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>Once upon a time, in a faraway land...

You're a dragon! The great beast of legends, a fire-breathing monster bringing terror and death to the land!

Or so the legends say, at least. In truth you're just a fledgling dragon barely an adult, but having recently emerged into the outside world, you've accomplished some impressive things in a short time and are fancying yourself as queen of your growing domain.

And so it is Riona, red dragoness, young and smaller than a horse... as you sit in the throne room of your recently acquired castle and look upon the lands belonging to you. A lush valley of forested highlands and grassy lowlands, frequented by small settlements here and there, broken by roads and a river leading out to the sea. All reaching to the horizon and awaiting your will.

>What do you do?
>>
>>3665966
Oops, little format error, but here's the prior thread;

>>3639213
>>
>>3665966
so the timeskip?
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>>3665989
Yeah and the plans we talked about
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>>3665966
Check up on the road construction, after a feast for breakfast a growing dragon needs a lot of food.
>>
>>3665966
Let's explore the mountains surrounding our castle
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>>3665989
>>3666000
>>3666006
>>3666029
It's been about a week since you dealt with the last remaining... well, the last direct threat to your rule in this area. Having emerged from your mother's lair to make a life for yourself, you soon decided that taking control over a region of your own to rule was the best idea. There were some hurdles along the way but you were able to capture an old human castle for yourself in a forest, imposed your will over the locals, and battled with an orcish tribe who resisted. With those tusked brutes driven out though, you have the chance now to actually get down to ruling.

So you had figured out some ideas, made some plans for what your priorities were moving forward and set them in motion, which you can see for yourself as you go through your day. Starting with, a morning feast! If you want to grow up big and strong like mother someday, you need to always be eating a lot while expending as little effort as possible. Unfortunately you're quite busy all the time, but you can at least take care of the first part and always be eating a lot! This is helped by the tribute of the elven village under your control within the forest, who have taken to bringing goods and foodstuffs foraged or hunted from the forests here. It's not a deer a day as you'd have hoped but there's enough different food for you and your workforce.

"All the trees have been cleared now, the trail is clear between town and the castle. Now they'll just want to dig up the ground and make it more even, and all that's left after that are stones to pave it."

Sitting in the dining hall of your castle, you messily stuff yourself while your human assistant tells you of the progress on some of the things you've wanted. Particularly, a road between your castle in the forest and the nearest (human) town you control. By the sound of things it's going good, thanks to your direct help, and now regular and relatively safe travel is possible for anyone between the two destinations. Once the road is paved, then wheeled transport will be possible too.

In any case, you can finish eating as your laborers do to continue their work on the castle. It's mostly cleaned now of the remains of the giant spider infestation from before, so the majority of their work now is focused on actual repairs for which the clearing of the road has helped immensely. You can set about your day then as they go about theirs, and you had in mind perhaps, exploring the mountains that form the borders of the valley.

>What do you do? If indeed you want to fly around and check out the mountains, you can make a roll (1d100) for the effort to see what you find.
>>
Rolled 79 (1d100)

>>3666034
let's look at the mountains then
>>
Rolled 45 (1d100)

>>3666034
>>
Rolled 62 (1d100)

>>3666034
Goats
>>
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>>3666103
>>3666065
>>3666059
>79

After giving your food a bit to settle and leaving Lila with things to do then, you leave your castle and from the bridge take flight. Soaring through the skies as you beat your wings, up out of the forest and then up out of the valley to the bordering mountains. They are not so great, not like those back home in mother's lair but they are sizeable enough for you to have to spend the better part of a day in flight exploring around.

You find some few signs of habitation same as down in the valley; a farm here, a homestead there. Also a road which leads up from the valley to a mountain pass on the other side of which is another river and a town in the country of Ypren. Besides that, there's just a village or two you can locate otherwise up here, but most notable being what looks like some sort of passage or entrance into the very mountain itself. Based on the roads up here, you take this to be the dwarven town you've heard tell about.

"...well, you are under my rule now."

"Y-Yes... I'll keep that in mind."

Something interesting at least, something to consider as it's within what you consider to be your lands. You spend the late afternoon among the slopes between peaks of the mountains here, eating a goat that had belonged to a mountain shepherd you saw and landed near to exert your will. Partly to let him know of who's in charge now, mostly because you were hungry.

>What do you do?
>>
>>3666163
let's pay the dwarves a visit and make them an offer they can't refuse

if possible we should set some tribute from the goat shepherds and farmers to feed us too since I don't want to exaust our forest
>>
>>3666163
Lets visit the dwarves, calmly walk on the pass and demand their so called leader, since the new one just arrived [turn smugnes on again]
>>
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>>3666237
>>3666180
Settlements are always an interest to you, because it means more lesser races to bully- you mean, share the benevolence of your rule with. Not to mention, more tribute. Leaving the mountain shepherd then, you take flight once more and go back the way of the dwarf town by sunset. As you land at a distance though, on your approach you hear horns from the passage and before long the big stone doors shut. Not that you much care, you're getting inside either way but as you strut up towards the doors you eventually come to notice too late that there's a number of... very large looking crossbows sort of things pointed your way from exterior fortifications of the passage. Whatever those weapons are, they look loaded with bolts the size of trees and you worry they couldn't just skewer you if they hit.

"...good evening! I... demand, to meet with your leader!"

Since you've come this far already you try to keep clam and confident as always. From atop what you would assume to be the gatehouse of the stone doors, you see a dwarf leaning over.

"Talking dragon? No business with ye! Begone! No dragons!"

Thankfully it's not a threat, it seems they're only willing to attack if you do, but it's a bit disappointing and annoying, to be treated as such and to have come this way without any benefit.

>What do you do?
>>
>>3666271
Well, this means the next time we knock on their door we will need to burn those things first to negotiate from a position of power, not everyone will simple welcome us, sometimes we will have to bring the door down

"Well, I'll be having business with you soon"

Let's leave for now.

How far was that other town after the pass? Is it reasonably close to be our territory
>>
>>3666311
Relatively it's not that far, from the town you own in fact it's about the same distance away as the dwarven town. But by your understanding of these humans and their strange ways, the other side of that pass is the country of Ypren's territory so the town resides within it.

But then, how much you really care about that is up to you. For one thing, what could they do to stop you? And for another, if they can't protect their own towns then they have no right to govern them. But perhaps you want to respect your neighbors regardless...
>>
>>3666311
I agree we should leave without causing a scene. Why don't we go visit the alchemist and find out how business is.
>>
>>3666317
Leave the town for now, I wpuld like to have a word with the Lady from the elves and then the Mayor, probably not at the same time, to see how they are faring and if they have anything to say or suggest.
>>
>>3666327
>>3666325

Support both, and how is the progress on getting that "damaged" scale loose.
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>>3666330
Also support
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>>3666327
We should also ask if there's anything they need.
>>
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>>3666330
>>3666327
>>3666325
Fortunately by now you were able to remove all the damaged scales over the course of a week. Worryingly though, not just the scales but the skin underneath is bleached white in the same pattern. Lila was able to color it red so that it only looks like an unsightly bare patch, but you hope beyond hope that when the new scales come in they'll be red to cover the skin...

Some worry on your mind for sure, as you depart from the dwarven town then leaving the mountains behind and returning to the valley. Specifically the town you own as you fly over the forest as well to reach it, landing nearby and seeking out the elven alchemist you've been dealing with (alarming some people when they see a dragon prowling the streets at night).

"Here you are! Half of the sales, so far. Lucky that a southern noble passed through and I sold him on a story of hair regrowth out of those troll bones you brought!"

The alchemist sets a nice little bag full of gold on the counter as you listen to his story while chewing a sponge. You've worked out a deal with him where you provide dragon saliva and anything you may discard (like those scales) so he can make concoctions with them and share the profit with you. As it were though the things he's working on made out of dragon components are complicated and may take some time to sell even when he's done. But you also brought him the remains of a troll you killed and right away he turned a profit from that. It's nice though, this is your first actual agreed upon gold you've received... from any deal in fact. You look forward to when you start getting money tribute... the humans call it "taxes"... from your holdings, but who knows when that will be? You've been waiting already over a week.

While you're here in town though, it's already night. It may be convenient to just spend the night here, since you can seek out the mayor wherever he is in town. Do you want to lean on his hospitality to put you up for the night, when you go to meet him, or just find your own accommodations?

>What do you do?
>>
>>3666397
Before we go ask the alchemist if he has anything that can help acid burns and fading scares. If he doesn't ask him if he knows of anyone that can help us with that. Lean on the mayors hospitality, talk with him over dinner ask him about the dwarf town, how the people are taking the news of your rule, and finally is their anything that requires dragon sized assistance.
>>
>>3666397
Get those servants that pampered us on our first visit back, we can talk to the mayor while that elf work her magic.

See how things are going how our town is fearimg
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>>3666448
>>3666427
Support, get stuffed too since we are not flying anymore till morning
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>>3666457
Sure that sounds like fun
>>
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>>3666427
>>3666448
>>3666457
>>3666460
This is your town after all, why not enjoy it? You could use a pick me up after learning that the alchemist doesn't have much that would help with your acid scar, at least that he thinks could work, since your draconic physiology makes magical remedies impossible.

"My Queen! What a lovely night it is now with your visit! Are you growing bigger?"

This Hembull fellow, mayor of the town and lord of this upper portion of the valley. Eager to receive you, and wastes no time in making you comfortable. It's a bit late now for him to commandeer the town drinking hall for your visit, but a smaller tavern near to where he lives? You soon find yourself as spoiled as ever with these humans, being waited on claw and tail for as much food and drink as you can handle, and lavished with attention by the usual complement of barmaids. Hanging onto your neck and wanting to listen to stories, filing your claws complimenting your looks, and getting a massage on your tail and wings. In truth the humans, and lesser races are like animals to you, your kind. But you can't deny these animals make good servants and really know how to treat you right, you're becoming more and more glad that they ended up being the beings you've come to rule over.

"How are things under my reign now? And the other settlements in the valley, they have accepted my rule?"

"Everything goes fantastically here your grace, the land flourishes and the people are happier than they ever have been, to have you as their Queen!" his response comes so naturally that it makes you brim with pride at your obvious superiority. If you are the best around, then so too must your realm and people be the best! He falters a little though, his smile wavers on the matter of overall authority, "Ah, but as for the rest of the valley... well they haven't learned of how wonderful it is to live under your care! We've sent word to the villages, and to the coast but most have refused or seem to only accept it as a gesture, but no effort to contribute anything. I'd hate to rely on you for help, but perhaps they would... understand better if you showed yourself? Some even don't believe you're real, just some rumor we've made to try and extend our own reach! Can you imagine?!"

All the serving girls laugh at the though, which you come to find humorous as a result. Normally such news as this would make you want to kill the mayor for incompetence and then go burn down all the other settlements. But when you've got a nice human on your lap rubbing your scales and feeding you by hand with such sweet compliments, it's hard to hold anger against their kind. Like animals as aforementioned, like little children... if they refuse you, it must be because they just don't know any better. Time for you to teach them, perhaps.
>>
"Well, if there is anything we could do with... forgive me if this is too presumptuous, but we would like to have a voice in our own governance. A common human tradition I'm sure you'll find anywhere, if you would permit an advisor for our affairs that they can find your ears... I'd be happy to do it even, since you've removed my purpose to town here ahah!"

Now this is something you'd heard about once or twice from your brother Ymirro, and somewhat saw yourself with mother. How the humans rule themselves differs from place to place, but in many places it seems the lesser among them tend to have someone to speak for them, representatives? Even mother, occasionally had humans and some other lesser race persons, to explain things of the outside world and give advice or even to try and beg for things from her. You don't suppose it's too much of the mayor to ask, but is that the kind of rule you want to have towards your subjects?

>What do you do?
>>
>>3666567
This works out very well for us I say we accept the mayors offer.
>>
>>3666600
We also need to spend time tomorrow flying to the various towns and hamlets that have failed to grasp that we do in fact exist and we are their queen. No need for fire and ruin when we can just show up will Lila and scare them into submission. More over we should ask the elves to send us an advisor as well. It would be good to have a direct line of contact with them.
>>
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>>3666690
>>3666600
You could probably handle one of these come tomorrow, either go forcing other towns into servitude, or forming your own noble court out of the people already in servitude.

In any case this may be my last post of the night then, we'll continue tomorrow, including input of any players till then. In the meantime, thanks all for playing!
>>
>>3666720
Form our court of nobles tomorrow.

Have a good night QM thanks for running.
>>
>>3666720
Lets pay a visit to the elves tomorrow and make the same question, ask how they are going and see if there is any trouble we could help or suggestions they may have, and then tell them the humans have an advisior to bring their concerns to us and they can do the same
>>
>>3667021
>>3666739
>>3666720

agreed

I imagine they are more receptive to our rule after they saw what we did with the orcs and their leader
>>
http://suptg.thisisnotatrueending.com/qstarchive/3639213/
archive link for thread 1
>>
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>>3666739
>>3667021
>>3667054
The mayor makes a good case. You hadn't given much thought to whether you wanted to be the sort of ruler that was tangible and approachable to your subjects, or instead like some sort of god-monarch, but given your position and admitted inexperience it seems like a good idea to cooperate with those who want to. So indeed, the lord mayor can act as a representative for the humans you own, and in a related way become a noble in what may potentially be a royal court you allow and form.

So then, a bit wiser than last time you take care not to get inebriated by these humans and their persuasive way of doing so with their infernal... but enjoyable drinks. You partake of a fair share but don't get carried away like last time when a serving girl practically upended a barrel of booze into your mouth over the night. Satisfactorily stuffed then and having taken care of business, you seek bedding for the night and given how accommodating the mayor has been you're sure he wouldn't mind offering his bed rather than some servant's quarters.

"Hold on, you mean in my home? Ahh... n-no, of course I don't mind!"

You sense hesitation, so all the more reason to do so and to remind him of your respective positions. As expected, he has a nice home (where you get to meet his wife and children) and furthermore, a very nice bed which you get to appreciate while having brought a couple of serving girls to finish rubbing your fore and hind feet with oil.

Ah, now this is the way to get to sleep!

---

Come the next morning, you're awakened by the sound of a fight taking place in the street outside. Lazily you lean your head to look out a window and see some humans complaining about a stolen chicken. Bah, such silly lesser beings and their trifling ways. They really do need a ruler such as you to control and guide them, for their own sake. One above such insignificant and beastly matters as-

"Yi yi! Yes, food! I am indeed hungry!"

It seems a servant was waiting for you to awake, and in short order sets upon a table in the bedroom a spread of food for your morning, as you sit up in bed giddy and clapping your paws together in a trifling way like some silly lizard. Ready to messily stuff your face like an insignificant beast, and leave the mayor's house a right mess as you set about your day.

>What do you do? The mayor is willing to accompany you to your castle so you can figure this council idea out, but if you'd like you could instead visit the elves first and check on their interest to the matter.
>>
>>3667982
the mayor should stay here actually, to manage things and maybe visit us weekly to bring reports and propose courses of action, because if he leaves no one can take care of the humans here no?

now we visit the elves to make a similar arrangement
>>
>>3667982
Try to eat in a Somewhat dignified after you finish your meal. Tell the mayor that you will meet him at your castle as you still need to get the elves to send a representative to the Nobles counsel. you expect him to arrive at noon then take your leave and fly into the forest to contact the elves.
>>
>>3668007
also as we leave thank the mayor for his hospitality just because we are entitled to his property doesn't mean we have to be rude.
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>>3668005
>>3668007
>>3668016
Well having nobles to your abode would be pointless if they didn't dwell there. The mayor can easily find a replacement in any case, though whether you decide to keep him long or not, letting him at least visit your castle so that he knows where it is and so that he can be present for when you fetch an elf seems fair.

And besides, after crashing at his place and making a mess, you'd like to show off your own home as thanks. An appropriate exchange, you think. While, you set out to search for the elves and set terms with them, that should give the mayor time to reach your castle so that you'll have a meeting or plan to at least.

>Make a roll for locating the elves then. You know they dwell in the forest but you've never actually been to their village.
>>
Rolled 76 (1d100)

>>3668031
If we can't find just demand that one that is pribably watching our castle take us there
>>
Rolled 24 (1d100)

>>3668031
>inb4 nat 1
>>
Rolled 72 (1d100)

>>3668031
>>
>>3668031
Also, if he is coming his family is welcome to come as well.
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>>3668065
support
>>
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>>3668050
>>3668051
>>3668058
>76

You know a relative direction the elves would be in based on your previous interactions with them, so you take to flight over that region of the expansive forest. The wind to your wings and scales as you soar, the verdant green forest beneath you and the clear blue sky above. It takes about an hour of searching but with sharp eyes you spot some trees of a greater size than the rest of the forest, and hiding beneath their shade a little village. It's well-camouflaged so there's no wonder you missed it on your flights over the forest before but specifically looking for it now it's clear to tell eventually.

You can land then in a place you see enough space for you, and make your approach. Almost immediately upon your landing though sounds a sweetly-tuned horn and many elves assemble with weapons drawn at the ready. Anyone else would be dropped in an instant... but they know you. However, it doesn't do much to settle their worries of your coming here, nor does it bring them to put away their weapons.

"I must say, I do not feel very welcomed by this display. What is a queen to think when her subjects behave in such a way?"

"...wh-what do you want, dragon? You have never cared to come looking for us before..."

One fellow, a captain of the guard you imagine, speaks up eventually. Clearly nervous about the tenseness of the situation, but he quickly regains his characteristic elven composure.

Of course for their insult you'd like to burn them, but it would be a shame to ignite their whole village in the process.

>How would you like to proceed with them?
>>
>>3668090
Snort some smoke flame out to let them know of your displeasure. then turn your head up ever so slightly. "You are the Captain of the guard I presume. well, I had come here to inform your lady that I was assembling a noble counsel, but if this is the kind of disrespect I can look forward to when in the company of elves, well I'm not sure I want to give your kind a set anymore." pause to let it sink in just how much the captain just fucked up. then as he going to try and fix him mistake cut him off "Never the less I have already come all this way take me to your lady I wish to inform her myself"
>>
>>3668107
I think this is adequately mean without moving into cruel territory.
>>
>>3668090
Simple, I'm here to talk with your current representative, no need to worry your head over it, please lead the way and lower your bows, if I intended you harm I would not be talking right now, I'm some of you remember how I act when I'm angered

Polite, I have some dragon speech to say to their leader
>>
>>3668090
Keep our calm and show no sign of displeasure

"Take me to your leader captain, and lower those bows, you and I know how useless they are"

Start walking towards the village
>>
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>>3668125
>>3668117
>>3668107
You don't want to let on that you're too upset, as much as you'd like to burn them all. But you can't help snort at their gesture.

"You are in charge here then? I had come to see your lady and discuss things, but for this disrespect... even if your weapons are useless."

You keep your head high, as the elves falter and the captain in particular chokes. Eventually he mutters something in their elven language which causes a visibly upset argument among them, but finally at his shouting the lower their weapons and part for you.

"Good, as it should be. Now, take me to your leader."

"...this way, dragon."

Though he offers to guide you, you note that he uses no honorific for you like the humans do. You're just 'dragon' rather than queen to them.

---

Being led into the glade of their village, right away you're quite impressed with what you see. They don't have many buildings and there doesn't look to be all that many elves, but everything they have is well made and fancily designed. Very ergonomic for their kind you imagine, not like the humans who cluster in huge numbers and disorder.

"You have a waterfall?! What fairness is this, I want a waterfall!"

"Esteemed Riona, we are... honored to have you here in such a manner."

She probably speaks of your presence without burning anything or anyone. You were led the way to the highest portion of the village to a big open fancy building with a large tree growing out the middle, probably the equivalent of the human "town hall". Along the way many elves see you and withdraw in visible disapproval or even disgust, but at this higher building they appear to have a more welcoming decorum as you're greeted by a small collection of elves and a... female, you think, to speak for them.

"My Lady bids you welcome, and has asked me to ensure your requests are answered. I take it the relationship with our people remains in good standing, as we have maintained the mutual understanding."

Typical, their leader won't even bother to see you. You know what Lila meant about these arrogant worms and it angers you deeply, their screams an anticipated delight. But, to their credit, they have kept up their side of the bargain. For all their disrespect to you they've delivered in ways not even the humans have, despite how much you enjoy the humans for all their simplicities.

>What do you do?
>>
>>3668197
Inform them you've come to speak with the lady you have business with her and her alone once you're inside with the lady explain that you are forming aNobles Council and that you ask the elves to send a representative. Let them know the humans in your room have already sent theirs and you expect the elves representatives to arrive by noon to your Castle.
>>
>>3668197
I would like to speak to your leader alone, I have something to say to her that is for her ears only.

If they refuse remind them that we are here to speak and not burn, if we were they would know and that we know they remember what happens with those who disrespect us.

Wait for the others to leave and approach the leader.

"Longevity can be a burden right, day of the elves? It usually shackels us in tradition, not that it is a bad thing but it blinds us for change, and change has come I'm afraid.
I find it interesting that most races respect the assumption of power, guaranteed by a family name, a title, a piece of parchment or a bloodline, but you see, I offer no assumptions, I AM POWER, I'm everything that I weild and more, so I understand when creatures of tradition fail to notice this distibct difference.

So, I'm here to actually tell you how fortunate you are."

Approach her very calmly

" it is good, for your people, that it was I that found you, not my brother who would eat your entrail" caress her belly with the back or our claw " and sleep over your bones, or my sister, that would make your people cut your ancestral forest and use it as firewood to roast ypur young for dinner" bring the claw to her face caressing it too.

"This part of the world changed the moment mother let us loose my dear, I offer your people a part in my world, safe and protected as my subjects, if you want a place for them you would do well to let them know and recognize me as their queen my lady."

" now, for what I actually came here, I would like to invite one of you to my court, to act as my advisor and report and suggest issues that may cobcern your people, someone is expected at noon"

" it was a pleasure meeting you, what is your name?"


I guess that is sweet and threatening enough.
>>
>>3668239
Nice!
>>
Hey all, have to duck out for a little bit but we'll resume when I get back, from here

>>3668223
>>3668239

and if there's any other player input or ideas till then!
>>
>>3668310
see you then.
>>
>>3668197
I want a waterfall too, invite them to the council, and say that the first meeting is at noon and they should send someone to represent them as our subjects.
>>
>>3668310
Ok, back now and resuming shortly.
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>>3668567
awesome sauce em
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>>3668567
Qm u good man did you die
>>
>>3668665
Long post to write! Kind of have to plan this out.
>>
>>3668674
completely understandable my man take your time
>>
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Whew, forgive the delay this took a lot to write and figure out!

>>3668323
>>3668223
>>3668239
You'll not be brushed off so easily, you're here for a purpose and you're here yourself, not some messenger in your stead.

"I would like you speak with your leader alone, I have something to say that is for her ears only."

"I assure you, I am fully capable of relaying anything you may wish to convey."

The interpreter smiles, but you can just hear, feel the insincerity dripping in her voice. You weigh your patience against hers and the other elves, but eventually realize you're not going to win against immortal beings.

"...alright where is she? If I have to find her myself I will, drag her out by her hair..."

You shoulder past the elves and make your way into the building, to their shock and horror, audible gasps mixed with drawing of weapons from those actually armed. You hardly care for their customs though, and don't care at all for their potential and ineffective violence as you pace about the open structure calling out for the leader. Rather uncouth but it gets results, as the stoic guards approach to try and remove you or even resort to violence with their weapons drawn, but are halted in their place.

"Enough!" you hear a call from above, a spiral staircase winding up around the tree of the building's center atop which you come to notice a regal elven woman in an elegant if scant gown issuing the command, "...I will see her then, let her pass."

Nice, someone actually recognizing your gender at sight, the humans for example you feel not a single one of them has ever been aware till you've referred to yourself as queen.

---

Having made your way up around the spiral stairs you emerge into a wide open space among the canopy of the great tree. It's almost like a room, but the branches and leaves have been made to grow outside of and around some defined space as to make an open area that feels like a cradle or a cage of life. The elven high lady awaits you, though there are no guards but she has a couple assistants with her.

"You heard me say the rest, but perhaps you did not hear me say alone?"

"Nevermind them, they are but my handmaidens."

Even for as tolerant as their leader must be to accept your demands to meet with you in person, and to great objection from all the other elves, she still seems to not respect your words to the letter and not think you to have been serious. You're getting pretty sick of their disrespect so who better to put in place than their ruler. You feel like laughing but try to remain calm and serious.
>>
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"Longevity can be a burden right? It shackles us in tradition, not that it is a bad thing but it blinds us for change, and change has come I am afraid. I find it interesting that most races respect the assumption of power, guaranteed by a family name, a title, a piece of parchment or a bloodline, but you see, I offer no assumptions..." at this your words reverberate in your chest, causing the she-elf to falter, "...I AM POWER, I am everything that I wield and more, so I understand when creatures of tradition fail to notice this distinct difference."

Now you can't help from smiling in teaching her a lesson, at least about yourself as you approach her.

"So, I am here to actually tell you how fortunate you are."

You near her calmly and slowly, to a point, but when you're near enough you swiftly move for her to reach a hand about and grip her back, to pull her to you. You are not that big yourself but these elves are frail beings compared to even humans, let alone that this is some fancy noblewoman rather than a warrior or worker. Your grip of her body is an easy one, though it frightens her and seeing this her handmaidens act in alarm.

"My Lady!"

"Unhand her, monster!"

Seems they're armed and their intentions weren't so pure as they produce hidden blades and rush for you to free their leader, but you easily swat them aside with a strike each of them from your tail. Sent sprawling across the floor, they hastily try to recover and grab their weapons but when they sight you again, you've got your maw around the throat of their leader and your eyes on them. Their call to make, and shamefully they stand down, one even jamming her sword into the ground with tears of anger. Seeing this a smile plays across your face, and you ease your fangs off the she-elf's throat.

"It is good, for your people, that it was I that found you and not my brother who would eat your entrails..." you caress her belly with the back or your claw, causing her to gasp when she feels your scales to her skin, "...and sleep over your bones. Or my sister, that would make your people fell your ancestral forest and use it as firewood to roast your young for dinner."

You proceed to run your draconic fingers along her body up to her face, where she tries to look away from you in disgust but you trace along her face with your claws. Ever so slightly grazing the skin as to produce a trickle of blood, till you grip her face and force her to look you in the eyes. Delicious, her elven pride and arrogance melting away to fear and despair.

"This part of the world changed the moment mother let us loose my dear, I offer your people a part in my world, safe and protected as my subjects. If you want a place for them you would do well to let them know and recognize me as their queen... my lady."
>>
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Your fanged smile is as wide as can be as you let out a chuckle from such a patronizing manner of addressing her. A whole lot of good their traditions, cultures and ways did them, when you can waltz in the front door and handle their leader more carelessly than a doll. Not even her lover could get away with this, but here you are with her handmaidens forced to watch even in impotent rage and shame.

This is the dragon way, indeed, your will over all.

"Now, for what I actually came here, I would like to invite one of you to my court, to act as my advisor and report and suggest issues that may concern your people. Someone is expected at noon."

Having reared up in order to sit up straight on your hind legs, you had in fact actually picked her up, having grasped her in both hands for the size difference between you. Gently though you can set her down again to her immense relief and the relief of her handmaidens... though you don't entirely grant her hope; you set her down, but against expectation you still keep a hand at the small of her back to hold onto her. She's free from your possessive grasp, but she's still your subject like any other, even the lowliest beggar. Yours to own sure as the stones and the trees.

Leaning your head down close to her, you whisper to her long elven ear to once more cause her to gasp, as she feels the heat from within you and your tail twining and wrapping about her legs.

"It was a pleasure meeting you, what is your name?"

"...T-T-T...." yes. Supreme delight at seeing something so high and mighty brought so low by you, as she gulps to try and regain her elven composure, ...Tanyth, of house Chaemenor..."

A fine name. A pretty name, by common language standards. Your name to own now, you're sure of it. And what more, you're sure she knows it.

>What do you do? Anything else you seek of her while you have her in your grasp, before you leave? Or are you satisfied with setting things straight?
>>
>>3668776
[fantasic piece of writing!]
Satisfied with the outcome of your meeting with Lady Tanith leave reminding her that you expect someone by noon. then return to your castle stuff yourself as you have Lila relay the event you missed today and yesterday. also, inform her about the noble counsel and her place in it. she is our lady in waiting and is our most trusted confidant.
>>
>>3668776
Tell her goodbye snd say we expect someon who would speak for them, so she has to chose well or come herself

Damn, those are some loyal guards, attacking a dragon with knives.

Go back and wait.
>>
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>>3668805
>>3668841
You've insulted her, humiliated her, but you haven't shamed her. You'd like to taste her elven blood but hold off from licking her face lest you go too far. As much as they may hate what has transpired, you feel this is retribution for their continued disrespect of you and wholly justified. Nothing yet by your standards unwarranted so you don't try to break the understanding you've set with them by your exchange here with something unforgivable. Unwrapping your tail from her legs then, you gently shove her forward as to finally let go of her.

"So then, I will expect one of your kind by midday for this meeting. A similar representative from the humans will be there-"

"I shall do it!"

You'd begun to walk away and leave her in peace, the handmaidens rushing to their lady's side and comforting her, checking her condition after your treatment and spitting what are probably elven curses your way from seeing her scratched face. You care not for it, and indeed smile to yourself in delight, but hearing the lady herself speak up you look back in some confusion.

"You shall do what?"

The handmaidens speak desperately to her in elven, what sounds like insistence and pleading, but the lady addresses you once more with what little courage she can muster.

"...for the good of my people, I shall represent them in this... court of yours."

"Yi yi, really?!" you try to contain your glee over this but it is very hard when you imagine the continued ways you could torment this she-elf, "Very good, I will expect you then!'

"However... we will need more time, it is almost midday already. Even if we left now we would not reach it in time."

She makes a valid concern, you'd gotten carried away in just assuming everyone could fly when in reality the elves would have to travel conventionally same as the humans and would need time. Of course nothing would bring you more joy than to just grab the she-elf and take flight, to kidnap or rather carry her off to your castle with you in the same time it takes to fly there. However, like your desire to taste her blood, you expect this would be unacceptable. So allowing them some more time, maybe a couple of hours after midday would be fine.

As long as they show up, and now as long as she's the one to be there. Yes, everything is falling into place now.

---

After the exchange you can take your leave of the elven village for which the long-ears are relieved to see you go. You can fly back home then in a short while and landing in the main courtyard you're glad to see signs of the humans around. Lila of course hurries out to meet you but she says the lord mayor and his wife arrived not long ago and she'd been giving them a tour (they currently are waiting in something called a "sitting room"), and with them they've brought a fair number of personnel to help establish things with this court of yours.
>>
>What do you do? Would you care to see your guests and entertain them till the elves arrive, or would you like to retire for the time being after a busy day so far and relax or enjoy yourself till all parties are assembled?
>>
>>3668892
> see your guests and entertain them till the elves arrive. we shall have lunch [stuff yourself asserting dominance by showing how much more you can eat than them.] then when the elves show up we can start hammering out details.
>>
>>3668906
It would be hilarious if the elves showed up to find the humans all in a drunken stupor after what appears to have been a party.
>>
>>3668893
This will probably be my last post of the night then. We'll continue tomorrow as usual, and I may even try to start earlier to make up for the delay today, if I'm able.

In the meantime you can figure out what sort of things you want to figure out at the meeting, and what purpose and form you want this court of yours to have. Until then, thanks all for playing!
>>
>>3668893
Lets greet and welcome, but do not stay long as to not show favoritism, even if they are the more docile of our subjects

>>3668918
Good point, give them food but not too much to drink

>>3668946
The court will be a simple affair I think, they speak for their people when needed or asked to and suggest what they think it's best for them for our evaluation, they are here to transmit orders we give to their people too.


We can offer a nice room to the mayor and his family and maybe a couple of rooms for him to use as an office or something, the same will be offered to the elven lady but if she has mages capable of shapping the nature like we saw in her home she is welcome to do with the castle garden an appropriate place for her too.
>>
>>3668946
Being a badass dragon is great and all but we also have to be a queen now. Given the fact we have about two-ish weeks worth of real-world experience, I want the Noble counsel to be something we can rely on for information. As well as advise us on how to handle queen related decisions. obviously, we would hold the final say on all matters but I think it would be nice to have the information and advice. I also what the Noble Counsel to set up the bureaucracy needed to manage the micro day to day operations needed to ensure a nation actually prospers. given the fact we are a dragon we are going to live for a long time, which means its in our best interest to ensure our nation prospers. As its prosperity will be our prosper.
>>
>>3668946
So, did we just make the court of the crimson queen?
>>
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>>3669727
>>3669400
>>3669118
>>3668906
>>3668918
Back home now, you can meet the mayor again and entertain him and his wife; treating them to a lovely little luncheon in just your "casual" dining room and showing off a bit. You can see that his wife appears slightly bored though, so you make a note of needing to get some entertainers among the servants you end up gathering to the castle. Dragons are not generous by nature, you would not spare a coin if asked or begged, yet for the chance to show off and flaunt your power you would spare no expense. Something of a dichotomy but wealth and power go hand in hand.

It also gives you a chance to think on the state of things and this assembly of lesser beings you are creating. You'd felt pretty proud having subdued the elves into total submission, but in the end what is it amounting to? Success is your primary concern but what sort of success? You've been playing your games and having your fun with your subjects but you wouldn't want to end up like your Illyrie, your sister with her own little games but nothing really to show for it. You want to make something that will last, and in this respect you feel it wise that you temper your... fun and games with these people's lives, tempered with the desire for a good and stable rule. Whether feared or loved, to be a queen that is respected.

"Is that the elf queen? She's beautiful!"

"Not a queen, no."

Eventually while lazing about in one of the hallways while the mayor talks things over with the current labor team having cleaned the castle and continuing their repairs with the throne room, Lila notices out the window the arrival of the elves prompting you all to go and receive them. She's quite enamored by their appearance as the few of them that did attend this gathering dressed quite regally.

"Lady Tanith... Tanyth? It's a pleasure to finally meet you!" the mayor expresses his own greeting, it seems despite being relative neighbors of the area they've never conducted much diplomacy.

"You would be... Hembull? So it was you that cut a path through our forest?" it seems she's none too pleased about the road and the first thing she dwells on.

"My forest." you half-growl which seems to startle the elf into her proper place, "It is little harm, a road will benefit all."

"Hear hear, my Queen!" the mayor cheerily brushes the unpleasantness aside, "Let's see to this then! I am so looking forward to this meeting between such different worlds! And of course, to see our beloved Queen rightfully enthroned for it!"

The mayor seems confident that it will make a good, and impressive scene to finally use the throne room for its intended purpose. As you are to create your own royal court of sorts, you would like to experience that, what the leaders of these lesser races get to experience and sit on high to look down on your subjects and in this case even down on the leaders of your subjects.
>>
>What do you do? How should this all take form? As the first sort of meeting as this, you're setting a precedent so how you proceed and structure things here will probably determine the future of it.
>>
>>3670233

Well, the extended rule is the goal, so let us be polite and leave the games fort private occasions or some other appropriate moment

first, greet them both and formally welcome them to our castle, tell them that their dwellings have been provided and any adjustment to better suit their tastes can be provided by asking Lila or ourselves if it's something major

"I understand that many times, the first contact may not have been the most pleasant, but I assure you, I do this out of kindness to spare you of future grief.

you'll be the voices of your people, and will bring me their pleas, as well as inform them of my designs, but in my power, I'm also....inexperienced in dealing with your kind, so I hope you can advise me on that for the benefit of themselves so that they do not anger me"

ask them what they know about the dwarves, they are in our domain and we will deal with them when the time is right

inform the human that we drove out the orcs from the woods and they are not welcome here, the elf already knows since their kind helped at the end

and lastly, say that we are open to hearing them, and if we are not around Lila will serve as our ears
>>
>>3670233
Did we remember to wear our crown?

And are we still wearing that magic threat detecting necklace as a bracelet on one of our wrists? I doubt anyone would try anything, but just in case something does happen, it would be nice for the necklace to give a warning of some kind.

>>3670282
Yeah, supporting this.
>>
>>3670282
support this is a well thought-out post
>>
>>3670282
Looks good, tell them that we expect them to be the source of information we need.

Break out the wine, but do not be offended if the elves do not partake, make it clear to them, since we know this is a human beverage, if they have an alternative from them we would like to get it to the castle too, having different kinds of stuff interests me.
>>
>>3670308 we should probably also have the council help set up a bureaucracy to manage the day-to-day stuff running the kingdom
>>
>>3670282
>>3670293
>>3670308
>>3670316
>>3670338
Make a roll!
>>
Rolled 11 (1d100)

>>3670346
>>
Rolled 66 (1d100)

>>3670346
>>
Rolled 62 (1d100)

>>3670346
>>
Rolled 67 (1d100)

>>3670346
>>
Rolled 87 (1d100)

>>3670346
>>
>>3670412
nice
>>
Rolled 31 (1d100)

>>3670346
>>
>>3670412
>>3670390
>>3670371
>>3670352
>>3670351
>>3670425
>87

Of course you're wearing your crown, what kind of queen would you be without it? As the lady of the castle then you bid them all welcome and thank them for attending, to show it you've even set aside quarters for them whenever they should want or need them. The castle is big enough, and as the relative paragons of their respective races you want to keep them close.

With the formalities out of the way then you can relocate to your throne room and move to the elevated area at the focus of the room, to look down on your gathered subjects. A little envoy of humans on one side, and a little envoy of elves on the other, it makes you feel giddy with pride to see the definite accomplishments you've made since setting out on your own in life... but more still, you feel a significant amount of self-respect in recognizing that you wish to do good by these people. Sure you could be a tyrant and hold absolute power over all, but the fact that you can and instead are choosing to act in the benefit of all (to the best of your abilities) shows that you're something greater, and willing to aspire to something greater.

If only the throne actually fit you, your only upset with the whole situation. You want to imagine one of those... paintings, or tapestries that the lesser races create for historical events, you want to imagine one of this situation being perfect. At least you have Lila by your side like a good little attendant to make you feel better... and confident, though you would never let her know that, or anyone else.

"I understand that many times, contact may not have been pleasant but I assure you, I do this out of kindness to spare you future grief."

As insignificant as these lesser races are to you... it seems they've charmed you and you're not ashamed to admit it. You'd never had much experience at all with them when living under mother, but experiencing them for yourself, you can kind of see some of the appeal that Illyrie found in the lesser races... though by contrast you've an interest in doing good for them. Even if it inevitably serves your own good, but still, you appear to have developed a soft spot in your own way for them but in such a manner that you don't consider it a weakness.

"You will be the voices of your people and will bring me their pleas, as well as inform them of my designs. But in my power, I am also... inexperienced in dealing with your kind, so I hope you can advise me on that for the benefit of your people so that they do not anger me."
>>
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Really you consider it like a favor, a great boon to them for you to consider them all in this way and they should be thanking you. True, you showed your initial hand as some dragons might and thrown your weight around to bully and intimidate them into servitude... but just to show them their place, and that you are serious. Having accepted their position, you now seek to raise them up in a way few conquering rulers would. For the betterment of all, do you act in mind and because of that, they are lucky for a privilege few in this world have.

"Speaking on behalf of my people, I pray that you speak truly and if it is so, then may we... cooperate in harmony." still a bit of that veiled arrogance from Tanyth, but it seems you've surprised her with your display, your words and behavior. She thought you just a crude bully but as you are trying your best to seek prosperity and unity now after having established the power dynamic, perhaps... if it is for the good of all, you may not be the worst tyrant to have such that the elves will not chafe to your rule.

"The humans of this land are joyful to have such an illustrious ruler after so long without any. As you know... I cannot yet speak for all, as there remain those in opposition still, but I should think I can share the hope that our best days lie ahead of us! Hail, Riona... ah, I suppose first of her name! Long live the Queen!" the mayor says his piece as well, and you know the humans are already accepting of your rule, no need of having to show a good side to them. It seems as long as you can do well for them, they'll bend and twist their ways whatever it takes to please you and ensure a good relationship.

It's all quite a rewarding little display of submission, or allegiance at least, though it seems almost too perfect. If only for an instant, you have a pang of dread as though this were all an omen... when you think, imagine how this situation would have been for your siblings and even your mother, in your position here instead of yourself. Very different to say the least, but for better or worse. In any case you get some amusement out of watching the little group of humans give their cheers of acclaim for you while the elves regard them as strange and even embarrassing. With a snort, you would have thought those pointy ears would be eager to fall in with the humans, but you suppose there are some things not even you can cha-
>>
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"-what was that?!"

You're appreciating the hails for your long life from those gathered before you, but Lila startles to a loud snapping sound. Like a tree splitting? Where did that come from?

"Riona! Watch out!"

Without warning Lila throws herself into you by the shoulder... poor girl, she's just a little human so couldn't ever hope of physically moving you. But her suddenness similarly startles you such that out of reaction you stagger away from her, more like she may react to suddenly feeling the creep of some crawlie and reflexively drawing away, rather than being physically pushed by the crawlie. The point is though she tried.

"What is the- gaUAGH!"

You react confused to her at first but then some anger that she'd embarrass you in front of your subjects like this, but you don't get the chance to visit your grievances upon her as another snap sounds... above this time and you look up to be struck by the roof caving in. The wooden support beams having broken in, the whole mass of stone and tile and other construction gives way and collapses upon you. A deafening crash, the shock of impact, blinding and choking dust and debris, and faint screams and panic heard behind it all. You yourself even cry out in alarm, a howl of pain as the sky itself seems to fall on you.

---

Agony gallops through your body, your flesh and bones, and moving just makes it worse.

But it's a sign at least that you're still alive. You can't see well from beneath some rubble, but you are able to move and judging by the shift of the debris atop you, if you strained hard enough... albeit through much pain (and a roll!), you may be able to free yourself. Help would be ideal though and strangely... you find yourself wanting to cry out for mother. Still just a baby in some ways it seems.

And cry you would as you try to free yourself, but listening as you can and hoping anyone knows you're still alive... you can hear voices. Others perhaps, looking for you or wondering where you might be? Mother's voice even, you pray to the gods for...

>What do you do?
>>
Rolled 25 (1d100)

>>3670560
get up and try to free ourselves

damn, I hope Lila is ok
>>
Rolled 51 (1d100)

>>3670560
>>
Rolled 65 (1d100)

>>3670560
What the fuck was this
>>
Rolled 18 (1d100)

Who did this
>>
Rolled 59 (1d100)

>>
Rolled 21 (1d100)

>>3670560
I hope that 87 means more people survived, it was the roll from the cave in
>>
Rolled 55 (1d100)

>>3670560
get up and try to free ourselves and have a genuine emotional response I hope Lila is ok
>>
if/when we get free look for Lila and then asses the wounded and make preparations to move them to the town or elven village
>>
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>>3670633
>>3670617
>>3670613
>>3670603
>>3670598
>>3670590
>>3670644
>65

"Mother... mother please..."

What grip of the ground you can get, you breathe what little you can and push with all your might. The streaking pain through your body is almost unbearable as you howl in pain from the exertion, but you strain against the rubble to desperately free yourself. The shifting of wood, the tumble of stone, and slowly but surely you tip debris off of yourself and manage to gradually break free. Enough for your head at first, at least so that you can finally breathe fully and deeply rather than suffocating while trapped.

"Help! I am here!"

Shameful though it be for a dragon to cry for help, at this point you don't really care so long as you survive. And sure enough through the smoke and sound of still-tumbling stone, you hear calls of response. Soon enough some people emerge to try and navigate the rubble and struggle their best to free you. It still hurts more and in part for people in their hurried panic, coming to accidentally stand on roof parts that are still atop you. But with time and effort and cooperation, your little people work to pull and carry off wood and stone and lessen the weight on you. Eventually it's enough that you can do so yourself and without much care for anyone else you burst free from the mount of debris to finally stretch out and embrace the freedom with a pained roar.

You care nothing more, than to not be trapped immobile in a enclosing space for another instant.

"My Queen, are you alright?!"

"Your majesty! Please, you may still be injured!"

"Give her space!"

Though they were frightened by your emergence at first in case you resort to rage or something, folks start to gather around to try and see that you're alright. Elves and humans alike, though worlds apart in culture and even physiology, it seems most anyone responds the same way during crisis. Some want you to move away from the rubble and lay down, have someone to check on you perhaps. You haven't the time though, you give yourself a cursory glance and when you don't notice any significant harm and only coughing up a little blood, your eyes go wild at the sudden realization.
>>
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"Where is... where is Lila?!"

Driven to madness true but by instinct, out of a need to find your servant. Against protests of everyone and even some failed attempts to stop you, you fall upon the rubble with tooth and claw trying to rip and pull it away to find Lila, screaming at any and all if they value their lives to help you.

"My Queen... I think she received the worst of it..."

You exhaust yourself trying to dig up rubble to reach Lila, eventually reduced to just smashing your head against the rocks and roaring in anguish that you can't find her. Some poor fool takes the risk of approaching you to try and give you some reason, though you're too desperate to save your servant to kill him for suggesting what he does. It does prompt you to look upward though, as you see the clear sky and rays of sun trickling through the rising smoke and dust. The roof caved in and directly above where the throne had been situated... and you dread to think, directly upon where Lila had moved to try and shove you out of the way.

If you hadn't reacted to and moved away from her you'd be right underneath it all... still you suffered terribly from the collapse, but it would seem Lila received the worst. And you at least, have the fortitude of a dragon...

>...?
>>
>>3670719
>losing ourself at this moment won't help Lila we need to figure out what happened. was this an attack? a tragic accident?
>>
>>3670719
Do not give up, if anything we have to find her resting place, investigating can come later, and hoping against hope that she may still be alive somewhere under it

Dig carefully as to not hurt her if she is there

This is terrible
>>
>>3670754
I support, if we can find her with even a small amount of life we can see if anyone can use magic or even take her to the alchemist
>>
>>3670754
Support
>>
Man what the fuck, what the hell has this come from fuck
>>
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>>3670768
>>3670754
>>3670731
>>3670857
>>3670876
No matter what anyone says or what your condition might be, you're not stopping nor giving up. Even after the humans and elves have, you furiously continue to dig and pull away rubble till your teeth and claws end up bleeding from it... and eventually you find her. Just a hand at first, as you remove what remains atop her.

"...come Lila. Wake up."

Her feeble little form, lifeless beneath all that stone from a collapse that would have killed you easily and outright. Through all the proceedings with the humans and elves, she was simply bored enough to not be paying attention and happened to notice the imminent collapse. And for all the good it did you, here she lays... her life for yours, her just reward.

"Lila the time for games is over, we need to be our best through this... DON'T TOUCH HER-"

One of the humans tries to help move her out and in one firm blow without even focusing on him, you send the fellow tumbling to the ground. Shakily you reach for her among the stones to pull her free and hold her in your draconic hands. A dream this is not, but surely she's just sleeping, as you hold her close for a long time before trying to shake her awake... scattering dust and debris from her body along with blood from where she was crushed the worst.

"...Lila... LILA-"

Those other lesser beings regard you with caution now seeing your state, and begin to back away and give you distance. But you couldn't care less about them, you hardly even notice them with your focus on your servant. Her broken little body going cold in your very hands.

>...?
>>
>>3670908
>We never told her that we considered her a friend. we need answers how did this happen?
>>
>>3670908
Damn
Pick her up and fly from the hole in the cieling, travel to the town and visit the elf, if there is any hope, he is the one that would know.
>>
>>3670908
Cry. You don’t care if everyone sees you crying. This hurts because it’s not something that can be fixed with tooth or claw or fire.

The only good thing that’ll come from this situation is that if everyone sees you worrying over Lila, they’ll see that you’re not the monstrous dragon they think you are.

(Maybe we’ll get lucky and dragon tears will heal Lila?)

>>3670931
Instead of going into town, wouldn’t it be better to ask the elves currently in the castle if they have healing magic or something? They’re closer to us, which would give us faster results.
>>
>>3670946
But dragons can't cry...

