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Some resources: https://mega.nz/#F!rFIDxRRK!IEzkLlroRoPwmDqtxKRMsw

Discord: https://discord.gg/GQMr35k

Character Sheet: https://pastebin.com/3RDN1ra0

Dice system: rolls are all d10's. 8, 9, and 10 are successes. Unless stated otherwise on the sheet, 10's and only 10's explode into additional dice (this is called 10-again). Willpower is spent to increase a roll by 3 dice.

Previous thread: >>1560484

The orange hues of the Oregon sunset paint tigerstripe patterns of light and shadow on the side of Wyndham's house as you walk up the street. You can see several lights streaming through the windows as you approach, and a number of pricey Italian cars parked out front. Clearly, Micheal has company.
You rap the ostentatious knocker on Micheal's front door, and the door is quickly pulled open by a man who, if you cut him open, would have "yuppie" written on his heart. He gives you a $10,000 grin that blends polite affability with an undertone of confusion and notes of mild affront.

"Uh... hey there, pal! You got the right house, here?"

>I need to talk to Wyndham.

>(Socialize) Say you're one of Micheal's friends.

>(Subterfuge) Pretend to be a contractor.

>(Intimidate) Rave at him about how you need to be let in.

>(Intimidate)Try to feed off of this guy.

>Write-In
>>
>>1589068
>I need to talk to Wyndham.
>>
>>1589068
>I need to talk to Wyndham.
>>
>>1589068
>I need to talk to Wyndham.
>>
>>1589179
>>1589187
>>1589611
"I need to talk to Wyndham."

"Well, Mike's busy entertaining, in case you haven't noticed, so you can just come back tomorrow for... whatever it is you need to talk to him about." The yuppie's eyes narrow. "And, just between the two of us, I'd advise taking a shower and putting on some clothes without a bunch of grease stains. Doesn't look very professional." The door snaps shut in your face. Well, so much for going in through the front.

>(Perception) Spy through the windows.

>Try and find a payphone and call Micheal.

>(Stealth) Sneak in.

>(Subterfuge) Pretend to be a guest.

>Write-In
>>
>>1589844
>(Stealth) Sneak in.
>>
>>1589844
>>(Stealth) Sneak in.
>>
>>1589844
>(Perception) Spy through the windows.
I say we do some recon first. Might see a good place to sneak in.
>>
>>1590655
i'm goin with this guy
>(Perception) Spy through the windows.
>>
>>1590655
>(Perception) Spy through the windows.
Me too
>>
>>1590655
>>1590839
>>1591053
You hang back a cautious distance from the house and start looking through the windows. Roll Wits + Composure (4 dice)

(NOTE: THIS IS THE ACTUAL CHARSHEET FOR JERRY, MY BAD: https://pastebin.com/G48KCHjz)
>>
Rolled 5, 7, 6, 9 = 27 (4d10)

>>1591099
>>
Rolled 6, 2, 2, 3 = 13 (4d10)

>>1591099
>>
Rolled 6, 2, 9, 10 = 27 (4d10)

>>1591099
Oh lord what is he doing.
>>
Rolled 9 (1d10)

>>1591150
>>1591099
Splodin.
>>
>>1591150
>>1591153
There's a window into the living room nicely hedged by a eucalyptus bush: you can see a group of various twenty-to-thirtysomethings who exude the easy attitude of the idle rich from every pore. It looks like there's about five of them: three men, two women. You spot the yuppie who answered the door chatting up a tanned valley girl with blonde, faux-Monroe curls and a dress showing cleavage that dances on the edge of indecency. A long-faced fellow with mousy hair's appreciating some kind of conversation piece slapped up in the corner of the room: a statue of a human figure wrapped in layers of yellow rags. On a couch, a muscular, cultured-looking black fellow's trying to put the moves on some raven-haired girl that has "spinster" written all over her despite her young age, but, predictably, she's having none of it. There's a slide projector set up on a coffee table in the middle of the room, shining light out of your line of sight: Micheal's standing right by it, fiddling with the slides.

>Try and get Micheal's attention.

>(Stealth) try and sneak in.

>Wait to see what happens.

>(Stealth) Get closer and try to listen.

>Write-In
>>
>>1591781
>>Wait to see what happens.
Let's see what Mikie is showing slides of.
>>
>>1591781
>Wait to see what happens.
I swear to god, if these slides are a fucking Ring video...
>>
>>1591781
>Wait to see what happens.
>>1591815
That's giving Michael too much credit, he's probably running some kind of "become a fae" time-share program
>>
>>1591806
>>1591815
>>1591837
Micheal's brow furrows slightly, and he smacks on the side of the slide projector a couple of times. Apparently satisfied with the results, he picks up the controller and strides out of sight. You shift your position in the bush slightly to bring the projector screen into view...

