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You are Alfonso Barbatti, retired sailor and butcher lost in his past. Your savior complex started after seeing a play based on your northern expedition, things turned for the worse after your captain was accused of conspiring against the Doge turning your fame against you.

In this City-State rapidly turning into a Thalassocracy, thanks to the Doge who introduced Demihuman slavery and Elven trade, heroes and magic are slowly forgotten. Teaming up with the veterans of the SSN Polaris, you fight every day for resources and help people while the Plague is ravaging the City.

Swift cleaver-wielding, orphan saving, brutal flintlock duellist and friend of Demihumans, you are helping a half-racoon girl to rescue Dottore Bernardo Pastori. An alchemist working on the Philosopher Stone. With the help of a beuatiful Wizard Assassin and a charismatic aeronaut mafioso you should assault the Citadel in less than four days.
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The Plague :
https://pastebin.com/Zu47npJ6

It's a multiple stage disease where a patient can relapse and progress to the next stage even if he was treated. There is an appropriate level of treatment for each stage and different type of contamination that you learned.

Stage One
>High fever, runny nose, sore throat, muscle and joint pain, headache, coughing, and feeling tired.
You contracted it as well as several people of your community. With an airborne contamination, symptoms get worse each passing day unless you have a proper meal with meat and enough vitamins then get to rest in a warm place. Infected can relapse. In that case, they will progress to the next stage.

Stage Two
>Abdominal pain, diarrhea, vomiting, with bleeding.
You and Hugo, a child from your community, contracted it. Contagion happens after touching infected body fluids and putting fingers to your mouth or direct exposure to infected blood. Infected can relapse. In that case, they will progress to the next stage.

Stage Three
>Necrosis. DEATH.
Only those two words were written on the newspaper, leaving no room for imagination. You encountered people with black spots on their body, they were instantly killed by the Militia. A lot of bodies in the Dead Zone presumably died of Stage Three . Rodents can be found dead everywhere in the canals but somehow they move in deadly swarm inside the Dead Zone.

Characters : https://hostpic.fr/uploads/20200414/5d7d7a630997b439321bc00d074be95ee91f9aff.jpg

Mario (Stg I, treated): gunsmith of the SSN Polaris, an old friend with alcohol problems
Luigi: carpenter of the SSN Polaris, not so keen on being bossed around when his wife is pregnant
Valentina: Luigi's wife in pregnancy, not so fond of her husband's friends
Amicia (Stg I, treated): daughter of the murdered director of the Academy, higly educated
Hugo (Stg II, treated): Amicia's brother and musician prodigy, too famous to get outside

The City :
https://pastebin.com/tLLeFY9E

Every place you discovered should be here, it's mainly to keep tract of your secondary objectives and opportunities as well as obstacles and danger areas. For example, you encountered a maniac vegetarian Elf captain in the Elven Commandos who banned the consumption of meat as well as guns on 'his' territory. You don't want to get caught with our meat ration or your flintlock pistol.

Ingredients for potions, elixirs and crafting :
https://hostpic.fr/uploads/20200414/2ddbf576e3e2b295ceccbbf6fe0e231c1866cddf.jpg
>>
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Covered in infected blood you crossed the Grand Canal with stilts stolen from two Militiamen you shot with a flintlock pistol. However, you have been spotted soon after on the other side by three Militiamen in cuirasses and armed with pikes.

It's the Militia and as they were instructed they are going to apprehend someone with blood on his clothes and conduct him to a disinfection camp. Carrying a Militia's rifle and prohibited Iceburst Stone on this part of the City, you risk a lot here. But those are the same despicable person who throw people in the Grand Canal, extort cans of meat and treat Demihumans like animals.

"A puker!" one of them barks "Get him!"

A nervous spasm jerks your shoulder and makes your head tilts. You just escaped a bloody knife-fight using short blades and awakened something buried deep inside you, something ugly. Torn between the desire of revenge and thirst of blood, you have to chose now.

>surrender and let yourself be conducted to a disinfection camp, it can't be that bad once they realize you are not currently ill
>talk first (more rolling options)
>fight them (more rolling options)
>escape to the Hospital (Physical) (+5 thanks to the speed potion)
>get the stilts and rush back to the other side (Mental) (-5 because in a rush)

Physical 70
Mental 50
Social 40

Inventory :
>Combat related
-Crusader Helmet (+10 protection against projectiles)
-1 Flintlock Pistol
9 paper cartridges
-1 flintlock rifle
-Accuracy Artifact (+10 aiming)
-Cleaver (+5 damage)
-5 flick knives
https://pastebin.com/vppFmxtd
>>
>>4195539

>escape to the Hospital (Physical) (+5 thanks to the speed potion)

Last thread someone said this could heighten tension between the Hospital and the Militia, but it should be fine as long as they didn't see us with the stilts or anything incriminating, which it doesn't appear that they did. The blood on our outfit isn't ours, but they're assuming it is because we're sick and must have puked it up.
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>>4195539
>>run the fuck away (Physical) (+5 thanks to the speed potion)
The militia and hospital already have bad blood between them, since the hospitals refused to hand over the Stage 2 patients. A suspicious looking puker toting a rifle evading them to go hide there may worsen things between them, and bring about a clampdown on a lot of innocent people. Instead, just run off. We can shoot one of them, and maybe get a headshot in, then we'd have to deal with two others wearing a cuirass. With pikes. With a cleaver.
They'll get what's coming their way in due time, but this is a fight that we will not win easily.

Shamelessly reposting my write-in from last thread.
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>>4195557
>>4195561
roll 1d100, must be under 75 (70 +5 thanks to speed potion)

There's only one direction, so you will have to decide if you want to stop at the Hospital or continue further once you get there. That is, if you manage to outrun them, then a second roll might be needed.
>>
Rolled 90 (1d100)

>>4195613
>>
Rolled 80 (1d100)

>>4195613

>>4195618
Yeah let's stop at the hospital, if we make it that far
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>>4195630
>Yeah let's stop at the hospital, if we make it that far
Agreed.
>>
>>4195618
>>4195630
>rolled 80,failed
not so fast

In a moment of lucidity, you realize how bad the situation might turn for people at the Hospital if the Militia learns that a fugitive with one of their rifle hide there. You tighten your first and stop the shaking, ignoring the call of battle to save for the refugees.

Dashing in the only street offering an escape route, you almost trip several times because of your loaded pockets and loose some Mystical Stones on the way.

-4 Mystical Stones

But as you make it further in the street you finally fall on the ground with the Hospital only a few steps away. The Militiamen are now just in front of you, panting in their heavy cuirasses, their deadly halbard pointed at you.

"You *pants* made us run *pants* testa di cazzo!"

>surrender and let yourself be conducted to a disinfection camp, but you are definitly more suspicious now
>talk first (more rolling options) (-5 on all options because fugitive)
>fight them (more rolling options) (-5 on all options because they are tired)
>call for help from the Hospital
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>>4195681
You know I would be sad about the Mystical Stone loss but I didn't even know we had any to lose.


>fight them (more rolling options) (-5 on all options because they are tired)

Shouldn't this be plus 5 since they are tired?
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>>4195681
correction
>fight them (more rolling options) (-5 on all options because they are tired)
*fight them (more rolling options) (+5 on all options because they are tired)
>>4195701
go them in the last thread >>4195533
see inventory https://pastebin.com/vppFmxtd (now reduced to 2 Mystical Stones)
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>>4195701
Supporting this.
I don't like our odds much, though.
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>>4195710
We had bad luck with the run rolls and now we're in a situation with no good odds. Trying to talk would just let them get closer/surround us if it failed and is less likely to succeed. Obviously we don't want to surrender.
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>>4195720
Agreed.
We're not in a good position, but thankfully were not injured, and are seemingly in better physical shape than these guys. Or, at least are not as weighed down. Fighting here is going to definitely raise tensions between the militia and hospital if we leave any survivors. If we can pull this off with no militia witnesses, then these corpses are definitely going in the canal. If they manage to call for help or get away, we are sure as shit not going to be able to sell this rifle. At least at the weaponsmith. The slums however may be more receptive. This fucker is worth 10 gold coins at the weaponsmith. We could definitely buy one of those large healing potions, at the least. Maybe an incendiary/explosive as well.
>>
>>4195720
>>4195738
>>4195701
>>4195710
They won't take you alive! Not you, Alfonso Barbati. You escaped much worse situation, like when you confronted three zealots including one pistol-wielder, or the flick knives gang shrouded in the fog, Franz could even have end your life if she wanted to.

You run your finger on the front pockets of your blood coated outfit, a reproduction of the assassin costume in the Vendetta play. Like birds in their nest, five flick knives await their time. On your belt there is a loaded flintlock pistol coupled on your other side with your butcher's cleaver. Finally the rifle is just in front of you, on the ground.

However, the men in front of you have halberd, hence approaching them would be the hardest part but when you get there, they will not stand a chance. That is if you can avoid their cuirasses.

>fire at the nearest one (Mental) (+10 thanks to accuracy artefact, +5 because they are exhausted)
>throw two flick knives (Mental) (+10 thanks to accuracy artefact, +5 because they are exhausted -10 because of the cuirass (need to aim at the head))
>try to dodge their halberds and get closer (Mental) (+5 because they are exhausted + 5 thansk to the speed potion)
>get on the ground on the flintlock rifle before they act (Physical) (+5 because they are exhausted + 5 thansk to the speed potion)
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>>4195744
>>throw two flick knives (Mental) (+10 thanks to accuracy artefact, +5 because they are exhausted -10 because of the cuirass (need to aim at the head))
Lets avoid shooting off any guns for now. That would definitely draw in any other Militia nearby.
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>>4195738
Hey technically we aren't on hospital grounds, so this won't reflect on them too bad

also you're pretty optimistic about that rifle price

>>4195744
>fire at the nearest one (Mental) (+10 thanks to accuracy artefact, +5 because they are exhausted)

it's 1v3, we gotta take some out fast so we don't get swarmed here.
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Rolled 1 (1d2)

>>4195747
>>4195758
Tie breaker unless another player shows up in 20 minutes.

I believe in you lurkers
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>>4195758
>Hey technically we aren't on hospital grounds, so this won't reflect on them too bad
I hope you're right, man.
>also you're pretty optimistic about that rifle price
Check out these prices from the weaponsmith. While I realize that he's not going to buy it back at the full 10 gold value, if we succeed the social roll well enough then we're definitely going to stand to make some pretty serious coin. Though, it's value is definitely going to be lowered (if he will even accept it at all) if there are any obvious militia markings on it. Meanwhile, the South Slums offered a large healing potion for two flintlocks, and the rifle is worth a hell of a lot more. Though the kid did say:
>Ah Ah Ah. I don't want your piss metal, stranger. Here it's all about things you can use. We are ahead of the curve here. It's THE SOUF.
So, they may value two slightly mediocre guns more than one conventionally valuable long rifle.
Why bother with 1 person shooting at the northerners slightly better, if 2 people could be shooting at northerners at the same time, right?
If that's their way of thinking, and the weaponsmith won't pay us in gold for the flintlock rifle, I wonder if we could just exchange it for as many flintlock pistols as we could instead.
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>>4195799
There's no way we'll get ten for the simple reason that if he buys for the same price he sells he'd make no money.

Not to mention this one is used and obtained through dubious means.
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>>4195747
>>4195758
roll a 1d100, must be under 55 (50 +10 thanks to accuracy artefact, +5 because they are exhausted -10 because of the cuirass (need to aim at the head))

>>4195799
Rifle are better suited for long range targets. I did not write the full stats modifier for them because I assumed I could run the quest with what each firearm realistically imply.

For example, someone told me that some breastsplates can stop a flintlock pistol's long-rang shots, or even a (single) long-range shot from a rifle.
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Rolled 3 (1d100)

>>4195818
Of course Franz doesn't need armor when the rifle just jams

I'm jealous
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Rolled 90 (1d100)

>>4195818
>>
>>4195824
Wow. Good roll.
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>>4195830
And good thing Franz isn't here
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Rolled 76 (1d100)

>>4195818
>Rifle are better suited for long range targets
Right. I realize that, I was speculating on the philosophy of what THE SOUF values more.
>>4195824
Holy shit.
Good roll.
>I'm jealous
I assume that after defeating a boss in combat, we can loot them for whatever grants their power.
Franz-Dice Charm Necklace
Sol's Champion-Heresy Radar? (Unless that it has been granted by Sol, and isn't anything material. (Say Heresy all you want, but I see it as a loot detector)
Elven Commando Unit Captain-Some shit that lets us be more agile? I genuinely have no idea.
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>>4195824
>>4195825
>>4195852
Throwing knives is something any sailor has done on the ship's mast at least once, a way like another to kill time. Its was a long time ago, though. Hopefully you remember most of it, pinching the blade between your fingers, creating a rotating motion while throwing it, appreciating distances.

The first one is thrown at full speed and get stuck right in the eye of the nearest Militiaman. Lodged deep into his eye socket, it certainly damaged his brain because he fell backward on his companions. Trapping them under his motionless body. The sound of halberd and armour shattering echoes in the street lost under the clapping of the Hospital's patients at their window.

The trio (now duo) try to stand up. Imprisoned in their heavy breastplates they struggle like desperate turtles. You have plenty of time to decide their fate, but need to hurry.

Sol Invictus is pleased
+10 Sol's alignment

>turn back where you came from, take the Mystical Stones you lost and, the slits and cross the Grand Canal to your home (Mental) (+5 thanks to being a retired sailor +10 because you know about the passage)
>finish them with your knives or cleaver (roll free)
>go to the Hospital
>continue to the Tailor to wash your clothes
>write-in (write-in are always available but I may or may not choose them)
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>>4195852
On the subject of the Elf Captain, we may be able to kill him and loot his corpse without drawing the ire of all of the elves.
If we can find his far more reasonable second in command, we may be able to convince him (her?) that their captain is unhinged and is too crazy/brutal to lead their unit, and that they'd make a much better candidate. Undoubtedly a difficult social roll, so if this becomes an option we should try and get a buff potion/elixir from the alchemist/apothecary.
>>4195862
>>finish them with your knives or cleaver (roll free)
No militia witnesses. They'll report to Franz that the man she humiliated yesterday was behind murdering the men at the bridge checkpoint, and one of their mates. The Militia recognized us as we were passing the arsenal yesterday. Even if these guys were not there, once they report to a superior then word will spread, and the ones that do recognize us will know.
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>>4195862
>Force them to swear to quit the militia

I don't think executing helpless men would be good for our psyche. Plus a lot of hospital witnesses, while they supported us defending ourselves, might look poorly upon this.

>continue to the Tailor to wash your clothes

Can we still collect the lost stones? Inventory said we had 2 kg and we dropped 4, how much does each one weigh?
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>>4195875
>how much does each one weigh
6kg.
Supporting this, but I want them to forget what they've seen here today, and empty their pockets as well.
Anything that isn't a personal item is ours.
If it's a social roll, we need to be arguing from a position of strength. Keep that corpse on them, and brandish the cleaver.
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>>4195881
6kg?
Meant 1kg.
Each one weighs a kilogram, we had 6 kilograms of them from the streetlamp we looted.
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>>4195887
Wow that was a very quick pastebin update
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Rolled 2 (1d2)

Tie breaker unless another player shows up in 10 minutes.

1 to finish them
2 to make them swear to quit the militia

Direction and loot options coming back after

>>4195868
You will be able to ask about each boss's ability to your underworld connection.
>>4195875
>kg
1 Stone = 1 Kg, but using weight is too much trouble, forget about the weight measure, it's just a count now.
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>>4195891
>Tie breaker unless another player shows up in 10 minutes.
>>4195881
>Supporting this, but I want them to forget what they've seen here today, and empty their pockets as well.
>Anything that isn't a personal item is ours.
>If it's a social roll, we need to be arguing from a position of strength. Keep that corpse on them, and brandish the cleaver.
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>>4195903
oh right, writting
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>>4195875
>>4195881
Brandishing the remaining knife, you walk menacingly toward them.
You kick away their halberds out of their reach.
One looks at you terrified.
The other tighten his teeth and unleash a flow of insults, mainly consisting of animals nickname reflecting their bias on Demihumans.
Then a more usual one.

"Andare a puttane! I swear I will kill you. I swear to..."
"Ah... Ah... Ah..." you silence them

A foot slowly pushing down the corpse of the motionless Militiaman, you will not exact your vengeance on those who wanted to kill you, but offer them a chance.

All (Social) roll options
>"Ok, I will let you go but you have to promise you will quit the Militia.", write-in [DIPLOMACY]
>maybe something on them or the way they talk can help you find the right argument to make them quite the Militia [OBSERVE]
>"I know where you live, I will come for your family when you are outside in that uniform.", write-in [BLUFF]
>"If I ever see you again, I will kill you so you better get out of this clown costume you call a uniform", write-in [INTIMIDATE] (+10 thanks to fight won)
>"See what happens when people are pushed to the edge. The Militia should fear the people, not the other way around. Join the ranks of the strongest.", write-in [PERSUADE]
>>
Note : I want speech options to come with their +5 Sol/Charon alignment if that's ok with you.

I suppose you can guess which one will bring what. I think the religion background has already been well established.


otherwise, read that book
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>>4195934

>"See what happens when people are pushed to the edge. The Militia should fear the people, not the other way around. You keep casually killing the people who just want to cross a bridge, drag people off to your death camp just because you look sick, and soon you won't only have to worry about me, but the entire city. If you want to live, you'll leave your weapons and uniforms here, and never return to the Militia." [PERSUADE]
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>>4195962
Supporting this, but with this change.
Been running with this idea for a while. Nameless, masked vigilante carrying out attacks on the militia, only to call them clowns. I also had wanted to write something similar on the wall of the cell of Bernardo after we had freed them. Something like a calling card.

>>"Pagliacci Milizia! See what happens when people are pushed to the edge. The Militia should fear the people, not the other way around. You keep casually killing the people who just want to cross a bridge, drag people off to your death camp just because you look sick, and soon you won't only have to worry about me, but the entire city. If you want to live, you'll leave your weapons and uniforms here, and never return to the Militia." [PERSUADE]
>>
>>4195962
>>4195975
roll a 1d100, must be under 45 (40 +5 thanks to rephrasing)
>>
Rolled 7 (1d100)

>>4195980
If they're not really receptive to the idea, draw the cleaver and threaten to start taking fingers off of the guy who let loose the insults.
I'd imagine the terrified one may be a bit more receptive to our words, but the other guy may need some threats coming his way.
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>>4195996
Oh. Never mind, then. Thanks dicegods.
>>
Rolled 71 (1d100)

>>4195980
>>
Rolled 30 (1d100)

>>4195980

>>4195996
Whew, we're on a roll today
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>>4195996
>>4196010
>>4196014

They fired a volley at a gathering, thrown people in the canal and caused a deadly stamped. People will rise up one day. And since these guys were once on the other side they might not be deaf to your arguments.

Until now, you had your own personal opinions about the Militia. But all that grudge will have to be ignored to practice the higher art of diplomacy. And since warfare and diplomacy are two sides of the same coin...

+5 Sol's alignment

"See what happens when people are pushed to the edge. The Militia should fear the people, not the other way around."
"We're just obeying orders." the angry one barks while the other whisper a prayer
"You keep casually killing the people who just want to cross a bridge, drag people off to your death camp just because you look sick, and soon you won't only have to worry about me, but the entire city."

The angry one exchanges a confused look with his companion, loosing his composure. He has the same look on his face then you a few days ago when you realized you were not the hero you thought you were.

"W-Wait, there're not death camps, cazzata! I... I saw people coming out." he argues, insecure
"And those people..." his companion start, squeezing a pendant around his neck "they might fall to the embrace of Nemesis and exact there revenge on us for what they went through."

He stopped talking, throwing a terrified look at the head of his companion, motionless, hanging in the void, a knife still lodged in the eye. That could have been him.

"If you want to live, you'll leave your weapons and uniforms here" you conclude "and never return to the Militia."
"Let's go home, Rocco." he says staring at the ground "I'm done with this minchiata."

He ceremoniously tears off the City-State insignia from his uniform. Satisfied with how things went, you get back the Mystical Stones you lost and are left with the rest of the morning to decide what to do. It's 10AM.

+4 Mystical Stones

You are still covered in blood and need to wash your hands. People are gathering at the Hospital entrance, praising you for resolving this peacefully.

"Yeah! He is right! Don't fight us, join us."

Maybe hope is not lost for the City
>reveal your identity
>remain masked

Where do you go after?
>continue to the Tailor to wash your clothes
>to the South Slum to sell your loot
>Don Giovanni's Mansion to get the parachute device steam jetpack
>go to the Hospital
>turn back where you came from, take the Mystical Stones you lost and, the slits and cross the Grand Canal to your home (Mental) (+5 thanks to being a retired sailor +10 because you know about the passage)
>write-in (write-in are always available but I may or may not choose them)
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>>4196054
>>remain masked
Man with no name.
Give them a nod, retrieve the knife out of the dead one's eye, and continue to do our business.
I want to loot the dead one, but lets keep up appearances here.
>continue to the Tailor to wash your clothes
To avoid another Militia confrontation. Lets avoid being called a puker again.
>>
>>4196054
>>4196068
I'll back. Kinda want to reveal our identity since that went so overwhelmingly well, but as long as we keep the outfit we can do it later and keep the fame and reputation boost hopefully.
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>>4196077
>we can do it later
After the Citadel assault, maybe.
We don't need the Militia or any other faction knowing who we are exactly prior to the big score.
>>
>>4196068
Support.
>>
>>4196077
>>4196085
>>4196092
"Thank you *cough* thank you so much *cough* *cough* you gave us-"

The old lady who came out of the Hospital congratulates you, coughing in your direction. She looks relatively well-off and out of her place in this Hospital with this expansive dress embroidered with complex golden patterns and her golden jewels. You notice a black ribbon on her wrist.

"M'donna, it was a pleasure." you say tipping your crusader helmet

A masked nurse with the most scary looking baggy eyes you ever saw rushes out of the Hospital to get the old lady back in. She excuses herself for the inconvenience and disappear after vaguely pushing the old lady like a raft drifting in a sea of patients.

How can there be so many people here? And what are these ribbons? There are all colours from rainbow and strangely in different shades of brightness with the weakest wearing the darkest.

Your reputation will grow, eventually. People might like the idea of an anonymous vigilante with a crusader helmet and an assassin outfit protecting them from abuses. You made it to the tailor, carefully avoiding any other encounter in about one hour.
>>
>>4196156
Yet again, people are leaving his shop their arms full of masks. However, this time the tailor is not sighing about his new customers, but looks quite anxious. Upon seeing you, he let out the highest pitched noise a man could make that even the soprano of the opera would be incapable of.