>>3670931
Flying in the injured condition you're in may be bad, you'd have to roll for it at a penalty. Not impossible but you only barely survived being crushed to death, you're not in a good condition.
>>
Is there ress magic? because that is something I would seek

I can only imagine the human renovators set this up somehow, they were the only ones wit unrestricted access to the castle, or it was a terrible accident but....in the middle of repairs?

>>3670946
I agree to seek magic

and if it's not possible
seek the alchemist like >>3670931 said to try and preserve her until/if there is anything we can do


I predict a much colder dragon after we mourn
>>
>>3670946
assuming this is DnD logic the window for spare the dying has already pasted. it definitely took more than a minute to find her.

also, support crying this is sad.
>>
>>3670946
Agree in asking for help here first.

>>3670950
If the elves can't help or offer some guidance, even in the form of some ancient thing they do not have access to, I say we try to fly there since we were saved by her.
>>
>>3670919
>>3670931
>>3670946
>>3670953
>>3670954
>>3670963
Your mind races against the pain your body, as you struggle to even remain standing let alone moving poorly. Who could help her, what could help her? The alchemist, in town? Maybe... but that's far away and you're not sure you could fly like this.

"You, elf... heal her. Your people..."

You tun your head to Tanyth, startling her in the process. The elves seem like a magical lot, or at least in touch with nature, surely they can...

"Your grace, we only have enchanters, sorcerers... what you are asking is-"

"Save her... SAVE HER NOW-"

The elven lady tries to make excuses as you limp towards her carrying Lila's body, till your desperation overcomes your patience, and you shove the body into her.

"You would need a necromancer! She is dead, your grace..."

The other elves move to try and pull Tanyth back, their hands on their weapons as they expect some outburst from you in rage. But her words just bring despair to your heart. A lot of good their magic does them, if it's no benefit here... only the fell magic she speaks of, raising the dead. You were in denial over Lila and choosing to believe that a simple healing spell would save her. But Tanyth's words are like stones in your heart as it becomes harder and harder to ignore the unbearable truth.

And if that's the case, what could even the alchemist do? Try and feed her some potion when she's not even alive to drink it? Though you dare not admit it, a small flame of realization in the back of your mind slowly grows, knowing that inevitably you will have to face the truth.

"...and you?" you turn to ask the mayor.

"My Queen... I know of only a few wizards in the valley and black magic is forbidden, I doubt they would be able to do anything even if they knew how, it's been too long already for the poor girl... I am sorry, my Queen, our condolences..."

Useless, for all these lesser beings, these pathetic worms, there's not a one among their ilk worth a damn.

>...?
>>
>>3671027
>tell them to leave you, we are done for the day you need time to grieve. also, tell them you want to know how this happened. Then look for a place to bury Lila our first real friend.
>>
>>3671027
Shit I'm legit sad

"You are dismissed, leave us...leave me be."

Why? Why is she so feeble? Why is she so fragile? Why does it hurt so much?

What good does all my might do?

After they leave us we roar and scream in anger and frustration and pain.

We tell her body what we could not her while alive.

Guys, I propose we have a secret, a new secret with the alchemist, he may not be able to bring her back but he may know a way to preserve her, like he preserves many things, he will keep her, and one day, one day we may have what we want.
>>
>>3671076
I'm down for everything but the last line. holding on to this can only lead down a dark path.
>>
>>3671091
A path that I am pretty sure Lila wouldn't want us to go down.
>>
>>3671091
I'm thinking we either find a way through the divine magic or the dark arts, either way works, Riona doesn't care
>>
>>3671108
you mean like asking a god for a favor. because I'm down for that but keep in mind that God will call in that favor at some point.
>>
>>3671116
I'm just not willing to let go, that would be too cathartic, maybe an irrational goal on the back of our minds, keep her there, it may as well be her tomb but that irrational thing still at the back of our head, that one day we may stumble upon a solution
>>
>>3671130
how about daily grave visits and talking to her like she is still around at the grave.
>>
>>3671027
Look into divine healing or 'legit' resurrection magic
>>
>>3671156
yes support
>>
>>3671149
We can do that at the alchemist too

If that is even possible, If it isn't then sure, we bury her somewhere
>>
>>3671162
>>3671156
Like I said, we can look into that, but its not something we can simply go to a library and research, hence why we should keep her body there, preserved if possible for if one day we can do something, IF ever we could do something.

We can rationalize this as this, we do not like to owe no one nothing, she saved our live and we should not let that debt go....one day we may repay it....even if that day never comes.
>>
>>3671027
Fucking hell
>>
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>>3670633
It was a roll that you even survive, lucky you had Lila who cared enough to do what she did.

>>3671156
>>3671076
>>3671046
You smash the ground in anguish, frustration as you try to ignore the futility of imagining different ways she could still be saved. What good is all this power and might when you can't even save just one human?

"You are dismissed, leave us... leave me be."

"My Queen... I think it would be best if-"

"LEAVE."

The mayor tries to offer some support in this time and wants to speak of things, but you'll have none of it from anyone and the lot of them hastily bid you farewell then, offering their condolences before departing. You try to give it some time for them all to make distance through the castle, but it doesn't really matter as you roar and howl in anger, frustration and pain. You stomp your feet and slam your tail to the floor, and end up headbutting a wall over and over till blood runs down your face, and still you'd do it more.

Why, why? In all your years living with mother you never cared about anyone apart from her of course, and some pity for your feeble red brother. Yet in barely two weeks you feel so strongly about just a lowly servant and a lesser race at that. But then, she was your... friend, you were starting to feel like. You'd be ashamed if it didn't hurt so much, what would other dragons think of you? Then again, is it that strange really? You know how it is with dragons, everything about them is turned up to eleven. The physical, the mental, and of course the emotional is no exception. Anger for any other, for a dragon is the burning fury of a sun. Happiness for any other, for a dragon is joy unequaled. Love for any other, for a dragon is the greatest romance of the age. That's just the way it is for such mercurial creatures, of such unequaled power; fire made form, everything burns without and everything burns within. Lila was your first real friend you might say, so you feel the pain of losing a first friend in a way only a dragon can.

So much so in fact that you even entertain such notions as resorting to necromancy or miracles to try and pervert the natural order and bring her back from the dead.

>How long do you care to mourn for Lila, and any efforts in particular taken?
>>
>>3671330
I think we should take her to the alchemist, and mourn her until we are healed, no more workers in the castle, no one is allowed for now

when we are better we should fly to a faraway city, one that we yet haven't visited, I want to find the best builder or architect and bring him here, to tell me what happened
>>
>>3671353
after we find an architect to tell us what happened. we still need to finish setting up the noble counsel.
>>
>>3671353
maybe Grey's town, they fear us enough there so it would be easier to walk in and intimidate someone into coming
>>
>>3671361
I agree, after we calm down and have an idea about what happened we can call them again, but I'm sure they know it's not the time.
>>
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>>3671353
>>3671361
>>3671364
Not that you would know at this moment but it will take about a week for you to recover fully from such severe injuries. You're just lucky you weren't crippled or lost any limbs from the collapse. And, lucky for Lila or else you'd be dead now.

In any case you can send for the alchemist since you're not able to fly to him. He would be able to preserve her body as it turns out, if you cared for such a thing. As much as you care for her though, you're not sure she... or you, would want that. Turning her body into some perfect doll for you to cherish. Something to consider, as you also pay mind to the collapsed roof and a need to at least temporarily cover it up so weather damage doesn't ruin the throne room. These things considered, when you're not grieving that is.

For the time being though you send any servants and help away. The elven Lady, and the mayor can stay if they please but you don't want to cross paths with anyone while you're in mourning and recovering. Though, for what it's worth... they do seek audience. The mayor has kept trying and pestering you over and over to meet and talk, as though he thinks paltry words from some lesser being could help your heart. The she-elf though, she'd left you well alone long enough but eventually she does once seek to speak with you alone.

>What do you do? And over this week of recovery if there was anything particular you had in mind not already stated, you could.
>>
Rolled 1 (1d2)

>>3671415
hear them out, after 2 days so we can calm down, we need to see if there was no foul play at work on the collapse since it was too specific and too time-sensitive to be a coincidence, I heavily suspect the renovators but I'd like to see an outside opinion since a dragon probably doesn't know shit about these things

see the:
1 mayor
2 elf
first
>>
>>3671415
I'm not sure that was the best to do.
Talk with the elf lady and see what she wants
>>
>>3671415
We have had our time to grieve, we now meet with the mayor then later the lady
>>
>>3671415
Speak with the elf then with the mayor. shit, I didn't think things would hit the fan in just a few hours.
>>
Rolled 1 (1d2)

>>3671471
>>3671456
>>3671439
>>3671431
Looks like an even split between the two, I'll do a roll as well.
>>
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>>3671476
Approaching a week then, and you're starting to feel fully recovered now, thanks in part to a lot of rest (considering you haven't been active much for mourning) but still making sure you eat a lot. And though the pain of loss is still very real, you've been finding ways to cope with it, manage it so that you're becoming functional again. You still wake up at times expecting or calling for Lila and not finding her there, or entering a room or even turning to your side and think to just find her waiting there for you. But it's the acceptance that she's gone now, followed with how to continue after that.

In any case you can finally meet with the mayor and some others he brings with them, as he expresses his condolences again and how many of them have prayed to the gods for Lila's sake, of course they're sorry but also how glad they are that you survived the accident. And really, just goes to show how bad a condition the castle had fallen into if it's collapsing about you despite their best efforts. He only apologizes it simply was too little too late, and if it would please you he could bring the laborers before you. He doesn't assume that you'd kill them but perhaps it would help to have their apologies directly? They tried their best and failed you, at a great cost. Hopefully, a tragedy like this will never happen again and they'll be sure that a dedicated and proper architect will be present for any future repairs made as the castle obviously needs a learned hand more than just skill or experience of the laborers. Incidentally, he also offers if you would like, that something be done to commemorate Lila's memory. Maybe a statue might be too gaudy but a fine grave and some memorial to her? Maybe name a road (the forest road perhaps?) or dedicate a building in town in her name?
>>
They pay a lot of lip service as always, these humans, but it does help to make you feel better. Even just someone to talk to rather than brooding in despair alone. Contrast with the elven Lady who comes to you alone and asks if there's somewhere private only you know of.

"Your grace, I pray that you will permit this inquiry, I know it is not my concern but... the humans, have you received tribute from them?"

"No, they have had difficulties adjusting to my rule. They are undertaking an effort to determine the best way to provide regular tribute."

For those willing to submit to you, you are of course generous and merciful, like with the elves asking for different terms you can understand if people take some time to adjust to having a dragon suddenly their ruler.

"And how long has that been?"

"It would be... well, the entire time now."

"...though, my people have. And there are few of us."

In thinking about it now, it hadn't really occurred to you with everything else taking place over these weeks, but you haven't yet gotten any tribute from the humans. Not a servant, not a goat, not a coin. Why is she bringing this up though? Trying to act like her people are better again? It really is quite arrogant and annoying to you, upsetting that she would want to discuss the unfairness in terms differing between the humans and the elves. You've lost a friend to a terrible accident and here she is talking court politics and business, when the humans at least said how sorry they were and tried to make you feel better, and left deals and politics at the door.

>What do you do?
>>
>>3671582
shit

motherfucking mayor

he wanted the castle for himself, he never intends to pay shit, he wanted the road built for the castle, he wanted it clear of any dangers and then he set up his workers to kill us at the throne room, now he wants to bring architects and labourers to cover what they did, all he sent was the renovators and their shoddy work is what caused Lila to die!

"....Tanyth...set your people to watch my castle, I want no one to be able to approach the throne room or the roof...I need to see to something"


the kiss-ass betrayed us guys, it all fits
>>
>>3671614
man, if we confirm this shit it's time for another Grey-like dragon moment, I can already feel it coming
>>
>>3671614
Before we go tip and tear we need proof, in addition to what you posted ask Tanyth to send for her peoples best architects you want their opinion of what happened to the roof.
>>
>>3671625
I think we should go to the dwarves, seriously, who else knows better about this stuff then them? we reach there and talk this time, or at least try, and if they can't we search for a human at Grey's city
>>
>>3671629
elves are the second-best builders there are, but I agree if we can get the dwarfs to help then yeah it would be great
>>
>>3671614
If this turns out to be true, I believe humanity might forever be vilified and hated by us for what they did to Lila. there will be no mercy or forgiveness at that point.
>>
>>3671638
I want to avoid getting the elves involved because it could turn to a simple battle of "my word against your word" I want to get an unrelated party so the opinion won't seem biased
>>
>>3671641
Lila was a human so I am not on board with the hate all mankind Now eating this fuck in front of his kid that, that I will enjoy
>>
>>3671641
think about it, they never had a ruler, we show up at his town, claim to have cleaned up a castle and act, lets admit, like a fool whenever we are around, we never showed the strength we showed to the elves to them, THEY THOUGHT WE WERE A CIRCUS ANIMAL AT FIRST, they never truly respected us, when this guy saw a chance to get a castle and have some type of legitimate rule over the region, something the place lacks, he saw the opportunity to use us and usurp us.
It was even his idea to invite him to the castle.

AND! we never saw what those documents said, I can bet an entire scale that it says he is our legitimate HEIR!

DAMN I'M MAD!
>>
>>3671659
Sounds like we're gonna torture the guy in front of everyone. I'm cool with that.
I'm partial towards flaying 'em alive.
>>
>>3671651
>>3671667
it's the other way around mate, he took something we loved from us, we shall take everything precious to him
>>
>>3671659

yup, when we prove it we are killing him eating him and them burning his house down.
>>
>>3671673
So we eat his wife and burn down his house and then eat him.
>>
>>3671686
I have something way better in store for him if you guys let me get away with some brutal shit, but let's see if my theory holds water
>>
>>3671691
Aye let's see what becomes of our investigation first before we start seeing red.
>>
>>3671691
>>3671697
agreed, now we just have to figure out how to approach the dwarfs
>>
>>3671703
earnestly, I don't have the will to play games, simply ask, maybe even bargain, as we said to Grey, there is nothing more precious than revenge, and for revenge, we are even capable of....paying....ugh....for things
>>
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>>3671614
>>3671625
Tanyth speaks foul implications but she speaks true, at least on the topic she chooses to bring up. You're not sure how much of it you accept though, the humans gave their own reasons for their difficulties so it does seem like a case of dispute between two sides. You can't help but feel a little bit suspicious though, but unlike your brother you want to know for sure before you act.

"...Tanyth... set your people to watch my castle, I want none to be able to approach the throne room or the roof... I need to see something."

"My people? But only some few were brought, five of us. And not all combatants, we cannot guard the entire castle... unless you mean to depart and return with more?"

That is a bit of a dilemma because while you would indeed prefer more elves just in case, at the same time it would look suspicious if all the elves left but you made the humans to stay. Unless of course if you were to just dismiss everyone at once.

"...and, if you do I want your best builders on the return, I want them to examine the roof."

"Your grace... I am not a builder myself, but I feel even I can say... examine what? There is nothing left. The entire roof collapsed, even if there was foul play I cannot imagine how that would be discovered after such a disaster."

True enough there as well, you'd imagined to fetch the greatest architect in the land from some faraway city but if you brought one back here what would you be able to do? Show them a gaping hole in the ceiling and ask if it was sabotage? You don't even understand how lesser races build things to begin with so it's not like you could describe the ceiling before or have some way of showing the work which had been done. Or even plans for the castle itself.

Though you may have other ways of finding out the truth of course, but just relying on a destroyed pile of rubble in the throne room, seems like a slim chance even with an expert. The time to consult one would have been before.

>What do you do?
>>
>>3671710
maybe even humbling ourself enough to [spoilers]beg[/spoilers]
>>
>>3671723
This entire ordeal has been a humbling event for us. We were drunk on victory and on pride so much so we couldn't see the betrayal in front of us.
>>
>>3671717
thank her for her words

ok, let's grab those documents and finally see what they say, we can ask the alchemist or the lady to read them for us

now, how much do we remember of the builders? would it be possible to find and interrogate one?

if these are not possible we can try to trick the mayor, but that would probably be hard
>>
>>3671717
Well if an architect can't help then maybe some elven tricker can. ask if Tanyth has anyone adept in clock and dagger affairs and how long it would take to get them here. tell her she has brought up some very interesting points. we would like her to look into just how truly loyal the mayor is.
>>
>>3671751
hey, do some kind of truth drug exist? that could be useful too
>>
>>3671755
the alchemist we can ask the alchemist for a truth potion
>>
>>3671751
You could ask someone to read them sure, though the question is who, and who do you think you could trust?

As for the builders, you could roll to try and remember. You never had much interaction with them since they were either always cleaning the castle or working on repairs in the throne room, but you might be able to recall.

>>3671752
>>3671755
Either of these might be possible as well, do you have a preference of the one you want to use?
>>
>>3671768
do both we will need the spy man to get the potion in his drink.
>>
Rolled 98 (1d100)

>>3671768
Worth a shot, right?
>>
Rolled 25 (1d100)

>>3671768
some actions then

first, ask the lady to read the documents for us

then we ask the alchemist to read the documents to confirm it, and see if he has something to make people tell the truth

and while we are in town, rolling to remember a builder
>>
>>3671780
Then like the builders, this will take a roll to see if the alchemist is simply skilled enough to know how to make a truth serum.
>>
Rolled 34 (1d100)

>>3671782
would you look at that

I still think we should do this>>3671783, in addition, to be sure of the other parts of the scheme

>>3671785
here s the roll for the alchemist
>>
>>3670351
>>3670590
>>3671783
>>3671790

my rolls today...JUST
>>
Rolled 96 (1d100)

>>3671785
>>
>>3671800
boom mic drop we did it
>>
>>3671800
kek

you are a blessing annon

it seems we will have our revenge!
>>
>>3671805
not revenge Its righteous dragon justice
>>
>>3671768
>builders
>they were either always cleaning the castle or working on repairs in the throne room
That’s pretty damning, since it makes it look like sabotage.

But before we jump to conclusions and take revenge on the wrong person, we should make absolutely sure we get our facts straight. After all, it could just be an accident and no one was responsible for making the roof collapse.
>>
>>3671815
while I appreciate your scepticism anon

>no tribute ever
>just renovators
>they work in the throne room
>the thing decides to collapse JUST when we are under it

even if it was not intentional, they will at least pay for their incompetence and getting Lila killed
>>
>>3671815
that is what the truth potion is for we force the mayor to drink it then ask him point-blank did you try to kill us the day Lila died, have to been plotting against me from the start, since he will be under the effects of the potion he will be forced to answer truthfully
>>
>>3671825
But do we kill them? If they were honestly doing their work and not setting it up to fall, then do they really deserve to be killed?

I only want to kill someone if it was sabotage. If it was an accident, then what would their punishment be?
>>
>>3671848
Its the mayor man, I am willing to bet on it.
>>
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>>3671800
>>3671790
>>3671783
>>3671782
>98, 96

Upon thinking... yes indeed you can recall some of the laborers. The crew which first cleaned up the dining room because you remember making great use of it with them in celebration those days they stayed with you. And then, the last crew before the accident since they were among the guests you also entertained when the mayor and his retinue arrived.

Recognize, if you could find them.

"This is many pages, more than taking time... I am not sure I may be able to adequately convey the appropriate human meaning."

"Just read it, we will know the contents at least."

In the end you decide to thank the humans and the elves and dismiss them... though in secret have an agreement with Lady Tanyth, to return shortly after. Ever since her secret conversation, you've decided to keep her close as you're not sure who you can trust now that Lila is gone so you unfortunately just have to settle on the elves since they at least have always kept their side of the bargain even if they're unfavorable about it.

Her concern though is that while she knows and can read the common language, she isn't familiar with human terminology and legal or political rhetoric when it comes to documents. In her experience, negotiating with humans via speaking and via documents are two very different things. And considering she's smart enough to know what you would do if suspicions are confirmed, she is not pleased about potentially having lives rest on her reading.

You don't care about any of that though, you just want to hear what it says as she reads aloud.

"To the best of my understanding, this seems to be written seriously and is legitimate. However nothing is ever... specified clearly, I think would be the best way to say it? It is written about things such as tribute but it never gives any actual numbers or clear dates of anything, it seems to simply indicate that tribute is due... whenever the humans are able, whenever that might be."

Well at least that checks out with their delays so far, the mayor claimed they would need an adjustment period to figure things out so if they weren't able to give tribute then that would remain true with the contract.

"It also says since... you do not have a mate, or offspring I assume? That in the event of your death, departure or abdication-"

"What is that?"

"When you willingly choose to stop ruling. In these events, everything you own would belong to the human domain... I suppose that makes sense though, it was all human to begin with. And it also does not specify dates, as to how long you would need to be departed from the land for."

Hmm, a lot of fancy writing and words it sounds like, and made in a way that doesn't tie the humans down to anything specific or set in stone.
>>
>What do you do? Go to the town then and follow up with the other side of your plan? Incidentally, Tanyth has a renown performer in their village you could rely on, or she could try and seek contact with an infiltrator but that would take time.
>>
>>3671848
Kill all those responsible or who knew about the attempt. They had the chance to tell us and warn us about the attempt on our life and could have prevented Lila's death. Her blood and our injuries are on their hands as well.
>>
>>3671855
Stick to the plan go to town get the alchemist to make the potion swear him to secrecy. have Tanyth bring in the performer its the best we have at this time.
>>
>>3671855
to town and continue with the plan to see the alchemist for the chemicals, see if the performer to point us to the people that were responsible for the renovation, we remember their faces we just need to know where they were

also

it seems we won't lose a scale, the fucker put himself, or the "humans" as a heir.
>>
>>3671872
>>3671864
The performer will have to do for now, as you both part ways for your own sides of the plan. You can fly to town easily enough bearing the contract fastened to one of your horns, and go to visit the alchemist.

"Truth elixir? I can make it, sure, but what's the occasion? And... what do I get out of it?"

You have a need of him to keep things secret, however he doesn't like this arrangement. He's a smart enough elf to know what sort of applications would be in need of a truth elixir, and doesn't want to do something he would regret. What more, while you're here you can ask him to read over the contract as well, and unless he's lying to you he seems to have noticed something of importance that he is not so keen on revealing without incentive as it could be very damning. At least, as far as he believes.

>What do you do? As for the laborers, the alchemist wouldn't be the one to ask about this. You'd want to either go looking for them yourself which may be difficult, or to find how they were gotten for work in the first place if there was something like a recruiter for example.
>>
>>3671925
pay the man some gold to loosen his lips, then go look for the recruiter that hired them.
>>
>>3671925
I can provide more spit to you, free of my share this time, as well as my favor and further opportunities.
I value those that prove faithful and true to me elf, you'll see that
>>
>>3671925
Dump some of the gold we got from the traders, then we can ask around for the recruiters
>>
>>3671946
>>3671939
>>3671955
Gold he couldn't care much for, but he'll do it for blood! Doesn't have to be much either, as long as you're willing.
>>
>>3671962
Give him alight growl say we have had an amicable partnership so far alchemist but you overstep exactly what do you want my blood for.
>>
>>3671962
Fuck it, give it to him, we can deal with that crisis later.
>>
>>3671976
we don't know what he can do with our blood. for all, we know he could use it in a magic spell to control us.
>>
>>3671962
do it for some more spit and another scale that drops,? blood is a little I don't know

anyway, stick to the plans you guys later
>>
Rolled 64 (1d100)

>>3671996
>>3671976
>>
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>>3671996
>>3671983
>>3671976
>>3671968
Fine then, no blood but he wants the rest of the scales you'll shed. For the truth elixir he'll just take the pay out of the money he'd earned since last time, it's yours to do with as you please.

For the contract though...

"This whole thing, it hinges on the one to sign it. I can see how the Lady of the forest would have missed that, because I know you can't write. It was dear Lila to have signed this though, wasn't it? Just like you had her sign the contract we have together."

So everything in regards to the documents the mayor made, are all relevant to Lila in technical terms it seems... though the alchemist does point out that there could be confusion over how one would interpret this, and it frustrates you over the politics of these lesser beings. In actuality it could be claimed that anything relates to Lila for her signing it, but technically it could just relate to you since you're incapable of signing. A difficult case where both outcomes could be sought depending on which is more useful to the other party at the time.

Well in any case, you've got your truth elixir now and you know all there is to know about the contract. It's just your decision now, how you proceed with your plan.

>What do you do?
>>
>>3672014
As well, this will probably be my last post of the night. We'll resume again tomorrow but in the meantime you can figure out what your plan of action from here will be.

Till then, thanks all for playing!
>>
>>3671925
Do we still have our scales? The acid-burned ones?

We don't need those. If he has a use for such things, they're all his.

As for why, that's not his business.
>>
>>3672014
We're perfectly capable of putting our mark on things, a dragon does not NEED a servant for anything. They just make life easier. Anyone who insists otherwise can burn.

Track down the mayor. Force him to ingest the elixir.
>>
>>3672022
Bro, we have a plan in place already scroll up
>>
>>3672014
>all this effort to interpret a silly contract

Since when do dragons conform to the rules of lesser beings? Burn the contract infront of the mayor, our word is the only law he should concern himself with.
>>
>>3672310
someone didn't bother to read through the first thread.
>>
>>3672310
No doubt a piece of paper has no control over you, but what was written may serve as some insight into the way the humans regard you.
>>
>>3672014
They never wanted to pay up and maybe killing both Riona and Lila was the goal since she was the one who signed it.

Let's find the recruiter, maybe saying we need work done, and from the recruiter we try to find the workers that we remember
>>
>>3672546
I believe we should not give him a trial, if we find evidence we just announce his punishment and make it public, we were too nice with them and that is how they repaid us, we should show what happens with those who betray us, even more so if he was responsible fpr our friend's death
>>
>>3672014
Could we perhaps put the Mayor on trial or something? That way the rest of the town would know that there’s a reason for us attacking him and we’re not just being an asshole for no reason.

After all, I’m sure the humans have a law or something that says that anyone found guilty of murder would be put to death and if the Mayor is found guilty, they’ll let us be the executioner.
>>
>>3672551
+1
Calloused and unforgiving dragon queen.
Let's not let anyone else even consider a similar plot, especially now that the elves have seen us vulnerable. We can be benevolent and kind once we've aged enough, but while we're weak and young we can't let conspiracies fester
>>
>>3672551
Backing.
We tried to be a benevolent ruler and they tried to fuck us for it. This whole ordeal is the sort of shit that makes dragons rule with an iron fist.
>>
>>3672551
>>3672559
>>3672645
Can we at least make sure we only punish the ones that are responsible? I’d rather not be seen as a dragon that kills someone’s entire family (Mayor’s wife and children) for the crimes of only one member of the family (Mayor).
>>
>>3672552
Also, a trial is a human tradition, we saw what happened when we trusted their tradition and signed those documents, there will be no trial, he is either guilty by our eyes and we punish him or he is not and we vent our anger on something else.

>>3672559
>>3672645
This whole thing makes me think that Riona will have trouble making a new friend, they are so fragile and die, and it hurts, we don't need that pain, I was planning to talk with the lady about this later too, she might be the one who would relate the most, being a long lived ruler she must have lost people dear to her.

We will be more forceful on our approach I think, we made it clear to the elves who was the ruler and they accepted it even if struggling, we never made it clear to the humans about our power and that cost us.
>>
>>3672652
None of the people you're replying to mentioned killing the mayor's entire family. That's a bit of a jump to make from a public execution.
>>
>>3672022
>>3672310
>>3672517
>>3672552
So then, you feel you have everything you actually need for this plan. The elves supposedly have a performer if you need one, you have the elixir, as well as some significant evidence. Just whether or not now you want to also seek out the laborers, or if you want to enact your plan against the mayor anyhow?
>>
>>3673652
I only want the mayor it was his plot, his orders, and ultimately it will be his undoing. Once he consumes the potion we will be able to have all our questions answered.
>>
>>3673777
That's fair, but how are you going to work him into such a situation? One plan seemed to be trick him into it but without much specification on how, another plan was to just find and physically force him to consume it. You have the goal, interrogate the mayor, but you need the plan to get there!
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>>3673811
Maybe we can have him host one of those feasts and present the potion as a gift of "wine" as an apology for how catastrophically the first council meeting went and as a sign that we're trying to adapt to human culture. As of right now, there is zero way for him to know that it would be a truth potion so he should drink it to amuse us like he has been doing under the pretense that we still believe his lies.
>>
>>3673836
That's a pretty clever idea, hell you could even share in a toast since the elixir won't work on you. May not even need the performer in that case. If you'd like to try that then, return home to get one of your fancy wine bottles, you could attempt this plan this evening if you'd like? If so you can roll for the effort, though if there's another plan in mind you could go with that instead. As always, player majority.
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>>3673811
Plot a princess bride two goblet both dosed with the potion that way no matter which he drinks he will be forced to tell the truth. We will have to have witnesses present when he confesses to the crime.
>>
>>3673850
>>3673836
We can combine these
>>
Brutal punishment incoming
Dragon mode on

If we get the mayors confession we take him to his house, tell his children that their father is going to die, and the obly one that can save him is one of them, one of them has to sacrifice himself to let the mayor live, we encorage them, tell them how brave they are, just how Lila was brave to save us, sacrificing herself.

When we finally convince one to do it, we make the kid stand in front of the mayor while we stand behind him, looking him deep in the eye while we open the kids neck and let him bleed out.

Then we take the mayor and the kids corpse to the dungeons and lock him there for life with his son's body.

A beautiful sacrifice that was, just like Lila did to us.

Lets do it anons, lets be the worse we can be against those who betray us!

And that keeps the poetic justice that we applied to the merchant to the mayor too.
>>
>>3673863
>>3673850
A fairly straightforward enough plan then, you fly home to find a wine bottle and then to the elven village to let them know you won't need their services. But while there you can have them open the bottle and pour some out (a gift for the Lady perhaps) before upending the elixir within and resealing the bottle. By nightfall you return to town and seek out the mayor to lean on his hospitality as usual. And as usual you end up in the same sort of situation the mayor originally used to placate you; distract you with fancy food and drink, a comfortable setting and attentive company.

"My this is fine! Are you sure you want to part with such a thing?"

"It is for everyone to enjoy, not a waste."

You do your best to contain your rage towards the man you suspect, though you aren't very good at it. You're young, hardly any experience with deception or acting. The best you can manage is just a cold demeanor and barely contained anger... fortunately though you can pass it off as still upset about the roof collapse and Lila's death. The serving girls try to make you feel better in their various ways but your focus of course is the drink.

Having one to pour it then, you see no problem with anyone present having a drink. If anything that makes it more believable to the mayor and the only thing you care about is if he drinks it, you'll suffer no effect yourself. Incidentally though, the serving girls are delighted to get a little glass each but they don't seem to appreciate it in the same way as the mayor or his advisor... something to do with lower class among these humans you think, and you notice ever so slightly, the mayor's distaste for you "wasting" such a drink on these women... and one for the chef why not?

But when all is said and done, you've managed to get the mayor to ingest the truth serum wine that you more or less created. According to the alchemist it should last a while so it's up to you, as to how you go about this potential confession.

>What do you do?
>>
>>3673973
Ask him how was his day
Ask him what he thinks of the elves
Ask him what he thinks of our castle
Ask him if we wants it
Ask him if he tried to have it
Ask him if he ordered people to do something
Ask him if he ordered the sabotage
Ask him if he is responsible for Lila's death
Ask him what he would do if someone tried to kill him
Ask him what he would do to the family of someone that killed one of his loved ones

We slowly build up to the revelation and use his suggestion, that he will have to speak truthfully, to punish him
>>
>>3674014
+1
>>
>>3674014
Support
>>
>>3673938
Let the kids live man.
>>
>>3674044
Now its in his hands, depending on what he says under the effect of the serun

Also, letting them live is just begging for dragon slayers in the future, its a powerful family and rich, if they don't die they should be banish as to not leave a source of dissent around
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>>3674065
I can support banishing the kids and wife
>>
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>>3674014
>>3674034
>>3674041
With the elixir drunk, it's only a matter of time as you watch and carefully listen, and wait.

"Your claws are so big, I think they're horrific and revolting! W-Wait..."

"These wings of yours are so grotesque, just touching them makes my skin crawl! Hold on..."

"Your scales are amazing, I think you're really attractive! Th-That isn't..."

So the serving girls reveal their true sides, indication that the wine is working when their usual compliments go awry and speak their actual thoughts and feelings. It's a bit of a blow to your self-esteem but at the end of the day what do you really care what they think? You're not having them for their truth, you're having them because they treat you well, lies or not...

...wait what did that last one say?

"What are you girls saying?! To offend our guest like that!" the mayor is confused and upset obviously, his usual repertoire of charming you not so effective when the serving girls are rude to you like this. But they aren't the focus here.

"Pay them no mind, I am talking to you. How was your day?"

Your firmness catches his attention and startles him a bit, but your innocent question lets him settle back in his seat.

"It was... fine, a fine day indeed. The usual drudgery of governing things but news of increased traders through the area... not sure why they would increase their travels, but it's good news nonetheless."

You notice an odd expression on his face, some minor confusion as he adjusts his collar, but no alarm yet.

"What do you think of the elves?"

"Long eared nuisances, wish they'd gone the way of the orcs here! They're happy enough to trade but notice there's no local logging nor furs industry despite several settlements adjacent to such an expansive forest. Why do you think that is?"

Now there's some visible worry on him as he's baffled by what he said compared to what he probably wanted to say. The serving girls were the upset at first but now even they look at him with confusion... particularly the one elven serving girl. You wonder if the other humans share his sentiment...

"What do you think of my castle?"

"I... can we talk about something else?"

Clever bastard. You're sure he doesn't know the reason, but he seems aware of his compulsion to speak the truth. And in defense, he simply chooses to not answer and try to change topic. The elixir compels a drinker to say only the truth, but they aren't forced to speak of course. Rather than damning himself, it seems the mayor would just shut up and not answer damning questions, even if it offends you.

>What do you do?
>>
>>3674109
Well if that isn't a smoking gun I don't know what is
>>
>>3674109

>"Your scales are amazing, I think you're really attractive! Th-That isn't..."

Kek, I like this one, she can be our new official belly rubber when we go backnto the castle.

Politely tell everyone to stop what they are doing and get back a few feet

Tell him

Mayor, we will play a game speak or feel pain


And continue with our questions

Tell the others not to leave since they are our witnesses
>>
>>3674167
And mention that if he doesn't speak his family will suffer


Tell the girl that complimented us that she can leave, don't want to tarnish that image with what is about to come
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>>3674109
>...wait what did that last one say?
She said you were really attractive! Perhaps she would like to come with you back to the castle?

>Mayor not talking.
Then talk about Lila and her tragic death. Perhaps he’ll say that it was tragic that she died and we didn’t?

Or maybe we can talk about the workers and terrible repairs they did? He might claim that’s what they were supposed to do.
>>
>>3674218
>>3674167
Do you want to get threatening and/or dangerous with him? Or keep it civil and try to trick him? Both might get what you want, but one obviously will chance the situation significantly.
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>>3674232
First try the trick>>3674218
And if it doesnt we go to threaten >>3674167
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>>3674237
I I agree that subtlety is useful but remember we're on a timetable here we can't get them to confess before it wears off we might not get a second chance at this it's something to just keep in
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>>3674243
You have a point

Tell the girl that complimented us to leave and jump into threaten mode
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>>3674167
IT IS TIME
>>
>>3674248
>>3674243
>>3674237
>>3674257
Let intrigues and subtle ploys to the lesser races, actors and spies. You have neither the time nor the patience for finesse.

"You, I want you to leave."

"M-Me?!"

The serving girl in question is worried that she did something wrong or is being punished.

"No. The rest of you stay, only her."

When she hears your command of everyone else to remain though, now she's glad she won't be around for... whatever is going to happen. With only the others present then, you move one girl off your chest and get another hanging on your neck off, and tell them to give you some distance as you move to standing.

"Talk about something else? What of Lila then, and her fate?"

"It is tragedy for sure, it wasn't supposed to be her- I... I don't want to talk anymore."

It seems even on a different topic the mayor can find no safety! He quickly cuts himself off in realization, but too late perhaps for you, as you approach (and before he can get up) and push your front paw down on him to keep him sitting in the chair. No pain yet, just a physical reminder but the other people gasp and react in worry.

"Mayor, we will play a game... speak or feel pain."

Ever so slightly you dig your claws in just a little so he can feel them.

"Wh-What is the meaning of this? Behaving in such a way with all these people witness?!"

"I want them to witness it. And if you remain silent, I will play this game with your family."

Continued panic from other people there who clearly don't understand what is going on or the reason for it. But at your command they're too afraid to leave so they can only try to plead with you to stop, that there must be some misunderstanding, that it would be nicer if you just relax and let them take care of you again...

You have the mayor though, frightfully in your grip. You can continue to ask him as you please but there's no guarantee how he'll respond, even with his family supposedly on the line.

>What do you do?
>>
>>3674352
Lay it all out for them, everything all our suspicions all of our evidence. then once they are up to speed ask the mayor to finish his sentence. ""It is tragedy for sure, it wasn't supposed to be her-"
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>>3674365
This seems good, give everyone a good narrative

"I tried to show you my good side, and you repaid me with betrayal, you plotted to kill me, and instead killed my dear friend Lila, as all of you present know"

"You, advisor, speak what you kmow of the plot and you may be spared"

After he spills the beans we confirm the story with the mayor

Did he ordered the sabotage, i want the name of every worker that was part of it too

Did he want our place, did he desired to rule and kill us for it?

And finally, what eould he do with someone that betrayed him like he did to us

What would you do to the family of someone that killed a person he loved

After he confirms everything we tell everyone they are under the effect of a truth serum, ask them a question that they would not tell the truth just to confirm it, and say that we will carry on the punishment.

The punishment is the one that escaped the mayors own lips, with added pain and cruelty of course
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>>3674402
Did everyone get some of the potion or just him us and the girls?
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>>3674402
Supporting
>>
>>3674411
Everyone Ibthink
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>>3674422
just reviewed the post is was indeed everyone
>>
>>3674365
>>3674402
>>3674418
Well you can tell everyone assembled there your suspicions, which causes quite a bit of alarm in this information they are learning. Whether or not they believe any of it you can't know, but even just hearing such accusations is scandalous!

"I tried to show you my good side, and you repaid me with betrayal, you plotted to kill me, and instead killed my dear friend Lila."

"No!"

You make your claims at the mayor, aloud for all and all he can do is refuse... or rather, just say no since an exclamation like that isn't a lie, simply a word. But tellingly, he can't say something like 'No, that's not true' or 'No, I didn't' or what have you. He's not so careful as to not seem suspicious but careful enough to not blatantly condemn himself, which is a source of annoyance.

"You, advisor," you sigh losing patience, "speak, what do you know of the plot and you may be spared?"

"Don't say anything you fool!" the mayor barks at the assistant but is cut short when you dig your claws into him with a yelp of pain.

"I... I cannot..." an agonizing few moments for the fellow as he tries, in the moment, to decide which side to pick, "...my Queen, I don't know the full details but... the mayor had spoken of and needed to organize the planning and governance of this land from the castle. And that... plans were to be made for your passing."

A weak man to have bent at your demands, but the yells of protest from the mayor let you know that he gives away too much for comfort of the traitor. Normally you'd have this wretch burned as well, no better than a vermin, but for the time being his weakness is useful to you.

"Did you sabotage my castle? Did you want it for yourself, you wanted to rule? And for that, my death?"

Again he just refuses to answer, even as you claw into him to the fearful screams and tears of those onlookers present. You remind him of his family on the line, but he thinks it a bluff... and really what good is it all anyway when you're convinced, and already have gotten damning information from the assistant. Piquing your cruel intent towards him, the mayor continuing to hold out drives your intent to torture him more brutally, but you consider whether that is wise in front of all these people including innocents. Besides, do you need much more proof? Surely if he was innocent he would not refuse to answer even the most simple questions to save himself?

>What do you do?
>>
>>3674456
Your silence damns you mayor, you are all under the effect of the truth serum and your life is forfeit, all you can do now is try to save your loved ones.

Advisor, bring me the mayor's family, if he refuses, we remind him that gis family may be next.
>>
>>3674478
Oh hell yeah! Supporting this
>>
>>3674456
That is all the proof I need So how is he going to die? quick and clean or slow and Brutally. say to the rest of them "It is clear to me now that I have been far too kind with you humans." Proceed to snap the mayors are like a twig "I came to your town, not with Fire and death but a chance to be part of my future." snap his other arm" let what's happening sink into the crowd "you come to my home and try to kill me." snap both his legs "but most unforgivably you murdered my friend Lila" disembroil him and let him bleed out. turn to the crowd "you would all do well to remember this. for it is the price of treason." choose a human at random and say " I expect your kind to start providing the things that where agree on in the contract" then to the whole crowd "swear loyalty to me now or share his fate"
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>>3674456
>more silence from Mayor
“It’s too late for silence. You’ve already damned yourself by saying it wasn't supposed to be Lila that died that day. You planned on having me killed and Lila died because of your betrayal!”
>>
>>3674456
Ask the audience, after what the advisor said and hes refusal to answer when he is forced to tell the truth, do they think he planned our death? They may serve as a jury.
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>>3674456
Why not just inform him he's ingested a truth serum? If he's truly innocent, he should be able to defend himself. And if he's not, then his silence is as damning as a confession, and we will treat it as such.
>>
>>3674478
Supporting, and to add to that:
>"Now, the only question is whether you value your life over that of your family's. Will you tell me the complete truth and spare them, or will your remain silent and condemn them as well?"
Let's show everyone what kind of man their leader is. I would also recommend having him be formally executed by his own people instead of us splatting him. Gives more legitimacy to our rule.
>>
>>3674716
>>3674627
>>3674571
>>3674566
>>3674499
>>3674487
>>3674478
The simplest course of action now is to inform aloud of the use of a truth serum, which helps to explain a lot and you can tell the realization in most everyone. Not only the mayor's odd behavior to them but also why the serving girls spoke such things to you before. It helps to banish much confusion but also lets them all understand better that you haven't just gone mad, and are acting on a malicious plot.

Now, nothing to say if they agree or disagree with the plot on your life, but at least they are aware now and you don't look like a crazed dragon torturing their mayor.

"It is too late for silence. You have already damned yourself... it was not supposed to be Lila that died that day, was that what you said? You betrayed me and caused the death of a fellow human for it!"

"...what will you do monster? Prove to them what they already know, what you already are?"

Even now he speaks ill of you, trying to play on your concern of appearance as a ruler. But you can tell... no, you'll not be so easily tricked, he's just trying to draw your ire away from his only concern now.

"You, bring me his family, now. And I mean now, or else bring me yours."

Startled, the advisor nods and hurries off, worried about his own skin more. The mayor wants to call your bluff? Well it's not a bluff, and longer things go the more you see him grow uneasy, and you can't help smile yourself. Some relief that perhaps a little justice at least will be achieved for Lila. It's some tens of minutes time but eventually you hear a commotion outside, and in comes the advisor to hold the doors open and show a pair of town guards holding the mayor's wife; the unfortunate woman utterly confused for what's going on, but when she sees within and what you've got going on she laments and starts screaming and crying for him... to be muffled when you order the doors shut once more so her wailing won't make things hard to hear.

"Now, the only question is whether you value your life over your family. Will you tell me the complete truth and spare them, or will you remain silent and share your punishment with them?"
>>
Clearly his mind races, trying to figure out a way he might still be able to work this all in his favor, how he might be able to avoid the worst. You recognize the sight, the Mr. Grey fellow, was just like this before his own death. Perhaps though, it seems the mayor is a bit more realistic. At least when you clench your clawed grip of him once again.

"-gah! Alright... you win, monster. Monster! I said it, they all think it, vile creature. I tried to have you killed, as would any human here, or anywhere. To have killed you... this land could benefit from a ruler once more, the castle was perfect for it. But why I tried to kill you?" he looks you in the eyes, the only bit of courage from him you've seen, "It would have benefited me no doubt, it would have benefited this land. But I would see you killed, because you are a monster. You, a dragon, any person's ruler? No sane being would accept it... or allow it."

Though you keep your composure, it is such a relief upon your heavy heart to hear a true confession. As elegant as it was though, you wonder if all this time of refusing to speak, the mayor hadn't been thinking up this little speech of his. For though he admits to the foul deed, you can't help but notice... a strange glimmer of his own kind of victory. You don't understand it well for your young age, but he was speaking to the other folks as much as he was to you, and speaking to them in a way more than just words.

What it means, again you don't know. But the idea of him exciting treasonous thoughts in others, like spreading his sickness to them... it's both an alarming and upsetting revelation to you. Frustrating as well, that it confuses you in the way it does, yet another aspect of these lesser beings that escapes you because of your inexperience. None of them show it, for fear of their lives they would never dream of showing it, but if only for a moment you can't help feel a shared human sentiment of hatred towards you that the mayor made real by putting words to it.

>What do you do?
>>
>>3674821
He's admitted his guilt and I don't see anything wrong with killing him, to make an example so nobody else tries this.
>>
>>3674821
>"...for your action, you have spared your family, and the builders who simply followed your orders. I am a dragon, yes. I am a monster, yes. But I am not needlessly cruel. My punishment shall fall upon those directly responsible."

>"It really is a shame. With me protecting this region and arbitrating its disputes as a truly neutral party, you all could have experienced such peace and prosperity. A perfect jewel on this frontier, peaceful and beautiful beyond any hoard of gem or metal. And now, it's going to be oh so much harder. Because of you. I hope you understand that."


Then kill him, I don't care how.


Anyone wants to modify this, feel free to suggest how.
>>
>>3674835
>>3674848

You don't get it If we kill him know we martyr him. in the eyes and hearts of his fellow men.
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>>3674851
...he confessed to attempted murder of a dragon to her face. There's no option that doesn't involve him dying. What are we going to do, keep him in prison? Torture him until he begs for mercy and cement ourselves as a cruel beast?

He confessed, that should be worth a quick death at least.
>>
>>3674851
Should have just killed him in person if you were suspicious! Playing these human games of "justice" and "innocent until confessing" put you in this difficult situation, playing by their rules in the first place.
>>
>>3674848
I agree with the speech, but his sentence will be carried out from their fellows

He is to be executed not because of his betrayal, but because he murdered Lila

" For the crime of murder, murder against a human sister of yours, murder against Lila, who frequented your house and trusted you like I did, murder from the most Vile kind, murder made with plitting and scheeming, murder so cruel that you left a defenseless girl to be crushed to death by stones.

Don't try to act righteous mayor, you lied, decieved, murdered and plotted to get power that was never yours, now, you shall face the justice of your people."

" Advisor, after his confession, what is the sentence to a saboteur, traitor and murdered according to law?"

" the executioner shall carry the sentence "
>>
>>3674921
I just realized that this is much more about justice for Lila than it is for personal revenge, since she will never be back to us...sob..
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>>3674870
Also, we'll take a break for now, maybe continue later. In the meantime you can figure out what you want to do with the mayor, his family, and any co-conspirators.
>>
>>3674921

this is our winning move, support 100%
>>
Shit, I have more to say

" well, any human would do? Any human would want me dead?
What about Lila? She was the human, clisest to me, she knew me better than anyone, and she gave her life to save me, when your plan was set in motions she pushed me from my place and recieved the blow for me, would a human do that to a monster? Would she give her own life for that? Who is the real mobster here mayor? Me? Who tried to unify your lands and bring prosperity and rule? Or you? Who lied to me, decieved your ruler, betrayed her, put your whole city in danger of my wrath for personal gain, and at the end, Killed an innocent woman to gain nothing from it, you mister mayor, you are the only monster in this room"
>>
>>3674821
>monster
Bring up the fact that we shed tears for Lila and even spent a whole week in mourning. Then ask if you really were a monster, how were you able to shed tears for a human, who was also your closest friend?

>>3674921
>>3674957
Supporting both of these!
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>>3674930
>>3674957
these
>>
we should make it clear that if this had been just about revenge the moment we suspected him he would have killed him. this is about finding Lila's killer him
>>
>>3675584
In truth, I just did that little heroic speech to crush his only hope of victory and make his defeat complete, I want to see hopelessness in his eyes, not defiance
>>
>>3674848
>>3674921
>>3674957
He can speak his piece but whether it has an impact on those present, remains to be seen.

