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It is said everywhere, from trade-chatter in the Unfree Cities in the east to the Hoppalon Archipelagos in the west, that all rivers in the world share the same source. This is demonstrably untrue but nevertheless, if you know the right way, you can follow any river deeper and deeper inland up towards a single point. And rising there higher than any mountain, atop an aquatic plateau whose edges are perpetual waterfalls, is the city. It stands between the bickering central nations but obeys, respects and recognises none of them.
It has a name, Aquitae Cogituum, but this name barely matters as its citizens simply call it the City. For only rarely would they ever see another. And why would they? It is the grandest city in all the world. It sits close to the heart of all things, above the Font and is both above and separate from all the Lesser Realms. To the city, the matters of the world outside...don’t.

Down below, prophets dream of walking its streets and wars are fought and kings slain for their meagrest treasure. For here it is said that all magic is born. This is something only said by those of the Lesser Realms of course, as it is a statement that would only invite scorn above. Magic is a foreign word. The people of the city above have no word for magic in the same sense that fish would have no word for water. Of course you could say that a fish doesn’t have a word for anything but in the city it just might.

It is the City of Dreams, the City of Reflections and the City of Revelation. It is also, rather more relevantly, the City of Duels.
>>
>>2948098
Twitter: https://twitter.com/OuroQM
Ask: https://ask.fm/OuroQM

Archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Court%20of%20Swords%20Quest
>>
>>2948098
It’s a beautiful day outside as always, the morning fog having receded and the deep water chill that rises from the canals every night has been banished. The sky is mostly clear and that’s hardly unusual. Most clouds don’t rise as high as the City. The light from the sky above meets the light reflected up from the water below and Aquitae Cogituum is painted every shade of daylight.
It is a perfect day for relaxation, rest and romance.

Currently you are doing none of those things.

You wipe the sweat from your face as you ready yourself into an en garde position once more, one foot in front of the other. You lift your front foot up and keep it a few inches above the ground. And then, using only your back leg, you jump as far forward as you can. The distance isn’t quite as important as the direction and you land balanced on the same back foot with your front still held up off the ground.

...Bah. A full foot off your personal best. You give your leg a shake and try to keep count. That’s been...what? A full fifteen broad jumps off your left leg? A good time to switch as ever. You take up the en garde position once more but this time with your left leg forward. Another fifteen jumps in this position and then maybe another fifteen of jumps with mixed footings and you’ll be ready to stop. After that you can move to standing long jumps and then after that, reverse long jumps.
The most important aspect in duelling isn’t prolonged strength or endurance, it’s being able to summon up brief but explosive bursts of power. The duels themselves are rarely long but they tax every single part of your body. You do these jumps nearly every day to ensure that when the day comes, you’ll be able to lunge, pull distance and disengage from nearly any position with as much speed as possible.

And once you’re done with all these jumps, you’ll have almost finished the legs portion of your training regime!

You make another jump and in doing so, slam your foot up against the weighted ball left rolling around from your previous exercises. The ball is covered in tattered leather and looks deceptively light, though anyone picking it up would soon find that it’s stuffed with weights. It was one of the first things your instructor ever gave to you.
“Toss this as hard and as fast as you can.” Lanzo had said after you had complained about the initial lack of swords in your fencing training. “If you can do that fifteen times in a row, you can thrust a sword at the speeds you’ll need.”

You did it sixty times earlier this morning. You’ve sure come a long way since then! And the ball itself, once seen by you as an instrument of some ghastly torture, has become as a treasured companion since. You’ve known this ball longer than you’ve known most of your friends.
And that’s why you don’t swear at it when you trip over it mid-landing and tumble face first into the ground.

1/2
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>>2948104
You hit the floor hard enough to split the skin of your nose and for a few moments you just sort of...lie there in a small pool of your own blood. Ah, is this it? Has death finally come to release you from the torture called life? But it is not so.

Your name is Sofia Pseudonym and you are a duellist employed by the City, paid a monthly salary to defend those who cannot afford a professional to represent them in the trials by combat. It’s been almost a week since you defeated Signore Albero and saved a woman from transforming into a wasp and dying. You are invincible and undefeated and you really don’t feel like finishing your training regime anymore.

A large raven, one of the City’s excruciatingly temporary birds, flies in through your open window and starts to investigate your prone form. It pecks you in the head, no doubt checking to see if it can begin to eat you and you don’t respond. Your muscles ache, your head hurts and you feel like becoming a lump of inanimate matter.

But as much as you might wish, you’re a person. And so you have to do something eventually.


>Grab the raven. After what happened to your fishing attempt, you’ll gladly take any meat you don’t have to buy.

>Momentary doldrums are no excuse. If you finish your training for the day you’ll feel better.

>It’s been seven days without a summons. There isn’t going to be one today. You can just curl up in bed and spend the day reading.

>Stagger out into the street below. You need to get out of your room, you’ve been cooped up in here long enough that you’ve started to go weird.

>Other (Specify)
>>
>>2948108
>Grab the raven

Into the pot it goes.
>>
>>2948108
>>Momentary doldrums are no excuse. If you finish your training for the day you’ll feel better.

Lanzo didn't raise no quitter. Except for that time we quit fishing.
>>
>>2948108
>>Grab the raven. After what happened to your fishing attempt, you’ll gladly take any meat you don’t have to buy.
>>Momentary doldrums are no excuse. If you finish your training for the day you’ll feel better.

Wrong house fool
>>
Vote called, writing.
>>
>Grab the raven. After what happened to your fishing attempt, you’ll gladly take any meat you don’t have to buy.
>Momentary doldrums are no excuse. If you finish your training for the day you’ll feel better.

Well, it’s settled. You can’t let post-training doldrums get the best of you! Just because you’ve had nothing to do for almost a week now doesn’t mean you can just sit around and let yourself get slack! You’re going to finish your training. You’re not going to get dissuaded by just a little nosebleed.

But before you do any of that…

Your hand snakes out as quick as blinking, grabbing the raven by the throat! The large and ragged bird screams out but you pull it close. It’s a writhing bundle of feathers and sharp edges but you keep it hugged tight to your chest to make sure that even if it squirms out of your hands, it won’t get away.
“Wrong house buddy!”

Looks like you’ve got your hands on some free meat. You’ve eaten raven before, though you’ve never personally prepared it. But if you’re going to kill it, you’ll have to do it quickly before it vanishes. You rise to your feet and, protesting bird still entombed within your grasp, hobble over to the table upon which your sword is resting. It’s finished its daily sharpening.
You don’t own a knife so it’s going to have to be this!

The raven gazes up at you with its adorable little eyes, beady little ptis of seething hatred and fear. Can you really do this to an adorable little animal?


>Yes.

>Yes but you should probably let someone else pluck it and prepare it. Maybe one of the street vendors down below can do it?

>Maybe you could keep it as a temporary pet instead.
>>
>>2948213
>Cage it and sell it as a pet.
>>
>>2948226
Supporting
>>
>>2948213
>>Yes but you should probably let someone else pluck it and prepare it. Maybe one of the street vendors down below can do it?
Girl's gotta eat.
>>
Vote called, writing!
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>>2948213
>Maybe you could keep it as a temporary pet instead.
>>
>Cage it and try to sell it as a pet.

No, the way it’s desperately trying to escape from your hug is simply too adorable. You can’t eat it! And besides, you’ve never plucked and cooked a bird on your own before. You’d have to ask someone to do it for you or otherwise tempt disaster.
No, it’d be better to keep this little thing as a temporary pet. Or better yet...maybe you can’t save money on it but you just [/i]might[/i] be able to make money from it instead.

You have an empty birdcage sitting in the corner of your cluttered and messy apartment, a leftover relic from a time when you had ambushed birds beforehand. It hadn’t been so much to capture them back then of course, just to keep them here until they disappeared.
Still clutching the struggling bird to your chest with one hand, you open the birdcage with the other. It takes a bit of work but you eventually push the raven inside.

And there you have it! A reasonably exotic bird with a majestic black plumage and a sour expression. You don’t see too many ravens around here so someone probably wants one. But there’s just one problem. Everyone knows that most birds are temporary. So how the shit are you going to trick anyone into paying you money for it?


>You have your ways. And byways, you mean that you can bully anyone reasonably polite into doing a lot of various things. You don’t even need to think of any elaborate lie.

>Maybe you can claim that it’s a genuine travelling bird that’s flown up from the Lesser Realms all by itself. It’s not a temporary bird!

>You can say that you got it from a merchant from the Lesser Realms. It’s a real bird they physically brought up with them.

>They’d be suspicious of a bird but what if you told them that it was originally a fish or an eel or a person that a passing lawyer had decreed to be a raven instead?

>Surely nobody is immune to your seductive wiles…

>Other (Specify)
>>
>>2948272
>Talk the bird, see if it knows any tricks.
if not

>You can say that you got it from a merchant from the Lesser Realms. It’s a real bird they physically brought up with them.
>>
>>2948272
This bird is going to be temporary anyways right? It's just going to poof away after an amount of time after we sell it?
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>>2948283
Yes. Hopefully after you get money for it.
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>>2948272
>They’d be suspicious of a bird but what if you told them that it was originally a fish or an eel or a person that a passing lawyer had decreed to be a raven instead?

I don't approve of this you swindlers. Could've just ate the thing.
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>>2948272
>You can say that you got it from a merchant from the Lesser Realms. It’s a real bird they physically brought up with them.
>>
If the bird is temporary one you kill it it won't disappear?
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>>2948298
Nah, dead birds are permanent.
>>
Vote called, writing.
>>
>You can say that you got it from a merchant from the Lesser Realms. It’s a real bird they physically brought up with them.

So you’re committed to it then. You’re going to try and trick someone out of their money in order to get this bird off your hands. As long as you can sell it before the raven vanishes, you should be able to get a coin or two out of this!
But you can’t let on that it’s a temporary bird. But you’re pretty sure ravens don’t fly this high so it’d be hard to say it came here naturally. So what if you just tell them that you bought it off a traveller from the Lesser Realms? You might be able to do something with that.

But you’ll need to do it quick. This bird is liable to evaporate if you spend too much time dawdling.

“Sorry about the cage little guy,” you say absent mindedly as you pick the birdcage up and walk towards the door. “But I’m not, not really. You’re just a bird.”

You’re already out on the street before you realize that you’re still in your training outfit, barefoot with loose breeches and an equally loose blouse with only a jockbra beneath. You forgot to get changed! Not to mention that you’re absolutely drenched in sweat and there may or may not be at least one raven feather sticking out of the tousled mess that is your hair.
But if you’re only going to be in and out, you suppose it doesn’t matter. Who’s going to say you ever looked anything but radiant? It might be a little scandalous but you are, quite comprehensively so, immune to scandal.

You’re sure nobody you care about will see you.

You wander out onto the canal, caged raven in hand, probably looking like some flavour of tired insanity. You must look so fearsome that not even Greta approaches you for her usual godjob and the crowd thins as you move through it.
“Bird! I’ve got a bird to sell! Keep it, eat it, do whatever you want with it! It’s a raven, a real one, fresh from a foreign merchant! If it disappears, your money back!”
It will disappear of course! But it’s not like anyone can ever demand a refund from you. And while those who are aware of your condition would never take you up on the offer, there’s a lot of people who have no idea about your pale words or lack thereof.

“Good morning, Signorina,” an older man says. He looks you up and down with a leer. “I’ll give you three coins for the genuine raven.”

That stops you. Three coins? Surely that’s too much. What’s his deal? Hrmph. Looking at the way he’s looking at you, he probably plans on buying it and then pretending that it disappeared to try and fleece you for a bigger refund. You’re aware of the scam. No genuine feather-seller wants to be tarred with the accusation of selling native birds after all, just holding that over their head can be enough to make more than you paid.
And, quite evidently, he also musn’t know who you are. If he did know, he wouldn’t have even dared.

1/2
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>>2948369
>It’s not worth getting involved with an actual criminal.

>Do it. He thinks he's going to con the conner but little does he know that there's a third layer to this recursive mess of a cheat.
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>>2948369
>It’s not worth getting involved with an actual criminal.
>>
>>2948369
>>It’s not worth getting involved with an actual criminal.
>>
Vote called, writing.
>>
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>It’s not worth getting involved with an actual criminal.

On the other hand, is it worth getting involved with an actual criminal? He might not be someone who only relies on words after all and while your curse is adept at crushing any purely social situation, it doesn’t stop someone from trying to steal your stuff or even just hitting you. Of course, if they wanted to get violent you’d have a surprise for them. But wouldn’t it be better to just avoid that situation altogether?

“No,” you tell him bluntly and drag the cage away from him, the raven still screaming constantly. “I uh, only sell birds to enthusiasts.”

“You do?”

“And I can’t tell you’re not one! So please kind Signore, emulate the birds of our fine city and disappear.”

Selling the raven to someone who isn’t try to cheat the cheater is actually pretty hard! No matter what people say, it seems like they’re not buying your lie, especially when it’s spoken by someone as disreputable looking as you. Now you could lean on them a little and start phrasing your offers in stricter terms...After all, nobody is capable of actually telling you ‘No’. As long as people are willing to stand by their words, you can force a lot of things on them.
But you’re not here to be a tyrant. You’re here to sell this fucking bird. And you’re going to do honestly! Mostly honestly.

“Genuine raven here! Fresh import from the Lesser Realms. These eyes have seen witness to all kinds of exotic battlefields! It has tasted the blood of me-”

“Sofia? Is that you?”

“Eh?”

You turn as someone calls out to you and you instantly see a man through the crowd. There are a few reasons you see him so easily. He’s pretty distinctive! Is it because of the cloak he’s wearing, a spotless red contraption of silk that looks elegant and beautiful and entirely useless as an actual cloak? Is it the gloriously ruffled shirt that hangs off a thick and superbly muscled chest? Is it his hair, a black mane tied into a low ponytail that puts your own hasty assemblage to shame? Is it the face, a wide-jawed and aquiline visage dominated by a pair of almost comically undersized spectacles?
No. Of course it’s not any of those things. You pick him out from the crowd immediately because he’s seven and a fucking half feet tall.

“Maccio?”
Why the shit is he here? You thought you’d never see him again!

The crowd parts for him, if only because the alternative would be to be pushed aside as water is pushed before a boat. You barely notice the crow sticking its head through the bars to try and eat your nose as you take a step back.
It’s not like you’re afraid of Maccio or anything, at least, not anymore! But his stature is such that it’s a primal instinct to back away. It’s like you’re afraid of being stood on.
1/2
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>>2948520
You catch yourself and stand your ground as he approaches, the two of you standing in the middle of the canal. You do your best to look resolute and, in a desire not to acknowledge the absurd difference between the two of you, look straight ahead instead of craning your neck up. You end up staring him firmly in the abdomen as a result.

“Sofia, it is good to see you again.”

“Ah yeah, same.”
You wonder if he means it.
“But what’s a man like you doing in a place like this?”

“Why else? I’ve come to visit you.”

He has? Really? Out of his own free will? Then does that mean...he actually likes you as a person? If he had just been forced to lie the whole time, he would have never sought you out, right? So what if he really actually likes you? Or...what if he likes you?
Have all your coins in the D’Amare fountain finally paid off? Has Maccio come to court you, to lay siege to your heart? Is this the start of a whirlwind romance?

And you’re dressed...like this.


>”Excuse me for a moment. I need to go change.”

>”You came back! Come on, let’s go to my room.”

>”I’m sorry Maccio. My heart is promised to another.”

>”So why are you here?” Maybe you should keep your feet on the ground.

>Ask about his brothers.

>"Do you want me to kick your butt again?"

>”Maccio! My proud yet shackled lion!”

>Other (Specify)
>>
>>2948522
>”Maccio! My proud yet shackled lion!”
>>
>>2948522
>>”Excuse me for a moment. I need to go change.”
>>
>>2948522
"How have you been?"
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>>2948522
>”You came back! Come on, let’s go to my room.”
>Walk and talk, apologize to the state of our dress and ask if his brother has been not blabbing secrets.
>Also ask why he came in particular, does he need something?
>>
>If you want a date, you'll have to defeat this raven to get it.
>>
Hrm, it's still kind of a tie but it's been almost an hour so I'll call it regardless. Writing.
>>
Whoops, I dozed off for a few minutes there. My bad.

>Babble.

You don’t know what to say. No seriously, you’re so gobsmacked by the sheer possibility that you can’t think of what to say. The idea of being courted by Maccio is so shocking and yet...so alluring. Isn’t he a true gentleman? A paragon of physicality and education and wealthy to boot. And to top it all off, you can beat him in a swordfight rather easily so with that and your curse, you’d always be wearing the breeches in the relationship. Yes, no matter how tempting it would be to succumb to his bestial advances…
If you open your mouth right now, you’re just going to spew a flood of nonsense. And damn it, that’s just what you’re going to do.

“Maccio! My proud yet shackled lion?”

He stops, looking a little puzzled. Or you think he is. You don’t really have a very good angle to see his face when he’s this close.
“I beg your pardon?”

“Oh, sorry, I need to go change. Excuse me.”
A devilish idea sparks itself in your mind.
“Actually, you can come with me back up to my room. You don’t mind, do you?”

“Of course not.”
What else can he say?

And so once more, Maccio finds himself locked in your bedroom with you. This could get risque. Maybe...you could even do another puzzle together.

“So how have you been?,” you say, searching through your piles of clean clothing strewn about the floor. “Has Ormanno kept his side of our little bargain?”

“All has been well, thank you for asking. Why are you carrying around a caged crow?”

“It’s a raven actually. And…”
For some reason you don’t want to admit your true intentions with the bird to Maccio. Wouldn’t that make him think less of you? Here he is, ready to admit his love, and you want to tell him you were planning on grifting someone with a temporary bird? He would absolutely think ill of you and...and you’d never be able to tell. Your destined romance would be poisoned before it ever began.
“”And it’s mine. It’s my pet. My guardian actually,” you say, stringing words together hopelessly. “If you want to date me, you must defeat him!”

Why did you say that?

Maccio just chuckles softly.
“I didn’t come here to ask you on a date, Sofia, as pleasurable as that would be.”

“Oh?”

“It’s a little bit of an embarrassing question actually. Did you know that I consider myself a bit of an aspiring artist?”

“Really? That’s nice. Me too.”

“Well I would never be able to match your skill,” he says, staring at your jumbled up pictures. “But I have a liking for portraits. Sofia, would you do me the honor of being my model?”

Ah. Well...that’s still romantic, isn’t it?

1/2
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>>2948824
>”Admit it. You’re here to court me with this offer. And I accept!”

>”It’s not going to involve any artistic nudity, is it?”

>”No thanks. Pictures of myself make me uncomfortable.” Decline.

>”Is there some sort of ulterior motive I should know about this?”

>Accept. Why would you refuse?

>Other (Specify)
>>
>>2948824
>”No thanks. Pictures of myself make me uncomfortable.” Decline.
>>
>>2948834
>I am flattered, may I ask why?
>As long as I can veto any poses I am uncomfortable with and meet my requirements as a official duelist for the court? I Agree.
>>
>>2948834
>Accept. Why would you refuse?
"I'm guessing you want me in the duel attire yeah?"
>>
>>2948834
>Accept. Why would you refuse?
>>
>>2948834
>>Accept. Why would you refuse?
What could go wrong? Don't answer that.
>>
>>2948834
>>”No thanks. Pictures of myself make me uncomfortable.” Decline.
>>
Vote called, writing.
>>
>Accept. Why would you refuse?

Why would you refuse? It might not have been exactly what you had been hoping for but you won’t force the issue. And you know you could force it. For all his bulk and brains and physical power, you could easily back Maccio into a corner and make him admit that he has come to ask for your hand. You could even, with some considerable effort, make him uphold it. You could have him or indeed, almost any man or woman in the City, and it wouldn’t even be all that difficult. What would he do? Tell people that you made him do it?
But those are tyrant thoughts and above that, you want to be one swept off her feet here. It wouldn’t be the same at all. You’re not ready to abandon reality to live purely within the lie just yet.

“Of course, I’d be flattered! As long as you don’t want anything weird, of course!”
You have a bit of an aversion to pictures of yourself, you admit, but that’s fine. You’re happy to do it for Maccio.

“I just want a picture of you in your duelling outfit with your sword. The first sitting shouldn’t take too long.”

“The...first?”

“Naturally. I’m not going to finish the painting all at once, you’ll have to come in for multiple sessions.”

“Oh, that’s even better! But just know that any scheduling comes second to my job, alright? And I have another question. Can I ask why?”

Maccio bends down a little so that he’s closer to your eye-level. He’s still much taller than you.
“I simply had the inspiration for it after our duel. Does there need to be another reason? d’Vallerno once said that it comes and goes as a mistress in the night, leaving neither explanation or intent. The creative urge is a blind and witless thing. And, of course, I certainly had nothing against seeing you more.”

Well, you suppose that’s sweet in its own right. But is he being honest with you? Is the world being honest with you? Is inspiration all there is? Do you put faith in the lie that he truly wants to see you again?

>Believe.

>Disbelieve.
>>
>>2948932
>>Disbelieve.
>>
>>2948932
>Believe
>>But ask what form his inspiration will take.
>>
>>2948932
>Disbelieve.
>Think he has to have fallen for us instead.
>>
>>2948932
>>Disbelieve.
>>Think he has to have fallen for us instead.
>>
>>2948988
>>2948993
ok samefag, the fuck are you doing?
>>
>>2948996
Rude, I just have the same opinion as his.
>>
Vote called, writing.
>>
>>2949001
>Both were 1uid votes
>Within a minute of each other


what's worse is that you're turning disbelieve into an option it wasn't.
>>
Well if it's a matter of consternation, I'll settle this with a second vote to elaborate on things in just a moment.
>>
>Disbelieve

No. You don’t believe this. You’re initially not sure why you don’t but after a moment, it occurs to you. Despite your confessions to the contrary, you’ve never been the creative type. After all you’re only good at tyranny and the sword, everything else you’ve taken from people. If inspiration really works like that...well, you wouldn’t know it because you’ve never felt it.

But would he really come all the way to you just for that? Just to satisfy an errant whim? You can’t really believe that and more importantly, you don’t want to. You want to think that you’re more important than that.
As you think it over, the crow in the cage vanishes in a puff of light. Your dreams of grifting have gone the way of your dreams of fishing.

“I don’t believe you,” you say.


>”Has my curse forced you into this somehow? Is your true purpose something you cannot say?”

>”I understand, you’re too embarrassed to say because it’s not what your family would want. You’ve fallen for me haven’t you?”

>”I can believe you about the painting. But I think you’re getting something out of this painting than just creative satisfaction.”

>”I don’t think my curse would force this. But is it about the curse regardless?” After all besides the duels, the curse is your only notable feature.

>Other (Specify)
>>
>>2949035
>>”I understand, you’re too embarrassed to say because it’s not what your family would want. You’ve fallen for me haven’t you?”
>>
>>2949035
>>”Has my curse forced you into this somehow? Is your true purpose something you cannot say?”
>>2949038
In all likelihood he's gay as fuck dude. That'd be one of a handful of secrets his brother would use on him. Doubly likely because he's an artist.
>>
>>2949035
>>>”Has my curse forced you into this somehow? Is your true purpose something you cannot say?”
>>
>>2949035
>>”I understand, you’re too embarrassed to say because it’s not what your family would want. You’ve fallen for me haven’t you?”
>>
>>2949035
>>”Has my curse forced you into this somehow? Is your true purpose something you cannot say?”
>>
Vote called, writing.
>>
>”Has my curse forced you into this somehow? Is your true purpose something you cannot say?”

“Something’s wrong about this,” you continue. “I’m more important than some mere whim and we both know that. I’ll believe you about inspiration. But I don’t think that’s all there is.”

Maccio takes his spectacles off and, clutching them gently in a massive hand, begins to polish them with an embroidered handkerchief.
“Is that so? I didn’t come here with an ulterior motive. Do you think I only want to see you because of your birthright? That’s not how it works.”

“I know that,” you say. “But if you want something that’s derogatory or harmful to me, it would be hard for you to tell me. I mean, am I not the most beautiful woman in the City?”

“You are.”

“And the wittiest?”

“Correct.”

“And utterly invincible in contests of the blade?”

“Yes.”

“If your purpose runs counter to any of those statements, you wouldn’t be able to tell me unless you found a really inventive way to phrase it. The same goes for anything that would imply that I’m dishonest, disreputable or in any way deserving of doubt. Which, fortunately, you should never need to say anyway since I am none of those things.”
Your own words are shackled almost as tightly as his are. You feel a little bad about that small display of power but you’ll never apologize or even imply that it discomforts you.

Maccio takes deep breath and then sits down in front of you.
“I want to make use of a talent that only you have,” he says cautiously.

“Oh?”

“As you said, your unmatched beauty.”
Now that’s odd. You might both be forced to say it but you both know that you’re hardly the prettiest of women.
“There is an upcoming symposium of certain artistic gentlemen within whose circles I have been known to move. I will be attending and if all goes well and you are willing, I will have my portrait of you in tow. Everyone will be presenting a piece for display and judgement among their peers. And this time, if I may be so bold, I would like to be the one who comes out on top. And I know that a painting of you, with your peerless elegance, poise and splendour, will surely sway their hearts.”

Ah. Ah, you see. So that’s how it is.
“You have certainly done your research,” you say, a touch coldly.

“My brother did, he simply told me. I am sorry for trying to mislead you and I hope there aren’t any hard feelings. Sofia, I am truly thankful for what you did for me and I really did want to see you again. That wasn’t a lie.”

He wants to use you. He knows that an image of you, should it definitely be of you, is above reproach. No pale word can touch the subject of his portrait and by extension, the portrait itself. Any insult on it would be an insult on an image of Sofia Pseudonym. He wants to use you to make a painting that nobody can deny.
This is why you don’t like pictures of yourself.

1/2
>>
>>2949109

And why did you expect anything different? Shouldn't you know by now? You are a tyrant first and foremost. And no matter how you try to act, in the eyes of everyone around you, that is forever how they'll define you.
Maccio wants you for that, not for anyone about yourself.

>”...Fine but I am expecting compensation, both immediate and in the future.”

>”And to think I judged you better. Get out.”
>>
>>2949111
>>”And to think I judged you better. Get out.”
>>
>>2949111
>"Maccio I detest people (trying) using me. The prison in my own head is bad enough. Now a man I had thought if not a paragon of virtue, but at least one who tries to do right by people, does what all the rest come to do. Leave now before I rescind my threat to your brother about your secret.
>>
>>2949010
It was a 1uid vote because it's just morning for me, anon.

>>2949109
I'm disappointed in you, Maccio

>>2949111
Seconding >>2949123
>>
>>2949111
>>”...Fine but I am expecting compensation, both immediate and in the future.”
>>
Vote called, writing.
>>
Alright, I’ve finished eating dinner.

>”And to think I judged you better. Get out.”

He didn’t want you, he just wanted the tyrant. Most people do. When your parents had your judicial godmother give her blessing, the tyrant had been what they’d been picturing. And when Sofia had grown up different from that, she hadn’t been good enough. Even Lea, in your last outing, she’d wanted to know your power secondhand. It must seem so seductive to other people, enough to eclipse you completely. In the eyes of others, the tyrant looms large and how could it not? You hold them all in chains. And they’re all too busy looking at the tyrant that Sofia escapes notice.

Well you’re sick of it. You want it to stop and you don’t have the faintest clue how.
“Maccio,” you say. “I detest people trying to use me. Isn’t every heart a prison bad enough? I thought you a good man but you’re just here to do what everyone else does. Get out. Leave before I change my mind about Ormanno.”
If your voice was any colder the canals below would freeze.

“I’m sorry,” Maccio says but he’s already turning to leave. Maybe he wants to protest, to make a claim or to tell you once again that he wants you. Maybe he just wants to curse your name. But whether through his own heart or through your curse, no such thing comes. He just takes up his cloak, gives you one last sad look and then steps out of your room. Steps out of your life, perhaps.
And you are left standing there, hair twisted, skin sweaty, still dressed in your training outfit. Queen of all you survey.

Alone once again. You had started this morning alone and you are ending it no less but somehow it feels worse. You could have believed the lie. You could have gone along with him and had fun and felt wanted. You could have fooled yourself into thinking you were loved. Even now, if you run after him, you can force yourself into his company and blind yourself. All of that is still there for whenever you want it.
But standing here with your fists clenched, you will not abandon yourself to the dream. Lies are pretty and you’ve never known a truth that didn’t hurt you but still you choose to uncover it everytime. How could you not?

The day stretching ahead of you, which had just before seemed exciting and full of potential misadventures with a friend, has fallen fallow. You’ve nothing to do with yourself.


>Run after Maccio. Maybe he meant his apology. Maybe you can overlook it just this once. Maybe you can make it work.


>Drown yourself in humours.

>Visit a hospital. You’re sick of this feeling, you’re happy to donate it all away.

>Throw yourself into your training.

>Speak to someone you can trust.

>You are going to beat the shit out of that fucking romance fountain.

>Visit yourself upon the courts of High Law and heckle the shit out of some lawyers.

>Other (Specify)
>>
>>2949167
>Run after Maccio. Maybe he meant his apology. Maybe you can overlook it just this once. Maybe you can make it work.
>>
>>2949167
>>Run after Maccio. Maybe he meant his apology. Maybe you can overlook it just this once. Maybe you can make it work
Give him one final chance
>>
>>2949167
>>Throw yourself into your training.
>>
>>2949167
>>Throw yourself into your training.
>>
>>2949167
>Run after Maccio. Maybe he meant his apology. Maybe you can overlook it just this once. Maybe you can make it work.
>>
Vote called, writing.
>>
>>2949167
>Throw yourself into your training.
>Visit a hospital. You’re sick of this feeling, you’re happy to donate it all away.
I wanted to husbando Maccio, but after this...
>>
>>2949208
Damn you, captcha!
>>
>Run after Maccio. Maybe he meant his apology. Maybe you can overlook it just this once. Maybe you can make it work.

Wait, what was that thought you just had? That even now you could still run after him and no matter his feelings, you could return everything to how it was. Everyone else has to go along with you after all, they don’t have a say in the matter. So because of that, the only person you really need to fool is yourself. You are the only person who has to believe anything you say. After all, what everyone else says is just fiction either way.
So maybe you can do that. Just this once, you can let yourself be fooled.

And maybe Maccio means well. Maybe his apology was well-meant. Maybe he was simply thoughtless and had no idea what such behaviour meant to you. You can’t tell. He will say sorry no matter his true feelings on the matter. Whether he thinks of you as a friend or as a tool, your curse dictates that both possible Maccio’s say the same things.
This mystery will never be solved. It can’t be solved. But when faced with the void, you can close your eyes and trick yourself into thinking that it can.

He’s still out there, you know. Nothing is beyond the grasp of the tyrant. You can reach out and have him. If you’re alone it’s by your own choice.

You catch him in the stairwell. He stops as he hears you run down the stairs. You haven’t gotten changed, you’re still the same as you ever was. In clothes and in person.
“Maccio!”

“Sofia! I really am sorr-”

“Be quiet.”
You stop when you’re several stairs above him so that you can finally look him in the eye. You wonder, what does he see when he looks into your eyes? Can he see anything beyond the pale pink irises? Can he see how desperate you feel?
“You have apologised. You don’t have to say it more than once. Now just listen to me. I’m willing to overlook this. But…”


>Exert your authority. You don’t want to do this but if you are to remain friends, he needs to understand who makes the decisions here.

>”You need to tell me everything. And that includes that secret of yours. If you can do this, I’ll trust you.”

>”I expect compensation. I’ll do the damn painting and you can even do with it whatever you want but you will pay me.”

>”If you ever try anything like that again, I will be very upset. It’ll make my threat against your brother look like nothing.”

>”I want to believe you. I don’t need anything more. No conditions.”


>”...I’m sick of talking. Come train with me.”

>Other (Specify)
>>
>>2949230
>>>”If you ever try anything like that again, I will be very upset. It’ll make my threat against your brother look like nothing.”
>>
I understand people that want nothing to do with him not voting, but what happened to the rest?
>>
>>2949258
Well, these are pretty bad hours for most of the world, it's usually a dead zone at this time every night. I'm going to rest for a few hours myself and come back in a bit.
Vote will remain open until then.
>>
>>2949230
>you must be honest about your intentions. I´m not my curse and you need to understand that. Everyone needs people to believe in and I´m no exception. Do you undestand?

Follow it with:

Now, I was thinking of training, together perhaps, but if you want we could go along your idea of the portrait. What would you prefer?
>>
>>2949230
Seconding >>2949314
>>
>>2949230
>”If you ever try anything like that again, I will be very upset. It’ll make my threat against your brother look like nothing.”
>>
>>2949230
>I am not my curse, people using me for it hurts. Now, i am going to train. While I am you can tell me why this is so important to you and perhaps train with me.
>>
Alright, I'm back. Vote called and writing.
>>
>>2949258
I just woke up
>>
>>2949383
>>2949230
I'll second this even though I know I'm too late
>>
>”I am not my curse.”

“But you must be honest about your intentions from now on. I’m not my curse and people like you using me for it hurts. Everyone needs people to believe in and not even I am entirely without need of that. Do you understand?”

He’s still meeting your gaze, his face the very image of contrition.
“I am. I didn’t mean to do that, I just didn’t consider how you might have felt.”

“That’s fine.”
You won’t say you might have overreacted and this time not just because your curse would stop you. He needed to be shown just how much of an issue this is to you.
“Just don’t say sorry about it again. It’s in the past. Now I was thinking of training, together perhaps, but if you want we could go along with your idea about the portrait.”

“No,” he says abruptly. “The symposium isn’t that important. But I’d be very interested in seeing a duellist’s training regime.”

“I thought you had some training.”

“I do. But to be honest, I’ve never had to try particularly hard at anything related to the body. Out fight last week was a real wake-up call. So I’d like to see what an authentic duellist does with her training.”

“I thought you didn’t want to pursue this little hobby of yours.”

“Barely a hobby even. But you opened my eyes that I can’t just rely on my size for everything. It’d be irresponsible of me not to take an opportunity to improve.”

By this point, the two of you are standing in front of your door and you slide it open once more, Maccio hunching down just to fit through. So that’s it, huh? You’re going to be training together? Isn’t that roman-Wait no! You’re still mad at him!

By the time you recover your thoughts and step inside, Maccio has stripped down to the waist. That sure isn’t helping.

“I’ve already done a lot of mine,” you say, picking up the weighted ball and tossing it to him. That’s not something you’d normally do to someone but he catches it in one hand easily. “But I guess I can do an extra long training session, maybe even a full day. Why don’t you show me what you’ve got with that ball?”

Maccio has the good grace to look embarrassed as he bounces the ball from hand to hand as if it weighed nothing at all.
“I remember using some of these but mine were…considerably heavier.”

Oh right.
“Well, scratch the strength stuff I guess. But check this out.”
You balance on one leg and do a slow one-legged squat, doing your best to maintain a perfect angle throughout both descent and ascent. \
“I noticed during our duel that you had trouble moving as best as you should be able to. I mean, look at your legs! You should be rocketing around but you were stumbling instead. The key to this type of squat is technique, not leg strength, so give it a go. Give me ten per leg to start off so I can tell you what you’re doing wrong.”

1/3
>>
>>2949427
Maccio begins but pauses when he sees you pull out a thin willow switch. Long and springy, just holding it brings back memories of aching muscles and lashing pain.
“What is the purpose of that?”

“It’s the measurement stick. Every time you get the angle of your back wrong, I prod you with it.”

“...Is that how your instructor taught you?”

You flush bright red. Oh no, you just did something weird didn’t you? Come to think of it, Lanzo used to lash you because he was incapable of pointing out improper form to you. He did that as a substitute, so you’d know to correct your technique every time he hit you. But you can just tell Maccio, can’t you?
You put the switch away and try to pretend that you never pulled it out.
“Never mind.”

“Why is the angle so important in this anyway?”

“The purpose of this squat,” you say, happier to be back on safer ground, “is to make sure that you can go from a one-legged stand to a quick squat and back without losing balance! Since you’re always moving in a duel, odds are that you’ll only have firm footing with one leg when the time comes for you to pull distance or lunge. And both of these are helped by a squat! It’s the perfect launching position to maximize your leg muscles! Now, don’t try to do what I did right away, I do mine really deep. You can start shallow.”

People put a lot of stock in the arms since they’re what propels the sabre but as far as you’re concerned? The true power of a duellist is in the legs and thighs.

*****

As your training continues, a single unexpected emotion begins to crystallize. It’s not something you were expecting to feel but you guess if it’s Maccio it makes sense. And what is that emotion, pray tell? Jealousy. You’re not sure when it set in. Was it when you had to stop the vertical jumps lest he hit the roof each time? Was it when he broke one of your training bands? Or maybe it was back when he took your old nemesis/companion, the weighted ball, and tossed it around as if it was a child’s toy.
The truth is, no matter how much trouble Maccio has some of your exercises, he never seems to truly tire. You’re more tired than he is and you’re only acting as example and instructor, though at least you have the excuse of having already gone through this regime just a little earlier.
But isn’t it a little bit unfair? Maccio is a learned man and apparently an artist but in addition to that he was born absolutely fucking massive, with reserves no ordinary person can hope to challenge. And he was born rich on top of everything else! It feels like he’s not even really human and you have to admit, despite your own considerable advantages and your victory over him, you are envious of just how easy every aspect of life must be for him. Physical, mental, financial, he has it all.

2/3
>>
>>2949430
“This doesn’t seem possible,” you say, huffing as you collapse out of your plank pose while he remains as still as ever. Granted, he’s using both his arms while you only used one but it’s not like you stopped because of a balance issue. “Even for a big guy like you, this is a bit silly.”

“I wasn’t just born this way,” Maccio admits. “But as Toxilus says in his Treatise On The Spirit, we are defined by nothing more than habit. We are our actions. We are what we repeatedly do. And though he was talking about moral virtue, it’s just as applicable to the body. So I do my very best to keep every aspect of myself in shape.”

You let your eyes roam across his back. It’s still a little shock every now and then how big he is, as if your mind is fooled into thinking he’s simply very far away or the like. But while your gaze is hungry, it is not in the way you’d think it is.
Watching this, muscles aching and head swimming, you are filled with a want. You want a scrap of his power. You want to take it.

“I still have your doublet,” you say. “I wore it in my last duel.”

“What about it?”

“I was just wondering if I could make you give up anything else.”


>Challenge him to a contest of some sort. You want another trophy!

>”I want your money. Give me some and I’ll even sit for that painting.”

>”Never mind. Just this is fine for now.”

>Other (Specify)
>>
>>2949432
>Challenge him to a contest of some sort. You want another trophy!
Puzzles! I'm partially kidding.
>>
>>2949432
>Well for one, it was my first duel against an actual duelist for the court, one I won handily.
>Two, care for another duel? Your size strength and Stamina are unreal, so I want to see how much of this stuck.
>>
>>2949432
>>Challenge him to a contest of some sort. You want another trophy!
>A race to a particular fountain...

I'm thinking of either the d'Amore (hint hint) or some other interesting fountain Ouro comes up with.
>>
Vote called, writing.
>>
>Challenge him to a contest of some sort. You want another trophy!

“That’s it,” you declare. “I want to learn more from you. So I’m going to take another trophy now.”

Maccio relaxes, lying down just a few feet from your seated form.
“How does that work?”

“I can learn anything if I have a trophy. But it has to be fairly won in some sort of contest. You can’t give it to me. So Maccio, I want you to give this your all.”

>Sofia’s Monkey Sight allows her to emulate skills, techniques, talents, physical attributes and metaphysical qualities. They are generally related to either the contest in question or to the trophy she takes. Duelling Techniques can only be taken as trophies from duels.


>A swordfight. You’re a little tired but you should be fine!

>A race to a fountain of your choice. The workout has left you tired but you’re still confident in your speed, if nothing else.

>A picture puzzle! Shouldn’t this truly be your element?

>You know a nearby park with a lot of gameboards set up near-constantly. Wouldn’t one of those be fun?

>Other (Specify)
>>
>>2949432
One second. If we take that from him, can he still use it?
>>
>>2949470
>A race to a fountain of your choice. The workout has left you tired but you’re still confident in your speed, if nothing else.

Well we wanted his stamina right?
>>
>>2949474
Of course! Sofia phrases it as 'taking' a lot since that's how she sees the world and because she takes a trophy but the actual Monkey Sight is just her copying what she sees. Monkey see, Monkey do.
>>
>>2949432
>”Never mind. Just this is fine for now.”
>It was quite helpful though. Kinda hard to explain.
>>
>>2949470
>You know a nearby park with a lot of gameboards set up near-constantly. Wouldn’t one of those be fun?
>>
>>2949470
>Fishing! WITH SWORDS
>>
File: fleksnek.png (13 KB, 400x400)
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13 KB PNG
Anyway, I'm gonna go to sleep now. Vote will remain open until I wake in the morning, at which point I will resume the session.
I hope you all had fun!
>>
>>2949470
>You know a nearby park with a lot of gameboards set up near-constantly. Wouldn’t one of those be fun?
>>
>>2949470
>A race to a fountain of your choice. The workout has left you tired but you’re still confident in your speed, if nothing else.
He'll likely defeat us in games. He's a learned man, after all.
>>
>>2949470
>A race to a fountain of your choice. The workout has left you tired but you’re still confident in your speed, if nothing else.
>>
I'm stuck between gaming and running.

Let's go with running, it was my idea.

>>2949470
>Run!
>>
Whoops, I overslept a little! Vote called, thread will resume soon.
>>
>A race to a fountain of your choice. The workout has left you tired but you’re still confident in your speed, if nothing else.

“Another duel?,” Maccio asks. “I’m afraid you’d beat me rather easily.”
You agree but you wonder if he actually means that or if it’s just your curse. He has to see how tired you are, right?


“No,” you tell him. “Outside of the Wake? Perish the thought. It’d be unseemly. So instead I’m going to beat you in a footrace!”
It was either that or a game but you guess you’re more confident in your speed. Maccio should be pretty fast too but his size means he won’t be able to get through the places that you can easily.

“Interesting. Where to?”

“A fountain of course. It’ll be like a miniature version of the Fontana Loop!”
Every year, aspirants with too much time on their hands run the streets from fountain to fountain, collecting blessings and coins from passersby. The last fountain is the D’Avvocatto, the central fountain below the High Courts themselves. Whoever finishes it first gets to beg a boon of their choice from the lawyers within.

“Which fountain?”

“Oh…,” you say, not having thought that far ahead.


>D’Amare. It’s just down the road so it’ll be a short run. And maybe Maccio will get the hint…

>The June Moneta. It’s not payday but it’s a medium distance away, it’d be a good urn.

>The Sangadonna, fountain of the bloodless women. It’s a nice long distance and you have a lot of personal history with it.

>The Court of Swords. It’s a very long way away.

>The Augustus Matrimon. It’s all the way across the city, right near the Foreign Circles, but they say that two people who wish upon it together will be legally married.
>>
>>2950628
>>The Sangadonna, fountain of the bloodless women. It’s a nice long distance and you have a lot of personal history with it.

I'm curious about this history.
>>
>>2950628
>D’Amare. It’s just down the road so it’ll be a short run. And maybe Maccio will get the hint…
>>
>>2950628
>>D’Amare. It’s just down the road so it’ll be a short run. And maybe Maccio will get the hint…
or
>The June Moneta. It’s not payday but it’s a medium distance away, it’d be a good urn.
>>
Vote called, writing.
>>
>D’Amare. It’s just down the road so it’ll be a short run. And maybe Maccio will get the hint…

The two of you are standing outside your boarding house. Maccio’s put his shirt back on but you’re still in your increasingly sweaty and dirty training outfit.
“Right down the street,” you say, pointing to the dingy fountain at the corner of the block. “Real close. Are you ready?”

“Whenever you are.”

“Heh. Hey Maccio, do you think you can win?”

“Of course not.”

“Good to see we’re both on the same page. So let’s go….now!”

You start running!

The first and only real obstacle is the crowd. The canal is packed full of people! How are you going to get your way through? Hopefully it slows Maccio down real good because otherwise the advantage in a sprint is all his.


>Just barge your way through like Maccio does!

>Get around the side and try to squirm past along the edge.

>Just follow in Maccio’s wake, let him clear the way for you.

>Pull yourself up onto the awning of a building and run along the top.

>Other (Specify)
>>
>>2950802
>>Pull yourself up onto the awning of a building and run along the top.
>>
>>2950802
>Pull yourself up onto the awning of a building and run along the top.
>>
Vote called, writing.
>>
>Pull yourself up onto the awning of a building and run along the top.

“Ciao bella!,” you call out to Maccio as you take a running leap and grab hold of the awning of a street vendor. You pull yourself up atop it while your opponent struggles his way through the crowd. The vendor below you screams but can only shout encouragement to you.

You run along the top of the stretched canvas, knowing that it’ll likely collapse if you spend too much time upon it. And the moment your lead foot feels the reliable weight of the wooden support beam at the end beneath it, you jump forward towards the side of the building with your arms spinning. One of your hand slaps onto the railing of a balcony and you instantly grab hold, dangling from the railing just above the crowd. So close, in fact, that you have to keep your lower half curled to stop anyone from grabbing hold of your leg.
You don’t bother to try and pull yourself up, it’d just waste time. Instead you nimbly pull yourself forward along the bottom of the railing, one hand after the other as swiftly as you can. Your arms, already strained from all the training, protest with lancing jabs of pain but you ignore them.

Once you reach the end of the balcony, you swing there for a moment, building up momentum. You’re not bad at it! But then again, Lanzo once referred to your duelling style as ‘like a monkey’ and you know he didn’t mean it as an insult. If you believed in such a foreign things as emblematic beasts, which you don’t, you’ve always thought that yours would be a monkey.

Using your swing, you let go and let yourself fall towards the water. It propels you past the bulk of the crowd but you don’t quick stick the landing. You hit the surface of the canal and bounce, skimming across the water like a particularly awkward and ungainly stone.
The moment you stop, you drive a foot into the water hard enough that you actually break the surface for just a moment, just an inch and pull yourself up into a squat. Glancing back, you see Maccio is still having trouble with the crowd. Everyone stopped to watch you so he’s having a hard time.

Good. Because now there’s nothing but a relatively open stretch of water between you and the D’Amare and if all else was equal, Maccio would beat you in a sprint every single time. His legs are just that much longer. You’ll take as much of a headstart as you can get.

You ignore the burning in your knees and thighs as you rise and start to run. Your breath is already coming up short, stabbing bursts of pain digging into your stomach and chest. Considering how much you’ve already done this morning, this final run might get...painful.


>Take it slowly. You have a headstart.

