>>75994067
Yeah but some named characters have shown up on the merc. lists since
>>
>>75994102
If you think that's "politicization", I hate to think what's your opinion on Eclipse Phase.

It's the standard "Empire Bad" clichè, but John can only use that trite formulaic conversation to convey it, as if he was proud of it, when it plain doesn't make amy sense whatsoever, except when it first popped out in "Sons of the Star Lords".
>>
>>75993775
Is that shit even doable, or are you mixibg homebrews with official stuffnow? The fuck is a Biomass Armor?
>>
>>75992117
>>75992497
the conversions, IIRC, were because they were almost out of supplies. not surprising they did it and never again: chances are that what they can get from the still-living is less than what they get from the dead.
>>
>>75991290
Then invest more points into lasers, bozo
>>
>>75985334
It happens when you want to do the Imperium of Man's Inquisition, but couldn't find better candidates and you were afeaid of being too blatant if your expy/rip-off got a suspiciouslt similar subfaction out ofthe blue.
>>
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OK I think I may have stumbled on a really broken combo involving some of the more obscure named characters and I want to run it past y'all to check that it actually works.

Voidborn:
Take administrator Drinker of Infinity and have them captain a Voidredger and equip it with advanced gravity nets

Also take overseer Counts the Stars and have them on a matter forge.

Now if I'm not mistaken DoI's ability to retrieve wrecks even if they would otherwise be unrecoverable combined with the advanced nets will effectively let you snag any broken ship from anywhere
Then CtS's ability to repair any vessel even if it would normally be unrepairable.
Now you're probably thinking "but for those kinds of points you'd be better off buying other [combo]" to which I have two words "singularity actualiser".

The rules on the SA say it is "unrecoverable after use" but both characters have abilities that say you can recover otherwise unrecoverable vessels.
>>
>>75990956
Ppppft... Mwahahaha

Ohnonono, look at the top of his head!
>>
>>75997893
Okay, but the Singularity Actualizer kills everything in the sector it's used in. If you wanna use the DoI and CoS', they need to be right where the wreckage is, so... congrats, you'd lose two expensive units in an attempt to economize.
>>
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>>75981360
So what, exactly, is wrong with the Kyrax? I've heard nothing but bitch bitch bitch about the bugs, but I've never gotten a straight answer. They talk about Hive Queen Revaxa (pictured) and her "wasted potential" as fleet commander, including her personal Murder Hornet escorts. People seem to like their drone game supplementing most everything they do, including Bullet Ant drones on offense alongside Paper Wasp fighters and Hivetender drones on defense to shore up hull armor and provide occasional point defense. It all sounds about right, but why the butthurt?
>>
>>75997980
That's what the dredger with the advanced gravity nets was for, to move the wreck to a new sector
>>
>>75989357
Hear, hear.
We need more cute/sexy Verdmales.
>>
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>>75993997
Well yeah but it makes sense especially with the Mycenoid Grav tether rules.They have to bring Motherships to bring Escort choices as in lore their FTL drives are not miniaturized well enough to allow them to travel on their own. But hey their Motherships are really good at short range so it's not all tax. Now you won't best Thukker ram ships in a straight up brawl but still it's better than nothing.
>>75991429
>tfw just a lowly UPNGF Captain and not an EarthGuard Marine megachad

The UPGF is pretty good for winning the ground war as they'll fight off any up to Tyar Imperial FootGuard in Admiralty but I still think EarthGuard is the way to go. With the amount of drop tokens you can get from the "Deus" class Battleship carrier-conversion they're just ridiculous in planet wars.
>>
>>75998101
>Dredger with advanced gravity net pulling basically a bomb's casing from a black hole on the other side of a group of systems
Pretty sure that's a logic hole big enough to have been errata'ed somewhere.
>>
>>75998342
May not make sense but I can't find anything in the current rules that stop you from doing it
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>>75991691
Hey the Ashen Fleet have decent options to deal with Andromedans. Sure they're overpriced options but the Energy Drain Emitters on their Command Barges can make playing the power management game a lot harder to do effectively.
Now anons you may be saying
>why not bring the Barge of the Monarch?
>wouldn't his ability to pick and choose 10 cards to remove from the opponent's deck make Ashen Fleets more competitive?

Well anons I will answer. For one the natural stat bonuses that Andromedan Motherships have gotten in the current edition mean that they'll be more cost effective than your Fleet even without deck play. And the Ashen Monarch is only really viable if your scene has 4000+pt games often otherwise he's only legal in competitive pay. Which is a shame because Tableforge really knocked it out the park with the art for his miniature.
>>
>>75998366
New editions on the way supposedly so just don’t do it at a champion tourney and it won’t get fixed lol
>>
>>75990036
What were the Heritage in the lore again anon?

