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Howdy all, and welcome to “A Song of Duty and Spite; House Reynold Quest”. Here we play as Ser Mervyn Reynold, a lowborn son of a bastard hedge knight who, through his skill at arms and a bit of luck, has married into the noble House Reynold of Ember Peak. He currently serves as Lady Elleanor Reynold’s sword shield, and in the murky depths of in-house politics he will attempt to rise high despite coming from such humble origins. These waters are treacherous however. Lady Elleanor has not forgotten her once betrothed, the late Reynard Reyne, and while she attempts to keep control of her house, her husband Lord Titus has the backing of Lord Tywin himself, and has a strong influence over the Reynold Military. The Mad King grows more and more erratic, and there are rumours that the relationship between Lord Tywin and King Aerys grow strained. Will you remain Lady Elleanors right hand, or will you strike out on your own in your pursuit of position and power? Let get stuck in and find out!!


Character Sheet: https://1drv.ms/x/s!Am-XCwIRrb9HgwmwnloQ1bkNeh0j

Upgrade List: https://drive.google.com/file/d/1-hSy9zZZrSEADpEJgC7vKWYAKcxknB2R/view?usp=sharing

House History: https://drive.google.com/file/d/1Iv-MYkYmv9CTm9tgAPIGziluZvO3wl0x/view?usp=sharing

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Reynold

If you guys want to stay updated on run times and other stuff, you can follow me on twitter @Joebree28428728
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Dramatis Personae:
>Ser Mervyn Reynold, 25, Our MC.
Ser Mervyn grew up the son of a bastard hedge knight who did not know his father and a blacksmiths daughter. After his mother passed at the age of 5, his father began travelling the westerlands to sell his sword to anyone who would hire him. Eventually, the man passed away to a pox when Mervyn was 17, but not before knighting his son. He than took his fathers horse and mule and travelled in the same way. Eventually, he heard of a tourney for a young maiden’s hand, he attended and won handily over many much nobler knights. He now serves the Lady of the House, Elleanor Reynold as her sworn shield.

>Alyssa Reynold, 17, Mervyn’s Wife
Alyssa is a pretty young girl who is currently 6 and a half months pregnant. She is driven and tenacious, if not impatient, and she has been reared to be a player in the game by her mother. While not considered beautiful as her elder sister might be, her red curls and sea green eyes certainly make her comely. She is gifted at weaving through the art of noble intrigue and has a knack for remembering heraldry and house history.

>Lord Titus Reynold, 46
Lord Titus was born Titus Lantell of Lannisport, and grew up to be a knight who swore his sword to the Lannisters. During the Reyne/Tarbeck Rebellion, he was commanded by Tywin Lannister to march with 300 men to confine the Lady Elleanor, then a maiden of 16 years, and prevent House Reynold from aiding the Reynes and Tarbecks in rebellion as a favour to her father, the late Lord Marqus. A relatively oafish man who cares not for the workings of his house, he is not without a degree of cunning and ultimately seeks to usurp his wife as the true head of the house.

>Lady Elleanor Reynold, 36
Lady Elleanor is a woman who remembers. Once betrothed to Ser Reynard Reyne, she endured losing both her father and betrothed in the span of a year at the age of 16, and was subsequently married off to a lowly knight of Lannisport. She endured the dishonour, even providing 6 children to her husband, all in the memory of her father and Reynard. She is the true power in Ember Peak, and seeks to retain control of her house by any means necessary.
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--- 06/06/281 ---

It was past midnight when you found yourself walking down the subterranean halls of Ember Peak towards the terrace style garden to speak with Lord Titus Reynold in a clandestine meeting. Or, it would have been clandestine if his wife, Lady Elleanor had not noticed him slip you the piece of parchment and gained knowledge of the encounter. She was an astute stateswoman and little escaped her senses. You rounded a corner, gripping your torch tightly to keep away the inky blackness of the stone halls before ascending up the flight of stairs that lead to the garden. You find Lord Titus sitting on one of the low stone carved benches as his cousin Ser Terrence stands guard holding a torch of his own. The sky was alive and moonlight poured down over the pass that Ember Peak guarded, and you could look down the mountain range and you swore if you squinted you could glimpse the light of Headwaters but after staring for a few seconds your head began to hurt, so you let it be. As you come closer, Lord Titus stands and the look he gives you is one of irritation.

“Good evening Ser. How good of you to join us.”

As you came face to face with Titus you can see more clearly that it wasn’t irritation on his face but outright anger. His hazel eyes alight, as if the flame of the torch had taken hold in them as he spoke.

“Perhaps you can tell me Ser why you imprisoned my daughter for a start. Where you got the idea or the nerve for such a thing is beyond me. And to go so far as to prevent Ser Leroy from courting Joanna? Seven above Ser do you not realize the implications of what you’re doing?” The man is gesturing aggressively with his hands. “Like as not that marriage proposal is likely off the table now, and what’s worse is now you’ve dragged my nephew into this nonsense? My brothers house will suffer for your actions so I hope your happy.”

You squint your eyes slightly at the lord and lean in and your hear Ser Terrence’s armour clink and rattle as he stirs to put himself in between the two of you.

“My lord. I’ll have you know that Ser Leroy wasn’t trying to court Joanna. Lord Tyler had approached me during my time in Lannisport and asked if I would be willing to look the other way if Joanna and Leroy were to be married, at which I obviously told him no. And as a father and lord, even you must realize that allowing your eldest daughter to be married off under such circumstances, without your explicit permission would make you look weak. As if you were not in control of your house? And m’lord let me tell you, smallfolk love nothing more than a weak lord they can mock.”
>>
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This causes the man to stir and he straightens his back as he considers what you were saying but you press on.

“Perhaps my lord, if marrying Joanna to the Farmans is so incomprehensible, than why not suggest a duel? I imagine that Joanna would love the idea of Ser Leroy fighting for her hand, and we both saw his prowess in the melee, and how the heir of Faircastle is craven. Although to be honest, I still don’t understand why marrying her to the Farmans is such a terrible thing.”

“Ser, you do not know your history. Nor your houses, or their lineage. Do you not realize that Lord Sebastian Farman’s mother was a Reyne?”

As you give him a blank stare he throws up his hands in exasperation and changes the subject, muttering about up jumped hedge knights under his breath, but he regains his composure and continues.

“The idea is passable. Although I doubt Elleanor would agree to it. After this conflict is over I will propose it to her, and hopefully put an end to this madness. Good evening Ser.”

And as he takes off, you sit out staring at the moonlit landscape of Ember Peak for a moment before returning to you chambers to sleep. Your cavalry company would be riding out come the dawn to scout out the Serrett forces, and you would take as much solace as you could in your wife before you left….
>>
Hello and welcome back everybody!! I'll need 4d6 for Mervyn's awareness as he scouts out ahead.
>>
Rolled 2, 6, 3, 4 = 15 (4d6)

>>3698999
You were 8 min late OP!
>>
Rolled 3, 5, 4, 5 = 17 (4d6)

>>3698999
>>
Rolled 5, 2, 5, 3 = 15 (4d6)

>>3698999
>>
>>3699002
>>3699008
>>3699039
Fuck. Alright well damn his report on the Serrett forces is going to be accurate. Writing.
>>
--- 07/06/281 ---

Your men had ridden off at dawns first light. You had awoken to Allysa’s hungrily taking you in her mouth and after she had brought you to climax, had spent the remainder of the time entwined together as you watched the light creep in through the window as dawn approached. You crawled forth from the bed and dressed yourself leaving your pregnant wife wrapped up in the wolf skin. As you go to leave, she grasps your hand and makes you promise to return home to her which you do. The look of fear she gives you as you go to leave tells you of her worries and you let out a small playful chuckle.

“I’ve yet to find the man who can kill me Ally. And I’m not going to find him today. No peacock is ever going to kill an eagle.”

She looks up to you, smiling sadly and you cup her face and kiss her softly on her forehead and tell her that you would soon return to her and with that you were off down the stone halls towards the stables.

You meet Tyrus on the way, and although you had promised to let him squire for Lord Titus, you would still have him accompany you on the scouting mission. He helped dress you in the brigandine suit of armour and prepared and saddled Triumph and soon the Loyal Reins were riding off down the gold road and off into the Auric Hills.

--- 11/06/281 ---

You had ridden for four days before you laid eyes on the Serrett camp. It was late in the evening and you heard the commotion of a camp on the wind, and as your own men made your camp deep in the hills, you had taken Ser Cardyn Lantell and Ser Jeremy Flowers out in the direction of the sound. The sun had fallen behind the mountains to the west and dusk was well underway, and as the three of you crept over one last ridge you saw the camp and it was…considerable.

--- Ser Mervyn’s Awareness Test ---
Rolled: 17 vs DC: 9
Result: 2 Degrees of success

There looked to be around 500 men there, almost double the number of your own infantry although you did not notice any number of horses amongst the camp which did not suggest any cavalry. Some of the men did not look like soldiers to your trained eye, and were likely peasant conscripts pressed into service to boost their numbers. They clearly outnumbered you, and a host of this size would likely have their own force of scouts in the very hills that you now found yourself in. A decision would have to be made, to search the hills and try to eliminate their own intelligence, or to rush home to inform Tygon and Lord Titus of the enemy’s numerical advantage.

--- Ser Mervyn’s decision ---

>Hunt down the scouts in the hills, preventing the Serretts from getting any intelligence

>Return home and inform the Reynolds of the Serretts numbers.

** Additional Information **

--- Reynold Forces ---

-Trained Infantry
-Trained Infantry
-Green Archers
-Veteran Cavalry

--- Serrett Forces ---

-Trained Infantry
-Trained Infantry
-???
-Green Peasants
-Trained Archers

-??? Scouts (Maybe)
>>
>>3699140
>Hunt down the scouts in the hills, preventing the Serretts from getting any intelligence
>>
>>3699140
>>Hunt down the scouts in the hills, preventing the Serretts from getting any intelligence
Plan hinges on them fighting us where we want them too. any idiot would try to avoid that with info.
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>>3699140
>>Hunt down the scouts in the hills, preventing the Serretts from getting any intelligence
>>
Alright, can I get 2d6 for survival (Track).
>>
Rolled 5, 1 = 6 (2d6)

>>3699209
>>
Rolled 1, 6 = 7 (2d6)

>>3699209
>>
>>3699209
>>
Rolled 3, 5 = 8 (2d6)

>>3699209
>>
Rolled 3, 5 = 8 (2d6)

>>3699233
mhm that was weird..
>>
No dice on the tracking down the Serrett scouts. Could pose some trouble during the upcoming battle.

Writing.
>>
--- The Loyal Reins Survival (Tracking) Test ---
Rolled: 8 vs DC: 9
Result: Test Failed

--- 10/06/281 ---

You had awoken at the crack of dawn again, and your men had ridden over the hills to scour and hopefully rout out the scouts you had imagined were there. But they had proved as elusive as ghosts. Footprints, tracks and a few burnt out fire pits. You had spent two days attempting to track them down but it had all been for nought. Their skill at evading you led you to believe that they were trained at least, not simply green boys sent ahead of the main host which made it all the more worrying they had escaped you. They now likely knew of your own presence now as well, but you had heard the sound of war horns this morning and sending a man over the crest of the ridge to investigate, found the host to be suiting up and getting ready to march, so you rode back to find the Reynold army that was nearing the site that Tygon had chosen to do battle on. Your report had fallen on deaf ears, as you had approached Tygon in private and warned him of their superior numbers and the presence of elusive scouts in the hills, but the talk of an additional men was disregarded once you mentioned that they were likely smallfolk.

“Ser, you are a credit to your birth, but most small folk do not have the stomach for battle. They will run as soon as they see you and the Reins crest the hill. I appreciate your concern, but I will not run from this fight. It is time to prove my worth. To my father and mother, to Andrea and to Tyrus, and maybe even to myself.”

Tygon may have been 19 and a man grown, but he was still an insecure boy at heart. His mother’s refusal to allow him to squire properly and earn a knighthood had affected him, although he tried not to show it, and he was constantly trying to prove himself a man, and now that he had command he would not be seen as a coward and run from the foe. You just hoped that it wouldn’t get him ,or yourself, killed.

Once you had left Tygon to prepare, muttering to yourself, Titus had approached you and informed you that they had found a cart travelling along the road. One from Lannisport carrying a rather exquisite suit of armour. You had followed him and found it already displayed upon a stand in Lord Titus’ war pavilion and it was beautiful. You summon Tyrus and shrug out of the brigandine you had been sleeping in for the past few days and your squire assists you into the immaculate plate. It was as black as knight, and the light from the torches didn’t reflect off of it but instead seemed to be swallowed by the void. Dark red rubies set in the shape of a rising eagle twinkled darkly on the breastplate and the glint of gold shone off of the tasteful amount of gilding. Your eyes are then drawn to the helmet that came with it.
>>
It was an close faced helm had been wrought in the shape of an eagle, with two rubies set into the eyes and it had a malicious appearance about it. As Tyrus helped you into it, it felt remarkably lighter than your previous set had done and the final touch was done as he handed you the shield you had commissioned and forgotten in Lannisport. It was a thick heater shield of oaken wood, with iron strips and banding, painted with the black eagle that you had taken as your own personal sigil. Tyrus disappears for a moment before returning with your hammer which you attach to your belt and you head out to mount your horse. The battle would begin tomorrow, and you and your men needed to find an appropriate place to hide for the night. You look to Tyrus before you mount however and give him some advice.

“Stay safe squire. Fight well, and remember what I’ve taught you. No matter what happens tomorrow, I expect you to scour this armour and keep it looking new.”

The boy scowls at the joke, but his demeanor lightens up slightly as you laugh. You could still see the anger and doubt on his face, and you have a feeling he, like you, looked forward to and craved the call of battle. It was a distraction from any troubles a man might have, where all that mattered was you and the man you were trying to kill. And with that you bid him goodbye and rode off to face either doom or glory.

--- 11/06/281 ---

Your men were ready. Swords, hammers and spears at the ready. Even the horses were pawing at the ground in their excitement. While you had ridden Triumph during the raid, this would be his first test in true battle, but the horse seemed eager to experience the clash of steel. You could hear the movement of a large number of men and the sound of horns and trumpets. Battle was being done and screams soon carried on the wind, followed by the distinct triple horn blast that Tygon had told you was the signal and your men rode as if the stranger was on their heels.

You crested the hill and saw the battle unfolding before your eyes. Tygon had chosen his spot well, with the larger number of Serrett infantry struggling to utilize their larger numbers due to the river and the uneven ground on their right. The closest unit of what were clearly smallfolk attempting to press in on the Reynold 1st Infantry, and though the line was holding, it could not hold forever. Meanwhile, you saw the Serrett archers peppering the Reynold men for more effectively than your own bowman, although the bows you had bought them had given them some additional range allowing them to strike farther.

--- Who to charge? ---

>The Archers

>The Smallfolk

>Split. Let your men charge one, while you charge the other in an insane blaze of glory. (Specify who Mervyn charges please)
>>
>>3699442

>Split. Let your men charge one, while you charge the other in an insane blaze of glory. (Specify who Mervyn charges please)

Obviously the men charge the archers and we charge the smallfolk. They won't be able to damage us and we probably look like an angel of death, I'd be surprised if they didn't rout
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>>3699466
This. They are going to shit their pants and the story of the Black Eagle riding down a hundred men is going to be glorious.
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>>3699442
>>The Archers
>>
To keep things moving along, we're going for glory here.

Alright. Damn. Are you guys ready for this? High risk high reward. The Black Eagle FLIES!!

Can I get 10d6 for fighting please.
>>
Rolled 1, 5, 2, 5, 6, 5, 2, 3, 6, 6 = 41 (10d6)

>>3699535
>>
Rolled 2, 4, 2, 5, 5, 5, 5, 2, 3, 6 = 39 (10d6)

>>3699535
VAE VICTUS
>>
Rolled 1, 2, 2, 5, 2, 2, 5, 2, 2, 5 = 28 (10d6)

>>3699535
>>
so we do good?
or ded
>>
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Wholesale slaughter. If they didn't have a sub commander with them they'd be routed already.
>>
You look over to Ser Art and point towards the archers and the man nods although you swear you could hear him sigh, digging into his own steed and leading the men towards the archers who now saw the predicament they were in and hurried to reform themselves to face the oncoming onslaught. As for yourself, you broke off from your cavalry and rode towards the peasants with murderous intent. You could feel the gallop from Triumph’s hooves and each hoofbeat rumbles like thunder in your ears and the clank of armour follows it like lighting. Your hammer is drawn and you raise it high as you ride into the rear of the small folk.

-Combat Round 1-
Ser Mervyn: 28 against Combat Defence: 26
One Degree of Success
6 Damage
Serrett Smallfolk Unit 1 Health: 6 - 6 = 0
Result: Serret Smallfolk Unit 1 Disorganized

Serret Smallfolk Unit 1: 25 against Combat Defence: 11
Three Degrees of Success
9 damage – 11 armour rating = -2 damage
Ser Mervyn Reynold’s Health: 12

Sub-Commander Longaxe Jack: Rally Order
Result: Serrett Smallfolk Unit 1 Rallied
Triumph rides expertly through the mass of men, kicking and biting ferociously, while your hammer lashes out and punctures skulls and breaks bones with a horrifying ease. The men attempt to close in on you and drag you off of your steed but you use your shield and bring the point down onto their hands and you can feel their fingers break as they let go in their agony. Your hammer lashes out again at a man foolish enough to try and grab Triumph’s reins and your hammer connects with his jaw and soon he is without a mouth entirely. The man screams incomprehensibly as he falls to the ground grasping at the absent jaw and he soon goes limp as he lays on the ground. The screams of the dying men in their rear cause the men currently fighting with the Reynold spearmen begin to panic, but you can hear a resounding baritone voice call out to the small folk and they steady their nerve and keep fighting. You see the man, a large man who was also of lesser birth and wielded a large long axe pitting fury at the men under his command and urge Triumph on and you gallop at the man ferociously, shouting “RUIN” at the top of your lungs.

The man turns as he realizes what was happening and you can see the whites of his eyes widen as you bear down on him.

Can I get 11d6 for Fighting please. (+1D for the surprise of seeing one man charge through an entire unit)
>>
Rolled 2, 3, 3, 2, 4, 4, 3, 1, 4, 2, 4 = 32 (11d6)

>>3699660
>>
Rolled 4, 5, 6, 3, 2, 5, 6, 5, 5, 3, 3 = 47 (11d6)

>>3699660
>>
Rolled 6, 4, 2, 1, 1, 4, 4, 5, 5, 6, 3 = 41 (11d6)

>>3699660
>>
Rolled 4, 1, 6, 5, 1, 1, 3, 6, 4, 2, 2 = 35 (11d6)

>>3699660
>>
yo ok joe?
>>
Fuck, sorry guys. I didnt think I'd have to work tonight but there were some troubles on site so I got called in.

Anyways though, yeah. Longaxe Jack is fucked. After armour hes still taking 15 points of damage. I take it you guys arnt likely to accept a surrender from him hey?
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>>3700226
for what purpose
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>>3700226
If he get all his men to lay down arms and surrender too? we'd probably do it.
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>>3700250
Hes just a lowborn captain in the Serrett Military. He might be worth a small ransom but its early in the battle and that begs the question of what to do with him as the battle continues.

>>3700253
And Jack here surrendering might cause his unit of peasants to surrender or flee, but if you want everyone to lay down their arms, you'll need to defeat Ser Samwell.
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>>3700253
agreeing with this, if we get him to get his men to lay down he may be a useful commander.
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>>3700263
I mean the peasant he commands, not everyone.
>>
Alright well I'll figure out some ground work before I try and squeak out an update here.

--- Accept Longaxe Jack's Surrender? ---

>yay

>nay

Regardless, there will be an intimidate test vs Ser Samwells Warfare (Command) test to see if they flee like roaches in the sun.