>Full speed ahead! You just have to fight through it.

>Wait insolently for Maccio to get his way through the crowd. You’ll be able to get your breath back and be insulting about it to boot.

>Other (Specify)
>>
>>2950951
>Full speed ahead! You just have to fight through it.
>>
>>2950951
>Take it slowly. You have a headstart.
>>
>>2950951
>Take it slowly. You have a headstart.
>>
Vote called, writing.
>>
>Take it slowly. You have a headstart.

You don’t have to bust your gut just to win a trophy. Maccio’s still tied up in the crowd so you have time. You can just take it slow and jog your way to the D’Amare. There’s no need for anything more than what you’ve already accomplished.

Or so you thought.

You’re a little over halfway to the fountain when you look back and see something terrifying. Maccio has finally won his way free of the crowd and he’s barreling down the canal at top speed! And though he might be large, he’s a lot faster in a straight line than you are.
Even if you start running for real now, he’s still probably going to overtake you!

You may have to resort to trickery.


>Fake an injury and fall over. Come help me, Maccio!

>”Stop!”

>Push someone or something into his path.

>No tricks. Just run for it!

>Other (Specify)
>>
>>2951051
>No tricks. Just run for it!
>>
>>2951051
>No tricks. Just run for it!
>>
>>2951051
>No tricks. Just run for it!
>>
Vote called, writing.
>>
>No tricks. Just run for it!

No, you’re not going to resort to base trickery just for a footrace! You’ll save that for the duels.Instead you just ignore the pain and break into a sprint, racing down the canal towards the dingy little fountain. You don’t look back again but you know Maccio is gaining on you.
It’s just unfair, how fast he gets to be! And that’s why you have to win!

There’s nothing else to be said about it really. You’re closing in on the fountain and you can practically feel Maccio pass you. He draws level with you and with just seconds left, pulls ahead of you with one enormous arm outstretched!

>Roll 1d6. The first 1d6 will be for Sofia, the next two will be for Maccio.
>>
Rolled 3 (1d6)

>>2951143
>>
Rolled 4 (1d6)

>>2951143
>>
Rolled 1 (1d6)

>>2951143
>>
>Sofia: 3
>Maccio: 5

You’re not going to make it. The world seems to slow as you run your last few steps but it’s too late. Maccio isn’t just faster than you, his arms are much longer and he’s already reaching for the fountain’s rim. You can’t win. You can’t beat him. You can’t claim his strength for his own.

Unless...you dig deep. You’re not going to let yourself lose, are you?


>When confronted with a physical or mental challenge beyond her prowess, Sofia may sacrifice Composure dice from her upcoming duel in order to help overcome them.
>Her current Composure pool is as follows: 3d4, 1d6, 1d8, 1d12


>Use a d4.

>Use a d6.

>Use a d8.

>Use a d12
>>
>>2951202
>>Use a d8.
this is so stupid. Sofia, you're so SMART, with GREAT FORESIGHT
>>
>>2951202
>Don't sacrifice a Composure Die
>>
>>2951219
Oh yeah, this is also an option.
>>
>>2951202
>Use a d4.
I'm just gonna pretend to understand this system
>>
>>2951202
>>Use a d4.
Coin flip
>>
Vote called, writing.
>>
>>2951202
>Use a d4.
>>
>Use a d4.

You push forward with a brief burst of speed and as accidentally as you can manage, jab your elbow into Maccio’s side as you try to fight your way past him. Or well, you elbow him in the thigh. You’d have to put in some considerable effort to actually do that to his gut.
But surely that’s good enough, right?

>Sofia has lost 1d4 from her Composure for the duration of this thread!

>Roll 1d4.
>>
Rolled 3 (1d4)

>>2951317
>>
>Sofia: 6
>Maccio: 5

You drive your elbow into his thigh, slowing him just enough for you to scramble beneath his arm and dive for the fountain! You hit the rim and roll over, resting atop the water’s surface as you come to a rather languorous stop.
Maccio slaps the side of the D’Amare a moment later but it’s too late, you’re already lounging within the basin of the fountain itself.

“Well well well,” you say, sitting up and leaning your back against the crusty old dove sculpture. “Looks like romance will have its way regardless.”
You’re just going to ignore the stitch in your stomach.

“Are you saying the fountain wanted you to win?”

“Aren’t all things the will of the City?” That’s the basis of your very profession, though it’s not something you actually believe in. “The fountains are its conduits. Perhaps D’Amare is rewarding me for all the coins I’ve given it.”

Maccio raises an eyebrow.
“...You come here a lot then?”

“Of course.”
There’s a long silence as you sit there before him, blessed by the waters of love itself. Surely this is when he takes you into his tender but firm embrace? If Maccio is getting the hint, he’s not doing anything about it.
“Whatever,” you eventually say. “I’m going to take something from you now. I won, i deserve a prize.”

“Whatever you want,” he replies, unable to deny you.


>”Give me your shirt.”

>Take his belt for your own.

>You’ll have those spectacles, thanks. He can afford a lot more.

>He left his fancy red cloak in your room. It can stay there.
>>
>>2951349
>He left his fancy red cloak in your room. It can stay there.
>>
>>2951349
>”Give me your shirt.”
>>
>>2951349
>Take a kiss
I-I mean
>spectacles
>>
>>2951349
You’ll have those spectacles, thanks. He can afford a lot more.
>>
Vote called, writing.
>>
>You’ll have those spectacles, thanks. He can afford a lot more.

You drag yourself up and sit on the rim of the little fountain, letting your feet dangle just above the pavement. You beckon Maccio over, your face still red and panting from exertion, his so effortlessly and irritatingly pure.
“I would have something of you,” you say. “Kneel.”

“If you insist.”

He gallantly takes a knee before you and with you sitting on the fountain’s rim, your faces are nearly aligned. You reach up and run a hand down the side of his face for but a moment before gently plucking his spectacles from his face.
The wire-rimmed glasses are surprisingly small in your hands. Shit, they could even fit you.

You put them on and see the world as Maccio does.

>Monkey Sight allows Sofia to copy a trait of her opponent for as long as she wears the trophy in question. And though you cannot take duel techniques from non-duel contests, you can copy all kinds of non-duel abilities, some of which might have duel relevance.

>Choose one:


>Size Difference: Everytime you perform a Strike but before calculating damage, destroy one of the lowest value of your opponent’s Composure Dice, provided that said Dice is smaller than the lowest of your remaining Composure Dice. Has plenty of practical usage outside of duels too of course.

>An Artistic Eye: The ways of semblance and pigment suddenly make sense to you now. You can paint as well as Maccio can.

>Long Stride: You had to try your best to best Maccio in a sprint. But if you see things this way, you can pace yourself as if your strides were longer than they truly are.

>Well of Scholarship: As long as you wear these spectacles, you can summon up a piece of academic knowledge or historical quotation relevant to your current situation.

>Other (Specify)
>>
>>2951464
>An Artistic Eye: The ways of semblance and pigment suddenly make sense to you now. You can paint as well as Maccio can.
>>
>>2951464
The question is, how well can Maccio paint? We haven't seen his work.
>>
>>2951497
Sofia has no idea!
>>
>>2951464
>An Artistic Eye: The ways of semblance and pigment suddenly make sense to you now. You can paint as well as Maccio can.

Fuck it, why not.
>>
>>2951464
>Well of Scholarship: As long as you wear these spectacles, you can summon up a piece of academic knowledge or historical quotation relevant to your current situation.
and a kiss
>>
>>2951464
>Long Stride: You had to try your best to best Maccio in a sprint. But if you see things this way, you can pace yourself as if your strides were longer than they truly are.
Apparently Sofia isn't too special in the looks department, so the only option is to get legs for days
>>
Vote called, writing.
>>
>>2951464
>Well of Scholarship: As long as you wear these spectacles, you can summon up a piece of academic knowledge or historical quotation relevant to your current situation.
Glasses of nerdyness
>>
>>2951464
damn would have gotten
>Size Difference: Everytime you perform a Strike but before calculating damage, destroy one of the lowest value of your opponent’s Composure Dice, provided that said Dice is smaller than the lowest of your remaining Composure Dice. Has plenty of practical usage outside of duels too of course.

Just to see how everyone reacted to huge Sofia
>>
>An Artistic Eye: The ways of semblance and pigment suddenly make sense to you now. You can paint as well as Maccio can.

Seeing the world as Maccio does could have a multitude of different meanings. After all, doesn’t perception define reality? You could have just as easily taken the original source of your jealousy, his physical prowess, through mere sight alone. All you have to do is figure out how Maccio sees the world from his...elevated vantage point and through his glasses, replicate it. Alter your perception, alter yourself.
But thinking over it, you’re not sure if you really want to be seven and a half feet tall every time you wear his spectacles. Sure it’d be fun and it’d have some use but you wouldn’t really change. You’d just be Big Sofia, as Sofia as you ever were but just bigger in every direction.

Or you could peered through his lenses and seen with eyes of history, with eyes that can dig deep into memory and academia and assign a meaning to everything they see. You wouldn’t have the memory yourself but in the actual substance of it, there’d be no difference. You’d certainly come off as a well-educated girl.

But instead, inspired by your recent topic of controversy, you see the world the way Maccio sees it in terms of creation. When you think about it, an artist has to see things differently than you do. To you, things are just as they are and that is all. You don’t see how the contours flow, you don’t watch the colours with the eye of replication, you don’t behold with the intent of creating your own image to behold. But as long as you wear these spectacles, you can.
You still don’t know the first thing about painting but sit you down in front of an easel and your eyes and hands could do it without the brain needing to work.

You’ve done it! You’ve become an artist without having to bother with all that nonsense about creativity or inspiration. Like you said, you’re a damn good learner when the time is right. You can learn art without ever engaging with the things that sit behind it. As for the other things you could have been? Maybe you can take them too later on.

The world around you is like a different place now, even though nothing has changed but you. It’s a very different thing to look out at everything with the knowledge of how the whole visual flows together. There is a beauty in everything.
Is this how a foreigner feels when they first set foot in the City? You understand that they can become intoxicated on simply the reality of it all, that even a single bite of food or sip of drink can make them lost forever. Maybe this kind of beauty is why they use such fanciful terms as magic or fae to describe Aquitae Cogituum and its inhabitants.

“Are you alright, Sofia?”

“I think I can paint!”

“It’s just that your eyes have changed colour.”

1/2
>>
>>2951638
“They have?”
You take off the spectacles and then examine your reflection in the fountain’s basis, waiting until she replicates your actions a few more times. As the lenses pass over your eyes, pink gives way to green. The same shade of green as Maccio’s.
“Oh, I accidentally learned your eye colour as well. Don’t worry about it.”
It’s never perfect.
“Though Maccio,” you add, “I’m surprised you can see the colour so easily. Don’t you need these to see?”

“Only things that are far away,” he says, leaning in closer.

With the glasses balanced uncomfortably on the bridge of your nose, you lean in to match him. Together, the two of yo-

A rolled up scroll bursts free of the fountain and strikes you across the face, knocking your trophy off! You catch the glasses before they can fall into the water, snatching the scroll out of the air with your other hand.
“Oh what now?

You unroll the scroll and give it a quick scan, sighing.
“Duty calls, Maccio. And this one’s a little strange. Apparently I’m to meet my client at...the Polizia Magistratum. He’s in custody of the constabulary!”

“Is that unusual?”

“Damn straight it is, they’ve got nothing to do with Sword Law! They should keep to their own damn business!”


>You should get over there right away! What if your client talks to them? The only reason they would have him is if they were trying to shift him from the jurisdiction of Sword Law to Street Law.

>You’re tired and gross. You should spend at least a few hours resting and rejuvenating. This is a bad day for an assignment. Hopefully you can get the duel itself moved to tomorrow.

>It’s in a few hours. Don’t you want to spend more time with Maccio in between?
>>
>>2951642
>>You should get over there right away! What if your client talks to them? The only reason they would have him is if they were trying to shift him from the jurisdiction of Sword Law to Street Law.
>>
>>2951642
>Get changed into a proper uniform and get a bath. Look presentable
>Send a message to our client (via fountain) to NOT TALK to the police until we get there. We will get there as soon as we are able to without impropriety.
>While we're getting ready, tell Maccio we might agree to being a model, but we would prefer if he kept it different/ abstract enough he would not need to rely on our curse. Improving without criticism is.. difficult, and his fellows would likely be put out if they figure out his trick, not too mention be upset at us too.
>>
>>2951642
>You should get over there right away! What if your client talks to them? The only reason they would have him is if they were trying to shift him from the jurisdiction of Sword Law to Street Law.

>Thank Maccio for hanging out with us for a bit
>>
>>2951642
>Take a bath first
>Invite Maccio back to your room
>>
Vote called, writing.
>>
>You should get over there right away! What if your client talks to them? The only reason they would have him is if they were trying to shift him from the jurisdiction of Sword Law to Street Law.

Oh no. If he’s in their custody it means that Street Law is trying to get their grubby little fingers all over him. And either it’s for something else and that it’s a big coincidence that your client would be challenged during all this or it’s the result of a classic Sword-Over-Street jurisdiction error. You know how those work, at least in theory, Lanzo told you all about them. And the most important thing he said was to never let your client to talk to the constabulary.
Because, as counter-intuitive as it might seem to some people, the polizia do not have your best interests in mind.

Not to mention, you have somewhat of a professional rivalry with them. It’s just how it works. The City is governed under three Laws and each resents the other two. Especially since you’re a public defender. You’ll never defend a member of the constabulary, they have their own duellists on retainer. When it comes to your professional life, at the very least, they will only ever be obstacles and enemies.

You need to get dressed and head over there right away but first...you should probably take an extra measure. You’ve never had to actually send a message back before but as a servant in the City’s direct employ, the secret ways should be open to you.
“Do you have anything I can use to write? This is urgent!”

“It’s not an issue,” Maccio says, pulling out a gold-filigree fountain pen with pearl plating down the sides. It probably costs more than your rooms.

You grab it out of his hands and hastily scribble down the following:

don’t talk to anyone!!!Just sit down, shut up and wait!

After rolling the scroll back up and giving it a quick lick to restore the wax seal, you spike the scroll back down into the fountain. By the time the water clears, there is no scroll sitting on the bottom with the scattered coins.
“Sorry Maccio, it was nice seeing you. But I’ve got to get going.”

“That’s fine,” he says. “But if you want, I could accompany you. I already had my schedule cleared for the painting, you see.”

Huh. Now there’s a thought. And here’s another one: You’re certainly going to get changed into your proper attire before you leave but are you going to bother with the time to bathe? You don’t actually owe your client a reputable appearance after all.

You have two choices to make.

>Maccio can accompany you.

>Decline. It wouldn’t be fair to your client or anyone else involved to drag in strangers.

And

>Just get changed. Time is of the essence.

>It’s been a very sweaty day. You should at least bathe first.
>>
>>2951695
>Maccio can accompany you.
>It’s been a very sweaty day. You should at least bathe first.

Just because we can doesn't mean we should not make ourself presentable.
>>
>>2951695
>>Decline. It wouldn’t be fair to your client or anyone else involved to drag in strangers.
>Just get changed. Time is of the essence.
>>
>>2951695
>Decline. It wouldn’t be fair to your client or anyone else involved to drag in strangers.
>but thank him for the offer, and tell him we'll let him know when we're free again.

>Bathe and off Maccio the use of it after we are done, assuming he wants to try and fit in it. It's not quite sized to his frame.
>>
>>2951695
>Decline. It wouldn’t be fair to your client or anyone else involved to drag in strangers.
>It’s been a very sweaty day. You should at least bathe first
Spend some more time with him though by dismissing him in our room after the bath.
>>
>>2951642
>With the glasses balanced uncomfortably on the bridge of your nose, you lean in to match him. Together, the two of yo-
>A rolled up scroll bursts free of the fountain and strikes you across the face, knocking your trophy off!
Damn you, City, you @$#!-ing cockblocker!

>>2951695
>don’t talk to anyone!!!Just sit down, shut up and wait!
>After rolling the scroll back up and giving it a quick lick to restore the wax seal, you spike the scroll back down into the fountain.
I'm expecting slapstick. The client tries to talk and the scroll nails them in the head.

>Maccio can accompany you.
>It’s been a very sweaty day. You should at least bathe first.
>>
Vote called, writing.
>>
>Decline. It wouldn’t be fair to your client or anyone else involved to drag in strangers.
>It’s been a very sweaty day. You should at least bathe first.

“No thanks Maccio but it wouldn’t be very fair to anyone else involved if I just pulled in a stranger. These are usually private affairs for the people concerned.”

“Would they object to you doing so?”

“Well...no, but I don’t want to be that kind of person. Now, maybe I can see you after this duel business is over. We can paint together.”

Only after Maccio has left that do you wonder if he’ll have any troubles getting home with his spectacles missing. Oh well, not your problem anymore!

******

You keep your bath short and cold. You don’t have time to heat the water. You don’t own your own tub but your boarding house has a communal arrangement involving a small room with a tub and an open window. Just outside that open window is a pulley to which you attach a rope loop strung with buckets. After making sure that nobody is passing directly below, you let it drop so that the bottom buckets are dragging through the canal below.
As long as you sit in the tub by the window and keep the pulley going, you can get a steady supply of buckets filled with water coming up past the window. You only need a few, it’s a quick bath.

You don’t even bother filling the tub, resorting to just splashing yourself with the buckets and scrubbing as best you can. Time is of the essence!

You’ve got your wet hair tied back into a ponytail before you even leave the tub. It’ll mean that it won’t dry out for ages but is that really important right now? You struggle into your duelling outfit, making extra sure that you haven’t put your coat on backwards or some other catastrophe.
You can let everything else fall away into chaos but your outfit as a duellist and the sword that comes with it are your pride and joy. You will not fail to look impressive.

******

The Polizia Magistratum towers over the other nearby buildings, taking up a small block all to itself. Calling it a ‘block’ might be misleading however. It is as an island, floating in the middle of an intersection of a dozen different canals. A large square tower built from quartzlike bricks that shine like rainbows when the light reflects off of them. You recognize the stone. It’s what allows the Magistratum to be bigger on the inside.
And laid out before the shining tower is a long walkway that all visitors to the Magistratum must pass through. The pathway was a river, a straight line of water rushing in towards the Magistratum before disappearing into grilles at the base of the tower’s grand stairs. The river passes through a number of arches on its way up to the tower and is surrounded on both sides by a small park’s worth of beautiful grassland. The grass is emerald green, dotted with the occasional tree and stalked throughout by small packs of brightly coloured peacocks.

1/2
>>
>>2951790
You could be mistaken for thinking it beautiful. You know the truth of it however. As you walk down the river, you spy a metallic gleam as the light dances across the blades of grass to either side of you. It’s just as you were told then. Each blade of ‘grass’ is made of something not quite glass or steel but deadly sharp either way. Anyone setting foot on them, that is to say, anyone trying to approach the Polizia Magistratum through a means other than official walkway, would have their feet reduced to mince.
And while the peacocks stalk through it without trouble, you’re pretty sure they’re not flesh or blood either. Beautifully painted and jeweled sculptures, crafted from organic metal and stone. If you were to stray off the path, they would surely descend upon you.

You walk down the river, the speed of the water having no effect on your ability to use its surface. And as you pass through each arch, you hear or feel something wrong with the world. A buzzing or a squeaking or a scratching upon the inside of your skull. Though you don’t know the means of it, each archway along the river is a trap or a seer of some kind. Perhaps similar to the one that surrounds the City as a whole, to prevent anyone with malicious intent from ever entering the tower. It’s all hostile architecture, that particular school of crafting that uses precise geometries and unseen maths to make constructions that loathe, bar and limit humanity.
The cherubic sculptures adorning each arch turn and watch you as you pass.

You don’t know what the arches see but you can hazard a guess at what would happen to you if they didn’t like it. You’d likely have your water-walking privileges temporarily revoked, dropping you helplessly into the river which would sweep you through the grille and into the spaces below. The constabulary can do that, if all circumstances align.

You keep a careful eye on your reflection on the river’s surface as you walk. And just as you guessed, once you pass through the last archway, there are reflections of things waiting for you that have no counterpart above water. The errant reflections seize your own and stop her at the final archway. All you feel is a mild tingle.
While you are in the Magistratum you will cast no reflection and have no shadow. The instructions of the worlds below are not permitted.

This is the stronghold of Street Law and one of the grander and most secure public buildings in the City. Now that you are past the final arch and are staring up at the stairs towards the door, all of which are bare save for the occasional stray peacock, you begin to feel small. Like you don’t matter. What could you possibly do that would go against the will of this mighty fortress?
There’s no use, you feel. You just need to acquiesce to the Law.


>Believe

>Disbelieve
>>
>>2951792
>>Disbelieve
>>
>>2951792
>Disbelieve
Piss off pigs, we're the law too
>>
Vote called, writing.
>>
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>Disbelieve

No, this feeling isn’t yours! It’s been given to you. You gaze back up at the tower in front of you, the quartz bricks appearing white until the light occasionally catches them, giving rise to rainbow sheens glistening up and down the edifice. The entire thing is slanted forward at least a little, especially over the stairs.
You’d bet anything that it’s all intentional. More hostile architecture, this one designed to incept feelings of intimidation and obedience.
You’re not sure how you feel about that, besides what it’s telling you to feel. Private use of psychological architecture is forbidden by High Law, thus restricting it to only the rich. And that’s because the feelings radiated by such hateful buildings can persist and cause lasting harm. A little irresponsible for the constabulary to have such a forceful display of it then.

But then again, when did they ever care about the people dragged through those doors?

You don’t have a particular fondness for the constabulary. Part of it is, as previously stated, a purely professional rivalry. Another part is, though you’re loath to admit, is part of your own noble upbringing. Your old family had been the kind of people to make constables use the servant’s door and had generally regarded them as a lesser sort of criminal best used to keep the other criminals in line. It is the nature of Street Law to ever seek to increase its authority and the nature of noblemen to detest them for it the moment said authority could ever be applied to them.

The grand doors at the end of the stairs are attended to by a single man in a dark black uniform with a shining steel breastplate worn over the top of it. He peers at you suspiciously from out underneath his helmet.
“What’s yer name?”

“Sofia Pseudonym.”

“What’s yer business?”

You pull your still-sheathed sword free from your belt and hold it up.
“Public defender. You’ve got one of my clients. Now piss off and open the door because I know you can’t stop me.”


“Hold up,” he says. “You can say whatever you want and you’re right. Terribly sorry, signorina.”

1/3
>>
>>2951849
You soak in his confusion as he lets you through. What he’d intended to say was likely a good deal more rude. But that was the way of things. There’s been pale feelings between Sword and Street ever since both Laws had been born.
It had all started with High Law of course. The inviolable and arcane stuff of lawyers and judges. But there were some things, you were told, that High Law could not handle. The first had been what would become Street Law, the protection of the public peace and the investigation and punishment of petty crimes. High Law applied to such a subject was grotesque, impractical and violently impinging upon the principle of liberty, to which all proper citizens can aspire. So the constabulary had been made and a section of Law split off and given to them. Members of the polizia can wield vast legal powers over the citizenry but the same High Law that grants them these powers also restricts and prevents them from abusing them. Nobody wanted the constabulary becoming the new rulers of the City after all.

Nobody save the constables themselves, it seems sometimes.

The other malfunction of High Law had been with crimes of honor and personal redress between citizens. And this was simply because there had been too many cases. The High Court would have choked to death. That had been given over to the trials by combat, the duels. For sword and wit and City to settle. The right to duel is integral to every citizen but the rise of people like you quickly made it unwise in the extreme.

So beyond occasional little scuffles of jurisdiction, why would either Law have reason to dislike the other? Because, in a strange and twisted way, Street Law is subservient to Sword Law. For while the constables are held accountable to High Law should they overstep their bounds, matters of personal misconduct towards other citizens is often a duelling offence. Misbehaving constables can, should they offend the wrong person, be challenged under Sword Law and as far as you can tell, they hate this.

And they, in turn, do little stunts like this.

You sigh as you start filling out the paperwork in the lobby, a room too large to fit into the tower’s ground floor. You can feel the stares on your back and you can imagine what they’re thinking. Another vacuous full-of-herself duellist here to complicate matters when they’re the ones risking their lives to protect the people. Why can’t people be more grateful?

So there’s rivalry and pale feelings between Sword and Street. Street dislikes High because of the restrictions imposed upon them and is forever lobbying to have them reduced or replaced. Sword dislikes High because actually getting one of your terms challenged and having to take it to High Court is a pain in the arse and also fuck lawyers. And High...who knows what they think? Fuck lawyers.
You’re all a big happy family united under Law, that’s the point.

2/3
>>
>>2951852
******

Your client is waiting for you in a cell that you only had to climb seven flights of cells to reach. He’s a lithe man of thirty or forty, his head covered in a mop of curly black hair and the only slightest hints of gray. His skin is weathered and cracked by sunlight and hard toil, the kind of deep tan you only get from working outside in the Aquitae sun every day of your life. Not that you see a lot of it because he’s exceptionally hirsute.

“Are you Signore Potinza?”

“Yes?”
He looks up, the glint of his eyes almost obscured by his hair.
“Are you my-”

“Yes. Did you get my note? And more importantly, have you been talking to the polizia? Oh, that reminds me. Hey you.”
That last remark was pointed at the guard patrolling the cells.
“Yeah you. Buzz off. You’re not allowed within thirty feet of me when I’m talking to a client.”

“I said a little,” he said. “But it’s alright because it wasn’t me! I didn’t do it!”

“Hold on,” you say. “My name is Sofia Pseudonym by the way. Now what exactly didn’t you do?”

“I didn’t steal what they say I did. The coiners are accusing me of making off with a stash but I don’t have anything!”

“Wait, wait, wait, coiners? You mean the people out around d’Oro? That fountain?

“Yes! I work as a gardener for some of them in the area but-”

“I’m interrupting you again,” you say. “Were you initially placed under arrest for this?”

“Yes.”

“And yet you still talked to them?”

“Yes?”

“Look, uh, Orso, do you mind if I call you Orso? How do I explain this to you?”


>Sit down and walk him through a polite explanation of Sword-over-Street jurisdiction errors and what that means for him.

>The same as above but significantly less polite. You are tired and angry.

>”Just take my word for it and don’t fucking talk to them! They’re not your friends!”

>Other (Specify)
>>
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>>2951849
Ah fuck I used the wrong outfit sketch. This one was a dropped concept art. Sofia wears trousers, I swear.
>>
>>2951854
>>”Just take my word for it and don’t fucking talk to them! They’re not your friends!”
>>
>>2951856
so what you're saying is that if we got Long Stride her legs would burst out of her trousers

>Sit down and walk him through a polite explanation of Sword-over-Street jurisdiction errors and what that means for him.
>>
>>2951861
Nah, for the same reason taking Size Difference wouldn't cause her to burst out of her everything. Stuff scales up.
>>
>>2951854
>>The same as above but significantly less polite. You are tired and angry.
>>
>>2951854
>>”Just take my word for it and don’t fucking talk to them! They’re not your friends!”
>>
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I'm going to rest for an hour or so. Vote will remain open until then.
>>
>>2951856
>tfw we could've had a Zettai Ryouiki Sophia
>>
>>2951854
>Sit down and walk him through a polite explanation of Sword-over-Street jurisdiction errors and what that means for him.
We need to maintain decorum as a public defender.
>>
>>2951897
Public defenders don't have decorum.
>>
>>2951923
Then we'll be the first.
We'll show them all.
>>
>>2951854
>>”Just take my word for it and don’t fucking talk to them! They’re not your friends!”
>>
Alright, I'm awake again. Vote called and writing.
>>
>”Just take my word for it and don’t fucking talk to them! They’re not your friends!”

You’re already testy and uncomfortable enough with having to be in this damn place, you are not going to waste time explaining a simple concept to him. Instead you settle for slamming your hand on the cell bars.
“Just take my word for it and don’t fucking talk to them! They’re not your friends!”

“Why not?”

You take a deep breath.
“Alright Orso...Signore Potinza, why are you here?”

“Because I got arrested because they think I stole the coins but I didn’t!”

“And why am I here?”

“Because the family challenged me over the theft I didn’t do.”

“Good, good. So why are you still in jail?”

“What?”

“If this ‘crime’ is a matter of Sword Law, it means that the constabulary can’t prove anything. If they can’t prove anything, they don’t get to use their power over you. It’s how we stop them from just doing whatever they want. If they could prove anything, the family wouldn’t need to challenge you because you’d already be getting your hand chopped off! Stealing from coiners is a big fucking deal! If they had anything on you we wouldn’t be having this meeting!”
You take a deep breath and try to calm down.
“They’re keeping you here for now because they’re allowed to, they can detain someone without authority for three days and three nights. Any more than that and the officers involved start losing their jurisdiction. Now, since this has gone to Sword Law we know they can’t prove anything so why are they still keeping you here? Can you tell me why?”
You’ve let yourself slip to an extremely condescending tone but that’s fine. You don’t care.

“Why?”

“Because they still want to get you! It doesn’t matter if you did it or not, Orso! They are not on your side, they are not your friends! They are keeping you here because they want to trick you into implicating yourself somehow before the duel happens and settles the issue one way or another! It’s called a Sword-over-Street jurisdiction error, you idiot, they’re trying to cheat you out of your right to a trial by combat! So don’t! Fucking! Talk!”

He sits back a little, staring at you in surprise.
“Thanks,” he eventually says. You wonder what words your curse just swallowed there. Not that he’d know, of course. To his mind, he’s just being very nice to this duellist lady for some reason.

1/2
>>
>>2951978
“Now listen up dipshit! I’m going to fight whatever duellist this family has hired and I’m going to win. I’m going to clear your name. I’m going to make you a free man. But I can’t get out out of here until the three days and three nights pass. So you really just have to stay quiet. It doesn’t matter if they threaten you, they can’t actually do whatever they say they can. If they come in and say that they’ve found evidence and that it doesn’t matter anymore, don’t respond. Don’t say yes or no. Don’t tell them anything about anyone. Don’t fucking talk to anyone unless I’m here!”

You sigh. That felt good.


>”...Now give me the details.”

>Confront the guard about this jurisdiction ‘error’. You have no power here but you can kick up a stink since everyone knows that they do this shit on purpose. And what are they going to do, tell you to leave?

>”So did you do it or not?”

>You’ve got some time before your actual appointment starts. Maybe you can work on your newfound art skills.

>Other (Specify)
>>
>>2951979
>You’ve got some time before your actual appointment starts. Maybe you can work on your newfound art skills.
>>
>>2951979
>”...Now give me the details.”
>>
>>2951979
>”...Now give me the details.”
>>
>>2951979
>”...Now give me the details.”
>>
Vote called, writing.
>>
>”...Now give me the details.”

An awkward silence descends, you having made quite the impression on your client. It persists for as long as you permit it to.

“...Now, give me the details. In your own words, if you please.”

Orso clears his throat uncertainly.
“Alright. My name is Orso Potinza. I live up along Speculo way.”

“That’s a pretty swanky area. Surprised you couldn’t afford a pro.”

“I live in a shed,” he says bluntly. “It’s a good shed but still. I’m a gardener to a lot of people with townhouses in Speculo, since my family was living there before it became all rich. And that includes around D’Oro.”

You nod.
“So coiners then.”
D’Oro was a known enough fountain, a large double decker in the middle of a square. Any coin you dropped into is transformed into pure gold. This was, for the most part, totally useless. It was still just a coin, all coins are worth the same. And what value does gold have? It’s decorative and nothing more.
But that’s just in the City. Apparently the people of the Lesser Realms hold the metal in quite some esteem and so the coiner trade had sprung up. People who would buy up or collect coins and wash them in D’Oro, transforming them into the kind of coins that foreign merchants loved so much. Without them, trade with the rest of the world would not be anywhere near as lucrative.
“Unwise enemies to make.”

“I said, I didn’t steal it! It’s this one family, they’re down on their luck, oldschool coiner family that can’t compete with the new folk who have moved in lately. The Antonelli’s. I do some garden work for them. And they’ve got a stash of stuff they skimmed off the top apparently. Or they had.”

“Is that...allowed?”

“All the coiners do it. But yeah, the old man who ran the family, Leo Antonelli. Real hardass. Everyone knew he had a stash, it was all that was keeping him and his kids and his grandkids in business. He died a few days ago and when they go to check, everything’s gone!”
He scrunches his face up.
“Or so I’m told. First I heard of it is when the constables broke my door down. They said they’d figured out the window for when it must have been taken and that it could only have been me. But I just trimmed some hedges!”

“Relax,” you say, feeling calmer now. “They haven’t found anything or else we wouldn’t be talking and you’d be down a hand by now. They probably ransacked your home though.”

“They did,” he says morosely. “I was there.”

“I think I can figure the rest out from here. So they took you away preemptively but ultimately didn’t find the evidence required to grant them jurisdiction. You know constables, if they act outside their jurisdiction they fall ill. So they just held you in here to do their oldest trick in the book and after they told the Antonelli family that they can’t pin it on you, the family challenged you to a duel over it. Do I understand?”

1/2
>>
>>2952020
“Yes, that’s more or less it. I don’t get it. This isn’t a ‘crime of honor’ or anything, why do they get to challenge me for anything?”

“Well the duels don’t just cover crimes against honor, that’s just the most famous part of it. It’s the one that shows up in all the books and plays. But people are allowed to challenge over street crime that can’t be proven.”

“That doesn’t seem right.”

“It’s not something to be invoked frivolously. Depending on what you want, I can demand pretty extensive terms.”

“You can?”

“Signore Potinza, they are almost literally asking for a pound of flesh from you. A hand, specifically. Either that or for you to pay off a debt for the rest of your life. Those are the only outcomes of using a duel to determine that the constables can punish you. As the challenged, you have the right to demand compensation and redress for this risk.”
You pause for a moment and then hurriedly add
“You can’t ask for their hands to be cut off though.”

“I just want to get out of here.”

“Hrm, yes. Say, how much coin would you make in three days and three nights of your usual routine?”

“Why do ya ask?”

“I’m just figuring out what I can name as acceptable damages for my victory terms. They’ve deprived you of that, at the very least. Maybe add a little more because this place has such oppressive psychological architecture, that counts as damages probably. Failing that, is there anything you want from the family themselves?”

He gives you a slow look.
“Their house.”

“Pardon?”

“I maintain most of the bloody thing already. And I know they’re probably moving out soon enough since they’re out of money. So I want the deed for it. It’s better than a shed.”

“And what would you do with it?”

“Live? Who knows, maybe get in the coiner business myself then. Or at least stop being a gardener.”


>Accept. People shouldn’t make frivolous challenges.

>Decline. Let’s not get too vindictive.
>>
>>2952021
>Hold that idea on your head. Perhaps we could make them lower their terms as well if we strive for a too hard of a bargain.

>Still, if you want to go for it, you could risk your hand, which would endanger your livehood if you lost. Tell me, do you know what sort of duellist they usually employ?
>>
>>2952021
>Decline. Let’s not get too vindictive
No way this won't give them cause to demand something more. How about asking for part of its sale worth?
>>
>>2952021
>>Accept. People shouldn’t make frivolous challenges
>>
>>2952021
>We don't know how valuable this house is, so warn him that if his demands are too high the challenger can up their demands as well.
>>
Vote called, writing.
>>
>Question this.

“Hold onto that idea, Signore. We don’t know just how valuable that is so you might be driving too hard of a bargain. If you do that, the challenger gets to up their demands. Now, I know I’ll beat whoever they send but let’s not be too hasty.”

“How can it’s value matter? One way or the other, either my hand or my life is riding on this!”

“Not necessarily. It’s possible that I could talk to their duellist beforehand and try to get them to lower their terms. I understand that’s common in jurisdiction issues like this one. They’re probably willing to settle for something less.”

“You sure?”

“We shall see. But if you insist on going ahead with this idea, I will just have to win. It should be of little difficulty for a duellist like me.”

“So you’re good.”
It had probably been originally meant as a question.

“The best! I am undefeated! So don’t you worry. Just leave it to me and think of this as a small vacation from your usual life. A vacation where you don’t talk to anyone.”

“You were right to treat me like that,” he says, looking a little puzzled. “I can tell you’re a damn fine girl and I wouldn’t have anyone else.”

“Thank you! But while we’re on the subject of my many virtues and my certain victory, do you have any idea what kind of duellist I might be defeating shortly?

He shakes his head, sending his hair this way and that.
“None. But I doubt they have much coin left so it can’t be anyone good. Certainly not as good as you.”

“A gutter duellist, eh?”
You wonder if they’ll be anything like the old Signore Albero. Shit, it might actually be him again. You’re not sure how you’d feel about that.
“Shouldn’t be an issue.”

“What does that word mean anyway?”

“What word?”

“Gutter.”

“No idea.”

Alright, so that’s all well and resolved. But now, thanks to your early arrival, you have some time to kill. How best to do it?

>Go home and take the opportunity to ready yourself properly to make sure you look as good as possible.

>A short visit to a friend may be helpful.

>You’ve got some more questions for Orso here. (Specify)

>Time to do your best to make a fuss and try to get him out of jail early. Surely they KNOW this won’t work anymore.

>Explore the Polizia Magistratum.

>Other (Specify)
>>
>>2952048
>>Explore the Polizia Magistratum.
>>
>>2952048
>Time to do your best to make a fuss
Sofia of all people can get them to admit the real reason why they haven't released Orso yet. Lean on them.
>>
>>2952048
>>Explore the Polizia Magistratum
>>
>>Explore the Polizia Magistratum
>Capture a policeman and make him give you a tour.
>>
>>2952048
>Go home and take the opportunity to ready yourself properly to make sure you look as good as possible.
>>
>>2952048
>>Go home and take the opportunity to ready yourself properly to make sure you look as good as possible.
>>
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Sorry guys, I'm going to sleep. Vote will remain open until the morning.
>>
>>2952113
Thanks for running and good night!
>>
>>2952113
Ouro. What if Sophia painted a portrait of a hot woman then somehow got it legally recognized as her depiction? Would it make us hot?
>>
>>2952233
Wouldn't it be better to just beat up a hot person?
>>
>>2952415
Maccio was hot and we didn't even get the option to copy his hotness.
>>
>>2952233
Yes.

>>2952415
Yes.

I'm awake, vote called and writing.
>>
>>2953051
If we just beat up someone hot though, our newly acquired hotness will depend on us carrying the trophy. I think this is too inconvenient.
>>
>>2953090
I think we should start unifying our trophies. Take the same thing every time. Hair or a strip of cloth. Get a theme.

And there's nothing wrong with putting on your best face before going out.
>>
>>2953090
Just take a convenient trophy. Also why did you guys not take size difference?
>>
Whoops this took way too long.


>Explore the Polizia Magistratum.

Having been assured of your client’s determination not to speak to anyone else, you take your leave of his cell block and wander out into the corridor beyond. The interior walls are surprisingly mundane compared to the Magistratum’s incredible exterior, whitewashed and plain.
You yourself must stand out like a sore thumb compared to everyone else. The constabulary insist on the drabbest, darkest uniform possible. It’s an aesthetic you’d call almost foreign if you were aiming to offend. They bear none of the usual colours of the City’s populace.

As some small vengeance for this Sword-over-Street ‘error’, you’ve decided to ambush an officer. You’ll be assigning them a new job: Tour guide. But you need to ensure that they don’t just walk away from you…

The next time a constable passes down the hall, you snake out an arm to the opposing wall and stretch out across the entire hallway in an exaggerated lean. It’s an effective blockade.
“Hello!,” you trill. “I’ve been looking for someone who might be able to show me around.”

He tries. He really does.
“I have something else that needs do-”

“What, so you’re not going to help me?”

“I-”

“Is your business more important than me?”

“No, of course it isn’t.”
He looks surprised at himself for saying that.

“To be honest constable, I’m the best possible use of your time.”

“Yes.”

“I mean, what would your bosses do if they found out that you didn’t do exactly everything I told you to?”

“They’d be...angry?”
He mustn’t be sure why he’s acquiescing to you but in his mind at least, all of this is his own decision.
“You are extraordinary.”

“Yes, I know. It’s a curse.”

Well. you’ve wrangled yourself a constable. Now you could just use him as a tour guide or ...you could abuse your newfound position.


>Just a look around is fine.

>Use him to drag some constables into a contest of some sort.

>Use him to show you some of the more secret places.

>Use him to get access to whoever’s in charge around here.

>He’s not bad looking, honestly…

>Other (specify)
>>
>>2953275
>Use him to drag some constables into a contest of some sort.

I'm up for stealing more techniques
>>
>>2953275
>HE'S LOOKIN PRETTY FINE, ESPECIALLY IN THAT UNIFORM
>>
>>2953275
>Use him to drag some constables into a contest of some sort.
>>
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>>2953275
>Use him to show you some of the more secret places.
also, ask him invasive questions
>>
Vote called, writing
>>
>Use him to drag some constables into a contest of some sort.

You still have time before you’re scheduled to meet with your opposite number. And if the polizia thought they were profiting from this attempted trick of theirs, it’s time to cruelly dissuade them of the notion. By trying to coerce information out of your client, all they have accomplished was to invite you into their stronghold. And you’ll take full advantage of that.

“My name is Sofia by the way,” you say, safe in the knowledge that he can never report it. “Thank you for agreeing to show me around!”

“..Sure.”
He knows he made no such agreement of course but look at him, he’s saying he did for some reason! This generally makes people ignorant of you comply. After all, he must be thinking, didn’t he just agree then?

Your morning with Maccio has awakened a hunger in you. He wasn’t enough. You need more. Oh, how easy it is to slip back into your conquering ways!
“Take me to the barracks or whatever you may call them. The break room? Wherever you people sit around when you’re not doing anything.”

“Absolutely, since you’re so beautiful and all. But why?”

“I’m bored. I’d like to play a little game or so while waiting for my client.Oh, is something wrong? Is it that citizens aren’t allowed in there? Don’t worry, my good constable, I’m practically a sister in arms. Are you going to tell me I shouldn’t? Would you bar my way?”

“Never! ...Fine, I guess it’s fine. Right this way, Signorina.”

“Please, call me Sofia.”

*******

The little room, apparently the break room for this particular floor, is...lived in. It’s squalid, to be less charitable. Personal belongings, food, weapons and what looks like various forms of evidence are strewn out around the table. There’s a few constables here, two men and one woman, though she isn’t wearing the armour of the other two? Some sort of desk job? Does the Magistratum have bureaucrats? They must, you just never really thought about it before. They’re playing cards.

One of them rises as you walk in.
“Who are you?”

“I’m Sofia Pseudonym, duellist. I’m just visiting a client that you’ve wrongfully imprisoned in an attempt to coerce him back into your jurisdiction.”

“Oh, that’s alright then. Come on in.”

“Civilians aren’t allowed,” the woman says. “But we can make an exception for you.”

“Thank you,” you say with the grace of someone for whom exceptions are often made. “I just wanted to see how the other half lived. Mind if I join in your game?”

“Not at all,” they lie.

You recognise the painted cards spread out upon the table. It’s a pretty basic gambling game, a little bit judgement but mostly luck. It’s called Auction.
“I won’t be betting any money by the way. Do you mind if we just play a few rounds for nothing?”
You get the predictable response and the others slowly put their stakes back in their pockets.

1/2
>>
>>2953491
Auction is all about making a bid and trying to match it with the cards you’re constantly being dealt. You’ll start the bidding of course. But how risky should you go?

>For the sake of the thread, several rounds of Auction are abstracted into a dice game. You must choose a number between 5 and 9 and try to use two dice to win with it. Some numbers will cause you to lose. Some numbers will prolong the game. It’s awfully random but that’s card games for you! Poker this ain’t.

>Choose a bid:


>5: Rolling a 5 wins. 2, 3, 11 and 12 lose. Anything else gives you an extra chance.

>6: Rolling a 6 or a 12 wins. 2, 3 and 11 lose. Anything else gives you an extra chance.

>7: Rolling a 7 or an 11 wins. 2, 3 and 12 lose. Anything else gives you an extra chance.

>8: Rolling an 8 or a 12 wins. 2, 3 and 11 lose. Anything else gives you an extra chance.

>9: Rolling a 9 wins. 2, 3, 11 and 12 lose. Anything else gives you an extra chance.
>>
>>2953494
>7: Rolling a 7 or an 11 wins. 2, 3 and 12 lose. Anything else gives you an extra chance.
>>
Rolled 1, 6 = 7 (2d6)

>>2953494
8
>>
>>2953494
>>7: Rolling a 7 or an 11 wins. 2, 3 and 12 lose. Anything else gives you an extra chance.
>>
Vote called.
>>
>7: Rolling a 7 or an 11 wins. 2, 3 and 12 lose. Anything else gives you an extra chance.

Auction is a somewhat complex game. You make a bid and then everyone tries to match it first, all drawing wildly from the same deck in an attempt to sculpt their hand, one card of which is always visible to the others. There are cards that are worth counting towards your bid and cards that are worth nothing but can be used for specific things, like looking at an opponent’s hand or for reordering the top of the deck. Most dreaded of these is the Chester, a card that will lose the game for whoever has it in the end. There are a few ways to offload the Chester once you’ve drawn it but...who cares?
Ultimately, for all the funny little rules Auction has, it really just comes down to luck and judgement. It’s a game that pretends to be complex.

The pictures are pretty though. The cards are painted with grisly and lurid scenes, the people within moving and enacting them without any awareness that they are but cards in a game. But you don’t let them distract you. The rounds drag on and you must do your best to match your own bid. It’s time to test your luck.

>Roll 1d6. Only the first 2 rolls will be counted.
>>
Rolled 1 (1d6)

>>2953538
>>
Rolled 2 (1d6)

>>2953538
>>
Well that was quick
>>
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>1, 2
>3

You draw your next card and ah shit. There he is, the painted foreign man standing at the gates to the City wearing an absurd outfit and with an expression of stupid awe. The Chester. When the time comes to lay your cards down, the hand with this in will lose. You’re doomed!

...But you don’t have to be. You have a certain special technique for card games, one you’ve often used before. It’s called cheating. You’re not particularly good at it but you don’t have to be. After all, if someone sees you concealing a card, what are they going to say? The best they could do is imply that you did so through some innocent accident but that kind of word wrangling generally requires an awareness of your curse.
These chumps on the other hand will just try to accuse you if they see you and get their words all mixed up forever. What are they going to do about it? Maybe it was just a trick of the light. And it’s not like there’s any stakes involved!

With that in mind, you hold your hand up high as if to inspect the cards and when nobody is looking, you let the Chester fall down and wedge itself in your collar, from where you can just nudge it down further and into the inside of your bodice.
They’re welcome to check that all they want.