I hope the Devs didn't make it another fallen human Empire. I've had enough of that with 40k.
Also
>Bullying the Ppuk
>The Ppuk
I don't know what's wrong with you anon but Ppuk are distinctly mid tier this Edition. They aren't your filthy Verdant posters or pay to win Tyar Fleet Admiral. A Ppuk player is a Megachad with intense knowledge of the ramming table and boarding rules.
>>
>>75981400
>Tyarfag
>Not putting Tyar at the top of the list

Looks like we got a butthurt Planetnigger to deal with.
>>
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Non-OFPs get out.
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>>76000015
Zeckir fags stay out.
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>>75990710
We might get Imeretir, considering how many people like the novel series Ice-Breakers. But I don't think they cannoncially can fill whole fleets by themselves, so maybe TF will invent a broader subfaction where they are the leaders?
>>
>>75989107
Ok but if Zeon were shapeshifting spiders with physics-distorting tech.
>>
>>76000239
ooc
What is the appearance and aesthetic of the various factions meant to be?
>>
>>76000392
ooc
It's being elaborated on the fly. Some are clearly implied to be humans, more or less genetically modded, like Planetborn, Tyar (I think?) and Mesekai (I think?). I think it's been now established that Voidborn are spiders able to modify their bodies beyond recognition, Ashens are some kind sof demons (unclear what variety there is in their bodies), Verdant are plant-based and in the old fluff humanoids, Thukker are piglike, Andromedans/Andromedians (we have both spellings apparently) are electricity-based humanoid-shaped beings. Not sure about others.
>>
>>76000466
Ooc what are Ppuk then?

Some kind of blob creature things?

Also do we have a setting and game name yet? We should think of one.
>>
>>76000620
Ppuk were described previously as the not-Borg.
>>
>>76000620
ooc
I think Ppuks are a borg-like society of cyborgs, but are they necessarily humanoids, do they have individuality or not, I don't think it's been written down.
No setting name no, I think it'd be a good idea to come up with one, as a title for the thread as well.
>>
>>76000620
>what are Ppuk then?
I got the impression that they're like coenobite Borg versions of the other factions
>>
>>75995711
It gets really hilarious that he's had it work when the people making the statement are making an objectively worse offer than the Tyar, both directly to the character and for the citizens of the Tyar Empire itself.

>>75996404
That's not really an issue at all.

>>76000392
OOC
Trion Assembly are a mixed race faction running more lowkey cybernetics (think the Federation by way of Ghost in the Shell); they're also the The People's Communist Revolution, brought to you by Amazon/Google/Northrop Grumman.

>>76000669
>>76000676
OOC
I think they've also got a fair bit of the Strogg in them as well. Though as far as individuality goes, it really seems like it's heavily dependent on whether or not one is a voluntary addition to the Ppuk.
>>
>>75998910
>>76000660
>>76000676

>What were the Heritage in the lore again anon?

Their whole shtick is that nobody knows. Everything Heritage is hyper automated (reads your mind to anticipate orders) so we don't even know if they had hands or what. Nominally, they're an ascended race. Built a glorious empire then fucked off to enlightenment and left the stove on. In 1st Ed, Heritage Ghostships were mostly used as capture objectives and rarely (since they were stupidly overpriced) as glorified merc options you could tack onto your fleet.

>what are Ppuk then?

Ppuk art (from when they were just a marine option for Hertitage ships) shows them as a sorta scaled, thin humanoids with rebreathers over their mouths and toolbelts. The lore says they were genetically engineered to maintain the ships they lived on. Wiry, flexible and cold blooded, they basically existed to crawl around ducts and tubes fixing shit. If a Heritage ship lost power and went cold, they'd go into hibernation until it was repaired. There's a really good story about a Tyar ship that one day finds a small community of very confused Ppuk wandering around their ship, after they'd salvaged a Heritage engine weeks prior.
>>
>>76001747

2nd ed saw the Ppuk as their own faction and introduced their aesthetic of flying around in falling apart Heritage ships. Also, 2nd ed is when they became more cybernetic. (IIRC, 2nd end was also the first time we saw Absolute States fielding Recognizer blockades)

3rd ed is when screamware became a thing. Back then, Ppuk were very much, "We don't know what we're doing, but maybe if we hook this brain into the life support system the lights will stop flashing?". Sure, they'd stuff injured prisoners into the walls and turn them into living plumbing systems, but they weren't doing it to be evil. Oh, and this was the edition that introduced Ppuk purple. As for meta, cancer darts became pretty popular in 3rd ed, but weren't competitive yet.

4th edition onward, Ppuk became more grimdark and saw them as an empire that actually tried to enforce borders, capture planets etc. (Before they mostly just roamed in independent fleets, minding their own business)

5th ed onwards is after my time. Stopped playing right before the release.
>>
>>76001764
They've been more or less the same since 5e. About the only interesting thing was a brief bit of fluff in their fleet manual and a mention in a short story collection that the Ppuk are geoforming (not terraforming but actively reshaping the structure of) planets.
>>
>>76001851

Oh yeah, that reminds me of something I forgot. Ppuk love smashing and gobbling up rocks. Supposedly, most of the Hertiage ships in circulation today were originally mining vessels. (Ring eaters farmed planetary rings, lithobreakers would maneuver and crash asteroids for easier mining). Not remotely surprised they've moved onto geoforming.
>>
>>76000392
OOC: Zeckir have been implied to be biopunk Arabs, though it's not elaborated if they look human. Given how they're described, they might as well be individualist zerglings.

Thukkers are pigmen, and since they're treated as a sort of bad taste joke faction, it feels appropriate they'd look shabby and covered in jury-rigged equipment.