"D-Dear customer...." he sutters "W-Wh-What did you do with my creation?"
"Eh?" you shrug "Just a normal day for the hero of this City."

assassin outfit restored +5 Physical, Mental, Social
-1 can of meat
(hands still covered in dried blood)

Consumable
>10 masks - 1 can of meat (if Stg 1 is airborne like you think it is, grant you protection) thrown after one daily use
>10 gloves - 1 can of meat (if Stg 2 is transmissible via body fluids like you think it is, grant you protection) thrown after one daily use
>leather cape - 1 can of meat (if Stg 2 is transmissible via body fluids like you think it is, grant you protection) thrown if in contact with blood
Service
>washing service for 1 can of meat restor your outfit modifier
Clothes
>see pic, for 1 gold coin

Ask something (pick only 2 for now)
>about that shipment locked in the Harbor, write-in
>about those sewing machine you need, write-in
>about these slime in the washing machine, write-in
>what's wrong with your new customers?
>can I make a custom order, write-in

2 hours of speed potion left
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>>4196162
>see pic, for 1 gold coin
>use illustration pic instead of shop pic
Each item cost 1 gold coin. Also I changed some items modifiers to make them more interesting, +10 bargain when you already have +10 social doesn't make sense

Inventory
>Other
Wool Tunic
2 Canned Whale Meat
2 pairs of gloves (wearing a pair)
Pig's Mask
Instant Harvest Potion
1 dry sausage (2 meals)
half of a alcochol phial (not enough to wash your hands)
2 gold coins
(stilts 12 feet long) hidden near the Grand Canal
6 Mystical Stones
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>>4196162
>Consumable
>10 gloves - 1 can of meat (if Stg 2 is transmissible via body fluids like you think it is, grant you protection) thrown after one daily use
We're running low.
Ask something (pick only 2 for now)
>what's wrong with your new customers?
>Can I buy another wool tunic?
(Instead of the gloves, buy one of these if we can without making a custom order.)We need to save at least one can of meat for conversion into alcohol jelly at the alchemist)
>>4196185
>>see pic, for 1 gold coin
I'm leaning towards the sailor's raincoat to make corpse retrieval a better opportunity.
Take this as a half vote. If somebody else votes for the raincoat, then by all means take this as support for it.
If not, then just buy the wool tunic/gloves. I'd rather save our coins. We don't know what soap costs, but presumably one coin.
Also wanted to head to the weaponsmith. The flick knives are cool and all, but having specialized throwing knives may be a bit better for rolls
And hopefully they would use physical rather than mental, like the cleaver and harpoon..
Also, we could see if he was interested in the rifle. Speaking of, did we even pick it up after the fight with the Militia Men?
I forgot to mention it, but presumably so because we had the option to go sell it off at the slums, right?

Also, we need to get back onto the prep work for The Citadel assault.
-Finding Lisa's ritual ingredients
Apple we can ask about at Mr. Goodhealth's apothecary. He may have a shipment on his trade ship. Also may be worth checking out the hothouse, to see if they have an apple tree or if it is all onions and citrus fruit.
The only Lizardman we've seen was the one Franz was using as a mount. We may need to find her, and try to get the opportunity to speak with the lizard. Either for his place in the ritual, or information about any other Lizardmen in the city.
And the La Stampa item. We can just talk to Alphonse and ask him for something.

-Finding a gondola to transport Don Giovanni's parachute devices
Or we could just go by land, but that would take a lot of time up. And we're alone right now, so we could only take one.
Or we could speak to Lisa once we have the ingredients, and ask to store them at her mansion, to pick up the night of the assault.
Or we could stash them in the dead zone, near the clocktower before hand, so we wouldn't even need to transport them back the night of the assault.
>>
Note on looting, buying and selling items : I generally take all propositions unless there is a clear disagreement.

You can also do as this player >>4196228 and condition your vote to a support.

Finally I forgot to mention for new players that you can sell your items as long as it is related to the shop but you will need a social roll to bargain. Total failure means very bad deal, failure means you are sell at half the price, etc...
>>
>>4196228
>onions
Motherfucker.
I didn't think s o y would be filtered to onions on /qst/.
>>
>>4196228
Support, especially for the sailor's raincoat. We don't need to use it, but other can if we send them to corpse retrieval.
>>
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>>4196228
>>4196272

"I will take 10 pairs of gloves." you request "What's wrong with the customer?"
"Oh no... Not you dear customer!... Everything they buy is gloves and masks, gloves and masks, gloves and masks... every single week, every single day and if I did not put a halt to it every single hour."
"I see how this is going to be a problem."
"Right? If this continues, my seamstress in the back shop will lose their little fairy fingers by lack of practice... How could be more tragic than the death of fashion?"

You nervously twitch thinking about the dozen of deadly encounters until now.
One day he will need the masked hero of the City.
For you, this little merchant has no idea how tough the life outside the Craftsmen District really is, all sheltered in his shop with his seamstress.

"Maybe... the Militia?" you try to warn him, knowing better
"Absolutely!" he approves "Their costume... They are so out of style, don't you think?" he complains clueless with an unmanly pose.
"So..." you frown your brows containing your rage in front of his indifference "about those customers?"
"Oh... Because we are not replenishing our stock fast enough I have to limit the purchase by ten masks and ten gloves per client per day."

Cursing yourself for not prepping fast enough, you take a mental note to correct that. Maybe other shops will soon be in the same situation.

"I'm quite interested in buying another wool tunic" you start "but right now I don't have enough can of meat."
"Ah finally!" he rejoices vividly clapping his hands "Please note that our underwear are made with the finest sea-goat wool, you have to wash them only for stains."
"Oh, that's convenient."
"Yes but sea-goat wool is too impracticable for our more refined outfit. You need to take better care of them or else their effect on people will wear out."
"But what about this raincoat?" you point at the merchandise with a gold coin "it looks familiar."
"This is a sailor raincoat coated in a New World's resin called rubber. While ugly it will protect you from rain and stains."

Now you can focus on finding Lisa's ingredient for a ritual supposed to help with assaulting the Citadel. Maybe even steal a gondola in order to transport Don Giovanni's device. Thinking about the Noble District, there is a Hothouse there, maybe you could find ingredients for Lisa too.
>>
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>>4196303
Once outside, you roll the raincoat around your rifle to conceal the weapon. "MILITIA could be here" you think. You're not very accustomed to this neighbourhood. The pale sun of winter feels good on your masked face. "VA FANCULO MILITIA" you think. Distant "O Sole Mio" echoes in the distant, even as the expansive speed potion circulates through your powerful thick veins and washed away your (merited) fear of law enforcement. "With a speed potion you can go anywhere you want" you say to yourself, out loud.

Change in weather conditions
from Cloudy to Sunny
Cold

-1 can of meat
-1 gold coin

+10 gloves
+1 Sailor Raincoat (no need to wash even from blood, protect from rain)


You can go anywhere, can you?
>Apothecary (stat modifier and disease related elixirs, ask for apple, ...)
>Noble District (Don Giovanni's device, Hothouse, ...)
>another shop, write-in (Blacksmith, Weaponsmith, Alchemist)
>South Slum to sell the rifle and more (sell rifle, buy explosive/potions in exchange of firearm)
>write-in (write-in are always available but I may or may not choose them)
>>
>>4196308
I lol'd. 10/10.
>>Apothecary (stat modifier and disease related elixirs, ask for apple, ...)
We can buy soap here. A bar would be 10 uses, right? For handwashing, that is. And ask about the apple.
We could give the rest of the alcohol to Mario instead.
>>
The tailor not being able to keep up with demand is concerning. We should definitely get on top of getting him more sewing machines/material from the ship. Tomorrow, possibly?
And the apothecary sells their elixirs. If they hit a supply issue as well, then people would miss out on their effects as a way to treat the plague without the use of a healing potion.
(Maybe we could use what Amicia told us about what combinations would suppress what stages of the plague, as a bargaining chip with the apothecary woman? That is, unless she doesn't know already herself. She marketed eucalyptus to us and how it can treat Stage 1, but may not know that a combination of eucalyptus/quinquina/poppy can be used to treat stabilize stage 3.)
Also. To deal with the Elves at the harbor, we could use Amicia's help, as she knows elvish dialects. We could also probably get a bonus for negotiations if she mentions that essential shops are running into supply issues, and that the situation would deteriorate further if people could not buy masks/plant based elixirs.
Same thing may work in the machine shop for the tailor.
>>
>>4196308
How many days until we have to free Bernando again? I'd love to deal with the supply problem as here>>4196337 but I don't want it to delay our rescue attempt.
>>
>>4196352
>I don't want it to delay our rescue attempt.
Neither do I. He doesn't have long. If we find out apples are on that trade ship, then we might as well go deal with that one at the very least. The Goodhealth ship may be easier to resolve, as the crazy apothecary woman mentioned that they don't use any animal based products in their elixirs, solely plants. Probably already buddy-buddy with the Elves. Though, to do that we may have to speak with Mr. Goodhealth himself at the Pearl of the Ocean.
>>
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>>4196314
>>4196352
Around noon, you enter the Apothecary shop of Mr. Goodhealth. Much quieter than the Tailor with its dozen of sewing machines drumming in the back shop, the sun's ray give this place a serene atmosphere and make the elixir bottle shine. A sweet aroma float in the air from the various plants on the shelves. This place is true perfection.

"Hello, hello, hello!" the despicable woman rises from behind the counter "Welcome to Mr. Goodhealth's shop. What in this package?

Almost perfect if it was not for this despicable noisy woman with her thick greasy glasses and messy hairs. Foreigners are really disgusting you think. And their manners...

"Don't bother about it woman. Sell me soap."
"That would be 100 cans of meats."
"What?!"
"Oh sorry. I think that's too early for that." she giggles in the most un-girly manner a woman can "For start let's say 5 cans of meat."
"Why so expansive?"
"What did you think? You can wash your hands 10 times and I can produce as much as I want." she wags her harms at the backshop "And it's not with that half bottle of alcohol you will win this"

An idea unworthy of a hero crosses your mind. You quickly forget about it, refraining also your wish to teach this woman about compassion for her fellow Human beings instead of making profit on other people's misery.

"Is there anything else you had like?" she shamelessly displays her teeth in what could be a smile
"Si. I think I know how to use your elixirs for the disease."
Finally! You took your sweet time figuring that out."
"You... knew?"
"Of course.
"And you didn't say anything?"
"Of course. We have build our stock and prepare for when the City will ask for a large order. Beside, it's not like we are preventing them from buying it already."

Too bad, she already knew. And it seems that she want to keep it a secret or else, of course, everyone will want her elixirs at the same time.

"Apples?" you try
"Do you want some?" she leans on the counter shoving a hand in her dirty hairs
"Y-Yes" you mutter disgusted
"Too bad. Out of season... There might be some shipment from the New Work at the Harbour though."

Then it means you can only rely on the ships of the Harbor or the Hothouse form the Noble District. Wait, did you come her for nothing?

Trade item (Social)
>half of a alcochol phial (not enough to wash your hands)

Buy item
>see pic, write-in

Ask something (pick 2)
>ask why she tried to buy you sugar
>ask why she need alcohol
>ask something about the shipments, write-in
>ask something about Mr. Goodhealth, write-in

Inventory&Stats : https://pastebin.com/vppFmxtd
1 hour remaining of speed potion
4 days before ration distribution and presumably longest period anyone survived in the Citadel
>>
File: ingredients.jpg (3.86 MB, 5000x3190)
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Resuming at 8PM EDT.
>>
>>4196382
>>ask why she need alcohol
>>ask something about Mr. Goodhealth, write-in
Is he upset about being discredited in the La Stampa headline?
Don't leave immediately after asking these. We still can try to get something out of this trip.
>>
>>4196388
Do these have prices attached to them, or do we have to haggle? Because gee, this place seems like it'll be a ripoff.
>>
>>4196394
>>4196539
In the first place, alcohol should not cost more than a gold coin. You would need a very high quality chianti to reach that price, yet the alcohol quality in the down dropped suddenly to a common bottom. According to your own judgement one phial should cost less than fice cans of meat.

However, gold is worthless to the North Slum, fries are like golden nuggets for the Gnome, a dying man might give you everything for a healing potion. The economy of this City is changing rapidly, you will have to guess her price.

"Why do you need alcohol anyway?" you ask
"N-Nee-Need? D-Did I say need?" she poorly denies her previous statement "A-Aha, n-no it's just a barter item, y-you know?"
"That's highly suspicious..."

What is she hiding here? How important is alcohol for her(Social)*
>"Speak, woman or I break your teeth", write-in [INTIMIDATE]
>"Woman, I...", write-in [CHARM]
>"If you want me to find you more alcohol, I need to know.", write-in [DIPLOMACY]
>maybe you can guess by looking at her behaviour, write-in [OBSERVE]

She already told you that La Stampa's headline is catastrophic for Mr. Goodhealth business. Simply hinting at the possibility that elixir made out of Demihumans' organs exist seriously jeopardized his business. In term of public relations, many doors could be closed to him.

"Is Mr. Goodhealth troubled by the headline of La Stampa?" you ask
"Damn right." she snaps "If the rumour spread that Mr. Goodhealth use Demihumans organs for his elixirs we are finished. There might even be a revolt if this spreads to the New World in our plantations. Also, if the rumour spread too much she might..."
"She might what?! Who is 'she"?"

This woman just can't keep a secret. How are you going to make her spit it out? (Social)*
>"Come on, you want to tell me.", I know it, write-in [PERSUADE]
>"Let's make a deal.", write-in [BARTER]
>"Woman, I...", write-in [CHARM]
>"Tell me or, or else...", write-in [BLUFF]

*Ok, let's try something. I let you decide and write-in, then I give you a modifier between -50 and +50 for the roll depending on how well you chose according to her personality. However, I won't give you any input.
>>
>>4196671

>"If you want me to find you more alcohol, I need to know.", write-in [DIPLOMACY]

That seems good all on it's own, she wants more, we can get it if we know why.


>"Tell me or, or else...", write-in [BLUFF]

Or else I'll spread the rumor myself :^)
>>
>>4196900
Fucking this.
>>
>>4196900
>>4197124
roll 2d100

First for the price, must be under 65 (40 +20 because nothing is more important than business +5 thanks to outfit)

Second for Mr Goodhealth, must be under 65 (40 +20 because nothing is worse than trouble for business +5 thanks to outfit)
>>
Rolled 29, 85 = 114 (2d100)

>>4197423
I like the new social options system, OP.
>>
Rolled 62, 69 = 131 (2d100)

>>4197423
ok I just need roll 2
>>
>>4197443
Eh. At least you hit close enough to the pass threshold that the failure won't be a big deal, but we're definitely not getting the whole picture out of her.
Lisa seemed to know Mr. Goodhealth at the Masked Ball, and we had the option to ask her about specific people during that question phase. I wonder if she could shed some light on who this "she" the apothecary woman mentioned is.
>>
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>>4197430
>>4197443
The gears in your head spin, as an experienced traveller you already met various point of view that you always had to adapt to and find common ground with. Nothing is absolute, only diplomacy matters.

>rolled 62, slight success
could be worse
+5 Charon's alignment
-5 Sol's alignment

"If you want me to find you more alcohol, I need to know." you simply say
"F-Fine..." she takes half your bottle of alcohol "This... This is the key ingredients of elixirs."
"I thought so. If you want your business to keep running I can provide you with some."
"Te-" she hesitates darting her eyes everywhere, unsure about the fixed price "Five ! Five cans of meat per full alcohol bottle."
"I see... the price of your cheapest potion. It makes sense."
"Ah... N-No!" she panics hiding behind her dirty glasses "I will rise the price next week!"
"A deal is a deal" you give her the nastiest grin you can

These woman who only care about profit without consideration for Human life has finally learned what it's like to feel powerless. However, you can't help but feel like you missed a much bigger deal. Then, calling upon the spirit of vengeance you promise her a terrible fate if she doesn't tell you the reason.

>rolled 85, clear success
plot unfolds
+5 Charon's alignment
-5 Sol's alignment

"Then I will spread the rumor myself."
"AAAAAAAH NO." she grabs you by the large collar of your assassin outfit
"Not the deep sea shroom, not the algaerino" she's trying to shake you back and forth to make you come to your reason but only end up jerking her own body since your are clearly twice as heavy
"Wow calm down woman. What are you talking about?"
"The mermaid will only associate herself with Goodhealth if we have a good image. We will never be able to get our hands on deep sea ingredients."
"So Demihuman organ harvesting is not something that mermaid want to be associated with."
"AAAAAAAH don't tell anyone!" she completly loose it

Now, she is really getting on your nerves. You could stay a little more to haggle on the half bottle of alcohol, knowing her price is around five cans of meats for a full bottle. Or you could just continue with your schedule.

You can go anywhere, can you?
>"Shut up, you're damn annoying. Give me cans of meat for that bottle and I'm on my way." (Social)
>Noble District (Don Giovanni's device, Hothouse, ...)
>another shop, write-in (Blacksmith, Weaponsmith, Alchemist)
>South Slum to sell the rifle and more (sell rifle, buy explosive/potions in exchange of firearm)
>write-in (write-in are always available but I may or may not choose them)
>>
>>4197497
>>South Slum to sell the rifle and more (sell rifle, buy explosive/potions in exchange of firearm)
>Five! Five cans of meat per full alcohol bottle
>full
Almost voted to try and trade the half phial for soap, since the soap is 5 cans. Glad I re-read that and noticed it had to be full.
Lets head to the slums and sell off that rifle. Getting caught with it again is going to be trouble.
I don't like that "can you" at the end there, before our choices. Very suspicious.
>>
>>4197497
>South Slum to sell the rifle and more (sell rifle, buy explosive/potions in exchange of firearm

Huh, thought we failed that second roll
>>
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>>4197540
>>4197539
>thought we failed that second roll
I realize that I forgot my own rule and thought that it should have been higher than 60 instead of lower.

But it's too late now and you already know the plot.

I will not rewrite the scene but don't expect that I make the same mistake a gain in your advantage.
>>
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>>4197539
>>4197540
You make your way to the North Slum in about an hour, feeling a striking pain in your knees and a burning sensation in your calves. The speed potion wore out. Pushing your body to the limit should not be without consequences, but thankfully the side effects are short term and you can stand up pretty quickly.

"Oi gramps, what's your problem?" the kid from the Warzone mocks you

Using the concealed rifle as a cane you stand up. How can this little brat treat you like this? Doesn't he know about your exploits?

"So you got any Demihumans ears or something to trade off or what?" he inquires

It was indeed a prized trophy for the inhabitants of the slums that you looted from murdered zealots. Not 'murdered' it was self-defence, you shake your head vigorously left and right. No, even better, it was to save someone, you gasp now remembering about the blood under your gloves from the massacred flick knives gang. There is a storm in your head. While you offered a chance to the Militiamen, you acted as ruthlessly as one could for the others. Can you just forget about what your did and move one?

"Hey, you listen or what?" he complains about your silence

What do you want to buy from their potions stock?
-small healing potion - 5 cans of meat
-medium healing potion - 1 pistol
-large healing potion - 2 pistol
-other potions (between 5 cans of meat to 10)

What do you want to buy from their arsenal, each for 1 pistol :
-10 paper cartridges
-6 FMJ bullets
-gunpowder (~5 ammunitions)
-dust bomb
-incendiary bomb
-explosive
-smoke bomb
-rocket fuel

What do you want to sell?
-Crusader Helmet (+10 protection against projectiles)
-Assassin Outfit (+5 Physical, +5 Mental and +5 Social)
-1 Flintlock Pistol
-9 paper cartridges
-1 flintlock rifle
-Accuracy Artifact
-Cleaver (+5 damage)
-4 flick knives

What do you want to ask? (pick two)
>about the murdered zealots, write-in
>about Demihuman appendages, write-in
>about the Ratfolk, write-in
>about the Amphitheatre, write-in
>write-in (write-in are always available but I may or may not choose them)
>>
>>4197584
See if we can sell the rifle , maybe for a medium healing potion and a smoke bomb (That will be useful for the citadel raid)
Sell the cleaver too, we can go to the weapons smith and buy something better, though it might have some sentimental value to us.

Don't know what to ask. Anons?
>>
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>>4197584
>Can you just forget about what your did and move on
Pic related. At least for the Flick Knives. They were definitely criminals released from the Citadel. They'd have done the same to us, and we already tried talking to them before. The leader just mentioned how we'll meet again. That ambush was intended to kill us.
The zealots? They kind of had it coming, but had no quarrel with us until we attacked first. They had friends here, and presumably families that respected them as well. The Flick Knives were scum. They should've ended up in the canal, right with Tito. Not zealots of Sol.
>What do you want to sell?
-1 flintlock rifle
Just to see what he'll pay for it.
Eying that big bastard large healing potion, this fucker is worth the whole gallon tank of red gold and more.
>about the Amphitheatre, write-in
What's been going on at the Amphitheater lately?
>about Demihuman appendages, write-in
What do you typically pay for demihuman ears?
Could we get big bucks for bringing in the ears of the Elven Commando Unit Captain? Seen't 'im curbstomp a kid, I did. Swear on me mum.
>>
>>4197611
>Sell the cleaver too
I agree with buying something better, but this kid isn't going to pay us in gold, he called it piss metal last thread.
The cleaver grants a +5 modifier on rolls involving it, it's Alfonso's special item.
I'm reluctant to part with it, it's been with us since the beginning, and seems to be very good for throwing.
>>
>>4197584
Sell the rifle, cleaver, 1 bullet

>about the murdered zealots

any info they have

>>4197643
Hey, if they think gold's worthless they might be willing to give us a whole lot in exchange for weapons.
>>
Rolled 2, 1 = 3 (2d2)

>>4197627
>>4197653

First roll
1
>Amphitheatre and Demihuman appendages
2
>murdered zealots

Second roll if the second option was chosen
1
>Amphitheatre
2
> Demihuman appendages
>>
>>4197653
Fair enough.
Going to miss my cleaver-fu, either way.
I'm not so sure about asking about the zealots, though.
"Hey kid, you know how the last time I came here you assumed I pulled that fishman trophy off of a group of your dead fighters?"
"On an unrelated note, have you had any groups of them disappear lately?"
(Though, to be fair asking about demihuman appendages is also slightly suspicious as well.)
If you're the guy who suggested respectfully burying the Elf's ears, that was a really good call. Having the harpoon definitely would've busted us, but walking up with both the fishman trophy and the Elf ears probably would've buried us as well.
Also, no hard feelings about suggesting to sell off another pair of Elf ears here, yeah? Just some idle speculation on my part.
>>4197667
Hey Alde.
Is this the Waifu Edition thread? Or have I got the wrong door and it's two threads down?
>>
>>4197611
>>4197627
>>4197653
roll 1d100 to start negotiation for the rifle and the bullet, must be under 45 (40 +5 thanks to outfit)

The North Slum is bathed in the pale light of the sun that makes the libraries' ruins stand out like teeth. With street prayers increasing, the place appears to you as a giant maw, gorging itself on the living and dead alike. People were begging the daily procession to come back, it was already 1PM and, they begged for the comfort of the Church as the dead of the guerilla and the disease piled up.