Samwells result will receive either a bonus or reduction depending on the answer chosen.
>>
>>3700289
>nay
>>
>>3700289
>>nay
>>
>>3700289
nay
>>
>>3700289
>nay
>>
>4 nays

Alright can I get 4d6+2 for Mervyns intimidation roll
>>
Rolled 3, 2, 6, 6 + 2 = 19 (4d6 + 2)

>>3700320
>>
Rolled 1, 4, 5, 6 + 2 = 18 (4d6 + 2)

>>3700320
>>
Rolled 5, 3, 3, 1 + 2 = 14 (4d6 + 2)

>>3700320
>>
Rolled 3, 3, 3, 6 + 2 = 17 (4d6 + 2)

>>3700320
>>
Rolled 1, 3, 3, 6 + 2 = 15 (4d6 + 2)

>>3700320
>>
17 vs 18. So close and yet so far. Alright writing guys
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>>3700368
don't we get a reroll here
>>3700330
?? for the 1?
>>
Rolled 3, 4 = 7 (2d6)

>>3700380
Good save. You absolutely do. Plus lucky if you guys want. Okay doing the house keeping first.
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>>3700403
Alright so even with the attractive bonus it's not quite good enough. Would you guys like to activate *Lucky* for your once a day free re roll?

>yay

>nay
>>
>>3700408
what do we need to roll?
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>>3700408
Rather not .
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>>3700413
An 18 on 4d6+2. But one of those dice is a bonus die so it's a tough roll.
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>>3700408
>nay
>>
>>3700408
>>3700420
A bit over a 33% chance to get at least 18 on a 4d6+2. Eh... Probably better to save it.
>nay
>>
- Combat Round 2 -

Ser Mervyn: 36 against Combat Defence: 9
4 Degrees of Success
24 Damage - 9 Armour Rating = 15 Damage
9 Health - 15 Damage = -6 Health
Result: Longaxe Jack takes a wound and surrenders

Long Ace Jack: 19 against Combat Defence: 11
Two Degrees of Success
14 damage – 11 armour rating = 3 damage
*Ser Mervyn Reynold takes an Injury*
3 damage - 4 = No damage
Ser Mervyn Reynold’s Health: 12
Ser Mervyn Reynold's Injuries: 1/4


The man got the drop of you and with a lightning fast blow he brought his long axe upwards towards your chest. It was only bely instinct that you managed to bring your new shield up in time to deflect the blow but it still manages to bounce off of the iron banding and clangs off of your pauldron with such a transfer of force that even your new armour struggles to absorb the blow and a sharp pain shoots down your arm. Grunting while you grit your teeth you turn your horse around and give him a taste of your own weapon and your hammer comes swinging down into the mans breast plate with a thunderous crunch, punching in the steel and dropping the man to his knees almost immediately. His long axe abandoned in the dirt, he cranes his neck up to you and puts out a hand and he struggles to gasp out the words "M-mercy Ser" with his demolished breast plate. But you had no mercy for this man. Lowborn as he was, he would hardly be worth the trouble of transforming him captain or no and you leaned down and the spike of your cavalry hammer finds the man right between the eyes and with a sickening crack you can feel his skull split, kept together only be the skin of his head.

You wheel Triumph once more but you find the smallfolk who surrounded you standing their ground. They were hesitant to close with you and gave you a wide berth, but they had you encircled. Voices clamored and steel rang out across the battlefield, and you could hear a man bellowing orders and your opponents seemed to take comfort from that and began to regain their courage as they edged forward, gripping their shoddy spears and seax...

--- What do you do? ---

>Cut your way free and rejoin your cavalry. Perhaps you could gain a sense of how the battle was going and identify their leader.

>Continue the slaughter. Your forces were outnumbered and to allow the small folk to rejoin the fray properly might break your own line.
>>
>>3700453
>>Cut your way free and rejoin your cavalry. Perhaps you could gain a sense of how the battle was going and identify their leader.
>>
>>3700453
>>Continue the slaughter. Your forces were outnumbered and to allow the small folk to rejoin the fray properly might break your own line.
>>
>>3700453
>>Cut your way free and rejoin your cavalry. Perhaps you could gain a sense of how the battle was going and identify their leader.
>>
>>3700453
>Continue the slaughter. Your forces were outnumbered and to allow the small folk to rejoin the fray properly might break your own line
>>
>>3700453
>>>Cut your way free and rejoin your cavalry. Perhaps you could gain a sense of how the battle was going and identify their leader
>>
>Cut your way free and rejoin your cavalry. Perhaps you could gain a sense of how the battle was going and identify their leader

Can I get 11d6+1 please (forgot the superior weapon bonus) to cut our way free
>>
Rolled 4, 3, 4, 1, 6, 6, 2, 3, 4, 4, 4 + 1 = 42 (11d6 + 1)

>>3700514
>>
Rolled 4, 2, 6, 3, 4, 6, 1, 1, 6, 1, 3 + 1 = 38 (11d6 + 1)

>>3700514
lets do alright boys.
>>
Rolled 3, 2, 6, 6, 2, 2, 3, 6, 2, 4, 5 + 1 = 42 (11d6 + 1)

>>3700514
>>
>>3700536
36. Damn son. Needless to say Mervyn got free. Writing
>>
Isn't the unique going to be destroyed either way now? Losing its commander automatically causes it to become disorganized again. Taking any damage would make it routed... but disorganizing it for a second time accumulates a second penalty, which would then equal the unit's endurance.
>>
>>3700577
Unit* not unique. Too busy rules lawyering to spell check.
>>
-Combat Round 3-

Ser Mervyn: 36 against Combat Defence: 26
Three Degrees of Success
12 Damage
Serrett Smallfolk Unit 1 Health: 6 - 12 = -6
Result: Serret Smallfolk Unit 1 Disorganized
Ser Samwell Stone *Leader of Men* Activated
Result: Serrett Smallfolk Unit 1 Rallied

Serret Smallfolk Unit 1: 28 against Combat Defence: 11
Three Degrees of Success
9 damage – 11 armour rating = -2 damage
Ser Mervyn Reynold’s Health: 12

And you spur Triumph on and he screams in anger as he takes off at a gallop and bowls into the men before they can properly get their weapons ready. Every swing of your hammer resulted in some poor peasant being maimed or killed but it didnt matter, they were just too many. You had probably killed a dozen men and maimed half a dozen more when you break free from the levy and take off towards your cavalry. You didn't stop to look behind you as you rode, but you could hear the commotion of men reorganizing and the shouts of a captain bringing his men back into the battle. The rain of arrows had stopped and stayed quiet which told you they were doing their job and as you got closer you saw they had wrought havoc amongst the bowmen.

The cries of dying men filled your ears and the aroma of blood and shit cloyingly crawled up your nostrils. Triumph seemed to become more and more frenzied as the smells became more intense. You were nearly upon them now and like the sigil on your breast you bore down on your prey...

11d6+1 please guys!
>>
>>3700585
>>
Rolled 1, 2, 4, 5, 4, 3, 3, 3, 2, 1, 2 + 1 = 31 (11d6 + 1)

>>3700590
Messed up the dice.. ;-;
>>
>>3700577
While I believe you are correct, "Leader of Men" allows you to automatically rally one unit per round of combat. It's a ridiculously good benefit that I hope one day Merv is in a position to take, but that's for the future.
>>
Rolled 6, 6, 2, 6, 1, 4, 4, 5, 2, 2, 5 + 1 = 44 (11d6 + 1)

>>3700585
>>
>>3700601
wew
>>
Rolled 1, 1, 1, 5, 4, 6, 4, 4, 6, 2, 5 + 1 = 40 (11d6 + 1)

>>3700585
>>
>>3700597
It's definitely useful and has a nice narrative feel to it. The only problem is that even though the new commander pulled off rallying them without having to roll for it, the unit would still have retained the -1D to all tests penalty for a cumulative -2D, equalling the unit's endurance rank. Again, it feels a bit like a technicality. Just figured I'd mention it. Unless you're interpreting Leader of Men as making it so the unit doesn't count as having been disorganized or routed in the first place? It'd make the benefit a lot better, but it seems within reason too.
>>
Rolled 1, 5, 2, 3, 3, 3, 1, 6, 2, 1, 3 + 1 = 31 (11d6 + 1)

>>3700585
>>
>>3700626
Yeah the rules lawyer in me interprets the word "automatically" in the description as meaning no matter what, so despite those filthy peasents being on their absolute last legs, they'll still fight on if he uses that benefit on them. But it only works on one unit a turn obviously.
>>
-Combat Round 4-

Ser Mervyn: 36 against Combat Defence: 29
Two Degrees of Success
12 Damage
Serrett Archers Health: 0- 12 = -12
Result: Serret Smallfolk Unit 1 go from Disorganized to Routed

Your arrival to the slaughter was more than the archers could stand. Like a fearsome embodiment of death you rode, no flew and like the raven that the maesters used to send messages across Westeros had its saying of "Dark wings, Dark words", your arrival bore nothing but ill omen for the Serrett archers.

One man seemed to hear your approach somehow amidst the turmoil and as he turns and your shadow passed over him it was if the stranger himself had ridden past and sucked the life out of him. Your hammer had connected with the mans head and the leather cap he wore did nothing to protect him from your fury.

The next man had his short sword drawn and had a small circular shield strapped to his arm but he found it knocked from his grasp and a boot planted firmly in his chest. As he rose from the muck and filth of the upturned earth he was struck in the head by an ironshod hoof falls limply from where he came.

You rounded upon Ser Cardyn as he rode behind a man and used his spear point to hamstring him, attacking the soft unprotected leg and used your hammer to crush the skull of the unfortunate victim and like a leaf into the wind, the archers were scattered, running back towards wherever it was they called home and your men soon dispatch of any man who had the courage to stay while his compatriots fled.

Your view from the hilltop was impressive, although it painted a grim picture. The Serrets numbers had been telling and you watched as the the unit which Ser Terrence led began to crumple and fall apart. They were on the edge of routing it seemed and if they fled it would leave them likely to be captured or cut down as they fled. It wasnt lost on you that Lord Titus and Tyrus were fighting in that unit and although it was too far to see, you couldnt imagine your furious squire having the sense to surrender. But as soon as its clear where your cavalry were needed most, you spy him. Locked into combat with the First Reynold regiment commanded by Ser Terrence. The ridiculous peacock plumage coming from his helm identified him as a Serrett, and the way he was bellowing orders and keeping his men in the fight told you that was Ser Samwell.

--- What to do ---

>Bring your cavalry to help the Second Reynold regiment where your Lord and his son were fighting and on the verge of retreat. They could be captured or killed if their unit fled.

>Bring your cavalry against Ser Samwell Serrett and his own unit of infantry. Taking him out could change the entire outcome of the battle.
>>
>>3700654
>>Bring your cavalry to help the Second Reynold regiment where your Lord and his son were fighting and on the verge of retreat. They could be captured or killed if their unit fled.
>>
>>3700654
>>Bring your cavalry to help the Second Reynold regiment where your Lord and his son were fighting and on the verge of retreat. They could be captured or killed if their unit fled.
We are saving the lord he will be appreciative.We are saving our squire and that SOB Titus better recognize we saved his ass.
>>
>>3700654
>Bring your cavalry to help the Second Reynold regiment where your Lord and his son were fighting and on the verge of retreat. They could be captured or killed if their unit fled.
Difficult choice.
>>
>>3700654
>Bring your cavalry to help the Second Reynold regiment where your Lord and his son were fighting and on the verge of retreat. They could be captured or killed if their unit fled.
>>3700652
Fair enough.
>>
Going to save Lord Titus and our madboi Tyrus it is.

11d6+1 please.
>>
Rolled 6, 1, 6, 6, 4, 5, 1, 2, 2, 5, 3 + 1 = 42 (11d6 + 1)

>>3700705
meh
>>
Rolled 6, 2, 3, 3, 3, 1, 6, 5, 3, 1, 3 + 1 = 37 (11d6 + 1)

>>3700705
Turns out that armor was a good investment for Titus after all.
>>
Rolled 6, 1, 2, 6, 5, 6, 2, 2, 1, 4, 3 + 1 = 39 (11d6 + 1)

>>3700705
>>
>>3700705
So for these rolls how exactly is it working? Just curious about the mechanics if you don't mind? You take a certain amount of dice from the amount rolled?
>>3700720
Well saved his ass at least. Seems like we have paid him back for his investment in us. I would call that even, for saving him and our squires butts.
>>
>>3700725
A decent number of those are bonus dice. So with our basic on foot setup, you roll 6 "test" dice along with 2 "bonus" dice from using bludgeons for a total of 8. Then you take the best 6 and drop the lowest 2. Mounted combat and other bonuses complicate things further.
>>
If smallfolks didnt want to die, they should really not stand in the way of Mervyn. When you think about it, it is really their own fault
>>
Combat Round 5-

Ser Mervyn: 36 against Combat Defence: 29
Two Degrees of Success
12 Damage - 5 Armour = 7 Damage
Serrett Archers Health: 6 - 7 = -1
Result: Serret Infantry Unit 2 Disorganized

While cutting the head off of the snake could possibly shift the tide of battle dramatically in your favour, it wouldnt matter if you were held responsible for your lord and his son suffering death or capture while you chased after glory.

You lead your cavalry into the rear of the Serrett infantry and you press into them hard swinging your hammer like a mad man in a bid to get to Lord Titus. After crushing a mans helmet like it was made of tin, you raise your eyes and see him in the centre of a group of spearman, with another two spearmen having to forcibly hold Tyrus back frem joining the battle on the front lines again. The sudden attack from their rear panics the Serrett men and you manage to cut your way through, and you ride towards Lord Titus as your men create havoc amongst the Serretts.

"MY LORD"

"SER MERVYN! THE BATTLE IS BEING LOST AS WE SPEAK! WE MUST RETREAT SER WE MUST RETREAT. BACK UP THE HILL!!"

He shouts over the commotion and you obey your lord. Together the two of you lead your men up towards the hill where Tygon was commanding the archers from. But as you crested the hill you see to your horror that the scouts you had failed to find had emerged from the craggy hills and cut off your retreat any further. Tygon looks distraught and ashamed, while Tyrus was nowhere to be seen. He had wiggled free from his minders and had been lost in the confusion. You start to command your remaining men into a protective circle, with your cavalry on the inside ready to charge out and create a hole in order to lead a break out, but as the Serretts approached the hill, a rainbow banner was flown alongside the cream coloured banners adorned with peacocks. A truce banner.
>>
Ser Samwell Serrett marched up the hill surrounded by his best men and dragging Tyrus along up the hill. Your squire had blood smeared all over his mouth and he was still squirming against his captors grip.

For your own party, you accompanied Tygon and Titus down to meet them and the parley began with Ser Samwell.

"My Lord. I can only presume this is your son. He's a fierce little bastard isnt he? I see the look on your face, you need worry not. I am not in the habit of beating children."

He says this point darkly as he glares at the three of you.

"He bit the ear off of the first man who tried to take him captive. Took two full grown men to get control of him. He's a son any man would be proud of."

Lord Titus responds kindly, thanking the man before asking "What is the purpose of this parley Ser. You have us surrounded, and outnumbered."

Ser Samwell Serrett removes his helmet and he is revealed to be a comely man and he gives Lord Titus an angry look.

"If I were to simply kill you all, I would never know who killed my daughter. Justice would be served, but it wouldnt help me ease my own grief. I want the man who killed my darlings brought before me. I will take him to Casterly Rock and there I will see to it that he gets exactly what he deserves. Now admit it Ser. Admit that you ordered that raid on my fathers lands, My Lord, and I will see to it that your son and the rest of your men can return home safely, and unharried."

Lord Titus for his own part looks genuinely perplexed. He had heard the reports from Maester Aethan as everyone else had, but he genuinely believed that they had been the work of bandits. Tyrus actually stops struggling and stares at you with his sea green eyes and you pause for half a heart beat before...

>Turning yourself over. You would face a trial to be sure, but it would guarantee that your men would walk away from this disaster.

>Challenge him to a duel here and now. Perhaps you could invite the man to accepting your own terms and slay him.

>Stay silent and let Lord Titus take the lead.
>>
>>3700794
>Challenge him to a duel here and now. Perhaps you could invite the man to accepting your own terms and slay him.
>>
>>3700794
>>Challenge him to a duel here and now. Perhaps you could invite the man to accepting your own terms and slay him.
>>
>>3700794
>>Challenge him to a duel here and now. Perhaps you could invite the man to accepting your own terms and slay him.

I wonder how Titus would play it out..
>>
Fair warning boys this is going to be a difficult test. However, someone mentioned throwing some comments about his woman and child dying to Ser Samwells face. This will give a bonus to your roll. However, you are essentially admitting in front of Tygon and Titus what you did, and word will travel.

--- Provoke Ser Samwell about his dead love and child? ---

>yay

>nay
>>
>>3700808
>nay

I have faith in our abilities.
>>
>>3700808
>>nay
We could mock his loss during the fight. But don;t say anything incriminating. Say something close but obviously wrong like you hope the "bandits" took turns on his daughter. But that may just enrage him and empower him.. so idk
>>
>>3700808
>>nay
>>
Alright well here goes nothing.

Can I get 3d6 for convince please
>>
Rolled 3, 1, 3 = 7 (3d6)

>>3700885
>>
Rolled 5, 5, 4 = 14 (3d6)

>>3700885
>>
Rolled 1, 5, 5 = 11 (3d6)

>>3700885
>>
>>3700885
dc 18
>>
>>3700890
So so close. But not close enough. Do you guys want to use lucky?
>>
>>3700897
Yes
>>
>>3700897
Yes
>>
>>3700904
>>3700944
Two is enough for me in this scenario. Roll it. 3d6 please
>>
Rolled 4, 3, 4 = 11 (3d6)

>>3700955
>>
Rolled 1, 6, 1 = 8 (3d6)

>>3700955
Call him a pussy.
>>
>>3700955
no attractive?
>>
Yikes. Well needless to say he isnt going to bite. Hes got you guys by the balls and he knows it. So essentially what's going to happen is hes going to offer you guys a chance to surrender and face trial. Tygon is strongly leaning towards accepting the offer because he think hes a grief stricken man, and Titus is counting his lucky stars because he thought a war was coming anyways and now he can frame it however he wants. But it looks like were going to become prisoners boys. Getting matched and paraded before Casterly Rock.

Honestly, not how I saw this battle going at all but here we are.

I'll update this tomorrow evening guys. Gotta go do some work apparently.

And now Merv is going to miss the birth of his son. Sad sad days.
>>
Rolled 3, 4, 4 = 11 (3d6)

>>3700983
God fucking dammit it. I forgot it again. Potentially disregard >>3700986.
>>
>>3700987
Never mind. >>3700986 still applies. Fucking hell. First genuine "failure" I think from the quest and it drastically changes where i was going with this story arc.
>>
>>3700993
Poor wife must be sick from worry and hormonol imbalance.
>>
>>3700993
>First genuine "failure"
we've failed a lot honestly

we only survived the mine trap because we burnt a destiny point
we lost the melee as tyrus (if that counts)
we lost the joust
we lost the battle here
... that's just off the top of my head
oh, and we've failed a shit load of other smaller rolls where the outcome wasn't plot-altering

I really hope we start getting lucky again because we dominated nearly every single roll here except that last one and everything went to shit. That probably has more to do with our choice to protect our squire and his dad more than anything, but still... that last roll was crucial and fucked everything up.
Getting higher than a 15 on a 3d6 is less than 10%, so we couldn't have really done more with the choices we made.
>>
>>3701096
Well we could've just admitted to killing his daughter if we really wanted to succeed.

>>3700986
Hey Joe, does Alyssa swallow?
>>
>>3700986
ah god damn it, I work for one night.

And we could have easily goaded him into accepting. not by admitting we killed his kid like a dumb fuck, but by blaming him.

tell him he's won and can drop the pretense of the grieving father. That every man here has reason to curse his bastard daughters name save him. Tell him that the lannisters will never let him get away with this blatant agression (lol) and that we name him kin slayer and demand combat before the seven so the Father can judge him. like as not he slit the girls throat himself! (this is a subtle goad as only the killer would know how she died, but noone on our side will realizr its significant)
>>
>>3701130
insult to injury, a large portion of his army is smallfolk levies men who are undisciplined and only nominally loyal. if he refuses the duel at least some of them will assume he killed his daughter to start a war and spread a rumor as such.
>>
Bit sad we didnt get to show off the armor to the wife
>>
>>3701130
Right? Bad time to fall asleep. Regular persuasion failed, so why not taunt him into action? We are far better off rolling with our awareness anyway.
>>
i want to be a lord and claim as much first night right as i can, the ugly one i give to my guards though
>>
>>3701217
alternatively we could direct our comments at both him, and the smallfolk.

they cant be happy bwing shoved into a war. learning they are fighting for a man who MURDERED HIS OWN DAUGHTER FOR PROFIT might give him pause.

after all if the peasant levy breaks allegiance right now the battle becomes uncertain again.
>>
I guess this is what happens when you let a crazy scheming woman run your house. Garbage-tier army. Our back must be sore from being the only successful element on our side of the field. The casualty table rolls are going to be brutal on both sides. We should try to recruit the Vale bastard who held the peasants together.
>>
>>3701096
I suppose all of those things are true. I suppose this one just took me for a ride because now I'm doing something totally different than what I had planned. And you're correct, choosing to help Titus and Tyrus definitely had a negative effect on the battle. But Tyrus would have been left for dead on the battlefield and Titus would have been captured so I mean at least everyone is still alive.