No Concordat Moons dorect apperance mention, though they're described having orange blood. So perhaps humanoid but not entorely human. Feels right from other hints that they'd look sleek and ascetic.

The only sign of the Necroseers' aesthetic is a Brutalist cemetery. Brutalistic ships sound quite neat.
>>
>>76001211
>It gets really hilarious that he's had it work when the people making the statement are making an objectively worse offer than the Tyar, both directly to the character and for the citizens of the Tyar Empire itself.
Ah, the joys of having headless chickens as story writers. How quaint. Perhaps they should actually hire somebody that can actually keep up with what other writers are doing, before we end wuth the 2nd ed "The Voidening" and the related horseshit of that time period, up and including fast-breeding Andromedians that are also gestated in ten years, Thukkers who have Schröndinger's Cock, Absolute States who are both xenophobic and having mixed officer corps, whateber the fuck was going on with Galileo V's family tree (whose branches are apparently thicker than the Amazon jungle's canopy), and other fun-in-retrospect things.
>>
>>75998262
>With the amount of drop tokens you can get from the "Deus" class Battleship carrier-conversion they're just ridiculous in planet wars.
Swarming the planet's surface is not very EarthGuard of you. They cost a ridicolous amount to field en-masse, for one. For two, chances are you have easy access to easy orbital bombardment weapons, why make a carrier/dropship conversion when you can use less infantry while packing a bigger punch?
>>
>>76002928
OOC: I can see Zeckir ships looking more like golden calligraphy wrapped around a black organic blob.
Ppuk ships looking like a purplish grey chunk of steel with tumorous cybernetic growths growing out of it over time.
Thukkers look like you can use the model as a rectangular club, heavy and full of guns up front.
Necroseer ships look something between a dessicated corpse with bones showing, brutalist architecture and a dash of gothic cathedral in form.
>>
>>75981426
>>75981360
>>75981445
Why does no one give my boys respect? I’ve been playing Verdant since they became a thing and one is even willing to give them a shot.
>>
>>76003870
Having only cardboard models kinda does that to you. You probably are going to need £D printers.
>>
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Quickly-drawn fanart of some frigates! Doing this from memory so shit might be wrong.
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>>76003934
Ok, sure. The fact that every model they have is biodegradable is a meme. But that’s what they’re made for, you can spam them out faster and have more of them than any other faction can manage. In fact I’ve seen some players with the printed models literally smash their cardboard after a unit goes kaput for dramatic effect. They’re like 40K Orcs on wondergrow. Actually come to think of it they’re kinda that in lore as well, for what little we have on them.
>>75989357
>>75982820
Also since i’m on a lore note I’ll list the basics because, shockers, the least supported faction who’s lore was all given on recycled paper pamphlets at earth day convention isn’t well known. Basically they intelligent plant based life forms. It’s a common misconception that they were originally meant to be mammalian with chlorophyll but they were always plant people. The females make up around 99% of the population and serve as the workers, gardeners, builders, and soldiers of the species.

Males are all sedentary trees. Or more accurately entire forests. They spread out like banyan trees all interconnected. Another misconception is that they’re dumb trees that only pollinate the females, they aren’t. A single male can be miles in size with over half of its body dedicated to neural tissue. They’re possibly some of the smartest beings in existence. Ever wonder why verdants don’t have a failure chance on any of their new weapons when they come out like every other faction does? Or why they cracked space travel in such a short time in lore? That’s why. There are a few thousand males on their home world and every one of them is smarter than any single individual from another species. They can also communicate telepathically with each other and with the female drones. Suddenly the “take orders from a tree” meme makes sense dont it.
>>
>>76003826
OOC
I think gothic is way too played out when going with a "dark" faction, so Brutalist or some other kind of stark modernism would stand out the most.
>>
>>76004097
Fucking superb anon
>>
>>76004097
pretty good
Want to have a crack at Voidborn? Given what little has been mentioned I think of their ships as spindly looking tangles of struts and booms
>>
>>76004097
Awesome work Artfriend!
>>
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>>76004097

This makes my Ppuk heart convulse with joy. I'd forgotten it could even do that.
>>
>the absolute state of Absolute States
>>
>>76004849

Oh god, I'd forgotten about the 1st edition Tyar corvettes. Sure, most modern players would call them a confusing abomination, but I still find myself nostalgic for their retro look.

I still have no fucking idea what the fin is for however.
>>
>>76004913
Oh yeah they were pretty bad. But I do appreciate they didn't fall in the red-black color scheme plauging most fictional empires.
>>
>>76004097
How about a go for the larger factions? I'm pretty sure that I had seen different designs from "cube with bits on it" for Absolute States and Concordat (in fact, I'm pretty sure the Concordat had pagoda-like spaceships, I think).
>>
>>76002928
Ooc: Zeckir are humans, albeit psychic ones. How they gained these powers is yet unestablished.
>>
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>>76004911

Absolute States have had a tough century, to be sure.