They must have thought the zealots you killed were just victim of the plague or the fight, right? How do you ask about them?

How do you want to ask? (Social)
>"Listen here little piece of...", write-in [INTIMIDATE]
>"You don't want the same thing happening to you, right?", write-in [DIPLOMACY]
>"I am the protector of the people and I can protect your friends.?", write-in [CHARM]
>maybe you can guess by looking at his behaviour, write-in [OBSERVE]

In those same ruins you looted the corpses of zealots for Elves' ears and Fishmen' fins, the kid clearly interested in those as well as Demihuman's ears, in short everything that is not Human. But how much is he ready to pay for them?

>"the more dead non-Human, the better, right?", write-in [DIPLOMACY]
>"then I will just throw the one I have at home, they start to stink.", write-in [BLUFF]
>"I am a real Demihuman slayer, kid. I can bring you more", write-in [CHARM]
>maybe you can guess by looking at her behaviour, write-in [OBSERVE]
>>
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>>4197676
>Waifu Edition
You didn't find the mermaid in time for the 3rd edition
>>
>>4197686
>>maybe you can guess by looking at his behaviour, write-in
This option is rough. Diplomacy could be a trap option, if he has any guess that it was us who killed them, he may think that we meant it as a threat. And to him, we're just gramps. Like he'd buy us being to protect anything without seeing us in action first. And intimidate is a good way for us to lose a valuable shopkeeper. Or a higher negative modifier while dealing with the south.
Observe his body language and reaction, see how he feels about them. If he's burning with vengeance toward their murderer, or if he thinks them to be a tragic loss to the plague, or is indifferent.
>"the more dead non-Human, the better, right?", write-in [DIPLOMACY]
>"The more dead non-Humans, the better, right? I can bring you some trophies, but what would you be willing to trade for each one?"
The bluff option relates to the fishman fins, after questioning the zealots it would be best to avoid reminding him we were once here with one such trophy.

This is the best I can come up with here, If anybody else has a better idea for something to ask, I'll switch to it.
>>
Rolled 76 (1d100)

>>4197627
As far as I'm concerned the zealots are on the same level as the flick knife gang. The biggest difference between them is the knife gang targeted us specifically while the zealots haven't yet.

>>4197676
I am compelled to vote against elf disrespect.

Also this can't be the waifu thread, Franz hasn't shown up yet.

I too will miss the cleaver, but pretty sure OP flat out said the flick knives were better.

>>4197686
damn the woman last time was easier to predict


yeah after agonizing over write ins everything I came up with is trash, backing >>4197716
>>
>>4197688
>spoiler
Unfortunate.
Though, I have a bit of a theory. Or maybe it was an epiphany/revelation. Or maybe it's just drivel.
The vote for where Raphaella's strength came from had two options.
>a hardened core tempered by a life of dangers, that's what makes someone strong
>love makes us stronger, maybe you will find someone to make you strong like her
Due to the former seemingly offering an increase of strength for overcoming great odds/dangers, and the latter seemingly offering an increase of strength after Alfonso finds love, does this mean we get a stat boost after following a romance option?
Does this mean that full Harem Route is the way to Stat Transcendence due to a stat boost after each addition to the harem?
I figured I'd bring this up for the entertainment value alone. Either at my expense for considering this, or for the idea itself.
Thoughts? I'd prefer input from all of you. Even if that "input" is just calling me a fag or something.
>>4197730
>Also this can't be the waifu thread, Franz hasn't shown up yet.
Based. Franz is good, though I'm a bit more partial to Lady Cremosa.
Even if she is taking us all on a ruse cruise.
>pretty sure OP flat out said the flick knives were better
I don't think so. The knife fight was pretty brutal. Stabbing somebody in the guts repeatedly with a switchblade/pocketknife is going to take a lot more to kill them than a slash or two with the cleaver. Plus, no +5 bonus to using them. I still do want something better, though. Like the dagger, for the social and parry bonus. It'd be a bit better in a straight up fight, but probably wouldn't be quite as damaging.
>>
>>4196671
>>4197584
>>4197686
correction
>North Slum
*South
Sorry, I confond them all the time. I have no excuses.
>>
>>4197716
>>4197730
>rolled 76, total failure
is this your first time in the Souf?

"I was wondering how much you would pay for this." you slowly unveil the rifle
"Oi, don't tell me that is..." he smiles from cheek to cheek like a kid on the Saturnalia

The winged lion insignia of the Doge's house gleams under the winter zenith. If you managed to hide the origin of the rifle he might have pay a high price for it. You should learn how to better approach a fence.

"Hide that out, you fool! You tryin' to get us killed or what?"
"Pardon me... I-I just tought that since you are..."
Since I am what, gramps? Come on, shout it from the rooftops, better write an ad in La Stampa."
"Sorry..."
"Sol damn it. I can exchange you that for one pistol or anything with the same value in our stock. As for your poor paper bullet it doesn't even worth the paper it's made of. I need FMJ bullet or nothing. Your cleaver is cool though. One can of meat for that"

What item to sell and what item to keep?
>rifle for 1 pistol
>cleaver for 1 can of meat

What do you want to buy from their potions stock?
>>4197584
https://pastebin.com/uRyT0CVH
What do you want to buy from their arsenal, each for 1 pistol?
>>4197584

roll 2d100

First to observe his reaction, must be under 85 (40 +40 because he is just a kid +5 thanks to outfit)

Second to ask about the non-Humans appendage price, must be under 25 (40 -20 because a kid just want to show off with cool loot +5 thanks to outfit)
>>
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>>4197787
>https://pastebin.com/uRyT0CVH
>giving the complete Alchemy table with effects and pirces as WIP before really thinking thoroughly about the implications
I am going to regret this
>>
>>4197787
>>rolled 76, total failure
Fuck.
I thought it wasn't time to roll yet. Completely missed the prompt, got distracted while thinking of the write-ins.
How much Charon alignment will we gain if we end up tossing the DMPC kid's corpse into the canal?
>Exchange rifle for the smoke
>>
Rolled 13, 46 = 59 (2d100)

>>4197787
...And I completely missed another roll prompt.
Can you use your abilities as thread OP to highlight them in either bold or colored text for the visually impaired in the future, Alde?
>>
>>4197803
+1 smoke bomb
+1 flintlockrifle

You already came here, you know how these simple-minded people think, you are an experienced urban explorer if not already an adventurer! Fired up by this surge of confidence over your diplomacy abilities you expose the pro and the cons of dealing with you.

+0 Charon's alignment
-0 Sol's alignment

"Hey kid..." you lower himself to him, whispering "The more dead non-Humans, the better, am I right?"
"Eeeeeeh..." he leans back disgusted by your wide-open eyes
"I can bring you some trophies" you wink "but what would you be willing to trade for each one?"
"No thanks gramps, you give me the creeps... I tell you what. I'm going to find my own for a few days."

He does not want to accept non-Humans appendage from a creepy old dude. It's perfectly understandable. But the demand will grow again and you will surely be presented with the opportunity to sell such trophies to him again, just... not right now.

Since you are practically nothing to the kid, it's better to take a step back and reflect. Hiding yourself from the scene and observing his reaction as you unleash a furtive blow.

+5 Charon's alignment
-5 Sol's alignment

"So... you told me about a guy you know who killed a Fishman."
"Yeah..." he eyes are lost beyond the horizon of charred buildings "Guard duty, did not come back."

He was obviously looking in the direction of the Amphitheatre implying that the zealots you killed guarded the place. That makes sense. You rescued the Ratfolk journalist coming from there after all. Also, he does not know about their unfortunate fate yet, his body language did not show any sign of hidden thought.

Where do you g-

*ACHOOO*

You cover the interior of your mask with snot. Why? How? The mask has not left your face since this morning. There might have been a minor incident at the hospital but you did not remove it either. Was it the blood under your gloves? Can you get contaminated with skin exposure? Is it a relapse? Your stress levels increase with a single sneezing.

Did you get contaminated?
>it's just a sniffle, mio fratello
>let's monitor your symptoms

Where do you go now?
>Noble District (Don Giovanni's device, Hothouse, ...)
>another shop, write-in (Blacksmith, Weaponsmith, Alchemist)
>write-in (write-in are always available but I may or may not choose them)
>>
>>4197835
Christ. I've had egodeath trips more forgiving than this.
>>let's monitor your symptoms
Definitely not a nothing (whale meat) burger.
Where do you go now?
>Alchemist
Lets get our hands washed. Finally.
>>
>>4197842
Changing my vote from the Alchemist to the Amphitheater.
Might as well check it out while we're here.
>>
>>4197851
Just so you are not surprised, the speed potion effect ran out, as said >>4197584.

Amphitheatre, Warzone and Alchemist are all 2h away from each other now.
>>
>>4197856
Thanks for the heads up. Changing back to the Alchemist, then. the Amphitheater might be too much of a waste of time. It's uncertain. Talking to Alphonse first, to see what he was looking for there might be a better move. If we can find out what he was searching for there, we could investigate for him ourselves, at a later point.
>>
>>4197861
Without the speed potion, you can only make it to the Alchemist soon after 3PM. As you are about to enter the shop, a Militiaman kick the door, carrying a crate of healing potion. He is soon followed by no one else than Franz.

At first surprised, the woman crosses her arm, covering her inappropriate clothing. Inappropriate for the plague since she is not wearing a mask and also inappropriate for a woman.

"Armed to the teeth?" she lets out a long whistle checking you out
"I like to have protection." you defiantly answer, clenching your fists thinking of the humiliation she inflicted upon you

A cold sweat also runs down your spine but you don't have any prohibited material. The Iceburst Stone is at home with your medium healing potion and you came here to make alcohol gel. Nothing to fear.

"Get out of my way, dork." she pushes you away, shoving down your crusader helmet on your face

Her subordinate loads the crate of healing potions on the back of a crouching Lizardman serving as her mount. The creature, despite having the same mental capability as any Demihuman, is treated like a mere animal. After throwing herself on this improbable mount, she buries the spurs of her boots in his flank to get it moving. The light in its eyes is already gone.

(Optional) What are your thoughts on how the Militia treat Demihumans (Raphaelle seen as a domestic slave, Lizardman used as mount)?
>write-in

"Get out of my property! Get out! Get out! Get out!" the grumpy Gnome yells at the cloud rushing out of his shop
"Easy dad, easy." his son trie to calm him down before noticing you "Oh, it's you. Just a moment please."
"Where is my son?" the old Gnome continues in his frenzy "He is at the Gate, right? Someone! Someone get him back to me. We need to escape the Fortress!"

The scene is heartbreaking. All hostility you felt earlier for Franz or the way she treated the Lizarmand disappeared. The younger Gnome installs his dad upstairs and come back for you.

"S-Sorry customer. Do you want anything? Anything? I need to sell all the stock quick."

What do you want to buy?
>recipes/potions all for 1 fried potato
https://pastebin.com/uRyT0CVH
>healing potions pay in gold and fried potato
-small for 5 cans of meat
-medium for 1 gold coin
-large for 5 gold coins

Other service
>Can you show me how to make that alcohol gel?

What do you want to ask? (pick two)
>why do you need to sell all your stock?
>what's wrong with your dad?
>can we mass produce alcohol gel?
>ever thought of using a printing press for Alchemy recipes
>how much for Alchemy recipes I found or a book?

Sell something?
>Other
Wool Tunic
1 Canned Whale Meat
12 pairs of gloves (wearing a pair)
Pig's Mask
Instant Harvest Potion
1 dry sausage (2 meals)
half of a alcochol phial (not enough to wash your hands)
1 gold coins
(stilts 12 feet long) hidden near the Grand Canal
6 Mystical Stones
1 Sailor Raincoat
>>
Slow pace until 8PM EDT. I will try to update if there are at least 2 votes before 8PM.
>>
>>4197907
>(Optional) What are your thoughts on how the Militia treat Demihumans (Raphaelle seen as a domestic slave, Lizardman used as mount)?
Depends on what they did to be treated like that. Treated in such a way for existing? Unjust.
Treated that way due to harsh crimes committed? Fine, but still a little severe.
Some of them have questionable traditions (Giants/Ogres organ harvesting for example) and depending on how widespread, brutal, and common such examples are, then some mistreatment coming back toward the races that commit such atrocities is understandable.
>>Can you show me how to make that alcohol gel?
>what's wrong with your dad?
>ever thought of using a printing press for Alchemy recipes?
The printing press is important to ask. If he doesn't think the idea will work, it may not even be worth attempting, which would save us from trying to deal with finding a printing press, and the lengthy procedure of translating a book.
As for mass production, I'd like to help him out with kicking that off. But he already mentioned before that he needs a steady alcohol production going, as well as brokering a deal with the cannery to give him fat.
And mystical stones of course, but those will have to come from either making a deal with the Archaeological Center, stealing from them, or pulling off some kind of heist on a lot of streetlamps using those stilts. Maybe in the Dead Zone? No one lives there now, so we won't really be hurting anybody much if we snag them. They may have already been looted, or maybe the district became the Dead Zone before the looting of streetlamps really became common. Not sure. It's worth taking into consideration though.
>Mention our desire to help start the mass production of alcohol gel
Seems to me that the raid the Souf committed really hurt them here.
They may just be planning to close up shop and jump ship and try to get out of the city with the help of smugglers.
Or lock down, and become like they were in The Fall of a Dwarven Fortress.
Either way, that doesn't help the situation here.
>>
>>4197907
Darn, missed the earlier votes. Supporting >>4197982 adding, that we probably think that treating sapient beings like they're animals is incredibly unjust. Considering it's the Militia and Franz, we should do something about that Demihuman mount, eventually. I don't think we really have enough to buy anything but a medium health potion, right? Save the gold for now.
>>
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>>4197996
>we should do something about that Demihuman mount, eventually
>>4192267
>and a snake as a ceremonial animal... A Lizardman would do
>>4192278
>a willing Lizardman
>>4197907
>The light in its eyes is already gone
Glad we're on the same page here, anon. Really, we're just doing it a favor when you think about it. Offering a nice, easy little way to get back at Franz, and her organization that has unjustly treated it for who knows long.
I wonder if it could fight well. And if it has to die in the ritual. Because there was that other miracle, that involved a corpse. The more powerful, the better. Payback could extend to a personal (potentially slightly dead) level.
>>
>>4198029
>Slightly dead
Slightly dead? What, can they be more dead as well?
>>
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>>4197982
>>4197996
>>4198029
>>4198096
You have set sail in the ice deserts of the Far North, with your captain trying to find a new way to the East. There was no real occasion to learn on the non-Humans. Most of what you know come from popular belief or what other people told you, knife-ears are bad, Dwarfs are good craftsmen, Ogre and Giants have cannibalistic rituals, Gnomes are... huh... weird. And finally when you got malaria in the New World, bedridden during a whole layover, unable to get a look at these strange Demihumans.

You've only met an Ogress and a Fishmen recently, both helped you more than some Humans in the City. Also, Raphaella may have saved your life. You are still uncertain about how to judge other species, but if an opinion you should have than it must be on their culture or case-by-case. If they committed crimes or atrocities, then they deserve to be treated like that. If it's just pure racism, this is wrong and you ought to correct it.

Guilty or not, this Lizarman could help you for some reasons... The call of Charon grows in your heart thinking of such heretic practices. You should sleep on it and maybe reconsider tomorrow morning.
>>
>>4198266
"Can you show me how to make alcohol gel?"
"Of course. This will be my gift to the City... And to you. Thanks for helping me make my dad happy with the fries."
"It was the price your fixed, and if it can help someone..."

The young Gnome get a a piece of paper from under the table. Not a fancy scroll made of legendary animals, just a white poster. Wait it's actually La Stampa.

"You take a piece of paper like this and draw the Alchemic circle..."

He then carefully places an ink bottle on the table from which his feather in another hand gorge itself between several swift black slashes inflicted on the once white paper. His precision and speed makes you doubt this is nothing but random however you start to see patterns. A symbol here, and there all decorating a perfect circle.

"Wow! Wow: Slow down little man."
"Almost done." he licks his upper lips delivering the final blow "Now the ingredients please."
"Wait, you expect me to draw this by heart?"
"Of crouse not."
"Thanks Sol, I thought that-"
"I will give you the recipe and by that I mean an Alchemic circle on a paper you will have to reproduce."

Your jaw drops under the mask, making the snots runs down in your mouth. The fever you feel right now could be the disease as well as the anticipation of such task.

-half a phial of alcohol
-half a Mystical Stone
-half a Can of Meat


"Then you do it like this." he dramatically ends

He makes a same cuts in his finger, dripping blood on the circle where ingredient are disposed. The first drop instantly makes the circle shine and all ingredients. Half the Mystical Stone slowly turns to ashes radiating light, the opened can of meat lets a yellow liquide comes out from the top. All mix in the alcohol phial.

"There it is. Try it if you want. But just a tiny amount, you will see."

You remove your gloves and use some. The gel neatly spread on your blood coated hands, not only removing any trace of contamination but cleaning them from dried blood.

-1 pair of gloves
+4 doses of alcohol gel
Knowledge acquired : alcohol gel recipe
https://pastebin.com/edit/uRyT0CVH

Getting this highly convenient item makes you worry it might one day run out. Also, are they planning to leave. The old Gnome break down was heartbreaking, nobody wants to see an old man loosing it, but you should press on matters at hands and anticipate their departure.
>>
>>4198271
How do you ask about the use of printing press in Alchemy? (Social)
>"I ain't doing this scribble!", write-in [INTIMIDATE]
>"This will make Alchemy a huge leap forward", write-in [PERSUADE]
>"There might be something you want in exchange for this little secert.", write-in [BARTER]
>"Little man, I'm your savior you see", write-in [CHARM]

How do you ask about mass-producing the gel? (Social)
>"Helping the people of the City will benefitt you", write-in [DIPLOMACY]
>maybe you can guess by looking at him behaviour, write-in [OBSERVE]
>"You want to help the people of this town, right?", write-in [PERSUADE]
>"Little man, I'm the savior of this City", write-in [CHARM]
>>
>>4198274
>>"This will make Alchemy a huge leap forward", write-in [PERSUADE]
>"Alchemical circles are incredibly complicated, what if somebody used a printing press to copy the recipe down for them, rather than writing it out by hand? This could be a huge leap forward for alchemy as a whole."
>>"You want to help the people of this town, right?", write-in [PERSUADE]
>"The city is in turmoil, the people need all the help they can get. You want to help them, right? Could you begin to mass produce alcohol gel if I began to source you ingredients and broker a deal with the cannery for their excess fat?"
As much as I do like the new social system, and choosing a way to ask a question that would raise/lower alignment with Sol/Charon, having to write-in a statement for every single question is a bit excessive. Especially if we're rolling for it every time. Social is our weakest stat, after all. While it makes sense for some questions and for some characters, could this be avoided with some characters that we're already on better terms with depending on the question?
>>
>>4198697
roll 2d100

First for asking about the use of a printing press, must be under 65 (40 +20 because he loves his craft +5 thanks to outfit)
Second for mass production of the gel, must be under 65 (40 +20 because this Gnome has feeling for the City he lives in +5 thanks to outfit)

>could this be avoided
There are potions giving +20 to certains options, but I understand how you feel. I think I will restrict it to shops for now, they are places for social interactions, so it makes sense to expect social roll once there. Also for special events like the Masked Ball with new characters or characters you choose to invit

You choose the character with the lowest Social stat after all.But maybe I can accomodate by making some of these options Mental and [INTIMIDATE] Physical
>>
Rolled 24, 50 = 74 (2d100)

>>4199035
>I think I will restrict it to shops for now
>Also for special events like the Masked Ball with new characters or characters you choose to invit
Sounds good to me, man.
>But maybe I can accomodate by making some of these options Mental and [INTIMIDATE] Physical
Even better. Though maybe they should remain social, and instead benefit from Mental/Physical with a positive modifier.
Having an imposing physique is one thing, but being able to speak coherently is another thing all together.
>>
>>4199060
>rolled 24, clear success
only the truth

"Alchemical circles are incredibly complicated, what if somebody used a printing press to copy the recipe down for them, rather than writing it out by hand?" you start

This Gnome is already leaning on one side, you just have to use your art and magnify his feelings.

"This could be a huge leap forward for alchemy as a whole." your finishing blows is unleashed
"You... You are right! This could revolutionize Alchemy, but... I don't know about this."
"You never tried?"
"When we were in the Dwarven Fortress, we crafted a metal template but it didn't work. We even tried to project the image of an Alchemical Circle from a photography but it didn't work either."
"And you just gave up?" you kindle his fire
"Of course not! But Arcane Magic, which Alchemy is part of, use our understanding of the World. You have to do it gradually with several templates, one for each sign and by hand. For experienced Alchemists like us it's useless, but someone who is bad at drawing, as long as he knows what he is doing should greatly increase his changes of making a good potion."
"So, you can't fully industrialize it?"
"There has to be a sentient operator at some point of the process."

Giving him a quizzical look to feign doubting his understanding of his own craft you provoke a vivid reaction.

"However! I know that an Alchemist tried alternative methods. He trained a monkey to make a very simple Alchemical Circle and isolated pure alcohol from booze."
"That's... not very useful."
"If you can find the book there might be more information on how to do it : Consciousness in humans and non-human animals, application to Arcane Magic: recent advances and future directions by Hohenheim."
"This book sounds very heretical."
"You bet."

>rolled 50, success
You should know how to do it

""The city is in turmoil, the people need all the help they can get. You want to help them, right?" you continue

Yet, again, you use your art to stimulate his , or at least try. It doesn't fall on deaf ears.

"Could you begin to mass produce alcohol gel if I began to source you ingredients and broker a deal with the cannery for their excess fat."
"Sure. But don't forget about alcohol and Mystical Stone. And by the way, I don't mean any of your cheap wine or booze. Only something with containing at least fifty percent alcohol by volume."
"Bene. It will help the City, I'm sure of it."
"I hope too. If at least it can slow down the number of death by week, I would be happy."

You will have to find how to make a that from booze or wine, unless you find alcohol phial with high quality brandy like the one you just used.