"Well, any human would do? Any human would want me dead? What about Lila?"

The betrayal of the mayor is like the actions of that merchant, Grey. It seems to be all you've known from the humans time after time, hostility. And for much less you condemned all the orcs to death, they tried to enslave you but this human tried to kill you. It could be very easy to just write them all off same as the orcs as a despicable race designated for your hatred. And it would probably be the safe thing to do.

But then there's Lila. Your relationship may not have been entirely the best, but it was genuine, that she even gave her life for yours. You would have a hard time condemning her race when you saw firsthand it can have individuals like her, hard to destroy her kin when upholding her memory. As a dragon, and a young one at that, it is a... very hard concept for you to understand, that individuals of a race don't necessarily represent the entire race. That a human assassin doesn't mean all humans tried to kill you, that an insulting elf doesn't mean all elves insulted you. As said, it would be safe and simple to act this way, but if you want to be a ruler you know that the world isn't so simple.

"Do not try to act righteous mayor, you lied, deceived, murdered and plotted to get power that was never yours, now, you shall face the justice of your people."

There's some gasps of disbelief, worry, and upset. Are you in truth, a tyrant? You know relations may hinge on this moment, so you hesitate long enough to properly construct a response... as much as you'd like to bite his head off.

"For the crime of murder, murder against a human sister of yours, murder against Lila, who frequented your house and trusted you like I did, murder from the most vile kind, murder made with plotting and scheming, murder so cruel that you left a defenseless girl to be crushed to death by stones..."

There is a wave of relief, even just a small one among those gathered, over what you say. Not only to hear that you will instead abide by justice and justice is what you seek, but also for hearing the accused crimes against the mayor. As of yet no one was exactly aware of what was supposed to have taken place so hearing your leveled claims against the man, helps them to understand better now your behavior here and treatment of him. Helps them to sympathize with your motives more now as well, not to mention some gasps of disgust to learn what the man supposedly did.

"Advisor, after his confession, what is the sentence to a saboteur, traitor and murdered according to law? The executioner shall carry the sentence."

Being addressed himself, the advisor is started but after trying to think for a bit, he shrugs. He might have a vague idea but he's not a lawman so best leave that to them.
>>
>What do you do? Have you any interest towards these captive witnesses now that you have their attention for a time, like to say or do anything towards them? And, when would you want treatment of the mayor to be carried out? Also the slight matter of his family, and potential co-conspirators...
>>
>>3676922
I sentence you to death mayor, for conspiracy to murder me and the murder of Lila, the bard.

Your family will be spared, but banished from this town and you will be taken to my castle for interrogation, I want to know who else helped you on this plot, the sentence will be carried out tomorrow.

We make it at the public square and explain his crimes before carrying out the sentence.

Try to find that server from before and get her name, tell her she will be our new personal servant back at the castle

Does the town has any other authority figure that coyld be the new human leader?
>>
>>3676922
>"Well, I think we're all quite aware of what the sentence is. Is there anyone who would speak in the Mayor's defense? Who has some honest example of his kindness and virtue, beyond perhaps letting precious few others share in his greed? Will anyone testify to the quality of this man's character?"

This will be a fair trail. Maybe, MAYBE, if enough people come forward we will simply imprison him until he rots. If nobody steps up, it's death for him.

Of his family, spare them, and make arrangements. They will have his mansion and the possessions therein, enough to make a tidy profit off of if they sell it wisely. Though the town coffers will be transferred to the castle and away from potential thieves (they can whine all they want, but the humans have proven themselves untrustworthy, we'll have Elves oversee the transfer of funds.) The co-conspirators we're not too concerned with unless they continue to prove problematic. If any of them make asses of themselves or get into further schemes, the punishment will be harsh.
>>
>>3676951
>>3676955
We should do a combination of these. It will really hammer home the point that we are a person not just some mindless monster.
>>
Do we have any truth serum left to give to the contractors? They were the instrument of the murder.
We should replicate it with our magic item, that thing is useful
>>
>>3676970
To late we used it for infinite snake oil for our scales, also it doesn't work on magic potions. More over he was the mind behind the plot with out him any conspiracy is dead.
>>
>>3676970
Unfortunately no, you hadn't the thought to save any when mixing it with the wine.

>>3676951
>>3676955
You're in a bit of a dilemma, do you want to limit the crime focus to just the mayor or try to dig to the bottom? On the one hand retribution is important to you, but on the other hand after already going through the loss of Lila... you kind of would like to just be done with all this nasty business.

Also his family, stay or go?
>>
>>3677026
By catching the mayor we've cut the head off the snake without the head the body will die. By taking down the leader of the conspiracy the conspiracy will die on its own. As for his family I say let them stay and keep his estate they're not the ones who committed the crime.
>>
>>3677026
I say the family go, they can sell and take all they need but they should leave

And let's be done with it theplot then, this whole thing has no chance of ever being as satisfying as what we did to Grey since nothing will bring Lila back...

Shit
>>
>>3677042
It will take time for them to gather their belongings, also by sending them away we run the risk of them spreading disinformation about us. I think it's better to keep them were we can see them.
>>
Rolled 1 (1d2)

>>3677042
>>3677039
Stay or go then, let's see.
>>
>>3677110
While it may not be a long term solution, you would like to keep your eye on the mayor's family. No good kicking them out to cause more trouble. Plus, not to mention that you are making the incredibly difficult decision (for you) to be... merciful. The mayor is the one getting punished, and spare the rest with an example made. The same mercy extended to his family.

So you can proclaim your judgement upon the mayor, and free everyone from your temporary captivity. At least that is, they don't have to wait around standing as witnesses. After all that upset for example, the serving girls most definitely want to leave. You can let the advisor handle the rest then, you don't trust him in the least but for the immediate time being he'll have to serve as your means of interacting with people. Including handling the mayor in this case, as he has the guards to arrest the man and escort him, and his family out of there.

"As you wish... we may have persons to speak in his defense, probably best for tomorrow though and if you want the sentence carried for the evening."

That seems like a good idea, you're not going to spare the mayor by any stretch that you can imagine, but taking audience of people seems fair and to let the humans resolve this matter of justice... mostly on their own. That seems the best way to impart that you are not a monster, nor that you are mindless or unwilling to respect their ways. The mayor is responsible for orchestrating the murder of a woman, and at least as a formality attempted regicide so the humans can handle that matter as they see fit.

Probably in fact, best if you aren't even present during it. You can watch the proceedings from afar but it may send the best message if you aren't just sitting right there overseeing it all in person. All to let the humans know, they can handle their own affairs when you permit it.

"Though, some replacement may be due. I could compile a list-"

"It will not be you, if that is what you are implying. I will give it some thought."

With the nasty business of the accusations and confessions out of the way then, the tavern is more or less cleared out. The conclusion of it all you can expect tomorrow, so for the rest of the night you figure something to occupy yourself with. You could return to the castle but then it would mean having to come right back here in the morning.

While pondering your options though, on the way of squeezing out the tavern door...
>>
"...you. What is your name?"

"Ah... Nissa, your Grace."

The odd-girl-out among the servers, who spoke something she may wish she shouldn't have, still waiting outside at your command.

"Well Nissa... you are mine now. You no longer work for this place, you belong to me. Is that understood?"

"O-Oh! I... yes, your Grace."

You notice some initial shock in her, the prospect of such a sudden and significant life change. But you can tell, she quickly realizes the rise in status and privilege it may bring, and is the sort of woman to appreciate opportunity.

>What do you do? And what arrangements you seek for the night, ahead of the effort expected tomorrow.
>>
>>3677226
Just sleep in the common room of the tavern. Maybe get a drink or six to try and drown out this sordid business. Ugh...I can see why our siblings turned batshit insane rather than give lessers the time of day
>>
>>3677226
I don't think we should give him the chance to be absolved, shit that was a bad move, but we have the confession and all, we shpuld have just passed sentence and informed the others of his crimes, well...

Let's visit Lila

"Your kind is infuriating you know that? I got the one responsible, and this town is not in flames only thanks to you, I hope you appreciate that much... I'm far too generous to you....
Thank you Lila"

We can move on after tomorrow when this thing is done

Spend the night in the city, get Nissa prepare the place for us and tell her to tell us all he knows about the people who run this town, like the mayor did, other important charaters
>>
>>3677226
Lets sleep here and deal with the excution, make sure to sleep somewhere near the mayor so that nobody attempts to break him free
>>
>>3677257
Support it seems right
>>
>>3677243
>>3677257
>>3677281
For the time being this nasty business occupies your attention, but you resolve to visit Lila when all is said and done, considering it's all for her sake. And, because of her, this town isn't a burning ruin.

In any case, for the remainder of the night you seek accommodation (but not before gathering up some hearty helpings of food and drink of what the tavern has left to take with you) and bring Nissa along. Wanting to keep a relative eye on the mayor who is being kept under house arrest for probably his last night, it seems insulting but for sensibilities sake you take the small servant house adjacent to the mayor's home. And in no way is Nissa a replacement for Lila, but by her very profession she does a perfect job of making you feel comfortable even in these temporary conditions, and help take your mind off things which would upset you. In particular, governance of the town after the mayor is gone.

"Well there's other landlords you could name, I think that's how it's s'posed to go. But in town there's the top of the farmer's committee... I don't think it's that big-big but he prolly talks for the most people in the area. There's also the sheriff if you want a... heavy hand. Or even one of the priests, folks respect them."

She sits against your chest while offering you food and drink, as you lay atop a pair of beds she had help to pull together. You want to know who could replace the mayor, well she lists off what she knows of the town as unlike Lila, she's a local here.

"Why don't you just run things? Ain't you in charge?"

Not as well spoken a woman as Lila though, but Nissa carelessly asks an obvious question of why you wouldn't replace the mayor. Possible you suppose, you could just take his house or something. But you're not sure the tedium of bureaucratic governance interests or suits you... though, you would for sure be able to know that proper tribute is coming your way, and you fancy you could run things efficiently if you cared to.

Something to ponder as your new servant rubs your belly for you to doze off to sleep.

---

"Your grace! The guards wanna know if you're gonna see people today, they put the word out arredy but if you wanna or not..."

Nissa jostles your haunches to try and wake you up from laying in bed, already morning now. But whether you actually want to see petitioners now for the mayor, perhaps you have second thoughts...

>What do you do?
>>
>>3677375
Also, I'm going to duck out for a bit, but we'll resume when I get back. Perhaps with pleas for leniency on the mayor!
>>
>>3677375
>We will see them
>>
>>3677375
Yeah, we'll see them. But not here. Have the guards send those townfolk willing to testify on the Mayor's behalf to the town square, we'll hear them out there in an hour. Have them form a nice, orderly line, and inform them testimonies will be halted at two hours before sunset if they are not finished before then. When the testimonies are finished, we'll hand down the final sentence.
>>
>>3677375
Make sure he is still locked up, then see people

Make sure to expose to them everything the mayor has done

Then we proceed to the execution
>>
>>3677401
Nope, against to make it public, only his accusation and crimes will be told in front of everyone, I want to give them no chance to change the end result here, we need to hear them first
>>
>>3677414
Support
>>
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>>3677463
>>3677414
>>3677401
>>3677387
You're willing to see people, but to do it in public? That seems like a risky idea, you can already imagine the trouble may be caused for large amounts of people seeing favor spoken of the mayor only for him to be killed. Best to relocate to a more private setting, this is mostly for your sake anyway.

---

"I beg of you, please! Oh merciful Queen, for all that we are worth, I pray for your lenience to spare my husband!"

Well, first of the day as expected are the mayor's weeping wife and children, come to beg and plead for his life. You've hardly the chance to set aside a space in the tavern after assuring the frustrated keeper that he'll be compensated for using the space. You should have expected this but it's a pitiful sight no doubt... she offers herself in his place, offers anything and everything she has, whatever she can promise. And you're sure she'd give it, but whether it has any weight for you?

"That bastard, hardly ever paid us a living wage!"

The captain of the guard and some others, volunteers it turns out because due to the relative peace of the valley up here, having an armed force didn't seem important to the mayor to fund.

"He always seemed like a good leader to me, a lot of people have done well and poverty has been on the decline."

Some significant business heads of the town and elsewhere, speaking in favor of the mayor's economic policies. While he may have fallen short in some areas, he did bring a lot of prosperity to the region.

"Ah! A dragon?!"

A few local farmers from the outlying villages, they're alarmed to see that in fact the rumors are true and their new ruler is a dragon. After a time to get used to it though, they air some grievances which seem to indicate that the mayor let the local landlords take much liberties with the common folk... at the benefit and prosperity of the land but the suffering of the little people.

"Without a true lord to govern, I cannot say for how the duchy of Petrar will respond..."

One of the local priests, come to officiate and approve that indeed if the charges are true, the gods would not frown upon this sentencing. However he expresses concern for how neighboring lands and countries will act if it is known that the local nobility have been killed and ousted. Let alone of course, to learn a dragon has taken the place.

>What do you do?
>>
>>3677811
Thank them for their testimonies

Use the standard execution method, either hanging or the chpping block or whatever

Relay his crimes, focus on his betrayal and murder of Lila and order the sentence to be carried out

Seek someone to help us repair the castle
>>
>>3677843
we are also going to have to start building up our support from the factions that have just been established:
old ruler family-- just doesn't want children to grow up without father

Guards-- want more pay for guarding

farmers-- want more freedom from landlords

Business-- want prosperity train to keep rolling

the Church--doesn't want to get fucked my power-hungry neighbors
>>
If we go by US law the mayor technically a Second-degree murder: the charge for which is life imprisonment. now if we tac on treason the penalty in the US would be death.

now taking into account the pleas we got the family will for like a sentence of death. which in turn may inspire one of those kids to grow up to try and be a dragon slayer. the guard seems to have a slightly negative opinion of the guy so they probably wouldn't care too much about a death sentence. the Businessmen will not be pleased with a death sentence, the mayor traitorous bastard he seems to actually know how to grow an economy.

the farmers like the guard seem to have a negative view of the mayor so a death sentence would probably not be ill-received. finally, the church is perfectly fine with a death sentence. overall the people's opinion on killing the mayor seems to be neutral to slightly negative.

now if we change it from death to life imprisonment in the castle dungeon then we might be able to change that opinion factor to positive. thoughts?
>>
>>3677973
Oh my, very forgiving! You could also just banish them, exile for life. Alongside the options of kill, or imprison.
>>
>>3677811
Thank them for their testimonies, go before the town square and proclaim that, having heard the testimonies, you have found his character to have benefited businesses and landowners, but of ultimate detriment to those who labored for the prosperity of the land, and woefully inadequate of its defense. Of his personal character, the only one who would speak in his defense was his wife and family.

The sentence is death by beheading, to be carried out at the sixth hour of the evening.
>>
>>3678004
He dies, this is not Us, what the fuck
>>
>>3678013
>>3677843
well It appears I have been outvoted

>>3678004
Not really forgiving just trying to think long term. the more accepting the people are to our rule the smoother things will run.
>>
>>3677973
No dude, he dies, and that is already very fogiving

I personally wanted to bleed his kids in front of him, so don't push me further
>>
>>3677973
In the US there's a legal doctrine called transferred intent. It means that if a person attempts to commit a premeditated murder against someone but ends up killing a different person by mistake or accident, the law still considers it a first degree murder.

https://en.wikipedia.org/wiki/Transferred_intent

So the mayor would in fact be guilty of first degree murder. He attempted to commit a premeditated murder against Riona, and though his actions ended up killing Lila instead, the intent transfers and thus he still committed a premeditated murder even though he ended up killing someone other than the intended target.

>>3677811
Hang him for murder. Maybe express some degree of sympathy for his family and say that we're not holding them accountable for the mayor's crimes, but murder is still murder and so he will be punished as a murderer.
>>
>>3678058
American sentences are downright lenient by fantasy standards. Death by execution is perfectly okay, and might even be expected.
>>
>>3678073
then I am completely on board killing this man
>>
>>3678059
>>3678058
>>3678051
You must be going soft! Just think how your family would act!

>>3678073
>>3678081
>>3677843
>>3677880
You've heard the testimonies and can take them into consideration, but the sentence remains. It doesn't take till midday to listen to those who will speak, but for the remainder of the day and time till execution you merely bide your time. Watching and waiting, and reflecting on all this, wondering of Lila's fate and what she would think of your actions...

In the end, you can relocate to the biggest church at the center of town and from within watch the execution take place, so that it doesn't look like you're right there forcing the whole thing to take place. As you had hoped, some volunteer officials proclaim to the gathered townspeople the mayor's crimes and due punishment. Some people cheer, some people boo, but it all is handled by the humans in their own way and by themselves. Rather than you just burning the man alive, he is to be tried before the people and shown in execution by them. As this a comparatively smaller town they don't have a dedicated (or skilled enough) executioner to chop heads, so hanging is the way. The mayor gives some similar speech about doing what he did for the good of the people and humanity as a whole, and that having you as a ruler will curse the land.

But in the end, he hangs from the gallows, and he dies just like any man. A priest gives rites for the dead and the sheriff proclaims himself and the town guards to be the authority until a replacement is found. After that, well there's some formalities but overtime people filter out of the square by the time the sun starts to set. Thus passes the day, and thus passes a traitor... a dire example to the people of the folly in resisting your rule, you wonder if any in the crowd were co-conspirators, and how they felt seeing this take place.

Well, only time will tell if it was the right choice. At the very least, you can feel more at peace, and a great weight lifted from your heart in knowing you did some right by Lila.

>How do you proceed?
>>
>>3678159
> That image
> "Brother Gregory, I know that swans are usually the ones that kill wolves, but how do they do it?"
> "Why, by hanging of course."
> "Of course, that makes sense. Do you know how many would usually be involved?"
> "Four, I think. Two to hold the end of the rope and two to loop it over the scaffold."
> "My thanks, Brother."
>>
>>3678159
Go to Lila tontel her so.

Meet the sheriff, tell him he is to organize the tributes to us, of food and gold

Then we finnally go back to our time, let's see if the lady is still around
>>
>>3678159
>>3678222
support but also we need to talk with the sheriff make it clear that we want a mayor that has popular support, while also knowing how to do the job.
>>
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>>3678293
>>3678222
That's simple enough, for the sheriff to just run things in the meantime. He was actually going to have you to choose (since you picked him to the job after the previous sheriff died against spiders helping to reclaim your castle) who the replacement leader would be, but he can do his best to maintain order and functionality of the town and nearby settlement, for as long as you need him to. He seems to be a loyal supporter of you for choosing him, so anything that can benefit you he'll make an effort towards. Particularly as you had been sorely lacking since the original agreement of tribute, he promises to have what is due to you, to resume (or, begin) so within at the latest a week's time. And furthermore, though you don't seriously expect it of him, he expresses intent to also overtime repay what should have been owed to you already.

So that's good news, you're not leaving town in the hands of a fool for the time being. In the end you don't expect to choose the sheriff in the long run (though you possibly could), but it's nice to know you have the time to properly decide on the best candidate. Or you could just let the people decide, or community leaders decide, or even a council of the local landlords. Whichever you prefer and think would be best.

"Well Nissa, I believe that is all that is required of me here, for now. I should like to retire to my castle, you've never seen it have you?"

"No your grace, though I'd be happy to!"

Yes, to return home would be nice. Even if only for a short time, a break away from all these humans and their annoying ways is a welcome relief.

"Very good. Now... how do you feel about flying?"

"...what?"

---
>>
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---

Her screams for much of the way, you carry Nissa in your paws having taken flight from town. Both the fastest way to reach home and also you're not patient enough to wait for her to walk all the way. Plus a chance to practice flying, with living cargo. Now's the time, to do or die as they say, and see if your landing is finally passable... or you'll need a new servant!

Fortunately, while you don't feel confident enough to just land with her, you are able to circle over the main courtyard and with the beat of your wings lower yourself enough to drop her from a safe height close to the ground. Then, just to land yourself. While she takes the time to get the screaming and panic out of her system and hug the solid earth, you can visit Lila's grave; a sad place but a deserving spot you choose for her to be buried within the castle walls. It wouldn't do to have a graveyard in here, and even the previous human owners did not, but for Lila at least it's no trouble and you wouldn't have it any other way.

"Your kind is infuriating you know that? I got the one responsible, and the town is not in flames only thanks to you, I hope you appreciate that much... I am far too generous to you.... thank you Lila."

The humans did a good job arranging her burial within the castle grounds, and the elves did a good job creating a worthy grave site for her on short notice. It pains your heart to be here, but there's an ease for her to have a respectful a resting place as this, and to have finally achieved some justice for her.

>What do you do? You're home again, so you can spend the rest of the night as you please, and tomorrow too perhaps before you get back into the swing of things such as meeting with the elves again.
>>
>>3678507
Spend the evening Stuffing yourself you deserve a treat after all this work. then in the morning meet with the elves we should probably thank the lady if it weren't for her we may never have figured out the mayor was a traitor or figured it out too late. maybe reward them with a boon of some kind?
>>
>>3678507
Go into your throne-room and rest. When you get hungry, hunt. When the time comes, enjoy the tribute. If anything comes up, either the human advisor or the elf advisor will let you know.

Regarding a human advisor, inform the next human from the village we see that they are free to decide a leader without our input. The matter with the old mayor is settled, and so long as our tribute arrives at the appointed time (I believe crossing of the moons?) they can handle themselves how they wish.

We'll be largely hands off unless there's a matter requiring a neutral arbitrator between the humans and others or a matter requiring excessive applications of fire and violence, such as an orc encampment.
>>
>>3678535
>>3678532
we can do both.
>>
>>3678507
Can we take a look at ourself? I’d like to know if we’ve grown a little. Either in height or in width (considering how often we stuff ourselves to the point of being unable to fly).
>>
>>3678706
THICC dragonness is best dragonnes
>>
>>3678706
You can't really tell by looking so if you've grown it's only been a tiny bit. Not that you can't grow, as long as you maintain a feasting diet as you have and limit activity, you'll continue to grow and eventually, potentially to even colossal size such as mother where your wings won't even be able to carry you anymore! A true sign of success!

But most of all it will take time. It's only been a few weeks now since you left mother's lair. You might expect it would take months or years to really grow significantly. Such that, at some point if you attain enough stability, it may interest you to just take some time off so to speak, and just laze about in your castle eating and not lifting a finger for several months or even a year. Just leave governance up to your subordinates and do nothing but rest and grow.
>>
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>>3678535
>>3678532
You spend the rest of the night well then, giving Nissa a quick tour of the rooms she needs to be familiar with and giving her freedom to explore the rest. She's simply stunned at the castle, never having seen such luxury let alone getting to experience and live it, and she constantly thanks you and expresses her gratitude for choosing her as your servant. The cost of appeasing a needy, greedy dragon for her, doesn't remotely compare to the benefit that comes with it.

You can also enjoy her company as well, you don't feel you can trust her in the same was as Lila since you didn't go through a life-threatening situation before (like you did with Lila and the spiders), but immediately seems to trust you and at the same time because of this you can entertain with casual talk which you didn't really get up to with Lila. As a bard herself she was relatively more refined and learned, so Nissa as a lower class human, her topics of conversation are pretty lowly as well... but that's like something new and strange, interesting to you so it's entertaining. Hearing about the nonsense of pitiful little human lives, it's almost sort of charming. She may only ever be just a servant, but she seems like a fun servant.

---

Awakened come the next morning to a delightful morning meal since Nissa actually has cooking skills, you feel right and ready for the day. Ready to get back to things. Not so busy as you were before, but that level of focus at least.

Specifically that is, visiting the elves which you can do before midday. Flying there is easy enough and interestingly, this time you don't get such a hostile response to your arrival. The feeling is somewhat mutual, for you've a newfound respect for the elves for their loyalty through these recent hard times. You'd like to reward them if you can think of a good way to do it.

Before you get the chance though, you're met by the elven Lady herself, seeking you out.

"Forgive me for this, but would you trust me to travel alone to a place without knowing any details?"

Well this is strange, but she seems... not eager about whatever it may be, but eager to bring it to your attention. Might be important? Though, you could ask to do it later, you've never gotten the chance to spend time in among these elves that you're starting to value as subjects.

>What do you do?
>>
>>3678778
>You've proven worthy of that much trust, at least, though be warned I'm not in the mood for more trickery and games. The humans...wear on my patience.
>>
>>3678791
Support
>>
>>3678778
Aye she's proven that she's earned our trust
>>
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>>3678791
>>3678797
>>3678821
You're not in the mood for games, but Tanyth has proven trustworthy enough. Agreeing to her request then, and much to the protest of other elves and her guards, she convinces them to leave her be with you in order to leave their village. In truth you probably will never be beyond some elf's surveillance but at least you don't have to worry about some entourage with her, as she mounts an impressive stag... seems they don't use horses here.

And though she doesn't have any intent behind it, you actually have some fun of a game of chase with her. She's just trying to reach an unspecified location, but the stag is fast that you can't keep up with it so it's entertaining to try and track her through the forest while she makes some distance ahead each time and waits for you. Finally though after maybe an hour she doesn't advance any further, and when you catch up with her again she begins to dismount, asking you to be as quiet as you can when you follow her.

Together then, best you can you creep through the trees as your anticipation grows and patience thins. When you about reach your limit and want an answer though, she signals you to stop and get low to crawling to take her side in looking through the foliage at some clearing.

"You wanted my people to patrol the forest, and let you know of anything untoward? Well... what do you make of that?"

You sidle next to her as best you can without making too much a mess, and peer to where she points across the clearing.

"Goblins? And... is that an orc?"

"Orcs, there are a few in fact."

"Orcs and goblins?! Still in my forest?!"

"Wait, please! Look, look closer."

You're about to fly into a rage and start burning things but she puts her hands to your side and asks you to calm down for both your sake. Against all instinct you don't erupt into flames, long enough to continue to observe till you see it...

"Is that... a dragon?"

"A red one, some sort of effigy it appears."

If what Tanyth is indicating has any truth... it would appear the goblins and a few surviving orcs have taken up new residence, and created some sort of shrine to a red dragon for worship. Wonder which dragon that might be?

>What do you do?
>>
>>3678891
...are they worshipping us?

But...orcs and goblins are fuckin idiots! And have poor hygiene! Ask Tanyth if she thinks anything worthwhile can be made of them.
>>
>>3678891
are any of our sibling red?

>>3678909
support, I feel after learning that the action of one human does not speak for all humans. we could use this logic on Orcs
>>
>>3678891
Like, on one hand, we're finally getting the recognition we deserve. But on the other hand, it's from ORCS! Why does it have to be from orcs? Why not from, like, a group of bandits that could at least recognize a bar of soap if you threw it at them?
>>
>>3678924
well, we did reduce them to 1/3 their original population by killing and burning them.
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>>3678930
Well yeah, and it's nice to get the appropriate awe and worship someone of our magnificence is due, but O R C S!

Ugh, let's just hear what Tanyth has to say.
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>>3678924
Maybe if you slaughtered and burned bandits and drove them to near-extinction in the area, they would start worshiping you.

>>3678920
Ymirro, your brother is red, but he has no wings. It's not like you're the only dragons, even the only red dragons in the world though, but what are the odds another red dragon would have had an effect on these people? And so recently, that it's a faith they've adopted since last you interacted with them?
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>>3678937
But why ORCS? Why can't some of the people who saw us fight the troll start worshiping us instead? WHYYYYYYYY

I still wanna burn them. Maybe after they convert Nissa to the Church of Raina.
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>>3678891
Have our lady put some elves on info gathering I want to know exactly what these Orcs are doing and what their religion entails.

alternatively, we could just march into the clearing declare ourself and demand to know what they are doing in our forest.
>>
>>3678945
>>3678948
I mean you keep saying orcs but it's almost entirely goblins, with just a few orc survivors. Said orcs don't even appear in charge.

In any case Tanyth doesn't really know what to make of it, she's just doing the job you gave to her and her people of watching your forest. They would have just attacked, killed or driven off these goblins like the rest, but she felt you would want to see this before they do so or before a decision is made.

As for her personal thoughts, well she merely looks at you...

"What sort of god do you think you would be?"

...with a smug elven smile. Well you could just have them all killed, or do it yourself, but you've never had someone worship you before, which really you would love it if the whole world did. Mother had worshippers, a dragon cult or two but you never paid much attention to that. Whether it has any interest or use for you, is your decision to make.

>What do you do?
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>>3678953
...a cult of orcs is only really useful if there's someone or something to throw them at. Otherwise...they're a liability.

As nice as it'd be to be worshipped...ahhhhhhfuckit, I vote we kill them, purely for pragmatic reasons.
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>>3678953
I want to see how this plays outlets move into the clearing calmly and see how they react. if they attack us then we burn them. if they are chill we talk
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>>3678958
let's give them a chance as it is we have basically committed crimes against gobmanity on them
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>>3678958
>>3678971
>>3678977
We'll probably call it here for tonight then, to allow for more players to see and respond to this by when we continue tomorrow as usual.

In the meantime, thanks all for playing!
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>>3679007
until then, QM have a good night
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>>3678971
>>3678977
Supporting these.
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>>3678953
I say we let them be for the time being, see how they interact with our other subjects absent any direction from us before we intervene in one way or another.
>"Offer me a prayer and find out~"
I wish to learn the secrets to elven smugness
>>
We can move to the clearing, ask them what in the hell is this

We should warn them to not take action against our followers and send them to the mpuntains to get us tribute and find if there is another way into the dwarven town, goblins are good with tunnels
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>>3679521
Smart
>>
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>>3679521
>>3678958
>>3680226
>>3679321
>>3679068
>>3678977
Lila must have really done a number on you, because you're feeling merciful even towards this wretched lot! It does cross your mind to kill them or to leave them alone, but you've never dealt with something like this so it seems like a valuable chance for experience. You bid Tanyth to wait here then and pray to you, as to what sort of god you may be, before standing up and leaving the treeline into the clearing.

Fairly quickly you're sighted, and there's a mixed reaction. The few orcs flee out of sight as do some goblins. Others merely retreat to their makeshift houses and watch from afar. But a good number of them hastily approach in amazement, meeting you about halfway across the clearing and prostrating themselves before you and offering up prayers and begging. Well this is strange, you hadn't woke up this morning expecting to be surrounded by a small crowd of goblins bowing up and down and murmuring some chants and prayers among them. There's even a few torches held up as if hoping for you to bless them with holy fire.

And not all of them, but some for sure sound like they speak the common language so if you wanted to communicate with them you could. You wonder what to do though, and how you should act. From a practical perspective of a ruler, you imagine using them... perhaps towards the dwarves or to spread your faith, perhaps even among other races. But a god and a ruler are two different things and would surely act differently... as sure as a dragon is different from either a god or a ruler.

>What do you do?
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>>3681045
I have doubts of our ability to discipline them. And without discipline, what good are they?
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>>3681045
locate their leader and talk to him find out what they want, what their beliefs are, and if they are willing to submit to our rule.
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>>3681045
Tell them to explain themselves, what is this and what are they doing in our forest after we banished the orcs?

Then ask them who speaks for them

Make it clear that they must not attack our elves or humans or they will be slaughtered and after that we can think about sending them to the mountains tp scout what they can about the dwarves.

Maybe use this as sort of a test to see if they will ever be useful
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>>3681050
>>3681099
>>3681103
Out of... morbid curiosity, you temporarily withhold on immolating all of them. If you are to speak with goblins though you only want to talk with their leader. Who, is easy enough to find...

"...is this a lark?"

"Pray! Red goddess! You come to us again!"

You strongly feel like facepawing. Against your better judgement though, you play along for the time being.

"What is all this, what are you doing here?"

"Here to pray for red goddess! Save from biggun meanies! All gone after burning, and only burn bigguns!"

As the priestess speaks, it seems to be that the goblins revere you as some sort of divine being to have freed them from the control of the orcs, who you would assume the goblins were subservient or even slaves to. Since you burned and killed most of the orcs, the goblins left to their own devices have begun to govern themselves, and among other things they've taken to worshiping you as their deliverance to freedom... and salvation.

Also the odd claim that they were spared the flames, or at least this priestess was.

"Well... I decree that you must not harm elves, or humans... otherwise I will be angry and destroy you."

"Yes, yes! As Red say!"

The lead goblin accepts your decree with a nasty goblin smile and those gathered repeat it and pray... "...let the pinkie go!" though the priestess, she leans to the side and whispers something in a bit of a panic as a couple of goblins jump up in worry and run off back to their little village.

How useful these tiny things will be? That's your decision...

>What do you do?
>>
>>3681190
ask about the pinkie, we are also going to want tribute
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>>3681190
If we ask these guys about tribute, then it all depends on if they’re smart enough to know how to keep track of the passage of time.

If they’re supposed to keep on the same tribute schedule the elves and humans are on, then we’ve gotta make sure they know the tribute isn’t every single day, otherwise they’ll end up starving themselves by giving all of their food to us. Which isn’t good because dead followers can’t give tribute anymore.
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>>3681328
we should also influence their religion maybe tell them that ensuring that we are fed and happy are sure-fire ways to gain our favor
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>>3681190
Do they know of agriculture and animal husbandry? What of mining of minerals, assuming they are good with excavation and tunnels?
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>>3681190
Lets settle them at the mountains guys, the forests here have enough guys already and I don't want them infesting it, lets command them to find a cave to live at the mountains and they can start searching for ore for us
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>>3681190
We should also ask about the orks who were also in the town as well
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>>3681204
>>3681328
>>3681359
If they're too stupid to be able to tell when the moons pass each other, then they probably deserve to starve. It's just a question of, what sort of tribute do you want from them, and do you want them to dwell in the forest? You've already got the elves living here...

"Pinkie?"

"What pinkie? No pinkie!"

Despite affirmation otherwise, you can notice a tied up human being dragged off in the distance away from the village. After expressing displeasure, the human is brought before you, a young man the goblins caught and planned to offer to you as... you're not sure what, tribute? A sacrifice? Well they can hand him over anyway, what you do with him is your call.

"Do you know how to farm?"

"Farm? Yes farm, where we get pinkie!" she kicks the tied up human, probably a farmhand now it seems.

"...can you raise animals?"

"Raise up animal? Yes can do!" at her command, some goblins run away and return with a chicken and a piglet and lift them up over their heads.

"...mining?"

"Hah! Gobbo know all about..." she grabs one of the bowing goblins, putting him in a headlock before staining to lift him over her head, "...mine!"

In frustration you blast the priestess with fire once she sets the other goblin down, but to your... significant alarm and the elation of the goblins, once the searing heat and light fade you see the priestess standing there naked but otherwise just fine and looking happy as though you blessed her graciously. The grass burns around her but her little green form is not even singed. Something of a religious fervor stirs up among the goblins for it as well, like they now see proof that their faith is obviously true.

...maybe best to send them all away.

>What do you do?
>>
>>3681405
tell them that they are to spread your faith across the lands. Also add something about pacifism, fertility, and gluttony being good.
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>>3681441
Should add justice after that row with the mayor
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>>3681470
yes, I can agree with that.
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>>3681405
>In frustration you blast the priestess with fire once she sets the other goblin down, but to your... significant alarm and the elation of the goblins, once the searing heat and light fade you see the priestess standing there naked but otherwise just fine and looking happy as though you blessed her graciously. The grass burns around her but her little green form is not even singed. Something of a religious fervor stirs up among the goblins for it as well, like they now see proof that their faith is obviously true.
is this a punishment from the gods for our hubris?
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>>3681405
I guess we should untie that farmhand and let him return to his home. He’ll be grateful for us saving him and spread word on our heroics or something like that.

>...maybe best to send them all away.
Yeah, probably for the best.

>>3681441
>Also add something about pacifism, fertility, and gluttony being good.
Yeah, let’s tell them that.
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>>3681493
that or its a gift for not burning down civilization
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>>3681497
But...they don't DO anything! They just make things worse!

A dragon isn't supposed to actually manage their followers! What if they ask us to give sermons, or speeches! What if they ask us about gay rights or abortion! Or worse...what if they ask us about...CHILD REARING

AHHHHHHHHH

Anyways my vote is for
>*panicked dragon noises*
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>>3681405
>>3681493
I guess we now know what she meant by our fire only burning the big ones.
I see.... Fanatical, screaming, naked goblin shock troops wreathed in dragon fire in our future.
I wonder if she is immune to ordinary fire too.
>>
Guys

Send them to the mpuntains and tell them to settle there, they will be dwarven problem and then they won't bother or elf followers here

Once they are there we can see if we can find some use for them
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>>3681543
but will they be able to survive there? exactly how high or low is their population.
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>>3681544
>>3681543
They'll manage, and another thing, don't ask them to spread their faith, they will only make us look bad and we are too young to go into god matherial I prefer we focus on rule
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>>3681441
>>3681470
>>3681385
>>3681377
>>3681493
>>3681494
>>3681497
You want them gone, but maybe not just kill them all. In a way that you imagine some divine figure would remove them from the forest.

"What are those orcs doing here?"

"Some marry of gobbos. Some stay for no where to go."

Well you wouldn't expect a spouse to abandon their partner just because the other orcs got killed... though who in their right mind would marry a goblin besides other goblins. You can untie the human and he's thankful, scared of you at first but faced with the goblins on the other hand he takes refuge behind you, admitting he doesn't know where this place is so he wouldn't be able to return home on his own.

"...right, well I want to you leave from this place and to... go into the world and spread my faith? These beliefs you have, share them with others and more than goblins! That is my decree, with beliefs of..."

Oh wait, you've never been a god before. What form is your religion to take? You are put on the spot for this unfortunately, but surely a dragon as wise as you can adequately create a religion about yourself on the fly! Though you have some imagining of what tenets your faith would have... off the top of your head, pacifism, fertility, justice and gluttony.

But wait a minute, apart from gluttony and only very recently justice, none of those things describe you, nor dragons in general. You're not pacifistic if you're a conqueror often enough violently, you're not a symbol of fertility if you've never bore offspring or brought good health, and you only acted justly for Lila's sake but surely would never care if justice didn't apply to you. Sure enough this is your chance to forge a faith even if on short notice, but are these the tenets you want?

>...?
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>>3681550
confirming tenants pacifism, fertility, justice and gluttony.
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>>3681550
Scratch that god plan, they will make a fool out of us, and propably antagonize our image with the rest of the region, tell them to go to the mountains and find a place to settle, when they found one they should send someone to us to let us know where it is

Just get them off the forest and we can try to use them in our benefit later, if we find anyone willing to learn from them we can send them their way

And most importantly, if they are in the mountain we can ask them to raise and tribute GOATS to us
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>>3681559
Pacifism and fertility have nothing to do with us, fire does

But I'm still against them spreading their faith just yet, they can worship us just among themselves
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>>3681575
have them spread our faith in the mountains
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>>3681586
Have you seen that the priestess didn't burn? Do you want more fire proof people around? What happens when they piss us off and we want them dead?

Or worse, we sure as hell didn't give her those powers, but SOMEONE DID, what happens when the god that did this decides he doesn't want us impersonating him

Let them settle there and lets observe and learn more about this before sending them in missionary missions, they can fuck our image a lot with their idiocy.
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>>3681550
I agree with telling them to settle in the nearby mountains and try to farm and raise animals there

we can go with pride, fire and power as to what we represent
what we want of our followers is loyalty, justice and obedience, while always paying their tribute
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>>3681656
I think an important tenant should be that they should not aspire to become like dragons but to devote themselves to their menial activities so they can better provide tribute
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>>3681550
Don’t know about the rest of you, but I’m good with letting gluttony be one of the tenets we want them to follow. It fits with what we do.

Plus, if they believe in the gluttony thing, they may offer better food tributes, which would help us grow bigger.
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>>3681697
but I don't want fat followers that exhaust the resources of the areas they settle

it's important to feed us, not that they should be gluttons themselves
>>
ok, how about the tenants of power, justice, fire, and gluttony?
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>>3681559
>>3681575
>>3681656
>>3681697
You can make clear your decree then, and instruct these goblins to relocate to the mountains (or higher up the valley at least) and hopefully gain a foothold there for you to monitor. Whether they actually will, or will do what you say remains to be seen, but at the very least it appears that they will do what you say and leave which is to your preference. Having the elves is already enough others in your forest.

So then to show their faith the goblins leave you with a pig that they stole along with the human, and within a day or two expect to have packed everything up and departed from the area.

"You're not going to eat me, right?"

Well Tanyth certainly did her job of keeping an eye on things for you. What to do about this human though, you're not going to try to fly with him...

>What do you do now? Seems you resolved the goblin matter so you're free to continue about your day as usual, it's only a little after noon.
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>>3681755
ask Tanyth to let him ride with her back to elf town then have someone help him home. then ask if there is anything that they require as you feel that they deserve a boon based on her resent action involving the mayor
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>>3681550
The Red Dawn!

Radiant, majestic, and inevitable.
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>>3681772
how about we just leave him with the goblins? they will be going to the mountains, where this guy actually lives, and we make it very clear that he is not to be harmed and taken back to the farm where they found him, that way we don't need to inconvenience the elven lady nor ourselves

but before we go I want to ask who is their leader where he lives
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>>3681772
>>3681784
and I agree with talking with Tanyth and thanking her for bringing the mayor matter to our attention

ask her more about her people, where did they come from, and what is their life like
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>>3681784
I like that, It's a good test to see how they follow orders.

>>3681772
Seeing how they are and what they need seems good.
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>>3681784
The guy is from a local farm, not the mountains. But if you want a test of it you can do that anyway.
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>>3681820
Yeah, let's test it, tell the goblins to return him to his farm unharmed, but ask the question as to who he pay taxes to and who would be his leader, I suspect its the former mayor but just to be sure
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>>3681827
I can support that
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>>3681827
>>3681837
As you suspected he was from a farmstead which kicked up to the lord mayor. Very well then, you can (against his pleading) leave the man to the goblins for them to return to his home. That said though they express their preference towards keeping him if you don't want him, he has skills they could learn for the place they are relocating, and an extra set of hands would be greatly appreciated. Well you'll just have to wait and see you suppose. With that then you've got yourself a pig left, which has to have a bag over its head or else it will panic at the sight or presence of you.

"What is that for?"

"My pig now, I suppose."

You return to Tanyth then having resolved the matter with the goblins dragging the pig with you, and ready to return with her back to her village. On the way back as well, since you're free to travel at an easy pace you're able to talk with her as well.

"My siblings? Ah... we just chose different directions I believe. Only Ymirro and Illyrie had plans for the outside world before actually leaving, Andrier and I emerged blindly into the world. And, what of your people?"

"Originally we hail from farther east, but I did not care for diplomacy with our dark kin so I departed to a place that could benefit from my presence. No longer just some far-flung outpost, but a proper settlement beyond elven lands."

Although elves are one of the common races and can be found at least in small numbers most everywhere, she speaks of an elven country to the east which is comparable to human nations. As she was not satisfied there, she picked some homestead near-enough at random and chose to relocate. Interestingly the village was originally just a couple elven families at best but with her presence it encouraged settlers and other sorts to come here expanding the place into an actual village. Still small, but a definite hold of elven culture and peoples.

If you have further curiosity, she invites you to experience it for yourself among them.

"Well in my infinite generosity, I see it fit to reward your people for loyal service. Is there anything you may need of me?"

"You could perhaps whisk more elves out of thin air I suppose?" she laughs lightly at the suggestion, but tries to think of something actually possible, "Well... for some time we have kept the humans from meddling in the forest, but it's an uneasy, unspoken agreement. If you rule them now too, would you be able to make it something official, like one of their laws?"

That seems simple enough but it makes sense why she would want it, and if it keeps others from harming your forest... it still seems like such a small thing to grant though for the services they have done you. Tanyth appears too polite to ask directly for what she may actually need, to you might instead have to try and come up with something yourself and hope that it is adequate.

>What do you do?
>>
>>3681907
>From what I understand, humans need farms to grow food. Food which they need to live. And human populations grow over time. Which means they need more farms. And farms take up land. Land which is, to a significant degree, currently occupied by forests.

>Or, and this will need to be done carefully...I understand you elves are supposed to be quite versed in the lore of plants? If you could, perhaps, teach the farmers how to get better yields from their fields, then I could mandate a restriction on how far their farms can stretch. That way, they won't starve.
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>>3681924
Support bro that is smart as hell
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>>3681907
I suppose city elves would do? I could let them know you are accepting any elves to move to your settlement if that would be beneficial.

Ask her what she was before coming here that inspired others to follow? Some sort of royalty or nobility?

Tell her that her request is granted as it would please us to see our forest preserved as well, but if she ever has a suggestion to make she should speak her mind, we have little interest or patience in guessing, to our mutual benefit

How about we take a flight to that other human cuty nearby to have a look at it after we drop the lady off?
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>>3681924
Also, they already have farmlands to the other side I think, they don't need to come into the forest for it, the mayor seemed to want it for logging and hunting which I thibk the elves deserve to not have done on their lands, the humans can just farm where theh are currently doing it.
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>>3681948
Support this, the forests stay untouched by our decree.

How was the mayor executed again? Shouldn't we check on it?
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>>3681957
He’s already dead. Got hung in the town square.
>>
You know it's great and all that we want to save the forests like the f****** hippies we are but where are the humans going to get their Timber
>>
Is there really lack of land for farming? Looking at the map it seemed to be plenty of plains and farmland around, way more than forests in fact
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>>3681967
Well, fuck them, the elves actually did something instead of betraying us, I could care less for where they do their thing
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>>3681968
They humans aren't venturing into the forests for farming purposes, they forage, hunt and want to chop trees which the elves don't like.

>>3681957
Mayor was hanged, you saw him die.
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>>3681976
Well then, that makes things easier, tell them to stop that
We did say we would grant the lady something and that was what she asked its simple enough
>>
...what about tree farms? Do the elves have some magic "GROW FASTER" bullshit so we don't have to wait ten years on that?

The foraging and hunting can be managed with more farming and cattle, which yeah will take up land, but the wood itself is the real hard point.
>>
>>3681976
>>3681962
My bad, I misread it, thanks

>>3681976
We tell the sheriff to let people know to stop that

Ask the elf if she can send someone to improve our garden and make it impressive

We still have to get those humans to fix our collapsed roof
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>>3681988
We are not running an industry here, there was never a lumbering industry in the town, the mayor even said so, we can just tell them to get their timber from somewhere else

But if the elves can give some fast growing seeds to the humans that would be even better
>>
>>3681981
>>3681988
>>3681990
Humans still need timber to support their cities. I can support setting aside some of the forested land as a national forest. But turning all of the forests into a national forest is beyond f****** retarded
>>
>>3681997
Look, people need wood. Wood comes from trees. Even if we aren't a lumbering town, they'll still chop down trees for wood.

So we need an alternate source of wood.
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>>3681990
>>3681997
Well the particular interest is because the forest and town are on a river, perfect for transporting and selling lumber! The humans would like to make bank on the forest and when it's cleared turn it all into farmland, the perfect use of space! Or so is their goal.
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>>3682007
>>3682002
They had the agreement with the elves alm this time where do they get their limber from?
We were the ones who asked her for something to be a boom and now we are saying we can't do it?
Again, let's see if we can set a border then, and see if the lady can provide some seeds that would grow faster so they can plant it somewhere else
>>3682012
Are there any other sources of lumber from nearby?
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>>3682030
False, there IS no official agreement, just an unspoken one to not start a lumber industry. The elves are asking ALL woodcutting, hunting, and foraging to end. Full stop.
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>>3682049
So, what message do we send? That the people who betrayed us can keep doing what they do and the ones who alerted us from the betrayal and were offered a reward don't get shit?