Looks like some old cabin, up in the Mt. Hood park somewhere. The next few slides cycle through various angles of the cabin. The next slide is a picture of a young girl in black-and-white: it looks old. There's a few obviously fake "faeries" prancing around her. The other slides show illustrations of fair-haired elves and muscled satyrs, clearly taken from old Romantic-era novels.

The slideshow reaches its end and Micheal turns off the projector. He then starts gesticulating and speaking to his audience. You see a mix of eagerness and fear in the eyes of all those involved as he continues. After a few minutes, Micheal seems to reach a stopping point in his speech. He gestures towards the entry hall, and his group gets up and walks into it. The front door doesn't swing open, so you can only assume that they've gone upstairs.

>(Stealth) Break in.

>Knock on the door again.

>(Athletics) Try and scale the wall from the back and find them upstairs.

>Write-In
>>
>>1591978
>>(Athletics) Try and scale the wall from the back and find them upstairs.
>>
>>1591978
>>(Athletics) Try and scale the wall from the back and find them upstairs.
>>
>>1591978
>(Athletics) Try and scale the wall from the back and find them upstairs.
>>
>>1592026
>>1592061
>>1592064
Roll Dexterity + Athletics -1 (2 dice). Must get 2 or more successes.
>>
>>1592159
We got a will to spend?
>>
Rolled 1, 2 = 3 (2d10)

>>1592159
>>
>>1592197
Yeah, 1 Willpower.
>>
Rolled 4, 3 = 7 (2d10)

>>1592213
Well, shit. Better save it.
>>
>>1592213
Where did we spend it all?
>>
>>1592586
In LA (if I remember correctly: if I'm wrong, I'm being a jackass).
>>
>>1593055
Damn. This chapter has been going on for how many threads?
>>
>>1593267
Three, I think. You'll get a break to recover Willpower after this scene.
>>
Rolled 5, 9 = 14 (2d10)

>>1592159
>>
>>1594888
You head around to the back of the house, find a gutter, and grab on and start clambering up it towards the second floor. The sides are rough and uneven, though, and you feel your hands start to groan and slip halfway up. You let yourself slide back down, rather than fall and alert the neighborhood. Seems like you'll have to find another way up.

>(Stealth) Try and sneak up to the second floor through the house.

>Knock on the door again.

>Give up.

>Write-In
>>
>>1596997
>(Stealth) Try and sneak up to the second floor through the house.
>>
>>1596997
>>(Stealth) Try and sneak up to the second floor through the house.
>>
>>1596997
>(Stealth) Try and sneak up to the second floor through the house.
>>
>>1597482
>>1597622
>>1597826
Roll Dexterity + Stealth (5 dice)
>>
Rolled 10, 4, 2, 3, 7 = 26 (5d10)

>>1598061
>>
Rolled 2 (1d10)

>>1598065
slosion
>>
Rolled 6, 8, 8, 6, 4 = 32 (5d10)

>>1598061
>>
Rolled 9, 1, 1, 8, 1 = 20 (5d10)

>>1598061
>>
Rolled 7, 6, 4, 1 = 18 (4d10)

>>1598069
The patio door is unlocked, and swings open on well-greased hinges. You step into the dining room and start snaking towards the stairwell. Once you clear the stairs, you start quietly looking around the upper level. Eventually, you track a murmuration to what looks like a smoking room...
>>
>>1598282
...You draw up behind the door, close enough that you can hear the conversation on the other side:

"I've gotta say, Mike, this is going to be one HELL of a weekend excursion even if this is all a practical joke."

"I don't joke about things like this. You will get to see magic and Faerie firsthand. It will be... quite the adventure, out there in that woodland cabin. Quite the adventure indeed."

"...You're a queer bird. C'mon, you invited us up here for drinks-DRINK!"

"I will, in a moment. For now, I have something... personal to attend to." You hear the creaking of floorboards, and the door swings open, hiding you in its silhouette as Micheal enters the hallway, turns, and walks at a sharp pace away.