It's 3PM, where do you go next?
>Noble District (Don Giovanni's device, Hothouse, ...)
>another shop, write-in (Blacksmith, Weaponsmith)
>write-in (write-in are always available but I may or may not choose them)
>>
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>>4199159
Your ideas
https://pastebin.com/2Jchkvqg
Time table added
>>
>>4199159
>Noble district: Hothouse
we're getting that goddamn apple
>>
>>4199180
Fuck it. Supporting this, just to move things along. But while we're on the way, I want to try to find a Gondola to transport the device while we're at it. The Noble District is really out of the way, and I don't really want to head all the way there to look for an apple that probably isn't there without trying to deal with the other thing that would draw us back there. We're going to burn the rest of the day getting there, so we'd better make it worth the trip.
We can also try to keep an eye out for Franz and the lizardman on the way, potentially. Though, she just came here to pick up some healing potions, so she likely immediately took them straight to the Arsenal. Maybe for the best, since any rolls involving her will be difficult.
tl;dr look for a gondola to use to transport the devices on the way to the Hothouse, maybe Franz as well.
>>
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>>4199180
>>4199190
It's 6PM when you reach the Noble District, and the curfew just started. The Militia in the Arsenal gave you strange look as you made your way to the fancy mansions with your crusader helmet and pistol. Thankfully, they mistook you for a noble with weird fashion sense and were too busy drinking before the start of their patrol. Even Franz was busy resting her boots on the Lizardman while drinking at a table.

"Leader, you shouldn't drink that stuff you know." one of the Militiaman worries about her
"You've got some nerve to order me around trainee." she arrogantly whines sipping on a healing potion
"Ah no, I didn't want to-"
"Let's see if you can do more than talking!" she kicks the Lizardman away, swiftly getting her sheathed longsword

The poor subordinate hastily pull on his sword, unfastening his belt at the same time and loosing his clown-looking uniform's pant for all to laugh. Franz strikes with the pommel of her sword, right in his guts, taking his breath away. The fight ends without any more incident and the leader getting back to her healing potion. Now you learned about the schedule of Franz. She might be at the bridge around noon but stay in the Arsenal after all afternoon.
>>
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>>4199212
Your fever is now getting worse, accompanied by cramps in all your body. So, it was not a reaction to the Alchemist revelations, you might be having a Stage One relapse because of the lack of vitamins that could progress in Stage Two. Or worse, the blood you had on your hands gave re-contaminated you with Stage Two.

While making scenarios in your head to trace back where you got the disease again, you stumble in front of the Hothouse. A magnificent building of glass and steel where various trees are growing out of season. Young nobles are playing inside, despite the curfew. There are even two Militiamen on the entrance. Inside you can see an apple tree, even a citrus tree and a giant one that might be just what you need to cross the canal.

However, getting inside will be an arduous task. There are of course the vents on the roof where smoke continually pours out, but you have nothing to climb such heights, not even a jump potion. Looking down on the canal you notice that the lagoon engulfs itself in the building to provide plants with water by evaporation. Here, the canals are clears and transparent, even with slightly azure because of the plankton. You remember tossing two young drunkard in this water, maybe you can swim in it too.

>break a glass and enter from the back (Mental) (write-in for diversion provide bonus)
>try to escalade the building and enter through the vents (Physical)
>bribe the guards with the dry sausage (Social)
>bribe the guards with a gold coin
>swim in order to enter through a canal
>write-in (write-in are always available but I may or may not choose them)
>>
>>4199214
>try to escalade the building and enter through the vents (Physical)

If we swim in the canals while sick we could pollute all that water
>>
>>4199214
>>break a glass and enter from the back (Mental) (write-in for diversion provide bonus)
Try to look for something flammable. Disassemble 2 paper cartridges (save the lead) and get firework with it. Use the paper from the cartridges to further add to the fire. Try to set it up so it makes a bit of a bang with the gunpowder after it burns through most of the paper and whatever else we find to light. If we can't find anything, use some of the spare gloves we have. Use the flint of the pistol to light it up, if we can't get a flame going then use some alcohol gel. 1 use at most, however. After lighting the flame, run off behind the building and wait for it to go off before breaking the window.
It's winter, the canals may be clean, but if we swim in them we're going to be freezing all the way back home. If we haven't relapsed quite yet, then we surely would after that.
>>
>>4199228
I didn't really explain too well there.
To clarify
>Search for something flammable (or use some extra gloves if these streets prove to be garbage-free)
>Set up whatever we find to act as a fuse
>Use a small amount of alcohol gel as an accelerant to get the fire going
>Position 2 paper cartridges worth of gunpowder at the end of the shitty, makeshift fuse
>Run off, wait for the slightly oversized firecracker to go off
>Break window as synced up as possible with the small explosion
>Apples and saplings, maybe citrus as well to get those sweet vitamins
Not really sure how well this could be executed by Alfonso. It certainly would not be a large blast, but would hopefully be enough to draw off attention from the big score. I'm worried about the vents potentially injuring us even if we succeed the roll, or at least killing off any semblance of stealth in case we don't have much time inside. Might just be overthinking things, not sure.
>>
Rolled 1 (1d2)

>>4199220
>>4199228
>>
>>4199220
>>4199240
roll 1d100, must be under 75 (70 +5 thanks to oufit)
>>
Rolled 18 (1d100)

>>4199263
>>
Rolled 60 (1d100)

>>4199263
>>
Rolled 25 (1d100)

>>4199263
Hm. I wonder if we can grab anything else while we're here. Would a fast grow option work on more than one item?
>>
>>4199300
*potion
>>
>>4199270
>>4199271
>>4199300
>rolled 18, total success
spiderman

https://www.youtube.com/watch?v=2UVi5Pzjjs0

Climbing the structure was actually the easiest part thanks to the metal frame of the building and regular spacing of the metal beams. Now you have to get down in one piece. There is a metal bridge leading to stairs but you notice a Militiamen patrolling inside too now. He must have been hidden by the leaves and branches of the biggest tree. Speaking of that tree, you could also jump in the branches and try to slow your fall.

How do you deal with the Militiaman?
>stealth kill with by throwing the cleaver (Mental)
>jump in the branches (Physical)
>write-in (write-in are always available but I may or may not choose them)
>>
>>4199322
>>stealth kill with by throwing the cleaver (Mental)
Going with this because of the damage output and +5 modifier from the cleaver itself. If it even applies here.
And soundtrack.
>>
>>4199322
>jump in the branches (Physical)
I'd prefer it if we didn't do any unnecessary kills. I think it's best to sneak around, completely unseen.
>>
>>4199331
Good point. It was mentioned that there was children around.
Switching to this.
>>
>>4199327
>>4199331
>>4199335
roll 1d100, must be under 75 (70 +5 thanks to oufit)
>>
Rolled 8 (1d100)

>>4199345
>>
>>4199346
Does this mean I'm redeemed for hitting that 100 on the clocktower jump?
>>
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>>4199346
>>4199353
You leap from the platform to the branches of the tree with abandon. By sheer struck of luck, your large ex-sailor and butcher's body doesn't make all the branches of the tree creaks under your weight. There are only some birds flying off the tree, deranged by a new presence. The Militiaman on the metal bridge is still going back and forth in some pretence of a patrol, like a golem endlessly repeating the same motion.

Under you there are children playing. At the ground level you should be hidden by the Militiaman from upstairs and in the dead angle of the two entry guards.
Not far from here, some trees are all bearing fruits, oranges, apples, peaches, a little girl is playing with her doll in a flowerbed of chamomile, and finally there is a small garden including exotic beans and soia with young adult having a drinking contest.

>sneak to get the fruits your came for (Mental) (+5 hidden by the leaves)
>sneak to get to the flowerbed for chamomille but be prepared to deal with the little girl (Mental)
>sneak to get to the garden for soia and beans but be prepared to deal with the little girl (Mental)
>>
>>4199378
>>sneak to get the fruits your came for (Mental) (+5 hidden by the leaves)
This for now. Also look for a suitable sapling to grow for our bridge near the large tree.
The drinking contest has me a bit intrigued. Wonder if we can join in after getting our fruit.
>>
>>4199378

>sneak to get the fruits your came for (Mental) (+5 hidden by the leaves)

Militia HQ too close to press luck
>>
>>4199388
>>4199406
roll 1d100, must be under 60 (50 +5 thanks to outfit +5 hidden by the leaves)
>>
Rolled 14 (1d100)

>>4199412
>>
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>>4199413
>rolled 14, clear success

https://www.youtube.com/watch?v=GOsoa4AGRhY

Under the faint glow on the Mystical Stones, only shining thanks to the steam in the air, you are about to change from hiding under the largest tree to the line of fruits trees. Before you go, a thought crosses your mind. How does such place work? They are surely not using Iceburst Stone for such precise temperature adjustment. And also this giant tree that could be used to cross the Grand Canal, it does not bear fruit right now, only flowers, you might want to get a sample.

Take a branch of the Giant tree as a sample
>yes
>no

Once you swiftly make your way under the orange and apple trees, you pick as much as you can. Loading your pockets with the bulky fruits that will probably slow you down and get you noticed.

+2 clusters of dates
+2 apples
+2 oranges

What's your next move?
>sneak to get to the flowerbed for chamomille but be prepared to deal with the little girl (Mental) (-5 because loaded)
>sneak to get to the garden for soia and beans but be prepared to deal with the drunk young adults (Mental) (-5 because loaded)
>investigate how the Hothouse work (1 hour)
>it's time to make like a tree and leave
>>
>>4199455
>Yes, take the tree
>sneak to get to the flowerbed for chamomille but be prepared to deal with the little girl (Mental) (-5 because loaded)
I think we then investigate how this place works, then get out. I can't remember what we need the beans for, can someone remind me?
>>
>>4199465
>can someone remind me?
High in protein, better source of it than the whale meat.
>>4199455
>>yes
If possible, take extra time to find one of similar size to the rifle. We were able to disguise it by wrapping it up in the rain coat, so we should do the same with this.
>sneak to get to the flowerbed for chamomille but be prepared to deal with the little girl (Mental) (-5 because loaded)
Pockets are going to be fully loaded by the time we leave. Hopefully nothing spills out of them.
>>
>>4199465
>>4199475
roll 1d100, must be under 50 (50 +5 thanks to outfit -5 hidden by the leaves)
>>
Rolled 27 (1d100)

>>4199481
>>
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>>4199482
>rolled 27, success
it was nothing

Timing your movements with the Militiaman upstairs you dash to the flowerbed close to a little girl in a laced blue and white very detailed dress embroided with gold jewels. Your realize how small she is and initially thought that she was a Halfling adult.

However, the fuzzy necklace of blond facial air starting to form indicate that she was actually a Dwarf child. All cuteness totally disappeared when you saw her smashing her doll repeatedly on the ground.

"REEEEEEEEEEE WHEN ARE WE LEAVING?" she screams

A Militiaman from guarding the door feigned to take a look back. He couldn't care less about the Dwarf child, but the wrong reaction from her could trigger his sense of danger. Upon seeing, you, she stays open-mouthed in shock at someone who trespassed her little domain, outraged even.

"You!..." she rises a finger
"Uh... Buona sera, signorina." you try
"Entertain me!"
"Please be quiet."
"I'm Ingothide&Son only heir, I deserve all your attention. Entertain me NOW!"

She is about to scream again if you don't act quickly. Despite playing among chamomile, she is very prone to lose her temper, who knows how worse it could get once out of there.

You are Alfonso Barbatti, you can't possibly hit a child, can you? (no rolls, some works, some fails)
>play with her with no indication of what she wants you to do or how long
>"I will tell your dad that you were a very naughty girl." [BLUFF]
>"I am the boogeyman, and if you don't stay quiet I will eat your toes." [INTIMIDATE]
>"You want to get out of here? Let's escape together" [PERSUADE]
>maybe offer something from your inventory, write-in [BARTER]
>can you impress a child, write-in [CHARM]
(no need to give a write-in for all options but still welcomed)
>>
>>4199526
>>can you impress a child, write-in [CHARM]
>"I know man who could get you chicken tenders, if you stay quiet long enough to gain some good dwarf points, then I will introduce you to him"
Don Giovanni had chicken breast at the Masked Ball, not a complete lie, just something to hopefully keep her quiet long enough for us to get the chamomile and leave.
>>
>>4199551
Support. Seems like the best option. Add that we're an adventurer of some kind, travelling across the world and across this city (It's mostly true, right?)
>>
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For example I would categorize that as a [DIPLOMACY], but since there are no rolls, no +5/-5 points

>>4199551
>>4199576
You crouch to her level while shoving your pocket with chamomile. Hopefully you will be able to distract her long enough to get some of that precious elixir ingredient that you still don't know how to make.

+1 pouche of chamomille

"I know man who could get you chicken tenders" you wink putting a finger in front of your snot filled mask
"Chicken tendies?" she asks in awe
"if you stay quiet long enough to gain some good dwarf points, then I will introduce you to him."
"I want it now. I. WANT. IT. NOW."

She throws her doll on your overloaded pockets, making your loose one cluster of dates that shatters on the ground. A Militiaman at the door finally decided to check out what's wrong with the little Dwarf.

-1 cluster of dates

She is about to let out that screeching amplifying your current headache. You are already drenched in sweat due to your fever, but an additional drop beads your forehead, running down on your thick eyebrows. You have to act quick.

>put your hand on her mouth, kidnap her and hide in the bushes
>leave while you can, there will only be one man at the entrance
>write-in (write-in are always available but I may or may not choose them)
>>
>>4199591
Questions.
Is it dark out yet?
Did we notice the militia men at the front entrance having guns/ammo pouches?
(Is this a question where the potion of remembering would be a good option?)
Jewelry was mentioned, but embroidered into the dress. Is there any other exposed pieces that would be easy to snag?
And most importantly, are there any other anons around to save us from my own bad (yet potentially profitable) decisions?
>>
Change in weather condition
from Clear Sky to Heavily clouded sky
Cold

>>4199619
>Is it dark out yet?
Yes. 6PM, according to the time table >>4199161, it's past dusk.
>Did we notice the militia men at the front entrance having guns/ammo pouches?
Too dark too see.
>potion of remembering
Still not sure what I want the potion to do, night, nightwalk though...
>easy to snag
some hair ornament, you can trust the pic >>4199526,e except it's gold
>>
>>4199631
>Still not sure what I want the potion to do
I assumed it'd be good for recalling something that Alfonso may have seen in person, but we didn't think to ask about it while we were there.
Such as that question about the guns. Just a suggestion, up to you if you want to actually use it. Though I must say, I don't really see myself voting to buy the remembering/memorize potions. Maybe memorize, in case we see something important, and that would give us a more accurate description of it to go by at a later time.
>you can trust the pic
Looks distinctly Dwarven. Way too easy to trace. Also, there seemingly isn't any other anons around to support the decision and I'm not about to make us a potential fugitive, Ingothide would probably be out for blood. Despite the heavily clouded sky meaning no moonlight to find us by, I'm not going to risk voting for it.
>>4199591
>leave while you can, there will only be one man at the entrance
Lets quit while we're ahead. I don't see any good coming out of kidnapping her, even if it just is to stay longer.
It'd be good to figure out how this place works due to the knowledge being potentially applicable to making our own potato field, but I imagine we could ask Don Giovanni about it.
>>
>>4199650
While I would like to teach this screaming brat a lesson, I agree. Leave before we bring down the dwarven commando's down on us and ignite a war or something.
>>
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>>4199650
>>4199732
For all you know, kidnapping the heir of the Ingothide&Son bank dynasty could trigger a war and make some angry Dwarf rain down upon the City from their Airship. Plus, while not very fat she is probably thick boned like all Dwarves. You listen to your reason and while the prospect of a juicy ransom or the opportunity to meddle with international affairs is interesting you leave the scene.

One Militiaman from the entry is now tending to her every need, serving as a mount, attending an imaginary tea party, braiding flower crowns. What a horrible fate. But this is nothing compared to what the remaining guard in front of you will face. He does not wear any cuirass, there is just a flintlock pistol on his hips. Once you neutralize him, you can disappear in the dark under the clouded moon.

>throw your cleaver from behind him for a powerful one-hit kill (Physical) (-5 because loaded)
>throw something from your inventory to distract him and escape (Mental) (-5 because loaded -5 because of the branch sample)
>>
>>4199865
>throw your cleaver from behind him for a powerful one-hit kill (Physical) (-5 because loaded)
I'd prefer to just knock him out, but oh well.
>>
>>4199897
also an option but you will have to approach him so (Mental) (-5 because loaded -5 because of the branch sample)
I will make you roll for this is enough support, like I said write-in are always available but I may or may not choose them
>>
>>4199865
>>throw your cleaver from behind him for a powerful one-hit kill (Physical) (-5 because loaded)
Bit safer. We've made a mostly clean get-away so far, best not to fuck it up and bring the hammer down.
It would be nice to get something that makes stealth easier for us at some point.
>>
>>4199865

>throw something from your inventory to distract him and escape (Mental) (-5 because loaded -5 because of the branch sample)

Jesus guys, we shouldn't just kill the guy even if the Militia do a ton of dickish things
>>
Rolled 1 (1d2)

>>4199897
>>4200539
>>4200560
roll 1d100, must be under 65 (70 +5 thanks to outfit -5 because loaded -5 because of the branch sample)

>that makes stealth easier for us at some point.
Remember that artefact you broke at the begining? also consider the "ignored" and "sneak" potions.

I like how you are starting to feel conflicted on Alfonso's morale views, maybe the next update on the Sol/Charon alignement will help you decide...
>>
Rolled 4 (1d100)

>>4200580
>>
Rolled 42 (1d100)

>>4200580
>>
>>4200586
>>4200587
>rolled 4, crit success
I am the night
Also forgot to add the +5 from the cleaver, new DC even easier at 70

Taking a huge breath despite your respiratory problems, you ready your cramped arm to throw the cleaver and unleash your wrath at the Militiamen guarding the door. The projectile hits is upper bacl... with the handle. The shock to his nervous system is enough to get him unconscious, and he falls on the ground as if Morta just cut his string of Destiny. He's not dead however, as a part of you wished to spare his life, and now you have the occasion to end his life or continue with to Don Giovanni's mansion in the dark.

Finish him?
>yes
>no

After deciding the fate of the Militiaman, you engulf yourself in the dark streets of the Noble District under a heavily clouded sky with no moon. The night has formed a pact with you hiding your form to the Militia, even your occasional coughs are covered by the sounds of cat fighting. The wind blows in the semi cape of your outfit for an even dramatic effect. You arrive at the mansion where the same butler welcome you. A stern looking old man with the frame of a gladiator.

https://www.youtube.com/watch?v=iGx5a1ifSDs

"Signore Barbatti. You look unwell... As long as you refrain from touching Don Giovanni and keep that mask, follow me upstairs."
"T-Thanks *cough*"

You both slowly climb the large dual stairs of the reception hall under the fancy chandelier of Mystical Stones. Now that you think of it, this butler might be a used to get to know Don Giovanni a bit more, you can also ask him something personnal.

What do you want to ask?
>about you, write-in (why so serious, do you work out, what's your role here...)
>about Don Giovanni, write-in (your master's motives, the Giovanni's familly...)
>>
>>4200620
>What do you want to ask?
Pick one please. No roll options, only the butler's personnality to deal with.
>>
>>4200620
>>no
Quickly snag his pistol and any satchels/pouches of ammo, though. The other guard should be busy with the dwarf for a while longer, but we should still be hasty. Just grab and go, no need to thoroughly search him.
>about you, write-in
>what's your role here?
>>
>>4200620
>no, but do loot him

>about Don Giovanni, the Giovanni's familly…

was his dad a vampire?
>>
Rolled 1 (1d2)

>>4200628
>>4200635
tie breaker, unless another player shows up within 10 minutes
>>
>>4200620
>no
> Quickly loot his ammo pouch and pistol.

We can always use more styff to trade, maybe get a healing potion or even some eucalyptus to stabilize our condition.
>>
>>4200628
>>4200635
>>4200677
+1 flintlock pistol
+5 paper cartridges


"I am here to deal with the trash." he pauses checking you out "Most of the time it is cleaning duty. Sometimes it's getting rid of assassins send after my master. Both are not exclusive. I also help to organize the Aeronaut Corpse."

You are led to the upper floor, the same where you had your discussion with Lisa. After passing through a furnished library, you are left alone with Don Giovanni looking absent-mindedly in his night dress at the Ducal Palace and the light beyond of the quarantined ships in the Harbor. Annotated Law books on the table indicated that he is taking a break from an intense study session.

One of the books reads:
...Day Preceding the Calendes, Month of Charon, Year 573, College session transcript: vote in favour of the Doge re-election unanimous. Session adjourned...
...Day Preceding the Calendes, Month of Charon, Year 574, College session transcript: vote in favour of the Doge re-election unanimous. Session adjourned...
...Day Preceding the Calendes, Month of Charon, Year 575, College session transcript: vote in favour of the Doge re-election unanimous. Session adjourned...


The repeating format makes it easier to understand what is written, but before you had the occasion to take a more thorough look on the other books, the butler announces you.

"Oh, it's you Alfonso..." Don Giovanni sighs in relief "Thank you, Sebastien, you can go now."
"Is everything alright?" you inquire
"Just getting lost in my thoughts... You should know this feeling, right, Hero of the Polaris?"
"About that device."
"Yes, the Mystical Stone Parachute." he says contented without the slightest amount of pride "Sebastien will give you one but as much as I had like to help you get it to your home, my smuggler network has been greatly incapacitated since the beginning of the quarantine."
"Can you restore it?"
"Hmmm..." he stops, stirring a glass of chianti "In the Noble District, you can find caches to rest or... hide. But don't expect to find food or warmth there."

New option: you can hide in caches controlled by each of the Underworld factions in their respective territories.

"There are only three days left before... Well let's hope our friend at the Citadel is mentally strong enough to endure that."
"I suppose he will be allowed to hide at your mansion after."
"Of course. We have all the equipment he needs for his researches and the immunity from the Militia."

You can ask him some questions before he goes back to studying (pick two)
>how do you use the devices to smuggle things into other nations
>something about the caches, write-in
>something about any of the main characters he might know >>4195534, write-in (Franz, Elves...)
>about him and the Doge, write-in
>about the cure, why is it something profitable to him again, write-in
>write-in (write-in are always available but I may or may not choose them)
>>
>>4200687
>about him and the Doge, write-in

What/who the fuck is even the Doge? Mayor of the city kind of position?

>something about the caches

What is there if not food or warmth? Just hidey-holes? Is it really too difficult to just leave blankets there during these times? With proper insulation body heat can easily keep you warm.
>>
>>4200687
You can also assume all nobles know about Magic (Arcane or Divine)
>>
>>4200687
>>something about any of the main characters he might know
>Ask about Franz.
I'd like to ask about the Elven 2nd in command, but I doubt he could tell us much. Maybe some general information, but it'd be best to ask either Lisa, or the 3rd Underworld faction leader.
>>about him and the Doge, write-in
"How do you feel about the Doge? I've noticed since the start of this outbreak that nearly everybody who is somebody is trying to either become the new Doge, or overthrow him entirely."
>>
Rolled 2 (1d2)

>>4200698
>>4200705
1
>caches
2
>Franz

tie breaker, unless another player shows up within 10 minutes
>>
>>4200698
>>4200705
"UH... Who is the Doge exactly? How do you feel about the Doge? Is everybody trying to become Doge instead of the Doge?"
"As expected from the pleb." he jokingly chuckles "Since I was in the middle of a study session, let me give you a quick run down."
"Please do."
"Look at that pamphlet first. A propaganda they used to spread."

