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File: MossStoneEast_Cover.png (4.31 MB, 4280x4122)
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https://www.youtube.com/watch?v=VXDP4bkFybM

Dawn Breaks around Eastern Mosstone as sentries were apprised of our arrival. Greeting us was an inquisitor of unknown authority,
" We've been told by Luddvisk that you mean to perform an exorcism of some sort here, well then I should have you know to keep it in that inward fort there an' quick. But should the fething things escape up the tree I am on good authority to arrest the lot of ye an' kill the damn thing meself just to avoid the extra paperwork to the scholomance you savvy ? "
Without waiting for a reply guards have already begun formatting about the perimeter.
" We gots all morning so take yer time prepping up. Dont bother praying cause we got a graveyard handy outback "


Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/2647716/


> Those Participating Report in.
> New Adventurers Welcome ! Though this mission has a high danger level feel free to help in other ways !
> Character Sheets Uploading {0/3...}

This is a Multiplayer Skirmish that posts turns 1-2 times per international day. It is possible to control non-participants temporarily. On some days, where a major event or at the beginning of the map, Intensive sessions may take place where 3-5 turns may process in a single night.

New People Welcome.
While Veterans of this game rank at around level 4 or higher it is still possible to join and enjoy the content as a New Adventurer with scenarios that are tailored for low level Adventurers but beware of perma-death. Not even veterans will be safe from the dangers of the World Tree. As we are in the middle of a boss fight, the dangers of death are high, but the rewards for conquering it are higher yet.

Story Synopsis:
War is upon Avalon as Niddhogg's Brood have infested the World Tree, the 9 branch kingdoms isolated from each other, each world is now in peril of being singled out and left to each horde's advances. Though a Guild is formed around combating monsters, the hordes themselves reach a scale that defies comprehension. Under the advice of a War Scholar, [Yggdra's Roots] only recourse is to build up their ranks, scale the tree, and spearhead the effort to prevent a second world ending tragedy.
>>
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Soldiers of Avalon. Gather.
>>
File: WorldTree_SHEETMAGv7.png (2.9 MB, 2046x3307)
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Every Action Phase Each player can perform Two Actions.

=

Our Ranks swell, and the Scholomance has taken note. As well as enterprising adventurers .
>>
File: WorldTree_SheetTALv1a.png (1.45 MB, 2046x1644)
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As our reputation increases so too will guilds that seek work with us. This small jaunt at the relay being no exception....
>>
File: WorldTree_Guide.png (194 KB, 2046x612)
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A quick guide to getting started :v
>>
Game will start approx Sunday Night EST.

SOUND OFF, RUNNERS !
>>
>>2693954

>Deploys

Shrine Keeper VII *5*

VIT: 5 (4+1e) STR: 5 (2+2e+1*) RES: 4 INT: 4(4) SPD: 3 (2+1*) PER: 8 (4+3*+1e)

[Merits: STR+1, SPD+1, PER+3]
_________________________
HP: 50/50 SP: 48/48 ARM: 8 / 8 M.RES: 4 (8 Weather) MAG: 12 (4x3e) VIS: 9 MOV: 4(4)

Hand 1: Offered Sky Hunter: 10 Range (Str5x2), 28 Damage (Per8x3+4 bamboo arrow pierce), +20 Hit Bonus to Flying, MAGx3
-Ammo: 9 Bamboo Arrows (+4dmg), 11 Wood Arrows (+2dmg), 7 Dried Bamboo Arrows (+4pot), 2 Terras Xtal Arrows (???), 4 Silverhead Arrows (+6dmg, silver), 5 Iron Arrows (+4 dmg), 1 Spirit Arrow (+2 Pot), 6 Spirit Arrows (+4 Pot)
Armor: Ronin Haori (+1 Vit, +1 DEFx, +1 Per, +2 Str, x2.0 Weather Res)
Accessory: White Raven Festival Mask (One might say it looks like something someone more important than a baron but less important than an earl might wear on their face)

Inventory: 5/8, 0z
-15 Paper Wards: Bomb, Range 10(Str3*2+4), Targetable by Magic When Placed, *Trigram
-1 Wind Potion: Unknown (Made from green leaves)
-3 Rice Balls: 10 HP (When resting)
-6 Fish Balls: +4 HP, *Stuff
-Ancestral Inspector's Chains: 5 Reach, 6 Chain Dmg (Spd 3x2) / 12 Blade Dmg (Spd 3x3+3), MAGx3, *Hook and Slash, *Disarm. Chain requires oncetap retrivals to reuse.

Spirit Magic
-Last Rite (0 SP): Send the dead to the world beyond, gain SP (Insight Generator).
-Blessed Assault (6 SP): Faced direction adds (Mag)Pot and an element from Cardinal Gods (N= Ice, E=Wind, W=Metal, S=Fire), lasts 2 turns.
-Soulfire (4sp): Target is set alight, dealing SP Damage, then [Spirit Damage] at Pot+8.
-Kari II (4sp): Target(s) heal with Mag+Pot, no need to roll
-Kyou Ka (sp>=10): Transfer HP or Spirit Willingly
-Bora No Atama (-/+1sp): Stance sets Int to 0 and gives Aethernull, builds "Mind Stacks" granting SP one stirred.
-Kaesu (10sp): Call a soul back to it's body, but must offer an apology.
-Shokan Suru:Salamander (8sp): Summon a spirit ally to aide in your adventures. You may pray at a shrine to change or regain their pledge. Salamander increases both range and pot of spells cast by [SK Level] at the cost of 2sp

Weapon Skills
-Arrow Carve: Turn materials into arrows, either bought materials or those harvested from the environment.

Training:
-Esoteric Bows

Family Name:
Windry - A non-hereditary name for Songstresses and Storytellers that wander the world with an enchanting singing voice. Few will ever travel the world like a Windry but many will hear of their stories!
Faith: Shada The Weaver
Perks:
Storied Voice: Singing and vocal checks gain a 10 bonus. Gain +2Per on creation. As well as Knowledge of any Race you start as.
Cons:
Flamboyant Spender- Lose 10% of money everyday or lose the benefits of Storied Voice.
-Hetros does so in offerings to the gods and to the poor.
>>
"Lieutenant Walker, reporting."

"[Hero]! SOUND OFF!"

>Deploy with Heavy Cannonade

Lieutenant Ando Walker - LongCoat Lvl.4, Laborian

VIT: 3+1=4 STR: 2 RES: 3 INT: 2 SPD: 3 PER: 9 (5+4)+2=11
- - - - - - - - -
HP: 40/40 SP: 30/30 DMG: 37+[Ammo] ARM: -/6 Flank M.RES: 8 MAG: 2 VIS: 5 MOV: 4

Hands: LS1a - Domestic: RNG: (2.5xPER)=28 DMG: ([3xPER]+4)+[Ammo]=37+[Ammo]: 3/3 [Breathe in] Move OR Shoot
Armor: Stranger's Hat: +1 VIT, +1 DEF, +2 PER, *Book It
Bullet Amulet: +2 to hit with guns

[4 Ammo Pockets]
12 x Iron Drops (+ 3 Dpot)
8 x Slag Rounds (+5 Dpot)
40 x Red slugs (+6 Dpot)
24 x Thumpers (+10 Dpot, Force, Crush)

Inventory
Industrial Longcoat
6 x Bandages
Bullet Press [Xtal to bullet]

Skills:
[Spotting] II
[Mirage] I
[Sneak Attack]

Bank: 25 zny

---

Heavy Cannonade
Range: PERx3 ~ PERx6
-DOWNFIRE – PERx2

AMMO: 19 x 20 pounders

Can be moved by 2, can fire by 1
>>
>Deploy

Jernau Hellsing, Human Sworn lvl.1 / Lore Keeper lvl.6 [1 [LK] insight]
VIT: 5+3 STR: 3+2 RES: 4 INT: 1+[2] SPD: 2+[1] PER: 3+[1]
- - - - - - - - - -
HP: 80/80 SP: 24/24 ARM: 20/12 M.RES: 4 MAG: 3 VIS: 5 MOV: 4
Prestige: [4] The Jackal, The Beggar, Avalonian Griffin, 113th moblin

Hand 1: [CrossSword] [4xSTR+3] 23dmg *CounterAttack
Hand 2: [SilverBuckler] x2Blunt +2DEFx *Rushdown
Armor: [CrusaderPlate] +3VIT +2STR +2DEFx *Determination
+Festive Mask (fox?)
Accessory: [Moon Glasses]: Immunity from Charm , Dazes, and Luminas.

=Book Belt:
-[Stone Press]: [Pandoras][Pandoras][Arrow][Wisp][Block] POT:x2MAG+8
-[Pupil's Leatherbound]: [Luminas][Luminas][Luminas][Pandoras] POT:x2MAG+2 *^Page Clear
-[Pupil's Leatherbound]: [Leechwalk][Pandoras][][] POT:x2MAG+2 *^Page Clear

=Bag(6/8)=
-Book Belt
-[Black Pearl] covered in [Rags]
-[NightCap]x2
-[Redemeer's Eye]
-[Boar amulet]: +1STR
-[Darc Shards] x2

=Bank: [455z]
-[Midnight Hood]: DEF: RESx2 MDEF: RESx2 +1VIT +10SP *Moonlight: Gain 50% SP at Night
-[Knight Armor]
-[Short Sword]
-[Iron]
-[Graduate Medallion]: +1 Res to students of Magic, *Pride
-Magicked Paper: x2
-Spirit tree sap: +4pot to books | 1 uses
-Sahagin fin: x1
-Spider Silk Gland
-Poison Sac
-[Ether Pipe]
-4x [Pandoras Shards]
-4x [Aquas Crystal]

=Sworn
-Sentry Stance
-Shield Bash

=Lore Keeper
-Runes:{LuminasII}{PandorasII}[Arrow][Block][Sword][Wisp]
-Fortress of Thought
-Derive
-page turn II
-study a,b
-Aether Fever: lets you learn a spell if you get NEARLY KILLED by it
-[Leech Walk] 8 Abysmas - You may travel any planar distance from your current position at the cost of 1hp per tile of distance. Casted incorrectly and you will gain Leeches.

=Magi
- Elementalism
- Firas I
- Terras II [Shape]

=Cantrip
-[Sparrow Turn]: req:Shaped spell or Aer I | Change weather direction during turn
-[Arrow Cut]
>>
>>2693954
"Well, I suppose the help is appreciated all the same."

>+705z payment
>+4z bank interest
>1164z total
>-150 Magic Literacy
>-120 Poly-calligraphy proficiency
>-180 Prism Tip
>-250 Mako Brush Attachment
>-90 Magicked Paper x10
>Bank remaining 374z

>1 Insight into Aerias II
>1 Merit into VIT

Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi VIII / Lorekeeper I

VIT: [1]4 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [4]10
- - - - - - - - - -
HP: 40 SP: 70 ARM: 3/3 M.RES: 6 VIS: 11 MOV: 3
Learned Proficiencies: Firearms, Machinery, Swords(E), Polearms (E), Bows (E), Books, Poly-Calligraphy

Hand 1: Wand+Mako Brush (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Prism Tip (Solid Spell, Sketch)
Armor: Historic Rainment (+1 VIT, +1 PER, x2 Elem, SP +1x)
Accessory: Fish Amulet (+1 PER)

Elementalism (2 SP/ 1 xtal/ 2 Mana)
- Array
- The Colorful Elements
- Aquas II | Terras II | Aerias II | Firas II

Runic (Luminas, Abysmas)
- Lore
- Ball | Arrow | Sword

Inventory - 0z (374z Bank)
- Rice Balls x4 (+10 HP while resting)
- Spirit Tree Sap x1 (+4 POT to book/rune)
- Magicked Paper x11
+ Book Belt - (2)
- Stone Press (x2 MAG, +12 POT, {L}{L}{Ab}{Ab}{S0d})
- Pupil's Leatherbound (x2 MAG, +2 POT, Blank [4])
>>
>>2694057

They don't have much confidence in us do they? Fine then. Makes you think what we're going to have to do around here to get some recognition.

>deploy


VIT: 3+2 STR: 5+3 RES: 3 INT: 6+1 SPD: 3 PER: 4

- - - - - - - - - -

HP: 50/50 / SP: 24/24 ARM: 6/3
M.RES: 3 MAG: 8 VIS: 4 MOV: 4

Hand 1: Spider Claw [2*str+8] [*Wall Climb][*Leap and Pounce] (pot 24)
Hand 2: Free
Feet: Wrong Neighbourhood [*Kick Boxing] [(2.5*Str+4)*2] +1att if no hand (pot 24)
Accessory: Monkey Amulet +1 INT; Alq kit [*Alq Bag]
Armor: Orc Cap (Happy mask): +2 Vit +3 Str +x1 Def [*Orc Slam]
Attachment: Filtered Shaker (+5 to brewing rolls); Xtal Press (Bullets from xtals)

{BR Lvl 8}: [-Brew] [-Polished Table] [Distill] [Hit for Hit] [Nancy Toss] [Flavor II: +1 skl w/n sub] [Twin-Handle] [Fast Kick][From the Tap]
[Expired License: {LK lvl 6}]: [Mirage II] [Sneak Attack] [Spotter] [Copy II]
Extra Recipes: [Tropical Quick-wine] [Balkalite] [OxyPar]
Punch artes: ["L" Punch] [6-tile Punch]
Etc. [Cursed] +1 MAG; "Branded" [Machinery] strange machinery seems less weird [Merit] +2 STR +3 INT [Gun Proficiency] [Water to Spirits]

Bag:
*(837z)
-Roslin Engine [*Manufacture Med][x3 Int alq rolls] (21+k pot)
-Bassoon Bottle (10z water)
-Heppa Shrub (pot ??)
-x4 dry root
-
-
-
-

Alq Bag:
-Spirits: 0
-x4 wild greens (+4 pot)
-x2oz mob blood
-x5 Lumen Caps
-x3 moblin ears

Potion belt:
-x2 Hard Green (16)
-x2 Hard Green (18)
-x1 Earth Draught (17)
-x2 Fire Brandy (16)
-x2 Night Cap (Within Range)
-x1 Herolite (32)
-x2 Deep sip (21)

Xtals:

Shards:
Hydras: 2
Terras: 1
Darc: 0
Aerias: 0
Firas: 2
>>
>deploy

Ronin III/Warrior VI
VIT: 7 (4+1+2) STR: 6 (4+2) RES: 6(3+3) INT: 1 SPD: 3 PER: 5 (4+1)
_________________________
HP: 70/70 SP: 30/30 ARM: 18fr / 18fl M.RES: 18 MAG: 3 VIS: 6 MOV: 4

Hand 1: Oni Giri [24 dmg] (Str x4, Bleed, Guillotine: Paired blade, crit for instant death)
Hand 2: Yuki Ona [18 dmg] (Str x3, Paired Blade, Cold Mercy: Target embeded can't move, Drain 1 SP/turn)
Armor: Jet Black Haori (+1 Per, +2 str, +2 Defx, x3 MagRes, Fire Weakness, Bloodlust: 10% damage to HP)
Acc: Offered Vitality Amulet (+1 vit)

-Kendo/Yarido, Step Stance II, Draw Out
-Boost, Adrenaline II, The Knee II, Berserk, Son Maker
-Lightning Strike, Horse Throw, Arrow Cut, Mend
-Flavour (Fuck You: parry and return missile)

Stats Boosted: +2 Vit, +3 Res
Inv: Cavalry Spear, 15x Fishball, E.Uchigatana, Twilight Suzaku, Kodachi, Deep Sip (21 pot) x2, -, -
Zenny: 359
>>
It seems we have some time before we start. Mayor, give us a couple of hours to prepare. Magi can write some runes, I can get some potions ready, Shrine keepers can lay wards and Jaeger could lay some traps down. It's rare for us to actually have the battle come to us.
>>
>>2693954
"Anyone that's alive let's try to stay alive. I doubt the Sk's will be happy if we all died on them."


Vickens smith [Lv1 Heavykit / Level 2 lorekeeper],(Human)
VIT: 4+1 STR: 3 RES: 5 INT: 3 SPD: 2 PER: 3
- - - - - - - - -
HP: 50 SP: 18 ARM: 10 Flank: 20 M.RES: 6 MAG: 12 VIS: 4 MOV: 3

Hand 1/2: Machine gun: Range: 6, Damage, 15+pot x3, *prone &shoot, Thumpers loaded

Armor: Heavy longcoat: +1 vit, +2 res, x2 weather res, x2 chem res, 1.0 Defx
Accessory: Festive mask,
Items: 12/16, 255z
-Book belt: Pupils leather bound, Stone press (applied)
-48 thumpers +10 potency, [Force], [Crush]
-Medkit Jr: *Stabilize*, *Treatment
-1x Magicked flag
-Machine Muititool
Skills:
-Drone: 4 slots,
-Cold box: [Empty]
-Smith family:
-[Mend]
-Lore: Swords

Subclass:

-Level 2 lorekeeper.
-study:
-Luminas 2
-Runes: [Arrow],[block], [Wisp]
-[Aether fever]
>>
>>2695026
>"Anyone that's alive let's try to stay alive. I doubt the Sk's will be happy if we all died on them."
"It gets awkward apologizing to the gods for reviving lots of people."
>>
>Deploy next to Walker
>Set Walker as Master for map.

Fika Dold - Maid 1 // LongCoat Lv5

VIT: 4+1 STR: 3 RES: 3 INT: 3 SPD: 4 PER 6+1
- - - - - - - - -
HP: 50/50
SP: 36/36
DMG ---
ARM: 6/3
M.RES: 9
MAG: 3
VIS: 7
MOV: 4

Hand : Arc Loader (Dmg:[10+3], 2/2, Rng 14, [*Item Launch]) (Iron Drops)
Hand : Prince Umbrella (Sword/Staff/Shield(when open), Dmg 14 Slash/Pierce, Shield Mode : +2 DefX)
Armor: Avalon Dress [+2 M.RES, +1 DEF, +1 VIT, +1 PER, +5 Social Hit]
Head : Special Llama Cap (Maid Bonnet edition)
Accessory: Sticky Shoes (Allows MOV over obstacles/up walls, but you can't Jump.)

Inventory:
-
-
-
-Magicked Flag
-Hatchet (Axe, STRx2+8. [Chop Wood] )
-Emperor Tarrot Card (+1 to All stats, usable once)
-
-Water Bottle

Ammo Pouch:
Iron Drop x68 [+3 POT]
Rending Swallows x15 [+8 POT]
Silverhead Bullet x3 [+12 POT, Silver]
Thumper Ammo x18 (+10 POT, Force, Crush)

Skills:
Mirage 2
Sneak Attack
Spotting
Combat Rythm
Who Dares
Yes Master (+5 Hit, +5 Crit when ordered to by Master)
>>
>>2693954

>Deploy
"A fight to the death with a mad and powerful mage was not what I had in mind when I wished to test my new training."

Helga Burkhard - Kerbold - Lv.1 Heavy Kit/Lv.5 Lore Keeper

VIT: 5 (4+1) STR: 4 RES: 5 (3+2) INT: 4 SPD: 3 PER: 4
- - - - - - - - - -
HP: 60/60 SP: 20/20 ARM: 10Fr/20 M.RES: 5 MAG: 4 VIS: 4 MOV: 3

Hand 1+2: Grenade Launcher - 3x3 AoE, +[Int x2] Dmg (8), [PER]x2 Rng. (8) Current Load: Lollipop (22 Crushing, 1 Tile)

Armor: Heavy Longcoat - +1 Vit, +2 Res, +1 DefX, Weath Res x2, Chem Res x2.
Accessory: Multicle - *Examine Element, *Analyze Stat

Heavy Pack Mk.1 - x2 Blunt +5 Pot (13), +2 DefX Rear, Slots: 16 (2M or 1L)
Pack 13/16, Money: 0z, Insight: 0 Merits: 0
-[Fence of Defense] - 30 Cover, 50% Armour, *Deploy, *Climb Through, *Regain - [4 Slots]
-Short Wave Ainsible - It's a Radio. - [3 Slots]
-Machine Multitool - *Machine Repair, *Weapon Maintenance, Pot= INT x2.5 (10) - [1 Slot]
-Labkit Jr - *Research Sample, *Hypothesis - [1 Slot]
-Belt: Book Belt - For Books and Scrolls [1 Slot]
+Pupil's Leatherbound - Mag x2, +2 Pot, 4 Pages, *Page Clear ([Blank][Blank][Blank][Healing Osmosis Notes])
+Stone Press - Mag x2, +8 Pot, 5 Pages ([Luminas][Abysmas][Ball][Ring][Leeches])
-Vacuum Seal - [1 Slot]
+Riceballs x 4 (10 HP during Resting)
+Mealpast x 2 (+10 HP to whole Squad, or +60 HP to one)
+Pickled Yams x 2 (Double food effects)
-Pop Bomb x10 - 20 Phys AoE + 10 Direct Pot. [1 Slot]
-Lolipop x10 - 22 Crushing, 1 Tile. [1 Slot]

Runic
-Elements: Luminas II, Abysmas II
-Runes: Block, Ball, Arrow, Ring, Wisp, Conduction
-True Spells: Leeches

Heavy Kit: Loadout, Fence of Defense
Lorekeeper: Runic, Derive, Study Alpha x3, Page Turn
Kerbold: Detect Lie, Scent Find
Proficienies: Magic Literacy
>>
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>>2693954
By the power of indirect fire, let our enemies be brought down!

>Deploy

Berthold Strongarm, Human Heavy Kit 2
VIT: 4+1 STR: 3 RES: 3+2 INT: 3 SPD: 2 PER: 3+1
- - - - - - - - - -
HP: 50/50 SP: 24/24 ARM: fr10, f/r20 M.RES: 5 (10 vs. weather/chem) MAG: 1 VIS: 5 MOV: 3

Hands: Grenade Launcher: Dmg 6+ammo (2xInt2), AoE 3x3, Rng 8 (2xPer4), loaded: -
Armor: Heavy Longcoat (+1 Vit +1 Res +1 Def x2 Weather/Chem Res)
Accessory: Ghost Amulet (+1 Per)
Heavy Pack Mk1: Dmg 11 (2xstr3 + 5), f/r.def +2, 10/16 slots: Ammo Pouch,
4x riceball (10HP at rest); 15x fishballs (*stuff); 2x Bandages, Revival Sake, Drone, Multitool
Ammo Pouch: Pop Bomb x10 (Dmg 20 AoE +10 direct), 30pdr x10 (Dmg 30)
Skills: [Drone], [MOC] (Dmg and Rng 12 (3xPer4))
Family Tradition: +10 to hit vs dragons
Bank: 374z, Black Iron Shield: Dmg str x2.5 blunt, +2.5xRes front def, [Meteoric Tackle]
>>
>>2693954
>>2694138


"I am present, Sir Walker. I shall endeavor to be of greater use this outing."

Human, Sworn 3
VIT: 7+3 STR: 3+2 RES: 4 INT: 1 SPD: 2 PER: 3
_________________________
HP: 100/100 SP: 18/18 ARM: 28fr / 12fl M.RES: 4 MAG: 1 VIS: 3 MOV: 3

Hand 1: Short Sword x3 slashing, +3 dmg
Hand 2: Iron Door Greatshield: 2h or 7 vit, +4 Defx, Dam Str x4 Heavy *Running Wall
Armor: Crusader Plate +3 Vit, +2 Defx, +2 Str *Determination

Skills:
Chivalry
Sentry stance
Shield Bash
Block 2
>>
>>2694741
"I'd suggest that if we prepare, we should also prepare for the possibility of interference at the worst possible time. I doubt the monsters will leave us be..."
>>
>>2695767
>>2695357

"Good to see you both. We'll do brief when everyone reports in."
>>
>>2693954
>Deploy

Yorbas Monandeas: Frog Level 6 Magi/ Level 1 Lore Keeper
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 3 PER: 7(4+3)
- - - - - - - - - -
HP: 21/21 SP: 56/56 ARM: 3/3 M.RES: 3 MAG : 22 VIS: 7 MOV: 3

Hand 1: Wand with Mako Brush attachedd (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Micro brush (Allows you to take little notes, Spying array)
Armor: Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])
Accessory: Fish Amulet (+1 PER)

Insight: 0 Merits: 0

Book Belt(1/?, takes one inventory slot)
-Pupil's LeatherBound(x2 Mag, +2 Pot, 4 pages, Page Clear,[Pandoras][Pandoras][Arrow][Ring])
-Stone Press (x2 MAG, +12 POT, 5 pages,[Pandoras][Arrow][Arrow][Ring])

Inventory(3/8)
-Ashen Manacles (+1 Magx to Fire magic, +1 Fire vulnerability)
-Historic Rainment(+1 VIT, +1 PER, x2 Elem, SP+1)
-1oz 8Pot Fire Brandy

Elementalism (2 SP/ 1 xtal/ 2 Mana):
- Rune
- Firas II
- Aquas II
- Aerias I
- Colourful Elements

Runic:
-Derive
-Esoteric Elements: Pandoras
-Runes: Arrow, Ring
-Elemental Battery
-Meditation

Proficiencies:
-Brush

True Spells:
-[Spider Cling]: Iron or Vitas- 5sp. For 12 turns allow yourself to move effortlessly on walls , up sheer cliffs, or hold steady against flat surfaces as if they were a traversible or grappable tile.
Knowledge of the [Leech Dimension] - Abysmas. Roll higher than 50 to teleport target to the leech dimension

Cantrips:
-Flint (1Sp, Set something on fire)

Money:
285z + 187z in bank
>>
Dumdeedum

=Hero=
>Deploy with Cannon, Lt Ando to specify.
Ando Walker
*Squadleader
Fika
Mordenkainen
Gren
Helga
Yorbas

=Dragon=
Fleur
*Squad Leader
Hetros
Berthold
Basil
Jernau
Vickens
>>
"This is a pretty inward fortress, guarding a leyline.

Even the nice Inquisitor wished us. . . good . . . luck"

Rabbit tilts his masked head for a moment, then shakes it as he thinks better of commenting.

"Which was Nice of him. And they even posted armed guards, to motivate us into doing our best. Which I know you will. I expect the nice gentleman with heavy plate and crossbows will prevent most serious outsiders initially.

But, that said. I want Hero to prepare a perimeter around the leystone, and I want Dragon to get ready for something crawling out of it.

Hero, you're pulling double duty by checking that nothing outside interferes. This sort of thing-event always draws attention, so keep your eyes peeled. Primary is control and focus fire - expect Storia and Friends to roll out and need management while Dragon pours fire. If you see something else, speak up.

Dragon, you're most of our heavy hitters today, and your job is to help Jernau banish the blighted thing. Fleur, Rabbit asks you politely *once* not to drink the essence of this creation with your swords, because it only means moving it from a pearly prison to your blades and we would have to start all over again. Focus on Storia and leave other things to other people.

Questions?"
>>
>>2696202

"Mayor, any chance we can get someone to do light reconnaisance of the area? I'd like to get a complete map of the area so I can assign kill zones and positions accordingly."
>>
"Hello everyone, the name is Moore and I am sworn to the sword, no matter how you slice it.
I'm not the sharpest but I am certainly cut out for this kind of job because when you need swords you can always count on Mohr!
Speaking of jobs have any of you seen my friend? You can usually find them jobbing."

Moore von Mohr - Lv.1 Human Sworn
HP: 80/80 SP: 18/18 ARM: 16/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive!

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3Slashing, +3DMG
[Iron Shield] x2Blunt, +1DMG, +2DEFx Front

[Chivalry] Sentry Stance, Shield Bash
>>
File: RabMap.png (800 KB, 1431x1366)
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>>2696218
Rabbit will see what he can do...

[Concentrates furiously]

let there be...

LUX

The large open area and the area around the ley station is the best area for fighting

The small stores contained undead before, and is fine place to flee if wounded.

The gate leads east - do not let our target escape

Disperse your men as you see fit, Walker.

>>2696337
youuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
>>
>>2696351
"Do I know you? For some reason it feels like I've been stuck in a marble for ages."
>>
Hullo

- Lv.1 Human Sworn
HP: 80/80 SP: 18/18 ARM: 16/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive!

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3Slashing, +3DMG
[Iron Shield] x2Blunt, +1DMG, +2DEFx Front

[Chivalry] Sentry Stance, Block
>>
>>2696364
youuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu

yes.
maybe. Does not want to lunge into the swing of things, or pommel you with new information. Rabbit feels he may have you at a swordpoint, since his edge is he recognises the cut of your jib and thrusts you might know an almost familiar face or two around here.

>>2696218
Fika has mobility and ability to scout, and can back you up with guns
Mordenkainen can shape Iron and Yorbas can shape Ice (also Morden). Use those for field fortification.
Gren punches people in the face
Helga has a gun, and provides a defensible position while also minorly healing.

Rabbits trick then with giving you a cannon is your ability to hold on, while being range independent.
>>
>Deploy with Dragon

Yngvild Gullinskjǫldr, Human Warrior Lv.5, Jaeger Lv.2
- - - - - - - - - -
VIT:8(5+3) STR:7(4+1+2) RES:6(3+1+2) INT: - SPD: 3 PER: 3+2
- - - - - - - - - -
HP: 80/80 SP: 30/30
ARM: 2 / Frnt 36 / Flnk 18
M.RES: Numb MAG: - VIS: 6 MOV: 4

•Hand 1: - Barbarossa (Req 6Str/6Res, 4xStr+Ammo, +Splash, Heavy, Rifling, Ammo:1)
(*Shield Mount: +10 Hit / +10 Parry - *Bash! Str x3)
Chambered: Thumper (Pot 10, Force, Crush)
•Hand 2: - Regal Shield (2xStr+6, Defx2+6, *Parry)
**Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)

•Armor: Crusader Plate (+3Vit, +2Str, +2Defx, *Determination)
•Neck: Jackal Pendant (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD Rng. Cleaved slashes widen the area. POT = WPN DMG)

Skills/Traits:
Valkyria's Choice : +1Str, +1Res
Martial Purity - Magic Classes, spells, cantrips cannot be taken
Jaeger:
W/The Knee I/II
W/Adrenaline I/II
W/Berserk I
J/Sprint I
J/Arbornaut I
Ancestral Flame (Weapon Arte)
Straight-Cleave
Hi Crit
Horse Throw (Spear Arte)
Crush (Axe Arte)
Boomerang (Shield Arte)
Machinery
Esoteric Staves
Firearms


Inventory:
5z
• 1x Bassoon Bottle (10oz cap ea) filled with Water
• 2x Bandages
• 5x Thumpers (Pot 10, Force, Crush)
• 2x Man Opener (Req 10Str for Pair, 5Str ea., 3xSlash +5Pot, *Paired Attack, *Axe Throw)
• 2x Deep Sip (Pot 23 +SP)


>>
>>2696394
"Perfect. We can cut to the chase and draw out some plans.
First off, it's knife to see you again my friend. Secondly, I hope you don't place me in a team with backstabbing.
I get your point but this feeling of familiarly is constant. Could you elaborate and perhaps hack away at some of my nagging thoughts?
Don't worry, I will steel myself for the things to come. I'd rather stay sharp than dull. Inform me."
>>
>>2696385
>>2696337
Hello and welcome to the Roots! We are very pleased to have you on board. I would like to point out that since last patch new recruits start with two insight, so you can start with two skills instead of one.
>>
>>2696440
Right-o, I'll take a level of zweihander.
>>
>>2696440
"Thank you friend! I see now that I lacked the insight to investigate into these matters.
It's a good thing the Roots has someone deeply rooted in the community.
I'm quite the block head so there's no need to mince words with me."

Moore von Mohr - Lv.2 Human Sworn
HP: 80/80 SP: 18/18 ARM: 16/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive!

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3Slashing, +3DMG
[Iron Shield] x2Blunt, +1DMG, +2DEFx Front

[Chivalry] Sentry Stance, Shield Bash, Block
>>
>>2696394

"Thank you very much, Mayor."

>>2696147
>>2695767
>>2695357
>>2694362

Welcome to [Hero] again. Good to see that you're alive and well. So, fix your tags so I can find your posts easily.

So, please take a look at this map that the Mayor was so kind to produce which I then scribbled on with crayons.

Yellow triangle on the east wall - that's Yorbas. Primary focus is killing anything to the east of you and supporting the fight in the open space should we need it. Use your ice fortifications to slow down the enemy advance.

Yellow rectangle is Helga. Same deal, except I want you to keep some SP in reserve for healing Gren or any of the other fighters who look like they need it.

Purple square with a black outline - that's you, Gren. I need you hovering in that area ready to respond to a gate breach or the big fight, whichever happens first. If the enemy makes it past the gate, I expect you to break off and intercept immediately.

Lastly, red square is where Fika, Mordy, and myself will go, along with the gun. Fika, help me get the gun set up once we're boots on the dirt. You'll be on standby after that.

Mordenkainen, do you see those blue lines on the SW end of the map? I need you to start plugging those holes with your magic as soon as we drop. After that, go on standby with Gren.

Our mission is simple, people: nothing gets in, and nothing gets out. Terminate anything remotely hostile with extreme prejudice.

And keep your eyes on those crossbow goons.
>>
>>2696477
>>2693954
"I have this barricade that grants cover and armour to those behind it, and also forces an action to try and move through it, where should I put this and in which direction?"

>OOC question for Monday, how long is the FoD? The picture looks like it's at least four spaces?
>>
>>2696506

Ideally, in the east gate. However, it may be more prudent for you to hold onto it and deploy it as a last-ditch measure to protect yourself, or as a simple means to protect yourself from incoming fire.

So I'll leave that decision up to you - use it where you think it would be most effective in protecting you.
>>
>>2696516

I can deploy more than one if need be for 4SP, and I can move them around also. I just have one that I can deploy for free.
>>
>>2696519

Get one into the east gate then.
>>
>>2693954
>World Tree: 9 of 11 dentists agree!
My god, how could I miss that?
>>
I've no use for these bullets, I'm afraid. Up for grabs, priority Longcoats.

x3 Red slugs +6
x10 Rending Swallow +8
x24 Iron +3
Diamond Slug +20

Now, who shall I be joining today?

>>2693954
>[Armor Maintenance] 180z to critproof armor
>Deploy

Sw2
HP 80 SP 18 ARM 20/8/4 M.RES 4 VIS 4 MAG 1 MOV 3
VIT 5+3 STR 3+2 RES 4 INT 1 SPD 2 PER 3

Axe dmg 27. Shield dmg 15 Hvy, 16 prc Hvy

Hands: WindCleaver 3x+12, *Aernado, 4SP. all-round attack, can multihit if moving, flip targets in aer if still. Deals Aer/Slashing.
Monster Cage 3x blunt hvy, +3frdefx, *Hvy Deflect, (req 5 str or 2h) +Shield Pike (16 prc hvy, plant, grnd brc)
Armor: Knight Armor +3 VIT +1 STR +1defx
Boar Amulet +STR

Chivalry: [Sentry Stance] [Block] [Wide Front]
Theatre Van: [Armor Maintenance] [Fortress Stance] *Crush
Galuf: [Secrets of the Roots]

30+1181z
Bandages x3
Wyrm Cutter 4xSTR+6, *Crush
Greasy Human Bag
Orc Skull
Chariot Armor
>>
=Hero=
>Deploy with Cannon, Lt Ando to specify.
Ando Walker
*Squadleader
Fika
Mordenkainen
Gren
Helga
Yorbas

=Dragon=
Fleur
*Squad Leader
Hetros
Berthold
Basil
Jernau
Vickens

=Wall=
Yngvild
*Squadlead
Zimoen
Moore
Jon Swire

[16 Souls]

Wall to help Hero man a perimeter, use shields to absorb incoming fire. Pick a vulnerable looking soul and stick close to them.
>>
>>2696712
Keep in line, protect the one to your right, not one step back. You got it.

What's a oncetap and two I get two to switch in and out of Zweihander?
>>
>>2696584
"I don't know who you are, but I'l take your ammo kind sir, toss me those Rending Swallows and the Iron Drops, I sadly have no space for the rest. That diamond slug is too beautiful to be shot with the subpar things I own however. Besides, I need to clean clean clean!"
>>
>>2696772
Oncetaps are a quick action type, used for such things as Zweihander and looting a tile's worth of items. You have up to two Oncetaps per turn, so long as you slot them outside or between your Acts. For example:

>-Oncetap
>Act
>Act
>-Oncetap

However, if you put two Oncetaps in a row, the second one counts as an Act instead.
>>
>>2696772
Oh!

So-so

Everyone gets 2 actions
You can Do A Thing or you can Move up to your full movement.

However, some things are very small and easy to do. Talking never takes effort. Picking up A SINGLE object is not difficult. Regenerating health automaticaly if you can. Those things we tend to call "taps". Think of it like "I tap this little bottom to remind everyone this is a thing I can do"

It goes like this

>Move 3N
>Move 3N
>-- Admire the roses

The "tap" is the "admire the roses"

Now, /sometimes/, some things aren't full actions, but they are the kind of things that does take effort. A oncetap is a tap you can do once per action.

For instance

>Attack Monstrous Beast
>-- Zweihand my sword (oncetap)
>Attack Monstrous Beast again with sword Zweihanded

If you want to do more than 1 oncetap, the 2nd one becomes an Action. They must be broken up by normal actions.

This is to prevent too many stacking abilities and odd events.

Picking up and looting items, for instance, is a oncetap. The Ronin stepstance is a once tap.

So a Ronin / Sworn would need to

>-- Stepstance(oncetap)
>Attack
>--Zweihand my sword
>Attack again

but could not Stepstance + Zweihand as 2 seperate oncetaps. They have to be broken up.

You don't need to keep oncetapping to keep Zweihanding. You switch the weapon to 2 hands with a oncetap, and switch it off again with a oncetap. Sometimes, you might need to do this to use your other hand for something.

[In zweihand mode]

>Attack
>-- End Zweihand
>Grab my friend with my free hand, drag them 3S

Got it?
>>
>>2696866
>>2696855
Ok so it's kinda like D&D. So this works?

