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Howdy all, and welcome to “A Song of Duty and Spite; House Reynold Quest”. Here we play as Ser Mervyn Reynold, a lowborn son of a bastard hedge knight who, through his skill at arms and a bit of luck, has married into the noble House Reynold of Ember Peak. He currently serves as Lady Elleanor Reynold’s sword shield, and in the murky depths of in-house politics he will attempt to rise high despite coming from such humble origins. These waters are treacherous however. Lady Elleanor has not forgotten her once betrothed, the late Reynard Reyne, and while she attempts to keep control of her house, her husband Lord Titus has the backing of Lord Tywin himself, and has a strong influence over the Reynold Military. The Mad King grows more and more erratic, and there are rumours that Lord Tywin recently abdicated his position as hand of the king. Will you remain Lady Elleanors right hand, or will you strike out on your own in your pursuit of position and power? Let’s get going /qst/.


Character Sheet: https://1drv.ms/x/s!Am-XCwIRrb9HgwmwnloQ1bkNeh0j

Twitter, to stay informed on upcoming runs and the like @Joebree28428728
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--- 14/03/281 AC ---

The thud of steel slamming against wood pounds into your ears as you bury your hammer into your opponents shield. The oaken shield cracks and splinters, and you have him on the back foot as he throws his useless shield to the ground. He attempts to keep you at a distance using the reach of his longsword but using your shield you batter it aside, your arm rising and falling, delivering hammer blows in an almost mechanical fashion. His guard is falling lower as fatigue begins to take its toll, and with a final barge you knock him into the dirt. With two short steps you are standing over him with your hammer raised high when he finally yields.

“Yield! Seven above Mervyn, I yield.” You lower your hammer and holster it at your belt and open the visor of your helmet, smiling down at your defeated opponent. The grey and yellow of the tabard he wore over his half plate has gone entirely brown with mud, and his sword lies hopelessly a few feet away. You extend a hand to the heir of Ember Peak and pull your friend to his feet. “I don’t know how you do it. How do you manage to keep up that pace? It beggars belief” he says while shaking his head and wrenching his helmet free of his head. Beads of sweat roll down Tygon Reynold face from the effort of the sparring the two of you had done. You chuckle and with a smile reply “It’s all practice Tygon. Maybe if you spent more time in the yard than behind a war table or shooting that bow of yours, I might not be beating you into the ground so often.”

“Well if it ever comes to real battle, I’ll be high up on a hill commanding you, staying clean while you can roll in the mud with whoever is unfortunate enough to be on the wrong end of that hammer of yours” he says with a hearty laugh. The two of you head back into the armoury and your respective squires attend you to help you both out of your armour. Your own squire, Tyrus, was Tygon’s younger brother and he was pestering him with the confidence only a fourteen-year-old can have, telling his older brother that he would soon be leaving him flat on his arse like you had left him not 5 minutes earlier. You privately chuckle as Tygon tries to swat at his younger brother in irritation, before he informs you that court would be held today, which brings a sudden end to your mirth.
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“Any idea what for” you ask warily. You had married into the house almost a year ago, after winning the hand of Alyssa Reynold, the second daughter of the house, in a tourney, and the constant politics and scheming were still not totally familiar to you yet. “Not a clue I’m afraid. Although my father seems to think Lady Elleanor might be up to something. But you know how he is. He always thinks my mother is up to something” he laughs and shakes his head as his own squire undress. You silently thought to yourself that in your short time here, the Lady Elleanor almost always was up to something, but you didn’t voice that opinion aloud. After you were out of your armour you bid your good byes to Tygon, agreeing to meet him in the main hall for court, and head into the mountainous castle to bathe and change into more suitable raiment.

Ember Peak followed a common theme of many castles in the westerlands, and was carved into the side of a mountain, with a large portion of the castle being subterranean, although in Ember Peaks particular case it was still under construction. It could currently house near enough to 300 people comfortably, and men we always being hired on to excavate new hallways and chambers. You passed into the castle through its imposing front gates and headed towards your chambers. The chambers you called your own were near the outer edge of the castle, with windows carved into rock to allow natural light to enter the rooms, and the servants knew to keep the hallways in this part of the castle well lit after you had gotten lost one night in a dark stretch of the castle and had viciously berated the servant you found to be responsible. You couldn’t have been more than 10 when it happened. Children playing and getting into mischief. Your father had been hired on to guard a landed knight’s mine, as there had been bandit trouble in the area. When playing with some of the local children, one of them had dared you to enter an abandoned mineshaft and you had foolishly accepted. You’d entered with a torch and within minutes you’d found yourself lost. An hour later you were without light and lost in a labyrinth of tunnels under the hills. You had wandered that nightmare for four days before coming across an active vein and a group of miners working the face. They’d nearly killed you when they saw you so great was their shock at seeing a young boy come out of the dark. Your father had given you the worst hiding of your life after that, and for many years afterwards you had refused to sleep indoors without a candle. As you had grown older the fear had faded, and familiar hallways and the like held no fear for you, nor did the dark of an inn or nightfall. Darkness however, the true absence of light only found in caves or mine shafts, still held your heart in a cold grip of terror.
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You arrive and the hall is rather full for a change, and you soon take your place at the side of the dais where the lady of the house sat. You noticed, as was usual, Lord Titus had decided not to show up for court. He would have an excuse of course, stating he was hunting, or otherwise pre occupied, but any who knew the family moderately well knew he dared not try to usurp his wife’s command of her lands. So he lived his life, a comfortable one at that and hunted, feasted and drank as Lord of an influential house, with few of the normal responsibilities. The proceedings take up a large part of the afternoon and even heads into the beginning of the evening. The docket ran the gamut from cases such as drunkenness in a nearby village causing a number of pigs to get loose, a thief choosing to lose a hand than head to the wall and finally to a village elder requesting Lady Elleanor do something about a large pack of wolves had had been wreaking havoc on the village’s livestock and they were beginning to fear for their own safety. The lady looks in your direction before stating that she will have her best men flush out the wolves and have them dealt with within the week to which you nod your head in affiirmation. The Lady dismisses the court soon after, and you escort her by the arm to a small chamber which had been serving as a solar. There you found Lord Titus waiting, with his two best swords, Sers Terrence Lantell and Lionel Ruttiger. After you escort Lady Elleanor to her seat, you notice both man standing, idly playing with the hilts of their swords.