You draw another card…

>Through the magic of cheating, Sofia can roll one extra dice and replace one of her previous rolls with its result. Roll 1d6.
>>
Rolled 2 (1d6)

>>2953562
>>
>Replace the 1 with the 2
>4

Nobody points out your cheat and while your replacement card isn’t enough to win, the game goes on. Or at least it does until the woman opposite you lays down her cards and reveals her perfect Seven.
“Any challenges?”

It’s possible to steal a win from someone else if you can just manage a reverse bid with your next draw and show it to her before everyone else lays down their hands. With a little card-fiddling, you’re sure you can do that.

>Roll 2d6. In order to steal the win, you must wind up with a result equal to any of the numbers not mentioned as a victory or a failure for the 7 bid.
>>
Rolled 6, 2 = 8 (2d6)

>>2953575
>>
>>2953580
Alright. Thanks for tolerating my descent into random dicegame territory.
>>
>8

Turns out that when you’re playing a casual game for no stakes, full of people whose hearts are held in thrall by yours and while you’re constantly cheating...it’s pretty easy to have just assembled a perfect reverse bid hand! Whoopsy daisy!

“Read them and weep, ladies and gentlemen,” you say, spreading them out.

“We weren’t playing for anything,” one of them says.

“Oh, I was, even if you didn’t know it. Here, I don’t think I’ll have the time to play another ten rounds but let me just take a souvenir…”


>Pick up the entire deck.

>You’ve already taken one! The Chester in your blouse will be more than enough.

>Snag a uniform button.

>Other (Specify)
>>
>>2953597
>Snag a uniform button.
>>
>>2953597
examine aforementioned pieces of evidence laying around. is there any in particular that looks interesting or is it all random junk?
>>
>>2953607
It's all random junk, Sofia is just assuming it's evidence. In addition, Sofia can still be arrested.
>>
Oi, can we take a badge or whatever passes as one for these guys?
>>
>>2953616
Yes.
>>
>>2953597
>Snag a uniform button.
>>
>>2953618
will we be arrested for it?
>>
>>2953622
Probably not. Sofia can push her luck pretty far with petty crime.
>>
>>2953625
Then I vote badge
>>
Vote called, writing.
>>
>>2953275
> “You are extraordinary.”
> “Yes, I know. It’s a curse.”
Damn it, Sofia, you're killing me here.
>>
>Snag a uniform button.

As you rise to your feet, you lean out across the table and run your fingers along the woman’s collar. It’s awfully stiff. They must really starch this thing.

“Hey! What are-”

“Oh nothing.”
You pull your hand back, her top button now secure between your fingers.
“You don’t need to button yourself all the way up, do you?”

You pin the button to your lapel as if it was a badge or a medal. It glints in the light, polished enough for you to see your own reflection in it. You’ve learned something today, something only these people could have taught you. What was it?
You don’t really know anything about her save her appearance and that she’s a constable. It’ll have to be one those:


>Stolen Authority: You can act with all the powers of a constables, provided you remain within all the limits and boundaries of them too. While you wear this button, you are a creature like them. The assumption of these powers could have long-term consequences however…

>Unlimited Access: Constables can go anywhere and now, so can you. This will let you sink beneath the surface of public waterways and open locks with a touch. But as with all things Street Law, power comes with restriction.

>Constabulary Wages: She doesn’t get paid by the city directly through the June Moneta. She is paid a wage by her bosses, who do. But now so can you! Be careful about using this too often though.

>Going Bust: The uniform hides it well but now that you’ve taken her top button, you think she’s actually pretty well-endowed. Certainly more so than you. Wouldn’t that be a fun skill to learn?

>Dour Gaze: As long as you wear this button, you can remain stoic and unimpressed no matter what happens. No matter what.

>Other (Specify)
>>
>>2953702
>Constabulary Wages: She doesn’t get paid by the city directly through the June Moneta. She is paid a wage by her bosses, who do. But now so can you! Be careful about using this too often though.
>Going Bust: The uniform hides it well but now that you’ve taken her top button, you think she’s actually pretty well-endowed. Certainly more so than you. Wouldn’t that be a fun skill to learn?
>Dour Gaze: As long as you wear this button, you can remain stoic and unimpressed no matter what happens. No matter what.

One of these three, the others while useful would likely get Lawyers involved personally. The first will too, but only if we use it more than once in a blue moon.
>>
>>2953702
>Unlimited Access: Constables can go anywhere and now, so can you. This will let you sink beneath the surface of public waterways and open locks with a touch. But as with all things Street Law, power comes with restriction.
>>
>>2953702
>Unlimited Access
might come in handy, but lets not abuse it
>>
>>2953702
>Unlimited Access: Constables can go anywhere and now, so can you. This will let you sink beneath the surface of public waterways and open locks with a touch. But as with all things Street Law, power comes with restriction.
>>
I've finished eating. Vote is called and writing.
>>
Funny how we can't really influence how much Sofia actually uses her abilities any more. She just kinda does it or doesn't.

Y'know what?

I'm just willing to acquiesce to the storyline of Sofia the Deluded Conqueror and make something interesting happen that way. I dunno, the quest is kind of boring to read when Sofia can literally almost do no wrong outside of a fight, and throwing fights for the sake of something happening doesn't appeal to me.
>>
>Unlimited Access: Constables can go anywhere and now, so can you. This will let you sink beneath the surface of public waterways and open locks with a touch. But as with all things Street Law, power comes with restriction.

You don’t feel any different, which is a bit of a letdown but that’s fine. You’ve learned a little smidge of the constabulary’s authority. Enough to go wherever you want. But you can’t use it wantonly or without suspicion or due cause. If you accept their power, you accept their bans as well.
And hopefully nobody will look too hard and see that you’re not a member at all.

This could have consequences. But not here and not right now.

You flash them all your best smile and, with the button firmly pinned upon your lapel, you turn and leave.
“That was fun,” you tell your guide. “But for now I must be on my way back to my client. I sure hope you lot haven’t tried anything untoward with him while I was gone!”

****

Oh someone is trying something untoward alright but as far as you can tell, it’s not the polizia for once. The hallway outside the little cell block is crowded with people! You count at least seven of them, men and women of varying ages. It looks like they’re trying to get to the cells but the door is closed and the guard isn’t letting them in.
“As I said,” you catch him saying, with a hard edge in his voice, “You can’t see him until-”

“Until I’m here,” you say loudly, speaking over him. Everyone swivels to look at you.
“Hi, my name is Sofia Pseudonym and I’m Signore Potinza’s representative. I assume you are the Antonelli family?”

An older man steps forward, stern and foreboding.
“Yes. Now-”

“I don’t care. It’s time for negotiations. We’ll be having in the cell since my client has to be present and well...can’t leave it. I will speak to your representative. The rest of you...there’s no room! Just put your faith in your duellist to argue terms and wait outside. Capiche?”

They probably try to dissent.
“Seems good.”
“Acceptable.”
“Fine.”
“You are a fine young woman.”

“Good,” you say faux-pleasantly and don’t bother to hide the faux. “I’ll go inside and wait.”

*****

There’s nowhere to sit so you lean against the bars of Orso’s cell, draping your arms across and through the bars. You think it looks pretty cool! It gives an impression of a devil-may-care duellist with nothing to lose and everything to gain. Who knows the story of the mysterious and romantic Sofia Pseudonym.

You get your arm stuck between two of the bars.

1/3
>>
>>2953871
You aren’t ready for who walks in. She’s...well, she’s a girl but that’s not the important part. She’s a weird girl. Standing about three inches taller than you, she’s tall and slender with an athletic build not all that different from your own. But her brown hair is shorn crudely around the neck and shot through with streaks of a green so artificial that it might glow in the dark.
You take a lot of pride in your duelling outfit but this girl, if she really is one,...does not. She’s wearing an armless vest tied together with ribbons, her otherwise bare biceps wrapped up in strips of protective cloth. And she’s wearing, of all things, a skirt! A scandalous one at that, a short and high-waisted affair that stops just above the knee. It gives you a good view of her legs and while you wouldn’t necessarily be against either, it also lets you see the scars that run up and down them. Short and shallow nicks, one after the other. Duelling scars and most likely the outcome of duelling without even a modicum of protective clothing. There’s a reason why you wear pants!

“Ave,” she says, looking straight past you.

“Who are you supposed to be?”

“Oh right. I’m Gloriana Morello. Charmed, I’m sure.”

Gloriana? That’s...that’s not a City name. It sounds foreign. And while you recognise Morello, that’s half the problem. Everyone knows that name.
“No relation to the Morello family, I assume?”

“Actually I’m the don’s daughter.”
She doesn’t seem to be lying. Or if she, she’s very good at it.

“And you’re a duellist? A-A professional one?”

“Why not? It’s fun! I’m the gutterest gutter duellist there ever is! An unreliable rookie who loses more than she wins! But…”
She winks conspiratorially.
“Since I’m just in it for the laughs, I’m very cheap. Practically free.”

“So that’s how you find work then?”
You don’t know how to react to this.

“Well it’s not like these people have all that much money left. I feel bad for them but not bad enough to actually do anything about it. Besides my job.”

“And you can afford to be so cheap because it’s all just fun to you, huh?”

“You got it!”

“...This isn’t a game, Gloriana.”
The foreign sounding name doesn’t come easy to your lips.
“This is a serious profession and you should treat it with a little decorum.”

“I should, I should! But isn’t it all a bit stupid?”

“Pardon?”

“Duelling that is. It’s all very dumb and yet everyone here takes it all so seriously. You seem great but so many duellists are uptight and concerned with things like ‘image’ or ‘honour’.”
She says those two words with a mocking tone.
“I think everyone needs someone to remind them that this whole business is nonsense. So that’s me, the jester of the duelling arena! I devalue the reputations of everyone who fights me, even if they win!"

2/3
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>>2953872
“Can’t you have a little respect?”

“For what? You? I do respect you Sofia, you’re awesome. You’re totally going to beat me! And hell, with you as my opponent maybe not even I will be able to make the duel dreary, weary and long! Because that’s my speciality, you know, I drag...things...out.”

‘Hell’. Another foreign word. And you are left adrift, unsure on what to say. How old is she? Around your age? A little younger? She’s not a child. And yet she doesn’t seem to care at all. She’s a travesty in human form.
“Look,” you manage to say. “Let’s get down to business then. I would like to raise the issue of lower stakes. Surely you don’t need to go through with handing him over to the constabulary.”

“Yes we do! I want to see him get his hand lopped right off!”
You’d told Orso before that such circumstances usually allowed to a lessening of terms. But you hadn’t been anticipating your opponent to be this ...this spoiled mafia brat.
“So what say you, Sophie? Can I call you that? I want to call you that. Give me your terms. They can be whatever, my heart’s not really in this.”

“Why would anyone hire you?”

“When they have no choice!”
She says it like it’s something be to proud of.


>Fine. Go for the damn house.

>Just the money for his missed work and possible mental damages from the architecture.

>A portion of the house’s selling price.

>Other (Specify)
>>
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>>2953870
I'm not sure what you mean by this but I'm interested in critique. If you're referring to Monkey Sight, I thought that was implicit in the contest choice.
If you have things you'd like to see or not see going forth, please feel free to offer and I'll take them into consideration.


...But I can't read them right now because I'm already late for work! Sorry folks, the vote will remain open until I return!
>>
>>2953877
>>Fine. Go for the damn house
thanks for running
>>
>>2953877
>You're just like I was before I got a clue. Wow.
>Ask her how much the house is valued at.
>3 days of wages, money to make up and repair anything lost and/or broken by the constabulary, cessation of all charges, threats, and slander, and punitive damage equal to ten times the actual rate. This can be paid for in coin, or in goods/land of equal value.
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>>2953877
>>A portion of the house’s selling price.
>>
>>2953883
I think he's referring to how the curse makes her unable to do wrong, which is simultaneously kind of missing the point of the curse and also a valid complaint. Sure she CAN be a horrible person, but no one is ever going to call her out on it, so it feels like there's no real repercussions. Especially since they're likely to praise us for it. Sofia angsts about this from time to time, but also turns around and indulges in it gleefully. He could also be referring to how things like the race with Maccio popped up and it felt like we were forced into taking more things from him just because we could.

Even if that's the whole point of her curse and she's just supposed to live with it, it gets old quickly when every conversation is just the same rehash of:
>"Hello, I'm amazing."
>"You are."
>"And nothing you say matters."
>"That's correct."
>"Now let us fight, where you will surely lose!"
>"Absolutely."
But I'd say that even if we lost, it wouldn't change anything. Our clients would be forced to claim they forgave us and that we tried our best, etc. The fact that most of her personality is that of a pushy, horrible person predisposed to abusing the curse she apparently hates in order to get her way is also a bit grating.

I don't know. It's a shitty situation and the more you pay attention to it, the less fun it is. There's no struggle, no progress to be made towards fixing or removing it. You just have to kind of ignore anything you might have wanted to do and zone out until a duel comes up, or we chase a waifu/husbando.... Which I guess is how Sofia's daily life is, but y'know. Doesn't make it any more interesting.
>>
>>2954100
You honestly kinda nailed it. Thank you.

I didn't miss the point of the curse, the point of the curse is the entire problem. Well, that, and the fact that, like you said, we can't really choose to deny the curse as much as she claims to dislike it. Sofia's a hypocrite due to that, and like you said, the loop becomes boring.

She could literally waltz into the center of power, say 'I'm going to take over the city now,' and everyone would be like 'yeah okay'. Quest over, or maybe just shift it to Tyrant Swordswoman Quest or something.

That's why I'm saying if thing are to get any interesting we might as well lean into it, ignore the characterization we tried to give her earlier, and just make her a massive shitheel of a person with wicked goals, because that's sounding more interesting than what we're doing now.
>>
>>2954105
>>2954100

It's why earlier I was hoping there was a way to break or at least mitigate the curse, since it was sounding initially like that'd be a goal of the quest, but then the QM shot down literally every feasible method of bypassing it or otherwise doing something interesting with the curse, so it's like. Fuck. She's literally got two/three options in life:

1: Pick a thing she wants to do, literally doesn't matter. Do it in public and become the most famous and liked X ever literally and specifically 'because Sofia says so'.

2: Kill herself to end the curse.

3: Sequester herself away in solitude, having no contact with anyone ever unless they want a fight. IIRC, even written material is afflicted by the curse, so she can't even communicate by letter since they'll be compelled to write ONLY nice things about it. She resigns herself to being not a person, but a goal, an obstacle for other individuals to face, surmount, and, ideally, forget about aside from idle dinner conversation after improving themselves.
>>
>>2954105
>She could literally waltz into the center of power, say 'I'm going to take over the city now,' and everyone would be like 'yeah okay'.
The curse also seems like it only takes effect as little or as much Ouro wants it to at the time, which makes it kind of frustrating to deal with. Like we threatened the guy in the first thread with showing up to every single one of his family gatherings and pointed out that there would be no way to keep Sofia out since the guards would be forced to let her pass, but later we learned that she can be physically rejected from sexual or romantic advances and it's just more confusing because the curse doesn't make the person aware it's working to dissuade them from that. So why can't people stop her entry to places if physical rejection is fine?

It feels icky to deal with because there doesn't seem to be any consistent usage of how it will take effect, so the example of walking into some center of power could work, or it could just get shot down for some reason, and we have no idea which is more likely. It just shows up to force us through one scene or another.
>>
>>2954111
I mean, the worst part about it is that this curse could've EASILY been an interesting narrative hook/obstacle if it wasn't so ABSOLUTE. Just keep it down to 'they can't ORALLY SAY anything bad about her', and bam. You've got something that's hard, but not literally impossible to surmount, and you have to get creative with how you approach individuals, and have them approach you.
>>
>>2953877
>Fine. Go for the damn house.
>>
Actually, this whole issue reminds me- what's the City's rules on deathmatches? Non-duel killings/murder? Or assassinations? Is there just a magic 'No, you're not allowed to inflict violence outside of duels or else the City Itself kills you' rule, or is that something that's doable?

I say that because that's really the only other interesting thing I can think of- Sofia turns into a 'Deathmatch Only', Akuma from Street Fighter kind of fighter because fuck, that's literally the only thing she can do that could theoretically have a negative outcome for her post fight that STICKS.
>>
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Just popping in to say that I've finished work and I've seen this critique. I have a response I want to write for it but I'm currently too tired to do so.

But soon.
>>
>>2953877
>Fine. Go for the damn house.
>>
>>2954176
I hope it's not just a defensive statement- I'm saying all this because your world REALLY INTRIGUES ME. I think it's an interesting setting, but the MC is just...dull, in terms of interaction with other individuals. Not that she says things with a dull tone, but like the other anon said, the conversational loop is basically the same with different window dressing, and it gets old fast because there's no consequence that we don't self-inflict. And that's not something I'd suggest relying on.

I WANT to like this quest. I really do. But Sofia isn't really, IMO, a good MC. Her attitude, skillset, and general disposition/place in life makes me see her more like a major NPC/rival/antagonist that the MC of another quest has to deal with here and there- appearing enough that you dislike her and want her gone, but she poses a particular threat that you can't just ignore and have to work around. Like, 'Okay, so although you can't think/say/do anything negative about/to her, you CAN maybe try to make your star shine brighter than hers in the one area that you can actually affect by defeating her in a duel.' Although even that would be iffy like was said...

Ugh. See? I'm trying, but it's hard to make an interesting challenge around someone who literally has an 'I win in the court of public perception always and forever' power, since that can be abused to kingdom come beyond just what it sounds like.
>>
>>2954100
>Sofia angsts about this from time to time, but also turns around and indulges in it gleefully.
This is true. The amount of it in this thread is because of Sofia's distaste for what happened with her client but it is a little much. Sofia wants to eschew her curse but this is a relatively recent phenomenon for her. She's spent a majority of her life relying on her birthright for a lot and it's left bad habits.

>Even if that's the whole point of her curse and she's just supposed to live with it, it gets old quickly when every conversation is just the same rehash of:

This is true. Only Sofia can judge Sofia, she's never going to get a wake-up call from an outside source. To be honest, a lot of those cycles are stuff I put in there for humorous purposes but it obviously isn't landing.
I'll try to do more with conversations in the future.

>I don't know. It's a shitty situation and the more you pay attention to it, the less fun it is. There's no struggle, no progress to be made towards fixing or removing it. You just have to kind of ignore anything you might have wanted to do and zone out until a duel comes up, or we chase a waifu/husbando.... Which I guess is how Sofia's daily life is, but y'know. Doesn't make it any more interesting.

This is true and partially intended. This quest is meant to be episodic with a lot of slice of life content. There isn't a huge overarching goal by design.
That isn't everyone's cup of tea, especially when Sofia's holding the cup. But I think I've got an idea to improve the stakes and I'll start implementing that idea soon. Probably in the next thread.

>>2954105
>Sofia's a hypocrite due to that.

This is somewhat of a mistake on my part. Because of her attitude towards the polizia, I let her be too free with herself during this thread. I should have called it up to a vote.

>She could literally waltz into the center of power, say 'I'm going to take over the city now,' and everyone would be like 'yeah okay'. Quest over, or maybe just shift it to Tyrant Swordswoman Quest or something.

That's not quite how it works though. Sofia's birthright does nothing to stop violence. If she attempted this, everyone would just be very polite to her while she was being executed.
Sofia trying to force or crush people to her will relies on them not escalating the situation beyond social. If they do, she has a problem. People ignorant of her birthright probably won't escalate because they don't know what's going on.

>That's why I'm saying if thing are to get any interesting we might as well lean into it, ignore the characterization we tried to give her earlier, and just make her a massive shitheel of a person with wicked goals, because that's sounding more interesting than what we're doing now.

This is a player choice, I can't comment on this. But I did want you to know that I didn't miss it and will be thinking on it in future.

1/2
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>>2954110
In regards to goals, my original plan for this quest was to include a lot of SoL content regarding other characters, relationships and whatnot. I liked the idea of the birthright here because it was like a veil over the whole process. The players get to choose time with whoever they want but it's forever uncertain regarding the truth of the matter. I thought it would play well with the general unreal/illusory nature of everything else going on in the City.

That said, I am willing to include quest-related goals that may extend beyond one thread. I don't want the quest to stop being episodic, being episodic is part of what makes it so easy and relaxing to run. But removing it should be possible in the long run, if you want to try at it.

>>2954111
>The curse also seems like it only takes effect as little or as much Ouro wants it to at the time, which makes it kind of frustrating to deal with. Like we threatened the guy in the first thread with showing up to every single one of his family gatherings and pointed out that there would be no way to keep Sofia out since the guards would be forced to let her pass, but later we learned that she can be physically rejected from sexual or romantic advances and it's just more confusing because the curse doesn't make the person aware it's working to dissuade them from that. So why can't people stop her entry to places if physical rejection is fine?

I've been trying to keep it consistent. Sofia's threat to Ormanno about his guards being unable to stop her was based on the idea that he would never able to tell them to keep her out specifically and if they ever asked about her, he'd have to tell them that she's welcome. But if they're there to keep out everyone or whatnot, it's not like she can force her way past them. Physical rejection is fine, it's just that Sofia relies on the situation not escalating to use of physical force in the first place.
Also she was making a threat to try and keep him in line, giving him an accurate portrayal of her limits was not her priority.

>It feels icky to deal with because there doesn't seem to be any consistent usage of how it will take effect, so the example of walking into some center of power could work, or it could just get shot down for some reason, and we have no idea which is more likely. It just shows up to force us through one scene or another.

I'm not sure what exactly you mean by this so I'd like you to elaborate. You don't have to of course.

>>2954114
I thought that keeping it oral only would make it really easy to surpass to the point of not being an obstacle at all. Sofia would have just carried a notepad with her everywhere.

2/3
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>>2954158
>Actually, this whole issue reminds me- what's the City's rules on deathmatches? Non-duel killings/murder? Or assassinations? Is there just a magic 'No, you're not allowed to inflict violence outside of duels or else the City Itself kills you' rule, or is that something that's doable?

As referenced earlier in this thread, they try not to use High Law to bind people's behaviour in such broad ways. It would make it impossible to hurt anyone but it would be a blanket rule and a massive restriction on people's freedom if High Law was put in place for petty crime.

That's why Street Law exists, stuff like murder is for the constables to deal with.

It might seem odd that personal liberty for every citizen would be a political issue in non-modern state but it stems from the City's pseudo-italian roots. Personal freedom (for roman citizens specifically) was a big issue for the Roman Republic and I wanted Aquitae Cogituum to be a bit like that.

>>2954190
Thanks! I'm glad you like the setting, I wanted to do something a little more surreal than previous. And I hope this megapost doesn't come across as defensive but if it does it does I suppose.

Regarding your comment about Sofia here, that's an interesting thing to say because originally back when I was thinking this place up, before any idea for a MC existed at all, Sofia or at least the idea of her general deal, was an NPC. I wanted a good example for how birthrights could go wrong and why it wasn't done very often anymore. (The base idea for her birthright was actually suggested to me by Riz)
But after coming up with all that stuff about her, there still wasn't an MC and I'd decided that all this curse business was actually very interesting to me and I wanted her to do it. I thought it'd be something new.

So in summary, I'll see what I can do about reducing the hypocrisy, unless people choose to do hypocritical things. I'll bring in some things for stakes and the possibility of getting rid of the curse in the long-term while still trying to keep the threads slice of lifey.
Of course, if you don't like slice of life stuff that's your prerogative but it's not going to stop.
>>
Oh yeah, might as well bump this triplepost up to a quadruple post and call the vote. The update will probably not be as long as all this.
>>
>>2954218
I like this quest the way it is.
>>
>>2954212

>a lot of those cycles are stuff I put in there for humorous purposes but it obviously isn't landing.

Like a lead balloon, I'm afraid. Absolutely no conversations in this quest so far have ever really struck me as funny, just desperate for companionship or demanding and abusing her 'curse'.

>my original plan for this quest was to include a lot of SoL content regarding other characters, relationships and whatnot. I liked the idea of the birthright here because it was like a veil over the whole process. The players get to choose time with whoever they want but it's forever uncertain regarding the truth of the matter. I thought it would play well with the general unreal/illusory nature of everything else going on in the City.

That...is unfortunately very offputting, at least for me, as the idea of 'we're never certain of our actions and choices or issues actually being truthful or honest' really makes me think along the lines of 'the choices don't much matter since there's no real resolution', which in turn kinda makes me feel like it's a very aimless, meaningless quest, for me. So maybe this is just a quest that I might have to sadly accept isn't really my bag. We'll see. It's less that it's SoL, more that it seemed to be AIMLESS SoL. Even SoL quests generally have a 'task' in mind, something long-term to look forward to, y'know? Whether it's just 'make sure the crops come in well by winter' or 'get enough money to start your own restaurant chain eventually', most SoL quests can answer that fundamental question: 'Okay, what's the Big Thing That Needs Doing?' I've yet to really understand an answer to that for this quest.

>Sofia would have just carried a notepad with her everywhere.

Which by itself is at least more interesting to have to do than just 'absolutely nothing works ever even beyond her visual range or when not even talking to her directly.' It's us having to CHOOSE TO DO something to communicate as we like rather than just shutting down the avenue of possibility entirely.

>Thanks, etc etc.

Appreciate it, and I'm glad you're taking it to heart. (It's not defensive to me, just explanatory.) I don't know how I'll be voting now, come the future, but at least I'll be sure to keep reading and participating, if only to see how the adjustments take.
>>
>>2954111
>to let her pass, but later we learned that she can be physically rejected from sexual or romantic advances and it's just more confusing because the curse doesn't make the person aware it's working to dissuade them from that.
Wait what? I'm pretty sure Sophia can't be rejected.
>>
>>2954221
I also like the quest the way it is. It's comfy.
>>
>Fine. Go for the damn house.

You’re struggling to keep your cool but you don’t want to get too frustrated before you’ve even given her terms. There’s something about this girl though...she just slides right under your skin. You’ve known her for all of two minutes and you can already tell that she must be infuriating. What is it about her exactly? Is it because this is all just a game to her? People’s lives and livelihoods are at stake on every duel but to her, a child of wealth who can go back any time she pleases, what could it matter to her? Even if everything goes bad she’ll never suffer the consequences. She’s slumming, just playing at being poor. And because of that detachment, she just thinks she can do whatever she wants. And the kind of people who need her are, because of that need, never able to take her to task.


The combination of it all is...irritating. Particularly so to you because it’s like looking in a mirror. It is only through self-control that you aren’t exactly like her. And even then, maybe it’s still closer than you’d like. No! You’re much better than her! You at least understand the idea of social responsibility. It’s why you do what you do. You help people.
But you sure aren’t above using the circumstances of birth to bully whoever you please. But that’s different. You’re different. You only do that to bad people like...like people you don’t like. Uh.

“Demanding the full price gives me quite a lot of leniency in my terms,” you manage to say.

“Whatever. It’s not like I’m the one who has to pay it either way.”

“When I win, my client gets the deed and ownership of the Antonelli’s current house. It’s adjacent to D’Oro. He has full legitimate rights to it and they all have to clear out. So are you still sure about that?”

“Sounds good to me,” she says cheerfully, not skipping a beat.

You can’t hold it in anymore. Maybe you’re a bully after all. But this girl deserves to be bullied.
“You’re a disgrace, you know that right? A pathetic wannabe with shit for brains and an awful fashion sense. You’re playing games with people’s lives and why? Because you’re the daughter of a murderer? What are you?”

“A daughter of a murderer?”

And? What else did I say?”

“I’m a disgrace, I’ve got shit for brains, bad clothes and I’m a pathetic wannabe?”

“Am I wrong?”

“Nope! You’re absolutely correct. I’m the absolute fucking scum of the earth and I don’t even deserve to be in your presence.”
Hrmph. This doesn’t feel right. She’s still smiling, she’s still got that cheerful tone.
“I’m real bad and I’ll never be as good as you. We’re still gonna fight though!”

“Are you...alright?”

1/2
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>>2954232
Gloriana just laughs.
“Why are you concerned about someone like me? I’m the most gutter duellist around. And words are just words. Someone as idiotic, as despicable, as filthy as me...can’t really get upset about what people say about her. Now where did you want the time?”

“Huh? Time of what?”
She just let you take control, she didn’t bother to even try resisting. And it seems to have done precisely nothing.

“Time for the duel, you masterpiece of nature! You’re the challenged, you get to choose!”


>Right now!

>In a few hours from now (This will give you some time for research)

>Tomorrow. (This will give you a lot of time for research and maybe for other stuff as well.)

>Other (Specify)
>>
>>2954233
>>In a few hours from now (This will give you some time for research)
>>
>>2954221
>>2954231
I will be presenting the options to change things. It'll still be up to a vote.

>>2954227
>That...is unfortunately very offputting, at least for me, as the idea of 'we're never certain of our actions and choices or issues actually being truthful or honest' really makes me think along the lines of 'the choices don't much matter since there's no real resolution', which in turn kinda makes me feel like it's a very aimless, meaningless quest, for me. So maybe this is just a quest that I might have to sadly accept isn't really my bag. We'll see. It's less that it's SoL, more that it seemed to be AIMLESS SoL. Even SoL quests generally have a 'task' in mind, something long-term to look forward to, y'know? Whether it's just 'make sure the crops come in well by winter' or 'get enough money to start your own restaurant chain eventually', most SoL quests can answer that fundamental question: 'Okay, what's the Big Thing That Needs Doing?' I've yet to really understand an answer to that for this quest.

We'll see how things change. And if you don't like them well, that's not ideal but I can't exactly demand it. It is what it is.

>>2954228
You can't tell her no or likewise. You can shove her away though.
>>
>>2954233
>Right now!
>>
>>2954233
>>Right now!
Grrrr
>>
Vote called, writing.
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>>2954227
>Even SoL quests generally have a 'task' in mind, something long-term to look forward to
I thought it's pretty obvious that Sophia's long-term goal was to find some real friends and a husbando.
>>
>Right now!

“Right here, right now!”

“Here?”

“Outside the Magistratum of course. Where people can see. I want there to be a crowd to see me crush you.”

“Really?,” she asks excitedly. “So do I! I bet you’re just going to devastate me with that sabre of yours.”

“Yes.”

“I’m gonna be impaled. Buried to the hilt. You’re going to eviscerate me. You’re going to just get down and straight up fuck me with it.”

“Yes?”
How is she still so revolting?

“I can’t believe I’m about to get so thoroughly penetrated with everyone watching. Am I going to have to marry you after I lose?”

“I…”
People aren’t allowed to mock you. Not even kind words in mocking intent survive your curse. So that means Gloriana is being 100% serious right now. This is just...innate. Her normal self. You walk out of the cell but she follows you.

The Antonelli family is still out there but Gloriana just waves at them.
“No fear folks! We’re having the duel right now and right outside! I hope you’re all ready to see Sophie have her way with me!”

“That’s not what’s happening!”

“Of course. I’m so sorry, please forgive this hideous bitch. But I am so ready to get reamed. I’m excited to lose to such an honorable opponent. Ooh, I can’t wait!”

“Stop following me!”

“Sure.”
She says that, unable to say anything else but to agree with you. However...she still keeps following you. Through the hallways, down the stairs…

“Stop it!”

“Okay! Stopping right this instant!”
She does not.

“We’ll meet outside! Get away from me!”

“Anything for you!”
She does not comply.

As you stomp down the spiral staircase that extends both up and down as far as the eye can see, certainly further than the outside of the Magistratum itself, someone taps you on the shoulder. You turn, already shouting.
“I said FUCK OFF!”

But it’s not here, it’s a short blonde woman around your age. She’s short too, almost as short as Leonarda. You vaguely recognise her as a face in the Antontelli crowd.
“I’m sorry!,” she pleads.

“You should be,” you tell her, meaning to apologize but unable to. “What do you want?”

“Are you really going to fight for Sign-...for Orso, considering his history?”

“His what?”

“Why do you think he was the first suspect? Everyone knows he’s done it before, even if nobody can prove anything.”

“Well you shouldn’t have hired him as your gardener then.”

“My family is ruined!,” her pleas drive up in both pitch and volume. “Without grandpapa’s coin, we’re going to have to sell the house, leave the coining, it’s our whole life! He did it! Everyone knows he did it! You seem like...such a nice and compassionate person. Can you really stand there and fight for him? Even if it means it's ruining sixteen lives?"

1/2
>>
>>2954263
>”About that house thing. He’s going to get it by the way.”

>”Maybe you should have found the money to hire a better duellist.”

>”It’s my job. I have to do it.”

>”Easily.”

>”The City will judge who is right and who is wrong.”

>”I’m not unsympathetic. But I am here for my client. Anything else would be impossible.”

>Other (Specify)
>>
>>2954264
>>”I’m not unsympathetic. But I am here for my client. Anything else would be impossible.”
>>
>>2954264
>”It’s my job. I have to do it.”
>>
>>2954264
>Sorry, I won't let down my client because of gossip and hearsay.
>>
>>2954264
>”About that house thing. He’s going to get it by the way.”
Come on, they knew it was a risk and they should have thought about before hiring à duellist.
Besides, asking for our client's severed hand isn't gonna bring back the money.
>>
>>2954264
>it’s my job
>if you have no proof that he did it I have to give him the best defense I can
>You have my sympathies but the law is clear
>Additionally our defensive terms are the House
Something stinks about this. Ten bucks girly’s dad made a deal with the gardener and she’s gonna throw the match blatantly.
>>
>>2954253
Exactly.

>>2954264
>If they think they have a case, they can ask for a City Duellist after this duel.

I get the feeling the girl gets off on losing public duels...
>>
Vote called, writing.

>>2954284
They can't actually. The duellists retained by the City are only for people who have been challenged and are unable or unwilling to acquire a representative. The logic goes that people wishing to make a challenge but can't afford it can just suck it up while people who are challenged don't have a choice.
>>
>Explain.

“Do you think I’d let down my client because of gossip and hearsay? It’s my job. Even if I agreed with you, I’d still have to do it. ...It’s not that I’m unsympathetic. But it’s impossible for me not to give the best defence I can. If a public defender could be swayed by personal preference, what would be the point of having them?”

“You’re right,” she says.

“And I’ve named your family home as my client’s terms by the way. Trying to force him into Street Law even after they couldn’t touch him comes with consequences.”

She starts to tear up.
“But-”

“My client’s punishment was never in question. I’m going to win this duel. So please make sure your family is ready to leave. After this, failing to surrender it will be answerable to the High Court.”
You want to say something nicer. But what you said is truth. You turn and keep walking, leaving her behind. Gloriana’s already gone on ahead while you were talking.

“My name is Fiorella Antonelli!,” she cries out after you.

“Nice to meet you. What about it?”

“A-and my little sister’s name is Corinna Antonelli! And my father, he’s Nicolao Antonelli! He works hard, even though all the new coiners can do it better.”
Is her hope that putting names to faces will make them people in your eyes and slow your blade? It...it might work. After all, you’ve never had a duel to determine the fates of so many before. Your only option is to close yourself to it.
Your loyalty to your client is a thing above sentimentality.

Gloriana is waiting for you on the steps outside, flanked on either side by the Magistratum’s ornamental (and deadly) peacocks.
“They can probably smell my bloodline,” she says. “They like to keep an eye on me. So where are we doing it?”

“Didn’t you hear me? On the water outside the Magistratum.”

“I hear, I hear. But which water? Do you mean out there…”
She waves her hand out at the intersection of canals that rings the Magistratum’s artificial island. That had indeed been what you meant. What else was there?
“...Or here?”
She points down to the raging river that splits the tower’s deadly gardens. A single narrow strip flanked on either side by razor-sharp grass.
“Could be exciting, no?”


>”Out there, on the canals.” There’s no need to take risks. Not for this girl.

>”The river sounds good to me.” What better place to crush the polizia’s foolish attempt to cheat you out of your client then on their land? You’ve never fought in such a dangerous arena before but maybe it’ll be different in the Wake...
>>
>>2954294
>”Out there, on the canals.” There’s no need to take risks. Not for this girl.
>>
>>2954294
>”Out there, on the canals.” There’s no need to take risks. Not for this girl.
I suspect Sophia just wants to be done with all this as soon as possible.
>>
>>2954294
>>”Out there, on the canals.” There’s no need to take risks. Not for this girl.
>>
Vote called, writing.
>>
LIGHTHEARTED

QUEST
>>
>”Out there, on the canals.” There’s no need to take risks. Not for this girl.

As if you’re going to take any sort of risk on Gloriana’s behalf. It’s amazing what a talent she has, that you can already be so sick of her after such a short time.
“No. We’re fighting out there and that’s final.”

“Oh Sophie, you’re so wise!”

...You might have a hard time keeping your composure against this girl.

The two of you walk down the river side by side, your reflection finally rejoining you as you do so. The arches watch as you pass through them and the peacocks trail after you in a bizarre procession. You keep your eyes fixed forward, away from Gloriana.

“Hey Sophie, I have a question for you, if you’d be so gracious to indulge me.”
And then before you can reply, she barrels on anyway.
“Are you magic?”

“Magic?”
You don’t know the word. Once again, it sounds foreign.

“You strike me as being very magical. I can’t think of any other way to explain what’s happening to me so consistently. It’s nothing to be embarrassed about, you already have so many other good qualities.”

“What does ‘being magical’ entail?”
Has she figured out your birthright? You suppose she certainly looks like someone with a very foul mouth. If that’s the case, she’s probably feeling very peculiar about the way she decides to keep talking to you.

“It’s hard to explain. Either you know what magic is or you don’t! You people especially never seem to get it.”

“You people?”
Curiosity overrides your basic desire to not speak to Gloriana any more than required.
“Are you a foreigner?”

“No! I told you, my father is the big man of the Morello family himself. But my mother was from the Lower Realms and she spent a lot more time raising me than he did.”
You notice that she uses the term ‘Lower Realms’ instead of ‘Lesser’.
“I don’t belong anywhere! But it does let me see a lot of stupid thing that cityfolk don’t seem to realize is stupid.”


“I can’t imagine the ‘wisdom’ of a foreigner has anything relevant on us.”

“You’re right, you’re always so right. Mama was just a dumb foreigner who filled my head up with nonsense. She wouldn’t have been worth even a single inch of you, Sophie. And you’re definitely magical. You’ve more magic than anything else about you.”

The two of you come to a stop on the water of the ringed canal, a small lake of sorts surrounded by canals tracing in from all over the city. The crowd is giving you plenty of room. You draw your sword, a familiar blue and gold beauty. Not forged from the coins of the Court of Swords but almost as good.

1/3
>>
>>2954316
And then Gloriana draws her sword. The forte is green but not through the usual way. It’s painted, thick and heavy with obvious brush-strokes still adorning it. It’s the tackiest thing you’ve ever seen.
“I hope it doesn’t upset you, to match wits against such a disreputable sabre. I don’t mean to insult you.”

Almost unwillingly, you let her drag her blade down the length of yours, sealing them together with the ‘kiss’. Your swords will know each other now, even through the Wake. And what’s more, you’ve both gotten a little insight on the person behind them.
And she is as hopeless and shallow as you thought she would be. It’s almost disappointing.

>Sofia’s Composure: 2d4, 1d6, 1d8, 1d12

>Gloriana’s Composure: 4d4, ?

“Let me lead with the words!”
She...she has to. The challenger always starts. You don’t even bother responding at this point.
‘Representing the challengers, I claim right to offense! Should I triumph, the challenged must submit to the harsh rule of Street Law immediately and be judged guilty!! Should they neglect this, I defer rights to punishment to the constabulary!”

She almost sounds like a different person. Not willing to be shown up by her of all people, you shout at the top of your lungs.
“Representing the challenged, I claim right to redress! Should I triumph, the challengers must give up this claim and their property to the challenged! Should they fail to comply, I claim the right to punishment under High Law!”

The sky ripples but only for you. The eye of the City is opening. All that is left are the final words.

“Shall we seal the spell Sophie?”

“I don’t know what a spell is but no. Just say the words with me and set us aWake already. The sooner this is over, the better.”

You both raise your swords and in the flat of your blade, you gaze upon your reflection. You close your eyes, knowing that she will keep hers open.
“See and be unseen!”

You See.

The Wake is beautiful today. The grasslands behind you are as a forest, immense stalks of grass bending like old men over the canals and nearly touching the shadowy remnants of the buildings on the far side. How did they get so big? Or perhaps you are the one who has become small? The shadows that were once people loom as high as the sky, far larger than the two-dimensional outlines of the buildings they should be living in.
The curving grass towering above it all obscures the sky and thankfully so because all who could see the thing above, which cannot be seen, would be forever marked.

2/3
>>
>>2954317
You are Unseen.

Down below, far below, skipping over the water beneath the blades of grass, between the feet of the shadow people, are two tiny creatures. Two girls, each one a technicolour marvel. One has skin the dull red of hot iron and dark blue hair tied in a ponytail behind her. The other is bright pulsing pink and green, a strobing girl of bright lights and darkest shadow.

But who can say who is who? Actually...do those two even matter? They’re so tiny. So insignificant. If you even blink just once you will lose sight of them and never see them ag-

*!

You snap out of the ego death with lights dancing behind your eyes. And in front of them too. You are surrounded by a dozen motes circling your blue hair like a halo.

"Wow!"
Gloriana is even more of an eyesore in the Wake than she was before.
"I've never gone Woke so close to the Magistratum! I didn't know it did this!"

To tell the truth, neither did you. The gardens did not fade away in the Wake. Instead they had only became more and more important, to the point where you and Gloriana have shrunk to insignificant specks.
You stare up uneasily at the massive shadows moving past the two of you. Are those really people?
"I don't understand what could effect the Wake like this."

"Well if you don't, I certainly can't! Now! En garde!"
Gloriana charges forward!
>>
It's alright. You prepared for this. You've got all the trophies you need!

>What are they then? Choose six techniques from the following list:

>Brute Strike: [STRIKE]Siphon the lowest value dice from your Composure Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

>Underhanded Deflection: [TRICK]Lower the sides of all the dice currently in your opponent’s Technique pool by 1.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
>>2954321
>Focused Blow
>Crushing Blow
>Counting Coup
>Circle Guard
>Elegance
>Gritted Teeth
>>
>>2954321
I have a suspicion this girl is geared to irritate her opponents into trying to destroy her as soon as possible to lead them into some sort of trap. Unfortunately, it doesn't inform the technique selection very much.


>Focussed Blow
>Counting Coup
>Elegance
>Crushing Grip
Our BnBs.
>Circle Guard
Let's give it a test ride.
>Gritted Teeth
Ouro did say we might lose composure easily.
>>
>>2954321
>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
Vote called! Writing.
>>
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>Loadout

You raise your blade to parry and Gloriana abruptly reverses her advance, skidding to a halt on the water just out of your reach. You lean forward to strike her but she pulls the distance enough that your swing falls short.

She steps back, a giant shadowy foot passing through her and briefly obscuring her from view.
“Isn’t this weird?,” she says. “Do you think our bodies in the old world are still normal?”

It’s all just perception of course. But you’re not going to waste words when steel is an option. You’ve got Signore Albero’s empty scabbard hanging from one side of your belt, you’re wearing Maccio’s torn doublet as a coat beneath your usual one and the button still shines upon your multicoloured lapel. You are ready.
>>
>>2954344
It’s time to commit to your opening strike! This single round should give you an idea of what to expect, after which the queue system will begin as normal.

Gloriana Morello
Composure Pool: 4d6, ?
Technique Pool: Empty
Strike Pool: Empty

Abilities: Unknown

Techniques: Unknpwn.


Sofia
Composure Pool: 2d4, 1d6, 1d8, 1d12
Technique Pool: Empty
Strike Pool: Empty

Abilities: Monkey Sight, Never A Pale Word, Unlimited Access (None of which are relevant to this duel)

CURRENT TECHNIQUES (Choose one)

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
>>2954344
Can we get Albero's scabbard remade to fit our saber? I don't want us to look stupid toting around an empty scabbard all the time.

>>2954345
>Counting Coup
>>
>>2954345
>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.
Part of me wants to Crushing Grip, but my suspicion is that her ability involves us losing composure whenever we fail to remove any of hers.
>>
>>2954360
Remember the ability to be absolutely calm that we could've taken from Maccio?
That option had a reason for existing.
>>
Vote called, writing.
>>
>Counting Coup

You let your coat slowly slip off your back as you circle Gloriana, passing from light to shadow as the grass cover moves overhead. And there! An opening! You roll your coat around your arm and advance, ready to whip it forward and-

Gloriana retreats, far faster than you can advance. At first she just steps backwards but she follows it with a graceful fall a moment later, a fall that transforms into a cartwheel. A highly inadvisable cartwheel, considering her outfit. But regardless of the means, she jumps back and leaves you biting at nothing.

>Gloriana uses a Trick called Gain Some Distance!

>Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.

>Gloriana’s Composure Pool: 5d4, ?

“Ohoh,” she says as she stares at you. “A lot of people try and hit me right away after we kiss swords. Do I come off as fragile?”
She holds her sword aloft, her feet spread. A basic defensive stance but with surprising determination behind it.

>Gloriana activates Unassailable Rookie!

‘Still,” she says. “I bet I looked goo-argh!”

Clinging on tightly to one end, you whip her in the face with your coat.

>COUNTING COUP

>Sofia’s Technique Pool: 1d4

You don’t know how she does it but every word and action she takes gets to you. She’s really going to make you lose your cool soon!

>Gloriana’s Ability, Professional Provocateur, has been revealed!

>Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)

“Are you feeling alright, Sophie?”

>Sofia’s Technique Pool: Empty

>Sofia’s Strike Pool: 1d4.
>>
Gloriana Morello
Composure Pool: 5d4, ?
Technique Pool: Empty
Strike Pool: Empty

Abilities: Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)

Techniques:

Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.

Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.


Sofia
Composure Pool: 2d4, 1d6, 1d8, 1d12
Technique Pool: Empty
Strike Pool: 1d4

Abilities: Monkey Sight, Never A Pale Word, Unlimited Access (None of which are relevant to this duel)

CURRENT TECHNIQUES (Choose one)

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
>>2954375
Crushing grip
Circle guard
Counting coup
>>
>>2954375
>Elegance [Trick]
>Elegance [Trick]
>Elegance [Trick]

Let's see what else she can do first.
By the way, Elegance [Trick] counters Gain Some Distance, since it generates two dice.
>>
>>2954383
I meant it counters Professional Provocateur.
>>
>>2954375
Elegance : trick
Counting coup
Focused blow
Also I posted a way to potentially get rid of the curse in thread 2, for all the complainers.
>>
>>2954386
What was that way, for the people who have suptg blocked at work?
>>
>>2954387
Make the terms of our next duel that the client of the loser has to insult or say a pale word about us. They can't, it gets kicked up to High Law, a lawyer hopefully rescinds the curse to let terms be fulfilled. Yes, it also risks them turning us into a newt or something, but some people might want to take that risk considering other suggested solutions were suicide or being a mountain hermit.
>>
>>2954396
Can we even put forward terms that don't benefit our client?
>>
>>2954397
Haven't seen anything saying we can't. At worst I'm sure we could lean in a client with our power one last time, and have them ask us to impose those terms.
>>
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Alright guys, it's well past midnight and there's no consensus so I'm going to go to sleep. Vote will remain open until I call it.