>Vacuum plague
>Mycenoid eruptions on their two most prosperous planets
>Lost custody of the Wandering Ocean back to Emerald Nova
>AI strikes (for a three day work week) on the wire mines of Van Rock
>Recognizers stole the Chartreuse rings of Bilious Major
>60% of AS alliances and trade pacts shattered by the recent Avar royal wedding
>Psychic mutations mean that 5% of the population give the other 95% of the population low-key migraines
>Still haven't put out the West Grove fire. Locals haven't seen the stars in fifty years.
>killcloud nerf

The list goes on. It's a miracle the Absolute States are holding together at all.
>>
>8E OUT IN 30 MINUTES
8E OUT IN 30 MINUTES
>8E OUT IN 30 MINUTES
8E OUT IN 30 MINUTES
>8E OUT IN 30 MINUTES
8E OUT IN 30 MINUTES
>>
>>75995016
It's a very, very versatile ship indeed. The Enchanced FTL Sensors are a must in any combo (otherwise the Sensor range is very poor) but otherwise you can go nuts with it and never be entirely wrong.

>Laser Gunship?
Quad Heavy Lasers plus Weapon AI

>Bombardment Platform?
Quad Fusion Warheads and Flak Mortars

>Strike Support?
Warthog Replicators and Lion Bomb Replicators.

>etc.

Everything works!

Okay, putting a Fusion Spike as Hull attachment and then adding Warthog Replicators is probably going to suck nuts, but otherwise point stands.
>>
>>76005730
From what I've gathered:
>Balance changes
>Andromedafags on suicide watch because they got their point costs reballanced
>Verdant is now the designated tutorial faction
>Verdant now uses "superior paper" for their "models"
>Verdant is now considered competetive by Table Forge
>Emerald Nova gets new models. The new 8th edition starter box is Emerald Nova VS Ashen Fleets.
>Emerald Nova is lo longer shit
>Ashen Fleets no longer use energy shields and use Ash shields to be more in line with the lore
>Ash shields are now the best shielding in the game
>There are some other changes but I don't think they are major enough to list here

When it comes to the books we get:
>Simulation (Emerald Nova/Ashen Fleets) (Trilogy)
>Born Dead (Tyar/Absolute States/NecroSeers)
>Love, guns and circuts (Concordant Moons/Sentients/Ppuk)
>Verdant. First contact (Verdant/Andromedans) (Free to download)
>Ashes of the Zeckir (Zeckir/Ashen Fleets/Planetborn)
>Copper Veins and dead blood (NecroSeers)
>Mresh and Thukker (Mresh/Thukker) (Japan Exclusive)
>Ludicrum (Literally everyone)
>Nova (Emerald Nova)
>>
>>76006365

>nova are back
>nova are buffed
>nova are fucking starter box
Holy fucking shit WHAT.
Please christ tell me they got new writers on board who do old-Nova justice, I can't take the pain of getting my greenbois back just to find out they've been flanderised even harder
>>
>>76006365
>Nova (Emerald Nova)
Been looking toward this one. I've heard the writer is a Judge Dredd fan, so there's hope that he wrote this with the right and proper mindset.
>>
>>76006365
>Emerald Nova gets new models. The new 8th edition starter box is Emerald Nova VS Ashen Fleets.
>No Thukker
Nooooo, my precicious piggies! How could you do this to me TableForge? How could you?
>>
>>76006408
>>76006430
Haven't had the chance to read it yet, but apparently the very first page is an illustration of a written declaration by Nova Administrators declaring the entire Order of the Peacemongers persona non grata for unjust purges and disproportionate sentences, and that the Order are henceforth exiled and never to return under pain of public beating and humiliation.

Promising.
>>
>>76006508
Oh man I hope this is real.
You better not be playing with my heart anon.
>>
>>76006430
>Judge Dredd fan
So as long as he doesn't make 1:1 copies, it should be good.

>>76006508
That sounds pretty awesome, but I have to wonder if/where's the caveat...

Will they get Just-4 entirely purged to explain why they woke up now to tge Peacemongers?
>>
>>76005730
>hey guys remember how the Tau are space weebs that use mecha and no one in 40K likes them
>y-yeah
>one of the new space pirate clans you can use in your fleet are the lost legion that use mecha.
why, who came up with this, did someone look at GWS and said yes i like that but more shit!
>>
>>76005730
>The Remnant flotilla
What... W-What is that? They just mentioned that and didn't give any explanation. Remnant of WHAT?
>>
>>76006785
Probably a new "bad guy faction" that is bound to loose to the "protagonist faction".
>>
>>76006365

>New Edition. :D

>No new ruleset for Zeckir :(

>That means no new nerfs :_)

The Pain is the Mind of the Comune"
-Tagline for 5e, and its still, painfully true
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>>76006739
anon you do know their just strike craft at the end of the day they just have more armour, the Blue Destiny when they came out just used the same strike craft as the Planetborn and Andromedans but they been given the own stuff now.
>>
>>76008621
Still an incredibly bad idea breaking theme, and one that makes you wonder the point of to boot, given that mecha strikecrafts aren't going to be very popular if they look the way they look in current art ("Goldrake is still relevant, right?")
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>>76008953
>Goldrake is still relevant
last time I played it was but that was before the lock down and i'm still seething over the mecha strikecrafts.
>>
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>>76004338
>>76004913
>>76005483
Back again with more fanart!