Dwarves bankers bow to the Doge.
In contact with Elves after starting the Elven Trade.
Rumoured to possess innate Magic affinity.
Control the Thalassocracy with an iron fist.
Own land in the New World.
Ascended to the title of Doge, an emergency role, by a vote.
Will bankroll the first cities in the New World.
Own basically every plantation in the New World.
First homunculus will be Doge Babies
He is said to have 200+ IQ
Ancient scriptures tell of a Human leader who will descend upon the Earth and will bring an era of enlightenment and unprecedented technological progress with him.
They own sugars refineries around the New World.
You likely have sugar inside you right now.
The Doge is in regular communication with Heracles, forwarding the word of Sol to the Church.
He learned Arcane Magic in under a week.
Dwarves entrust their rivet and gear outsourcing production to him. There are no small industries in the Dwarven City, only in our City.
The Doge is 67 years old, from the space-time reference point of the base Human.
In reality, he is a timeless beings existing created by Uranus in all points of time and space from before Terra and Saturn were born.
The Doge will guide humanity into a new age of wisdom, peace and love.


"What the..." you let out
"Ha ha ha." he chuckles "Sorry... that was a little mean. Basically, a long time ago the City was just minding its own business, a young noble from the college which controlled the City ascended to the position of Doge because of a crisis related to the Fall of a Dwarven Fortress. He then concluded several outsourcing contracts with the Dwarves before personally leading an expedition to find new lands.
"The New World.
"Correct. And after finding out that Elves are completely addicted on sugar and various exotic fruits, he established the Elven trade, getting even more rich. Since then, the college has lost all power and the temporary emergency position of Doge has become something permanent."
"I also heard that he introduced Demihumans slaves to the City"
"... Correct..." Don Giovanni leans back against the balcony letting and adds with a more serious and grim tone "Probably the most debatable thing he has done and perhaps his only mistake. We will see at the end of the month..."
"Oh right it's the month of Charon, so is he going to be re-elected?"
"With a quarantine going on? Absolutely. But if I can banish the plague from the City before twenty-four days, I will oppose myself to take part in the unanimous vote, then he will be forced to face an opponent for his re-election. He concedes too much to the Inquisition and the Elves to curb the outbreak."
>>
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>>4200760
Feeling that you might have wasting his precious time a little, you proceed with your next question. The leader of the Militia, that 'Franz' woman always getting sticks in your wheels.

"Can you tell me something about Franz?"
"Oh... Francesca?" he gets a melancholic look and advert your stare, turning back to the Harbor
"Ah, nothing too personal." you excuse yourself "Just some general information."
"No, it's fine. I knew Francesca before she inherited her title of Donna. She was a very smart child and mastered Spirit Magic sooner than her parents anticipated. The Spirit of Luck seems to favour her as you might have noticed."
"Ah yes..." you recall your humiliating defeat
"When she was in her rebellious phase she set sail for the New World, wanting to become an adventurer despite these days being long gone. I believe she became addicted to healing potion there... Also, she came back with that Lizardman and asked the Church for Tartarus chain to restrain him to her will."
"Maybe if I become Doge..." he lets his guard down before realizing you were behind him

That was probably the last question. Sebastien, the butler, comes back to lead you where the devices are stored. Each are about half your weight, you can probably get two out of the mansion but there is no way you can bring back more than one to your place. You wanted to steal a gondola and also learned about caches from Don Giovanni, but only available in the Noble District.

the devices
>take one
>take two
>write-in (write-in are always available but I may or may not choose them)
>>
>>4200768
>take one
I guess we're in better shape for taking one home this time than last time? We had an opportunity to take one home before but didn't for some reason.

I'd suggest putting blankets in the caches ourselves but it doesn't like seem like we have enough even just in our home base.
>>
>>4200784
>enough even just in our home base
Yeah, cloth shortage due to mask production. Consider the shipments in the Harbor.
TO DO list

https://pastebin.com/2Jchkvqg
>>
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>>4200784
>We had an opportunity to take one home before but didn't for some reason
Because they weigh half of our body weight and if we were carrying one we would be in no position to fight.
But, supporting this. Lets move it to a cache nearest to the dead zone. We're probably going to have to go with the clock tower rather than the airship. We should attempt to get some practice in with it at some point, rocketing ourselves across the entire Craftsmen District to the Citadel is not going to be an easy feat.
>>4200768
>Tartarus chain
We'll have to find out more about this assuming we want to use Franz's lizardman. Maybe from Lady Cremosa, or from somebody in the church if we head to the Abbey/North Slum to buy potatoes tomorrow.
>>
>>4200805
fuck that's right

I don't suppose we could partially activate it so it weighs very little on the trip back? We do have some stones that could be used to refuel it.

We could maybe just trade Franz a healing potion to borrow lizardman for a few hours. Since she's a filthy addict and all. I bet we could pour one out on the street in front of her and she'd lick it right up off the ground. Pitiful.
>>
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>>4200784
>>4200805
It's 7PM. You can make it to the Dead Zone in four hours or try to steal a gondola. The moon is completely hidden by the clouds, so you will not have to deal with stealth unless you really want to infiltrate a particular place.

>find a gondola to steal in the Noble District and bring the device home in 1 hour for a steam-powered and 3 hours for a normal one (Mental) (-5 because of the obscurity)
>first carry the device near the Dead Zone then attempts to find a suitable cache for it despite not being controlled by Don Giovanni's faction 4 hours + 2 hours to get home (Physical)
>infiltrate the Arsenal, climb up on of the ship's mast of the Navy and use the device to shorten the travel time by 4 hours to get home (more options for infiltration), will cost all the 50 Mystical Stones of the device
>write-in (write-in are always available but I may or may not choose them)
>>
>>4200848


>find a gondola to steal in the Noble District and bring the device home in 1 hour for a steam-powered and 3 hours for a normal one (Mental) (-5 because of the obscurity)

By far the quickest option, and Noble district probably has plenty of gondolas lying around. Best part is they're so rich they won't even miss them.

>50 stone fuel supply

goodness, that's a lot
>>
>>4200827
>I don't suppose we could partially activate it so it weighs very little on the trip back? We do have some stones that could be used to refuel it.
Good thinking. We should ask Don Giovanni or Sebastian about more specifics of the device next time we're around.
>We could maybe just trade Franz a healing potion to borrow lizardman for a few hours. Since she's a filthy addict and all. I bet we could pour one out on the street in front of her and she'd lick it right up off the ground. Pitiful.
>tfw you will never have cute dinner date with Franz and just take turns sipping off a gallon jug of healing potion
>find a gondola to steal in the Noble District and bring the device home in 1 hour for a steam-powered and 3 hours for a normal one (Mental) (-5 because of the obscurity)
Eh. If it's not controlled by his smugglers, then it's pretty risky leaving something this valuable out for a few days. Not to mention how slow we'd be moving near the Dead Zone, which is full of opportunistic rats, and potentially looters.
>>
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>>4200876
>>4200889
roll a 1d100, must be under 40 (40 -5 because of obscurity +5 thanks to outfit)
Don't expect to keep that gondola. Around Elves, watch yourselves
Don't make me do unnecessary maths please. Lift power when heated up in normal condition is of 2kg per Mystical Stones. 50 Mystical Stones allow you to levitate for one minute, enough to "fall" over a distance you had cross in 4 hours by foot
>>
Rolled 22 (1d100)

>>4200906
>>
Rolled 97 (1d100)

>>4200906
I like doing math

So if one stone can lift 2 stones when heated, we'd need to activate 25 out of 50 to make the pack essentially weightless. And it would only be weightless for one minute, and would consume 25 Mystical Stones.

Yeah, not worth it.
>>
Rolled 2 (1d100)

>>4200976
Yeesh.
>>
>>4201033
>Sol's chosen,
I was about to post the update with that crit >>4200976
>>
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>>4200976
>>4201033
>this fucking quest
>>4201046
>I was about to post the update with that crit
What was going to happen?
>>
>>4201059
Beat it by one too. I better go buy a ticket in something today.
>>
>>4201075
>rolled 2, crit success
K2000, the Gondola

Lurking in this much more quiet and serene district, you are struck by the absence of screams or lamentation now part of the ambient sounds around your home. Only the occasional clattering of cuirasses fill the night, warning you of hostile presence. After only a few detours, you find an abandoned gondola used for tourists. A ghost from much brighter days.

Unloading the device and your pockets in the boat, you feel a growing sourness in your stomach but no urge to throw up. Let's hope that you have enough supplies at home to avoid anyone else gets a relapse. You start the engine, splashing the azure water dimly lit by random glimpse of moonlight under the blanket of clouds.

It's 10PM when you make it home. Shivering because of the cold night and your fever but not totally freezing. Valentina and Luigi are arguing vividly while Amicia and Hugo are hiding in the stairs. She really did not like her husband meeting a Ratfolk. Raphaella who did not dare to enter and stayed with the children give you an update.

"H-He met with the Ratfolk like you asked... and asked him about a nun held captive by the Inquisition as well as the Citadel."
"So, I will have to meet him tomorrow at noon for the results."
"Yes... However, he said something about Susanna's chain being a spell from the Church something about Tartarus... Sorry, Demihumans are not really versed in your religion."

You also hear the voice of Mario trying to calm them down, apparently he feels better.So, it was just alcohol withdrawal after all.

"And since I had nothing to do this afternoon, I went to the Refinery and brought back a exotic beans and a can of meat."
"Thank you Raphaella, you did good. At least we have enough vitamins for one of our two previously Stage Two-infected."

Opening the door timidly you are instantly assaulted by the thunderous voice of the pregnant lady. Sending Luigi was really the worst possible choice. And now you have to decide how to distribute the rations.
>>
>>4201080
Use Iceburst Stone or not? (3 hours remaining, 1h needed to cook)
>[Iceburst Stone economy]2 orange for Hugo and Mario, 5.5 raw cans of meat for Hugo, Amicia, Mario, Luigi, Valentina and You, serving of beans for You
>[Experimenting the minimum number of needs to be fulfilled]5.5 cooked cans of meat for Hugo, Amicia, Mario, Luigi, Valentina and You, 1 orange for You
>2 orange for Hugo and Mario, 5.5 cooked cans of meat for Hugo, Amicia, Mario, Luigi, Valentina and You, serving of beans for You

How do you calm Valentina?
>"He was just doing what I told him.", write-in [DIPLOMACY]
>"Do you want us to leave with all the guns? Do ya?", write-in [BLUFF]
>if you listen to heir argument, maybe you can understand something, write-in [OBSERVE]
>"Shut up woman, you are damn annoying.", write-in [INTIMIDATE]
>"I will never send your husband to dangerous tasks again", write-in [PERSUADE]
>offer something, write-in [BARTER]
>"Valentina, I...", write-in [CHARM]

Inventory&Stats : https://pastebin.com/vppFmxtd
>>
>>4201059
>What was going to happen?
A crit but according to the action, you did not engage in a fight so I had no reason to make a deadly encounter pop up. But something very similar to a certain crit on the rooftop of the Dead Zone.
>>
>>4201084
>2 orange for Hugo and Mario, 5.5 cooked cans of meat for Hugo, Amicia, Mario, Luigi, Valentina and You, serving of beans for You
Just to be safe. Though, if each can is 2 meals, wouldn't that be 3 cans rather than 5? Though, maybe Valentina should get an entire can. She's pregnant, after all. Would not want a miscarriage.
>>if you listen to heir argument, maybe you can understand something, write-in [OBSERVE]
Hone in on key arguments, maybe talk to Mario to get a better idea of the situation. Try to see why exactly she is upset, to get a better idea of how to apologize. Our fault for sending him. Maybe an apology to Luigi himself is in order as well, ordering him to go visit the Ratfolk while he had his unconscious wife in his hands was not very smooth.
Will we have an opportunity to write-in an apology after the observation vote is done, Alde?
>>4201086
>But something very similar to a certain crit on the rooftop of the Dead Zone
Hah, pretty brutal. I had assumed that we'd lose the device in the canal, and would have to explain to Don Giovanni the situation next time we saw him.
>>4201063
Nice save anon. Really nice save.
>>
>>4201096
>if each can is 2 meals, wouldn't that be 3 cans rather than 5
correct

>write-in an apology after
I consider each of the [OPTION]s to be an automatic failure or success when no roll is mentioned. When the extended alignment system will be unveiled I will count even the non rolls options for points, also even when simple actions like stealing something or drinking alcohol.

correction
>>4201084
>5.5
*3 for every options
>>
>>4201096
Observing the discussion, still hidden from the scene and accepting a back stage role in the shadow, you solve this case. The conversation revolves entirely around the Ratfolk, being a creature of Charon. You are not a religious man but you heard something like that once. Maybe you should get more curious about religion now.

Valentina is a traditional wife, a simple person, she clings to her values. Meanwhile, Luigi apologizes for leaving her unconscious in the house. It's a dialogue of the deaf. In order to solve this, you make them stop and listen to each other's problem. For now, they calmed a little, Luigi is still a bit sour about your ordering him around and Valentina gets back to the kitchen.

-3 cans of meat
-2 orange
-1 serving of exotic beans
Iceburst Stone (2 hours left)


You have 4 doses of alcohol gel and 4 people who went out today, who washes his hands?
>Luigi
>Amicia
>Hugo
>You

Before developing Stage Two symptoms, you decide to have proteins and vitamins, just like Hugo. This leaves your household with only two hours of heating, three days before the ration distribution.

Looking down at the window during your diner, you realize that with the clouded sky and the Mystical Stone street lamp out of order, the building is surrounded by oppressive darkness. Thankfully your mates are fully healed and available for taking a turn each. But if you have to separate from Luigi or Mario, this might not be the case any more.

Raphaella is tolerated in the apartment but you are not sure if it's safe to give her something while Valentina is still angry. Thankfully you have two apples. Demihuman girls with animal ears love apple, right? However, one less apple means one less thurible of discord.
>give her an apple (-1 apple)
>have Valentina gives her half a can of meat (-half a can of meat)
>everybody who wants it can share some food with her

Amicia and Hugo are getting pretty close to each other. It's heart-warming to see the sibling getting along so well after such tragic events. The little boy did not let go of his big sister's hand the entire time, and it seems they want to talk.

It's getting late, do you want to partake in an indoor activity? (4 hours left)
>listen to Amicia's request (1 hour)
>read the alchemy book with Amicia's help (4 hours)
>read the pages of the Book of Genesis (1 hour)
>get a La Stampa poster and nails to craft paper cartridges (1 hour of Iceburst Stone to smelt the nails) (Mental)
>write-in (write-in are always available but I may or may not choose them)
>>
>>4201227
>>Luigi
>>You
He went to meet the Ratfolk today. It is uncertain. Amicia and Hugo just went to visit Parotti, so they should be okay.
And we may have relapsed, or gotten sick. Lets wash our hands just to be safe, and keep a mask on while we're home. We don't want to contaminate anybody else.
>give her an apple (-1 apple)
Best not to further upset Valentina. And besides, we only need one for the ritual. Best not to mention it to Valentina, however. She seems very anti-charon.
It's getting late, do you want to partake in an indoor activity? (4 hours left)
First, lets take a moment to apologize to Luigi ourselves. Shouldn't take long, and we can decide what to do from there.
I'm interested in Amicia's request, and the pages of the Book of Genesis.
You've been hinting at reading them for a while.
>>
>>4201240
Also, use the Iceburst to heat the house in the coldest hours of the night. I should've voted to take the Iceburst out of the steam powered Gondola back when I had a chance. The elves were going to probably take it anyways, so no big deal and a profit of Iceburst. Too late now, though.
>>
>>4201240
Support. Though I wonder if we can use the Apple to grow a tree somewhere. We still have the instant harvest potion, right? QM, do we have a backyard or something to grow a tree in?
>>
Wow, dude, this is good stuff, anyway, I said to Lisa that I didn't mean to hurt her by sleeping with that Arsenal place chick, women though man, yeah? You get me? Right! So I wrote her a letter and got her Assassin Disciple writing me back and I was on Coca Elixir so mailed letters to him to shoot the shit, you know how it is, his name's Enzo, I met him once and he's pretty stealthy but he was being a bit devout to Charon with me, dude, do us another bottle of Elixir, a real big one, I bought this new Assassin Outfit the other week, the chicks will love it, I could use it for work because I'd love a raise and there's this new position I might go for, roll up this La Stampa poster dude, use the end without the blood on, anyway I called Lisa back and left a message via carrier pigeon and I kind of got off the track of just asking for a response back and called her a bitch so this guy writes me back like five minutes later all mad and

Is this anywhere close to being an accurate representation of Coca Elixir in setting, Alde?
>>
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>>4201240
>>4201265
-1 apple
-2 doses of alcohol gel


You approach Luigi, brooding in his corner he warns you first.

"Look who's here. The hero of the City." he ironically present you to an imaginary audience
"What's going on Luigi?" you ask frowning your thick brows and crossing your heavy arms
"I don't know, you tell me. Aren't you the one ordering us around?"
"I'm just... I'm just doing what's best for everyone."
"Sure. We heard about someone making the Militiamen surrender. Do you still hold that grudge for them arresting our captain?"
"Is this really what we are talking?"
"..." Luigi avoids your stare, trying to show anger "Maybe I should not have joined the Navy, Alfonso. I really don't like receiving orders. And to make it worse, I became a carpenter, receiving orders from architects, and now..."
"And what are you planning to do?"
"Maybe once this is over I'm going to emigrate to the New World with Valentina and build my own house..." he pauses hesitantly "far away"
"Any way, I apologize for making you unpleasant stuff, Luigi."
"I'm sure you are."

That was a very unpleasant discussion. He should be the one to apologize. You take care of him and his wife, protect them, bring food and medicine. And you are about to save the City! Why he does not get it? Is it that hard? Sometimes people just can't solve their problems with words it seems, especially men of honour. That's why you get back to Amicia. The girl get her brother to sit in her lap an start a disturbing heart-to-heart conversation.

"Alfonso, we are sorry for all the trouble we caused you. I... especially... I acted like an angry teenager."
"I'm the one who should apologize Amicia." her brother lovingly interrupts
"You're just a baby, Hugo."
"Some things never change" you comment
"And to redeem for all the rouble we caused" Amicia continues "We want to relieve you of a weight, it's..."
"It's uncle Parotti, he has ticket for the Elven frigate!" Hugo shouts "He says that since he will run out of supply, he asked the Elves for a passage."
"Hey don't make it sound like we want to abandon Alfonso, Hugo." his sister scolds him tenderly "But basically, we can escape with his help, and we... we will never trouble you again."

The teenager's honesty almost moved you to tears. How could a big grown adult like you who battle against bears (in plays) can actually cry? You hold back as much as you can, promising to reflect on this unique opportunity. Anyway, Parotti leaving the City means that his apartment will be available, right?
>>
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>>4201329
In order to forget these Dwarven mining cart rides for your heart, you decide to study the pages of the Book of Genesis. Apparently it's a book in three chapters.

Book of Genesis : The Deities
Before Terra and Saturn were destroyed, they had three children: Jupiter, Pluton and Poseidon. Together, they avenged their parents and shared the world between them. Jupiter found Juno to have Sol who will later become Sol Invictus. Pluton adopted Charon in a wicked attempt to imitate his brother. Both had many children and each ruled over their domain.

Every time a living being commits an action pleasing the descendants of each god, he receives favours from said god. Laberna is pleased with thieves, and thus they fall under the domain of Charon. Those who always tell the truth please Veritas, and thus they fall under the domain of Sol.


There is a detailed genealogy tree attached
https://hostpic.xyz/uploads/20200418/7eca645cb24e2ba4b286c47e2b64099f73d073cd.png
https://pastebin.com/edit/dWi55Rzs

Now that you are acting knowingly, consequences will never be the same
>yes, I understand (actions will grants you +/- Sol's/Charon's alignment points to later use for Divine Magic)
>remain ignorant for now (nothing changes, you will only gain/loose points from action directly related to Sol/Charon)
>>
>>4201265
>backyard
There are three places where you can grow plants: Potato field (North Slum), Public Park (Workers District) and Hothouse (Noble District). You can break the cobblestone to make your own garden though (that how you plant a tree near the dock) and also collect dirt.
>>
>>4201272
Accurate representation of the life in the City at least
but for comical relief I can add some side effects, though I don't know which ones for saffron and kadupul
>>
>>4201329
Fucking ouch. This update hit pretty hard. Worship of Bacchus commences.
https://www.youtube.com/watch?v=Eg80a-4txV0&list=PLfzAS9vre2a_YQ6lLPHlS4K0sDFwIoWeD&index=37
>>4201331
>>yes, I understand (actions will grants you +/- Sol's/Charon's alignment points to later use for Divine Magic)
Fuck it. Fuck it all. Yeah, Charon here we come.
One cannot gain new knowledge without venturing forth into the unknown. Shatter stagnant beliefs, forge our own reality.
>>4201339
>though I don't know which ones for saffron and kadupul
Neither do I. I'm pretty experienced with cocaine, but know fuck all about saffron, and I've never even heard of kadupul before. If I can think of any input to give, you'll hear of it.

We need to talk things out with Luigi more later. I've got a decent idea for a write-in.
SSN Polaris for life.
>>
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>>4201359
"VAI A CAGARE!"

You wake up with the rough voice of Mario exploding like a thunder. He tells you he just saw looter. Well, he thought he saw them. It's hard to tell with the street completely lost in the darkness. At least you have the Iceburst Stone to warm the room with a faint glow. It's close to 2AM and you can watch the change of shift between him and Luigi.

"Glad to see you are no longer sick." Luigi throws at you while replacing Mario at the window

Right, your fever disappeared and you can finally get that filthy mask full of snots off from your face. It's now time for a good night sleep under the benevolent watchful eyes of Luigi. You wake up with a knife under your throat. Loud short breaths blow in your ears with long flocks or hair gently brushing your face. It's Raphaella with the most scary evil looking eyes you ever saw. Ah, it's a dream.

The racoon-girl signs you to keep quiet and from crouching near your face jump straight at a house invader, and another, and another, and so on... She orders you to keep pumping. At first, you don't understand but find yourself actioning a water pump. Except that no water comes out of it, only blood. You keep mindlessly pushing and pulling the lever for the red liquid to come out. Now, there's Franz lapping at in a pool of crimson fluids, completely naked except for a saddle on her back.