Additionally, I'm going to be busy tomorrow morning. If I wake early enough I might have enough time to do an update or two but I might not have the time at all. In which case, tomorrow's session might start a few hours later than normal.
>>
Ouro I really like this quest. The setting is cool and I like Sophia, her whole package. I enjoy the quips and dialogues where she just bulldoze over people. Still I do get that there are people who simply don't.

>>2954386
Since early on I was thinking that the natural course of the quest would be to let Sophia indulge in her attempt at leading a fulfilling and worthwhile life, and get increasingly frustrated that it's simply impossible. When everything's truly gone to shit and she has enjoyable and encouraging anxiety attacks she says fuck it and leaves the city, just to see if the judge's powers and the curse still work in the Lesser Realms.

And then she is ensnared by the first abusive man who is able to manipulate and prey on her insecurities and predisposition to believe that all critique and insults are true and genuine.It'll be like a vacation, but instead of seeking nice experiences she'll get insulted for a week until she's had her fill and then she goes back home to the City!
>>
>>2954375
>Counting Coup
>Elegance [Trick]
>Counting Coup
she intends to drag this fight out, so I'm digging in.
>>
>>2954375
>Counting Coup
>Elegance Trick
>Elegance Trick
>>
>>2954375
>Counting coup
>Counting coup
>Circle guard
she can't use gain some distance until she loses her stance, so let's build up some dice and let her goof around for this round, use her provocateur ability to fill up the strike pool, then fuck her up with crushing grip in the next one
>>
>>2954379
opening with crushing grip does nothing because we only have 1d4 in the strike pool and her stance makes it so that our max roll will be 3
>>
>>2954957
We can't use Circle Guard either because have nothing in our technique pool. i'm not sure what that anon was thinking.
>>
I'm awake though as I mentioned, I can only be around for a short period of time before I have to leave again. I'd like to call the vote and write but there is no clear winner. Even doing the queue vote mentioned last thread leaves the third choice tied.

So I'll be off for another few hours again, as I said I would. Vote will remain open until then.
>>
>>2954960
Shit I didn't realize we couldn't use it either. This system is too complicated for my pea sized brain
>>
>>2954375
>Counting Coup
>Elegance Trick
>Elegance Trick
>>
>>2955050
No your method works cause it assumes Counting Coup will give us the Tech dice and Circle guard goes last

The Crushing grip guy's Circle guard wouldn't have any Tech die until after the guard.
>>
Just caught up and I might have an idea on how to take a bit of the bite out of the curse.

From what I've read thus far, the general idea has been to try to trick the terms of the curse into allowing Pale Words to be said about Sofia in order to allow the speaker's 'true' thoughts to be heard.

But, instead of that, what if we came up with something simple, a hand gesture or a token or something else of the like that can be easily performed or shown, that confirmed that what was being said was the speaker's true thoughts? Now this wouldn't work in the case of Pale Words, but it should definitely work in the case of truthful, positive words.

It's not a true solution to the curse, but if it works it would allow Sofia to know when someone she is directly talking to is truthfully speaking well of her. Of course, the curse could also force the speaker to perform the gesture while speaking under its effects, but if its something like tossing a coin up in the air over and over again and they suddenly drop it we can assume the last statement way affected.
>>
>>2955138
Thought about something similar, but wouldn't her telling people to signal when they are genuine force them to signal every time anyway? Not signalling means it's not true which let's Sophia know they meant something bad which would trigger the curse. There is no harm in trying, every experiment is one step closer
>>
>>2955195

At least from how Ouro worded it, if its not a deliberate and distinct hand signal or body language that's conveying ill thoughts of her the curse can't directly make anyone talking about Sofia do something. So long as its not conveying ill intentions, rather it would be conveying 'I'm telling the truth', it should work.

Like I said though, the curse could pick up on this and force the speaker to perform the action, but the only reason that Ouro's given for how the curse indirectly forcing people to do things they wouldn't normally is through social interaction and peer pressure neither of which really apply to something like flipping a coin or just holding it up in the air.
>>
>>2955206

I was under the impression that the cursed detected intent which would naturally cause any attempted hand gestures are the like to be cursed. It had struck me as if anything could be interpreted as particularly negative, then the curse won't let it go through.
>>
After OP's blurb I realize that the birthright isn't supposed to be overcome, but a feature of the quest. Sorry OP, but I want to overcome it, I'm disgusted on a visceral level by how it limits people. Just mention to our friends and people we trust that it can't stop something like a shove to the shoulder, and I'm sure eventually we'll work out a system where they shove us whenever we bother them. It's partially why I can't get into the idea that hanging out with our mentor of all people is supposed to be ambiguous about whether he actually wants us around or not, because he already figured out a way around the birthright. If we were truly bothering him, he'd just get the training stick and whack us until we left.
>>
>>2955467
>>2954434
LIGHT

HEARTED
>>
>>2955515
How can a quest be light hearted if every relationship she has is a lie?
>>
>>2955520
What if Ouros is lying to us, and the duels themselves are but a Pale Word against her? And thus are fated to be thrown in her favor?
After all, actions speak louder than mere words.
What if we were to deafen the birthright? So that itself cannot hear?
>>
>>2955382

That's correct, which is why my idea only works when the speaker says something positive/complimentary to Sofia. Part of the issue that she's having is that she's unable to determine if a compliment is being said because the individual in question is speaking honestly or their words are being twisted by the curse; an issue I'm trying to rectify here.
>>
>>2955649
Yeah, my point wasn't on the part of Sofia, it was on the part of the other speaker. I figured that if the speaker said or did anything THEY intended as rude/negative, it'd be nulled.
>>
>>2955672

We’re speaking past one another a bit here.

Either way, from what we know of the curse currently I can’t see any way of someone voicing their displeasure to Sofia given how it’s worded. It’s something to look into later, but for now we’re just going to have to deal with it.
>>
Alright I'm finally back! Vote called and writing.
>>
>Counting Coup
>Elegance Trick
>Elegance Trick

You step forward, hoping to capitalize on her misstep. It doesn’t matter what she says to you! You’re still going to be the one who fucking wins this duel! If you can just work your way around the side here…

She does the exact same thing. Your blades clash and the two of you part, backing away. But you’ve got a slight upper hand. You’re forcing her back towards the enormous wall of grass. ‘

>COUNTING COUP

>Gloriana uses Counting Coup!

>Sofia’s Technique Pool: 1d6

>Gloriana’s Technique Pool: 1d4

“Is that all we’re going to do?,” Gloriana asks. “Push our swords together for a bit? I could have done that at home!”

You think you’ve got a pretty good idea of Gloriana and just what she tries to do. She’s going to try some sort of underhanded trick so if you just counter with a straightforward offensive you should just about crush her!
You whip your coat forward again, hoping to distract her attention.

She catches it.

You barely have time to react before she snatches it out of your hands, unrolling it from your arm with a twist that nearly sends you spinning!

>ELEGANCE: Trick

>Gloriana uses Counting Coup!

>Sofia’s Technique Pool: 1d4. 1d6

>Gloriana’s Technique Pool: 1d4, 1d6

“I’m more than just cheap tricks you know. I’m also expensive tricks. And now I’ve got your coat!”

>Elegance Prediction Bonus: N/A.

That had been a bad read on your part. Fine. It’s happened before. But she’s absolutely going for something devious now. You hang back and sure enough, she darts forward in an obvious feint! You spring to the side, ready to set up your counterattack.
Only it wasn’t a feint!

Against all wisdom, Gloriana is attacking for real! She bursts forward in a quick flurry of nonsensical swings, driving you back through sheer volume alone! You can practically feel your momentum bleed away as she batters at your defenses. You’re not in danger of being cut but it feels like you can’t get a strike in edgewise!

>ELEGANCE: Trick

>Gloriana uses a Strike called Flashing Steel!

Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.

>Sofia’s Technique Pool: 2d4, 1d6

>Roll 1d4 and 1d6 to determine Gloriana’s damage!
>>
Rolled 3 (1d6)

I like her.
>>
What are the technique speeds again?
>>
Rolled 4 (1d4)

>>
>>2955907
Trick>Strikes=Flourishes>Stances.
>>
>7

Your charge stalls but Gloriana barely capitalises on it. Instead it feels as if she has you locked in a never-ending exchange of blows where both of you are whittled down to nothing. Is this what she meant by mocking the duels?

>Sofia’s Strike Pool is emptied by the damage!

>The overflowing 3 damage has no effect on Sofia’s Technique Pool.

“I like to take things slow,” Gloriana says. “I’m a big fan of...the grind. If you were thinking that this was going to be a cool duel or that other people will enjoy watching it, you’re alllll wrong!”

>Elegance Prediction Bonus: N/A
>>
>>2955912

Gloriana Morello
Composure Pool: 5d4, ?
Technique Pool: Empty
Strike Pool: Empty

Abilities: Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)

Techniques:

Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.

Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

Flashing Steel: See above.


Sofia
Composure Pool: 2d4, 1d6, 1d8, 1d12
Technique Pool: 2d4, 1d6
Strike Pool: Empty

Abilities: Monkey Sight, Never A Pale Word, Unlimited Access (None of which are relevant to this duel)

CURRENT TECHNIQUES (Choose one)

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
>>2955913
Did Gloriana drop Unassailable Rookie?
>>
>>2955914
No? Why would she have?
>>
>>2955917
To use Gain Some Distance again
>>
>Counting Coup
>Elegance (Flourish)
>Circle Guard
>>
>>2955918
Oh. No, she can't do that.
>>
...Question.

Is there any way we could work a chokeslam into this whole fight? She seems like she deserves a good chokeslam.
>>
>>2955921
It's called Crushing Grip.
>>
>>2955913
>Elegance (Flourish)
>Circle Guard
>Counting Coup
>>
>>2955922
When does stance deactivates?
>>
>>2955941
All Stances need a certain dice type in their owner's Composure Pool. When that gets knocked free, the Stance is broken.
>>
>>2955913
>Counting Coup
>Elegance (Flourish)
>Circle Guard
>>
>>2955946
Can Gain Some Distance be used when there's no valid stance to assume?
>>
>>2955954
No. If a Stance isn't assumed at the end, none of it has any effect.
>>
>>2955958
So Gain Some Distance is basically only usable once, unless she has another stance to assume after we break her d4s.
A thing to remember.
>>
>>2955965
Wait no, GSD adds a d4 into Composure so she can use UR again. That's how it functions.
>>
>Counting Coup
>Elegance (Flourish)
>Circle Guard

“This is no way to duel!” you spit, unable to resist responding any longer. But it’s not just because you’re losing your cool. Hopefully it distracts her enough for you to catch her next strike square on the forte of your own sabre. If you can ensnare the debole of her sabre with the forte of your own, you should be able to try and twist it out of her hands!

“I hope you’re read-fah? Hey!”

Got her. But while you’re pushing her blade to the side, she’s reaching out with her offhand! But whatever it is, you’re ready for it! You make use of your own off-hand, catching her hand in yours. At which point, she works it slightly free, digs her fingers into the web between your thumb and forefinger and twists.

“Fuck!”
You pull back, Gloriana pulling her sword back as well.
“How dare you?”

“Oh did I do something wrong?”

>COUNTING COUP

>Gloriana uses Crushing Grip!

>Due to how two actions moving at priority resolve sentence by sentence, the Coup generates it’s dice before the Grip’s dice destruction activates.

>Sofia’s Technique Pool: 2d4, 1d6, 1d8

>Sofia’s Technique Pool: 2d4, 1d6.


“Bitch!,” you snarl, keeping yourself constrained only through pure force of will. No, you need to calm down. You need to be ready for her. She’s going to do something with your stolen coat, probably to try and obscure your vision. You need to keep your blade ready to knock it aside.

She rolls your coat around her off-hand as the two of you keep pace with each other….and as she leans forward as if to use it, rolls back her head and spits right in your face!

>Gloriana uses Underhanded Deflection!

>Sofia’s Technique Pool: 1d3, 1d5.

You splutter but keep your defence up so you still have the advantage...but holy shit is it hard to tell yourself that. You just want to chokeslam that smirking atrocity straight through the canal!

>ELEGANCE: Trick

>Sofia’s Technique Pool: 1d3. 1d4. 1d5

“You’ve hurt my feelings! Oh, I know I’m just garbage but I have dreams too you know!”

You see red.

>Gloriana’s ability, Professional Provocateur activates!

>Sofia’s Technique Pool: 1d4, 1d5
>Sofia’s Strike Pool: 1d3

>Elegance Prediction Bonus: N/A

Why the fuck can’t she just move in the way you expect her to! Why does she have to be such a...such a performance? Yes, that’s what it is. What’s going on here isn’t duelling.

Gloriana looks up as if panicked and yelps.
“Look out Sophie!”

“As if!”
You’re not going to fall for that one!

And that’s how you nearly got stood on by a peacock as it waded through the grass canopy, a burning thing of stone and flame that stands, compared to you, hundreds of feet high. Its feathers are fire and it’s leg an implacable black pillar dragging through the water.

1/2
>>
>>2955972
You stumble away from it. Wasn’t the Wake already strange enough here? Why do Magistratum’s peacocks have a presence in it? They should be shadows like everything else!

“Weird huh?”

You whirl to see Gloriana taking cover behind a giant empty seed almost twice her size. You react immediately, pulling out the stolen scabbard at your side and guarding with both it and your sword! With this, you should be able to punish her the moment she tries anything!

>CIRCLE GUARD

“Oh come along now,” she says with her sword lowered. She tosses your own balled up cloak back at you and as you dodge around to the side to stop it from obscuring your vision, you find that she’s already there, dancing around the side of you as if she knew where you were going to be!

You catch her incoming sabre but that’s just a distraction! Her off-hand is next, grabbing hold of your sword-arm by the back of your elbow and ramming her fingers into the joint!

>Gloriana uses Crushing Grip!

>Sofia’s Technique Pool: 1d4
>Sofia’s Strike Pool: 1d3

You've got tears in your eyes from the sudden pain. She's already leaned away to avoid your counter-attack, taking one step outside of your reach.

“Isn’t it wonderful? How we’re going absolutely nowhere? But I’m having fun and you’re not.”
>>
Buh? I thought nothing could the duelists during a duel. That's odd and a half.
>>
>>2955973
Gloriana Morello
Composure Pool: 5d4, ?
Technique Pool: Empty
Strike Pool: Empty

Abilities: Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)

Techniques:

Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.

Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

Flashing Steel: See above for example.

Crushing Grip: See above for example.

Sofia
Composure Pool: 2d4, 1d6, 1d8, 1d12
Technique Pool: 1d4
Strike Pool: 1d3

Abilities: Monkey Sight, Never A Pale Word, Unlimited Access (None of which are relevant to this duel)

CURRENT TECHNIQUES (Choose three)

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
Also, honestly, the way to beat her isn't to just fight her straight up- that's been made clear. She's a madwoman, and doesn't fight in regards to obvious tactics most times. We need to out crazy the crazy. She wants to draw it out, make it unfun and stupid. How can we counteract that, not just in action, but in feeling?
>>
I'm clearly tired from what I've been busy with today, I'm making a ton of errors. Like for example:

>>2955975
Underhanded Deflection should also be included in Gloriana's six Techniques.

>>2955972
Sofia uses an Elegance: Flourish here but I accidentally refer to it as an Elegance: Trick once.

>>2955974
This wasn't a mistake though. There's something very odd about this area of the Wake in general.
>>
>>2955976
Gritted Teeth might get Sophia to calm down.

Duel:
Focussed Strike to try to stun her?
We could use Elegance(Strike) when we think she'll go after our Tech dice.
>>
>>2955976
Get her stepped on by a peacock?
>>
>>2955984
We won't be able to hurt her with Focused Strike right now.
>>
>>2955975
>>Counting Coup
>Crushing grip
>counting coup
>>
Actually, maybe 'counteract' is the wrong word.

How do we work AROUND that?
>>
>>2955975
She can only remove one Technique die an a time, so every time we get an Elegance right we outpace her by one die. With patience, we can get enough to crush her.

>Elegance: Strike
>Elegance: Flourish
>Elegance: Trick
>>
>>2955990
Good point. Unassailable Rookie reduces damage by two. If she uses Underhanded Deflection, that would save her. We would have a 1d3 and a 1d2.
>>
>>2955996
Good call. I'll support your plan later, once we've lost some Composure. Trying to win this with d4s will be a pain.
So, I'm voting for things that won't boost our tech dice or our strike dice, so she can siphon our lower comp dice.

>Focussed Blow
>Crushing Grip
>Crushing Grip

And after we lose this round, we'll go Elegance all the way.
>>
>>2955977
Can a die be reduced to less than 1d1?
>>
>>2955991
We're up to Counting Coup generating 1d8. If we use it twice, it'll go down to 1d4. Save the 1d10 CC until we actually use it. If you want to generate it now, you should use it immediately and hope she doesn't use Crushing Grip.
>>
>>2956016
This might be a good plan.
>>
>>2956019
Yes. Down to 1d0.
>>
>>2956024
That's bad.
She can destroy all we have with Underhanded Deflection.
>>
That's what we get for fighting her without prior research anons. Brute Strike would've been great here, but we didn't know to take it.
>>
>>2956026
Yup. Once we're up to d6s, d8s, Underhanded Deflection will matter much less.

>>2956027
I'd like to start taking more tricks and stuff, less high-powered stuff. I want to be able to shuffle dice, play with the combos.
>>
Since I want Ouro to close and write the next section, do you want to vote for me, or should I vote for you?
>>
>>2956035
Let's go with your plan.

>>2955975
Changing >>2955996 to

>Focussed Blow
>Crushing Grip
>Crushing Grip
>>
Vote called, writing.
>>
>Focussed Blow
>Crushing Grip
>Crushing Grip

It’s about time you knocked some sense into this painful girl. You ready yourself, aiming to at least show her that she has to take this seriously. She just matches you step to step, garish sword at the ready and her off-hand at her hip. Neither of you are in one another’s range just yet but you can settle that with a good lunge.
She probably thinks she’s even out of your lunging range. And normally she’d be right. But you’re ready to take some risks. You’ve got to take her by surprise, it’s the only way.

You draw yourself back and just as you do, Gloriana’s off-hand darts into a pocket of her vest. A moment later and something bounces off your forehead hard enough to sting. Really sting! The projectile falls into the water as you reel back and it takes your mind a moment to catch up.
Was that a nail? A nail?

“Oh no,I was trying to see if I could make you bleed there and then. Whoopsy.”

>Gloriana uses Underhanded Deflection.

>Sofia’s Technique Pool: 1d3
>Sofia’s Strike Pool: 1d3

And that’s more than enough. You advance, one step after the other, your sabre pulled back with your offhand held in front...and just as you lean forward, eating up distance in a very risky maneuver, you pivot yourself around to bring your sword forward with all the movement of your body behind it!
Doing this drives you into a leaning squat, all just to gain a few more inches of reach as your sweep your sword forward and up towards her abdomen!

>Roll 2d3 for Sofia’s strike. Gloriana’s Unassailable Rookie will apply a -1 modifier to both these dice.
>>
Rolled 1, 3 = 4 (2d3)

>>2956050
>>
>>2956059
Oh well, it was a long shot anyway.
>>
>1, 3
>0, 2
>2

>2 damage fails to damage Gloriana’s Composure!

>Sofia’s Technique Pool: Empty
>Sofia’s Strike Pool: Empty

And it fails miserably. She brings her sword down immediately to guard herself, catching yours and driving it down the length so that your lunge is diverted to flounder just past her knee! You’re stumbling back, still in a half-squat half-crouch when she, pushing your sword further and further to the side before you can retract it, raises her leg high enough to give you an unfortunate view before driving her boot down upon the flat of your trapped sword!

You’re yanked forward automatically as she stomps your sword into the water, trying to push it below the surface. But you won’t let go! If you do, your sword will be lost to the bottom of the canal! So you keep your grip, even as it forces you into a crouch before a triumphant Gloriana.

>Gloriana uses Underhanded Deflection!

>Sofia’s Technique Pool is already empty!

And with you trapped, the green and purple shaded sprite brings her own sword straight down upon your head!

Unable to look up, you use your own reflection as a guard and grab her sabre by the forte just inches above your forehead! It hurts but that’s fine. You push the blade away and release your grip for a moment before taking advantage of her now flailing arm and seizing her by the wrist instead! She winces as you grab hold of her with all your strength.
This is a much easier way to control her sword.

>CRUSHING GRIP

>Gloriana’s Technique Pool is already empty!

For a moment the two of you are frozen like that. You, crouched down ignobly at Gloriana’s feet, your own sabre pinned beneath her boot and kept afloat only by your iron grip. She, half-bent and with her own sword held hostage by your hand around her wrist. Both of your swords are trapped. Neither of you can move without breaking the other’s grip, either of your hand around her wrist or her foot upon your blade.

You gaze up at her, watching her off-hand rarily. She just pokes her tongue out at you.

>Gloriana’s ability, Professional Provocateur, activates.

>Sofia’s Composure Pool: 1d4, 1d6, 1d8, 1d12
>Sofia’s Technique Pool: 1d4

The moment ends as she spikes her free palm straight into your face! But you were ready for this and you take the stinging slap to the cheek, letting go of her sword-arm in the same instant! You sweep your hand to the side and grab the hand that just slapped you before she can react, her sword-arm dangling uselessly. Before she can bring it down to strike you, you’ve used your grip on her other hand to pull her forward and into you.

>CRUSHING GRIP

>Gloriana uses Counting Coup!

>Gloriana’s Technique Pool: 1d8

1/2
>>
>>2956077
She collides with you, kneeing you in the neck quite badly but ultimately follows the rule of anything tall smacking into anything short. She topples over, catching herself by grabbing hold of her shoulder before she can face-down in the canal! You push her away, pulling your own sword free in the process!

>Gloriana’s Technique Pool: Empty.

The two of you are sprawled half-crouched on the ground with no more than four feet of distance between you, red-faced and sweating.
“...Ow,” Gloriana eventually says. You don’t say anything. You’re not sure if you can. You’re having a little trouble breathing after she hit you in the neck like that.

And so it must begin again.
>>
Gloriana Morello
Composure Pool: 5d4, ?
Technique Pool: Empty
Strike Pool: Empty

Abilities: Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)

Techniques:

Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.

Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

Flashing Steel: See above for example.

Crushing Grip: See above for example.

Underhanded Deflection: See above.

Sofia
Composure Pool: 1d4, 1d6, 1d8, 1d12
Technique Pool: 1d4
Strike Pool: Empty

Abilities: Monkey Sight, Never A Pale Word, Unlimited Access (None of which are relevant to this duel)

CURRENT TECHNIQUES (Choose three)

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
>>2956080
Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.

Underhanded Deflection: [TRICK]Lower the sides of all the dice currently in your opponent’s Technique pool by 1.
>>
>>2956080
Let's continue trying to dump our Composition
>Counting Coup
>Focussed Blow
>Crushing Grip
>>
>>2956080
>Elegance: strike
>Counting Coup
>Focussed Blow
>>
>>2956088
I'd rather not use Counting Coup right now.

If we fill up our Technique pool, our Composure won't be drained. Then the next turn, if we make her lose Composure, her ability won't activate.

We also want to keep an eye on her own CC, if she uses Flashing Swords she might get us down to few enough dice to let her ability finish us off.
>>
>>2956095
I want to destroy her d4s to neutralize Unassailable Rookie.

But you're right about Flashing Steel. If she goes Counting Coup - Counting Coup - Flashing Steel she could really hurt us. We need to mix in a Crushing Grip every round. So I'd like to change my vote.

>>2956080
change >>2956088 to
>Focussed Blow
>Crushing Grip
>Elegance: Trick
>>
>>2956080
Elegance flourish
Counting coup
Focused blow
>>
>>2956097
She’s going to need a flourish to build dice.
This is a lock.


Coup was to try and build some dice to deal with her own


Strike was to neut rookie
>>
>>2956096
Supporting.
>>
Vote called, writing.
>>
>>2956096
We can’t rven use focused blow to neut rookie. This was a waste. Are you trying to make us lose?
>>
>>2956104
I can't say for sure myself but I think they're trying to get Gloriana's ability to strip your Composure until Elegance starts being better.
>>
>>2956105
Issue is focused blow does nothing.

Nothing. We get 3 points damage at best. It was a wasted effort


Now she has dice adavantage again.
>>
>>2956107
She can set up Rookie again with Gain Some Distance anyway.

Ouro has it right here >>2956105
Focused Blow was just to empty our Technique pool, not to deal damage. We need to start pulling in bigger dice, or she will nullify all we have with Underhanded Deflection.
>>
>>2956104
Not trying to neut Rookie. Trying to lose d4s so that Flourish matters more.

Didn't vote for you because I thought she could do CC then FS to take out our d8.

Didn't realize that Flourish's d4s would protect it.
>>
>>2956110
Dumping dice isn’t building the answer. You essentially gave her a free move. We know she’s going to flourish to build dice move 1 either trick or coup again turn 2 then strike turn 3


Our best best was either striking as she did whil predicting her moves and counting coup ourselves or tocircle guard her on turn 3.
>>
>>2956110
She can't. She needs d4s in Composure to set up Rookie. I think she has another stance though. Not much point in Gain Distance if it can only be used once.
>>
>>2956112
I don't think we can expect her to build dice with any certainty. She doesn't need dice to fuck with us.
And anyway, I put a Crushing Grip in case she does build dice.
>>
>>2956113
Gain Some Distance generates a d4 into Composure. I missed it too at first.
>>
>>2956115
Oooooh. Nice move.
>>
>>2956113
We’ve seen all 6 of her moves

>>2956114
She has no dice. If she wants to beat us she’ll need too, also right now we literally cannot hurt her so it’s the best time for her to do so.
>>
>Focussed Blow
>Crushing Grip
>Elegance: Trick

You get to your feet, water wobbling beneath you and across from you, Gloriana does the same. This has become less of a duel and more of a squabble, a petty fight lacking entirely in honor and dignity. This is what she has done to the job you’ve dedicated your life to. This is what she’s done to you.
The Wake might be exceptionally strange today but it’s apt. This fight is lower than grass. It makes you feel smaller than a speck.
How much more of this humiliation do you need to endure?

And Gloriana’s not as foolish as she makes herself seem. She wants to do nothing more than chip you away. To swallow every attack you make until you are worn down to nothing. And to think, back when you kissed swords, you thought she was fragile! You’re going to have to fight her on her terms.

And if that means being a little crazy yourself, so be it.

You both advance at the same time but as you lash out, she spins to the side, not even trying to cut you in return. Instead she pulls one of the ribbons tying her vest together free with her off-hand! You barely have time to comprehend it before she swings the weighted ribbon right up into your face!
You duck to the side and then catch it. The damn thing’s got metal wire going all the way through it! If it had struck you there’s a chance it could have broke the skin and ended everything!

And while you’re holding onto it, she gives her end a short, sharp tug and pulls you off-balance!

>Gloriana uses Underhanded Deflection!

>Sofia’s Technique Pool: 1d3

“Enough!,” you croak. You let go of it and as she’s pulling back, you lean forward and make a diagonal slash across her torso!

>FOCUSSED BLOW

>With 1d3 and Unassailable Rookie, maximum possible damage is 2. The attack fails without a roll.

She doesn’t even move, letting the misaimed sword sweep past just inches from her chest.

>Sofia’s Technique Pool: Empty

“Are we just playing now? I’m sorry Sophie but I came here to duel.”
She goes to bisect you but you pull the distance and knock her blade aside with yours. Fah! She’s one to talk! How does she intend to win with tricks? Just wait until you die of stress? Because right now it’s starting to feel like a real possibility.

“Why don’t you DO something?”

>Gloriana’s ability, Professional Provocateur, activates!

>Sofia’s Composure Pool: 1d6, 1d8, 1d12
>Sofia’s Technique Pool: 1d4

You close the distance once more but she just tosses the weighted ribbon into your path as you do so, forcing you to bat it away with your free hand. It stings!

1/2
>>
>>2956120
>Gloriana uses Underhanded Deflection!

>Sofia’s Technique Pool: 1d3

“It’s not that I’m scared,” Gloriana says as she makes a half-hearted attempt to stab your outstretched arm. “Normally I’m happy to finish people off but the way you manhandle me around...well, firstly, you copied it off me. And secondly, it makes uneasy to waste the crest of my p-”

Her sword meets yours, driving both blades up and away for just long enough for you to punch her in the chest as hard as you can!

>CRUSHING GRIP

>Gloriana’s Technique Pool is already empty!

The two of you separate a moment later, both trying to avoid an attack that doesn’t come. Gloriana just sighs and slowly shakes her head.
“But I don’t need a big decisive strike to win.”

>Gloriana’s ability, Professional Provocateur, activates!

>Sofia’s Technique Pool: Empty
>Sofia’s Strike Pool: 1d3

You dart in, acting as if you’re ready for another lunge but it’s just a faint. You pull yourself up out of the squat the moment you do so, angling around her side! If she’s trying something like that ribbon bullshit again, she’ll have made a mistake! She’s doing something weird with her sword so you best be quick!

>ELEGANCE: Trick!

>Gloriana uses Crushing Grip!

>Sofia’s Technique Pool: 1d4

Gloriana lets your blade slide down hers to the forte, twisting it before you can retract it and thus controlling your sabre down and to the side.And she does, she pivots, using the momentum to swing her free hand straight towards your neck!
You drop your chin and so she only manages to gouge at your cheek and only for less than a second. But it still fucking hurts!

>Sofia’s Technique Pool: Empty

>Elegance Prediction Bonus: N/A
>>
>>2956122
Gloriana Morello
Composure Pool: 5d4, ?
Technique Pool: Empty
Strike Pool: Empty

Abilities: Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)

Techniques:

Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.

Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

Flashing Steel: See above for example.

Crushing Grip: See above for example.

Underhanded Deflection: See above.

Sofia
Composure Pool: 1d6, 1d8, 1d12
Technique Pool: Empty
Strike Pool: 1d3

Abilities: Monkey Sight, Never A Pale Word, Unlimited Access (None of which are relevant to this duel)

CURRENT TECHNIQUES (Choose three)

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
>>2956124
That was close to what I was expecting.
Now I think we need to start accumulating dice. I don't want to risk dropping our d6 as well.

Btw, Gloriana's next Counting Coup will be 1d10. Be mindful of that.
>>
>Flourish x3
Even if she pulls off CCx2 and FS, she'll have a hard time getting past both our Strike and Tech pools.
>>
>>2956124
Now we need to aim to always have a die in our Technique pool.
>Elegance: Flourish
>Elegance: Trick
>Circle Guard
>>
>>2956127
Meant Elegance.
>>
>>2956127
If you meant Elegance you have to specify what we're expecting
>>
>>2956124
>Elegance Flourish
>Elegance Flourish
>Elegance Trick
I expect the second or third to be another crushing grip, but let's just go with the safer option already.
>>
>>2956124
>>2956128
This
>>
>>2956124
>>2956127
Changing to

>Elegance (Flourish)
vs Counting Coup
>Crushing Grip
To ruin her d10, she's likely to want to ruin our Strike and Tech dice with Flashing Swords.
>Flourish (Trick)
vs Underhanded Deflection.
>>
Vote called. Writing.
>>
>>2956161
>>2956124
Second
>>
Meant Elegance (Trick)

Crushing Grip is better than Circle Guard, since even though it makes us lose a d3, it will be replaced with a d4 because of Provocateur. We won't be able to keep our Strike Dice in the face of Flashing Swords, a d3+d4 aren't much better than a d4 if you're not attacking before a FS. There's no reassurance she'll use FS on her third turn, which CG will only defend against, and let her keep using her d10 if she did Counting Coup twice. Crushing Grip will take out her d10, giving us a couple of turns of safety, and if we use it on our second turn it will defend us on our second and third.
Good Guy Crushing Grip always arrives in time.
>>
Worst case scenario, she does CC, FS(taking out our d3 in our Strike Pool and our d6 in our Composure Pool, then UD+PP to shuffle our d8.
>>
>Elegance: Flourish
>Elegance: Trick
>Circle Guard

You lash out as she pulls away, her free hand still curled up in a claw from where she tried to crush your windpipe. Your slash starts high and swings low, aiming to slice her along the legs or the abdomen. She responds by falling over, a sharp and angular drop as if her strings had just been cut. She lands on her back with an arm propping her up. This avoids what should have sliced her belly open and a quick kick leads to your sword bouncing off the metal soles of her boots.

Stylish, sure, in a trashy sort of way. But it lets you kick her in the ribs, something you do with gusto! She wheezes, rolling with the blow to avoid the sabre that slices through the water a moment later. The moment you see your sword miss, you tense up and spring backwards. Just in time to avoid the sabre that comes scything through the spray at knee-height.

Gloriana gets to her feet and mimics you, springing backwards without even turning her head. She steps back as you step forward, driving her ever closer and closer towards the grassy banks. Massive blades of grass lie submerged in the water below you, some of their edges barely poking up through the surface like lurking razor blades. If razor blades were bigger than you were, that is.

As soon as she gets a little distance, Gloriana pulls another ribbon binding her vest together free. Judging by the way it swings, it’s another weighted little monstrosity.
“Careful now,” she warns. “Make me pull out another three of these things and it could get indecent.”

She whips it out ahead of you and you sigh, ready for the trick this time. But what aren’t you ready is for her to immediately drop it into the water and lunge! You pull the distance and keep her from touching you. You don’t even lose ground. What’s the point of that?

>Gloriana uses Underhanded Deflection!

>Sofia has no dice in her Technique Pool!

Unfortunately your own predictions come up short. Maybe she didn’t diminish you there but you certainly aren’t doing a whole lot yourself.

>ELEGANCE: Flourish!

>Sofia’s Technique Pool: 1d4
>Sofia’s Strike Pool: 1d3

“I can tell what you’re thinking,” she says. “And yes, I had these ribbons tailor made! Have you ever visited one before? Do you know what it is?”

>Gloriana’s ability, Professional Provocateur, activates!

>Sofia’s Technique Pool: Empty
>Sofia’s Strike Pool: 1d3, 1d4.

>Elegance Prediction Bonus: N/A

You draw the scabbard you took from Signore Albero once more and jab it forward, hoping to catch her offguard. The first jab just misses her and while it herds her closer to the path of your blade, she catches the second with her free hand!
She takes advantage and pulls you forward towards her sword but narrowly avoid it, swinging your own sword around to intercept her! She parries and with both of both your hands briefly occupied, she takes another step forward and steps on your foot!

1/2
>>
>>2956195
You pull back, avoiding her attempt to trap her but those damn boots still hurt like anything. Do they really have metal soles? How much weight is this girl carrying at any given time?

>ELEGANCE: Trick!

>Gloriana uses Crushing Grip!

>Sofia Technique Pool: 1d4

>Sofia’s Technique Pool: Empty.

>Elegance Prediction Bonus: N/A

Alright, that’s enough! You’re sick of all this nonsense! You can see her going for a fleche in just a moment, as clear as daylight. Well you’ll have a surprise waiting for her!

>CIRCLE GUARD

>Gloriana uses Counting Coup!

...Or you would, if your arm wasn’t feeling so limp. You just don’t have the speed to do the guard correctly and though you catch Gloriana’s sword, she keeps advancing, sliding her sabre up against yours. And with barely a feet between you, she front-kicks you in the stomach!

The sudden impact knocks you off your feet, the metal sole of the boot feeling as if it drives straight through you. You hit the water and roll, praying that no submerged blades are poking up behind you. You manage to rise before Gloriana catches up but it only takes a cursory glance to see that she’s got you right where she wants you.
You’ve been pushed over to the edge of the canal. Errant blades of glass loom silently to either side, edges glinting with the promise of bloodshed.

“Ah! The final act!”

>Gloriana’s Technique Pool: 1d10
>>
>>2956197
Gloriana Morello
Composure Pool: 5d4, ?
Technique Pool: 1d10
Strike Pool: Empty

Abilities: Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)

Techniques:

Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.

Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

Flashing Steel: See above for example.

Crushing Grip: See above for example.

Underhanded Deflection: See above.

Sofia
Composure Pool: 1d6, 1d8, 1d12
Technique Pool: Empty
Strike Pool: 1d3, 1d4

Abilities: Monkey Sight, Never A Pale Word, Unlimited Access (None of which are relevant to this duel)

CURRENT TECHNIQUES (Choose three)

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
>>2956198
>Circle Guard
>Counting Coup
>Focused Blow
>>
>>2956198
I don't know why you all keep trying to Circle Guard when it's costing us more than the dice we would lose from a flashing steel.

>Counting Coup
>Focused Blow
>Elegance: Trick
>>
Crushing Grip first, I think. However, if she does an Underhanded Flourish in the first turn, she'll take our d6 from Composure. Might be better to just let her use Flashing Swords while we generate more Tech dice.
>>
>>2956198
>Elegance: Strike
>Counting Coup
>Focused Strike
>>
>>2956203
I didn't vote for it before, but I want it right now to counter flashing steel.
>>
>>2956210
We need technique dice to do it, though
>>
>>2956213
Ah crap, I mixed up our strike and technique pools. I'll back >>2956209
then. Thanks anon.
>>
Vote called, writing.
>>
If we lose, I'm going to spend a bit moping about our loss.
>>
>Elegance: Strike
>Counting Coup
>Focused Strike

Judging by what she just said, there’s no doubt that she’s about to try and bleed you! This is the perfect situation for her, with you hemmed in on either side with sharp edges that’d slice you as quick as blinking. It doesn’t matter to the City what spills the blood after all. Only that it is spilt.

So as she closes in, you prepare your riposte. Whether you can stop her or not is up in the air. But if you do, your counter-attack should be excellent.

Gloriana comes to a stop with you just outside her reach. And then she does fuck all.

“What, were you expecting me to try and stab you? Didn’t I just tell you that I don’t need a big decisive strike to win?”

“What?”

>ELEGANCE: Strike!

>Gloriana uses Counting Coup!

>Sofia’s Technique Pool: 1d4

>Gloriana’s Technique Pool: 1d4, 1d10

“But thanks! You got all defensive so you didn’t actually try to get out of your little prison. And…”

>Elegance Prediction Bonus: N/A

“That’s great because I lied!”
She suddenly springs forward, trapping you between the grass blades and her own! You were right! You just had the timing all wrong. Did you really let her do this to you again?

>Gloriana uses Flashing Steel!

>COUNTING COUP

But her charge has lead her into the same situation as you, with razors at every angle. You can exploit this, you know you can! You just have to endure her own first.

>Sofia’s Technique Pool: 1d4, 1d10

You catch her sabre at an angle and it just swoops along the length of your blade, arcing down towards your face!

>Roll 1d4 and 1d10 for Gloriana’s damage!
>>
Rolled 1 (1d10)

>>2956244
>>
Rolled 2 (1d4)

>>2956244
>>
>>2956252
>>2956253

Jeez, you guys really have it out for poor Gloriana.
>>
>>2956256
We got real lucky
>>
>Elegance Prediction Bonus: N/A

So, if the Focus Strike falls through, are we going to keep doing Elegance? And seriously, this girl is hard to predict. We've been wrong literally every time we played Elegance. 0/7.
>>
>3

You catch her blade on your hilt and knock it aside. Child’s play. You barely even felt it this time. What was that supposed to be again? The final act?

>Sofia loses 1d3 from her Strike Pool!

“Oh come on!,” Gloriana screams. “That’s real unlikely!”

You pull your sword back before she does, meaning she’s wide open. She steps back but she can’t get too far, not without risking running into one of the blades of grass sticking out from the water. Lacking any other means of defence, she kicks the canal beneath her and sprays water right up into your face!

>Gloriana uses Underhanded Deflection!

>Sofia’s Technique Pool: 1d3, 1d9

But you just close your eyes and swing straight through it. Your sword will slice water, flesh and the grass behind if need be.

>Roll 2d3, 1d4 and 1d9 for Sofia’s attack!
>>
>>2956256
>>2956259

Unless our Focused Blow gets fucked over in the next action we might be able to one-shot her with the 1d4+1d10 we’ve got built up.
>>
Rolled 3, 2 = 5 (2d3)

>>2956275
KIIIILL!
>>
Oh, a small error on my part. Sofia's attack involves *one* 1d3, not 2. The second one actually got broken by the Flashing Steel.
>>
Rolled 4 (1d4)

>>2956275
>>
Rolled 2 (1d9)

>>2956275
>>
>>2956276
Remember that destroying all Composition is not enough, we need to damage her again afterwards. And she can generate Composition with GSD. She will be tricky to put down.
>>
>>2956280

Well shit that’s a bad roll. A 7 overall, but still.
>>
>>2956277
I'll just count the first of these. So a 3, 4 and a 2. Writing.
>>
>>2956280
Well, at least we should break her d4s
>>
Rolled 3 (1d3)

>>2956275
>>
>>2956281
Wai, I'm wrong. We don't have to damage her again, we only have to make a Strike.
Which is moot right now because she's gonna GSD anyway next action.
>>
>>2956281

This attack should Rattle her, which might give us the chance to switch things around plus it’ll break her Stance.
>>
>>2956288
Rattle only works if we do it on the first or second action, and it wouldn't work anyway since none of her actions are the same category.

The only thing that will happen is stance break.
>>
Soo, back to the grinding now that we've blown our load. Time to do Flourishes all over again, and our Counting Coup d10 has been used up.
>>
>>2956295
Hers too
>>
>>2956297
Her next CC will be d6
Actually, I think we should track it in posts.
>>
>3, 4, 2
>Unassailable Rookie reduces them to 2, 3 and 1.
>6 damage.

When you open your eyes you find an unwelcome sight. Gloriana’s sword has been abandoned, impaled through a stalk of grass right next to her. Instead she is using both her hands to stop your sabre, one wrapped around the forte and the other precariously pinching the flat less than an inch away from the edge. She’s leaning forward into the swing, one of her legs braced against the same stalk.
“Hold on,” she says.

“This disgrace is over.”

“Oh no it ain’t! This fight’s not over! This fight’s never over!”

>6 damage has destroyed 5d4 from Gloriana’s Composure Pool!

>Gloriana’s Composure: 1d10

“We’re only just beginning!”
>>
>>2956297
Would have been better if we'd used Crushing Grip when we only had the d3.
>>
>>2956301
Gloriana Morello
Composure Pool: 1d10
Technique Pool: Empty
Strike Pool: Empty

Abilities: Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)

Techniques:

Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.

Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

Flashing Steel: See above for example.

Crushing Grip: See above for example.

Underhanded Deflection: See above.

Sofia
Composure Pool: 1d6, 1d8, 1d12
Technique Pool: Empty
Strike Pool: Empty

Abilities: Monkey Sight, Never A Pale Word, Unlimited Access (None of which are relevant to this duel)

CURRENT TECHNIQUES (Choose three)

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
>>2956301
....uhoh. Is she going to start unarmed brawling us? Smashing us into those bladed stalks?

>Elegance Flourish
>Elegance Flourish
>Elegance Trick

She could pull out another stance. She could throw more grips at us. I don't care. Just build more dice.
>>
>>2956295

We gotta seriously figure out what her options are for this coming round so we can plan accordingly.

Do we gamble on the chance that she’s got another Stance besides Unassailable Rookie that she’ll use her GSD to activate? Or will she stand her ground and start building herself back up with Counting Chop? I’m not too sure what other options she’s got considering her dice pools.
>>
>>2956304
>Elegance: Trick
>Elegance: Stance
>Counting Coup

I've got a good feeling about these Elegances, even if we're 0/7
>>
>>2956304
>Elegance (Flourish)
>Elegance (Trick)
>Elegance (Trick)
>>
>>2956311
Anon, she will literally never use a Stance. She will just use GSD.
>>
>>2956310
Nope, she's got her ability, Counting Coup, Gain Some Distance, Unassailable Rookie, Crushing Grip, Underhanded Deflection, Flashing Steel. That's six + ability.
>>
>>2956311
I don't think we should bother raising Counting Coup. We want to gain more dice more than we want to gain higher numbers.
>>
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Oh and needless to say, Unassailable Rookie has been broken by that attack.

Anyway, I'm going to bed. I'll be back once I wake and I'll call the vote then. Thank you all for playing!
>>
>>2956319

Alright, so no other Stances but she can still use GSD here to get a 1d4 back which’ll allow her to use UR again.

Other than that, her pools are completely empty besides composure, which rules out Crushing Grip and Flashing Steel.

All things considered, she’ll probably try GSD to start things off, but beyond that I’m not sure.
>>
>>2956331
It doesn't rule out Crushing Grip
>>
>>2956331
GSD+UR can only be used if we've got no Strike Dice. Means that if she wants to use it, it had better be on the first turn, or after a FS.
>>
>>2956337

CG needs Strike Dice to inflict damage despite that it doesn’t siphon them. Unless the fact is that because it does 0 damage it automatically destroys our highest technique dice, which would be a bit BS.
>>
>>2956314
Pretty sure gsd requires her to use a stance after doing it.

>>2956324
Except her underhanded deflection drains all dice, so a bunch of small ones will get sapped to nothing.
>>
>>2956344
That's exactly how it works, anon.

>>2956350
She will assume the stance in the same action
>>
>>2956343

Beginning of the fight she went GSD, then Counting Coup at the start of her next turn. I’m thinking she’ll go GSD, CC, then Crushing Grip for this round all things considered.
>>
>>2956304
Now let's see.

Gloriana can either use GSD right away, or defer it to later knowing that without Technique dice we can't hurt her and use CG, expecting us to try and raise Tech.

If she opens with CG, I'd expect her to use UD to move a die from our Comp to Tech then CG again to destroy it. If she opens with GSD, I expect a CG immediately after.

I propose we go
>Elegance: Strike
>Crushing Grip
>Elegance: Strike

It guarantees us a couple of dice in our Tech and Strike pool. the CG is there in case she goes for CC-CC-FS.
>>
>>2956368

I’d say go for Elegace: Trick first because she’s going to want to get her Stance back up, but other than that I’ll throw my hat in with you.
>>
>>2956401
I just think a GSD on the first turn is a bit predictable, especially since she knows we can't actually hurt her.
>>
>>2956368
This is a good plan. I just don't think she'll go for Crushing Grip off the bat. She's never gone for CG when we've got no dice.