You pull your shoulders back and straighten, bringing you up to you full height as you regard both of Lord Titus’ knights. Ser Terrence was the Captain of the 1st Reynold Infantry, and had come to Ember Peak with Lord Titus during the Reyne-Tarbeck Rebellion. He was nearing the age of 40 and was a fierce drill master and a competent swordsman even into his older age. Ser Lionel Ruttiger however was an entirely different kettle of fish. He was a young man, a fourth son of a third son or so, and he had come entered Lord Titus’ service during the very tournament where you had one your wife’s hand. Somehow, he had managed to charm the Lord, and had been a relative favourite of Lord Titus despite being only an average warrior. Ser Lionel averted his eyes quickly, but when your sky blue eyes stared into Ser Terrence’s, his stare did not waver. The two of you posture without speaking, neither of you willing to blink, before Lady Elleanor ends the competition with a sharp command.
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“Enough. There will be no cockfighting in my presence today. Titus, keep your cousin on a leash.” the lady of the house says with absolute authority. Before Titus can even begin to retort, she begins to speak again. “Now, Husband, how goes the haggling for an appropriate bride for Tygon? Last time we discussed it you were engaging with Lord Brax after his only daughter as well as Lord Lewys Lyddens niece. Have you made any progress?” Lord Titus shuffles a few papers around before beginning “Well, Lord Brax has offered a dowry of 1000 dragons for his daughter, who is of an age with Tygon. She is said to be relatively comely, and there is a promise of trade for Hornvale iron in the future. Lord Lewys however offers the hand of his niece. She is a widow of 22 years, the heir to the Goldwatch Tower should something befall her elder brother and brings a dowry of 600 dragons. She had no children by her late husband, which is definitely worrisome…

The talks go on for another two hours, comparing numbers, contracts, military support and the like. The two may have not liked each other, but there was no denying that both of them had the best interests of their children at heart. When the meeting finally adjourns, it is decided that Tygon would be wed to Lady Andrea Brax, a maiden of 19 years, and Lord Farman, who had been negotiating fiercely with Lady Elleanor over the hand of his own heir, would be invited so as to give the young lordling and the Lady Joanna a chance to meet. Yourself and Lord Titus’ men are dismissed and you are finally free to attend your own business. You wander down to the barracks hall of the Loyal Reigns, your cavalry company, and find your men at their sup, wolfing down roast chicken and root vegetables, while quenching their thirst with mugs of deep brown ale. When they notice you they cheer and invite you to sit with them, clearing a space on the bench. You sit down amongst your men and regard their faces. You would need to choose your men for this hunt your lady required of you, and you had many a good man to choose from.

--- Choosing the Men for a Wolf Hunt ---
The more men you take with you, the more thorough the hunt will be. However, it will be harder to track down the pack with a larger company.

How many men do you want to take with you?

>5, Only your best hunters and marksmen.

>10, A compromise between efficiency and stealth

>20, The entirety of the loyal reigns.
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>>3421246
>10, A compromise between efficiency and stealth
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>>3421246
>>10, A compromise between efficiency and stealth

Have been looking forward to this.
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After quaffing a mug of ale yourself, you loudly begin to speak, ensuring that your voice was heard by the rambunctious men. “Right lads, word is it that there’s been a pack of wolves bothering the small folk recently.” Your men rolls their eyes and guffaw at the grand airs you put on for the speech but you continue on. “Lady Elleanor has commanded me to choose a group of men, and we are to root out and exterminate the mutts. I’ll be taking half of you. Ser Jeremy, bastard son that you are, you’ll be coming for sure. Derrick, Merrick, you’ll both be need with those bows of yours. The best archers among you will be coming.” This brings a laugh from some of the men who crack wise that you couldn’t hit the broad side of a castle wall with a bow. It was true. A stigmatism Maester Aethan had called it. Something in your eye was misshapen and it had affected your ability to focus on long distance targets. “Aye, but at least I can ride my horse well enough around a wolf Victor.” The men laugh in turn at the man, who looks down abashedly. Walder, you grew up near the neck. You must be able to track to some degree.” He replies with a simple nod. Walder Erenford was the smallest knight you had, but he had a mean streak in him the size of Casterly Rock. “Ser Art, you obviously need not ask.” Ser Art of the Pendric Hills was the oldest man in the company and was your own second in command. Your gaze falls over the rest of your men, all hopeful to be chosen in order to hopefully return home with a wolf skin to warm their beds. “Oscar, Edgar, Remiel, Martin and Hector. Everyone else, well I expect all the horses to be tended to and your armour to be polished when we return.” This earns another round of jeers as you and your men tuck into another round of ales.

An hour or so later, after eating and drinking with your men, excited at the prospect of a hunt tomorrow, you retire to your own chambers, your footsteps echoing softly off of the stone walls. You had warned those accompanying you on the hunt not to drink to much, not that you expected them to listen. When you make your way back to your chambers, you find your wife sound asleep underneath a rich blanket of soft wool. You peel off your own clothes and hang up the hauberk of chainmail on a stand. The clinking noise of the metal soon wakes her in a half dazed state, but you tell her not to wake and soon you climb into bed with her. You feel her warmth and you press next to her and feel the smoothness of her skin. You think back to the many nights you spent as a child sleeping in barns, or under hedges and smile to yourself in the relative darkness as moonlight pours in through the windows to your room, and the embers of the fire cast a warm glow about the place. A warm wolf pelt would do this bed nicely you thought to yourself as you drifted off to a blissful, dreamless sleep.
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--- 15/03/281 ---
You and your men had your horses saddled, and you had rode out of Ember Peak at the crack of dawn, watching the sun shine off of the melting snow. Spring was in the air, and the further you rode down the gold rode, the snow seemed to disappear as well. You had made good time, considering the fact that half of them looked ill, and you’d passed by the headwaters of the Lesser Mander, as well as the trading inn that sat on the rivers banks. It looked half empty, but as was the norm in the west, towns would go through the cycles of booming and busting when a new vein of ore was struck, or other lucrative resource discovered. You had little doubt that soon the inn would be packed. You also saw the 2nd Reynold Infantry patrolling the outskirts of the area. They were another of regiment of men loyal to Lord Titus, and they eyed your own men with disdain as you rode by. You could have sworn you heard one of them cough “bastard” as you passed by but you let it slide for the time being. You had more important matters at hand. The day passes by without incident, and by evenfall you finally reach the small village where the elders had come from. You yourself head to what is clearly the elders home, being the only house in the village with a stone roof, while the rest of your men begin to set up camp and get a fire going.

The elder welcomes you into his small and humble home, offering you a lick of salt and a piece of bread which you consume before getting to business. As you begin to get more information form the man, you can hear the eerie sound of howls echoing softly through the hills. The old man shudders and says “Aye, there’ll be another few sheep lost tonight. And if that wasn’t bad enough, them wolves is getting bolder Ser. The shepherds are starting to fear for their own lives. Not to mention their families. Those damnable wolves have taken nearly 2 score sheep over the past month. They aren’t even eating them all anymore, just senseless killing for killings sake.” The man looks troubled and worried, and you reply that the wolves will soon be dealt with, but there was still the matter of how you were going to catch them. Wolves were wily and intelligent animals, and in order to catch them you would most likely need bait in order to lure them in. Your best hunter, Ser Jeremy Flowers had grown up in the south of the reach where hunting an extremely common past time, had informed you the best chance you had of luring in a pack would be to take a couple of sheep into the hills, and slaughter one to put the scent of blood in the air. The frightened sheep would baa and hopefully lure in the pack with the prospect of easy meat. The only question now was how you were going to acquire the sheep…

>Offer to buy a few sheep to use as bait (1 Silver per Sheep)

>Take a few sheep (Intimidate roll required)

>Offer to play a game of over 7,under 7 for the sheep (Play a round of dice)
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>>3421317
>Offer to buy a few sheep to use as bait (1 Silver per Sheep)

Would be poor form to do anything else as an envoy of House Reynold. I wonder if offering them further compensation for any other of the herd they lost would be worthwhile.
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>>3421317
>Offer to buy a few sheep to use as bait
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>>3421317
>Offer to buy a few sheep to use as bait (1 Silver per Sheep)
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Alright this is as far as i've pre written to the updates might take a little while longer because I actually have to write them now.