How about sometbing like this, we set a landmark and let the humans do their thing in a small portion of the forest, enough for them to keep repairs and maintenance using the timber but not enough for them to start an industry and exhaust the resources assigned to them?
>>
I made a suggestion. That's my final word on it, unless new information comes to light
>>
>>3682071
Look I'm fine we taking a small portion of the forest and turn it into a National Forest, but turning the majority of the forest into a national forest Is stupid and limits the potential for future growth!
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>>3682102
The point here is to reward those who are faithfull, the growth can come from other sources and that is not the only town on our domain

We would be focusing too much on ones and not on others, the humans can get growth and value from many different sourxes like fiahing and farming and trade for it, while this guys just want their piece of forest like they always have.
The humans never drop trees in great quantity as for their unspoken agreement, and the city functions fine as it is, we can just limit that tree dropping to a small portion and keep things contained until we need to think of a different solution, to keep the humans doing what they do, and actually reward the dudes that we wanted to reward
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>>3682118
And we can still ask her if she has a way of making trees grow faster so the humans could use those for their purposes
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>>3682130
the most I am willing to reserve as a national forest is 40%. even if they can grow trees with super speeds.
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>>3682130
>>3682049
>>3682030
Thus far the humans had been using wood transported from the lowlands up here, which is a particular point of soreness for them when there's a forest right there. There's some minor patches of woods still around but the outlying villages lay claim to those for their own use, can't really spare any for the town.

As for plants, the elves are good at cultivating wild growth, but you speak of helping the humans who depart from nature with farmlands and crops. So in a sense it could be possible if the humans were to give up on their agrarian ways allowing the elves to help them transition, but how likely are they to do that or want it? The elves have tried in some ways before but it's never really worked and they're not confused as to why, the humans have their own ways just like the elves have theirs and they wouldn't think to judge. Just differences between two races.

If she were to get rather far out there, there could be some more... esoteric ways that the problem could be remedied but she doesn't consider those to be something you could reliably do for sure. Like for example if there was a dryad or multiple dwelling in the forest, or some other supernatural figures present to help with the situation. But there simply aren't so unless you were bold enough to seek and kidnap one she doesn't see how it's a logical solution, even if it it's an imagined solution.
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>>3682169
>kidnap a dryad
that would be nice

just make the humans continue doing what they are doing, that wood probably comes from one of the settlements in our domain does it not?

keep our forest the way it is, it's fun to hunt in it and I could care less about what the humans want, being too nice and overtrusting them is what made them comfortable to betray us.

If they were already bringing wood from the lowlands just keep them doing that.
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>>3682169
>the most I am willing to reserve as a national forest is 40%. even if they can grow trees with super speeds.

just restating my position
>>
>>3682169
Tell her that we will inform the humans to limit their extraction to a small area near the settlement.
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>>3682214
how about no
>>
>>3682169
>The elves have tried in some ways before but it's never really worked and they're not confused as to why, the humans have their own ways just like the elves have theirs and they wouldn't think to judge. Just differences between two races.
Actually I'd say it has more to do with the longevity and breeding rates of the two races.

Elves breed rarely and live a long, long time, a lifestyle that favors a very, very slow population growth and is ideally suited towards living WITH the Population Plateau instead of raising it artificially with agriculture and animal husbandry.

Meanwhile, Humans have a population that grows rapidly to counter-balance a relatively short life. In order to avoid the devastating emotional pain of seeing dozens of your siblings starve to death or die of plague or other things, humans have developed things like medicine, ranching, farming, and metal tools, and all sorts of other things with the sole purpose of artificially raising the pop-cap of a given area.

Humans are like a rat infestation that can do math.
>>
>>3682224
Obviously the solution is to kill and eat all of them. That's what your brother would do!
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>>3682189
Support, if they just keep what they are doing importing the stuff there is no point of conflict.
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>>3682231
brother is so simple and so wise sometimes
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>>3682231
Why kill them off when you can train them as minions
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>>3682231
Honestly? Elves would be easier to manage in the long run anyways. Less growth over time, they don't expand and cause issues with other races, they don't die every couple of decades forcing us to keep up with their fucking asinine power plays...I'm all for just killing the humans and letting the elves have the valley.
>>
>>3682240
that's what sister would do

and to point out, I'm extremely disappointed in you guys, I get away for a weekend and you guys don't even erase every drop of the mayor's bloodline from existence, hunting down every 3rd-degree cousin or something like that
for shame
>>
>>3682240
Well thinking about it, how your family would respond to such a situation...

Mother would maintain the status quo so long as all sides kept tribute to her. Your black brother would kill and eat everything, your red brother would try to solve their problems in exchange for value and then move on, and your black sister would have already taken control of them from back within mother's lair like she'd already done to the surrounding people's before you all emerged.

All different ways of settling the same problem, something to think about when deciding your own way.
>>
>>3682252
They've... you've gone soft! There's no two ways about it, the you when emerging from mother's lair, and the you now...
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>>3682252
Hey man, I'm just trying to be the voice of pragmatism here. And pragmatism says 'Burn the fucking humans, they're an infestation that will expand to fit every corner of wherever you contain them.'
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>>3682265
I agree!

why didn't we burn his family in front of him so he could feel like what is to lose someone dear to him?

and then make him share a cell with the charred remains of his family until he died?
>>
>>3682265
>you've gone soft!
No, you haven’t! You haven’t gotten fat enough to even be considered “soft”!
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>>3682276
I strongly disagree with this sentiment
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>>3682286
There is nothing the humans can give us that cannot be gained in greater quantity from the elves or, if we manage it, the dwarves.
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>>3682292
I so want to go to the dwarves next dude, we have to make them kneel
also
and why are we even debating this? we said, ask something, she said, keep the woods, and now we are "oh but you see, the economic value, the possible growth, the this and that" fuck all that, we offered a boom, now we give the boom!

let's just move on, the humans can keep importing their stuff for all I care, it worked until now
>>
>>3682292
the humans are a jack of all trades kinda people. you can not get the same level of versatility with ANY other race.
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>>3682303
Why would we need versatility when we have our bases covered? Elves can provide food and good craftsmanship, the dwarves can provide gold and other shit, what do we need humans for?
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>>3682292
Now THAT is debatable.

>>3682278
>>3682284
Oh well, you remember your revenge against Grey... what a nasty business, that just isn't like you anymore! You're all negotiable and pacifist now and interested in justice, and friendship.

In any case you can let Tanyth know that you'll try to figure something out when you reach her village and part ways, your appreciation for her continued loyalty. You imagine ways in which this problem could be solved, with the barest effort just making a law which maintains things the way they are and have been, but perhaps something better could be attained with some thought and care?

Well in any case, you visited with the elves and satisfied that loose end after the mayor's fate. You consider where to go now... you could just return home and wait for the tributes to start rolling in. Or, there was always the matter of the rest of the valley and bringing it to heel, potentially even the other town out by the coast...

>What do you do?
>>
>>3682303
they are also the most annoying and the most prone to fuck shit for everyone else, as proven by Lila's corpse
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>>3682292
You mean free labor from the masses? Potential for a home grown army that doesn't have to travel hundreds of miles to get here? The elves are loyal and upstanding, true. But humans are everywhere in our area and are the key resource. Also we literally left home like a month ago.
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>>3682314
Go home, wait for tributes to roll in, consult with the human advisor about the state of the farms and properties that border the forest.
>>
>>3682314

Pass that law, they can keep importing stuff

Visit the other town near the sea, time to bring it in
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>>3682314
>spend the rest of the day traveling across the valley bringing the settlements in it to heel,
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>>3682319
We can get better labor if we get the dwarves on our side. As for an army, are you suggesting that Riona is incapable of fighting her own battles?
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>>3682326
Are import tariffs a thing in this region? Could we mandate lower tariffs on goods imported from the lowlands?
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>>3682329
that's what I'm saying, let's go to that lowland and bring that town to our domain too, it's whiting our borders
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>>3682318
you are free to have your opinion no matter how incorrect it maybe.
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>>3682314
Can we ask


I suppose city elves would do? I could let them know you are accepting any elves to move to your settlement if that would be beneficial.

Ask her what she was before coming here that inspired others to follow? Some sort of royalty or nobility?

Before Tanyth leaves?


Rest and stuff ourselves for 2 days getting some snake oil action going

Then we check on that farm and where the goblins went
>>
>>3682355
I think the dead Lila is proof positive of how correct it is.
>>
>>3682358
So are you just mentally blocking out the fact Lila was a human or...what
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>>3682329
Key word there being if. They've already stated they want nothing to do with us, shall we use force to get them to comply? Do you think a dragon the size of a horse can take on any threat? Need I remind you of the spiders we needed assistance with? Or the aid given to us when we decided to massacre the orks? Let's face it, we are still too young to be a fleet in being so we need to augment our strength through numbers to ensure we can reach that point.
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>>3682355
They fucked shit up for us by betrayal
they want to fuck shit up for the elves by deforestation
they probably want to fuck shit up for themselves for the privilege of being number one dragon claw licker

I'm not saying they don't have their uses, they do, but they are undeniably annoying and always want to expand where others are present, setting things right and keeping them where they are and doing what they are doing is what we should focus, now we can bring more town under us and that should balance things out
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>>3682369
It was the actions of one man that got Lila killed I am unwilling to condemn an entire race of people for one. As for expansion are you suggesting we are not going to want to expand our domain?
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>>3682311
If food is of particular concern to you, the humans are better than the elves and dwarves for it. Though on the other points you're right, the dwarves and elves are in most other ways better... but if you want to grow big and strong you need food.

>>3682356
You can ask her that sure, but she's not sure where you'd find city elves in these human lands, at least not those willing to pack up and take to living in a forest. She's hopeful though, she knows she can count on you to handle things right.

And yes, she's nobility, a branch of a royal elven house.

>>3682356
>>3682327
>>3682326
>>3682324
Well you could just retire to your castle and relax and wait, give it some months of tribute and see how you grow. You'd hate to leave business unattended to though, so you resolve to handle a few more things before that... after a couple days rest at home, you deserve it. And a chance to get to know Nissa better and really appreciate her serving skills. Honestly a few more servants like her and you'd be in paradise regardless of how small or big you are.

Come a few days later then, you leave your castle feeling refreshed and ready to handle things anew. You're close to domination of the valley, if you can see that done and maintain it, then you'll have a very strong base from which to start considering your greater life goals as you grow big and fat!

So with that in mind you can take flight, beating your draconic wings as you soar through the sky towards town. A quick stop there to let the sheriff know that you have a new law you want passed, and then it's on to subjugate the rest of the valley.

>You expect that effort will take more than just a day though, you've got a few villages left at least and then another town. With that in mind, which interests you more first, taking the rest of all the villages or the big prize down at the coast?
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>>3682386
expand our domain, which is not comprised of only humans, and that town is not nearly all of our human population, we have at least 2 others that we have yet not visited and dominated, that can and will support whatever idea of growth you have
I'm just saying that these guys have fared ok all this time and there is no need for us to cater for all their desires, the forest is the only thing the elves have going for them, and as was stated the trees for this specific town can come from somewhere else.
I say we visit those other places and effectively expand our domain, don't just cater and micromanage this town, we just tell them they can't get the trees and they will find another way, it's what they have beeing doing all this time
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>>3682404
I say we move village to village until we reach the town at the coast
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>>3682404
Inform the sheriff that, any elves that would seek the ones in the forest would be welcomed to live there if life in town does not suit them anymore, the elven lady invited them.

>>3682404
How big are those villages? Do they have a mayor tipe of person? Or an elder or community leader?
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>>3682404
And, for the record there are 5 villages and 2 towns in the valley, of humans. You own one town and one village wholly, while one village has claimed to accept you but not given actual support, and the rest rejected you.

There are other minor points of interest, like lone farmsteads or little bands of nomads, or traders, but if you bring the major settlements under control then you can expect most everything else will face the facts and accept rule or leave.

>>3682434
That's a clever idea about the elves, and may well work, you can certainly try it.

As for the settlements, the town you own is around 1500-2000 people in size, while the villages range around 100-500 people supposedly, and the town at the coast is roughly 5000 people. Usually the ones in charge of the villages would be the local landlord or lady, while the town at the coast has a governing council.

---

You can take these things into account in the meantime, I'm going to duck out for a bit but we'll resume at least for a little while longer when I return.
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>>3682404
move across the valley going village to village informing them that you are the new ruler. direct them to the sheriff for more information.
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>>3682417
Oh and, for the villages you can make a roll beforehand as a gauge for your success of putting them into line. Usual 1d100, I think there's about enough players present that could equal 1 roll per village, or around that amount.
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>>3682461
th roll is to see how well they accept us or is there any chance of they actually resisting?
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>>3682452
wasn't there a town near the dwarves that based on distance could be claimed as being on our domain?
>>
Rolled 71 (1d100)

>>3682461
rolling for submission
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Rolled 67 (1d100)

>>3682461
>>3682471
forgot to roll
>>
Rolled 47 (1d100)

>>3682461
>>
Rolled 14 (1d100)

>>3682461
>>
Rolled 65 (1d100)

>>3682452

>That's a clever idea about the elves, and may well work, you can certainly try it.

Inform the sheriff to do that
If there is a common place they gather like an "elven quarter" like a china town would be we can announce it there too
And the only other elf we know living here that may be willing to move was that elven girl that introduced us to the wonders of snake oil massage, she could be interested in moving too
Maybe if these elves that interacted with both peoples are well recieved it can improve the relations of the town and elven village

>>3682461
Rolling
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>>3682504
>>3682480
>>3682476
we did fairly good here

>>3682489
let's hope the DC for a village resisting a dragon's rule is not too high here

>>3682496
and maybe someone will have to burn but let's hope we ca fix that
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>>3682496
Kek
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>>3682511
>>3682513
Rngesus hates me today it seems
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>>3682522
remember last thread? that shit was cursed
poor Lila never managed to sing us a good song, my headcanon says that Riona just enjoy shitty songs and when she hears a really good one she will not like it
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>>3682475
You could but it was in another country.

>>3682476
>>3682480
>>3682489
>>3682496
>>3682504
>71, 67, 47, 14, 65

Time to finally subjugate all these troublesome humans under your control! After making the law then to the sheriff and having him to manage things while you establish order, you depart from town.

>71
The first day you reach the one village that recognized your rule, so when you arrive they quickly fall in line. There is of course some dissent but overall the people accept and agree, they're not about to fight with a dragon. You're even given a home to yourself to spend the night.

>67
The second day you travel to the village further down the river, a settlement which rejected your rule. When you show up, the people though change their minds quickly, it's just the landlord you face the most opposition from. After setting a couple of his guards on fire when he orders them to attack you though, he hastily accepts your rule. You get a room at the tavern on the river.

>47
The third day, you visit the last village of the lowlands within the valley and the reception is less than positive. It seems the farther you get from your castle and town, the less people accept your rule. You're rebuked by guards and people in their homes alike, and unless you start burning people and homes it doesn't seem like you'll get anywhere with this village. You end up having to find an outlying homestead to bully the owners into letting you sleep there.

>14
The fourth day is the worst of all as you travel to the farthest village which is on the coast and actually on the edge of the valley. It seems word spread ahead of your travels and people knew you were coming; not only are there a number of armed guards in resistance but there's a significant angry mob of citizens ready to fight you. As before, unless you resort to violence you won't be able to make any progress towards this village and in fact you suffer some attacks yourself in the way of thrown weapons and arrows fired. You end up having to sleep on a hill overlooking the sea.

>65
With the passage of about five days then, you've managed to subdue two more villages, and know the situation of two more and can decide how to handle them.

All that remains in the valley are these two villages and the coastal town.

>What do you do?
>>
Rolled 15 (1d100)

>>3682751
rolling to subdue another town?
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>>3682774
ah well fucken rip
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>>3682774
The town you can't just roll for, it's too big/too many people.
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>>3682751
Go to the lowland village town and demand a meeting with the Landowner. You'll hash out the details with him personally.
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>>3682787
ah yeah, of course, how silly of me.

thank you QM
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>>3682793
Actually of that village, the landowner upon meeting you surrenders right away and doesn't want trouble. But the citizenry and the guard, militia want nothing to do with you and won't accept a dragon ruler and not even the landlord can get them under control.

So a bit of trouble there. And the coastal village, both the citizenry and the landlady refuse so you've a double problem there.

>>3682787
In any case this may be my last post of the night, I think we can give it till tomorrow for more players to see, and you all to come up with your ideas on how to subdue the remaining two villages and then the town.

Till then, thanks all for playing!
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>>3682793
support

>>3682804
have a good night
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>>3682804
If the landowner is accepting payments from the villagers, then he can just send in a portion of it as the village's monthly tribute. Why worry about lip service as long as the tribute keeps flowing?
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>>3682804
The people probably don’t want anything to do with us because of the white handprint that’s still on our ass.

Because unless I’m blind and I missed reading how new scales have grown over that spot, I’m pretty sure the acid burned handprint is still there.
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>>3682811
Even a spoken word of fealty is better than nothing. If we simply receive tribute from them through the town, then their loyalty and duty is to that town. Should the town turn, there would be no question as to who the villages will side with.
Whereas even it's only lip service, who the villages will side with should push comes to shove is less certain, and we have legal recourse against them; they'd be traitors.

>>3682751
Give the villages an ultimatum; submit, or we start taking things from them by force in lieu of voluntary tribute. We will take what we want whenever we want, and all those who resist us will die, so long as no formal agreement is reached.
We do own these lands all that is in them, after all.
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>>3682905
support, but we need to be ready to back this up
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>>3682900
The scales haven't regrown yet but you've taken care to cover it in red color for the time being.

>>3682905
>>3682908
You can return to the first village of difficulty then, you can start forcing the citizens into obedience but what are you aiming to take from them? And how much?
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>>3682913
>Dragon raids Burn down a barn one night, slaughter some animals another. make them live in fear we can do this for maybe two weeks then give them the option to submit again.
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>>3682913
We start small then escalate from there, more quickly should they escalate as well.
We'll start by dropping in and begin feasting on the farm animals of the most vocal opponents, and then at randomly. If they resist or rise up, we bully them a little. The next time they resist, we injure then. The third time we kill those who come to resist and feed on them instead.
We escalate more quickly in terms of how many animals we take if they try to ignore us, and we escalate more quickly in force depending on how strong their resistance is.
Let them dig their own graves until they realize they can't out-escalate us. The further they push, the more heavy the eventual tribute can and will be.
This continues until there are no voices of dissent. Until then, the whole village will suffer.
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>>3682988
nice, this is just a more fleshed-out version of what I am suggesting. support
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>>3682988
Backing
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>>3682988
This seems good, and we have to hurry and not loose too much time, word has probably reached the costal town and I don't want to give them timw to prepare
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>>3683210
so we go to the town first then on the way back deal with the villages.
>>
That town that set up guards, that town will be fun

Do some fire runs, burn those soldiers, let them try and realize how powerless they are.
The choose a poor sod from the running crowd and take him to the center of the village, there we trap him under us and slowly start to eat his legs, very slowly, taking care not to kill
Let his cries of mercy and pain fill the streets for anyone that barricaded themselves inside

After he dies or someone comes to surrender we can ask

"Is there anyone else feeling rebelious? I'm still a little peckish."
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>>3684356
Dark, but this will most likely be effective and cost the least amount lives in the long run.
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>>3682923
>>3682988
>>3682993
>>3683050
>>3683210
You're not here to play games, but if the people want to play then you'll show them who the winners and the losers are. Somewhat incensed after such a hostile treatment at the coastal village, you return to the prior one which had opposed you with an axe to grind. One last time you make your ultimatum and when they refuse, you bring punishment upon the disobedient flock in the coming days.

Interestingly it may even serve as a lesson of a sort, because you attack their animals, you burn their crops or their homes, you attack those who attack you, and more. Each day they refuse you is a day you bring suffering, but still they endure. So far you haven't killed anyone and you don't want to just go burning the village down and eating people because these humans will be your source of tribute, to destroy them would mean shorting yourself.

But it seems you're at a turning point now, with a need to decide how to proceed. Unless you utterly devastate their livelihoods and the local economy, it doesn't appear they are going to submit to you. Instead you could start turning your hostility on the people themselves, but how much and how far do you want to go with them? A learning experience perhaps to see what humans will tolerate... how heavy of a hand can you wield towards them? You imagine bullying, attacking, maiming, or even as far as kidnapping or torture or killing. The predicament remains to be seen, how much or how far you want to go compared to how far you need to go.

And so on the third day you stand on a hill at the outskirts overlooking the village, and deciding what to do to finally break these humans into the proper form; bowed before you.

>What do you do?
>>
>>3684356
And yes, something like this is an option (or any other choice you may decide), I just wanted to give player choice before you commit to something severe or not.
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>>3684379
This city doesn't have soldiers right?

We could let the humans sort themselves, tell the sheriff to send his men to bring the village to heel, while they match down here we can go and deal with the village that actually has defenders, but I want to be here when our troops arrive
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>>3684379
well its time to escalate, One thing we can do is march into town find the leader of the resistance to us and then kill burn down his home. then make it clear that we will continue to come into town day after day killing and burning the most prominent voices of resistance until they submit.

option two: we kill all the soldiers burn down the barracks and all the local leaders. informing them that we will return in a days time and we expect them to have selected a leader to surrender to us.

>>3684406
or we can do this one
>>
>>3684406
hmmm

this could work
they can seize land and property and give to whoever is loyal to us, imprison those who resist and everything will be under the action of humans
whatever their custom is to do as a conqueror to the conquered
>>
>>3684406
That's a good point too, you own a town of a few thousand people with an actual militia, this is just a petty village with a couple guards and volunteers. You could simply have your own people to subdue them. You showed them a bit of fire for their insolence but haven't killed any yet so letting other humans to do the work wouldn't cause as much grief.

>>3684415
There isn't even a barracks, again this village is only a couple hundred people at most so they have a handful of guards at the road entrances really.
>>
>>3684422
thank you for the clarification QM. in that case I support this guy >>3684406
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>>3684406
>>3684422
this is good for me too

I have a different strategy for the rebellious one with soldiers in it too

but let's take a look at that and have an estimative of their forces
>>
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>>3684440
>>3684425
>>3684421
>>3684406
Very well then, in your infinite wisdom you think it best to leave this matter to your humans. You sated your anger with a little destruction but it's time to settle things efficiently.

So you take flight once more back towards your town, stopping to double check on each of your already-subdued villages along the way and remind them that you are an active presence they need to support, not just something to pay lip service to. Reaching town then, you can find the sheriff who true to his word has organized tribute and has it ready to be sent to the castle but you can look over it yourself now to appreciate anyway. He's keeping things running well enough, not enough to make progress or prosper but keep order definitely.

You let him know of your need to bring order to the valley by means of soldiery which surprisingly brings a cheer to him.

"I was hoping you'd say that! It's been too long since we've seen some action, too cozy nestled in the forest up here. Well how urgently do you need us ready? The more time the better!"

If need be you could be marching down with a small force this very day, but given a week he could get a proper militia drummed up and equipped well, just a case of what you think you may need or would be suitable.

"Also if you wanted to... seek external help. Hire some mercenaries, or adventurers... hells, you could even seek help from our neighbors!"

An interesting proposal as well, you have your own humans to rely on but at the end of the day they're little more than just equipped town guards, not really a "true" military. Maybe more than enough for a village but perhaps you have further, future interest in some sort of armed forces? Or to spare your own people from fighting you could just pay, or ally with others to do it. Peacetime "warfare" (a concept which greatly confuses you) apparently is done with mercenary groups, but there's also always adventurers or groups of them wandering around and happy to take work...

>What do you do?
>>
>>3684452
Tell him about the size and situation of the time and that we will trust his judgement to gather an appropriate force, we will be heading to the coastal village to make our presence known and to soften them up, depending on his success on the first village he will march to the other one, tell him this is as much an order as it is a test so he better make sure to please and keep himself on our good graces.

Let's meet the town concil, they will be managing things while the sheriff is away and we should have a word with them before departing to make sure they can keep things running efficiently
>>
>>3684473
support
>>
>>3684473
support
>>
>>3684473
Well actually the sheriff won't be leading any troops, he's not a military man so he was going to leave that to the captain of the guard. He was going to remain and keep things orderly.

In any case you can let your humans to handle it, just a specification on... how far you're ok with them going? Your policy on pillaging for example, or other warlike crimes.

You can still meet the town representatives though if you want before departing.
>>
>>3684488
also, tell him that adventurers and mercenaries may be useful so he can send someone to gather information on those if they are around

Lila was an adventurer

another thing I was meant to ask, what happened to that performer girl that the elven lady was going to present us as a spy?
>>
>>3684491
leave the loyal people alone but the ones that try to resist they can take up a"fine" for reparations. just make sure not to destroy anything that is too important to the local economy
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>>3684491
Limit the pillaging to keep the village alive and because those things are our things after all, but they can attavk and imprision any unrully rable and treat the village as it was a part of town riddled with crime, that crime being treason

Let him know that the landlord is actually loyal, we just need to break the peasants
>>
>>3684496
>another thing I was meant to ask, what happened to that performer girl that the elven lady was going to present us as a spy?

What did you think of those tail rubs?

>>3684499
>>3684506
>>3684496
Very well then, you can leave the matter to your humans to handle one village, that shouldn't be too hard. They can punish the traitors a little but don't destroy anything, they're just to be brought in line and made to return to productivity, not pillaged to uselessness.

In the meantime then you can depart and take flight to the coast, the last remaining village. This one which actually had some soldiers and the whole town was in open and hostile resistance. How you deal with them, is a more complicated matter for sure. From your short exchange with them, it was a similar case of a couple hundred citizens, but several tens of soldiers. At least twenty maybe thirty. No knights so you don't have to worry about being harmed (apart form unlucky shots at your eyes) but while that many men couldn't harm you with weapons, they could for example just dogpile you as after all you're only about the size of a horse.

>What do you do?
>>
>>3684525
We could go for a decapitation strike take down the local leadership and burn a few this here and there really go that dragon shock and awe. then when our militia arrives roll up with them as back up and just walk into the city.
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>>3684525
>What did you think of those tail rubs?
OH! so she was the one that uncovered the mayor's plot and warned the lady to bring it top our attention! and she introduced us to snake oil! that elven gal must be bathed in glory!
but we can do that later

for the city

approach walking through the road

"I'm your new liege, I command the villages and towns from here to the valley and yours is under my domain as well, bow and you will not be harmed, this is my final warning"

they will most certainly not bow

"Very well, like you, yourselves have wished, I will attack you if any of you want to stop the senseless combat say loud and clear that you surrender and I shall stop"

start mixing up fire and claw so they won't all die instantly, kill 1 or 2 from each breath

when the first one surrenders we fly away and approach again and offer

"anyone who wishes to live may go to the other side of the village and won't be harmed, those who remain....our battle will continue"

showmanship, stick and carrot at the right amount
>>
>>3684544
this might work, all right I'll have some faith, support.
>>
>>3684544
The soldiers are from the coastal city right? As long as we keep the killing on them I'm ok
>>
>>3684567
Are they? It does seem unlikely a village would be able to supply such troops.

>>3684544
>>3684533
>>3684550
I assume you mean the village, the town is a larger population center.

Having already flown to the coast then, you can approach the village in a manner befitting you.

"I am your new liege, I command the villages and towns from here to the valley and yours is under my domain as well, bow and you will not be harmed. This is my final warning."

Having approached from the road, you're met by immediate hostility in the form of arrows and thrown weapons and even stones, such that you're not able to speak your piece above all the yelling and calls for violence.

"Very well, li-"

"Get gone oversized lizard!" you get hit with a thrown javelin.

"-like you, yourselves have wi-"

"Shite dragon ain't worth an aaah!" a crossbow bolt pings off your face.

"-wished, I will attack you if any-"

"I'll have yer hide for me floor!" a soldier smashes into your side with a shield.

"...alright."

Snapping and clawing and biting and breathing fire, you tangle with the angry mob who try to swarm you... and you have a bit of a panic when they nearly overwhelm you in fact and try to bring out ropes to tie you up. But the use of fire spreads the flames and just barely are you able to emerge unscathed while a few humans lay dying or dead from your vicious counterattack.

Feeling a little anxious from being overwhelmed like that, you take flight and retreat for a bit to the delight and cheers of the villagers, only for you to return shortly after in the same way.

"Anyone who wishes to live may go to the other side of the village and will not be harmed, those who remain... our battle will contin-"

"Fat arse cow with wings!"

With a sigh you engage them again, with things ending much the same way. While you are doing your damage to them though, it seems the more brutal you are with them the more resolve they have. Sure they are fearful of you and seeing what you can do, but it's becoming a fight for survival now for them rather than just resistance. To truly break them you may need to kill... most of them even, unless you have some other means in mind?

>What do you do?
>>
>>3684703
Maybe we should have let the Militia handle this instead of trying to solo it. these humans seem like the stubborn type.
>>
>>3684703
Are you not listening? Do you want your families to die as well? I was kind enough to not send my troops to you to pillage and take your women.
Send me your leader

If that doesn't work smash a house and grab an innocent hostage, they are willing to die but are they willing to let their families die?
>>
>>3684755
Bro, they are committed they have Mob fever. threats won't work what we need to do is come back With our troops and put them down HARD!
>>
>>3684757
How many of them are left, as in actual troops? We will still have to thin them down to a size they can handle

And while doing that we can threaten and try to convince them
>>
>>3684703

Try to find their leader and get him, the martial leader

Kill the guy and say Enough and tell them to stop fighting or to be killed
>>
>>3684789
I really don't think that will work at this point. I seriously recommend pulling back and waiting on the militia. unless we are planning on burning this place to the ground.
>>
>>3684769
>>3684757
>>3684755
>>3684730
>>3684789
There look to be about fifteen soldiers left after your second foray, and still no sign of the people truly submitting.

"Are you not listening? Do you want your families to die as well? I was kind enough to not send my troops to you to pillage and take your women. Send me your leader."

"Kill it! Aim for the eyes."

You're trying to talk to and reason with these people in a fervently angry mob, after awhile you feel quite stupid because you're the only one with any decorum here and they certainly aren't taking you seriously. Like a learned philosopher trying to converse with a bleating flock of animals...

Losing your patience then, you bash in the nearest house with your head and grab a cowering woman you find inside, carrying her outside kicking and screaming and lift her up for all to see as you make obvious threats of biting her head. Well they were so angry and resistant before but they definitely quieten down now and you even hear some pleas. As the woman continues to scream, a number of the crowd rush you but not to attack, instead trying to take the woman back from you as you hold her up and shove them away. Unable to retrieve her after that, slowly but surely they start to throw down arms and resort to pleading.

Interesting...

"Where is the leader, the martial one?"

In short order, the mob makes room for the soldiers to be cast out away from them and in particular the apparent commander of the soldiers. There's violence between the two sides as the soldiers try to fight back or defend themselves from the mob separating them, but eventually all soldiers and their commander are rejected from the now-pleading mob for surrender while... the soldiers now standing apart look quite uneasy without the support of the mob.

>What do you do?
>>
>>3684811
"I'll repeat one more time, surrender and no suffering will come to you, resist and die"

Ask one of the villagers, pick one

"Why do they resist when you want to stop? Are they not part of your village? Of your group?"

This guys may be mercs or dragon hunters of some kind, going dor the eyes and trying to use ropes

Order them to lay down their arms again
>>
>>3684811
Tell them to bring the commander to us and she will be spared, then we interrogate him, who are they, where are they from and those things
>>
>>3684811
>oh dear what a fiendish act

you've seen nothing
next thing Ill kick some puppies!
and I hope the coastal town has a princess proxy I can lock up in a tower at our castle
>>
>>3684824
support
>>
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>>3684844
>>3684830
>>3684824
>>3684879
You hadn't expected a reaction like this, it seems you turned them from an angry pack of dogs into actual humans again, to be talked to.

"You." pointing to one of the villagers, "Why do they resist when you want to stop? Are they not part of your village? Of your group?"

"N-No, they're sent from Eisling to fight!"

"You traitorous bastards! We've risked our lives for you!"

Giving the woman back then, you charge at a slow but unyielding pace for the soldiers. They try to attack of course but you just headbutt or shoulder past them, swatting them aside as their weapons glance off you in pursuit of the commander whom you grab. He tries to hit you with his visibly magic sword but you just slam him into the ground a few times till he's too dazed to fight back.

After that, well the other soldiers don't surrender but they stop attack and back away in alarm, meanwhile the citizenry slowly start to disperse in fear of you and their seemingly lost cause. Shaking him sober or sober enough, you demand answers of the captain but get much of the same answers; they are from the coastal town sent here when word spread of your advance. Their goal was to rally the people and help defend the village which... did the job for awhile but now has obviously failed.

It's a bit confusing for you in trying to understand how humans work but it seems that you could, and have claimed this village now but the town won't recognize that and for its proximity could do something like send these troops here to support the locals.

>What do you do?
>>
>>3684899
"Are you telling me that Eisling is not only resistant to my rule but is actively try to undermine my power over other villages?"
>>
>>3684899
The leader there, who is it?

Tell the troops they should go, and tell the town that this village belongs to us, amd if they want their town to be intact they should start preparing our tribute

Lets take the captain and his magic sword back to our troops, to keep him as a prisioner and to see how things are on the other village
>>
>>3684912
This too
>>
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>>3684912
"Uh... yes. But not us, we're just following orders!"

>>3684914
The leaders of Eisling are a council of town leaders, who answer to answer to an ambassador of Petrar the neighboring duchy.

In your infinite mercy you allow the troops to leave if they do not return, letting all parties know that this village belongs to you now, and the town of Eisling would do well to observe that and expect the same for it too is in the valley. Whether your commands are observed remains to be seen, but you can only do so much. With that you take your leave, alarming the captain who thought he was going to be let go with the troops but you're dragging him along with you.

"N-No! Take one of the others! You're not going to eat me are you?!"

To help with the flight you pull off his armaments till he's just in clothes and has his sword you carry in your mouth, and then it's off to the skies again to his fright and dismay...

---

You return to the village you expect to be subdued but find... what's that? Signs of more of these Eisling soldiers? And the village in normal condition, not under your control? You follow what looks like signs of some skirmish a distance away, till you find familiar colors of your own humans and land nearby.

"What is the meaning of this? I said I wanted that village taken!"

"Your majesty-" the nearest soldier, injured, tries to settle your anger, "-we did take the village but were attacked! A greater force came and took it from us after! They were more prepared, after we came as soon as we could to get this far!"

There's about a force of seventy militia here in a state of disarray and tending to the injured and recollecting themselves. It seems they hurried at your request to take the village, but Eisling being the town neighboring just mustered a better force with less distance to travel and counterattacked.

This is of course annoying to you, but it appears to be very significant to your own troops and the captain you took prisoner; a force of humans against humans, the two main towns of the valley at odds? That would be... war, wouldn't it?

>What do you do?
>>
>>3684978
War it is then, secure the captain and charge into battle, kill the enemy soldiers from the top, flank them and make them worry fron every angle while our boys pelt them from a distance
>>
>>3684978
after we rally our troops to re-retake the town,
we need to nip this in the bud, ask the captured captain what kind of defenses Eisling has. that way we can plan a proper attack.

>>3684997
support
>>
>>3685002
>>3684997
Well you'd like to immediately stage your own counterattack, the thought of losing anything which belonged to you is infuriating. But looking at the state of your troops... well if you command them to and roar at them enough they'll rally behind you but they probably really could use a day or so to rest, more to heal. Whether you want to give that to them, force them to fight again, or perhaps just go on your own is your call. But it's something to consider.
>>
>>3685009
Ok since our forces need time to rest let's give them a day to rest. this will give us some time to fully interrogate the captain. then we can move to the village.
>>
>>3685009
Let them rest, we start the attack ourselves, skirmish them, don't let them rest, pick a cow to eat and rest a little then go after them again, tomorrow they will be battered and bruised and our troopes will be refreshed
>>
>>3685017
yeah ok, this sounds good support.
>>
Rolled 59 (1d100)

>>3685012
"Help you? I ain't telling you nothing!"

>>3685017
Press the attack yourself? Maaake a roll!
>>
Rolled 57 (1d100)

>>3685022
>>
Rolled 7 (1d100)

>>3685022
>>
Rolled 64 (1d100)

>>3685022
ah yes this is how it ends
>>
Rolled 98 (1d100)

>>3685022
>>
>>3685035
>>3685022
Say to the captain "well if you really feel that way I could always just eat you instead. but hey thats your call."
>>
>>3685035
>>3685038
For them

We should leave at least one alive so he can tell the tale of the night terror
>>
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>>3685038
nice, we will bring dragon based freedom and equality to this whole valley.

also no one else roll you can only fuck it up
>>
>>3685044
Or get a 100!

Rooll!

>>3685040
"N-No way, you're bluffing! You wouldn't do that! And... if this is a war, then I'm a prisoner of war now! You wouldn't harm a war prisoner!"
>>
>>3685038
>>3685035
>>3685034
>>3685031
>>3685022
>98, 59

Your forces did their best you're sure, and already enough. You can handle it from here, as you leave the prisoner with them and turn back towards the village in the distance. You've been looking forward to a proper fight since that annoying business with the other village, so this is a chance to vent some of that anger, as you take off in a charge kicking up dirt behind you to the weak cheers of your troops.

"Dragooon!"

"Bring up the ballista!"

Eventually you approach the town as the sun is setting, giving you a magnificent view in the far distance across the sea, and a view of all these vermin! They see you too of course and scramble to try and prepare from the side you approach, but charging headfirst you splinter their shield wall and smash through their line. You find yourself pelted with many crossbows and melee attacks but to no effect, and when you see some... larger looking crossbow machine being wheeled around towards you, you charge for that and bang into it. Knocking it over and setting it alight, the weapon crew scatters as you stand amid the flames atop the burning machine and roar in anger.

Quite the ferocious sight! And back into the fray you rush, clawing at soldier here, biting at soldier there, throwing your body weight into them and smacking with your tail, and breathing fire when the chance is right. You notice though, that these troops are more organized, better equipped and dangerous than the force assembled to the village you fought. Those were similar to your own militia but this lot you're fighting now are like proper troops from an army, meaning among other things more metal protection so burning them is not as easy.

It's not a huge concern if you can't simply set them on fire though, they have no weapons now which can harm you after destroying the ballista! Well, almost no weapons...

"ARGH!"

You feel a painful blow to your back as a lance strikes and splinters against you... painful, but no serious harm. You look and see the culprit, when are these fools going to learn that if they want a chance of piercing your hide it has to be your underside? There atop a horse prances a knight of heraldry! Really your only concern of danger among this lot, no more lance but a gleaming and obviously magical sword is drawn.

"Stand monster! I shall slay you for the good of the land!"

Ah, your iconic enemy, the knight. A commanding presence, a refined demeanor, an iron will, in some ways the closest humans can come to your own draconic self. Though some soldiers still try to pelt you with ranged attacks, those equipped for melee give you and the knight space to fight.

>What do you do?
>>
>>3685083
Pretrnd to face him in noble battle!

Just to use our tail to brake his horse's legs and send him to the ground, there we can roast him nice and easy
>>
>>3685083
.start circling trying to force his back to a wall "You claim to be a knight of this land, Yet you never took actions to free its forests and set of power from the spider fiend that took them. I was I that slew the spider queen claiming the castle and the right to rule this valley. what say you to that knight!"
>>
>>3685103
we don't want to give him a chance to strike our belly
>>
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>>3685105
>>3685103
Your honored enemy, the iconic foe, an arch rival before you, an ideal opponent, the very portrait of nemesis...

You're going to cheat.

"You claim to be a knight of this land, yet you never took actions to free its forests from the spider fiend that took them. It was I that slew the spider queen claiming the castle and the right to rule this valley. What say you to that knight?!"

"...wait, you can talk?"

"That's what I thought!"

With an exclamation, you spin around in place low to the ground and whip the horses legs with your tail. You're not sure if you broke them or not but the horse screams well enough and falls over to the ground, pinning the knight down. A few moments of disbelief before the soldiers continue their attack, including trying to rescue the fallen knight. But within a few minutes and you've clawed and bitten most of them into a retreat and hurled a wagon wheel at a crossbowman on a roof to scatter those pesky foes as well. All that remains are two fellows trying to help the knight up after unfastening the horse and letting the animal to flail about on the ground.

In a charge you headbutt one soldier and send him flying into a wall, while the other you swat away with your tail much the same. Allowing you to pounce on the armored enemy! Though there's struggle and attempt to draw weapons or get you off, it seems you've caught a knight! And the rest of the troops are scattered in disarray and sent into retreat. If that weren't enough, those retreating enemies have worse to look forward to; the sound of a forest horn, and you look to see some remains of your own forces, those not injured but having had a chance to recover now catching up with you in their own charge on the village!

It seems your bold attack inspired them to action! To the best of their abilities, they will try to mop up any remaining enemies probably or catch any they can on the retreat.

>What do you do?
>>
>>3685145
Well, they look like they've got that sorted. I'm curious about this Eisling boy.

Grab the knight, demand to know who sent him and why. There weren't any troops here before, when the humans were actively threatened by the things living in the forest instead of being fairly ruled. Is their leader really so vapid as to only take interest when his people stop giving him money?
>>
>>3685145
Carry the knight into the sky, he must know something about all of this
>>
>>3685160
support this

>>3685170
in full armor I don't think we can safely do this
>>
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>>3685145
"We'll talk more later."
Strip him of his weapons then help our militia take the town. If possible, have our men secure the knight, if not I'm sure he won't be able to get far in the time it'd take for us to shatter the enemy, as they are already routing.
>>
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>>3685220
>>3685184
>>3685170
>>3685160
You'd like to hunt down the retreating enemies but you feel your own troops can handle that, as you focus on this knight. You'd like to give them a scare by taking them up into the sky but that might be a bit ungainly. The tallest building in town then, top of the temple should suffice for some privacy. First to remove this armor though, as you try to just pull it free at first but the metal seems to be fastened to their body? It is very frustrating and at your size you can't finely manipulate the buckles and what not and end up shaking the knight quite vigorously out of annoyance till the helmet fall off.

"Wait a minute... you two," indicating to some of your troops now moving through the town, "get this armor off."

"Hah, a woman? What you gonna do with her your majesty?"

You had your suspicions now that you're close enough to smell the knight, and after spending time living with Lila and Nissa you have some better sense of the difference between the humans. But your soldiers confirm it as you hold her down despite her struggling and they get the armor parts off of her, leaving just her under clothes.

"This is a disgrace! Is this how you treat noble prisoners? You shall regret ever-"

"Regret? I am not finished with you yet."

Gripping her in your draconic hands, you take flight to the sound of her panicked screams.

---

The view of the sea, the setting sun, and retreating enemies across the farmlands chased by your own... and the remaining town of Eisling in the distance, it's something beautiful to behold.

"Wretched monster your death is assured if you continue your conque- waagh!"

Left to balance precariously atop the temple roof where you're perched nearby her, the knight spits curses and demands your way but to shut her up you swipe her with your tail causing her to fall with a scream. You catch her of course with one of your paws, holding her up face to face with your hot breath.

"Who sent you, why? There were no troops before."

"Agh... I am-" she struggles to push against you to keep the distance and winces to your breath, "-I am a noble knight of Eisling! If the council gives command to lead troops I am obliged... word of an evil conquering dragon has spread through the land, we sought to curtail your advance here... when your greed made your intent, your next target obvious."

Flicking your tongue at her, you can smell her fear mixed in with her pitiful defiance. It's simply delicious, to have your kind's nemesis in your clutches to do with as you please, utterly defeated and fearing for her life. And if this is a war, these humans made the first strike against you, by taking what was yours.

"And we shall curtail your advance! Your kind will only ever know defeat... f-foul m-monster!"

You keep from bursting into laughter, settling instead for a wide fanged smile that makes her gulp.

>What do you do?
>>
>>3685309
Explain to her that you are in fact the rightful ruler as you cleared the castle my killing the spider queen, you cleared the valley of most of its Orc problem and you are the one with the crown. moreover, you don't really feel all that evil. everyone we have killed had it coming. Mr. Gray assisted orcs in trying to enslave you so no tears over him. the Orcs tried to enslave us. hell, you even did things the human way when trying to find Lilas, killer. another thing you haven't even burned down any of the settlements have chosen to resist! so in short noble knight of Eisling, you are not fighting an eViL dragon, but the rightful ruler of this land.

[through this whole rant we have been gesticulating with our paws with the knight in them. even going so far as to gentle toss her from one to the other.]

finally, you should just be happy to are dealing with Riona slay of the Spider Queen, ruler of the valley and not my siblings who mind you would have by now torched this whole valley clean of human, elf, dwarf, and orc life. what do you say to that? Knight. [poke her with the tip of our tail.]

(that's it for me boys I am checking out for the night.)
>>
>>3685309
“Evil? Me? That’s quite speciesist of you to just assume every dragon you meet is evil. Besides, if I was evil, I would’ve burned this village to the ground, which I didn’t.”

“All I wanted to do was talk and you humans attacked me. You attacked me first, so I retaliated.”

“So why are you resisting so much? Your lives will remain exactly the same as it was before I came here. The only difference is that the taxes you’d pay to me would be mostly food, with a little gold mixed in every once and a while. Is that such a bad thing?”
>>
>>3685329
ah yes, I like this we are really going to fuck with her world view.

>>3685322
>>3685329
we should do both.
>>
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>>3685322
>>3685329
Cruelly causing her quite a bit of fear, you juggle the knight between your hands as you perch atop the roof and explain to her how you're of course the rightful ruler of this land, and in fact not at all evil in any way! And as you've said time and again, she should be thankful it's you and not your siblings or some other dragon. Why, what dragon anywhere in the world, would even entertain the idea of a human justice trial for an attempted assassin? You're downright lawful good really, to do things by the book as you have and for the betterment of all!

Wait... lawful good, only weaklings are lawful good! What has become of you?! Well... as long as the food keeps coming what do you care?

“Evil? Me? That is quite racist of you to just assume every dragon you meet is evil. Besides, if I was evil, I would have burned this village to the ground which I did not. All I wanted to do was talk and you humans attacked me. You attacked me first, so I retaliated.”

"We only attacked- wah!" she tries to respond but you're not making it easy for her as you keep shaking or tossing her about, "-we only attacked because you took to conquest! This land was perfectly fine before you arrived- aagh!"

You get really frustrated and upset when people fail to recognize your deeds and all that you've done, all the hard work you've put to bettering the land! Though to an extent it's to be expected because even people who lived bordering the forest didn't really know about the spiders let alone suffer hostility from them. As well, on the other hand you recall that this land hasn't been a contiguous country really for many years. So what goes on at the foot or the head of the valley, what threatens them, isn't really known to each other. Apart from trade and occasional travel, they might as well be separate nations with some villages in between. Hence why Eisling has chosen to conduct its business the way it has; they didn't seem eager to attack you when you stayed to the upper half of the valley which was considered outside of "their" territory but when you came down out of the highlands you crossed over.

Some might say, crossed the line even.

“So why are you resisting so much? Your lives will remain exactly the same as it was before I came here. The only difference is that the taxes you would pay to me would be mostly food, with a little gold mixed in every once and a while. Is that such a bad thing?”

"Greet! No other name for the- wah! For the gluttonous consumption that your kind is cursed with! To be ruled by- agh! By such covetous, hollow creates... is an affront to the gods! That is why it is destiny for- hey! For your kind to sow strife and my kind to slay you!"

You like this one. You could kill her, but breaking her utterly could be such fun. And few greater sources of pride, than to a knight you bested in combat! A noble one too! Or even some other use, hostage or ransom perhaps?
>>
>What do you do?

Also this will be my last post of the night, but we'll probably continue tomorrow, with whatever player actions or input are made till then.

In the meantime, thanks all for playing!
>>
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>>3685322
>>3685329
Seconded.

Also, ask her name, I suspect it may be rather long considering how much she likes to talk.
I like her, she's funny. It'd be fun to tease her, though maybe not as much as the elf
>>
>>3685417
>conquest
“What conquest? All I was doing was peacefully approaching the villages and introducing myself, since that’s the neighborly thing to do. I politely asked if they would be willing to accept my rule and they agreed. At least the first few villages did. You can plainly see the results of the other villages that attacked me. Unprovoked I might add!”

>That is why it is destiny for- hey! For your kind to sow strife and my kind to slay you!
“Again with the racism? How rude! Are you sure you’re a knight? I thought knights would at least have better manners than that!”