I actually think she might go for a Trick. We've got no dice in our Tech Pool, which means she knocks off another Composure, since Tricks go first, before we can score another Tech Die.
>>
>>2956412
That will give us a d6 in Tech, which is dangerous for her. If we went Elegance: Trick then Focused Strike, she'd get rattled again.
>>
>>2956416
We could bet on 2d6+1d4 (-3) getting higher than a 10, but I wouldn't want to.
>>
>>2956405

She’s also clean out of dice and considering we’re also on empty if she opens with Crushing Grip the most it could do is destroy the d4 we’d get from opening with Elegance. Counting Coup’s probably more likely than CG for an opening move.
>>
>>2956435
It put in a CG as the second move exactly in case she opens with CC. I don't think it's too likely though.
>>
>>2956439

Fair enough. Still think we should go for Elegance: Trick first though, considering what >>2956412 says is true about her Ability. Other than that, your plan is solid.
>>
>>2956304
>Elegance: Trick
>Counting Coup
>Counting Coup

Maybe just put all known techniques into pastebin or something?
>>
>>2956304
>Elegance Trick
>Counting Coup
>Counting Coup

We just need to keep grinding Tech dice so we can beat that 10.

Can she use Gain Some Distance indefinitely now?
>>
>>2956450

Just to make it easy to count votes, I’ll reiterate here:

> Elegance: Trick
> Crushing Grip
> Elegance: Strike
>>
>>2956490
No, she can only use it again after we break her stance once more.
>>
>>2956506
She can't use Rookie again since she doesn't have a d4 in Composure.
>>
>>2956507
GSD generates a d4 if our Strike pool was empty.
>>
>>2956511
Right my bad
>>
>>2956304
Elegance trick
Elegance Strike
Counting coup
>>
>>2956490
>Can she use Gain Some Distance indefinitely now?
Only when we have no Strike Dice.

>>2956304
Changing from >>2956312 to
>Elegance (Trick)
She'll likely do GSD. This will make our Tech Pool 2d6 +1d4.

>Elegance (Trick)
She's almost never gone a round without a UD.
>Crushing Grip
In case she's doing a CC CC FS combo, she'll only be rolling a d6.


Gloriana's Moves so far:
>GSD
>CC, CC, FS
>CG, UD, CG
>UD, UD, CC
>UD, UD, CG
>UD, CG, CC
>CC, FS, UD
Every damn time she has a die, she then goes on to do CC again and then a FS.
Every round, she does at least one UD.
>>
>By Full Turn:
Elegance (Trick), Coup, Coup has two votes.

>By Round:
1. Elegance (Trick) is almost unanimous.
2. Elegance (X) wins, no consensus whatsoever what type. Coup has two votes.
3. Counting Coup wins 4:3.
>>
Didn't count >>2956368, didn't realize 'I propose we go' a vote. If it does, Crushing Grip also has two votes in 2.
>>
I'm awake. Thank you for counting the votes anon! Vote called, writing.
>>
>Elegance: Trick
>Counting Coup
>Counting Coup

You pull your sword back, trying to run it through her hands and slice her palms but she lets go immediately. But the moment your sword is up, she twists into a roundhouse kick! Her boot angles high, barely skimming past a grass edge, trying to bring it’s metal studded weight straight into the side of your head!
You don’t bother even trying to block it with your off-hand and pull the distance instead, backing up. You have to be cautious not to run into the back of a blade of grass.

You bring your sword down on her outstretched leg, intent on adding yet another notch to her scarred legs! She parries you at the last moment, pulling her awful sword free and holding it at both ends like a bar. After that, you both take another step back, suspicious of the other!

>ELEGANCE: Trick!

>Gloriana uses Counting Coup!

>Sofia’s Technique Pool: 1d4

>Gloriana’s Technique Pool: 1d6

“I get it,” she chirps. “You expected me to do something tricky right? But now I’ve got my sword back. Thaaaanks.”

>Elegance Prediction Bonus: N/A

The moment she seems sure you can’t just step forward and spit her immediately, she turns and spins, bringing her sabre around in a wide arc. You advance to capitalize on the opening but the giant blade of grass poking through the water behind her begins to fall as she backs away, sliced through by her sword! With the falling stalk between the two of you, you’ve no choice but to let her flee!

And flee she does, running back out towards the middle of the canal. Looks like that once her plan to trap you failed, she has even less desire to fight amidst the grass than you do!

>Gloriana uses Gain Some Distance!

>Sofia has no dice in her Strike Pool. Gain Some Distance gives Gloriana a d4 Composure dice instead and locks Sofia’s Strike Pool for this round.

>Gloriana’s Composure: 1d4, 1d10

By the time you reach her, she’s resumed her defensive stance.
“I hope this doesn’t seem too familiar.”

>Gloriana uses the d4 generated by Gain Some Distance to re-activate Unassailable Rookie!

You step out from around the fallen titan and follow her out amongst the giant flickering shadows once more. Once you close the distance you go on the attack, not really trying to bleed her but trying to weather her down, forcing her to give up more and more ground as she avoids your strikes!

>COUNTING COUP

>Sofia’s Technique Pool: 2d4

“Oh nooo, I guess have garbage luck as well as garbage everything else. Are you at least having fun with this garbage?”

You are not.

>Gloriana’s ability, Professional Provocateur, activates!

>Sofia’s Technique Pool: 1d4
>Sofia’s Strike Pool: 1d4

What follows is a furious flurry of pure swordwork on both your parts, the two of you slowly drawing closer and closer together. Steel matches steel and paint chips fly as the two of you jockey for position!

1/2
>>
>>2957084
>COUNTING COUP

>Gloriana uses Counting Coup!

...You get the feeling that she might be getting the better deal out of it.

>Sofia’s Technique Pool: 1d4, 1d6
>Sofia’s Strike Pool: 1d4

>Gloriana’s Technique Pool: 1d6, 1d8

This can’t go on for much longer. One of you has to break.
>>
>>2957087
Gloriana Morello
Composure Pool: 1d4, 1d10
Technique Pool: 1d6, 1d8
Strike Pool: Empty

Abilities: Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)

Techniques:

Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.

Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

Flashing Steel: See above for example.

Crushing Grip: See above for example.

Underhanded Deflection: See above.

Sofia
Composure Pool: 1d6, 1d8, 1d12
Technique Pool: 1d4, 1d6
Strike Pool: 1d4

Abilities: Monkey Sight, Never A Pale Word, Unlimited Access (None of which are relevant to this duel)

CURRENT TECHNIQUES (Choose three)

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
>>2957090
Ok, this is it.

>Circle Guard
>Elegance: Trick
>Focused Blow
>>
>>2957090

> Circle Guard
> Crushing Grip
> Focused Strike
>>
>>2957096

She’s only got one trick and it can’t be used now that she’s got her Stance back up.
>>
>>2957112
While I'm not saying she'll use it...
>What is Underhanded Deflection for 300, Alex?
it's cool how few people read skills in this quest.
>>
>>2957090
>circle guard
>Elegance: flourish
>counting coup
Flashing steel starting to look a little scary with all those technique dice
Hey ouro do we have any way to protect ourselves from tricks?
>>
>>2957118

Fair enough.

I’ll switch over in the interest of keeping things moving.
>>
>>2957096
>>2957101
She does CC and FS, boom, you're dead. Game Over.

>>2957090
>Circle Guard
>Circle Guard
>Circle Guard
Because fuck you, you don't deserve any dice.
>>
>>2957124

Wouldn’t Circle Guard, as it lasts for a round rather than just that part of it, into two Crushing Grips be better for destroying her Technique pool?
>>
>>2957124
She does CC and FS, boom, you're dead. Game Over.
She'd have 1d6, 1d8, 1d10, and would use them before you attack. If she gets a 22, 23, 24, game over.

>>2957132
>Wouldn’t Circle Guard, as it lasts for a round rather than just that part of it, into two Crushing Grips be better for destroying her Technique pool?
No, because she might attack on the second round. Or the third. We have a d4, we might accidentally break her d4 instead of crushing a die. Better to do it slow and steady.
>>
>>2957139

She’s got her Stance back up, so all our Strike rolls are at a -1. We’ve only got a d4, so no chance of CG breaking her composure.
>>
>>2957151

Also, Ouro, can we get a clarification on whether a ‘round’ counts as a single action or for all three?
>>
>>2957161
The single action.
>>
>>2957132
>>2957139
Actually, yeah, you have a point. We can't touch her with a d4. Even so, we'd be wasting the d4. Circle Guard x3 will get the job done without blowing our Strike Pool that she'll be busy siphoning dice into.
>>
>>2957164

Alright thanks.

Changing to:
> Circle Guard x3
>>
>>2957168
>>2957174
Why are you dumb? Do you understand how Crushing Grip works? Do you understand what Circle Guard does? Do any of you actually read these skills?
>>
Can we talk to her? I want to ask her why does she puts so much effort into dueling if she thinks it's so stupid, can't she just laugh about it with her friends, like normal people?
>>
Vote called for triple guard. Writing.
>>
>>2957176
Circle Guard removes the lowest of her technique pool. Crushing Grip triggers our strike pool. If we have more dice than we want to get rid of in our strike pool thanks to provocateur, crushing grip will get rid of them anyway.
If you want to conserve dice, use Circle Guard, which will keep her from using Flashing Steel.
>>
>>2957186
She's a troll anon. She's trolling us hard, it's how she gets her kicks.
>>
>>2957192
>Circle Guard
>1. Your opponent cannot siphon dice into their Strike Pool this round.
>2. If they attempt to, destroy the single lowest die in their Technique Pool.

>Crushing Grip
>1.Siphon no dice.
>2. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.
At least it does prevent her from using Flashing Steel. Congratulations.
>>
>>2957186
She gets off to pissing people off. That's her real reason.
>>
>>2957191
Just end the fight Ouro. We can’t beat her.
>>
>>2957203
>>2957208
Trolling takes no effort and never has any consequences. She's taking it a bit too far for it to be just something she does for shits and giggles.
Anyway, I was thinking of this:
>You notice that she uses the term ‘Lower Realms’ instead of ‘Lesser’.
I want to get her to open up and try some psy ops. She doesn't care about what we say to her, but she does care about her mom. Maybe we can push her buttons with her and the lesser realms, piss her off and make her stupid.
>>
Are you guys nuts? There are only two ways she can kill us: Flashing Steel really, REALLY hard when we have neither strike nor technique dice, or slowly weathering us down with tricks.

It is sooooo much easier to win with her ability than with Flashing Steel. Why are you all so insistent on Circle Guard? All we have to do is raise up enough enough dice from Elegance Flourish/Trick to punch through a d10, stance or no stance.

Circle Guard gets us nothing, and DOES nothing against the slow march towards losing our composure to that ability. It doesn't even stop the killing blow once we're out of composure!
>>
>>2957229
Additionally, we can abuse the curse to make her agree with whatever shit we say about her mom or the lesser realms. If she cares about either of those that should be enough to rile her up.
>>
>>2957229
No people can get pretty dedicated to their hobby.
>>
>Circle Guard
>Circle Guard
>Circle Guard

You keep careful watch on her legs as you contest one another. This time you won’t be caught off-guard! The moment you see her so much as twitch in your direction, you’ll parry! It doesn’t matter what she tries to do.

>CIRCLE GUARD

And right on cue, Gloriana lunges! Interesting. You genuinely weren’t sure whether she’d go for it so early. She’s surprised you before after all.

>Gloriana uses Flashing Steel!

You bring your blade around in a circular motion, twisting your grip on it in order to do so. You catch her sabre easily and send it off to the side!

>Gloriana’s Technique Pool: 1d8

“Oh!,” she says as she immediately disengages. “So that fancy guard of yours actually does something after all!”
She advances once again!

>CIRCLE GUARD

>Gloriana uses Crushing Grip!

She lets you trap her sword again but this time she pivots, swinging her off-hand around to grab hold of your collar! She jerks your head forward, trying to pull you into the edge of either your sword or hers. You disengage as best you can, allowing her to break free!

>Sofia’s Technique Pool: 1d6

You back up as quickly as you can, keeping your sword ready to stop another attack. Instead you just watch as she pulls another ribbon free from her vest. You expect her to either whip it forward at your face or to use it purely as a distraction but instead she steps forward, steps back, steps forward and then crouches, whipping it out at your legs!

With your trousers there’s no chance that the ribbon, lined with heavy metal wiring or not, will actually draw blood. But it sure as fuck stings! You yelp involuntarily and even though you quickly advance to try and eviscerate her, she rises and pulls the distance just enough to send your sabre whistling past her shoulder.

>CIRCLE GUARD

>Gloriana uses Underhanded Deflection!

>Sofia’s Technique Pool: 1d5

Gloriana makes a quick slash in a half-hearted attempt to punish your advance and then disengages, sword in one hand, weighted ribbon in the other.
“Whoops,” she says. “Just two more of these and my vest is gonna be undone! You aren’t just toying with me in hopes of getting to see that, are you?”

>Gloriana’s Ability, Professional Provocateur, activates!

>Sofia’s Technique Pool: Empty
>Sofia’s Strike Pool: 1d4, 1d5
>>
>>2957237
Not while we're dueling. Wake is different.
>>
Gloriana Morello
Composure Pool: 1d4, 1d10
Technique Pool: 1d8
Strike Pool: Empty

Abilities: Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)

Techniques:

Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.

Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

Flashing Steel: See above for example.

Crushing Grip: See above for example.

Underhanded Deflection: See above.

Sofia
Composure Pool: 1d6, 1d8, 1d12
Technique Pool: Empty
Strike Pool: 1d4, 1d5

Abilities: Monkey Sight, Never A Pale Word, Unlimited Access (None of which are relevant to this duel)

CURRENT TECHNIQUES (Choose three)

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
>>2957246
Elegance trick
Counting coup
Circle Guard
>>
>>2957241
>Crushing Grip
>Elegance (Trick)
>Elegance (Trick)
>>
>>2957255
>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage.
Why are you dumb, anon? Why do you want to waste the only chance there is to turn this around in order to remove one of her technique pool dice? Please explain your thoughts to the class.
>>
>>2957255
wasting our dice with crushing grip.
Dumping our strike dice does not actually help us deal with the hits from flashing, and crushing grip is just as likely to break her guard as it is to kill her tech dice.
>>
>>2957263
Good catch, I'm going to sleep. Disregard dumb vote.
>>
>>2957246
>Counting coup
>Elegance: strike
>Focussed blow
>>
>>2957246
>Elegance Flourish
>Counting Coup
>Elegance Trick
>>
>>2957246
>Counting Coup
>Counting Coup
>Elegance: Trick
>>
Reminder: When she's out of tech die or stances, she knows that we won't instantly attack her to punish for it, so she can afford to do something else with one turn like Counting Coup.

Underhanded is only happening when we actually have tech die to degrade, she might Crushing Grip if she thinks we'll Counting Coup.

And any dice moved to our strike pool is safe from Underhanded. Take advantage of that. If she wants to charge up a Flashing Steel when we have both strike and tech die, it only means we have a chance to generate enough safe dice to end her even past Unassailable.
>>
>>2957246
Counting Coup
Counting Coup
Focussed blow
>>
No offense guys but why are we being fancy with Elegance when we can just generate Tech dice and kill her?
>>
>>2957304
>>2957312
She negates with UH and rookie and grip
>>
>>2957313
Well we can't really stop UH and Rookie so we have to power through it. I can understand generating a d4 first for fodder for grip but we should just kill her,
>>
>>2957312
We need to generate more dice per round, that's all. Even if we fail, multiple d4s are not entirely bad.

If we committed entirely to counting coup, then she would know to use Crushing Grip more often instead of Tricks, and that would drag out the fight even longer. Not an entirely BAD way of doing things though, compared to all the Circle Guards that have happened.
>>
I'm gonna be honest- the dice mechanics for this quest absolutely baffle me and I've tried multiple times to figure out the logic and gotten nothing. That's why I tend to speak up the most during the non-combat bits. Anything I suggest would literally be me just guessing or otherwise choosing what looks thematically appropriate instead of mechanically sound.

...Still an interesting setting, though.
>>
>>2957313
That's not how it works. UH puts our tech dice into the strike pool, so a CC vs UH is a win for us, as it banks it for later. Crushing Grip would just destroy our CC and make the exchange null. Do you read these skills? Do you understand how they work?
>>
>>2957327
Yeah, it's actually reminding me of Sigil from Planescape, with how weird it is and how it has it's own set of rules that defy all expectations.
>>
>>2957330
Deflection reduces our dice not moves to strike, idiot.

So you need to learn the techniques.


Regardless she can stall out single dice gains indefinitely and then we lose due to tricks.
>>
>>2957312
I'm determined to get at least one right.
>>
>>2957340
>Professional Provocateur
>1. At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool.

>Underhanded Deflection
>Trick
Why are you dumb, anon? Did you just watch this duel so far and think dice were moving randomly?
>>
>>2957344
No I have fucking not.


Underhanded deflection also reduces our dice entirely, combo'd with rookie means we' get an effective minus to all dice when it's used.

Grip nulls CC and she can just bleed us indefinitely with her tricks which proc her ability.
>>
Chill out you faggots
>>
>>2957353
As long as we end a round with one dice in our technique pool, her ability will take that dice and not leech our composure.
>>
At this point, we gotta break her Stance and composure otherwise we’re just gonna grind to a halt here.

> Counting Coup
> Counting Coup
> Focussed Blow
>>
>>2957246
Elegance Strike
Counting coup
Focussed blow
>>
Vote called, writing.
>>
>>2957353
>Professional Provocateur
>1. At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool.
>2. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.
So as long as one dice is generated a turn, her trick will reduce it by one and then store it in Strike for later, or Crushing Grip will neither hurt nor benefit the status quo. It's pretty obvious that the ability can't bleed anyone as long as they have tech dice.

Just Counting Coup a lot. She literally can't stop you. Her only decent strike has to go through all of your strike and technique pool before reaching your composure. Unless she spends every single turn using Crushing Grip, Sofia will accumulate far more (and larger) dice than she needs to destroy her, because UH can only debuff the tech pool dice once before banking one. Why are you this dumb?

>>2957369
>we gotta break her Stance
Why? It just lets her use Gain Some Distance, which then destroys the incredibly easy and obvious way to beat her.
>>
>>2957369
Constantly losing our strike dice is what will grind things to a halt, NOT breaking her stance.

Rather, we NEED those strike dice as a buffer against Flashing Steel, and throwing them away for any purpose other than that or actually winning the fight is a complete waste of resources.
>>
>>2957375

It’s still an action that she has to take, which is one that she’s losing out on using to fuck us over.
>>
>>2957382
Letting her use Gain Some Distance is only a net positive for us if we had Brute Strike to constantly hammer her without affecting our Tech Pool.

That ship has sunk. Stop trying to sail it.
>>
>>2957382
>Gain Some Distance
>1. Destroy all dice in your opponent’s Strike Pool.
>2. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round.
>3. You must then activate a valid Stance in this same action.
Why are you dumb? You break her stance, she uses this to destroy all banked strike dice instantly, setting Sofia back to square one again, and then instantly regains the broken d4 and puts her stance back on in a single movement. Why do you enjoy shooting yourself in the foot? Please share your thoughts with the class.
>>
...It seems like what to do here is far more hotly debated than the past few matches. Kinda ironic/makes sense that the fight that's given Sofia the most trouble so far is basically Inverted Sofia.
>>
>>2957392
I amend my statement. By striking we will have no banked strike dice, and she will regain her d4 and put the stance back on, resulting in a net gain in her favor as we lost our banked strike dice to accomplish nothing. The end result didn't change, but the order of reaching it did, so I guess there's that.
>>
> Counting Coup
> Counting Coup
> Focussed Blow

That fucking ribbon of hers is at least twice the length of your sabre, she’s just harrying you with it while staying out of reach. Well...two can play at that game. Keeping your distance, you unwrap the cintura around your waist and hold it loosely in your free hand.

And while you do this, her ribbon stings on you the shoulder as if punishing you for trying. She pulls it back instantly, clearly wary of you grabbing onto it, already retreating!

>Gloriana uses Underhanded Deflection!

>Sofia has no Technique dice to destroy!

Finally! Wrong move, little lady!...Or tall lady you suppose, since she’s actually taller than you. The world’s not fair. But regardless, you advance and, borrowing a trick from her playbook, stomp on the ribbon as she’s trailing it back towards her! She immediately lets go it, deprived of yet another one of her toys.

>COUNTING COUP

>Sofia’s Technique Pool: 1d8

“Feh,” Gloriana says. “I was expecting you to do that goofy looking guard again. Now I look like a fool! But...what’s someone who loses to a fool?”

>Sofia’s Technique Pool: Empty
>Sofia’s Strike Pool: 1d4, 1d5, 1d8

You swing your cintura ahead of you, hoping to distract her and give you the opening for a decisive strike. But as you do, she just steps right through it in a fleche, apparently disregarding that you’ve slapped it right over her face!

>COUNTING COUP

>Gloriana uses Flashing Steel!

>Sofia’s Technique Pool: 1d10

Gloriana barrels through, unable to stop or see, swinging her sabre as she passes you!

>Roll 1d8 for Gloriana’s attack!
>>
Rolled 8 (1d8)

>>2957401
hope it's under 4
>>
>>2957392
>>2957384

Alright, so what’s the game plan then? Fill up the tech pool and let her ability push those over to the strike pool?

Just keep in mind with her Stance and her remaining trick, we’re taking penalty after penalty on those stored up dice. If either of you two have any bright ideas that we can use to get out of this stalemate, then I’m all ears.
>>
>>2957409
OOOOF
This is payback for the 1 on the d10
>>
>>2957409
>>2957411
Apparently the game plan is to lose.
>>
>8

You stop her blade with your own, stumbling backwards as she continues to advance past you in surprisingly bog-standard fleche technique. But while you stopped her...you’ve sacrificed critical momentum in order to do so!

>8 damage destroys the 1d4, 1d5 and 1d8 in Sofia’s Strike Pool! No overflow into her Technique Pool occurs.

“Oh dear, oh dear!” Gloriana cries out as she turns around to face you, aborting her disengage. “I hope you weren’t trying any fancy!”

“Shut up!”

>FOCUSSED BLOW

>Gloriana uses Counting Coup!

Gloriana’s quick stop brings her to a halt right behind you, giving her a clear tactical advantage. But it also puts her right in your reach!

>Gloriana’s Technique Pool: 1d10

You twist and as you do so, you’re already powering off your back foot into a lunge!

>Roll 1d10 for your attack!
>>
Rolled 8 (1d10)

>>2957426
fail whale
>>
>>2957401
>>Sofia has no Technique dice to destroy!
Oh right. The order of operations bullshit.
>>
>>2957411
Right now? Umm. We're kinda screwed. We've played our d10 coup, so now we're vulnerable to a crushing Grip.

But there's a chance she'll fakeout an Elegance Strike by just using her own Counting Coup and THEN crushing Grip. The only thing we're sure of is that she won't use a trick to move that d10(as a d9) into our strike pool. It's a tossup whether it's Flourish or Strike.

If we use Gritted Teeth now to save that d10.....we'd be dragging the fight out even longer of our own volition.

As I see it, we have 3 main tactics:
>Spam Crushing Grip until her ability moves more of our composure and Elegance gives us bigger dice
>forget the d10 and just charge up to d8 again with Counting Coup before switching back to Elegance
>Elegance right now and hope we get it right enough times to just end it already.

>>2957429
and now that we've broken her stance, she might actually use Trick and now we're back where we started in terms of predicting her attacks. She could use Crushing, Distance, OR plain Coup.
>>
>>2957435
can't use coup next because we broke only 1 dice of hers

So it'd either be a strike or trick.
>>
>>2957411
I'm pretty sure I told you what to do. This isn't complicated, if you just read her skills.
>Underhanded Deflection: [TRICK]Lower the sides of all the dice currently in your opponent’s Technique pool by 1.
>Abilities: Professional Provocateur: At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)
She can use this and bank a dice in our Strike pool after applying a single penalty to it. It will not affect our Strike pool dice.

>Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.
>Unassailable Rookie
She can't use GSD to affect our Strike pool at all while UR is up. UR is not a strong effect, it can be ignored.

>Crushing Grip[STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.
She can't store dice in her strike pool, so at best it just destroys a tech dice. If we generate any tech dice, her use of this skill nulls the status quo.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.
>Counting Coup
The only way she has to build dice is Counting Coup, and FS can't hurt our composure until it destroys our strike pool and tech pool in that order. Every turn she spends using a trick while Sofia CC's bolsters Sofia's strike pool and pads her tech pool. Every turn she spends using CG while sofia CC's is a null status quo, so it can be ignored.

Just spam CC until you break her d10. She cannot stop you. She HAS to do the same to make any progress, and any thing she does that isn't spamming CC is to your benefit. This would have been obvious if you had just read her skills. It's all laid out right there.
>>
>>2957438
What are you talking about? Rattle only works on the 3 actions that the damage happened. You can't rely on Rattle if you put all your strikes as third actions.
>>
>>2957409
I guess this fight is going another night.
>>
>8

Your lunge doesn’t strike home but it does force her to pull the distance and scramble away. You rise immediately, keeping your sword up in case she tries anything else.

>8 damage destroys 1d4 from Gloriana’s Composure!

>Gloriana’s Composure: 1d10
>Unassailable Rookie is broken!

She’s certainly looking a little harried and her usual defensive stance is gone but...couldn’t the same be said for you? Your muscles are burning, your brain feels like it’s going to burst and if she says one more stupid little word you might just lose control.
But that’s what she wants! You can’t give her that. If she goads you into losing control, her victory is assured. You won’t have the composure to block her attacks.

Gloriana takes a few quick steps back, phasing through a massive indistinct blob that might be someone’s foot.
“Phew! Wanna call it a break?”

“What?”

>Duel: BREAK

“Why would I do that?,” you continue.

“I don’t think you’re having a fun time,” Gloriana says. “That makes me sad. I only want you to be happy, you know. So how about we take some time, relax, get our energy back? The duel can wait. The duel can wait forever. And besides, I don't think you like this. You can just surrender you know. Surrender and be free of me."


>Take her up on her offer and have some rest. Cool your head. Ignore anything she says.

>Surrender

>Say something else to her, probably insulting (Specify)

>What nonsense is this? Continue the duel!

>Other (Specify)
>>
>>2957441

So then let’s try it out. We’re back at square one for Counting Coup, so this coming turn if we spam it we’d go d4, d6, then d8. Next turn, doing it first would get us to d10 at which point do you want to continue padding our pool or start alternating in attacks, making sure to always have CC as our final action, at that point?
>>
>>2957456
>>Take her up on her offer and have some rest. Cool your head. Ignore anything she says.
>>
>>2957456
>Take her up on her offer and have some rest. Cool your head. Ignore anything she says.
>>
>>2957456
If we take a break, can we switch up our moveset?
>>
>>2957462
Yes. Gloriana doesn't know Sofia can do that.
>>
>>2957456
>Take her up on her offer and have some rest. Cool your head. Ignore anything she says.
>>2957464
>Brute Strike
>Elegance
>Focussed
>Crushing
>Counting
>Deflection
>>
>>2957457
>do you want to... start alternating in attacks?
Why would we ever do that? Any attack would waste our stockpiled dice, and this system doesn't care what composure dice you have in regards to raw damage as long as you can land higher than their max composure die. The only reasons we would ever attack her are...

>1. She's figured it out and participated in the arm's race, which is arguably our best case scenario

>2. We're sure we can drop her.
But it looks like people are withdrawing, which is just as funny as anything else they've chosen this duel.
>>
>>2957471
Please just vote so people can follow your example. I know you enjoy heckling Ouro's fanbase from the sidelines but just end this.
>>
Vote called, writing.
>>
>>2957471

I worded that poorly; should have asked you at what point do you want to attack? I suppose ‘we’re sure we can drop her’ answers that though.
>>
>>2957484
When we have ten dice built up and she's in a stance
>>
>Take her up on her offer and have some rest. Cool your head. Ignore anything she says.


You’re sure that she’s just trying to be mean now, it’s just another taunt, another way for her to shit all over the duel itself. But she doesn’t know what you can do. She doesn’t know, that in her juvenile mockery, she has given you just the weapons you need.

So yes, you will rest. You’ll try to clear your head. It probably won’t work. But more important, you’re going to reorganize your trophies. And when the two of you next fight, you are going to break her fucking bitch neck.

“Isn’t this place weird?,” she says. “The tower is totally distorting the Wake! To be honest, I just called a break because I wanted to explore. It’s such a waste only being able to Wake just for the duels, don’t you think? I want to see how far this particular magic goes!”

You ignore her and she wanders off down the canal. You have time.


>Choose six techniques:

>Brute Strike: [STRIKE]Siphon the lowest value dice from your Composure Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Focussed Blow: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage.

>Counting Coup: [FLOURISH]Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.

>Gritted Teeth: [TRICK]Move the highest value dice from your Technique Pool to your Composure Pool.

>Elegance: [FLOURISH] Declare either Strike, Flourish, Trick or Stance. Generate a d4 into your Technique Pool. When your opponent makes their next move, if it is the same category of move as declared, generate a dice of equal value to the lowest value dice in your Composure Pool.

>Unassailable Rookie: [STANCE]Once this Stance is active, all dice that your opponent rolls out of their Strike Pool take a -1 penalty to their final result. Can only be active while you have a d4 in your Composure Pool.

>Underhanded Deflection: [TRICK]Lower the sides of all the dice currently in your opponent’s Technique pool by 1.

>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool.

>>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>>
>>2957493
Actually, if she's in a stance then there's a possibility that all 10 dice will roll 1-1=0
>>
>>2957496
>>2957469
>>
>>2957496
Same thing we had just replace Circle with Brute
>>
>>2957496

>>2957469
>>
Anyway, I've got work in a moment so I'll be leaving it here. I'll come back and do some more updates tonight!
I hope you all had fun.
>>
>>2957510
No. This duel was frustrating as fuck.
>>
>>2957520
I thought it was funny. We should spend more time with Gloriana. All our time with Gloriana. I bet she's fun to puzzle with.
>>
>>2957510
The voting has been so ridiculous it loops back into funny.

>>2957523
Gloriana might actually be good for getting Sofia to drop this lowkey horrific hobby of hers.
>>
>>2957530
Then it's agreed, Gloriana will be our new best friend.
>>
>>2957496
>wanted to explore
frickin' fascina
I agree with taking brute strike
>>
>>2957510
I'm just kinda sitting here waiting for the fight to be over so I can talk about shit that makes sense to me.
>>
Incidentally, we could use Brute Strike more often. We start with a lot of d4s that we never take advantage of, could be useful for jabbing.
>>
I have returned. Vote called, writing.
>>
>>2958010
What could we even achieve attacking with a d4.
>>
>Brute Strike
>Elegance
>Focussed Blow
>Crushing Grip
>Counting Coup
>Underhanded Deflection

Standing atop the water beneath the shadow of the grass, you ready yourself. You had made a mistake in choosing to fight this duel immediately. You should have done some research! But you let her provoke in fighting her right away and after that, you let her steal your dignity and your honor. But you’re ready now. And you won’t make that mistake a second time!

It’s been almost twenty minutes since Gloriana called the break and wandered off and you’ve seen neither hide nor hair of her. Surely she doesn’t intend for you to track her down and find her within the Wake?
You just stay put and wait, looking out over the expanse of water and the lumbering shadows of giants moving amidst the two-dimensional facades of the buildings at the far end of the ring-canal. And then, for some reason, a ripple!

The ripple in the surface of the water is small but enough to make you struggle to keep your footing as the water bucks up and down around you! What caused that? Another ripple comes a moment later, then another and another, all paced together almost like...footsteps. The swell is high enough to reach your head, not that that is any great achievement in your current circumstances.

“Sophie!”
You hear her but you don’t see her.

“Alright, have you had enough? Where are you? Come over here and get ready to lose!”

“I was right,” the unseen voice crows. “The Wake is all distorted around the Magistratum! Some sort of defence or something? Who knows? Everything is sucked in and compressed around it like a hole in the bottom of a tub!”
Another ripple, this one nearly knocking you off your feet.

“What is the point of this?”
Where the fuck is she?

“Well...that distortion is why we were both so small, right? The Magistratum was too heavy. But did you know that if you run far enough away from the distortion, you spring back to your usual size? And…”
A shape unfolds from behind one of the distorted buildings. It’s...Gloriana? Still wreathed in her Wake colours, she stands as tall as one of the shadow spectators, so high up that her head nearly scrapes up against the bent grass covering the sky! She takes a step forward and you are nearly bowled over by another ripple.
“And if you come back after being undistorted, you don’t get redistorted.”

You just stand there speechless as she laughs. She’s standing all the way over on the other side of the massive canal but she’s already far too big even from that distance! You’d ...come up to her ankle at best.

“So…”Gloriana says, not moving. You’re glad of that at least. “I don’t think this is a fight you can win. You ready to surrender? You won’t be able to even scratch with that little thumbtack you’ve got there.”

She seems...right. What the fuck are you supposed to do? Or perhaps more generally, what the fuck is any of this?

1/2
>>
>>2958035

"What, you didn't think I wanted this break for your health did you? Now, are you going to give up or am I going to have to step on you?


>Surrender. You’ve had enough of her already and this monstrosity is the final straw. You don’t want to get stabbed by something THAT big, even in the Wake.

>Don’t surrender. If she wants it so badly, she can just come and get it! You refuse to believe in anything that is happening right now!
>>
>>2958035
>Don’t surrender
She can't step on us while we're hiding in the blade grass. And meanwhile we can think of something. Maybe try to run away and get undistorted ourselves.
>>
>>2958040
Or try to climb her under the clothing to get to vilnerable spots and draw blood there.
>>
>>2958023
1 out of 4 chance to break a stance, stagger an opponent? Would work better if we had or were opposing a skill that added dice to our strike pool.

We're in a pickle now, interesting. Throw our sword at her? She's too big a target to miss and she's too big to dodge.
>>
>>2958037

> Don’t Surrender

Run away from the Magistratum, use Counting Coup every round, return to normal size, and win.
>>
>>2958037
>>Don’t surrender. If she wants it so badly, she can just come and get it! You refuse to believe in anything that is happening right now!
>>
Dozed off for a bit there. Vote called, writing.
>>
>>2958072
Circumstances have clearly changed anon. While I admire your autistic dedication to the triple CC, how are we going to outrun her when one step of hers covers 50 of ours? Better to bait out that stomp, dodge, and try to nick her leg or something
>>
>>Don’t surrender. If she wants it so badly, she can just come and get it! You refuse to believe in anything that is happening right now!

You still can’t believe what you’re looking at but you suppose it’s not the most unlikely thing to have happened. You’re in a world that is realer than real. So unlike in the real world, where some things can be fake or just mistakes, here there’s never any reason to doubt your eyes.

And besides, why is she gloating? You mean, yes that does seem to be a common behaviour for her but if she wants to crush you, why doesn’t she come over and do it? Is it because you’re right by the grassy shore? They’d go straight through those damn boots of hers!

“Like fuck I’ll surrender!,” you shout at the top of your lungs.

Gloriana doesn’t respond, saying nothing for another fifteen seconds.
“By the way, I can’t hear anything you say. Did you say anything? I can’t even see if your mouth is moving. But you don’t look like you’re grovelling. That’s fine by me too! I guess I’ll just smash you now!”’
She breaks into a run, sprinting towards you!

Despite the inherent terror of her charge and the shaking water, you hold fast. With you right up against the shore, there’s no way something as big as her can even touch you! So in truth, you’re safer than ever! And with the time that buys, you can figure out something to remedy this situation. Could you climb up a leg? Find a way to run far enough way that you can return to your normal size as well? Or sho-

A sword swinging through a gap in the grass!

You pull the distance without even thinking, dropping just enough to let it pass right over your face. What? That was a regular sized sword. Or more accurately, a you sized sword. And looking up….Gloriana has vanished.

“Surprise!”

You parry the next blow as Gloriana finishes her charge, clashing blades with you. And...she’s back to the same scale as you! What? What happened to the huge Gloriana?

“What’s wrong? Did I get you all excited with that fanciness? Were you that ready for a giant Gloriana? But no, it’s just me!”

“What?”

“What I said was true. ...All of it except for the part about not being scaled down when you come back. It still happens! So when I was standing at the far end of the canal…”

“You really were big!”

“Right!,” she beams, as if the two of you are not fighting over other people’s lives. “But I knew the moment I came back over to you I’d shrink back down. So I lied to you to make you surrender and it didn’t work. Is that okay?”

“No!”

1/2
>>
>>2958122
“No!”

“Well no matter! Because lies or no lies, it was a refreshing walk and I’m feeling good!”
>Gloriana’s Composure Pool: 4d4, 1d10
>Gloriana’s Technique Pool: 1d10
She takes another step, closing in on you.
“You’ll just have to find another outlet for your excitement over fighting a big me. Because there’s no way I’d let a duel be that interesting. I hope you’re ready for more of the same, forever and ever and ever!”

Or so she thinks. But she doesn’t even know about your special talent. It’s not going to be the same this time.
>>
Gloriana Morello
Composure Pool: 4d4, 1d10
Technique Pool: 1d10
Strike Pool: Empty

Abilities: Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)

Techniques:

Gain Some Distance
Unassailable Rookie
Counting Coup
Flashing Steel
Crushing Grip
Underhanded Deflection

Sofia
Composure Pool: 1d6, 1d8, 1d12
Technique Pool: Empty
Strike Pool: 1d4, 1d5

Abilities: Monkey Sight, Never A Pale Word, Unlimited Access (None of which are relevant to this duel)

CURRENT TECHNIQUES (Choose three)

>Focused Blow
>Brute Strike
>Counting Coup
>Underhanded Deflection
>Crushing Grip
>Elegance.
>>
>>2958129
Counting Coup
Counting Coup
Counting Coup
>>
>>2958129
>Elegance: Trick
>Counting Coup
>Elegance; Trick
>>
>>2958129
>Crushing Grip
>Counting Coup
>Counting Coup
>>
>>2958132
Please stop with the Elegance. Generate Tech dice via CC so we can pad against Flashing Steel and have her move Tech dice into the Strike pool so we can either Brute Strike or FS depending on which is stronger.
>>
>>2958133
No Crushing Grip. You'll waste our Strike pool and won't destroy the d10 in the Tech pool like you want
>>
>>2958137
Shit, I forgot CG uses up the Strike pool

>>2958129
Changing >>2958133 to
>Counting Coup
>Counting Coup
>Counting Coup
>>
>>2958136
NO
I'M GOING TO GET ONE RIGHT IF IT KILLS ME

plus it's faster than cc if we get it right
>>
Oh whoops, that's a copying error from the last round. Sofia's Strike Pool is empty. Sorry guys.
>>
>>2958139
'If'
>>
>>2958129
>>2958141
Changing back to
>Crushing Grip
>Counting Coup
>Counting Coup
>>
>>2958142
I'm pretty confident one of these will land.
>>
>>2958129
>Counting Coup three times.
>>
File: A Good Feeling.png (22 KB, 782x201)
22 KB
22 KB PNG
>>2958151
Weeeee!
>>
>>2958153
Exactly. We have to land one eventually.
>>
Vote called, writing.
>>
>>2958141
Oh goddamnit Ouro. I would have done Crushing if I knew that we didn't have Strike padding
>>
>>2958164
Fair enough. In that case, the winning vote would be the Crushing and the two Coups? I'm willing to accommodate that. It was my bad after all.
>>
>>2958129
>>2958166
>Crushing
>Elegance Flourish
>Elegance Flourish
>>
>>2958166
Yeah I'll change my vote to
Crushing
Coup
Coup
>>
>Crushing Grip
>Counting Coup
>Counting Coup

You advance, aiming to slice her chest open! She knocks your sword aside and while on a theoretical level, that would give her the advantage...on practical level, it just lets you grab hold of her sword-arm with your free hand.
Gripping painfully tight, you yank her off-balance!

>Gloriana uses Counting Coup!

>CRUSHING GRIP

>Gloriana’s Technique Pool: 1d4, 1d10

All the tricks in the world doesn’t stop her from being shaken around like a ragdoll however. Shit, that feels good.

>Gloriana’s Technique Pool: 1d4

She brings her sword back up faster than you do but thanks to your efforts, it’s robbed of much of its power. She has very little leverage like this after all. You pull her closer, controlling her sword-arm, hopefully ensuring that anything she could do is for naught.

>COUNTING COUP

>Gloriana uses Flashing Steel!

>Sofia’s Technique Pool: 1d4

>Roll 1d4 for Gloriana’s attack!
>>
Rolled 2 (1d4)

>>2958175
>>
>2

Oh, she tries. She tries. But you keep her arm away from you and though your sword is still scraping up and down the length of hers, you have her in a seemingly inescapable position. And it’s only going to get worse for her the longer it goes on.

She has a hand free but the way you’re controlling her other arm and shoulder means you can just push her to the side every time she tries to claw at you. She can’t reach you over her own arm! What she can reach with it, however, is her own vest. The penultimate ribbon comes loose with practiced ease and she whips it *across* her trapped arm to sting you right in the cheek! Both of you wince but you got the worse of it.

>Gloriana uses Underhanded Deflection!

>Sofia’s Technique Pool: 1d3

Your position, which had previously seemed invincible on your behalf, now suddenly has a very obvious flaw. Your sword is still trapped on the outside of her sabre, Gloriana keeping her arm locked in place with yours even as you push and pull her around. And while you can slowly crush her like this, she can also just keep on whipping you with that blasted thing. And next time you might not get so lucky!

You let go of her and in the same movement, push her away! Your swords separate and she is sent stumbling back over towards the shore! Towards the grass, surrounded by a dozen different edges!

>COUNTING COUP

>Sofia’s Technique Pool: 1d3, 1d6

“Remember this?,” you say. “Let’s see how you like it!”

“So you have to borrow one of my moves ,huh?”
And just like that you’re pissed off again. You don’t even feel triumphant anymore!

>Gloriana’s ability, Professional Provocateur, activates!

>Sofia’s Technique Pool: 1d6
>Sofia’s Strike Pool: 1d3


>Choose three Techniques from the following pastebin.
>https://pastebin.com/f29cXfuG
>>
>>2958179
>Counting Coup
>Elegance Strike
>Elegance Trick

Save the last Coup for just before the strike. Main issue here is how I'm not sure when the Underhanded comes and when the Crushing Grip hits.
>>
>>2958179
Arms race time. Remember our Strike Pool is always going to be at risk from GSD so don't rely on it. Focus on the tech pool.

>Counting Coup
>Counting Coup
>Counting Coup

We might lose some to Crushing grip. If she starts spamming it then we can start doing Elegance Strike. As long as we keep generating dice she can't hit our Composure and I think we can outpace her.
>>
>>2958179
>Elegance: Flourish
>Counting Coup
>Elegance: Trick
>>
>>2958179
Gloriana's next CC: d6
Our next CC: d8

>Counting Coup
>Counting Coup
>Counting Coup
>>
>>2958180
>>2958182
Generating multiple dice is arguably worse for us than generating one dice, because Underhanded Deflection will debuff all of them at once, meaning that it can potentially hit one or more of the dice multiple times before they can be safely banked. This is also pretty straight forward logic. This is especially frustrating in the case of Elegance, where they only ever generate d4s, and a d6 if you actually call it. Not only is filling our tech pool with lower dice silly because of multiple UH hits, Counting Coup's increase in dice sides means it that higher level dice can be banked without fearing she'll wipe out a handful of d2s and d3s with a single lucky low powered Flashing Steel.

This is also common sense, really. It's nice that you're trying to pursue a good idea in the least possible efficient manner you can manage, though. This is improvement!
>>
I'm going to have to go afk soon, so I'll say this now:

-First, to finish her we must do two strikes in one queue to not give her the chance to employ GSD
-Second, I propose the second strike to be Crushing Grip so that we can actually chokeslam her.
>>
>>2958189
On the contrary stacking dice on top of each other makes it easier for her to kill big stacks with Grip. Your Elegance hard work 3d6 can die in one move. Diversity helps us here with deflection.
>>
Calling the vote for 3 Counting Coups. Writing.
>>
>>2958189
Dice number still trumps Crushing Grip.

The d3s will serve a Brute Strike well enough to break stance, and we can just keep building dice to punch through with a focused blow anyway.
>>
>>2958199
No stop. Break Stance is not what we want to do. We need to kill the d10 in one strike

Remove Break Stance from your vocab
>>
>>2958194
I'm not sure what you're arguing, because my point was that dice diversity helps and stacking single dice types is bad.
>Crushing Grip: Destroy the single highest value dice in your opponent’s Technique Pool.
>>Counting Coup: Generate a d4 into your Technique Pool. Next time you use this in the same duel, upgrade it by 2 sides. This caps at d10 and if done again afterwards, resets back to d4.
It will take five consecutive uses of Counting Coup for any dice size to begin to overlap. (4 -> 6 -> 8 -> 10 -> 4), which means that Crushing Grip is unlikely to ever break more than one of them at a time, and Counting Coup will provide much higher dice sides to be banked with far less penalty opportunity from UH uses, which in turn helps protect them from being wiped by a lowballed Flashing Steel.

>>2958199
I'm not sure where to begin with you.
>>
>>2958199
Breaking her stance serves no purpose when she can just put it up again right after AND trigger her ability.
>>
>>2958203
Sorry I was agreeing with you.
>>
>>2958203
"single highest value dice" means a single die. Ouro consistently uses the word "dice" wrong.
CG can't ever break multiple dice.
>>
>>2958200
>>2958203
>>2958204
Brute Strike lets us lock her into a Gain Some Distance loop that continuously Rattles her, reducing her total number of actions. It buys time and the worst we'll lose is a few d3s or d4s from the passive, which we needed to reliably hit for 4 damage anyway.

In that time, we can build actually useful dice between Coup or Elegance, at which point we can punch through the 10 damage stance or no stance.

Sure, this tactic makes a lot more sense back when we still had 3d4 composure, but it's still viable right now.
>>
>>2958207
Hey, that's why I started attaching the term 'single' to those things. There's no way you can misunderstand what 'single' means.
>>
Ok I have a strat to make elegance the best available move so whiny anon can stop whining. Witness it next update.
>>
>>2958207
While I'll cede you have a point on Ouro's misuse of dice vs die and the ambiguity of what constitutes terms, a reliable d4 with a chance for a d6 that has been fucked up repeatedly this entire duel is still less efficient than Counting Coup.