> -- Zweihand Shortsword
> Attack for 21
> -- End Zweihand
> Block 32 front DR

That would be fine?
>>
>>2696880
Zweihander when you have a hand full of shield is... something we haven't attempted yet, so no answer at the ready. Haven't been many Sworn up to this point in play. Feel free to try it out, see what happens.
>>
Oh, also, I think a Dog wanted a Gun? Personally Rabbit thinks arming dogs is possibly problematic, because ---
>>
>>2696880
Currently, the language of the skill states that it is once tap to engage the weapon in this way, with the assumption that the offhand item is put away. But there is nothing specifying putting it back the same way, unless one spent an action to change equipment. Knights in this situation typically end the turn readying a (parry) instead
>>
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>>2696933
What? What was that, mayor? I couldn't hear you over the booming business of this lemonade / gun stand.

Dogs! Dogs with guns!
how's that, you grass cloak wearing Noh enthusiast?

>Transfer 700zny to d'Alger
>Transfer 6 Flash Shells to d'Alger
>Transfer 12 Thumpers to d'Alger
>>
>>2696712 >>2696772
We will be the brick that lays the foundation!

>>2696855 >>2696866
Side note, I noticed shield bash has a little passive note and something called "Blunt Edge". I assume it means only blunt edges work with this ability?
I'm also assuming the Sentry Stance is an act to activate and persists until a different stance is taken, am I correct?
Does overwatch end your turn? I feel like I've seen that somewhere.
>>
>>2696985
Stances you declare at the beginning of a turn and are taps you can only have one.

Blunt edge gives you a passive to possibly stun with your attacks when you declare it.
>>
>>2697003
Thanks Anon.
>>
File: WEAPONSWEAPONS.png (1.83 MB, 1771x1516)
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>>2696985
Thank you, Ser Moore.

Passive for ShieldBash however is a "Rank 2" - so you spend 2 insight on it, first learning shield bash, then learning Blunt Edge afterwards. Blunt Edge applies a stunning effect with your attacks by converting your weapons to whapping-hitting someone.

And Overwatch will end your turn.

>>2697019
>>2696985
>>2696880
Would either of you gentlemen like a sharper blade or a fiercer sword?

It can be accommodated.
>>
>>2697036
>>2693954
Do we know what the cross sword skill: [counter attack] and the shield skills [Bastion] and [Parry] do?
>>
>>2697036
That Steel Wall greatshield speaks to my crusader heart in loving silken tones.
>>
>Offer Ando Walker 10x 20-pounders for cannon ammo
>Get 700z and ammo from Trigger
>Buy firearms Proficiency (-200z)
>Buy Shotgun from HK sheet (-500z)
>Deploying as Ronin primary

=====

A quiet morning and a silent walk - or at least that was the cover story. Instead of quiet reflection, this walk was accompanied by unease.

"To be sure, they are destroying the pearl? We cannot afford the Church being distracted by some upstart group getting in over their heads. There are far more vital fronts that must be maintained."

A once-friend, striding forward with his constant sense of purpose, spoke as the kerbold stalked next to him.

"They will go further than that if they can, Ser Nave. They would strike at the source of such evil."

This, at least, managed a rare chuckle from d'Alger's compatriot. The man paused and turned his head.

"Ha! Foolish, but noble. No doubt the mad idealism of their choice of leader. I preferred the Laborian, to be honest. Well, should the Ur-fiend bother to make an appearance, follow Bolide protocols. You know how we treat those too weak to make their own fortune."

Ah, there it was. Orders meant this discussion was over. The kerbold bowed his head and recited:

"Those who must beg the gods for succor deserve none."

=====

[R]d'Alger: Kerb Ronin 1/Jaeger 7

VIT 5+1 / STR 6+3 / RES 3 / INT 1 / SPD 5+1 / PER 5+2

HP 72/72 SP 35/35
ATK 31 / ARM 6 / MAG 0 / MGD 3(6) / VIS 7 / MOV 4
Merits: +1 STR, +1 SPD, +1 VIT, +1 PER

E: Twilight Suzaku (x3STR + 4 [31]; Reach 2; Spear Throw [RNG 18]; DO: Descending Fire)
Wrong Neighborhood (x2.5STR+4 x2 [27]; +1 if no hand; Kickboxing)
Ronin Haori (+1 VIT, +2 STR, +1 PER, +1 DEFx, x2 Weather RES)
Acc: Raider's Totem (+1 STR, +1 SPD)

Throwing Kunai x10 (RNG STR+2 [11]; x2STR+6 [24]; Hidden Sleeve);
Kodachi (STRx3 [27]; Quick Draw; DO: Second Blade)
Shotgun (SPDx3+(10) [31]; RNG 7; [][]R; Twin Shot) (Thumpers load)
Rope x10 (9-reach); 10x Thumpers (10 POT, Force & Crush)
- -

Step Stance / Yarido | Kendo
Rope Mastery II / Arbornaut II / Trap Sense / Foot Pin / Monster Study / Trapping
Jotun Shout
Horse Throw / Lightning Strike / Twist
E. Polearm Prof.
>>
>>2696712
With Hero adopting a wide formation, here is Wall's current tasking.

>>2696337
"Moore, I'm assigning you to watch the gate with Gren. Be careful around that one. While his heart is honorable, I have the impression that he seeks glory more than life itself. Remember that none of the enemy must pass to the Gate."

>>2696385
>>2696584
"Jon and Zimoen, watch over the east flank. Please deploy near Yorbas and Helga on the wall, covering their north and south.

Refer to Walker's deployment scheme for Hero here:
>>2696477
>>
>>2697036
Gib 1k for spooder mech
>>
>>2697070
Note that the Steel Wall is a Great Shield, so it would require two hands for one of your stature to wield. Is that acceptable?
>>
>>2697202
Rabbit does not feel we can afford this right now. But gather some xtals and sell them for a profit, and we may!
>>
>>2697202
>Give basil a moblin hide, and a moblin ear
>>
First off, sorry for random anon post. Not sure where to begin with all of this outside of the images in the first few posts. Is there a thread, discord, or anything else for discussion regarding this game or its predecessors?
>>
>>2697235
Here is a temporary link to our discord. We can also answer questions here in thread: https://discord.gg/YJ8CU3
>>
>>2697204
It didn't have a little padlock like the monster cage so I thought it'd be one-handed. That doesn't matter though, if I can zweihand it, I'll take it!
>>
>>2697255
>buy Sir Swire a Steel Wall [250zny]
>>
>>2697375
Take it out of my first paycheck.

Swire - Lv.1 Human Sworn
HP: 80/80 SP: 18/18 ARM: 16/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive!

[Knight Armor] +3VIT, +1STR, +1DEFx
[Steel Wall] 24 HvyBlunt, +1DEFx+4 Front *Bastion

[Chivalry] Sentry Stance, Zweihander, Block
>>
>>2697036
Ah, so there's no feasible way of Overwatching Shield Bash and Blocking.
If it is a sword we're talking about, a magical one would be appreciated.
Otherwise I could do with a shield.
>>
>>2697621

get in'ere

https://discord.gg/ypEMde
>>
>>2697621
>buy Moore a [Regal Shield]
>>
>>2694324
"If you aren't using your old robes, might I borrow them for this fight?"
>>
>>2697797
All yours, don't melt it tho
>>
>>2697673
>Accept the [Regal Shield]
>Equip the [Regal Shield]
>Understand Parry
>Go to bed until the thread starts
>>
>>2696351
pretty sure the eye is the gate.
>>
>>2697163

I will happily accept that ammo.

>Accept 10 x 20 pounders from D'Algers
>>
>>2696784
Then by all means, have them, Miss.
>>
Game Begins. Get Ready.
>>
>>2698023
Ready for bed.
>>
File: MossStoneEast_Turn41A.png (2.29 MB, 2356x1988)
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Dawn. 6th Hour
https://www.youtube.com/watch?v=i-MAErg8q0w

Our work begins. We do not rest but look forward to it.

" Make every preparation you can before unraveling the pearl onto the warp - it knows what we mean to do so be sure not to take overlong for who knows what schemes its boiling up "
>>
>>2698039
Act Phase.
>>
>>2698039
>Hop down and move 4w
>Throw paper talisman 2NE 1N

"I'm going to seal the entire area here, so we can use it to trigram case on anything and anyone we have in this area. Can I get some assistance? The four walkable corners of the courtyard please."

Shrine Keeper VII *5*

VIT: 5 (4+1e) STR: 5 (2+2e+1*) RES: 4 INT: 4(4) SPD: 3 (2+1*) PER: 8 (4+3*+1e)

[Merits: STR+1, SPD+1, PER+3]
_________________________
HP: 50/50 SP: 48/48 ARM: 8 / 8 M.RES: 4 (8 Weather) MAG: 12 (4x3e) VIS: 9 MOV: 4(4)

Hand 1: Offered Sky Hunter: 10 Range (Str5x2), 28 Damage (Per8x3+4 bamboo arrow pierce), +20 Hit Bonus to Flying, MAGx3
-Ammo: 9 Bamboo Arrows (+4dmg), 11 Wood Arrows (+2dmg), 7 Dried Bamboo Arrows (+4pot), 2 Terras Xtal Arrows (???), 4 Silverhead Arrows (+6dmg, silver), 5 Iron Arrows (+4 dmg), 1 Spirit Arrow (+2 Pot), 6 Spirit Arrows (+4 Pot)
Armor: Ronin Haori (+1 Vit, +1 DEFx, +1 Per, +2 Str, x2.0 Weather Res)
Accessory: White Raven Festival Mask (One might say it looks like something someone more important than a baron but less important than an earl might wear on their face)
>>
> addendum: Gren does not have Sentinel Plate. This was mis processed.
>>
>>2698039
Setting up for direct fire.

>Move E 4S E

Berthold Strongarm, Human Heavy Kit 2
VIT: 4+1 STR: 3 RES: 3+2 INT: 3 SPD: 2 PER: 3+1
- - - - - - - - - -
HP: 50/50 SP: 24/24 ARM: fr10, f/r20 M.RES: 5 (10 vs. weather/chem) MAG: 1 VIS: 5 MOV: 3

Hands: Grenade Launcher: Dmg 6+ammo (2xInt2), AoE 3x3, Rng 8 (2xPer4), loaded: Pop Bomb
Armor: Heavy Longcoat (+1 Vit +1 Res +1 Def x2 Weather/Chem Res)
Accessory: Ghost Amulet (+1 Per)
Heavy Pack Mk1: Dmg 11 (2xstr3 + 5), f/r.def +2, 10/16 slots: Ammo Pouch,
4x riceball (10HP at rest); 15x fishballs (*stuff); 2x Bandages, Revival Sake, Drone, Multitool
Ammo Pouch: Pop Bomb x9 (Dmg 20 AoE +10 direct), 30pdr x10 (Dmg 30)
>>2695708
>>
>>2698039
"Let's get to work, then."

>Draw array 1N
>Draw array 1S

(Full sheet to notate and log armor change)

Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IX / Lorekeeper I

VIT: [1]4 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [4]9
- - - - - - - - - -
HP: 40 SP: 64 ARM: 9/9 M.RES: 9 VIS: 10 MOV: 3
Learned Proficiencies: Firearms, Machinery, Swords(E), Polearms (E), Bows (E), Books, Poly-Calligraphy

Hand 1: Wand+Mako Brush (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Prism Tip (Solid Spell, Sketch)
Armor: Moonlight Hood (+2 DEFx, +2 MDEFx, +1 VIT, +10 SP | Moonlight)
Accessory: Fish Amulet (+1 PER)

Elementalism (2 SP/ 1 xtal/ 2 Mana)
- Array
- The Colorful Elements
- Aquas II | Terras II | Aerias II | Firas II

Runic (Luminas, Abysmas)
- Lore
- Ball | Arrow | Sword

Inventory - 0z (374z Bank)
- Rice Balls x4 (+10 HP while resting)
- Spirit Tree Sap x1 (+4 POT to book/rune)
- Magicked Paper x11
+ Book Belt - (2)
- Stone Press (x2 MAG, +12 POT, {L}{L}{Ab}{Ab}{S0d})
- Pupil's Leatherbound (x2 MAG, +2 POT, Blank [4])
>>
Alright everyone I'm taking potion orders. I you find any monster parts give them to me for some much needed potions.
>>
>>2698039

"All right, magic people, I need an idea of where this smarmy little bastard will show up. Can we force it to appear in the large north chamber?"

>Seriously, someone clarify this for me. Is eye room bad or not?
>>
>>2698039

'Just tell me when we're doing this, I might take a nap.'

>Draw some circles in the dirt.

Ronin III/Warrior VI
VIT: 7 (4+1+2) STR: 6 (4+2) RES: 6(3+3) INT: 1 SPD: 3 PER: 5 (4+1)
_________________________
HP: 70/70 SP: 30/30 ARM: 18fr / 18fl M.RES: 18 MAG: 3 VIS: 6 MOV: 4

Hand 1: Oni Giri [24 dmg] (Str x4, Bleed, Guillotine: Paired blade, crit for instant death)
Hand 2: Yuki Ona [18 dmg] (Str x3, Paired Blade, Cold Mercy: Target embeded can't move, Drain 1 SP/turn)
Armor: Jet Black Haori (+1 Per, +2 str, +2 Defx, x3 MagRes, Fire Weakness, Bloodlust: 10% damage to HP)
Acc: Offered Vitality Amulet (+1 vit)
>>2694555
>>
Rolled 68, 34, 7, 34, 6, 83, 28, 23, 16, 18, 56, 65, 16, 75, 91 = 620 (15d100)

>>2698039

Hold your horses Fleur, I'm getting ready to make you an ever worse death machine.

>@ Polished counter
>-distill x4 moblin ears 1x moblin hide x2 oz of moblin blood
>-brew 24 spirits oz
>brew 4 dry root (24)
>brew 2 Fire brandy (23)
>brew 5 Hard Wild greens w/ (25)
>brew 1 Earth Draught (23)
>brew 3 deep sips (24)
>--polished shaker +5

VIT: 3+2 STR: 5+3 RES: 3 INT: 6+1 SPD: 3 PER: 4

- - - - - - - - - -

HP: 50/50 / SP: 0/24 ARM: 6/3
M.RES: 3 MAG: 8 VIS: 4 MOV: 4

Hand 1: Spider Claw [2*str+8] [*Wall Climb][*Leap and Pounce] (pot 24)
Hand 2: Free
Feet: Wrong Neighbourhood [*Kick Boxing] [(2.5*Str+4)*2] +1att if no hand (pot 24)
Accessory: Monkey Amulet +1 INT; Alq kit [*Alq Bag]
Armor: Orc Cap (Happy mask): +2 Vit +3 Str +x1 Def [*Orc Slam]
Attachment: Filtered Shaker (+5 to brewing rolls); Xtal Press (Bullets from xtals)
>>
>>2698203

>mathed

4x Earth Draught (24)
2x Fire Brandy (23)
5x Hard Green (25)
1x Earth Draught (23)
2x Deep Sip (24)
1x Deep Sip (36)

Used 4 dry roots 2 firas shards 4 wild green 1 heppa shrub, 1 teras shard, 3 lumen caps

Guys stay within my throw range if you plan to get buffed.
>>
I follow Helga, but let another follow me. My shield is wide enough for three, and my armor's proof against the worst whims of war. I certainly don't intend to fall. Vickens? Hetros, perhaps?
>>
>>2698220
"Watch those on the east flank for now. The field will certainly shift and you'll likely find plenty to protect at some point."

>>2698039
>Move 3W
>Move 1W, 3S
>Tap Sprint
>Tap Adrenaline 3 (Str 10, 9SP)
>Move 1S
>Grab log with shield arm to drag


Yngvild Gullinskjǫldr, Human Warrior Lv.5, Jaeger Lv.2
- - - - - - - - - -
VIT:8(5+3) STR:7(4+1+2) RES:6(3+1+2) INT: - SPD: 3 PER: 3+2
- - - - - - - - - -
HP: 80/80 SP: 30/30
ARM: 2 / Frnt 36 / Flnk 18
M.RES: Numb MAG: - VIS: 6 MOV: 4

•Hand 1: - Barbarossa (Req 6Str/6Res, 4xStr+Ammo, +Splash, Heavy, Rifling, Ammo:1)
(*Shield Mount: +10 Hit / +10 Parry - *Bash! Str x3)
Chambered: Thumper (Pot 10, Force, Crush)
•Hand 2: - Regal Shield (2xStr+6, Defx2+6, *Parry)
**Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)

•Armor: Crusader Plate (+3Vit, +2Str, +2Defx, *Determination)
•Neck: Jackal Pendant (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD Rng. Cleaved slashes widen the area. POT = WPN DMG)
>>
>>2698039
"Let's get this out of the way first."
>Move 2N
"Excuse me mayor. Heads up gents!"
>Drop a [Fence of Defense] east of me in front of the gate (Pack FoD used, no SP expended)

Helga Burkhard - Kerbold - Lv.1 Heavy Kit/Lv.5 Lore Keeper

VIT: 5 (4+1) STR: 4 RES: 5 (3+2) INT: 4 SPD: 3 PER: 4
- - - - - - - - - -
HP: 60/60 SP: 20/20 ARM: 10Fr/20 M.RES: 5 MAG: 4 VIS: 4 MOV: 3

Hand 1+2: Grenade Launcher - 3x3 AoE, +[Int x2] Dmg (8), [PER]x2 Rng. (8) Current Load: Lollipop (22 Crushing, 1 Tile)

Armor: Heavy Longcoat - +1 Vit, +2 Res, +1 DefX, Weath Res x2, Chem Res x2.
Accessory: Multicle - *Examine Element, *Analyze Stat
>>
File: arrays.jpg (95 KB, 615x531)
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>>2698039
>Create Big Array at NE
>Create Big Array at SE
>I want them to be like in the image, but I'm not sure if it works like that

Yorbas Monandeas: Frog Level 6 Magi/ Level 1 Lore Keeper
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 3 PER: 7(4+3)
- - - - - - - - - -
HP: 21/21 SP: 56/56 ARM: 3/3 M.RES: 3 MAG : 22 VIS: 7 MOV: 3

Hand 1: Wand with Mako Brush attachedd (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Micro brush (Allows you to take little notes, Spying array)
Armor: Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])
Accessory: Fish Amulet (+1 PER)
>>
>>2698039
> -- enter sentry stance
> Swap places with the wizard next to me
> -- zweihand greatshield (?)
> Look at the spring and the river

Swire - Lv.1 Human Sworn
HP: 80/80 SP: 18/18 ARM: 16/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive!

[Knight Armor] +3VIT, +1STR, +1DEFx
[Steel Wall] x4/x6HvyBlunt, +1DEFx+4 Front *Bastion

[Chivalry] Sentry Stance, Zweihander, Block
>>
>>2698039


"I feel...strange."

>-Stop being huge
>Overwatch shield bash south (20)

Human, Sworn 3
VIT: 7+3 STR: 3+2 RES: 4 INT: 1 SPD: 2 PER: 3
_________________________
HP: 100/100 SP: 18/18 ARM: 28fr / 12fl M.RES: 4 MAG: 1 VIS: 3 MOV: 3

Hand 1: Short Sword x3 slashing, +3 dmg
Hand 2: Iron Door Greatshield: 2h or 7 vit, +4 Defx, Dam Str x4 Heavy *Running Wall
Armor: Crusader Plate +3 Vit, +2 Defx, +2 Str *Determination
>>
>>2698143
The eye seems to be the place where people who use the crystal as a relay end up appearing, like Frimelda and Ludvisk did last thread. It's not /bad/, but there's the chance that whatever comes out of the pearl also ends up there.
>>
>>2698522
This means I might have chosen a poor place to set up.
>>
>>2698039
>Move: 3 north.
>Move 1 east 2 north.


Vickens smith [Lv1 Heavykit / Level 2 lorekeeper],(Human)
VIT: 4+1 STR: 3 RES: 5 INT: 3 SPD: 2 PER: 3
- - - - - - - - -
HP: 50 SP: 18 ARM: 10 Flank: 20 M.RES: 6 MAG: 12 VIS: 4 MOV: 3

Hand 1/2: Machine gun: Range: 6, Damage, 15+pot x3, *prone &shoot, Thumpers loaded, 39 in bag, 9 in gun.
>>
>>2694102
You are deployed on the gate
>>
Processing Begins.
>>
>>2698039
>Move 6w2s

Jernau Hellsing, Human Sworn lvl.1 / Lore Keeper lvl.6 [1 [LK] insight]
VIT: 5+3 STR: 3+2 RES: 4 INT: 1+[2] SPD: 2+[1] PER: 3+[1]
- - - - - - - - - -
HP: 80/80 SP: 24/24 ARM: 20/12 M.RES: 4 MAG: 3 VIS: 5 MOV: 4
Prestige: [4] The Jackal, The Beggar, Avalonian Griffin, 113th moblin

Hand 1: [CrossSword] [4xSTR+3] 23dmg *CounterAttack
Hand 2: [SilverBuckler] x2Blunt +2DEFx *Rushdown
Armor: [CrusaderPlate] +3VIT +2STR +2DEFx *Determination
+Festive Mask (fox?)
Accessory: [Moon Glasses]: Immunity from Charm , Dazes, and Luminas.
>>
>>2698112

Morde, could you put a wall between us and the eye room?

>Move Cannonade 1S w/ Fika (bot action)
>-Rotate 90 deg CW
>Overwatch E

Lieutenant Ando Walker - LongCoat Lvl.4, Laborian

VIT: 3+1=4 STR: 2 RES: 3 INT: 2 SPD: 3 PER: 9 (5+4)+2=11
- - - - - - - - -
HP: 40/40 SP: 30/30 DMG: 37+[Ammo] ARM: -/6 Flank M.RES: 8 MAG: 2 VIS: 5 MOV: 4

Hands: LS1a - Domestic: RNG: (2.5xPER)=28 DMG: ([3xPER]+4)+[Ammo]=37+[Ammo]: 3/3 [Breathe in] Move OR Shoot
Armor: Stranger's Hat: +1 VIT, +1 DEF, +2 PER, *Book It
Bullet Amulet: +2 to hit with guns

[4 Ammo Pockets]
12 x Iron Drops (+ 3 Dpot)
8 x Slag Rounds (+5 Dpot)
40 x Red slugs (+6 Dpot)
24 x Thumpers (+10 Dpot, Force, Crush)

Inventory
Industrial Longcoat
6 x Bandages
Bullet Press [Xtal to bullet]

Skills:
[Spotting] II
[Mirage] I
[Sneak Attack]

Bank: 25 zny

---

Heavy Cannonade
Range: PERx3 ~ PERx6
-DOWNFIRE – PERx2

AMMO: 1/29 x 20 pounders

Can be moved by 2, can fire by 1
>>
>>2698039

Bot action for Fika

>-Autoclean
>Move Cannonade 1S with Walker
>Clean the Cannonade

Fika Dold - Maid 1 // LongCoat Lv5

VIT: 4+1 STR: 3 RES: 3 INT: 3 SPD: 4 PER 6+1
- - - - - - - - -
HP: 50/50
SP: 36/36
DMG ---
ARM: 6/3
M.RES: 9
MAG: 3
VIS: 7
MOV: 4

Hand : Arc Loader (Dmg:[10+3], 2/2, Rng 14, [*Item Launch]) (Iron Drops)
Hand : Prince Umbrella (Sword/Staff/Shield(when open), Dmg 14 Slash/Pierce, Shield Mode : +2 DefX)
Armor: Avalon Dress [+2 M.RES, +1 DEF, +1 VIT, +1 PER, +5 Social Hit]
Head : Special Llama Cap (Maid Bonnet edition)
Accessory: Sticky Shoes (Allows MOV over obstacles/up walls, but you can't Jump.)

Inventory:
-
-
-
-Magicked Flag
-Hatchet (Axe, STRx2+8. [Chop Wood] )
-Emperor Tarrot Card (+1 to All stats, usable once)
-
-Water Bottle

Ammo Pouch:
Iron Drop x68 [+3 POT]
Rending Swallows x15 [+8 POT]
Silverhead Bullet x3 [+12 POT, Silver]
Thumper Ammo x18 (+10 POT, Force, Crush)

Skills:
Mirage 2
Sneak Attack
Spotting
Combat Rythm
Who Dares
Yes Master (+5 Hit, +5 Crit when ordered to by Master)
>>
File: MossStoneEast_Turn41B.png (2.67 MB, 2436x2296)
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World Phase
https://www.youtube.com/watch?v=rZUppxT38Zk
>>
>Deploy!

. . . Hello? D-did I miss something?

[Ja8/Br2] Human
VIT: 3+1 STR: 5+2 RES: 3+1 INT: 6 SPD: 4 PER: 4
+1 STR, +4 INT
- - - - - - - - - -
HP: 40 / 40 SP: 24/24 ARM: 10fr 10flank 4Rear
M.RES: 4 MAG: 6 VIS: 5 MOV: 4

Hands: Hands: Meracydian, Greatbow of Thunder
*Descending Thunder - Levin Strike on targets struck during storms
[Rng 3x STR + PER] = 25
[Dmg 2x STR + Ammo] = 14+
(18 Cold Iron +6 (2x vs Mag), Silver Arrow x4 +6, Silver)

Armor: Iron Mask (+1 Res, +1 STR, +1 Vit, +1.5Defx)
Accessory: Boar Amulet (+1 STR)

[Br] Distill, Brew, Nancy Toss, [S] Twin Handle Stance, Hangover Cure, NightCap, Quickwine(.5SP + .5HP, *Sticky Area)
[Ja] Camo, Rope Mastery 2 [P], Sprint 2 [P], Monster Study [P] Monster Call, Trapping [P], Spider
[Mon] Toxicae Exoticae [8SP or 1dosePoison], .5 melee slash/pierce = poison]
[Arte] - Six Tile Punch, Lightning Strike, Arrow Cut
[WeaponArte] - Descending Thunder
[Family] - Vidofnir (sort of), Lux!
[Cantrips] Flint, Water to Spirits, Dance With Spirits
[Proficiency] Esoteric Blade

=Xtals, Alquemy, Pot 20 base=
14oz Spirit, 1oz 5 Pot Green, 2oz 6p Draught, 3oz 8p Wyrd Potion
20x 10oz Bassoon bottles, 1x Dispelling Potion,
10oz 30pot FireBrandy
6 Toxic Fire, 6 Weakening, 4 Sleep [ Poison 2x Int = 12 ]
= 6 / 8 || Zny=
Roslin Engine [ Int x3 Alq] *Make
Playing Card Deck [Priestess, Magician, Fool]
ForAll Bag
Potion Belt
10x 9 Reach Rope
10x Kunai [ 20D, 9R, *hidden sleeves]
8x SpiderEyes
SpiderClaws [2xStr+8=22]x2, *WallClimb, *Leap/Pounce
>>
File: MossStoneEast_Turn42A.png (2.52 MB, 2428x1985)
2.52 MB
2.52 MB PNG
> Rabbit Hitches a ride with the llama [assume you are north of it. when acting]

" Hurry it up Roots, the morning crowd is drawing in. Once tha' bar is full the collateral will be as big as it gets and that's more paperwork for me ! "

Act Phase.
War Scholar: If writing up reports is all you need get done, perhaps *I* might be able to assist ? I'll leave no detail out.

Inquisitor: Tch Monandeas - your place by the High Warden's lap doesn't extend here... But if yer offerin for these lads then I see no problem ropin' you in on their problems ehehehehe "
>>
>>2698637
hello mistery llama. You are the kindest, fuzziest of friends and salespeople.

Rabbit hopes your quest for capitalist accumulation of marketshare goes well! He knew a dog with the same motivation once.

--

Okay! We have our shiny orders.

Hero outlines the perimeter, Wall listens to Yngvild >>2697193

And Dragon prepares to slay the beastie. We all help, but they concentrate fire.

Now I know-think you all want to prepare this one, cautious like, but Civilians and Traders come along and soon this place will be NOT GOOD for a VERY LARGE FIGHT.

There is also the matter of the Pearl attracting various creatures and life-forms. The longer we delay, the worse this process all becomes.

Jernau! You are in position to Do The Thing. If you do it now, we save effort-pain and problem later.

Gren! What are you doing? Go stand near the Leyline, and stop pointing that shield-wall at me. Get to.

The hope is that Jernau tosses in the pear, and we can concentrate the fighting by having us in the large open area, and Storia and her friends contained inside the fortress.

=Hero=
>LT Ando to specify.
Ando Walker
*Squadleader
Fika
Mordenkainen
Gren
Helga
Yorbas
Rabbitspaw

=Dragon=
Fleur
*Squad Leader
Hetros
Berthold
Basil
Jernau
Vickens

=Wall=
Yngvild
*Squadlead
Zimoen
Moore
Jon Swire

[17 Souls]

++ SOUND OFF IF YOU FEEL YOU CAN FIGHT FROM YOUR CURRENT POSITION! ++
>>
>>2698643
>>2698637
Also dicipline! I know fighting bugs and monsters is very tempting, but leave them to the gate guard we put there for a reason!
>>
>>2698637
No, this is a bad place after all.

>Move 3N
>Move 2N 1E

Berthold Strongarm, Human Heavy Kit 2
VIT: 4+1 STR: 3 RES: 3+2 INT: 3 SPD: 2 PER: 3+1
- - - - - - - - - -
HP: 50/50 SP: 24/24 ARM: fr10, f/r20 M.RES: 5 (10 vs. weather/chem) MAG: 1 VIS: 5 MOV: 3

Hands: Grenade Launcher: Dmg 6+ammo (2xInt2), AoE 3x3, Rng 8 (2xPer4), loaded: Pop Bomb
Armor: Heavy Longcoat (+1 Vit +1 Res +1 Def x2 Weather/Chem Res)
Accessory: Ghost Amulet (+1 Per)
Heavy Pack Mk1: Dmg 11 (2xstr3 + 5), f/r.def +2, 10/16 slots: Ammo Pouch,
4x riceball (10HP at rest); 15x fishballs (*stuff); 2x Bandages, Revival Sake, Drone, Multitool
Ammo Pouch: Pop Bomb x9 (Dmg 20 AoE +10 direct), 30pdr x10 (Dmg 30)
>>2695708
>>
>>2698643

Just waiting for Mord and Helga to lay down some barriers.

Someone go set up a flag next to that crossbow vendor! Looks like a half-decent place for the injured to retreat to.
>>
>>2698643

Where I am needed? I'm a loose brick and I'll fill any holes in our defenses!

Moore von Mohr - Lv.2 Human Sworn
HP: 80/80 SP: 18/18 ARM: 22/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive!

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3Slashing, +3DMG
[Regal Shield] x2STR +6, +2DEFx +6, Parry

[Chivalry] Sentry Stance, Shield Bash, Block
>>
>>2697193
>>2698683

Understood! You and me Gren, we will be the roadblock buddies!
Just don't go A-WALL on me!

>Move 1W, 2N
>Block S

Moore von Mohr - Lv.2 Human Sworn
HP: 80/80 SP: 18/18 ARM: 22/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive!

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3Slashing, +3DMG
[Regal Shield] x2STR +6, +2DEFx +6, Parry

[Chivalry] Sentry Stance, Shield Bash, Block
>>
>>2698637

>>2698643
"A-apologies Sir Rabbitspaw. It shall not happen again."

>Move South 1 West 1 South 1
>Move West 2 Face South

Human, Sworn 3
VIT: 7+3 STR: 3+2 RES: 4 INT: 1 SPD: 2 PER: 3
_________________________
HP: 100/100 SP: 18/18 ARM: 28fr / 12fl M.RES: 4 MAG: 1 VIS: 3 MOV: 3

Hand 1: Short Sword x3 slashing, +3 dmg
Hand 2: Iron Door Greatshield: 2h or 7 vit, +4 Defx, Dam Str x4 Heavy *Running Wall
Armor: Crusader Plate +3 Vit, +2 Defx, +2 Str *Determination
>>
>>2698716
huzzah! Good man!
>>
>>2698669
I've laid down one, where would you want the other?
>>
>>2698637
If things get hairy, little wizard, dive to the ground and I'll stand astride you, nothing will get close.

> -- Sentry stance (do I maintain it with taps?)
> Watch the bugs, are they big enough to melee attack the top of the wall?
> Talk with the wizard

Swire - Lv.1 Human Sworn
HP: 80/80 SP: 18/18 ARM: 16/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive! Zweihanding [Steel Wall]

[Knight Armor] +3VIT, +1STR, +1DEFx
[Steel Wall] x6HvyBlunt, +1DEFx+4 Front *Bastion

[Chivalry] Sentry Stance, Zweihander, Block
>>
>>2698637
>Throw Talisman 2SE 3S to mark the stairs with another ward (Total Range: 5)
>Throw Talisman 3NW 4W to mark the 3rd corner with a ward (Total Range: 7)

":Can I ask you folks to clear out the 4th corner?"

Shrine Keeper VII *5*

VIT: 5 (4+1e) STR: 5 (2+2e+1*) RES: 4 INT: 4(4) SPD: 3 (2+1*) PER: 8 (4+3*+1e)

[Merits: STR+1, SPD+1, PER+3]
_________________________
HP: 50/50 SP: 48/48 ARM: 8 / 8 M.RES: 4 (8 Weather) MAG: 12 (4x3e) VIS: 9 MOV: 4(4)

Hand 1: Offered Sky Hunter: 10 Range (Str5x2), 28 Damage (Per8x3+4 bamboo arrow pierce), +20 Hit Bonus to Flying, MAGx3
-Ammo: 9 Bamboo Arrows (+4dmg), 11 Wood Arrows (+2dmg), 7 Dried Bamboo Arrows (+4pot), 2 Terras Xtal Arrows (???), 4 Silverhead Arrows (+6dmg, silver), 5 Iron Arrows (+4 dmg), 1 Spirit Arrow (+2 Pot), 6 Spirit Arrows (+4 Pot)
Armor: Ronin Haori (+1 Vit, +1 DEFx, +1 Per, +2 Str, x2.0 Weather Res)
Accessory: White Raven Festival Mask (One might say it looks like something someone more important than a baron but less important than an earl might wear on their face)

Inventory: 5/8, 0z
-12 Paper Wards: Bomb, Range 10(Str3*2+4), Targetable by Magic When Placed, *Trigram
-1 Wind Potion: Unknown (Made from green leaves)
-3 Rice Balls: 10 HP (When resting)
-6 Fish Balls: +4 HP, *Stuff
-Ancestral Inspector's Chains: 5 Reach, 6 Chain Dmg (Spd 3x2) / 12 Blade Dmg (Spd 3x3+3), MAGx3, *Hook and Slash, *Disarm. Chain requires oncetap retrivals to reuse.
>>
>>2698759

Somewhere near the gate or the staircases to buy time in the event that the gate falls, or Dragon loses containment.
>>
>>2698637

>-Clean as you go
>Move 1N 7E

Fika Dold - Maid 1 // LongCoat Lv5

VIT: 4+1 STR: 3 RES: 3 INT: 3 SPD: 4 PER 6+1
- - - - - - - - -
HP: 50/50
SP: 36/36
DMG ---
ARM: 6/3
M.RES: 9
MAG: 3
VIS: 7
MOV: 4

Hand : Arc Loader (Dmg:[10+3], 2/2, Rng 14, [*Item Launch]) (Iron Drops)
Hand : Prince Umbrella (Sword/Staff/Shield(when open), Dmg 14 Slash/Pierce, Shield Mode : +2 DefX)
Armor: Avalon Dress [+2 M.RES, +1 DEF, +1 VIT, +1 PER, +5 Social Hit]
Head : Special Llama Cap (Maid Bonnet edition)
Accessory: Sticky Shoes (Allows MOV over obstacles/up walls, but you can't Jump.)
>>
File: Turn.png (279 KB, 613x607)
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279 KB PNG
>>2698637
"Ah, quite easier to make these now! Let's try something larger, now, but hmm. Can I reach? Or will I need to take a step..."

>Move 1N 1E (2E if drawing a Big Array requires you to occupy one of the affected tiles)
>Place Big Array (2x2) on indicated tiles.

Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IX / Lorekeeper I

VIT: [1]4 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [4]9
- - - - - - - - - -
HP: 40 SP: 64 ARM: 9/9 M.RES: 9 VIS: 10 MOV: 3

Hand 1: Wand+Mako Brush (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Prism Tip (Solid Spell, Sketch)
Armor: Moonlight Hood (+2 DEFx, +2 MDEFx, +1 VIT, +10 SP | Moonlight)
Accessory: Fish Amulet (+1 PER)
>>
>>2698955
MY FUCKING FLOOR!
>>
>>2698958
"The floor? Ah, 'tis simply decoration. A clean surface makes for a better canvas than a dirty one, does it not?"
>>
>>2698958

*twitches*
>>
Rolled 88 (1d100)

>>2698998
>>2698984

"Hey, cover your ears. We got some bugs that need to be splattered.