Anyone think we should mention Lila to the knight? Perhaps learning of our human friend and hearing how we mourned for her will change the knight’s mind?
>>
>>3685450
>Anyone think we should mention Lila to the knight?
No, that's something for her to find out herself. We shouldn't use Lila like that.
If we have to mention our deeds, then mention us ridding the valley of orcs and spiders and initiating official dialogue between humans and elves.
Then again, all this will be better for her to find out on her own.
>"Hm... I like you; you have the spark of fire in you. What is your name, spirited one?"
Can we keep her?
>>
>>3685468
>Can we keep her?
yes
>>
>>3685450
I think the knight should spend a few days at our castle as a prisioner we can think of fun ways to tease her there, maybe even use the elven lady to be of help
>>
>>3685474
We can start by making her watch us eat... and eat... and eat...
>>
It's time for the mind games people! it may be fun, let's hope she is as naive as she looks.

take her somewhere less threatening, like a hill overlooking the village, grab some food and water as well, don't offer but leave it near her.

first things first, she says she is noble, ask her name, her family and their role in the town.
then we can start
"What I am most curious is why would they send you here to die, they knew this was a futile effort, no weapons strong enough to beat me, only a ballista that I could easily outmanoeuvre and the only magical weapons a sword, that I could just keep a distance from and use my fire, the fact that I came close to you was just to give you a chance
so they send you out here to die...but why?"

she will probably protest with honor, duty and some other bullshit

"now I see, an honourable and virtuous knight such as you would be a problem to any greedy and ambitious councilmen, keeping their misdeeds in check for fear of being found dishonourable...
your death, a young and valiant knight, would serve them greatly, they could tell a story about how evil I am to have killed someone such as you and rallied the town, with the added bonus of getting your honourable self out of the way of their shady dealings"

let's try to sow some doubts, this is fun
>>
>>3685524
nice
>>
>>3685524
Supporting this.
We might even bring her over to our side eventually and have her rule the town with honor and justice on our behalf.
>>
>>3685553
Imagine the perversion! a knight fighting to defend a dragon, the sheer depravity of it brings a smile to our draconic lizard

but let's not get ahead of ourselves, I'll be quite happy if only we can give her some doubts and crack that knightly facade a little, make her stumer and search for words instead of repeating the same tired threats and calls of glory that she memorized from some book or somewhere else

we may even ask

"have you faced combat before? outside of hunts and games that is?"

but only if we feel that she hasn't, as I understand the land here was peaceful so she probably is inexperienced
>>
>>3685565
moreover, I bet we are her first dragon
>>
>>3685417
You know, the mayor of the last town accepted my rule. He wrote up a contract, which a human friend of mine signed, he pampered me and praised me with everything he had. And then he tried to kill me, and ended up killing a human in the process. All because the contract he had brought forth when I was plied with mead and wine stipulated the town would receive my hoard with my passing. Greed is not a sin known only to dragons, nor is wrath, nor gluttony, nor Pride. You're rather prideful yourself, aren't you? Here you are, hundreds of feet in the air, and yet you insult me and praise your masters with every breath. Tell me, is it only because I bested you in combat?
>>
>>3685699
>>3685565
>>3685553
>>3685524
>>3685450
we should do all of these
>>
>>3685822
>>3685699
>>3685565
>>3685553
>>3685524
>>3685474
>>3685468
>>3685450
You have an interest in keeping her, if only as a prize to your hoard. Wealth, treasure, the mark of any successful dragon. But not all treasure is simply gold. Almost like a rite of passage is kidnapping a princess of the lesser races, and to have your own captive knight, a noble at that of good pedigree is no less a treasure.

“Again with the racism? How rude! Are you sure you are a knight? I thought knights would at least have better manners than that!”

"Manners are for the dinner table, not monsters!"

Rude indeed, you are nothing if not a true peacekeeper and force for good in the world! Something which you're not too proud of but if it pays off then why should you care? All the better though if you force her to see your way, and perhaps play some mind games with her. A chance to test your intelligence as your brother might.

"Hm... I like you; you have the spark of fire in you. wrapping your tail about her, she squirms as you force her head up to look you in the eyes, "What is your name, spirited one?"

"You shall have nothing from me, monster! Save for my blade!"

"I wonder if you will die immediately from this fall, or a slow death... crippled perhaps."

"Brigid! M-My name is... Brigid."

See? That wasn't so hard. With a smile you grip her again and take flight, once more to the sound of her screams.

---
>>
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---

Having landed on a hill a little ways outside town, you give some remaining orders to your troops ending with them to secure the village when all else is done. You on the other hand, have your knight plaything to torment, as you clear a patch on the hill and ignite a fire with some thatch you ripped off a roof. The sun having set now, you can see in the dark but know that humans can't so well... and this Brigid of yours best keep warm, as you curl your tail around her and drag her close to the fire. There's food and drink if she need it, brought by your troops but she's much too proud for that, isn't she?

"What I am most curious is why would they send you here to die, they knew this was a futile effort, no weapons strong enough to beat me, only a ballista that I could easily outmanoeuvre and the only magical weapons a sword, that I could just keep a distance from and use my fire, the fact that I came close to you was just to give you a chance
so they send you out here to die...but why?"


"Horse shit!" her exclamation is sudden and her expression is fierce, though she quickly withdraws behind her typical "proper" demeanor looking embarrassed, "...I mean, you cheated! You have no honor to attack my horse like that! If I had my equipment and we fought again, you would be dead at my feet!"

How bold, she's quite full of herself this young thing. True if she was luckier with the lance she might have ended you but otherwise? You're not impressed. What more her talk of honor makes you laugh deeply which she takes as insult. She can think what she likes though, when you're about to twist her mind for some fun... perhaps till it snaps. See how she feels then.

"Now I see, an honorable and virtuous knight such as you would be a problem to any greedy and ambitious councilmen, keeping their misdeeds in check for fear of being found dishonorable... your death, a young and valiant knight, would serve them greatly, they could tell a story about how evil I am to have killed someone such as you and rallied the town, with the added bonus of getting your honourable self out of the way of their shady dealings"

"...n-no... that is not true! Eisling may not be perfect... but they would not reduce me to some martyr for themselves... never! They..." you can see as she scrambles for a sufficient answer, "...they take me seriously. I am a knight, I earned it like any other..."
>>
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She was insistent before, and when you gave doubt to her combat prowess she became agitated enough to use such crude language. But now your little seeds of doubt have taken at least some root... or rather, it seems you watered weeds of doubt that had already been growing in her before from something else. She's clearly upset but not just at you, something else which you just scratched the surface of to remind her. Upset enough that she could remain resolute and gallant in the face of a dragon, a proper knight without weakness, but now you see stitches coming undone. Though she tries to remain composed and defiant against such a monster, her own weakness betrays her.

>What do you do? You could press it further like questioning her combat experience, or bringing up the point about the mayor and how her accusations of greed are misplaced. Really stick it to her... or perhaps pull back some on the torment?
>>
>>3686886
"I believe you, you must have earned it, that would make it impossible to deny your authority wouldn't it? what better way to get rid of it then send you to fight a dragon, they just couldn't predict that I'm not interested in destroying your people and that I have no interest in your death...yet"

"have you killed many men before dear Briget? or anything resembling myself? as I understand these lands have been rather complacent and idle for marital affairs..."

"Have you seen the village Brigit? how many peasants have I killed? you'll find none, you were sent here not to protect the people, but to protect the taxes and the council's greed and to die by my hand to convince others that I'm a threat and not a ruler"

after that we can link up with the mayor story


oh, how sweet this is

if she insist we are laying

"I? lie? I have no use for dishonesty Brigit, I could not be more honest about my intentions and my power, I am everything I want and do what I want, your kind, on the other hand, cannot have enough games, trickery and lies.
I'm the most honest being you'll ever meet!"

some quotes, use them as it fits to try and bring her walls down

she will be crying holding our tail before night's end
use a lot of physical comfort/disconfort when needed with claw, tail and wing
>>
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>>3686920
>marital affairs..."
>>
>>3686920
Support, damn we are devious
>>
>>3686935
martial! I meant martial!

the dragon made a boboo
>>
>>3686935
I think we both know it is meant to be Marshall affairs
>>
>>3686920
+1

>>3686935
>complacent and idle in marital affairs
>we are implying she hasn't had a good dicking
>>
>>3686973
To be fair neither has Riona
>>
>>3686977
Well, that does not concern the human right? For all she knows we are a temptress!
Specially with all our sweet talking, we can make all better, no need for her to worry her little human head
>>
>>3686985
>For all she knows we are a temptress!
Indeed we are! We’ve got that one girl that called us attractive while under the influence of the truth potion!

She’s the only one for now, but eventually there will be more like her! None can resist our beauty!
>>
>>3687355
truely we are an object of desire for all the lesser races.
>>
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Rolled 12 (1d100)

Sorry for the delay there, internet was acting up.

>>3686920
>>3686938
>>3686973
If there's an inroad to her weakness then it would simply be irresponsible not to exploit it, no? It's not really twisting the knife, just being perceptive.

"I believe you, you must have earned it, that would make it impossible to deny your authority would not it? What better way to get rid of it then send you to fight a dragon, they just could not predict that I am not interested in destroying your people and that I have no interest in your death... yet." you'd already pulled her close with your tail but for this you grip her with your hands again, raking a claw along her pretty little neck, causing her to panic in a bit of defiance and push away from you.

"That is... right! I did earn it! It is not just my name or position, I am as good a knight as any! They would not... they would not do that, try to get rid of me like that. Stop patronizing me!"

She seems to be hung up on the matter of earning her knighthood versus being given it due to nobility. It's plain to see that she has such a desire to be taken seriously in her position and the fear that she may not be. She's not stupid though as to not be aware of your torment, but it still shakes her core.

"Have you killed many men before dear Brigid? Or anything resembling myself? As I understand these lands have been rather complacent and idle for marital affairs..."

"You understand wrong, if this were an engagement at sea I would surely have defeated you!"

So it sounds like she's not a total incompetent, but that makes sense that a coastal town would see coastal action. You concede to her on that point. But you're not a sea dragon, and this isn't on the waves.

"Have you seen the village Brigid? How many peasants have I killed? You will find none, you were sent here not to protect the people, but to protect the taxes and the greed of the council and to die by my hand to convince others that I am a threat and not a ruler."

"I... well..."

Though she tries to respond, on this she's left speechless. In truth, no you did not kill any villagers and in fact some villagers died but how? In the fighting exchange between humans, your troops and Eisling's, a battle which the knight herself was a participant of. She doesn't agree that taxes were the focus but the greater condemnation is that her side are responsible for more deaths than a dragon was.
>>
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"...you know, the mayor of the last town accepted my rule. He wrote up a contract, which a human friend of mine signed, he pampered me and praised me with everything he had. And then he tried to kill me, and ended up killing a human in the process. All because the contract he had brought forth when I was plied with mead and wine stipulated the town would receive my hoard with my passing. Greed is not a sin known only to dragons, nor is wrath, nor gluttony, nor pride. You are rather prideful yourself, are you not? Here you are, in my clutches, and yet you insult me and praise your masters with every breath. Tell me, is it only because I bested you in combat?"

"No that is not... what you are saying..." it's hard to tell what makes her more uncomfortable; your grip of her entire body between your tail coiled about her and your grasping hands, or the things you are telling her that she's having to cope with and struggle to respond to, "...it's not true, you're a liar!"

"I? lie? I have no use for dishonesty Brigid, I could not be more honest about my intentions and my power, I am everything I want and do what I want. Your kind, on the other hand, cannot have enough games, trickery and lies."

You notice ever so small beads of blood forming on her throat where you traced your claw, and in an act of kindness no doubt, run your tongue along it causing her to gasp and tense in your grip. You taste the red, but also the fear... both of her life being in danger, but also her soul. That for all her knightly honor and morals, it is the foul wretched monster that is the good one. You can't help but smile wide, your fangs plain to see across your face as your eyes sear into her mind.

"I am the most honest being you will ever meet!"

You feel the rapid beat of her little heart, and know she can't deny you... for the creeping, spreading despair within her that you are right.

>Make a roll!
>>
Rolled 64 (1d100)

>>3687439
Join us
>>
Rolled 60 (1d100)

>>3687439
And now a 1 to put all that beautiful scene to the ground!
>>
Rolled 97 (1d100)

>>3687439
>>
>>3687468
The absolute mad man!

no one else roll
>>
>>3687468
Oh shit poor girl, embrace the poor thing and calm her down, all will be well, she has nothing to worry under our wings
>>
>>3687439
>>3687434

I must say, this thing was very nicely done OP, I love the moments you get to use the eye close pic

>>3687468
it seems there is only red scales on her mind right now
>>
>>3687439
>>3687434
I have to say QM very well written.
>>
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>>3687439
>>3687468
>>
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>>3687468
>>3687464
>>3687457
>97, 12

You can only imagine... in fact you fear to, what it must be like from her perspective... swallowed up in those burning eyes of yours.

"N-No it's not... no, no, no... n-no nonon-nonono..."

It seems like her whole world is collapsing about her, as her entire worldview is challenged... by a dragon no less. How very similar to her own self, to have risen up to face a dragon and been defeated. Not not just defeat in body, but soul too. She feebly tries and fails to muster something... anything, anything with which she could spare herself the utter destruction of the self. It really is too much for the little human though, knight or not, as she shakes like a leaf in your clutches and withering to your piercing gaze you see tears start to stream down her face... not even weeping but the agonizing shock of it all as her mere human mind tries to cope with the trauma and simply cannot... nor ever could.

She's left a stammering mess, her entire life and entirely who she is reduced to a single word before even that thread is severed and she screams in helpless despair to the sheer brilliance of draconic majesty.

---

Sadly you'd have loved to torment her longer... shades of your sister playing through you, but the poor dear has a fainting spell. Feeble little thing, couldn't withstand the potency of your awesome presence fully exposed to her lesser mortal form.

Eventually though she comes to, startling in a panic as to where she is and what's going on... to be replaced with the despair in realizing it wasn't just a nightmare, and she is indeed the prisoner of a dragon. She sits by the fire with her knees to her chest and her arms crossed atop them, resting her chin and staring at the flames between bites of food and gulps of drink. Clearly fraught with inner conflict of having her whole life brought into question.

Though still upset with you, still unhappy with the situation... she isn't as defiant anymore. And more pliable to conversation now, having accepted the situation and her guard lowered for the focus spent on evaluating her life.

>What do you do?
>>
>>3687522
now that we have broken the armor we need to comfort her. then bring her to our side. imagine it a dragon with a knight!
>>
>>3687522
Approach the fire calmly

"You may call me Riona...tell me about you Briget, I'd like to know you."

Her family
She mentioned sea battles, how was that

Then after ahe opened up a little we may ask about the council or the city and how it works.

"Your blow was formidable when we fought, is not everyone that can actually cause me disconfort knight Briget, how did you attain your rank?"
>>
>>3687522
I want to send her back. Let's see how she faces the regular greed and avarice of humanity now that she's not so naive.
>>
>>3687556
support

>>3687575
no man we should recruit her
>>
>>3687535
Now that would be great! Our very own Dragon Knight!

She could even be decked out in a suit of armor that’s got some dragon features on it! It’ll make her look like a tiny metal dragon!

Although, I’m getting ahead of myself. We still need to convince her to join us.

>>3687556
Supporting this.
>>
>>3687522
Get close to her again and ask about what she knew about dragons and why the valley didn't have a ruler, we found and cleared the castle
>>
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>>3687592
>>3687579
>>3687575
>>3687556
>>3687633
Having broken her down a little you wonder about sending her back... let her among her own kind again and see what the effects are. Before you make that decision though, you may still have some use for her.

"You may call me Riona... tell me about yourself Brigid, I would like to know you."

After driving her so hard to the edge, you don't want to make it any worse so you don't wrap her up in your clutches again, but you do lay out around the fire with your tail stretched out across the ground near her.

"I am sure you would..." she mutters between her arms, "...Henbane, is my family name. I am the head of the family, after my sisters married. Our family once ruled this land... now it is just me."

"Henbane, is that anything like Hembull?" you ask in curiosity, recalling the traitorous mayor.

"A distant relation, another branch of the family. They are in charge... or were in charge of the upper valley, last I heard."

As you talk about who she is you come to learn that it was her ancestors who governed the valley, up until one of them disappeared one day. Probably to a giant spider, you know. Ever since then her family hasn't had rightfully held the charter to govern the land and it fell to the neighboring duchy of Petrar to more or less run things. Though her family is still nobility, they've never been in a real position of power since. The mayor it seems a distant cousin of sorts only governed the highlands the valley while the council governs the lowlands, no longer one unified country.

An interesting coincidence nevertheless, that the crown you own and wear when you're not expecting conflict, hells even the castle itself, once belonged to her grandfather or great grandfather or something along those lines.

"Your blow was formidable when we fought, it is not everyone that can actually cause me discomfort knight Brigid. How did you attain your rank?"

"Battling pirates off the coast!" though still in something of a depressive state, she does liven up to this, clearly proud of her accomplishment, "That is most of the problem Eisling faces but it is a serious threat. Our family needed a knight in the bloodline and sadly my father had only daughters so I took it upon myself to honor him."

You can see now why she might be upset. The inner doubts that people don't take her seriously and she was knighted simply only because of her noble rank, rather than earning it through personal achievements. At least you think it's that way, these humans and all their rules and traditions greatly confuse you. She does speak of the council though to your interest, a small governing body of the prominent leaders of different factions in town who all answer up to a Petrar diplomat who serves as the steward of the town in stead of the duchy.

>What do you do?
>>
>>3687685
we can rebuild her knightly confidence and turn it against Eisling and its corrupt leaders
>>
>>3687685
That actually minda confirms that she was sent to die, she is the last claimant of the family that ruled here and after she's gone there's no real royal line to stop Petrar from simply claiming it all unopposed.

She may actually be of use, if we manage to secure her town we can put her as our administrator and she would have an actual claim and probably some popular recognition.

"I've found your grandfather's castle. It was overrun by a gigantic spider-matron, and the area around it was full of her spawn, I defeated it and cleared the land around it. It's from there that I rule the upper valley and will soon rule the lower valley, the death of your grandfather was appropriately avanged I guarantee"

"I will visit your town soon, do you think they will at least listeb to my offer or tgey will immediatly begin hostilities? Is there someone I coukd approach to make the transition with less destroction?"

Maybe she knows about someone who can hear us, or at least a place where we can the leaders to talk/kill
>>
So, will we take her to the castle or keep her around with our troops before going to the town?
>>
>>3687777
we should ask her if she would like to see her ancestral home. if yes then we take her if no then we take her any way
>>
>>3687777
probably keep her here for now until we see the town, then we take her back
>>
>>3687685
"This conflict may for a while yet; if you'd like, you could disappear until it is resolved".
I'm thinking of hiding her among the elves until this is over. The elves are watchful and can keep secrets. We can imply that we ate her, meanwhile, without outright saying so. Maybe borrow her helmet or a personal keepsake as a trophy for show.
I think time with the elves could also help win her over to us. The castle can wait I think, until she is loyal and the valley secured, lest she harbor hopes that she could somehow regain all this for her family.
>>
>>3687865
I can agree to keep her with the elves, but how about keep her at the castle that is more familiar culturewise and set the elves to watch her? she can't possibly cross that forest without they capturing her, but I don't think we should imply that we ate her, that would play into their plans, who knows that could be used as a negotiation thing with them too if they didn't actually want to see her die, but I doubt that
>>
>>3687685
Ask if she would be willing to help you weed out the corruption in town? You would still rule over the valley, but she would be in charge of the town.

Things would go much faster if she can get us in contact with someone with some kind of influence over the town. Preferably someone that isn’t a corrupt asshole and actually wants to change things. Let’s ask if she knows anyone like that. A childhood friend, another knight like her, a lover (if she has one).

>>3687870
I agree with this. Let’s not imply we ate her, it would only speed up whatever plans the council has.
>>
>>3687865
Long term I would like to see her as our prime minister
>>
>>3687870
I want to have the council receive what they seemingly expected, and wanted (her death) , and play their hand. This will cement her loyalty and sour the relationship between the common folk and the council after the conflict is resolved.
For this reason, I want to imply she's dead and hide her with the elves. Time away from the humans would do her good, and I think the elves' relationship with us would definitely help her trust us more as well.
>>
>>3687877
>>3687755
>>3687783
>>3687865
You bring up the castle as it seems relevant but she has no idea what you're talking about. Her family lost its charter five generations ago, so while she is aware of a male ancestor vanishing and causing things to decline, she isn't aware of the circumstances or that her family even had a castle in the highland forests. The obvious followup is to ask if she wants to see it then, but she isn't really interested. Again, it may as well not exist to her if she even believes anything you say, so it's not like revisiting some beloved lost family holding.

You consider kidnapping her there anyway then, she might be a gallant young woman but she's a bit of a fool; speaking of her lineage solidified her importance to you. Whether or not you make use of it, the option is too promising to keep her as your own for whenever you may need her in the future. Whether that be to have her as a puppet governer or to marry her to a puppet of your own. All of this on top of the value she already had as a trophy, if she had any plans of ever escaping your clutches then only the gods can deliver her now.

"I will visit your town soon, do you think they will at least listen to my offer or will they immediatly begin hostilities? Is there someone I could approach to make the transition with less destruction?"

"The ambassador would never allow it, Petrar will not allow it. This land is too valuable to them so they will not give it up without a fight. And you should expect town forces to be bolstered by troops from Petrar."

Even though she naturally knows people in town as the highest noble family around, she doesn't think it will matter because one, no one will want anything to do with a dragon normally anyway. But also under these circumstances, the neighboring land governs here and it would never cede this territory willingly.

Not that you care at all, but unfortunately it seems a battle of the forces you can muster against the town is in order, because for diplomatic reasons they wouldn't parley with you... unless you were to do something radical like offer peace or return the lands you've taken in exchange for something. But you've conquest in mind, you want to own these lands not just exchange them for a profit, right?

>What do you do?
>>
>>3687902
then I'd say we meet them first and gouge them and then decide if we tell that she is dead, we actually don't know for sure that they wanted to get her kill, but the more we learn, the more that makes sense actually

my fear of telling them that she is dead, being the last heir to the noble throne here, is that, if she is well-liked, it could make the town harder to fall in an eventual conflict, making us have to kill and destroy more
like I said, I understand and think your idea is rather good, but I'd like to meet the council and see for ourselves or at least get an idea if they really wanted her dead or were just stupid to send a mounted knight, with only sea experience, to fight us....the more I think the more it makes sense that they wanted her gone
>>
>>3687926
>And if I did nothing? If I simply ruled these lands fairly, and reaped the rewards? Would they march upon the peasants here and kill them in the name of taxes?
>>
>>3687928
It's not that they singled her specifically out, it's that they wanted a knight to command the effort and she was just one candidate out of several knights in the town.

Not to say that they aren't plotting against her anyway, but it's not like they specifically said "We want Brigid to charge into battle!"
>>
>>3687926
tell our people to muster our forces and that we will march there, and to bring snake oil with them, we have spent too long without

fly over the town to gauge their defenses, do it high so we are not in range of weapons

if they bring reinforcements from the duchy we can intercept them at sea before they arrive, ships are delighfully flammable
>>
>>3687959
How much time do you want to give it for your forces to prepare? More time means more of your own, but also more time for the enemy.
>>
>>3687988
Are their reinforcementes comming from land ir sea? I want to give them as much as they need to be at full force while we maintain a "blockade" at the coastal town not letting the reinforcementa arrive by boats, burning them, and if any other civilian ships come we stop them and send them to our coastal village for inspection
>>
>>3688008
You can't know that and asking Brigid, she speaks only of Petrar troops already present in the town, if they send more she couldn't say if they'd go by land or sea. Though sea does seem likely as Eisling is a coastal town you know.
>>
>>3688008
If we are doing that make sure we know how to swim just in case, practice a little too, maybe fish a little
>>
>>3687926
ask our military leader how much time they would need to prepare to attack Eisling.
>>
>>3688008
Scout the city from up high too, see how many balistas they have and if they have any other defences

Before the attacks, approach the town outside its defence's range, then indicate we wish to talk, see if they send an envoy so we can deliver our terms before we start attacking

When our guys come I expect them to bring a descent camp for us too, pillows, oil and everything, we want to be confortable in case the fighting goes for long
>>
>>3688083
we are also going to want to do night raids on the walls to pick off guards. Swope in and carry them off. once they start to get wise to that we then focus on destroying defensive weapons, like balistas.
>>
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>>3688038
You've never really swam before, but how hard can it be?

>>3688075
>>3688083
>>3688096
Feeling satisfied with your torment of her for the time being, you move to standing then to return to the village. You pull Brigid close with your tail as well in order to pick her up and carry, but she shrugs your tail off and says she'll walk on her own. Fine enough you suppose but you'll keep an eye on her in case she tries anything...

"Attack Eisling?! We just took this village with a sore fight!"

Back in the village you look over the few enemy prisoners taken, the guard captain you'd kidnapped from the coastal village among them, before meeting with your own guard captain and commander of your forces (since it's just a militia really). He expresses worry about attacking the town though there's at least a little relief if you'll be helping them, as well as when you're willing to give some time to prepare.

"I'm no military expert, I've never attacked... well, anything before. Eisling has walls though, but with your help we may not need siege equipment? I would think then... if we had three days time, we could gather a small but decent force. Longer than that, a week and I'd be comfortable with."

If he had his own way it would be given a month or three to prepare but you expect that too long and the town will become fortified by Petrar, according to Brigid. This town though, you'd like to see it for yourself, so you press for Brigid to draw you a rough map before you perform an overhead flight. At night, so it shouldn't be all that dangerous...

>Your impression of the city, compared with Brigid's map and markers.
>>
>>3688083
>>3688185
Based on your impression of the town then, it may be in your skill to maneuver the battle to where you want. Whether you want to fight in/around the town itself, or gather outside the city and expect them to meet you, which they may do since invariably you'll be a smaller force.

>It seems you may have to fight, and potentially command a battle! Whether you want that on the open field or against the town itself is your choice to make.
>>
>>3688199
Or we could...
Not.

Worst case scenario, they embargo us. Humans excel at producing foodstuffs.
>>
>>3688199
>>3688229
Aye might be good to consolidate our recent gains and strengthen the outlining buffer towns before pressing the next attack. Plus it seems our troops might need a rest from the previous days of fighting and marching. The council may move more troops there during this time but they won't make a move for awhile after this set back and our relative strength is still unknown. We should use this time to recruit more troops and or hire some mercenary units to bolster our ranks and then launch a frontal or surprise attack.
>>
>>3688229
If you want the town it's highly unlikely they'll give up without a fight.

>>3688269
For sure, you don't have to attack right away. But after this attack you did knock back hard against one of the town's main forces so they'd be reeling from a counterattack. The longer you have to prepare, the longer Eisling does.
>>
>>3688342
Oh and this may be my last post for the night, to give other players a chance to catch up and make their own decisions about the town situation for when we continue next. Maybe work up a battle plan or plan of attack, or otherwise efforts towards the town.

In the meantime, thanks all for playing!
>>
>>3688342
And if we just, ya know, don't take the town yet?

Just kinda, let it, sit there? Let the stuff we have become quietly prosperous under our rule?

What are they going to do, 'Liberate' a bunch of peasants by burning their houses down and putting families to the sword?
>>
>>3688185
>You've never really swam before, but how hard can it be?
Says the dragon that relied on crash landings to return to the ground. If you learning how to swim is anything like how you learned to not crash land, it’s going to take a while for you to actually figure out how to swim.

>>3688269
I agree with this. Our troops will need to actually rest and recover from this battle. Let’s not push our luck.

Recruiting troops and/or hiring mercenaries will be required before we can even think about attacking.
>>
>>3688354
The impression was that you wanted the whole valley under your control and the town was the only thing remaining. If you're not that ambitious and afraid of humans, you can certainly retreat to your castle to cower pathetically.

>>3688356
Speaking of, if you want to resort to mercenaries or something similar, if the consensus is to wait, then you can make a roll to see what sort of fish may bite.
>>
>>3688363
I vote we wait to hire some mercs and hit the city in a weeks time.
>>
>>3688363
>make a roll to see what sort of fish may bite.
What would we be rolling?

And why are we fishing? I thought we were hiring mercenaries! Unless you’re implying the mercenaries are going to be fish people.
>>
Waiting is a mistake, we already bloodied them, and killed a good number of their troops, the town is near our villages so it will always be a danger, and getting it will solidify our valley and give us access to a port city

Hire mercs and test our swimming skills, we will cut off reinforcements while we wait for our force to prepare
>>
>>3688541
I agree with this anon. Between time to muster an attacking force and time to fortify a defensible position, the fortifications will always win out.

Three days. Then men have three days to prepare. Meanwhile we should probe the town and patrol the sea routes and roads leading to the city; an army on the march is vulnerable, especially if they are on the road. Patrol the seas in daylight, flying high, and patrol the roads by night (to watch for camp fires).

>>3688185
What are the bridges, especially the Feybridge bridge, made out of? Can we destroy them or collapse rubble (from buildings) to make them inaccessible?
Can we find out where the majority of the troops/guards are stationed? What are the buildings made out of, and can they be easily set aflame?
This area looks like an estuary, so what are their sources of fresh drinking water?

Regardless, starting now we will burn everything that travels the roads. On the night before dawn of the third day we will set all ships and boats aflame and tire them out before the battle. Other details we can decide on as we get additional information (such as denying them fresh water, harassing the troops with random fires, and dividing their forces by cutting off the bridges).
>>
>>3688567
I think we can goad them to meet us at the field like the qm said, then they loose their fortification advantage
>>
>>3688454
The same as always, d100.

>>3688567
Although she was willing to give you a rough map of the town, Brigid won't betray her people by giving you insider information. If you want that, you may have to interrogate her further, or the other few prisoners.

One would assume though you could destroy the bridge yes. Just remember that you cannot burn stone or simply burn through things like stone walls or buildings, you're not grown enough for that yet. As for troops, again you wouldn't know on your own without the info but a good guess would be the castle of the town, which is itself stone, while many buildings in town are also stone and wood but not all (that much at least you can tell from a distance from your growing knowledge of human construction).

>>3688541
It seems the interest is either between attacking now or soonish, or waiting some time like a few weeks. Not to prefer one choice over the other but if the consensus is towards waiting, it could be worth waiting an extended time even more, like several months. Sure you may end up losing some of your outlying villages, but if you do things right you could grow bigger and return when you're an even more significant threat.

Just another option to consider if waiting ends up being decided.
>>
>>3688716
It is my opinion that time is of the essence here. I propose we sent an envoy first, a human messenger, were we make our demands clear. If they refuse we give our forces three days time to prepare.
Meanwhile, we patrol the skies and burn off or divert possible reinforcements from Petrar, or even better, intercept the people carrying the requests for them.
Additionally, we can fly in the town under the cover of darkness and start a blaze in the upper ward where I assume most if not all of the dickweeds in charge live. We should start multiple fires there to spread confusion and panic in the town's leadership. Plus we might just keep the soldiery in the castle confined there.
Our forces can faint an attack from the west while a main force can sneak inside with small rafts from the river assuming our enemies don't have a gate there.
>>
seriously I think what we should do I buy the support of mercs to supplement our own forces. I is going to take three days for our guys to get ready let's make the most of it.
>>
>>3688269
>>3688363
I wasn't aware that this was the last town needed to secure control of the region. Knowing this now I'll change to taking over the town in three days time but purchasing some mercenaries to bolster our forces
>>
>>3689248
Once we take this town we're going to have quite a few Nobles to deal with obviously our knight girl is going to be our prime minister but we've got to decide what's going to happen with the rest of them the Ambassador we should probably let go back to his home Kingdom in the name of peace but he will most likely try and betray us and rally his kingdom to fight ours so we should probably just kill him
>>
>>3688716
Oh? This is the last town not under our control? Now I’m conflicted.

On one hand, attacking sooner will let us take control before they can dig in and give us any trouble.

On the other hand, waiting and giving ourselves a chance to finally start growing and become bigger than a horse sized dragon also sounds like a good idea.

I guess I’ll support attacking sooner instead of waiting.
>>
>>3689808
what about hiring the merc? we have three days to wait while our forces prepare I don't want to waits that time.
>>
>>3689826
Yeah, we can hire mercs while our forces prepare.
>>
looks like we are starting late today
>>
Rolled 98 (1d100)

Since no one wanted to roll, I guess I will!

>>3690178
How dare you.
>>
>>3690209
That's the old QM magic at work!
>>
>>3690209
this for the mercs?
>>
>>3690224
yup that's right
>>
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>>3690224
>>3690228
>>
>>3690252
this reaction Gif has me deeply concerned
>>
>>3690252
maybe it's not

we'll soon find out then
>>
>>3688716
So, just to be sure but I think the slight consensus is to wait but only for a few days in order to attack the town sooner rather than later?

And during this time since you are in good condition, you want to patrol the roads and watch the waterways in case support comes for the town?
>>
>>3690261
and the mercs
>>
>>3690261
yes, but we want our humans to look into hiring mercs to help with the attack.
>>
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>>3690267
>>3690274
You decide to give it three days then, before you make your move on the town. Three days for your own forces to recover and prepare, as well as look into external assistance. During this time you observe the city on high, and patrol to ensure that no reinforcements arrive to bolster the city. A point of annoyance you notice, you end up losing control once again of the coastal village in your absence, but if this takes troops away from the town then all the better; if the town is yours the village is hardly a challenge.

When there's signs and news of conflict though, there's always opportunists! People looking to make money and fame off warfare... not the most pleasant of ways to make a living but it is what it is. Thusly over the few days you get news from your men about groups approaching with interest;

>Qayid Sefali - A exotic fellow from foreign shores and a pirate to the locals, his fancy seaborne warriors may turn the tide of a battle! He also has a strange magical creature called a djinni that supports him, although as a pirate locals would not look favorably upon him (Brigid in particular)
>The Red Capes - A band of noble cavaliers with some fair skill in battle and being all cavalry they are very mobile... however hearing of a dragon queen, their leader demands a kiss if their contract is sought
>Toledron Company - A more standard mercenary company of wartime veterans, an effective and organized fighting force not to mention well armed (including with some strange weapons that erupt in fire and smoke), however they are few in number and a tad expensive
>The Stout Brigade - A group of dwarven brigands, cutthroats and criminals, effective fighters and capable of clandestine operations but they do not seem disciplined enough to not pillage if you are victorious
>Viktor Allenstrad - A seemingly... crazed alchemist, but with a strange machine like an armored carriage that billows smoke and spits various projectiles and even to your inexperienced eyes looks highly unstable and dangerous
>Cestion Condottieri - From the neighboring country to the east, Cestion, they have heard of your presence and rise to power and send an envoy and detachment of armed forces to assist you, if you will deal favorably with them. However, you're not sure if involving actual foreign troops is a good idea...

These are the soldiers of fortune your cause attracts in the few days, if you have any interest in any of them. As well, two groups of adventurers passing through the area also offer their services for similar rates but that's a personal matter, if you trust adventurers or not, since they are few in number (though certainly dangerous) so you wouldn't expect them to make a huge difference in a battle, just some extra supplement to your forces... though they could surprise you!
>>
>>3690327
And as for funds, you could afford two of any of those groups, or just one if you go with the Toledron Company. At least in the way of just plain money, if you had an idea of other means of value you could also offer that too.

And of course the Cestion forces aren't asking for funds it's more a political decision.

Aside of all this though, on the third day you notice while patrolling the skies, a small column of troops by way of road from Petrar come to bolster the town. This is exactly what you had been looking for but do you want to engage them before they reach the town. It's one thing to fight any Petrar troops garrisoned but to attack them outside the city could be taken as an act of war.

>What do you do?
>>
>>3690327

the pirates would be bad news as well as the dwarves
the cavalry will be rather useless attacking a wall

so we have the Taledron, that I'm quite favourable towards
or the alchemist, that probably has some tricks to deal with fortifications and their balistae

so, let's meet the adventurers first, see if they can infiltrate and sabotage the defences for us, if they can we hire one of the groups and the alchemist, if they can't we hire Toledron

as for the column

I would like to meet them at the road, at a distance and request to talk with their leader, explaining that Cestion offered their help to us, and that they are interfering in an internal conflict of the valley, so they better turn around or that will be considered a declaration of war
>>
>>3690353
Not so useless the cavalry depending on how you plan to fight a battle. If for example you try to lure the enemy onto open field, as some players had suggested.

Something worth considering as well now as the day looms, how you want to fight a battle if one is to take place. Be it a siege, an attempted breaching attack of the walls or gate, a battle outside the family, or whatever else you may have in mind.
>>
>>3690369
Whoops, weird autocorrect,

>a battle outside the town
>>
>>3690369
yeah, but if we bring cavalry or more troops I don't think they will leave their walls, only if they are very very stupid, but you never know

we should meet the adventurers first to see if they can help us deal with the gates or ballistae or whatever anti dragon weapon they have
>>
>>3690373
The horse nobles they want us to kisstheir leader as payment?
>>
>>3690393
What if we promise the adventurers a favor in exchange for their support? If they accept this would leave us with the funds to buy 2 Merc groups on top of these adventurers
>>
>>3690410
I would still prefer the Cestion, they are veterans and have fire weapons, the guys don't joke around, if we had them plus adventurers we would be set

>>3690398
it's payment plus kiss so they count as one

like I said, before deciding on the mercs we should meet the adventurers and see what we can use them for, then we can see what mercs to get
>>
>>3690420
>>3690410
I meant Toledron, not Cestion
>>
>>3690420
I am behind you on meeting with the adventurers before contracting a merc company. Toledran is the obvious choice, but maybe we can work out a deal with the science guy. Maybe an offer of a royal grant if he help would convince him to help.
>>
>>3690441
ok, but before anything else, lets meet the enemy column and demand their immediate return to their country, this does not concern them and this will be considered an act of war, on top of that if they bring their forces in Cestion will be involved as well
>>
>>3690455
agreed
>>
>>3690455
>>3690441
>>3690474
First and foremost you swoop down then to land before the advancing number of troops. Even at some distance away they panic, move to expected battle positions, ready for a fight and all that. You merely wait patiently though till they send a scout to approach and when you address him (to his alarm) he rides off to fetch his commanders.

"Ho there, you are capable of speech?"

"I am."

"Then... what do you want, dragon?"

"You are moving to Eisling, but I have laid my claim upon it and Cestion has supported me. If you interfere then it would be considered an act of war."

Though they may have their own reservations about all this and want you dead sure as anything, the news of another country involved does cause them to hesitate and discuss among themselves for a time while you just watch eagerly with your tail swishing side to side.

"Our orders are to support the ambassador in the town, and follow his lead. If a conflict is to occur then it will be his responsibility but it is not ours to question that, simply report to him."

That person does seem to be the cause of all the trouble, that a person of importance from Petrar is within the city and holding the claim to it. Trying to drag Cestion into your claim of the town isn't the same as attacking some troops merely en route to report to a superior, that is entirely the business of Petrar. After all, who's to say they are even aiming for attack? They may simply be intending to ensure that the ambassador and other citizens of Petrar within the town are kept safe or evacuated.

Not that you actually believe this is the purpose of the soldiers, but they can hold to that.

>What do you do?
>>
>>3690490
"and I cannot allow you to enter the town, do you have the authority and authorization of your superiors to declare war against us?"

"What I can guarantee to you is the safe extraction of the embassador and an escort to your position, IF you remain camped here, I would allow a scout to head into the city and inform the ambassador of my offer. You'll meet him, but here, not there"
>>
>>3690490
using our dragon charm tell them "Well when you report to your superior that it is strongly recommended that you evacuate your people from MY city. As it will be quite a mess to clean you all up."


(Damn clock and dagger politics)
>>
>>3690504
forget what I said support
>>
I am confused, qm asked us to roll for mercs but we didn't for some reason so then he rolled but its not for mercs but we got mercs anyway sonwhat was that? For the town prep? Are we facing the best they can be?
>>
>>3690522
SHUD A DUN ROLLD
>>
>>3690522
I think the roll was for us seeing enemies approaching the city
>>
>>3690533
It was to see if Cestion would be involved in any way.

>>3690504
>>3690520
You can go with this option, let them communicate. Just wait while a rider of theirs goes to deliver the message and figure things out. As expected though, it sounds like the ambassador won't be leaving and expects the troops still to advance... but they're not going to attack a dragon so they figure to just set up camp and wait. Assumedly you'll have to leave at some point to return to your own forces so they'll just wait here till then. Not attacking you or advancing past you, putting the initiative to you to attack them if you want to risk such a thing.

Oh dear, how annoying. Well if you want to act you can, otherwise probably just return to meet the adventurers? The big conflict is tomorrow so time isn't a luxury you can afford.
>>
>>3690552
how long until they arrive in town? these guys, can we delay them long enough so they won't arrive?

or better, meet the adventurers then come back to stall them again
>>
>>3690552
it sucks but it is what it is lets move on to meet with the adventurer
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>>3690562
About half a day's march away. You could very well leave to meet adventurers and then return to stall them more, but naturally they'll advance closer while you're away.
>>
>>3690575
let's meet them and try to be back then
>>
>>3690582
>>3690575
worst-case scenario we force them to run to the rescue and arrive tired
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>>3690582
>>3690565
You're left with little choice then but to take flight, hoping to return as soon as you can, but annoyed at the cheers of the soldiers when you depart. Flying back to your village which has become the forward staging point for the final phase of the conquest of the valley, you take the time to meet the two adventurer groups interested in your cause;

>The first is six people strong and has a more martial trend, with fighters and a couple clerics with healing capabilities. They seek to help fight but also to heal whoever they can during and after the battle.
>The second is four people strong and has a more magical trend with a couple spell casters and a couple rogues. They would not be so good on the front line but as support casting magic they could be quite helpful and also are able to perform clandestine activities if need be.

Though not on the same rate as the mercenaries, both groups want some form of reward; they're just willing to take it after rather than payment up front. Whatever you may decide that reward could be and how much is up to you, if you want their help.

Lastly as it is the eve of battle, you're approached by three more knights who belong to your realm. They weren't too eager to have a dragon ruler, but as you are engaging in good and honest warfare rather than wanton destruction or dishonest plots, they promise to fight for you and if you are victorious then they'll swear fealty to you as the new ruler (they had previously been sworn to the mayor). Two older gents and a young fellow they are, but all of them proper knights nonetheless.

>Some things to consider, before you hurry back to the troop column to stall them again?
>>
>>3690666
Promise the adventuring groups Each a favor from you and promise to obey the laws of war.
>>
>>3690697
QM a clarification please who did we hire of the merc groups?
>>
>>3690666
>>3690666
ok satan

if they are willing here are what I propose

>The first is six people strong and has a more martial trend, with fighters and a couple clerics with healing capabilities. They seek to help fight but also to heal whoever they can during and after the battle.
they are to support and help our troops
their reward will be further employment if they wish and some of the spoils we may find
we can also offer the magic sword we took from the captain

>>The second is four people strong and has a more magical trend with a couple spell casters and a couple rogues. They would not be so good on the front line but as support casting magic they could be quite helpful and also are able to perform clandestine activities if need be.
their activity will be to open the gates and sabotage the greatest number of weapons they can during the battle

their reward will be possessions we seize as tributes, and maybe a position too if they wish to stay

if they want to trade for a favor like >>3690697
said, they can, but within our discretion


Greet the knights and send them to join the troops, maybe lead them
>>
>>3690725
none yet, it's the next decision I think
>>
>>3690726
sounds good to me
>>
Can we ask the foreing soldiers to instead of directly aiding in battle to just "patrol" a specific road and let no one pass through it? Specifically the road where the ambassador's dudes are coming?

They won't be directly involved so we won't owe them much and they will still undermine their rival, if they ask for something it should be something proportionate to just standing around
>>
Rolled 15 (1d100)

>>3690793
This is actually a good idea but it's probably too late by now, you would have wanted to block that road with someone else prior.

>>3690697
>>3690726
Very well then, you can promise reward for the adventurers and gain their services for the battle.

The one group will coordinate with your own troops, while the other group will try to infiltrate and cause trouble before any battle is to take place (for which I'll roll here). Overall then, your force amounts to;

>250 decently armed militia troops of your settlements
>100 or so simple volunteers
>2 adventurer groups and 3 knights
>15 elves from your elven village
>20 goblins who somehow or other were aware of your need?

This, to be supplemented by your choosing of

>Whichever mercenaries?
>250 Cestion troops if you want their help, otherwise you can refuse them to avoid politics

Assumedly you'll depart here shortly to return and stall the enemy troops on the road, but if you want to give any last orders for your own force to follow you can. Since as of now it seems that you will stall the troops as long as you can, and end up joining whatever battle takes place once it's already started.
>>
>>3690824
>The Red Capes - A band of noble cavaliers with some fair skill in battle and being all cavalry they are very mobile... however hearing of a dragon queen, their leader demands a kiss if their contract is sought
ask if they will accept some non-gold payment

>Toledron Company - A more standard mercenary company of wartime veterans, an effective and organized fighting force not to mention well-armed (including with some strange weapons that erupt in fire and smoke), however, they are few in number and a tad expensive

hire these guys for sure.

>Viktor Allenstrad - A seemingly... crazed alchemist, but with a strange machine like an armored carriage that billows smoke and spits various projectiles and even to your inexperienced eyes looks highly unstable and dangerous

Ask if the promise of a royal research grant will be enough of payment instead of gold.

>Cestion Condottieri - From the neighboring country to the east, Cestion, they have heard of your presence and rise to power and send an envoy and detachment of armed forces to assist you, if you will deal favorably with them. However, you're not sure if involving actual foreign troops is a good idea...

Our enemy is getting reinforcements from the other kingdom we should use these guys.
>>
>>3690824

hire just

>Toledron Company - A more standard mercenary company of wartime veterans, an effective and organized fighting force not to mention well-armed (including with some strange weapons that erupt in fire and smoke), however, they are few in number and a tad expensive


we have given enough favours

can we go back to the road and block the troops advancing so that this>>3690793
can be done? even if we delay the attack for a day
>>
>>3690824
>15
at least we won't need to worry about the reward kek
>>
>>3690894
Hey, it doesn't hurt to ask man. any advantage we can get is a good one.
>>
>>3690824
Damn

If they can't help I say we don't use them, both countries can fuck themselves

Hire the Vets

Grab a the thickest door or piece of wood we can to cover our underbelly while flying and lets burn their defences
>>
>>3690898
Well you're not hopeful about those adventurers... maybe your elves could do better? If you want to risk them in harms way you could roll for them to try something sneaky. Though two groups of failure, if fate doesn't favor your elves, would be bad.

Again, only if you want.

>>3690902
>>3690894
>>3690852
>>3690919
The cavaliers move around too much so they're not really interested in much besides money. There's the option of making them all nobility under you but that's far too chaotic a move.

As for the mad alchemist, he'll accept your offer.

And lastly if you really want to stall the effort by a day, you can try to do that and wait for some replacements for yourself. Though with all your troops already set to act, who knows how the enemy may respond.

>Otherwise, you can proceed with the plan and expect the conflict tomorrow. If you'd like to draw up a plan of attack upon the town via the map

>>3688185

>you can.
>>
>>3690932
confirm the deal with that alchemist and the Toledron. then ready up for the battle
>>
>>3690932
hmmmmmm

stall them until the Cestion can block them, maybe, just maybe the towns troops will leave the town and attack us in the field if they don't see us around

can one of the adventurers create a big light or something like that as a signal? or maybe one of the elven mages?

that way they could warn us if the town attacked and we could return immediately to participate in the battle
>>
>>3690932
Instead of the elves, could we send the goblins to sabotage stuff? They look like gremlins anyway, I ask because I don't know if they can.
>>
>>3690981
the goblins are in the mountains we don't have time to reach them.
>>
>>3690989
There's 20 of them here, look at the troop rooster
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>>3690981
You can ask them instead sure but there will be a penalty to the roll.