>>2958208
...I'm still not sure where to start with you. You want to start a Brute Strike rattle loop which siphons the remaining THREE composure dice in order to prevent her from using a Trick that just gives us more banked dice in our strike pool, while draining our stockpiled strike pool in order to break her stance, rather than just break her last composure dice?
>>
>>2958214
Yup. Make the Elegance Bonus 1d8 or 1d12.
>>
>>2958208
Sorry bud. I just think it's a better play to never let her be able to use GSD more than once so we can pad strike and tech for a killing blow
>>
>>2958218
That's fair, considering our luck with Elegance so far.
>>
>>2958216
Unnecessarily risky, but if you think you guys can suddenly start nailing the Elegance predictions you've missed the entire fight, then that would certainly be effective.
>>
>>2958220
We've has enough rounds to observe that I think we can do it. Also at that point a d4 with chance of d12 is better than cc. As long as elegance is our last move every round her passive won't kill us.
>>
>Counting Coup
>Counting Coup
>Counting Coup

“I better keep a tight grip on this one,” Gloriana says as she spins her weighted ribbon around. “One more and it’d be positively indecent!”
And indeed, her vest is now only being bound together by a single ribbon tied at the top above her bust. The lower half of it is fluttering open, exposing her midriff. Her midriff and perhaps, depending on how she moves, a little more…

Wait. What are you doing? This is not where your attention should be!

>Gloriana uses Underhanded Deflection!

>Sofia’s Technique Pool: 1d5

>COUNTING COUP

You take several rapid steps forward as if performing an elongated fleche, coming in with your sabre low and to the right! An obvious setup into a upward slash, right? That’s what Gloriana thinks and she quickly evades to the other side but you don’t even attempt the attack, continuing on until you’ve worked your way behind her!

>Sofia’s Technique Pool: 1d5, 1d8

Gloriana spins to face you before you can stab her in the back, sparing the effort to make an over-exaggerated scowl.
“Why are you trying so hard?”

>Professional Provocateur activates!

>Sofia’s Technique Pool: 1d8
>Sofia’s Strike Pool: 1d3, 1d5

You try to drive her back into the grass, to let her impale herself but the moment you thrust, Gloriana falls over! She lands on her back, both arms supporting her and instantly flips back over onto her feet! And in doing so, she’s widened the gap between the two of you considerably!

>Gloriana uses Gain Some Distance!

>Sofia’s Strike Pool: Empty.

“We’re not ending! Not anytime soon!”
She settles back into a very familiar defence.

>Gloriana activates Unassailable Rookie!

Refusing to let paltry things such as ‘reach’ get the best of you, you flick your cintura out at her to keep her off-balance!

>COUNTING COUP

>Sofia’s Technique Pool: 1d8, 1d10

“Oh...do you think you have a plan? Do you think it’s a good one? I’m ...I’m so sorry.”

>Professional Provocateur activates!

>Sofia’s Technique Pool: 1d10
>Sofia’s Strike Pool: 1d8

Doing your best to ignore her remarks, you close in with a sweeping slash intended to make her pull her distance and back straight into a submerged blade of grass just barely sticking out above the water’s edge. But she must have been aware of it because all she does instead is grab your sword-arm by the wrist!

>COUNTING COUP

>Gloriana uses Crushing Grip!

>Sofia’s Technique Pool: 1d4, 1d10
>Sofia’s Strike Pool: 1d8

Her grip’s not that strong but she drives her fingers into the soft flesh, digging in exactly where it hurts most. And all the while, you continually push your sabre slowly towards her face!

>Sofia’s Technique Pool: 1d4
>Sofia’s Strike Pool: 1d8

>Choose three Techniques from the following pastebin.
>https://pastebin.com/f29cXfuG
>>
We can either CCx3 again or predict she is going to Grip spam
>>
>>2958226
CCx3

Thinking about it, even if she Grip spammed she'd just kill the d6s we'd generate via Elegance
>>
>>2958227
I would suggest CC spam, as you're back at it generating a d4, and this would build it back up.

On the other hand, you can Brute Strike where to lose a dice and roll d8+d6 and break her stance in order to try and rattle + raise the value of Elegance. it is a riskier strategy for the same end result. Some anons seemed hooked on Elegance, but I don't think it honestly matters.
>>
>>2958226
>CC
>CC
>Elegance Strike
she's either going to spend more tricks debuffing, or try to buildup her own flashing steel again.
>>
>>2958226
Brute Strike
Elegance: Strike
Elegance: Trick
>>
>>2958229
You should probably vote
>>
>>2958253
Guess I can vote to break a tie.

>>2958226
I'll vote for CCx3 if Elegance Strike and Elegance Trick are counted as separate options.

If they are not counted as separate options, I'll do
>CC
>CC
>Elegance Strike

Whichever breaks the tie more cleanly for you.
>>
If we don't press her at all she's going to use fs and wipe out all our cc tech dice.
>>
>>2958267
She'll have to go through our strike and tech. Everytime she CCs for FS we get further along in the arms race. We might have set backs but we can win this if we are patient
>>
>>2958226
Gloriana's next CC: d6
Our next CC: d4

>CCx3
>>
>>2958267
I'll humor you, I guess. In order for her Flashing Steel to do anything to our tech dice it needs to deal over 8 damage to beat out banked d8 in our Strike pool. Because reading the skill points out attacks the Strike Pool before the Tech pool.

So she needs to roll at least 8 damage to do that. Alright. Well her next Counting Coup is a d6, and then a d8, which together has an okay chance at meeting the d8, and then the overflow would be highly unlikely to hit any of our tech pool, as she would need at LEAST a 12 in damage to do so. Let's assume she uses CCx2 -> FS, this means she's not doing anything while we use CC 3x, adding significantly higher dice to our tech pool.

Let's then assume she doesn't use CC 2x. She can't break our d8 in our strike pool because she has nothing, and all she can do is UH to bank more of our tech dice into our Strike pool, or Crushing Grip which is meaningless because we just keep generating more dice, rendering the exchange null.

Why are you dumb, do you read, etc.
>>
>>2958278
Or she could drop her stance and use gsd to kill our strike dice
>>
>>2958278
The problem with this is that you assume Gloriana isn't okay with just spamming CG and rendering every exchange null. So far her build and her whole character has been shown to be geared towards being as annoying as possible.

>>2958285
Stances can't be dropped.
>>
>>2958286
Stances can't be dropped? That makes no sense.
>>
>>2958285
I've never seen a stance willingly dropped in this quest, but let's assume it can. She then uses two moves to guarantee our d8 is destroyed, while we fill our tech pool with Counting Coups. It makes no difference.

>>2958286
>you assume Gloriana isn't okay with just spamming CG and rendering every exchange null.
Why is that a problem? If she gets baited into doing nothing but spamming CG then she becomes Elegance: Strike fodder and we go back to outpacing her with raw dice generation. It doesn't matter how she reacts, she literally can't stop Sofia.
>>
>>2958290
Honestly I just want to skip right to the elegance portion of this plan, because even if we win it'll feel like a loss if we don't land any.
>>
>>2958289
See >>2955920
>>
>>2958293
It's okay, anon. You could have won this much earlier just by doing nothing but charging up a spiritbomb, but instead you got whittled down while flailing helplessly until she took pity on you and offered a break so she could go sight-seeing. If Sofia wins and you still feel defeated, that shame is well earned.
>>
>>2958293
That kind of stubbornness will lose this fight
>>
>>2958297
I don't want to win that way though, I want to win my way. I don't mind the flailing as long as I do.

>>2958299
No it won't. She has no moves to kill us. If we spam elegance it's slower than spamming cc if we get them all wrong, and faster if we get some right. Either way she has no way to hit our composure.
>>
>>2958310
I think you have a gambling addiction
>>
>>2958310
We have consistently missed our Elegances. We were worse off than choosing them randomly.
>>
Sorry about all these delays by the way, I'm phasing in and out. This is going to be the last update of the night.
Vote called and writing.
>>
>>2958310
You could win your way, anon! If only you weren't so absolutely terrible at predicting things. Which happens to be what you want to do. But you should keep trying, because it's funny to watch.
>>
>>2958221
>As long as elegance is our last move every round her passive won't kill us.
While technically correct, a round is one exchange, not three. We'd need to play Elegance or CC every single exchange.
>>
>>2958314
I am trying, but you keep whining about the boring triple cc.

>>2958311
Maybe

>>2958312
I'm gonna get one. Just one and I'll walk away happy.

>>2958315
We're already voting for cc every exchange. Changing that to elegance is negligible.
>>
>>2958321
I didn't say you would succeed, just that it was funny to watch you try. However, now that you have made your position clear on why you want to pursue this course of action, I'll stop lecturing you on efficiency. Follow your dreams!
>>
>>2958321
>I'm gonna get one. Just one and I'll walk away happy.
Then go for Elegance (Trick) x3. She has gone only two rounds without UH, I think, and she often uses it twice.
>>
>>2958326
Feels cheap. I predicted her fs yesterday with the circle guard, I can do it again with an elegance.
>>
>>2958326
Personally I think she just predicts what we do instead of following any set pattern which is why I think we are going to get gripped alot this time
>>
>>2958334
I made a list of what she does. It's got some clear patterns, but it's more like 'use UH at least once per round'.
>>
>Counting Coup
>Counting Coup
>Counting Coup

For a moment there two of you are locked together, hand against blade. But then her own sword flashes up and you are forced to disengage! The moment you do however, you quickly pull into a crouch to absorb your own momentum and spring right back at her in a lunge!
Her blade passes right by yours and only at the last second is she able to divert it the inch or so needed to parry your swing!

>COUNTING COUP

>Gloriana uses Counting Coup!

The debole of your sabre clangs into her guard and you instantly pull back to avoid it being trapped. But she does the same and the two of you, for a brief moment, exhibit a curious synchronicity as both of you evade a counterattack that never comes.

>Gloriana’s Technique Pool: 1d6

>Sofia’s Technique Pool: 1d4, 1d6

Before either of you can advance once more or shit, even before either of you have really caught their balance, Gloriana somehow finds it in her to crack her ribbon into your belly. You nearly bite your tongue.

>Gloriana uses Underhanded Deflection!

>Sofia’s Technique Pool: 1d3, 1d5

You grab hold of the ribbon before she can pull it back and with a tug, pull her stumbling forward. She seems loath to let this one go.

>COUNTING COUP

>Sofia’s Technique Pool: 1d3, 1d5, 1d8

“Help! What have I done to deserve this?”

>Professional Provocateur activates!

>Sofia’s Technique Pool: 1d5, 1d8
>Sofia’s Strike Pool: 1d3, 1d8

You take a step back and, with your end of the ribbon still firmly within your grasp, you drag her straight towards you! She digs her heels in to no avail. You pull her into your reach and strike! And even though she parries your slash, you still knock her sword-arm to the side, leaving her wide-open.

Or she would but before you can bring your sword back around, she raises her front leg and extends it, pushing the metal sole of her boot straight into your groin!

>COUNTING COUP

>Gloriana uses Crushing Grip!

>Sofia gains a d10 and then immediately loses it!

You gasp and let go of her ribbon, pulling back. Fuck! It is, generally speaking, not as painful for a woman than it would be a man. But there’s exactly one spot where it’d hurt just as much, if not more so, and she’d just struck it.
But there’s no time to feel sorry for yourself. You recover just in time to parry her attempt to spit you like a pig, flicking her sabre aside!

>Choose three Techniques from the following pastebin.
>https://pastebin.com/f29cXfuG
>>
>>2958354
>Before either of you can advance once more or shit
wew
>>
>>2958357
Pfft, the comma after that makes it a cogent sentence. Unless you're just unfamiliar with the 'Shit comma X' phrase structure in which case, I assure you this is a thing that is sometimes said.

Anyway, I'm going to sleep. Vote will remain open until I wake. Look forward to another day of fighting Gloriana!
>>
>>2958354
Elegance: Flourish
Elegance: Trick
Elegance: Strike

I got this
>>
Should we charge one more time or just go for it?
>>
>>2958363
>tl;dr - It is inadvisable to attack now based on averages.
(1d4+1d7+1d3+1d8)-4 (UH)
Average: 2+3+1+4-4 (10-4=6)
(1d5+1d8+1d3+1d8)-4 (CG)
Average: 2+4+1+4-4 (11-4=7)
So more charging is necessary unless you feel like gambling and resetting to square one.
>>
>>2958354
CCx3 it is
>>
>>2958367
Oooor Elegance
>>
>>2958354
>>Counting Coup
>>Counting Coup
>>Counting Coup
>>
>>2958354
Cc x3
>>
Cowards!
>>
>>2958354
Gloriana's next CC is d8, ours is d4
Gloriana currently has d6 in Tech
>Crushing Grip
>CC x2
>>
>>2958396
You'll be burning our Strike Dice. Crushing grip is only going to be worth while when we don't have any in the Strike Pool
>>
>>2958354
>>2958362
Upon further consideration I'm gonna swap this to Elegance: Strike x3
>>
>>2958412
You're right. I keep forgetting about it.

>>2958354
Changing >>2958396 to
>CC x3
>>
Jesus, this fight is taking forfuckingever. Win or lose, Gloriana's pretty much earned a spot as our archnemesis.
>>
>>2958458
>Gloriana's pretty much earned a spot as our Best Friend Forever.
You misspelled it, but I agree! I can't wait to spend more time with her.
>>
>>2958458

>>2958462
This

Also: Why the fuck would you want to make her a nemesis? Do you want to fight her again?
>>
>>2958464
Very good point. No I don't.
>>
>>2958464
>>2958468
I bet she'd really love Nard's humours! We can make a sleepover out of it!
>>
>>2958458
She's pretty much already won, considering her goal was to drag out the duel and make it look silly. Actually beating us would only be a cherry on top of the cake she already has.
>>
Just catching up now, what the fuck has this fight been?
>>
>>2958518
Opponent has a stalling moveset and it took people way too long to realize we can just outpace her through some attrition.
>>
>>2958518
It's been long.

>>2958532
>Opponent has a stalling moveset and it took people way too long to realize we can just outpace her through some attrition.
I'm not convinced of that, desu. Yeah, we can get more dice than her, but her FS+CG combo is nasty, and seems to destroy our dice as quickly as we make them.

If she manages to destroy all our dice again, I'd want to lose more Comp dice so that Elegance starts netting us big numbers.
>>
>>2958547
FS is going to depend on her luck. If she hadn't rolled an 8 on a d8 last night we would've needed to roll a 2 or higher on a d8 to win.

Yes we are going to lose dice but we can win this if we are patient.
>>
>>2958560
I don't understand why you comment like this, as if it's a possibility that we'll lose. She has no move capable of beating us unless we literally stand still and let her.
>>
I am awake. Vote called, writing.
>>
>>2958830
It's been 4.5 hours. I've wondered about your sleep schedule before, now more than ever.
>>
>>2958852
I nap a lot during the day. I have to.
>>
>Counting Coup
>Counting Coup
>Counting Coup

She’s gotten away from the grass. Does she think that frees her? Well, if so, you’ll show her her mistake when you herd her right back in! You’ll trap her until she’s got nowhere to run, nowhere to dodge and you can just stab her through the face.

>COUNTING COUP

>Gloriana uses Counting Coup!

She matches you, strike for strike! Her ribbon trails from her off-hand but the air between the two of you is too full of steel to risk its use. The two of you desperately jockey for position!

>Sofia’s Technique Pool: 1d4, 1d5, 1d8
>Sofia’s Strike Pool: 1d3, 1d8

>Gloriana’s Technique Pool: 1d6, 1d8

Drops of water fly through the air as your exchange continues, neither of you willing to give up ground. It’s all you can do to match her and you’re sure the same in reverse is true for her. Neither of you are going to back down. Neither of you can.

>COUNTING COUP

>Gloriana uses Counting Coup!

>Sofia’s Technique Pool: 1d4, 1d5, 1d6, 1d8
>Sofia’s Strike Pool: 1d3, 1d8

>Gloriana’s Technique Pool: 1d6, 1d8, 1d10

But you’re doing it. Step by step, inch by inch, you’re forcing her back. And if she keeps giving up ground...Well, you’re sure you can both see the inevitable result. That must be why she suddenly tilts forward, your unanswered sword passing right over her head as she uses her pivot to thrust right up at your neck!

>COUNTING COUP

>Gloriana uses Flashing Steel!

>Sofia’s Technique Pool: 1d4, 1d5, 1d6, 2d8
>Sofia’s Strike Pool: 1d3, 1d8

>Roll 1d6, 1d8 and 1d0 for Gloriana’s attack!
>>
Rolled 5 (1d6)

>>2958967
>>
Rolled 7 (1d10)

>>2958967
>>
Rolled 5 (1d8)

>>2958967
I'll give her a roll as well, since she's an NPC.
>>
Rolled 1 (1d10)

>>2958967
Shiet
>>
And we are back to 0 for everything.

I hope you're having fun Ouro cause you'll be doing this for a week
>>
>>2958982
Brute strike and elegance, I keep telling you guys. I would have gotten 1/3, 2/3 if I didn't second guess myself, and she'll have a hard time draining d12s with UH, while the d4s will protect them and our composure.
>>
>>2958987
I'd rather just do the method that doesn't rely on your predicting ability.
>>
>17

You manage to pull the distance, though it hurts your already over-taxed back knee to do so. The thrust stops just short of touching you! But Gloriana doesn’t stop. She takes another step forward and accompanies it with a quick slash and then a thrust and another!

You stumble backwards, doing all you can to block her attacks! And just like that, she’s broken free. Your glorious offensive has been stalled! And what’s more, you’re fucking exhausted. So is she, but somehow yours feels worse.

>17 damage destroys the 1d3 and 1d8 in Sofia's Strike Pool, leaving 9 left to overflow!

>9 damage destroys the 1d4, 1d5, 1d6 and 2d8 in Sofia's Technique Pool, leaving 1 left to overflow!

>1 damage has no effect on Sofia's Composure!

“Oh dear,” Gloriana pants, pulling back for a moment's reprieve for both of you. “Why did you let me do that to you? And to think, if you had just bothered to try and win I wouldn’t have gotten away with that. But you just had to...had to prove your skill, right?”

>Sofia's Technique Pool: Empty
>Sofia'a Strike Pool: Empty

>Choose three Techniques from the following pastebin.
>https://pastebin.com/f29cXfuG
>>
>>2959007
>Brute Strike
>Brute Strike
>Elegance: Trick

>>2959006
It doesn't though.
>>
>>2958354
hey, I actually predicted this one right!

>>2959007
Ha. Ha. Haaaaaa. Congratulations, we are extremely close to losing another composure and it looks like it might really happen.

>>2959018
>>2959037
That would kill us.

>Elegance Trick
>Counting Coup
>Elegance Trick
>>
>>2959042
Do it wouldn't.

We'd lose our d6 and d8 which we don't need to make it so our d12s would be what we'd get with Elegance
>>
>>2959047
>Do it wouldn't.
No it wouldn't*
>>
>>2959047
Let me mockup Gloriana's actions.

>Deflection
>Crushing Grip
>Deflection

Do the math. What do you think will happen?
>>
>>2959056
>Deflection
Nothing in our Tech dice to lose a face
>Grip
Nothing in her strike pool to attack with and nothing in our Tech die to destroy
>Deflection
Nothing in our Tech pool to lose a face
>>
>>2959067
Gloriana's ability will, when there are no Technique dice, move our LOWEST COMPOSURE DIE into our tech pool
>>
>>2959007
CCx3

>>2959080
You're right I didn't factor in the ability.


Alright I think I'm done with this fight. Counting Coup Arms race + her getting a shitty roll on FS is the sure fire way to win this but it requires patience that I no longer have so good luck to you all.
>>
>>2959007
>>2959042
I'm good with this.

>Elegance Trick
>Counting Coup
>Elegance Trick
>>
Vote called, writing.
>>
>Elegance Trick
>Counting Coup
>Elegance Trick

You don’t know what to do. You have the upper hand, you’re sure of it. If this continues, you will eventually win. You have to! But your body doesn’t want to comply. And it’s not alone. Your mind is growing scattered and vacant. Both mental and physical energy have deserted you.

And judging by the way she’s holding herself, Gloriana is feeling something similar. And that makes sense. She might be a bitch but she’s hardly eternal.
“If you’re just going to keep doing this,” she pants. “I...I don’t think I can…”

>ELEGANCE: Trick!

“Hold on!”
Gloriana’s cry causes you to slow, watching as your opponent reaches into the other pocket in her vest. The vest shifts uneasily as she does this, held in place by a single ribbon around her chest and flapping open everywhere else.
A small knife glints in her hand.

“What are you going to do with that? Try and throw it at me? Well it won’t matter! You can’t beat me!,” you shout, releasing a tonne of pent up frustration. “I’m going to win, even if it takes me all day!”

“Nah,” Gloriana says. “I mean, you’re probably right. But you’ll never know.”
She reaches down and with the air of someone who has done this many times before, she runs the knife along a patch of bare skin between the top of her boots and the hem of her skirt. Blood wells up from the nick and runs down her leg.
Wait. Is that what all of her scars are from?

“What are you doing?”

“Losing. It doesn’t matter how the blood is spilled, just that it is. I give up. You have ‘bested me.’”

“Wait! You can’t do that?”

“Why not?”

“Because I still need to beat you!”
But it’s too late. The Wake is already falling apart around you. The pair of you are stretching upwards, the colours fading. You’ll snap back to the City in just a moment.
“I need to win! I need to slam you into the fucking canal!”

“And this,” Gloriana says, “I deny you. Congratulations. You win.”

“No...no! It’s not supposed to be like that!”
What are you going to do? Everyone must have seen that! And even if they didn’t, you did. You know the truth. You’ll always know. She’s stolen your victory from you!

>Gloriana’s Composure: 4d4, 1d10

>Sofia’s Composure: Broken

You stagger towards her, every inch of your body burning with both actual pain and humiliation and you grab her by the neck! You push her down to the water and she folds beneath you like a toy.
“Why? Why do this?”

Gloriana smiles.
“I guess I’m just a born loser.”

You return to the real world amidst the sounds of cheers. But you don’t feel triumphant. Or at least, you certainly don’t feel as triumphant as she does.


1/2
>>
>>2959248
>Keep up a brave face for the crowd. If they didn’t see that, you want to at least act as if you won.

>Punch her in the face.

>Take your damn trophy. It still counts!

>Leave. Just go.

>Other (Specify)
>>
>>2959250
>Kiss her.

I'm in love.
>>
>>2959080
>>2959093
Still wouldn't have killed us btw, the elegance at the end would have given us at least one technique die to hold off her passive, and possibly 2.
>>
>>2959250
>Leave. Just go.

She won. She knows it, we know it, and everyone else knows it. The formal record will say that we won, but it's cold comfort. Having anything else to do with it would just be a painful reminder.
>>
>>2959250
>>Leave. Just go.
>>
>>2959285
One ability+2 Brute Strikes would have broken our composure. If we were to gain tech die on the third action, that's fine.

But if she strikes at the SECOND action, even just a Crushing Grip, we'd have been fucked.

>Challenge her to puzzles at home
yessss, suffer Sofia, suffer and grow up!
>>
>>2959250
>>2959441
>>
I've got work in a little bit so I'm just going to keep this vote open for a few hours. Maybe more if I need another nap afterwards.
>>
>>2959441
I don't see how some random attack from her on action 2 would break our d12 in composure.

brute strike 1 kills our d6
brute strike 2 kills our d8
elegance gives us 1-2 tech die right before her passive procs at end of round.

her pools were empty, and she couldn't get them full enough to kill a d12 with a strike by round 2
>>
>>2959477
>>2959080
ohhhh, I get where you're mistaken now.

Have a look here >>2958354
Professional Provocateur procs at the end of EVERY Round. A story post consists of THREE rounds, not one.
>>
>>2959503
Hang on, that doesn't make sense. There were posts where 2 of her actions were tricks, but PP only activated once. I'm pretty sure one post is a round, and each round has 3 actions. Mistyped in my last post. Not sure why it happened mid round there, maybe OP can weigh in? Because it should have procced twice in these posts, if each action is its own round.

>>2956050
>>2956077
>>
>>2959531
you know.....I just don't know anymore
>>
>>2959531
No, the rounds are 3 per queue. One round for each pair of actions. That bit there was just a mistake on my part. I'm not a computer and I'm often making these posts when I'm tired.

That said, I'm pretty sure that's the only time that happened. There was another time when I forgot to write about Provocateur activating but it still visible moved a dice to the Strike Pool but that's it.
>>
>>2959568
As long as I know I'm not insane for thinking it went the other way when I read that.
>>
...I get the vague feeling we were supposed to surrender?

I mean, it IS the QM who can theoretically come up with whatever the opponent uses.
>>
>>2959250

> Leave. Just go.

We need to go inform our client that he needs to spend the next three days with a vow of silence lest he risks losing his shiny new home.

After that, we go home and unwind.
>>
>>2959250
>>Take your damn trophy. It still counts!

You guys suck.
>>
>>2959965
This fight sucked.
>>
>>2959250
>Take your damn trophy. It still counts!
>Go donate our humors immediately.

The only good ability to take is Flashing Steel, btw.
>>
>>2959973
I loved this fight. Gloriana is best girl by miles.
>>
>>2960064
Why, out of curiosity? Like, specifically?
>>
>>2960069
She's got a really attractive personality.
>>
>>2960075
Attractive how? I don't get it, so I want details.
>>
>>2960086
It's past 2 am for me, will write a poem to express my love tomorrow morning.
>>
This felt like a slog, which I guess was the point?
>>
>>2960086
I guess that anon is into lolidom.
>>
>>2960167
Ouro confirmed immersion genius
>>
>>2959250
>Kiss her.
>>
>>2959250
>Take your damn trophy. It still counts!
>>
>>2959248
>And don't fucking kiss her
>>
I've finished my post-work doze so the session shall resume once more. Vote called, writing.
>>
>Take your damn trophy. It still counts!
>And THEN leave. You’ve had enough.

The Wake no longer holds dominion and so you are back in the realm where your curse rules absolute. It’s unlikely that Gloriana will be able to frustrate you as much as she was before. But still, damn it, you don’t want to spend any more time in her hideous presence than you must!
But you are a creature of baser urges and some of those urges cannot be denied. You have...won, in a sense. And now you must take what is yours. You can storm off in a huff after that.

“Wow, Sophie, you’re so great! I lost completely!”
As if she didn’t just hand you the victory.

You just grit your teeth and reach down towards her, trying to ignore an odd compulsion to kiss her. You mean, it’s not like she’s bad looking...but why her? Is it possible to get so frustrated that it wraps around to something else?
You banish those odd thoughts and focus entirely on taking your trophy. Like it or not, you will have a physical memento of this farce.


>The ribbon still wrapped around her hand.

>A lock of glowing hair.

>The last ribbon left in her vest.

>The little knife, still stained with her blood.

>Other (Specify)
>>
>>2960405
>A lock of glowing hair.
>>
>>2960405
>A lock of glowing hair
Everything else is tacky or icky.
>>
>>2960405
Also
>Acknowledging troll votes
Ouro, you're an experienced QM, you should know better.
>>
>>2960440
you're overreacting anon
>>
>>2960442
I've seen quests die because of this.
>>
>>2960405
>>A lock of glowing hair.
>her virginity
>>
>>2960440
The world's not gonna end because Sofia internally acknowledges her attraction to another character, anon. She does that to just about everyone she meets anyway.

Vote called, writing.
>>
>A lock of glowing hair

You’ll be damned if you walk away from this without having something chopped of her. It might not be what you want but you guess you’ll have to settle. You bring your sabre down and Gloriana yelps as it passes right past her head!
You pull your hand back, a thick lock of glowing green hair clutched in your fist.

“It’s not like I made your hair look worse,” you say. “I don’t think that’s possible.”

“Oh Sophie, you’re so kind! But I’m just a piece of shit. I could never be anything compared to you.”

Every word is just a reminder of how the duel ended. Fine. You’ve taken a memento of this occasion. This awful hideousness will become a part of you. But how so? What should you remember most?


>Pick one:

>Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)

>Gain Some Distance: [TRICK]Destroy all dice in your opponent’s Strike Pool. If it was already empty, generate a d4 in your Composure Pool and your opponent is prevented from siphoning dice to their Strike Pool this round. You must then activate a valid Stance in this same action. You cannot use this Technique if you already have a Stance active.

>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.
>>
>>2960472
>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.
>>
>>2960472
>Flashing Steel: [STRIKE]Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. Damage from this Technique is dealt first to your opponent’s Strike Pool, treating the dice within as if they were Composure dice for the purposes of destruction. The difference between the highest dice value in the Strike Pool and the damage rolled is then dealt to the Technique Pool in the same fashion. And if the damage continues to overflow, the remainder is inflicted upon the Composure Pool in the same way.
>>
>>2960472
>Flashing Steel
>>
I wanted the last ribbon on her vest...
I think Professional Provocateur would be good to have, if annoying. We don't have a combat ability, and it's a good technique to build on if we want to empty Tech Pools. Might be good to combo with other techniques. .
>>
>>2960472
>>Professional Provocateur: [ABILITY]At the end of each round, if you have successfully performed a Trick and have not lost any Composure dice, the single lowest dice in your opponent’s Technique Pool is moved to their Strike Pool. If there are no dice in your opponent’s Technique Pool, the lowest dice in their Composure Pool is moved to their Technique Pool instead.)
>>
>>2960472
>Professional Provocateur

Let's analyze these for a moment. We can safely and immediately rule out GSD as it requires a stance to be made use of, so even if we dropped Gritted Teeth to include it, we'd need to bring in UR, and while it's extremely powerful in destroying Strike pool, we've seen how ultimately useless this skill is in practice due to the restriction on dropping stances.

This leaves PP and FS. They do distinctly different things, and that's really important to understand. If you are choosing Flashing Steel, you're probably doing so because "oh we can destroy their Strike pool finally!", or maybe "It can hit Strike AND Tech!". Please remember that even using this will eat all of our stockpiled dice, which means that by advocating Flashing Steel you are in some measure saying "Hey you know what would be great? If we threw away our actual damage and the duel last even longer by resetting all of our both our dice pools". The fact that we can use Crushing Grip and Underhanded Deflection/Circle Guard to whittle down tech dice as we go along while building dice makes Flashing Steel even more unnecessary (and ultimately useless).

Meanwhile Professional Provocateur is EXTREMELY powerful, because it outright destroys composure dice when they have no tech dice, no matter how large they are. Combine this with the fact that we often find ourselves attacking prematurely and breaking up against a d10 or d12, this ability alone would allow us to remove it completely in a far swifter and more reliable fashion than building dice while dueling. We personally were strong against this due to our focus on dice generation, but bear in mind that we also have most of the same moveset that Gloriana does - which is why she's clearly best girl and we should spend more time with her - But with our predilection towards burst shots ending the fight instead of her use of Flashing Steel to draw it out, this skill becomes an extremely powerful pressure application in our hands.
>>
>>2960472
>Professional Provocateur:
>>
>>2960478
>>2960509
Well okay. I'm switching my vote to Professional Provocateur, Ouro
>>
>>2960509
Good post. Changing (>>2960486
) to
>>Professional Provocateur

Feels a bit ooc though
>>
Vote called, writing.
>>
>>2960472
>Professional Provocateur
it's not easy breaking tech dice, but destroying a d12 composure is powerful stuff
>>
Incidentally, having Professional Provocateur would help us beat Gloriana again, much more easily. Her d4s are easy to beat, then she'd just have a single d10 left. Then we just have to get a single turn where she has no Tech and doesn't take down our Composure.

...So if she doesn't use CC or UD, we're good.
>>
>>2960509
>This leaves PP and FS. They do distinctly different things, and that's really important to understand. If you are choosing Flashing Steel, you're probably doing so because "oh we can destroy their Strike pool finally!", or maybe "It can hit Strike AND Tech!". Please remember that even using this will eat all of our stockpiled dice, which means that by advocating Flashing Steel you are in some measure saying "Hey you know what would be great? If we threw away our actual damage and the duel last even longer by resetting all of our both our dice pools". The fact that we can use Crushing Grip and Underhanded Deflection/Circle Guard to whittle down tech dice as we go along while building dice makes Flashing Steel even more unnecessary (and ultimately useless).
On the other hand, at some point our dice generation is much better than the opponent's. Like if we had Elegance genning d8s, it might be worth clearing all of the enemy's d4s, d6s, because we recover faster than they do.
>>
>>2960530
>feels a bit ooc though
Does it really? Sofia has never once shied away from abusing her curse to provoke people and get under their skin, often just because they literally can't say anything back to her. She's even constantly trying to find ways for people to actually speak their mind about her, and since she's learned the curse is weaker in the wake, the prospect of deliberately provoking people during duels to finally hear something besides praise as a genuine result of her actions seems incredibly IC.
>>
>>2960509
>>2960504
>>2960510
>>2960530
>>2960539
Anons.
Professional Provocateur doesn't destroy dice. Professional Provocateur moves Composure dice into Tech, where the opponent generally wants them. And if their Tech isn't empty, the die gets moved into Strike where we can't do anything to it and it becomes available to the opponent for use against us at their leisure.

Gloriana's use of PP was predilected on its synergy with Flashing Steel, which we won't have. If we don't have anything to destroy the opponent's Strike dice, PP will make the situation worse for us.
>>
>>2960560
We have Crushing Grip and Deflection.

PP is mainly a finisher, something to kill off someone right after they strike, or to discourage them from rattle tactics unless they want to lose their own composure.
>>
>>2960560
Remember that PP triggers at the end of the round. So we need to be sure that the opponent doesn't get any Tech dice this round, or we will move them into their Strike and make things worse for ourselves.
>>
>>2960560
It moves composure dice to tech, where Crushing Grip destroys them. It moves Tech dice to Strike, which is a moot point because we have little use for using any kind of trick when the enemy's tech pool has dice in them (Crushing Grip is better, or some type of Flourish to generate our own). The only time we would plausibly use a trick under those circumstances would be a predicted Circle Guard, which would also destroy a tech pool dice, ultimately lowering their overall damage pool while preventing an attack.

What this does is devalue Underhanded Deflection, which is a trick we rarely if ever used in the first place, in exchange for allowing us a powerful offensive option which can work in conjunction with our own offense. If anything it sets us up for nabbing a more useful trick in the future to properly replace Underhanded Deflection.
>>
>>2960568
PP triggers up to three times per round, but only when we use a Trick. Our Tricks are currently Circle Guard, Underhanded Deflection, and Gritted Teeth.

Ouro, if the technique blurb says 'If a die is destroyed' does that mean that if it gets shuffled, the technique won't trigger?
>>
>>2960575
>It moves Tech dice to Strike, which is a moot point because we have little use for using any kind of trick when the enemy's tech pool has dice in them

It's not a moot point, because we can use PP on an empty opposing Tech pool and still put a die into the opposing Strike if the opponent gains a Tech die the same round, which they will likely try to do if their Tech pool is empty.
>>
>>2960579
You're mixing up a round and a queue.
>>
These are the Techniques and Abilities we've seen that we haven't stolen yet. Consider what combos we can make with them.

Paolo d’Rosarre
>Strength in Weakness: [STANCE]Once this Stance is active, generate a d4 into your Technique Pool for every dice you lose from your Composure Pool. Can only be active while you have d6 remaining in your Composure Pool. If you lose your final d6 in an attack, this Stance will not apply to it.

Maccio d'Rosarre
>Deadly Bluff: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If this results in a 0 power Strike, generate a d4 directly into your Strike Pool.
>The Weak Should Fear The Strong: [TRICK]Move the single lowest value dice in your opponent’s Technique Pool to their Composure Pool.
>Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value dice in your opponent’s Technique Pool>Size Difference: [ABILITY]People of ordinary size have to work twice as hard just to match your slothful efforts. Every time you perform a Strike but before rolling damage (if any), destroy one of your opponent’s lowest Composure dice, provided that said dice is smaller than the lowest of your own Composure dice.
>>
Signore Albero
>Third Eye Staring: [STANCE]If your opponent uses a Technique in the same category as the Technique they performed last, add a d4 into your Technique Pool. Can only be active while you have d6s in your Composure Pool.
>Circle Guard: [TRICK]Your opponent cannot siphon dice into their Strike Pool this round. If they attempt to, destroy the single lowest die in their Technique Pool. This Technique cannot be used if your Technique Pool is empty.
>Humiliation: [FLOURISH]Do nothing. By the end of your turn, if your opponent has not destroyed any of the dice in your three Pools this turn, generate a dice into your Technique Pool of equal value to the lowest value dice currently in your opponent’s Composure Pool. If this Technique is in a queue and by the end of the queue, if your opponent has not destroyed any of the dice in your three Pools at any point in this queue, generate a dice into your Technique Pool of equal value to the lowest value dice currently in your opponent’s Composure Pool.
>Graceful Fall: [FLOURISH]Generate a d4 into your Technique Pool. If any of your Composure dice are destroyed this round, generate a d6 into your Technique Pool.
>Parrying Strike: [STRIKE]Siphon the single lowest value die from your Technique Pool to your Strike Pool and remove all dice from your opponent’s Strike Pool equal to or less than the largest dice in your Strike Pool. Roll all dice in your Strike Pool to inflict damage.
>Disruptive Edge: [STRIKE] Siphon all dice from your Technique Pool to your Strike Pool. Roll all dice in your Strike Pool to inflict damage. If this damage would destroy more than one size of the enemy’s Composure dice, only destroy those that are lowest and prevent your opponent from activating a Stance this turn.
>Sadistic Sabreur: [ABILITY]Every time an opponent has an action invalidated due to being Rattled, siphon the single lowest value die from your Composure Pool to your Strike Pool.
>>
>>2960593
>You're mixing up a round and a queue.
So I am.
>>
>>2960596
Missed one.
Maccio d'Rosarre
>Size Difference: [Ability]People of ordinary size have to work twice as hard just to match your slothful efforts. Every time you perform a Strike but before rolling damage (if any), destroy one of your opponent’s lowest Composure dice, provided that said dice is smaller than the lowest of your own Composure dice.
>>
>>2960596
Strength in Weakness can be combod with Brute Strike for efficiency, but it can't be reloaded with Gain Some Distance unless we find a way to gain new d6 composure

Size Difference is still brutal for breaking stances.

Humiliation is also extremely powerful. Between this and Elegance, you can generate some very powerful dice very quickly.

I'm starting to warm up to Parrying Strike again. It's way more effective when combined with PP.

Weak Should Fear the Strong is useful for Rattle strats, but we need too many other Techs to take advantage of it at the moment.


In summary, the only useful ones I see at the moment are
>Size Difference
>Humiliation
>Parrying Strike
>>
>>2960596
>>2960598
Gonna be honest, most of these seem like trash for us. I could make a write up for all of them to explain why, but that's a lot of typing to justify why nearly everything in this list is bad. Although we did take Crushing Grip and Circle Guard, so they shouldn't BE on the list.

I would argue that Humiliation has some niche and potent uses at the END of a fight, where we're brushing up against d10s/d12s, but that's it. Maccio's Size Difference would be situationally useful if - and only if - we were on our backfoot for most of the fight. Unless you want to count its passive ability to destroy stances while we use Crushing Grip. It would have made Unassailable Rookie an even more worthless stance than it already is by automatically removing it before we rolled damage, every single time it was used.

Special shout outs to Sadistic Sabreur and Weak Should Fear as being not only useless, but actually counter productive. Literally the worst possible things out of a batch of mostly mediocre and uninspiring techniques, whose only worth comes from already being part of an entire kit predisposed to being making their penny-value into dimes.
>>
>>2960608
I missed the interaction between Parrying Strike and Professional Provocateur, and you're right. it would be a pretty neat thing to have, and a good excuse for us to drop something like, say, Underhanded Deflection in order to pick up an effective method of routing strike pools. Although it would be a little tricky to manage having something higher than a d4 as our lowest die size in the tech pool.
>>
>Professional Provocateur

You’ll take some of her words to heart. Regardless of her skill as a duellist, she certainly has a way of getting under people’s skin. Even before you had entered the Wake, she and her blatant disrespect for the duel was already driving you insane. You...you’d like to copy that. For a variety of reasons. To win a duel, you’ll use any weapon.

Gloriana sits up, one hand clutching her vest.
“Looks like another loss for me! Another scar too!”

“I hate you.”

“I know.”

“You’re the human equivalent of a pile of shit.”

“Thanks!”

“Or is ‘human equivalent’ giving you a little too much credit?”

Gloriana shrugs.
“Say what you want to say. You won.”
But she’s still beaming. And you know why. It’s because she didn’t lose that fight. Not really.

You have won the duel. You have won it for your client and if you were truly a good person all the way down, that would be enough to make you happy. But you’re not so it doesn’t. You won the duel but you didn’t defeat her. And unless you see her once more in the Wake, you never will. She will remain undefeated in your heart, if not in reality.
The kind of bitterness that inspires is thick and revolting. It makes your stomach hurt. And every time you look at the trophy you’ve taken from her, you’ll remember this feeling. Good. You can drown in it. Drown in it until you can rise above it. Bad memories are just as valuable as the good. Every time you wear this trophy, it’ll remind you of her and because of that, you’ll treasure this little lock of hair forever.

And with that you turn and face the crowd. You have nothing to say to them. Or to anyone. You should go visit your client immediately but you’re not actually obliged to. And it’s not like he’s going anywhere. You walk away. You don’t even know where you’re going. Just somewhere not here.

The crowd seems more interested in ogling Gloriana’s near-miss of a wardrobe malfunction anyway. Just one more indignity.

You nearly make your way to the edge of the crowd, from there you can escape into the backdrop of the City...when a red-sleeved arm almost as long you are tall bars your path! You look up. And then up some more.
“Maccio?”

“I know you didn’t want me to come with you,” he says gently. “But I thought I’d come and watch regardless.”
He’s holding something behind his back. Whatever it is, you sure as hell can’t see it. It’s a big back.

“Oh. So you saw…”

“And here. I know you wouldn’t have seen me since you were aWake but I caught this when that other woman threw it away.”
He pulls out your cloak, rumpled and a little wet but mostly fine! You’d thought it lost and then your hadn’t had time to spare thought for it at all. But here it is, come back to you. He wraps it around your shoulders and says nothing about the doublet you wear beneath it.

1/2
>>
>>2960608
>Weak Should Fear the Strong is useful for Rattle strats, but we need too many other Techs to take advantage of it at the moment.
Not only that. If we're not using PP, it's better for us to shuffle dice from their tech pool to their Composure, because 1d4 is as easy to break as 10d4, but a 1d4 in a tech pool is still a threat.
>>
>>2960618
“Thanks Maccio.”
You feel as if you have the mental equivalent of a sprained ankle. What are you even supposed to think? You feel simultaneously uplifted and pathetic.


>Keep walking. You don’t want to talk about this.

>Hug him!

>”So...how much did you see of that fight? Because things got a little strange.”

>"As you can see, I have won again! I am invincible!."

>Other (Specify)
>>
>>2960623
>Hug him!
Your time will come, Gloriana. Our friendship will be upon you, and you will enjoy our friendship and the times we spend together.

But that time is not now. Not yet.
>>
>>2960623
>>"As you can see, I have won again! I am invincible!."
;-;
>>
>>2960623
>Just. kinda lean against him. This has drained us.
>>
>>2960623
>”So...how much did you see of that fight? Because things got a little strange.”
Was it just like, tiny shadows dancing beside the grass?
>>
>>2960613
If you drop UD, how would you activate PP?
>>
>>2960623
>Hug him!
>>
>>2960640
Gritted Teeth or Circle Guard. Probably the latter over the former. Are you perhaps stupid, anon? Why would we use UD, which procs both before we move any Composure dice to Tech, and before they could generate any dice, and thus would be completely useless in the exact situation we want to use it?
>>
>>2960623
>>Keep walking. You don’t want to talk about this.
>>
Vote called, writing!
>>
>>2960623
>Keep walking. You don’t want to talk about this.
>>
>>2960661
that's gonna be weird

>I am somehow insulting you while steeling my resolve and sometimes literally gritting my teeth
>>
>>2960669
Sofia is also pretty uncreative with her insults, as you might have seen in this thread. Fortunately she will be taking inspiration from the thread!
>>
>>2960669
Well yeah, if you frame it like that!

>Circle Guard
We insult them for not being able to strike us, taunting their inability to touch us.

>Gritted Teeth
We taunt them over how they're taking so long to do something worthwhile that we're starting to feel MORE energetic!
>>
>>2960661
Gritted Teeth drains our tech which we'd need for Parrying Strike.

And I forgot Circle Guard was a Trick.
>>
>>2960676
>Gritted Teeth: Move the HIGHEST value dice from your Technique Pool to your Composure Pool.
>Parrying Strike: Siphon the single LOWEST value die from your Technique Pool to your Strike Pool
Unless we have exactly one dice in our tech pool, they're never going to affect each other. I forgive you for being stupid and not reading skills, anon.
>>
>>2960679
So you want us to spend two turns farming Tech to set up your combo? Are you assuming the opponent will do nothing every turn, perhaps?
And no, we can't get two dice with Elegance for this, because one of them will be a d4 which is useless for a Parrying Strike.
>>
>Hug him!

In the end, you decide it’s okay to be a little pathetic. Because he didn’t have to do that. Nobody was expecting him to. Your birthright certainly didn’t have a say in it. So whatever his true thoughts on you and of the tyrant...he cares enough to give you back your cloak.

At first you are too tired to do much of anything so you just lean into him, pressing your face up against his stomach. And holy shit, you can practically feel the muscles rubbing up against your cheek through his tunic. That gives you the strength to hug him properly, though you have trouble circling your arms all the way around.
The crowd still surrounds you but with Maccio as a bulwark, they feel a thousand miles away.

Neither of you say anything. Neither of you have to. In Maccio’s case, he might literally be unable to. But you banish that awful thought away and simply enjoy the warmth of his body as he rests a hand on your back. Nothing can interrupt this healing moment.

Until something does.

“Good job kiddo!”
You hear a painfully familiar voice as someone approaches from behind, plants a hand upon your head and tousles your hair in a way that could be called playful if it didn’t hurt. This too is all to familiar. Familiar but old. It would have been years..
“I was just handling some business with the Magistratum and I come out and what do I find? My darling godchild fighting her little heart out! And you won!”
The voice is a boisterous contralto, deep but undeniably feminine. But the most curious thing about it is the enunciation, every word said perfectly as its own thing in a way that you wouldn’t even know how to begin to replicate. No sound so much as overlaps.

You slowly turn your head just as the hand on your head moves down to rest affectionately on your shoulder. Long blue nails glitter in the sunlight, the hand all but swallowed up by the sleeve of a coat several times too large. And adorning the pointer finger is a large signet ring emblazoned with the image of a dove. The tiny bird turns to look at you just as you stare at it.
The City is home to a great many symbols. But only one class of people dare to use the dove.

“It’s been nice seeing you after so long. I’m sure you’ll do just great!”