>>3701098
How lewd. Ew. No. Yes

>>3701130
This is clever. Exceedingly so. So much so in fact that this is what Elleanor is going to use when she comes to Casterly Rock to defend her house from the war mongering Serretts.

>>3701271
Our army is(was?) certainly not the best, but the Serrett's wasn't particularly great either. The two additional peasant units represent Samwell drawing every man he has to fight for him. Hint hint, theres a power struggle going on at Silverhill as Lord Soren Serrett descends into infirmity and it's going to be messy. But Mervyn is going to gain a glory point from this, because even Ser Samwell would begrudge that Merv fought like the Warrior himself and he did literally carry the team this far.

So upon further thought, I'm actually looking forward to this now. Plus, it's going to give me an opportunity to show why Elleanor is the Queen B at Ember Peak. And let me tell you, she is ruthless, deceptive and knows how the game is played. She could very well turn this defeat on the battlefield into a larger victory in a trial. If Mervyn manages to keep his mouth (and his mens) shut. Anyhow, I just got off work and need to sleep, so expect an update by 4pm MST at the latest.
>>
>>3701322
When we are out of this mess we ought to shove our cock up in her till our wife is well. That incompetent, short sighted hag nearly costed us our life and is the reason why her army is wiped out. Besides. It wouldnt be the first time she accepted one of her loyal men to take her..
>>
>>3701271
No, the anons who chose to save Titus instead of seizing Samwell are the ones who threw this battle, Mervyn had the opportunity to turn the battle there.
>>
>>3701358
Forgot to add, I'm sore about it because Titus is the single largest stumbling block to Mervyn getting landed and having someone powerful actually friendly with him (Tygon). Titus doesn't mean shit to Mervyn and Tyrus understands the dangers of battle, he's training to be a knight. You can't lead forces and run around trying to save people because of sentimentality, nor do I think Mervyn would act that way during a battle.
>>
>>3701322
Well, this honestly cheers me up. It's rare (on this board at least) to see an intrigue specialist at work. I'm excited for it.
>>3701326
Pic related.
>>
>>3699140
>“I’ve yet to find the man who can kill me Ally. And I’m not going to find him today. No peacock is ever going to kill an eagle.”
I find it peculiar that Mervyn associates himself with an eagle this way (given that he is lowborn). Is it the developing sense of self speaking in him?
>>
>>3701599
He is getting his head in the clouds with his current position.
>>
>>3701373
Letting your lord die in battle won't look good amongst any trail.
More importantly, Eleanor wouldn't be too happy if he let her son die just to win the battle. As happy as she would be if Titus died she would likely be distraught that we choose to win the battle over her son. Even if that means killing Titus.
So I really do believe we choose the right decision.
>>
>>3701616
>Letting your lord die in battle won't look good amongst any trail.
>So I really do believe we choose the right decision.
So long as you win and it appears to heavily be your own doing, while your Lord appears to be incompetent, you will be lauded - also, it is far more likely he's taken hostage than killed, given the setting and Serrett's goals. I disagree.
>>
>>3701831
>lauded
I see your point. I still think we made the right decision. Our lady should be able to get us out of this. And considering it was by the sheer incompetence of our lord and his heir. And we did exceedingly well so long as no asshat dares to cross us. The fucking squire We should come out of this exchange winning at least within the internal house's politics.
We saved his and his children's fucking ass for fucks sakes.
>>
>>3701322
Just how much in a mood is wife currently due to her pregnancy abd the fact her husband is captured?
>>
>>3701326
Lol she learned her lesson with Ser Devon. That incident forced her to send one of her children away, and she is not keen to risk that again.

>>3701358
>>3701373
Well it started going down hill when we failed the roll to find the scouts. And then it compounded after that. Fair play to Tygon, his plan was sound, but he was outnumbered 600 to 320 which is a fairly sizable difference. And t was his first command. I don't know if you got to read about his plans in Revenge and Gold, but the idea of leaving Dontos in the princewood to sweep up the men who flee? He got that idea from this battle.

>>3701531
I don't think I'm going to do an Elleanor thread (It'll give away to much), but Mervyn will get to see her doing what she does best. Plus, if you don't think E is going to use the fact that her husband is imprisoned to marry Joanna off to the Farmans? You may have another thing coming.

>>3701599
I love when you guys pick up on stuff like this. Is Merv beginning to see himself as part of the house and starting to become invested in it? Well he did just take a new personal sigil after all.

>>3701608
Well, it is pillow talk with his wife.

>>3701616
>>3701831
>>3702088
This is a tough one to comment on, but both of you are kind of right. Had Titus died or been captured, it wouldn't have been Mervyn's fault and winning a victory here would have been huge, but ensuring that Titus and Tyrus remained alive shows loyalty to the house, and Titus is going to see you in a more positive light.

>>3702315
Oh she is going to be in SOME kind of mood. Terrified, worried and downright angry. She'll be bed ridden during the time of the trial but she'll hold a grudge against the Serrett's. It's going to be her first step down the road of becoming calloused.

Alright, writing here.
>>
You walk forward and put yourself in between Ser Samwell and Lord Titus and Tygon. You look to Tyrus and give him a knowing nod, and the boy nods back in return and you stare down the man who had you penned in. He wielded a longsword and tower shield, and he carries himself like a natural warrior. He had that same easy gait and stance you did, like a cat ready to pounce into action on a helpless mouse, and you squeeze the grip of your own shield and your hammer hangs loose in your hand as you crack your neck before opening the face of your helm and allowing him to see eye to eye with you.

“Surrender? For what? The crime of defending our lands from some knight on the warpath? The kind who takes his smallfolk away from their fields in his vendetta against an innocent house? I’ve grown up serving men like you Ser. Men with no morals and shit for honour who will let nothing get in the way of their schemes. I wouldn’t be surprised if you cut your own daughters throat as an excuse to start this war. But for honours sake, I’ll give you a chance to redeem yourself before gods and men. We’ve a lord present to legalize it. Single combat. You and me. Mounted or on foot, I care not. I win and you quit the field with your men and return to whatever castle it is you call home. You win, and you take us prisoner and can take us to Casterly Rock already pronounced guilty by the gods.

Ser Samwell looks to you and for a moment it appears as if you struck the right chords. His eyes become glazed over with fury but only for a few seconds before clarity walks over them and he responds with the tone of a man who had someone in his power.

“And why Ser, would I risk a duel when I’ve already won the battle. I think not Ser. Now…” he says as he turns his attention to Lord Titus. “Are you going to surrender my lord, or is this the final stand of House Reynold?”

Lord Titus comes forward, with his head held high and looks a proper lord as he throws down his sword.

“Ser Samwell Serrett, I, Lord Titus Reynold, hereby surrender myself and my men to you, on the premise that we shall be treated fairly, and according to our station until we are presented before out liege, the current interim Lord of Casterly Rock, Lord Kevan Lannister.”

And with that, it was done and soon your men were surrendering their arms, although some more willing than others. Cardyn Lantell in particular was loathe to give up his sword and started a row with the common man who came to take it from him, and it took Tygon walking over and ensuring that he would get it back to calm down the situation. You yourself walked directly to Ser Samwell and handed him your hammer and shield and you spoke to him in a plain and even voice, as if you had told the man that the weather was nice today that “I hope you enjoy holding onto another mans hammer Ser, because mark my words when it returns to me….”
>>
You let the threat hang in the air and you turn to mount your horse and together, the two respective militaries began the trek back to Silverhill…

--- BREAK ---


Alright, well I just got released from my job, so I’m going to be driving home. I’ll update again in about 5 or 6 hours.

Can I get 4d6 for casualties/improvements on our units please?

Also a choice. Mervyn is going to be offered to be imprisoned in a tower with Tygon, Titus and Tyrus. But he can also choose to stay in the dungeons with his men.

>Take up with your family. (A sombre time to reflect on what happened, and a chance to help brace Tyrus for the trial)

>Take up with your men. (A more upbeat experience as they talk about the battle LADS! and you can get your story very straight about your absence from Lannisport with your men.
>>
Rolled 1, 6, 4, 6 = 17 (4d6)

>>3702630
>Take up with your men. (A more upbeat experience as they talk about the battle LADS! and you can get your story very straight about your absence from Lannisport with your men.
>>
Rolled 6, 4, 1, 3 = 14 (4d6)

>>3702630
>Take up with your family. (A sombre time to reflect on what happened, and a chance to help brace Tyrus for the trial)
>>
Rolled 4, 4, 2, 2 = 12 (4d6)

>>3702630
>Take up with your men. (A more upbeat experience as they talk about the battle LADS! and you can get your story very straight about your absence from Lannisport with your men.
>>
Rolled 6, 3, 5, 5 = 19 (4d6)

>>3702630
>Take up with your men. (A more upbeat experience as they talk about the battle LADS! and you can get your story very straight about your absence from Lannisport with your men.
lads reminisce about killing small folk as one man army
>>
also if there is a chance of getting out of here the dornish cav guy has the know how
>>
Rolled 6, 1, 4, 2 = 13 (4d6)

>>3702630
>>Take up with your men. (A more upbeat experience as they talk about the battle LADS! and you can get your story very straight about your absence from Lannisport with your men.
As much as I would like to make nice with titus, we need to make sure everything is correct, with our shit.
>>
>>3702630
>>Take up with your men. (A more upbeat experience as they talk about the battle LADS! and you can get your story very straight about your absence from Lannisport with your men.
>>
Fuck, should have said that cleaer. I needed 4 indicidual d6. But I'll just take the first die from each of the first four rolls so 1, 6, 4, 6. You guys actually made it out of there pretty alright.

So to summarize.

1st Reynold Regiment - Destroyed
*Ser Terrence Lantell dead*
2nd Reynold Regiment - Intact
Reynold Archers - Intact
Loyal Reins - Upgraded to Elite

And it looks like we're going to hit the dungeons with our boys and get our story straight. Probably a smart move.
>>
>>3702702
Also, please pick a skill for the loyal reins to increase by one for going one rank above elite.

Mu suggestions would be

>fighting
>endurance
>animal handling

But feel free to write in whatever you guys like.
>>
>>3702715

>fighting
>>
>>3702715
>>fighting
So if I am reading this right, the old armsmaster is dead?
>>
>>3702715
>fighting
We need to be stronger next time
>>
>>3702715
>>fighting
pretty unanimous
>>
>>3702728
He wasnt technically an arms master, but he was the ranking military leader at Ember Peak. So yeah, if Elleanor gets us out, were due for a promotion boys
>>
>>3702748
mhmm, So we gained some goodwill with Titus.
Easily getting a promotion. From both sides of the house.
Would it be normal to be Arms master along with a quarter master? Or would we simply slide into his shoes without the position like he did?
>>
>>3702813
Nope, the house will purchasing the "Master at Arms" personage holding, and getting all the benefits that come with that. Namely, one wealth worth of free upgrades to each of our units.

And quartermaster will fall under the Master at Arms responsibilities.
>>
>>3702702
did the serrets lose anything
>>
>>3702840
They certainly did. They're archers and one unit of peasants were destroyed, and one of their infantry regiments became green. Their other infantry unit became veteran though.
>>
>>3702844
so they have 2 units left mmmmmmmmm
>>
>>3702854
Well, they also have their intact scouts and another peasant levy. So they have 4 units left.
>>
>>3702856
how good are scouts in combat
>>
>>3702867
They're not. They're almost certainly fighting 2. Pretty sure they can't even purchase extra ranks in fighting. They'd need to be combined with another unit type. The only problem is that they outnumbered us by so many units that our own mediocre units were going rounds getting hit by 2 or 3 at a time and were unable to hit more than 1 unit themselves. That green peasant levy that we charged? We did all of the damage to it ourselves. That means the infantry unit that they were attacking had to be busy attacking one of their other units.
>>
>>3702942
i'm just wondering if we could 20 good men this situation
>>
Is anyone interested in bludgeon 2? How far are we away from that actually?
>>
>>3702961
what's it do?
>>
>>3702976
http://suptg.thisisnotatrueending.com/qstarchive/3403168/thumbs/1554393792605.png
picture says it better.
>>
>>3702977
we'd need 3b in bludgeon to get it and a destiny point, but yeah looks good.
>>
>>3702949
I doubt it. Cavalry, especially elite, are amazing, but we'd end up taking too much damage for it to even be worth it. If we get let loose after the trial and are told to bring the fight to them? Maybe, provided they don't pin us down in one place. Side note, we don't need to buy endurance for them unless we plan on dismounting. Pic related.
>>
if i was ellenor i get a band of brigands to attack another village if that were to happen we have proof of our alibi
>>
>>3703041
But then those brigands can be traced back too. It's like paying off a loan with a loan.
>>
>>3702715
>fighting
God damn I love how much of a murder machine Mervyn is
>>
Just got home and I'm pretty bagged. I'll update tomorrow!!
>>
>>3703908
Why do you hate us so ?
>>
>>3703041
>if i was ellenor i get a band of brigands to attack another village if that were to happen we have proof of our alibi
It's good idea if she can source it through a trusted third party that's already dirty, which she's capable of, I think. She has been laying groundwork for her plan for a longtime and having contacts like that would help in moving pieces into place.
>>3703168
>But then those brigands can be traced back too. It's like paying off a loan with a loan.
Not if it's done correctly. Besides, if the third party turns on her for money or blackmail their word is less than dirt at a trial, and if they get murdered no one is going to bat an eye.
>>3702977
Nice table anon, thanks.
>>
Rolled 36 (1d100)

--- Battle of the Auric Hills Summary ---

Results: Serrett Victory

--- Serrett ---

>Commanders
Ser Samwell Serrett: Victorious
Longaxe Jack: Dead
Ser Simon Serrett: Victorious
Ser Gerard Stone: Victorious


>Forces
Trained Infantry: Veteran
Trained Infantry: Green
Green Peasant Levy: Destroyed
Green Peasant Levy: Green
Trained Archers: Destroyed
Trained Scouts: Trained


--- Reynold ---

>Commanders
Ser Tygon Reynold: Captured
Lord Titus Reynold: Captured
Ser Mervyn Reynold: Captured

>Forces

1st Reynold Infantry: Destroyed
2nd Reynold Infantry: Trained
Reynold Archers: Green
Loyal Reins: Elite + 1 Fighting


--- Ser Mervyn Reynold ---

Gained:
>5 Exp
>1 Glory

pls don't be a 62 or 13
>>
You were riding amongst your men, having been allowed to keep your horses due to your station as knights. You had tried to talk to Tygon, but he simply stared at the ground ahead of his mount and said nothing, his face a blank look of shame. Even when you reminded him that you had been outnumbered 2 to 1 all he managed was a shrug and the shake of his head as he contemplated the situation you were in but you were soon escorted back to your own men by two spearmen who were clearly unimpressed by your leaving your place in the line. Once you’d returned however, you began to hear your men talking softly amongst one another, and as nobody came to correct the behaviour the volume got louder and louder until it was a full blown conversation.

Cardyn shouts from three places behind you “Oi Merv, did you see that archers face when I hamstrung him? What’d it look like? And then right after you buried your hammer in his face. That was a proper double team that was Ser! Fucker didn’t see it coming.”

You hear various stories from your men talking about their exploits and in truth you couldn’t blame them. The Reins had been a fearsome force upon the field and in truth, if Lord Titus hadn’t ordered a fighting retreat they likely could have salvaged at least a draw. They knew they hadn’t been defeated and their moral showed it. Ser Austin Osgrey spoke of impaling two men with one thrust of his spear, and Ser Tristan the Dornishman was bragging of severing an infantrymans head clean off. It’s at that point that Ser Jeremy Flowers speaks up about your own exploits.

“And then there’s Merv. Ser FUCKING Mervyn Reynold. Charging an entire regiment by himself and laying absolute waste to them. I’ve never seen anything like it. Small folk or not how did they not pull you off your horse?”

The men talk about your bravery and deeds and the time passes faster than riding in a morose silence of defeat, but you can’t help but notice the looks on the Serrett mens faces as they hear your men tell of the killing of their friends and comrades. And you didn’t blame them for their anger, but you wouldn’t stifle your men on account of some smallfolk being offended by their speech. And you ride on, and on, and on for nearly 4 days until you arrived at Silverhill.
>>
--- 15/06/281 ---

When you arrived at Silverhill it was easy to see how the castle had gotten it’s name. A small castle made of silvery grey stone sat perched upon a shallow sloping hill near the Lesser Mander. The curtin wall that surrounded the keep was thick and strong, and three stout towers shot up in a triangle formation surrounding the main keep. You arrived through the main gates and found that the castle was nearly empty but for a garrison. As a matter of fact, much of the land had been empty, and as you had passed villages you noticed smallfolk leaving the procession and returning to their homes. Ser Samwell had truly emptied a large part of his lands for this battle. But as you enter you found a small group waiting, led by a man who also wore Serrett colours and as you approached further you could see he had his arms crossed and he looked visibly upset as he approached Ser Samwell.

“Sam. What in the seven hells are you doing? Who are these men? They don’t look like bandits to me?”

Ser Samwell looks down from his horse and looks visibly unimpressed with who you can only imagine is a younger brother.

“They might not look like bandits Gordie, but rest assured, the Reynolds here are guilty. These are the men who killed Samantha, and their going to pay for it. I’m going to take them to Casterly Rock and I’m going to see them hung like the rabble they are.”

“Sam, there’s no proof that is was anything other than bandits. This was war. Seven above, you’re lucky Lord Tywin is hand of the king in the crownlands otherwise we might already have a Lannister host upon our gates.”

“You always were a bit spineless Gordon. THESE MEN KILLED MY DAUGHTER AND THEY ARE GOING TO DIE FOR IT!!”

You see Tygon, Tyrus and Titus escorted to one of the towers as befitting their station and the main force of infantry was escorted down to the dungeons. You and your men are escorted to a different tower and placed inside on the bottom floor, where you find yourself in reasonably comfortable quarters, with a few cots and tables scattered around. The room was perhaps once a mess hall and your men were soon helping each other out of their armour and setting up places to sleep as they got comfortable with their imprisonment.
>>
--- 02/07/281 ---

Your men had entertained themselves with songs and telling stories, and after you had pulled out the small bag containing your dice that the Serrett’s had failed to find, gambling. Your holding cell was less of a prison and more of a barrack. Perhaps it was due to the fact that knights were more likely to be ransomed, or the fact that half of your men genuinely believed that Ser Samwell was war mongering. You had taken care to speak to each of your more unscrupulous men in turn to get what happened when you had left Lannisport. The official story was you had left to scout out the road ahead, as you had lost a large part of the escort such as the Farmans and Lannisters and you would be travelling with noblewomen. As it happened, you had been attacked by a group of bandits and although you had seen them off, one of your men had fallen victim to them and you had buried him by the roadside as he was a bastard with no family.

You, Ser Austin and Ser Cardyn were throwing dice when you heard a loud knock on the door and you quickly swipe up the dice and stow them in your pocket and when the door opens you see the Serrett who had greeted Ser Samwell upon your arrival escorted by 2 guards.

“I’m looking for Ser Mervyn Reynold” as he surveys the room.

You stand and identify yourself, and the man comes across the room and introduces himself with a handshake.

“Ser Mervyn, my name is Ser Gordon Serrett. I take it you’ve had the pleasure of meeting my brothers. I hope that the accommodations have been fitting. I must apologize, I hadn’t realized that you were a member of the family. Should I had known I would have put you in the north tower with your family.”

“Good to meet you Ser. And theres no need Ser, I’m lowborn myself and I’m perfectly comfortable with my men.”

“I’m glad to hear it Ser. I come here to bring you word that we will be leaving soon. My brother is determined to parade you before Lord Kevan Lannister and to declare your house guilty of disturbing Lord Tywin’s peace. If I have your word Ser, I will allow you to ride to Casterly Rock unfettered.”

You look around the room to see your men shrugging at you and you give your word, swearing to not attempt to escape your captivity.