>>3690966
Not as though a signal is impossible, but a the distance away you would be, it wouldn't be feasible to notice.
>>
>>3691000
oh well then may-

>>3691003
>penalty to the roll.

no, the goblins are not going to try anything.
>>
Rolled 59 (1d100)

>>3691003
Then, instead of blocking them in the road here just tell them to stand by near the town on the way of the reinforcements, if they want to enter the fight or the town they'll have to pass through them

I think we did enough then, let's do this

ask the elves for volunteers to sabotage, they are quite few but maybe we can convince more to join the forest from the two towns
>>
Rolled 49 (1d100)

>>3691021
well shit if we are rolling let's do this support elf plan
>>3690932
>>
Rolled 62 (1d100)

>>
Rolled 91 (1d100)

>>3691021
Argh!
Don't force me to roll, I already rolled a 1 last thread
>>
>>3691071
well, that's certainly not a 1, elf sabotage is on, they should have watched themselves around elves
>>
>>3691071
nice no one else roll
>>
>>3691071
>>3691044
>>3691036
>>3691021
>91

The elves are few in number, but given your lack of confidence in the adventurers, you'd like them to try as well at sabotaging the town.

Otherwise, it seems your plan then is to return and stall the reinforcements for the rest of the time remaining till tomorrow, by which time your force will mount the attack and the Cestion troops will merely bypass all the fighting in order to block the way (same as you're doing now) giving you the chance to return and join whatever battle is taking place.

If that is the case, then any last orders or motivation you want to impart to your troops before you leave, to rejoin them tomorrow?
>>
>>3691102
Fight with honor and bravery befitting of those in the serves of a dragon. then give them a glorious pose
>>
>>3691102
"Those scheming bastards holed up on those walls have given orders that are not theirs to give for long enough, I've come to rule and to lead those here to new heights, those stuck in the past shall be trampled.
Fight and win, bring the valley as one as it should always have been.
when I arrive at the time of the fight, rejoice, my fire shall bring us victory!"
>>
>>3690932
Which side are the enemy reinforcements coming from?

Our first objective will be to breach the gates. The metal contraption could possibly handle one while we handle the rest. If needed, we could set a gatehouse on fire and send the fireproof goblins in?

Through the night we should set the ships/boats and any military buildings we can spot on fire as the opportunity arises to demoralize and tire them out with firefighting (try to avoid setting the docks themselves on fire, however). Make this loud and spectacular to keep them awake through the night.
All else being equal, I say we strike from the east and north, and give that keep(?) In the upper ward a good roasting (with fire and cannon) to keep their heads down, and push to take it early.
Should things go well and they start retreating across the bridge we can land on feybridge to cut them off and demand terms.

I got no preference on the mercs, but with the red capes, are they asking to kiss us, or for us to kiss them?
>>
Rolled 38 (1d100)

>>3691147
>>3691122
>>3691108
Their leader wants a snog.

The reinforcements are approaching from the west, where you will be occupying them all night. You'll just have to see how your troops will have done when you rejoin them come tomorrow.

>Make a roll for their attack!
>>
Rolled 99 (1d100)

>>3691152
>>
>>3691153
bo fucking ya
>>
>>3691153
no one else roll we have this in the bag.
>>
>>3691153
Such a terrible roll, couldn't you get 1 more?
>>
Rolled 53 (1d100)

>>3691152
>a kiss from a dragon
I have half a mind to hire them just so we can reward him by fitting his head in our jaws while slathering him with our tongue.

>>3691153
Nice. Hold my beer.
>>
>>3691160
that would be fun, but we spent the money on the competent guys
>>
>>3691160
>>3691159
temp not fate
>>
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>>3691152
>>3691153
>>3691160
>99, 38

Parting ways with your forces then and an encouraging farewell, you take flight to return to the same road and are able to catch the reinforcements by nightfall. Once again the same annoying business of blocking their path and nothing to amount from it, as you sit awake all night making sure they don't pass.

Come morning you're tired but it shouldn't be very much longer... just before midday and you start to notice smoke rising from the faintly visible town in the distance. The reinforcements see it too and hurry in a panic trying to find ways to get past but you just keep moving to prevent them; you can't block all of them as they try to split up and it's... a bit comedic as you rush back and forth to try and impede them group after group from different ways. But it's enough to slow them that they can't reach town by the time the Cestion troops arrive to relieve you of holding the reinforcements back. There's sure to be unpleasantness between the two sides but it's their situation to deal with now, as you take flight to leave the shouting and arguing commanders behind.

---

Soaring through the sky then, you close the distance between you and the town to find quite a battle to have taken place. It seems your fears were right, the adventurers were not able to sabotage the north gate and your forces found out the hard way, having to relocate around to the west gate which the elves did manage to sabotage.

Though your troops clearly suffered casualties along the way, once inside the city the appear to have done well and put it to the enemy. Though much of Eisling is in chaos and there's fires around, it looks like your forces currently are occupying the main portion of town with some minor holdouts on the other side of the river, the southern docks, and the castle itself. The castle in fact is complicated because... neither side can really advance; whatever inner gates there were are now gone as well as some nearby buildings. Just a huge crater remains, you're not sure why, but neither side are able to cross it so your troops have focused on securing the rest of the town.

>How do you want to join the battle, where? And, how do you make your entry?
>>
>>3691210
We appear flying and entering the city over the west gate, we bathe in fire the two holdouts over the bridges to cover our troops advance and then head to the castle to get their leader's surrender
>>
>>3691210
support
>>
>>3691210
Help the parts that the fighting is thougher and then go to the castle to capture the leaders, we should take care not to kill the ambassador
>>
Rolled 80 (1d100)

>>3691216
>>3691234
>>3691220
Let's see how they fare.
>>
>>3691216
>>3691234
Supporting. Appear with a loud roar to let everyone know we're here and dive into the thickest concentration of enemy troops that are currently engaged with our own.

I'm guessing there are unexploded munitions laying about in the craters?
>>
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>>3691262
>>3691269
>80

You don't want to linger since the castle seems like the best target, but you can provide your troops with some help, encourage them to victory. So swooping down upon the settlement, you do a quick survey and land upon each of the bridges with a mighty roar (one after the other), lingering long enough to spew fire at the enemy side. At your size you can't just immediately immolate your foes, but you can set a pretty good blaze and ignite some poor fools, a good enough distraction and disorder for your troops to push across the bridges and advance the attack.

You leave to their cheers then, taking flight once more over to the castle, over the walls to land atop the keep. Looking around, you see a few worried soldiers from Petrar (your guess, they are garrisoning the castle) and a couple of ways down into the castle from the roof. As before, though they are your enemies they are soldiers of another country so it's time to decide how lethal you are towards them. You may not care at all in fact and who knows what may come of all this conflict... but whether you end up with some dead foreign soldiers now or not is your call. To be fair, they are all that stand now between you and the castle.

>What do you do?
>>
Rolled 52 (1d100)

>>3691262
I am not sure if you want us to roll so I am going to just in case
>>
>>3691280
You can roll if you like, in terms of your advance/attack on the castle, and the soldiers. If you do advance, how do you want to go through the castle? Sneaky, destructively? Basically as you move through in search of your goal (the ambassador I assume?) what are you doing when you encounter people or obstacles... both foe and civilian.
>>
>>3691278
we give them one chance to lay down their arms and surrender should they comply we will promise them they will live to see says end, however, should they continue to resist us they will fall by either our own claw and breath or by the sword of our forces.
>>
>>3691283
in terms of civilians if they wave a sword, a spear, or a dagger they are in my eyes an enemy and should be treated as such.
>>
>>3691280
I guess this is my speech check then.
>>
>>3691278
Non-lethal, if at all possible.
I say we just walk in as if we belong there, I highly suspect there'll be more powerful combatants guarding the ambassador, so I'd prefer to keep it civil and let them know we are here to receive their terms.
>>
>>3691283
Oh, I think we should just set up a watch on the castle and devote some troops to guarding it. We should pacify the town, then challenge the inhabitants of the castle to a Champion Duel, as actually taking the castle would be a bloodbath for both sides.
>>
>>3691330
Who would be our champion and why would we lay the outcome of the battle on a 1v1 when we have the rest of the city under our control
>>
>>3691332
First, ourselves of course. We shall represent the Dragon Army.

Second, because it's not inconceivable that they have enough supplies in that castle to wait out a siege. The Duke is likely going to marshal a relief force when he hears of this, it's just a question of if they'll arrive before supplies run out. I'd rather not gamble on that, and I doubt they would either.

As for simply taking the castle, as I said, it would be a bloodbath. A champion duel would be the best possible solution.
>>
>>3691332
Also, for the terms, we're not actually giving up control of the city. This duel would be to determine if those in the castle surrender unconditionally or are given safe passage out of the city.
>>
>>3691335
You rase several fair points. I support we should give them the option to just give up first then the champions duel.
>>
>>3691341
Well of course we demand their surrender first. They'll obviously tell us to shove it up our cloaca. We respond with the duel offer.
>>
>>3691330
Why a duel? Just offer them safe passage out along with some conditions. Surely these people don't want to die in a foreign backwater. At this point they are clearly outmatched in both manpower, tech, and dragon.
The reason why they are still sitting pretty is obvious:
>A. We want the castle intact
>B. We don't want a diplomatic incident if we can help it.
I'm sure our new alchemist is all too happy to turn the castle into a crater, for science.
>>
>>3691345
add your roll to mine maybe they will just give up. also, I don't think dragons have a cloaca, well actually it depends on the fantasy. never the less until QM says otherwise we have standard genitalia it's just hidden by the scales.
>>
>>3691347
This makes sense. There’s really no point in offering a duel.

>alchemist
I had a feeling he was responsible for that crater.
>>
>>3691353
man I am very excited to see what kind of toys our boy will make
>>
So are he really going to use a 52 for the encounter roll? because I would really like to not have to fight.
>>
>>3691381
I’m afraid to roll because I don’t want to doom us. Every time I have rolled on a quest, I’ve always gotten single digit numbers. I’m doing everyone a favor by not rolling and fucking things up!
>>
>>3691381
>>3691393
You know you want to roll~
>>
Rolled 57 (1d100)

>>3691381
>>3691393
>>3691410
Again, hold my beer!
>>
>>3691410
Jesus Christ QM your like a devil with a wish contract, anything you want for the low low price of your soul
>>
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>>3691413
>>3691280
>57

Your goal is not to kill anyone, not even enemy soldiers... after all, it's not like they can harm you. As long as the castle remains intact, that's your goal.

So even when they run at you with spears or swords trying to kill you, you just barrel through, past, or over them. Trampling on through at a steady pace as weapons just strike off you without effect... a particular good few blows to your rear as you get stuck in the doorway to the spiral staircase down off the roof, you have to squeeze down and around as men behind you keep attacking your tail and rump. Eventually though you're stomping through the corridors of the castle and smashing in doors with your head to check each room.

"Cowering servants..."

"Die fiend!"

"Cowering soldiers..."

"Kill the dragon!"

"Cower- eugh! To do... that amid a battle? Find some privacy in a room, would you?"

"...w-we're in a room. A bedroom."

"Oh... then try to improve your appearance, would you?"

As you go along looking in whatever rooms you can find, every step of the way there's soldiers attacking you before swatting or shouldering them away in annoyance. Your eyes are set for one particular target, and eventually after some time of searching and bashing down a big bolted set of doors with many headbutts (rendering yourself a little dizzy), you find him.

"You... those clothes, those colors, that symbol. You are of Petrar, yes?"

"You shall have nothing from us dragon!"

"And this must be the town council..."

Finding your way to what might have been a royal throne room in ages past but is now simply a council meeting hall, you find the important figures you're looking for protected by many soldiers and a pair of knights... with you might guess magic equipment. But you have them all here before you, their best attempts to stand defiant although they did just see your troops overrun most of the city, you enter the castle and seek them out after smashing into their sanctum, and carelessly swatting aside their soldiers.

>What do you do?
>>
>>3691466
say this to the room, "I have just walked through every defender in this castle without a problem, My as I speak finish off any remaining resistance in the city, in time they will storm this castle killing any defenders that resist." [raise one claw] "I will give you this one chance to surrender." [look to the ambassador] "give your forces the order to surrender I personally intercepted the relief force from Petrar. You are alone surrounded and faced with the new Queen of this land surrender and I promise you safe passage back to your homeland"[engage aura of fear]"Or I kill everyone in this room and eat your bones"
>>
>>3691466
>"There is no point in continued bloodshed. I am here to formally negotiated your surrender. Ambassador; as guests in these lands, you and your men will be granted safe passage back to your kingdom. You will find a small force of your own troops outside of town awaiting your return."
https://www.youtube.com/watch?v=o97uNzbBfis
>>
>>3691466
So we were basically being spanked the entire time we were wandering around? Ha!

>interrupted sex
As hilarious as that was, you’ve gotta wonder how crazy they were to actually do that while there was a battle going on outside.

>What do you do?
Tell them that your troops have successfully taken over the town outside, the only opposition left is trapped here within the castle. In fact, they’re all trapped in the castle with you, a dragon.

Then we calmly stare at them and quote Thor by telling them, “I accept your surrender.”
>>
>>3691508
Only when you were trying to squeeze down a staircase already small for a human. The rest of the time in the rest of the castle, more like being attacked from all sides constantly.

>>3691508
>>3691506
>>3691488
Make a roll for your attempt to convince!
>>
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Rolled 58 (1d100)

>>3691519
ahm, this is the ROOLLLL
>>
Rolled 25 (1d100)

>>3691519
>Idly scratches up the floor with a claw while speaking
>>
>>3691526
oh god its happening
>>
Rolled 25 (1d100)

>>3691532
Don't worry, worse come to worse they won't let us leave (even though we came in an official capacity) and we demonstrate what dragon flame does in an enclosed space.
>>
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>>3691545
IT HAS HAPPENED
>>
Rolled 19 (1d100)

>>3691519
Surrender pretty please
>>
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>>3691553
GOD IS DEAD
>>
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Rolled 18 (1d100)

>>3691523
>>3691526
>>3691545
>>3691553
Oh dear!
>>
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>>3691573
STOP, STOP ROLLING IT JUST KEEPS GOING DOWN!
>>
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>>3691573
>>3691553
>>3691545
>>3691526
>>3691523
>25-25, 18

You have the room's attention so why not use it?

"I have just walked through every defender in this castle without a problem, as I speak my servants finish off any remaining resistance in the city. In time they will storm this castle killing any defenders that resist."

Raking your claws across the floor as you raise a draconic hand, you extend one claw towards them which could be taken as a hostile gesture... and well it should, the knights reaffirming the grip of their weapons.

"There is no point in continued bloodshed. You are alone, surrounded and faced with the new Queen of this land..." you focus your eyes to meet the ambassador specifically, causing him to falter and stumble back, almost falling over if not caught by a knight, "...nobody is coming to save you. So, I will give you this one chance to surrender and as guests in these lands, and I promise you and your men safe passage to return to your homeland."

You're not actually sure if the ambassador has the authority in this matter but you speak to him anyway. In fact it's a rather confusing situation where half the gathered people and forces are not even from this land but supposed to be protecting it? It's too much confusion for you, these petty human ways so you don't try to understand it and simply speak to him as though he's the one in charge; if someone else is better suited, you're talking aloud.

And give a fanged smile for all to see.

"Or I kill everyone in this room and eat your bones."

"This is nonsense, dragon. There's no position you can claim here, to speak."

"We do not recognize you, what will you do? Bring this castle down on all our heads? We will die with you if-"
>>
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"-I accept. We, people of Petrar... surrender."

The council members refuse outright to your face and insult you for it, the nonsense of trying to bargain now at this point and threatening them no less. But they find themselves interrupted by the ambassador who shakily agrees to your terms. Much to the alarm and shock of the locals.

"You... you bastard!"

"...can't do this! You can't do this to us!"

"Knight... give me your sword."

Even the troops now begin to waver, but mustering his courage the ambassador stands tall and requests a sword from one of the knights who gives it. Taking a deep breath then, unexpectedly he gives a fierce yell and charges at you with the sword raised, a magic one no less so you're not sure what it could do. Out of self-preservation, instinct you rear your head back when he gets close enough to strike, and breathe fire on him. The unfortunate fellow screams and... feeling bad for him, you lunge forward to bite down on his head. With a shake you drop his body to burn and look around expecting a fight... but the soldiers, the Petrar ones at least seem to follow the sentiment of surrender and lower their arms as a Petrar commander gives the order to withdraw. Much to the anger of the council and locals.

Why? Why did the ambassador do that? It confused you at first but now upsets you for the illogical nature of it. Unfortunately there's only one to address you now, one of the knights.

"These Petraran dogs might surrender, but we of Eisling do not. You want victory dragon? I challenge you, kill me... and I doubt any will oppose you further."

Well you'd had something of an idea like this before, but now it seems official! Of course you could just kill the man here and now suddenly without warning, given the situation the enemy appears so demoralized that you could probably even get away with it.

>What do you do?
>>
>>3691643
given the rolls that just happened HELL TO THE FUCK NO.

Pin him to the floor and bash him against it a few time to knock him out then ask "anyone else"
>>
>>3691643
This will probably be my last post of the night, and give other players a chance to catch up and give input for when we resume next.

Till then, thanks all for playing!
>>
>>3691643
Arrest him, do not kill
>>
>>3691643
>"Victory is mine regardless of what happens in this room here. To request a duel you must recognize my claim, otherwise I simply leave this room and the lot of you can either starve, be overrun by my men, or I could simply bring the whole castle down on your heads at my pleasure. I have no use for a second castle, and my alchemist would be most delighted to be allowed to test his contraptions against a real castle."
*gesture at the craters*
>"I could've slaughtered my way in here, or I could have sat back and watched as my men took the castle and its spoils. Yet I came here alone, and until this particular man attacked me, peaceable. Would you risk further lives for the sake of your selfish pride?"

If he choose to fight, we can let anyone who doesn't want a part of this to leave.
>>
Dragon sigh with smoke
Turn to the soldiers
"You see how selfish and addicted to their power they are? The town is under my control, I am standing before them and they stubbornly grab at their seats of power like children with a toy.
But make no mistake, they are the most selfish here, each minute they hesitate it's another child orphaned down at the city, each pitiful attempt at bargaining is another family lost, maybe even your family, who can say, you are stuck protecting these men instead of down there trying to prevent what their hubris caused.
I offered them a chance to avoid bloodshed every step of the way, every time I spoke was to offer them a chance of surrender but they did not hear and prefered to make the town bleed while they sit here and cower behind you
Selfish, coward and scheming men, playing with the town's lives."

"The ambassador had the decency to surrender his troops before throwing his life away, sparing his men of unecessary and futile suffering, they don't, they demand that more and more people die to them, lay down your arms and be spared soldiers, they will be arrested for their hubris and selfisness"

Time for some eye close time as dragon speech tries to worm it's way inside people's heads
>>
>>3691643
Accept his duel. We can fly, he can't. As long as we're in the air all that he's able to do is defend himself with his shield while we slowly but surely melt our way through any defenses he might have with dragonfire. Seeing how he himself started this duel, it probably won't be looked at as a particularly dishonorable deed. He's the one who wanted to fight a dragon with a dinky sword, we aren't. We just wanted to peacefully subjugate the entire region.
>>3691712
Don't do this, arresting people perfectly willing to kill themselves in a duel is a waste of prison space. We'll be needing as many empty cells as possible to handle the period of resistance after we capture this town.
>>
>>3691734
Its a trap friend, if we kill he martyrs himself and others may keep fight on his name, we should deny him that and send him to a cell in out other town to be far away and forgotten
>>
>>3691750
Didn't even consider that. But putting him in one of the towns might be a little risky seeing how we have a somewhat tenuous hold on them. But our personal castle must have a dungeon. We can put him in there and assign some of our most loyal subjects to watch over him. All the benefits of not making a martyr out of him without any of the risk of interference from town residents.
>>
>>3691643
>A duel then? Very well. To death or submission. Shall we take this to the courtyard? I'd rather not damage my new castle any further.
>>
>>3691936
ok, but if we are going to fight him we need to cheat like a motherfucker our main advantage of confusing them with our power of speech is gone so this will be a hard fight. a fight that might end up costing us dearly.
>>
>>3691955
I still think we can make the soldiers surrender before the duel, and then if he wants the duel anyway we use all our advantages, such as long distance fire tail whips on his legs and all that, it's not cheating, we are a dragon, we fight like a dragon
>>
>>3691936
In all honesty, I don't want to risk a fight with a knight wielding a magic sword.
>>
>>3691643
Accept his honorable duel.
>>
>>3693182
have you seen the dice rolls of this quest? you are going to get us killed.
>>
Resuming shortly!

Don't forget to roll! For sure!
>>
Rolled 87 (1d100)

>>3693325
shit do we have to?
damn
let's do it
>>
>>3693331
No you don't have to but now that you did...
>>
Rolled 77 (1d100)

>>3693325
Lets beat his ass
>>
Rolled 43 (1d100)

>>3693331
we are saved>>3693325
>>
Rolled 2 (1d2)

>>3691764
>>3691750
>>3691730
>>3691962
Against fighting

>>3691727
>>3691936
>>3693182
>>3693334
Pro fighting

Guess time for a coin toss!
>>
>>3693347
we fight but try not to kill I guess
>>
>>3693347
FUCK!

>>3693182
damn you single ID poster, now we have to fight.
>>
>>3693347
A duel with a knight? Another? How many knights are you going to have to defeat before they give up trying? And in fact, you've grown a little disappointed with knights after growing up and being raised on stories about the dangers of knights. Actually getting out into the world and facing them down in person though, has shattered some of the mystique and legend of them to you.

"A duel then? Very well. To death or submission. Shall we take this to the courtyard? I would rather not damage my new castle any further."

You'd spoken your piece to the council chamber, and quite thoroughly demoralized the rest of the local troops, your dragon logic and words worming into their minds and hearts. Even if they all stand down though, the knight still stands defiant and you can't really let this slide if you want to appear as a strong new ruler. So to honor your word you allow the humans (particularly those of Petrar) to make surrender preparations such as lowering the flags atop the castle, and departing for a short interval to notify whatever troops of yours you can to cease from attacking where they can afford to and definitely to avoid harming Petrarans. All the while, the other side attempts to get the word out as well... but in the middle of a battle and siege it seems unlikely the conflict will simply cease anytime soon, some things you may have to just let play out as they will.

More immediately though is the challenge to yourself as you finally return to the castle courtyard where some, mostly soldiers, are gathered to witness you and the knight in opposition. There isn't really a judge or referee on this, so it's down to which of you make the first move and how.

>What do you do? How do you want to engage in this fight then?
>>
>>3693378
use leaps to try and get him from angles, the tail to trip him, and fire to make him worried and raise his shield, becoming blinded
try to disarm him and make him surrender but attack hard while doing it, don't hold back both to honour the duel and to not give him any chance
>>
>>3693378
>>3693389

I like it but we need to try and throw him off his game first somehow that way when we go all out he is on the back foot.
>>
>>3693398
fire followed by tail swipe after he raises his guard to defend
>>
>>3693409
that will work, to bring up another point we need to make sure that at no point we give him the chance to shank our underbelly.


also at the start of the duel, we should exchange names. that way we can ask him to yield by name once he is on the ground.
>>
>>3693378
Take out his sword first, maybe break his arm with the back of our claw

We are more mobile than him so use the terrain, gardens, statues, fountains to get the hight advantage and to flank him constantly
>>
>>3693422
we need to be mindful of our stamina remember we didn't sleep last night. meaning we are not at 100%. ending this quickly is our best option.
>>
>>3693430
>>3693422
>>3693409
>>3693331
>87

His name? Sir Praden is all you get, and he already knows yours for making it clear to everyone. You begin the fight simply enough then by breathing fire to the fear... but also the excitement of everyone signalling the start of the duel.

Naturally the knight blocks the flames with his shield as the fire collides and washes around it. He's left somewhat immobile by this though so you follow up with a tail whip from the side to smash his sword arm into himself, that he drops the weapon. Before he has a chance to pick it up, you rush in with a headbutt that collides with and not only destroys the shield but sends him tumbling backwards. Easy picking for you to scatter the sword off to the side with a flick of your tail, and now to focus on the man himself.

Naturally then you just follow up with more fire but to your alarm he simply soaks the stream of flames right to his chest. Your instinct is to perform another tail whip (in what's becoming something of an effective signature attack, fire-tail) but with his hands free he catches your tail which does send him skidding a bit but he comes to a stop gripping it with both arms. In a panic you leap forward then to pounce on him with your weight and force and sure enough knock him to the ground. You plan to clamp down on his head with your teeth and end the duel there, but as he struggles against you there's a yell of defiance and... are you being lifted up?

You push down to pin him with all your might but even from his back on the ground, the knight grips your forelimbs and pushes you up off him. Moving to stand and with a grip stronger than you can just pull away (despite breathing fire right in his face) once he has a steady footing he strains with another yell and physically lifts you up in the air as your back end kicks and flails about for some ground yourself. In a mighty effort he pivots standing and swings you around to slam into a stone wall of the keep with immense force that you could have sworn you heard cracking stone, and you're left dazed from the blow.

Fortunately upon slamming you he let go due to the force of the blow, so you have a chance to act again albeit dizzily, but you're sure to expect another attack soon enough.

>What do you do?
>>
>>3693568
>Take a step back with guard up, ready to retaliate if he gets close.
>While we're getting un-dazed, laugh and compliment him. He's the first real fight we've had in this region, after the troll proved so easy to just maul into a bloody pulp.
>>
>>3693568
Oh yes, and use a burst of fire to keep him from immediately closing.
>>
>>3693568
circle and flank him, if he can absorb the flames use it to blind him and deliver claw and whip attacks(to the leg now) when he can't see

laugh, this is fun, not just a weakling
>>
Oh yeah lets fight the knight WhAt CoUlD gO wRoNg

>>3693595
support
>>
>>3693568
Claw his armor
Don't let him near the sword
Use strong punches and claws to throw him around

If he tries to grab us, use a 12 to 6 attack with the claw or tail to break his grip
>>
Rolled 84 (1d100)

>>3693592
>>3693595
>>3693599
>>3693609
Maaaake a roll!
>>
Rolled 35 (1d100)

>>3693620
>>
>>3693623
let's hope we don't lose the duel in one roll as we didn't win it in one too
>>
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Rolled 18 (1d100)

>>3693620
we have to beat a DC of 84
>>
Rolled 30 (1d100)

>>3693620
>>
Rolled 13 (1d100)

>>3693620
>>
I fucking knew this shit would happen. but all you fucks wanted to fight it out. I hope your happy
>>
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>>3693623
>>3693631
>>3693633
>>3693640
Oh dear!
>>
Rolled 92 (1d100)

>>3693620
>>
>>3693650
NO one else roll
>>
>>3693650
>>3693648
You were saying?
>>
>>3693650
The true hero we need.
>>
>>3693631
>>3693633
>>3693640
>>3693650
>>
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>>3693650
You do have one reroll from the previous thread, want to use it to try and get a 100?!
>>
>>3693660
NO, NO
>>
>>3693660
It’s a trap! Don’t reroll!
>>
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>>3693660
>>
>>3693660
You can see the evil in his eyes!
>>
>>3693660
what would you call the pic on this post I'm feeling a lolwhat but I am not sure
>>
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>>3693692
I would call it this

>>3693650
>>3693640
>>3693633
>>3693631
>>3693623
>>3693620
>92, 84

Knowing the knight is a capable combatant, you take it more carefully and to an extent more seriously now. You rear back, leap to dodge, and circle about him in avoidance of his attacks, all the while breathing fire in short bursts to disorient him. You're able to slip his grip as to not get grappled again but you can't avoid every blow, as the two of you exchange hits of punches and kicks in a mighty duel. You're strong enough to knock him down to the floor but then so is he strong enough somehow to do the same to you.

In the end with a lucky catch from his end, he grabs one of your fists in his hands and worried that he'll grapple you again you follow up with your other fist but he manages to catch that as well. So the two of you are locked in a stalemate of strength pushing against one another with your hands locked and straining, back and forth as one or the other gets some better grip on the cobbles with their feet. Your eyes meet as your respective bodies try to overpower the other, pure physical form and force like a pair of bulls locking horns. Even with both your draconic hands out of the way though you still have your alternate weapon and with a deep breath you channel the flames and spew fire right in his face. Blinded though he is, his focus on the stalemate grapple is surer than yours for trying to breathe fire so he gains the upper hand and forces your own hands painfully downwards as he looks to be able to grab you fully now and soundly defeat you if he can get a good grip.

In a panic though you make use of your only weapon left to you; your long neck. In an instant you swing your head back as far as it will go and then bring it forward with such speed and force that your horned head collides with his helmet to make a clanging metal strike. You render yourself dizzy from such a blow but it appears your headbutt was the final act to determine the outcome, and the knight staggers a bit before collapsing beneath you.

Just barely it seems, to the dismay of those gathered around, you have manage to win in this duel for the fate of everything...

>What do you do?
>>
>>3693740
>Just kinda start giggling. Partially from the head trauma, but mostly from how fun that was.
>When you get control of yourself, "R-right...someone make sure he doesn't die, then. I'm...I uh, assume the rest of you surrender, then?"
>>
>>3693740
Rear back letting out a great dragon roar of victory then demand the enemy soldiers lay down their arms. congratulate the knight on a hard-fought battle then let your forces know that the castle is secure.
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>>3693740
Victorious dragon roar
secure the knight, step on him and demand the surrender of those present

bring the troops here to secure the castle and the rewards for the adventurers

tell the adventurers to focus on healing our troops, then the civilians

and when things calm down, we need to gather the leader of our troops the merc leader and the leader of the elf infiltrator unit to congratulate them for their efforts

order someone to grab the knights magic items and armors, they are ours now
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>>3693740
Remember all those stories about the dangers of knights and how you just dismissed them? Turns out there’s truth in those stories after all. All the knights you’ve faced before this guy were just really bad at being knights.

Now that you’ve learned your lesson on not underestimating knights anymore, time for a quick inspection of the man. He’s gotta have something magical on him that lets him become strong enough to rival you. It’s either his armor or something he’s wearing under his armor. Have your troops come remove Sir Praden’s armor and anything that could potentially be the magical item that increases his strength.

As for what to say to the crowd, declare that you’ve won the battle and all the remaining enemy troops should lay down their weapons and surrender.
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>>3693740
>"Oh, good. A concussion!"
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>>3693773
This
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>>3693752
>>3693756
>>3693773
>>3693790
>>3693813
>>3693792
Concussion? You're a dragon! Your skull is designed for this sort of thing! Probably. Standing atop the defeated knight then you give a mighty roar of victory, before you stagger back a little from the dizziness, panting heavily and giggling a little to yourself as you sit there awhile to regain your senses. And, to appreciate an admittedly incredible sunset, that feels earned... and an omen of victory.

"R-Right... someone make sure that he does not die, then. I am... I uh... assume the rest of you surrender, then?"

Against the protest of the nobles and council members, indeed the soldiers look to surrender. Normally you might expect that they would fight to the last under other circumstances, but after hearing stories of you and seeing it all firsthand, your conquering advance through the valley seems inevitable to them now... that they just accept it and hope for the best.

None of your own troops are here at the moment, so to wholly put an end to this conflict you take flight again once you've your senses again and travel to the main plaza of town. Landing among the chaos, you roar for attention and then start trying to get the attention of your troops to withdraw from any areas of fighting in the town. The battle is over and it's only a matter of time till the news is spread and the enemy realizes it as well, so best to try and consolidate for force organizing (not to mention healing) rather than expend more lives fighting in what is an ended conflict.

>Make a roll, to see if you can gain control of your troops and the situation, so things don't devolve into anarchy.
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Rolled 53 (1d100)

>>3693834
>>
Rolled 50 (1d100)

>>3693834
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Rolled 54 (1d100)

>>3693834
Use our knights to control the troops for a bonus to the roll
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Rolled 52 (1d100)

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Rolled 2 (1d100)

>>3693834
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>>3693846
>>3693845
>>3693842
>>3693840
WHAT THE FUCK IS GOING ON MAN!
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>>3693853
>>
Rolled 82 (1d100)

>>3693834
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Rolled 39 (1d100)

>>3693834
>>3693834
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>>3693860
No one else rolls
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>>3693861
>>3693860
>>3693853
>>3693846
>>3693845
>>3693842
>>3693840
>82

You can't expect much in the middle of a siege but to the best of your abilities you're able to reign in or otherwise disseminate the orders to stand down and reorganized, recuperate. Your troop leaders commandeer various buildings around the main plaza for accommodations including healing, and though some pillaging is inevitable it's generally kept to a manageable level; certainly your forces aren't rampaging and murdering their way through the town and razing it to the ground.

As the sun sets, you probably can't expect the fighting or at least the conflict itself to soundly resolve until tomorrow, enough time for the enemy forces to hear the word and understand that their leaders surrendered. You can leave that up to your troops though and your own force leaders as they do their best to continue to regain control and order. Fortunately since apart from the mercenaries for the most part, most of your own force are relative locals of the valley so it's not so much like some foreign invading occupiers but more like the wane of a civil conflict so hopefully in time even the local authorities can be relied upon to keep the peace.

For now though and this night, you've got more important things probably. While you leave the matter of the troops to your leaders, what do you want to devote yourself to? It seems likely of taking a small force up to the castle to oversee surrender properly, but perhaps you want to personally ensure any enemies stand down and are forced to surrender or perish? Or perhaps you want to remain among your troops as the occupying force?

>What do you do?
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>>3693947
>remain among your troops as the occupying force?

building loyalty by commanding from the front
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>>3693947
Bring some troops to the castle to get those magic items from the knight and to get the surrender and start organizing the city

Send a rider to our town to the sheriff to send administrators and accountants to get the towns business in order

After that we help snuff whatever pockets of resistence around town
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>>3693947
We promised an escort out of the city for the folks from the Duke, so get that going.
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>>3693947
Pacify the town, then we can start meeting our commanders to get reports and to congratulate them, our general and the elves pulled through today.
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>>3694001
>>3693995
>>3693981
>>3693980
>>3693959
The most important thing now is to stop the bloodshed, so you personally see to it that the fighting stops with your troops as you visit the last areas of resistance and let it be known that the battle is over, the enemy surrendered. Obviously few of the enemies believe you, but burning an example alive here and there... it's not pleasant but it gets the message across plain and simple, and quick. Within the hour, you've ensured that the battle has ended with the support of your troops, and the enemies either surrender personally or just shed their military gear and return among the population. To hide sure but given up as well.

The particular focus are the troops of Petrar you single out both visually and verbally, having your troops to let them pass to the castle and group with their fellow forces with the intent to leave come tomorrow. That just leaves possibly some pockets of potential resistance, but you can't imagine for long till full order is restored, nor can you imagine effective resistance for as careful and merciful as you've been (not to mention keeping your troops in line).

With a detachment you can make for the castle then to properly secure it where along the way you learn of the source of the crater that took out the towers and gates to the castle; Viktor the mad alchemist, having exploded along with his machine in a blast potent enough to utterly level such an area. Well, good thing it was against the castle gates and not in the middle of town.

In any case you can see your commanders from the castle as you secure it (and put that knight in custody to have his equipment taken away), and they seek your attention in various ways. Honestly though by this point you're starting to fall asleep after near two days of constant action and no sleep. At the very least you can oversee the town council official surrender, but otherwise your subordinates are willing to manage things while you get some rest for the night. Tomorrow would be best to take care of things anyway.

>What do you do? Having just achieved victory and taken the town, if you want to take any liberties or spoils befitting a conquering queen now would be the time tonight, before getting back to normal tomorrow. As your first actual military victory and conquest you feel deserving of some reward, but perhaps a good night's sleep is the best reward now?
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>>3694077
>let our subordinates handle things, while we Gorge get a belly rub then sleep
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>>3694077
Ah, how I wish Nissa was here with that snake oil...sigh

Head to the city treasure, separate what we owe to the adventurers and a part for us as tribute, then sleep on top of it

Well, it seems we won't need to pay Viktor too
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>>3694077
We need to sort out who's in charge.

Have the most influential members of the town still alive and with a signature from ten or more of their fellow townsfolk approach us tomorrow to make their bid for why they should be the new Mayor. We'll pick one from the applicants, they have until noon tomorrow to show up.

That should keep everyone busy while we chow down and take a nap.
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>>3694077
Eat a lot to regain our strength and rest, we fucking earned it, this was tiring but all that much rewarding, we usually forget but we are quite young and managed to secure the valley, with valuable help, our troops pulled through, our elves, once again, served us faithfully and we sit now on a second castle.

I want to take a small chip from one of our nails, really small, enough to fit a goblin's hand and send it to the goblin priestess, they will be ezxtremelly happy with it
To our captain we should give that magic sword we got from the enemy captain
And to the elves we should actually make that offer oficial to invite any elves that live in the towns to join them in the forest, they could use the numbers
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>>3694113
I want to put that lady knight in charge, she is the descendent of the local royal family and a local that can be more accepted
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>>3694143
Is she actually from Eisling, or just in the Duke's service?
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>>3694147
the lady knight's family is the OG royal bloodline that ruled this valley 5 generation ago
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>>3694147
She is from Eisling and she is the last heir of the family
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>>3694077
>alchemist exploded with his machine
Yeah, I figured that’s what happened.

>>3694100
I support eating food. I’m not so sure we’re gonna get that belly rub though.

>>3694108
After discovering how comfortable a bed is, I’m not sure Riona would want to sleep on a pile of gold.

>>3694139
>goblin stuff
Yeah, might as well. They helped so they earned something.

>>3694143
You mean Brigid? That could work, but first we need to see if she’s actually loyal to us. Last I checked, she still didn’t really like us.
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>>3694108
sorry man Riona is a bed dragon after experiencing the glory that is proper bedding there is no going back
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>>3694167
She is loyal to her people, and we did right by them and got the city with a honorable duel against her sempai probably, she will nove wrrite poetry sbout our splendid red scales but she will respect the result, help her people and honor the result
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>>3694190
and let's not forget that being a knight she is less likely to scheme and betray us
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>>3694202
did you miss the part where we broke her?
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>>3694204
I didn't, that's why I'm saying she is less likely to betray us
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>>3694100
>>3694108
>>3694113
>>3694139
>>3694167
Before you get bored to sleep completely, you make clear the need for a leader among the captives and their leaders which will be chosen tomorrow. You delegate the rest to your subordinates then before going off to look for accommodations. Easy enough to find some cowering servants (though you think you'd prefer a knight for your accomplishments) and forcibly drag them along with you to find you food... and where the treasure is being kept.

Interestingly enough, there is no real "treasury" in town since there isn't a designated ruler, just each prominent group represented on the council has their own funds. However, as luck would have it they mostly moved their funds to the castle ahead of the battle just in case the town got sacked... though of course they didn't expect to lose entirely! You find the storeroom in question hope to rest atop a pile of gold, but sadly the lesser races were organized about it and transported/stored everything in boxes and such. A little depressive about this, you halfheartedly tip over one of the boxes so the money dumps out on the floor, and just settle for sleeping on that. Sure you could dump everything out in one pile, but it's too much work for you to care enough about.

In any case, before long two of the servants you conscripted for this duty, taxi platters of food back and forth from the kitchen while another two feed you and offer you drinks. You also demand a massage but it's not really the same without some sort of oil or similar agent; your scales catch on the poor girl's hands and it just doesn't feel that great for either of you. The best she can manage is just applying pressure which isn't the worst thing after the soreness of your exertions and battles today, but really it's just the food and exhaustion which puts you to sleep rather than a usual rubdown you're accustomed to.

---

The jingle of coins awakens you the next day as you become aware of a servant trying to pinch a few coins for herself of the spilled treasure while you sleep. But you'll have none of that of course, as you wrap your tail around her to prevent escape and shake her with your draconic hands till the gives up on the the coins.

With that you can be up and active for the day, probably a lot to do. You're still feeling quite fatigued as longer slumbers suit your kind better, not to mention very sore now that your body has had a chance for its previous exertions to settle in. But your mind is focused and ready for all that needs to be done in restoring order and returning peace, prosperity to the land. This land that you're now entirely the queen of without dispute.

Well, much dispute.

>What's your list of priorities?
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>>3694214
look at the candidates to take over the town, I am pulling for Brigid
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>>3694214
first, meet our leaders and get a report of our troops and the situation on the city, as well as reward them as stated here >>3694139

then we bring Briget to us for a little talk
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>>3694232
Support
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>>3694232
Support
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>>3694239
>>3694246
>>3694232
>>3694224
First and foremost is to appoint a leader of Eisling beneath you now, and to see how your force has fared. After raiding the kitchen, you appropriate the council room to see your leaders.

Thankfully, the most pressing matter being the battle itself, has definitely concluded with it being known town-wide and even to the nearby village on the coast that Eisling has fallen to you now. Again, there may be some holdout resistance for a time but if the transition of rule goes smoothly then people won't support such a cause. Even with the battle over now though, keeping the peace is more of a challenge as there's a population of several thousands in the city while you only have a few hundred able troops. The Cestion detachment have offered to help with this, and as much as you'd like to refuse for the negative appeal of foreigners patrolling the streets, you can't really deny them because they also herald a few caravans of aid from the nearest town of Cestion itself bearing food and other supplies in short order due to the battle. The ideal is that your forces can maintain martial law for maybe a week at best to keep a lid on any social upset till people can resume their lives again, then you can rely on local authorities to maintain the peace as they always have.

As for your own troops, you suffered a fair number of casualties due largely in part to the botched initial stages of the battle, and of course because your troops are just conscripted or volunteer irregulars rather than true soldiers. But in the grand scheme of things, the men you lost in exchange for the town of Eisling (and indeed the entirety of the valley now) is a small price to pay. With adequate compensation or even reward, your troops will be more than happy for their sacrifices made, especially if any of that reward finds its way to families of the fallen. And certainly your leaders themselves are only too grateful for your personal rewards of them.

The most pressing other matters now though, at least what your leaders request your attention to, are firstly the envoy of Cestion and what manner your relationship with that country will take. And secondly, what to do about all these nobles and the likes of the council (all of them currently captive in the castle) if you plan on changing things up with governance.

But first of all before any major decisions, you want to see Brigid.

"Well Rio... dragon, you got what you wanted. I suppose you fancy yourself Queen now?"

It doesn't take long for the hostage knightess to be brought to you, herself a little depressive seeing how her people and her city fell to you and she not only couldn't stop it but didn't even get to try in the way of the battle. But true to her expectations, she's not really hostile to you for keeping your word... generally, by not just burning the city to the ground or butchering the people. A battle, of conquest sure, but all things considered relatively tame.
>>
>What do you do?
>>
>>3694296
ask her who she thinks would make a good leader for the city. This is a test if she says herself she fails if she gives an honest and honorable recommendation she will become the new leader of the city. I have no strong feelings about the local nobles.
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>>3694297
How are you faring Briget?

I brought you here to make an offer, I cannot think of anyone that would want the people of Eisling to be safe more than you
and now I'm at a dilemma, I could hand over the town to nobles and bureaucrats but you an I know that this would lead to power struggles, plans, betrayals and general unpleasantness among your peers

Circle our captive knightess, using our tail to keep her surrounded, maybe not touch but still there

What I had in mind was a different and interesting thing *approach* you

she will protest and say that never and all that

I know you don't see me as something that will bring benefits to your people...yet, but really, I offer you the position in kindness to them, you bear the responsibility of your position, honour and blood. you will not betray me because you have your word and you know that if you do that you'll bring suffering and death to the common folk
do you trust the *in a very derogatory tone* nobles to think of them? to keep them safe? or will they just try to usurp me or prot with other nations and bring more unnecessary ruin to these lands?

You my dear, you are what your people need, I won in the field of conquest and fairly defeated those who opposed my raing, you will honour the result of my duel and serve me to protect your precious town and your people, will you not?
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>>3694302
Support, but make it clear we will take her opinion with the utmost sincerity.
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>>3694302
this then
>>3694313
>>
>>3694296
“You forgot the na in my name. It’s Riona, not Rio.”

>>3694313
Support
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>>3694302
>>3694313
>>3694318
>>3694330
Ah, your captive knightess. A treasure of yours in her own way. As much as you like playing games with her, you've got serious matters to discuss!

"You forgot the -na in my name. It is Riona, not Rio. Now, how are you faring Brigid?"

"I have seen better days... also worse."

She's showing signs of competence, health, you might have messed with her and caused her to question her life but she's no less the knight she was before... for the most part. You bring up the matter of leadership though as you circle about her and focus on her, she's familiar with your ways but what can she do to resist? The question you're eager to ask her, to gauge her response, you'd just love to hear.

"A good leader for Eisling? You, I would think. You did take it after all."

Her answer might be surprising but you're more surprised that she seems honest in her answer and not at all bitter.

"...and why do you think that?"

"I have no reason to trust you, but you have never... lied to me. As far as I have seen, the things you said have come true so I think it would be best for the town if you remained in charge. Rather than if you placed a lesser in charge and simply left, returned to your castle to pay us no mind."

Well that's genuinely rewarding to hear, it seems she actually has some faith in you as a leader to run things well. Not that you have any interest in it but she isn't so ambitious or selfish as to put her name forward even though if she did you'd probably accept her gladly. But it shows that she does genuinely care about the people and their wellbeing more than personal gain... or maybe you just destroyed her self-confidence and she doesn't think she could do a good job. You still suggest it to her, of course bringing up the distasteful previous state of governance and the less than desirable methods, standards for Eisling's care.

"Me? But... why me? I am just a knight, I can lead troops but a city? Besides, the nobles would never accept me, nor the people I imagine. No husband, no heirs? My sisters would be better for that. Just because my ancestors ruled in the past does not mean I should, nor would be capable of it."

She might need some convincing sure, but you know her character, and you know... or are pretty sure, that she's the sort you would want in charge. Or at least hers is the methods and vision you would want for your town and your settlements in general. Even if she despises you (or in the past did), she respects you for your deeds and accomplishments, she has her code of honor that is reliable and would prompt loyalty, and she would see the city functioning cleanly and efficiently. Maybe she wouldn't be good at representing the people or acting as a diplomat, but those things aren't important to you for your land; you just want it peaceful and prosperous, so that you receive your rightful due and attention to reap the benefits.

>What do you do?
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>>3694399
>Yes, but you're also honest, honorable, and unlikely to murder me or try to weasel out of your very reasonable tribute of 6% of the town's earnings via taxes. Also the alternative to you is a council member. A politician. I'd sooner eat him, and they REEK of perfume...
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>>3694399
"you are honorable so I can trust you to keep your word, you are brave even when faced with certain defeat at my claw you maintained your courage, and most importantly you are loyal to the people of Eisling. Any shortcomings or concerns you have as a leader can be smoothed over with a counsel of loyal allies you trust. Take heart little knight for you are more prepared than you realize in truth had you recommended yourself or someone from the old counsel I would have ignored it, but I had a feeling that you would surprise me in the most pleasant of ways. Yes, I have made up my mind you will be made the leader of Eisling. You will do wonderfully." be as sincere as possible since I honestly believe she has the potential to be a great leader.
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>>3694399
“Ha! If a lack of a mate and children were all it takes to stop someone from becoming a leader, then I wouldn’t be trying to rule this valley!”

“True, I am a dragon, so that may not apply to me, but still! I find that to be such an utterly ridiculous thing to say! You humans and your way of thinking is so strange!”
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>>3694485
Also supporting this.
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>>3694399
>"Husband and heirs will come in time. You have the qualities of a good leader, and your heart is courageous and in the right place, which I can't say for those fattened politicians. I can't always be here, and I don't intend to ever be an administrator. Take your time and think about it, it'll all still be here whenever you're ready, a day, a week, a month from now."
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>>3694515
>>3694485
>>3694442
>>3694533
Hmm yes she'll do wonderfully. The thought of losing her is a sore one but you're trading in pleasure for business, or something like that. Though, she does have some very odd notions.

“Ha! If a lack of a mate and children were all it takes to stop someone from becoming a leader, then I would not be trying to rule this valley! True, I am a dragon, so that may not apply to me, but still! I find that to be such an utterly ridiculous thing to say! You humans and your way of thinking is so strange!”

"Yet you chose us to rule over. If our ways are so strange to you, and you will not abide by them, how can you hope to rule us for any serious amount of time?"

Maybe she has a point there, you could have ruled over anyone, or no one at all and just gone the path of destruction like your brother. Probably a large part, it's fair to say, is due simply to the fact that this valley was just as far as you could fly from mother's lair before exhausting yourself; by chance you just ended up here and chose to settle down and take command. That it just so happened to be populated by mostly humans, if anyone is at fault for that it's the gods. You just came upon a people that bent well to your rule and did what came naturally, or at least one manner of what came naturally.