>Fire on bug 16E, 16N of me [Pot=20, Sneak Attack]
>Reload Hvy Cannonade

Lieutenant Ando Walker - LongCoat Lvl.4, Laborian

VIT: 3+1=4 STR: 2 RES: 3 INT: 2 SPD: 3 PER: 9 (5+4)+2=11
- - - - - - - - -
HP: 40/40 SP: 30/30 DMG: 37+[Ammo] ARM: -/6 Flank M.RES: 8 MAG: 2 VIS: 5 MOV: 4

Hands: LS1a - Domestic: RNG: (2.5xPER)=28 DMG: ([3xPER]+4)+[Ammo]=37+[Ammo]: 3/3 [Breathe in] Move OR Shoot
Armor: Stranger's Hat: +1 VIT, +1 DEF, +2 PER, *Book It
Bullet Amulet: +2 to hit with guns

[4 Ammo Pockets]
12 x Iron Drops (+ 3 Dpot)
8 x Slag Rounds (+5 Dpot)
40 x Red slugs (+6 Dpot)
24 x Thumpers (+10 Dpot, Force, Crush)

Inventory
Industrial Longcoat
6 x Bandages
Bullet Press [Xtal to bullet]

Skills:
[Spotting] II
[Mirage] I
[Sneak Attack]

Bank: 25 zny

---

Heavy Cannonade
Range: PERx3 ~ PERx6
-DOWNFIRE – PERx2

AMMO: 1-1+1/28-1 x 20 pounders

Can be moved by 2, can fire by 1
>>
>>2698998
"You look as if you don't believe me- Here, I shall paint your face upon this space. I may be a beginner, but I believe I have a decent grasp of the basics."
>>
>>2699020
Ah, the blessed sound of heavy artillery. A sacrament equally for the ears and soul.
>>
>>2698637

"Hey, War Scholar! Do you know anything about this gun? Aside from the fact that it goes 'boom.'"
>>
>>2698637
>Move 1W 3S
>Search for more Darc shards in the ground
>-[ponder] use my ley line knowledge gained last map observing the teleporting to figure out where Storia might appear once I unravel the pearl
>-Greet the llama merchant
"Mr/Ms.Llama, this is a dangerous place, please move aside"

Jernau Hellsing, Human Sworn lvl.1 / Lore Keeper lvl.6 [1 [LK] insight]
VIT: 5+3 STR: 3+2 RES: 4 INT: 1+[2] SPD: 2+[1] PER: 3+[1]
- - - - - - - - - -
HP: 80/80 SP: 24/24 ARM: 20/12 M.RES: 4 MAG: 3 VIS: 5 MOV: 4
Prestige: [4] The Jackal, The Beggar, Avalonian Griffin, 113th moblin

Hand 1: [CrossSword] [4xSTR+3] 23dmg *CounterAttack
Hand 2: [SilverBuckler] x2Blunt +2DEFx *Rushdown
Armor: [CrusaderPlate] +3VIT +2STR +2DEFx *Determination
+Festive Mask (fox?)
Accessory: [Moon Glasses]: Immunity from Charm , Dazes, and Luminas.

=Book Belt:
-[Stone Press]: [Pandoras][Pandoras][Arrow][Wisp][Block] POT:x2MAG+8
-[Pupil's Leatherbound]: [Luminas][Luminas][Luminas][Pandoras] POT:x2MAG+2 *^Page Clear
-[Pupil's Leatherbound]: [Leechwalk][Pandoras][][] POT:x2MAG+2 *^Page Clear

=Bag(6/8)=
-Book Belt
-[Black Pearl] covered in [Rags]
-[NightCap]x2
-[Redemeer's Eye]
-[Boar amulet]: +1STR
-[Darc Shards] x2
>>
>>2698637
>Assuming I'm not atop the wall but 1W from shown on the map
>Drag Log 4N
>Drag Log 4E
>Get Nancy Toss Potion from Basil (Fire Brandy)
>Tap Sprint
>Drag Log 4N


Yngvild Gullinskjǫldr, Human Warrior Lv.5, Jaeger Lv.2
- - - - - - - - - -
VIT:8(5+3) STR:10(4+1+2+3) RES:6(3+1+2) INT: - SPD: 3 PER: 3+2
- - - - - - - - - -
HP: 80/80 SP: 21/30
ARM: 2 / Frnt 36 / Flnk 18
M.RES: Numb MAG: - VIS: 6 MOV: 4

-- Adrenaline II : +3 Str

•Hand 1: - Barbarossa (Req 6Str/6Res, 4xStr+Ammo, +Splash, Heavy, Rifling, Ammo:1)
(*Shield Mount: +10 Hit / +10 Parry - *Bash! Str x3)
Chambered: Thumper (Pot 10, Force, Crush)
•Hand 2: - Regal Shield (2xStr+6, Defx2+6, *Parry)
**Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)

•Armor: Crusader Plate (+3Vit, +2Str, +2Defx, *Determination)
•Neck: Jackal Pendant (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD Rng. Cleaved slashes widen the area. POT = WPN DMG)
>>
Rolled 72, 94, 61, 87 = 314 (4d100)

>>2698637

Don't stray too far. Keep your heart rate low. That's how the potions start working.

>@Twin Handle

>-From the tap: drink deep sip (24)

>@Nancy toss Fleur Fire Brandy (24)
>@-Nancy toss Vickens Fire Brandy (24)

>-FtT: Drink Earth Draught (23)

>@Nancy toss D'Algear Earth Draught (24)
>@-Nancy toss Yngvild Fire Brandy (16)

VIT: 3+2 STR: 5+3 RES: 3 INT: 6+1 SPD: 3 PER: 4

- - - - - - - - - -

HP: 50/50 / SP: 0/24 ARM: 6/3
M.RES: 3 MAG: 8 VIS: 4 MOV: 4

Hand 1: Spider Claw [2*str+8] [*Wall Climb][*Leap and Pounce] (pot 24)
Hand 2: Free
Feet: Wrong Neighbourhood [*Kick Boxing] [(2.5*Str+4)*2] +1att if no hand (pot 24)
Accessory: Monkey Amulet +1 INT; Alq kit [*Alq Bag]
Armor: Orc Cap (Happy mask): +2 Vit +3 Str +x1 Def [*Orc Slam]
Attachment: Filtered Shaker (+5 to brewing rolls); Xtal Press (Bullets from xtals)
>>
>>2698779
Yes, it would be good if you keep marking when you use things. Maybe you would one day use a different, exciting stance!
>>
>>2698637

>Move 2 E, 2 N
>Move 1 E

Ronin III/Warrior VI
VIT: 7 (4+1+2) STR: 6 (4+2) RES: 6(3+3) INT: 1 SPD: 3 PER: 5 (4+1)
_________________________
HP: 70/70 SP: 30/30 ARM: 18fr / 18fl M.RES: 18 MAG: 3 VIS: 6 MOV: 4

Hand 1: Oni Giri [24 dmg] (Str x4, Bleed, Guillotine: Paired blade, crit for instant death)
Hand 2: Yuki Ona [18 dmg] (Str x3, Paired Blade, Cold Mercy: Target embeded can't move, Drain 1 SP/turn)
Armor: Jet Black Haori (+1 Per, +2 str, +2 Defx, x3 MagRes, Fire Weakness, Bloodlust: 10% damage to HP)
Acc: Offered Vitality Amulet (+1 vit)
>>2694555
>>
>>2698683
>>2698690
>>2698716
>>2698637

Good job you two. Moore, join Gren and watch the Leystone as soon as you are able.

>>2699056
Okay. We're in position. Do the thing.

>>2698637
>--Be 1N of the cute llama
>Move 2E, 1S, 1E
>-- [Distil] 8x Spider Eyes (Int 6)
>Plant a Flag 1SE

[Ja8/Br2] Human
VIT: 3+1 STR: 5+2 RES: 3+1 INT: 6 SPD: 4 PER: 4
+1 STR, +4 INT
- - - - - - - - - -
HP: 40 / 40 SP: 24/24 ARM: 10fr 10flank 4Rear
M.RES: 4 MAG: 6 VIS: 5 MOV: 4

Hands: Hands: Meracydian, Greatbow of Thunder
*Descending Thunder - Levin Strike on targets struck during storms
[Rng 3x STR + PER] = 25
[Dmg 2x STR + Ammo] = 14+
(18 Cold Iron +6 (2x vs Mag), Silver Arrow x4 +6, Silver)

Armor: Iron Mask (+1 Res, +1 STR, +1 Vit, +1.5Defx)
Accessory: Boar Amulet (+1 STR)
>>
File: arrays.jpg (98 KB, 687x580)
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98 KB JPG
>>2698637
>Create Big Array at N
>Create Big Array under me

Yorbas Monandeas: Frog Level 6 Magi/ Level 1 Lore Keeper
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 3 PER: 7(4+3)
- - - - - - - - - -
HP: 21/21 SP: 56/56 ARM: 3/3 M.RES: 3 MAG : 22 VIS: 7 MOV: 3

Hand 1: Wand with Mako Brush attachedd (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Micro brush (Allows you to take little notes, Spying array)
Armor: Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])
Accessory: Fish Amulet (+1 PER)
>>
>>2698637
Processing Begins.
>>
>Move 4W
>-Step Stance W
>Overwatch Jab South (Yarido side, Quivering Strike)

[R]d'Alger: Kerb Ronin 1/Jaeger 7

VIT 5+1 / STR 6+3 / RES 3 / INT 1 / SPD 5+1 / PER 5+2

HP 72/72 SP 35/35
ATK 31 / ARM 6 / MAG 0 / MGD 3(6) / VIS 7 / MOV 4
Merits: +1 STR, +1 SPD, +1 VIT, +1 PER

E: Twilight Suzaku (x3STR + 4 [31]; Reach 2; Spear Throw [RNG 18]; DO: Descending Fire)
Wrong Neighborhood (x2.5STR+4 x2 [27]; +1 if no hand; Kickboxing)
Ronin Haori (+1 VIT, +2 STR, +1 PER, +1 DEFx, x2 Weather RES)
Acc: Raider's Totem (+1 STR, +1 SPD)

Throwing Kunai x10 (RNG STR+2 [11]; x2STR+6 [24]; Hidden Sleeve);
Kodachi (STRx3 [27]; Quick Draw; DO: Second Blade)
Shotgun (SPDx3+(10) [28]; RNG 8; [][]R; Twin Shot) (Thumpers load)
Rope x10 (9-reach); 10x Thumpers (10 POT, Force & Crush)
- -

Step Stance / Yarido | Kendo
Rope Mastery II / Arbornaut II / Trap Sense / Foot Pin / Monster Study / Trapping
Jotun Shout
Horse Throw / Lightning Strike / Twist
E. Polearm Prof. / Firearm Prof.
>>
>>2698637
>Begin the construction of a trench underneath me with my muititool.
>Fortify it with dirt, ruffage, rocks etc.


Vickens smith [Lv1 Heavykit / Level 2 lorekeeper],(Human)
VIT: 4+1 STR: 3 RES: 5 INT: 3 SPD: 2 PER: 3
- - - - - - - - -
HP: 50 SP: 18 ARM: 10 Flank: 20 M.RES: 6 MAG: 12 VIS: 4 MOV: 3

Hand 1/2: Machine gun: Range: 6, Damage, 15+pot x3, *prone &shoot, Thumpers loaded, 39 in bag, 9 in gun.
>>
File: MossStoneEast_Turn42B.png (2.83 MB, 2440x2129)
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World Phase.
https://www.youtube.com/watch?v=Nl30nuhjFsQ

Sentry: To the eaaast ! Mantisoids a descendin like we owe it money !

Inquisitor: Deal with it, we agreed with Luddvisk on that much !
>>
File: MossStoneEast_Turn43A.png (2.7 MB, 2436x1976)
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2.7 MB PNG
Inquisitor: " We're BEING BREACHED IN THE EAST ! MANTISOIDS HATE FIRE AND PERFORATIONS IF MY REPORTS ARE ANYTHING TO GO BY ! "

.. or was it Glaci and Slashing ??

>Act Phase !
https://www.youtube.com/watch?v=iOxOo2sNMD0
>>
>>2700295
>Processi Request. The Talisman placed as a correction last turn should be 1 tile further west.

>Throw paper talisman 5SW 2W to complete the warded area.
>Summon Salamander

"Salamander! I ask that you join me in battle, come ignite the spirits of my friends and burn the flesh of my fos!"

VIT: 5 (4+1e) STR: 5 (2+2e+1*) RES: 4 INT: 4(4) SPD: 3 (2+1*) PER: 8 (4+3*+1e)

[Merits: STR+1, SPD+1, PER+3]
_________________________
HP: 50/50 SP: 40/48 ARM: 8 / 8 M.RES: 4 (8 Weather) MAG: 12 (4x3e) VIS: 9 MOV: 4(4)

Hand 1: Offered Sky Hunter: 10 Range (Str5x2), 28 Damage (Per8x3+4 bamboo arrow pierce), +20 Hit Bonus to Flying, MAGx3
-Ammo: 9 Bamboo Arrows (+4dmg), 11 Wood Arrows (+2dmg), 7 Dried Bamboo Arrows (+4pot), 2 Terras Xtal Arrows (???), 4 Silverhead Arrows (+6dmg, silver), 5 Iron Arrows (+4 dmg), 1 Spirit Arrow (+2 Pot), 6 Spirit Arrows (+4 Pot)
Armor: Ronin Haori (+1 Vit, +1 DEFx, +1 Per, +2 Str, x2.0 Weather Res)
Accessory: White Raven Festival Mask (One might say it looks like something someone more important than a baron but less important than an earl might wear on their face)

Inventory: 5/8, 0z
-11 Paper Wards: Bomb, Range 10(Str3*2+4), Targetable by Magic When Placed, *Trigram
-1 Wind Potion: Unknown (Made from green leaves)
-3 Rice Balls: 10 HP (When resting)
-6 Fish Balls: +4 HP, *Stuff
-Ancestral Inspector's Chains: 5 Reach, 6 Chain Dmg (Spd 3x2) / 12 Blade Dmg (Spd 3x3+3), MAGx3, *Hook and Slash, *Disarm. Chain requires oncetap retrivals to reuse.
>>
>>2700295

>-Clean as you walk
>Move 1W 2N 1W
>Plant Magicked Flag W of me

"Home sweet home, the rustic comforts of this stone fortress will surely warm everyone's hearts"

Fika Dold - Maid 1 // LongCoat Lv5

VIT: 4+1 STR: 3 RES: 3 INT: 3 SPD: 4 PER 6+1
- - - - - - - - -
HP: 50/50
SP: 36/36
DMG ---
ARM: 6/3
M.RES: 9
MAG: 3
VIS: 7
MOV: 4

Hand : Arc Loader (Dmg:[10+3], 2/2, Rng 14, [*Item Launch]) (Iron Drops)
Hand : Prince Umbrella (Sword/Staff/Shield(when open), Dmg 14 Slash/Pierce, Shield Mode : +2 DefX)
Armor: Avalon Dress [+2 M.RES, +1 DEF, +1 VIT, +1 PER, +5 Social Hit]
Head : Special Llama Cap (Maid Bonnet edition)
Accessory: Sticky Shoes (Allows MOV over obstacles/up walls, but you can't Jump.)
>>
Rolled 80 (1d100)

>>2700295

"All right [Hero]! Let's get to work!"

>Arc Fire 20 pounder 12E, 13N of my position (20 POT, 2Dev)
>Reload Heavy Cannonade

Lieutenant Ando Walker - LongCoat Lvl.4, Laborian

VIT: 3+1=4 STR: 2 RES: 3 INT: 2 SPD: 3 PER: 9 (5+4)+2=11
- - - - - - - - -
HP: 40/40 SP: 30/30 DMG: 37+[Ammo] ARM: -/6 Flank M.RES: 8 MAG: 2 VIS: 5 MOV: 4

Hands: LS1a - Domestic: RNG: (2.5xPER)=28 DMG: ([3xPER]+4)+[Ammo]=37+[Ammo]: 3/3 [Breathe in] Move OR Shoot
Armor: Stranger's Hat: +1 VIT, +1 DEF, +2 PER, *Book It
Bullet Amulet: +2 to hit with guns

[4 Ammo Pockets]
12 x Iron Drops (+ 3 Dpot)
8 x Slag Rounds (+5 Dpot)
40 x Red slugs (+6 Dpot)
24 x Thumpers (+10 Dpot, Force, Crush)

Inventory
Industrial Longcoat
6 x Bandages
Bullet Press [Xtal to bullet]

Skills:
[Spotting] II
[Mirage] I
[Sneak Attack]

Bank: 25 zny

---

Heavy Cannonade
Range: PERx3 ~ PERx6
-DOWNFIRE – PERx2

AMMO: 28-1 x 20 pounders

Can be moved by 2, can fire by 1
>>
>>2700302

"Fika! When you're finished with your little cleaning spree, get up top where you can start spotting!"

"And if those bug bastards break through, get back here ASAP so we can double time the shells outta this gun!"

>>2699305
"Fierstrom! When will this exorcism be ready?"
>>
>>2700373

"WHAT DO YOU MEAN MY LI---I mean, yes master, as you desire"
>>
>>2700373

'I have no idea why you're asking me.'
>>
>>2700386

"I figured as the leader (maybe) of Dragon, who are tasked with beating the shit out of that fuck we're summoning, you'd know better than I."
>>
>!Trap Sense
>Move 1W
>-Hidden Sleeves equip Throwing Kunai in offhand
>Overwatch Threaded Foot Pin Throwing Kunai N, for the summoning

[R]d'Alger: Kerb Ronin 1/Jaeger 7

VIT 5+1 / STR 6+3 / RES 3 / INT 1 / SPD 5+1 / PER 5+2

HP 72/72 SP 35/35
ATK 31 / ARM 6+12 [18] / MAG 0 / MGD 3(6) / VIS 7 / MOV 4
Merits: +1 STR, +1 SPD, +1 VIT, +1 PER

E: Twilight Suzaku (x3STR + 4 [31]; Reach 2; Spear Throw [RNG 18]; DO: Descending Fire)
Wrong Neighborhood (x2.5STR+4 x2 [27]; +1 if no hand; Kickboxing)
Ronin Haori (+1 VIT, +2 STR, +1 PER, +1 DEFx, x2 Weather RES)
Acc: Raider's Totem (+1 STR, +1 SPD)

Throwing Kunai x10 (RNG STR+2 [11]; x2STR+6 [24]; Hidden Sleeve);
Kodachi (STRx3 [27]; Quick Draw; DO: Second Blade)
Shotgun (SPDx3+(10) [28]; RNG 8; [][]R; Twin Shot) (Thumpers load)
Rope x10 (9-reach); 10x Thumpers (10 POT, Force & Crush)
- -

Step Stance / Yarido | Kendo
Rope Mastery II / Arbornaut II / Trap Sense / Foot Pin / Monster Study / Trapping
Jotun Shout
Horse Throw / Lightning Strike / Twist
E. Polearm Prof. / Firearm Prof.
>>
>>2700295
>Move 2S 1E
>Deploy MOC W (8SP)

Berthold Strongarm, Human Heavy Kit 2
VIT: 4+1 STR: 3 RES: 3+2 INT: 3 SPD: 2 PER: 3+1
- - - - - - - - - -
HP: 50/50 SP: 24/24 ARM: fr10, f/r20 M.RES: 5 (10 vs. weather/chem) MAG: 1 VIS: 5 MOV: 3

Hands: Grenade Launcher: Dmg 6+ammo (2xInt2), AoE 3x3, Rng 8 (2xPer4), loaded: Pop Bomb
Armor: Heavy Longcoat (+1 Vit +1 Res +1 Def x2 Weather/Chem Res)
Accessory: Ghost Amulet (+1 Per)
Heavy Pack Mk1: Dmg 11 (2xstr3 + 5), f/r.def +2, 10/16 slots: Ammo Pouch,
4x riceball (10HP at rest); 15x fishballs (*stuff); 2x Bandages, Revival Sake, Drone, Multitool
Ammo Pouch: Pop Bomb x9 (Dmg 20 AoE +10 direct), 30pdr x10 (Dmg 30)
>>2695708
>>
>>2700391

That's Jernau's call 2IC. They're going to summon the spirit into the large room to begin the exorcism. Please have the cannon ready. The inquisition can deal with the bugs since they're so damn eager to get in our way.

Fleur, Vickens. You're probably feeling the warmth of the brandy by now. (note +12 damage to all your attacks)

Yngvild. Your's isn't as strong but it will do the trick just as well (+8 damage to all attacks)

Don't be afraid to let loose. I have a deep sip or three in reserve

D'Alger the Earth Draught should make you feel stout. (add +12 armor to your sheet)

Everyone else if you come across monster bits and can part with them I'll make potions. I'm dedicating all current supplies to dragon so if you want deep sip I can manage but we'll be better if we work together.

>discreet overwatch nancy toss deep sip (21) north; range is 8
>discreet overwatch nancy toss night cap (??) north; potency unclear as it was bought from Twintail NPC.

VIT: 3+2 STR: 5+3 RES: 3 INT: 6+1 SPD: 3 PER: 4

- - - - - - - - - -

HP: 50/50 / SP: 24/24 ARM: (+12)6/3
M.RES: 3 MAG: 8 VIS: 4 MOV: 4

Hand 1: Spider Claw [2*str+8] [*Wall Climb][*Leap and Pounce] (pot 24)
Hand 2: Free
Feet: Wrong Neighbourhood [*Kick Boxing] [(2.5*Str+4)*2] +1att if no hand (pot 24)
Accessory: Monkey Amulet +1 INT; Alq kit [*Alq Bag]
Armor: Orc Cap (Happy mask): +2 Vit +3 Str +x1 Def [*Orc Slam]
Attachment: Filtered Shaker (+5 to brewing rolls); Xtal Press (Bullets from xtals)
>>
"We're summoning now? We might need this breach sealed at some point. I'm moving up to it now."

>>2700295
>Feed Adrenaline +1 Str (3SP)
>Tap Arbornaut
>Move 3E, 1N
>Move 4N
>Tap Sprint
>Move 2N, 1E onto Wall


Yngvild Gullinskjǫldr, Human Warrior Lv.5, Jaeger Lv.2
- - - - - - - - - -
VIT:8(5+3) STR:11(4+1+2+4) RES:6(3+1+2) INT: - SPD: 3 PER: 3+2
- - - - - - - - - -
HP: 80/80 SP: 18/30
ARM: 2 / Frnt 36 / Flnk 18
M.RES: Numb MAG: - VIS: 6 MOV: 4

-- Adrenaline II : +4 Str
-- Fire Brandy: +16 Pot Fire

•Hand 1: - Barbarossa (Req 6Str/6Res, 4xStr+Ammo, +Splash, Heavy, Rifling, Ammo:1)
(*Shield Mount: +10 Hit / +10 Parry - *Bash! Str x3)
Chambered: Thumper (Pot 10, Force, Crush)
•Hand 2: - Regal Shield (2xStr+6, Defx2+6, *Parry)
**Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)

•Armor: Crusader Plate (+3Vit, +2Str, +2Defx, *Determination)
•Neck: Jackal Pendant (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD Rng. Cleaved slashes widen the area. POT = WPN DMG)
>>
>>2700556

"Unless you put some space between you and the spirit, I'm not dropping any munitions in to the large room. I'm not a big fan of danger close, and my job is to make sure the assholes outside don't get in."

>>2698716

"Gren, I may need you to pull back and cover the SE entrance if more bastards start pouring in. Keep that in mind - I don't know if these guys the Inquisitor brought can handle these mantises."
>>
>>2700295
"Eh? Well okay."
>Move: 2 south 1 west.
>Move 2 west 1 south, back to where i was orginally.
>-Face south, look at the wall in shame.

Vickens smith [Lv1 Heavykit / Level 2 lorekeeper],(Human)
VIT: 4+1 STR: 3 RES: 5 INT: 3 SPD: 2 PER: 3
- - - - - - - - -
HP: 50 SP: 18 ARM: 10 Flank: 20 M.RES: 6 MAG: 12 VIS: 4 MOV: 3

Hand 1/2: Machine gun: Range: 6, Damage, 15+pot x3, *prone &shoot, Thumpers loaded, 39 in bag, 9 in gun.
>>
=Botting ze helga=
>>2700295
"VICKENS GET OUT OF THE BLOODY- Garrrgh!"

>Fire on the Mantisoid 3NE (30 Crushing, 1 Tile)
>[Examine Element] on the Mantisoid.

Helga Burkhard - Kerbold - Lv.1 Heavy Kit/Lv.5 Lore Keeper

VIT: 5 (4+1) STR: 4 RES: 5 (3+2) INT: 4 SPD: 3 PER: 4
- - - - - - - - - -
HP: 60/60 SP: 20/20 ARM: 10Fr/20 M.RES: 5 MAG: 4 VIS: 4 MOV: 3

Hand 1+2: Grenade Launcher - 3x3 AoE, +[Int x2] Dmg (8), [PER]x2 Rng. (8) Current Load: Lollipop (22 Crushing, 1 Tile)

Armor: Heavy Longcoat - +1 Vit, +2 Res, +1 DefX, Weath Res x2, Chem Res x2.
Accessory: Multicle - *Examine Element, *Analyze Stat
>>
Rolled 27 (1d100)

"Time to find out if these bugs like ice, then"

>Tap the arrays N and under me for 2 aquas mana and 2 aerias mana. Colorful elements into Glaci
>Cast Glaci at 2SE 4E. Overflow counterclockwise. Pot 31.
>Spend act to force cast in this turn
>-0sp

7 INT * (2 xMag due to Wand + 1 xMag due to the Heretic Hat+1 due to Boost by colorful elements ) +1 racial POT for being a frog + 2 POT due to Wand=7*4+3=28+3=31

Yorbas Monandeas: Frog Level 6 Magi/ Level 1 Lore Keeper
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 3 PER: 7(4+3)
- - - - - - - - - -
HP: 21/21 SP: 56/56 ARM: 3/3 M.RES: 3 MAG : 22 VIS: 7 MOV: 3

Hand 1: Wand with Mako Brush attachedd (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Micro brush (Allows you to take little notes, Spying array)
Armor: Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])
Accessory: Fish Amulet (+1 PER)
>>
>>2700751
>Note that wand casts are ball casts, so they [Arc].
>>
>>2700295
> -- maintain sentry stance
> Re-examine the Steel Wall
> Block

Is this shield really +1xdefense+4 or is it +4xdefense? I don't know if I did the math wrong. The other greatshields are x3 and x4

Swire - Lv.1 Human Sworn
HP: 80/80 SP: 18/18 ARM: 16/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive! Zweihanding [Steel Wall]

[Knight Armor] +3VIT, +1STR, +1DEFx
[Steel Wall] x4/x6HvyBlunt, +1DEFx+4 Front *Bastion

[Chivalry] Sentry Stance, Zweihander, Block
>>
>>2700770
Its correct. It's basically giving you 8 more defense on the front. At level 1 that's great defense as even level 9 characters only have like 6 defense.

For armors you start with a x1 multiplier. The knight armor gives one and the shield gives another and +4. So 3(4)+4

What makes your shield different is its ability and the offensive options it gives you. There are very few x4 weapons. You just need to figure out what Bastion is.
>>
>>2700819
>>2700770

Upon feeling the weight of the object you discover a label engraving dust off its iron sanding revealing its true stats.

>Sorry the shoppe window likely faced a layering error upon packaging.
>>
>>2700831
Bastion: When Performing Bastion, Units to the side and behind gain half of your front Defense. Turn Ending Action.
>>
>>2700295
>Unravel the [Black Pearl] summon storia 1N of fleur, in the big room
>Move 3N1E


Jernau Hellsing, Human Sworn lvl.1 / Lore Keeper lvl.6 [1 [LK] insight]
VIT: 5+3 STR: 3+2 RES: 4 INT: 1+[2] SPD: 2+[1] PER: 3+[1]
- - - - - - - - - -
HP: 80/80 SP: 24/24 ARM: 20/12 M.RES: 4 MAG: 3 VIS: 5 MOV: 4
Prestige: [4] The Jackal, The Beggar, Avalonian Griffin, 113th moblin

Hand 1: [CrossSword] [4xSTR+3] 23dmg *CounterAttack
Hand 2: [SilverBuckler] x2Blunt +2DEFx *Rushdown
Armor: [CrusaderPlate] +3VIT +2STR +2DEFx *Determination
+Festive Mask (fox?)
Accessory: [Moon Glasses]: Immunity from Charm , Dazes, and Luminas.

=Book Belt:
-[Stone Press]: [Pandoras][Pandoras][Arrow][Wisp][Block] POT:x2MAG+8
-[Pupil's Leatherbound]: [Luminas][Luminas][Luminas][Pandoras] POT:x2MAG+2 *^Page Clear
-[Pupil's Leatherbound]: [Leechwalk][Pandoras][][] POT:x2MAG+2 *^Page Clear

=Bag(6/8)=
-Book Belt
-[Black Pearl] covered in [Rags]
-[NightCap]x2
-[Redemeer's Eye]
-[Boar amulet]: +1STR
-[Darc Shards] x2
>>
>>2700295

Botting for [M1] Mordenkainen

>Move 6E

Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IX / Lorekeeper I

VIT: [1]4 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [4]9
- - - - - - - - - -
HP: 40 SP: 64 ARM: 9/9 M.RES: 9 VIS: 10 MOV: 3

Hand 1: Wand+Mako Brush (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Prism Tip (Solid Spell, Sketch)
Armor: Moonlight Hood (+2 DEFx, +2 MDEFx, +1 VIT, +10 SP | Moonlight)
Accessory: Fish Amulet (+1 PER)
>>
This will probably be painful.

And now comes the storm-shower. Try not to die, friends.

>@Twinhandle
>-Nancy Toss Firebrandy at Ando Walker [pot 30]
>-Drink Firebrandy [Pot 30]

>Try to smear [Toxic Fire] poison on arrowheads.


[Ja8/Br2] Human
VIT: 3+1 STR: 5+2 RES: 3+1 INT: 6 SPD: 4 PER: 4
+1 STR, +4 INT
- - - - - - - - - -
HP: 40 / 40 SP: 24/24 ARM: 10fr 10flank 4Rear
M.RES: 4 MAG: 6 VIS: 5 MOV: 4

Hands: Hands: Meracydian, Greatbow of Thunder
*Descending Thunder - Levin Strike on targets struck during storms
[Rng 3x STR + PER] = 25
[Dmg 2x STR + Ammo] = 14+
(18 Cold Iron +6 (2x vs Mag), Silver Arrow x4 +6, Silver)

Armor: Iron Mask (+1 Res, +1 STR, +1 Vit, +1.5Defx)
Accessory: Boar Amulet (+1 STR)
>>
>>2700680
With two turns to setup, please prepare attacks to fire against the monster that is to appear.

Please.

>>2700532
With two turns to setup, please be ready to attack the monster when it appears.

Please.

>>2700386
>>2699305
With two turns to setup, please be ready to attack the monster when it appears.

Please.

Also as Dragon-y leader, it is your job to communicate and and help with your soldiers-fighters-men. Don't brush off the responsibility, please, or it becomes hard to navigate the landscape of death. Basil is doing all the communication-work for you. Do you want him to be the squadleader?

--

Please be careful now! We're in for a bit of a wild ride....

Stick with the people close to you, work together, keep each other alive. If you must RETREAT, cute Fika has prepared a fallback in the BAR.

Now stand firm!
>>
File: MossStoneEast_Turn43B.png (4.28 MB, 3393x3065)
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With a crack of the black orb. Its features begin to brighten and show a malicious red. An eye peaks out and before long the hot sizzle of of the ley would take it and deliver it to a searing dimension. But this was not to be- for a wicked lightning would instead break open a tear in the unravelled world, revealing a gaunt and badly aged revenant from an age of legend.

" =!!=ii=i=l=1l=1!l= !l=1l=1=1l 1 1=1l1l=l "
" -1-1tru-t-1==1=g==f==lag=1==1==tr=exc"
" This ? The Wor11ld Tree ? Here ? "
" Who sul1l1mmons ml1l1e ?
" Power- The T1i1i1 onl7 I must w1eld it "

https://www.youtube.com/watch?v=O_49H_N43jQ

=WORLD PHASE=
>>
>>2700966
Look at the branch above! Are those bugs up there?
We may have to prepare to an enemy airdrop.
>>
File: MossStoneEast_Turn44A.png (2.95 MB, 2448x2137)
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https://www.youtube.com/watch?v=JE2a8_Y3bkE

The deathly husk is suspended in a moment of stupor - what would normally bring a man to unending eternity happened to Storia as a moment of slumber. But even a spell unspoken, a power unwrought was bewilderingly working to our advantage !

Act now, think deeply, their dark ceremony brought forth 2 thralls into this plane. Something else acts in their stead.
Attack Storia and they wake -
Engage their thralls, and risk playing into their plot.

On This The Self Writing Book draws a blank !

>ACT PHASE
>>
>>2700753

"Yorbas! Move out of range from that thrall thing and assist Helga!"

>>2700382

"Fika! Fight that thrall fucker with Gren! Castle doctrine or whatever! YOU ARE AUTHORIZED TO USE LETHAL FORCE!"

>>2698716

"Gren! Face check that asshole!"

>>2698759

"Helga! Get back behind the barricade as soon as you're free!"
>>
>>2701020
My brother sworn need help in the basin, do those arrows mean I slide down to the bottom if I jump?
>>
>>2701037
Yes! You slide down, with grace and dignity, and all you need to do is move across it. You move the full length of the arrows indicated.
>>
>>2701037

I think they're slope direction indicators. I mean, you can try, but you'd have to spend an act to get back up.
>>
>>2701034
>>2701020
>>2701046
Lieutenant, waaaaait.

I do not think those thralls are dangerous. I think they are Gaolkeepers, to prevent a prison break.

... CEASE FIRE.

EVERYONE OVERWATCH .

JERNAU.

LUMINAS GLASS. HELLSING LORE. DISPEL ILLUSION. FIND THE RIGHT TARGET.
>>
>>2699024

"Almost forgot you, Mordenkainen. Your job is to piss off Fika and slap at least one array on Fika's clean floors. Then I'll need you to go help those Sworn with their bug problem."
>>
>>2701034
>>2701020

"If it helps at this point, according to my Multicle reading this creature is of the [Aerias] persuasion, and is thus most vulnerable to [Firas]"

"Addendum to the above statement, please do not set me on fire."
>>
>>2701049

It LITERALLY called it's friends, mayor. I think those are it's friends.

At the very least, let Dragon do their damn job and ice this damn spirit!
>>
>>2701020
>>2701034
>>2701037
>>2701044
>>2701046
>>2701049
>>2701051
>>2701053
>>2701057

Yes. But is ITS friends, or the PEARLS friends? Something else is interfering here.

This is wonky and odd-strange. Too many angles.

But you are right - in all cases, Storia is the greater threat.

Dragon should "ice" it.
>>
>>2701060
Please make it very clear what you want. Preferably in green text in very simple language.
>>
>>2701044
Galuf, with the axe, is better positioned to interdict. Are they still playing? They haven't moved since we started.

If they go, I will stay and guard the wizard.
>>
>>2701065
>>2701060

DRAGON.
KILL STORIA. ANY WAY YOU SEE FIT.
TURN THE ARCH MAGE INTO GIBBLETS WITH AS MUCH FORCE AND FURY AS YOU CAN.

We're not going to get a better chance than when they're sleeping, take all attacks versus rear armor, and we're in position to do it.

>>2701020
WALL, HERO, do what Walker says.
But ... /OVERWATCH/ against the the thralls. But don't harm them *just yet*. We lose nothing if they're unfriendly, and we win a lot of if they're remnant spells.

>>2701065
You.
Can you aethernumb *the pearl*? It's... not what it's supposed to be.
>>
Rolled 18, 46 = 64 (2d100)

>>2701020
>>2701073
Even should I walk though the valley of the shadow of death, I will fear no evil, for I have artillery and evil does not.

>Manual fire 30pdr from MOC at Storia 5N 4W from me (direct LoS, pot 42)
>Manual fire 30pdr from MOC at Storia 5N 4W from me again (direct LoS, pot 42)

Berthold Strongarm, Human Heavy Kit 2
VIT: 4+1 STR: 3 RES: 3+2 INT: 3 SPD: 2 PER: 3+1
- - - - - - - - - -
HP: 50/50 SP: 24/24 ARM: fr10, f/r20 M.RES: 5 (10 vs. weather/chem) MAG: 1 VIS: 5 MOV: 3

Hands: Grenade Launcher: Dmg 6+ammo (2xInt2), AoE 3x3, Rng 8 (2xPer4), loaded: Pop Bomb
Armor: Heavy Longcoat (+1 Vit +1 Res +1 Def x2 Weather/Chem Res)
Accessory: Ghost Amulet (+1 Per)
Heavy Pack Mk1: Dmg 11 (2xstr3 + 5), f/r.def +2, 10/16 slots: Ammo Pouch,
4x riceball (10HP at rest); 15x fishballs (*stuff); 2x Bandages, Revival Sake, Drone, Multitool
Ammo Pouch: Pop Bomb x9 (Dmg 20 AoE +10 direct), 30pdr x10 (Dmg 30)
>>2695708
>>
>>2701071
Do you feel up for tackling a monstrous Thrall six times your size, Sir Swire?

You can move to Sentry and [Overwatch] it, in case it proves hostile.
>>
>>2701071
If Galuf isn't around to help the sworn, then I'll just go myself.

>>2701020
> Step off the wall east and slide down the hill
> Pick myself up, go south

Swire - Lv.1 Human Sworn
HP: 80/80 SP: 18/18 ARM: 20/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive! Zweihanding [Steel Wall]

[Knight Armor] +3VIT, +1STR, +1DEFx
[Steel Wall] x4/x6HvyBlunt, +2DEFx+4 Front *Bastion

[Chivalry] Sentry Stance, Zweihander, Block
>>
>>2701119
That also works well.