“Excellent. Also Ser, I have had a letter from Ember Peak. Lady Elleanor has written attempting to ransom Lord Titus, their children and yourself, but my brother has refused her. But she also writes what I imagine is far cheerier news. Your wife has given birth Ser, to a healthy baby boy. The birth wasn’t easy, but your wife is recovering well.”

Your men erupt into cheering, shooting to their feet to congratulate you and slap you on the back and you can’t help but feel a grin take over your face. A son. You had a son.

“She writes that your wife refuses to name him without your permission, and as such asks for a name for the boy. What should I tell her Ser?”
>>
Well boys, the time has finally come. Merv has got a son, and he needs a name. I haev a strong leaning towards Marqus, as it's been a strong yes since day one, but if you guys have any other suggestions and reasons why, feel free to let me know. I'll also include Garth/Gareth because they were a second option from the last discussion.

--- Naming Mervyn's son ---

>Marqus, after Elleanors father, Ser MArqus Reynold. A man that even Lord Tywin Lannister respected
>Garth
>Gareth
>Write in
>>
>>3704863
>Gareth
>>
>>3704863
>>Marqus, after Elleanors father, Ser MArqus Reynold. A man that even Lord Tywin Lannister respected
>>
>>3704863
>Marqus, after Elleanors father, Ser MArqus Reynold. A man that even Lord Tywin Lannister respected
>>
>>3704863
Tywin
>>
>>3704863
>>Marqus, after Elleanors father, Ser MArqus Reynold. A man that even Lord Tywin Lannister respected
>>
>>3704852
>Marqus, after Elleanors father, Ser Marqus Reynold. A man that even Lord Tywin Lannister respected
And maybe thank him for his hospitality and news.
>>
Alright I'm just going to go grab a bite to eat fast, but I'll be back in 20 minutes or so to close the voting and get back to writing.
>>
Alright looks like Marqus is the winner. Good name for a good boi. Writing.
>>
>>3705024
Training our boy to be a smashmonster like his dad when
>>
>>3705060
11 years
>>
>>3705066
>not starting from birth
>>
You pause for a moment, before recalling a conversation you’d had with Allysa a few months prior about names. The two of you had both liked the name of Marqus for a boy, named after Elleanors father. A great and noble man by all accounts. It was said that even Lord Tywin Lannister had respect for him before he passed away.

“If you are writing back to Ember Peak Ser, mention to my lady wife to name him Marqus. And thank you Ser for your courtesy.”

The man nods politely and places his hands behind his back in a formal military kind of manner.

“Despite how my brother, and fathers heir as he loves to remind me, portrays himself, House Serrett is a proud and noble house, and we do not treat other noblemen and knights like dogs. For what it’s worth Ser, I do not believe my brothers lunacy. My fathers infirmity has taken it’s toll on our lands, and our family. None of have married, and Samwell taking up with that common woman stopped him from caring about his responsibilities as the heir. And with a lax lord, bandits and other trouble makers will naturally come about.

He shakes his head in a dismissive manner and rolls his eyes, before bidding you a good day.

“Anyhow Ser, I’ve much to prepare before we leave for Casterly Rock. Good day Ser, we’ll be departing on the morrow, so be prepared to ride. And congratulations on your son Ser.”

And with that he leaves and the two guards that accompany him follow, but not before one of them drops a skin before closing the door and you can hear the deadbolt slam shut again. One of your men walks over to the skin of wine and takes a swig before declaring loudly “IT’S WINE!! SOUR BUT IT”S WINE!” and your men cheer and pass the skin around as you celebrate the birth of your son. It may have been from a tower far from home, imprisoned and away from your wife, but you had a son and you vowed that you would lay eyes on and hold your boy if it was the last thing you did.
>>
--- 13/07/281 ---

You had ridden for a fortnight to Casterly Rock. Ser Samwell had left the large part of the Reynold forces imprisoned in the dungeons of Silverhill, but had taken any men of high birth or status along so the Loyal Reins had come with you. As promised by Ser Gordon, you and your men had been allowed to ride unfettered, although each of you had been escorted personally by no less than 4 spearmen, the hard looking men that were personally under the control of Ser Samwell.

You had ridden by the gates of Lannisport, and rode past them towards the imposing, massive form of Casterly Rock. Legends said it resembled a lion in repose, but form your view it was just an isolated mountain that sat beside the sea. As you approached it stretched upwards, higher and higher until you couldn’t even see the top and you rode by towers and emplacements carved directly into the rock and the proud lion banner of House Lannister waved proudly everywhere you looked. As you approached the Lion Gate you heard a voice call out “WHO GOES THERE?” and Ser Samwell rode forward and called in return.

“Ser Samwell Serrett. Heir to Silverhill and son of Lord Soren Serrett. I came here to meet with Lord Kevan Lannister to bring these men, the men of House Reynold to justice.”

Silence falls over the procession as you wait for a response. Minutes go by, and you yawn when all of a sudden you hear the groan and squeak of steel moving and the massive portcullis begins to rise slowly. You ride into the mountain and can soon feel goosebumps begin to crawl up your neck as you begin to comprehend the scale of the castle. Looking up into the inky blackness you estimate the entrance hall to be at least 200 feet tall and as your eyes adjust to the light, you spy Kevan Lannister waiting, surrounded by nearly 50 heavily armed Lannister guards, clad in golden breastplates and all armed with longswords at their hips. You also notice guardsmen set into the alcoves that dot the walls periodically and Ser Samwell rides ahead of the party to greet the Lord Regent of Casterly Rock.
>>
“My Lord Lannister. I trust you had received my letters regarding my request for justice. I rode into the field after the Reynolds of Ember Peak had instigated a war by raiding on of my fathers villages and slaying my natural daughter in cold blood. I crushed them in the field, and took those who surrendered prisoner, to bring them here and to see them pay for the crimes.”

Lord Kevan patiently descends a few steps before addressing Ser Samwell.

“I did in fact Ser receive your letter, in all of it’s detail. It is a very compelling and tragic story. and I am sorry to hear for your daughter. However…

The broad man reaches behind his back to pull forth a second letter and his grows deadly serious as his brow furrows.

“Yours was not the only letter I received Ser. I received this letter from Ember Peak a day before I received your own. And Lady Elleanor tells a very, very different story than your own Ser. She tells that she received an unprovoked declaration of war, of your own lands being beset by bandits and that her husband and son had gone to meet the aggressor in the field and that she feared that they may meet their demise on the field of battle to an unhonourable foe. To an ambitious son using his fathers ill condition to expand his future holdings.

The hall has gone deadly silent as Kevan continues his declaration…

“And until a trial has been conducted on the matter Ser, I declare you, Ser Samwell Serrett, to be under arrest for the breaking the peace of Casterly Rock, for war-mongering and an unlawful attack of House Reynold. You shall remain in Casterly Rock, under house arrest until we get to the bottom of this Ser.”

The guards move forward suddenly, and the men from the alcoves to ensure that the Serrett men make no trouble, although Ser Samwell has to be dragged off of his horse as he yells and curses about the indignation and how Lord Kevan could be so stupid as to believe such shit, but his struggles are worth nothing as he is dragged off by 4 of the golden clad guardsmen. And as you and your men were murmuring amongst yourself, you see a proud, red haired woman emerge from one of the alcoves and on her face she wore the smallest of smiles….
>>
--- Break ---

I've got to go run some errands for a few hours but I'll be back tonight to continue this. Aiming for around 7pm MST
>>
>>3705261
By the seven this women is a pit viper, I wouldn't be surprised if she gets more then from this trail then just the land.
>>
>>3702702
>*Ser Terrence Lantell dead*
Holy shit

I am actually a bit sad over his demise (how did it happen, does anybody know?) even though he became passive aggressive of late since we bullied him.
>>
>>3705261
Oh cool, we’re in the last year of Roberts Rebellion. We’ll hopefully get to hear of The Kingslayer soon
>>
>>3705276
Oh god just wait. She has a lot to gain from this. Pit viper is a bit of an understatement to be honest.

>>3705337
Nobody really saw exactly how he fell, but his body is currently lying on the same corpse pile as everyone elses after it was looted. Ser Samwell killed him during the retreat up the hill when he tried to stand his ground.

>>3705373
The last year before Roberts Rebellion*

The Rebellion starts in approx. 11 months time.
>>
>>3705790
Luckily we are a westerman. So we get to wait and do nothing, and then loot kingslanding
>>
>>3705829
>So we get to wait and do nothing
Something tells me Elleanor is going to make hay while the sun shines.
>>
The room you had been given as a cell was a huge improvement over the tower you had resided in for a fortnight at Silverhill. The furnishings were sumptuous, the four-poster bed post carved into the shape of roaring lions and the cutlery and goblets were all of fine gold and silver. The bed even had a goose down mattress and pillows. A servant had brought forth a meal of fine bearing that consisted of a roast chicken that was flavoured with some exotic spices that made you cough, although you enjoyed the taste, and some boiled potatoes and vegetables that were served with oil and salt. If this was what passed as prisoners fare in Casterly Rock, the legends of their wealth were woefully under exaggerated.

Elleanor had accompanied the servant and joined you while you ate, although she was joined by 2 Lannister guards as she informed you that you were to be called as a witness tomorrow and they were here to listen to the conversation to ensure there was no witness tampering. The conversation soon turns to Allysa as you ask after her health and Elleanor grimaces before elaborating…

“The birth was a difficult one. Maester Aethan believes it was made more difficult by the stress of her worry regarding you, despite my assurances that you were fine and alive. When I left Ember Peak she was on strict bed rest, and being tended to day and night by Aethan and her handmaiden. Cerenna I believe her name is? As for your son, he was born healthy and came out of the wound screaming as any healthy child should. That wetnurse you brought with you from Lannisport has proved useful. The girl’s mother may have been a cow the way she produces milk. Needless to say, he won’t go hungry. Have you thought of a name for the boy? Allysa refused to name him without you, insisting a boy should be named by his father. Foolish talk if you ask me but in order to calm her down I agreed to send a letter to Silverhill before I left for the Rock. Did you happen to get it?”

You nod your head as you respond. “I did my lady. A Ser Gordon Serrett delivered me the news, along with a skin of wine. I informed him to write back to the peak and that my son shall be named Marqus. And Allysa is well? Or at least recovering? What went wrong that made the birth so difficult?”
>>
Elleanor perks up and smiles perhaps the first honest and happy smile you’ve seen from her in months at the mention of the name Marqus, saying that how she hoped the boy would live up to the name and her own father would be honoured, and answers your question with a cryptic “It was a matter of the birthing bed, not something a man outside of the medicine realm would understand. But rest easy, Maester Aethan assured me that she will be fine, only that it may be best to wait nine months to a year before she falls pregnant again else wise the issue may once again present itself.”

She then turned the conversation towards that of the trial and justice, and she goes over the process that would be taking place and your role in it.

“I will be calling you as a witness, as will Ser Samwell most likely, along with various other members of your men. I have no doubt that you all remember where you were and what you were doing on the days of those atrocities, as you should have been carrying out my orders and ensuring that Joanna was safe. A task that I know you completed with vigor, but it is still important that your men have their story straight. I don’t wish to give this man any chance to pounce on a slip of the tongue and try to blame your men for his own misrule.”

The look she gives you was telling. Her back was facing the two guards that had entered the room with her, and yet her face betrayed absolutely nothing. Only her eyes told you what she was really saying. You had better have gotten your men on the same page.

Your only response was to smile and assure her that you were sure that your men hadn’t forgotten, as they had lost one of their own to bandits along the gold road, which were likely the same bandits that had attacked that village. Elleanor smiles tellingly and the conversation continues going over details and the legal process and what not before she eventually bids you a good night and informs you that she would see you upon the morrow, and as she left in a dignified manner as the two Lannister men followed her and left you to your thoughts and eventually, sleep.


--- 14/07/281 ---

You had awoken early, and once again eaten a considerable meal of dried fish, warm bread and some pork sausages before being dressed in some fine clothes in the colour of House Reynold brought by Elleanor from Ember Peak and you were escorted to a large chamber where the ancient “Kings of the Rock” once sat. You see Lord Regent Kevan Lannister presiding over the court which is soon called to order, and you take your seat alongside the rest of your men. The massive hall is packed with all manner of nobles, servants and smallfolk, and Lady Elleanor Reynold is summoned to make her opening statements.

Can I get 7d6 for deceive please?
>>
Rolled 5, 4, 3, 5, 4, 4, 5 = 30 (7d6)

>>3705974
>>
Rolled 4, 6, 5, 5, 5, 1, 6 = 32 (7d6)

>>3705974
Witness me.
>>
Rolled 4, 2, 4, 6, 3, 3, 3 = 25 (7d6)

>>3705974
>>
>>3705991
And with a roll of 27, her opening statement is convincing as fuck.

Ser Samwell rolled a 14 for his persuasion test.

This trial is going to be a series of rolls between Ser Samwell and Elleanor. The total amount of degrees of success at the end will determine who is the winner of the trial. I'm doing most of it behind the scenes but I'll let you guys know the big important stuff like opening statements, interviewing Mervyn, etc.

So E is up 3 degrees of success to Sams 1.

Writing. Fair warning, it's going to be a long one
>>
>>3706027
what are their bonuses? Just curious
Bigger the gap the more land and general win we get?
>>
>>3705967
Ah shit we have to wait on our soccer team, poor ally needs a few months of rest.
>>
>>3706158
ally is a thirsty girl
doubt she'll heed the maester's advice
>>
>>3706168
I'd rather our wife not die.
>>
>>3706142
Essentially. Land, money, marriages etc.

>>3706158
>>3706168
>>3706184

1 - 9 = Very Difficult birth. Advised not to continue having future children for fear of death

10 - 35 = Difficult Birth. Advised to wait at least 9 months to a year before conceiving again.

36 - 70 = Regular Birth. Advised to wait at least 6 months before conceiving again.

71 - 100 = Easy Birth. Advised to wait at least 3 months before conceiving.

13 & 62 = Fatal Birth

Failing to abide by the Maesters recommendations will change the numbers for the next child, and add a third number to the Fatal birth category.
>>
>>3706264
That's fine we can still fuck she just needs to start taking moon tea is all.
>>
>>3706264
Oh wow so we could force there second son to marry the bastard third daughter of our house or what? I see land and money but what's a good marriage?
>>
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>>3706284
You want to kill Merv's children?!?!?!

>>3706380
You'll see what Elleanor has planned. Pic very, VERY related.

Also, sorry this update is taking so long. I struggle with dialogue and this is important so im correcting myself alot.
>>
>>3706402
You're right we just need to fuck whores until our wife is safe to bed, good thing we have that wet nurse
>>
>>3706411
>Implying Allysa won't get off on sucking Merv's cock like it's her god until we can put another baby in her
>>
>>3706411
Get your mind out of the gutter. Mervs defining trait is loyalty.
We'll just have to use the Renly Method of contraception for the next 9 months.
>>
>>3706431
That was a hard sell anon but you're right, we'll start fucking men as soon as we get back.
>>
She walks up before the dais where Lord Kevan sits, before turning to survey the room and her face looks as calm as a still pond. She paces softly for a few moments before looking at Ser Samwell Serret who sits across the hall from your own men and she spins again to address the crowd.

--- Lady Elleanor Reynold’s Deception(Bluff) Test ---
Rolled: 27 vs DC: 12
Result: Three degrees of success

“My lords and ladies of the West. I have come here from my home at Ember Peak as a dutiful wife and mother first, and as the Lady of Ember Peak second. The Reynolds have been staunch supporters of the Rock ever since Ser Leland Reynold was given his lordship by Lord Damon Lannister following the First Blackfyre Rebellion. We have been leal and loyal servants, ruling our lands peacefully and making trade with our neighbours. While I will be the first to admit Serrett and Reynold have never been friends, never before have we been enemies. We collected tolls as they travelled north, and they collected tolls as our rubies went south, and we lived in peace while Lord Soren ruled with a capable hand. My own late father, Marqus Reynold whom all present here should know, often spoke highly of Lord Soren, and I am saddened to hear of his infirmity in his age, but that is no excuse for the blatant war-mongering that his son and heir, Ser Samwell Serrett has committed.”

She has the crowd in her hands and she knows it you think to yourself as she walks slowly back and forth along the stone steps that sit before Ser Kevan.

I received a declaration of war at my home of Ember Peak, and my gallant sons and husband went forth to meet a force nearly double the size of their own, and although they fought bravely, they soon found themselves surrounded and forced to surrender to this…mad man. He has accused my house of committing atrocities on his lands that were nothing more than the result of his own failure to manage his own lands. He has accused House Reynold of raiding his lands and setting a village to the torch, as well as the murder of his own natural daughter. I speak for all of my house when I say that I clinically and absolutely deny these FOUL accusations in their entirety. This case is nothing more than this Ser Samwell Serrett looking for someone to blame about the death of his daughter, and my house suffers for his mistakes.”

She comes down from the steps and resumes her seat and the clamour from the crowd echoes of the walls until Ser Samwell Serrett takes the stand and you can see he is red in the face. His own address to the crowd is much shorter and full of anger and vitriol. The vein on his forehead looks as if it’s about to burst as he talks of banditry and betrayal. Of house Reynold’s lack of honour. The crowd reacts in a much quieter manner than they had for Elleanor and the trial continues for the better part of an hour before Elleanor calls you as a witness and you take the stand.
>>
Can I get 3d6 for Mervyn’s deceive please.

>>3706435
Hahaha I can't wait to meet Dontos. I have to get around to asking Father about how Dontos is going to take meeting a super handsome, blonde knight who is his relative equal in combat.
>>
Rolled 3, 3, 1 = 7 (3d6)

>>3706468
>>
Rolled 2, 5, 6 = 13 (3d6)

>>3706457
>>
Rolled 6, 5, 6 = 17 (3d6)

>>3706468
Witness me!!
>>
>>3706476
jesus christ
>>
>>3706264
Why 13 and 62? Just random numbers you picked out?
>>
>>3706476
WITNESSED
>>
>>3706476
well fuck... xD And here I thought my 13 was good. He is going to be screwed so hard... After a certain point, he will be so flustered he won't be able to speak...
>>
>>3706476
Witnessed anon. Witnessed. Can you say "Stone Cold Merv Reynold the Western Rattlesnake"?

>>3706508
Yeah I just rolled a d100 and those were the numbers I got.

>>3706523
You're not even wrong. +1 to Elleanors next deceive roll.

Speaking of which...

7d6+1 deception please
>>
>>3706476
Damn son. I don't agree with your stance on cucking qt red-haired waifu but you sure deliver the goods when it comes to the dice
>>
Rolled 3, 5, 2, 4, 1, 5, 1 + 1 = 22 (7d6 + 1)

>>3706546
Shiney and chrome!!
>>
Rolled 2, 6, 6, 5, 4, 6, 3 + 1 = 33 (7d6 + 1)

>>3706546
>>
>>3706563
Aww it couldn't last forever
>>
Rolled 2, 3, 6, 1, 6, 3, 5 + 1 = 27 (7d6 + 1)

>>3706546
How to roll?
>>
>>3706566
That's probley three degrees of success again.
>>
>>3706563
You forgot to say "Witness me" with your roll. Only logical reason I can come up with.

Alright well Elleanor is picking this guy apart and playing the woman card strong. Jesus.

Writing
>>
>>3706604
Did we just go up there and be a disappointed knight, bemoaning how some one could possibly kill a child? How can you call yourself a knight?
>>
>>3706604
This is a most Maximum Kek
>>
>>3706431
>>3706435
Pic related.
>>
File: giphy.gif (1022 KB, 480x242)
1022 KB
1022 KB GIF
>>3706716
>>
>>3705790
Doesn’t Robert’s Rebellion go from 280-281, that’s what it’s saying on the wiki
>>
>>3706852
https://awoiaf.westeros.org/index.php/Robert%27s_Rebellion

No?
>>
>>3706855
He looked at the show wiki.
>>
>>3706855
Ah
>>3706874
Yeah
>>
--- Lady Elleanor Reynold’s Deceive (Bluff) Test ---
Rolled: 28 vs DC: 15
Result: Three degrees of Success

--- Ser Mervyn Reynold’s Deceive Test ---
Rolled: 17 vs DC: 15
Result: One degree of Success


You stand from your seat and walk over to where a small chair has been brought forth for you to sit as Elleanor begins to question you.

“Please identify yourself for the court Ser.”

“I am Ser Mervyn Reynold, of Ember Peak.”

“And tell me Ser, how many years have you been a knight?”