Do we want to compensate the man in any additional way?

>yay

>nay
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>>3421388
>>yay
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>>3421388
>yay
Sure why not. Bit of coin is worth keeping the small folk happy.
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You pulled out your purse from your belt and opened the draw strings, before pulling out 5 silver stags and placing them in front of the elder. His eyes go wide at the coin, before making eye contact with you again. “Ser I..I do not understand. What is this for?” You knew the prices for a sheep. Squiring with your father you had learned the value of a great many things. A full silver per sheep was more than a fair market price, especially considering these sheep were at the end of winter and had were little more than skin and bones under their wool. “We are in need of bait Elderman. And I am of a mind to purchase some of your sheep before those wolves get them. ” “And this, is to compensate your people for your losses already. The Lady Elleanor knows that winter has been hard, and wishes to see her people fed and kept warm, even as spring looms on us” you say producing another 5 stags. The man smiles at you before agreeing whole heartedly, swiping up the silver and stashing it in a pocket before getting up at a speed you thought impossible for a man of his age. “Follow me good knight, I’ll show you to our paddock.”

The man lights a torch and you follow him out behind his home for perhaps 50 yards where you come to a large wooden fence that served to keep perhaps 100 sheep penned in. The man explains that they had brought as many sheep to safety as they dared, but a lack of space, coin, building material, and the prospect of possibly inviting the wolves into the village itself had deterred them. You select a lamb, and 4 ewes, the smallest and frailest you could find, not intending to give the wolves a feast on your silver. The man deftly ties the sheep to a line, and walks them over to your camp, where a few of your men are sitting around a fire, while the rest are sleeping, attempting to regain some sleep they had lost the night before. The village elder bids you all a good night, and you yourself sit around the fire until you feel yourself nodding off. When you finally crawl into your own tent, you fall asleep to the distant sounds of howls. They were close.
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--- 16/03/281 ---

You awoke at the crack of dawn, and yourself and your men begin to tear down and pick up camp. Your own saddle bags were on a donkey, Mountain you’d named him, a stubborn old man of an animal who could carry more weight than his namesake, and you packed quickly and efficiently. Finally, you mounted your rounsey, Rust, so named for the colour of his coat, and begun to ride into the hills. You had Ser Jeremy Flowers with you at the head, and in this at least it was him who was truly at the head of the column. He was a close friend of yours, the bastardy that had marked both of you had brought you both together, having grown up a legitimate Hill yourself. He was a son of a knight at Horn Hill, a castle where hunting was taught before a boy was even able to walk. He lead you on into the hills, and lead you north deeper into the wilderness. “Aye, Mervyn, you could hear them all last night. Sometimes the hills make for hard hearing when the howls bounce off the mountains, but I grew up in the Marches. You learn to pinpoint exactly where that sound is coming from.” He looks back to the men and locks eyes with you, before quietly saying “Perhaps it would have been wiser to bring the full company. If my ears weren’t’ deceiving me this pack is at least 20 strong. Could be even more.” He grimaces, and recommends that the men all keep their spears with them, as well as their bows.

The sun is finally beginning to wane to your west, and at high afternoon Ser Jeremy speeds off ahead over a cluster of hills, before he comes racing back twenty minutes later. “This is the spot here Mervyn. We’ll tie up the sheep in that little valley, there is a path that leads into the higher mountains that’s seen a lot of use recently, and I spied more than one wolf print. We’ll hide over the ridge, and hopefully the wind keeps our scent down, and when we hear panicked sheep, we ride over the hill, spears and bows a blazing.” The young man smiles. Hunting was truly where he felt happiest, and the prospect of hunting a pack of wolves brought him much excitement. He leads both you and the sheep you had brought along into the valley, and soon drives a stake into the ground to tie the livestock up too. Without missing a beat, he produces a dagger and slits the throat of the strongest looking of the sheep, before looking up and grins “Wolves is predators. Easy prey makes them excited, and they might even risk it if the smell us.”
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The remaining sheep begin to bleat in panic, clearing being frightened by the scent of blood, and you and Ser Jeremy head back over the ridge to wait. You and your men had kept the rest of your horses saddled, and your baggage animals tied up to a small copse of trees nearby, and when the sun had begun to set, you heard the bells ringing from over the hill, and soon the death scream of a sheep had followed. You and your men mounted your steeds as quickly as possible, you grabbed your spear from it’s leaning spot and you all rode furiously over the ridge. You were shocked to see over a dozen wolves, circling the sheep, as what was clearly the alpha ran amuck and slaughtered the sheep. Upon hearing the thunder of hooves and yelling of men, the wolves look up and snarl defensively. However, when you charge they begin to lose their spine and you and your men give chase. In the low light you see the pack scatter off, with the large number of them heading off into a copse of trees for cover. You also notice the large alpha break from the pack and begin to head for the small path that Ser Jeremy had mentioned earlier.

Who do you pursue?

>The majority of the pack into the scrub

>The alpha up the mountain path

I’ll also take 15D6 to avoid rolling a whole whack of times. Best of three rules apply for each test.
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Rolled 1, 4, 4, 3, 5, 4, 3, 3, 6, 1, 3, 6, 5, 4, 2 = 54 (15d6)

>>3421488
>The alpha up the mountain path
>The majority of the pack into the scrub

Have the men pursue the future pack, we got ourselves an alpha wolf to turn into a cloak, or blanket.
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Rolled 6, 4, 3, 6, 6, 4, 4, 2, 2, 3, 6, 5, 3, 6, 6 = 66 (15d6)

>>3421488
>>The alpha up the mountain path
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Rolled 2, 2, 1, 5, 1, 1, 2, 2, 6, 6, 2, 3, 3, 4, 4 = 44 (15d6)

>>3421488
Have Ser Jeremy lead the men after the pack and give chase to the alpha ourselves.
>>
You call out to Ser Jeremy to take the men and follow the main pack, and before he can ask where your going, you veer off of the main party who are shooting arrows and attempting to ride down the pack, and pursue the large alpha up through the mountain pass.

--- Wolf Chase ---
-Round A-
Alpha: 21
Ser Mervyn: 22 (fucking mint rolling their boys)
Ser Mervyn: 1 Wolf : 0
(Chase is the first to three points)

The black bastard was as cunning as he was viscous. He ran up the trail which was full of scree, ducking and dodging the debris with a practice born of repetition He was trying to lose you, and pulling every trick he had. You may not have had a wealth of experience with wolves, but you were sure he was heading towards a den. You press your spurs into Rust, who neighs aggressively but manages to make some ground on the wolf. The sound of his hooves echoing off the stone made it sound as if there was an army behind you. The last vestiges of light were just cresting the mountains and you gained a few yards on him.