If you ever wish to move back inside the Fort hurriedly, Fika has planted a flag in the small bar room. You can take a full action to [Retreat] to this flag - saving a lot of movement.
>>
Rolled 66 (1d100)

>>2701020
>Tap runes for 2 firas and 2 aquas mana
>Colorful elements into acid
>Cast acid on Storia (I'm not sure where his hitbox his exactly, but his whole body is withing my range). Boost IV. Pot 52. The shot arcs. He has -5 mag res currently.
>Move 2N 1E
>-6sp

Pot calc for the acid:
7 INT * (2 xMag due to Wand + 1 xMag due to the Heretic Hat+4 xMag due to Boost ) +1 racial POT for being a frog + 2 POT due to Wand=7*7+3=49+3=52

Yorbas Monandeas: Frog Level 6 Magi/ Level 1 Lore Keeper
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 3 PER: 7(4+3)
- - - - - - - - - -
HP: 21/21 SP: 50/56 ARM: 3/3 M.RES: 3 MAG : 22 VIS: 7 MOV: 3

Hand 1: Wand with Mako Brush attachedd (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Micro brush (Allows you to take little notes, Spying array)
Armor: Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])
Accessory: Fish Amulet (+1 PER)
>>
Rolled 74, 23 = 97 (2d100)

>!Trap Sense
>!+5 hit to attack Storia, due to orders
>![Rope Mastery II] Swing self 5N, 2NW over Storia [Arbornaut II], Face N (-2 SP) since Storia is roped from kunai foot pin overwatch
>Jab Storia 2SE [Yarido Reverse diagonal Jab, Between the Knees; Target is dropped; 31 ATK]
>-Face s
>Sweep Storia 2S [Yarido Forward Sweep, Crashing Wave; Stun & knockback (knockback negated due to foot pin); 31 ATK]


[R]d'Alger: Kerb Ronin 1/Jaeger 7

VIT 5+1 / STR 6+3 / RES 3 / INT 1 / SPD 5+1 / PER 5+2

HP 72/72 SP 33/35
ATK 31 / ARM 6+12 [18] / MAG 0 / MGD 3(6) / VIS 7 / MOV 4
Merits: +1 STR, +1 SPD, +1 VIT, +1 PER

E: Twilight Suzaku (x3STR + 4 [31]; Reach 2; Spear Throw [RNG 18]; DO: Descending Fire)
Wrong Neighborhood (x2.5STR+4 x2 [27]; +1 if no hand; Kickboxing)
Ronin Haori (+1 VIT, +2 STR, +1 PER, +1 DEFx, x2 Weather RES)
Acc: Raider's Totem (+1 STR, +1 SPD)

Throwing Kunai x10 (RNG STR+2 [11]; x2STR+6 [24]; Hidden Sleeve);
Kodachi (STRx3 [27]; Quick Draw; DO: Second Blade)
Shotgun (SPDx3+(10) [28]; RNG 8; [][]R; Twin Shot) (Thumpers load)
Rope x10 (9-reach); 10x Thumpers (10 POT, Force & Crush)
- -

Step Stance / Yarido | Kendo
Rope Mastery II / Arbornaut II / Trap Sense / Foot Pin / Monster Study / Trapping
Jotun Shout
Horse Throw / Lightning Strike / Twist
E. Polearm Prof. / Firearm Prof.
>>
>>2701020

>Move South 2
>Overwatch shield bash East (20)

Human, Sworn 3
VIT: 7+3 STR: 3+2 RES: 4 INT: 1 SPD: 2 PER: 3
_________________________
HP: 100/100 SP: 18/18 ARM: 28fr / 12fl M.RES: 4 MAG: 1 VIS: 3 MOV: 3

Hand 1: Short Sword x3 slashing, +3 dmg
Hand 2: Iron Door Greatshield: 2h or 7 vit, +4 Defx, Dam Str x4 Heavy *Running Wall
Armor: Crusader Plate +3 Vit, +2 Defx, +2 Str *Determination
>>
Rolled 97 (1d100)

>>2701020

We're gonna need a bigger moat.
Also, knives for hands? Really? I don't wanna bash on your style but...

>-- [Sentry Stance]
>Move 1S
>Overwatch [Shield Bash] enemies S: 14ATK

Moore von Mohr - Lv.2 Human Sworn
HP: 80/80 SP: 18/18 ARM: 22/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive!

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3STR +3
[Regal Shield] x2STR +6, +2DEFx +6, Parry

[Chivalry] Sentry Stance, Shield Bash, Block
>>
>>2701060

Why would it be the pearl's friends? Why would it have friends?

Either way, those thralls are going to wake up after the spirit is attacked. I hope you're right about this.

>>2701131

Yorbas, I need you to go assist Helga. Leave Storia to Dragon until we can confirm that our perimeter is secure.
>>
Rolled 6, 63, 34 = 103 (3d100)

>>2701020
"Orders are orders, moving and firing on target."
>Move 2 south, and face north
>-Drop prone facing north
>Fire on storia with lmg, 37 force and crushing damage per attack roll.

Vickens smith [Lv1 Heavykit / Level 2 lorekeeper],(Human)
VIT: 4+1 STR: 3 RES: 5 INT: 3 SPD: 2 PER: 3
- - - - - - - - -
HP: 50 SP: 18 ARM: 10 Flank: 20 M.RES: 6 MAG: 12 VIS: 4 MOV: 3

Hand 1/2: Machine gun: Range: 6, Damage, 15+pot x3, *prone &shoot, Thumpers loaded, 39 in bag, 9 in gun.
>>
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Rolled 39 (1d100)

>>2701234
>>2701020
Helga is not having a good day. She woke up this morning with a terrible headache, she got shouted at by a guard; had people stand in the way of where she needed to put up fortifications, is currently being bitten by a giant mantis after it impaled her foot and now she had just about reached her boiling point but wasn't quite there yet. Until she saw her teammate go to help her, and then turn around and attack something else instead.

Helga was irate.

"Wretched insect! I will suck the meat from your carcass AND THE SOUL FROM YOUR /FUCKING/ MANDIBLES!"

>-Take 18 Damage
>Swap to the [Stone Press] (Mag x2, +8 Pot, 5 Pages ([Luminas][Abysmas][Ball][Ring][Leeches])
>Cast [Abysmas][Ring][Ball][Leeches] right on top of myself (-5SP, 18 Potency, plus hitting three squares of the Mantisoid)

Helga Burkhard - Kerbold - Lv.1 Heavy Kit/Lv.5 Lore Keeper

VIT: 5 (4+1) STR: 4 RES: 5 (3+2) INT: 4 SPD: 3 PER: 4
- - - - - - - - - -
HP: 42/60 SP: 20(-5)/20 ARM: 10Fr/20 M.RES: 5 MAG: 16 VIS: 4 MOV: 3

Hand 1: [Stone Press] (Mag x2, +8 Pot, 5 Pages ([Luminas][Abysmas][Ball][Ring][Leeches])
Hand 2: Empty

Armor: Heavy Longcoat - +1 Vit, +2 Res, +1 DefX, Weath Res x2, Chem Res x2.
Accessory: Multicle - *Examine Element, *Analyze Stat
>>
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Rolled 58 (1d100)

>>2701020
>>2701051
"I will never understand how such strategically important locations are always lightly defended, to the point in which it can be captured by the local fauna."

>Place [Array] 1E (purple)

>-Draw 5 Aeras mana from indicated [Array]s (blue)
>-Burn 5 SP for Aquas mana
>-[Colorful Elements] into Glaci
>Cast Boost IV Expanded Glaci Ball 7E 1N at Mantis (RNG 18, [Arc], POT 32, 3x3 AoE)

Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IX / Lorekeeper I

VIT: [1]4 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [4]9
- - - - - - - - - -
HP: 40 SP: 59/64 ARM: 9/9 M.RES: 9 VIS: 10 MOV: 3

Hand 1: Wand+Mako Brush (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Prism Tip (Solid Spell, Sketch)
Armor: Moonlight Hood (+2 DEFx, +2 MDEFx, +1 VIT, +10 SP | Moonlight)
Accessory: Fish Amulet (+1 PER)
>>
>>2701034
>>2700382

"Fika, six that last order. Instead, I need you to get somewhere where you can spot for me. Right now, the focus is on keeping the bugs from eating Helga."
>>
>Move 3S1E
>Use Kari II on Helga, 4NE,1E, boosted by salamander. (Pot 12+7Sal=19)

VIT: 5 (4+1e) STR: 5 (2+2e+1*) RES: 4 INT: 4(4) SPD: 3 (2+1*) PER: 8 (4+3*+1e)

[Merits: STR+1, SPD+1, PER+3]
_________________________
HP: 50/50 SP: 34/48 ARM: 8 / 8 M.RES: 4 (8 Weather) MAG: 12 (4x3e) VIS: 9 MOV: 4(4)

Hand 1: Offered Sky Hunter: 10 Range (Str5x2), 28 Damage (Per8x3+4 bamboo arrow pierce), +20 Hit Bonus to Flying, MAGx3
-Ammo: 9 Bamboo Arrows (+4dmg), 11 Wood Arrows (+2dmg), 7 Dried Bamboo Arrows (+4pot), 2 Terras Xtal Arrows (???), 4 Silverhead Arrows (+6dmg, silver), 5 Iron Arrows (+4 dmg), 1 Spirit Arrow (+2 Pot), 6 Spirit Arrows (+4 Pot)
Armor: Ronin Haori (+1 Vit, +1 DEFx, +1 Per, +2 Str, x2.0 Weather Res)
Accessory: White Raven Festival Mask (One might say it looks like something someone more important than a baron but less important than an earl might wear on their face)

Inventory: 5/8, 0z
-11 Paper Wards: Bomb, Range 10(Str3*2+4), Targetable by Magic When Placed, *Trigram
-1 Wind Potion: Unknown (Made from green leaves)
-3 Rice Balls: 10 HP (When resting)
-6 Fish Balls: +4 HP, *Stuff
-Ancestral Inspector's Chains: 5 Reach, 6 Chain Dmg (Spd 3x2) / 12 Blade Dmg (Spd 3x3+3), MAGx3, *Hook and Slash, *Disarm. Chain requires oncetap retrivals to reuse.
>>
Rolled 60 (1d100)

>>2701354
roll.
>>
Rolled 27, 39 = 66 (2d100)

"Fram skulum ganga ok í fólk vaða, þar er vinir várir vápnum skipta!"

>>2701020
>Tap Adenaline II (+2 Str, -6SP)
>Tap Hi Crit
>Tap Shield Mount (+10 Hit / +10 Parry)
>Knee Storia in back of head (Dmg: 45, Force, Fire, -4SP)
**The Knee I/II - Shoot forward 4 Tiles, taking the first victim with you. They are Stunned as well as the one behind. 4SP Dmg: (Str x Spd [Force])**
>Tap Hi Crit
>Tap Shield Mount (+10 Hit / +10 Parry)
>Shoot Storia in Book hand (Dmg:68 Heavy, Force, Crush, Fire, Splash)

Yngvild Gullinskjǫldr, Human Warrior Lv.5, Jaeger Lv.2
- - - - - - - - - -
VIT:8(5+3) STR:13(4+1+2+6) RES:6(3+1+2) INT: - SPD: 3 PER: 3+2
- - - - - - - - - -
HP: 80/80 SP: 18/30
ARM: 2 / Frnt 36 / Flnk 18
M.RES: Numb MAG: - VIS: 6 MOV: 4

-- Adrenaline II : +4 Str
-- Fire Brandy: +6 Pot Fire

•Hand 1: - Barbarossa (Req 6Str/6Res, 4xStr+Ammo, +Splash, Heavy, Rifling, Ammo:1)
(*Shield Mount: +10 Hit / +10 Parry - *Bash! Str x3)
Chambered: Thumper (Pot 10, Force, Crush)
•Hand 2: - Regal Shield (2xStr+6, Defx2+6, *Parry)
**Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)

•Armor: Crusader Plate (+3Vit, +2Str, +2Defx, *Determination)
•Neck: Jackal Pendant (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD Rng. Cleaved slashes widen the area. POT = WPN DMG)
>>
>>2701267
Don't worry, teammate, I'll be there soon.
>>
>>2701020
>Botting [Sw] Zimoen Galuf
>Join team: [Wall]
>Move N, W, W, Face North
>Tap Sentry Stance
>Block, Wide Front


Sw2
HP 80 SP 18 ARM 20/8/4 M.RES 4 VIS 4 MAG 1 MOV 3
VIT 5+3 STR 3+2 RES 4 INT 1 SPD 2 PER 3

Axe dmg 27. Shield dmg 15 Hvy, 16 prc Hvy
**Armor Maintenance (Crit Resistance)
**

Hands: WindCleaver 3x+12, *Aernado, 4SP. all-round attack, can multihit if moving, flip targets in aer if still. Deals Aer/Slashing.
Monster Cage 3x blunt hvy, +3frdefx, *Hvy Deflect, (req 5 str or 2h) +Shield Pike (16 prc hvy, plant, grnd brc)
Armor: Knight Armor +3 VIT +1 STR +1defx
Boar Amulet +STR

Chivalry: [Sentry Stance] [Block] [Wide Front]
Theatre Van: [Armor Maintenance] [Fortress Stance] *Crush
Galuf: [Secrets of the Roots]

30+1181z
Bandages x3
Wyrm Cutter 4xSTR+6, *Crush
Greasy Human Bag
Orc Skull
Chariot Armor
>>
>>2701423
Sheet edit:
-- Adrenaline II : +6 Str
SP: 8/30
>>
Rolled 66 (1d100)

>>2701020
>Move 3N 1E
>Move 1E 2N
>-[Rushdown] [ShieldBash] 1N 10dmg [Silver], [Stun]
>-[SentryStance]


Jernau Hellsing, Human Sworn lvl.1 / Lore Keeper lvl.6 [1 [LK] insight]
VIT: 5+3 STR: 3+2 RES: 4 INT: 1+[2] SPD: 2+[1] PER: 3+[1]
- - - - - - - - - -
HP: 80/80 SP: 24/24 ARM: 20/12 M.RES: 4 MAG: 3 VIS: 5 MOV: 4
Prestige: [4] The Jackal, The Beggar, Avalonian Griffin, 113th moblin

Hand 1: [CrossSword] [4xSTR+3] 23dmg *CounterAttack
Hand 2: [SilverBuckler] x2Blunt +2DEFx *Rushdown
Armor: [CrusaderPlate] +3VIT +2STR +2DEFx *Determination
+Festive Mask (fox?)
Accessory: [Moon Glasses]: Immunity from Charm , Dazes, and Luminas.

=Book Belt:
-[Stone Press]: [Pandoras][Pandoras][Arrow][Wisp][Block] POT:x2MAG+8
-[Pupil's Leatherbound]: [Luminas][Luminas][Luminas][Pandoras] POT:x2MAG+2 *^Page Clear
-[Pupil's Leatherbound]: [Leechwalk][Pandoras][][] POT:x2MAG+2 *^Page Clear

=Bag(6/8)=
-Book Belt
-[NightCap]x2
-[Redemeer's Eye]
-[Boar amulet]: +1STR
-[Darc Shards] x2
>>
Rolled 18, 87 = 105 (2d100)

Life Without Harm.
Agreements with Consent.
Property with Security.
Fairness without Exclusion.
Truth without Bias.
Work with Due Compensation.

Conviction.

I trust you to hold this creature, Moore and Gren. Rabbit has a Hunch.

>Fire 5NW, 4N at [Storia Scholaria] (Cold Steel Arrow, 2x vs Magical Creatures. 35pot (x2=70), Piercing)

>Fire 6NW, 4N at [Floating Orb] (*Silver* Arrow, 35pot, Piercing, [Silver])
>--Tap a Lumicyte Crystal for Luminas (+4Pot, Luminas)
>--Descending Thunder (From the Crystal)

[Ja8/Br2] Human
VIT: 3+1 STR: 5+2 RES: 3+1 INT: 6 SPD: 4 PER: 4
+1 STR, +4 INT
- - - - - - - - - -
HP: 40 / 40 SP: 24/24 ARM: 10fr 10flank 4Rear
M.RES: 4 MAG: 6 VIS: 5 MOV: 4
--Lux 3
--FireBrandy +15

Hands: Hands: Meracydian, Greatbow of Thunder
*Descending Thunder - Levin Strike on targets struck during storms
[Rng 3x STR + PER] = 25
[Dmg 2x STR + Ammo] = 14+
(18 Cold Iron +6 (2x vs Mag), Silver Arrow x4 +6, Silver)

Armor: Iron Mask (+1 Res, +1 STR, +1 Vit, +1.5Defx)
Accessory: Boar Amulet (+1 STR)
>>
>>2701020

>full turn [Observe] Fleur for [Copy II]

VIT: 3+2 STR: 5+3 RES: 3 INT: 6+1 SPD: 3 PER: 4

- - - - - - - - - -

HP: 50/50 / SP: 24/24 ARM: 6/3
M.RES: 3 MAG: 8 VIS: 4 MOV: 4

Hand 1: Spider Claw [2*str+8] [*Wall Climb][*Leap and Pounce] (pot 24)
Hand 2: Free
Feet: Wrong Neighbourhood [*Kick Boxing] [(2.5*Str+4)*2] +1att if no hand (pot 24)
Accessory: Monkey Amulet +1 INT; Alq kit [*Alq Bag]
Armor: Orc Cap (Happy mask): +2 Vit +3 Str +x1 Def [*Orc Slam]
Attachment: Filtered Shaker (+5 to brewing rolls); Xtal Press (Bullets from xtals)
>>
File: FLEUR_avatar04.png (285 KB, 663x886)
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285 KB PNG
Rolled 34, 92, 87, 18 = 231 (4d100)

>>2700929
>>2701020

'I generally trust those under me to be competent enough to read the flow of battle and give orders when they're needed. I am not sorry I do not share your mad desire for drunken planning and shouting. Please show some proper character before you call others into question.'

>-step 1 NW
>Cut Storia NE (36, 30, R.weapon disabled)
>-Berserk, 6x adrenaline (21 SP)
>Cut Storia NE (66, 54, R.weapon disabled)

Ronin III/Warrior VI
VIT: 7 (4+1+2) STR: 6 (4+2) RES: 6(3+3) INT: 1 SPD: 3 PER: 5 (4+1)
_________________________
HP: 70/70 SP: 9/30 ARM: 18fr / 18fl M.RES: 18 MAG: 3 VIS: 6 MOV: 4

Hand 1: Oni Giri [24 dmg] (Str x4, Bleed, Guillotine: Paired blade, crit for instant death)
Hand 2: Yuki Ona [18 dmg] (Str x3, Paired Blade, Cold Mercy: Target embeded can't move, Drain 1 SP/turn)
Armor: Jet Black Haori (+1 Per, +2 str, +2 Defx, x3 MagRes, Fire Weakness, Bloodlust: 10% damage to HP)
Acc: Offered Vitality Amulet (+1 vit)
>>2694555

Boosts: Fire Brandy (+12 pot), Adren x6 (+6 str), Berserk (+6 pot)
>>
>>2701525
I'm glad you aren't bashing our methods of keeping it within our walls.
Don't worry, this block head here will make sure it doesn't move an inch.
>>
>>2701020

>-Clean as you go
>Move 3E 1N (move over obstacles and climb unto walls with Sticky Shoes equipped)
>Shoot Soap Bullet 6NE of me (in the middle of the pond at the thing poking out)
>-Spot 1
>-Combat Rhythm, Auto-reload Rending Swallows

Fika Dold - Maid 1 // LongCoat Lv5

VIT: 4+1 STR: 3 RES: 3 INT: 3 SPD: 4 PER 6+1
- - - - - - - - -
HP: 50/50
SP: 36/36
DMG ---
ARM: 6/3
M.RES: 9
MAG: 3
VIS: 7
MOV: 4

Hand : Arc Loader (Dmg:[10+3], 2/2, Rng 14, [*Item Launch]) (Iron Drops)
Hand : Prince Umbrella (Sword/Staff/Shield(when open), Dmg 14 Slash/Pierce, Shield Mode : +2 DefX)
Armor: Avalon Dress [+2 M.RES, +1 DEF, +1 VIT, +1 PER, +5 Social Hit]
Head : Special Llama Cap (Maid Bonnet edition)
Accessory: Sticky Shoes (Allows MOV over obstacles/up walls, but you can't Jump.)
>>
Rolled 51 (1d100)

>>2701020

"Target acquired."

>[Sneak Attack] Arc Fire on space 16E, 6N of me (20Dpot, 2Dev, Sneak Attack)
>Reload Heavy Cannonade

Lieutenant Ando Walker - LongCoat Lvl.4, Laborian

VIT: 3+1=4 STR: 2 RES: 3 INT: 2 SPD: 3 PER: 9 (5+4)+2=11
- - - - - - - - -
HP: 40/40 SP: 30/30 DMG: 37+[Ammo] ARM: -/6 Flank M.RES: 8 MAG: 2 VIS: 5 MOV: 4

Hands: LS1a - Domestic: RNG: (2.5xPER)=28 DMG: ([3xPER]+4)+[Ammo]=37+[Ammo]: 3/3 [Breathe in] Move OR Shoot
Armor: Stranger's Hat: +1 VIT, +1 DEF, +2 PER, *Book It
Bullet Amulet: +2 to hit with guns

[4 Ammo Pockets]
12 x Iron Drops (+ 3 Dpot)
8 x Slag Rounds (+5 Dpot)
40 x Red slugs (+6 Dpot)
24 x Thumpers (+10 Dpot, Force, Crush)

Inventory
Industrial Longcoat
6 x Bandages
Bullet Press [Xtal to bullet]

Skills:
[Spotting] II
[Mirage] I
[Sneak Attack]

Bank: 25 zny

---

Heavy Cannonade
Range: PERx3 ~ PERx6
-DOWNFIRE – PERx2
-ARCFIRE - 2Dev

AMMO: 1-1+1/27-1 x 20 pounders

Can be moved by 2, can fire by 1
>>
That looks like that's it!

Excellent work people!

== Calling Phase ==
>>
File: MossStoneEast_Turn44B.png (3.44 MB, 2652x2429)
3.44 MB
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Storia -
Shudders !

INquisitors: It's Not over ! The thralls yet remain !
=World Phase=
https://www.youtube.com/watch?v=gV26zIE0130
>>
File: MossStoneEast_Turn45A.png (3.34 MB, 2507x2129)
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3.34 MB PNG
Act Phase
https://www.youtube.com/watch?v=R0VkXB8p6g8

A lantern flashes, the husk of death winks back to life in an instant and as pages flutter a 6 rune spell is spoken triplefast and the field is covered in blackest ice that would fell lesser men yet.

ACT PHASE.
> Storia Revives. Its debuffs reset.
> Buffs that last a single battle reset as well.
>>
Storia the Broken:

" Ah... new challengers come to= !l=1l=1=1l 1 1=1l1l=l "
" -1-1Truth ? =1=glory ?==f==lag=1==1==tr=exc"
" This ? The Wor11ld Tree ? Here ? "
" Who sul1l1mmons ml1l1e ?
" Power- The Truth onl7 I must w1eld it "
>>
Rolled 68, 51 = 119 (2d100)

>>2703271
>-take 23 damage
>-Face South
>Trigram cast Blessed Assault of FIRE with Salamander's Help (Pot12+7Sal=19)
>Trigram cast Kari II with Salamander's Help. (Pot12+7Sal=19)

VIT: 5 (4+1e) STR: 5 (2+2e+1*) RES: 4 INT: 4(4) SPD: 3 (2+1*) PER: 8 (4+3*+1e)

[Merits: STR+1, SPD+1, PER+3]
_________________________
HP: 27/50 SP: 22/48 ARM: 8 / 8 M.RES: 4 (8 Weather) MAG: 12 (4x3e) VIS: 9 MOV: 4(4)

Hand 1: Offered Sky Hunter: 10 Range (Str5x2), 28 Damage (Per8x3+4 bamboo arrow pierce), +20 Hit Bonus to Flying, MAGx3
-Ammo: 9 Bamboo Arrows (+4dmg), 11 Wood Arrows (+2dmg), 7 Dried Bamboo Arrows (+4pot), 2 Terras Xtal Arrows (???), 4 Silverhead Arrows (+6dmg, silver), 5 Iron Arrows (+4 dmg), 1 Spirit Arrow (+2 Pot), 6 Spirit Arrows (+4 Pot)
Armor: Ronin Haori (+1 Vit, +1 DEFx, +1 Per, +2 Str, x2.0 Weather Res)
Accessory: White Raven Festival Mask (One might say it looks like something someone more important than a baron but less important than an earl might wear on their face)

Inventory: 5/8, 0z
-11 Paper Wards: Bomb, Range 10(Str3*2+4), Targetable by Magic When Placed, *Trigram
-1 Wind Potion: Unknown (Made from green leaves)
-3 Rice Balls: 10 HP (When resting)
-6 Fish Balls: +4 HP, *Stuff
-Ancestral Inspector's Chains: 5 Reach, 6 Chain Dmg (Spd 3x2) / 12 Blade Dmg (Spd 3x3+3), MAGx3, *Hook and Slash, *Disarm. Chain requires oncetap retrivals to reuse.
>>
Rolled 48, 88 = 136 (2d100)

>>2703271

Haha! I bet you could have Sworn I was just some pushover.
Well I have news for ya buddy, this wall is made of Moore than just brick and Mohrtar.
No matter how you slice it knife hands, you just don't have enough redeeming points.
Looks like there was nothing to be on the fence about here, guess we'll just have to cut you down to size.
Maybe I shouldn't be giving this guy such a royal bashing. Things might get dicey between us.

>-- Take 0 damage
>-- Sentry Stance
>[Shield Bash] Ol' Knife Hands S: 14 ATK
>Overwatch [Regal Shield Parry] Ol' Knife Hands S

Moore von Mohr - Lv.2 Human Sworn
HP: 80/80 SP: 18/18 ARM: 22/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive!

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3STR +3
[Regal Shield] x2STR +6, +2DEFx +6, Parry

[Chivalry] Sentry Stance, Shield Bash, Block
>>
>>2703373
Wait a minute...I specifically asked for a team where there was no backstabbing to be had.
CURSE YOU STORIAAAA! You too Knife Hands!
>>
"Time for orders, [Hero], which are to be maintained unless the situation changes drastically."

>>2702236

"Fika, forget my last order. Your objective is to use your maid charm and befriend the pond spirit. Or keep him from eating Helga. Also, spot that bug to the east for me, would you? I need to make it dead."

>>2701282
>>2701146

"Mordenkainen, Gren, team up and kill knife-hands thrall."

>>2701267

"Helga, recommend you fall back to the barricade. You are free to engage the manti-bug-things, just get back into cover."

>>2701131

"Yorbas, you are free to act as you see fit. Just stay in a position where you can back up Helga in case trouble heads her way."
>>
Shit.... That hurt.

Everyone in the east. Loot those bugs. I'll be needing to resupply potions since this bastard just invalidated all of them.

Storia hovers around 300 hp and can rez themselves. Once pumped up acid took out all of their armor so they're weak in that department. Outright killing them probably won't work. Not to mention we'll open ourselves to a 6 word Runic ass whooping right after. We'll have to lock them down and take care of the Thralls it seems or it's possible Storia is a type of lich. It's possible that orb or something else is still out there and aiding them. We could use a divination spell to get some intel.

Yorbas you might need to Acid the Club thrall for us. I hate to imagine the armor it's using.

As far as what I can do there's a couple of things I can do. I can try to time stop Storia again. I also have a Herolite to uncover a vast area if need be.

That club thrall did 13 damage even with Zim's 40 front from blocking. Anyone but a sworn gets hit with that they are paste.

Moore, Gren. Good job locking down Knife Thrall. You'll need to keep that up.

Rabbit can make hangover cures which cause aethernumb to happen. It's possble to defang storia with that.
>>
>>2703416
Thanks Basil, I appreciate it. I truly do and its all thanks to this cutting edge shield.
Thanks Rabbitspaw!
>>
>>2701438

Jon I need you specifically to loot that bug corpse. Looting is a once tap action. If you can somehow get that to me I can do my job.
>>
>>2703271

*Pant* *Pant* "That's what I thought."

>-Regain 25 health
>-Drain 6 health from the Mantisoid
>Put my pack back on and [Climb Through] the Fence of Defense west of me.
>-[Page Turn]
>Swap back to the Grenade Launcher

Helga Burkhard - Kerbold - Lv.1 Heavy Kit/Lv.5 Lore Keeper

VIT: 5 (4+1) STR: 4 RES: 5 (3+2) INT: 4 SPD: 3 PER: 4
- - - - - - - - - -
HP: 60/60 SP: 15(+1)/20 ARM: 10Fr/20 M.RES: 5 MAG: 4 VIS: 4 MOV: 3

Hand 1+2: Grenade Launcher - 3x3 AoE, +[Int x2] Dmg (8), [PER]x2 Rng. (8) Current Load: Empty

Armor: Heavy Longcoat - +1 Vit, +2 Res, +1 DefX, Weath Res x2, Chem Res x2.
Accessory: Multicle - *Examine Element, *Analyze Stat
>>
Rolled 100 (1d100)

>>2703271
>Take 17dmg, Be stuck in Ice
>Tap Berserk (+1 Str via Adrenaline II, 6SP, +12HP)
>Tap Shield Mount, +10Hit/+10Parry
>Tap Hi Crit
>StraightCleave(Vertical)+Bash to hit both the Ice and Book (Dmg:29 Blunt + Buff from Hetros) 2SP
>Move 3W, Face E

Yngvild Gullinskjǫldr, Human Warrior Lv.5, Jaeger Lv.2
- - - - - - - - - -
VIT:8(5+3) STR:8(4+1+2+1) RES:6(3+1+2) INT: - SPD: 3 PER: 3+2
- - - - - - - - - -
HP: 75/80 SP: 0/30
ARM: 2 / Frnt 36 / Flnk 18
M.RES: Numb MAG: - VIS: 6 MOV: 4

-- Berserk: +1Str, +5Dmg

•Hand 1: - Barbarossa (Req 6Str/6Res, 4xStr+Ammo, +Splash, Heavy, Rifling, Ammo:1)
(*Shield Mount: +10 Hit / +10 Parry - *Bash! Str x3)
Chambered: Thumper (Pot 10, Force, Crush)
•Hand 2: - Regal Shield (2xStr+6, Defx2+6, *Parry)
**Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)

•Armor: Crusader Plate (+3Vit, +2Str, +2Defx, *Determination)
•Neck: Jackal Pendant (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD Rng. Cleaved slashes widen the area. POT = WPN DMG)
>>
>>2703425
>>2703271
> -- loot the mantisoid
> run 5 spaces south
> -- sentry stance

Swire - Lv.1 Human Sworn
HP: 80/80 SP: 18/18 ARM: 20/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive! Zweihanding [Steel Wall]

[Knight Armor] +3VIT, +1STR, +1DEFx
[Steel Wall] x4/x6HvyBlunt, +2DEFx+4 Front *Bastion

[Chivalry] Sentry Stance, Zweihander, Block
>>
File: storia.jpg (112 KB, 784x708)
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112 KB JPG
Note how everybody who was looking towards Storia got hit by his spell, including his "allies"? I doubt he's going to cast the same thing twice, but it may be good to shift the direction you are facing if/when we kill him again.
>>
You've probably noticed that Storia says the exact same thing each phase (>>2703275 >>2700966)
This may indicate his revival is something of a time loop, not just regeneration.
>>
Rolled 69, 100, 46, 77 = 292 (4d100)

>>2703271

>Cut ice (24 + Blessed assault, 18 + Blessed assault)
>Cut Storia NE (24 + Blessed assault, 18 + Blessed assault, 10% bloodlust, r.weapon disabled)
>-Step 1 E

Ronin III/Warrior VI
VIT: 7 (4+1+2) STR: 6 (4+2) RES: 6(3+3) INT: 1 SPD: 3 PER: 5 (4+1)
_________________________
HP: 55/70 SP: 9/30 ARM: 18fr / 18fl M.RES: 18 MAG: 3 VIS: 6 MOV: 4

Hand 1: Oni Giri [24 dmg] (Str x4, Bleed, Guillotine: Paired blade, crit for instant death)
Hand 2: Yuki Ona [18 dmg] (Str x3, Paired Blade, Cold Mercy: Target embeded can't move, Drain 1 SP/turn)
Armor: Jet Black Haori (+1 Per, +2 str, +2 Defx, x3 MagRes, Fire Weakness, Bloodlust: 10% damage to HP)
Acc: Offered Vitality Amulet (+1 vit)
>>2694555
>>
File: wot3.png (348 KB, 703x652)
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348 KB PNG
It might be an artifact but we might not have destroyed that orb. I'm not sure what its function is or if we actually want to destroy it
>>
Rolled 89 (1d100)

>>2703271


>Move 3 South
>-blunt edge
>Shield bash Thrall East (20)
Human, Sworn 3
VIT: 7+3 STR: 3+2 RES: 4 INT: 1 SPD: 2 PER: 3
_________________________
HP: 100/92 SP: 18/18 ARM: 28fr / 12fl M.RES: 4 MAG: 1 VIS: 3 MOV: 3

Hand 1: Short Sword x3 slashing, +3 dmg
Hand 2: Iron Door Greatshield: 2h or 7 vit, +4 Defx, Dam Str x4 Heavy *Running Wall
Armor: Crusader Plate +3 Vit, +2 Defx, +2 Str *Determination
>>
[phase will process in the Morning EST. ]
>>
Rolled 65 (1d100)

>>2703271
>>2703409

>Call shot Soap Bullet at Storia's Magic Book (Pot 18 Soap)
>Shoot Soap bullet 14 NW of my Position (should hit some ground)
>-Spot
>-Talk to the Pond Spirit (+5 Social from Avalon Dress, text below)
>-Combat Rhythm, auto reload gun with Rending Swallows

Fika Dold - Maid 1 // LongCoat Lv5

VIT: 4+1 STR: 3 RES: 3 INT: 3 SPD: 4 PER 6+1
- - - - - - - - -
HP: 50/50
SP: 36/36
DMG ---
ARM: 6/3
M.RES: 9
MAG: 3
VIS: 7
MOV: 4

Hand : Arc Loader (Dmg:[10+3], 2/2, Rng 14, [*Item Launch]) (Iron Drops)
Hand : Prince Umbrella (Sword/Staff/Shield(when open), Dmg 14 Slash/Pierce, Shield Mode : +2 DefX)
Armor: Avalon Dress [+2 M.RES, +1 DEF, +1 VIT, +1 PER, +5 Social Hit]
Head : Special Llama Cap (Maid Bonnet edition)
Accessory: Sticky Shoes (Allows MOV over obstacles/up walls, but you can't Jump.)

"Excuse me oh great pond spirit! It has come to my attention as a Royal Maid that you appear to be in a state of filthiness, possibly as a result of stale or stagnant water. I have decided to approach you using lemon methods as they have proven to work in 87% of cases world wide, as reported by our surveys. I offer you my services in these trying times (she looks at the battle behind her) to give you the proper respect you deserve in returning your state to crystal clear freshness, would you like to hire one such as I?"
>>
Mh-hm.

Rabbit sees how the monster works.

Hero, Dragon, keep doing what you're doing.

>>2703416
Basil, can you remove some of the Fog 13 north of you? Rabbit sees an Orb there, hiding in the fog.
>>
Rolled 58, 30 = 88 (2d100)

>>2703271
>-take 21dmg
>-get healed by hetros ???HP
>-get buffed by hetros ???Pot
>[Attack] Break the Ice 23dmg+???HetrosPot
>[Overwatch] Shieldbash 10dmg+???Hetros Pot [Silver][Stun] OW:Stop Storia's casting

Jernau Hellsing, Human Sworn lvl.1 / Lore Keeper lvl.6 [1 [LK] insight]
VIT: 5+3 STR: 3+2 RES: 4 INT: 1+[2] SPD: 2+[1] PER: 3+[1]
- - - - - - - - - -
HP: 59/80 SP: 24/24 ARM: 20/12 M.RES: 4 MAG: 3 VIS: 5 MOV: 4
Prestige: [4] The Jackal, The Beggar, Avalonian Griffin, 113th moblin

Hand 1: [CrossSword] [4xSTR+3] 23dmg *CounterAttack
Hand 2: [SilverBuckler] x2Blunt +2DEFx *Rushdown
Armor: [CrusaderPlate] +3VIT +2STR +2DEFx *Determination
+Festive Mask (fox?)
Accessory: [Moon Glasses]: Immunity from Charm , Dazes, and Luminas.

=Book Belt:
-[Stone Press]: [Pandoras][Pandoras][Arrow][Wisp][Block] POT:x2MAG+8
-[Pupil's Leatherbound]: [Luminas][Luminas][Luminas][Pandoras] POT:x2MAG+2 *^Page Clear
-[Pupil's Leatherbound]: [Leechwalk][Pandoras][][] POT:x2MAG+2 *^Page Clear

=Bag(6/8)=
-Book Belt
-[NightCap]x2
-[Redemeer's Eye]
-[Boar amulet]: +1STR
-[Darc Shards] x2
>>
Rolled 87, 97 = 184 (2d100)

>!Trap Sense
>Yarido Backwards jab, targetting the ice encasing me [Ignominy's Friend; Auto-crit on wall pin; knockback; 31+ ATK
>-Face N
>Yarido Reverse Diagonal jab Foot Pin, targetting Storia 2SE [Between the Knees; Target dropped; Foot Pin; 0 ATK]
>-Quick Draw Kodachi

[R]d'Alger: Kerb Ronin 1/Jaeger 7

VIT 5+1 / STR 6+3 / RES 3 / INT 1 / SPD 5+1 / PER 5+2

HP 45+/72 SP 33/35
ATK 31 / ARM 6 / MAG 0 / MGD 3(6) / VIS 7 / MOV 4
Merits: +1 STR, +1 SPD, +1 VIT, +1 PER

E: Twilight Suzaku (x3STR + 4 [31]; Reach 2; Spear Throw [RNG 18]; DO: Descending Fire)
Wrong Neighborhood (x2.5STR+4 x2 [27]; +1 if no hand; Kickboxing)
Ronin Haori (+1 VIT, +2 STR, +1 PER, +1 DEFx, x2 Weather RES)
Acc: Raider's Totem (+1 STR, +1 SPD)

Throwing Kunai x10 (RNG STR+2 [11]; x2STR+6 [24]; Hidden Sleeve);
Kodachi (STRx3 [27]; Quick Draw; DO: Second Blade)
Shotgun (SPDx3+(10) [28]; RNG 8; [][]R; Twin Shot) (Thumpers load)
Rope x9 (9-reach); 10x Thumpers (10 POT, Force & Crush)
- -

Step Stance / Yarido | Kendo
Rope Mastery II / Arbornaut II / Trap Sense / Foot Pin / Monster Study / Trapping
Jotun Shout
Horse Throw / Lightning Strike / Twist
E. Polearm Prof. / Firearm Prof.
>>
>>2702965
>>2703271
Here is what I think.