The shock faded, you let go of Maccio and spin around but there is nothing but the crowd behind you. Nothing but the crowd and the faded sensation of having your cheek squeezed.
“What? Why didn’t you stop her?”

“Who?,” Maccio asks. “Nobody’s come near us.”

Scanning the crowd, you think you see someone who isn’t. Just a flicker, a moving absence in a crowd full of people. Perhaps the hint of a person but not by any detail can they be known. The swish of a cloak, the glint of light off a reflection that doesn’t exist. And it is receding through the crowd.


>Chase after her! It’s been so long!

>Stay back. Nothing good can come of this.
>>
>>2960706
>Stay back. Nothing good can come of this.
>>
>>2960706
>Stay back. Nothing good can come of this.
>>
>>2960706
>>Chase after her! It’s been so long!
>>
>>2960700
I'll explain it briefly, but as you've proven your inability to follow basic logic, I won't waste much more time on you than that.

Gritted Teeth is the INFERIOR method of proc'ing Provocateur, which is still more useful than UD in so much as it at least does something in very niche cases, and the addition of PP means it can double as a potentially offensive move as well, which raises value from previously being useless.

Circle Guard is the SUPERIOR method of proc'ing Provocateur as it shuts down most forms of offense (tech -> Strike or Comp -> Strike), and in MOST cases will either shave a composure pool or mitigate the tech pool provided it is used in a predicting fashion. Before you struggle to comprehend that, I will remind you that it is meant to be used in a predicting fashion regardless, and so nothing changes.

Underhanded Deflection is SUPERIOR to Gritted Teeth ONLY WHEN we consider its effects without the inclusion of Provocateur. Reread that and try hard to understand, I know you have difficulty. The reason for this because UD is a TRICK, which means that when Provocateur is in effect...
>1. They have no tech pool dice. Trick procs before anything but another trick. It does nothing to them, and they can still foil Provocateur's effect by generating a dice, which UD would not affect because it went first.
>2. They have tech pool dice, and this banks them in the strike pool like Gloriana did us.
Meaning the only time it would ever be useful is if we used it EXACTLY when the enemy attacked, which is the same time we would want to use Circle Guard.

Now if we compare Circle Guard to Underhanded Deflection, we see that UD excels when the other target has 4+ dice, while Circle Guard outright destroys one dice, completely prevents the attack, AND sets them up for having their Provocateur Banked dice destroyed in a follow up theoretical Parrying Strike.

But wait! I see you trying to understand why this is important. Surely we would want to plan using UD when they strike so that all of their tech pool is expended when Provocateur proc's, shaving a Composure dice! And depending on how dangerous their attack would be, you're quite right! If you're an idiot, which you are! For you see, the whole point of the "sets us up to drop UD" conversation was that we would need to replace it in our arsenal with something more effective. Like the aforementioned Parrying Strike!

Because otherwise we would need to give up:
>Crushing Grip, which is too fantastic against tech pools.
>Focused Blow, which is our main form of depleting composure.
>Circle Guard, which is stronger than any other Trick we have.
>Counting Coup. Duh.
>Elegance, a fantastic predicting maneuver.

Which means we have 1 space, and UD is the very obvious outlier to drop when something better comes along. Until such a time, UD still has a very niche and specific role alongside Circle Guard, but as they compete nearly the SAME role, Gritted Teeth becomes more flexible usually.
>>
>>2960706
>Chase after her! It’s been so long!
I wanna meet our godmother. More characters to the cast!
>>
>>2960716
Calm down, eh?
>>
>>2960719
kay.
>>
>>2960716
You're committing a fundamental misunderstanding, possibly as the result of your assuredness in your intellectual superiority.
I don't want us to use Provocateur at all, because it's a shit ability that is more dangerous to us than to the opponent.
>>
>>2960706
>Chase after her! It’s been so long!
Make her stop the curse!
>>
>>2960706
>>Chase after her! It’s been so long!
Fucking lawyers, who gave these fuckers control over reality anyway.

Hey Ouro is there an anti-lawyer faction we could join?
>>
>>2960732
wouldn't such a faction want to kill Sofia to get rid of her law?
>>
>>2960728
You are obliged to your opinion, but it was chosen and I am unsure if it is possible to NOT use it in duels, as it is the only ability applicable to duels that we have. You are, of course, free to argue next duel to not use it if that's possible. But I feel you will be overruled, and it's still a better choice than Flashing Steel or GSD. If it is possible to not use it, and you somehow are not overruled in your desire to do so, then our kit remains just as effective as it's always been.

Which I suppose you can view as another slap in the face Gloriana delivered to you, in that even in victory you feel there was nothing gained. Truly, she is the best girl.

>>2960734
Duelists aren't Lawyers. They are a people's recourse to obeying the law and solving civil disputes, but they don't actively enforce the law or make them.
>>
>>2960732
I'm afraid anti-lawyer factions are probably forbidden. By law.
>>
>>2960736
You have a very weird taste in women.
>>
>>2960736
I was referring to Never a Pale Word
>>
>>2960739
Oh. I'll admit I don't really follow how Sofia's curse would make her a target of an anti-lawyer faction. It's not like she wants it enforced, either.
>>
>>2960740
She'd make a very good guinea pig for figuring out how to circumvent Law.
>>
>>2960742
Wouldn't that also be to Sofia's benefit, though? Any progress they make towards circumventing her curse is a boon to her. That just seems like another reason she'd want to join and/or work with them.
>>
>>2960732
There's no law against it! As discussed before, using High Law to directly curtail people's thoughts and actions has gone disastrously in the past so they use police for that now.
That said, it's not an unpopular opinion. High Law makes the City what it is.

Now, distrusting lawyers, that's totally common. Lawyers have a long history of being used as plot devices, where a corrupt or incompetent lawyer sets various troubles in motion for our heroes to correct.

Vote called, writing.
>>
>>2960743
not necessarily

>It turns out, Sofia is not "Sofia" anymore once you remove 70% of her body mass but keep that body mass alive. You are now free from your curse! (And your arms. and legs. and hips.)
>>
>>2960745
That took a startlingly dark turn, but I'll cede the possibility.
>>
>>2960744
Interesting. How common is a situation likes ours, where a lawyer clearly uses the law for personal gain?
>>
>>2960747
Oh right, this is a "lighthearted" quest. No WAY that would happen, in a quest written by a QM who routinely fleshcrafts monsters, witches, and men into all manner of horrors.

Ha. Ha. Ha.
>>
>>2960750
That's so silly, anon! Surely it'll be different this time!

Ha. Ha. Ha.
>>
>>2960748
I don't really think Sofia's birthright was as you describe it. The godmother doesn't seem to get anything out of it.
But a lot of novels, plays, songs and other such media in the City use lawyers as a means to get the plot going. It's far more common now in fiction than it is in fact.

For example, one of Sophia's favourite series of romance novels is about Imma d'Ambrosio, a daughter of a wealthy family who, through a series of unfortunate events, was given a birthright that meant that nobody could ever believe anything she said!

This lead to a series of unlikely and heart-pounding adventures with a series of various hunks, none of which Imma could ever be with due to her tragically doomed fate.

Sofia really liked the books when she was younger but feels a little guilty reading them now. She's moved on to more sophisticated romance novels.
Plus, after having grown to adulthood with a tricky birthright of her own, she can't help but constantly think of ways Imma could grotesquely abuse her power to never be believed in ways that should make her able to do whatever she wanted.
>>
Ok, no poem but

Gloriana is smart enough to work out our birthright exists, despite being a type of person who can kind of get around it. She's tall, always a plus. She's a master of trolling, able to bother someone who literally cannot be slighted. She's dedicated and hardworking, enough to get good at dueling just to engage in her hobby of trolling people. Not sure if thos applies in the quest with the moves and dice, but in real life it's harder to make sure no one loses for a long time than it is to just win. She's confident, secure in who and what she is, enough that Sophia and her birthright backed insults just slide right off her. She's got a great sense of humor - who wasn't amused by her coming back from the break as a giant? I'm having trouble thinking of a single flaw. Her top tier bants drew me in during that duel. I'm normally pretty against yuri due to the oversaturation in quests, but I could make an exception for her.

>>2960440
I assure you my kiss vote was 100% serious.
>>
>>2960794
Ah, so you really are into being emotionally abused by females.
I doubt Sophia is, though.
>>
>>2960803
It's not even emotional abuse it's light hearted banter you absolute philistine.
>>
>Chase after her! It’s been so long!

There’s no question about it. It’s been so long since you last saw her...and now, through chance alone, it’s finally time. Time to kick her arse! Godmother or no, she’s got a lot to answer for! There’s a reason why nobody dumps laws on babies anymore!

“Sorry Maccio,” you babble, pulling away from him. You can’t let that absence in the crowd fall away from sight! If you so much as turn your head, you’ll never find it again! “I promise I’ll explain later. Ciao bella!”

You push your way through the crowd as quickly as you are able, accompanied by a chorus of ‘sorry’, ‘come on through!’ and ‘you’re so pretty!’. As you get further, the crowd gets thinner and the person who isn’t there gets harder and harder to spot. There’s too much real absence to hide among!’

Pure gut feeling makes you duck into an alleyway and it’s there that she’s standing, plain to see!
“Aha!,” you wheeze and then double over. You’re too fucking tired from the duel. You’re in no shape to have been running anywhere.

“Oh dear! Fi-Fi! Come here. Are you feeling alright?”
Your judiciary godmother bends over and helps you to your feet.

She’s very tall for a woman, at least six foot two. But she wraps herself in a dark navy coat that’s even bigger, giving her the perpetual impression that she’s being swallowed. It also gives her the impression of having far wider shoulders than she actually does. Her hair is jet black and long, framing a round face with an upturned nose and a very wide grin. Big blue eyes, the same deep midnight shade of her nails, stare out at you from behind a set of glasses. The big spectacles appear to just be lensless frames but you know from experience that they are lensed with something that can’t be seen or touched and is far more potent than any glass. She had let you wear them for a few seconds, back when you were very young and she was still a frequent visitor to your family household. What you had seen through them had given you nightmares for weeks.

And fuck it all, she looks the exact same age as the last time you saw her. Ten years have passed and she hasn’t aged a bit. In fact, you’ve actually outgrown her in a sense. Anyone comparing the two of you would say you were at least two years older than the woman who had cursed you as a baby.
Shit, if you hadn’t known her, if you had just been meeting her now for the first time, you’d say that she looked cute. Cute and harmless.

She’s anything but.

“Oh my my! You really wanted to see me, didn’t you? How have you been? Come to visit your old godmother?”
She talks like all lawyers do. It’s hard to describe, the way each word drops so seamlessly into place.. It’s like she talks how reading a book feels.

1/3
>>
>>2960807
“You could say that,” you say. Now that you’ve finally found her again, you’re not sure what you should say or do. This was all so sudden!
“Hello again, Giuseppina.”

“Oh darling, please. I’m your godmother.”

“You sure are.”

“If you want to see me this badly...well, let’s have chat. I think I saw a bar down the street, we can talk all we want in there.”
She puts her hand on your back and guides you with her.

******

The bar is a dingy little thing, a real hole in the wall. You don’t even catch the name. But more importantly, it seems to be closing. The lone bartender is stacking up the stools when Guiseppina walks in and, once inside, opens the door so you can come in as well.

“Oi!,” he says, his hand going under the counter. “I’m closed. I’ve got places to be, we’re not opening again ‘til I get back.”

“Oh,” your godmother says, as if the idea of an inconvenience was wholly foreign to her. “But this place was so close…Say, is there anything I can do to convince you to stay open just a little while longer? We’re here for a drink and a chat, it shan’t be long.”

The bartender rubs his chin in sudden thought.
“How much coin are we talking?”

“I don’t have any coin on me,” she says. “I’m not allowed to, you see. Handle coin that is. And it’s not something I’ve ever felt bad about because I have particularly awful allergy to currency anyway.”
She flashes her ring in the bartender’s face.
“But I can grant you a boon in exchange for your goods and/or services, as is ancient law.”

“A lawyer? ...Uh, what kind of boon?”

“Just a minor licence,” your godmother says, pulling a notepad from a coat pocket too small to hold it. A bead of ink wells up from underneath a long fingernail and using it as a pen, she starts writing something down with incredible speed and precision.
“Here, it’ll expire after a few days but until then you can have use of certain privileges. Did you have anything in mind that you wanted a license for?”

“Well…”

“More to the point,” Guiseppina says, barging forward without an answer. “Do you agree to stay open for just a few minutes more while we talk and maybe have a little drink?”

“Sure! Absolutey!”

“Oh goody. Then here you go!”
She rips the page out of the notepad and folds it up, tucking it into the man’s collar.

“Hey, why are you putting it in there?”

“So you don’t let go of it when you lose your arms.”

“What?”

“I’m giving you a provisional tree license. Don’t worry, I already filled in your name. Your real one, not the one you own this bar under.”

“W-what’s a tree license for?”

“Exactly what it sounds like. You now have the privilege, the legal permission, to be a tree.”

2/3
>>
>>2960805
Not being able to recognize being abused is a usual sign of long term abuse.
>>
>>2960809
The bartender starts to scream but only gets a few seconds in before it stops. The crooked white-flowering hibiscus behind the counter is, after all, not a natural screamer. No mouth.

“Ah,” your godmother continues as you stand there motionless, albeit not as motionless as the former bartender. “Some peace and quiet.”

“You just turned him into a tree!”

“No, I gave him permission to be one. It’s very different, FiFi. I’m certified you know, I’m allowed to hand out minor licenses.”

”You turned him into a tree!”

“No! If I wanted to do that permanently I’d have to mess with census data or justify an Intervention and those all come with so much paperwork. It’d take days, even if it was approved. I just gave him a license that gives him the ability to be a tree whenever he wants.”

“But he just changed right now!”

“Well yes, once you tell people they can do something, they immediately think about doing it. But it’s a license, it’s all under his own control. He can turn back into a person whenever he wants. He just has to think it.”
She chews her lip for a moment.
“...Eventually. Trees aren’t very good at thinking. But worst comes to worst, the licence expires in a couple of days anyway.”
She takes a seat by the bar, resting her arm on one of the tree’s branches.

“...I don’t want to sit there.”

“You can stand if you want dearie,” she says, reaching past the tree and grabbing hold of a bottle of wine. “But don’t worry. Trees can’t do anything like see or hear so you can bring up whatever secrets you want. What did you want to talk to me about?”

“You’re not allowed to trick people like that. There are rules.”

“Not many people care enough about minor cases like this. He can lodge a complaint if he wants. I might even get some demerits over it. But he’s also owning this establishment under a fraudulent name so...he’s got bigger problems. Once we’re done talking I’ll take him down to the Magistratum for the constables to handle. Though...a cell seems foolish now. Maybe they can plant him in the garden until he’s ready for questioning.”
She uncorks the wine bottle and pours two glasses.
“Now, really, it’s been so long since we’ve talked. Last time you were…”

“I was thirteen.”

“Right! Thank you, darling. What did you want to talk to me about?”


>”I’ve had enough of this birthright you gave me and I’m an adult now. Get it off.”

>”Could I have a minor license? Only one that I choose?”

>”...So, uh, how’s work been?”

>”Recently I met a client who had an unfortunate wasp situation. Could you put me in touch with the lawyer who handled that?”

>”I just want you to know that I fucking detest you. Maybe even much as I do my parents. So drop all this cutesy shit and shut the fuck up.”

>Flee

>Other (Specify)
>>
>>2960812
I love our godmother. Also
>”Recently I met a client who had an unfortunate wasp situation. Could you put me in touch with the lawyer who handled that?”
>>
>>2960810
>Not being able to recognize being abused is a usual sign of long term abuse.
Where do you think you are? Ouro hasn't written a relationship that wasn't an unhealthy knot of emotional and physical abuse from every conceivable angle in years. Actual years. Maybe even longer. By that logic, Gloriana is clearly the best romantic candidate we've ever found, and our best friend failing that.
>>
>>2960821
I'm striving to break the combo.
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>>2960812
>”I’ve had enough of this birthright you gave me and I’m an adult now. Get it off.”
>"Please"
>>
>>2960812
>REMOVE BIRTHRIGHT
>TALK TO WASP CLIENT LAWYER
>I HATE YOU PLEASE DIE
>>
>>2960830
She'll just turn Vespa back to a wasp, probably
>>
Do you guys think it's wise to spurn the gift of someone who turned someone into a tree in front of us?
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>>2960833
If she does we'll file a complaint and she'll get so many demerits.
>>
>>2960838
Vespa was turned into a human in the first place to cover up a clerical error, so there might not even be a demerit.
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>>2960812
>>”...So, uh, how’s work been?”
>>
>>2960812
>”...So, uh, how’s work been?”
>>
>>2960840
There will be double demerits. Some for the initial sloppy coverup, more for the spiteful revenge later.
>>
>>2960812
>>”...So, uh, how’s work been?”
Doing my part to not insult the lawyer.
>>
Vote called, writing.
>>
Blegh sorry guys. Too tired. I'm going to sleep. Vote is re-opened until I wake.
>>
>>2960903
Take as long as you need friendo. Sleep deprivation sucks. Small naps aren't the same as a full night of rest.
>>
>>2960903
Good night or whatever time it is where you live!
>>
>>2960716
I find this analysis badly thought out. Because if you actually think about it, having Provocateur means we don't want to use Circle Guard when the opponent is going to strike.

I'll elaborate. It's very unlikely that the opponent will Strike with only a single die in their Tech pool. Which means that, while the lowest die will get destroyed by CG, the second lowest one will get shunted to Strike, where it will sit and be a threat to us.

"But Parrying Strike!", you say. Well, with our Tech generators being what they are, it's exceedingly likely that our lowest Tech die will be a d4 unless we waste a turn doing a no-damage strike to drop it. And that's if we want to destroy the opponent's d4s. If their dice get bigger, we need to waste more and more turns getting a high enough die in our Tech, turns during which the opponent can act with impunity. And if an opponent gets a d10 in the Strike pool, we'd only be able to dislodge it after a successfully predicted Elegance while our Composure is whittled down to d12, which a) is dangerous and b) isn't guaranteed to ever happen before we're defeated, and it's still a three turn operation even in the best case.

All of this makes Circle Guard bad to use with PP if the opponent intends to strike. And if they don't strike, CG does nothing which makes it strictly inferior to UD that at least does something.

Tl;dr, PP makes CG worse than useless. Also, Parrying Strike is too finicky to set up to be usable.
>>
>>2961142
That's fine, I don't mind holding onto our PP until we find something good to combo with it.
>>
>>2961142
>It's very unlikely that the opponent will Strike with only a single die in their Tech pool. Which means that, while the lowest die will get destroyed by CG, the second lowest one will get shunted to Strike, where it will sit and be a threat to us.
You are correct. However, I place value on Circle Guard stopping the attack and destroying one of potentially 3-4 dice (of varying sizes) over the use of Underhanded Deflection in the same scenario, where all 3-4 of those dice hit us head on with a minor debuff. It also has the interesting use that it doesn't prevent dice in the Strike pool from being rolled, only the act of siphoning dice TO the strike pool, which means that in the event dice are banked into the Strike pool, Circle Guard can actually separate any dice in the tech pool from the dice in the Strike pool, and then let the enemy's strike go through weakened. This is, assuming however, it is timed correctly.

>it's exceedingly likely that our lowest Tech die will be a d4
You are correct again, and I actually made this point back when we were considering it. It's part of the reason I'm not very interested in it, but the anon earlier asked us to think of combos involving the list of skills we'd seen but didn't acquire, and it was one of the few I saw value in. I'm not super gungho about acquiring it, and am perfectly happy keeping UD or Gritted Teeth in our repertoire for their own niche uses - My only point was that I felt Circle Guard had more value to us than UD when it came to potentially replacing our next move in our default kit.

>Circle Guard is bad to use with PP if the opponent intends to Strike
I disagree for the reasons above. Use of Circle Guard stops the attack and potentially separates Strike and Tech pools, depending on how the enemy's dice are stacked, and its use allows a potential follow up with Crushing Grip to further handle dice. I will cede it is not a perfect option, but I don't feel it is a weak one by any means - Specifically, we are TECHNICALLY capable of doing the hilarious [Circle Guardx3] to force a siphon of tech dice into Strike, and fish for a strike in the Queue, this forcing them to only roll the dice we shoved into their strike pool while blocking and mitigating their tech pool. It certainly will require a little thought, but most of our moveset does anyway.

>if they don't strike, CG does nothing which makes it strictly inferior to UD
Not NECESSARILY correct as noted above, but also not exactly incorrect. I personally place more value on something like Circle Guard fishing to separate tech/strike pool than I do how UD debuffs once and banks. It is true that in single misuse situations, UD would be stronger, but in single proper use situations and spamming, I feel CG comes ahead in utility.

>Parrying Strike is too finicky to set up to be usable.
I agree in general for the reasons you listed, and am in no hurry to make an excuse to go back and get it. But since the anon asked, it stood out to me.
>>
>>2961168
>[Circle Guardx3]
This seems hilarious until you realize that by not attacking, the opponent can let us build up their Strike pool for them, then perform one decisive attack which CG can't stop.
>>
>>2961176
I'm not sure you understood my example with that.

We both understand that Circle Guard will not stop people rolling dice already in their Strike pool, and thanks to PP, use of Circle Guard will force tech dice into their Strike pool. So by spamming [Circle Guardx3] with PP, we potentially force a lot of dice into said strike pool.

The point of filling a queue with it is to deliberately do that. So for example if their tech pool looks like...
>1d4+1d6+1d8+1d10
And we fill our queue with 3x Circle Guards, because we predict they will try to attack at some point during that queue, we can, each turn they do not strike, push one of those dice into their Strike Pool. 1d4 on the first turn, 1d6 on the second, etc. Then when they do use a strike that turn, Circle Guard prevents them from siphoning any more dice in their tech or comp pools to their Strike pool, but does not stop them rolling their strike pool. So instead of the above, we might force them to...
>Tech: 1d8+1d10 get blocked.
>Strike: 1d4+1d6 are rolled, losing them.
>Circle Guard procs and destroys their 1d8 in Tech pool.

This is what I mean by utilizing a queue full of Circle Guards to fish for a strike during a queue we expect the enemy to go on the offensive. It has a strong potential to forcibly divide their offensive power, forcing them to waste 1, 2, or more weaker dice on an attack using their Strike pool which either can't hurt us, or is significantly less likely to.
>>
>>2961192
This only works if they actually strike though. If they successfully fake us out, they now have a nice fat Strike pool. If they fake us out a second time, we're as good as dead.
>>
>>2961168
>in the event dice are banked into the Strike pool, Circle Guard can actually separate any dice in the tech pool from the dice in the Strike pool, and then let the enemy's strike go through weakened. This is, assuming however, it is timed correctly.
Oooh, clever.

What does 'proc' mean?
>>
>>2961210
It means "to be processed" or "to trigger"
>>
>>2961200
You are correct. I think we have a strong chance of at least predicting the QUEUE they'll strike in though, if not always the actual turn. However, if we compare this course of action to something like "What if we used UD 3x instead?" We'd get a much worse result.
>Base. 1d4+1d6+1d8+1d10
>UD1. 1d5+1d7+1d9 [1d3 banked]
>UD2. 1d6+1d8 [1d3+1d4 banked]
>UD3. 1d7 [1d3+1d4+1d5 banked]
Which does what you were rightfully concerned about Circle Guard doing, but doesn't offer any possibility of forcing them to waste their strike pool. Which isn't to say that spamming these things all the time is an option we should try often, but if we're comparing what we can potentially DO with our options, Circle Guard creates opportunities like those, where as UD just doesn't.

>>2961210
>Proc
It's just short for "activate". I can't recall what its origin is, but it's an MMO term for when semi-RNG effects activate.
>>
Alright I'm awake. Writing.
>>
>”...So, uh, how’s work been?”

You’d been planning on confronting her about your birthright or maybe even Vespa’s situation but after seeing that? The tree’s right there! You’re starting to regret ever choosing to interact with your godmother again. What were you thinking, trying to demand anything of her? Lawyers are weird but she’s weirder.
“...So, uh, how’s work been?”

“Oh, it is what it is darling. It has its highs and its lows. A lot of paperwork. A lot of cases. A lot of arguments.”

“I didn’t think you got many people who actually need to be punished by High Law.”

“We don’t, thanks to people like you and the constabulary. But those that are...take a long time. And there’s all the other bureaucracy too. Do you know how hard it is to file anything when the filing system is recursive?”

“What do you mean?”

“If the files help establish precedent and the law, they help establish the city, dear. And they’re in the city. So it means we have files to govern the files that govern the files that govern the files that govern the fil-well, to even explain it is impossible. But it’s a pain. Just trust me on that one.”

You nod, not really understanding. But everyone knew that lawyers ran the City. Oh, the Elector families decided law but that’s not what you meant. It was the lawyers who kept the City running. They did the paperwork, they enacted the laws and they argued. They argued with each other all the time. And that was that.
As far as you know, the High Court doesn’t actually make the decisions, That’s up to the Electors after all, Lawyers are supposed to be impartial, more tool than human. And it is for that reason that your godmother Giuseppina doesn’t have a surname to speak of. Recruited entirely from orphanages at a young age to prevent family ties, their surnames have been fed to the City. If they are family to anyone, it is to each other and the City itself. And all to help create someone with all the power in the world and the total inability to use it for their own benefit.

That’s why only they may be the dove. Everyone knows the story. When the Founders were first trying to raise the Font, to elevate and discover the source of all rivers upon which they could build their city, they had been assisted by a flock of doves. Every day they had released them and every day, they catalogued the ones that never came back. They did this over and over until they narrowed down and defined the secret direction, the 400 degree angle.
And when they had arrived upon the watery plateau you’ve spent your life upon, they were greeted by the sight of hundreds of dead doves, bobbing gently in the water.

Maybe that story isn’t totally true. It doesn’t have to be.

1/2
>>
>>2961849
“I’m sorry that I never found the time to visit you,” your godmother continues. “But I was sure that with the gift I gave you, you’d always be successful. But maybe I should have done more.”

“Pardon?”
This wasn’t the direction you were expecting.

“I became your godmother just as a formality, it’s necessary to bestow a birthright. But it carries with it a responsibility, doesn’t it? I became your second parent. Wait, third parent. And after what happened with your family, maybe I should have been there for you. But I must admit, the entire ‘family dynamics’ thing is pretty much lost on me as a concept.”
She downs her wine glass in a single gulp and then pours herself another.
“To be honest darling, the reason I just patted you on the head and walked away like that was because I thought you didn’t want to see me again.”

You’d almost find that touching. Almost. But the tree sprawled over the counter lends a hideous tone to the conversation.
“Well I did want to see you.”

“Evidently. But what for? Are you just here to ask me for something? Be honest.”


>”Yes actually.”

>”No, of course not.”

>Other (Specify)
>>
>>2961856
>>”Yes actually.”

Let's not insult her.
>>
>>2961856
>”Yes actually.”
I think being honest here is fine, but I'd rather not be negative about it. I'd like to spend more time with out godmother. Also, it's worth pointing out that "Family dynamic" is lost on us as well, such as it is.

How much does she know about our circumstances, I wonder? It'd be nice to talk about it. It's not like the bartender is in a hurry for us to leaf.
>>
>>2961856
>Yes, I'd like to trade in my birthright for a decree that says Gloriana Morello is hopelessly in love with me.
>>
>>2961856
i also want to support this. >>2961896
>>
Oh no, we've got the silly votes.
>>
>>2961910
Break the tie in favor of something sensible, please.
>>
>>2961915
Soo, no mooning over Maccio?
>>
>>2961920
That wouldn't be breaking the tie.
>>
>>2961856
>Yes, actually.
No, I don't know what we're willing to ask for, but it's definitely better than asking a lawyer to interfere with our love life. We're not that kind of protagonist!
>>
>>2961897
>>2961896

That was a joke, I'd never force such a pure and perfect woman to fall in love. Didn't expect it to get any backers. Just the yes actually out loud, though we can certainly think about it. A lot. Maybe some lewd fantasies. ..
>>
>>2961934

>Didn't expect it to get any backers.

Rule 1 of voting in quests: never vote for something you don't actually want 100% sincerely. It'll get chosen. It's not even hyperbole.
>>
>>2961934
Maccio is better than Gloriana, fight me. He's an artist and a scholar with a huge... back.
>>
I just got a call. I thought I'd have to leave in an hour or so but I have to leave now. Sorry guys. I'll be back in about 12 hours or so.
>>
>>2961961
He's a shitty artist who wanted to exploit our image for false praise.
>>
>>2961856
>”Yes actually.”
>>
>>2961856
>I'm here for a lot of things
>>
>>2961856
>Little bit of yes and no?
>Hypothetically what if someone found they could abuse their birthright horribly and no one would say anything about it because no one could say anything about it. Then that person bored of being a tyrant wanted to work towards something. Something thier birth right could not just hand them. How would they get around the issues of thier birthright making it so teachers can not correct thier mistakes?
>>
>>2960716
We should consider adding Unassailable Rookie to the mix. It is akin to doing two Underhanded reflections just before the enemy makes his attack. That and Gritted teeth might be a good combo we haven´t done yet, and worth droppin a trick or flourish.
>>
>>2961856
>”Yes actually.”
>>
>>2963461
I wonder if we can use Gritted Teeth with an empty Tech pool
>>
I'm back! It was a busy day. Vote called and writing.
>>
>”Yes actually.”

You shift uncomfortably. You’re way too tired to be standing right now but you’re sure as fuck not going to sit down so casually next to that tree. And despite the unexpected show of humanity, Giuseppina herself is far more discomforting than anything behind the counter. You don’t like lawyers and she’s most of the reason why.
But there’s no point in wimping out. Not when it’s the whole purpose you ran after her in the first place!

“Yes actually.”

“I thought as much. People typically don’t come to me for friendly conversation. Not even the other colombe dell’avvocato.”

“It’s not that I don’t like to talking to you,” you say helplessly. “But I can’t say we have much common ground.”
Trying to get friendly with her as a child is what had lead to experiences like trying on her glasses and getting traumatised. You don’t remember what you saw but she probably does. And you never want her to tell you what it was.

“Okay, well we can work with that. I mean really FiFi, I’ve known you all your life.”

“For those times you actually bothered to show up.”
It’s a curious mix of feelings. You hate what she did to you but you also...resent her for not showing up more? She was right before. She shouldn’t have left you with your family.

Giuseppina taps a long blue nail against the counter as she pours herself another glass of red wine.
“We don’t have to be so distant. I can be your friend as well as your godmother! Just call me Gooey for short.”

“...Gooey?”

“If you have a friendly nickname for someone, the heart can’t help but grow fonder! It’s why I’ve always called you FiFi!”

“Absolutely not. It doesn’t even match the way your name is pronounced!”

“But isn’t it endearingly whimsical?”

“No.”

“Oh dear,” fusses your godmother. “Then what about a little trick? You used to love them when you were young. Here, behold!”
She swirls the glass of wine in her hand for a moment before downing it all in one gulp. She then scoops up the bottle and with her other hand, fishes around in the pockets of her voluminous coat for a moment before pulling out a wax paper tube that, after a few seconds of contemplation, you realize is a long drinking straw. The paper constructions are a bit of a new fad, though you’ve never really seen the appeal of drinking through a tube.

She puts the bottle back down and then grabs another one, this one full. She uncorks it and inserts the straw so that the tip is sticking out the end, twisting it in her fingers so that it comes out bent and at an angle. And then, as you watch in horrified fascination, she jams both bottle and straw into her mouth at a nearly vertical angle and drains the whole thing dry in a manner of seconds!

1/3
>>
>>2963575
“Yes!,” she shouts, a rosy flush upon her cheeks and red wine spilling down her chin. She throws the empty bottle at the far wall. “How do you like that? Gooey still has it going on!”
Despite her apparently dishevelled appearance, her too-precise speech never so much as quivers.

You are entirely uncertain why she thought you would enjoy seeing that. And her ‘friendly nickname’ just makes it worse. There’s something deeply uncomfortable about even thinking of her as ‘Gooey’.
“....Getting to the point, I had a client recently named Vespa Delicato. She-”

“Oh, that name sounds familiar! Is she about, say, five foot eight? Bright blonde hair? Lived in Apocalypsis? Is a wasp?”

You stare at her for a long moment.
“It was you, wasn’t it? It was literally you.

“The Intervention that gave them all their humanity was my doing, yes.”

“Wasps? Really?”

“I am given broad license to apply my means, FiFi. I needed to come up with a way to quickly address the difference between the census and the City and I was feeling spontaneous. How are they all doing anyway?”

“They all turned back to wasps and died. Vespa is the only one left.”

“Well, that’s sad. I hope she’s still enjoying her humanity.”

“Why did you do that in the first place? Burden them with that stupid rule? You told them that if they ever fell in love with a human who found out their secret, they would change back forever. That was your choice.”

“Naturally. I thought it sounded romantic.”

“Romantic?”
You think back to the empty street and to the wasp graveyard.

“I can’t be expected to explain High Law to a layman, not even one like you. Would take too much time. But let’s just say there’s no such thing as a free lunch and leave it at that. We aren’t gods, Sofia.”

“No, you’re a lot more powerful.”

“True! At least here we are. And you can’t hang me from your coat or stick me in your pocket so that’s another thing I have over them. But! But still! We cannot simply say it is so and make it so! There are rules. Deals to be made. If we could just give everyone perfect lives, we would. We have to permit things to be able to fail. And the more they give up in return, the easier it is. As for the specifics, those were my choice.”
She runs her hand down a tree branch and then snaps off a twig.
“More to the point, I extended all their lives to lengths far greater than any wasp. I gave them minds. I let them see beauty. Even if they died they still had a much better and longer time of it than any ordinary wasp.”

“I suppose. But…”
You suppose it’s now or never. Time to take the plunge.
“Could you remove the birthright you placed on me?”

Giuseppina stares at you through her wine glass.
“My dear, why would you ever want that?”

2/3
>>
>>2963576

>”Because it fucking sucks and I hate it.”

>”It’s not a gift! You CURSED me!”

>”Things have simply gotten too easy for me. I appreciate the challenge.”

>”I just want to see the world for what it is.”

>Other (Specify)
>>
>>2963461
UR is not, and has never been, a good skill. Or even a mediocre skill. I'll elucidate a bit.

1. So UR is a stance which requires a full turn to put on (3 turns in a queue, just so we're all on the same page with terminology), and reduces all rolled dice by -1. It is broken when we no longer have a d4 in our Composure pool.

2. Because it requires a d4, it is broken immediately, and then requires 2-3 actions to put back on. Either Gritted Teeth -> UR, or Elegance -> Gritted -> UR. This horrid action economy, and d4s break like candy, thus we would need to repeat this often.

3. Its actual effect is incredibly weak. the -1 to all dice rolled doesn't remotely keep up with the way dice scale. It is thus most effective against duelists who load up on lots of dice to strike overwhelmingly, like us.

So with these 3 things in mind, we can look at Gloriana. Her entire moveset was nearly custom tailored to make UR viable, because Gain Some Distance skipped the entire action economy of reapplying it by generating composure + putting the stance on before any skills were activated that turn + destroying all strike pool dice, and thanks to Provocateur, it also was an offensive move that could shave composure or shuffle dice. This also encouraged her to spam Underhanded Deflection, as it by liberal use of this skill she could make UR's effect seem more potent because it was added on "top" of repeated UD penalties. To top this all off she used all of this against us, the target it is arguably most effective against.

So real quick, Gloriana...
>1. Solved all action economy problems of UR with GSD
>2. Had an ability which promoted the use of constant UD spamming to make UR more potent
>3. Could do all of this as a form of both offense and defense, and had a way to easily attack the Strike pool, so she was less concerned with us banking dice.

Now with ALL of that, against the kind of person it would be incredibly potent against, I want to remind you that our answer to it... Was to ignore it existed. The biggest problem it served in the duel was that it tempted some anons into wasting half our dice to break it for no reason. We are almost literally the best case scenario for its highly optimized use, and it was still so useless we ignored it.

In order to make even remotely good use of stances, we would need Gain Some Distance to skip their bad action economy of needing to replenish composure, take up a whole extra turn to slip into the stance, and the fact that stances go LAST in the Trick->Strike/Flourish->Stance hierarchy. And honestly, GSD is actually a really cool skill, but as we have no stances worth using, and have encountered no stances worth using, it didn't seem worth springing for. Maybe that will change one day.

But even if we do get GSD later to make up for all that, we'd run into the same issue of.. What to drop for it + UR? Most of our kit is already potent, and if we're keeping UD, that just makes the selection we'd drop worse.
>>
>>2963579
>”I just want to see the world for what it is.”
>>
>>2963579
>"It turns out that there's a lot of things that pale words can help with. Learning, friendship, trust...love. Being able to speak frankly doesn't sound nice at first, but the more things you care about in life, the more you value honesty...even if it sucks sometimes."

Play to the romanticism of not having to be 100% nice all the time. She seems like the type to worry about that over logic.
>>
>>2963579
>It's made me a mess of a person. Taken away the things I need and casting all I want to doubt.

>Or is it like Mr. Tree over there? Do I just need to figure out how to NOT activate it?
>>
>>2961210
>proc
acronym for programmed random occurrence, it's used to refer to when special effects are activated. Usually things that are percentage based, like critical hits or when triggered by special conditions.

>>2963579
Not gonna vote on this, as I don't want to get rid of the curse.
>>
Vote called, writing.
>>
>>2963641
>programmed random occurrence
....I didn't actually know that. It's been years since I grasped the meaning based on context, but I never thought to check the definition.
>>
>>2963641
>Programmed Random Occurrence
I learned something today. Thank you, anon! You are both a gentleman and a scholar.
>>
>Explain.

“I just want to see the world for what it is.”

Giuseppina lists to the side, almost falling off her barstool but catching herself at the last moment. Her other hand goes to steady her glasses so for just a brief moment her coat falls open. She’s still wearing the same doofy little red bow-tie as always. That in itself triggers a brief flash of memory. You remember gazing up vacantly at that tie as your godmother took off her coat to cradle you in her arms.
But you had been very young back then and now seeing it has the opposite effect. It just reminds you of how little she’s changed. It’s a little unnerving to remember her being so big and to see her now, exactly as she ever was while you’ve grown up. While you’ve grown older than her.
“I don’t understand,” she says. “FiFi, the world is as real as it ever was.”

“But not to me. Not the people in it anyway. And it turns out you need pale words for a lot of things. Or at least, you need the possibility of them. Otherwise how can you learn or trust or...love?”

“There are people who would kill for a boon like yours,” she says quietly.

“Probably, yes. And I’m sure everyone else has times when they wish nobody could hurt them. But in their fantasies, it’s their choice. I never got that. I was never asked. You did this to me and even though I am a glorious wonderful sweetheart of a person, it’s got nothing to do with that.”

“I didn’t do it,” Giuseppina says, her voice growing a little more brittle. “I fulfilled my boon to your parents.”

“Trust me, I blame them plenty enough already! Now can’t you just do a boon for me? Your goddaughter?”

“I have always been ready to lavish you with-”

“With what? Assuming my birthright doesn’t count, name one thing you’ve ever given to me besides nightmares.”

“I am your godmother, FiFi! Y-”

“And I can talk to my godmother however I want. Thanks for that, by the way. But look at it this way. Didn’t you just say that you wished you could have done more?”

“Oh, but that’s like when you ask someone if they need help, knowing that they’ll so no but still think you’re a nice and helpful person! Just because I said that doesn’t mean I actually intended to do something now!”

“Please? This can be the only gift you ever give me in my entire life. Please don’t make me call you Gooey.”

1/2
>>
>>2963808
Giuseppina sighs and pulls her collar up.
“This isn’t as emotionally rewarding as I thought it would be. Look darling, can’t we just share a drink and talk about the good times? And then maybe you can help me drag this tree back to the Magistratum? No?”
She pauses but your silence is the only reply she needs.
“It’s not going to be easy,” she says. “What I said about the wasps replies here. There’s no such thing as a free lunch. And breakfast and dinner sure aren’t cheap either! Removing something etched into the Noumenon is no easy feat! And what you get in return might not be so pleasant. Because it can’t just be wiped away. There are costs.”

She stands up and takes off her glasses. Her pupils are pinpricks, the eyes of someone who is forever gazing into the light no matter where they look.
“I can’t tell you what they’ll be yet. But can you pay them?”


>Yes.

>No.
>>
>>2963811
>>No.
Sophia is a wimp, and her life isn't that bad.
>>
Blegh, I've been tired for days and continue to be so. Look how many typos are in this post.

I'm going to sleep. I should have all day to run tomorrow and we can finish the thread then. I hope you all had fun!
Vote will remain open until I wake.
>>
>>2963811
>>Yes.
>>
>>2963811
>No.
But at least Gooey here understands a little bit about just how badly Sofia needs someone
>>
>>2963811
>No.
>>
>>2963811
>No.
She's saying they're worse than the curse

amazing
>>
>>2963811
>Yes.
>>
>>2963811
I'd prefer No, but I feel like Sofia would say Yes at this point.

>Yes.
>>
>>2963811
>Yes
>>
>>2963811
>YES
>>
>>2963811
>Yes
It's the only way to character growth.
>>
>>2963811
>Yes
>>
>>2964297
It's not

Play the hand you've been given
>>
I'm awake and the vote has been called. But don't worry people, this isn't going to be an immediate open-and-shut case.
>>
>Yes.

“Yes. I’ll try anything at least once if it can solve this. What will I have to pay?”

“I don’t know yet,”Giuseppina says glumly. “It’s something I’ll have to look into. Oh dearie, I wasn’t expecting to be doing work.”

You gesture at the hibiscus. Is that not work?

“That was easy work. This is going to be hard. I’m going to have to look up a bunch of records. Lot of paperwork to even try anything like this. So until I do that, I can’t rightly say what you’ll have to pay. But it probably won’t be nice. And it might be permanent.”

“How long do you think it’ll take you?”

“A few days maybe? I have other business to attend to, you understand. I can’t just snap my fingers and declare it done. Not like...this!”
Sne snaps her fingers. Absolutely nothing happens.

“What was that supposed to do?”

“That was just for emphasis. It did kill a small rat though. I keep rats these days by the way. I have a big colony of them in my house and every time I snap my fingers, one of them dies.”

You just stare at her for a moment.
“Why?”

“People who don’t keep pets wouldn’t understand. They’re like the fuzzy little children I’ll never have. Now FiFi, I suppose I have work to do. I just wanted to spend some time with my goddaughter but I suppose it isn’t to be. Looks look it’s time to get back to work…”
She trails off, staring meaningfully at you.

“What? What’s wrong?”

“This is the part where you cut me off and tell me that it can’t wait. Of course you still want to spend some time with your favourite godmother!”

“You’re my only godmother.”

“I know. I rigged it!”


>”I have other people waiting for me. Sorry.”

>You suppose you can stay here for a while. If it keeps her in a better mood she might solve your birthright faster.

>”I have business of my own. But you can come with me while I do it if you like.”

>Other (Specify)
>>
>>2965430
>>Other (Specify)
I want to stay here, and the only option you provided to spend time with her was the whiny bitch option of getting our birthright fixed faster. Let me love our godmother who very obviously wants a relationship.
>>
>>2965430
>"Sure I can spend some time with you. Care to learn about what I got up to when a friend of mine and I had Humors with our tea?"

If she wants to put forth the effort, we can too. Besides not like she can laugh at us.
>>
>>2965441
Fair enough.
>>
>>2965430
>>You suppose you can stay here for a while. If it keeps her in a better mood she might solve your birthright faster.
>>
>>2965810
>>2965517
Also the wording of this makes me think Sofia is a sociopath. Am I off base on that? I guess she is a quest MC.

I agree with >>2965441 here
>>
>Stay a little while.

You suppose it can’t hurt. Maccio and your client can both wait a little while longer. And besides, you’re certainly no stranger to drinking your fill. Whatever she’s done in the past, Giuseppina clearly wants to spend time with you now. And you don’t know how long that’ll last before she forgets about you again so shouldn’t you take advantage of it?
It would be nice to spend time with family that you don’t hate. And you think for her, it’d be nice to spend time with family at all.

Lawyers aren’t just an orphan caste after all. They’re legally forbidden from having any children of their own. So they are singular things with no beginning or end. No legacies to uphold nor any to pass down. Well, it’s not like you’ll ever be able to have children either. But that was your choice. You’re not sure if she ever got to make that.
But you are her godchild. So even if she ruined your life on your parent’s behalf, even if she unnerved you as a child, even if she then promptly abandoned you for ten years...you can give her what she wants. You’re the only family she’ll ever have.

So you can afford to spend some time with this weirdo.

“Sure, I can spend some more time with you. Why don’t you tell me about whatever you were doing at the Magistratum?”

Giuseppina’s face lights up. However her eyes don’t change until she hastily puts her glasses back on, after which they match the rest of her face.
“Gladly! Allow me to explain! You see, I was there on behalf of a consultation for an esoteric crime.”

“What’s that?”

“Oh, it’s constable talk for a crime against Street Law but one that’s a little outside of their ability to prove. Crimes that don’t leave the usual trails. Usually fascina business, the poor fools. The man was a murderer but he had no idea that he’d done it.”

You raise an eyebrow.
“How does that work?”

“Well, the corpse was a fascina who was obsessed by the relation between the fiction and the real. He’d painted himself so many times and so well that his self-portraits were more him than he was. The murderer was a curator who thought very little of him. He ended up tossing the artist’s latest project into the fire and fwoof! Artist burns to death in the middle of the street! He wasn’t actually on fire of course so an emergency dump into the canal by a nearby constable didn’t do him any good.”

“I...can see how that would be a hard murder to prove.”

“That’s why they needed me, to certify the remains of the painting. There’s no doubt it. The curator’s a murderer, whether he knew it or not. A little unfair maybe but intent hardly matters. If he wants to argue the specifics of it, he might be able to get it kicked up to High Court. But then he’ll be in real trouble because we’re a big fan of cool and unusual punishments.”

“Do you have any in mind?”
You eye the tree nervously.

1/2
>>
>>2965950
“I’m not his barrister! I probably won’t be prosecuting either. But if I was there, I’d probably argue for something like serving prison time but...get this! He’ll be serving his time inside a painting! Wouldn’t that be ironic?”
You get the feeling that your godmother spends a lot of her time thinking about things like this.

“Now,” she continues, passing you your still full wine glass. “Drink up dearie. Unless you’re afraid you won’t be able to match my trick with the bottle.”


>You’ll drink but only a little.

>She’s on! You’ll drain this whole bar dry if you have to!