>>76005730
Wooooah niiice! I've only read up to 6e lore, I'll be having a hard time avoiding spoilers!
>>
>sending a boarding to a NecroSeer ship
>>
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>>76009289
Never thought I'd see someone draw the Voidborn's Gravitational rings correctly, well done lad
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>>76009289
nice
>>
>>76006365
The roadmap will be anounced in about an hour. They'll be doing a Q&A stream afterwards.
Why are the people at Table Forge such teases about this shit?

Anyway. Prepare for Andromedafags seething in the chat.

>>76009289
Noice.
>>
>>76006365
Oh no no no how will Andr*medafags ever recover? WHERE MY NOVACHADS AT?
>>
>>76009767
>>76009462
>>76006365
Fuck you faggots. At least I play the game the way it is supposed to be played instead of cheesing faction traits
>>
>>76009289
god mycenoid ships look like theyd be so damn comfy
>>
>>76006365
>>Verdant is now the designated tutorial faction
Great, now all the newbs will play them (terribly wrong too) and muck up my hipster cred. They haven't axed the seed drop pods at least, right?
>>
>>76006365
Weird that they chose the waifu faction to be the tutorial faction now but okay.
>>
>>76010034
Doesn't help that the stories say that succumbing into a Mycenoid spore infection makes you feel all fuzzy, inside and outside. Now I'm thinking those who board Mycenoid ships see dandelion-like puffballs floating in the air, everywhere, and the walls look velvety and warm...
>>
>>76010206
>Mycenoids were the magiical realm mind control faction all along
>>
>>75981360
>according to the forums
The also forums got Aqua Meta completely wrong so you should ignore them.
>>
>>75982506
>They have the most Commander options out of any faction in the new edition
I'm so fucking glad my group of friends decided to stick with the Red edition.
>>
>>75982710
You say that as if it was a bad thing.
>>
>>76010101
No they haven't, fortunately

Shit, now maybe we'll get some bigger ships that even remotely resemble a Heavy Cruiser or Dreadnought or Battleship now, instead of Corvettes or Picket ships that have been upscaled.
>>
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>>76006365
>Actual ground combat rules in Admiralty.
>Like, actual, real planetary combat rules, not "Grug has biggest pile, Grug smash puny Ugg pile", but actual stats for ground units and ship support that actually does something instead of just being a necessary requisite to invade.
>MOTHERFUCKING ZECKIR INFILTRATOR BUFFS HOLY FUCK THAT BONUS
>MYCENOID PUSHED SO HARD THEY GOT FISTED I'M ORGASMING LIKE A THUKKER!
>>
>>76009289
The Absolute State ship seems to be a pain to land. Appropriate, given how fucked up they're getting on their planets.

Also, the Swarm Behemoth looks incredible.
>>
>>76009289
I've always been a fan of how Andromedan ships incorporates energy crystals into their designs.
>>
>>76010771
States starports on planets are pretty interesting actually, they're star-shaped towers and the ships just sit there hovering, connected between the spokes.
It's descended from some super ancient bylaw - like the 'no weapons in Earth orbit' thing we have, but in reverse; no weapons on the homeworld's soil.
So they just keep their shit floating and hovering on antigrav so they can pretend to be following tradition whilst also utterly ignoring it.

Plus it makes for super cool dioramas.
>>
>>76005730
>the pirate king, a mastermind that is never seen and can get the most loyal Emerald Nova to fall for his lies
8th edition dropped
>he a fat fuck that's most likely never seen his dick in years with slave girls feeding him food and doing his bidding.
>>
>>75981360
How do you guys feel about that new BloodBrood faction being planned? Personally I think its really stupid that it's so strong in all phases of the game.
>Earlygame?
Chitin Thrall rammer spam
>Midgame?
Spike barrage w/ corrupted necroseer combo
>Lategame?
You've completed the "everbrood" quest unless you're playing a negation deck player or a genuine idiot, so you just play Emergent design card, give everyone the ability of the Bloodbag Buzzzer, then laugh as the enemy fails to pierce your insane regeneration since you just shuffle your minions into your deck when it dies.

It sucks too, I was really excited for their blood corruption mechanic, but its going to be nothing but cheese for the first few months/
>>
>>76010589
It'd make much more sense for the Verdant's big ships to be kind of a cluster made up of their smaller ships, with some additional pods or whatever in between to glue things together. But apparently that's too much to ask from the designers. Plus once destroyed you could deploy some of the parts of the ships as independent, smaller ships. Of course the points cost would have to be pretty high to account for that, but I dream of being able to suicide-ram my big, green ships into enemies then swarm them with lil' ones immediately afterward.
>>
>>76010900
bloodbrood isn't a new faction, it's a hyrax resurrection meme
the corruption is literally just an infestation expy with slightly different mechanics for selling more FUCKING CARDS
>>
>>76010900
>How do you guys feel about that new BloodBrood faction being planned
they just dropped two factions now another one
>>
>>76010955
Yeah, "Everbrood" would be broken in ANY deck or format, except maybe that weird "galactic conquest of the center" thing. You need like 500 cards minimum, not to mention the fact its based all around that weird "flagship absolute" that sucks anyway because the Absolute states can just pair slaver skiffs with vat-lord diplomat to spam literally infinite amounts of penal legions by turn 5, and that's not even as bad as the necroseer titan build.
>>
>>76011019
>>76010900
>retards fail to grasp it's in the PLANNING stage
>>
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>>75998089
Are there actually no Kyrax mains around to explain themselves?
>>
>>76005554
>the absolute state of the Absolute States
>>
>>75998089
People are REALLY pissed they got cheated out of those cool concept arts where the Hive queen was this weird elder god.
>>
>>76010900
At least it isn't as bad as that retarded anime tie-in expansion, every single card was absolute bullshit.
>>
>>76011257
>retarded anime tie-in expansion
i think we have a weeb in the stuff room
>>
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>>76011225
Gotta make at least most aliens personable so they're easier to interact with and empathize with in your space opera. Wholly inscrutable aliens can be a thing, but they should be the exception and not the norm.