-Round B-
Alpha: 14
Ser Mervyn: 16
Ser Mervyn: 2 Wolf: 0
You came across a flat section of trail and you can see the animal pin his ears back as he attempts to lose you through pure speed. You tighten your grip of the reigns and and Rust gallops after it. Boulders fly by, as do trees and your horse eats up the distance as a starving man might a banquet.

-Round C-
Alpha: 12
Ser Mervyn: 23
Ser Mervyn: 3 Wolf: 0
The beast was old. That much was clear because it was fading. And while your steed was no longer young, he still had endurance on his side. You start to make up the last few of the remaining yard between you when you come into a small clearing that had only one apparent entrance. The wolf turned and snarled at you, and out of the twilight appears another one. The second alpha, the female had crept out of a small cave that your eyes were just seeing now as they adjusted to the light. And while the female begins to circle you, the male lunges at your steed.

5D6 for Animal Handling and 7D6 for Fighting (Spears) please and thank you.
>>
Rolled 3, 5, 5, 1, 3, 3, 3, 3, 2, 4, 6, 1 = 39 (12d6)

>>3421554

Just did them all together
>>
Rolled 2, 2, 1, 2, 5, 2, 3, 1, 2, 3, 2, 5 = 30 (12d6)

>>3421554
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>>3421554
I thought we only had 5d6 for spears? or am I being a tard?
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--- Animal Handling Test ---
Roll: 16 against DC: 18
Test Failed

Fighting Test
Roll: 19 against Dodge Roll: 12
Two Degrees of Success
Damage 4(Athletics) + 2(Mounted) x 2 for Degrees of Success = 12

9 - 12 = -3. Successfully slain the first alpha.

Can I get another 6D6 Fighting Roll please.

>>3421584 We have 5 Dice for fighting, plus 1 bonus die for spears, plus one bonus die for being mounted when our opponent is not.
>>
Rolled 4, 4, 5, 4, 2, 4 = 23 (6d6)

>>3421587
RIP Rust
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>>3421587
Ah. I don’t know the asoiaf system so all I know is more dice off us is better.
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>>3421593
I think rust is just spooked right? Hope he’s not ded, horses are actually pretty tough for wolves to bring down.
>>
--- Fighting Test ---
Roll: 21 against Dodge: 18
One Degree of Success
Damage 4(Athletics)

9 - 4 = 5 Health

--- Alpha Female Fighting Test ---
Roll: 12 against Combat Defence: 9
One Degree of Success
Damage 3(Athletics) - 2(Soft Leather Armour)

12 - 1 = 11 Health

(I promise I'm going to do a big write up on this combat, just going to get the crunch out of the way)

>>3421604
Hes injured, but hes not dead. Spooked and ran off, female bit a chunk out of him while he was running away.

6D6 again please guys
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Rolled 6, 2, 1, 2, 1, 6 = 18 (6d6)

>>3421610
Bad furries. Yiff in hell
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Rolled 4, 1, 2, 3, 2, 2 = 14 (6d6)

>>3421610
>>
>>3421615
Alright I'm done rolling. Christ.
>>
--- Fighting Test ---
Roll: 17 against Dodge: 16
One Degree of Success
Damage 4(Athletics)

5 - 4 = 1 Health

--- Alpha Female Fighting Test ---
Roll: 11 against Combat Defence: 9
One Degree of Success
Damage 3(Athletics) - 2(Soft Leather Armour)

11 - 1 = 10 Health

Alright this should be the last round. 6D6!!

>>3421615
Third times the charm!!
>>
Rolled 6, 1, 1, 1, 3, 2 = 14 (6d6)

>>3421638
This absolute unit of a wolf.
>>
Rolled 2, 4, 1, 4, 4, 2 = 17 (6d6)

>>3421638
>>
--- Fighting Test ---
Roll: 16 against Dodge: 13
One Degree of Success
Damage 4(Athletics)

1 - 4 = -3 Health

Result: Alpha female slain.

Good job lads.This next post might take a while so I'm going to get started. Writing
>>
The male alpha jumped at you, and time seemed to slow and you stared into his old, yellow eyes. Rust reared up in fear as the female circled him and you began to slide off of your saddle. As you were falling, the weight and momentum of your spear thrust gored through the males heart, and despite the fact that he attempted to avoid the hard steel of your spear point, he died almost instantly with one last final snarl.

Rust takes off back down the mountain trail. This was the problem with horses. You might be able to train a horse to not fear the sound of battle, but it was something else entirely to train them to lose their fear of natural predators. As he ran by the female she takes a large bite out of his rump, and she briefly considers pursuing as her prey drive was strong, she instead turns to face you.

You stand in response, holding your spear in both hands and you square up to face the female. She was younger, fitter and if it was possible, even more ferocious.

The two of you circled each other, before she darts in and pivots off her feet attempting to avoid your spear. She almost manages it, but you still pierce the meat of her back leg. This allows her to sink her teeth into one of your arms and she savages your left wrist. As you twist your spear she lets go with a whimper and you both catch a retreat and attempt to catch your breath.

This time, it's you who initiates. You charge forward, keep your spear low and facing the she wolf. Your thrust catches her in the ribs and her yelp of pain is loud and clear. She was wounded. As she pulled back from your spear, she manages to slip under the point and rushes in to bite you firmly one your right calf. She attempts to pull you to the ground, but you instead thwack the bitch with the butt of your spear and she retreats again, limping heavily and bleeding. She positions herself between the opening of the cave,and your bring your spear to her a final time, the point sliding in between her ribs a final time and piercing her lungs. She dies an ignoble death, whimpering as she eventually suffocates from her punctured lung.

You drop to a knee and attempt to catch your breath as the wind blows through the mountain peaks. And while the bite on your wrist was minor, she had savaged your legs pretty well. "Fucking horses." you mutter under your breath as you begin to turn to walk away before you her a small whimpering sound coming from the cave. Pups you thought to yourself.

--- What to do with the wolf pups? ---

>Enter the cave and find them, wolf pup skins would make some excellent gloves

>Leave them be, they'd starve soon enough

>Leave them be, come back with someone else when you collect your other prizes and have them get the pups
>>
>>3421716
>Leave them be, come back with someone else when you collect your other prizes and have them get the pups

Because fuck caves.
>>
>>3421716
>>Leave them be, come back with someone else when you collect your other prizes and have them get the pups
>>
>>3421716
>Leave them be, come back with someone else when you collect your other prizes and have them get the pups

Not as cool as dire wolves but they could be good to help hunt
>>
You began to limp slowly down the trail, leaning on your spear while you did so. The bites hurt, but this type of pain was nothing you couldn’t handle. You walk for maybe an hour before you spy Ser Jeremy and Ser Walder riding up the trail. You call them over, as night had fallen and the trail was dark. They ride up with torches lit, and Ser Jeremy begins to berate you.