Then a languid Lisa emerges from the red lake overwhelmed by a dozen of child's skeletons griping her cape. You want to get closer but a flash of light explodeS in your back with the thunderous applause of a crowd, chasing away the darkness. You wake up again. But this time for real.

Physical 70
Mental 40 (-10)
Social 45 (+5)
>>
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>>4201447
The sun will start to rise in one hour. Or at least it should, behind this thick blanket of clouds all over the horizon. The air is charged with humidity and your sailor experience tells you it's going to rain.

Weather condition
Heavily clouded sky
Slightly windy
Cold

Today : 6AM, 8th Day before the Calendes, Month of Charon
Limit to save Bernado : 10th Day before the Calendes, Month of Charon

There are still a lot of things to do in order to save Bernardo but you are starting to get comfortable with your little arsenal. Acquiring a smoke bomb and some ingredients for Lisa, as well as the Parachute really makes the rescue more conceivable. You only have to find a snake or a willing Lizardman, and meet with the Ratfolk to get something from him. After that, you will just need to place the Device, preferably by night, in a high enough place. Something like a mast atop of a ship in the Arsenal or the Clocktower in the Dead Zone full of rats swarm will do.

Should someone be sent to work for more resources this afternoon? (Mario, Luigi, Amicia, Hugo, You)
>Corpse Retrieval (Iceburst Stone, exotic beans, can of meat)
>Refinery of Mystical Stones (can of meat and only exotic bean if you find an artefact)

How do you sort/plan your priorities for today?
>[The Pearl of the Ocean] finding Mr. Goodhealth and the Mermaid (organ harvester, alcohol, ...)
>[Ratfolk] meet the Ratfolk at noon in your district (getting something from La Stapmpa for Lisa's cursed object, asking the very informed journalist anything)
>[Device] hiding the Device in a high enough place (Dead Zone, Arsenal, Dwarven Airship)

And what are your secondary objectives?
>read the alchemy book with the help of Amicia (4 hours)
>gear up (potion, gun, equipment, artefact...)
https://pastebin.com/2Jchkvqg : various quests
>write-in (write-in are always available but I may or may not choose them)

Also, Parotti is packing up is stuff and will board the Elven frigate in 3 days
>decide now if Hugo and Amicia should go with him
>meet with Parotti to learn more about the price for tickets (get someone else out of here Mario, Luigi, Valentina)

Locations : https://pastebin.com/tLLeFY9E
The Plague : https://pastebin.com/Zu47npJ6
Inventory&stats : https://pastebin.com/vppFmxtd
Alchemy : https://pastebin.com/uRyT0CVH
>>
>>4201359
>Charon here we come.
Nothing is stopping you from this. You can be the ghost of vengeance or the white knight, borth qualify as heroes and are ok with Alfonso's personnality and past.
>>
>>4201448
>>[Ratfolk] meet the Ratfolk at noon in your district (getting something from La Stapmpa for Lisa's cursed object, asking the very informed journalist anything)
>read the alchemy book with the help of Amicia (4 hours)
We've got 3 days before Amicia leaves. Might as well do this right now to kill time before noon, we can take the device to the Dead Zone afterward with Mario and Luigi. Brotherhood. The remnants of the Polaris need to come together in these times.
>decide now if Hugo and Amicia should go with him
While we're going over the alchemy book with Amicia bring this up to her. Or something like it. Whichever you want to use, Alde.
"You know, Amicia. I'm not going to stop you if you'd like to leave with Hugo. I wish you well in your travels, but just know that the two of you have not ever troubled me. If I had to take another beating from that bastardo for giving his healing potion to Hugo, I would. Every time. If you'd like to stay however, I'd welcome it."
>>
>>4201541
Support. If they do end up going, I'll miss them. Though I would like to reunite them with Sister Susanna, though the timing doesn't seem like it'll work out. We'll see.
>>
>>4201617
>If they do end up going, I'll miss them.
So will I. Though, at least we seem to have helped them patch up their relationship a bit.
It's going to blow if we burn our bridges with our brothers from the Polaris as well.
>Though I would like to reunite them with Sister Susanna
So will I, I considered mentioning that in the write-in, but just didn't know how to word it. Might try to come up with something to add to it after sobering up.
though the timing doesn't seem like it'll work out
Yeah. It makes the most sense to free her during the assault with Lisa's assassins to free the Gallileof. And it's certainly going to be a while before that is feasible. Amicia and Hugo will be long gone by then. My write-in is more of a courtesy, I don't really see it really driving them to say.

Anyway. Still around, Alde?
>>
>>4201632
Thinking about it, we need to find out how to break Tartarus chains, both for her and the Franz's lizardman. If we time things right, we could perhaps free her? I dunno. This will take a lot of planning.
>>
>>4201643
>Thinking about it, we need to find out how to break Tartarus chains
Definitely. I figured we'd speak to Lisa after bringing her the Apple and whatever we get from La Stampa from Alphonse.
She certainly should be the most informed about that sort of thing, and the least risky person we could ask. We could also learn at the Abbey, but they'll certainly not be receptive if we stroll up and ask about Tartarus Chains and how to break them.
>>
>>4201645
Though. If we have 2 days, and speak to Lisa tonight at her Sanctum, we'll have literally 1 day to find the Lizardman, prepare the ritual in the same day, and commence the assault that night. We really need to know where to find Lisa during the day.
So far, we just know Cemetary, and night. Maybe we can get an extra day if we send Raphaella to the Citadel and yell for Bernardo again. To give him some hope. So he can try to hold out for a while longer. It'd be a good move anyways, just so we can hopefully narrow down the building he is in during the assault night. We should try to get more healing potions as well.
We have a medium potion, but anyone we bring with us may get injured in the assault. Alternatively, Franz has been said to not back down from a fight. Maybe we can find something good to bet, and try and get a rematch with her. We get one hit in before getting knocked flat on our ass, and we get ownership of the lizardman. If not, then she gets what we offer. Should try to pull this stunt around 5PM Pacific, when Alde starts running, so all of us are around to vote. You and I seem to be the only ones still around late night.
>>
>>4201541
>>4201617
roll 1d100, must be under 50 (40 +5 thanks to outfit +5 because good relation with Amicia)

don't forget to choose if you want to send people for ressources
>>
Rolled 39 (1d100)

>>4201717
>don't forget to choose if you want to send people for ressources
How many cans of meat do we have left?
I'm not completely certain the pastebin is accurate. I figured we'd send Alphonse to the Cannery after we spoke to him today.
>>
I'm leaving that roll until 8PM EDT, you will know if you learned one, two or three recipes from it then. Resuming at 8PM.
>>
Rolled 12 (1d100)

>>4201717
>>
>>4201661
Yeah, sounds good. So the rough chain of events would be: find out how to break Tartarus chains, free/steal lizardman from Franz, gather last batch of gear for assault (probably just healing potions) and then go through with the assault. Apart from some basic errands to keep everyone safe and healthy at home, I think that's all we need to do for the next few days. And maybe free Susanna if we can squeeze that in somehow.
>>
Rolled 1, 2, 3 = 6 (3d6)

don't mind me, just rolling for the recipes you found if you manage a crit
>>
Rolled 20 (1d100)

>>4201717
Not sure if I'm too late but we should encourage Hugo and Amicia to go with Parotti. They're kids, they have their whole lives ahead of them, they need to go somewhere other than this city. It would be selfish to keep them here for ourselves or even for Susanna.
>>
>>4201744
>>4201942
>>4202581
rolled 12, clear success
3 recipes learned

Amicia and you get to do some intense studying in this book, deciphering obscure Gnomish writing while Hugo occasionally mess around with his sister. These little interruption, far from disturbing her, provide an essential stress relief. At some point, Hugo brings her a little wood carved toy made by Luigi and much hugging and tickling ensue. You will miss these two children, maybe, just maybe...

"You know, Amicia. I'm not going to stop you if you'd like to leave with Hugo. I wish you well in your travels, but just know that the two of you have not ever troubled me." you try
"Ah ah ah, stop it Hugo. Alfonso wants to say something." you lift her little brother to stop further disturbance
"If I had to take another beating from that bastardo for giving his healing potion to Hugo, I would. Every time."
"Thank you signore, you're a real hero." Hugo smiles thankfully and with a little bit of pride knowing someone like you
"If you'd like to stay however, I'd welcome it."
Amicia eyes get teary, and she excuses herself "I'm sorry. I have to stay with Hugo, he's my only family left."
"Oh right, I never asked about uh... What's your family name?"
"Paul. My father's name is... was Reynauld Paulo. They called him Dotorre Paul or Doom Paul because of his warnings. They just... They just didn't listen."

You are finally able to decipher enough to get three recipes form the book and reproduce the Alchemical Circles on a La Stampa poster.

New KNowelde for Alchemy recipes:
sneak (+10 when sneaking) : Iceburst Stone + poppy
remember (some options) [DIPLOMACY+20] : Mystical Stone + onions
investigation (unveil plot) : Iceburst Stone + saffron
>>
>>4203194
Change in weather condition
Raining
Cold

The Ratfolk should wait for you, despite the rain, near a La Stampa poster in about an hour. You still have not decided if anyone from your community should work for more resources despite lacking an Iceburst Stone for tonight and being completely deprived of vitamins sources for your ex-Stage Two patients. There's hope Alphonse will work at the Cannery, but only for cans of meat then. However, he just mentioned "running errand". Plus, seeing Valentina's reaction should serve as a warning of what might happen to him if he steps out of the shadow.

Without further delay, you decide to meat the Ratfolk right now and clear this uncertainty. Since you learned about the cache of Don Giovanni where you can hide and sleep at night, maybe you should be food supplies for your expedition. Preferably food that does not need to be cooked.

Also, you choose to go with Mario and Luigi to help you carry the Device to the Dead Zone afterward. With no real surprise, the gondola you stole yesterday is missing, so they will surely come handy. However, it's raining, so they can only spend half a day outside before cathcing a cold from the exposure

They go with you anyway?
>yes
>no

How do you equip?
>Combat related
Crusader Helmet (+10 protection against projectiles)
Assassin Outfit (+5 Physical, +5 Mental and +5 Social)
14 paper cartridges
Accuracy Artefact
3 flintlock pistols
1 smoke bomb
Cleaver (+5 damage)
5 flick knife
1 medium healing potion
1 FMJ bullet
1 dose of gunpowder
>Other
Wool Tunic
1 Sailor Raincoat(stilts 12 feet long) hidden near the Grand Canal
1 sample of the giant tree
4 and a half cans of meat (8 meals)
1 dry sausage (2 meals)
1 apples
1 cluster of dates
1 pouch of chamomile
2 doses of alcohol gel
Pig's Mask
Instant Harvest Potion
1 gold coins
55.5 Mystical Stones (50 used for the device)
Device (Mystical Stone Parachute)
1 pair of Fishmen's fin
11 mask (mandatory outside, daily usage)
17 gloves (daily usage)
Raphaella's party dress
Raphaella's clothes-that-she-will-rather-die-than-show-you
alchemy book

Finally, you can decide if Valentina, Hugo, Amicia and Raphaella go to see Parotti, work for resources or stay at home.
>go see Parotti
>work for resources (Cannery only for Raphaella, Refinery, Corpse Retrieval)
>stay at home
>>
>>4203197
>no

>Raph to the cannery
>Valentina and the kids to Parotti
>>
>>4203223
This. Lets not take them both. Just Mario, in the raincoat.
Send Raphaella with a flick knife, however.
Luigi can go with them to Parotti. Probably the safest.
>Mario and Alfonso both wear gloves
>Mario wears the Raincoat
>Bring
Crusader Helmet (+10 protection against projectiles)
Assassin Outfit (+5 Physical, +5 Mental and +5 Social)
14 paper cartridges
Accuracy Artefact
3 flintlock Pistols
Cleaver (+5 damage)
4 Flick Knives
1 medium healing potion
Wool Tunic
2 doses of alcohol gel
1 dry sausage
1 apple (if we get the La Stampa item from Alphonse, that's 2/3. We could take them both to Lisa and learn about Tartarus Chains from her then)
The Device
50 Mystical Stones (loaded into the device)
2 cans of meat
If anybody else has something to add, go for it. I'll be around to support it.
>>
>>4203223
>>4203243
Raphaella is instructed to go to the Cannery for Iceburst Stone and a can of meat while Luigi, Valentina and the kids go see Parotti since he will be gone in three days. Mario helps you by carrying the device, protected by a raincoat, but he is not able to fight like this.

https://www.youtube.com/watch?v=Zf3oJN7aHF8

Outside, the rain muffles the distant screams and washes away the white crosses on the doors. Maybe with a Stage One infected in every home, people are less likely to discriminate against them. However, it means that Stage Two are more frequent.
And so, homeless persons started to appear, wandering aimlessly in the street, throwing up blood here and there. Did they voluntary exile themselves to not infect their family? Or is it the hunger that force them out?

A squeaking noise is heard in a corner. Soon after, one of these wanderer jumps in a pile of trash to dig a rat out of it. Another scream at the rooftops, begging the Elves to end his life. The knife-ears are nowhere to be found.

"Pssst" you hear "Signore!" It's Alphonso, hiding under a porch
"I have some tasks you might do for me." you join him
"Oh?" he clicks his tongue "But first, I have this for you. A list of Militiamen guarding the Citadel with their address. There's only half of them though."

New Knowledge : names and addresses of 5 Militiamen from the Citadel

"Bene. It's true Luigi asked about the Citadel. Also about the nun held captive. You mentioned Tartarus chains to Luigi."
"Sorry." his ears lean forward with his mustaches falling "I... I don't know much about your religion."
"Now I would like to ask you some other questions. But first, do you have something uh..." you pause, uncertain how to phrase it "I... I would like some sort of souvenir from La Stampa."
"Sure. We have many fans. Would you like a metal type set? Don't take a letter that we use often please."

Take a metal type set
>A-Z

Ask something (pick 4)
>do you know where I can find a snake?
>where I can find more alchemy books?
>do you know anything about the Lizardman of Franz?
>write-in (write-in are always available but I may or may not choose them)
>>
>>4203369
>>A-Z
Take /x/.
We're using it for a ritual after all. Pretty fitting. And not used commonly.
>do you know where I can find a snake?
>do you know anything about the Lizardman of Franz?
>You mentioned trying to find out the real body count. Did you get close enough to the amphitheater to see what was going on?
>Do you need any help investigating that? I could go into areas where you would be persecuted.
>>
>>4203408
Support. Nice to give something to him in return, not always exploiting him.
>>
>>4203408
>>4203474
"Do you know where I can find a snake?"
"A snake? Why would you... Well if that's what Humans need." he shrugs "Would an eel do?"
"I... I don't know?"
"How come you don't know?" he rises his hands agitated "Aren't you the one who asks?"
"Just where can I find an eel?"
"The sea food market in the Harbor of course but it's closed right now... Maybe in a fishtank at the Pearl of the Ocean."
"You mentioned trying to find out the real body count. Did you get close enough to the Amphitheatre to see what was going on?"
"Like I said, I don't know a lot about your religion, but... You burn your dead right? Then why are they not burning them there? I think this week official death toll will be much higher."
"Do you need any help investigating that? I could go into areas where you would be persecuted."
"Not right now. I think I should focus on the Organ Harvester." he unfolds a scroll from his bag "Speaking of that, let me just nail this poster."

La Stampa Public Edition Decimo : The Organ Harvester strikes again

Adding to the pressure the plague is inflicting on Beastskins sex workers, now the constant fear of loosing an ear, a tail or an internal organ has become something to worry about when meeting clients.

A Catfolk was found without ears or tail in what could only be described as a racist aggression. Still recovering at the Pearl of the Ocean, Lady Barielle claimed again the innocence of her guest Mr. Goodhealth.

On a side note, more graffiti of the Cult of Charon have been found in the abandoned Industrial District. It is unclear whether these were made by jokers or terrorists.


"The Militia's leader is riding a Lizardman, do you know anything about him?"
"What? You want to know about the lizard and not the rider? Fine. I know a dozen of lizards in this City. This one belongs to a clan in a colony controlled by a relative of the Doge."
"I understand he is her slave."
"It's... more complicated, and yet simple. Donna Quattroriocche came to a colony years ago, saying she wanted to be an adventurer and fight dragon. The local governor indulged and proposed a fight against a prisoner."
"So he really is her mount."
"But I don't know why he was imprisoned in the first place."

Not wanting to abuse more of his time, especially since you wanted to have him work at the cannery, you pick a type set from his bag. Will the letter actually influence the ritual? It's a ritual to create discord and Lisa said she was furious at them, but that "anything" would do.

"Let's go for a..." you go for a X
"E" Mario laugh "Let's take an E and make them pay."
"N-No, please." the Ratfolk begs "We have standards of quality."

Which one do you take?
>take x
>take e

Then, do you want Alphonse to run an errand for you?
>buy something, write-in
>move something between caches and your home, write-in
>>
>>4203494
>>take e
Sorry Alphonse. Lets take this. The ritual hopefully will be more effective.
Assuming it isn't destroyed in the ritual, hopefully we could take it back to him later.
Don't mention our desire to bring it back/replace it aloud. Alphonse would probably be relieved, but Mario wouldn't like that quite as much.
Just a day or two of 'e' less La Stampa editions. All it is. Nothing too bad. Just a bit of chaos.
Then, do you want Alphonse to run an errand for you?
>no
Taking the 'e' is pretty brutal. Lets not bully the shit out of him, then go have him do something for us.
Way too much of a burn.
>>
>>4203531
"Aha yes, yes!" Mario gloats
"EEEEE" the Ratfolk squeals

With now the metal type in your possession, you promise to yourself that you will bring it back. Making that oath out loud could have repercussion if you break it later. So, you stay quiet and don't take any more time from the journalist.

You have now learned about the emplacement of an eel, but you are not sure it qualifies for the ritual. Lisa wanted something similar to a snake and said a Lizardman would do, but what about a marine creature? And since it needs water to stay alive, are you going to bring it dead? There's also the problem concerning the Organ Harvester in the Redlight District but it's currently at the bottom of your priority list.

It's 11AM, the rush hour at the main bridge. Since Franz took charge, the flow has been greatly improved. The healing potion on you could be confiscated if they found out about it, but it's unclear if the checkpoint is made to prevent healing potion to come to or to leave the Workers District. They might be less strict on body searches.

>cross the bridge, confronting the checkpoint and go for the Dead Zone
>try to find a gondola and risk loosing your heavy cargo (1 hour) (Mental)
>change of plans, write-in
>>
>>4203615
>>cross the bridge, confronting the checkpoint and go for the Dead Zone
Both are risky. Hopefully some other anons are around if there are any rolls.
>>
>>4203666
Tentative support. Not sure if we want to go up against Franz, but whatever.
>>
>>4203666
>>4203749
Thanks to the rain and the new management, the crowd is less packed at the bridge. The waiting time should be of around hours. There, Franz is personally checking anyone who might be a Stage Two or higher, protected from the rain by the Lizardman huge frame above her.

"You..." she smiles deviously at someone under a cloak "aren't you hiding something?"

The persons she is referring to has his arms holding his flanks, he opens his mouth to show there is no sign of blood or inflammation. But, unsatisfied, the Militia leader sign her men high on their stilts to ready their halberd.

"You don't want to lie to me, right?" she asks hauling her sheathed sword on her shoulders "then strip."

At first hesitant, the man slowly removes the cloak, resigned. Countless black stains are unveiled on his body making the Militiamen on stilts panic. Franz order them to get a hold of themselves and to give her a pistol. She extends her arm, getting the farthest away from his head she is aiming at point-blank. Despite the beating rain, the surrounding crowd that might react, and the Lizardman just behind her who is now holding her sword, she fires. It's nothing short of an execution, you think, as the motionless body fall in the canal.

"My Luck just never wears out." she just says, tossing the flintlock pistol to the servile Lizardman and taking back her sword

Swallowing your rage, you grip tightly a flintlock pistol. With not even a stare of consideration, Franz passes right next to you as if she already forgot your face. People are nothing to the Militia. High on their stilts, they must see you like insect. The woman, however, is perfectly aware of what's going on at ground level, making her behaviour even more condemnable.

It's 2PM when you cross the bridge, without a chance to get your revenge at the Militia or their representative. Still, there are plenty of things to do. The Dead Zone is two hours from here and you will have to walk under that rain, making your clothes all damp. If you find a place to hide the Device right-away, then you can make it back to the bridge at 6PM, just one hour after the start of the curfew. There are also your stilt maybe still hidden near the Hospital.

>proceed to the Dead Zone like this (2 hours)
>take the Device yourself and proceed with a faster pace (1 hour) (Physical) (will give -10 Physical due to exhaustion until next morning, you will be unable to react immediatly in a fight)
>write-in (write-in are always available but I may or may not choose them)
>>
>>4203802
>>proceed to the Dead Zone like this (2 hours)
Eh. We took the E, hopefully Mario won't hold it against us much if he carries the device for a while longer.
>>
>>4203807
"Can you go for a little more, Mario?"
"Eh? Come on, it's nothing."

Your mates, protected by the raincoat, hauls back the Device on his back. On your way to the area where the Clocktower is, you notice several nobles wearing masks heading for the Hospital. Something might have happened there.

Is there anything you had like to talk with him on your way there? (pick one)
>alcohol problem
>plans after the plague
>how does he feel about something/someone, write-in
>>
>>4203830
>plans after the plague
>alcohol problem
Try and discreetly mention his alcohol problem. It isn't too much of a burden, at least while he's not in withdrawal.
>>
>>4203830
>>plans after the plague
>>
>>4203838
>>4203850
"So, Mario. Luigi said he wanted to emigrate to the New Wolrd." you try "What about you? Any plans after the plague?"
"Like always." he proudly boasts "Hitting on the taverns and punching knife-ears in their teeth."
"No, I mean, seriously."
"I..." his grimace of a smile fades away "I really don't know. It's easier when there is a captain around to give orders, but we are on the black list now. You know because of that conspiracy stuff."

>encourage him to find his own way
>he should find a woman already
>what if you both ruins dwellers in the New World
>write-in (write-in are always available but I may or may not choose them)

The Dead Zone is finally at reach after two hours of walking. You will now have to find a place to hide the Device. As always, the holy fire is burning on the bridge, pushing away the swarm of rats. If only you had your stilts... Mario is absolutely terrified by the idea of entering this place, but don't want to admit it. His body speaks for itself though.