“Eight years my lady. My father knighted me when I was 17.” You leave out the fact that it was on his deathbed and under dubious circumstances.

“Eight years? So enough time to familiarize yourself with the knights code of chivalry yes?”

You nod your head in the affirmative as an answer and she continues.

“I believe the words “Protect all women” are a part of that code. As are “Protect the young and innocent” yes?

“Yes, my lady. They are.”

She turns to address the court once more.
>>
“I make no claims to be a warrior nor to understand the intricacies of war, but I am both a woman and a mother. I have no stomach for bloodshed and would seek an end to the necessity of sending off my sons to risk their lives for their house if I could. But men such as Ser Samwell are the evidence as to why it can never happen. He is a knight who has forgotten his vows to uphold justice.”

She turns back to you and asks for proof of your innocence, asking where you had been during the time frame Ser Samwell estimated that the attack had taken place.

“I had been in Lannisport for some time my lady, and the Lantell’s of Lantell Manor and Lannisters of Lann’s Keep can both attest to this. My men and I then left Lannisport for some time to scout out the gold road as we were escorting Lady Joanna Reynold and we had lost a large part of the escort we had taking her there as the Farmans had returned to Fair Isle and the Lannisters were remaining in Lannisport. And so we left, and when we were returning we were set upon by bandits. One of my men perished in the attack, but we saw them off before returning to Lannisport to fulfill my duty to my lady.”

“You were beset by bandits you say?”

“Yes my lady. I’d reckon about 2 days south of Headwaters. Tybalt Hill, a man who had been in the service of Ember Peak for nearly 2 years fell to their ambush.”

“Two days south of Headwaters you say? That would put you around the edge of Serrett territory would it not?”

“I couldn’t say my lady, borders are not my strong suit.”

“Well let me educate you for a moment Ser. Two days south of Headwaters would place you at the border between Reynold, Serrett and Yew lands. Thank you Ser. I have no need further questions for you.”
>>
You stand and leave once again as Elleanor once more addresses the assembly where she talks on further about how she has heard talks of bandits growing bolder in the days since Lord Sorens mind began to fail, and eventually Ser Samwell is given the stand once again and he calls you back up once again.

“Ser Mervyn. You say that you were on the road during these dates. Is there anyone else that can verify that?”

“Of course. My a number of my men can testify as they were with me.”

You name off the list of men, and he than calls up 3 of them individually to question them about their whereabouts but your men stick to the narrative and he gets no rises out of them. He tries to sell the story of how you were a man without honour, but the accusations sound baseless as the man had no evidence to support his claim.

The case runs long into the evening before being post poned until the morrow, and you are escorted back to your room to sleep…

--- Is there anyone you guys want to talk to or do you have any questions for me before we move onto the end of the trial tomorrow? You guys can ask a servant to fetch someone if there are any questions you can for people. ---
>>
>>3706962
I think this is fine. Let's let Eleanor "pit viper" reynold do what she does best
>>
>>3706962
Just skip to the next trial part
>>
>>3706962
Tyrus maybe, see how our squire is holding up.
>>
>>3706962
Nah, I think we are fine. We should get through this and come out and get ready to train our men like fucking crazy.
>>
>>3706958
I think we’re just fine
>>
>>3706962
Oh man this guy looks guilty as fuck, unless he has a hell of a closing statment I think we have a very guilty man. On a side note how mad is this guy? He's about to be made out to be a kinslaying land grabbing asshole. He could very well be made to take the black. Oh man he takes the black and third daughter marries the newly made heir to the house! Is that the plan Joe
>>
Alright skipping ahead it is. Needless to say, this trial didn't go well for Samwell. I'm paraphrasing the trail here but he looks absolutely guilty here. The score is currently 17 to 6 in favor of Elleanor obviously.

>>3707019
You're one or two updates away from finding out exactly.
>>
>>3707046
>17 to 6
Maaan, this is a royal fucking. We know who wears the pants in the house now.
>>
>>3707046
I'm trying to stay up. I have got a 6-hour flight in the morning and my dumbass is waiting. lol, let's see how badly we do this.
>>
>>3707209
Yep I've got to muster in 7 hours but Joe has me hooked.
>>
--- 16/07/281 ---

It was mid afternoon on the third day of the trial and it was coming to an end. The trial had painted Ser Samwell as guilty of breaking Lord Tywin’s peace, and possibly even of slaying his own bastard daughter as an excuse to wage war and Lady Elleanor was finishing up her closing statements.

“And so my Lord Lannister, you have heard all the evidence that there is to hear. Anything further that I can say would only be repeating the facts. This man is a war-monger, and he sought to take my lands by force and take advantage of his ailing fathers health to hide the fact. Even the declaration of war was written in his maesters hands and only signed by his father. This man is guilty of everything he is accused of and possibly more, and I hope you see fit to punish him accordingly.”

The crowd has no murmurs or whispers for the final statement, and you could have heard a mouse crawl across the floor it was so quiet as Ser Samwell is summoned to make his own final statement and he turns to look at the crowd with the angry look of a man who is innocent of the crimes that he is being charged of, but had nobody to believe him.

“I have nothing more to say, only that I’ve found not a shred of justice from men.”

He turns to find your gaze and he walks down the steps to the ground level before addressing you.

“Ser Mervyn, you challenged me to single combat on the field of battle. If you still wish to face me as a man, I seek the gods justice, not that of snakes in a woman’s skin.”

He turns back to Ser Kevan Lannister as he makes his demand known.

“Ser Kevan Lannister, I declare this trial a farce. I will not allow you to stand judge over me. The Father himself will preside over the rest of this trial. I demand a trial by combat Ser.”

--- Accept Ser Samwell Serrett’s challenge? ---

>yay

>nay
>>
>>3707225
>>yay

Let's take up the hammer merv, time to test our new gear.
>>
>>3707209
>>3707214
You two are the real MVP's! I really appreciate it guys.
>>
>>3707225
>>yay
The gods will show you a kingslayer and coward. I pray that the father will be kind to you
>>
>>3707225
>yay
>>
>>3707225
>Nay
"As you have denied me a trial by combat, so shall I deny yours."

Just like he said, why fight him when we already won?
>>
>>3707244
Because we are a better man, and if we say no snake mom will have to find a better man. Which there is none because we are the best.
>>
>>3707225
>>yay
I'm not sure what's best to pick. But seems like we are doing this.
>>
>>3707233
Leaving to the airport in 5 hours.. I'm not sure if breaking night would be a wise choice..for a 6 hour flight..but we shall see..
>>
Looks like a yes to me. Alright well, who's in to do the trial tonight? If theres not enough interest, I'll postpone it for tomorrow.

>Tonight, esketit

>Tomorrow, good things come to those who wait
>>
>>3707267
>Tomorrow, good things come to those who wait
Because now I slumber
>>
>>3707267
>>Tomorrow, good things come to those who wait
It's three in the morning on the east coast, and People need sleep.
>>
>>3707267
>>Tomorrow, good things come to those who wait
I'm honestly going to bed pretty soon
>>
>>3707267
sleep time pls
>>3707244
I totally agreed with you until >>3707246
said what he said, because yeah i think a trial by combat has to be accepted if i'm not mistaken, so he could reasonably have gotten out of it.
>>
>>3707267
I see where it's going. I get it, its 3am in NY. Thanks for running I'll try and catch you tomorrow on the flight.
>>
Tomorrow it is boys. I'll be back at it at approximately 2pm MST, but I'll post on twitter if anything changes. God damn, I cannot WAIT.

This combat is going to be a long slog, as both Merv and Samwell will be taking injuries, wounds and getting the benefit of Bo3. And Samwell can fight. Very exciting.

>>3707273
It doesn't have to be accepted by Mervyn, but it is his right as a nobleman, so Ser Kevan would have to find someone to fight him on Elle's behalf.
>>
>>3707277
Okay good i was right to think that then, we definitely should step up and do this fight.
Excited for tomorrow joe, thanks for running
>>
>>3707281
>>3707277
>>3707246
You fools
If we denied the man then Joe's next post could have been Gregor effortlessly decapitating the fool and fucking his skull in one oversized fist.
>>
A duel between two heavily armored men is a battle of attrition and we have the right kind of tool for the job. Lost armor rating increases damage leading to wounds leading to lower combat dice pool for the opponent.

Everything can turn to shit with poor rolling anytime however as usual.
>>
>>3707365
That... actually would've been awesome. Still, whatever it takes to get landed.
>>
>>3707365
>If we denied the man then Joe's next post could have been Gregor effortlessly decapitating the fool and fucking his skull in one oversized fist.
No guts, no glory. We should also all try to pick the choices as Mervyn would do, not as a powergamer. Mervyn thinks he's hot shit right now as his only defeat martially in a long while has been jousting. Besides, we want a reputation like the Mountain gained and you're going to have to fight a lot even when it's not the perfect choice if you want to be assured of one.
>>
>>3707759
>>3707538
>>3707365
Yeah imagine Eleanor expecting her champion to do the thing for her and he passes on it in favor of some Fridge Largemeat. Nah
>>
>>3707365
And I would have absolutely loved to write that scene, but writing Merv fighting is just as satisfying.

>>3707759
This is true. That promise Merv made about when he got his hammer back..

Alright. Let's get it on. Writing.
>>
>>3708402
When we win this will be a good lesson to teach our squire "The gods aren't fucking watching boy"
>>
File: grandsepton.jpg (138 KB, 1200x795)
138 KB
138 KB JPG
You look over to Elleanor and you see the here almost cat like eyes give you the nod to accept and you stand from your chair and turn to face Ser Samwell and you speak just loudly enough for the assembled masses to hear.

“I did ask you to end this madness on the field of battle in single combat, and like a coward you refused me. But now your back is against the wall and you know you’ve been found guilty, and like a drowning man you reach out for any attempt to save your own skin. Only the difference between you and I is…I am not craven. I accept your challenge Ser, and remind you of the promise I made to you in the Auric Hills.”

The look of relief on his face was palpable that you had accepted, as it was his last chance to prove the merits of his case. If the way he conducted himself in battle was any indicator he was certainly an able warrior, perhaps even great, but it wouldn’t matter. The crowd began to buzz and that buzz soon turned into a roar of excitement and gossip and it takes minutes before Ser Kevan manages to get the hall quiet enough to preside over.

“Ser Samwell Serrett, it is your right to demand the gods oversee your judgement. You will stand as your own champion I presume?” The man nods and Ser Kevan turns to Lady Elleanor. “And you my lady choose to have Ser Mervyn Reynold as your champion?”

“Indeed I do Ser, I can think of no more fitting champion than my goodson.”

Ser Kevan stands from his seat that was once a throne to kings, a magnificent stone chair that was carved with twin gilded lionesses as the armrests and had a magnificent roaring lion as it’s back and waits for absolute silence before making his proclamation.

“Then tomorrow at dawn, the gods shall bear witness and decide the innocence in this matter. The Grand Septon will preside, and deliver each of you your last rights tonight. Court…dismissed.”

You are quickly escorted down opposite halls as Ser Samwell and locked away in your room where hours passed. Candles burned low, and you were quick to replace them in order to prevent the darkness from creeping into your chamber when all of a sudden you heard a knock on the door and heard the deadbolt crank open. A man walked in, bedecked in a grand septon’s robes complete with a seven sided ruby hanging from a gold chain about his neck. You look at the mans face and…

4d6 for awareness please
>>
>>3708484
>>
Rolled 3, 5, 3, 2 = 13 (4d6)

>>3708484
>>
Rolled 4, 1, 5, 3 = 13 (4d6)

>>3708484
>>
>>3708484
Fuck retry
>>
Rolled 3, 6, 3, 5 = 17 (4d6)

>>3708484
7 guide my hand
>>
Rolled 3, 2, 4, 2 = 11 (4d6)

>>3708484
>>
>>3708505
Type "dice+4d6" in the options field. No caps.
>>
Rolled 1, 3, 1, 5 = 10 (4d6)

>>3708484
>>
Rolled 1, 4, 2, 2 = 9 (4d6)

>>3708484
Witness me
>>
>>3708510
very glad you beat me by 8 s anon, well done
>>
Family ties recognized. Writing
>>
The man may have worn a beard that had long gone to grey, and the hair from his head had left him leaving only a few small wisps of white along the crown of his head but his eyes. His eyes were unmistakable in their colouring. They were the sea-green that you looked into when making love with your wife, when you were sparring with your squire Tyrus or when receiving orders from Elleanor. Somehow this man was related to you.

“Good evening my son. I am Grand Septon Maxim, and I am here to allow you to take confession before your trials on the morrow. Now tell me, are you ready to confess your sins?”

You look at the man with a shrewd look and instead ask him a question in return.

“You’re a Reynold aren’t you?”

The aging man blinks back his surprise before chortling softly and taking a seat across from you at the table.”

“Yes I was. I was born with the name of Geremy Reynold, second son of Lord Damon Reynold. But I have not used that name in over 40 years. My name is Maxim now, and you Ser are obviously one of my grand nieces husbands I take it.”

“I am Father, I married Allysa just over a year ago now after I won her hand in a tourney.”

“Ah yes I heard about that. You were lowborn I believe? Ah, I mean no disrespect Ser, for we all are all equally lowly in the eyes of the Seven.”

You talk back and forth, about how he blessed all of Elleanors children in the Gilded Sept of Lannisport and other small talk before he brings back the subject of confession again.

--- Take Confession? ---

>yay

>nay

Father Maxim is an honest, and extremely pious man who takes his duties ectremely seriously. If you confess to him, he will take whatever you tell him to the grave. Just in case any of you guys are worried about a trap, I can honestly say it isn't.
>>
>>3708600
>>yay
>>
>>3708600
>>yay
Might as well tell someone. It's good for the soul.
>>
>>3708600
>>nay
>>
>>3708600
>>nay
>>
>>3708600
>nay
>>
Rolled 4, 1, 3, 4 = 12 (4d6)

>>3708484
witness me?
>>
>>3708600
>yay

just worried who might be listening
>>
>>3708600
>>nay
>>
Just whipping up some food here. I'll let this go for another 15/20 minutes and Ill get to writing.
>>
>>3708600
>yay
>about how he blessed all of Elleanors children in the Gilded Sept of Lannisport
Can he can also bless our own Marqus when the time comes?
>>
>>3708600
Yay
>>
>>3708600
>nay
>>
>>3708600
>yay
>>
Calling it now. Tallying fast.
>>
>yay - 6

>>3708622
>>3708626
>>3708670
>>3708716
>>3708723
>>3708782

>nay - 5
>>3708627
>>3708646
>>3708660
>>3708672
>>3708753

Honestly a little surprised. I've given out little opportunities for character growth but this is the first one you guys have taken. I didn't think religion would be something Merv takes very seriously on account of him being a cynic, but maybe thats changing? I don't know.

Writing
>>
>>3708821
I don't think Mervyn wants to be a child killer forever, at least that's how I take it.
>>
You hadn’t prayed to the gods since you were a child. You had seen to many good men abandoned by the gods, and to many men who deserved to be punished such as your father left to their own devices, and yet…as of late you had begun to dream. To have unbidden moments from your past spring up when you least expected them. Perhaps the weight of the deeds you had done during your life were beginning to wear down on even your broad shoulders, and septons Seal of Confession was between the penitent, the septon and the gods and no one else.

“I have to tell you Father, it’s been so long since I’ve taken confession that I might not remember how to do it.”

The old man simply smiles softly, and you can make out the glint of his white teeth beneath his impressive beard.

“You need not worry my son. I shall walk you through it. Kneel child of the Seven.”

You fall to your knees beside the man as he stands and places a hand on your head with his left hand and you both make the sign of the seven pointed star.

“How long has it been since your last confession?”

“I uh…nearly 20 years ago Father.”

“Do you remember the words?”

And together he helps you remember the words as you confess, although he reminds you that you were not confessing to him, but to the gods. He only stood here in witness.
>>
“Father, Warrior, Smith. Mother, Maiden, Crone. I confess that…that…all the accusations against me are true. I have sinned innumerable times. Killed innocent men, women and children. Pillaged their villages and their corpses. I have stolen deer from high lords forests and committed blasphemy more times than I can count. Most recently I killed a child in cold blood to complete the orders I was given.”

You look up and see Father Maxim’s face stoically looking straight ahead, as if your words were nothing he hadn’t heard before and gives you a nod to continue.

“I seek forgiveness from you, most Holy Seven, and I reg…”

Father Maxim coughs to interrupt you and repeats the word “Repent”

“And I repent before you. Now and unto the ages of ages. Amen”

He was all business during this, and he soon made to leave, stating that he had to take Ser Samwells confession as well. But as he leaves for the door, you stop him with a question.

“Father. If the gods are truly watching and I prevail tomorrow…would that not be proof they don’t care? Or even don’t exist?”

He looks at you with a solemn look and he turns and makes the sign of the seven pointed star.

“I cannot speak for the gods purposes Ser, but if the gods see fit to judge you innocent, than I would say they have unfinished work for you Ser. Seven Blessings upon you.”

And he leaves for the door and the familiar thunk of the door locking assaults your ears as you lay down on your bed and fall into a black and dreamless sleep.

--- 17/07/281 ---

You stood fully bedecked in your armour, and your hammer was held firmly in your hand. The combat was to take place in the grand hall and you stood across from Ser Samwell in his silvered and mother of pearl plate, and the light pouring in form the leaded glass windows glints off of the peacock feathers that adorn his helmet.

Father Maxim blesses the two of you and invokes the gods to witness the trial and at Ser Kevan’s signal the combat begins….

Can I get 8d6 please for Fighting
>>
Rolled 6, 1, 2, 1, 6, 6, 5, 1 = 28 (8d6)

>>3708963
>>
Rolled 6, 2, 4, 5, 4, 4, 5, 3 = 33 (8d6)

>>3708963
Do we get a +1 from our hammer?
>>
>>3708991
Yessir I just forgot to ask for it.
>>
Rolled 2, 3, 5, 6, 6, 1, 4, 5 = 32 (8d6)

>>3708963
>>
>>3708989
so 26

>>3708991
25

>>3708998
27


Solid 3-4 Degrees of Success
>>
>>3709009
We actually are at 6 test dice due to the bludgeon expertise benefit.
>>
--Round 1 --

Ser Mervyn: 30 against Combat Defence: 14
Four Degrees of Success
4 x 4 = 16 Damage – 11 Armour = 5 damage
*Bludgeon Fighter Activated*
Tower Shield Defensive Rating is now 4
**Injury Taken** 5 – 4 = 1 damage
Ser Samwell Serrett’s Health: 12 – 1 = 11
Ser Samwell Serrett’s Injuries: 1, Wounds: 0

Ser Samwell Serrett: 25 agaisnt Combat Defence: 11
Three Degrees of Success
5 x 3 = 15 Damage – 11 Armour = 4 damage
*Injury Taken* 4 – 4 = 0 damage
Ser Mervyn Health: 12 – 0 = 12
Ser Mervyn’s Injuries: 1, Wounds: 0


Ser Samwell slams the visor of his helmet close and is quick to move in to utilize his longsword with a powerful swing and you lean back on your heels and quickly bring your shield up to catch the blow, but you can feel the blow echo off of your shield and by watching his footwork you see is far more than competent. You lash out in turn with your hammer and you can feel the splinter of the wood from Ser Samwell’s tower shield and you can hear a muffled grunt of pain come from his helmet as the two of you press shields against one another, waiting for the slightest weakness to exploit….

8d6 please (it's now even due to the -1 for injury and the +1 for our weapon)
>>
Rolled 5, 5, 5, 4, 5, 3, 4, 1 = 32 (8d6)

>>3709048
Witness me
>>
Rolled 3, 4, 5, 1, 5, 5, 3, 6 = 32 (8d6)

>>3709048
The seven are cucks
>>
Rolled 5, 1, 1, 6, 5, 1, 1, 3 = 23 (8d6)

>>3709048
>>
>>3709048
>>
Rolled 5, 3, 4, 4, 1, 3, 2, 5 = 27 (8d6)

>>3709048
>>
--Round 2 --

Ser Mervyn: 28 against Combat Defence: 12
4 Degrees of Success
4 x 4 = 16 Damage – 11 Armour = 5 damage
*Bludgeon Fighter Activated*
Tower Shield Defensive Rating is now 2
**Injury Taken** 5 – 4 = 1 damage
Ser Samwell Serrett’s Health: 11 – 1 = 10
Ser Samwell Serrett’s Injuries: 2, Wounds: 0

Ser Samwell Serrett: 24 against Combat Defence: 11
Three Degrees of Success
5 x 3 = 15 Damage – 11 Armour = 4 damage
*Injury Taken* 4 – 4 = 0 damage
Ser Mervyn Health: 12 – 0 = 12
Ser Mervyn’s Injuries: 2, Wounds: 0

The two of you break apart simultaneously and this time it is you who gets the first blow. He expertly brings the tower shield in the path of your hammer that was aim for his feathered head. Again you can feel the wood shatter before your strike and you can see even the expertly wrought tower was no match for you. It was nothing more than a castle gate, and you were a battering ram. It might take some time, but eventually you would batter it down. In retaliation Ser Samwell lunges with his sword and makes it past your guard and your armour does it’s job of absorbing the strike but even the most expertly made armour had weak points and you can feel the sword find its way through a joint in your arm and it manages to get through the gambeson you wore underneath and you can feel a trickle of blood beginning to flow from under your arm. He pulls the sword out and attempts a slash to the head but he finds your shield in the way. This was the kind of battle that songs could be sung of. Two skilled warriors that were almost evenly matched clashing with their lives on the line.