In any case it doesn't really matter too much, Brigid will make a fine leader and that's that.

"Take heart little knight for you are more prepared than you realize. In truth had you recommended yourself or someone from the old counsel I would have ignored it, but I had a feeling that you would surprise me in the most pleasant of ways. Yes, I have made up my mind you will be made the leader of Eisling. You will do wonderfully."

"No! I don't want it!"

She raises protest but you pull her close by your tail, in order to shush her with a clawed finger.

"Do not worry, a husband and heirs will come in time. You have the qualities of a good leader, and your heart is courageous and in the right place, a fine mate for any human!"

You are deaf to her complaints and anxiety over this, for in a way it's enjoyment for you. If you are to give up your little knightess from tormenting her personally, then you'll just have to have her tormented even when you're not around. It seems there's few things she would hate more than a position of power, so that's exactly where you'll put her! Besides, it's for the best if you have any serious intent towards that possible scheme of enforcing her legitimacy. Brigid in power is the first step in the return to glory of her line, all you'll need after that is for her to have heirs and propagate her family... probably pick her out a mate if she can't find one or refuses. No point letting a good pedigree go to waste!

>What do you do? That may settle the leadership of the city more or less, so you can devote yourself to other matters now.
>>
>>3694619
we should start working on stabilizing the valley as a whole, letting things settle down. maybe talk to our elf and human advisers to get a feel for what needs to be done.
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>>3694619
We should discuss the matter of the prior town council with Brigid. Maybe we need to call a meeting with them to decide what their place in town will be going forward. Though they may no longer have political power, they are still individuals are great(er) wealth, and that brings with it influence. Unless we are going to strip them of their wealth, but that brings its own problems too, as that leave many people, and just not their families either, bitter.
Consult with Brigid regarding what role the town council played and what would the general population react to them either keeping some of their power and all of their wealth, being stripped of their power but not wealth, being stripped of both, or even exiled.
[spoilers]Brigid, I present you with your very first gray hairs![/spoiler]
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>>3694619
I say give it a few years before you try picking out a mate for her. She’s surprised you before, so she may surprise you again by being able to pick out her own mate!

>What do?
Discuss the council and its members. Does she want all of them replaced or only some of them?

We opened her eyes to how corrupt the previous leaders were, so now we’re entrusting her to find some people she knows are not corrupt and are capable of doing the job.
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>>3694651
Just strip them of all their wealth, kill them all and their families too, and others, also the city.

In general, just fuck Eisling's shit up, and leave it all for Brigid to handle. A test! Of her new role, and her competence!
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>>3694662
that feel when your QM is chaotic Neutral
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>>3694631
Well, how much do you want to be involved in all that? The people governed themselves pretty fine before you came along, it's not like they need you to solve their problems for the most part. If you want to, you can of course, but it seemed like there was an intent to just laze about and grow big and fat after conquering this land.

>>3694660
>>3694651
With Brigid chosen as leader now, the next order of business is the prior council. Your original town had a mayor and only some advisors or prominent members of the community. Sure enough Eisling is a bigger town but you like the simplicity of a figurehead, that's what you are after all.

Having forced Brigid into her role though, you ask her opinion and she doesn't want to speak too strongly either way of anyone due to how you will react. As far as she knows though... there isn't anyone particular of the council who the common folk would miss or really care about if you got rid of. She just asserts that whatever you decide to do, if getting rid of any council members is your choice, to make sure you do away with them for good. In her opinion, people will be less angry if a council member were to be killed outright, than if they were just deposed or replaced and allowed to live... and spread dissent.

Also a point of interest she brings up, because of the chaos of the siege and battle, if you act now you could eliminate any nobles you wish and just chalk it up to war casualties when the castle was stormed. The common folk would never know, or even have a way of finding out. Not that she wants you to do that, but as your subordinate she raises the issue for your consideration.

At the end of your discussion, when pressed once more she finally gives up three names of the five council people. Specifically because of their foreign affiliations; two are beholden to Petrar and one is beholden to Cestion. Again, not her request that you deal with them but if she had to choose, she prefers at least that there aren't foreign influences to cause trouble (though the Cestion one might be complicated because of your relations with that country). The only actually corrupt member she knows is the trade master, responsible for merchants and trade obviously, the harbor. But she doesn't think he's as big a problem as you may think corrupt politicians are...

>What do you do?
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>>3694693
>Well, how much do you want to be involved in all that? The people governed themselves pretty fine before you came along, it's not like they need you to solve their problems for the most part. If you want to, you can of course, but it seemed like there was an intent to just laze about and grow big and fat after conquering this land.

if a dragon-sized problem comes up they need to let us know other than that not much.
as for the prior council disappear the three loyal to foreign governments along with the trade master. they will have tragically died in the siege on the castle. we can do it ourself or ask the elves too I don't care which.
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>>3694701
Well if you're getting rid of four, might as well get rid of five right? Otherwise you're leaving a lone witness to your secret actions. Not to mention the simplicity of just wiping them all out.
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>>3694707
we just make sure the fifth has business somewhere else while we deal with the others.
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>>3694693
>it seemed like there was an intent to just laze about and grow big and fat after conquering this land.
That’s still the plan. We just need to get everything settled so that the tributes actually start to come in.

>Brigid talk
Just for the hell of it, let’s see her reaction when we tell her that we’re going to go find a mate for her. Then we point and laugh at her, tell her she should see the look on her face, then reassure her that we’re not actually going to find her a mate. That’s something she has to do for herself, when she feels that she’s ready to start a family.

>>3694701
Supporting with them governing themselves until a dragon-sized problem shows up and they need us.

We might have trouble getting rid of the Cestion council member. But if anyone asks, we claim that we didn’t know about his affiliation with Cestion because if we did, we would’ve helped him as a way of thanking Cestion for sending soldiers.

>>3694707
There’s only 5 council members? I thought there were more than that?
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>>3694721
>I thought there were more than that?

There was also the ambassador, and the council themselves have advisors and stuff but there's only so many actual seats.

Though if you wipe them all out or leave just one, you're effectively disbanding it anyway.
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>>3694729
The fifth isn't under foreign influence nor is he corrupt like the trade master. I see no reason to kill him.
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>>3694701
The problem is that the knights and the Petrar soldiers saw them alive at the end of the siege. The elves can keep secrets, but I'm not sure political assassinations of other race's dignitaries would sit well with them.
What we /could/ do however, is have "malcontents" dispose of them in the night or out in the streets during the chaos after the siege, via goblin operatives or hired foreign hitmen/adventurers; people who aren't locals and aren't likely to stay around and talk.

We ought to have goblins as are black ops unit. With how fast they breed how much they worship us we could potentially even set up a eugenics program to make them better suited for the purpose.
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>>3694786
yeah I am fine with hiring professionals to "take care" of them
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>>3694786
>eugenics
Please lets not get into that clusterfuck

I say we get rid of them too

We have some things todo back home too, I want to see where the goblins arr settled and start sending elves back to the elven village
As well as see Nissa again, we've been far too long without a good rub!
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>>3694729
Get rid of the council Briget can appoint new advisors for herself
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>>3694786
The elves are kind of our spies already, we have that elf perfirmer that acts as a spy among the humans (and introduced us to snake oil!), they proved to be competent infiltrators simce they rolled normally while the goblims had a penalty to roll and they are kind of a secret police since they patrol the forest.
Their loyalty is ok now, the lady apparently accepted us and belived us, we should pay them a visit to see if they are still unconfprtable around Riona or if recent developments improved theor mood

We cpuld use the goblins to do the stuff that is more questionable, and to act as spies and scouts in caves and the underground simce the elves would be very poor there.
I want to put the goblins to full use when we start dealing with the dwarves
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just a thought we haven't actually decide what we're going to call our kingdom we could just go with whatever name it had before the Spider Queen moved in and f***** everything up for everybody or we could go with the realm of riona the Dragon or something as equally cheesy
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I see we're on page 7 now, how do you players feel about the quest then, so far? Would you be interested in continuing for another thread after this?

If so, I wouldn't be able to make a new thread until after the weekend so we'll just continue with this for the time being. Also I think I said before, but if you have any interest on updates, times that are running, and such there's a discord chat for the quest. I know some people don't like that platform but I just use it mostly for letting people know when the thread is active or link new threads for the quest.
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>>3695636
Yes new thread is appropriate. Its worthwhile. Im not sure how much room for growth there is until it reaches critical mass, but thus far the waifu options have been good and the dialogue has been well implemented. Could do with some time skips, but fine overall. b+ quest.

Dont use a separate discord, just post updates in the /qst/ discord. Thats what its for.

Hope to see more of this next week for sure.
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>>3695659
>/qst/ discord

That's what I am using though people are not always aware of that.

As for time skips, you guys can time skip whenever you want. It seems like you've been content to progress at a normal pace so far though.
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>>3695636
I wouldn’t mind if this continued. Would be nice to get a time skip to where Riona has finally done some growing and is bigger than being a horse sized dragon.
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>>3695636
As long as you're interested in continuing the quest I'm here for it qm. I really enjoyed this quest so far it's been very interesting. If you feel that a Time skip is appropriate for the point we are at you could do it in the current thread. Also Quest has a Discord?
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>>3695674
Assumedly if you have this land under control, you could (if you wanted) time skip to relatively whatever size you wanted. Obviously though bigger means more time.

It's just a question of how big you want to play as, since you can expect that the bigger you get the less you can normally interact with lesser races and relate to them.

>>3695681
It's a separate chat on the /qst/ discord, if you are part of that or want an invite you can just be in the chat to get updates on when the quest is active or a new thread is up.
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>>3695636
Would like a new thread

Maybe we can do a little time skip for the new thread and we use this one to deal eith some more things and set things up, but I like being a small dragon, it makes things a little bit more difficult and it makes the interactions more interesting.
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>>3695707
Yeah, being small helps us interact with people, but I’d prefer to actually get bigger.

Maybe not as big as Riona’s mom, but I’d like to be big enough where people like Sir Praden can’t pick us up and throw us around. Plus, it’s be nice to have a little extra muscle in case we need to bully someone.
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>>3695707
>>3695801
I want to be small for a little more time too, maybe we can grow to a little bigger than a horse and then later maybe more but I like our size for now, what happened with Praden was cool, reminds us that sometimes we can't just win it all, like what happened with the troll the first time
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>>3694908
>>3694847
>>3694791
>>3694786
>>3694721
It is probably in your interests to just get rid of the council, but in a clandestine way so that you're not blamed for it in any way. Just bump them off, maybe any dissidents from their families, and let Brigid handle things on her own. If she wants advisors she can choose them herself, and speaking of choosing you draw Brigid close with your tail as you walk through the castle.

"In time I may choose a mate for you, what would benefit the land most of all of course."

"Do I get to choose one for you?"

You'd sought to torment her a little more but it's just in jest. Though there may be some value regardless, you know these lesser races place weight on their match making. Like its own system of value, Brigid as worth in the way of securing a marriage alliance if you needed to, as a noble herself and ruler of a successful coastal town and surrounding settlements.

In any case, you'll speak with your leaders and request that the council issue is taken care of, best to leave Brigid out of this since you know she frowns upon secret actions. The only pressing matter that remains then needing your personal attention, are these Cestion troops.

"Hail, Queen! I am honored to represent our country in these matters, and may I offer congratulations on your victory!"

With them is an envoy from the neighboring province of their country, and he seeks to determine what your motive is towards them. With Petrar it was pretty clear, you more or less stole this land from them in the way of claims, and diplomacy may remain uneasy. Cestion is on the other side though, to the east and interestingly they recognize you as ruler and offered relations right away. Now that their prediction came true and you conquered this land wholly, there's a desire on their part to suss out the details of relations between your people. And they seem open to most things, even going as far as offering alliance (coincidentally enough) by way of political marriage or other means. It seems their motives are twofold though, not just to figure if your new little nation will prove friend or foe, but also it seems they have their own dragon problems and seek your help.

In this instance then, though it's a bit on the spot, now may be the time to decide the necessary details about your country. Namely;

>The name obviously, and other identifiers if you like, flag or symbol/heraldry
>The relationship you have towards your people, like if you're an unapproachable god-monarch or freely associating among your common people, or something else even
>Style of governance and degree of autonomy for settlements/citizens
>Social system like if you want classes (currently the land is a manner of feudalism with nobles and commoners)
>What relations you seek with neighbors
>Specifically the borders you intend to claim
>Anything else you may think is relevant, such as things like state religion (or none), state priorities, etc.
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>>3695801
Note that knight Praden was only able to pick you up by magical means. Given that you are about the size of a horse, no human could ever naturally pick you up, or be strong enough to do so.
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>>3695828
>>The name obviously, and other identifiers if you like, flag or symbol/heraldry

Firebreath Valley

the flag will be a simple red dragon head viewed from the side on a black background

>The relationship you have towards your people, like if you're an unapproachable god-monarch or freely associating among your common people, or something else even

we are currently always talking and even dealing with them, but still as their queen

>Style of governance and degree of autonomy for settlements/citizens
we work as a mediator power and get the tributes, the towns and elven village can manage themselves and their surrounding villages and we help with important matters and make decisions where they can't
we still hold the council at our castle for advise and suggestions on what to do, in time we should seek magical means of instant communication between the towns and us

>Social system like if you want classes (currently the land is a manner of feudalism with nobles and commoners)
they can keep their traditions I think, but nobles won't have nearly as much importance as they had since the excess money they would be getting will start coming for us

>What relations you seek with neighbors
we do not declare Praden as enemies for now, we haven't really attacked them and neither did them, if they want to meet we will hear them out
Cestion can be seen as a friendly nation, and trade relations would be welcome if they have favours or things they want our help they can ask....for a price.

>Specifically the borders you intend to claim
for now, all the valley and the mountain range, we still have to pacify those dwarves

>Anything else you may think is relevant, such as things like state religion (or none), state priorities, etc.
since we are a young nation we should focus on stability
and now that we have numbers I'd like to see more people trained as our troops for the time
we can ask the elves to keep an eye on both towns for us and let us know what they find
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>>3695860
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>>3695828
>Junaar
>Something in between (Not sure which to choose on this one)
>Regions are controlled by royal administrators which can be appointed or sacked at Riona`s will, these administrators will have advisors elected by the local population to represent their interests. Riona`s region as the capital will have advisors from all over the kingdom.
>Mongol empire style meritocracy
>Cooperate or I may or may not invade you
>Borders going to the rivers in the east and west
>No enforced state religion (leaving the door open for that dragon cult)
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>>3695860
Support, I deeply agree with you
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>>3695828
>Rionicia.
>I am a dragon, in exchange for tribute I arbitrate disputes between my subjects as a truly neutral party regardless of race or creed and I defend you all from external threats, whether that means leading an army against a foreign power or raining fire against some monstrous abomination.

>Each major settlement (village upwards) gets a district based on its area of influence and residence. (IMPORTANT NOTE: Due to the request of the elves, they get the vast majority of the forest and are free to outlaw logging within their district.) They can set their own traditions and minor laws in exchange for submitting to major laws and providing a monthly tribute based on their size equivalent to 6-10% of their monthly income (whether that's in food, art, or gold is up to the community in question) dependent on the size and intake of the settlement in question. Each settlement is also expected to send a representative to the castle, to both inform us on major developments within their represented district and to represent their district should their be an dispute with another.
>>Major laws include things like Murder, Rape, Arson, and Conspiracy Against Our Glorious Overlady. These things shall carry universal punishments across the country, and be considered National Crimes, the sentence for which is typically death by dragonfire but can be argued down to something faster or more dignified, or even avoid death entirely, if the individual is determined by his peers to be of otherwise impeccable character. This is basically as far into legal arbitration as we'll go.

>Classes: As the various systems are autonomous and the Major laws apply to all regardless of race or circumstances of birth, there is little point in setting aside a noble class. The rulers of each district will be determined by each district, and their internal politics handled internally.

>Foreign Relations: Peaceful Trade. We seek our region to become fruitful and prosperous. Military action on foreign soil will only be contemplated as a reaction.

>Claim: The entirety of the valley, This Side of the adjacent mountains, south from the eastern edge of the valley until the coast is reached, and southeast from the southwestern edge until the coast is reached.
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>>3695860
I'm on board with mostly everything you wrote I'm just not sure about the name, maybe we coukd go with the historical name for the valley?

And as a policy I want to invite the elves from both towns to join the elves at the forest like lady Tanyth wanted, they could use the numbers and we too.
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>>3695878
The royal seal would be Riona`s paw print though not to scale
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>>3695885
Or a white humanoid hand print! Marked on yourself so no reason not to make the national emblem!
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>>3695887
hey we took that out!
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>>3695890
The bleached scales, but the skin itself is still bleach scarred white. In time red scales may regrow to conceal it but underneath you'll always have that hand print of belonging!
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>>3695882
>And as a policy I want to invite the elves from both towns to join the elves at the forest like lady Tanyth wanted, they could use the numbers and we too.

yeah, we should implement that as soon as we can

>>3695897
oh well, scars are a lesson to be learned not to be ashamed, and the other party learned a leasson way more painful than ours
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>>3695860
Support
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>>3695860
I am with this guy, the only thing I would like to add is we should over time push for cultural homogenization. support
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>>3695828
It seems you've got the most important details figured out, I'll give it awhile longer in case other players see and want to give their input about governance ideas and details about the country.

But on the immediate end, it seems you've figured out what's important for the matters at hand. Namely these Cestion folks, you appreciate their assistance and for it you're open to friendly relations. However you will not be annexing your lands into their country no matter how appealing a reward they can offer. Sure they would like it and offer things like position of royalty, but you would rather rule your own small country as queen, than be princess of even a larger or more powerful country.

Which, is fine by them. They're just glad there won't be conflict between your people and that you're open to things like trade. To an extent you have something of a love/hate relationship with Cestion because Lila herself was from there as is her family "back home", but at the same time the caravan Mr. Grey led was from Cestion as well. The nation's assistance through the battle here is just a nice formality to complete things. And surely some of their nobles would like to meet you, or share their hospitality with you on visits.

Though, they helped you and now they seek your help. Such that the envoy seeks your attention more privately on the matter lest word get out.

"Well it is not a pleasant matter to discuss, but a member of Cestion royalty is half-dragon by descent. The black dragoness Illyrie, if you are familiar with her? Whether it was a mistake or not, it had never been a problem before. But we have learned that she has turned her sights beyond the great mountains and may have interests in... well, the result of her actions."

If it were even possible for a dragon, your blood runs cold when you hear your sister's name. Not even so much any fear or worry, but simply the sheer coincidence of it and how suddenly unexpected it is. You could never in a million years have guessed this would be the topic of conversation. You suppose it shouldn't be a surprise though, you and your siblings each had your own ways and plans for when eventually you would all leave from beneath mother's wings.
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Illyrie was the worst though by your opinions and judgement, and among her various and sordid schemes, one such was to crossbreed with whatever she could get her claws on. A particular practice of focusing on important individuals who would come to pay tribute or homage to mother, and behind her back engaging in... certain affairs. The result being eggs she would give to those individuals to take with them. You'd always thought it was just her getting rid of the evidence from mother, and in general a very revolting practice symptomatic of Illyrie's obscene nature. But upon leaving mother's lair with your siblings, Illyrie had a more comprehensive plan in place than any, having sowed her seeds far and wide so to speak among the most powerful of the lesser races.

Cestion being one such example, and now it seems the dragon is coming home to roost.

"Hopefully it is just a rumor, we pray she has greater interests elsewhere. But as a dragon yourself and an accomplished one at that, we would appreciate if you could assist us in any manner or give advice, experience."

Considering they did help you and in fact were the first to recognize you as a legitimate ruler when no else would, you suppose there is some obligation to assist. Doubly so since if all this is true, then it would be your own blood relative, this half-dragon you'd be helping. But... whether you want to interfere with, let alone even get involved with in any way, your sister's schemes...

>What do you do?
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>>3695982
I'm not sure what they are asking here

can't they simply get rid of the half-dragon?
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>>3695987
It's a grown member of royalty, child of the current ruler of Cestion. They can't just get rid of them, at least not so easily, but on the other hand there's a concern that if they tried it might incur draconic wrath. Like if a bird rejects a cuckoo from the nest, then the cuckoo parents destroy the nest or worse in retaliation.
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>>3695982
Tell them that If one of your Sisters spawn is in their land then there is a good chance that she will come. She may be just come for tribute and then move on or worse she will try to stay. should that be the case you are going to either have to fight her or put up with her. moreover, she is not to be underestimated her cunning is as deadly her claws. if possible I would like to meet my Nephew.
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>>3695999
Tell them to do their best to marry that halfy below his/her station, maybe hire someone to seduce and the half would want a marriage of love , which they would accept, that way the halfbreed would have reduced polical power that our sister could use because she will go there and she will try to manipulate them to be in control of them, and she is far more cruel than we are

>>3696006
>meeting the halfy

No, no way, that is a terrible idea and we should not get involved in our sister's dealings if we can avoid it
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>>3696006
depending on how our meeting with our nephew goes we might be able to hide him until Illyria leaves. they can just say that He was sent on a quest or is off studying abroad in a far off kingdom. really it depends on how far Cestion.

>>3696026
Ah come on this kid doesn't have a chance as his dragon aunt we can at least give him the chance to learn about his roots if nothing else.
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>>3696030
No, not meeting him in any way, he is not a kid anymore and he is our sister responsability, we are not interfering with her because that is only asking her to come here and fuck over the people we like.
Trust me, don't be stupid. Never meet tge kid
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>>3696030
Meeting, hiding or interacting with him will be the same thing as attacking her, and she is way more cunning and brutal than we are
He won't be harmed, he can live a confortable life there if they can marry him away from anything important, and our sister probably won't harm him because she probably will have a use for him anyway
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>>3696041
when Illyrie finds out her sister has claimed a kingdom for herself I have the suspicion that she is going to drop my anyway
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>>3696026
+1

Maybe they can keep the guy away from important matters and make him manage some farmlands or something away from the power circles
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>>3696053
In my mind it's not a matter of if Illyrie will come to see us its a matter of when. besides that kid of hers can be a valuable tool if we can get him on our side.
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>>3695982
>My sister was a slut. She crossbred with anything that would pay lip service to mother. I thought it was just sordid fancy but...well, when we left the nest, she had the most comprehensive plans of all, with so many children among the people who would come and pay mother homage. Illyrie is a schemer, and probably better at politics than I am. Uggghhh...I don't wanna fight heeerrrr....she probably has, like, five libraries worth of contingencies.
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>>3696057
She can drop by, but we won't have given her any reason to be antagonistic yet, which will give us time to prepare for her
She will certanly and without a doubt try to fuck with us

If they can't keep the half-dragon away from power they should make him have an unfortunate hunting accident, if she gets her claws around there she will ravage them
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>>3696079
my point is that she seems like the type to try and fuck us over regardless of what we do. Which is why I really want the chance to get our nephew on our side before she gets here and also warn him of how she will try to manipulate him.
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>>3696087
Yes she will, but interfering there will get us very little gain and her rage and undivided attention, she has other matter to deal with right now
Our best bet is that they can keep the guy away from power without our involvement or that he dies, if neither of those work we can try something different

I'm quite sure she will come for us eventually too
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>>3696104
Right, so we can both agree that Illyrie will at some point come and try to fuck us over. what I think we disagree on is this I want to try and turn halfly into our pawn so that our sister can us the Cestions against us.
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>>3695999
Tell them to surround them with the tamest and most benevolent tutors they can find, try to make them a wimp so that they won't be that useful to her
But they should do their best to get rid or exile them somehow.

If its a girl, marry her to someone away from the country
If its a boy, marry him matrilinially with someone away from the country(and from us too) or pay a comely commoner to seduce him into love and make him lose prestige with the marriage
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>>3696113
And I don't want to get involved in any way shape or form with our sister's bastards because I think we have very little to gain from it since the goal is to get him out of the way and trying to outmanipulate our sister will be very, zvery difficult since she can devote herself to it and we will have to divide attention by rulling our country
And if we mess with this directly she will turn her full attention to us I think
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>>3696121
this might work
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agree we should not visit our niece but there is a chance that the half-dragon will want to visit the queendom that is actually ruled by a dragon so we'll have to prepare for that
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Had to step out for a little bit, but resuming now again.
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>>3696345
happens man, just spent the last 30 ish minutes saving some stray dogs. I have alreay dubbed one sandy checks
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>>3696304
>>3696151
>>3696132
>>3696070
>>3696062
Your sister's child? You'd never really thought much about it but you suppose you have a big family no thanks to her. If you can avoid being caught up in your sister's schemes though, you would sleep very well for that. Dealing with Illyrie is like falling in quicksand, there's only one way to go. Sure you can feel bad for the kid but when it comes down to it, it really is you or them.

And so you can give your advice to the envoy, to do what can be done about the halfbreed but you want nothing to do with it. There probably isn't much you can tell them though that they haven't already considered, so it's less than they'd hoped for, they wanted you to possibly go as far as fighting off your sister if need be with their support. If this is all they can hope for... well, as long as you don't expand your territory towards them, that's better than nothing.

---

So then, you've dealt with foreign matters, you've determined the sort of governance your country will take, and you've chosen leaders to handle things in your stead. It's still only the day after the siege so the town is still in turmoil but given time hopefully everything will return to normalcy.

Otherwise, you are likely free to return to doing things you want now, just with a little extra care on the side now and then to ensure your new country recovers and gets back on its feet for you.

>What do you do? Also, included the map showing the country borders as well as traditionally what the valley was, but that you may want to expand or cede land to your neighbors.
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>>3696473
well, at least tell them that if our sister takes hostile action they can call us and we can see what we can do to help them

so we have room to expand on those three towns along the river? how big are they?

Let's go back to our castle, for now, we've been away for some time and I want so see how things are going in the forest
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>>3696473
sorry but I still didn't understand what they expected of us regarding that half-dragon

Do they want to keep the kid? or they want to get rid without our sister involvement? or they want to prevent her from using the kid while still maintaining the kid's power, I didn't get what they wanted at all, maybe they don't know too
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>>3696500
Taking those three river towns would count as expanding toward cestion
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>>3696519
it would be in their direction but I don't think those towns are on their territory, are they independent? we could discuss it with them and see how they would feel about us taking them, and what would they like in return
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>>3696528
>as long as you don't expand your territory towards them, that's better than nothing.

they don't want us expanding toward them. it would be better to just have the river towns as a buffer zone
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>>3696536
yeah, that's why we should consult with them what they would feel appropriate to be done about it if we wanted those towns
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>>3696473
Are things here on the town more or less hendled? Let's go to our castle to check on our tribute and to store our new treasures, the magic items from the knight and the magic sword
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>>3696473
retreat to our layer (castle Riona) spend a month just Relaxing, gorging and getting snake oil belly rubs. A month should be plenty of time for the kingdom to calm down. of course, if anything comes up someone will let us know. other than that we deserve a vacation.
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>>3696500
To the east between the valley and Cestion, is a range of free land and independent communities, traditionally something of a neutral barrier between Cestion and old Ypren. You yourself know of three towns in that range of land, comparable in size to the two towns you own, but there's likely to be more settlements in that range if you actually travel there to see for yourself.

However, if you expand that way, it might make Cestion nervous because again, that was traditionally neutral land an then your own country would touch borders with them. Though whether you care about that is your business. Respecting tradition or not, it wouldn't actually be declaring war if you expanded into that land.

>>3696516
They were hoping for anything from you, ideally at the most your direct involvement, ranging to the least of just offering your advice on dragons like what you would do in the situation.

Their fear is that Illyrie shows up trying to throw her weight around because of her past relationship, and child, with the ruler of Cestion. They aren't sure how ambitious she might be, like if she would just want tribute or something, but the worst could be she tries to press status and seek a position in the royalty as the mother. A bastard child sure but a royal bastard and in fact the firstborn of the ruler. A half-dragon royal is one thing, but an actual dragon among human royalty is unacceptable let alone if she tries to claim power.

To prevent this they sought your help, though by nature it's reactionary. They're just looking ahead to the future, in case Illyrie were to show up then they hope they could rely on you for help, be it fighting her off or instead something like hiding the halfbreed away from her perhaps in your land. Though as you said, you're not interested in getting involved at all besides offering up them advice on things they could do but unfortunately they've already considered those things.

If of course Illyrie never shows up, then it's a false alarm but no harm in at least asking you. Again, they aren't aware that Illyrie is your sister, they just thought you were unrelated dragons and since they're dealing with a dragon problem, their new friendly dragon queen neighbor might be interested in their own dragon problem.
>>
Long term we are going to need to look into size alteration magic so that we can still use our castle or look into expanding the castle as we grow. personally, I am in favor of forming a Wizards college and having them make a magic amulet that allows us to shrink or grow our form at will.
>>
>>3696571
can I get an invite to the /qst/ discord server
>>
>>3696576
Magic doesn't work on dragons, you're naturally/biologically too highly magic for it to have any affect on you. Magic items you can make use of and activate but not ones which would affect you, it's why magic potions for example don't work on you. You couldn't drink a potion of shape changing, just like you couldn't use an amulet of shape changing.

>>3696555
>>3696558
>>3696549
You know some of the ongoing problems in town from just having taken over, but you feel confident your leaders could handle it. Really the only remaining matter is outside of Eisling, your other town you never chose a replacement leader for the mayor, the local sheriff was just keeping order. Besides that though, there isn't anything terribly pertinent that demands your attention, it's just whatever catches your fancy.

And indeed, having conquered this land, taken the entire valley and even established your own country, a period of rest seems in order. You're an actual queen now, a queen deserves some relaxation. So unless you had anything particular in mind for this period of relaxation, anything specific you wanted to do during or wanted (like some activity you're interested in or some other certain servants you may be interested in), you can just laze about your castle and appreciate the fruits of your victorious efforts.

>Make a roll for the month, or longer if you wish! Just to see if anything really important to your attention occurs. In this case, a middling roll would mean things just go peacefully without issue.
>>
>>3696576
We are immune to magic so eventually we will have to abandon the castle

>>3696571
Now that I understand the situation better
Then I'm in favor of telling them what we know about Illirye and warning them that their neighbors and other lords may have the same problem since she was a slut and had many halfbred children with other nobles, maybe they can seek them out

If/when she shows up they should come to us and we will help them whoever we can to deal with the situation

Still wabt to go back to the castle for now and meet the lady to see how things are and then see Nissa and talk to her about how the tribute is coming and maybe other things
>>
>>3696589
Sure thing

>yFZDBS

Look for the surua room.
>>
>>3696597
You could just never outgrow the castle, and then you wouldn't have to abandon it! As it is with dragons, you know that if you keep an active lifestyle then you'll never really grow bigger than a horse or at most an elephant, it's only when you become sedentary that you can grow to titanic sizes like mother.

But of course, dragons like her are in the extreme minority. Most roam the world and are active, so again linger around the size of horses or so. Which, is an able-enough size to live in your castle!
>>
>>3696595
tell the sheriff to hold a vote in the town to determine the new mayor anyone from the town can run for the office. then spend a month being sedentary, gorging on food, and getting snake oils massages.
>>
>>3696595
I'd like to tease Nissa a little after we return, on our first belly rub after the war

"I wanted to adk you something but with the war going on it was not that pressing, but now that I'm victorious...

How did you say it again?
'Your scales are amazing, I think you're really attractive!' was it?

I know about my splendind form but I didn't expect a human to recognize that...and under the effect of a truth serum no less

So what do you have to say Nissa?"
>>
Rolled 12 (1d100)

>>3696617
the roll
>>
>>3696631
I like the vote too
>>
Rolled 1 (1d100)

>>3696595
rolling for the month

>>3696636
>>3696631
supporting
>>
>>3696595
when you say middling do you mean something in the 40-60 or low rolls like 1-30
>>
Rolled 93 (1d100)

>>3696650
using my reroll
>>
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>>3696650
>>3696650
>>
>>3696658
>>3696652
I need this clarification QM
>>
>>3696652
Middling like the first example you said, 40-60. Low would be 1-30, high being 70-100.
>>
>>3696658
>inb4 Illyria got kicked out and needs to crash on our couch for a while.
>>
>>3696664
well then, ok boys it may be time to cash in that reroll.
>>
>>3696673
KEK
>>
>>3696655
Use the month to increase our military and send elves to the forest too.
>>3696655
Good thing I had that reroll for the Grey write in
>>
>>3696687
thank christ
>>
>>3696687
>>3696677
I think also for the player effort made in these posts;

>>3695885
>>3695882
>>3695881
>>3695879
>>3695878
>>3695863
>>3695860

this is worth a reroll. However probably not to be used again in this thread, for the next one.
>>
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>>3696704
Other players keep rolling for the month though, only 2 people did so far!
>>
Rolled 58 (1d100)

>>3696719
Sure
>>
Rolled 1 (1d100)

>>3696704
I'm happy my effort was acknowledged.
>>
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>>3696736
We real big cursed now boys
>>
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>>3696736
GOD IS DEAD
>>
>>3696739
>INB4 nephew comes to us for help slaying his mom
>>
>>3696736
expect rebellion or dead nice people we actually like
this is really disappointing
>>
>>3696736
>>3696650
Well this is such an... extreme, and rare situation that I see two possible options.

>1) I'll let you use the reroll you just got, for this, but that means no more rerolls left.
>2) Since it's double 1s, as with all double rolls I'll let the players give their input to this on what they think it should amount to, in terms of what happens as a result of the 1s.

Which do you guys prefer?
>>
>>3696797
I would like to use the rerol but if other don't want I'd say either

>sister visits earlier than expected
or
>Brigit is deposed and the town rebels
or
>Praven doesn't take well to our conquest and retaliates
>>
>>3696797
option two I would say that our sister shows up for a "visit" after our nephew shows up with her Hot on his ass
>>
>>3696797
I vote for reroll

But I expect one of our other siblings to show up having not found a safe place to really spend a large amount of time after hearing about our territory.

Not even Illyrie, necessarily. One of the worse ones.
>>
>>3696797
maybe the dwarfs come down from the mountain to claim the valley for themselves to deny it from a dragon.

or a daughter of the spider queen could show up.
>>
>>3696819
she is the worse one, the other is just destructive

and then there's the wingless dude that we actually are in good terms with
>>
>>3696797
I vote for reroll too

We need some down time, even if we get fucked over later
>>
>>3696839
>>3696819
we might need that reroll for a death save roll. choose wisely.
>>
>>3696819
>>3696811
Well these are both the players that both rolled the 1s, so if they both prefer reroll, then that can be the choice. Go ahead >>3696819 and reroll.

>Get another 1

Also if it wasn't clear, 100s cancel out 1s. It's such a small chance of occurring but it goes to show that more players rolling is a good thing.
>>
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Rolled 73 (1d100)

>>3696847
SATAN GUIDE MY COCK
>>
>>3696859
I actually broke down laughing and crying reading that
>>
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>>3696859
Well you don't have a cock, but it's not a 1.
>>
Rolled 64 (1d100)

Just out of curiosity.
>>
>>3696899
oh thank god
>>
>>3696859
>>3696730
>>3696655
>>3696637
>93

Screw it, you let the people choose representatives below their leaders, so you can let people choose the next ruler of town after the mayor. Otherwise, let the leaders take care of and run things for awhile, you're taking a break. Bidding them all farewell and reminding them of their position then, you take flight once more to travel the skies back to the forested highlands of the valley. Where, upon reaching your castle, a little searching and you find Nissa sleeping on a pile of gold.

"O-Oh... I was just... keeping it warm for you!"

In your time away, she's done quite a good job of managing the incoming tribute and keeping the castle in order. So far you've got a little pile of gold enough for a human to sleep on, and with the war spoils if and when they get here, the pile may even be big enough for you to sleep on... if you tuck in and scrunch up. It's more than just gold though, the storerooms are full of food and goods so much that Nissa doesn't know what to do with it all so thanks be that you're here to start eating! Yes, you not only have been looking forward to this but you also deserve it, gorging yourself on food and drink your first night back home. And the first time in what seems like ages since you've had a proper massage, a good oil rub down.

"I wanted to ask you something but with the war going on it was not that pressing, but now that I am victorious..."

You ate so much it hurts to breathe, as you lie on your back best you can with your wings, for Nissa to rub your hugely distended belly.

"How did you say it again? 'Your scales are amazing, I think you're really attractive!' was it?"

"Ahhhhhahahahahaha..." she laughs nervously and starts to turn a little red.

"I know about my splendind form but I did not expect a human to recognize that... and under the effect of a truth serum no less."

"AHHHHHAHAHAHAHAHA...." she laughs even more nervously, and is bright red.

"So what do you have to say Nissa?"

As embarrassed as she is, she can't bear to look at you though eventually she does speak up a little, hesitating on rubbing you for a bit.

"Ah it's... nothing much. There was just um... a dragonborn, in town once at the tavern. I... I liked him. I rubbed his shoulders and neck, you remind me of him... your scales. I think it's..." awkwardly she continues rubbing, but you can tell now that she enjoys it too, "...there's something uh.... at-attractive about it. So big and powerful, your body... but so different. I bet... I bet you could steal any princess you want and defeat any knight... but you're nice to me, and let me touch you... like this..."
>>
You can tell she's still embarrassed but she's not so red anymore, she merely blushes for a bit and you're not sure why or what that means. What strange animals these humans are, you wonder what sort of treatment your sister had with those she consorted with. Well in any case, as long as you get the rest, relaxation and enjoyment you've been craving after all this busy effort of late.

---

Comes to pass a full month, a crossing of the two moons, as you laze about your castle appreciating the good life. If anything, you could do with more servants even to liven this place up a little, having spent a month alone here with Nissa. Not that she's bad in any way, you enjoy her company but in a lot of ways one servant just isn't enough for your greedy needs.

The good news is, in this time you were able to request and hire some proper engineers and builders. With a month at it, not only has the throne room been cleaned up and restored to new, but also the rest of the castle in any places of disrepair has been fixed up. It's looking spick and span and good as new, nicer than you've ever seen it!

And perhaps best of all, after about two months now of regularly gorging yourself on food, and a solid month of little to no activity just Nissa stuffing your face full of all the food and drink that is delivered to the castle, it seems you've grown! Not by a whole lot, growing is a slow process. But you are now the full size of a horse, no smaller. And that's not including your wings which give you a larger profile still!

Yes, sitting in your restored throne room with your crown atop your head, you feel quite the dragon queen of your small but seemingly stable country. A whole land, and people, that you can call your own! Mother would be so proud!

>What do you do?
>>
>>3697133
We should check in on the towns see who was elected mayor and how our lady knight is doing
>>
>>3697133
Damn, Nissa hot, we should tease her further later, see where we can take her embarrassment

>>3697166
Agreed

After we check on the humans I want to meet the lady and then find the goblins too
>>
>>3697184
maybe we could introduce her to our nephew some time.
>>
>>3697198
I hope we never get to meet any of them but who knows, and I'm not letting anyone steal our professional belly ruber, if we ever have a son maybe since he would still be around

Still, I want to embarass her further later, I'll just think of something
>>
>>3697133
Fly to the goblin, let's see what they know about the dwarves in the region

>>3697184
that was fun
>>
>>3697133
Hows our tributes look? Does anyone look to be shafting us on our payment?
>>
>>3697184
>>3697166
>>3697198
>>3697210
Oh dear but if you go traveling around that's exertion, and you'll have a tough time growing bigger!
>>
>>3697242
send word with one of the work crews that we want them to meet with us. modern problems require modern solutions. also have someone send for the alchemist
>>
>>3697258
maybe we can have them make us magic communication mirrors that allow for two way instant communication.
>>
>>3697242
Fly there, its just a short tour, and being stationary sucks, we can eat plenty at each stop

Make sure our tributes and war spoils are on the way
>>
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>>3697208
>belly ruber

>>3697166
>>3697184
>>3697210
>>3697232
So far the tribute looks good, in fact it's more food than you can eat and Nissa tries to figure out how to lessen it so that you don't exhaust any food source just for it going to waste. In terms of taxes it might be less than you expected, but folks are still recovering from the small civil war that took place. As well, the new mayor gave a good amount of money to the families of those who lost loved ones in the war, which you can't fault. Nor can you fault Brigid's effort to try and restore peace in Eisling and the surrounding villages, and improve the public morale, with some bread and circus spending. The people just suffered some conflict and are struggling to recover, so not just slapping them with taxes immediately seems like a good idea to her, as well as paying for some easy food and simple entertainment to be put on. Raise people's spirits a little and all that.

The important thing though, is that there seems to be little if any corruption according to Nissa (though she isn't some accountant, you may want to hire a treasurer), and peace and order has remained and things are on the path to recovery. So far no worries about resurgent rebels or any of that nonsense, it seems people were worried at first about a dragon ruler... but when all you're really doing is just sitting in your castle expecting food, and otherwise letting them be free to live their lives as they see fit, it's actually not so bad. Sure you could be an awful tyrant and squeeze them and crush dissent, but you've so far proven to be... better than a good or bad ruler, an aloof, absent ruler. Folks give their praise to the distant dragon that is supposedly their queen, but otherwise have their lives happily ever after.

>With all that in mind then, you want to check up on your leaders. You could travel to them, or you could try and revive your idea for a royal court and have them summoned to you. Which do you prefer?
>>
>>3697316
Distribute the excess tribute food to the town and village that saw combat in our takeover. It should help smooth things over a bit.

Fly out to the elves. Make sure they aren't dead, and all that.
>>
>>3697316
>revive your idea for a royal court and have them summoned to you.
let's do this the valley has had a month to stabilize now is the time
>>
>>3697331
Support with the addition that they travel to us.
>>
>>3697336
>>3697316

yeah I missed that part
>revive your idea for a royal court and have them summoned to you.
>>
>>3697331
>>3697336
Just checking, but you want it at your forest castle, or someplace else? Considering that, you own the entire valley.
>>
>>3697316
I liked the royal court idea, but before they are here make sure to get some elves to check on the throne room roof to make sure no new colapses are in sight

Tell them to bring their suggestions and advices with them

We should get some new servants to I propose we move that elven entertainer/spy to the castle to give us music and stories as well as being able to be dispatched to missions, some maids to keep the place clean, Nissa can boss them around to deal with whatever and bring one our two elves to serve as groundskeepers and make the castle backyard and garden thd most splendid they can be
>>
>>3697343
At the castle, they can send representatives but the actual leaders are to stop by from time to time
>>
>>3697343
in our castle, of course, we didn't have that road made for nothing.
>>
>>3697346
I support this as well as my own.
>>
>>3697330
>>3697346
>>3697351
Supporting these

I want to see how the elven village reacts to us after what gas happened and if tgey are getting new people
>>
>>3697330
If we have extra food from the tributes then that just means Riona needs to expand her eating abilities
>>
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>>3697330
>>3697346
>>3697352
>>3697355
You can visit the elves again but first you want to conduct business with your sub-rulers, having Nissa send out the word to have them summoned to your castle... and some elven builders to check the roof, just in case. You may never not be paranoid about that.

Within the week though, accounting for time to get the message out and the rulers to gather, you have assembled Brigid, Tanyth, and the new mayor of your nearest town a fellow by the name of Julian. The son of a landlord who was elected to major by the prominent people of town. Only the goblins did not attend, no clue if they received word or weren't able to. But they're just a minor focus of your realm.

Meeting in the throne room, each of your leaders can get the chance to speak, at length about their holdings and requests. And if you have anything particular you need of them or want to say, you can. Also this is your chance to make decrees for your nation at large, like if you want to encourage any focus or priorities for the realm, that your leaders can try to carry out by way of your people. For example, if you wanted all citizens to wear only blue clothes you could make that decree. Not that you would but it's an example of broader decisions you can call for in relation to your domain; your leaders can handle the tedium of regular governance and carry things out, while you issue goals for the whole country.

>What do you do? Also we'll take a break for awhile, might continue later or otherwise tomorrow as usual, assuming all goes as planned.
>>
>>3697420
Present them our dragon crest and require that it must be used to identify our troops, tell them that we need new militias trained since the neighbouring country may try to get the valley back, instruct them to let their elven populations know that there is an elven village in the forest and they may be received there
say to them that if they know anyone proficient in mining we would like to prospect the mountains in search of valuable metals our realm could use

after this we ask them for their suggestions and pleas
>>
>>3697420
>>3697436
support with the addendum of improving the nations infrastructure
>>
>>3697420
We need someone to raise goats! There's a distinct lack of goats.
Warn them about our sister and that if any half dragon appears in their regions we are to be warned IMMEDIATELY

I like this>>3697436


And if they know individuals that are loyal and are capable I would like to form a local adventuring party to scout the mountains and see what we can find there, tell them not to kill the goblins for xp
>>
>>3697420
>So I heard of this game called Housewives and Suburbs and I wanted to know if you three wanted to play. You're the closest thing I have to 'peers,' after all.
>>
>>3697487
Kek
>>
>>3697487
kek

we play as Catherine, she is from the soccer mom class and has the divorced status
>>
>>3697489
Nah we would be Karen with an I want to talk to your manager prestige class.
>>
>>3697359
I agree with that!

Anyways, now that I’m all caught up.....

>>3697436
>>3697442
Support both of these.

And I’d like to focus on growing for just a little longer. That way if our sister does show up, we’d be able to put up a decent fight, if we need to fight. If she’s anything like my real life siblings, she may show up and want to take our stuff just for the hell of it.

The only thing we can hope for is that she’s been running around and not growing. Because if she’s spent this whole time growing, while we’ve been running around, we might be in trouble.
>>
>>3697610
I agree
>>
>>3697610
the thing with growing is that it becomes increasingly more difficult to fly, it's a strength agility trade-off, I think we can just do our thing and grow normally, if our brothers are exploring or burning shit around they won't be growing much too, I just don't want to get too big for now
>>
>>3697615
Big fat dragon is best dragon
>>
>>3697620
maybe later, I'd like to be mobile for now
>>
searching for dragon head emblems for the troops
>>
>>
>>3697654
nice
>>3697656
this one
>>
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and now, some other that I can't find on the right colour
>>
>>
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>>
I'll have to head to bed, see ya guys tomorrow then
>>
>>3697610
Also, I forgot to mention this earlier.

I’m thinking that when we get more servants, we should see if we can also get some more people to massage us. It’s a little unfair to be making Nissa do it all by herself.

If at all possible, we could specifically look for more people that think we’re attractive to massage us. They can be either a man or a woman, it doesn’t matter, as long as they love the job, love getting to touch our scales, and actually do a good job of massaging us.

>>3697654
>troops
Speaking of which, would it be possible to make their armor to have dragon traits on them? Some scale patterns and a dragon head for the helmet would look great!

Of course, I understand that we can’t do that with all of our troops. Maybe have it reserved for the most elite among them? We can even call them Dragon Knights!
>>
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>>3697420
I think we need to pay our goblins a visit sooner rather than later. I already had my suspicions when I suggested we could breed them to suit our purposes, but now that Cestions mentioned a half-dragon royal, I think I know where their fire-resistance may be from.
We would do well to cement their faith and loyalty to us before they can be swayed to follow another of our kin. That could cause us all sorts of problems.
>Red dragon good, black dragon bad

Also, I am a bit late, and can't draw for shit. But here is another idea for a flag; red background, tree for the elves, wheat for men, and should we ever win over the dwarves, a hammer behind the tree. Sort of like a union jack, except the red is all encompassing, as it should be.
>>
>>3697685
Scale mail is always a possibility, or laminar armor. They are both inferior to plate, however.
A more practical idea would be a stylized tabard or surcoat over armor. Maybe for a truly accomplished knight we could even give him a dragon scale necklace...
Otherwise, perhaps a winged helmet?
Also, call me paranoid, but I'm not really comfortable with many people being that close to us, touching our food, etc.
>>
Hey all just a heads up but we probably won't be playing today, have some busy work to see to. Tomorrow should be normal though.
>>
>>3698708
until next time then
>>
>>3698708
thanks for the heads up
>>
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>>3697127
god this made me cringe into my seat
>>
>>3698986
no one is making participate
>>
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>>3698994
>no one is making participate
>>
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>>3699000
Begone
>>
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>>3699005
>>
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>>3699016
join the Kinky dragon cult or get out.
>>
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>>3699022
>Kinky
really nigga
>>
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>>3699030
Your denial only makes us stronger
>>
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>>3699041
Whatever I'll join your weird ass dragon cult shit. Could you at least stop that cringey fag shit ?
>>
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>>3699054
Welcome to brotherhood where the fun never ends.
>>
easy on the images boys, you'll clutter the archive later when we save the thread
>>
>>3699078
Let's hope I don't regret this.
>>
>>3699097
>playing any quest ever
>not regretting

anon I....
>>
>>3699109
kek true
>>
>>3699109
*flashback of all abandoned/dead quest*
...yeah no regrets
>>
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We can go for a little bit tonite

>>3697436
>>3697442
>>3697452
>>3697610
First order of business is to impart your seal to them, a draconic clawed hand. If anything is to be official in this queendom, any decrees or laws, they have to bear your seal but you allow your leaders the right to use it... but no one else.