Do you wish to get to the Clocktower
>run (Physical) (-10 if you carry the Device, will give -10 Physical due to exhaustion until next morning, you will be unable to react immediately in a fight)
>sneak (Mental) (-5 if you carry the Device)
>use a torch lit on divine fire (Social) (-5 due to Sol's alignment) yeah social because it's divine magic

Bring Mario with you?
>Mario comes with you and carry the Device
>Mario comes with you and you carry the Device
>Mario can stay here
>>
>>4203868
>what if you both ruins dwellers in the New World
we're both pretty lost in life it seems


>sneak (Mental) (-5 if you carry the Device)
>Mario can stay here

As I recall Mario isn't good at the sneeki breeki, so this works out even if our roll bonus isn't the best.
>>
>>4203882
Supporting this.
>>
>>4203882
>>4203886
roll 1d100, must be under 45 (40 +5 thanks to outfit)
>>
Rolled 95 (1d100)

>>4203898
>>
Rolled 93 (1d100)

>>4203898
>>
Rolled 6 (1d100)

>>4203898

>>4203900
>>4203906
yikes
any other quest would love those lol
>>
>>4203913
So close to salvation. Good roll all the same though, anon.
Dice Gods are pretty brutal today.
>>
>>4203917
It is salvation though?

95 isn't a crit fail, it's the sixth number

1 2 3 4 5
100 99 98 97 96

Those are the crits right?

Even if crit fails extend to 95, that would mean crit successes extend to 6 and we're still saved by my six.
>>
>>4203932
Never mind. I'm a dumbass mathlet.
Nice save, man.
>>
>>4203900
>>4203906
>>4203913
>rolled 6, clear success
third time's the charm

"What if we become both ruins dwellers, even better real adventurers in the New World?" you surprise him

Mario and you have not moved out of your hero phase after the play of the SSN Polaris, except that instead of getting drunk on self-delusion, Mario got literally drunk. If you are both lost in life maybe you need a new start. Plus, you have a good affinity with your mates, almost turning back to kids when window shopping for armours.

"For real?" he enthusiastically cheers "Like saving princess and killing dragon? Like finding the Spears of the Old Gods?"
"Ah nothing to grand as a start." you slowly haul the Device on your back "You remember how I couldn't visit during our layover? Maybe start by visiting."

And with a final push to adjust the weight of the heavy equipment, you pass over one of the three bridges of the Dead Zone. The holy fire still burning despite the rain. The flames lick your wet assassin outfit, providing some well needed warmth for your cold body.

https://www.youtube.com/watch?v=ThzejbQvbzc

Under the grey clouds, the cart filled with corpses are melting away their poison on the pavement. Distorded arms and legs stand out of this inhuman form, partially hidden by a sheet. You turn your head to keep the swarm in check. The rats are busy trying to force a house, almost like a collective conscience. Each rats individually bump at the door, loosening the screws of the hinges.

*BONG*

You just bumped on something metallic. The street was supposed to be clear, what is... Stepping back you behold a tall knight with the strangest armour you ever saw. It's not really an armour when you look at it more closely, most of it is made of leather. But the helmet... It's all round and bulky. The tall man carries a sledgehammer and is now taking a combat stance, watching for your next move.

>let the Device down so you can fight
>continue, ignoring him
>"You have a hammer, I have pistols", write-in [INTIMIDATE]
>"Do I have something you want?", write-in [BARTER]
>"I'm on a mission here. A mission to save the City", write-in [CHARM]
>[Armour fan] "S-So cooool..."
>>
>>4203961
>>[Armour fan] "S-So cooool..."
>>
>>4203999
"S-So coool" you envy his armour

+1 Charon's alignment
-1 Sol's alignment

The strange knight lower his sledgehammer, slowly tapping the palm of his hand with it as if it was a light whip. The beating rains bead on his brass round helmet. He leans forward to look at you through a circular glass window, like a botanist examining the parasites on his plants with a magnifying glass.

"You wander into the Dead Zone like that?" he sounds surprise
"Eh? Why not?" you shrug clueless
"You are lucky it is raining. Stage Three spreads with their ashes... and rats, of course rats."

It's true you saw a dead turns into ashes here in the Dead Zone. But his armour is so cool, you really want to have the same.

"Your armour looks fantastic, what is it?" you gasp
"None of your business." he straightens his back already forgetting about your insignificant existence "And don't try to steal any gold here."

That was a strange encounter. But at least you know there are other people looting this place or guarding it. Now that he has turned his back to you, maybe you can attack him and get his nice looking armour.

>drop the device and fire a pistol round (Mental)
>drop the device and attack with the cleaver (Physical) (-10 due to exhaustion)
>continue to the Clocktower, you are better than this
>>
>>4204041
>>continue to the Clocktower, you are better than this
Eh. We don't need some big cumbersome suit, as protective as it probably is.
There must be others like him. Lets avoid pissing this group off, they seem knowledgeable and capable.
>>
>>4204049
You finally make it at doorstep of the high tower. Rain and sweat all over your body, you feel cold to the bones and an unpleasant sensation is spreading in your guts. After climbing the stairs and taking a look at the City you judge the distance from the here to the Citadel to be around six hours of march through the narrow streets and canals. Since the tower is so high you will be able to float from here, gradually regaining your weight until you land in the Citadel.

You just have to be sure the weather stay like this. Nobody will look at the sky when it's raining like that. Wait... Is it going to rain again? How can you know?

Would like to stach more things with the Device on top of the Clocktower?
Crusader Helmet (+10 protection against projectiles)
Assassin Outfit (+5 Physical, +5 Mental and +5 Social)
14 paper cartridges
Accuracy Artefact
3 flintlock Pistols
Cleaver (+5 damage)
4 Flick Knives
1 medium healing potion
Wool Tunic
2 doses of alcohol gel
1 dry sausage (2 meals)
1 apple
Device (Mystical Stone Parachute)
50 Mystical Stones (loaded into the device)
2 cans of meat

How do you get back?
>loot a house first (more options)
>run (Physical) (-10 Physical due to exhaustion)
>sneak (Mental)
>>
>>4204085
>>sneak (Mental)
We don't need to kill even more time here. The strange man said not to steal any gold, that explanation is uncertain. It could just mean no gold, or he could've meant don't try to loot anything entirely. We also have no idea what could be in the house. We shouldn't risk it without any protective gear. It's uncertain what he meant by the ash spreading Stage Three. Either it infects you if you inhale it (He didn't seem to think our mask alone would suffice) or it could be from any skin contact entirely. Or something else I completely missed.
>>
>>4204114
roll 1d100, must be under 45 (40 +5 thanks to outfit)
>>
Rolled 9 (1d100)

>>4204129
>>
>>4204133
-50 Mystical Stones

>rolled 9, clear success
mission accomplished

Using every bit of cover you can, you progress in the street toward the bridge under the deafening sound of the rain. There are even the loud slams of a hammer on a wall to distract a swarm that passes under your nose to find the source of this noise. With this final opportunity you rush the last few feet between you and the holy fire and make it back, alive, unarmed, without loosing anything except the Device and its Mystical Stone supply.

"You totally like the assassin of Vendetta, Alfonso!" Mario present his palm waiting
"What would I be without my companion." you slap his hand as a response

After this successful mission, you have to get back to Luigi's apartment. Maybe visit Lady Cremosa but you don't have any snake for the ritual. If only you could make a stop at the Pearl of the Ocean for that eel...

>get back to Luigi's apartment through the bridge (2 hours to get to the bridge+crossing the bridge after curfew+2hours to get home)
>get your stilts back near the Hospital and cross with Mario on your back to get home (Mental) (2 hours) (-10 because someone on your back)
>get your stilts back near the Hospital and cross with Mario on your back to get to the Pearl of the Ocean (Mental) (2 hours) (-10 because someone on your back)
>>
>>4204160
>>get your stilts back near the Hospital and cross with Mario on your back to get home (Mental) (2 hours) (-10 because someone on your back)
Something happened at the hospital. Lets go check it out while we do this.
>>
>>4204166
Discussing the cool armour you saw in the Dead Zone with Mario you make it to the dock near the Hospital. While Mario get back your stilts, you notice something is going on at the Hospital between the patients. A bunch of old nobles, some with black wristband threaten other persons in rags who seem closer to you social class.

"Don't you *cough* know *cough* *cough* who I am? I deserve a *cough* treatment." a noble shouts with a pistol in his hand
"Hospital is full, it's the same for all mate! Go home." a much healthier but poorer looking one answer
"I'm not *cough* your 'mate' filthy commoner. Find your place to die in the gutter."
"You want to shoot me? Then do it. Who is going to rebuild your City after?!"

He then points his weapon at him. There are approximately an equal number of nobles and commoners outside. The only difference is in their symptoms. The nobles are old and quite afflicted, pale from dehydration and anemia, bend and short of breath. The commoners are young and just look incredibly exhausted but relatively healthy, almost apathetic.

How do you react? (hidden modifiers)
>nobles are right and deserve a place more than commoners, don't react
>commoners are right and nobles should just go home, encourage a revolt
>"Can't you see you are all the same.", write-in [DIPLOMACY] (Mental)
>"I will come with supplies to help you all", write-in [BLUFF] (Mental)
>is there something to help them accept each other, write-in [OBSERVE] (Mental)
>"Give me the weapons", write-in [INTIMIDATE] (Physical)
>"Don't you all want to survive this?", write-in [PERSUADE] (Social)
>"Here I give you some of my weapons so you both keep each other in check", write-in [BARTER] (Social)
>"Make way for the Hero of the City and listen", write-in [CHARM] (Social)
let's try a V2
>>
>>4204257
>>"Make way for the Hero of the City and listen", write-in [CHARM] (Social)
>"Don't you all want to survive this? We're all in this together, coming to blows like this is not going to solve anything. The survivors of a fight here would just be worse off than they were before. In the midst of this plague, we are equals. The commoners were here first, yet the nobles are far sicker. Help each other, you're better than this."
We pulled off a serious success outside of the hospital before. Hopefully the commoners here will recognize us and be receptive to our words.
>>
>>4204275
roll 1d100, must be under 65 (40 +5 thanks to outfit +20 you did something heroic here)
>>
Rolled 21 (1d100)

>>4204289
>>
>>4204293
>rolled 21, clear success
situation disarmed... for now

"Listen to me now." You step up

The noble points his pistol at you, yet you do not feel threatened the least. If you asked him if he felt in charge here, he would probably cough nervously to avoid the question as your imposing presence greatly diminish his will do fight.

"It's the guy who beat up those Militia-thugs." a voice cheers in the back
"We're all in this together, coming to blows like this is not going to solve anything." you continue
"Maybe *cough* *cough* *cough* but that will teach them a lesson." the noble tries to justify himself
"Listen to the voice of reason. Just as I disarmed those Militiamen, I know what is best for you. You don't want to take this fight, you would just be worse off than you were before." you patronize him
"Listen to him." it's the old lady who coughed on your face here

She is carried by another patient, barely breathing, her weak arm shivering under the rain.

"Listen to our hero... He is our ray of light... He will keep the Militia in check."

Spreading your arms to teach about the values attached to your name, you deliver the finishing blow.

"In the midst of this plague, we are equals. The commoners were here first, yet the nobles are far sicker. Help each other, you're better than this."

This last part was much less convincing compared to your mere presence. People seem to rely on you more than your words, or maybe they want to rely on someone. The nobles accept to lower their pistol but it's not going to change the waiting time. The Hospital is overcrowded. The commoners tolerate their presence, believing that you will come back to tackle any future problems.

"Hey Alfonso" Mario shouts "Are we going to that brothel or not?"
>>
>>4204324
now crossing the canal with stilts
roll 1d100, must be under 50 (40 -10 because someone on your back +5 thanks to outfit +5 thanks to being a retired sailor +10 because you know about the passage)
>>
Rolled 70 (1d100)

>>4204329
This is it. Where my luck runs out.
Hoping somebody else is still around to roll.
>>
Rolled 7 (1d100)

>>4204326
>>
>>4204331
>>4204338
>rolled 7, clear success
like at the carnival

How terrible it could have been to just fall right here with Mario in this putrid water. Floating dead rats, trash and Human faeces just waiting to provoke a relapse of Stage Two. Using the full extent of your sailor experience you overcome the sever cold numbing your limbs to make minimum amount of moves allowing you to cross the Grand Canal.

You make it home at 6PM, already past the curfew and it's still raining. Completly soaked wet and freezing you collapse on the floor. Luckily, Raphaella just came back from the cannery as instructed with an Iceburst Stone and a can of meat. However, with not a single ingredient to provide vitamin, all your previously Stage Two-patient will have to experiment a strict protein regimen.

+1 can
-3 cans of meat
+1 Iceburst Stone (7 hours remaining)

Now mostly dry you can choose to venture outside despite the total darkness in the immediate proximity of your house or take part in an indoor activity. There is no point in meeting Lisa without a snake, a Lizardman or an eel, so maybe you should consider the Pearl of the Ocean.

>get to the Pearl of the Ocean during the night (2 hours)
>meet Lisa regardless at the Cemetary (2 hours)
>get a La Stampa poster and nails to craft paper cartridges (1 hour of Iceburst Stone to smelt the nails) (Mental)
>turn cluster of dates into a sugar bag (Mental)
>talk with someone, write-in
>write-in (write-in are always available but I may or may not choose them)

Also, what does Raphaella eat?
>give her an apple (-1 apple)
>have Valentina gives her half a can of meat (-half a can of meat)
>everybody who wants it can share some food with her
>>
resuming at 8PM EDT and not before because I need to write some things in advance
>>
>>4204358
>>get to the Pearl of the Ocean during the night (2 hours)
Fuck it. Sure. Lets try to score that eel, though it may be a subpar ingredient. We'll still have time to head to the cemetery afterwards.
Lets bring Raphaella along. We can also investigate the organ harvester while we're here, and she'd be a good pick to come with us due to her expertise in the Redlight District. We can talk with her on the way there.
Also, what does Raphaella eat?
Half of a dry sausage. (-1 meal)
We found it on the body of a Stage 2. Possibly 3. It's a bit cruel to have her eat something uncertain, but she won't get th=e plague from it, we don't have to lose the other apple, and we don't have to upset Valentina.
>>
>>4204370
Support. If the eel doesn't end up being useful, we can always ask about the Tartarus chains. The enemy of the Church is probably the best place to go.
>>
>>4204358
>>4204370
Support. We all know Raph loves the sausage.

>>4204395
The rat from La Stampa said he knew a dozen lizardmen in the city easily, so maybe we don't have to go to the trouble of stealing from Franz if the eel doesn't work out.
>>
>>4204771
protip : ctrl+f "Lizardman" >>4168742
>>
>>4204773
Thanks for that pro tip

We also saw a bunch of lizardmen on the corpse retrieval team it turns out. So we could get in contact with them easy.
>>
>>4204786
>>4204773
True. But it would mean getting back at Franz. And that is definitely worth it.
>>
>>4204370
>>4204395
>>4204771
-1 half a dry sausage

Giving Raphaella half of your sausage, you both depart for the Redlight District.
She's excellent a chewing on that meat stick you think. Her canine tooth tears it mercilessly to shreds, reminding you about her many talents as a Demihumans.
Combat-related talents.

"Shhhhh" she lets out pushing you against a wall

And such talents includes a sharp hearing and smell to avoid an Elven patrol right on the roof of the building in front of you. Amazing how she changes completely between social situations and fights.

"Spirit of fire!" a cloaked commando shouts under the rain

The arrow he unleashes lands in the street where you came from and you can watch as the fiery projectile quickly loose velocity under the beating rain. It lands pathetically on the pavement, the fire quickly extinguished. Raphaella chewing slows down but even in this stressful situation she keeps eating her dry sausage. Some people have their priorities.

"Dumbass..." his colleague on the roof calls him
"Hey it's only because of the rain!" he justifies himself "I can land it way farhter than this."
"I don't care. You are wasting your Spirit Favours.

Apparently they did not notice you and were just competing. It was a good decision to bring Raphaella. You could have paid a much dire price since you don't know how to bribe Elves yet or even if you can. However, you have your crusader helmet to protect your from arrows.

Once they give up, you can finally continue toward the Pearl of the Ocean. Raphaella leads you under the diffuse light of the red tainted Mystical Stones to a half submerged street. On each side, Demihumans are displayed behind bars, making calls to the unexpected clients. Despite the curfew, the room upstairs are all booked judging from the lights. As long as it happens inside, prostitution seems to be tolerated at night.

"We are almost there." signals Raphaella
"... Bene." you don't really know what to answer

The racoon-girl presence has diminished, her eyes not as strong-willed as they were before entering the street. She has even lost appetite and not finished her sausage. This is not the image you had about brothel with Demihumans. Saten and Raphaella made it sound like a place for weirdos with strange fetishes and this... this just looks like slavery.

Do you want to ask something before entering the Pearl of the Ocean (pick one)
>about her and Bernardo
>about her past as a courtesan
>about her past in the East
>about her combat abilities
>>
>>4205525
>about her and Bernardo

She's said she's Bernando's treasure but how
>>
>>4205529
Sure. Supporting this.
>>
>>4205571
>>4205529
>>4205539

"What's your relationship with Bernardo?" you ask interested "You said you are his treasure, it's just a nickname, right?"

Overjoyed by the prospect fo talking of her beloved, her speech speed increases with the movements of her tail.

"Right. Master Bernardo showed me all the marvel of this City that we don't find in the slums of the East, he brings me to the opera, to concerts, to fancy restaurants..." she counts on her fingers salivating "Have you ever tasted a 'pizza' Alfonso? It's delicious."
"He's just showing off with a Demihuman?"
"Not at all." she protests defending his honour "Sometimes we spend whole afternoons at his office and I keep him company. He says my mere presence is enough to help him keep going. "
"So it's a mutual feeling."
"He wanted to collect enough to pay to relieve me of my obligation at the brothel and marry me. Can you believe that?" her eyes shine "Here. In the City, marrying a Demihuman on the Piazza del Sol."

What do you think about this unholy union between a 'children of Charon' >>4201227 (You) and a Human?
>"You should both spend your live in the New Wolrd, they are less regarding about this type of union."
>"So... A half racoongirl, half Human baby? Does that make him a quarter racoon?"
>"I don't really like the idea of mixing blood. Aren't you afraid of the what will happens to the baby?"
>write-in (write-in are always available but I may or may not choose them)
>>
>>4205577
>"So... A half racoongirl, half Human baby? Does that make him a quarter racoon?"

I'm curious. Now they need to have kids for the sake of science.
>>
>>4205580
"So... A half racoongirl, half Human baby? Does that make him a quarter racoon?" you half jokingly, half curiously ask
"T-Th-That's to-too sooon for us." she stutters, her tails waging faster than the fan of a nun seeing gladiators fighting.

Eventually, she calms a little with a badly dissimulated smile and dreamy eyes. You are glad you had this discussion. Bernardo might have been one of those weirdos who pretend to hate Demihuman in public but sniff animal ears at night. At least their relation is not so superficial.

You slowly push the door before realizing it's giving in much more than anticipated, making you loose balance. Someone is already here to welcome you... A disgusting Fishman. Actually a disgusting but tall and very strong Fishman with arms as wide as your thighs and palmed hands as large as your head.

"Let them in." It's Mr. Goodhealth "Oh Alfonso, I thought you would never come."
"Sorry, I have been busy." you answer shaking his hand
"I had not the occasion to congratulate you about that duel. You can't believe all the profit I made by buying the land of Piccoli in the New World."

The inside of the brothel is drowning under blue curtains, with sofas lost in the many corners created by the fabric walls, offering more private space for the clients and, as always, Demihumans. Strangely, most clients wear masks. In the center, a giant aquarium where mermaids and creatures of the seas (including eels) are dancing for a show. Half-cabaret, half-brothel, nobody cares about the thin line this ambiguous place offers. On the contrary. And it's closer to the place Raphaella worked at.

How do you feel about that? >>4173942
>"He had it coming, that bastardo beat me up with his cane."
>"I won't allow people to turn Demihuman into slaves."
>"It was just a service for a relative, really nothing."
>"It was a fair an honest duel."

"Anyway, I have to present you som-"
"Goodhealth, come back here..." commands a perverted female voice
>>
>>4205597
>>"It was a fair an honest duel."
>>
>>4205597
>"I won't allow people to turn Demihuman into slaves."

yeah that's totally why we did it
>>
Rolled 1 (1d2)

>>4205601
>>4205613
tie breaker unless another player show within 5 minutes
>>
>>4205601
>>4205613
"It was a fair an honest duel." you answer confidently, reassuring the businessman about yout manners as a gentleman before being interrupted

+1 Sol's alignment
+1 Charon's alignment

The voice came from behind a curtain where a beautiful redhead comes forth. Despite her innocent detached face you can tell a million thoughts are crossing her minds as her translucent eyes falls on you. Her dress cascades on her slender legs, reveal each of the porcelain shins with each step. It can't be the mermaid, right?

"My Queen. I'm sorry." the respected businessman kneels flat on the ground
"Don't go welcome my clients." she turns her head away provoking very noticeable pain to the businessman "I don't want to be associated with you anymore."
"B-But please! I found this man. I will help us found the Organ Harvester."

Right, you learned a lot on the Organ Harvester. First, you know Saten, a female Ogre whose horns and kidney were removed by an individual with a relative knowledge of surgery. Then you acquired a box with the hairs of Saten's clients. Finally, you learned, too late, that the cut was made by a very irregular blade, presumably not metallic but the corpse was disposed off before you could gather more evidence. Your initial guess was An experimenting doctor, trying to find a cure via superstitious medicines 'An experimenting doctor, trying to find a cure via superstitious medicines' but no proofs were collected to back up that assumption.

"Tornelli has been sold to the Dwarves." she complaints "My dear Corym is detained at the Enbassy. It's as if Poseidon himself is forbidding us to acces the Deep again."
"I'm sorry my Queen." Goodhealth tries to grab her feet and get it closer to his mouth "I'm sorry. I'm sorry."
"Tchh..." she pulls her leg away before arranging her hair to address you in a much softer tone "And who are you my dear? I hope this pitiful show has not taken your... appetite... away."

Her voice makes the air faintly vibrates around you. Your ears, hairs on your harms, even your own vocal cords in your throat resonate with her words. There is something going on and it's not really unpleasant.

https://www.youtube.com/watch?v=sKwA46BrMfw

What should you begin with? (pick one) trust me, go with the flow
>"Who are you?"
>"One eel to take away please"
>I'm also after that Organ Harvester
>wow nice legs
>>
>>4205624
>>I'm also after that Organ Harvester
Flowing.
>>
>>4205635
"I'm so honoured to have such a hero in my house tonight." she bites her lower lip.

Your eyes are transfixed on her slightest moves, your body not responding.
>"Who are you?"
>"One eel to take away please"
>wow nice legs
>wow nice legs
>>
>>4205638
>>wow nice legs
This is sketchy. Way too sketchy.
>>
>>4205624

>I'm also after that Organ Harvester

>Can I be preemtively paid with an eel?
>>
>>4205643
>>4205651
Uh oh... What is going on? There is something drawing you to her legs.