Storia is chained by the weapons, part of the spells that sealed it in the Pearl. Don't touch them yet, they hold it chained.

Hero, keep doing as you are. Focus on the Thralls and the perimeter. Fantastic job.

The Orb flashed, and summoned friends while Storia was asleep. Storia could not cast that spell. So the Orb is part of this, and it is also the only object near Storia not chained to them. As what appears to be a lich-monster-fiend, a sliver of its put elsewhere makes sense.

The Orb itself moved 8N, and is hovering in the fog-bit.

--

Basil, please dispel the fog there with a Hero Lite. I'll shoot it again - it was hit last time, but did not shatter and instead seeks to avoid taking further damage.

If you attack Storia, focus on disarming or reducing its ability to fight. Killing a re-iterating monster is a losing battle.

Wall is doing good, keep it up.

Yorbas, as you are free to act from LT Walker, could you attempt to denature the armor of the monster facing Galuf?

A shiny hovering orb that takes full damage a Silver Arrow and a Lightning Strike but then /hovers still/ is bound with enough magical energy that it is worth being careful with.
>>
>>2704011
My intention was to do that or to also attack the orb once Basil dispels the fog, so I don't mind.

If the orb is the source of Storias' immortality we should take care of it as soon as possible, but the situation feels a bit strange, like we are missing something important.
>>
Rolled 98 (1d100)

>>2703271

"Data received. Firing."

>-Spot mantis 15E, 6N through Fika
>Arc Fire on mantis 15E, 6N of me (20 Dpot, 2Dev)
>Reload Heavy Cannonade

Lieutenant Ando Walker - LongCoat Lvl.4, Laborian

VIT: 3+1=4 STR: 2 RES: 3 INT: 2 SPD: 3 PER: 9 (5+4)+2=11
- - - - - - - - -
HP: 40/40 SP: 30/30 DMG: 37+[Ammo] ARM: -/6 Flank M.RES: 8 MAG: 2 VIS: 5 MOV: 4

Hands: LS1a - Domestic: RNG: (2.5xPER)=28 DMG: ([3xPER]+4)+[Ammo]=37+[Ammo]: 0/3 [Breathe in] Move OR Shoot
Armor: Stranger's Hat: +1 VIT, +1 DEF, +2 PER, *Book It
Bullet Amulet: +2 to hit with guns

[4 Ammo Pockets]
12 x Iron Drops (+ 3 Dpot)
8 x Slag Rounds (+5 Dpot)
40 x Red slugs (+6 Dpot)
24 x Thumpers (+10 Dpot, Force, Crush)

Inventory
Industrial Longcoat
6 x Bandages
Bullet Press [Xtal to bullet]

Skills:
[Spotting] II
[Mirage] I
[Sneak Attack]

Bank: 25 zny

---

Heavy Cannonade
Range: PERx3 ~ PERx6
-DOWNFIRE – PERx2
-ARCFIRE - 2Dev

AMMO: 1-1+1/26-1 x 20 pounders

Can be moved by 2, can fire by 1
>>
Rolled 54, 98 = 152 (2d100)

>>2703271
>-Get healed by Hetros
>-Receive Blessed Assault
>Try to punch my way out of the ice with the pack (dmg 11+Blessed Assault)
>Try again (dmg 11+Blessed Assault)

Berthold Strongarm, Human Heavy Kit 2
VIT: 4+1 STR: 3 RES: 3+2 INT: 3 SPD: 2 PER: 3+1
- - - - - - - - - -
HP: 27/50 SP: 16/24 ARM: fr10, f/r20 M.RES: 5 (10 vs. weather/chem) MAG: 1 VIS: 5 MOV: 3

Hands: Grenade Launcher: Dmg 6+ammo (2xInt2), AoE 3x3, Rng 8 (2xPer4), loaded: Pop Bomb
Armor: Heavy Longcoat (+1 Vit +1 Res +1 Def x2 Weather/Chem Res)
Accessory: Ghost Amulet (+1 Per)
Heavy Pack Mk1: Dmg 11 (2xstr3 + 5), f/r.def +2, 10/16 slots: Ammo Pouch,
4x riceball (10HP at rest); 15x fishballs (*stuff); 2x Bandages, Revival Sake, Drone, Multitool
Ammo Pouch: Pop Bomb x9 (Dmg 20 AoE +10 direct), 30pdr x8 (Dmg 30 hvy)
>>2695708
>>
Rolled 21, 100, 7 = 128 (3d100)

>>2703693
Great Job. Remember as a human you get an extra move so you can move 3 spaces a turn.

>>2704011
On it

>--take 30 damage
>--get buffed/healed by Hetros

>@ Twin Handle
>-fast kick ice (24+Hetros buff)
>move 2NW
>-FtT: drink x1 Hard Green (16)
>Nancy toss x1 Herolite (32) 8N [Dispells fog and reveals hidden objects in 5 tile radius]
>Nancy toss x1 Earth Draught (24) to Zimoen Galuf
>--Mirage II

VIT: 3+2 STR: 5+3 RES: 3 INT: 6+1 SPD: 3 PER: 4

- - - - - - - - - -

HP: 36+/50 / SP: 18/24 ARM: 6/3
M.RES: 3 MAG: 8 VIS: 4 MOV: 4

Hand 1: Spider Claw [2*str+8] [*Wall Climb][*Leap and Pounce] (pot 24)
Hand 2: Free
Feet: Wrong Neighbourhood [*Kick Boxing] [(2.5*Str+4)*2] +1att if no hand (pot 24)
Accessory: Monkey Amulet +1 INT; Alq kit [*Alq Bag]
Armor: Orc Cap (Happy mask): +2 Vit +3 Str +x1 Def [*Orc Slam]
Attachment: Filtered Shaker (+5 to brewing rolls); Xtal Press (Bullets from xtals)
>>
>>2703271
>-Regain 19 health, and gain +19 fire pot to my attacks from hetro's spells
>Switch to [Stone Press]: [Luminas][Arrow][wisp][arrow][block] POT:x2MAG+12
>[Examine] storia's recent spell and what she has performed.
Vickens smith [Lv1 Heavykit / Level 2 lorekeeper],(Human)
VIT: 4+1 STR: 3 RES: 5 INT: 3 SPD: 2 PER: 3
- - - - - - - - -
HP: 42/50 SP: 18/18 ARM: 10 Flank: 20 M.RES: 6 MAG: 12 VIS: 4 MOV: 3

Hand 1: >Switch to [Stone Press]: [Luminas][Arrow][wisp][arrow][block] POT:x2MAG+12
>>
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Rolled 41 (1d100)

>>2703271
"I am not so sure about this plan, but I will follow along for now. From the foreboding words in the book, I suspect attacking these thralls will have some repercussion as well."

>Place [Array] 1N

>-Draw 3 Firas mana from indicated [Array]s (Blue)
>-Draw 3 Aquas mana from indicated [Array]s (Blue)
>-Burn 2 SP for Firas mana
>-Burn 2 SP for Aquas mana
>-[Colorful Elements] into Acid
>Cast Boost IV Acid Ball at Thrall 2NW 3W (RNG 18, [Arc], POT 38)

Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IX / Lorekeeper I

VIT: [1]4 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [4]9
- - - - - - - - - -
HP: 40 SP: 55/64 ARM: 9/9 M.RES: 9 VIS: 10 MOV: 3

Hand 1: Wand+Mako Brush (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Prism Tip (Solid Spell, Sketch)
Armor: Moonlight Hood (+2 DEFx, +2 MDEFx, +1 VIT, +10 SP | Moonlight)
Accessory: Fish Amulet (+1 PER)
>>
Rolled 93 (1d100)

>>2703271
>Place spying array N of me
>Tap arrays below me and 2S for 2 firas mana and 2 aquas mana and array N of me for firas mana
>Colorful elements into acid
>Cast acid at the thrall with a club (his head 3SW but I'm not sure that's hit hitbox. In any case his whole body is inside my cast range). Boost IV. Pot 52. The shot arcs.
>-5 sp

Pot calc for the acid:
7 INT * (2 xMag due to Wand + 1 xMag due to the Heretic Hat+4 xMag due to Boost ) +1 racial POT for being a frog + 2 POT due to Wand=7*7+3=49+3=52

Yorbas Monandeas: Frog Level 6 Magi/ Level 1 Lore Keeper
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 3 PER: 7(4+3)
- - - - - - - - - -
HP: 21/21 SP: 45/56 ARM: 3/3 M.RES: 3 MAG : 22 VIS: 7 MOV: 3

Hand 1: Wand with Mako Brush attachedd (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Micro brush (Allows you to take little notes, Spying array)
Armor: Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])
Accessory: Fish Amulet (+1 PER)
>>
Rolled 21, 23, 16 = 60 (3d100)

Ser Moore, Ser Gren, you fight valiantly against a creature twice your size. Rabbit is proud of you. Thank you.

This should help in the struggle. Should you require healing, please shout so and I will do my best to accommodate.

Mistery Llama, Sir Stoic - be careful. This is a place for Professionals.

>Brief yell:
>--Ask Llama to step east!
>--Ask the Inquisitorial Guardsman 2SWto shake off his stupor and retreat out of range of those knives.

>@Twin Handle Stance

>Fire 6NW, 12N at [Floating Orb] [Pot 35, Cold Steel 2x versus Magical Creatures [Arc]]
>-- -10 to shot from being outside personal vision. Basil dispels Fog.

>Twinhandle:
>--Nancy Toss [Fire Brandy] at Moore Mohr (Pot 30 = +15 Atk)
>--Nancy Toss [Earth Draught] 1W to seal gap (5tile earth potion, each block has 21 HP)

[Ja8/Br2] Human
VIT: 3+1 STR: 5+2 RES: 3+1 INT: 6 SPD: 4 PER: 4
+1 STR, +4 INT
- - - - - - - - - -
HP: 40 / 40 SP: 24/24 ARM: 10fr 10flank 4Rear
M.RES: 4 MAG: 6 VIS: 5 MOV: 4
--Lux 4
--FireBrandy +15 (Orb / Storia)

Hands: Hands: Meracydian, Greatbow of Thunder
*Descending Thunder - Levin Strike on targets struck during storms
[Rng 3x STR + PER] = 25
[Dmg 2x STR + Ammo] = 14+
(6x Toxic Steel +6/Half Poison, 17 Cold Iron +6 (2x vs Mag), Silver Arrow x3 +6, Silver)

Armor: Iron Mask (+1 Res, +1 STR, +1 Vit, +1.5Defx)
Accessory: Boar Amulet (+1 STR)
>>
>>2704680
Thank you Rabbitspaw! It tastes delicious and...smelt...of...strawberries?
>>
File: a.png (28 KB, 562x121)
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====================================
!Notice, update to Mirage II
====================================
>>
File: MossStoneEast_Turn45B.png (4.14 MB, 2587x2439)
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The field glows alight with a fiery leyline and from the field apparates Suzaku's essence that has blessed our weapons with fiery resolve.

With a bit of effort we break out of our icy prison and turn the tables on our foe once again.

=World Phase=

https://www.youtube.com/watch?v=gA4c4YBQKkY
>>
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" M-M-my Book in Tatters ! My Eye ! Cracked ! What is this !? Who Is this !? Don't you barbarians know the first thing about susssss summoning ? It is rude to attack the guests you have invited !! What Do You Want ? Is it Power ? Glory ? Women ? Men ? Frogs ? Stronger Potions ?!??! FFFFFFFFFFFFFFFf ine I will answer any of your demands if you but ce -cease YOUR violencing for but a moment an-and and and let me at least get the names of those who will end my m m m miserable UNLife "
>>
>>2704993
"We are Yggdra's Roots, a guild charged with ending you Storia, and allowing your soul to pass into reincarnation as it should have long before now."
>>
>>2704993
>>2705013
"Yes, that. We also understand through an associate that you have a daughter of sorts; have you any words you wish to pass on to your next of kin? I can grant that much."
>>
>>2704993
"I'm just in it for the friends and puns.
Also it turns out my days are numbered.
I just eight myself sometimes.
At least a w-eight was taken off of me.
I felt like at the h-eight of the world."

>-- Updating sheet with 8 damage taken?

Moore von Mohr - Lv.2 Human Sworn
HP: 72/80 SP: 18/18 ARM: 22/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive!

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3STR +3
[Regal Shield] x2STR +6, +2DEFx +6, Parry

[Chivalry] Sentry Stance, Shield Bash, Block
>>
Stronger poti- no nevermind that. As chaotic as this looks we actually have a hierarchy here, ignore everyone here but the Rabbit masked one.
>>
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>>2704993

'I am Fleur Fierstrom and will see your body smashed and broken upon the ground here. Then during your unmaking, I will let my swords drink in your power. We will move on and you will be forgotten in the flow of time.'
>>
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https://www.youtube.com/watch?v=omwum4TDUHk

" Ah ? That's right. Florian. What a fine accident that was. Never visiting that bar again. I suppose my mortal flesh has caused something of a "kin" during its buffoonery didn't it ?

But.

Let me relay onto you the words of a tired spirit, possessed with the hunger to continue chasing the Truth. I bid her to stop it. Abandon her quest. No measure of life everlasting will grant her this chance and if and when she does. What will be left of her afterwards to report such a succes and to whom will never understand the sacrifices made along the path. She will go hollow, she will be alone, and the only person to recognize her infintesimal potential is worlds gone. "

Now.

>>2705045

" Seeing as I cannot convince you to cease your actions, let me relay upon you the consequences of fighting an Archmage such as I "
>>
>>2705064
"Hoo boy, I bet there's quite a Storia coming up."
>>
File: MossStoneEast_Turn46A.png (3.48 MB, 2509x2519)
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" A [word] of advice. Never give a wizard your real name. Now Dance Dance ! Next Turn I'll Have you tell the names of all your Friends ! " GYAHAHAHHAHAHAHAHAHAH

https://www.youtube.com/watch?v=GIn8_Q27WFY

War Scholar: The taking of names and manipulating them.... How does Storia Know about Absolute Law ?!

" Is it really so surprising , Scholars ? Go deep enough in the library tower and you too can possess the knowledge of the ancients as if you've lived in their time. "

And with this I call

AAAAAAACT PHASE !!!
https://www.youtube.com/watch?v=ApEkbT7Q__o


> Basil Bloom is slain by Fleur.
>Fleur has been entrapped by Absolute Law. She acts in World Phase as the enemy however, there is no restriction to her acting in Act Phase as well.
>>
>>2705193
Current notes:
>Red zone = death, get out the way of that earth buster
>Suggestions have been made for locking down Fleur in a duel, or self-mutilation to prevent giving away names/stop murdering allies
>Alternately someone looting a time stop off of Basil's body and freezing Fleur
>We're gambling that we don't need to kill these thralls to stop Storia, because that's way too much HP to burn through otherwise
>>
>>2705297
Shield bashing the thrall may interrupt the Earth Buster, and I'm really counting on that, because otherwise I'm losing 160 damage.
>>
>>2705193

Okay, exerting 2IC authority, calling for a hold on all actions until we get this sorted out.

>>2705045

Fleur, you have three options here.

First one, you feed yourself to your sword. Not the best option, but you did just kill Basil.

Second option: you put yourself in a position where it would be impossible for Storia to make you hurt anyone else.

Third option: you find a way to neutralize yourself right before World Phase so Storia can't use you as a death puppet.

At this point Fleur, you are a hazard to the success of this mission and to your guildmates. If I have to, I will turn my gun on you.
>>
>>2705193
> -- harvest bamboo
> run 6 tiles south and turn northeast
> -- sentry stance

Swire - Lv.1 Human Sworn
HP: 80/80 SP: 18/18 ARM: 20/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive! Zweihanding [Steel Wall]

[Knight Armor] +3VIT, +1STR, +1DEFx
[Steel Wall] x4/x6HvyBlunt, +2DEFx+4 Front *Bastion

[Chivalry] Sentry Stance, Zweihander, Block
>>
>>2705324
Or option four: kill the wizard now that his revival book is gone and his flying eye is also gone. Stab hs other eye out, then what will he read his runes with?
>>
>>2705587
If his revival secret is not in the book or the orb though, we'd be really screwed.
>>
>>2705324

I'll do what I think needs to be done. You're welcome to kill me and release whatever demon. Offer help or shut up.

>>2705297

Cutting out tongue I can do.
>>
>>2705590
>>2705324
Yes, this is fair, but Rabbit forgot in hurry crucial detail he thought you knew by osmosis.

Fleur is cursed. If she dies, a demon known as The Beggar will appear to pilot-control her corpse, manifesting blades of blood. This is worse than Storia controlling her.

So, no shooting Fleur, 2IC. Fleur also cannot self-terminate. It would make our everything worse.

Good initiative, however.
>>
Some other ideas:

-Have Fleur cut her tongue, give up her weapons to Jernau and run away as far as she can.

-Have Jernau throw his pokeball at Fleur. We don't know if this is permanent or we can bring her back later.
>>
>>2705590
Can you really afford this fight to go on much longer anyway?

>>2705599
Demon possession seems very unsafe, something should be done about that so that this doesn't happen again next time they are mind controlled.
>>
In the meantime, we can bring back Basil and attack Storia as hard as we can.
>>
>>2705605
I have a Revival Sake stashed. Someone just needs to get it to Basil.
>>
>>2705611
That's a good idea. We also have Hetros who can move 4W and revive him at range with salamander.
>>
>>2705611
>>2705614
Although we have to be careful about it, since new death rules are on effect and that means that this is basil's last chance. With the SK revival skill he will come back at 25% of hp, so we should be prepare to heal him in this turn, mainly because I wouldn't want to risk him dying for good this time.
>>
>>2705603
It is quite permanent.
>>
DRAGON
Please slay Storia and RESET THE LOOP TO END ALL OF STORIA’S ON GOING MAGICAL EFFECTS.

Gren, Please Wall Run this creature against the wall Rabbit made. If you can, get him through it and into the Earthbuster.

Moore, please be ready to move and overwatch a turn cancelling ShieldBash on Fleur (sorry!). See how DRAGON’s attacks go first, for if Storia falls, there is no need.

Berthold, as you must move, please go do not run far. Rabbit will need you in a moment for your Sake.
>>
>>2705193
>>2705670
Dunno if it's just me but I can't see the image.
>>
>>2705593
>>2705599

"So you two are telling me that the only option that I personally have - which is to start dropping shells on Fleur - is off the table because prior to me signing up, Fleur got herself cursed by some Beggar spirit which will corpse ride her when she dies?"

"Next you're going to tell me that we have no real contingency plan in the event we run into something that can kill Fleur and release this Beggar."

"Fucking hell, is this how things are run outside Laboria?"
>>
>>2705737
In order

Yes
Yes
... yes.

Rabbit previously tried to raise concern about delayed-activation death-bomb in our midst, but then there was harpies, dragons, gryphons, orcs, moblins, death riders, jotuns, assassins, saurians, knots, curses, jackals, ghosts, demons, mimics, saughins, black pearls, giant cannons, cursed witches, city infrastructure management and council tax divisions and--

Rabbit got a little sidetracked, unfortunately.

Not precisely optimal!"
>>
Rolled 14 (1d100)

>>2705193
>>2705670
"As you command, sir."

>Climb up on to wall South
>-Running wall
>Move East 3


Human, Sworn 3
VIT: 7+3 STR: 3+2 RES: 4 INT: 1 SPD: 2 PER: 3
_________________________
HP: 100/92 SP: 18/18 ARM: 28fr / 12fl M.RES: 4 MAG: 1 VIS: 3 MOV: 3

Hand 1: Short Sword x3 slashing, +3 dmg
Hand 2: Iron Door Greatshield: 2h or 7 vit, +4 Defx, Dam Str x4 Heavy *Running Wall
Armor: Crusader Plate +3 Vit, +2 Defx, +2 Str *Determination
>>
Rolled 58, 2, 13 = 73 (3d100)

>>2705193
"Stupid fracking storia, stupid EAT MAGIC LEAAAAAD!!!"
>-Claim +38 bonus for this turn and next
>Switch to Machine gun
>Fire on storia with lmg, 63 force and crushing damage per attack roll.

Vickens smith [Lv1 Heavykit / Level 2 lorekeeper],(Human)
VIT: 4+1 STR: 3 RES: 5 INT: 3 SPD: 2 PER: 3
- - - - - - - - -
HP: 50 SP: 18 ARM: 10 Flank: 20 M.RES: 6 MAG: 12 VIS: 4 MOV: 3

Hand 1/2: Machine gun: Range: 6, Damage, 15+pot x3, *prone &shoot, Thumpers loaded, 39 in bag, 6/9 in gun.
>>
Rolled 17, 77 = 94 (2d100)

>!Trap Sense
>Break the ice encasing me with kodachi [27+38 ATK]
>![Rope Mastery II] Reel self towards Storia, 1SE (-2 SP)
>-Loot rope
>Cut Storia [Rear Kendo; Stun; 27+38 ATK]

[R]d'Alger: Kerb Ronin 1/Jaeger 7

VIT 5+1 / STR 6+3 / RES 3 / INT 1 / SPD 5+1 / PER 5+2

HP 54/72 SP 31/35
ATK 31 / ARM 6 / MAG 0 / MGD 3(6) / VIS 7 / MOV 4
Merits: +1 STR, +1 SPD, +1 VIT, +1 PER

E: Twilight Suzaku (x3STR + 4 [31]; Reach 2; Spear Throw [RNG 18]; DO: Descending Fire)
Wrong Neighborhood (x2.5STR+4 x2 [27]; +1 if no hand; Kickboxing)
Ronin Haori (+1 VIT, +2 STR, +1 PER, +1 DEFx, x2 Weather RES)
Acc: Raider's Totem (+1 STR, +1 SPD)

Throwing Kunai x9 (RNG STR+2 [11]; x2STR+6 [24]; Hidden Sleeve);
Kodachi (STRx3 [27]; Quick Draw; DO: Second Blade)
Shotgun (SPDx3+(10) [28]; RNG 8; [][]R; Twin Shot) (Thumpers load)
Rope x9 (9-reach); 10x Thumpers (10 POT, Force & Crush)
- -

Step Stance / Yarido | Kendo
Rope Mastery II / Arbornaut II / Trap Sense / Foot Pin / Monster Study / Trapping
Jotun Shout
Horse Throw / Lightning Strike / Twist
E. Polearm Prof. / Firearm Prof.
>>
Rolled 37 (1d100)

>>2705193

>Call Shot Soap Bullet 7W 3S into the Thrall's cyclopean eye (pot 18)
>-Yell at Kappagami that accept his gig and that the tombstones shall be clean!
>Who Dares! (warp back to Walker into the empty cannonade seat)

Fika Dold - Maid 1 // LongCoat Lv5

VIT: 4+1 STR: 3 RES: 3 INT: 3 SPD: 4 PER 6+1
- - - - - - - - -
HP: 50/50
SP: 36/36
DMG ---
ARM: 6/3
M.RES: 9
MAG: 3
VIS: 7
MOV: 4

Hand : Arc Loader (Dmg:[10+8], 1/2, Rng 14, [*Item Launch]) (R.Swallows)
Hand : Prince Umbrella (Sword/Staff/Shield(when open), Dmg 14 Slash/Pierce, Shield Mode : +2 DefX)
Armor: Avalon Dress [+2 M.RES, +1 DEF, +1 VIT, +1 PER, +5 Social Hit]
Head : Special Llama Cap (Maid Bonnet edition)
Accessory: Sticky Shoes (Allows MOV over obstacles/up walls, but you can't Jump.)
>>
Rolled 69 (1d100)

>>2705193

"Damn Fierstroms... Granmama was right about 'em."

>Arcfire 15E, 6N of me (20 Dpot, 2Dev)
>Reload Heavy Cannonade

Lieutenant Ando Walker - LongCoat Lvl.4, Laborian

VIT: 3+1=4 STR: 2 RES: 3 INT: 2 SPD: 3 PER: 9 (5+4)+2=11
- - - - - - - - -
HP: 40/40 SP: 30/30 DMG: 37+[Ammo] (LS1a) ARM: -/6 Flank M.RES: 8 MAG: 2 VIS: 5 MOV: 4

Hands: LS1a - Domestic: RNG: (2.5xPER)=28 DMG: ([3xPER]+4)+[Ammo]=37+[Ammo]: 0/3 [Breathe in] Move OR Shoot
Armor: Stranger's Hat: +1 VIT, +1 DEF, +2 PER, *Book It
Bullet Amulet: +2 to hit with guns

[4 Ammo Pockets]
12 x Iron Drops (+ 3 Dpot)
8 x Slag Rounds (+5 Dpot)
40 x Red slugs (+6 Dpot)
24 x Thumpers (+10 Dpot, Force, Crush)

Inventory
Industrial Longcoat
6 x Bandages
Bullet Press [Xtal to bullet]

Skills:
[Spotting] II
[Mirage] I
[Sneak Attack]

Bank: 25 zny

---

Heavy Cannonade
Range: PERx3 ~ PERx6
-DOWNFIRE – PERx2
-ARCFIRE - 2Dev

AMMO: 1-1+1/25-1 x 20 pounders (20 Dpot)

Can be moved by 2, can fire by 1
>>
Rolled 17, 6 = 23 (2d100)

>>2705045
>-Return to full health
"Fleur, you monumentally prideful -ass-"
>Use Kaesu on Basil to revive them.
"Oh cardinal gods, I ask with great sorrow that you set Basil's soul back a step on the great journey that you guide. I ask this with a heavy heart, hardened by necessity, for we fight a great foe, and a friend's pride became a dagger in Basil's back. His body is broken, his soul departed, but we cannot allow him to die here, to tretchery. I give my apologies for my temerity, and the necessity by which I request this, but open the gates to the great road of souls of which you are the compass, and send Basil back to this mortal coil."
>Fire Silver Arrow into Storia, aiming for the mouth/throat to silence them. +20 to hit for Storia being a floating/flying enemy. 30Silver/Piercing+38 Fire Damage for 68 damage.

VIT: 5 (4+1e) STR: 5 (2+2e+1*) RES: 4 INT: 4(4) SPD: 3 (2+1*) PER: 8 (4+3*+1e)

[Merits: STR+1, SPD+1, PER+3]
_________________________
HP: 50/50 SP: 12/48 ARM: 8 / 8 M.RES: 4 (8 Weather) MAG: 12 (4x3e) VIS: 9 MOV: 4(4)

Hand 1: Offered Sky Hunter: 10 Range (Str5x2), 28 Damage (Per8x3+4 bamboo arrow pierce), +20 Hit Bonus to Flying, MAGx3
-Ammo: 9 Bamboo Arrows (+4dmg), 11 Wood Arrows (+2dmg), 7 Dried Bamboo Arrows (+4pot), 2 Terras Xtal Arrows (???), 3 Silverhead Arrows (+6dmg, silver), 5 Iron Arrows (+4 dmg), 1 Spirit Arrow (+2 Pot), 6 Spirit Arrows (+4 Pot)
Armor: Ronin Haori (+1 Vit, +1 DEFx, +1 Per, +2 Str, x2.0 Weather Res)
Accessory: White Raven Festival Mask (One might say it looks like something someone more important than a baron but less important than an earl might wear on their face)

Inventory: 5/8, 0z
-11 Paper Wards: Bomb, Range 10(Str3*2+4), Targetable by Magic When Placed, *Trigram
-1 Wind Potion: Unknown (Made from green leaves)
-3 Rice Balls: 10 HP (When resting)
-6 Fish Balls: +4 HP, *Stuff
-Ancestral Inspector's Chains: 5 Reach, 6 Chain Dmg (Spd 3x2) / 12 Blade Dmg (Spd 3x3+3), MAGx3, *Hook and Slash, *Disarm. Chain requires oncetap retrivals to reuse.
>>
>>2705614
"I truly need someone to Aer toss me immediately I might add, or I will not survive the blow coming."
>>
>>2705704
>>2705670
>>2705193
Sometimes, it is finnicky. Try again.

>>2705764
That's not quite what Rabbit meant, but is okay. You tried! Thank you! Next time, Rabbit means you could have moved south then bashed them east into this wall. But you tried!

--

Also Rabbit needs to be clear here. "Ongoing magic effects". What rabbit means:

We destroyed the Orb which was the Eye
And the Book

So no Eye to see and no new Runic Lantern Spell. Neither recovers or regenerates - so Rabbit would like to see what happens when Storia is slain /now/. But even if we cannot slay Storia...

DRAGON - Storia's EYE is glowing. Aim for that and DESTROY it to BLIND Storia. No eyes, no sight line spells, all blind.

Lop a shell at Storia's Jaws and they can speak no Commands.

Destroy their Quill and they can write no names or spells.

The Club Thrall looks Dangerous, but Zimoen can lop it into the air.

Hetros, can you rescue our friend Basil please?

You're doing great, people!

>>2705593
Is it something you would do for us, to cut yourself apart piecemeal?
>>
Rolled 4 (1d100)

>>2705193
>Load a [Pop Bomb] into the grenade launcher (20 AoE + 10 Direct)
>Fire on the Mantisoid 2NE, 5E (38 damage direct, entire AoE on the Mantisoid)

Helga Burkhard - Kerbold - Lv.1 Heavy Kit/Lv.5 Lore Keeper

VIT: 5 (4+1) STR: 4 RES: 5 (3+2) INT: 4 SPD: 3 PER: 4
- - - - - - - - - -
HP: 60/60 SP: 15(+1)/20 ARM: 10Fr/20 M.RES: 5 MAG: 4 VIS: 4 MOV: 3

Hand 1+2: Grenade Launcher - 3x3 AoE, +[Int x2] Dmg (8), [PER]x2 Rng. (8) Current Load: Pop Bomb (20 AoE+10 Direct)

Armor: Heavy Longcoat - +1 Vit, +2 Res, +1 DefX, Weath Res x2, Chem Res x2.
Accessory: Multicle - *Examine Element, *Analyze Stat
>>
Okay, the plan kind of got changed a bit, but the idea is the same:

-I'm going to push Hetros towards the west at least 8 tiles. I'm casting a regular Aerias spell with maximum pot set to 16, so if I roll under 50 I still get a 8 pot spell. Then we have 4 as magic damage and 4 as force, which should move Hetros 4W. If I roll over 50 he gets pushed 8W.

-Then I'm trying to rotate the big boi with the club 90º degrees clockwise so he ends up facing W and attacks storia. If this works I THINK only Yngvild is going to get hit by the attack.

Thoughts?
>>
>>2705894

Wouldn't it be better to just... push the thrall into Storia? Correct me if I'm wrong, but he can turn back around, right?
>>
>>2705894
How confident are you that the 90º turn will be successful? If you go with this plan, I can set up a Parry or Block
>>
Quick question, I still got my level 5 Sworn, but my pact doesn't exist anymore. What should I do if I return to the game ?
>>
>>2706106
When the patch hit I just replaced my pact with another.
>>
>>2706020
"Probably not before his attack goes off."
>>
>>2705193
That's why I hate all these wizardy shenanigans. Cheating with cheating on top!

>Pack up the MOC
>Move 1E

Berthold Strongarm, Human Heavy Kit 2
VIT: 4+1 STR: 3 RES: 3+2 INT: 3 SPD: 2 PER: 3+1
- - - - - - - - - -
HP: 50/50 SP: 16/24 ARM: fr10, f/r20 M.RES: 5 (10 vs. weather/chem) MAG: 1 VIS: 5 MOV: 3

Hands: Grenade Launcher: Dmg 6+ammo (2xInt2), AoE 3x3, Rng 8 (2xPer4), loaded: Pop Bomb
Armor: Heavy Longcoat (+1 Vit +1 Res +1 Def x2 Weather/Chem Res)
Accessory: Ghost Amulet (+1 Per)
Heavy Pack Mk1: Dmg 11 (2xstr3 + 5), f/r.def +2, 10/16 slots: Ammo Pouch,
4x riceball (10HP at rest); 15x fishballs (*stuff); 2x Bandages, Revival Sake, Drone, Multitool
Ammo Pouch: Pop Bomb x9 (Dmg 20 AoE +10 direct), 30pdr x8 (Dmg 30 hvy)
>>2695708
>>
Rolled 99 (1d100)

>>2704680
>>2705193

It seems I eight my words today.
I really should get better eyes for these things.

>-- Correction: No damage was taken. Is actually Boost from Rabbitspaw.
>-- Sentry Stance
>Move 2S
>Overwatch [Shield Bash] Knife Hands S: 29 ATK

Moore von Mohr - Lv.2 Human Sworn
HP: 80/80 SP: 18/18 ARM: 22/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive! Fire Brandy: 30 POT

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3STR +3
[Regal Shield] x2STR +6, +2DEFx +6, Parry

[Chivalry] Sentry Stance, Shield Bash, Block
>>
Rolled 62, 81 = 143 (2d100)

>>2705193
>Tap the array below me and the array 2s for 2 aeras mana and 2 firas mana.
>Cast aeras ball at Hetros who's 2SW 7S from me to push him towards the WEST. Set pot to 16. This should move him 8W if I roll over 50 and 4W if I roll under 50. The shot arcs.
>Cast firas on Storia (I'm not sure where his hitbox is exactly, but his whole body is withing my range). Boost IV. Pot 52. The shot arcs.
>-8 sp

Pot calc for the fire:
7 INT * (2 xMag due to Wand + 1 xMag due to the Heretic Hat+4 xMag due to Boost) +1 racial POT for being a frog + 2 POT due to Wand=7*7+3=49+3=52

Yorbas Monandeas: Frog Level 6 Magi/ Level 1 Lore Keeper
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 3 PER: 7(4+3)
- - - - - - - - - -
HP: 21/21 SP: 38/56 ARM: 3/3 M.RES: 3 MAG : 22 VIS: 7 MOV: 3

Hand 1: Wand with Mako Brush attachedd (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Micro brush (Allows you to take little notes, Spying array)
Armor: Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])
Accessory: Fish Amulet (+1 PER)
>>
>>2706253
>If it's still possible, face east as a tap action
>>
File: CardGamesOnMotorCycles.png (69 KB, 2700x205)
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>>2705193
>>2705064
>>2704993
>>2704944

Florian lived and studied and scholar-learned
And became a midian, maybe
And something else when Luxendarc burned

Time and space and different place
And kin and blood and where and when

And Storia-kin-of-Florian, then
Florian to Veritas to

Me.

And circle cycles stories floors alight an ouroboros very verily old and new

Storia to Florian to Veritas to Lux to Me

*To you*

Fleur?

End the chain here, please.

>Play [The Fool] on Fleur Fierstrom
>Move 2E, 1N 1E

>"Duck, everyone"
>--Pay the Heavy Kit Salesperson 150zny to deploy a Fence of Defense for cover
>--Boost Llama over the counter / behind cover

[Ja8/Br2] Human
VIT: 3+1 STR: 5+2 RES: 3+1 INT: 6 SPD: 4 PER: 4
+1 STR, +4 INT
- - - - - - - - - -
HP: 40 / 40 SP: 24/24 ARM: 10fr 10flank 4Rear
M.RES: 4 MAG: 6 VIS: 5 MOV: 4

Hands: Hands: Meracydian, Greatbow of Thunder
*Descending Thunder - Levin Strike on targets struck during storms
[Rng 3x STR + PER] = 25
[Dmg 2x STR + Ammo] = 14+
(18 Cold Iron +6 (2x vs Mag), Silver Arrow x4 +6, Silver)

Armor: Iron Mask (+1 Res, +1 STR, +1 Vit, +1.5Defx)
Accessory: Boar Amulet (+1 STR)
>>
File: FLEUR_avatar02.png (296 KB, 663x886)
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Rolled 46, 68, 64 = 178 (3d100)

>>2705193

'You will use my name against me, have me hurt these comrades of mine? As I said I will see you broken!'

>Drink Deep sip (21 sp)
>-Berserk, 6x Adren (21 sp)
>Knee Storia's Face (42 force dmg + 38 BA) (4 sp)

>Cold Mercy Storia's Eye (Embed Yuki Ona, 42 + 38 dmg)
>Son Maker Storia's head, downward (81+38, 41+38, 20+38)
>-Step 1 N

Ronin III/Warrior VI
VIT: 7 (4+1+2) STR: 6 (4+2) RES: 6(3+3) INT: 1 SPD: 3 PER: 5 (4+1)
_________________________
HP: 70/70 SP: 5/30 ARM: 18fr / 18fl M.RES: 18 MAG: 3 VIS: 6 MOV: 4

Hand 1: Oni Giri [24 dmg] (Str x4, Bleed, Guillotine: Paired blade, crit for instant death)
Hand 2: Yuki Ona [18 dmg] (Str x3, Paired Blade, Cold Mercy: Target embeded can't move, Drain 1 SP/turn)
Armor: Jet Black Haori (+1 Per, +2 str, +2 Defx, x3 MagRes, Fire Weakness, Bloodlust: 10% damage to HP)
Acc: Offered Vitality Amulet (+1 vit)
>>
Rolled 15, 39 = 54 (2d100)

>>2705193
>Attack storia 23+38(hetros pot)
>FoT cast [Leechwalk] 9s2w use darc shard -6sp -9hp
>--tap healing rune +14?HP -1sp
>--tap healing rune +14?HP -1sp
>--tap healing rune +14?HP -1sp
>--tap healing rune +14?HP -1sp
>-oncetap page turn +1sp


Jernau Hellsing, Human Sworn lvl.1 / Lore Keeper lvl.6 [1 [LK] insight]
VIT: 5+3 STR: 3+2 RES: 4 INT: 1+[2] SPD: 2+[1] PER: 3+[1]
- - - - - - - - - -
HP: 59/80 SP: 15/24 ARM: 20/12 M.RES: 4 MAG: 3 VIS: 5 MOV: 4
Prestige: [4] The Jackal, The Beggar, Avalonian Griffin, 113th moblin

Hand 1: [CrossSword] [4xSTR+3] 23dmg *CounterAttack
Hand 2: [SilverBuckler] x2Blunt +2DEFx *Rushdown
Armor: [CrusaderPlate] +3VIT +2STR +2DEFx *Determination
+Festive Mask (fox?)
Accessory: [Moon Glasses]: Immunity from Charm , Dazes, and Luminas.