You want personable, check out Threadweaver Isica, the Spider Queen.
>>
>>75998089
Like >>76011225 said, the issue with her was that she (well, "it") used to be a giant queen bee that would've had a brain too big to move had it not been for telekinetic powers allowing iit to float, on top of being the mother-father of all Kyrax (who multiply throught either it or through cloning pools) that's constantly pregnant and inseminating itself, able to talk only in broken sentences but intelligent beyond belief and willing to get on a ship only when the entire race was at stake.

It was revamped into that Bee babe you just posted. Also made the Kyrax basically humans that look like bees, which is disappointing as fuck and a change so abrupt it must've killed at least three people with sheer whiplash.
>>
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>>76011382
Or Royal Hornet Guardian Umuvi, a Kyrax Ace.
>>
>>76011440
What about their gameplay? I mean, who hates drones and the droneboats they ride in on?
>>
>>76010438
What? Why? I take you aren't a fan of the Tyarian Succession War?
>>
>>76010896
them slave girls get anything they want for having sex with him, the queen of blades has her own pirate fleet for going down on him, what I want to know is her fleet is getting bigger so is she going down on him for more ships or she building her own fleet now?
>>
Describe how your main faction plays and how it looks anons. I'll have a go with the Planetborn as I've been playing them the longest.

>All ships are squat with hard edges and simple lines. Vessels are shorter and smaller than their Tyar counterparts but thick with armor plating and redundant systems. Most Planetborn ships will be built around a spinal mounted Linear Accelerator Cannon or mount overly large Gauss and Ion Cannon turrets.
>Frigates and Destroyers will uniformly be armed with Spinal ounted cannons to threaten larger warships in addition to their primary roles. Frigates,Destroyers and Corvettes loadouts are fixed but there are multiple different classes so they can provide all the support your capital ships need, be it ewar or repairs.
>Your capital ships are the real bread and butter of a Planetborn force and you will have a slew of upgrades and support modules that you can tack in to make them more effective. Do note that most upgrades will be focused around increasing your firepower and that you'll have to pay out the ass for durability upgrades,take some "Johnson" repair frigates with your Battleline you'll definitely need them.
>Two main builds for Planetborn Capital ships and that's artillery and strikecraft. Now all of your projectile weapons have ridiculously long ranges so you'll be looking for if you want to go Turrets for more shots but less damage or Spinal Mounts to get some crazy insane damage and critical damage bonuses but you'll have way less shots and forgiving fire arcs.
>Now for Strikecraft all of your manned options have elite ratings and Planetborn strikecraft are extremely cost effective be they manned or unmanned. A good mix of Light Carriers for Drones to soak up Flak and "Beehives" to throw out Advanced Strike Fighters is always a good option. Do remember your carriers will be even more vulnerable than your unshielded Capital ships as they take extra crit damage from being loaded with strikecraft munitions.
Part 1/2
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>>76008008
Scrap that, new ruleset, two months later but new stuff AND GOOD.

>Infiltrator bonus

>Boarding options buffed

>All Psy-hocks to enemies now rule it to be decent!

Lore about the Avatar of the Mind! Maybe even character rules teased?
>>
>>76011742
>you aren't a fan of the Tyarian Succession War?
To put it mildly.
>>
>>76012206
Strengths
>Extremly high alpha damage. A good initial volley of fire will devastate enemy fleets as long as you can keep them in arcs.
>Escorts are extremely reasonably priced for what they can bring to a Fleet.
>Wide array of different Strikecraft variants. You will have a Strikecraft for any situation be it hunting enemy Aces or rushing Dreadnoughts
>"Saturn" class Battlecruisers are one of the most powerfully armed ships in the game for their points cost
>There is no other Fleet in the game that can bring as many long range options as you

And then the bad:
>Your ships will lose the boarding fight. Your vessels are smaller and have a lower boarding value than their counterparts.
>You rely on your armor and hull value to last In games and do not have recharging energy shields. You will suffer from attrition even with your higher than average Hull Value. And hull strip weapons will wreck you.
>Your Supercarrier and Battleship options are extremely overcosted.
>All of your cards are from 6th Ed and not very good.
>>
>>76012206
As the Thukker main around here, I'll give my best.

Looks:
>Long and ramshackle, almost no ship is entirely symmetrical in the front, and there are a lot of fine details everywhere, up and including paintjobs and decals. They're also really massive.

Gameplay:
>Take two LSD tablets, drink some Tequila, and charge forward before you ralize what you're playing as and strt crying.