“Some fucking warning that was Merv. The next time you want to just run off after a dangerous beast why don’t you just…” It was than that he saw your wounds, and his lips harden into a line. Yeah that serves you right. Cocky prick. That beast got a hold of you, did he? Only reason we came up was because we saw Rust come running off that trail like the Stranger was on his heels.” You begin to recount what happened, and explain you’d followed the beast back to his den, and had slain both the Alpha and his mate. Ser Jeremy looks impressed by this, and he offers to run back and fetch a horse for you. You consent to the plan and he takes off at a canter. You regard Ser Walder Erenford and inform him of the pups that that still remain. He nods briskly and takes off up the trail. Ser Jeremy soon returns with a steed, an extra pack horse from the baggage train and the two of you ride up the trail together. “Well Mervyn, we nearly got them all. I reckon one or two might have escaped into the brush, but if you really killed the alphas like you said you did, I reckon any survivors will move on after that.”

The two of you round the corner into the small clearing and you spy Ser Walder laying the wolf pups next to their parents, two magnificent trophies and 4 small pups who would make excellent gloves of boot lining. “Well done Ser. Which one of the beasts managed to get a hold of you? My guess is the she-wolf here, defending these pups.” he says while gesturing the small lifeless bodies. You nod your head, and with your men the three of you begin to gut the corpses. You throw the parents over the back of the packhorse, and the bodies of the pups that are still small enough to fit into the empty saddlebags. You rode out down the path together, and you rejoin the rest of your men at your camps, who are celebrating the successful hunt and the procurement of new wolf skins made it easy to make merry. Ser Walder stitches up your wounds around the fire with a needle and thread, and take a hot knife to Rust in order to cauterize the wound. He nearly takes a hoof to the face for his trouble, but he did what was necessary. All in all you and your men had slain both alphas, 11 wolves and 4 pups. An impressive hunt, and it would certainly help ensure that the shepherds would be able to tend to their flocks in safety.

--- Wolf Hunt Successful ---
5 Exp Gained
3 for a successful hunt, 1 for succesful chase, 1 for slaying the alphas
2 Large wolf skins, 4 wolf pup skins gained

Alright well, I'ts been 4 hours so I'm going to take a break here. Any questions for me guys?
>>
>>3421793
Can we incorporate one of the wolves into a hat like a Roman vexillarius?
>>
>>3421793
I'm enjoying this thus far. You're a solid writer Joe and are dealing with the mechanics well.

Taking suggestions on scenes? Cause I'd like to meet the wife fully. See her personality and what have you. Bring her a nice gift with the wolf pup fur or something. Also, gotta start talking kids.

Since this is a more pared down GoT quest do we have the option to spend coin on smaller things? Could Merv invest in a merchant from the traders inn for example? Plans on stuff like that? Could he buy a nice fancy horse from the Crownlands?

Are Merv's parents still alive/around?
>>
>>3421799
We could definitely use one to make a fancy wolf skin cloak. Which is something I actually need to expand on which is going to be our cavalry company. You guys are going to be able to upgrade your unit in various ways once I actually write down and come up with some rules for said upgrades.

>>3421813
Much obliged!! Meeting the wife is definitely something we could do when we return home. Anything in particular you want to see in regards to that? And she is currently 5 months pregnant so we could start talking names with her possibly.

And there will definitely be opportunity to upgrade our clothes, armour, weapons tack and the like.

Lastly, Mervyn's mother died whe he was young, around 5 years old. His father than took him around with him as a "page" and than a squire when he got older. Our horse and donkey were actually his, and he took them when he died of a pox when Mervyn was 17.
>>
>>3421833
>Meeting the wife is definitely something we could do when we return home. Anything in particular you want to see in regards to that?
Suppose we should just hit on her personality type and Merv's feelings toward her, her opinions on the House's affairs i.e. brother's betrothal, parents animosity of late, Merv's shake up of the military, and her interests, what she does about the castle with her free time, surely she has hobbies.

>And she is currently 5 months pregnant so we could start talking names with her possibly.
Aw shit our boy about to be a dad! Noted brainstorming names.
>>
>>3421875
Absolutely doable. I'm going to hit the hay for the night but I'll start writing up a wife scene tomorrow morning. Also, names would definitely be appreciated.
>>
>>3421896
Cersei, Gemma, Lorelei for girls

Brynden, Dontos, Lucas for boys?
>>
Hell no! Not fucking Cersei!!
>>
>>3421896
I think we should go with something meaningful like the name of our dead father or one of those names in the backstory that Anon wrote up in the last thread (if you're using it).
>>
>>3421221
Oh shit op delivered
>>
>>3422378
think he might be father though ya know? Just trying to come back without a big fanfare and sheet ya dig?
>>
>>3422420
Nah writing style is different and there isn't all of the spreadsheets and organization that I'd expect from father.
>>
--- 21/03/281 ---

It had been nearly a week since your hunt and you'd returned to Ember Peak successfully. Lady Elleanor smiled in her seat when you presented your trophies before her, saying you were indeed were more than capable as the captain of her cavalry. You couldn't help but notice her gaze than passed to her Lord Titus and his captain of the infantry, Ser Terrence, and the small smile that crept up ever so slightly in the corners of her mouth. The castle had been busy, with most of the household cleaning and preparing unused chambers as apparently now a wedding was on the horizon.

You find yourself thinking you had hardly seen your wife in the past week, as she had been fastidious in helping her sisters prepare for their brothers wedding. Each had been given a select group of things to prepare. So with the thought in your head you stride off in search of your wife. You find her amongst the kitchens, talking with cooks about things that would need to be prepared. "Geese, Suckling pig...at least three I imagine...and how about..." You interrupt her by coming up from behind her and placing both of your hands on her noticeable bump. She nuzzles her mane of curly hair into you and happily says "Hello Husband. What brings you to this part of the castle?" You reply that "A woman in her condition should not be working so hard. And so, I've come to take you away from your labour for a day. Besides, I'm sure a cook such as ours knows how to put on a grand feast for the wedding of the houses air no?" With this last question you give the man a look with a raised eye brow, to which he hurriedly nods his said exclaiming that of course he did, and the lady need not worry. Alyssa protests, as you knew she would. She was tenacious in everything she did, and was like a dog with a bone when given something to do, but you manage to drag her away from the kitchens and you walk through the halls and up some stairs where it eventually takes you up to an open air veranda, which had been transformed into a small garden. As you cross the threshold two servants run by, both in an embarrassing state of undress, as you sit your wife on a stone bench and regard her with a warm smile on your face.
>>
--- Wife and Husband Time ---
Any specific questions you guys have for Alyssa, your fiery maned, young wife? I'll take three if theirs enough interest, and bring up names.

-- Questions for Alyssa? --

>????

--Name Suggestions for your child? --

- Boys -

> Leland (Founder of the House)
> Marqus ( Lady Elleanor's Father)
> Reynard (Elleanors betrothed before Titus)
> Something else??

- Girls -
> Matilda
> Odessa
> Madeline
>>
>>3422458
>Something else??