>(Stealth) Follow Him

>Stay and listen

>Write-In
>>
>>1598331
>(Stealth) Follow Him
>>
>>1598331
>>(Stealth) Follow Him
This dumbass. I'm getting real tired of dealing with his nonsense
>>
>>1598331
>(Stealth) Follow Him
>>
>>1598423
>>1598558
>>1598598
Roll Dexterity + Stealth (5 dice) once again.
>>
Rolled 3, 3, 8, 8, 5 = 27 (5d10)

>>1598738
>>
Rolled 9, 4, 2, 4, 10 = 29 (5d10)

>>1598738
>>
Rolled 8 (1d10)

>>1598767
>>
Rolled 9, 9, 1, 5, 8 = 32 (5d10)

>>1598738
>>
Rolled 4, 6, 10 = 20 (3d10)

>>1598767
>>1598775
You slip out from behind the door and carefully follow him. Micheal walks halfway down the end of the hall, absent-mindedly scratches himself, and turns to open a door on the left...
>>
Rolled 10 (1d10)

>>1601962
He suddenly stops, and looks down the corridor sharply...
>>
Rolled 2 (1d10)

>>1601970
His eyes narrow as they travel towards the alcove you've hidden yourself in...
>>
>>1601975
Micheal shakes his head slightly and goes into the room. You hear the slight slam of a door further inside. You cautiously follow...

A four-poster bed stands against the opposite wall, with curtains so deeply red they're almost black hung around it. An expensive TV squats on an oaken drawer, seeming almost to glower at your intrusion into the bedroom. A bookshelf rests to one side, its titles neatly ordered. One book, with an undecorated cover, rests on the bedside table. This must be Micheal's bedroom. A door further in the back is closed, and you can hear the faint sound of urination coming from within.

>Lock the bedroom door and wait for him to come out.

>Look around the bedroom.

>(Intimidate) Scare the piss out of him.

>Write-In
>>
>>1601995
>Lock the bedroom door and wait for him to come out.
also, >(Intimidate) Scare the piss out of him. Not picking that, but it made me kek.
>>
>>1601995
>>Lock the bedroom door and wait for him to come out.
>>Look around the bedroom.
>>
>>1601995
>>>Look around the bedroom.
First priority
>>
>>1602001
>>1602029
>>1602123
You lock the door shut behind you and start looking around the bedroom.

Roll Intelligence + Investigation (5 dice).
>>
Rolled 10, 5, 4, 10, 5 = 34 (5d10)

>>1603145
>>
Rolled 7, 1 = 8 (2d10)

>>1603290
Pow, pow.
>>
Rolled 2, 1, 3, 8, 9 = 23 (5d10)

>>1603145
>>
Rolled 10, 4, 3, 10, 2 = 29 (5d10)

>>1603145
>>
Rolled 4, 6 = 10 (2d10)

>>1604531
>>
>>1603290
>>1603297
The book lying next to the bed looks to be a journal or diary of some kind: a book-mark is set to the most recently-written page:

-MEMORY RESTORATION PROGRAM
--PHOTO ALBUMS, RECORDS
--FILMED TESTIMONIALS?
--SET UP FUND OF SOME KIND TO LOCATE EXITING PARTIES.
--REFILL INSOMNIA MEDICINE
--CALL THERAPIST ABOUT NIGHTMARES

Most of the books on the bookshelf are complications of mythology or supposed exposes on the occult. You notice a volume on dream interpretation seems to have been taken out and read recently: Micheal didn't put it back fully.

You hear the toilet flush and the tap run, and a minute later, Micheal comes out. He stops mid-stride as soon as he spots you.

>(Intimidate) Stand there and look menacing.

>Let's talk, Micheal.

>Sounds like you have a fun weekend ahead of you.

>Write-In
>>
>>1605170
>Sounds like you have a fun weekend ahead of you.
Yeah, Cabin in the Woods style fun.
>>
>>1605170
>Sounds like you have a fun weekend ahead of you.
>>
>>1605170
>>Sounds like you have a fun weekend ahead of you.
You suicidal son of a bitch
>>
>>1605269
>>1605339
>>1605542
"Sounds like you've got a fun weekend ahead of you."

"Wha-how- why are you in my bedroom?!"

You ignore his outburst. "Getting out in the fresh air, walking the nature trails, maybe going swimming in a lake! Who even knows if you'll have time to throw in 'get kidnapped by demons from your deepest nightmares'!"

Micheal sputters for a second, then straightens himself out. "I appreciate your concern, Jerry, but I'm a grown man capable of making my own choices, and I've made it absolutely clear to the others what the possible consequences are! If they laugh them off, that's hardly my fault. Besides, I've made CERTAIN that there will be a wide variety of possible patrons for my guests to choose from!"

>It is my problem, Micheal.

>"A wide variety of patrons?"

>How about I walk over to your little club right now?

>Remind him of the Hook.

>(Persuasion) Try and talk him out of it.

>(Intimidate) Try and scare him out of it.