=Book Belt:
-[Stone Press]: [Pandoras][Pandoras][Arrow][Wisp][Block] POT:x2MAG+8
-[Pupil's Leatherbound]: [Luminas][Luminas][Luminas][Pandoras] POT:x2MAG+2 *^Page Clear
-[Pupil's Leatherbound]: [Leechwalk][Pandoras][][] POT:x2MAG+2 *^Page Clear

=Bag(6/8)=
-Book Belt
-[NightCap]x2
-[Redemeer's Eye]
-[Boar amulet]: +1STR
-[Darc Shards] x2
>>
Rolled 68, 26 = 94 (2d100)

>>2706698
>HP should be 27/80
>>
>>2705193

Ack what happe- Of fucking course......

>-rezzed by Hetros 13hp
>-FtT: drink hard green (25)
>get up
>-FtT: drink Hard green (16)
>Move 3e1s
>-gain wide front bonus from Zimoen
>-face NW

VIT: 3+2 STR: 5+3 RES: 3 INT: 6+1 SPD: 3 PER: 4

- - - - - - - - - -

HP: 50/50 / SP: 24/24 ARM: 6/3
M.RES: 3 MAG: 8 VIS: 4 MOV: 4

Hand 1: Spider Claw [2*str+8] [*Wall Climb][*Leap and Pounce] (pot 24)
Hand 2: Free
Feet: Wrong Neighbourhood [*Kick Boxing] [(2.5*Str+4)*2] +1att if no hand (pot 24)
Accessory: Monkey Amulet +1 INT; Alq kit [*Alq Bag]
Armor: Orc Cap (Happy mask): +2 Vit +3 Str +x1 Def [*Orc Slam]
Attachment: Filtered Shaker (+5 to brewing rolls); Xtal Press (Bullets from xtals)
>>
Rolled 56 (1d100)

>>2705193

>-Take 10 Damage
>-Take 2 Damage

>Say something in incomprehensible ancient Skaldic, but which is inevitably both pithy and stoically tenacious.

>Drink Deep Sip (+23 SP)
>Smash Ice (62, 93 if Ice is Vulnerable to Fire.)

Yngvild Gullinskjǫldr, Human Warrior Lv.5, Jaeger Lv.2
- - - - - - - - - -
VIT:8(5+3) STR:8(4+1+2+1) RES:6(3+1+2) INT: - SPD: 3 PER: 3+2
- - - - - - - - - -
HP: 63/80 SP: 0/30
ARM: 2 / Frnt 36 / Flnk 18
M.RES: Numb MAG: - VIS: 6 MOV: 4

-- Berserk: +1Str, +5Dmg

•Hand 1: - Barbarossa (Req 6Str/6Res, 4xStr+Ammo, +Splash, Heavy, Rifling, Ammo:1)
(*Shield Mount: +10 Hit / +10 Parry - *Bash! Str x3)
Chambered: Thumper (Pot 10, Force, Crush)
•Hand 2: - Regal Shield (2xStr+6, Defx2+6, *Parry)
**Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)

•Armor: Crusader Plate (+3Vit, +2Str, +2Defx, *Determination)
•Neck: Jackal Pendant (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD Rng. Cleaved slashes widen the area. POT = WPN DMG)
>>
Rolled 38 (1d100)

"Swing swing I can swing! Swiiiing"

>@Sentry Stance
>Aernado the Club Thrall into the air. [ -4 SP ] (65 Pot, Target Flip Into Air]

>Move 1W, Face The Thrall
>--Wide Front

>-Sentry Stance triggers once it falls back down (65 Pot)

Sw2
HP 80 SP 18 ARM 20/8/4 M.RES 4 VIS 4 MAG 1 MOV 3
VIT 5+3 STR 3+2 RES 4 INT 1 SPD 2 PER 3

Axe dmg 27. Shield dmg 15 Hvy, 16 prc Hvy

Hands: WindCleaver 3x+12, *Aernado, 4SP. all-round attack, can multihit if moving, flip targets in aer if still. Deals Aer/Slashing.
Monster Cage 3x blunt hvy, +3frdefx, *Hvy Deflect, (req 5 str or 2h) +Shield Pike (16 prc hvy, plant, grnd brc)
Armor: Knight Armor +3 VIT +1 STR +1defx
Boar Amulet +STR

Chivalry: [Sentry Stance] [Block] [Wide Front]
Theatre Van: [Armor Maintenance] [Fortress Stance] *Crush
Galuf: [Secrets of the Roots]
>>
>>2706790
>Error Correction and appended actions
>Take 25* Damage (not 2 -- The 5 appears to have been partially erased) HP:28/80
>Berserk (3SP) +5Str (15SP) Gain 36HP (HP: 64/80)

Yngvild Gullinskjǫldr, Human Warrior Lv.5, Jaeger Lv.2
- - - - - - - - - -
VIT:8(5+3) STR:8(4+1+2+1) RES:6(3+1+2) INT: - SPD: 3 PER: 3+2
- - - - - - - - - -
HP: 64/80 SP: 0/30
ARM: 2 / Frnt 36 / Flnk 18
M.RES: Numb MAG: - VIS: 6 MOV: 4

-- Berserk: +6Str, +5Dmg

•Hand 1: - Barbarossa (Req 6Str/6Res, 4xStr+Ammo, +Splash, Heavy, Rifling, Ammo:1)
(*Shield Mount: +10 Hit / +10 Parry - *Bash! Str x3)
Chambered: Thumper (Pot 10, Force, Crush)
•Hand 2: - Regal Shield (2xStr+6, Defx2+6, *Parry)
**Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)

•Armor: Crusader Plate (+3Vit, +2Str, +2Defx, *Determination)
•Neck: Jackal Pendant (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD Rng. Cleaved slashes widen the area. POT = WPN DMG)
>>
File: MossStoneEast_Turn46B.png (4.17 MB, 2660x2604)
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" Storia is broken in twain, and then when their body is but a pile was twined twice over once more. We know not if this amount of ruination will yield us anything. "
>>
>>2707142
"Looks like this is all Historia now.
Open and closed book."
>>
>>2707155
"She played right into our cards."
>>
Rolled 32 (1d100)

. . . .
>>
>>2707142
"Get what you want from her body, I'm going to use last rites as soon as I can upon her and send her mortal soul on."
>>
File: Storia_Meme03.png (214 KB, 630x896)
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The Past.

THe Future.

All Become one Chaos is caustic. Leading into moments leading into moments leading into -

The Truth is as you see right now.

A long stretch of caustic Nothing.

I will show you.
>>
File: MossStoneEast_Turn47A.png (3.47 MB, 2648x2305)
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We destroyed 2 eyes.
And now it managed to fish out a third.
How maddening. I suppose we'll have to kill it a third time !


https://www.youtube.com/watch?v=ERW6ePVI-As

> Act Phase.
>>
Rolled 18, 77 = 95 (2d100)

>>2707629
"GODS DAMN IT YOU WILL BE RESTFUL!"
>Cast Last Rights, buffed by Salamander onto Storia (Pot 19)
>Cast Last Rights, buffed by Salamander, onto Storia (Pot 19)
>-Face West

"BE AT REST STORIA! YOUR TIME HAS PASSED AND YOUR LIFE IS ENDED! YOUR MORTAL COIL MUST PASS OR YOU WILL FIND NO PEACE!"

VIT: 5 (4+1e) STR: 5 (2+2e+1*) RES: 4 INT: 4(4) SPD: 3 (2+1*) PER: 8 (4+3*+1e)

[Merits: STR+1, SPD+1, PER+3]
_________________________
HP: 50/50 SP: 8/48 ARM: 8 / 8 M.RES: 4 (8 Weather) MAG: 12 (4x3e) VIS: 9 MOV: 4(4)

Hand 1: Offered Sky Hunter: 10 Range (Str5x2), 28 Damage (Per8x3+4 bamboo arrow pierce), +20 Hit Bonus to Flying, MAGx3
-Ammo: 9 Bamboo Arrows (+4dmg), 11 Wood Arrows (+2dmg), 7 Dried Bamboo Arrows (+4pot), 2 Terras Xtal Arrows (???), 3 Silverhead Arrows (+6dmg, silver), 5 Iron Arrows (+4 dmg), 1 Spirit Arrow (+2 Pot), 6 Spirit Arrows (+4 Pot)
Armor: Ronin Haori (+1 Vit, +1 DEFx, +1 Per, +2 Str, x2.0 Weather Res)
Accessory: White Raven Festival Mask (One might say it looks like something someone more important than a baron but less important than an earl might wear on their face)

Inventory: 5/8, 0z
-11 Paper Wards: Bomb, Range 10(Str3*2+4), Targetable by Magic When Placed, *Trigram
-1 Wind Potion: Unknown (Made from green leaves)
-3 Rice Balls: 10 HP (When resting)
-6 Fish Balls: +4 HP, *Stuff
-Ancestral Inspector's Chains: 5 Reach, 6 Chain Dmg (Spd 3x2) / 12 Blade Dmg (Spd 3x3+3), MAGx3, *Hook and Slash, *Disarm. Chain requires oncetap retrivals to reuse.
>>
Rolled 30 (1d100)

>>2707629

"Fika, please put another round into this dumbass thrall who thought it would be a good idea to turn his back to us."

>-Take 24 damage
>Point-blank sneak downfire attack aimed at the back of the thrall's head (20 Dpot, [Sneak attack],[Called shot: back of thrall's head], [+2 to hit with guns, Bullet Amulet])
>Reload Heavy Cannonade
Lieutenant Ando Walker - LongCoat Lvl.4, Laborian

VIT: 3+1=4 STR: 2 RES: 3 INT: 2 SPD: 3 PER: 9 (5+4)+2=11
- - - - - - - - -
HP: 40-24/40 SP: 30/30 DMG: 37+[Ammo] (LS1a) ARM: -/6 Flank M.RES: 8 MAG: 2 VIS: 5 MOV: 4

Hands: LS1a - Domestic: RNG: (2.5xPER)=28 DMG: ([3xPER]+4)+[Ammo]=37+[Ammo]: 0/3 [Breathe in] Move OR Shoot
Armor: Stranger's Hat: +1 VIT, +1 DEF, +2 PER, *Book It
Bullet Amulet: +2 to hit with guns

[4 Ammo Pockets]
12 x Iron Drops (+ 3 Dpot)
8 x Slag Rounds (+5 Dpot)
40 x Red slugs (+6 Dpot)
24 x Thumpers (+10 Dpot, Force, Crush)

Inventory
Industrial Longcoat
6 x Bandages
Bullet Press [Xtal to bullet]

Skills:
[Spotting] II
[Mirage] I
[Sneak Attack]

Bank: 25 zny

---

Heavy Cannonade
Range: PERx3 ~ PERx6
-DOWNFIRE – PERx2
-ARCFIRE - 2Dev

AMMO: 1-1+1/24-1 x 20 pounders (20 Dpot)

Can be moved by 2, can fire by 1
>>
Rolled 91 (1d100)

>>2707629
Remember the basics of CQC: shoot the other guy before he enters CQC!

>Deploy MOC (8SP)
>Shoot the bug 2W 1N w/30pdr (dmg 42 hvy)

Berthold Strongarm, Human Heavy Kit 2
VIT: 4+1 STR: 3 RES: 3+2 INT: 3 SPD: 2 PER: 3+1
- - - - - - - - - -
HP: 50/50 SP: 16/24 ARM: fr10, f/r20 M.RES: 5 (10 vs. weather/chem) MAG: 1 VIS: 5 MOV: 3

Hands: Grenade Launcher: Dmg 6+ammo (2xInt2), AoE 3x3, Rng 8 (2xPer4), loaded: Pop Bomb
Armor: Heavy Longcoat (+1 Vit +1 Res +1 Def x2 Weather/Chem Res)
Accessory: Ghost Amulet (+1 Per)
Heavy Pack Mk1: Dmg 11 (2xstr3 + 5), f/r.def +2, 10/16 slots: Ammo Pouch,
4x riceball (10HP at rest); 15x fishballs (*stuff); 2x Bandages, Revival Sake, Drone, Multitool
Ammo Pouch: Pop Bomb x9 (Dmg 20 AoE +10 direct), 30pdr x8 (Dmg 30 hvy)
>>2695708
>>
Rolled 5 (1d100)

>>2707629
"How in the deep did they get past the wa- Oh forget it, you first!"

>Load a Lollipop into the grenade launcher. (22 Crushing, 1 tile)
>Blast the Mantisoid 1E, 1NE to try and finish it off (30 Crushing)
>-One last tick of 6 leeches damage just in case.

Helga Burkhard - Kerbold - Lv.1 Heavy Kit/Lv.5 Lore Keeper

VIT: 5 (4+1) STR: 4 RES: 5 (3+2) INT: 4 SPD: 3 PER: 4
- - - - - - - - - -
HP: 60/60 SP: 16/20 ARM: 10Fr/20 M.RES: 5 MAG: 4 VIS: 4 MOV: 3

Hand 1+2: Grenade Launcher - 3x3 AoE, +[Int x2] Dmg (8), [PER]x2 Rng. (8) Current Load: Lollipop (22 Crushing, 1 tile)

Armor: Heavy Longcoat - +1 Vit, +2 Res, +1 DefX, Weath Res x2, Chem Res x2.
Accessory: Multicle - *Examine Element, *Analyze Stat
>>
>>2707856
"We're in a tree. They fell from above."
>>
Rolled 77 (1d100)

>>2707629
>Reload Barbarossa (Thumper)
>Tap Hi Crit
>Tap Shield Mount
>Ancestral Flame w/ 1SP (SP used to Boost Dmg is doubled and counts as Fire)
>Shoot Cyclops to the East in the Eye (Called Shot) (69 Force, Crushing, Fire)


Yngvild Gullinskjǫldr, Human Warrior Lv.5, Jaeger Lv.2
- - - - - - - - - -
VIT:8(5+3) STR:13(4+1+2+6) RES:6(3+1+2) INT: - SPD: 3 PER: 3+2
- - - - - - - - - -
HP: 64/80 SP: 5/30
ARM: 2 / Frnt 36 / Flnk 18
M.RES: Numb MAG: - VIS: 6 MOV: 4

-- Berserk: +6Str, +5Dmg

•Hand 1: - Barbarossa (Req 6Str/6Res, 4xStr+Ammo, +Splash, Heavy, Rifling, Ammo:1)
(*Shield Mount: +10 Hit / +10 Parry - *Bash! Str x3)
Chambered: Thumper (Pot 10, Force, Crush)
•Hand 2: - Regal Shield (2xStr+6, Defx2+6, *Parry)
**Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)

•Armor: Crusader Plate (+3Vit, +2Str, +2Defx, *Determination)
•Neck: Jackal Pendant (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD Rng. Cleaved slashes widen the area. POT = WPN DMG)
>>
>>2707906
>Addendum: Damage is (69 Heavy*, Splash*, Force, Crushing, Fire)
>>
>>2707907
> -- maintain sentry stance
> Move 2 tiles south
> face east and use bastion

Swire - Lv.1 Human Sworn
HP: 80/80 SP: 18/18 ARM: 20/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive! Zweihanding [Steel Wall]

[Knight Armor] +3VIT, +1STR, +1DEFx
[Steel Wall] x4/x6HvyBlunt, +2DEFx+4 Front *Bastion

[Chivalry] Sentry Stance, Zweihander, Block
>>
Alright.

Cowardly Creep, fire on the bug to your west.

Drunk Punchman, punch bugs just don't endanger yourself.

Vindictive Beardman is doing whatever.

Cannon Arm's cannon is already firing.
>>
Rolled 28 (1d100)

>>2707629

>clear stun
>Shield bash cyclops (20)


Human, Sworn 3
VIT: 7+3 STR: 3+2 RES: 4 INT: 1 SPD: 2 PER: 3
_________________________
HP: 100/90 SP: 18/18 ARM: 28fr / 12fl M.RES: 4 MAG: 1 VIS: 3 MOV: 3

Hand 1: Short Sword x3 slashing, +3 dmg
Hand 2: Iron Door Greatshield: 2h or 7 vit, +4 Defx, Dam Str x4 Heavy *Running Wall
Armor: Crusader Plate +3 Vit, +2 Defx, +2 Str *Determination
>>
Rolled 78, 87, 13, 88, 47, 85 = 398 (6d100)

>>2707629

Don't look at Storia.

>FtT: drink Earth Draught (24)
>Kick Mantisoid x2 (24)
>fast kick mantisoid
>Kick Mantisoid x3 (24)
VIT: 3+2 STR: 5+3 RES: 3 INT: 6+1 SPD: 3 PER: 4

- - - - - - - - - -

HP: 50/50 / SP: 24/24 ARM: 6/3
M.RES: 3 MAG: 8 VIS: 4 MOV: 4

Hand 1: Spider Claw [2*str+8] [*Wall Climb][*Leap and Pounce] (pot 24)
Hand 2: Free
Feet: Wrong Neighbourhood [*Kick Boxing] [(2.5*Str+4)*2] +1att if no hand (pot 24)
Accessory: Monkey Amulet +1 INT; Alq kit [*Alq Bag]
Armor: Orc Cap (Happy mask): +2 Vit +3 Str +x1 Def [*Orc Slam]
Attachment: Filtered Shaker (+5 to brewing rolls); Xtal Press (Bullets from xtals)
>>
>>2707629
Did I not hit with my Shield Bash overwatch? >>2706153
>>
Rolled 82, 62, 95 = 239 (3d100)

>>2707629
>-Face east.
>Fire on bug east with 25 pot bullets with force and crushing.
>Reload with 9 thumpers

Vickens smith [Lv1 Heavykit / Level 2 lorekeeper],(Human)
VIT: 4+1 STR: 3 RES: 5 INT: 3 SPD: 2 PER: 3
- - - - - - - - -
HP: 50 SP: 18 ARM: 10 Flank: 20 M.RES: 6 MAG: 12 VIS: 4 MOV: 3

Hand 1/2: Machine gun: Range: 6, Damage, 15+pot x3, *prone &shoot, Thumpers loaded, 39 in bag, 3/9 in gun.
>>
>>2707941
"It looks like that end should be cleared out soon. Once that's done, get back up to the wall and provide support for the people there. While you're up there, find out if the Llama Merchant is selling anything useful. We're in need of material support and maybe we have some money still in the guild coffers."

>>2707155
"Try to hold on a bit until we can figure out how to rearrange the field a bit. These mantises might engage anyone nearby, so you might be able to use that to your advantage."
>>
Rolled 71 (1d100)

>>2707629
>Equip [Stone Press] and [Boar amulet]
>-page turn
>Cast [luminas][luminas][arrow] on self 12 pot luminas2:heal
>-page turn

Jernau Hellsing, Human Sworn lvl.1 / Lore Keeper lvl.6 [1 [LK] insight]
VIT: 5+3 STR: 3+2 RES: 4 INT: 1+[2] SPD: 2+[1] PER: 3+[1]
- - - - - - - - - -
HP: 27/80 SP: 16/24 ARM: 20/12 M.RES: 4 MAG: 3 VIS: 5 MOV: 4
Prestige: [4] The Jackal, The Beggar, Avalonian Griffin, 113th moblin

Hand 1: [CrossSword] [4xSTR+3] 23dmg *CounterAttack
Hand 2: [Stone Press]: [Pandoras][Pandoras][Arrow][Wisp][Block] POT:x2MAG+8
Armor: [CrusaderPlate] +3VIT +2STR +2DEFx *Determination
+Festive Mask (fox?)
Accessory: [Boar amulet]: +1STR

=Book Belt:
-[Pupil's Leatherbound]: [Luminas][Luminas][Luminas][Pandoras] POT:x2MAG+2 *^Page Clear
-[Pupil's Leatherbound]: [Leechwalk][Pandoras][][] POT:x2MAG+2 *^Page Clear

=Bag(6/8)=
-[SilverBuckler] x2Blunt +2DEFx *Rushdown
-Book Belt
-[NightCap]x2
-[Redemeer's Eye]
-[Moon Glasses]: Immunity from Charm , Dazes, and Luminas.
-[Darc Shards]
>>
>>2708617
Plan was to go back and chop some bamboo with my shortsword once these two mantises are gone.
>>
Rolled 70, 74 = 144 (2d100)

>!Trap Sense
>-Loot Twilight Suzaku, Throwing Kunai from Storia; Equip Throwing Kunai in offhand
>Throw Threaded Foot Pin Throwing Kunai at Club Thrall 4E [Foot Pin; 0 ATK]
>![Rope Mastery II] Swing self 7E [Arbornaut II] (-2 SP)
>-Loot rope
>Kendo Rear Cut Club Thrall [Stun; 27 ATK]
>![Rope Mastery II] Swing self 4N up wall, face N (-2 SP)


[R]d'Alger: Kerb Ronin 1/Jaeger 7

VIT 5+1 / STR 6+3 / RES 3 / INT 1 / SPD 5+1 / PER 5+2

HP 54/72 SP 25/35
ATK 31 / ARM 6 / MAG 0 / MGD 3(6) / VIS 7 / MOV 4
Merits: +1 STR, +1 SPD, +1 VIT, +1 PER

E: Twilight Suzaku (x3STR + 4 [31]; Reach 2; Spear Throw [RNG 18]; DO: Descending Fire)
Wrong Neighborhood (x2.5STR+4 x2 [27]; +1 if no hand; Kickboxing)
Ronin Haori (+1 VIT, +2 STR, +1 PER, +1 DEFx, x2 Weather RES)
Acc: Raider's Totem (+1 STR, +1 SPD)

Throwing Kunai x9 (RNG STR+2 [11]; x2STR+6 [24]; Hidden Sleeve);
Kodachi (STRx3 [27]; Quick Draw; DO: Second Blade)
Shotgun (SPDx3+(10) [28]; RNG 8; [][]R; Twin Shot) (Thumpers load)
Rope x8 (9-reach); 10x Thumpers (10 POT, Force & Crush)
- -

Step Stance / Yarido | Kendo
Rope Mastery II / Arbornaut II / Trap Sense / Foot Pin / Monster Study / Trapping
Jotun Shout
Horse Throw / Lightning Strike / Twist
E. Polearm Prof. / Firearm Prof.
>>
>>2707629

'This is getting tiring.'

>- Drain 1 SP from Storia via Yuki Ona
>- Step 1 SW
>Move Move 2 W, 2 S
>- Step 1 W, face W
>Drink Deep Sip (21 pot)

Ronin III/Warrior VI
VIT: 7 (4+1+2) STR: 6 (4+2) RES: 6(3+3) INT: 1 SPD: 3 PER: 5 (4+1)
_________________________
HP: 70/70 SP: 27/30 ARM: 18fr / 18fl M.RES: 18 MAG: 3 VIS: 6 MOV: 4

Hand 1: Oni Giri [24 dmg] (Str x4, Bleed, Guillotine: Paired blade, crit for instant death)
Hand 2: Yuki Ona [18 dmg] (Str x3, Paired Blade, Cold Mercy: Target embeded can't move, Drain 1 SP/turn)
Armor: Jet Black Haori (+1 Per, +2 str, +2 Defx, x3 MagRes, Fire Weakness, Bloodlust: 10% damage to HP)
Acc: Offered Vitality Amulet (+1 vit)
>>
>>2707629
"Guess who's baaaaaack ?"
>Wander in

Kail Bell, lvl4 Human Sworn
VIT: 8 (5+3) STR: 6 (4+1+1) RES: 4 INT: 1 SPD: 3 PER: 3
==
HP 80/80 SP 18/18
Armor 20/8
Magres 4 Mag 1
Per 3 Mov 4

Hand1 : Dueling Epee (4xStr or Per, reach 2, *Meteor thrust (3SP), +Aethertoned) = 24 dmg piercing
Hand2 : Monster Cage (+3xRes Def (front), x3 hvy blunt damage, *Heavy Deflect) = 18 dmg blunt
Amulet : Boar Amulet (+1 Str)
Armor : Knight Armor (+3 Vit, +2 armor, +1 Str)

[Chivalry] Shield Bash II (Blunt Edge), Swing !, Block
Rushdown
Merit Boost : +1 Spd, +1 Str

Bag (2086 zny banked)
-Hollow Pendant
-Short Sword (3xStr+3 dmg)
-Silver Buckler (2xStr dmg, 2xRes def, *Rushdown) w/ Shield Pike
>>
>>2708765
!!!
>>
Rolled 32 (1d100)

>>2707629

Knife Hands, how could you?!
It wasn't jotuhn to stun me! It was mine!
Taste some steel!

>-- For realsies take 12 damage and a side order of stun.
>Recover from Stun
>-- Sentry Stance
>[Shield Bash] Knife Hands S: Base 14 + 15ATK

Moore von Mohr - Lv.2 Human Sworn
HP: 68/80 SP: 18/18 ARM: 22/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive! Fire Brandy: 30 POT

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3STR +3
[Regal Shield] x2STR +6, +2DEFx +6, Parry

[Chivalry] Sentry Stance, Shield Bash, Block
>>
>>2707629
>>2708765
"About time you showed up once again, and tragically too late to see that Frimelda you always used to speak of. You must have been on quite the adventure! Or perhaps you were merely loafing about Dunndirk, drunk on that stuff you found in the cellar."

>Full-turn [Sketch] Storia the Broken (VIS 10*Hour 13 Light Level, Large 3x3 Creature)

Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IX / Lorekeeper I

VIT: [1]4 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [4]9
- - - - - - - - - -
HP: 40 SP: 55/64 ARM: 9/9 M.RES: 9 VIS: 10 MOV: 3

Hand 1: Wand+Mako Brush (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Prism Tip (Solid Spell, Sketch)
Armor: Moonlight Hood (+2 DEFx, +2 MDEFx, +1 VIT, +10 SP | Moonlight)
Accessory: Fish Amulet (+1 PER)
>>
Rolled 20 (1d100)

"No.

There is no keen interest in seeing the vacuity of the endless march of Entropy versus Tradition.

There is a reason I prefer a life of masks and glibness"

>>2707629
>--Recover from Stun
>Nancy Toss 7NW: Dispelling Potion unto Storia The Broken and their Black Mirror.

>--Pot unlisted for Dispelling Potion.
>Sprint 2: Move

[Ja8/Br2] Human
VIT: 3+1 STR: 5+2 RES: 3+1 INT: 6 SPD: 4 PER: 4
+1 STR, +4 INT
- - - - - - - - - -
HP: 40 / 40 SP: 24/24 ARM: 10fr 10flank 4Rear
M.RES: 4 MAG: 6 VIS: 5 MOV: 4

Hands: Hands: Meracydian, Greatbow of Thunder
*Descending Thunder - Levin Strike on targets struck during storms
[Rng 3x STR + PER] = 25
[Dmg 2x STR + Ammo] = 14+
(18 Cold Iron +6 (2x vs Mag), Silver Arrow x4 +6, Silver)

Armor: Iron Mask (+1 Res, +1 STR, +1 Vit, +1.5Defx)
Accessory: Boar Amulet (+1 STR)
>>
Rolled 78 (1d100)

>>2707629
>Tap arrays below me and 2S for 2 firas mana and 2 aquas mana and array N of me for firas mana
>Colorful elements into acid
>Cast acid at the thrall with a club (his head 2SW 2W but I'm not sure that's hit hitbox. In any case his whole body is inside my cast range). Pot 31. The shot arcs.
>Move 1W 1N and end up facing N. Stay close to the wall to use it as cover.
>-0 sp

Pot calc for the acid:
7 INT * (2 xMag due to Wand + 1 xMag due to the Heretic Hat+1 xMag due to Colorful Elements ) +1 racial POT for being a frog + 2 POT due to Wand=7*4+3=28+3=31

Yorbas Monandeas: Frog Level 6 Magi/ Level 1 Lore Keeper
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 3 PER: 7(4+3)
- - - - - - - - - -
HP: 21/21 SP: 38/56 ARM: 3/3 M.RES: 3 MAG : 22 VIS: 7 MOV: 3

Hand 1: Wand with Mako Brush attachedd (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Micro brush (Allows you to take little notes, Spying array)
Armor: Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])
Accessory: Fish Amulet (+1 PER)
>>
>>2707629

>-Take 7dmg
>Get in the Cannonade
>-Yell "Client Kappagami, your request shall be granted henceforth as soon as this meddlesome archmage is cleaned. Worry not about the state of the tombstones, the Royal Maids always deliver when they pick up the task at hand"
>-Combat Rhythm, Reload Cannonade

Fika Dold - Maid 1 // LongCoat Lv5

VIT: 4+1 STR: 3 RES: 3 INT: 3 SPD: 4 PER 6+1
- - - - - - - - -
HP: 43/50
SP: 28/36
DMG ---
ARM: 6/3
M.RES: 9
MAG: 3
VIS: 7
MOV: 4

Hand : Arc Loader (Dmg:[10+8], 1/2, Rng 14, [*Item Launch]) (R.Swallows)
Hand : Prince Umbrella (Sword/Staff/Shield(when open), Dmg 14 Slash/Pierce, Shield Mode : +2 DefX)
Armor: Avalon Dress [+2 M.RES, +1 DEF, +1 VIT, +1 PER, +5 Social Hit]
Head : Special Llama Cap (Maid Bonnet edition)
Accessory: Sticky Shoes (Allows MOV over obstacles/up walls, but you can't Jump.)
>>
>>2707834
>>2708842
Shut up and stop using people's names you idiots. Point at them like I'm pointing at you now if you want to talk to them directly.
>>
Rolled 39 (1d100)

>>2707629
>Botting Zimoen Galuf
>Attack E Mantis using Wind Cleaver (27 Slashing (Aer?))
>Block, Wide Front

Sw2
HP 80 SP 18 ARM 20/8/4 M.RES 4 VIS 4 MAG 1 MOV 3
VIT 5+3 STR 3+2 RES 4 INT 1 SPD 2 PER 3

Axe dmg 27. Shield dmg 15 Hvy, 16 prc Hvy

Hands: WindCleaver 3x+12, *Aernado, 4SP. all-round attack, can multihit if moving, flip targets in aer if still. Deals Aer/Slashing.
Monster Cage 3x blunt hvy, +3frdefx, *Hvy Deflect, (req 5 str or 2h) +Shield Pike (16 prc hvy, plant, grnd brc)
Armor: Knight Armor +3 VIT +1 STR +1defx
Boar Amulet +STR

Chivalry: [Sentry Stance] [Block] [Wide Front]
Theatre Van: [Armor Maintenance] [Fortress Stance] *Crush
Galuf: [Secrets of the Roots]

30+1181z
Bandages x3
Wyrm Cutter 4xSTR+6, *Crush
Greasy Human Bag
Orc Skull
Chariot Armor
>>
>>2708671
"We may have need of your shield sooner than that."
>>
File: MossStoneEast_Turn47B.png (3.46 MB, 2732x2284)
3.46 MB
3.46 MB PNG
=World Phase=
>>
>>2709154

She only got Fleur's name because she actively gave it to her, you know.
>>
>>2709332
Why risk it?
>>
>>2709332

Are you actually stupid?
>>
>>2709332
Mastah, please do not mess around with the employee names. It is as Poetic Salamander Mage says, why risk it?
>>
>>2709338

Because I need to address the members of my team, assuming I don't die by thrall very soon.

>>2709351

Funny, coming from the one who got themselves possessed in the first place.
>>
>>2709357
Use your creativity sir! I personally already have a nickname for every single member of the roots! While I do not expect anyone to be like me, I think you can manage our little heroic knot.
>>
>>2709357

I am not the one who doesn't know the make up of the members of this group. Nor am I lacking the mental capacity to think of nicknames for the members of my team. I may have messed up, but at least I am not continuing in my own footsteps, unlike others have. Please have a deep, inner look at your own ability to be leader.
>>
>>2709368
Please do not insult the master you cunt, if you weren't so obsessed with dueling and your own self ego we wouldn't be in this mess of dealing with your own fuckup. Not be a good brainless swords bitch and kill the archmage so we can move on. You're only good for slicing and dicing, hop to it.
>>
>>2709357
Point at them like I'm doing to draw your attention, it's built into the ansible system.
>>
>>2709200
"What a stunning example of learning in combat!
>>
>>2709365

"... I'm not calling you 'Head Meido Fifi-chan.' I saw your note. I SAW IT."

>>2709368

The spirit said "give" your name to a wizard. "Give." Furthermore, I question her ability to hear us from over a dozen tiles away, through a wall, over the sound of the Heavy Cannonade, and over private ansible channel. If that is the case, then we were probably doomed from the start.

>>2709372

"... Okay Fifi-chan, calm down."
>>
>>2709384

"My note is for my personal use only, do not look into my luggage sir. You may call me by my real name, or in this situation, maid, employee, or any other form of basic cooperative nickname you may think of on the spot. I also accept a vaguely yelled YOU in my general direction"
>>
File: MossStoneEast_Turn48A.png (3.91 MB, 2732x2664)
3.91 MB
3.91 MB PNG
https://www.youtube.com/watch?v=FOg0LCHQ9kY

Hetros is down !
" Act Phase ! "

Storia: GRAH MY MIRROR ! BACK TO THE BASICS OF MAGIC I SUPPOSE !
>>
>>2709435

All right. Hetros is dead/down. Anyone have any ideas?
>>
Storia leaks Eyes as they leak Lives. The Orb, The Red Glow and now - the final Cyclopean Eternity Eye.

Please HOLD AND BREATHE a moment while Rabbit thinks . . .
>>
>>2709489
Several.

--

Pray excuse Rabbit going a little in detail here, but our teams are all over...

Ahem.

Basil - you need to get away from the source of pain.
Move East to Berthold, get his Revival Sake, rescue Hetros.

Vickens, reload your gun and blast away the Mantisoid to your WEST.

Mister Walker, please turn your cannon on Storia and their Eye. The Thrall is contained for the moment in a pile of Sworn.
Mordenkainen, if you could help? Storia is running out of Eyes, and eternity is at a gradual end.

Jernau, the LeyStone can magnify spells cast through it. Please hit Storia with a spell through that leyline.

Yorbas, Fleur - please coordinate to move Fleur back in the arena with air movement.

Helga? A high explosive could hit the Thrall and Storia, but work with d'Alger.

d'Alger, get out of there and apply your talents to stun that which is not dead. It will be a Mantisoid, or it will be Storia.

Berthold, please watch out and what survives to soak a mortar.
>>
Gren, Moore, Kail, you are doing well fighting KnifeHands - but we need one of you to engage the Mantis and the bigger arena, to bring more shields to bear.

Moore, can you? Or Kail, with a Meteor Tackle to re-orient? One of you. Then we shall have a restore buffer against Thrall and more Bugs.

Gren and who remains can hold the Thrall for the moment
>>
>>2709558
"I can my Rabbit friend, I worry about Knife Hands behind me however.
Kail may choose to go first since they are meat-eor than me."
>>
>>2709564
That should be a better Truth, then.
>>
>>2709390
>>2709544

"You heard the rabbit, Fifi-chan. Trust our one-man wall and put a round into Storia's face!"
>>
Rolled 29 (1d100)

>>2709435

>-Yes Master! +5 hit +5 crit
>Rotate Cannonade North (joint act with Walker)
>Shoot Cannonade 13N (Pot 20+14)
>-Combat Rhythm, reload cannon shell

Fika Dold - Maid 1 // LongCoat Lv5

VIT: 4+1 STR: 3 RES: 3 INT: 3 SPD: 4 PER 6+1
- - - - - - - - -
HP: 43/50
SP: 28/36
DMG ---
ARM: 6/3
M.RES: 9
MAG: 3
VIS: 7
MOV: 4

Hand : Arc Loader (Dmg:[10+8], 1/2, Rng 14, [*Item Launch]) (R.Swallows)
Hand : Prince Umbrella (Sword/Staff/Shield(when open), Dmg 14 Slash/Pierce, Shield Mode : +2 DefX)
Armor: Avalon Dress [+2 M.RES, +1 DEF, +1 VIT, +1 PER, +5 Social Hit]
Head : Special Llama Cap (Maid Bonnet edition)
Accessory: Sticky Shoes (Allows MOV over obstacles/up walls, but you can't Jump.)
>>
Rolled 1 (1d100)

>>2709690

"Let's make it rain death, Meido Fifi-chan!"

>>2709435

>Rotate Cannonade to face North (joint act with Fika)
>Sneak arc fire 13N (20Dpot+22, 2Dev, [Sneak Attack?])

Lieutenant Ando Walker - LongCoat Lvl.4, Laborian

VIT: 3+1=4 STR: 2 RES: 3 INT: 2 SPD: 3 PER: 9 (5+4)+2=11
- - - - - - - - -
HP: 16/40 SP: 30/30 DMG: 37+[Ammo] (LS1a) ARM: -/6 Flank M.RES: 8 MAG: 2 VIS: 5 MOV: 4

Hands: LS1a - Domestic: RNG: (2.5xPER)=28 DMG: ([3xPER]+4)+[Ammo]=37+[Ammo]: 0/3 [Breathe in] Move OR Shoot
Armor: Stranger's Hat: +1 VIT, +1 DEF, +2 PER, *Book It
Bullet Amulet: +2 to hit with guns

[4 Ammo Pockets]
12 x Iron Drops (+ 3 Dpot)
8 x Slag Rounds (+5 Dpot)
40 x Red slugs (+6 Dpot)
24 x Thumpers (+10 Dpot, Force, Crush)

Inventory
Industrial Longcoat
6 x Bandages
Bullet Press [Xtal to bullet]

Skills:
[Spotting] II
[Mirage] I
[Sneak Attack]

Bank: 25 zny

---

Heavy Cannonade
Range: PERx3 ~ PERx6
-DOWNFIRE – PERx2
-ARCFIRE - 2Dev
DAMAGE: 2xPER + [Ammo]
AMMO: 1-1/23-1(-1) x 20 pounders (20 Dpot)

Can be moved by 2, can fire by 1
>>
>>2708714
Mistery D'alger?