>Boys
Tywin
>Girl
Elleanor
>>
>>3422458
>What's her opinion on Tygon's betrothed, does she think it's a good match? What about this Lord Farman coming to court her elder sister?
>Has she heard if there will be a tourney in celebration of the wedding, if so what sort of competition would she expect?
>Is there anything she'd like to do once the baby is born and she's able to travel again? A short stay in Goldengrove, attend court in Casterly Rock, stuff like that.

Complete aside but does our wife have Any handmaidens? If not that's something we should be on the lookout for. Give her some prestige.

I like Marqus for a boy, good strong name with a lot of recent history and meaning. Matilda sounds good for a girl, rolls well with Reynold.
>>
>>3422458
>Boy
Mervyn's dad
>Girl
Elleanor
>>
Alright and because I'm a bastard and don't have a house history up or anything I'll give some more information before I start writing this( Plus i need to go run an errand for like an hour).

Mervyns dad was abusive by todays standards. For the setting maybe he was just a bit rough around the edges, but beatings, a ton of verbal abuse. He didn't really like his dad too much. And it is pretty well known that Lady Elleanor is not really a big fan of Tywin. He did kill the only man she ever loved after all. But I'll be back in an hour or so and get to writing. Feel free to discuss this more or ask any further questions guys. More than happy to answer them.
>>
>>3422472
Why would we name our son after a man our primary sponsor despises? Not a good look in the highly political Westerlands.
>>3422504
Again, not a good look. Merv is already going to get shit for being the son of a bastard that took his wife's name. Naming our first born after our full bastard father would just give them more ammunition.

We gotta be smarter about this. Even a name can be seen as a political move looking to gain favor. Frey does it all the time.

Marqus is a great name that stays within the family, is beloved by Elleanor and Alyssa and is respected by Tywin and many other Westerlands for his feats during the WotNPK.
>>
>>3422518
>>3422528
This is true. Switching to Marqus for Boy.
Switching to maximum shadowrunning mode
>>
>>3422498
Support the questions and names. Reynard would be hilarious, though.

I'd also like to know more about her thoughts on her parent's relationship, but that's probably a bit of a sore topic for her. So I'm not exactly sure how to broach that one. Maybe we can do it passively by mentioning a recent example of the tension between them. Also ask if there's anything we can do (immediately) for her like a good husband.
>>
We could ask her about her hobbies, how her pregnancy is going. Just husband and wife small talk?

Supporting Marqus for a boy. Maybe Ella for a girl? Similar to Elleanor but not the ass kissing isnt quite so blatant?
>>
While winter was still holding on with the last of its strength, sitting in the sun you were comfortably warm. Spring was nearly here. You decide to broach the question of her brothers wedding now. She after all, would have a much greater understanding of the politics behind it than you.

"You've been busy lately" you start with a casual tone. "All these preparations, the festivities...the politics. It all seems a bit much to me." Your wife laughs prettily, and shakes her head in a teasing way. "It would to you Mervyn. Weddings of noble houses are truly grand affairs, and there is almost always more to them than meets the eye.

You let a small silence fall upon the garden, which remained brown and dull, although the soil had recently been hand tilled. Your wife huffs impatiently before venting some of her frustrations on you. "This whole affair seems rushed. Tygon won't even have met the girl before their wedding day. And even though the rumours say she's pretty enough, and shes of good character, it still seems rushed."

You think about it for a moment, before you respond with "Well, your parents agreed on it. Which is saying something. They both wanted the marriage as soon as possible, and both are happy with the match. Is there any reason they shouldn't be?"

Your wife stops and looks at you condescendingly. "Husband, you truly do not know the noble houses do you? House Brax of Hornvale supplies a large part of the iron in the West. Their mines do not produce gold and silver but iron. They make weapons and armour. If theyre both pushing for such a marriage pact like this...it makes me worry that we might have need of the iron they can supply..." Her silence now weighs heavily on your mind. Lady Elleanor hadn't made any mention of war to you, something you thought she would be sure to mention as you were her primary man inside the martial aspects of the house. "And don't even get me started on the Farmans. Why on earth they would want to send Joanna all the way to Fair Isle is beyond me. We know little and less of this "Sebaston" but now that he'll be attending the wedding I suppose I'll have a chance to meet him."

Your wife looks visibly upset now, the worry of possible war, and distance between her sister had shook her up. Her hair seemed a bit fly away, and she was slightly unkempt now that you were alone with her. Perhaps a handmaiden or two would be in order. She could certainly use them. You decide to instead change the subject in order to take her mind off things.

Well, spring is nearly here Alyssa. I see you've already had the dirt tilled in preparation. "She gives you a small smile from behind her worried eyes. "You know how I love flowers. I wonder if, after the baby is born, perhaps we might petition my mother about allowing us to go to Goldengrove together. The selection of flowers in the reach is so wonderful, and I've always wanted to meet my uncle. We could even take the baby if Mother consents.
>>
The baby was less than four months away now, and come to think of it, the two of you hadn't discussed names yet. "Have you thought about what we might name the baby? I don't think we've discussed this as of yet."

This brings an honest smile to her face, and the worry seems to vanish from her eyes. "No we haven't but I've put some thought into it. I think Leland would be a lovely name for a boy, and the name has history. And if it's a girl, well I haven't thought about it too much but...maybe Madeline? Or maybe Allison if it's not to bold of me to say. How about you love? Have you thought of any?

"Aye well, I thought if it's a boy we might name him Marqus, after your grandfather and all." Your wife beams at this and you continue. "If it is a girl, I dont know, maybe name her Elleanor after you mother? Ella for short?" This pleases her less so, but she isn't completely opposed to the idea. "Well Mervyn, we still have a few months to decide. The midwife still tells me it's a boy, and I love the name Marqus. I always wanted to meet my grandfather. Every lord I meet who knew him tells me what a great man he was. That is the kind of great name our son will need." She smiles happily before asking if your going to compete in the tournament thats being held. When you ask that there will both be a melee and a joust, you smile and say probably both. "Who will you name queen of love and beauty when you win?" she asks teasingly. "It is tradition to name the bride after all." All you can do is shake your head to her bait. That would have to be a decision for the day.

Eventually she bids you goodbye, saying that while she enjoyed the respite, there was still much to be done to plan for the wedding and she disappears down the stairs after a kiss that lasted perhaps a moment longer than necessary, promising to see you later that night.

There was still plenty of daylight left, what would you like to do?

>Go train with your squire, Tyrus

>Go for a ride down to the inn and gamble

> Something else ( Specify)
>>
>>3422832
>>Go train with your squire, Tyrus
we need to make him ready for whatever comes
>>
>>3422832
>Go train with your squire, Tyrus
It's time to bond
>>
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>>3422832
>Go train with your squire, Tyrus

>>All you can do is shake your head to her bait
Bait DETECTED
>>
Alright, I'm just going to go whip up a bite to eat but in the mean time...how are we training Tyrus?

Same weapons as us? Or are we training him in the long sword as befits a nobleman?