Okay, fine, jokes aside:
>The Thukkers are supposed to be constantly on the move: if you stop to do anything, even trying to do a full Battlefield Repair, you've lost.
>With this in mind, their Heavy Cruisers are a waste of time and you should never play them, as they must choose between speed and weapons, which isn't good, because a fast unarmed unarmoured ship is just target practice for the enemy. Battleships will be slow, but if equipped with Mass Drivers and Flare Missiles they'll be able to shoot on the move and hit something depsite scatter (on top of the extra protection given by the flares) so try to field at least one, the "Ravager"-class is especially good because it has no less than 8 weapons slots that you cna equip at your leisure and excellent innate Sensor Range.
>Cruisers, funnily enough, will have to be your artillery, if you are so inclined: they can't equip the Fusion missiles Launchers, much less twin them, but they do have the "Code 'n' Pray" that lets them shoot nukes on the move... of course, given their attack radius, you may want to shoot them before your ships have gotten near. Also, the "Molester"-class Cruiser, with its 4 Boarding Pods slots and the ability to equip the Magnetic Hook is a trap: Thukkers are simply not meant for planned boarding actions, you either find yourself the opportunity right on your turn or you never try because being too close to the enemy ship without attacking it immediately will make your Boarding Boars attack each other and possibly decimate themselves stupidly.
>>
>>76012648
>Corvettes, Picket ships and Gunships are where the Thukken shine, in a way: they are all cheap, fast, and pack quite the punch once they're in range. Add the fact you can sacrifice some Hull Value and a bit of Crew to make them go MUCH faster (seriously, a "Tease"-class Gunship that uses "Pork the Engines!" can zoom across half a table in one turn and be able to make all its 7 Mini-missiles Launchers hit a target): you haven't experienced true Thukken Ecstasy until you haven't gotten 84 missiles to hit any non-Andromedian Dreadnoguth and make it go down in a shower of sharpnel; or you have used your Flak Batteries to disable a Carrier's replicators by simply being close enough.

The good:
>Fast, loud, and damn interesting to play.
>Escorts are obscenely cheap.
>Mainlines are one of the few that can attack on the move.

The Bad:
>Forget about offensive boarding, you're not going to consistently steal a single Zeckier "Djinni"-class Corvette, let alone an Andromedian Mothership, without either making your army depend on a Motherlode Cruiser tht carries as many Boarding Pods as it can fit.
>Your weapons don't do much damage without massing them up.
>Your Hull Value is low, and your Shields depower very fast unless you spend points on looting Necroseer Enigmetic Batteries.
>Your Heavy Cruisers are a dead weight no matter what.
>>
>>76012206
As one of the few Andromedafags happy that I can finally play them without being called a metafag, here's how I would describe Andromedans.

Design
>Sharp, pristine and crystalline, their ships are distinctively alien and different from the rest. It would be impossible for a casual observer looking at Andromeda ships to think that these aren't piloted by aliens.
>Motherships diverts from the standard look to instead resemble giant crystals floating in space, surrounded by rings of smaller crystals acting as its thrusters. Tableforge knew they'd look weird connected by rods on the minis, so these rods are stylized as electrical tethers.

Gameplay
>No Andromeda fleet is complete without a mothership. Motherships are titanic flagships with powerful abilities that can turn the tide of the battle if used right. Some classes has the infamous Shield Disruption Field, but others has different abilities such as Entropy Accelerator, Black Hole Generator, Recharge Field and Recall. Also, you can only have one active Mothership at a time.
>Every action an andromedan ship does will drain energy from it which has the obvious side effect of draining their shields. To compensate, they have strong shields and large energy reserves, which can be replenished if you choose to sacrifice crewmates. If you field a "Stellar Devourer"-class Mothership, the aforementioned ability to sacrifice crewmates can be done as a free action.
>Many Andromeda weapons has long range and high accuracy, meaning that you're likely to hit your opponent's ships no matter where they are. Even if the damage is meager, hitting them before they can get in retaliation range is still good.
>Basically, you want your fleet to stick around the Mothership and protect it while chipping away at the enemy fleet, while using the Mothership's abilities to support the light ships when the time is right. You'd be surprised at how much of a glass cannon Motherships are compared to even fragile Heavy Cruisers.
(1/2)
>>
>>76013593
Strengths
>Motherships has powerful supportive capabilities.
>High range, high accuracy weapons.
>Strong shields and the ability to keep them up
>Most of the light ships are cheap to play.
>ha ha energy mans go bzzzzzzz

Weaknesses
>You might as well just say "Good game" and concede if your mothership is destroyed.
>Weak hull and armor across the board.
>The strongest weapons costs a ton in terms of points and energy.
>Pretty much every action costs energy.
>I hope you love math because you will be doing it a lot to calculate your energy.
>>
>>76012436
>Lore about the Avatar of the Mind! Maybe even character rules teased?

I know that the "Ashes of the Zeckir" book are teasing up a confrontation between the Avatar and Ashen Monarch. From what I've heard it's gonna be a three way battle between Zeckir,Planetborn and Ashen over some mysterious resource on the Zeckir homeworld. Now I think Tableforge is just gonna make it a Dune ripoff but from what leaks I've heard they're going to finally reveal why the Zeckir are Psionic.