Can you take out Storia's Eye with your Shotgun?
>>
Rolled 91 (1d100)

>>2709435

"Oh gods I'm feeling sloppy today. Sorry Pond Spirit, thank you gents."

>-Take 11 damage.
>Load a Pop Bomb into the launcher (20 AoE+10 Direct)
>Turn and fire 7W, 1NW onto Storia (38 damage direct, plus 6 squares under AoE)

Helga Burkhard - Kerbold - Lv.1 Heavy Kit/Lv.5 Lore Keeper

VIT: 5 (4+1) STR: 4 RES: 5 (3+2) INT: 4 SPD: 3 PER: 4
- - - - - - - - - -
HP: 49/60 SP: 16/20 ARM: 10Fr/20 M.RES: 5 MAG: 4 VIS: 4 MOV: 3

Hand 1+2: Grenade Launcher - 3x3 AoE, +[Int x2] Dmg (8), [PER]x2 Rng. (8) Current Load: Pop Bomb (20 AoE, 10 Direct)

Armor: Heavy Longcoat - +1 Vit, +2 Res, +1 DefX, Weath Res x2, Chem Res x2.
Accessory: Multicle - *Examine Element, *Analyze Stat
>>
Rolled 45 (1d100)

>!Trap Sense
>Equip Shotgun
>![Rope Mastery II] 5W 1SW on top of Storia [Arbornaut II] (-2 SP)
>Called Shot Shotgun Twin Shot at Storia's Eye [56 Force & Crushing]
>![Rope Mastery II] 4SW 5S [Arbornaut II] (-2 SP)

>>2709795
"I have something for you to look at."

[R]d'Alger: Kerb Ronin 1/Jaeger 7

VIT 5+1 / STR 6+3 / RES 3 / INT 1 / SPD 5+1 / PER 5+2

HP 33/72 SP 23/35
ATK 31 / ARM 6 / MAG 0 / MGD 3(6) / VIS 7 / MOV 4
Merits: +1 STR, +1 SPD, +1 VIT, +1 PER

E: Shotgun (SPDx3+(10) [28]; RNG 8; [X][X]R; Twin Shot) (Thumpers load)
Wrong Neighborhood (x2.5STR+4 x2 [27]; +1 if no hand; Kickboxing)
Ronin Haori (+1 VIT, +2 STR, +1 PER, +1 DEFx, x2 Weather RES)
Acc: Raider's Totem (+1 STR, +1 SPD)

Throwing Kunai x8 (RNG STR+2 [11]; x2STR+6 [24]; Hidden Sleeve);
Kodachi (STRx3 [27]; Quick Draw; DO: Second Blade)
Twilight Suzaku (x3STR + 4 [31]; Reach 2; Spear Throw [RNG 18]; DO: Descending Fire)
Rope x7 (9-reach); 10x Thumpers (10 POT, Force & Crush)
- -

Step Stance / Yarido | Kendo
Rope Mastery II / Arbornaut II / Trap Sense / Foot Pin / Monster Study / Trapping
Jotun Shout
Horse Throw / Lightning Strike / Twist
E. Polearm Prof. / Firearm Prof.
>>
>>2709842
don't forget the +5 from following orders
>>
>>2710243

Again, I don't think Storia has the ability to pry into our ansible in a way that you believe she/he/it does, nor do they have the ability to hear things from over a dozen tiles away.

If they did have that ability, they would have used it the dozen or so times someone name dropped since Fleur accidentally gave up their name, including you when you named Basil in your prayer.

Seriously. Don't use full names (we generally don't do that) and don't talk to the spirit, unless you're telling it to go fuck itself, or you're pun-bombing it to hell. We follow those two rules, as we have been, and nobody else has been possessed.
>>
Rolled 3 (1d100)

>>2709435

>Move 3 North
>Shield bash Cyclops (20)

Human, Sworn 3
VIT: 7+3 STR: 3+2 RES: 4 INT: 1 SPD: 2 PER: 3
_________________________
HP: 100/72 SP: 18/18 ARM: 28fr / 12fl M.RES: 4 MAG: 1 VIS: 3 MOV: 3

Hand 1: Short Sword x3 slashing, +3 dmg
Hand 2: Iron Door Greatshield: 2h or 7 vit, +4 Defx, Dam Str x4 Heavy *Running Wall
Armor: Crusader Plate +3 Vit, +2 Defx, +2 Str *Determination
>>
>>2709435
You've got that one handled, and the other one ran away.

> -- sentry stance
> Move N and slide down, NNNNE
> -- pick up the bamboo stalks from the pond
>>
>>2709435
>>2709558
"I got this chief !"
>[Meteor Thrust] 3NE (24 damage, -3SP)
>[Blunt Edge] Mantis with the Dueling Epee (24 blunt damage, 1 stun)

Kail Bell, lvl4 Human Sworn
VIT: 8 (5+3) STR: 6 (4+1+1) RES: 4 INT: 1 SPD: 3 PER: 3
==
HP 80/80 SP 18/18
Armor 20/8
Magres 4 Mag 1
Per 3 Mov 4

Hand1 : Dueling Epee (4xStr or Per, reach 2, *Meteor thrust (3SP), +Aethertoned) = 24 dmg piercing
Hand2 : Monster Cage (+3xRes Def (front), x3 hvy blunt damage, *Heavy Deflect) = 18 dmg blunt
Amulet : Boar Amulet (+1 Str)
Armor : Knight Armor (+3 Vit, +2 armor, +1 Str)
>>
Rolled 26, 83 = 109 (2d100)

>>2710598
rolls
>>
Rolled 86, 23, 62 = 171 (3d100)

>>2709435
"Cmon Hetros, your going home in a body bag. Hopefully we can rez you when we get home or someone stuffs a potion in your mouth. You know, you should wash more often you stink."

>Pack Hetros' body in my pack's cold box
>Fire MG burst at mantis 2W 25 pot, crushing and force damage.


Vickens smith [Lv1 Heavykit / Level 2 lorekeeper],(Human)
VIT: 4+1 STR: 3 RES: 5 INT: 3 SPD: 2 PER: 3
- - - - - - - - -
HP: 50 SP: 18 ARM: 10 Flank: 20 M.RES: 6 MAG: 12 VIS: 4 MOV: 3

Hand 1/2: Machine gun: Range: 6, Damage, 15+pot x3, *prone &shoot, Thumpers loaded, 30 in bag, 9/9 in gun.
>>
Rolled 3, 4 = 7 (2d100)

>>2709435
You vile intervebrate! You shouldn't even exist under proper law of physics and biology, let alone be killing good people!
Have at you!

>Manual fire 30pdr from MOC at the bug 6W of me (42 hvy)
>Do it again (42 hvy)

Berthold Strongarm, Human Heavy Kit 2
VIT: 4+1 STR: 3 RES: 3+2 INT: 3 SPD: 2 PER: 3+1
- - - - - - - - - -
HP: 50/50 SP: 8/24 ARM: fr10, f/r20 M.RES: 5 (10 vs. weather/chem) MAG: 1 VIS: 5 MOV: 3

Hands: Grenade Launcher: Dmg 6+ammo (2xInt2), AoE 3x3, Rng 8 (2xPer4), loaded: Pop Bomb
Armor: Heavy Longcoat (+1 Vit +1 Res +1 Def x2 Weather/Chem Res)
Accessory: Ghost Amulet (+1 Per)
Heavy Pack Mk1: Dmg 11 (2xstr3 + 5), f/r.def +2, 10/16 slots: Ammo Pouch,
4x riceball (10HP at rest); 15x fishballs (*stuff); 2x Bandages, Revival Sake, Drone, Multitool
Ammo Pouch: Pop Bomb x9 (Dmg 20 AoE +10 direct), 30pdr x7 (Dmg 30 hvy)
>>2695708
>>
>>2710904
“Wow you suck at aiming bert.”
>>
Rolled 55, 65 = 120 (2d100)

>>2709435

"Oof."

>-- Take 17 damage
>-- Sentry Stance
>[Short Sword] Knife Hands S: Base 15 + 15ATK
>Overwatch [Regal Shield: Parry] Knife Hands S

Moore von Mohr - Lv.2 Human Sworn
HP: 51/80 SP: 18/18 ARM: 22/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive! Fire Brandy: 30 POT

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3STR +3
[Regal Shield] x2STR +6, +2DEFx +6, Parry

[Chivalry] Sentry Stance, Shield Bash, Block
>>
File: Berthold.png (113 KB, 375x470)
113 KB
113 KB PNG
>>2710904
>>
File: my intention.jpg (496 KB, 1810x834)
496 KB
496 KB JPG
Rolled 93 (1d100)

>>2709435
>Create array at N
>Tap the arrays at N, bellow me and 2S for 5 aerias mana
>Cast aerias ball at Fleur who's at 5E 1S to lift him towards 5 SW 2W from my position and drop him directly on top of storia's head. Boost IV. Set pot to 48. The shot arcs.
>-5sp

Pot calc for the aerias ball:
7 INT * (2 xMag due to Wand + 1 xMag due to the Heretic Hat+3 xMag due to Boost) +1 racial POT for being a frog + 2 POT due to Wand=7*7+3=49+3=52. This pot is set to 48 instead.


Yorbas Monandeas: Frog Level 6 Magi/ Level 1 Lore Keeper
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 3 PER: 7(4+3)
- - - - - - - - - -
HP: 21/21 SP: 33/56 ARM: 3/3 M.RES: 3 MAG : 22 VIS: 7 MOV: 3

Hand 1: Wand with Mako Brush attachedd (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Micro brush (Allows you to take little notes, Spying array)
Armor: Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])
Accessory: Fish Amulet (+1 PER)
>>
>>2710976
Insulting others is never the answer.
>>
Rolled 94, 56 = 150 (2d100)

>>2709435

"For the second time now..."

>- +1 Sp from Yuki Ona Drain

>-Berserk, 6x Adren (21 sp, 42 hp healed)
>Rear? Cut Storia (54 dmg, 10% bloodlust, stun)
>Son Maker Storia's head downwards (81, 41, 21, 10% bloodlust)
>-Step 1 NW

Ronin III/Warrior VI
VIT: 7 (4+1+2) STR: 6 (4+2) RES: 6(3+3) INT: 1 SPD: 3 PER: 5 (4+1)
_________________________
HP: 54/70 SP: 7/30 ARM: 18fr / 18fl M.RES: 18 MAG: 3 VIS: 6 MOV: 4

Hand 1: Oni Giri [24 dmg] (Str x4, Bleed, Guillotine: Paired blade, crit for instant death)
Hand 2: Yuki Ona [18 dmg] (Str x3, Paired Blade, Cold Mercy: Target embeded can't move, Drain 1 SP/turn)
Armor: Jet Black Haori (+1 Per, +2 str, +2 Defx, x3 MagRes, Fire Weakness, Bloodlust: 10% damage to HP)
Acc: Offered Vitality Amulet (+1 vit)

Stat Bonus: Boost (+6)
>>
>>2709435
>Take 9 Dmg (55/80HP)
>Tap Arbornaut
>Move 4S
>Parry S w/ Regal Shield + Shield Mount


Yngvild Gullinskjǫldr, Human Warrior Lv.5, Jaeger Lv.2
- - - - - - - - - -
VIT:8(5+3) STR:13(4+1+2+6) RES:6(3+1+2) INT: - SPD: 3 PER: 3+2
- - - - - - - - - -
HP: 64/80 SP: 5/30
ARM: 2 / Frnt 36 / Flnk 18
M.RES: Numb MAG: - VIS: 6 MOV: 4

-- Berserk: +6Str, +5Dmg

•Hand 1: - Barbarossa (Req 6Str/6Res, 4xStr+Ammo, +Splash, Heavy, Rifling, Ammo:1)
(*Shield Mount: +10 Hit / +10 Parry - *Bash! Str x3)
Chambered: Thumper (Pot 10, Force, Crush)
•Hand 2: - Regal Shield (2xStr+6, Defx2+6, *Parry)
**Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)

•Armor: Crusader Plate (+3Vit, +2Str, +2Defx, *Determination)
•Neck: Jackal Pendant (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD Rng. Cleaved slashes widen the area. POT = WPN DMG)
>>
>>2709200

>--botting zimoen
>--sentry stance
>move 1 S
>-bump Basil E
>Block N (40 def)
>--wide front (defending Vickens and co.)

Sw2
HP 80 SP 18 ARM 20/8/4 M.RES 4 VIS 4 MAG 1 MOV 3
VIT 5+3 STR 3+2 RES 4 INT 1 SPD 2 PER 3

Axe dmg 27. Shield dmg 15 Hvy, 16 prc Hvy

Hands: WindCleaver 3x+12, *Aernado, 4SP. all-round attack, can multihit if moving, flip targets in aer if still. Deals Aer/Slashing.
Monster Cage 3x blunt hvy, +3frdefx, *Hvy Deflect, (req 5 str or 2h) +Shield Pike (16 prc hvy, plant, grnd brc)
Armor: Knight Armor +3 VIT +1 STR +1defx
Boar Amulet +STR

Chivalry: [Sentry Stance] [Block] [Wide Front]
Theatre Van: [Armor Maintenance] [Fortress Stance] *Crush
Galuf: [Secrets of the Roots]

30+1181z
Bandages x3
Wyrm Cutter 4xSTR+6, *Crush
Greasy Human Bag
Orc Skull
Chariot Armor
>>
>>2709200

>--bumped E
>-loot Mantisoid E
>move 8E w/ [Wall-climb]
>-FtT: drink 18 hard green

VIT: 3+2 STR: 5+3 RES: 3 INT: 6+1 SPD: 3 PER: 4

- - - - - - - - - -

HP: 48/50 / SP: 24/24 ARM: 6/3
M.RES: 3 MAG: 8 VIS: 4 MOV: 4

Hand 1: Spider Claw [2*str+8] [*Wall Climb][*Leap and Pounce] (pot 24)
Hand 2: Free
Feet: Wrong Neighbourhood [*Kick Boxing] [(2.5*Str+4)*2] +1att if no hand (pot 24)
Accessory: Monkey Amulet +1 INT; Alq kit [*Alq Bag]
Armor: Orc Cap (Happy mask): +2 Vit +3 Str +x1 Def [*Orc Slam]
Attachment: Filtered Shaker (+5 to brewing rolls); Xtal Press (Bullets from xtals)
>>
Rolled 24, 69 = 93 (2d100)

>>2709435
>Cast [luminas][luminas][arrow] on self 12 pot luminas2:heal
>-page turn
>Cast [luminas][luminas][arrow] on self 12 pot luminas2:heal
>-page turn

Jernau Hellsing, Human Sworn lvl.1 / Lore Keeper lvl.6 [1 [LK] insight]
VIT: 5+3 STR: 3+2 RES: 4 INT: 1+[2] SPD: 2+[1] PER: 3+[1]
- - - - - - - - - -
HP: 39/80 SP: 16/24 ARM: 20/12 M.RES: 4 MAG: 3 VIS: 5 MOV: 4
Prestige: [4] The Jackal, The Beggar, Avalonian Griffin, 113th moblin

Hand 1: [CrossSword] [4xSTR+3] 23dmg *CounterAttack
Hand 2: [Stone Press]: [Pandoras][Pandoras][Arrow][Wisp][Block] POT:x2MAG+8
Armor: [CrusaderPlate] +3VIT +2STR +2DEFx *Determination
+Festive Mask (fox?)
Accessory: [Boar amulet]: +1STR

=Book Belt:
-[Pupil's Leatherbound]: [Luminas][Luminas][Luminas][Pandoras] POT:x2MAG+2 *^Page Clear
-[Pupil's Leatherbound]: [Leechwalk][Pandoras][][] POT:x2MAG+2 *^Page Clear

=Bag(6/8)=
-[SilverBuckler] x2Blunt +2DEFx *Rushdown
-Book Belt
-[NightCap]x2
-[Redemeer's Eye]
-[Moon Glasses]: Immunity from Charm , Dazes, and Luminas.
-[Darc Shards]
>>
Rolled 61, 83, 89 = 233 (3d100)

"Okay! Capital Control of the Eyes, Team!

Now let's see if this trick works. . . Rabbit admits it might not. But is worth a try-attempt"

>@Twin Handle Stance
>Brew 3oz of NightCap Pot 30 in a Basoon Bottle
>Nancy Toss 3oz of NightCap Pot 30, Bason Bottle, 7NW at [Storia The Broken]
>--Nightcap Thrown: Inflicts [Aethernumb]

>Fire on 6W, 2N on [Lesser Mantisoid] (Pot 35+18Poison, Toxic Steel arrow)

>--Tap 30% Cover
>--Tap Armor Boost (15 Frnt/Flank)

[Ja8/Br2] Human
VIT: 3+1 STR: 5+2 RES: 3+1 INT: 6 SPD: 4 PER: 4
+1 STR, +4 INT
- - - - - - - - - -
HP: 12 / 40 SP: 24/24 ARM: 10fr 10flank 4Rear
M.RES: 4 MAG: 6 VIS: 5 MOV: 4
--Lux: 5
--Firebrandy +15

Hands: Hands: Meracydian, Greatbow of Thunder
*Descending Thunder - Levin Strike on targets struck during storms
[Rng 3x STR + PER] = 25
[Dmg 2x STR + Ammo] = 14+
(6x Toxic Steel, 17 Cold Iron +6 (2x vs Mag), Silver Arrow x3 +6, Silver)

Armor: Iron Mask (+1 Res, +1 STR, +1 Vit, +1.5Defx)
Accessory: Boar Amulet (+1 STR)
>>
>>2711701
Little Infernal Singer, you lack Conviction! Don't be so afraid of death and start helping your allies! You wished to Unmake this creature form the depths.

We are /here/ for /you/. Together. To rid you of a cursed pearl that wraps its tendrils slick-slimey around the hearts of men.

When you fall to the backline, afraid of your own imminent mortality, what should the rest of us think of this enterprise?

Use the Eye on the Thrall
Or heal Walker and Fika
Or use divination to uncover a weakness
Or scout the creature to find its vulnerabilities
Or contact your Hellsing compatriots to glean weakness
Or blind the Thrall with Luminas
Or curse it to miss with Pandoras

If you spend more time cowering behind a wall, unheeding of the plight your allies are in, Rabbit is going to be Disappointed.
>>
>>2711737
>That's HANGOVER CURE, not Nightcap.
>HANGOVER CURE.
>>
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Delayed posting this phase as I do beast mode art assignments and hope I get paid !
Enjoy your weekend.
>>
Rolled 36, 86 = 122 (2d100)

>>2709435
"There is something I wish to ask of you, Storia. Why is it that you seek Absolute Truth? And why did you break your Scholar's Oath?"

>-Draw 2 Firas Mana from [Big Array] (Green)
>Cast Firas Ball at Mantis 5 NW 1N (RNG 18, [Arc], POT 14)

>-Draw 3 Firas Mana from [Array]s (Blue)
>-Burn 7 SP for Firas Mana
>Cast Boost IV Firas Ball at Mantis 2 NW 8 N (RNG 18, [ARC], POT 38)

Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IX / Lorekeeper I

VIT: [1]4 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [4]9
- - - - - - - - - -
HP: 40 SP: 48/64 ARM: 9/9 M.RES: 9 VIS: 10 MOV: 3

Hand 1: Wand+Mako Brush (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Prism Tip (Solid Spell, Sketch)
Armor: Moonlight Hood (+2 DEFx, +2 MDEFx, +1 VIT, +10 SP | Moonlight)
Accessory: Fish Amulet (+1 PER)
>>
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>>2712991
(I forgot the picture like a DUMMY)
>>
Processing will resume at 6am Est.
>>
I am an old man and needs his sleep = w=
> Gimme like 8 hours sorryyyyy
>>
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https://www.youtube.com/watch?v=o231fOo8cNg


" The Scholar's Oath ? Break it I did not. To seek Absolute Truth is the Oath itself. A journeyman mage such as you no matter how travelled your clothes, how worn your boots, or how fiery your spells it will be but a step on the neverending staircase of ascension into the Absolute truth !

While...

While I have cognizant will in me let me impart this small shard of insight on you:

I started as you had , a Scholar who wished simply to study the simple things of this universe. Stories , in fact was my subject of focus. After reading a scholomance towers' collection of epics and songs did it occur to me, that humanity only knew stories as humanity can ever grasp events. And here I decided, to read them in a way that could not be grasped and that was when the other half of this dark tale turned its head.

For every star in the sky was a story of another world, but for every interstitial darkness betwixt these poems of heroism was a wisdom far older than the gods themselves.

Stories will burn bright. Then they will dim until all stars have expired. This Truth I have discovered and it grows ever more greater, swallowing the stories that I have ever held close.

I will do everyone here a favor. I will scale this tree. I will wish for all to relive the most momentous loop in their lives and never shall they ever have to experience an end to it unless they did so by their hand ! My daughter will WANT FOR NOTHING ELSE !
>>
>>2719538
"Couldn't you have wished for something better? Like more puns!"
>>
>>2719552
That's.... what SHE SAID.
>>
>>2719575
"Your daughter did? Great minds think alike! Puns for everyone!"
>>
>>2719538
All that damn reading and you don't even know what a story is for do ya?

Stories are there to inspire. To make us be greater than we ever thought possible. To guide the next generation to make their own tales. You're an old tired relic. Stay in the past and let yours end already.
>>
>>2719538
>>2719589
all stories?

"There once was a barnacle so ugly, that everyone died. The end."
>>
>>2719653
"It would probably inspire someone to write a better story than that."
>>
>>2719589
>>2719653
See?

Is stories. Bring you up. Bring you low. Bring you laws. Bring you laugh. Sometimes not.

Friendship is a story too.

As is despair.

It's the story you choose to tell when the world asks.
>>
>>2719669
>>2719663
>>2719589

You are all shit story tellers. Every last one of you.
>>
>>2719538
"You threaten to entrap people, render their urðr impotent, and change the inner workings of the world! Is this why Loki had you imprisoned?"
>>
>>2719671
And you are courageous, brave, tenacious, full of mettle, spirit and vim, of strong arm, easy eyes, good reflexes and fine fur, witty, willing to protect, and not as bitter as the worn cloak of jaded air you wear would try to make other people think. And you offer to help hunters learn their new trade.

So Rabbit is not rich in oratory gift or the gab of the story-teller.

But he is very, very well endowed with Friends.
>>
>>2719538
"Storia Faerune- assuming that name is yours and not her mother's, you broke the first tenant of the Scholar's Oath the moment you allowed your conscience to become so clouded. The very fact you must preface this discussion with 'While I have cognizant will in me' is testament to this. Do you not see how far you have strayed from an intellectual pursuit? Your words are those of a megalomaniac thirsty for power, for control; not the words of a scholar.

"Second, you broke your Oath of Dissolution when you allowed your pursuits to corrupt the very fabric of your soul. I know you would justify this as necessary to the pursuit of your 'Absolute Truth', but what you've done has damned you more surely than any deal with any devil. Your form is perverse, any trace of your pursuit of stories is gone, and your mind has been poisoned by this 'Absolute Truth' you prattle on about. Most of all, your arrogance in presuming to exert your will on the collective whole of this world has stripped you of any shred of neutrality you may have had."

"Your daughter, she was the very person who taught me what the scholar's oath was. I do not believe she requires your Truth- on the contrary, I believe that will jeopardize her own thesis. As a personal favor to her, I cannot allow that to happen. Forget what you know of infinite worlds beyond; it seems to me that you have enough trouble deciphering this one."
>>
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RABBIT NO !!
> Rabbitspaw - returns to ash from effluent DarcFires

ACT Phase !
https://www.youtube.com/watch?v=_mdnCwbIyEg

As we fight on to defeat an enemy we had yet to meet the words spoken to us, and the actions they took thereafter stung us deep in a way that couldn't be described. Like all stories , they would come to an end.
>>
>>2719690

"Fuck! What the fuck happened to Rabbit? Fethin' 'ell!"

"I don't think I need to tell you this people, but Storia? Erase her ass from this story."

"Inquisitor! Would you mind telling your crossbowmen to take some flanking shots on this thralls and Storia? No kill like overkill, and Storia looks like she wants to drop some nasty spell on everyone here."
>>
>>2711032

Fleur. Tell me what you need so you and your team can make Storia dead.
>>
Rolled 93 (1d100)

>>2719690

"Obstinate witch, just go down already!"

>-Take 20 ouchies
>Load a Pop Bomb into the launcher (20 AoE+10 Direct)
>Turn and fire 7W, 1NW onto Storia (38 damage direct, plus 6 squares under AoE)
>-Face E

Helga Burkhard - Kerbold - Lv.1 Heavy Kit/Lv.5 Lore Keeper

VIT: 5 (4+1) STR: 4 RES: 5 (3+2) INT: 4 SPD: 3 PER: 4
- - - - - - - - - -
HP: 29/60 SP: 16/20 ARM: 10Fr/20 M.RES: 5 MAG: 4 VIS: 4 MOV: 3

Hand 1+2: Grenade Launcher - 3x3 AoE, +[Int x2] Dmg (8), [PER]x2 Rng. (8) Current Load: Pop Bomb (20 AoE, 10 Direct)

Armor: Heavy Longcoat - +1 Vit, +2 Res, +1 DefX, Weath Res x2, Chem Res x2.
Accessory: Multicle - *Examine Element, *Analyze Stat
>>
>>2719690
May you find peace in the great firing range in the heavens, Commander.

>Pack the cannon
>Move 1E 2S

Berthold Strongarm, Human Heavy Kit 2
VIT: 4+1 STR: 3 RES: 3+2 INT: 3 SPD: 2 PER: 3+1
- - - - - - - - - -
HP: 50/50 SP: 8/24 ARM: fr10, f/r20 M.RES: 5 (10 vs. weather/chem) MAG: 1 VIS: 5 MOV: 3

Hands: Grenade Launcher: Dmg 6+ammo (2xInt2), AoE 3x3, Rng 8 (2xPer4), loaded: Pop Bomb
Armor: Heavy Longcoat (+1 Vit +1 Res +1 Def x2 Weather/Chem Res)
Accessory: Ghost Amulet (+1 Per)
Heavy Pack Mk1: Dmg 11 (2xstr3 + 5), f/r.def +2, 10/16 slots: Ammo Pouch,
4x riceball (10HP at rest); 15x fishballs (*stuff); 2x Bandages, Revival Sake, Drone, Multitool
Ammo Pouch: Pop Bomb x9 (Dmg 20 AoE +10 direct), 30pdr x5 (Dmg 30 hvy)
>>2695708
>>
>>2719690
> Move NNN
> -- Loot the mantisoid
> Move NNN
> -- Loot more bamboo poles

Swire - Lv.1 Human Sworn
HP: 80/80 SP: 18/18 ARM: 20/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive! Zweihanding [Steel Wall]

[Knight Armor] +3VIT, +1STR, +1DEFx
[Steel Wall] x4/x6HvyBlunt, +2DEFx+4 Front *Bastion

[Chivalry] Sentry Stance, Zweihander, Block
>>
>>2719727

I am out of SP and with that out of any ability to spike my damage quickly.

Basil is by the pond, understandable as he was near death.

Berthold is repositioning.

Hetros is currently in a box.

Vickens is in a terrible position between those too thralls.

Out of 3 people that could heal D'alger, one is in a box, the other is out of position and Jernau I think has to move at least once to heal him.

Hetros being dead and Basil being where he is means buffs are not feasible this turn, or maybe at all.

Otherwise, I can keep attacking Storia.
>>
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"Rabbit thought he lacked conviction.
B-but now he feels.

Was never a flaw.

Truth without Conviction makes you question.
Conviction without Truth makes you Broken.

Rabbit escaped prison and saw the universe.
You saw the universe and found. . . a prison.

In time, lights dim.

But the laws account for every permutation in our universe. Life without Harm. Truth without Bias. Fairness without Exclusion.

Candles-fire-stars-stories-suns-flicker . . . fade. Dim.

And Ignite another. Endings to beginnings.

Light remains. Truth remains. Only lies seek to loop in on themselves. Femto. Ouroboros. Pneumaether. Storia.

Thank you, Veritas. Rabbit finally sees the light-truth.

. . . tihi. Everything is so BRIGhhhhhhhhhhhhtttt--"

"
>https://www.youtube.com/watch?v=ll1NuKQ0He4
>>
Rolled 98 (1d100)

>>2719690

>Move 2 East
>Shield bash cyclops (20)


Human, Sworn 3
VIT: 7+3 STR: 3+2 RES: 4 INT: 1 SPD: 2 PER: 3
_________________________
HP: 100/67 SP: 18/18 ARM: 28fr / 12fl M.RES: 4 MAG: 1 VIS: 3 MOV: 3

Hand 1: Short Sword x3 slashing, +3 dmg
Hand 2: Iron Door Greatshield: 2h or 7 vit, +4 Defx, Dam Str x4 Heavy *Running Wall
Armor: Crusader Plate +3 Vit, +2 Defx, +2 Str *Determination
>>
Rolled 67, 82 = 149 (2d100)

>>2719963
I can take care of D'Alger

>>2719690
>Cast [Luminas][Wisp][Arrow] 12Pot luminas:2 heal Wisp:Move 1W3N 3SP
>-Release the wisp 6N1E (through the Xtal for a power up) and heal D'alger

>Cast [Luminas][Wisp][Arrow] 12Pot luminas:2 heal Wisp:Move 1W3N 3SP
>-Release the wisp 6N1E (through the Xtal for a power up) and heal D'alger

Jernau Hellsing, Human Sworn lvl.1 / Lore Keeper lvl.6 [1 [LK] insight]
VIT: 5+3 STR: 3+2 RES: 4 INT: 1+[2] SPD: 2+[1] PER: 3+[1]
- - - - - - - - - -
HP: 57/80 SP: 10/24 ARM: 20/12 M.RES: 4 MAG: 3 VIS: 5 MOV: 4
Prestige: [4] The Jackal, The Beggar, Avalonian Griffin, 113th moblin

Hand 1: [CrossSword] [4xSTR+3] 23dmg *CounterAttack
Hand 2: [Stone Press]: [Pandoras][Pandoras][Arrow][Wisp][Block] POT:x2MAG+8
Armor: [CrusaderPlate] +3VIT +2STR +2DEFx *Determination
+Festive Mask (fox?)
Accessory: [Boar amulet]: +1STR

=Book Belt:
-[Pupil's Leatherbound]: [Luminas][Luminas][Luminas][Pandoras] POT:x2MAG+2 *^Page Clear
-[Pupil's Leatherbound]: [Leechwalk][Pandoras][][] POT:x2MAG+2 *^Page Clear

=Bag(6/8)=
-[SilverBuckler] x2Blunt +2DEFx *Rushdown
-Book Belt
-[NightCap]x2
-[Redemeer's Eye]
-[Moon Glasses]: Immunity from Charm , Dazes, and Luminas.
-[Darc Shards]
>>
Rolled 76 (1d100)

>>2719967
"Goodbye friend and shine on."

>>2719690

>-- Sentry Stance
>[Short Sword] Knife Hands S: Base 15 +15ATK [30]
>[Regal Shield: Block] S: Front Defense 22*2 [44]

Moore von Mohr - Lv.2 Human Sworn
HP: 51/80 SP: 18/18 ARM: 22/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive! Fire Brandy: 30 POT

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3STR +3
[Regal Shield] x2STR +6, +2DEFx +6, Parry

[Chivalry] Sentry Stance, Shield Bash, Block
>>
Rolled 52 (1d100)

>>2719690

>Fire cannonade 13N 1NW (20 pounders, pot 34)
>Fire a soap bullet from Arc Loader 9E 1NE Loader (pot 18)
>-Combat Rythmn, reload cannonade

Fika Dold - Maid 1 // LongCoat Lv5

VIT: 4+1 STR: 3 RES: 3 INT: 3 SPD: 4 PER 6+1
- - - - - - - - -
HP: 43/50
SP: 28/36
DMG ---
ARM: 6/3
M.RES: 9
MAG: 3
VIS: 7
MOV: 4

Hand : Arc Loader (Dmg:[10+8], 1/2, Rng 14, [*Item Launch]) (R.Swallows)
Hand : Prince Umbrella (Sword/Staff/Shield(when open), Dmg 14 Slash/Pierce, Shield Mode : +2 DefX)
Armor: Avalon Dress [+2 M.RES, +1 DEF, +1 VIT, +1 PER, +5 Social Hit]
Head : Special Llama Cap (Maid Bonnet edition)
Accessory: Sticky Shoes (Allows MOV over obstacles/up walls, but you can't Jump.)

"Guess I gotta do 2 jobs at the same time, and my boss died too. Don't you die on me now Walker, I'm running out of people to like."
>>
>Request that Zimeon be withdrawn, as we have been botting them for a while
>>
>>2720192

Fika the cannonade wasn't loaded at the end of my turn
>>
Rolled 75 (1d100)

>>2720207

Confirmed.

>>2719690

>Reload heavy cannonade
>Arc fire 14N, 1W (20Dpot+22, 2Dev)

Lieutenant Ando Walker - LongCoat Lvl.4, Laborian

VIT: 3+1=4 STR: 2 RES: 3 INT: 2 SPD: 3 PER: 9 (5+4)+2=11
- - - - - - - - -
HP: 16/40 SP: 30/30 DMG: 37+[Ammo] (LS1a) ARM: -/6 Flank M.RES: 8 MAG: 2 VIS: 5 MOV: 4

Hands: LS1a - Domestic: RNG: (2.5xPER)=28 DMG: ([3xPER]+4)+[Ammo]=37+[Ammo]: 0/3 [Breathe in] Move OR Shoot
Armor: Stranger's Hat: +1 VIT, +1 DEF, +2 PER, *Book It
Bullet Amulet: +2 to hit with guns

[4 Ammo Pockets]
12 x Iron Drops (+ 3 Dpot)
8 x Slag Rounds (+5 Dpot)
40 x Red slugs (+6 Dpot)
24 x Thumpers (+10 Dpot, Force, Crush)

Inventory
Industrial Longcoat
6 x Bandages
Bullet Press [Xtal to bullet]

Skills:
[Spotting] II
[Mirage] I
[Sneak Attack]

Bank: 25 zny

---

Heavy Cannonade
Range: PERx3 ~ PERx6
-DOWNFIRE – PERx2
-ARCFIRE - 2Dev
DAMAGE: 2xPER + [Ammo]
AMMO: 0+1-1/21-1 x 20 pounders (20 Dpot)

Can be moved by 2, can fire by 1
>>
Rolled 37, 15 = 52 (2d100)

>>2719690

>-Yuki Ona SP Drain
>Knee 4 E (18 force damage)
>-Step NE
>Rear Cut (24 dmg, Stun, 10% bloodlust
>-Face E

Ronin III/Warrior VI
VIT: 7 (4+1+2) STR: 6 (4+2) RES: 6(3+3) INT: 1 SPD: 3 PER: 5 (4+1)
_________________________
HP: 68/70 SP: 4/30 ARM: 18fr / 18fl M.RES: 18 MAG: 3 VIS: 6 MOV: 4

Hand 1: Oni Giri [24 dmg] (Str x4, Bleed, Guillotine: Paired blade, crit for instant death)
Hand 2: Yuki Ona [18 dmg] (Str x3, Paired Blade, Cold Mercy: Target embeded can't move, Drain 1 SP/turn)
Armor: Jet Black Haori (+1 Per, +2 str, +2 Defx, x3 MagRes, Fire Weakness, Bloodlust: 10% damage to HP)
Acc: Offered Vitality Amulet (+1 vit)
>>
>>2719954
Hey if you can spare any trash loot you've picked up I can use that to make some potions
>>
>>2719954
((I don't know if you've noticed but Zimoen has been botted since deployment. They need to be withdrawn from the field for being afk this long but are in a pretty critical location. This is why I asked you to move up to the front and tank.))
>>
>>2720771
No need to be passive aggressive, captain, didn't notice your command. I was just gonna keep doing my duty guarding this flank until ordered otherwise.

I'll move up as quickly as I can but it'll take a few turns unless I can get a boost like the other people that were in this quadrant.
>>
>>2719690
"Come on big guy, I'm your opponent !"
>-sentry stance
>Meteor Thrust 3NE
>Block N

Kail Bell, lvl4 Human Sworn
VIT: 8 (5+3) STR: 6 (4+1+1) RES: 4 INT: 1 SPD: 3 PER: 3
==
HP 72/80 SP 12/18
Armor 20/8
Magres 4 Mag 1
Per 3 Mov 4

Hand1 : Dueling Epee (4xStr or Per, reach 2, *Meteor thrust (3SP), +Aethertoned) = 24 dmg piercing
Hand2 : Monster Cage (+3xRes Def (front), x3 hvy blunt damage, *Heavy Deflect) = 18 dmg blunt
Amulet : Boar Amulet (+1 Str)
Armor : Knight Armor (+3 Vit, +2 armor, +1 Str)
>>
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Given current numbers Storia might go down this turn. With two or three more attacks. We can keep this up but SP will get low and more importantly when night falls shit hits the fan. Any corpses need to be looted or rended. luckily that hasn't been an issue as of late.

Vickens has Hetros fridged and while in a precarious position should be able to hold out. The north mantis has taken its brethren's place and may need to be dealt with.

Where I am currently I can recover sp or hp to anyone within the red square. Preferably I can move in a better position. I'll be trying to gain more potions this round to sustain everyone. Team Wall while weathered can hold out just a bit more.