Are we harsh on him, or are we a good teacher who doesn't belittle his students?
>>
>>3422862
we will both train with swords
we go all out, it is the only way to prepare for real battle
but we are not being a cunt about it
>>
>>3422862
We should train with a long sword. And I guess we're a bit of a combination, perhaps we get a bit carried away during the training but we do reflect on the things he does wrongly and try to act a bit more kindly, mostly because we don't want him to remember us the same way we remember our father.
>>
You descend down the stairs after her, and feeling that your wrist and leg have healed enough, you decide to go look for your squire. It had been nearly two weeks since you'd last trained, what with your injuries and the hunt and other household things getting in the way.

You checked all of his usual places. His chambers, the main hall, you even double backed to the kitchens to check for him there. But he was nowhere to be found.

Instead you decide to check the yard itself. After a brisk walk you find him on the edge of the yard, watching Ser Terrence Lantell drill some of his infantry.

"Do you see how that man slashes wildly with his blade Tyrus?" you ask quietly.

The boy nearly jumps out of his skin when he hears your voice, thinking himself to be alone. When his heartbeat returns to normal the lad nods his head. "A point of a sword is just as deadly as the rest of the blade, and it's far easier to defend yourself with a shield if you arn't hacking and slashing. A slash is useful against an opponent isn't armoured, but otherwise, a thrust is more dangerous than a slash. Now come. Let us dress for battle and we will practice." The boy nods excitedly and hurries off to the armoury and you follow behind him.

Once the two of you are dressed, him in a fell suit of chain mail, steel gauntlet and a helmet, and wielding a small shield that fit his younger frame, along with a wooden leaded longsword. You yourself dress only in a coat of mail, and pick up a sword and shield yourself, and the two of you head out to the yard.

You start with the basics of stance and foot work. The boy may not have been a natural fighter but he was intelligent. His memory of the footwork and recent muscle memory in the 6 months he'd been your squire was impressive. After recapping on that, you head to a pell and demonstrate for him how to push off of your back leg into the thrust. "You'll find pushing through steel to be much harder than you imagine" you say stoically. You stand back and watch him practice the move. The first couple we're fine. Acceptable if not spectacular. But soon, his arm was dropping and you could see his grip was loose. On his next thrust, you bring your wooden sword down firmly onto his hand and he drops his sword and his shield as he gives a howl of pain.

You stare at him, clearly unimpressed. You bring your sword harshly into his arms and he raises his hands defensively. You keep laying into him, laying what you imagine are going to be fearsome bruises. Eventually he falls to his knees and is yielding, at which point you finally stop. The boy looks up at you, his fathers hazel eyes staring up at you.
>>
"If you drop your shield because something hurts in battle, you will die Tyrus." you state plainly. "You have to learn to hold on. Of course it hurts, fighting always does. Your trying to kill the other man at the end of your weapon, and I can promise you he desperately wants to stay alive." The boy looks up at you, a fierce defiance in his eyes, and you realize that you had been yelling. Almost the entire yard was staring at the two of you. You sheepishly offer a hand to the young squire, which he takes and you pull him to his feet and lean in to him. You whisper to him that you yourself had been where he was, and you only wanted to make sure that he was going to stay alive. The boy nods, if a tad sullenly, and he gets back into his stance.

The practice goes on for hours, thrice more you whacked the sword out of his hands, but not once does he drop his shield again. The boys arms are nearly hanging at his side from fatigue, and his thrust are little more than a casual poke. You lastly bring a soft wrap of your sword on his metal helm, which causes the boy to roar in irritation. With a sudden burst of strength and energy, he rounds on you with his sword. You laugh heartily and casually turn his blows aside. Tyrus keeps on you however shouting "STOP! LAUGHING!" You end his tantrum by disarming him with a riposte, knocking his shield out of his grip and knocking him to the ground. You pull out your dagger from your hip and place it to his throat. The boys eyes grow heavy with fear and he softly whimpers out "I yield". You stare into his eyes and pull the knife away and once again pull him to his feet. "I thought you said you were to tired to keep strike the pell properly?" you ask with a grin. The boy looks down and doesn't meet your eyes, saying something under his breath.

All you can do is laugh, and you tell him he did well. "That was well done Tyrus. You have the spirit of the Warrior in you. Now all we need to do is condition you and make you stronger. Maybe reign in that rage a little, but if you keep up like this, maybe you will be putting Tygon on his arse soon." This brings a smile to the boys face as the two of you shrug out of your armour. You see the mass of black and blue bruises on his arms and shoulders and know that will cause him agony in the coming days. Perhaps it would be worth taking him to see the maester, although after taking such a beating, meeting with your men would probably do more good for his morale. What do you want to do?

>Take the boy to see Maester Aethan

>Take him to see the Loyal Reigns
>>
>>3423017
>>Take him to see the Loyal Reigns

Do the boy good to meet with the men that serve his family. Getting him integrated into the unit and groomed for command is also an important part of his training. He can go see the Maester after if hes truly bothered.
>>
>>3423017
>>Take him to see the Loyal Reigns
>>
>>3423017
>>Take the boy to see Maester Aethan
>>
>>3423017
>>Take him to see the Loyal Reigns
>>
Bruises would heal sooner than his pride you decide, and once the boy is changed back into his clothes, you offer to take him to the barracks of the Loyal Reigns. The boy lights up and agrees whole-heartedly. "If your going to fight like a man, you'll need to eat like a man." you say happily and the two of you head back into the castle, although you cant help but notice the limp in his step and how he cradles his one arm close to his side.

You make your way down the torch lit hallways and turn open the doors and as always the men are carousing as only fighting men could. Knights all, Ser Art regales you and comments "Well, looks like Ser Mervyn finally decides that the young Lord Tyrus is ready to meet the lowly knights under his command hmm?" Ser Tristan the Dornishman swoops in and takes the young boy under his arm and soon enough the lad is showing off his bruises to your men. They all laugh and comment to him their own stories of being a squire, and Merrick hands the boy a mug of ale when he thinks your distracted.

Ser Art however, takes you to a small side table where the two of you sit down together.
"Them wolf skins came back today Mervyn. Might make for a fearsome set of cloaks if we equipped all the men as such. A uniform for the men might not be a bad idea Ser. Instill a bit of discipline in the younger men. Also, theres been talk recently about the tourney for Tygon's wedding. The men want to know if they'll be free to compete?"

- Wolf Skin Cloaks -
>Agree to finance a full set of wolf cloaks for your men
>Deny, you would not dictate how your men dressed

- Wedding Tourney -

Allow your men to compete

>yay

>nay

(any limitations you want to put on them?)