Alright, can I get 8d6 – 1 for fighting please.
>>
Rolled 6, 6, 3, 1, 4, 6, 6, 5 = 37 (8d6)

>>3709144
Let's du dis
>>
Rolled 4, 2, 5, 5, 6, 3, 4, 1 - 1 = 29 (8d6 - 1)

>>3709144
>>
Rolled 1, 6, 5, 1, 3, 4, 4, 2 + 1 = 27 (8d6 + 1)

>>3709144
Fuck da 7
>>
>>3709150
Damn anon that was a good roll.
>>
Rolled 1, 3, 4, 5, 5, 3, 6, 3 - 1 = 29 (8d6 - 1)

>>3709144
>>
--Round 3 --

Ser Mervyn: 32 against Combat Defence: 10
4 Degrees of Success
4 x 4 = 16 Damage – 11 Armour = 5 damage
*Bludgeon Fighter Activated*
Tower Shield Defensive Rating is now 0
**Injury Taken** 5 – 4 = 1 damage
Ser Samwell Serrett’s Health: 10 – 1 = 9
Ser Samwell Serrett’s Injuries: 3, Wounds: 0

Ser Samwell Serrett: 22 against Combat Defence: 11
Three Degrees of Success
5 x 3 = 15 Damage – 11 Armour = 4 damage
*Injury Taken* 4 – 4 = 0 damage
Ser Mervyn Health: 12 – 0 = 12
Ser Mervyn’s Injuries: 3, Wounds: 0


You wearing him down and he knew it. Ser Samwell lashed out with a vicious swing and he manages to slip it past your shield and it clangs against your shoulder and you grit your teeth from the force of the blow.

“Damn he was fast” you thought to yourself.

But the blow had left the inside of his shield open just enough for an opportunity to your practised eyes and you spin your hammer in your hands and using the spike you swing with all of your strength and catch his shield on the inside rim and the force from the blow breaks the leather straps that hold the shield strapped to his arm and sends it flying across the floor. You hear of either a cry of pain or anger come from Ser Samwell and like a mill that ground down flour, you relentlessly struck over and over, wearing the man down and his movements were starting to become desperate from the blows.

8d6 – 2 for fighting please
>>
Rolled 4, 2, 6, 5, 4, 4, 6, 2 - 2 = 31 (8d6 - 2)

>>3709200
>>
Rolled 5, 3, 5, 6, 1, 2, 1, 5 + 2 = 30 (8d6 + 2)

>>3709200
The beginning of the end
>>
Rolled 4, 2, 6, 2, 1, 3, 6, 5 - 2 = 27 (8d6 - 2)

>>3709200
Witness me!
>>
Rolled 1, 6, 1, 4, 1, 6, 4, 4 = 27 (8d6)

>>3709200
>>
>>3709215
That's still pretty good for a -2 and his combat defense is down to 8
>>
>>3709200
Pluse we could just take the four damage next turn instead of gaining a wound, if that's an option?
>>
--Round 4 --

Ser Mervyn: 27 against Combat Defence: 8
4 Degrees of Success
4 x 4 = 16 Damage – 11 Armour = 5 damage
*Bludgeon Fighter Activated*
Plate Armour Armour Rating is now 9
**Injury Taken** 5 – 4 = 1 damage
Ser Samwell Serrett’s Health: 9 – 1 = 8
Ser Samwell Serrett’s Injuries: 4, Wounds: 0

Ser Samwell Serrett: 22 against Combat Defence: 11
Three Degrees of Success
5 x 3 = 15 Damage – 11 Armour = 4 damage
*Injury Taken* 4 – 4 = 0 damage
Ser Mervyn Health: 12 – 0 = 12
Ser Mervyn’s Injuries: 4, Wounds: 0

Ser Samwell tries to create some distance, to try to retrieve the broken shell of his shield but your footwork is better than his and you manoeuvre yourself in between them. In response he charges swinging his longsword in an over hand two handed grip, screaming “SAMANTHA” at the top of his lungs.

You drop to one knee and raise your shield, absorbing the full force of the blow through your arm and your roar in pain as the force shudders down your arm and as you push back to your feet you send your hammer swinging downwards towards the mans knee and you feel the crunch of steel on steel as the weak steel of the joint gives way and it was his turn to fall to a knee.

Stepping back a couple of steps to catch your breath as he gets back to both feet. For the first time you can hear the crowd as they yell, jeer and cheer and it seems you can feel every bead of sweat pouring form your forehead. Every drop of blood leaking from the cut under your arm. Combat provided a clarity like nothing else, because nothing else mattered but the man in front of you.

8d6 – 3 please and thank you guys.
>>
Rolled 3, 5, 2, 3, 1, 2, 3, 1 - 3 = 17 (8d6 - 3)

>>3709259
>>
Rolled 6, 6, 6, 2, 3, 6, 6, 4 - 3 = 36 (8d6 - 3)

>>3709259
Dice don't fail me now
>>
Rolled 5, 6, 1, 6, 2, 1, 2, 2 - 3 = 22 (8d6 - 3)

>>3709259
hoooly shit this guy >>3709268
>>
>>3709268
I think I might have hurt him
>>
>>3709268
Also rolling like this is how you get towers and land
>>
--Round 5 --

Ser Mervyn: 31 against Combat Defence: 8
4 Degrees of Success
4 x 4 = 16 Damage - 9 Armour = 7 damage
*Bludgeon Fighter Activated*
Plate Armour Armour Rating is now 7
**Injury Taken** 7 – 4 = 3 damage
Ser Samwell Serrett’s Health: 8 – 3 = 5
Ser Samwell Serrett’s Injuries: 4, Wounds: 1

Ser Samwell Serrett: 20 against Combat Defence: 11
2 Degrees of Success
5 x 2 = 10 Damage – 11 Armour = -1 damage
Ser Mervyn Health: 12 – 0 = 12
Ser Mervyn’s Injuries: 4, Wounds: 0


The end was coming as surely as winter was fading away outside all across of Westeros. The mans skill was commendable but in the end his zeal was falling short of your indominable and unending tirade of blows. You didn’t tire and your blows just kept coming. Your hammer came crashing down like a lightning bolt and Ser Samwell two handed his sword in order to keep the hammer from smashing down onto his helm and you bring the rim of your shield smashing into it instead and you can imagine that it sounded as if a bell had been rung inside of his head. Your hammer follows up careening into the mans arm and once again the armour gives way before your hammer. The blow stung, that much was obvious if only by the fact that the mans next blow was considerably weaker than the previous ones and the blow rebounds off of your armour but the lack of weight behind the blow ensures that the blow doesn’t even sting…

8d6 - 3 once again boys. Sorry if this is a bit of a slog
>>
Rolled 4, 3, 6, 4, 2, 6, 6, 5 = 36 (8d6)

>>3709317
Why not.
>>
Rolled 1, 3, 4, 6, 4, 1, 3, 4 - 3 = 23 (8d6 - 3)

>>3709317
i got this
>>
Rolled 5, 3, 2, 5, 6, 2, 3, 1 - 3 = 24 (8d6 - 3)

>>3709317
>Sorry if this is a bit of a slog
Nah your descriptions are as entertaining to read, breezy.
>>
Rolled 2, 4, 1, 1, 1, 6, 4, 3 - 3 = 19 (8d6 - 3)

>>3709317
>>
Rolled 2, 5, 1, 3, 1, 1, 2, 2 - 3 = 14 (8d6 - 3)

>>3709317
>a slog
hell no, if anything i wish it had gone on longer and we had a more difficult time of it. It honestly felt more touch-and-go during the melee
>>
>>3709331
It's the hammer man, if we aren't taken out quick we break there combat defense and then there dead.
>>
>>3709331
Yeah...I made Ser Samwell a tank, and he's throwing down 5d 2b in combat but apparently Mervyn wears down tanks far to easily. In hindsight he should have been wielding either a greatsword, long axe or warhammer. Oh well
>>
>>3709346
Sword is honestly pretty weak, hammer is probley the beat against other knights given its armour destroying property.
>>
>>3709346
>>3709343
damn joe can we get some explanation of that in-character? i would love to hear merv explain to tyrus that he's a tank-breaker and that's why he dismantled Ser Samwell
>>
--Round 6 --

Ser Mervyn: 30 against Combat Defence: 8
4 Degrees of Success
4 x 4 = 16 Damage - 7 Armour = 9 damage
*Bludgeon Fighter Activated*
Plate Armour Armour Rating is now 5
**Wound Taken** 7 – 7 = 0 damage
Ser Samwell Serrett’s Health: 8 – 0 = 8
Ser Samwell Serrett’s Injuries: 4, Wounds: 1

Ser Samwell Serrett: 20 against Combat Defence: 11
2 Degrees of Success
5 x 2 = 10 Damage – 11 Armour = -1 damage
Ser Mervyn Health: 12 – 0 = 12
Ser Mervyn’s Injuries: 4, Wounds: 0

You can hear Ser Samwells breath growing heavy as the duel continues on, and his blows have gotten lighter and more frantic, while they lack the strength to truly harm you. Instead they only glance off of your black armour or are absorbed by your expertly made shield. His latest blow is aimed at your knee in an attempt to even the playing field but your shield once more finds its way in between the your vulnerable joint and the blade. His frustration grows as he yells incoherently and you spin on your heels and the head of your hammer thunders into his breastplate and you can feel the metal crunch. Not entirely, but it begins to give way. As you separate and regain your distance you can see the dent which is directly in the middle of the armour.

He stands there with his guard completely down as he catches his breath and it is clear to anyone with a shred of combat experience knows that the fight is over, but to his credit Ser Samwell isn’t going to go down without a fight. He may have had broken ribs, a cracked wrist and a damaged knee but he came forward once again….
>>
8d6 - 3 fellas.

>>3709359
And that is something that can happen for sure.
>>
Rolled 4, 5, 1, 1, 2, 5, 3, 3 - 3 = 21 (8d6 - 3)

>>3709367
>>
Rolled 5, 5, 5, 5, 5, 2, 2, 3 - 3 = 29 (8d6 - 3)

>>3709367
Sorry man you are clearly guilty
>>
Rolled 6, 1, 5, 2, 1, 4, 4, 4 - 3 = 24 (8d6 - 3)

>>3709367
>>3709374
nice
>>
--Round 7 --

Ser Mervyn: 25 against Combat Defence: 8
4 Degrees of Success
4 x 4 = 16 Damage - 5 Armour = 11 damage
*Bludgeon Fighter Activated*
Plate Armour Armour Rating is now 3
**Wound Taken** 7 – 7 = 0 damage
Ser Samwell Serrett’s Health: 8 – 0 = 8
Ser Samwell Serrett’s Injuries: 4, Wounds: 4

Ser Samwell Serrett: 18 against Combat Defence: 11
2 Degrees of Success
5 x 2 = 10 Damage – 11 Armour = -1 damage
Ser Mervyn Health: 12 – 0 = 12
Ser Mervyn’s Injuries: 4, Wounds: 0

Futile it may have been but he came on. A sudden burst of energy came upon him as he closed the distance quickly and attempted to bring the pommel of his sword down on your shield and follows the strike with a riposte and the tip of the blade crashes into your helm but the eagle shaped steel does it’s job and all you suffer is a slight pain in your ears from the noise. And just as he went for a blow to the head you return the favour and you catch the visor of his helm with the claw of your hammer and it went flying across the room and you could glimpse the mans eyes. The icy blue eyes that stared out at you were full of hate and rage and you smiled beneath your own helm as this trial was nearing it’s inevitable end.

Alright fuck, well I have to go run and take care of some things. I tried to squeak this out first but I ran out of time. I’ll be back in around 2 hours to finish this up!!
>>
>>3709367

>**Wound Taken** 7 – 7 = 0 damage
Ser Samwell Serrett’s Health: 8 – 0 = 8
Ser Samwell Serrett’s Injuries: 4, Wounds: 1

?
>>
8d6 - 3 for fighting please guys.
>>
>>3709427
Copy and paste struck there. My bad.
>>
Rolled 1, 2, 3, 5, 6, 1, 5, 6 + 3 = 32 (8d6 + 3)

>>3709426
>>
Rolled 4, 1, 5, 6, 1, 3, 1, 1 - 3 = 19 (8d6 - 3)

>>3709431
>>
Rolled 3, 6, 5, 7, 7, 7 + 3 = 38 (6d8 + 3)

>>3709431

Bones
>>
Rolled 4, 2, 5, 3, 5, 3, 4, 5 = 31 (8d6)

>>3709431
Smash.
>>
>>3709448
Aww hell, you need to do +- for a minus don't you?
>>
Rolled 1, 4, 5, 2, 1, 4, 1, 3 + 3 = 24 (8d6 + 3)

>>3709431
>>3709451

Oops
>>
>>3709449
Ew.
>>
>>3709456
No idea.. never figured it out myself. So I only really do it when it's a +
>>3709452
Isnt to bad..
>>
Elleanor must be smug as fuck right now.
>>
>>3709558
I'm smug about how this is going to make us more attractive to both the players in our house. Saved the lords life, made the ladies plans come together. We keep this up and we'll be a landed knight in no time
>>
Dead quest
>>
>>3709317
>Sorry if this is a bit of a slog
Reading it back now, and as the person who asked you to rush through fights against mooks quickly, this is exactly the kind of fight I want to see in full. Don't worry
>>
--Round 8 --

Ser Mervyn: 27 against Combat Defence: 8
4 Degrees of Success
4 x 4 = 16 Damage - 3 Armour = 13 damage
*Bludgeon Fighter Activated*
Plate Armour Armour Rating is now 1
Ser Samwell Serrett’s Health: 8 – 13 = -5
Ser Samwell Serrett’s Injuries: 4, Wounds: 4

Ser Samwell Serrett: 16 against Combat Defence: 11
2 Degrees of Success
5 x 2 = 10 Damage – 11 Armour = -1 damage
Ser Mervyn Health: 12 – 0 = 12
Ser Mervyn’s Injuries: 4, Wounds: 0

The man takes off his helm and throws it to the floor with a clang and shakes his hair loose as he wipes his brow with the back of his gauntleted hand. He looks to you with a defiance that says he will not plead for mercy and he prepares himself for the end by making the sign of the star and takes a final deep breath, savouring the moment before springing forward with a cry that sounds as if he might split his vocal cords and brings his sword down upon your head even though the attempt was futile as you stepped out of the way of the blow, but he follows it up with a shoulder barge but all he finds is an inch of hardened oak and steel in between the two of you and you legs were braced for the blow.

You retaliate by pushing forward yourself to create the necessary distance between you and your hammer slams into the exhausted man and you could almost feel the his breath leave his lungs as he falls to the ground in a slump. You stand over him, clad in your magnificent black armour and your hammer hands loose in your hand as you place a foot onto his mother of pearl inlaid breastplate. His eyes are closed as he accepts his fate, but he does not beg…

---What do you do?

>Call out to Ser Kevan to let him take the black

>End him as you said you would on the battlefield
>>
>>3710454
>Look to the Judge, he gets to decide.
>>
>>3710454
>>End him as you said you would on the battlefield
He deserves an honorable death, not life on a frozen wall.
>>
>>3710454
>>look at eleanor for what she wants us to do
>>
>>3710454
>>End him as you said you would on the battlefield
>>
>>3710454
>>End him as you said you would on the battlefield
It is what he would want. Taking the black is a dishonor for him.
>>
Alright sounds like a plan. God the reveal is coming!!
>>
You look around the room after knocking the mans sword away out of reach with swing of your hammer and gaze up towards Ser Kevan. He gives you a neutral look, as if the matter truly didn’t matter to him one way or another. You look towards Grand Septon Maxim and although you can tell he is uncomfortable by the sight of blood and violence, he stomachs his discomfort and makes the sign of the seven and begins to pray. Likely for Ser Samwell you imagine. Your eyes then move to Tyrus and Titus who stare at you with hopeful eyes, although you notice that Tyrus manages to look more stoic than his father. Lastly, you look towards Elleanor and she keeps her face deadly neutral and gives you a small nod.

You look down towards Ser Samwell and you can see his face is contorted with anger and rage, but he is to physically beaten to manage any words. His armour is broken and shattered in a dozen places and the injuries that his body bore beneath it would likely be brutal. Flexing your grip on your hammer you look stare the vanquished man and let him look into your empty blue eyes. To his credit he manages to keep the eye contact for a considerable time before blinking.

“I told you what would happen when my hammer returned to me. And now the world knows you for a kin slayer and a war monger Ser. You were a fool if you thought a peacock such as yourself could defeat an eagle.”

He stares up at you and attempts to struggle but his strength has left him and you lean down on your leg and raise your hammer high above his skull and bring the point down in a merciful blow directly through his temple. The shattering of the skull could be felt up through the handle of your hammer but it maintains it doesn’t shatter to leave blood and brains scattered all over the floor. And as easily as that the trial was all but over. Tyrus rushes forward to help take your weapons and you are soon helped out of your armour before the sentencing takes place and you return to the court dressed in your normal clothing again and Ser Kevan stands and summons Elleanor and Ser Gordon Serrett before him.

“Lady Elleanor Reynold, you and your house have been found innocent of all crimes that you stand accused of. Ser Gorden Serrett, your house has been found guilty on all accounts. Reparations will have to be made and they shal…”

Elleanor interrupts the regent of Casterly Rock with a polite cough and Ser Kevan looks down to her with an annoyed raised eye brow.
>>
“Yes, Lady Reynold?”

“As I stated during the trial Ser, I have known Lord Soren for many years and we have always had peace between our lands. It saddens me that this even came to be, and wish to put it behind us, and as such have no desire to drag Lord Soren’s good name through the muck of treachery any more than it already has. The now heir of Silverhill, Ser Gordon Serrett and I have come to an agreement behind closed doors these past few days.”

Ser Kevan gives her a suspicious eye, before turning his attention to Ser Gordon.

“Is this true Ser?”

Ser Gordon stirs and steps forward, giving the heir of a repentant man who wishes only to be done with the situation he found himself in.

“It is Ser. I had my suspicions about my brothers actions when he left Silverhill with our army, and after having been witness to this trial I could not find fault with Lady Elleanor;s arguments. I only wish to attempt to bridge this divide between our houses and return to peace.”

And of the reparations Ser. What agreement have you come too? Ser Kevan asks impatiently.

“We have agreed to unite our houses by marriage Ser. I have consented to marry the Lady Reynold’s youngest daughter Elyse. I have also agreed to gift a plot of land to the Reynolds, the Eastern Auric Hills, and finally have consented to an increased rate on tolls on Serrett vessels travelling north on the Lesser Mander for the next 5 years”

Ser Kevan looks to Elleanor who nods politely and declares the matter settled and done, although he warns both houses that he does not wish to see either of them in Casterly Rock for such a reason like this again, and the crowd disperses and the gossiping runs rampant as Lady Elleanor returns to where you were sitting and addresses all of her family present and had only four words to say.