Ooc how does Broken Stars sound for a setting name?
>>
Tell me about the Neptunian Wars anons. How did they impact the setting?

Beyond just explaining the bare bones Fleet lists and rules of 1st Ed.
>>
>>76014403

OOC Sounds Neat.


To this point I still cant comprehend how the Halloween event Ashen (remember it used other faction ships and cardboard you had to cut) have become a full fleshed faction. Not complaining but Unexpected.


Also Which Zeckir homeplanet? I know the fluff writers focus on the "Zigrit Light-golded" as they can do whatever they want. There's also the Zealots the Raider, Extremist, Evul ones with some cool quotes
> "Shall our flesh burnt, our bones melted and every land Scorched! As we fear not! As Our Flame Shall Forge our Destiny in the Stars" FTW

Zeckir Comune are Dune the faction, but even though it seems they've promised they'll explain The Mind they'll put even more questions on it.

Btw unless they put some bullshit if the Avatar and Monarch will be on person, Planetborn are gonna be so ass raped on this book (which could be nice)
>>
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What faction does he play anons?
>>
>>76014794
I asume the one on which Ash is present.
>>
>>75981404
not everyone has income to spend on a fucking cardgame like you you fucking paytowin nigger
>>
>>76012206
Blue Destiny raiding fleet

>all ships look like a long knife like ship with added booster on the side, most of them are just civilian ships with weapons added onto the sides, they have the weakest hull armour in the game but with speed on their side this gives them the good evade saves, The affiliation of the ship and crew can be distinguished by the colour of the line painted around its main engine.
>your raiding Frigates called "UGLYs" are a support unit for your pocket carrier armed with torpedos and 3 large canons two on the top and one bottom, they can be used for hit and run attacks because of the place of the weapons the added booster are on the side of the ship.
>Destroyers are your AA against strikecraft with 4 maned AA guns and torpedos, but they can’t take a lot of damage unlike your Frigates, speed is their weapon, they can also lay down a small minefield, most of them were civilian ships from the Andromedans and Planet-born that were “borrowed” from port (no you can’t have them back)
>pocket battleship “Destiny” has 4 Heavy Cannons 3 torpedos pods and a small hanger under the ship for it’s own attack strike craft squadron, it looks like a long knife like ship with one big engine on the side, you can only have one in your fleet at a time
Part 1/2
>>
>>76016657
>pocket carrier and strike craft are why you play this faction over other factions, your pocket carriers has a number of strike craft to send into the battlefield to sink your enemy fleet, long star interceptors can stop rockets and torpedos for downing your ships. black star fighter bomber carry nuclear ship busters that can put holes into the thickest armour and then you have the hulk bombers, they maybe slow and easy targets for fighter and AA gun but any Admiral underestimating the hulks will cost him the game, the newest to the game are the mecha strikecrafts who act has your fighters with good damage and fast Repair turn, the down side to all this power is their the biggest target for enemy players, you can only take two pocket carrier with you and losing one can turn the game into a up hill battle so have a good front line, they only have AA weapons protecting them.
Part 2/2
>>
>>76016620
Minis are much more expensive tho.
>>
>>75998089
>>76011172
>>76011382
>>76011501
Oh ffs are the Voidborn the ONLY non-humanoids left?
>>
>>76016755
Pretty much yes, unless you count the Absolute States' minor races, like the fish-like Goji, the weird tube-like Wanqua, and the spindly Duy, Frizzin's race and speculated to be the earthbound desvendants of the Voidborn's ancestors anywats.
>>
>>75989310
Do not want.
>>
>>76016931
What do you mean you don't want the amazing adventures of out-of-place kids enjoying fun times with a kid-friendly Thukker mascot buddy?
>>
How long until this happens to us bros?
>>
>>76016755
I think Ppuk are too anon.
>>76016657
>Hijacking Andromedan Crystal ships
The Pirating skills of Blue Destiny never cease to amaze me. Their "Disguised Raider" mechanic where they can buy enemy IFF tags on the Black Market and make their opponent have to do a Command Check to shoot them is always lulz worthy.
>tfw somehow spoofed your Pirate Pocket Battleship to look like a Verdant Mother Forest
>>
>>76017178
oh fuck that shit!
>>
Someone make a new thread.
>>
>>75981360
New thread here: >>76018207
>>
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>>76017178
>>76017097
>>75983889
>Thinking they'll ever make a kids novel when the Tyar Imperium exists
HOLY SHIT ANONS YOU FUCKING RETARDS

I know that the Tyar are supposed to be the "Bastion of the Human Race" and "Defenders of a Legacy of 5000 Years" but as Chapter 12 of the latest book has shown the poster boys are still till fucked up to even think about making a child's novel in the setting.In the last Tyar centered book "Fires of the Avar" the Tyran Nobles literally PAINT their power armor with the blood of the Avarian royal house.The Emperor himself even concludes the book by having Duke Taxla read out all the reasons he is inferior to a human being before he is thrown into the Plasma Furnace of a Matter Replicator.

This isn't some 40k babby shit this is real man's wargaming.
>>
>>76017928
set up a minefield with your Disguised Destroyer and have fun.
>>
>>76017928
>I think Ppuk are too anon.
They're still two arms two legs one head, at least before they're fused with some ship part or another



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