There's also an important need for a military, you want actual soldiers. Brigid informs you though that most nations don't really have standing armies like you imagine, it doesn't make sense to turn soldiering into a profession unless you're constantly at war. Julian though has this idea to tie into your desire of improving infrastructure; you can create a standing army which is trained, equipped and prepared for war, however during times of peace they can serve as a public works corps. If there's a need to build roads, aqueducts, harbors, any sort of large scale construction effort that is beyond the realm of local taxes, your army can build it when they're not training. That way they're not being paid to sit on their hands during peacetime. Which, speaking of, if you had any idea for a particular public work you wanted focused on you can specify.

Another matter of import is mining, however none of your peoples are really skilled at it. There's some minor outposts in your land which are mines, though they're just small scale operations really and the miners do so as their own livelihood. You could try to attract professional miners or offer incentives among your people for it to be an attractive job, but Julian being a business-minded fellow, wonders why you couldn't just seek ores and metals through trade? A possibility you suppose, you could just buy things instead of trying to dig for them.

That's most of what you were concerned about at least. From your leaders, Tanyth has nothing to complain about and she's actually vocally thankful to you for your initiative to encourage elves to immigrate to the forest village; already in a month they've seen newcomer elves arrive, who before seemed not even aware of the village existing. Julian does have a complaint though that if the elves ban people from exploiting the forest, they should at least be open to trade? But Tanyth and her people want nothing to do with the humans while Julian finds that offensive and also an unfair ban on the forest. Lastly is Brigid who wants something done about all these mercenaries and adventurers flooding into the land, after hearing about your penchant for hiring. In particular, that adventurer group who helped you to victory, are acting like kings in Eisling as if they own the place for your debt to them.

>What do you do?
>>
>>3700437
the first public work we want to be worked on is an improved road network. the better the roads are the more trade can flow.

offer incentives among the people for it to be an attractive job, we don't want to be dependant on the benevolence of others.

60% of the forest should be able to be exploited while 40% will be preserved.

Brigid are you still having pirate issues in Eisling? if so put up "quest" posters offering rewards for pirates this should distract any adventuring groups.


say this to them just ahead up to all of you should a royal dragon born show up from Cestion direct them to me. my sister may be visiting Cestion looking for her son.
>>
>>3700564
one more thing put out the word that we are hiring staff for the castle.
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>>3700437
“The adventurers are still here? Why are they still here? Shouldn’t they be, you know, adventuring?”

*frustrated sigh with smoke coming out of the mouth*

“What exactly are they doing?”

If it turns out it’s a bunch of property damage, here’s what I think we can do about it:

Tell them to pay for the damages. If they refuse to pay, arrest them for the appropriate amount of time, and confiscate the necessary amount of money from their possessions to pay for the damages. If they don’t have the right amount of money, any items they own, except for clothing, will be sold off until the required money is met. If that’s still not enough, they’ll be forced to work off whatever amount is still owed.

>>3700564
Woah, woah, woah, wait a minute! We can’t tell the elves that they can keep only 40% of their forest! You’ve gotta give the elves a higher percentage than that!

I’m thinking that the elves can keep 80% of the forest.
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>>3700684
>I’m thinking that the elves can keep 80% of the forest.

ABSOLUTE MADNESS, I am only willing to split the forest 50/50 between use and preservation.
>>
>>3700684
also, what is this "their" forest talk? It is our forest the elves just live in it at our leisure.
>>
>>3700684
>>3700690
I thought you wanted it 100% preserved and off limits, as it's kind of like your own little garden. Certainly the elves want that.
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>>3700699
you have to spend money to make money. if letting the humans harvest some of the forest will net us large tribute then I am fine with them using it. the trick is figuring out how much we will let them use.

the most I am willing to set aside as nature preserve is 50%
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>>3700726
You can’t just start at 50%! You’ve gotta start small and slowly work up to there.

Also, if the elves still refuse, then they need to at least be willing to trade with the humans. They’re neighbors and like it or not, they’re just going to have to deal with it and get along. (And here’s where the threat comes in.)

Because if they don’t get along, you’ll just burn 5% of the forest and neither of them can have that 5%! And then you’ll burn another 5% and another and another and keep going until they get along!

Hopefully the threat of losing the forest will force cooperation.
>>
>>3700745
Hopefully, treating them like children that can’t share the same toy and the threat of losing that toy will get them to learn to share.
>>
>>3700747
>>3700745
look a lot of the valley is an undeveloped forest. that is a lot of unused economic potential! I think splitting it 50/50 for development and preservation is more than fair. I've already compromised here if I had it my way only 40% of the forest would as a nature preserve. you have to work with me here
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>>3700755
Looking at the map it's more like a third of the valley.
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>>3700437
There's NOTHING unfair about the elves keeping the forest, no more so than the humans keeping the farms. The humans owe no obligations to the elves, and so neither do the elves owe any to the humans.
What matters is that they pay their dues to us.

That said, surely there is something the elves other than more warm bodies, let's hear it, and should the humans be able to provide it then there can be a path to trade. Trade is by no means to be forced, just as a neighbor is not required to offer lemons from their lemon tree when asked.

I don't see a need to standing armies, but mandatory military training should be instated for fighting aged males during off-seasons (non-planting, non-harvest, not winter). From these trainings we could hire talented individuals full-time as necessary.

We need to check on our dwarves (they're ours, they just don't know it yet) and our goblins in the mountains. They can provide us an existing mining industry and possibly engineering expertise. Perhaps we should send some adventurers to scout and possibly even probe them.

>>3700564
I also support sending them after the pirates. Test them a bit, find out where they are based. Maybe at some point in time we could "acquire" their loyalty and get ourselves a navy as well.

>>3700772
I'm willing to have the elves have the forests, but they should pull their weight in accordance with the amount of land they own. It doesn't have to be material goods, it could be services, intelligence, or sharing technical know-how.
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>>3700864
>I'm willing to have the elves have the forests,
I don't understand exactly what you mean here
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>>3700864
I disagree strongly building a standing military and having it act as a public work corp is smart. also my position is split the forest 50/50
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>>3700884
Backing this anon. Having a professional standing military that we can also order to build shit during peacetime is massively beneficial in a world where levies are the norm and splitting the forest 50/50 would mean that elves get to have about one sixth of the valley, giving them plenty of room to expand their settlement and plenty of trees to protect. Pic related, it's our country. Forest looks like it makes up about one third.
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>>3700884
>How pissed would the elves be at losing a chunk of their forest?
vs.
>How pissed would the humans be at not getting a chunk of forest from the elves that had always been off-limits?

Which of their loyalties are harder to earn?
Which of the two are more replaceable?
What and how much more can the humans give us to offset any the losses we will have with the elves? Would it be worth it?

Standing armies are very expensive and only viable for an expanding or a mature empire. No neighbor would look kindly upon a standing army.
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>>3700932
We will make back the investment when the trade picks up from the improved road network.
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>>3700726
>>3700745
The problem of treating it like two children fighting over a toy and destroying the toy, is that it's your toy. You'd sooner destroy both of them than destroy something that belongs to you.

It comes down to how much you value having the forest as your own and pristine, versus how much you value the productivity and profit your subjects can get out of it. You could let the humans exploit and chop down half of the forest, but is that more worthwhile to you than the forest being left alone?
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>>3700948
Also this will probably be my last post of the night, but we'll resume tomorrow given other players a chance to catch up and give their own input if they like.
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>>3700948
the answer is yes
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>>3700935
You won't regain the good will or the loyalties of the elves once you lose it. From our experiences so far, they aren't the type of people that can be bought either.
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>>3700948
The forest isfor the elves and for us, we already passed a law rewarding it and we are not going back on our word like an idiot

The timber for the town came from the lowlands, now we own tge lowlands too, they can use that and stop complaining about the forest

The elves have been our most loyal subjects until now so let's not fuck them over
Use the same logic Julian said to us about ore, get thongs from trade my dear
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>>3700437
The forest stays protected, it's our playground.
Now that the elves are recieving people from outside they maybe can trade for stuff? They probably can't make new clothes and maybe there are material her people would need to accommodate the increase in population.
Get our people better trained and ready, we should start either expanding towards the dwarves or getting tribute from those free cities even if we don't annex them.
I liked the idea of sending the adventurers to battle pirates.

We still should check on the goblins after this
>>
Ok
people seems pretty divided on the forest thing so I'll propose an alternative

what you guys are forgetting is that the forest has a bigger diplomatic value than it has an economic value, the main reason the elves are loyal is probably that we preserved the forest and if they are going to be useful as spies and secret police we need them to be the most loyal people we have.

But I understand the need for tradable goods and to explore the river potential, so I say we go forward with the plan of bringing in professional miners and quarry workers, we can send word around and hire them from the coastal city, then we focus on extracting stone and ores from the mountain and the timber can continue coming from the lowlands like it always had.
we can transport the production all the way to the coast by the river and build a trade port near the mountain to load up on goods

this way we give the humans a profitable economic enterprise with mining, we keep the elves fiercely loyal (a dragon showing up is probably the best thing that happened to them since we got rid of the spiders, orcs, exploration and even got them new numbers)

as for the forest, we keep it as a reserve, for now we can trade for timber, but later, if we decide to expand we may not be able to trade with other nations since we will be at war, and we would have already traded away all our timber and will be left with nothing, so let's keep the forest intact and focus the economic exploration in the mountains
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>>3701221
another thing, we are surrounded by human kingdoms, as soon as word gets around that there is an elven village here in a protected forest I bet that we will receive many more elves from those kingdoms since they probably don't have a dedicated place like we do that it's actually protected, anything we drop is less room for expansion later
so please, let's redirect the economic interest to the mountains instead of the forest
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>>3701135
>We still should check on the goblins after this
Support. I want to see what they’ve been up to after not hearing anything from them for a month.

>>3701221
>>3701229
After reading these, I’ve changed my mind on what I said about the forest.

I’ll agree to NOT letting the humans cut down the elves’ forest.

But I’m sticking with what I said about the elves’ stubbornness. If they won’t permit the forest to be cut down, then they should at least be willing to trade with the humans.
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>>3701247
>trade

We can use that for our advantage too.
After the meeting is over we talk with Tanyth in private.

"Tell me Tanyth, how do you like how your people stand right now? Is it anything like what you expected to happen when I enforced my rule upon you and the land around here?"

We wait for her to tell us how everything is good on her end

"I'm glad that your people are doing well, and you kept my forest safe and informed me of everything that happened around here, but as you know, my realm grew way beyond the borders or the forest"

" I need your people to keep informing things that may interest me Tanyth, and that trade demand from the humans may be exacly what I need, you could send some of your people that are better adapt to the city to trade with the humans, and doing that you can keep an eye on them without suspicion and can inform me of anything dangerous or talks that can put my safety and consequently, your safety at risk, since I don't think the forest will be left unperturbed if I was to be taken out don't you think?
If you have no use for the human goods you can just sell them avain and use that money as my tribute or dump them somewhere."

"And I must remind you Tanyth, I've grown to appreciate you but I do not admit betrayal, so make very sure that your people don't feed me false information to benefit themselves, that would be very unfortunate."

"Now, to more pleasant matters, do you think we could turn the castle back yard into a splendid.....bla bla bla"
>>
You guys are making a mistake by not letting at least some of the forest be used for economic gain. you won't change my mind on this point.
>>
>>3701296
>>3701274
>>3701247
>>3701135
>>3701103
>>3701023
Although you recognize the economic potential that the forest represents, it's not like you're hurting for resources at this time. Besides, the forest is of personal value to you, and it's what keeps the elves cooperative. No exploitation, however something needs to be done about relations.

So you consider Brigid's problem, unfortunately there aren't many pirates around after her past efforts but Julian suggests hiring any adventurers and just turning them towards any tasks you may have (like the dwarves as one example) since that's what adventurers are for. The mercenaries, he says to hire them and have them attack the free territories or even other countries, since that's what mercenaries are for. Something to consider but at the very least they could be pitted against one another to thin the ranks, so to speak.

Having settled those issues then you seek time aside with Tanyth, who is always pleasant and makes time for you. Brigid and Julian can hash out their human problems together, you take a walk with the elven lady.

"Tell me Tanyth, how do you like how your people stand right now? Is it anything like what you expected to happen when I enforced my rule upon you and the land around here?"

"If I can speak honestly, there were reservations about a dragon before. But to our admitted surprise you have kept your word and done us well... better in fact than I ever have on my own. I can say with certainty my people, our settlement has never seen better times."

It doesn't pain her to admit these things, not much at least, but for all their pride and arrogance you can tell the elves are genuinely baffled by your behavior. Tanyth had taken immense risk in accepting you, but not only has it paid off, but even benefited them abroad. Were she to return to her elven homeland she would do so at a much higher standing than even when she left, though she's plenty happy to remain.

"I need your people to keep informing things that may interest me Tanyth, and that trade demand from the humans may be exacly what I need. You could send some of your people that are better adapted to the city to trade with the humans, and doing that you can keep an eye on them without suspicion and can inform me of anything dangerous or talks that can put my safety and consequently, your safety at risk, since I don't think the forest will be left unperturbed if I was to be taken out do you not think?"

"My people do not desire discourse or interaction with the humans, that is why we live in seclusion to begin with. Though... dealing with elves among the humans would be... tolerable."
>>
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She doesn't even hesitate to express the distaste the elves have of the humans, and whether she feels that way, she doesn't take it into account as to what her people want. If you need spies in your land she's only too happy to oblige, but common interaction with humans otherwise is off the table for her. If the humans can't exploit the forest but still want some compensation or goods from it, then they'll have to settle for elves in their community acting as middle men. It's a bit of a precarious situation because it feels like you're being dictated to and in some minor regards under control of the elves, but they ask for relatively so little and provide much more than they take, that you're not sure if it's worth it to refuse. You don't like it of course, not one bit and if you were younger you might just bite her head off... the instinct is there, but as a ruler now you've the better sense to... compromise.

And as it were, perhaps to smooth things over, Tanyth even has a gift for you; over the last month or so, some elves have labored to create you actual clothes... with some difficulty because you grow in size.

"I am not sure if you will like them, and it make take time to determine a... style, which would suit you, and fit you. However if you prefer to not go around naked always... people are whispering."

Fine elven-made raiment, more like fancy drapes to hang on your body rather than literal clothes, but perhaps you could go down that path eventually. Whether you actually wear them is your choice, but according to Tanyth at least, now that you're a proper "Queen" of a nation and government, it seems people are viewing or comparing you to other rulers. And by comparison to lesser races you suppose you would come off as "naked" to them. Not that you ever cared before, nor would you ever; as a dragon, why shouldn't your whole majestic form be on display at all times in its entirety, no clothes to obscure your magnificence? But if the rumor mill starts to turn, how you are perceived by your subjects may concern you.

And Tanyth does raise a fair point, you already wear a crown at least.

>What do you do? It seems there's a desire then, now that these governing matters are more or less handled, to check on either the dwarves or the goblins? Which first?
>>
>>3701783
starting with the matter of clothing pic related. I want some armor for our underbelly and some kind of helmet for eye protection. for when we are out of combat I think a nice silk shirt will be enough
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>>3701813
Likes check on our goblin boys and girls up in the mountains then pay the dwarfs a visit.
>>
or maybe something like this but more feminine size Riona is a lady dragon
>>
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>>3701820
forgot the pic
>>
>>3701783

>>3701813
I like the idea of fashioning a reinforced armour for our underbelly, tell Tanyth that whatever they use as armour will suffice as both clothing and protection when we need


let's check on the goblins first, we can tell them to look for ore for our mining business and to tell us if there is anything dangerous around that we can send our adventurers to combat
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>>3701783
We should check in with the goblins to at least make sure they aren't grossly misinterpreting what we've told them to do.
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>>3701830
>grossly misinterpreting what we've told them to do.

oh boy, I guess we know what happened
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>>3701833
either this or that small piece of claw we gave them caused a goblin civil war
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>>3701836
>>3701833
wait since dragon born are a thing couldn't we just buy clothes mean for them but the fancy kind and have it sized to fit?
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>>3701842
I think drafon born just use nor.al clothes other people use, not much difference
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>>3701853
Dragon born have thicc dragon tails tho so the pants will account for them. the shirt will be trick tho since we have wings.
>>
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>>3701860
Although most think them to be some race its own, you know that dragonborn in truth are just a crossbreeding between dragons and kobolds, they're humanoid/bipedal so clothes oriented around them would not be the best measure for you.

>>3701830
>>3701833
>>3701815
If you can avoid activity as much as possible, that's for the best, you're trying to grow big after all. However even at your summoning the goblins didn't show up. So bidding your leaders farewell and asking Nissa to take care of things while you're gone, you take flight from your castle off towards the mountains.

A bit difficult too, this is your first time flying since having grown in size and you're not used to it, though you have the time to adjust. And plenty of time it takes for you to find where the goblins wandered off to, since you only told them vaguely to head to the mountains. Eventually though, since your last survey of the mountains you can remember what you saw, you pick out what's different. A small camp among the high slopes before the actual rise of the mountain peaks.

Landing a distance away then, you begin to approach and from a ways you can see another dragon effigy at a distance made from wood and such. The nearer you get though you quickly notice this isn't a goblin camp, in fact there are no goblins in sight, just humans.

"Mistress Riona! We have found you!"

"Look, look! See?!'

"She has come for us!"

You're noticed quite quickly yourself, as a small number of the humans approach you and immediately take to their knees and make the symbol of draconic worship that you are familiar with... wait a minute, you recognize some of these humans now that you think of it and get a look at them. These are members of mother's dragon cult, their uniformed clothing gives them away and it makes sense that they would have a more organized style of worship compared to the goblins who just threw themselves on the ground at your feet begging and praying.

Yes, this lot are more structured in their faith, and more comprehensive in their worship. Though it had always been for mother, rather than you or your siblings. Why humans here though, and not goblins, escapes you.

>What do you do?
>>
>>3701929
play it cool and greet them warmly. ask what they are doing here and if they have seen any goblins about. ask them why they have followed you not that you are complaining of course. also, how is mother?
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>>3701929
Ask what are they doing here and where are the goblins
Also ask what they know about the mountains
>>
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>>3701941
>>3701945
No reason to act hostile yet, they seem amicable enough. You accept their welcoming, but have a particular interest.

"What are you doing here? Have you seen any goblins?"

"Goblins, those heretics? We killed them all!"

"-most of them! Disgusting creatures had some blasphemous perversion of the faith. When we encountered them, we knew we had to act!"

"They even had a chip of dragon's claw! Can you imagine?!"

Making sure to dig your chipped claw into the dirt to hide it, you want to know what they did to your loyal goblins. Unfortunately it seems the cultists arrived here somewhat recently in their tracking you, and when they found the goblins they attacked and killed all they found. Only a few were able to escape off into the mountains, a direction they indicate. But the cultists are all happy with this, since theirs is the true form of the faith so they were doing righteously by banishing the goblin false prophet.

"...and, how is mother?"

"The supreme goddess is as always! She has no need of us when there are so many others, but when she spake the truth that her children are too divine, we knew the path to salvation!"

"Please, your divinity! Bless us with your will!"

"What would you have of us?"

These goons, you remember them well. If mother told them to slit their throats they would... well, some of them would. But they believed her to be a divine goddess, avatar of Tiamat... or Bahamut, or something like that. You suppose as mother's child, they see you in the same light, a daughter of their goddess... perhaps now, their new goddess. You can recall over the years, some of them attempting to play to your favor and gain your attention, the same for each of your siblings. You never paid them mind before but now out on your own, perhaps they have some use?

Unfortunate, the fate of the goblins, but you can't change that now. For sure you could just kill them all, but it's your... "divine" decision to make.

>What do you do?
>>
>>3702016
>RIP goblins
we can still use this let's have them act as missionaries in our kingdom preaching the truth of our divine nature. make sure that they are to understand they have to do this non-violently. we are a queen now, so its time the dragon cult reformed into the dragon church.
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>>3702024
also maybe lose the black robes for red. it will make them more approachable and less "we are going to sacrifice you on an alter" you know what I mean. one more thing if they resist reforming into a less murder cult form then they are of no use to us.
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>>3702016
Right, swap out the color scheme first of all. If they're going to serve us, they're going to have red with black highlights, not the other way around. Otherwise, we need names and skill-sets. Mostly the latter.

Explain to them that we intend to rule over the valley and turn it into a peaceful, prosperous, and beautiful bastion. Thus far, everyone here gives tribute to us, and we're satisfied with that. What we need are exotic skill-sets, magic users, people whose abilities are hard to come by.

Beyond that, we need the trappings of government work. Someone to manage the accounts of our hoard and subjects, to keep record of territory markings, to ensure order is maintained across all of our domain.

Gentlemen, I want to turn our cult into a Bureaucracy.
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>>3702061
and so it was thus that the ecclesiarchy was born.

but really though I am on board for this we just really need to make it clear we want them to be peaceful. the last thing we want is average joe blow organizing a revolution because the Church of Riona burned down his farm.
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>>3702024
Guys, thsese guys are faithfull to mother first and not to us, if they spread their faith it will be the faith of our mother, DO NOT LET them do it

Tell them to go to another place and then we can track the goblins down, theh are the ones who only worship ua
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>>3702090
Goblins can't be trusted to maintain a bureaucracy.
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>>3702090
The goblins are the ones that only worship us

If these guys spread their faith in our kingdom and mother gives an order to them they will obey her and not us! We will be handing our kingdom over to mother

Fuck they may even accept our brothers and sisters orders

Think people
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>>3702090
I think if we force the reform to put us in the top spot everything will be fine. think about it they dipped out on mom to come to find us. also, think about it from their perspective why be an underling in the cult of mom when you can be an archbishop in the church of Riona.
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>>3702092
I'm not talking about burocracy dude, I'm talking about habding everything we have to mother if they are able to spread in our lands

We can make the goblins spread their faith and form a burocracy later but we need the goblin's faith, because their faith is just in us, not on mother and that is why this guys killed them
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>>3702100
They think mom is the avatar of Tiamat and we just the children, mom will always be number 1 for them, you guys will put everything at risk, I'm telling you this is a trap, one that Illirie or mother can use against us
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>>3702104
We can try and force reform on them, if they don't listen then we can look for surviving goblin remnants.
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>>3702109

Reform years of religious fanatism in a few days? What if they don't reform and then spread? We will never be rid of them.

We can get the goblins and make them teach humans to form our cult, but that will be OUR cult and not mother's

If they are not numerous we can kill them but if there is many around we can send them to Petrar to spread the faith there and then they will be their problem, and may even give us a way to get into that country
>>
>>3702061
You can go ahead and make some rolls then!

First roll for just how many cultists there are, second roll for their range of skills, and third roll for how actually skillful they are.

>>3702090
Though they may be lying to you, they claim to worship you. As they said, mother has enough worshipers so these are probably a group feeling disgruntled for not able to be close enough to her, so they'll transfer their faith to you because (at least as far as they thought) you had no worshipers or faith.

In any case it's not like they're claiming to be here to serve you but preach mother's faith, they seek your blessing and your tenets for what you want your faith to be, and how they can orchestrate it.
>>
Rolled 96, 47, 56 = 199 (3d100)

>>3702133
Bo3 for each?
>>
Rolled 56, 47, 9 = 112 (3d100)

>>3702133
ROLLING FOR CHEESE
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>>3702146
use these
>>
Rolled 85, 78, 50 = 213 (3d100)

>>3702133
Well their first order will be to scout the mountains for danger and to see if there is any other ways to get to the dwarves since we still have to deal with them


And no more killing our goblins, I want to use them in the tunnels
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>>3702130
>>3702133
see
>>
>>3702016
whhhhaaaaaat our goblins priestess? I found that little dragon costume to be super fun!

well
if they abandoned mother like you said here>>3702133 we should think of somethings

first, they are not take hostile action against our subjects, and the goblins, as misguided as they were are not to be harmed anymore
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>>3702185
exactly the need to reform from a cult to a church. think slightly more, aggressive Christian evangelists.
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>>3702192
I would not like them to be agressive actually, the growth can be passive, and it would not create much friction with our existing culture

they can open a church on the first town and another on the coastal town and start there, but I don't want them to get any ideas of starting inquisitions of forcefully converting people because that will create a bunch of problems we don't have now
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>>3702202
ok then we can have them act like billy graham evangelists he was a chill man
>>
Sigh.... I still think this is a big mistake, when they start immolating people on the streets without our consent I'll have to "I told you so" later
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>>3702229
what part of reform from a cult into a church did you miss?
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>>3702236
All I'm saying is good luck with that, I'm positive things will not go the way we'd like and only headache will come from this but I'm outvoted so let the shit come I guess
>>
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>>3702239
your negativity is unhelpful
>>
So

orders

no kill goblins, bad bad cultists cut that shit

explore the mountains, search for dangers, opportunities and ways into the dwarves

no killing our subjects too.

open a church on the town by the forest and one at the coastal city

hold masses and welcome anyone that shows interest, but do not be too aggressive about preaching, we have to start slow as to not cause much friction

do not prosecute heretics or people from other faiths, keep it cool guys

blessed is our fire and our will, keep the tribute going and please us, be obedient to Riona AND ONLY TO RIONA
>>
>>3702246
And your blind optimism is harmful in the long run

We'll just have to wait and see
>>
>>3702250
support, these are fine tenants for the Holy Church of the Immortal Dragoness Riona
>>
>>3702236
>>3702246
Reminder that the Spanish Inquisition was originally formed when two religious monarchs tried to create an inquisition that was loyal to the State instead of the Papacy.
>>
>>3702259
and we should go after the surviving goblins, that goblin shamaness showed actual powers so she can be an actual cleric or something, so we better find out what happened to them

tell the cultist that they should not harm the goblins since we have a use for them in this area
>>
>>3702260
we currently have the Spanish inquisition in the cults current form. we are reforming out of that.
>>
Only three players rolled, in the way of the actual numbers I'll give any others awhile longer the chance to roll, but in the meantime you can figure out the basics.

>>3702105
That is a fair point you raise, even if they are totally faithful to you, they will still view you in a lesser light to your mother. However you can compare even to real life parallels, even if the ancient Greeks would regard Zeus as the mightiest and highest of all gods, that doesn't mean they had no other gods nor could prefer gods to Zeus. Like Athens for example, who by their namesake preferred Athena as their patron goddess even if Zeus was her mightier parent.

It's not that there's no risk with these cultists, but it's not like they can't prefer you to your mother.

>>3702250
>>3702161
>>3702185
By your nature you question the loyalty of these cultists, you suppose you could check that by ordering them to kill themselves or something like that. Certainly they beg of you to give them your divine decree, and while you are here they plead for you to take of their hospitality, as they offer themselves up to you completely. A due exchange so that you can show or tell them the way to go since they're not sure where you're dwelling, easy enough for you to explain the situation with your little country if you like.

If you're interested then, you can spend some time among these folks and appreciating their hospitality (you suppose you could test them and ask whatever you want, really they seem eager to do anything you could wish of them), and during this time you could explain the tenets of your new faith and rules you have in mind for them.

>Is that fair, or have you more pressing matters?
>>
>>3702280
just bring them to our castle and explain things there. we could also use some more servants for belly rubs
>>
>>3702280
>no kill goblins, bad bad cultists cut that shit
>explore the mountains, search for dangers, opportunities and ways into the dwarves
>no killing our subjects too.
>open a church on the town by the forest and one at the coastal city
>hold masses and welcome anyone that shows interest, but do not be too aggressive about preaching, we have to start slow as to not cause much friction
>do not prosecute heretics or people from other faiths, keep it cool guys
>blessed is our fire and our will, keep the tribute going and please us, be obedient to Riona AND ONLY TO RIONA

repeating the orders then

but as tenets? fuck if I know

they have to be obedient to us that is one

do not harm those that are under us without our order, they are our property so only we can decide if they are to be destroyed

hold our tribute as sacred and deliver it to us no matter what, to lose the tribute is to be doomed

we will light some torches with our fire for them
this fire must be kept burning in the two churches we instructed them to make

every year, at the day we left our cave it should be held a celebration in our name, just a big party with a gigantic bonfire made with the temple fire where the faithful can drink and party, a small percentage of the donations will be separated for this celebration
>>
>>3702301
na, I don't want them in our castle really, just send them to the city
I'm very picky about the belly rubs and don't want just anybody in that position, we may meet someone adequate later but not right now
>>
>>3702303
agreed
>>
>>3702303
Agreed

>>3702310
I don't want them in the castle too


Ask the cultists if anybof them was an adventurer before or if they could become one? I want one of them or more to infultrate that adventurer party that we send to deal with problems we may have
>>
>>3702310
Let me just explain why I don't want them in the castle, they see us as divine and expect us to act as such, I want the castle to be someplace where we can do whatever we want and not have to keep up appearances

you know, our safe haven where we can just be ourselves
>>
Rolled 78, 73, 19 = 170 (3d100)

>>3702133
Beer, rolling, etc.

>>3702280
Not that I don't question their devotion as dragon cultists, but we are not the only dragon around, and things may well turn adversarial among us siblings soon. How will they react if we are to pit them against our siblings, even against mother's will?
Not that we could test for any of that right now, but it's best to keep an eye on them and keep them from having too much access (to us, and those who serve us), and power.
I don't seem myself ever truly trusting them, as they have already served another master, and may just as easily serve yet another.
I say we find what's left of the goblins, bring them here, then explain our positions and tenets. The goblins are not to blame for their perversions of the faith, they are doing the best they can given their limited worldview and their reduced mental capacities. Breathe fire on the goblins to prove the point.
>>
>>3702344
only one goblin survived the fire breath, let's not kill the other dude

but I generally agree with you

at least make them do an oath that their life is forfeit if they obey the orders of our brothers and sister against our own
I don't think I'll ever trust them but they can stay in the towns, I don't think they will be too much of a problem there if they behave
>>
>>3702334
For what it's worth, as you are (to them) a living deity, regardless of how you act would be seen as divine to them. Even if you behave indecently or treat them horribly, kill them all even, to them that's your divine way. As dragon cultists they expect as much, you are obviously not the same as other sorts of gods, including those which might be expected to behave "divinely" or "proper" but for you there's no expectations.

Though on the other hand, as cultists (rather than typical religious believers) they also expect to be able to serve you personally, directly, since being in your presence is both proof of your divinity and also their highest calling. That's not to say you have to have them in the castle emptying your chamber pot so to speak, though they would love that, but you can't as easily just shove them away in your land to be off somewhere else holding sermons. That's why they're cultists; they're faithful to the cult of you, eventually if that develops into a true religion then you could expect them to act like one. Until then, they're just a bunch of fanatics drinking your kool-aid, whatever flavor it may be.
>>
>>3702366

even so, I'm still wary of having them around while we hold casual conversations or are just fooling around there
we can hold regular appearances on both temples, to both remind the citizens that we are in fact still in rule and for them to have contact with us and serve us by giving us food and tribute and maybe informing how things are

maybe later we can bring them over if we feel more confortable with it
>>
Also just a heads up but I have to duck out for a little while, earlier rather than later, so we can resume when I get back. I suppose in the meantime you can figure out any other details or specifics you may have in mind for your cult.

Oh, and of course any other players can make the three rolls in the meantime for the cult. In this specific instance, because it's three rolls, I'll let you guys choose which player roll will be the one that is the true one. Normally we'd do best roll of the lot but in this case, maybe you'd prefer that the first roll is the highest so the cult is larger, or instead you'd prefer the third roll is the highest so they're all experts? So yeah you can choose which single roll set you prefer.
>>
>>3702417
hmmm

for now I say we go with this roll>>3702161

a decent size a wide range of skills they have and a good number of experts
I think the second roll is very important
>>
>>3702417
>>3702161
this roll if you please
>>
Rolled 34, 65, 76 = 175 (3d100)

oh, I haven't rolled yet, let's see
>>
>>3702417
Does anyone have any ideas on how we can use the newly formed church to boost the economic prosperity of the kingdom which will in turn make us richer?
>>
>>3702437
depending on their skills we can use them for mining like we planned before, they lived in a cave with mother, they probably understand a thing or two about it
>>
Back now, we can resume in a bit.

>>3702428
>>3702424
So with that roll it will mean, a large size cult and a large range of skills, but they're only average skilled.
>>
>>3702796
I prefer this roll>>3702431
A small cult but a decent range and they have a very good skill, it will be more useful
>>
>>3702832
Well, it comes down to it. If there's no other rolls from players left, it'll have to be consensus and the preference right now seems to be >>3702161
>>
>>3702868
you know

I like this
>>3702431
better too now that I think about it

but either one is fine by me if you are already writing
>>
>>3702879
that roll has less skill diversity. you are trading skill diversity for specialization. I am against this
>>
>>3702883
Yeah, it's a tough choice but if they are really competent they can teach others, and maybe there will be some people that are adventurer material with that level of skill
Question: are the cultists all humans or are there other races?
>>
>>3702897
a group with lots of skills can perfect them over time. a group that has specialized into a few skill can not do the same they are bottlenecked
>>
>>3702796
I choose this roll >>3702431 .

>>3702897
>Question: are the cultists all humans or are there other races?
Good question.

I’d also like to know if there are only humans and elves living in our kingdom or if there are other races mixed in the towns and villages?
>>
>>3702911
The difference in range is not that big, its 65 to 78 while the difference in skill is very big in 50 to 76
>>
>>3702934
given time we can refine that 50 to a 100. while we are missing out on high-end rare skills by taking the 65 instead of the 78
>>
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Rolled 23 (1d100)

>>3702431
>>3702344
>>3702161
>>3702149
>>3702146
>34, 65, 76

It's nice that the cultists want to show their devotion and appreciation, but you're not that interested. You can show them which way your land is and they'll just have to deal with that. To accompany them back down into the valley itself, along the way you impart your rules for them as well as some rough ideas about your faith. Primarily you want to direct them to your two towns and start spreading faith nonviolently there, which they can try to adapt to but it would be a lot easier for them if they had support from you.

In any case there's only a few of them, 6 cultists in total all seemingly ready to die for you. They have a fairly broad range of skills though you have to imagine what sorts of people would be drawn to dragon worship; rogues, power hungry, fickle sorts of people rather than laborers you were hoping for. A few of them are experts as well, one is a former adventurer and spy, and one had been something called a Red Widow assassin. If you want more skilled people though, they're willing to even kidnap for you, and perhaps individually there aren't that many but together they can act as a quite effective criminal-sort of syndicate they think. Perfect probably, if you need things done in the shadows.

A foul lot really, but the sorts who would be drawn to and worship such creatures as dragons.

>Rolling for random chance!
>>
Rolled 20 (1d100)

>>3703019
>>
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>>3703029
fuck
>>
Rolled 74 (1d100)

>>3703019
>>
>>3703019
Wow, that assassin seems interesting as hell

If they are just 6 theres no real use to make them form a church, but it would be good if they operated as an adventuring unit

Let them stay in the town near our forest first and make they establish a sort of cult there, then we can bring them to the castle

Can we get a detailed skill from the six?

Send the former adventurer to the adventuring group and tell him to infiltrate them on our orders to act as our eyes and will there
>>
>>3703064
yeah so much for the church idea. best we can do now is have them preach around the valley. converting others to religion
>>
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>>3703019
In any case you can impart your rules and decrees to them, and having made it down out of the high mountain slopes, you can clearly indicate the valley with the forest not terribly farther from here. Although they would benefit the more help you give them, a group like this could probably get by on their own if need be, particularly when you indicate the town nearest to the forest. One of them tries to get your attention and perhaps hope to get you travel with them further or some such, but you do have things to take care of after all.

From there you can part ways with them if you wish, giving the adventurer rouge specific orders towards that adventuring group in Eisling. See firsthand if Brigid has reason to worry. Sure the rest of them would prefer to serve your whims personally, but for now they'll just have to settle with refounding their cult in town and spreading from there. Just because they're small number doesn't mean they can't be effective or spread your faith... though admittedly it would be easier for them to do that if they could make use of their skills. But you said you didn't want that so they'll try to play by the rules.

>What do you do now? You can depart now if you like to see if any goblins survived, or go check on the dwarves as you had planned, or perhaps you have something else in mind...
>>
>>3703088
>see if any goblins survived
our gobis need us
>>
>>3703088
Tell them to wait for us in town for further orders, these guys can be quite useful

I'm thinking in setting them to get blackmail material and make contigencies on everyone on that town so we can better control them, but we can impart that once we go there to speak to them

Let's find the goblins
>>
>>3703019
Fuck the goblins, these guys are our cult.
>>
>>3703099
So far we have been taking a handoff approach to rulership. going by the method of letting the lesser beings rule themselves while bowing to us and only involving us when dragon-sized problems come up.

>>3703106
so you are fine with the idea that some of them may have survived and are spreading their own version of our religion.
>>
>>3703088

guys I have a better use for them instead of lazying around on town

"I will expand my dears, and you will help your mistress"

send them to the nearest free city to discover anything we can use to take them over, the factions they have and who would support us or now, or even what they think of us since word probably reached them that we are ruling the valley

then we can annalize and maybe do a soft take over, by assassinating those who are against us and supporting those that support us

"if you do me well, you'll have a temporary dwelling in my castle when you are not on mission, so do not fail me"
>>
>>3703145
This is better than my idea, lets use them against others and not our people
>>
>>3703093
this
>>
Oh yeah, after we talk with the cult guys we should seek the goblins I agree
I want to know what they discovered about the mountains
>>
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>>3703145
Well you can give them this mission but trying to direct them to the free lands from here, might be difficult. Maybe best to let them get their bearings of the land and then next time you meet with them, in town most likely, you can give them their mission.

>>3703176
>>3703164
>>3703093
>>3703099
>>3703106
Part of you wants to just forget about the goblins now that you have a shiny new cult! But maybe it's worth seeing to just for loose ends. So you depart from the cultists and take flight once more, surveying the mountainscape in the vague direction you were given. Sure enough after an hour or so searching from where the camp had been, you're able to notice a tiny little settlement. Just a few shacks really, up among the peaks.

When you land, you're noticed right away and witness to the sorry sight of only a handful of goblins, just the priestess and four others... and also the human shepherd they kidnapped before, for some reason.

"Pray pray!"

"Red one return!"

If you were such an empathic being you would feel pity for them, but to you it's just pathetic. The makings of a goblin tribe before reduced to five and squatting in some flimsy shacks up on a mountain... just a small little shrine to you with a wooden dragon head, no giant sculpture anymore. Still though, the goblins revere you as their deity. Despite being butchered by the cultists, it seems they took it as a divine test or some similar hardship, all the proof by your divine return to them. As miserable as they have been lately, you bring them some relief... and hope.

>What do you do?
>>
>>3703210
why do I find that dragon costume so cute?

congratulate them on their survival!

ask them what they discovered and scouted of the mountains before their attack, tell them to tell us everything about the area

why is the human still around? is he a convert or did they kept him to learn how to farm and stuff?

after all that, ask them if they know where more goblins could be so that the priestess could convert them
>>
>>3703210
Open your mouth to speak, pretend you just now saw the human, then ask why he’s still here? The more confused you sound the better. Especially since we told the goblins to take him back to his home!
>>
>>3703210
Bring them back. The proper cultists can use them as minions.
>>
>>3703237
support
>>
>>3703237
This, that dragon costume is definitely cute.
>>
>>3703210
Maybe we can use these goblins to start the mining operation? Just to make the hearsay of rare metals seep down the valley to attract prospectors

Also this >>3703237
>>
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>>3703314
>>3703307
>>3703299
>>3703267
>>3703237
Didn't you tell them to get rid of that one, the farm boy?

"...mmmmwhat is he doing here? I said to take him home."

"New some! Marry Greda, love love!" the priestess exclaims, making kissing gestures. Your eyes narrow in suspicion at the human but sure enough the goblin woman hanging onto his leg climbs up his side for a hug and a kiss, and a grin ear to ear. The farm boy on the other hand... looks beyond the point of even embarrassment. By appearance, he could possibly be any more "meh" and simply shrugs.

"She's a good cook, and it's nice to have something to work for instead of working for someone else."

Well, whether you approve of this or not, it seems consensual and the human lad seems to have made himself a life now rather than just being a farmhand. A hard life, but surviving together with his own shack, own bit of land and meager crop, and own gobbo bride.

"...well, congratulations on surviving..."

They all look to you wide eyed with faithful awe.

"...I... knew you would."

They scream with glee and give much praise and worship to you for this.

In any case you can ask about their findings.

>Make a roll for what they might have found!
>>
Rolled 70 (1d100)

>>3703347
Man I love these goblins, the kid married! hah!
>>
Rolled 39 (1d100)

>>3703347
>>
Rolled 21 (1d100)

>>3703347
>>
Rolled 86 (1d100)

>>3703347
>>
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>>3703402
>>3703375
>>3703371
>>3703364
>86

As it turns out, they only had a month but the goblins were able to discover a few things. Most noteworthy of all, they discovered some old shrine nestled among the mountain peaks. Shrine for what they're not sure, but it's up there anyway. They also found a camp outside a cave system they didn't want to delve into, an abandoned small ruin (the farm boy thinks it's something called a monastery), and a small sky dock outpost.

The latter most you'd probably have found on your own eventually but the rest required some keen searching from the ground so the goblins seem to have done a good job in your time apart! Shame they ran afoul of the cult, you consider showing pity and bringing them back with you but you get the feeling the cult would kill them if they saw them again, and it's unlikely the goblins would forgive the cult anyway for reducing them to a tenth of their original numbers.

>What do you do?
>>
>>3703520
encourage them to stay alive, grow, and prosper.
>>
>>3703520
Ask about other goblins and if they could recruit them

Let's pay a visit to the shrine first
>>
>>3703520
Tell them to prospect for resources, look for shiny things and to make an outpost here, recruit more people if possible and survive.

The Dragoness Protects!
>>
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>>3703550
>>3703534
>>3703528
Well you can make such requests of them but with only such a small few it seems unlikely that they will be able to accomplish much, when they're already struggling to survive. And it's not like you have anything to give them, but that's the way it is. If they can hang on then all the better, if not then it's a shame.

In any case with their crude directions you can seek out the mountaintop shrine, probably dedicated to some storm or sky god but long since forgotten and in disrepair. Or at least the structure itself is in disrepair, just a flat stone area and some old archways, but people must come and go on occasion because at the altar there's some leftover items and equipment even though the god of dedication is no longer clear. Perhaps a pilgrimage point that people visit but don't stay enough to bother fixing up. You don't see much value in it, but it serves as a fantastic vantage point of the region. Not that there's no value at here, just that you're not some archaeologist or dungeon delver to be sure of what secrets structures of lesser races such as this, may hold.
>>
>>3703614
Also we'll take a break here then, might continue later but if not then tomorrow. In fact, might make the next thread tomorrow if players are interested and would be ok with that.
>>
>>3703616
Yeah, you should start a new thread. This one is already on page 8.
>>
>>3703614
This seems like a good spot to send the adventurers to explore
We should check the old ruin too, it might be good to send them there

On the way back to our castle we should stop by the goblins and tell them to cone to our lands, we can let them live somewhere near the castle where it would be easier for them to survive and we can find a use for them Lafer
>>
someone archive this thread
>>
>>3703627
+1
>>3703616
Agreed on nee thread tomorrow
>>
>>3703637
I'm on it.
>>
>>3703627
yes
>>
>>3703621
If there is to be a next thread, would you guys be ok with another time skip like the one between the first and the second? Could be a week, or if you prefer longer.
>>
>>3703674
A week is good for everyone to get settled, I want to start dealing with the mountains in our borders and looking for potential mines
>>
>>3703674
I’m ok with a time skip. And I’d like to skip another month so that we can do a little more growing.
>>
>>3703674
I'm fine with a week too, no problem, see you next thread
>>
>>3703674
I am good with a week time skip. make sure that Riona indulges
>>
>>3703627
I think the goblins are more useful here than in our lands, they don't have any useful abilities except in survival and their fanatical devotion to us.

If anything, I think we should bring people to the goblins (Maybe the homeless and the orphaned. People with no where to go and that have very little expectations, people that won't complain about the tough conditions). Make an outpost, a point to spread the faith, a strategic foothold in the mountains and an opportunity to find rare metals.
>>
>>3703684
I thought there was some contention over how big you were planning on growing?
>>
>>3703756
as big mother
>>
>>3703770
eventually
>>
>>3703756
I want to be small enough as to stay active, so we can actually deal with things personally as needed. I want to be able to fly.
>>
>>3703792
who needs to fly when you can ash entire armies with a single breath
>>
>>3703756
There is. But in my opinion, another month of growing wouldn’t hurt. That’s a size we can stay at for a while.
>>
>>3703881
If you are to skip ahead another month then, anything particular you want for the month? Either what you do, or things you want done by your subordinates? Basically goals to have sought by the start of the next thread, same as last one's end.
>>
>>3703969
Other than stuffing our dragon face with all the food we can (in one of the earlier post you said we had some food tribute going to waste since we where to full this is unacceptable the only solution is to expand Riona's eating capacity.) and hiring staff for the castle. have the adventures check out the dungeon the goblins found. have the church of Riona lay roots and grow. have the civil works corp build improved roads. have someone keep an eye out for news about our sister, that's about it.
>>
>>3703969
Basically what >>3703979 said are the goals I had in mind.
>>
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>>3703995
I have then need to FEED
>>
>>3703969
Learn to read
>>
>>3703969
I'd prefer just a week but a month is good as long as we don't grow too much, I'm very happy with our current size right now so if it starts getting in the way of flying we stop

some things to do

Send the adventurers to that ruin with our adventurer cultist with them

Spend some time with our cultists and then send the 5 remaining with the Red Widow to the nearest free city to scout and give us what information they can about the place, what is the talk around there about us, who we can use, who we have to eliminate and all that, put those specialists in crime to good use instead of lazying around

Let the elves know about the goblins and the human so they don't stuff them full of arrows, place them somewhere near the castle and tell them to just enjoy the forest for now since they passed their tribulation, we can use them against the dwarves later or send them to convert other goblins or kobolds when we find them

Start that mining operation, in the month bring people knowledgeable about mining and use one of the small mines already present as a starting point

improve the roads with the ops

hire more staff for the castle, for exemple move that elven entertainer/spy to the castle to give us music and stories as well as being able to be dispatched to missions, some maids to keep the place clean, Nissa can boss the girls around to deal with whatever, bring one our two groundskeepers and make the castle backyard and garden the most splendid they can be and finally, staff the castle's kitchen to serve food for our guests and the representatives, I'd prefer an elf as the kitchen head to reduce the risk of poison but if there is no such thing as an elven chef it can be a human, we don't usually eat the cooked food anyway.
>>
>>3704195
This
And this>>3704003
>>
thread archive:
http://suptg.thisisnotatrueending.com/qstarchive/3665966/

Link with both threads to put on next OP:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Riona
>>
>>3704003
Supporting this. Reading would be helpful.
>>
>>3703969
Here's a link to the next thread then!

>>3705098

Expect another month to have passed, and the same idea as between the first thread and this one; just speak up about which of your goals over the month you want updates on, but ideally over a few posts not all at once so I don't have to slap you with walls of text to start the thread.

And otherwise, thanks all for playing in this thread and making it great!



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