IF YOU NEED HEALS YOU NEED TO BE WITHIN MY RANGE. I CAN HEAL FOR 25 HP FOUR TIMES A TURN. I do the highest single target heal in the party.

>>2720980
It will take you 3 turns to get within a meaningful position. If you give me those bug parts you looted I'll be able to help sustain the team more by making potions. You can do that with a simple tap and being within a few squares of a target.

Current Potions:
-x1 Hard Green (18)
-x4 Hard Green (25)
-x1 Earth Draught (17)
-x1 Earth Draught (24)
-x[1]2 Night Cap (Within Range)
-x1 Fire Brandy (16)
-x2 Deep sip (21)
-x1 Deep Sip (24)
-x1 Deep Sip (36)
>>
Rolled 67 (1d100)

>>2719690
"What is this Absolute Truth are you all talking about? And why do you seek it, archmage?"

>Tap the arrays at N, bellow me and 2S for 3 firas mana and 2 aerias mana
>Colorful elements into levin
>Cast levin at storia (his head is at 5SW 2W). Boost IV. Pot 52. The shot arcs.
>Create array at NE and end up turn facing NE
>-5 sp

Pot calc for the aerias ball:
7 INT * (2 xMag due to Wand + 1 xMag due to the Heretic Hat+3 xMag due to Boost) +1 racial POT for being a frog + 2 POT due to Wand=7*7+3=49+3=52.

Yorbas Monandeas: Frog Level 6 Magi/ Level 1 Lore Keeper
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 3 PER: 7(4+3)
- - - - - - - - - -
HP: 21/21 SP: 28/56 ARM: 3/3 M.RES: 3 MAG : 22 VIS: 7 MOV: 3

Hand 1: Wand with Mako Brush attachedd (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Micro brush (Allows you to take little notes, Spying array)
Armor: Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])
Accessory: Fish Amulet (+1 PER)
>>
>>2721057
Thanks Basil, I'm pretty sure I can hold on for a while longer.
I'll keep sticking to Knife Hands like the brick and mortar I am.
>>
Rolled 34 (1d100)

>!Trap Sense
>Reload Shotgun
>Fire Shotgun at Storia's Eye
>-Face S

[R]d'Alger: Kerb Ronin 1/Jaeger 7

VIT 5+1 / STR 6+3 / RES 3 / INT 1 / SPD 5+1 / PER 5+2

HP 7/72 SP 23/35
ATK 31 / ARM 6 / MAG 0 / MGD 3(6) / VIS 7 / MOV 4
Merits: +1 STR, +1 SPD, +1 VIT, +1 PER

E: Shotgun (SPDx3+(10) [28]; RNG 8; [X][X]R; Twin Shot) (Thumpers load)
Wrong Neighborhood (x2.5STR+4 x2 [27]; +1 if no hand; Kickboxing)
Ronin Haori (+1 VIT, +2 STR, +1 PER, +1 DEFx, x2 Weather RES)
Acc: Raider's Totem (+1 STR, +1 SPD)

Throwing Kunai x8 (RNG STR+2 [11]; x2STR+6 [24]; Hidden Sleeve);
Kodachi (STRx3 [27]; Quick Draw; DO: Second Blade)
Twilight Suzaku (x3STR + 4 [31]; Reach 2; Spear Throw [RNG 18]; DO: Descending Fire)
Rope x8 (9-reach); 8x Thumpers (10 POT, Force & Crush)
- -

Step Stance / Yarido | Kendo
Rope Mastery II / Arbornaut II / Trap Sense / Foot Pin / Monster Study / Trapping
Jotun Shout
Horse Throw / Lightning Strike / Twist
E. Polearm Prof. / Firearm Prof.
>>
Rolled 65, 91, 97, 42, 56, 49, 75, 41 = 516 (8d100)

>@polished counter
>-distill Entoscraps x3 (7 int)
>[Object Make] w/ Roslin Engine aerias shards x6 from 1 aerias crystal
>brew 8 spirits
>brew 8 hard greens
>--+5 shaker bonus (rolls 5=> blunder)

VIT: 3+2 STR: 5+3 RES: 3 INT: 6+1 SPD: 3 PER: 4

- - - - - - - - - -

HP: 48/50 / SP: 24/24 ARM: 6/3
M.RES: 3 MAG: 8 VIS: 4 MOV: 4

Hand 1: Spider Claw [2*str+8] [*Wall Climb][*Leap and Pounce] (pot 24)
Hand 2: Free
Feet: Wrong Neighbourhood [*Kick Boxing] [(2.5*Str+4)*2] +1att if no hand (pot 24)
Accessory: Monkey Amulet +1 INT; Alq kit [*Alq Bag]
Armor: Orc Cap (Happy mask): +2 Vit +3 Str +x1 Def [*Orc Slam]
Attachment: Filtered Shaker (+5 to brewing rolls); Xtal Press (Bullets from xtals)
>>
>>2721419
>mathed out
>that gives x6 23 pot hard greens and x2 35 hard green
>>
Rolled 2, 40, 14 = 56 (3d100)

>>2719690
>Examine storia's true(?) spell [Darkfire lantern]
>Fire on the mantis east of me with [rapid fire], 25 pot force and crushing damage with thumpers 3 rolls.
>-Face east

Vickens smith [Lv1 Heavykit / Level 2 lorekeeper],(Human)
VIT: 4+1 STR: 3 RES: 5 INT: 3 SPD: 2 PER: 3
- - - - - - - - -
HP: 50 SP: 18 ARM: 10 Flank: 20 M.RES: 6 MAG: 12 VIS: 4 MOV: 3

Hand 1/2: Machine gun: Range: 6, Damage, 15+pot x3, *prone &shoot, Thumpers loaded, 30 in bag, 6/9 in gun.
>>
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Rolled 69 (1d100)

>>2719690
"Storia Faerune- assuming that name is yours and not her mother's, you broke the first tenant of the Scholar's Oath the moment you allowed your conscience to become so clouded. The very fact you must preface this discussion with 'While I have cognizant will in me' is testament to this. Do you not see how far you have strayed from an intellectual pursuit? Your words are those of a megalomaniac thirsty for power, for control; not the words of a scholar.

"Second, you broke your Oath of Dissolution when you allowed your pursuits to corrupt the very fabric of your soul. I know you would justify this as necessary to the pursuit of your 'Absolute Truth', but what you've done has damned you more surely than any deal with any devil. Your form is perverse, any trace of your pursuit of stories is gone, and your mind has been poisoned by this 'Absolute Truth' you prattle on about. Most of all, your arrogance in presuming to exert your will on the collective whole of this world has stripped you of any shred of neutrality you may have had."

"Your daughter, she was the very person who taught me what the scholar's oath was. I do not believe she requires your Truth- on the contrary, I believe that will jeopardize her own thesis. As a personal favor to her, I cannot allow that to happen. Forget what you know of infinite worlds beyond; it seems to me that you have enough trouble deciphering this one."

>-Draw 5 Firas mana from indicated [Array]s (blue)
>-Burn 5 SP for Terras mana
>-[Colorful Elements] to Iron

>Full-action Shape Spell into Divine Spear Latvaean
>Cast Boost IV Iron 'Ball' at Eye of Storia 6NW 7N (RNG 18, [ARC], POT 38)

Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IX / Lorekeeper I

VIT: [1]4 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [4]9
- - - - - - - - - -
HP: 40 SP: 43/64 ARM: 9/9 M.RES: 9 VIS: 10 MOV: 3

Hand 1: Wand+Mako Brush (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Prism Tip (Solid Spell, Sketch)
Armor: Moonlight Hood (+2 DEFx, +2 MDEFx, +1 VIT, +10 SP | Moonlight)
Accessory: Fish Amulet (+1 PER)
>>
>>2720980
(( Passive aggressive? I was just trying to be polite and show some tact. You say you didn't notice my orders but you replied to it here >>2708671 and I'd be remiss if I didn't try to be at least diplomatic before resorting to anything harsher. Anyway, I'll see what I can do about getting you to the front faster, thanks. While some people think Storia will go down soon, I want us to be ready just in case ))
>>
"Argri rata! You'll pay for that! And where do you think you're going!"

>>2719690
>Tap Arbornaut
>Move 1S, Leap 1S,1SE
>Move 2S
>Tap Sprint
>Tap Arbornaut
>Leap onto the back of ClubThrall and hang on


Yngvild Gullinskjǫldr, Human Warrior Lv.5, Jaeger Lv.2
- - - - - - - - - -
VIT:8(5+3) STR:13(4+1+2+6) RES:6(3+1+2) INT: - SPD: 3 PER: 3+2
- - - - - - - - - -
HP: 64/80 SP: 5/30
ARM: 2 / Frnt 36 / Flnk 18
M.RES: Numb MAG: - VIS: 6 MOV: 4

-- Berserk: +6Str, +5Dmg

•Hand 1: - Barbarossa (Req 6Str/6Res, 4xStr+Ammo, +Splash, Heavy, Rifling, Ammo:1)
(*Shield Mount: +10 Hit / +10 Parry - *Bash! Str x3)
Chambered: Thumper (Pot 10, Force, Crush)
•Hand 2: - Regal Shield (2xStr+6, Defx2+6, *Parry)
**Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)

•Armor: Crusader Plate (+3Vit, +2Str, +2Defx, *Determination)
•Neck: Jackal Pendant (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD Rng. Cleaved slashes widen the area. POT = WPN DMG)
>>
>>2722662
((This is me))
>>
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https://www.youtube.com/watch?v=XphDxFS2WWw


As sense broke down. As bodies began to fall. As dark magics began to fill the walls. We fought.

We Fought.

WE FOUGHT. Until an iron lance of judgement broke the veil of fire and vengeance and took Storia's phylactery to the dusk walls of the inward keep with naught less than the ringing cold irons of justice.

And here we knew -
Storia's tale had ended before they had even set foot on the tree of Worlds.

" My daughter - told you all that ? B u t that's impossible not unless you're from - oh so that story was true , and so that story must also be true and so that story must also be-

and you're from

and so the events of that-

but then what of the- ah

AH !?

. . . ooooooooOOOOOOOOAAAAAAAAAAAAHHH ! "


> Storia the Broken. Vanquished.
-Those who have directly engaged with Storia and her Thralls gain a Merit.
- Laborians gain insight on this battle.
- Knights and Warriors gain insight on this battle.
- Brewlers engaged in combat for more than 8 turns gain insight.
>>
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"For RABBITSPAW !"
>>
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" FOR FLORIAN ! "
>>
" Whomever is in command, if you wish the inquisition forces can take over the thralls from here. You have done your part in pre eminently stopping a dangerous threat. What say you ? "

> End Mission / Return to Town
or
> Continue.
>>
>>2723507
"I am but a simple mage. I know nothing of Absolute Truth, or Law, or how such cosmic concepts can be manipulated. I cannot stop the stars from going dim, nor can I bring happiness to all people. I do not know everything; I only know what I've seen, and heard. Despite my innumerable failings, there are two things that I know of quite intimately: Blood, and Iron."

"Rejoice, Storia, as from this moment forward you've finally returned to what you once loved- a story. A cautionary tale to ensure that future children will not make the same mistakes you made, suffer the way you suffered, and die alone as you have. You were foolish, yes- but even fools can save lives. How many will you save, I wonder? I suppose time will tell."
>>
>>2723507
Fantastic work, Yggdra's Roots!
>>
Input time, people. Two hours to clean up/loot anything not nailed down, or should we get the hell out of here?

>Do we need to be in a map to use the resurrection sake?
>Does someone actually have to spend acts to go loot what's left of Storia?
>>
>>2723637
I'm actually fairly certain there are less expensive ways to revive the hollowed in-town than using resurrection sake.

As for looting Storia, I'm pretty sure that's a "ask Scholar" question. But remaining makes it 100% certain we get loot for it.
>>
>>2723637
As long as we can pin down those thralls, I'm all for staying and looting.
(I really need to recoup ammo spent)
>>
>>2723637
Far be it from me to want to make people stay whilst we have people injured.

But we witnessed some powerful magics used this day and that is, how you say. "My jam famalam" I would like to take notes at the very least. Or we won't get the opportunity again.

If we direly need healing I will take my book out and get to work
>>
>>2723637
At least check out those weapons holding Storia down. The Inquisition would probably burn it all if you did not take it with you, the sods.

And Fika still needs to aid the Kamigami.

If you slay the Thralls, you prosper.
With a bit of elbow grease, you can make a fine fighting fury of it, handsome.
>>
>>2723637
"I think we should see what we can get done without getting too far past nightfall. The rewards may prove worthwhile, but if the fighting continues for too long... "
>>
>>2723637

"Boss we gotta stay, you can't let me lose on this first gig, it's gonna be a stain on me record"
>>
The biggest issue is going to be time. Right now we are on hour 15. It's starts getting dark around 18 and vision quickly falls. More importantly monsters start to come around.

I've made a whole batch of potions this round so I can sustain everyone. It may be pertinent to try communicating with the thralls. If they persist then they aren't summons as I had wondered.

I vote we stay but we have 4 turns max to finish both off.
>>
>>2723637
>Vickens stares at storias remains
"I call dibs on the second person to get that book cause I want to derive from it if not at least the cloak because I want to try out something with it in mind."
>>
>>2723531

"I guess that's me. The mob has spoken - we'll continue for another 4 hours."

"Regarding the Inquisition forces... I'd like to cordially invite them to assisting us in elimimating those thralls - though I can't promise them any kind of compensation for that."
>>
>>2723866
>reminder that you got a guy who can, in 2 turns, secure the entire interior court yard for the team
>just stuff a revivial sake down his corpsickle throat
>>
>>2723979
>secure it for the night once the thralls are done in that is, then we can camp here and decide later if we want to finish off other things.
>>
>>2723637
If we focus our fire on a single thrall like we did Storia it should go fairly quickly.
Knife Hands here is pinned down by me and Gren. You just need to pick your thrall.
>>
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Been wanting to ask, what is this weird 8 symbol next to me?
The -15- ATK is the Fire Brandy I know for sure.
>>
>>2723507
Boss's dead, guess I'll... keep harvesting anyway.
> Switch to shortsword, 15 damage cutting
> -- cut bamboo poles
> Move west, north
> -- pick up even more bamboo

I'll put insight to rank 2 block. What's a merit?

Swire - Lv.3 Human Bamboo Cutter
HP: 80/80 SP: 18/18 ARM: 20/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive!

[Knight Armor] +3VIT, +1STR, +1DEFx
[Steel Wall] x4/x6HvyBlunt, +2DEFx+4 Front *Bastion

[Chivalry] Sentry Stance, Zweihander, Block II
>>
>>2723992
We're in decision mode. You also need to get 4 rest stacks obtained by doing nothing but rest an entire turn for 4 turns before spending any of that sweet Merit and Insight.
Merit either increases a stats like VIT or lets you obtain a license for another class granting you 1 skill in it, none of the proficiency, none of the stats and none of the equipment.
If you have it as a subclass I'm pretty sure you can't spend Insight gained as it only applies to the main class currently used.
>>
>>2723998
Oh so it's one half of the level up and insight is the other half, alright. Really wishing I'd just ignored orders and attacked the boss anyway at this point.
>>
>>2724032
Well if you did either of these:
- Those who have directly engaged with Storia and her Thralls gain a Merit.
- Knights and Warriors gain insight on this battle.

You profit. I think even blocking an attack might count.
>>
>>2723862
"Hey Fika, as a mage I'm really curious about it, so, if you don't mind the question, how are you able to teleport like that? Space manipulation magic is quite powerful and dangerous, is that what you are using?"
>>
>>2725716
"Teleportation? Oh you mean when I was on the walls and then appeared at the cannonade? Oh Yorbas, that's not really teleportation. See back in maid college, Beatrice Osenbeurg coined the skill. Her dedication to doing the night rounds in her master's manor, as well as also cleaning up and checking up on the kids, at the same time mind you, allowed her to actually do that. It's not really teleport and more of a...hum...intense desire to get close to whoever the fuck is putting dirty shoes on my waxed marble floor or who's giving the master lip. You see what happens is that you-" she puts her hands apart and slowly brings them together until they meet. "You sort of take the space between yourself, and the issue at hand, and you, you ignore it, yeah. You basically tell the distance that it's irrelevant and you sort of take a step to where you need to go. Yeah, that's basically it. Does that make sense?"
>>
>>2724032
>Really wishing I'd just ignored orders and attacked the boss anyway at this point.
((I did ask you to start moving up to the front but you then told me you planned to loot some reeds instead. It takes a bit of time for most characters to move across the map and moving away from the front just increases the time needed to get back. From what I can tell, you gained 1 Insight and didn't get a Merit. Protecting the NPCs wasn't really part of the orders (It was protecting members of Hero) but at least you got some loot out of it. You might be able to have an item made from them or convert it in coin (zenny) and buy some better equipment. Try to hold onto some of the items for the town segment and see what you can do with them.))
>>
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>>2723959
https://www.youtube.com/watch?v=ApEkbT7Q__o

" Very well then, everyone, It is Act Phase ! "
>>
>>2725911

>-Pick up Yuki Ona to hand
>Rend Storia's corpse
>Move 2 S, 2 E
>-Pick up Katana SE to inventory

Ronin III/Warrior VI
VIT: 7 (4+1+2) STR: 6 (4+2) RES: 6(3+3) INT: 1 SPD: 3 PER: 5 (4+1)
_________________________
HP: 68/70 SP: 4/30 ARM: 18fr / 18fl M.RES: 18 MAG: 3 VIS: 6 MOV: 4

Hand 1: Oni Giri [24 dmg] (Str x4, Bleed, Guillotine: Paired blade, crit for instant death)
Hand 2: Yuki Ona [18 dmg] (Str x3, Paired Blade, Cold Mercy: Target embeded can't move, Drain 1 SP/turn)
Armor: Jet Black Haori (+1 Per, +2 str, +2 Defx, x3 MagRes, Fire Weakness, Bloodlust: 10% damage to HP)
Acc: Offered Vitality Amulet (+1 vit)
>>
>>2725911
>>2723959

"Any orders Commanding Officer Lieutenant Ando Walker on how to proceed?
Knife Hands is under our control down south thanks to myself and Gren.
We've got him at sword point."
>>
>>2725864
No sweat. It was just a bit boring is all, least I got to watch you guys fight the boss and learn a bit more how to play while I was over here in the kiddie pen.

I'll do that. I was going to give the bamboo to the brewer to make into potions, and keep some of the mantis bits to see if they can be made into weapons -- that foot hook move was cool.

I already have 5 poles of bamboo, maybe I'll even be able to get 10 before we end it. That should be like, 3-4 crystals each, 30-40 crystals so 30-40 potions? Not too bad, and they'll probably be the right type for health and mana potions.
>>
>>2725911
> Switch to shortsword, 15 damage cutting
> -- cut bamboo poles
> Move west, north
> -- pick up even more bamboo

Swire - Lv.3 Human Bamboo Cutter
HP: 80/80 SP: 18/18 ARM: 20/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive!
[Knight Armor] +3VIT, +1STR, +1DEFx
[Shortsword] x3+3Slashing
[Chivalry] Sentry Stance, Zweihander, Block II
>>
We may want to hold off on attacking the thralls. They changed color after killing Storia.
>>
>>2725911
"Ah, dear friend- it seems you too have run on ahead to the front with the rest of the Hunt. Sworn to an entity that does not yet exist in this world, I can't imagine what goes on above in the heavens, but I am sure everything will work out alright. But come now; the floor of a dismal wayfortress is no place for the First Mayor of Dunndirk to reside. Up and up you go! We shall find you a far more suitable home."

>Move 3N
>Collect Rabbitspaw's [Mask] and [Ashes] NE

Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IX / Lorekeeper I

VIT: [1]4 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [4]9
- - - - - - - - - -
HP: 40 SP: 43/64 ARM: 9/9 M.RES: 9 VIS: 10 MOV: 3

Hand 1: Wand+Mako Brush (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast | Big Array, Bigger Array)
Hand 2: Prism Tip (Solid Spell, Sketch)
Armor: Moonlight Hood (+2 DEFx, +2 MDEFx, +1 VIT, +10 SP | Moonlight)
Accessory: Fish Amulet (+1 PER)
>>
>>2725999
"Yeah I think we should hold off, they seem confused as well now that I think about it."

>>2723507
"Hey big guy, suns getting real low. Sorry about the fight, it seems like you were under mind control or something. Wanna be friends?"
>>
>>2725926

"You are free to act as you see fit. And by that, I mean go steal those gigant knives from knife hands."

"Nobody paid us (as far as I know) to do this job, so we need to recoup costs somehow."
>>
>>2726069
The thralls went from purple, Storia's color, to dark green. I don't think they're inherently hostile
>>
Rolled 48 (1d100)

>>2723507

>>2726006: "Look here my one eyed friend, no down here! We sort of freed you from the clutches of an ne'er-do-weller.
Do you want to...maybe put down those knives and hand out hugs instead? We could be friends! I've always aspired to be big.
By the dragons, how much can you lift my friend? You are swole! I'm part of a wall but you are more than brick!
I betcha those cyclops ladies are all the rage for those guns of yours. I could be your wingman, chicks love seeing a protective big guy.
So whaddya say, wanna be friends?"

>Convince Giant Knife Cyclops to be friendly

Moore von Mohr - Lv.2 Human Sworn
HP: 51/80 SP: 18/18 ARM: 22/8 RES: 4 MAG: 1 VIS: 4 MOV: 3
VIT: 8 STR: 4 RES: 4 INT: 1 SPD: 2 PER: 3
Status: Alive! Fire Brandy: 30 POT

[Knight Armor] +3VIT, +1STR, +1DEFx
[Short Sword] x3STR +3
[Regal Shield] x2STR +6, +2DEFx +6, Parry

[Chivalry] Sentry Stance, Shield Bash, Block
>>
>>2723507

"Hey Inquisitor, I guess I'm the new head of this crew. We're in a peculiar circumstance now - as far as I knew, nobody is paying us for destroying this little bit of danger in existence. Which is unfortunate because groups such as ours need money. You understand what I'm getting at, right? We need a paying gig."

>Reload Heavy Cannonade
>Act to move Heavy Cannonade according to Fika's needs/actions

Lieutenant Ando Walker - LongCoat Lvl.4, Laborian

VIT: 3+1=4 STR: 2 RES: 3 INT: 2 SPD: 3 PER: 9 (5+4)+2=11
- - - - - - - - -
HP: 16/40 SP: 30/30 DMG: 37+[Ammo] (LS1a) ARM: -/6 Flank M.RES: 8 MAG: 2 VIS: 5 MOV: 4

Hands: LS1a - Domestic: RNG: (2.5xPER)=28 DMG: ([3xPER]+4)+[Ammo]=37+[Ammo]: 0/3 [Breathe in] Move OR Shoot
Armor: Stranger's Hat: +1 VIT, +1 DEF, +2 PER, *Book It
Bullet Amulet: +2 to hit with guns

[4 Ammo Pockets]
12 x Iron Drops (+ 3 Dpot)
8 x Slag Rounds (+5 Dpot)
40 x Red slugs (+6 Dpot)
24 x Thumpers (+10 Dpot, Force, Crush)

Inventory
Industrial Longcoat
6 x Bandages
Bullet Press [Xtal to bullet]

Skills:
[Spotting] II
[Mirage] I
[Sneak Attack]

Bank: 25 zny

1 Merit
1 Insight

---

Heavy Cannonade
Range: PERx3 ~ PERx6
-DOWNFIRE – PERx2
-ARCFIRE - 2Dev
DAMAGE: 2xPER + [Ammo]
AMMO: 0+1/20-1 x 20 pounders (20 Dpot)

Can be moved by 2, can fire by 1
>>
>>2726083

"Then convince them to join us with the power of friendship or alcohol."

"Oi! Someone go collect Rabbitspaw's ashes."
>>
>>2726118
Already done Bossman: >>2726005
I mean SIR!
>>
>>2725911
>Pat Cyclops on the back
>Tap Arbornaut
>Move 4W
>Pick up Storia's Quill if it's still there -Otherwise pick up weapon SE
>Move 3W
>Pick up Ball and Chain(?)
Yngvild Gullinskjǫldr, Human Warrior Lv.5, Jaeger Lv.2
- - - - - - - - - -
VIT:8(5+3) STR:13(4+1+2+6) RES:6(3+1+2) INT: - SPD: 3 PER: 3+2
- - - - - - - - - -
HP: 64/80 SP: 5/30
ARM: 2 / Frnt 36 / Flnk 18
M.RES: Numb MAG: - VIS: 6 MOV: 4

-- Berserk: +6Str, +5Dmg

•Hand 1: - Barbarossa (Req 6Str/6Res, 4xStr+Ammo, +Splash, Heavy, Rifling, Ammo:1)
(*Shield Mount: +10 Hit / +10 Parry - *Bash! Str x3)
Chambered: Thumper (Pot 10, Force, Crush)
•Hand 2: - Regal Shield (2xStr+6, Defx2+6, *Parry)
**Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)

•Armor: Crusader Plate (+3Vit, +2Str, +2Defx, *Determination)
•Neck: Jackal Pendant (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD Rng. Cleaved slashes widen the area. POT = WPN DMG)
>>
>>2723507
>-Get insight and merit
>Move 1N 2W
>Hit the bug N w/Pack (dmg 11)

Berthold Strongarm, Human Heavy Kit 2 (1 insight, 1 merit)
VIT: 4+1 STR: 3 RES: 3+2 INT: 3 SPD: 2 PER: 3+1
- - - - - - - - - -
HP: 50/50 SP: 8/24 ARM: fr10, f/r20 M.RES: 5 (10 vs. weather/chem) MAG: 1 VIS: 5 MOV: 3

Hands: Grenade Launcher: Dmg 6+ammo (2xInt2), AoE 3x3, Rng 8 (2xPer4), loaded: Pop Bomb
Armor: Heavy Longcoat (+1 Vit +1 Res +1 Def x2 Weather/Chem Res)
Accessory: Ghost Amulet (+1 Per)
Heavy Pack Mk1: Dmg 11 (2xstr3 + 5), f/r.def +2, 10/16 slots: Ammo Pouch,
4x riceball (10HP at rest); 15x fishballs (*stuff); 2x Bandages, Revival Sake, Drone, Multitool
Ammo Pouch: Pop Bomb x9 (Dmg 20 AoE +10 direct), 30pdr x5 (Dmg 30 hvy)
>>2695708
>>
File: Helga_meme04.png (114 KB, 354x470)
114 KB
114 KB PNG
>>2725911

"Right, first thing's first let's take notes."

>Swap to the [Pupil's Leatherbound] (Mag x2, +2 Pot, 4 Pages, *Page Clear ([Blank][Blank][Blank][Healing Osmosis Notes])
>Begin quickly making notes
>-Page 1 - [Darc Winter Lantern] >>2703271
>-Page 2 - [Black Mirror] >>2707629
>-Page 3 - [Darkfire Lantern] >>2719690

"[Absolute Law] was tempting but I suspect it's beyond my ken to learn it. And also we seem to mostly fight nameless horrors so it's effectiveness would be, diminished."

Helga Burkhard - Kerbold - Lv.1 Heavy Kit/Lv.5 Lore Keeper

VIT: 5 (4+1) STR: 4 RES: 5 (3+2) INT: 4 SPD: 3 PER: 4
- - - - - - - - - -
HP: 29/60 SP: 16/20 ARM: 10Fr/20 M.RES: 5 MAG: 10 VIS: 4 MOV: 3

Hand 1: +Pupil's Leatherbound - Mag x2, +2 Pot, 4 Pages, *Page Clear ([Blank][Blank][Blank][Healing Osmosis Notes])
Hand 2: Empty

Armor: Heavy Longcoat - +1 Vit, +2 Res, +1 DefX, Weath Res x2, Chem Res x2.
Accessory: Multicle - *Examine Element, *Analyze Stat
>>
>>2725911

>Shift Cannonade EAST (joint action with Walker)
>Fire a soap shell from canonade (pot 34) 12E 2NE
>Battle Rhythm, reload Arc Loader with iron drops

Fika Dold - Maid 1 // LongCoat Lv5

VIT: 4+1 STR: 3 RES: 3 INT: 3 SPD: 4 PER 6+1
- - - - - - - - -
HP: 43/50
SP: 28/36
DMG ---
ARM: 6/3
M.RES: 9
MAG: 3
VIS: 7
MOV: 4

Hand : Arc Loader (Dmg:[10+8], 1/2, Rng 14, [*Item Launch]) (R.Swallows)
Hand : Prince Umbrella (Sword/Staff/Shield(when open), Dmg 14 Slash/Pierce, Shield Mode : +2 DefX)
Armor: Avalon Dress [+2 M.RES, +1 DEF, +1 VIT, +1 PER, +5 Social Hit]
Head : Special Llama Cap (Maid Bonnet edition)
Accessory: Sticky Shoes (Allows MOV over obstacles/up walls, but you can't Jump.)
>>
Rolled 25, 56, 86 = 167 (3d100)

>>2723507
>-Claim insight for being a laborian(?), and merit for firing on storia.
>Send out drone to loot storias book.
>-loot the book once drone grabs it and brings it back.
>Fire on the mantis east of me.

Vickens smith [Lv1 Heavykit / Level 2 lorekeeper],(Human)
VIT: 4+1 STR: 3 RES: 5 INT: 3 SPD: 2 PER: 3
- - - - - - - - -
HP: 50 SP: 18 ARM: 10 Flank: 20 M.RES: 6 MAG: 12 VIS: 4 MOV: 3

Hand 1/2: Machine gun: Range: 6, Damage, 15+pot x3, *prone &shoot, Thumpers loaded, 30 in bag, 3/9 in gun.
>>
>>2727032
>>2726110
Oops here is the link for act phase.
>>
>>2723507

>Shield bash cyclops
>Shield bash cyclops

Human, Sworn 3
VIT: 7+3 STR: 3+2 RES: 4 INT: 1 SPD: 2 PER: 3
_________________________
HP: 100/65 SP: 18/18 ARM: 28fr / 12fl M.RES: 4 MAG: 1 VIS: 3 MOV: 3

Hand 1: Short Sword x3 slashing, +3 dmg
Hand 2: Iron Door Greatshield: 2h or 7 vit, +4 Defx, Dam Str x4 Heavy *Running Wall
Armor: Crusader Plate +3 Vit, +2 Defx, +2 Str *Determination
>>
>>2725911
>Claim insight and merit
>Swap my wand for the Pupil's LeatherBound
>tap: page clear all the book
>Take little notes with the Micro Brush about [Darc Winter Lantern], [Black Mirror], [Darkfire Lantern], [Absolute Law] and [Maid Teleportation]. Each note takes half a page so 2,5 pages used on this.


Yorbas Monandeas: Frog Level 6 Magi/ Level 1 Lore Keeper
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 3 PER: 7(4+3)
- - - - - - - - - -
HP: 21/21 SP: 28/56 ARM: 3/3 M.RES: 3 MAG : 22 VIS: 7 MOV: 3

Hand 1: [Pupil's Leatherbound] (Mag x2, +2 Pot, 4 Pages, *Page Clear ([Notes][Notes][Half Notes][Blank])
Hand 2: Micro brush (Allows you to take little notes, Spying array)
Armor: Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])
Accessory: Fish Amulet (+1 PER)
>>
>>2727113
>>2726725
Note taking requires an action. Per note.

How are you taking multiple notes on things that happened several turns ago?
>>
>>2727454
>>2727113
>>2726725
Actually, how are you taking multiple notes on things that happened several turns ago, might not be magical objects or magical effects and happened out of sight in some cases?

Helga was on the other side of the map and didn't see the Darc Winter Lantern. Or the Black Mirror. Yorbas wasn't looking at the Darkfire Lantern, or affected by it, and didn't see any maid teleportation.

how does the lorekeeper work, man
>>
>>2727454
>>2727472
One, where does your special knowledge in how note taking works come from exactly, this is the first instance that I know that there was more than one thing to take notes of. I do not remember seeing at any point that I couldn't take multiple notes.

Two, I was not on the other side of the map, I was in the gateway that entered directly into the courtyard where that entire fight took place, so are you telling me I /couldn't/ see that even though I would have direct line of sight of it, and remain in earshot of it for the duration of the fight?

Three, 'memory' for things seen in a map last for the duration of a mission is what I am told, this is why I could take [Healing Osmosis] notes several turns after the effect took place because I saw it happen in the last mission, I am applying the same rules here.
>>
>>2727509
I just read the threads and think about joining. But the rules always come across as really confusing so i always end up with questions. Do you have omnidirectional sight? Then why do overwatches only work in one direction? Or does sight matter? Or does it only matter for some things? If people last map spent actions to take single notes on single objects, can you now multinote? did it change? it doesn't say anywhere

can you just copy other classes with derive? so i make a lorekeeper then just note every magical event on the map at the end of the day and derive 30 things?

help
your maps are so pretty but i don't get the rules
>>
>>2727552
In 100% honesty: if you are trying to learn the rules from scratch, don't try to figure out lorekeeper.

Just don't do it, for your own sake.

"Vision" in the sense of clearing "fog of war" is omnidirectional. Overwatch, is a specific preparation and focus to make an attack during the enemy turn, and is thus restricted to a specific facing of your character.

I'll leave more detailed explanations of basic rules to someone else for now.
>>
>>2727552
>your maps are so pretty but i don't get the rules

Said every skirmish player ever.
Hi Processi

These's a discord for this specific game here: https://discord.gg/cEWVH6

If you're willing you can get a lot of your questions answered there.
>>
>>2727552
I feel as if we could explain some thing to you better if you tell us what you'd be interested in doing/playing.
>>
>>2725911
>Move WNNN
>Move ENNN


Jernau Hellsing, Human Sworn lvl.1 / Lore Keeper lvl.6 [1 [LK] insight]
VIT: 5+3 STR: 3+2 RES: 4 INT: 1+[2] SPD: 2+[1] PER: 3+[1]
- - - - - - - - - -
HP: 57/80 SP: 10/24 ARM: 20/12 M.RES: 4 MAG: 3 VIS: 5 MOV: 4
Prestige: [4] The Jackal, The Beggar, Avalonian Griffin, 113th moblin

Hand 1: [CrossSword] [4xSTR+3] 23dmg *CounterAttack
Hand 2: [Stone Press]: [Pandoras][Pandoras][Arrow][Wisp][Block] POT:x2MAG+8
Armor: [CrusaderPlate] +3VIT +2STR +2DEFx *Determination
+Festive Mask (fox?)
Accessory: [Boar amulet]: +1STR

=Book Belt:
-[Pupil's Leatherbound]: [Luminas][Luminas][Luminas][Pandoras] POT:x2MAG+2 *^Page Clear
-[Pupil's Leatherbound]: [Leechwalk][Pandoras][][] POT:x2MAG+2 *^Page Clear

=Bag(6/8)=
-[SilverBuckler] x2Blunt +2DEFx *Rushdown
-Book Belt
-[NightCap]x2
-[Redemeer's Eye]
-[Moon Glasses]: Immunity from Charm , Dazes, and Luminas.
-[Darc Shards]
>>
>>2725911

Oiiiiiiiiii. The Maraschino cherries are gone and the gin is extra dry!

>- get 1 lux crystal 1 aerias crystal 2 shards 3 teras shards 3 darc shards 1 aquas shards
>-get x6 23 pot hard green and x2 35 pot hard green

>Move 2s 2w
>call out to bartender about his [Secret Menu]

VIT: 3+2 STR: 5+3 RES: 3 INT: 6+1 SPD: 3 PER: 4

- - - - - - - - - -

HP: 48/50 / SP: 16/24 ARM: 6/3
M.RES: 3 MAG: 8 VIS: 4 MOV: 4

Hand 1: Spider Claw [2*str+8] [*Wall Climb][*Leap and Pounce] (pot 24)
Hand 2: Free
Feet: Wrong Neighbourhood [*Kick Boxing] [(2.5*Str+4)*2] +1att if no hand (pot 24)
Accessory: Monkey Amulet +1 INT; Alq kit [*Alq Bag]
Armor: Orc Cap (Happy mask): +2 Vit +3 Str +x1 Def [*Orc Slam]
Attachment: Filtered Shaker (+5 to brewing rolls); Xtal Press (Bullets from xtals)
>>
>!Trap Sense
>Reload Shotgun
>Equip Twilight Suzaku

[R]d'Alger: Kerb Ronin 1/Jaeger 7

VIT 5+1 / STR 6+3 / RES 3 / INT 1 / SPD 5+1 / PER 5+2

HP 31/72 SP 23/35
ATK 31 / ARM 6 / MAG 0 / MGD 3(6) / VIS 7 / MOV 4
Merits: +1 STR, +1 SPD, +1 VIT, +1 PER

E: Shotgun (SPDx3+(10) [28]; RNG 8; [X][X]R; Twin Shot) (Thumpers load)
Wrong Neighborhood (x2.5STR+4 x2 [27]; +1 if no hand; Kickboxing)
Ronin Haori (+1 VIT, +2 STR, +1 PER, +1 DEFx, x2 Weather RES)
Acc: Raider's Totem (+1 STR, +1 SPD)

Throwing Kunai x8 (RNG STR+2 [11]; x2STR+6 [24]; Hidden Sleeve);
Kodachi (STRx3 [27]; Quick Draw; DO: Second Blade)
Twilight Suzaku (x3STR + 4 [31]; Reach 2; Spear Throw [RNG 18]; DO: Descending Fire)
Rope x8 (9-reach); 8x Thumpers (10 POT, Force & Crush)
- -

Step Stance / Yarido | Kendo
Rope Mastery II / Arbornaut II / Trap Sense / Foot Pin / Monster Study / Trapping
Jotun Shout
Horse Throw / Lightning Strike / Twist
E. Polearm Prof. / Firearm Prof.
>>
>>2728980
"Wait, you have Gin?!"
>>
>>2730356
No that's a code word for... stuff...
>>
>>2730391
"One of my friends died and you just have to keep bringing me lower don't you..."




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