“Let us return home.”
>>
--- House Reynold Gains ---

>Betrothal of Lady Elyse Reynold to Ser Gordon Serrett, the heir to Silverhill

>Domain: The Eastern Auric Hills (Hills, River, *Estate Holding: Food Agriculture*)

>Wealth Holding: Tolls


--- Break ---

Alright, I'm going to call it here for today. I'll be around to answer questions and shit for a while tonight. Elleanor is a fucking ruthless woman, and I hope this made an impression as to why she rules Ember Peak and not Titus.
>>
>>3710709
Damn fine show as always Joe.
>>
>>3710709
She's honestly so smooth it's not even scary, if anything. This feels like justice done, even though we were there and know it's exactly the opposite
>>
>>3710709
Bet Elleanor is gonna rub one out after that little show Mervyn gave her
>>
>>3710709
Such brutal realpolitik

An innocent village, men at arms and noble heir is slain - and the responsible party does better after a military defeat than they would have by victory.
>>
>>3710744
cause the gods arent fucking watching
>>
>>3710734
She wishes Merv was Reynard.
>>
>>3710720
Much appreciated and I'm glad you enjoyed.

>>3710728
Shes a dangerous woman. Plots and schemes are like second nature to her, and they're all connected in one way or another. She has back ups on back ups.

>>3710734
>>3710753
Lewd. But didnt you hear what Father Maxim said? Of course the gods are watching. They just arn't done with Mervyn yet.

>>3710790
This is interesting and you arnt entirely wrong. Mervyn is handsome, but hes not her type. And now there is a newborn baby who has red hair and green eyes, named after her father who was one of two men she has ever truly loved. (Children aside)

Does she get possessive of Mervyns son and take a very prominent interest in how the child is raised? I dont know we'll have to wait and see.
>>
>>3710809
>Does she get possessive of Mervyns son and take a very prominent interest in how the child is raised? I dont know we'll have to wait and see.

Her perfectly little Reynold baby
>>
>>3710809
wait. what hair color does her sons have?
>>
>>3710828
Tygon looks like his father, blonde with hazel eyes, tyrus looks like Titus almost exactly but has red hair and green eyes, and James is a hazel eyed ginger
>>
>>3710809
>She has back ups on back ups.
Where are anons who were plotting against her? lol
Suddenly everyone's an Elleanor loyalist (with a filthy degenerate on the side).

>>3708821
I pictured it as curiosity on Mervyn's side if nothing else. And perhaps practice at being a member of a noble house.
>>
>>3710809
Elleanor is, and has always been, clearly uninterested in Merv. Anons just have a bad case of wishful thinking/vicarious living.

Tygon's wife, our wife's handmaid, and the wetnurse however? possible the lot of them. in descending order of difficulty.

its a moot point in any event. Merv is unlikely to cheat.
>>
So IF we do get landed, our son and heir would be first cousin to both the Reynold and Serrett heirs. Neat!
>>
>>3710935
Hey. Iam on Mervyns side not Elleanors, i just want Merv to plough that hot milf
>>
Rolled 77 (1d100)

rape the cute farmhand's daughter
>>
>>3711110
If Tygon only get girls. Maybe we could marry Marqus off to her
>>
>>3710744
I'm taking that as a compliment. Now her daughter is getting married off to an heir, and her first daughter is currently on a ship heading to Fair Isle to be courted by Sebaston.

>>3710935
Haha. Back into the woodwork for now I suppose.

As for the confession, I think it's going to be a neat angle to explore. I'll probably start throwing in some more religious experiences and see if they stick. Maybe thats where Merv's character growth comes from?

>>3710939
Yeah, his virtue is loyalty. And seeing as we arn't exactly loyal to Elleanor, Merv is going to be pretty damn loyal to Allysa.

>>3711026
It is pretty neat. And regardless of who Joanna marries, her children will be heirs as well. Elle is ensuring that her house is going to be very well connected.

>>3711402
Tygon's going to ave boys and girls, and marrying his daughter is going to be quite a reach for even a landed knight.

I'm kind of surprised nobody caught on to Ser Gordon and Elleanor though
>>
>>3711710
>and her first daughter is currently on a ship heading to Fair Isle to be courted by Sebaston.
Aww, we failed at befriending Leroy and now bitch Joanna gets to marry a craven.
How powerful are the Farmans anyway?

>Ser Gordon
Damn I need to check the previous threads.
>>
>>3711761
Well they are a primary bannerhouse to the Lannisters, and theyre THE naval power in the Westerlands so theyre quite powerful.

And he was only introduced this thread. He's the one who delivered you the news about your son, and snuck you a skin of wine. He's now the heir of Silverhill. So he had alot to gain from his brother from being found guilty. Not to mention...how do you think Elleanor found out about Ser Samwell's bastard daughter?
>>
>>3711785
They were in onit together.

Also i am suspecting that Elleanor is gonna take an unhealthy amount of part in Marqus life. Probably pretending the child is hers from the man she loved since the son who has red hair and green eyes looks too much like her husband.

I could imagine her becoming poessive
>>
>>3711785
That does explain a lot. He was being extremely helpful and accommodating for an enemy. He wasn't written as being craven or anything like that either. Just... poised. I did just assume the knowledge of the bastard family was due to rumors. That's a relationship that has been going on for years.
>>
>>3711785
Sorry I thought I previously read that some of Elleanor's children may not have been born from Tytus. So the implication was that they've been Ser Gordon Serrett's?

>Not to mention...how do you think Elleanor found out about Ser Samwell's bastard daughter?
Curious what he gained apart from becoming the heir. Serretts did lose quite a few things including their reputation.
>>
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145 KB
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>>3711860
That sweet milf ass my inga.

Also her youngest daughter is bastard born from some other knight from Ember Peake

>Gordie gets to have the forbidden mom and daughter threesome
>>
>>3711860
Well, becoming the heir over your popular and talented older brother who happens to look down on you is arguably very much worth a domain of farmland and a marriage a little beneath your station.
>>
>>3711875
>>3711860
What? No. We know exactly who fathered the only illegitimate child Elle had. And it certainly isn’t Gordon Serret.

Eleanor had to send said child away to be fostered least the familial resemblance be commented upon or made issue of.

It is not likely a mistake she will make again.

Could she be fucking Gordon’s brains out while drinking moon tea? Sure, it’s possible. But neither of them strikes me as the type to be doing that.
>>
>>3711821
Oh the knowledge is around, but the knowledge of the exact village where she was living? That would be hard knowledge to come by.

>>3711860
Elyse (the youngest) daughter of Elleanor is actually a bastard. The father is Ser Devan Drake, the captain of the household garrison.

And it's true their reputation is a bit sullied right now, but not nearly as poorly as it could have been. Elleanor and Gordon did damage control by pinning it all on Ser Samwell acting unlawfully while his poor infirm father looses his mental capacity. But now he's the heir of Silverhill, getting married and well, Samwell and Gordon didn't get along well at all, so now he's in control of his house. I'd say it's quite an incentive, plus he knows about some of Elleanor's future plans which could also prove very rewarding.
>>
>>3711906
I am looking forward to Marqus and Lorelei marriage
>>
>>3711875
>Also her youngest daughter is bastard born from some other knight from Ember Peake
Ah, that's the thing that I vaguely recalled reading about.

Truly breezy created a very colorful npc.

>>3711899
I guess, anon. Would you have done it as a protagonist?
>>
File: xfordoubt.png (1.94 MB, 2847x1412)
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>>3711912
>Pic related

>>3711914
Well I try to make them somewhat interesting and give them flaws. And if someone is going to be a schemer, not all schemes pan out and some have consequences. And in that particular case it was sending away her child even though it pained her to do it.

Anyways, I'm updating some notes I have and I think I'm going to try my hand at creating a map with some borders today, but fair warning it likely won't be pretty
>>
>>3711914
If I were playing a calculating or cold-hearted character? Sure. It's pretty fucked up to betray your brother and get your niece killed, bastard or not. Still, to go from inheriting nothing at all to inheriting a title, a castle, and some land? People have done worse for less. Inheriting a domain or 2 (not sure what other holdings they have) is better than nothing. Elle even stopped Ser Kevan from totally slapping their shit with reparations. Not bad at all.
>>
So with the Reynold 1st and Ser Terrance going down it looks like Elleanor has the military firmly in her control with the Loyal Reins, Archers, and Garrison all loyal to her. While Titus only has the Reynold 2nd still on his side.

When it comes to being landed we'll need to provide Elleanor a good reason to bank 20 Power to do it, rather than just rebuilding her military and putting captains loyal to her in place. Given the state of things now the smart play is to remain loyal to Elle, start doing our job around Ember Peak as the likely Master-at-Arms, and build up to becoming a landed Knight. And even when that happens its unlikely we're going to be able to move out of the castle any time soon seeing as there has been no mention of any tower or ruins around on place of the Serrett lands Elle just acquired. So even if/when that is done it's likely we're waiting years at minimum to move out.

Not to mention those lands are likely to be rife with bandits in the wake of the war. Ally isn't going to be fit for travel for quiet some time. And I've serious doubts they'll want to put Marqus up in a tent while a tower is being built. Even more unlikely that Elle let's Marqus leave any time soon.

Basically what I'm saying is we have some plays we need to make her to remain ahead of the game and smart. The internal stuggle between Elle and Titus is over. Elle won. We got go all in on remaining loyal to her now, otherwise we stand a chance to lose out on being landed because we're flaking about.
>>
>>3711912
Good luck convincing Brynden, and especially Obella, to marry the first daughter of a major house to the son of a landed knight. A Lannister bannerman at that.
>>3712123
Hilariously, both the archers and the cavalry are likely more loyal to us than either Elle or Titus. We bought the cavalry their new horses. We bought the archers their new bows. Their lord and lady house them and drag them into losing battles.
As for the landed knight part, I can see some of your points working both ways. Master of arms is 10 wealth, so that's an investment too. Granted, not as much with the wealth bonuses this house has. Banners are a crazy force multiplier. They're rolling 5d6 for their own power resource which is essentially an extension of the sponsor's own power. They also give great bonuses to house fortune rolls. Bandit problem? Make your banner deal with it with their fresh new troops. If this is played anything like the House Grallner quest then we'd owe our sponsor house a tithe, which would need to be in the form of food, which was the point of taking the land in the first place. Why administer the land directly when you can plop a capable military commander on it to act as a buffer and do your work for you? Save your remaining 3 units to defend your house directly and use your banner to bulk out your force.
>>
Mervyn is still a ways away from getting landed. I'm thinking that most likely it'll happen during the rebellion unless I can come up with another sub plot before hand. But once he does, I could definitely see him becoming the "military" branch of the house, while Ember Peak is the economic powerhouse.

>>3712123
You're correct on the time frame. A tower takes 36 + 10d6 months to build, so an average time of about 6 years. That time will be able to be shortened through personages such as an architect or engineer, as well as a stone mason which can decrease the build time by up to 30%. Additionally, building trade with a house that can supply the stone will likely help speed things along but no matter what way you look at it, it's going to be a minimum of three years.

And regarding the power struggle, well. Elle has the upper hand, and her advantage is considerable. But the fight isn't over quite yet.

>>3712222
Yeah, the highest of doubts. Plus, I can't see any of the player base EVER allowing that to happen. Most of them do not look favorably on Westermen.

And that's a very good point in that Mervyn has alot more power in this situation than he realizes.

The benefits for a bannerhouse are quite ridiculous. I've been doing house fortunes every month behind the scenes, but between paying for weddings and now the master at arms, it'll still be a while to save up that 20 power.
>>
Good stuff Breezy, thanks for continuing this.
>>
>>3712482
>Maybe Ellenor can convince Gordon to split the cost? They houses will be united by marriage anyway, plus it can also be of use to the Serrets as well. Gordon needs something done? He's got a goodbrother nearby ready to kick ass.
>>
>>3712482
Any idea when you'll run the next session? I'm raring to meet our kid and revel in our glorious victory.
>>
>>3712626
Can't stop until Merv get's landed. And then the fun of watching him rule begins.

>>3713111
Doubtful as he has already given a fair bit to Elle, but Merv will end up being the strong arm of the Reynolds if he does manage to get landed. Just wait until you see what she has planned next, although it might take a while for it to become clear.

>>3713469
Next thread will most likely be on monday. I might run tomorrow but it depends on my schedule. It'll be about Merv getting promoted, doing some training with his new duties, writing a letter to Lord Brax about new weapons and deciding who to garrison in the new territory to protect it from bandits.
>>
>>3714325
Remember to style over everyone with our new armor and make us look impressive infront of the wife
>>
>>3714325
And this reminds me. I need 1d6 for the negative law modifier to the house. Also,

Mervyn Gained:
1. 3 Exp
2. 1 Destiny Point

I think getting through our first battle, becoming a father and taking a confession is enough to warrant a destiny point. Plus, we're almost 10 threads into the quest and the first "Arc" of the story is done. So yeah, booom. Well done guys!
>>
Rolled 4 (1d6)

>>3714337
yay
>>
Rolled 4 (1d6)

>>3714337
>>
Rolled 1 (1d6)

>>3714337
>>
Alright well Law is dropping to 24, so we stay in the same bracket of -2 to House Fortunes, but now with tolls it should be easier to help build that resource up.
>>
>>3714388
Now that Father has gone down to the gas station for cigs again, you have much to make up for.
>>
>>3714548
>you have much to make up for
Only one extra run every two weeks, really.
>>
>>3714548
did father say he was taking a hiatus again? or are you just guessing based on the extended absence
>>
Joe hasn't updated our exp and what jot. But where are you all intrested in upgrading? More flighting and bludgeon 2?
>>
Father said he won't be able to run for a few weeks due to work related stuff, so he'll be back.
>>
>>3714614
I want to highlight

- Athletics 5
- Cunning 4
- Persuade 4
hell maybe even
- Endurance 5

Mervyn has gotten really good at taking blows and either of athletics and endurance will provide greater staying power (in addition to his already formidable offense) and let him demolish foes during prolonged fights.
On the other hand he's gotten firsthand experience in Elleanor's kind of warfare. It can absolutely reflect on his Cunning or Persuade values.

Other than that I don't know, maybe something that makes him better at fighting several opponents at once?..
>>
>>3714657
I vote to up Persuade.
>>
>>3714548
>>3714553

Would you like to know something ironic? I only ever started this quest because of Father's absence. I figured he was gone for good so I might as well try to fill the void. But now he's back and it's happy happy days!

>>3714565
Naw, he's just busy with work. He'll be back in August.

>>3714614
We're currently sitting at 22 experience, and one destiny point. Things to consider upgrading would likely be

Persuasion
Warfare
Endurance
Athletics
Deception/Cunning

Also, if we want to be a better jouster, investing in animal handling and the spear specialty would be a good idea as well. Not that we're doing a vote or anything, just things to consider.
>>
>>3714700
I think we should point into Intimidate. Its a skill we use fairly often but dont have much in.
>>
>>3714706
Then why not convince so we get a D always instead of a B in certain situations?
>>
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373 KB PNG
Well, to prepare for the next run, House Reynold currently has 6 power, and Elleanor is going to want a new unit to replace the unit we lost. And seeing as Merv is the new master at arms, it'll be up to him to gather and organize the new men. So what kind of men do we want to recruit?
>>
>>3715085
Is she wanting units NOW or a unit eventually?

Nows
Trained scouts to avoid shit like how we got crumped
Green infantry to replace what we lost but will need training
Trained garrison to keep the home safe


Otherwise?

Build towards vet infantry or scouts.
>>
>>3715108
He might follow father's rule of not being able to make veteran troops
>>
>>3715108
>>3715142
I am sort of following Father's rule. If you guys can provide me a reason why said troops would be veteran or elite, I'll take it case by case, otherwise, trained is where our new units will start.
>>
>>3715157
Green Archers - Blackfeather Fred
Trained Infantry - Ser Addison Plumm
Trained Garrison - Ser Devan Drake
Elite Cavalry - Ser Mervyn Reynold

Our current military for anyone wondering
>>
>>3715164
Honestly we should just replace the infantry we lost
>>
>>3715218
>Not replacing them with arbalesters to style on Brynden in advance
>>
>>3715277
Yep, I'd say infantry or scouts is the only thing I'd vote for. We honestly have a shit millitary.
>>
>>3715218
I agree. We should just have that replaced and train them along with the archers killing off bandits and training across the land. Should be great training. And ready for whata to come. Give us actual experience instead of simple training at home. We want as many units loyal to us above the house. That way if we ever make it to landed we've plenty we could try and keep. Especially considering we've outfitted most of them ourselves.
>>
>>3715085
trained scouts
easy choice for me after the last cuckup
>>
>>3715551
we would prob need scouts to locate said bandits easier
>>
>>3715085
>Elleanor is going to want a new unit to replace the unit we lost
My instinct is Trained Scouts, with Trained Garrison or Trained Archers as runners up.
We basically have three aims when it comes to the House Reynold military.
>Securing our land in (relative) peacetime
>Expeditionary combat
>Defensive combat
Of these I'd say the first is definitely the most important at this point - we've just added a stretch of new territory that we to prove is now 100% Reynold land, and purge any bandits or Serret loyalists. We've also made a point of criticising the Serrets for not keeping order.
Expeditionary combat - that is riding out beyond our borders to further El's schemes or gain loot and political capital by supporting our allies/liege - is an inevitability in Westeros. We may not know that Bobby B's rebellion is coming but we know that we'll eventually need to set out and bash some heads.
Defensive combat is probably least important right now. We've just defeated our most likely enemy in the immediate vicinity and the Lannisters generally keep a pretty tight hold on the security of the Westerlands.

With all that in mind
Scouts (being skilled in Stealth and Awareness) are exactly what we need to secure our new territory and clean out any lingering enemies. They're also a vital tool in expeditionary combat or when defending our own land.
Garrison have the Awareness to help secure our territory but lack Stealth and are less useful in expeditionary combat. Obviously great at defending our own territory though so we can worry less if the bulk of our forces are elsewhere.
Archers also have Awareness as a key ability and trained Archers would support Plumm's Infantry as the anvil upon which our Cavalry crush the enemy, whether fighting an offensive or defensive war. But of course Scouts have long-range weaponry too, they're just not as accurate with it.
Infantry - ehh - they'll be worse than any of the above when it comes to securing the Auric Hills and we can only afford Green Infantry so they'll be pretty shit in any serious battle, only slightly better in melee than Trained Archers or Scouts but without the ranged firepower.
>>
>>3716728
>Of these I'd say the first is definitely the most important at this point - we've just added a stretch of new territory that we to prove is now 100% Reynold land, and purge any bandits or Serret loyalists. We've also made a point of criticising the Serrets for not keeping order.
This. Also, we really should hire a very experienced scout commander. They're not going to be as expensive as cavalry and winning the scouting phase of any conflict is very important, as we've already shown. Tygon is a genius but any plan that relies on the enemy making a mistake - which is most - requires you to have more information or withhold key information from your enemy. I think it should be a priority for Mervyn and the House moving forward. We could also get money for experienced scouts and leaders by appealing to Tygon first and using him to pry money out of the House, along with arguments about keeping order and removing Serret Loyalists.
>>
>>3714700
>Persuasion/Intimidation
I think as >>3714706 said, that Mervyn would specialize in Intimidation. Mervyn will be becoming more of a leader in the next phase, as he trains and commands troops and retains more responsibilities. Anything in the vein of training, tactics and enforcing his order has my vote this time. I'd like to see him get better at jousting and single combat, too, as it would make sense for him.
>>3714713
>Then why not convince so we get a D always instead of a B in certain situations?
Because that's not Mervyn? He's a blunt instrument type, not finesse. He may learn how to convince others in a different way over time, as he observes others good at it, but he's yet to reach that point in our interactions so far.
>>
I love the idea of a unit of scouts to patrol around. Joe, what are your thoughts on homebrewing their endurance stat out for survival instead? Father did that with endurance ---> warfare for the support unit. To me at least, it makes sense for scouts to be able to follow tracks and not get lost in the woods. I swear the core book writers just slapped endurance on everything they couldn't think of a third stat for.
>>
>>3716789
>He may learn how to convince others in a different way over time
Which is what spending XP does. The narrative change comes after that fact, not before.
>>
>>3714713
>why not convince so we get a D always instead of a B in certain situations?
What do you mean?
Convince is a particular specialty of Persuade just the same as Intimidate, it would still only be a B in certain circumstances
>>
>>3717098
Huh, must have gotten the 2 of them mixed up.
My mistake.

Then yes, by all means get Intimidate over Convince.
>>
Convince and intimidate are both getting their test dice from Will. Charm/seduce from persuasion. I think taunt/incite are from awareness. Cunning is for bargain. All of the +1b's are typically shown under persuade, but that's more of a formality.
>>
>>3717170
Nah mate.
I assume you're referring to Table 8-3 on page 146?
The catagories under the Influence column (Bargain for Cunning, Intimidate for Will etc) are referring to the amount of Influence 'damage' you do to someone's Composure. You still test based off Persaude.