>Refuse the offer.
>>
>>2965954
>>You’ll drink but only a little.
>more afraid of myself if I happen to get drunk which totally will not happen.
>>
>>2965954
>You’ll drink but only a little.
>>
>>2965954
>She’s on! You’ll drain this whole bar dry if you have to!

Time to unwind, we even have our godmother drinking with us.
>>
>>2965954
>She’s on! You’ll drain this whole bar dry if you have to!
HERE WE GO
>>
Rolled 3 (1d6)

Alright looks like the tie ain't breaking. Evens for moderation, odds for taking her on.
>>
>She’s on! You’ll drain this whole bar dry if you have to!

Ah, of course. She hasn’t seen you since you were but a child. So she knows nothing about how you drink. You doubt she would have challenged you otherwise. You’re always willing and ready to put them away with the best of them. You take the glass from her and down it as quickly as you can.

Phew. You’re not used to doing that with wine. You barely even noticed the taste. Acidic. But wait hold on, isn’t something wrong?
“Wait. Did you just a throw a pale word at me before? You said I might be afraid!”

“Oh that.”
Giuseppina laughs.
“That was just because I’m little tipsy. Laws of any kind become loose to me when I’m drunk. It’s a serious medical condition!”

You wonder briefly if this was a good idea as your godmother pulls out two more bottles, one for each of you. But it’s too late now. You’re too tired to care.

*****

“...And that’s when he turned into a giant snake! Indestructible scales, world-spanning coils, impervious to harm! World-ender, all-devourer! You could say I was in a real pickle!”

“Uhuh,” you slur, your words coming out in a single conjoined mess. Your godmother is quite visibly off her legs with drink as well but for some reason, her voice never changes. You take another sip.

“All seemed lost! But I had an idea. Before his eyes, I apparently vanished and it wasn’t until his reptile skin began to burn that he had realised his mistake! I had become bacterium, snake-slayer, health-chewer! And that’s how I won that case!”

*****

You blearily open your eyes, even the slightest hint of light feeling as if it was a personal assault. What had you been thinking? You were bone-tired from the duel and then you decided to get into a drinking contest?
You slowly sit up and nearly fall of the counter. You’re lying on the bar itself, sticky wine stains clinging to your clothes and skin. You can feel it on your eyelids. You’re wrapped in a coat several sizes too large for you. It almost feels like a cocoon.

You look around. The bar is mostly the same. There’s shards of broken glass on the floor. The whole place reeks of wine or maybe that’s just you. And up above you…

Giuseppina is lying strewn between the branches of the tree, clinging to it like a sloth. She’s without her coat, obviously, allowing you to actually see the white blouse and the high-waisted long skirt she wears beneath it. Still the same. Does she ever even change clothes?
She seems to be asleep, despite her arboreal position. Her eyes are closed and she’s making gentle snores, a white hibiscus flower sticking out of her mouth. A small puddle of ink is collecting on the floor directly below her as it slowly dribbles out from between her lips.

If she she isn’t passed out, she’s a damn good faker.

1/2
>>
>>2966315
And what about you? You feel like absolute shit. You need to leave. You still have to see your client. And you left Maccio waiting too! How long has ti been? You get up off the counter and sway as the world spins around you. You’re fine! You’re feeling great!

But what are you going to do about her?


>Just leave her be and slip out. She can take perfectly good care of herself.

>Wake her up before you go. You don’t want her falling off a branch and injuring herself.

>Other (Specify)
>>
>>2966321
>>Wake her up before you go. You don’t want her falling off a branch and injuring herself.
>>
>>2966321
>Wake her up before you go. You don’t want her falling off a branch and injuring herself.
We must take care of our godmother. I'd say we could walk her home, but I feel like she can brush off being drunk and/or her home is incomprehensible to non-lawyers.
>>
>Wake her up before you go. You don’t want her falling off a branch and injuring herself.
>>
Vote called, writing.
>>
>Wake her up before you go. You don’t want her falling off a branch and injuring herself.

It’d probably be irresponsible to leave her here alone without at least waking her up to say goodbye. The door is locked and it’s hard to imagine what anyone would even be able to do to her but even so...she could just fall off the branch and crack her head. Despite appearances, lawyers are just as mortal as anyone else.

After making sure that everything’s stopped spinning, you gingerly climb over the bar. You’re trying not to touch the tree but that’s more or less impossible. A branch brushes against your back and you shudder. Now, how are you going to get her out of there?

You grab hold of her back and she shivers, mumbling something in her sleep. One hand traces along the tree branch in a sensual caress.

Great. That’s a thought you never wanted to think about your godmother.

You try to lever her off the branch but asleep or not, she has a real death grip on the bloody thing. You wonder if this is some sort of acquired skill for lawyers? Being able to sleep wherever and whenever like this? You’ve never been sure where the weirdness of being a lawyer ends and the weirdness of being Giuseppina specifically begins.

But wait. You have a better idea. You inspect her face, paying special attention to her eyes through her empty spectacles. They’re firmly closed. But what if you were to do this?
You pluck her spectacles from her face. Once removed, her sleeping eyes move with them, suspended as images on the non-existent lenses. With them removed, her eyes beneath are wide open and the same as ever, pupils almost invisible, the blue bleached to almost white.

“What? What’s going on?”
Contrary to your worries, she doesn’t fall from the branch. She just stiffens for a moment and then lets go, hanging in the air.
“FiFi? Give those back!”
She snatches the spectacles and puts them back on, through which her eyes are their usual luscious dark blue.
“How dare you make me see with my own eyes!”

“Are you alright? Your feet haven’t touched the ground.”

“Oh, don’t worry about that. I’m currently very drunk. Can’t you tell by my speech?”

“No.”

“Aww. Well I am. And like I said before, I suffer from chronic tonic utlagatus. Laws don’t apply to me when I’m drunk.”

“The City has a law dictating that things don’t fall down?”

“No but the world does. So I’m not leaving just yet. If I walk outside onto the canal I might just sink through it! So leave me be.”

“What about my birthright?”

She makes a rude noise and waves a hand idly.
“I’ll get to it, I’ll get to it.”

“How are you going to get both the tree and yourself home?”

1/2
>>
>>2966642

“Oh darling, are you worried about me? Don’t worry. This tree is a problem, I admit. I wasn’t really thinking practically when I did that or else I would have chosen a better shape. But I’m just in a gardening mood today! I can’t help that I’m a little spontaneous. Anyway, this might get me a few more demerits but for your ease of mind….”
She pulls the license free from a tree branch and begins to edit it with an ink-stained finger. She then starts folding it, over and over, until the little piece of paper is but a speck atop her fingertip.
“Gotta do this. Otherwise it’s going to be too big. And behold!”

Before your eyes, the tree quivers and begins to curve back on itself the moment she puts the licence back. It’s shrinking, no, it’s regressing. Bark smooths and fades, flowers become buds become nothing. Until all there is left is a tiny seed sitting upon the counter. Your godmother picks it up and attempts to put it in a coat pocket. Currently lacking her coat, she settles for unbuttoning the top of her blouse and slips it down her bra.
“What are you staring about?,” she says as she buttons back up. “It’s where I keep my keys too. I can lose my coat, can’t lose these!”

Your stare was more concerned with everything that happened immediately before that, actually.
“What happens to him now that he’s a seed?”

“Nothing. Or well if his license expires before I turn him back into a tree he’ll come back as a human baby rather than a human man. But I’ll probably remember to tree him up right nice once I’ve sobered up and taken the seed to the polizia. Just don’t eat this kind of seed. Especially not if you’re a woman.”

You hadn’t even thought of that but now horrified curiosity spurs you on.
“...Why? What happens? What happens?

“Oh I don’t want to give you any more nightmares. Now ciao! I’m sure you’ve still got all kinds of work to do. I’ll just stay here and soak for a little while longer.”

“Are you going to be alright getting home?”

“Don’t worry about me. I’ve got a master key to my place. Once I feel better I’ll just put it in that door over there and be off.”

Yeah, you guess that makes sense. That’s pretty rare real estate but it’s not surprising that a lawyer would have one.
“I’ll be off then,” you say, taking off her coat and leaving it on the counter. ‘I’ll see you soon!”
You better. If you don’t, she’ll have broken her promise.

“Stay well dearie!”

She’s right, you do have work that still needs doing.


>Go find Maccio if you can. You interrupted your conversation with him rather rudely.

>Track down Gloriana. You need to tell her that you intend to settle the score one day.

>You really need to speak to your client. You’ve won the duel and yet you’ve seen neither hide nor hair of him.

>Other (Specify)
>>
>>2966648
>Track down Gloriana. You need to tell her that you intend to settle the score one day.
More time with Gloriana. All the time with Gloriana.
>>
>>2966648
>Go find Maccio if you can. You interrupted your conversation with him rather rudely
>>
>>2966648
>Go find Maccio if you can. You interrupted your conversation with him rather rudely.
Apology hugs are the best hugs.
>>
Vote called, writing.
>>
>Go find Maccio if you can. You interrupted your conversation with him rather rudely.

The good news is that you are no longer tired. The bad news is that you are feeling extremely wretched. You have been done in by drink.But you won’t let that stop you. You are to continue on and right now you are continuing on towards Maccio. You just left him there and you’ve been gone for how long?

The ring of canals around the Magistratum are as crowded as ever but it’s very easy to look for Maccio. He’s the kind of man who stands out in a crowd. And you mean that in the most literal possible sense.

Which is why after a circuit or two around the ring, you can be quite certain he is no longer here. Of course he isn’t! Why would he still be here waiting for you hours later. Especially after you abandoned him like that.
You’re a cruddy friend.

“You! Sofia!”

You turn around to see that girl from earlier trying to navigate her way through the crowd towards you. What was her name again? Fiorella Antontelli? She’s just lost her house thanks to your peerless ‘victory’ over Gloriana. And true enough, she looks as if she’s been crying.

You don’t really want to speak to her.


>Avoid her by making your way back into the Magistratum. You have business there after all.

>Allow her to approach.

>Leave the area post-haste! You can find Maccio at his family estate.

>Crush her under heel.

>Other (Specify)
>>
>>2966881
>Allow her to approach.
>Say truthfully that she had a good shot of getting her pound of flesh if her duelist had not surrendered.
>>
>>2966881
>Allow her to approach.
>>
>>2960618
I actually really liked this girl.

From what it sounds like, what with the whole Mafia daughter, and her mom being a Normie from the "lesser" realms, she's probably had people tell her she was shit her whole life.

It seems like she figured out that would never change, so she might as well embrace it and throw herself (shit) right in their faces.

She seems to be our opposite, whereas nobody can ever say a pale word against us, nobody will ever speak of her otherwise.

It was really fun reading this afterwards and watching all the players get driven insane by someone beating them by playing along.
>>
Vote called, writing.
>>
>Allow her to approach.

She stomps over, her face a post-sob wreck. She’s stopped crying but it must have been very recently. Her fists are balled but as you approach, they relax. She stands before you and for a moment you just stand there.
You feel obliged to speak first.

“My sympathies for being represented by Gloriana.”

“I hope you’re happy,” she says quietly.

“Pardon?”

“I mean it! I really hope you’re happy! I mean it! Because you deserve it.”
She looks down.
“You won fair and square and you did great. The best duellist won.”

You want to say your sorry about the whole incident with her house but you don’t. You can’t. And to be honest, you’re not. Her family should have known the risk when they demanded their pound of flesh.
“I hope you all find another home soon. In fact, I’m sure you will.”

“It doesn’t matter,” she says. “I’m not even sad about it all. How could I be, when it was taken from me by someone as beautiful and radiant as you?”
She looks positively distraught at herself. This is why you didn’t want to talk to her. You turn to leave but she calls you back.
“No! Don’t go! Don’t you turn your back on me! Not until I’ve finished what I’m trying to say. I love you! You’re absolutely fucking adorable! You’re funny and smart and skilled and I wish I could be even half as good as you.”
She breaks into tears once more.

People are staring. You wish they weren’t. You wish that you had never chosen to speak with her at all.


>Retreat.

>Give her some money.

>”Do you need a place to stay?”

>”Do you want to speak to my client?”

>”You don’t have to spout the obvious.”

>"Please...please stop talking. I know what you're trying to do. But you can't and you'll only hurt yourself more."

>Other (Specify)
>>
>>2967029
>"Please...please stop talking. I know what you're trying to do. But you can't and you'll only hurt yourself more."

>”Do you want to speak to my client?”


LIGHTER TONE
>>
>>2967029
>”Do you need a place to stay?”
We're in no position to give her enough money to matter, speaking to our client won't do shit, and we're not mean enough to taunt her. I vote we attempt to obtain a roommate who hates us.
>>
>>2965430
Our godmother is a psychopath.
>>2965950
>cool and unusual punishments
Absolutely a psychopath.

>>2966954
Gloriana's probably suffering from a stigma of a half-foreigner, lack of attention from her father, a disconnect from the City's culture thanks to being raised mostly by her mother, disconnect from laypeople from being a mafia princess, generic teen rebelliousness and so on.
None of this justifies being an asshole though. An asshole is an asshole.

>>2967029
>"Please...please stop talking. I know what you're trying to do. But you can't and you'll only hurt yourself more."
>Retreat.
>>
>>2967040
>Our godmother is a psychopath
Sofia's hobby is torturing puzzle people because she can. I can't help but feel the only real difference between Gui and her goddaughter is the ability to bend reality.
>>
>>2967029
>>"Please...please stop talking. I know what you're trying to do. But you can't and you'll only hurt yourself more."
>You literally cannot tell me what you think of me, but I think I get the jist. You're the one who called for a duel then hired someone who treated the duel as a joke. While I do feel bad for you, I did my job to the best of my ability, and while you may hate it, you have to abide by it. I hope you and your family have better luck finding a new home than you did with this. I became a court duelist because I wanted to help people, and sadly many of my jobs are not as clear cut as I wished.
>>
>>2967054
Those at least aren't real people.
Though Sophia also sorely needs help.
>>
>>2967061
It's funny you draw the line at "real" people when Gui just told us a story about how someone's painting of himself qualified as being more real than he was, resulting in an accidental murder.

This boundary seems significantly less defined than I feel you think it is.
>>
>>2967069
That case was an outlier, which means that ordinarily painting people are less real.
>>
>>2967029
>>Retreat
RETREAAAAT
>>
Vote called, writing.
>>
Tone Light
>>
>"Please...please stop talking. I know what you're trying to do. But you can't and you'll only hurt yourself more."
>Retreat

You back away, first one step and then another.
“Please...please stop talking. I know what you’re trying to do. But you can’t and you’ll only hurt yourself more.”

“Why? Why can’t I..,?”

You hate to admit that some small and superficial part of you had fluttered for just a moment when you had heard her tell you that she loved you. But your mind has won out. You know you can't take compliments seriously and you know the best possible outcome is stop her from saying anything even more embarrassing
“You can’t tell me what you really feel. It’s literally impossible. And even if you could, you shouldn’t because I am wholly undeserving.”
You hadn’t meant that last part.

“I’m so glad you’re here,” she sobs. “I wish I could have gotten to know you better.”

“No, stop. And uh, goodbye.”
You turn around and beat a hasty retreat, looking over your shoulder to make sure she isn’t following you. What else can you do but run?


>Run towards the Magistratum. You have business there anyway.

>Run out away from the crowd. You’ll find Maccio in his family’s estate.

>Other (Specify)
>>
>>2967153
>>Run towards the Magistratum. You have business there anyway.
>>
>>2967153
> Run out away from the crowd. You’ll find Maccio in his family’s estate.
>>
>>2967153
>Run towards the Magistratum. You have business there anyway.
I want to see Maccio, but not his family.
>>
>>2967153
>Run out away from the crowd. You’ll find Maccio in his family’s estate.
>>
>>2967040
>An asshole is an asshole.

Meh. She was able to work against our curse like no-one else ever was.

At least she isn't boring, which is honestly far worse than being an asshole.

She would be an entertaining character to have. Conflict drives narrative, after all.
>>
>>2967040
I'd also point out that we took the families house because we were mad at Gloriana, not them.

We're really at fault for seeking excessive damages in order to score points off of someone who was irritating us.

That was pretty fucking shitty. It's Gloriana's fault they lost, but it's our fault they lost their house and we knew it.

And that was an Anon decision, you can't say it was Sofia being Sofia. Although I do find it deliciously in character for her to be so thrown by someone actually opposing her for once.
>>
>>2967153
>>Run towards the Magistratum. You have business there anyway.
>>
>>2967153
>Run out away from the crowd. You’ll find Maccio in his family’s estate
I kinda feel bad but not reall
>>
>>2967193
>She was able to work against our curse like no-one else ever was.
Your point being?
Sophia doesn't want to get rid of the curse for people to be assholes to her. She wants the _possibility_ of them being assholes, to distinguish when someone is genuine.

>boring, which is honestly far worse than being an asshole.
Can't agree with you here.

>>2967203
Did you mean to quote someone else? I never implied losing the house was Gloriana's fault.
>>
>>2967153
>>Run towards the Magistratum. You have business there anyway.
>>
Vote called, writing.
>>
>>2967223
People can stop being assholes.

And Sofia is just as shitty a person as Gloriana, in her own way. Especially since she cost someone their house just to try and tweak Gloriana. Sofia violated the real meaning of being a Public Defender duelist long before Gloriana threw the fight, and abused her position because of her personal dislike of her opponent.

I dunno, I guess I'm wondering why you're against having Gloriana in the quest when the MC is rather shitty too.

I can't help but suspect it's because this is the first real "defeat" in the quest.

Maccio was an asshole and tried to use Sofia, but people instantly forgave him because THIRST.
>>
>>2967241
I'm not against having Gloriana in the quest. She is a potentially interesing character and is narratively useful.
I'm against weird people proclaiming her best girl and trying to make Sophia spend all her time with her.
>>
>>2967249
Oh, yeah in that case I agree with you.

I want to see them get on like a house on fire. Screams, flames, people running for safety.
>>
>>2967241
The thirst for Maccio was in character. Its pretty clear that Sofia is a hopelessly in love with him.
>>
>>2967274
Yes.

It's also in character for Anons.
>>
>>2967274
Your delusional justification is impressive. Not because you're wrong, the thirst absolutely was in character, but it's hardly due to love. Sofia's been noted as finding most people she meets attractive, including Nards and Gloriana. Sofia is easily attracted in general, and desperate for relationships of any sort.

This includes Maccio, despite him trying to use her for his painting.
This includes Nards, despite her admitting to using her to feel important.
And yes, this includes Gloriana, who hasn't used Sofia at all but likely will to experience more fascina things.

Not one of them have any particular value over the others beyond what you personally vest in them, and it's fairly obvious that a portion of anons are vesting that same interest in Gloriana. You may not like that, but trying to justify your preferences with willfully mistaken interpretations is disingenuous.
>>
Guys they wouldn't be able to afford living in the house anyway, hell our client probably won't either for any length of time. Taking the house we the client's suggestion, Sophia was only against it because it would fuck him over if she lost.

I think the family is fucking overreacting, they're not going to die for losing their estate any more than they would it they chopped off his hands when he didn't steal any coins. They will just have to get jobs. They business is going and everyone just waits around for the patriarch to kick the bucket to live on his life savings? Fucking leeches. If they don't work too maintain their standard of living they will just have to live like the poor people that they are.
>>
>>2967305
>They business is going
Their business is dying

I hate writing on the phone
>>
>>2967297
Gloriana would probably love to use us as a stand in for all the "Perfect City People" she can't say a word against anyways. Sofia is kind of like a living avatar of everything she probably hates about the city.

>>2967305
> The family just lost their last large asset, which they probably were going to rely on the sale of to support them while they adjusted to their new life and found some means of survival

Totes not a problem.
>>
>Run towards the Magistratum. You have business there anyway.

Feeling profoundly awkward and tyrannical, you hastily walk away from the crying woman. You wanted to blame her for forcing this duel in the first place but it probably wasn’t her decision. After all, you very much doubt she’s the head of her family. But the City has made its judgement and all must abide it.
But that doesn’t mean you have to sit her and listen to hurt herself on your thorns. It’s better for both you and her if you just leave her be.

You make your way back towards the Magistratum, flinching away from the grass. It’s weird to see it be so small now. You have business here anyway with your client so it’s not even like you’re running away or anything. You’re merely expediting yourself to a more useful location.

See? You don’t need your curse to lie to yourself.

********

“Orso? You’re out of your cell!”
You were on your way up to his cell, this time trying to avoid as much interaction with the constabulary as possible. But here is the hallway outside!

“Thank you signorina,” he says, huddled up against the wall. The hairy man had a beatific look on his face, relief and joy mixing together. “They just let me loose. They said that since you’ve defended me, it doesn’t matter what I say to them.”

That’s true. Nobody can be held guilty for an offense after the City has passed judgement. Only a lawyer can overturn the result of a duel and even then only rarely. But still, you’re surprised at the apparent honesty of the poliza concerning this. It wouldn’t be past them to just hold him for a few more days just because they could.
“Congratulations Signore Potinza. You are clear of all charges and you’ll not be losing any hands. And what’s more, you don’t have to live in a shack anymore!”

His eyes tear up as he takes your hand and pumps it up and down in an extremely vigorous handshake.
“Oh my, I don’t know how I can make it up to you!”

“Oh you don’t have to do anything. The City pays me a stipend.”
A stipend that could stand to be a lot bigger…

“I don’t have to,” he says. “But I want to. And you know what? I think I know exactly how I can repay you. Here, come with me.”
Still holding you by the hand, he leads you down the corridor.

1/3
>>
>>2967320
Now that is what you needed! As uncomfortable as speaking to Fiorella had been, here is the opposite end of the equation. The Antonelli’s might have bet and lost but this man, Orso Potinza, a man who was significantly poorer than any of them, is free. You’ve protected him, even from constabulary interference and not only have you kept him safe, you’ve given him the house he once could only garden.
Maybe you’re not an entirely good person. It’s pretty impossible for you to tell. But you save people. You help people. And without people like you, innocents who can’t afford to stand up to challenges would be trampled underfoot.
Here, at the very least, you have done the right thing.

“Where are you taking me?”

He gives you a confident smile.
“My new home.”

********

“Well it looks like they’re out but I don’t think you can move in just yet,” you say as you sit atop the edge of the D’Oro’s basin. It’s an exquisite fountain, a triple-tiered design that has been excessively ornamented with the gold that it itself has produced. At the top, a sculpted fish of solid gold is forever frozen leaping above the highest basin. Water gushes forth from its open mouth and fills the coin-encrusted fountain. Not real coins though. You checked.

The Antonelli house is one of the smaller homes in the massive square surrounding the fountain. It’s tall and narrow, living within a narrow strip of perfectly maintained garden. Red and yellow flowers beam out at you as they curl around the high iron fence.
“I’m not moving in yet,” Orso says. “But I’ve got to repay you. Can you open the gate?”

“As a matter of fact...I can!”
You pull the button free from your handbag and pin it to your collar. And this use of it should be fine. Under every law in the land, this house belongs to your client. You are simply letting him in. You step forward and tap the padlocked gate and, bending to your authority, the lock falls open and the gate swings out.
“Woah, you did a good job with the garden here. And now it’s all yours.”

“Yes. Yes it is.”
He leads you up to the house and then past, down the little grassy alley between house and fence and to a small backyard. It’s taken up mostly by small field of recently upturned black soil, though nothing seems to be growing in it yet. It’s a little isolated patch of peace in the midst of a busy residential district.
“Got roses come in through here,” he says with a grunt as he kneels by the little garden. “Still just seeds though. Which is good, means you can dig around here and nobody notices because it’s all upturned.”
He grabs a shovel and starts digging.

“What?”

“Aha! Here it is! ‘Course nobody found it. Like you told me, if they did, you and I would have never met.”
He’s pulling up something from where it had been shallowly buried in the soil. It’s a long wooden box.
“Orso? What is that?”

2/3
>>
>>2967321
He levers the lid off with the shovel to reveal row upon row of golden coins, all lined up perfectly with one another. They are of a dozen different makes and kinds, faces of kings and queens and priests of the Lesser Realms adorning them. And judging by the depth of the box itself, this is just the top layer. He grabs a handful of the coins, at least nine or ten, and holds them up towards you.

Wordlessly you cup your hands and let them flood in.
“...You stole this, didn’t you?”

“Yeah. I like to nick things, it’s why they came down so hard on me. But nobody found it, not one. And it’s too late now! So thank you Signorina, thank you so much. When the constables came I thought I was done for! When I heard the challenge, I thought it was even worse. Orso you fool, I told myself. Ya dreamed too big and now you’ve come crashing down. But you saved me. And now I’ve got the money and the house so those coins there seem like the least I can do.”

“Ah,” you say. “Hrm.”
This seems slightly less heartwarming now.


>Demand that he return the coins to the Antontelli family.

>Demand a bigger payment. He can afford to give you a little more than that!

>Threaten to report it to the constables.

>Well, you did your job. What can you say?

>Wait for him to be distracted and then take the whole box yourself. What is he going to do? Even if he could complain about you, he doesn’t have a legal foot to stand on since he stole it all himself.

>Drop the coins in the dirt. You don’t want any of them.

>Other (Specify)
>>
>>2967324
>>Wait for him to be distracted and then take the whole box yourself. What is he going to do? Even if he could complain about you, he doesn’t have a legal foot to stand on since he stole it all himself.
>>
>>2967324

>Other (Specify)

Actually turn him in.
>>
>>2967297
Sophia has also been noted as being pissed off as hell by Gloriana.
There is a pointed difference between being attracted to someone who isn't actively taking the piss out of you, and someone who is.
If that's how you want to play, it's your right, but don't mistake your preferences for an objective truth.

>>2967324
>Turn the fucker in
Actually, can we challenge him for making us complicit to a crime coverup?
>>
>>2967363
You can't. As you and Orso just discussed, once a matter is decided by a duel it cannot be re-challenged. This stops people from just duelling to contest the results of previous duels forever.
>>
>>2967363
No challenging, because then someone has to defend him.

We COULD tell him we were just talking to our Godmother the Lawyer yesterday, and if he won't turn himself in then we can take him to the High Court.
>>
I'm going to nap for an hour or so. Vote will remain open until then.
>>
>>2967365

Could we use our power to make him confess about the other crimes he committed?

If not then change my vote to stealing the money.

God. I hope we run into Gloriana again so we can tell her what happened and that it was a duel she shouldn't have thrown.

She could have won, for real, and been more than what she chooses to be.
>>
>>2967365
Wait.

We can still turn him in to the Street Law, or contest the results since he showed us evidence of his crime?

Or challenge him for insulting us by deceiving us and pushing for an excessive settlement?

I kind of want to just harangue him by moving in and making his life hell.

Or making him give us the money and the house using our power. I mean we won't have it much longer, might as well do some good with it.
>>
>>2967324
>>Wait for him to be distracted and then take the whole box yourself. What is he going to do? Even if he could complain about you, he doesn’t have a legal foot to stand on since he stole it all himself.
>>
>>2967333
>>2967371
>>2967380
Why are voting for being horrible people, anons?
>>
>>2967393
It's traditional in Ouros quests.
>>
>>2967324
>Wait for him to be distracted and then take the whole box yourself. What is he going to do? Even if he could complain about you, he doesn’t have a legal foot to stand on since he stole it all himself.
Repeat after me:
LIGHT
TONE
>>
Vote called, writing.
>>
>>2967410
And here I was thinking that Snakecatcher players just didn't know better.
>>
>>2967314
They should've thought about this beforehand. It's all on their own heads that they didn't, they were just sitting around waiting for a miracle to happen.

>>2967371
Nah

>>2967410
>>2967455
Even though more than half of Snakecatcher's direction was decided by tie-breaking dice, it doesn't change the fact that the tied options were almost always the absolute worst, stupid shit imaginable.

>>2967324
>Well, you did your job. What can you say?
It's a learning experience! Sophia's own dumb fault for not investigating more. She could easily have forced the truth out of him with her curse but none of you even thought about doing it.
>>
>Wait for him to be distracted and then take the whole box yourself. What is he going to do? Even if he could complain about you, he doesn’t have a legal foot to stand on since he stole it all himself.


“Thanks,” you say, pouring the coins into your handbag while your mind slowly locks into place. What is this? Wasn’t this supposed to be your big heartwarming moment that made you feel better about everything up to this point? It was him! He really did steal the thing all along and you helped him get away with it! Now what are you supposed to do?
You know what you should do. After all, you thought about this kind of scenario dozens of times when you were trying to be a duellist. Namely, what should you do if you’re fighting for a demonstrably foul client? And you remember what you said each time. You’d do nothing, of course! A duellist has to fight as if their client is absolutely innocent, regardless of what the duellist does or doesn’t know! And that goes double for a public defender, for whom people depend on and would have nobody else otherwise.

You remember what Lanzo had told you.
“Everyone deserves to be defended to their best of your ability. You are to do your best to win the day for them and with no exception. Else what good is a public defender?”
And he’s right. It’s not your place to pick and choose. If the system would not stand for even the greatest monster or the lowest wretch, there would be no point to such a system at all. Professional duellists working for commission can get away with a lot and can turn down whatever cases they wish, scorning clients who can’t pay their fee or would taint through reputation through association...but you’re not one of them! You’re the last line of defence, sworn to the City itself, to fight for whoever needs it and can turn to nobody else!

That’s why you chose this, the lowest rung of Sword Law, when you could have turned a much bigger profit working as a pro. You wanted to give back to the world from which you constantly take and you intended to do so even if it dragged you through the mud. This is just the natural consequence of your dream and one you’d known would eventually befall you from the start.
A public defender who isn’t impartial isn’t one that people can depend on. For what reason next would you decide to betray your client?

...

But even so! These questions were all fine and good when they were just that, questions. But now they look like a crying woman and stolen coin and all this injustice has the weight of your blade behind it. And that’s not something you can stomach. That’s not what you took up the sword to do!

1/3
>>
>>2967509
And maybe that means you’re too weak. Maybe that means you aren’t cut out for this life. Maybe that means you should just give up. But you will not abandon the fight. So no, you aren’t going to undo anything you did for your client. You won him his freedom and this house and you have no right to take either from him.

But you didn’t fight for his right to that coin.

“I don’t know what I would have done without you.”
Orso is still talking, apparently not having noticed you staring blankly into the middle distance for the last few seconds.
“But now I have it all. I can get out of living in that old shac-”

He turns away from you.

Your response is immediate. Stepping forward and pivoting, you put the full weight of your body into your arm as you thrust it forward and shove him in the back. He goes tumbling over, getting a faceful of dirt that muffles his sudden yelp.
And as he’s still falling, you’re already grabbing hold of the box. It’s heavy. Of course it’s heavy, it’s full of fucking gold! What were you expecting? There’s a reason why only foreigners like coins made of this cumbersome and awkward metal!

You stumble as you heave it up and then immediately drop it, Oh shit, could you ever use Maccio’s physique now. His eye for art sure won’t help you lug a box full of gold away! Lacking any better option, you begin to drag the box across the ground towards the gate. You’re not going to let him just have it! You don’t even know what you’d do with it but whatever it is, it’ll sure be better than him!
“How did you steal this fucking thing?”

By this point Orso has gotten back up and you haven’t even finished dragging the box out of the backyard yet.
“Oi,” he calls out.

You hold up a finger, forestalling his advance.
“Think long and hard about this buddy. You want to come after me over this? You want to fight me? I’m a professional duellist. My sword is right here. I could just stab you. You literally hired me to fight in your place. You will lose and it won’t be in the Wake so whatever part of you I stick will stay stuck!”
You keep slowly dragging the box, watching him the whole time.

On his part, he’s now keeping his distance.
“I-”

“What are you going to do, tell people?”
He doesn’t even know about your curse.
“Just walk up to the constables and say ‘my public defender stole all of my stolen gold’? Non bis in idem doesn’t stretch that fucking far! You won your freedom and the house. Sell it if you want coin that badly.”

“I can give you half!”

“Weren’t you listening? There’s nothing you can do to stop me so I’m taking all of it. We both have the exact same legal claim on this box and that’s exactly none. You can’t fight me, you can’t report me, what are you going to do? Are you just going to give up, count yourself lucky that you’ve still got both hands and let me walk away with this?”

2/3
>>
>>2967511
“You’re absolutely right I am!”

“Good. I’m glad you’re seeing some sense.”
Someone who doesn’t know about your curse and is unwilling to escalate the situation beyond the social level might as well just be putty in your hands. You should be fine as long as he doesn’t attack and even then you should be fine on account of having a sword while he has nothing.
“You’re an absolute buffoon by the way. Just the stupidest motherfucker imaginable. Dickweed.”
You punctuate every tug on the box with another insult. Because by all gods real and false, you need to vent and at last, here is someone who deserves it.

“I am all those things. But can’t you please leave me with just a little?”

You stop and then pull the handful of coins he gave you out of your handbag. You toss them hard enough that they hit the fence behind him and scatter all over the ground.
“Pick them up, worm. And if I catch you coming after me, if I see you anywhere even close to me ever again, I will be having words with my godmother. She’s a lawyer. She can get you bumped up to High Court for a retrial just like that. And guess what? She’s also fucked up so who knows what’ll happen to you? Now thank me for letting you keep any coins at all.”

“Thanks,” he says quietly. His shoulders slowly slump.

“That’s right bitch. And if you walk towards me any closer I will draw my sword.”

An awkward but extremely tense silence ensues, broken only by the sound of you slowly dragging the box away towards the front gardens. This isn’t what you’re supposed to do, you know that. This isn’t legal. But sometimes ‘legal’ and ‘just’ aren’t on the same side of the coin.

You seem to have successfully liberated the stash, at least for now. What are you going to do with it?

>Keep it for yourself. You could ease a lot of purse anxiety with this!

>You need to give it back to the Antonelli's. You can set things right.

>Drop it into the canal. Now nobody gets it!

>There are many people in more need than you.

>Other (Specify)
>>
>>2967515
>Keep it for yourself. You could ease a lot of purse anxiety with this!
We won it fair and square in the duel
>>
>>2967515
> You need to give it back to the Antonelli's. You can set things right.

Take a finders fee though. Say enough for a nice dress. For dates. One that's nicer than Glorianas.
>>
>>2967515
>You need to give it back to the Antonelli's. You can set things right.
>>
>>2967515
>Keep it for yourself. You could ease a lot of purse anxiety with this!
>>
>>2967515
This game gets tied a lot, huh.
>>
>>2967515
>You need to give it back to the Antonelli's. You can set things right.
>>
Vote called, writing.
>>
>>2967522
Any dress is nicer than Gloriana's. She has no taste.
>>
>You need to give it back to the Antonelli's. You can set things right.

You finally manage to get the box all the way out of the yard and out through the front gate. Orso doesn’t follow you. He knows what’s best for him. As a thief himself, he should know when he’s bested. What even would he able to do? Still, you’ll keep an eye out for him regardless.

And there’s no question where you’re going to take this box. It belonged to the Antontelli family and you’re going to put things right. Oh sure, you won’t deny that you were tempted by the prospect of having it for yourself. But that’s not right. That’s not the person you’ve been trying to be.

Maybe you’re not a good person. But all you can do is try.

That said, that doesn’t mean you have to give them all of it…


>No, give them all of it. It belongs to them. You get on by just fine.

>Shave off just a small bit. Just enough to replace what Orso was planning to pay you.

>Take a proper finder’s fee. Something you can use to buy yourself something fancy.

>Divide the coins in half. You’ll just tell the Antonelli’s that you only managed to find this much.

>Other (Specify)
>>
>>2967583
> Take a proper finder’s fee. Something you can use to buy yourself something fancy.

We were under no obligation to return the money to them. They were also the ones that challenged in the duel, so they took the risk of losing their house on themselves.

They don't need to know that we could have asked for less.
>>
>>2967583
>No, give them all of it. It belongs to them. You get on by just fine.
Grow as a person, Sophia!
>>
>>2967583
>Shave off just a small bit. Just enough to replace what Orso was planning to pay you.
>>
>>2967583
> Give them all the coins, but ask for a payment from them. We do work on a government stipend after all, we're poorer than they are by far.

See how much they appreciate it by how much they pay us.
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>>2967583
>Take a proper finder’s fee. Something you can use to buy yourself something fancy.
>>
>>2967595
>>2967583
Switching to

>Take a proper finder’s fee. Something you can use to buy yourself something fancy.

To lock it in.
>>
Vote called, writing.
>>
>Take a proper finder’s fee. Something you can use to buy yourself something fancy.

You’ll take just a little. Call it a finder’s fee. And considering that without your intervention they would have precisely none, you’re pretty sure nobody can blame you. You shovel some coins into your handbag and succeed in weighing it down as well.
Fuck gold! Why do foreigners even like it that much? It’s the same as any other coin.

You step out into the square around d’Oro and start to realise you have a problem. How are you going to transport this? You can’t just drag a box through the city. Especially if you need to walk down the canal. There won’t be any ground to drag it on in that case.

Fortunately, most problems can be solved through coin.

You drag the box painfully out of the square, ignoring stares from passers-by and when you hit the edge of the nearest canal, you wave down a gondolier as his boat slowly ambles through the water. You don’t like taking gondolas since you’ve always trusted in your feet to walk on as much water as you want. But this is a special case.

You sit down in the little boat without asking, dragging your box in with you.
“Hey pal, you look like a local boy, you know the Antonelli family? They live around here and they’re coiners.”

“Sure, their old family house is right by d’Oro up there, direction you came from.”

“Right. But they don’t live there anymore. Where’s a reasonable place I could find them now.”

...This takes a lot longer than you expected. But you’re eventually able to track them down. But from there, you have another problem. How are you going to go about doing this? Do you want to hand it to them yourself, to bask in their praise? You get that all the time anyway. Or maybe you should be a little more anonymous about it?


>Give it to them openly in full view of others. Let all know of your generosity and compassion.

>Dump it with them and leave. They don’t need to know it was you.

>Find Fiorella and give it to her specifically. You feel sort of bad for her and maybe she’ll say that she loves you again.

>Keep the coins with you for a few days. When Giuseppina shows up to discuss your birthright as promised, ask her to lawyer it into their new lodgings somehow. Just have it turn up.

>Other (Specify)
>>
>>2967616

>Keep the coins with you for a few days. When Giuseppina shows up to discuss your birthright as promised, ask her to lawyer it into their new lodgings somehow. Just have it turn up.

Of course they would thank us if we returned it. [Sardonic tone] How could they not?
>>
>>2967616
>Find Fiorella and give it to her specifically. You feel sort of bad for her and maybe she’ll say that she loves you again.
>>
>>2967616
>Give it to them openly in full view of others. Let all know of your generosity and compassion.
>>
I'm going to sleep. Vote will remain open until I wake in the morning. Until then good night and I hope you all had fun!
>>
>>2967616
>Find Fiorella and give it to her specifically. You feel sort of bad for her.
>>
>>2967670
This
>>
>>2967616
>Find Fiorella and give it to her specifically. You feel sort of bad for her and maybe she’ll say that she loves you again.

Don’t do it publicly, that’s needlessly gaudy.
>>
There's no point in doing it loudly, either. Sophia can get adulation whenever she wants.
>>
>>2967616
>Find Fiorella and give it to her specifically. You feel sort of bad for her and maybe she’ll say that she loves you again.
>>
>>2967616
>Give it directly to Fiorella.

Or to the Morello family as a dowry for Gloriana.
>>
>>2968571
Please do not try to get us romantically involved with Gl*riana.
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>>2968598
Literally no one better. Sophia may have gotten annoyed by her at first, but I'm sure as she grows in character she'll see just how great Glory is.
>>
>>2968636
>How great Glory is
You mean how Glorious!
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>>2968648
Of course, thank you anon. Even a compliment like great pales before the majesty of Gloriana.
>>
>>2968636
Ironically this is how it worked in Cinderella Sanction Quest.

Erin best girl. Vickie a shit. Fancy a shit++.
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>>2968675
We should just start overly complimenting her. But genuinely, on her cruelty and carelessness. Why, we could introduce her to some Nobles we know, with her attitude she could go farther than her father ever did! She could bring up a whole harem of Men from the lesser realms also if she wanted.

Yuri is just terrible though.
>>
>>2969324
I don't share your opinion on yuri, and given Ouro is the QM I'm not really concerned about it being fetishized if we go that route eventually. That said, I'm not inherently pushing for it either - I just like Gloriana.

And on that note, creating a harem for Gloriana seems like it'd be fun. Good friends help friends make themselves harems.
>>
>>2969307
Fuck you, Vickie is best girl. Fancy is acceptable. Erin a shit.
>>
>>2967616
> Find Fiorella and give it to her specifically. You feel sort of bad for her
And don't try to make her say that she loves Sophia. I kind of want Sophia to at least try to be less of a jackass, especially after her curse humiliated Fiorella like that.
>>
Hey hey I'm awake. Vote called and writing.
>>
>>2969424
> Objectively wrong, the opinion.
>>
>>2969848
ouro is kill
>>
> Find Fiorella and give it to her specifically. You feel sort of bad for her

You’re not going to make a spectacle of it by presenting it to the family as a whole. What worth is praise? You can get that any time you want from anybody you want. No, you’d rather give it to Fiorella. She can decide what to do with it. You feel bad for humiliating her.

You won’t implicate your client, of course, not directly. You’ll just tell her that you investigated the matter yourself. And hopefully with this, the Antontelli’s will do just fine. It’s the right thing to do.

******

You eventually find Fiorella sitting by the edge of the canal by herself. She’s not far from her old home. You tip the gondolier using coins from the box and then step off, dragging it behind you. Becuause of tha,t it’s hard to avoid being noticed and she stares at you.
“What do you want?”

“Hello Fiorella.”
You want to tell her that you’re here to make amends. But to do so would be to admit fault. You cannot.
“You were humiliated.”

“Yes I was,” she says sourly. “It’s a pleasure to see you again so soon.”

“You should be. I’m here to make things better for both you and your family.”
You drop the box at her feet.
“This is the stash that went missing, right? It’s yours. Spend it how you see fit.”

She cracks open the lid just a crack and then slams it shut. When next she looks up at you, her eyes are shining with tears.
“Why? How?”

“I’m just an amazing person. There’s no need for you to praise me. Seriously, no need. But after I found it, I couldn’t stand just leaving it there. Look, I know it’s going to be rough for you and your family. But with this you can have an easier time fo it, no? It seemed like the right thing to do.”

“Thank you Sofia. I-I don’t even know….”

“There’s no need to repay me anything. I’ve had quite enough of that today. But this is good, right? Your whole family is going to be alright?”

“Those parasites?,” she says, her voice full of sudden scorn. “Oh no! I’m giving this money to Mama and Papa and me and my little sister. And we’ll get a nice house away from the rest of them for once. The rest of those assholes can go hang for all I care.”

“Oh. That’s...good?”

She gives you a hug shortly after so you suppose it must be good.

*****

It just goes to show, you suppose, people often have a lot more going on inside them then you ever get to see. Orso...Fiorella...even your godmother and Maccio. They’ve all shown sides of themselves today that you knew nothing about. It’s enough to make you anxious.
But that’s just life right?

1/2
>>
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>>2970515

You of all people certainly can’t judge. You know that family can be just as toxic as a full fledged enemy and much harder to get away from. You don’t know Fiorella’s reasons but you must respect her decision.

You did all you could for both Orso and her and now their futures are in their own hands, free to spend or squander as both of them see fit.

You did the right thing. Maybe you didn’t do it for the right reasons but what did Maccio say earlier? That quote from Toxilus? Moral virtue is something that can be learned. Intent, the invisible voice behind the eyes, doesn’t matter but the consequences do. Action is everything. And you are all creatures of habit, defined by nothing more than what you repeatedly do.
So if anyone thinks you’re just ‘playing’ good like an actor with a mask, let them. You’ll become the mask someday.
>>
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And that concludes the thread! Thank you all for playing! The next thread will be in about a week from now. It will feature a better explanation of the combat system and a more efficient and easier to understand 'UI' system for the duels themselves.

The thread has been archived and you can check out times and forewarnings for the next thread in my Twitter. Relevant links here:

Twitter: https://twitter.com/OuroQM
Ask: https://ask.fm/OuroQM
Archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Court%20of%20Swords%20Quest

In addition, check out this sketch of Sofia that Cegremo gave me. It's still a work in progress but it might become the next OP pic in time.

Thank you all for playing!
>>
>>2970538
Thanks for running


Did we do anything you did nto expect?

Did you expect us to have as much issue with Gloriana as we did?
>>
>>2970538
Thanks for running!

How disappointed were you when, right after Gloriana threw the duel, the kiss write in didn't win?
>>
>>2970555
>Did you expect us to have as much issue with Gloriana as we did?

Pretty sure the answer to that is: 'Hell no!'
>>
>>2970555
>Did you expect us to have as much issue with Gloriana as we did?

Honestly I expected her to lose a lot quicker than she did but she really held out! That's both a good and bad feeling for me. It's a bad feeling because I felt bad for you guys but it's a good feeling to see a creation of yours do so well.

And I didn't have her surrender because I wanted to go easy on you guys. You'd landed on a strategy that was going to beat her, it was just going to take forever. The surrender let me cut the fight short while still keeping things Gloriana's personal style of sour.

>>2970562
>How disappointed were you when, right after Gloriana threw the duel, the kiss write in didn't win?

I have no horse in this race.
>>
>>2970574
>You'd landed on a strategy that was going to beat her
The power of using one move for every turn, of every queue, every time. Next level speed running strats.
>>
>>2970538
Thanks for running Ouro!
>>
>>2970590
Truly the strategy of kings.
>>
>>2970574
So ouro have you learned your lesson about stall wall duels being boring?

When we Sophia reach duels with actual skills as reckoned by the city?
>>
>>2970673
Next thread probably.
>>
>>2970753
We are so fucked
>>
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New OP pic courtesy of Cegremo!
>>
>>2970515
LIGHTER
TONE

>>2970538
Thanks for running!
Did you expect so many players to deliberately vote to be horrible?
Was there a strategy that could beat Gloriana in reasonable time?
Why did you reject the Zettai Ryouiki Sophia design?
>>
>>2971126
Why does Sophia look like she's going to say to senpai that he will belong only to her?
>>
>>2971827
>Did you expect so many players to deliberately vote to be horrible?

I don't know what you mean.

>Was there a strategy that could beat Gloriana in reasonable time?

Yes.

>Why did you reject the Zettai Ryouiki Sophia design?

Because I liked trousers more.

>>2971832
probably the pink eyes, I dunno.
>>
>>2971875
>Because I liked trousers more.
How can a man be so wrong.
>>
>>2973196
Ouro got patrician taste, trousers triumph over all
>>
>>2974515
Trousers are the mark of a barbarian.
>>
>>2974515
Short trousers triumph over long trousers though.





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