>Write-In
>>
>>1605799
>(Intimidate) I'm going to lay it out for you, Michael. I've gone out on a limb for you before, and I will again, but bringing gentry this near to Portland? That's endangering every single fae soul in the courts. So you have one chance to end this. Or I fucking will.
>>
>>1605799
>>(Intimidate) I'm going to lay it out for you, Michael. I've gone out on a limb for you before, and I will again, but bringing gentry this near to Portland? That's endangering every single fae soul in the courts. So you have one chance to end this. Or I fucking will.
>>
>>1605799
>(Intimidate) Try and scare him out of it.
>>
Rolled 9, 9, 6, 4, 3 = 31 (5d10)

>>1605830
>>1605933
>>1605942
Roll Presence + Intimidate (5 dice). Must beat above roll.
>>
Rolled 1, 4, 10, 9, 6 = 30 (5d10)

>>1605971
>>
Rolled 5, 9, 4, 1, 8 = 27 (5d10)

>>1605971
>>
Rolled 10, 7, 10, 6, 3 = 36 (5d10)

>>1605971
>>
Rolled 2, 4 = 6 (2d10)

>>1606016
>>1605971
splode
>>
>>1606016
"I'm going to lay it out for you, Michael. I've gone out on a limb for you before, and I will again, but bringing Gentry this near to Portland? That's endangering every single fae soul in the Courts. So you have one chance to end this. Or I fucking will."

"Wait-wait-wait! No need to get so drastic! I've just arranged for... transport. Not any of the Gentry themselves! Just some... what do you call them? Goblins, yes, who vouchsafed me and my friends safe transport to a certain locale, a neutral territory! The Courts will never have to know!"

>You can't trust goblins.

>Then you won't mind if I go with you.

>Help me out with something in Maine, and I'll let this slide.

>I don't care, shut it down.

>Write-In
>>
>>1606103
>>Then you won't mind if I go with you.
>>Help me out with something in Maine, and I'll let this slide.
>>
>>1606103
>Then you won't mind if I go with you.
>Help me out with something in Maine, and I'll let this slide.
>>
>>1606103
>I don't care, shut it down.
Bad idea. Bad Fucking idea. The Courts won't know, but the Gentry still get attracted to Portland. That might be even worse.
>>
>>1606182
>>1606552
"...You know what, Micheal? Fine. I'll let you and your friends engage in this stupid suicidal trip, but there's two conditions. First; you're going to help me with something in Maine. Court business, mostly your fault, so the least you can do is help clean up the damn mess."
Micheal nods. "And the second condition?"

"I'm coming with you."
"F-fine, that's fine. In fact, it would probably add a bit of color to the trip!"

"Great, glad you're enthusiastic about your field trip to Hell. Now, if you don't mind, I've had a long day, and I still have things that need doing: get someone to drive me somewhere."


10 minutes later, a member of Micheal's kitchen staff drops you off back in front of Terry's house. You spot his truck in the driveway, and bolt into the house after a perfunctory thank-you to the driver. Terry is sitting in the living room, his fur ragged, nursing on a bottle of scotch.
"Terry! Jesus Christ, I thought you were kidnapped!"

Terry looks at you in the eyes. "Just had a rough day at work."

>Write down "Someone's bugged the house" on a piece of paper

>You were supposed to be off work two days ago!

>Mary was worried about you.

>Write-In
>>
>>1610066
>Write down "Someone's bugged the house" on a piece of paper
>Write-In
"I went out for a bit. I was stressed, and so was Mary."
>>
>>1610161
This sounds good
>>
>>1610161
>>1610290
You start slowly writing on a scrap of paper, speaking loud enough to cover up the noise. "I went out for a bit. I was stressed, and so was Mary."

You show the paper to him:
HOUSE IS BUGGED. DON'T KNOW BY WHO.

Terry gestures, and you hand the paper over to him. He starts writing while talking as well:

"Yeah, sorry for making you worry like that. Lost hikers, had to be out of touch for a long while. Didn't have time to use a phone."
I THINK I KNOW WHO. NOT A BIG THREAT, I THINK. WE'LL TALK IN THE HOLLOW.

"If Mary was freaking out, I'll go calm her down, okay?"

He gets up and heads towards the basement stair, motioning you to follow.

Terry turns to you as soon as you pass into the half-buried freight car that sits on the mouth of the house's Hollow-door.

"Shit, man, you aren't going to BELIEVE this shit."

"What?"

"Okay, so it started with these poachers..."

"...old me that a decade had passed, that asshole. He managed to work out some bullshit swap to get me my normal emotions back quick, though, because he said we had another quick job. That turned out to be some bullshit, though, because..."

END OF CHAPTER

Next chapter starts 6/26 (need a cram day)
>>
>>1617252

New thread.




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