(A full unit of men wearing these wolf cloaks will require you to petition either Lady Elleanor or Lord Titus for the funds. The benefits of the cloaks will be -1 discipline modifier, making ti easier to rally and command your men in the field. The actual cost of turning all the skins, acquiring the rest of the wolf skins and such will be 10 gold dragons.)
>>
Sorry, I forgot to add that due to the procurement of half the wolf pelts, there is a discount of 3 gold dragons, the rest of the cost comes from the time it takes to send them to lannisport, the labour etc etc. So the final cost would be 7 GD
>>
>>3423221
>yay
>yay
Wolf cloaks and fighting tournaments
>>
>>3423221
-yay
but as a caveat i wonder if we'd be able to withhold them, and give them out as tokens of bravery/marks of time served
-yay
>>
>>3423221
Yay
Yay

Our boys gonna look fly as hell
>>
Well the day got away from me. I'll be back later tonight for an hour two. See you guys in a bit!
>>
>>3423221
>yay
>yay
>>
>>3423221
>yay
>yay
Any reason anons wanted to train squire with blades instead of blunt weapons since blunt is what we’re good at?
>>
Seems like having all the makings of a great quest. It was a pleasure reading it so far, QM.

Got to ask, have you had a session previously generating MC or is this all fresh?
>>
>>3423221
>(A full unit of men wearing these wolf cloaks will require you to petition either Lady Elleanor or Lord Titus for the funds. The benefits of the cloaks will be -1 discipline modifier, making ti easier to rally and command your men in the field. The actual cost of turning all the skins, acquiring the rest of the wolf skins and such will be 10 gold dragons.)

Have we been recompensed for silver spent on sheep btw?

>>3424471
Are blunt weapons what Tyrus has to be proficient in? He is a noble's son so it makes sense swords are a priority.
>>
>>3424708
Thanks for the compliments. The house was generated last week. If you want to check the archive it should be under the tag "Reynold".

See you guys soon hopefully!!
>>
Half my post got lost. I'm currently just getting on a plane. Real life getting in the way of the more important things. I'll keep you guys posted on my twitter if when I come back!
>>
>>3424748
>If you want to check the archive it should be under the tag "Reynold".
Holy shit anons went full memetism with their goldstein and tyrone shitposting.
>>
>>3424749
Dont worry. We can wait. We are still waiting for our deadbeat dad
>>
>>3424773
The fuck you talking about? Are you so drunk on memejuice that you did not realize the quest is literally named House Reynold Quest, or that the archive site of suptg has a tagging feature? If this is some sort of trollbait then you did it poorly, and only generates pity rather than anger.
>>
>>3424793
Spotted the namefagging niggerposting retard from the archive
>>
>>3424802
And you think some namecalling would make your pathetic ego feel better? If only it was bigger than your dick in the first place. Alas, we both know this was never the case, for either of them.
>>
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>>3424806
>being a namefag
>complaining about anon's ego
>>
>>3424793
>>3424802
You’re both niggers.
>>
Howdy guys. Looks like I'll be away from my computer until Sunday night, so I'm thinking I'll be running again on Tuesday night to let me write up some block post for a council meeting and properly meeting Lady Elleanor. If you guys have any scenes you guys want to do, feel free to comment as I hope that will make up for me being a little flaky. Anyways, thanks your patience guys!!
>>
>>3427123
I think I speak for all of us when I say as long as you communicate, your schedule is fine. Obviously irl stuff is more important but as long as you tell us we'll be happy
>>
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Howdy folks. So I'm currently just writing up some nice big block posts for tomorrow, and I have a few questions to ask of the group. Regarding the upcoming wedding, do we have any suggestions you all think Mervyn would suggest towards events that should be held? The joust is obvious but how about a melee? A squires melee? Archery contest? Something else entirely? Also, I definitely need to rework the benefits of those cloaks, but I'm going to leave the cost the same. But about that, do we want to go to lannisport to have those skins made into cloaks ourselves? Or do we want to send someone else? Lastly, do we want to approach Lady Elleanor during a council meeting about money for the project (and getting our silver back) during the meeting, or ask her about it in a more private setting?

--- Mervyn's Tourney Suggestions ---
(You may choose two)


>Melee

>Squires Melee

>Archery Contest

>Something Else?


--- Getting our cloaks made ---


>Head to Lannisport ourselves (3 week time period)

>Send someone else to do it? (4 weeks)


--- Approaching Lad Elleanor for Funds ---


>Do so at the council meeting?

>Do so in private afterwards?
>>
>>3438191
>Melee
>Archery Contest
Old Reliable
>Send someone else
>Do so in private afterwards?
>>
>>3438191
I'd say definitely the squires melee and hopefully some normal melees. I'd say we send someone to lannisport. maybe approach elleanor during private?
>>
>>3438228
lol, old reliable it certainly won't be for Mervyn. The guy literally cannot hit the broad side of a barn door with a bow.
>>
>>3438238
y-yeah, make it a Squire's Melee instead
>>
>>3438191
>Melee
>Squires Melee
>Send someone else to do it? (4 weeks)
>Do so in private afterwards?
>>
>>3438238
Where is Brynden when you need him ?
>>
>>3438379
Man I remember that thread like it was yesterday. First thread I ever actually rolled in. The hype was unreal.
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>>3438191
>Melee
>Squires Melee
Melee is obvious and squire's melee is great for making allies/friends and seeing the potential field. Put it in Tygon's ear he could offer a knighthood(if/when appropriate) and a well forged sword or horse as the prize and we'll get a good field. If we're lucky maybe a third or fourth son of a noble house wins. He gets his knighthood and we swoop in to try to recruit him.

>Send someone else to do it? (4 weeks)
Hundred and one merchants and courtiers we could probably pawn it off on. Just find someone loyal to our wife perhaps. Send some extra coin to get her a gift while we're at it.

>Do so at the council meeting
We need to begin to ingrain ourselves more into the council. Personally, I think it might be worthwhile to go around to the other power units and see if they are in need of anything as well (outside of our rivals). Build some rapport with the rest of the men and package it as giving the collective military a face lift since it has been some time since they've seen proper action.
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Sounds like a plan.

1. Melee(s) it is.
2. Looks like were sending someone else to Lannisport (No bar fights for Mervyn)
3. Seems like private is how were going.

Perfect. Thanks guys, I'll get to writing here. Also, anon mentioned possibly getting a gift for our waifu, any ideas as to what we should get her?
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>>3438536
a pretty necklace
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>>3438379
Essos as of now, assuming we're a part of the same timeline. Invite Dontos or the other Malroy brothers get some real competition up in here.

What's that westerlander Lord from the short lived Gold and Sand? Garrette Brachen I think? Fuck it he's a Tywin fan might be friends with Tygon's dad. I'm sure there will be plenty of each sides faction at the wedding, makes me wonder if Tywin or Kevan will attend.

>>3438509
She mentioned she loves flowers, and the garden seems to be a favorite spot of hers. See if we can't find some exotic, but hardy, flowering plants/bulbs from Essos to plant in the spring with her. Finding a gardener who knows how to keep the gardens alive would probably be a good idea too but likely a bit much for our payroll.

Otherwise jewelry or clothing are always favorites. A bolt of fine silk from Myr in her house's colors that she can have made into a dress. Master craft jewelry so she can show off a bit at the wedding. Lyseni wine, she can drink after the pregnancy, to deal with her new in laws.
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>>3438601
Why would the malroys exist here?



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