It's like in combat - whether you're using a rapier or a maul you still roll test dice based off your Fighting but your damage is based on Athletics or Agility.
>>
>>3716789
Fuck getting anything except Fighting 6, or Athletics.
>>
>>3717380
Being a one-trick pony doesn't get you far.
Investment in awareness was good voting on anons' part.
>>
Howdy guys, so I won't be running today but I will be running on Monday at 1pm MST. Some really good discussion going on here, and I'm looking forward to seeing where you guys go forward with Mervyn's character.
>>
>>3717666
>Howdy guys, so I won't be running today

Boo
>>
>>3717281
Wow. I guess I've been playing it wrong then. Thanks.
>>3717380
After a certain point, more fighting isn't going to change the outcome. You're usually going to crush someone just as hard with 6 dice vs 7. If we were going to focus more into fighting, then armor mastery would be nice. Or just a +1b into shields and a large shield. Or both. That sort of thing does feel a little overdone though. Perhaps that's just because it's so effective.
>>
bludgeons 3 gives knock downs but we would need 2 destiny points for bludgeons 2
>>
>>3718290
Bludgeons 3 is so broken. What about a bigger warhammer? A 2 hander to get through plated knights easier?
>>
>>3723786
If we want damage then we should really consider a proper war lance, at least when we're going for the mounted charge.
The hammer is our thing but we're decent with spears and it would literally fucking double our damage.
>>
>>3715218
>>3715546
>>3715551
>>3716523
>>3716525

There will be a vote tomorrow to determine what exactly we get, and there will be some lawlessness and banditry to deal with, so there is that to consider. Also, we could consider getting some crossbowmen. Father has a homebrew for them here
https://docs.google.com/document/d/1qm-psOSbKz_FbT9XpMXcNfwuOLmSRokmevgt9jkMVzo/edit .

>>3716728
Some very good points here, and Mervyn is going to be an instrumental part in developing the military from now on, which is going to be a lot more responsibility on Merv's shoulders.

>>3716786
I think for this I'm going to gank Fathers status mechanic to decide how experienced of a commander Merv can find. And Tygon is going to become a bit of a recluse for a little bit. He's going to be reading about strategy, playing war games and doing everything he can to learn more about the art of warfare. He's rather ashamed of his defeat and he is in no mood to repeat the experience.

>>3716789
>>3716817
>>3717100
>>3717170
>>3717281
>>3717380
>>3717636
>>3718068
As for the spending of experience, you guys can spend it in any way you see fit, and I'll come up with an explanation as to why Merv has improved. Persuasion for example could be from watching Elleanor these past few months, or his dealings with the Webber's and Rowan's? We don't currently have enough to increase a skill anyways, but it's coming up again soon. Having Merv become more proficient in jousting, or commanding men, or any other manner of things will prove useful. But it's up to you guys where you want to take the character.

>>3718290
>>3723786
The bludgeon benefits are quite ridiculous, but they also take a fair amount of specializing in and would eat up 2 destiny points which could either be spent on other benefits or saved in the case of failure, defeat or any other manner of things. But we'll cross that bridge when we come to it. As for a bigger hammer, that is certainly something we can do. Mervyn would mulch through armored opponents, but he would also become a lot more vulnerable due to losing the defensive bonus for having a shield.

>>3723968
Should you guys choose to upgrade the Loyal Reins weapons, lances will be used instead of spears and Mervyn will get one as well by association.


Anyhow, I'm writing up the opening post for tomorrow and I have a feeling it's going to be a long one. Still on for 1pm MST tomorrow there lads. Looking forward to it!
>>
>>3723968
I'd love a good lance, but I was thinking more for duels. Joe's comment about a greatsword/longaxe/warhammer character being more of a challenge to us was a good point. A good point that works both ways.
>>
>>3725018
We should probably settle on a style we like for Mervyn and pursue that. The longer I thought about it, the more I think Mervyn would benefit from Fighting 6 / Athletics + and/or some specialization in his normal dueling form. We're going to have more fights and high profile duels or tourneys will be where we gain most of our glory. Some skill in Intimidate and Warfare would be the other priority considering our position and Elleanor's scheming, but we don't need to be an excellent battlefield commander or leader in our House position yet, just a competent one.
>>
>>3725232
I can see the warfare with the inevitable looming, though I'm being a little meta. I would prefer athletics over fighting just because we are effectively already fighting 6 when using bludgeons due to bludgeon expertise. I don't want to entirely drop the hammer and board approach. I just think having the option of a bigger hammer for bigger targets makes sense when it falls under our current specialization anyway. The only thing that would be different may be the need for a couple of bonus dice in strength to take advantage of it more (which wouldn't be missed when using a lance anyway).
>>
we have to make the choice now if we are gonna be the mountain and be a combat monstorsity or if we are gonna multi class and just be good in combat
>>
i think we should ignore jousting.
we need to excel at killing people, in personal combat and duels!
jousting is just spending xp wrong as far as i see it.
those points could go towards not being shit at intrigue/social
>>
--- 27/07/281 ---

The ride home to Ember Peak had been swift, and you had thought long and hard about the events that had transpired. You’d left your home over a month ago, and proceeded to be involved in a losing battle where you had surrendered and been taken captive, and then were dragged to the immense castle of Casterly Rock to be put on trial for your crimes, which you were entirely guilty of. Yet, Elleanor had twisted events, and taken certain precautions and who knows what else to somehow come out of a trial with more than she ever could have had Tygon commanded you to victory. You had come away with a sense of respect for the Lady of Ember Peak and an appreciation of how dangerous she could be, and yet watching her as she rode she only looked to be the handsome woman that she was, and she had talked with Tygon and Tyrus nearly nonstop since the trial, and she even had made time for her husband, Titus. Perhaps she was sharing the houses victory, or perhaps she trying to show the men of the house who was the true power there you couldn’t say.

When you finally began the ascent up to Ember Peak from Headwaters, you saw that spring appeared to be in full flight. Fresh shoots of emerald green grass were growing out of last autumns brown remains, and flowers were beginning to bud. The snow had melted in the valleys and as you climbed the mountain road you saw small patches of it here and there, an although the tops of the mountains were capped in white it seemed far higher up the mount than it had when you’d left. And when you crested the hill and entered the Ember Pass properly you laid eyes on the gates of your home, carved into the very mountain itself. The great oaken gates open as you ride up to them and you exhale happily as you ride through the gate and the chamber that was full of murder holes and other defenseive precautions, before coming to the open court yard with it’s rough, craggy upper walls and the smooth carved lower sections where you found the rest of the household waiting for you, in particular your no longer pregnant wife, holding a bundle of what looked like grey and red cloth which could only be your son.
>>
You and your group dismount, and your horses are soon taken away by various servants and your armour clinks softly as you take your footing on the stone ground. It isn’t long before someone barrels into you and you look down and find your face in a mess of tightly curled red hair as your wife embraces you in what you can imagine is a death grip that makes you glad that you were still wearing your armour. After what seems an eternity, she pauses just long enough to look up to you and the two of you share a long and wistful kiss before she takes a step back to look at you properly and places a hand on your breastplate and her thumb gently caresses one of the small rubies that decorates the metal and her eye is drawn to one of the gouges in the steel that Ser Samwell had delivered and Tyrus had failed to scour out of it when he cleaned and repaired your armour.

“Seven above Mervyn, I missed you. I worried over you day and night until mother wrote me that you were all returning home. If it weren’t for Cerenna and Holly I don’t think I would have survived having you lost to me.”

You pulled your wife in back to another embrace and placed your hands on her shoulders, ensuring that she felt safe and protected, and that you were in fact there and not a figment of her imagination.

“I told you Ally, ain’t no peacock going to get the better of an eagle. And I’m home now where I belong. Just like I promised I would.”

The hubbub of the meeting overwhelms what would be a soft silence between the two of you before she looks up at you with a soft smile. You could see the stress had worn away at her, and she looked fatigued and scared although there was no fear in her eyes now that you had returned home.

“That is some handsome armour you’re wearing husband. Almost as handsome as you are.”

You laughed out loud and tried to draw attention away from the gouge by bringing up the subject of your son, and she soon takes you by the hand with a smile and takes you to where Cerenna Lantell was holding your swaddled babe. She hands the boy over to Allysa, who in turn holds the baby out in front of you and as you remove your riding gloves, take the bundle in your arms and gaze upon the wonder of your trueborn son.
>>
The boy was healthy looking, and bore all the trademark features of the Reynolds, and Allysa assures you he came into the world kicking and screaming. He had a small amount of fine downy hair on his head, and it was the same shade of red as his mothers and when he opened his eyes they were of the sea, not the sky. The southron seas where tinges of green entered the waters in place of deep blue. Your son looked remarkably like your wife and you held him and a smile cracked your lips into a grin that hurt your face it was so large. Allysa embraces you again and together the two of you hold your son in between you and enjoy the moment before you return to your chambers and Tyrus accompanies you to help you out of your armour and you spend the rest of the evening with your wife and son.

--- 30/07/281 ---

You were taking lunch with your wife in your chambers when you heard a knock on the door and a servant came forward to inform you that your presence was required in Elleanor’s solar for the monthly meeting of affairs. You left your meal half finished and gave Allysa a kiss on the top of her head and softly pinched Marqus’ cheek as he laid in his crib before you left to attend your duties.

Entering the richly furnished chambers you find the regular people there, minus Ser Terrence who had passed away during the combat. In his place was Tygon as the heir to Ember Peak, and he had insisted that he participate in the running of his house alongside his parents. Maester Aethan was present as well as he always was, and he runs on about the profits and production of the mine and trading inn, as well as other legislative matters regarding the Eastern Auric Hills. Other prominent matters were the further excavation of Ember Peak and using the stone to create a wall across the pass to allow for an easier time to exact tolls from the gold road. The discussion goes on for sometime, and much of it goes over your head before Elleanor officially welcomes you to the table as the new Master at Arms of Ember Peak. Maester Aethan remains flat faced and callous as was his manner and Titus looks over to you and nods his head, but Tygon smiles broadly and reaches over to shake your hand as he offers you his congratulations.

Elleanor continues, informing you of your duties such as training all of the young boys in the castle, to ensuring that the armoury was stocked and maintained and that you would be given access to funds to ensure that the military was well equipped, and that the recruitment of men would be your responsibility as well.

“And on that note Ser, it is the belief of Lord Titus and myself that a new regiment should raised to replace the late Ser Terrence and the former Reynold First infantry. Do you have any suggestions Ser?”


--- Power Recruitment ---

Power: 6

>Green Infantry (6)
>Green Scouts (3)
>Trained Scouts (5)
>Green Archers (4)
>Trained Archers (6)
>Green Crossbowmen (4)
>Trained Crossbowmen (6)
>Write in
>>
>>3726193
>Trained Scouts (5)

Scouting was the main reason we lost and they will prove to be useful in the future i am sure.
>>
>>3726193
>>Trained Scouts (5)
>>
>>3726193
>Trained Scouts
>>
Trained scouts it is. Writing!
>>
>>3726238
Sorry, actually, can I get 4d6 for reputation to see what kind of scout master we can get? 3D+1B for those wondering
>>
Rolled 5, 5, 3, 4 = 17 (4d6)

>>3726244
>>
Rolled 2, 2, 6, 1 = 11 (4d6)

>>3726244
>>
Rolled 3, 6, 4, 2 = 15 (4d6)

>>3726244
>>
>>3726249
14, which is pretty good.

The scout commander will be a competent secondary level character. But what is he best at?

>Stealth
>Survival

And finally, do you guys have any name ideas for the scouts?
>>
>>3726265
>>Survival
>>
>>3726265
>Stealth

The Eagle's Eyes
>>
>>3726265
>>Stealth
>>
>>3726265
>>Stealth

The Badgers

https://www.youtube.com/watch?v=mJXQTPkO32A
>>
>>3699002
>>3699008
>>3699039
Nice rolling anons.
>>
>>3726293
I dont think they will be as incompetent as Cyanide and Womble.
>>
Stealth it is, a real quiet son of a bitch our new captain is. Please welcome Sandor Hill of the Silver Fang to the house. Mervyn met him a few years back while doing some work for the Serrett's
>>
You scratched an old scar on your cheek that was hidden beneath your dirty blonde beard as you thought about what the house needed most. You had been taken captive due to a lack of ability to scout ahead and gather information, and in the coming days there would likely be men more loyal to Samwell Serrett than his brother Gordon, and if they were hiding in the hills scouts would be the most effective way of finding down any dissidents.

“Of course my lady. After our recent experience in the hills, and I think you will likely agree Tygon, that a competent force of scouts will serve the house best.”

Tygon looks up and you can see a slight twitch flicker across his cheek, but he nods his head and voices his agreement and you continue.

“With spring in full force, the trappers and mountain men who call the Ember Pass home will be out of work. We can offer them purpose and coin, and put their skills to good work. Only hard men survive the winters in the mountains, and they’ll allow us to uproot any trouble makers in the hills along the river, men who might be more loyal to the memory of Samwell Serrett than the house itself.”

Elleanor looks across to the faces of those around her, and both Tygon and Titus nod their head in agreement. Maester Aethan doesn’t nod, but instead speaks.

“It is a sound plan my Lady. In my home in the Dornish Marches, my uncle often kept scouts to serve as his eyes while he ruled from Nightsong, and they proved their worth many a time.”

Elleanor looks you in the eye in her unflinching way before speaking to you.

“This is your first command as Master at Arms Ser. I hope that it is the correct decision to make. Have you any mind to who would command this force?”
>>
“As a matter of fact I do my Lady. In my time as a hedge knight I found work where I could find it, and some time ago I found myself employed by the Lefford’s of the Golden Tooth. There I met a man, a bastard of some lesser daughter of the house who was raised by his father in the mountains, by the name of Sandor Hill. And by the seven I swear I’ve never met a man who could move so quiet. He’s likely still trapping the Silver Fang, and I’ll send a rider for him as soon as this meeting is done, as well as putting out a call for any suitable men coming down from the hills.”

Elleanor consents to the plan before turning to Titus to bring up the other matter that you would have to deal with.

“My Lord, please tell, how much gold do we have set aside to allow Ser Mervyn to begin stocking our armoury?”

Lord Titus shuffles through a few pieces of parchements before scowling at the one piece that held the numbers he was looking for. He tuts as he follows his finger until he finds the numbers.

“We have in the realm of 1000 dragons to equip our soldiers. Ser Mervyn, have you any suggestions as to how we should equip our men?”

--- Spending the Master at Arms Bonus ---

-The Loyal Reins (Elite Cavalry)-
>Lances
>Melee Weapons
>Armour

-The Reynold Infantry (Trained Infantry)-
>Melee Weapons
>Armour

-The Blackfeathers (Green Archers)-
>Melee Weapons
>Armour

-The Ember Guard (Trained Garrison)-
>Melee Weapons
>Armour
-The Eagle’s Eyes (Trained Scouts)-
>Missile Weapons
>Melee Weapons
>Armour
>>
>>3726365
-The Loyal Reins (Elite Cavalry)-
>Lances

-The Eagle’s Eyes (Trained Scouts)-
>Missile Weapons
>>
>>3726365
-The Loyal Reins (Elite Cavalry)-
>Lances
>Armour
-The Reynold Infantry (Trained Infantry)-
>Melee Weapons
-The Blackfeathers (Green Archers)-
>Armour
-The Eagle’s Eyes (Trained Scouts)-
>Missile Weapons


Each upgrade costs 200 dragons (1 Wealth), right?
>>
Suppose I should clarify that each unit get's one wealth worth of free upgrades for House Reynold purchasing the master at arms personage. So each unit get's one of the available bonuses
>>
>>3726365
-The Loyal Reins (Elite Cavalry)-
>Lances

-The Reynold Infantry (Trained Infantry)-
>Armour

-The Ember Guard (Trained Garrison)-
>Armour

-The Eagle’s Eyes (Trained Scouts)-
>Missile Weapons
>>
>>3726377
Aw shucks I had hoped I could give 2 upgrades to the Reins. In that case, change >>3726374 to

-The Loyal Reins (Elite Cavalry)-
>Lances
-The Reynold Infantry (Trained Infantry)-
>Melee Weapons
-The Blackfeathers (Green Archers)-
>Armour
-The Ember Guard (Trained Garrison)-
>Armour
-The Eagle’s Eyes (Trained Scouts)-
>Missile Weapons
>>
-The Loyal Reins (Elite Cavalry)-
>Lances
-The Reynold Infantry (Trained Infantry)-
>Melee Weapons

Looks like a good plan to me.

Alright, I'll get to writing here.
-The Blackfeathers (Green Archers)-
>Armour
-The Ember Guard (Trained Garrison)-
>Armour
-The Eagle’s Eyes (Trained Scouts)-
>Missile Weapons
>>
“The Loyal Reins could do with a set of lances over the spears we are currently using. As for the infantry, quality short swords and spears will do for them. The Blackfeathers are already equipped with quality ash bows, so some leather armour will ensure that they can take some manner of combat. The Ember Guard and Ser Devan will do with improved armour as well, with good honest mail coming out of Hornvale will ensure that Ember Peak is well defended. Lastly, another regiments worth of bows for the scouts as an incentive for them to join will do them good.”

Maester Aethan had pulled out a small abacus and was ticking off the various beads as the calculations were made and the various letters and funds would be sent away to their respective recipients.

Lastly, Elleanor brought up the matter of her two daughters and their respective status. Elyse was currently on her way to Ember Peak from Lannisport, and together the family would be escorting her to Silverhill to see her married to Ser Gordon and this was met with little discussion or disagreement. Titus seemed to be pleased with the match, and you had yet to decide if Lord Titus was aware that the girl wasn’t actually his daughter, but it seemed as if he was unaware. But when the topic of Joanna is brought up the conversation soon gets heated.

“Elleanor. This cannot happen. The Lannisters…Elleanor this isn’t a game.”

Elleanor shoots daggers at her husband at the mention of the Lannisters and makes it clear that the matter was already solved.

“Titus, enough. Joanna accompanied me to Casterly Rock and she had taken ship to Fair Isle. The engagement stands and Joanna and Sebaston will be married before the years end, and that is the end of the matter.”

The meeting is soon adjourned and the rest of you are dismissed, and as you shut the door behind you can already hear voices being raised as the Lord and Lady of the house argue and try to solve the business of their eldest daughter in relative privacy.

Your mind races at the prospect of your new position, and you decide to head down to the yard to begin training the men that were now your responsibility.
>>
And unfortunately I have to call it here as I just got called to work so I have to start getting my shit in order.

The next run will likely be some time next week and I'll post on twitter once I'm more certain.

Aditionally, I'm putting a campaign together for my friends and will be creating a Northern House, and I'm wondering if you guys would like to help do a house creation in the near future to help me brainstorm? Just let me know. Thanks guys!
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>>3726506
Awww shame. But sure, i gladly help.
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>>3726506
Can’t wait for next week
And of course
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>>3726506
shoot us the deets and we'll help as we can.
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>>3726506
>House creation
There is a nice homebrew someone did in /SIFG/ on /tg/ (it's in the OP post) that uses a 2d6 base system for the game. That may not be appealing, but they also did a number of add-ons that are great and may be useful for you or Father here or in your home game.
Here's the .pdf for the dynasty rules, which have tables to roll up children and some development stuff, a bit like CK2, as well as tables for rolling minor people from the House on the fly when the GM might need one.
>>
Hey guys, I'm going to start a thread for a new quest in a few hours. I figured I'd give a heads up here in case some of you were interested in trying out a new story while you wait for the next thread. The narrative will start off just before the Battle of The Trident. Most of the house is already pregenned, but there will be some votes on character/house direction and such before we dive into the story. The House is a lowly Knightly House on Crackclaw Point and should be a challenge.
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>>3726508
>>3726647
>>3727149
Awesome! Thanks guys. I always find having multiple opinions makes for a better built house!

>>3727611
I actually do quite like the children development in that. Might use it instead of my own chart for the next time Allysa get's pregnant. Thank you

>>3728248
I'm currently leaving for work as I speak, but I'll pop in when I can, and gladly participate. The more Song of Ice and Fire quests the better as far as I'm concerned.
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>>3728301
Thanks!
>>
Alright, I'm going to archive this bad boy. Working on some more documents and information for you guys that I've let myself get away without having such as a House Sheet, Military Summary etc. It will likely be a few days before I run again, but I'll post on Twitter when I have a more concrete date if this thread is down!! Thanks again for playing guys!!



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