"Yes... Yes..." she lets out, satisfying a thirst that can only be quenched like this

Resist the mermaid's charms (Social)
>roll a 1d100, must be under 20 (40 +5 thanks to outfit -20 because +5 because you tried to resist -10 because you failed to resist)
>>
Rolled 18 (1d100)

>>4205662
>>roll a 1d100, must be under 20 (40 +5 thanks to outfit -20 because +5 because you tried to resist -10 because you failed to resist)
>>
Rolled 64 (1d100)

>>4205662
I can't believe the outfit helps us with monster girl mind control
>>
File: Sol is pleased.png (237 KB, 422x336)
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>>4205669
>>4205688
>rolled 18, sucess
be gone thot

+10 Sol's alignement
-0 Charon's alignement

"Get a hold of yourself Alfonso!" Raphaella tries to shake your massive shoulders

You are thankful the Half-racoon Half-Human girl worries about you but as an experienced sailor, this mermaid has no power over you. Still, she really is beautiful. Is that the woman you saw at the Masqued Ball?

"You have no power over me... mermaid."
"Tchh" the mermaid adverts her eyes from you, mildly upset "No fun."
"She's a mermaid. If you fall in love, you die." Raphaella shields you "I won't let you have him. Alfonso is a good man!"
"So what is it that you want, stranger? I suppose someone entering a brothel with already a partner and a pistol is not here to have fun. And I'm sure Goodhealth would not present you to me for nothing."

You blink with a headache due to Raphaella screaming, coming back to your senses. The mermaid has stopped her attack for now but you still feel your heart beating like a war drum in your chest. If a person like her can be on your side, she will probably be as much useful as Don Giovanni or Lady Cremosa. Speaking of the witch, it's already 8PM and if you want to meet up with her you will have to depart within one hour.

"She can help us." whispers Raphaella "If... If that helps to free Bernado I will do anything you ask."

First, how are you going to ask for that eel? ok now for real
>offering your service and ask for a payment in advance (Social) (-20 boss modifier because you never had the chance to know her)
>you don't have any gold, but maybe you have something of value on you (she will decide)
>Raphaella will work her to repay your debt
>sometime you are just not preparred enough, you should have brought your gold coin

Then, is there a topic you had like to discuss before going?
>Mr Goodhealth (his business, symptoms retardants elixirs, New World plantation, ...) write-in
>Organ Harvester (why is it a problem for you to get associated with someone making elixir when there is a rumour about Demihuman Organ elixir really?, something less obvious), write-in
>Mermaid and her group (what are they capable of, what do they want, ...) write-in
>write-in (write-in are always available but I may or may not choose them)
>wow nice legs
>>
>>4205692

>offering your service and ask for a payment in advance (Social) (-20 boss modifier because you never had the chance to know her)

I mean cmon it's one eel
It's an animal
They aren't sentient or anything

>Mermaid and her group (what are they capable of, what do they want)

Something about accessing the deep? Tell me more.
>>
>>4205699
This. We'll help find the organ harvester to make the Redlight District a bit safer, and to clear up the name of Goodhealth and his elixirs. Or help her get that Corym person she mentioned free. Whatever it'd take.
We don't even know if the eel will work in the ritual, offering Raphaella's....services is just way too harsh for something so uncertain.
>>
"I suppose you are some kind of ringleader."
"Correct." she crosses her arms glittering with small gold dust "I am the leader of the Fishmen and I help Demihumans in the need against... favours."
"And that is because you are...?" you encourage her to continue
"A mermaid like you friend said." she blinks half-seductively half-jokingly "I can make my enemies into slave of love, make them fall asleep during a battle, make them whine like little boys." she gigles "or... I can make my allies strong like Poseidon."

She closes in, circling around you and running a finger on your torso. However, you are absolutely not interested. You aren't, right?

"Y-You mentioned accessing the deep." you break the spell again
"Hmmprf" she pouts breaking the contact "Someone is finally showing interest."
"Yes, tell me more."
"This... 'man' over here." she points a toe at the grovelling businessman "Promised me I would be able to claim my home again with a Human invention, a submarine... I like the sound of that word."
"Claim? How so? Were you kicked out by someone insensible to your charms?" you half defiantly says still immunized
"A Kraken... The Kraken. And it so happens that our little friend here has shown much interest for deep sea shrooms that are supposed to cure your plague. Not that I care the least about your tiny island you call a city."

Before going, you have to ask about the eel. It's just an animal, not even sentient. Plus you will make her a service hunting down this Organ Harvester for her and Goodhealth. Speaking of the businessman, he completly lost it, following the mermaid like a little puppy.

"Can I have uuuuuuuuh... an eel?" you order on the menu
"Sure. Diner here is one gold coin and spending the night... a little more expansive."
"No, I'm not a client."
"What you? You come into my home. And ask to be treated for free? You've got some... Human."
>>
>offering your service and ask for a payment in advance (Social)
roll 1d100, must be under 45 (40 -20 because boss with no reason to help you +5 thanks to outfit +10 because promise to help for Corym +10 because investigating the Organ Harvester)
>>
Rolled 82 (1d100)

>>4205739
Though, do take care to mention when the time comes that we need it live.
>>
Rolled 75 (1d100)

>>4205739
I mean we're kinda interested but if falling in love means dying that's a hard pass
>>
Rolled 54 (1d100)

>>4205739
>>
>these rolls
okay
extreme bargaining phase
We need a live eel to save the city. As strange as it sounds.
Saving the city is in her best interests as well as our own.
No city means no clients for her establishment.
No city means no reason for the elves to stay.
If the elves aren't staying, Corym is going to be gone too.
No Corym and no Da Costa.
She'll be shit out of luck at that point, her hopes of reclaiming her home will be cast adrift.
>>
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>>4205743
>>4205746
>>4205758
The mermaid just walk away. Like that with no words or explanation. You instantly feel a void as her presence escape out of your reach and get the burning desire to follow her. Raphaella is pulling one of your harm with all her strengh but only ends up comically sliding on the floor as you approach the mermaid.

She stops and sits on a sofa near the giant aquarium. Goodhealth rushes to her feet taking off her shoes. You gasp looking at a mermaid Human form.

"I can go fetch it for you, Human. But you will have to beg me properly. Or..."
"Or?!" you start to panic at her implications
"You can swim in that fish tank... fight some sharks, avoid jellyfish and of course try to resist to my sister lesser power to get your prize yourself."

So what are you willing to do to save Bernardo?
>beg the mermaid
>get it yourself
>>
>>4205776
correction
>sister
sisters

I did mention there was several mermaids in the aquarium >>4205597
>>
>>4205776
>>get it yourself
We're above groveling at the feet of some fish whore.
Just punch the sharks, bro.
That's phys. We're a former sailor. We're no stranger to swimming.
Resisting the other Mermaids should be mental. Probably.
Or social? Whichever. They won't count as bosses, so we should be fine.
>>
>>4205776
>get it yourself

How is the most attractive part of a mermaid her legs anyway? She shouldn't even have those!
>>
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>>4205780
Support. Time to punch some sharks.
>>
>>4205790
The forbidden allure of that which should not be.
>>
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>>4205780
>>4205790
>>4205791
Refusing to get so low as Mr. Goodhealth the foreigner, you take your pride as a sailor and your cleaver between your teeth then climb up the ladder. The mermaid flashes a complaisant smile before getting splashed by your water bombing. Some water gets on her leg, and she lets out the lewdest moans as her Human limbs turn to a real mermaid lower body.

https://www.youtube.com/watch?v=BUjOkZ6pTmw

You are now floating at the top layer of a ten meters deep aquarium. The eel are (of course) at the bottom on the third layer. It's the maximum limit depth beyond which you would need some special procedure to avoid decompression sickness. The first creature you encounter are... mermaids of course. Dancing around you with gentle smile, they welcome you into their home.

5 MINUTES LEFT
>they can't charm you if you don't look, just dive deeper without looking (-2 minutes to the second layer)
>if you chose to took your crusader helmet, use it as a weight to fall faster to the second layer (instantaneous)
>resist, they are not as skilled as Barielle (Social)
>>
>>4205813
>resist, they are not as skilled as Barielle (Social)

The crusader helmet might make things easier now but boy will coming back up be an issue
>>
>>4205813
>>resist, they are not as skilled as Barielle (Social)
Safest bet. Think of what's at stake. Think of Raphaella and how much freeing Bernardo means to her. Think of Lisa, or Franz. Either or. Or both. Don't let them distract us.
We could get down easier with the helmet, but coming back up is another matter entirely. And fuck if we're leaving that behind at the bottom of this tank.
>>
>>4205819
>>4205820
You did not take the crusader helmet.
roll 1d100, must be under 55 (45 +5 thanks to outfit +5 thanks to motivational write-in)
>>
Rolled 97 (1d100)

>>4205823
>>
>>4205825
lol
guess the score is now 1 to 1 now
>>
Rolled 84 (1d100)

>>4205823
watch this nat 1 baby
>>
>>4205841
Not happening this time. We've had so many close calls with crit fails lately. This is where our luck finally runs out.
Dice Gods love fish pussy. This confirms it. Whereas they begged, we held onto our ideals, and took the opportunity to punch a shark. They disagreed. Unless that other anon comes and bails us out before Alde begins writing.
>>
>>4205825
>>4205841
>rolled 97, total failure
wow nice fins

They are not as skilled as Barielle, but they sure are beautiful. You look at how gracefully they swim in that aquarium, forgetting about the cleaver falling at the bottom. It doesn't matter. Maybe if you swim closer to one of them you will be blessed with their smile. Just a smile it's all you want, you think chasing away after them in a one of those brothels ridiculous game but underwater.

*BANG BANG BANG*

Wait? Underwater? You almost forgot how long you were there and are called back to your senses by Raphaella banging loudly on the glass with desperate eyes. Nearly drowning you made it back to the surface, hearing laughs from men and women alike. You hope that none of the person you knew or will face saw you like that.

5 MINUTES LEFT
All right, round two, but without the cleaver
>they can't charm you if you don't look, just dive deeper without looking (-2 minutes to the second layer)
>if you chose to took your crusader helmet this time, use it as a weight to fall faster to the second layer (instantaneous)
>resist, they are not as skilled as Barielle (Social -10 b-because maybe s-she likes you)
>renounce and beg Lady Barielle
>>
Rolled 89 (1d100)

>>4205823
Let's see how I go. I've been pretty good with clutch rolls so far.
>>
>>4205847
>they can't charm you if you don't look, just dive deeper without looking (-2 minutes to the second layer)
Oh well. Guess this is our only choice now.
>>
>>4205847
>>they can't charm you if you don't look, just dive deeper without looking (-2 minutes to the second layer)
Not risking another roll when fish pussy is involved. Dice Gods have forsaken us.
Hopefully we'll still have enough time left over to find our cleaver at the bottom. But I doubt it.
Use the side of the tank or some decorations in here to guide us downward, so we're not totally blind.
>>
>>4205847
>Take something heavy that isn't the helmet, like I dunno a rock or something. That way we can sink super fast and drop it at the bottom to rise normally.

Alright sleepytime for me, good luck guys,
>>
>>4205866
Supporting this if there is anything to grab. If not, sticking to using the tank itself to guide us down while we close our eyes.
>>
>>4205852
>>4205864
>>4205866
You are now at the second layer. Banging your head several times on the glass, you lost your direction and precious time. Sharks are circling around you and you don't have anything to defend yourself. Not even a flick knife. Barielle as even denied you to take anything from her precious brothel as a weight. One of them is heading to your direction.

https://www.youtube.com/watch?v=BX3bN5YeiQs

3 MINUTES LEFT
>fight them using your flintlock as a mass (Physical)
>pet them, maybe they just want to be your friend (?)
>just don't move and let yourself fall deeper (-2 minutes)
>>
>>4205874
>>fight them using your flintlock as a mass (Physical)
shark punch
hit the assholes right on the nose
we can take a shark, no problem
>>
>>4205874
>fight them using your flintlock as a mass (Physical)
Gee, this ain't looking good. We don't have much choice, I assume that they'll attack us if we ignore them and return to the surface.
>>
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>>4205884
>>4205886
roll 1d100, must be under 75 (70 +5 thanks to outfit)
>>
Rolled 6 (1d100)

>>4205903
>pic
pang of regret
>>
Rolled 2 (1d100)

>>4205910
Whew
>>
>>4205922
Golly gee, the dice gods are going crazy today.
>>
>>4205910
>>4205922
The cruel beast swim in your direction. It sways its fin rapidly and open his maw. You are absolutely certain he is coming to grab a piece of you. But Alfonso Barbatti, the experienced arctic sailor will give him none of that. You fought a Sol damn polar bear with a cleaver, it's not this big fish that is going to hurt you.

You punch it on his nose, the most sensible part of its anatomy. Then, with your flintlock handle, hit its eye with all the strength an underwater fight allow you to display. The fight is short-lived and the creature escape, banging its nose on the glass with an eye forever closed. It won't trouble you again.

There's Barielle muttering something from her position, looking at you with utter disgust. But you asserted your dominance over a lower species, that as manly as one can gets, right?

+1 Sol's alignment

Now swimming among the jellyfish, you know that a single mistake could end your life. Their deadly poisonous tentacles are swaying in the fishtank looking for a prey and you have a little more than half of your oxygen capacity left.

https://www.youtube.com/watch?v=Fbyk_tLU-d0

3 MINUTES LEFT
>throw your pistol to create a passage through them
>you are an expert swimmer, just analyse their movement (Mental)
>carefully avoid them (-2 minutes)
>write-in (write-in are always available but I may or may not choose them)
>>
>>4205933
>>you are an expert swimmer, just analyse their movement (Mental)
We're getting that cleaver back. No time to lose. This is THE pistol. The duel, the hit in the shark's eye. We're not losing this to these jellyfish.
>>
>>4205946
roll 1d100, must be under 40 (40 +0 thanks to outfit because no saffron smell to activate your almonds underwater)
>>
File: Spoiler Image (1.99 MB, 268x268)
1.99 MB
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Rolled 26 (1d100)

>>4205960
>>
>>4205968
Their bright colour serving as a warning for their deadly nature, you manage to pass them without incident. Even creating a current with your hand to chase them away. And then, at the bottom of the aquarium you find the eels. Deep in the aquarium you feel the pressure of all the water above your head, even the light is hardly reaching this part.

https://www.youtube.com/watch?v=yYGaZmn2AtY

You are not sure you need one of those sea snake alive for the ritual and there's also the question of how you are going. As slick as they are, those are just long slippery fishes. You had to cut more hard to handle meat than this before as a butcher.

+1 eel (alive)

3 MINUTES LEFT

How are you going back to the surface?
>screw this, *try* to break the glass (Physical)
>avoid the jellyfishes you are an expert swimmer, just analyse their movement (Mental)
>carefully avoid the jellyfishes (-2 minutes)

Also, spend some time to find your cleaver first
>yes (-1 minutes)
>no
>>
>>4205984
>>yes (-1 minutes)
>avoid the jellyfishes you are an expert swimmer, just analyse their movement (Mental)
Take care to employ the same tricks we picked up the first time passing them. Creating a current with our hand, and all that.
>>
>>4205986
roll 1d100, must be under 40 (40 +0 thanks to outfit because no saffron smell to activate your almonds underwater +5 for using the same tricks)
>>
Rolled 60 (1d100)

>>4205987
we're fucked
>>
Rolled 81 (1d100)

>>4205987
>>
>>4205988
>>4205991
Uh. I don't suppose my premonition gets a us bonus to the dice threshold?
>>
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>>4205988
>>4205991
>rolled 60, failed
ouch

Extending your hand for the first swim in the jellyfishes habitat you feel a severe burn. You did not wear any gloves today, after all. The shock makes you loose the cleaver and instincively rush to the sharks layer.

-1 cleaver

https://www.youtube.com/watch?v=2afMDjyOBpg

It could have been much worse though. You are a good swimmer but not an exper diver, panicking underwater usually means death by drowning. You should remember that the next time you want to swim, maybe that strange armour you saw in the Dead Zone. But why would you need to swim that deep anyway?

The sharks are avoiding you, pressing against the glass, fleeing from your menacing form even when you have a juicy treat in one hand. As you are making your way to the surface you wonder if you should stop a one minute here to avoid decompression sickness. Wait, is ten meters alright or not?

2 MINUTES LEFT

Wait one minute to avoid decompression sickness
>yes (-1 minute)
>no

Passing through the mermaids
>they can't charm you if you don't look, just swim upward without looking (-2 minutes to the surface) (only if you choose to not stop)
>resist, they are not as skilled as Barielle (Social) (-10 b-because maybe s-she likes you)
>>
>>4205998
>>yes (-1 minute)
Sure. Just to be safe.
>resist, they are not as skilled as Barielle (Social) (-10 b-because maybe s-she likes you)
Take two. Same thing as before. Think of Lisa, Franz, how much this means to Raphaella, etc. Glance at her on our ascent if we feel ourselves slipping. Again.
>>
>>4205998
>yes (-1 minute)
Decompression sickness can seriously mess us up, we better not risk it.
>resist, they are not as skilled as Barielle (Social) (-10 b-because maybe s-she likes you)
Oh dear, he we go. Bloody mermaids. Can't we just whack them like we did the sharks?
>>
>>4206005
>>4206006
roll 1d100, must be under 50 (45 +5 thanks to outfit +5 thanks to motivational write-in)

>whack them
You really want to punch Lady Barielle's employees?
>>
Rolled 85 (1d100)

>>4206008
>>
>>4206009
I reiterate:
Dice.
Gods.
Love.
Fish.
Pussy.
>>
Rolled 4 (1d100)

>>4206008
>>
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>>4206019
writting
>>
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>>4206019
>>
>>4206019
>>4206022
>>4206024
...I stand corrected.
Nice save. You've definitely hit more crits than any of us.
>>
>>4206028
I don't know what I did, but I thank the dice gods for this blessing.
>>
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>>4206009
>>4206019
>rolled 4, crit success
ebin :DDD

Not this time, not again you think clenching your fists almost squeezing the eel to death. Your hard-boiled determination surges glancing at Raphaella who is frenetically counting on her finger the number of seconds you spend down there. Lady Barielle, who has turned back to a Human form, is watching with a sick anticipation for your demise. You will not give her that pleasure.

Using your now freed hand, you extended your powerful butcher's arm, nesting the eel against your large frame with the other. You propel yourself out of the water like a majestic dolphin. A very muscular and hairy dolphin, and you land heroically in front of the mermaid.

"Tchh" she just lets out pissed as much as a woman can be

The barman, a disgusting fishmen in a smoking, got you a bucket which previously contained ice to preserve expansive beverages. You will be able to carry the eel alive since you impressed him so much.

Quick say something cool
>write-in
>>
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>>4206045
https://www.youtube.com/watch?v=Rc7_lCfbQP0
wanted to use this if you petted the shark
>>
>>4206045
>>write-in
>"All in a day's work. Apologies regarding the shark, it's not often one gets that opportunity."
Best I can come up with.
>>
>>4206059
And do a gracious bow.
>>
>>4206080
For sure.
>>
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>>4206059
>>4206080
"All in a day's work." you slightly bow from your kneeling position "Apologies regarding the shark, it's not often one gets that opportunity."
"This is why creatures of Jupiter are so..." she runs a hand in her hair trying to chase away bad thoughts deforming her pretty face "So now you got your eel. I don't know why, but it's yours."

The clients are applauding for the show, already forgetting your first attempt, pathetically losing to a lesser mermaid. Said mermaid is currently winking at you from behind the glass, blowing kisses.

"You proved your worth Human." she tries to get back the upper hand, really enjoying having you bowing like that but thirsty for more "But don't expect me to help you if it's not mutual."
"Of course, that's what I wanted to say. I'm investigating the Organ Harvester."
"If you catch him bring him alive"she bites her nail out of frustration "Using one of our coral blade to attack Demihumans under my protection, what an outrage."

That all make sense now, really. The irregular blade. The coral harpoon you got with its crumbling yet sharp blade. How could you have missed that? This new revelation has many implications. First that the killer might be a Fishman or want to pass as a Fishman. The latter would be correlated with the wish to harm Mr. Goodhealth business. Such attacks would be doubly damaging for the mermaid and the businessman.

"You said 'attack' not kill?"
"Yes. It seems death are only accidents like a non-redundant organ harvested or infection following the operation. Didn't you read what these filthy rat from La Stampa wrote? Most of the victims are still alive"
"Uh I... I thought it was to make an elixir."
"Dumb Human, it's obvious they just want to hurt our reputation. But also without killing too much Demihumans. Half-measures for a coward... I will make him pay."

Change in weather conditions
from Raining to Heavily clouded sky
Cold

You are conducted outside by the same Fishman who welcomed you. The agitation you caused was a little too much distraction for the clients. If you want to investigate you will have to come back, same for using her service. It has stopped raining outside and the journey through this part of the City controlled by the Elves will take you three hours. If you don't make any bad encounter you will make it just one hour before the midnight mass at the Cemetary.

What's next?
>sneak (Mental) (+5 night +5 shrouded moon +5 thanks to Raphaella acute senses)
>send Raphaella to Lady Cremosa who can move much better at night
>go home for today
>write-in (write-in are always available but I may or may not choose them)
>>
File: sheet.jpg (5.03 MB, 3763x4593)
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>>4206123
Today : 8AM, 8th Day before the Calendes, Month of Charon
Ration Distribution : 12PM, 10th Day before the Calendes, Month of Charon
Limit to save Bernado : 10th Day before the Calendes, Month of Charon

Locations
https://pastebin.com/tLLeFY9E

Inventory&Stats
https://pastebin.com/vppFmxtd

The Plague
https://pastebin.com/Zu47npJ6

Knowledge
>alchemy recipes
https://pastebin.com/uRyT0CVH
>ingredients
https://hostpic.xyz/uploads/20200414/2ddbf576e3e2b295ceccbbf6fe0e231c1866cddf.jpg
>Book of Genesis : The Deities
https://pastebin.com/dWi55Rzs
https://hostpic.xyz/uploads/20200418/7eca645cb24e2ba4b286c47e2b64099f73d073cd.png

Characters
https://hostpic.xyz/uploads/20200420/5ae2307041af1252d369aa498462e17fe30d1bc0.jpg
https://hostpic.xyz/uploads/20200420/4ddf54fdf1cbdb77aff66cf48bf24a68565f6a4b.jpg
>>
>>4206123
>>sneak (Mental) (+5 night +5 shrouded moon +5 thanks to Raphaella acute senses)
>>
slow pace until at least 6PM EDT

Hope you liked the mermaid encounter, I hade fun writting tonight session.
I would like to know your time zone to have a better schedule.
>>4205866
Maybe I should run earlier or later: EST, CDT, MDT, PDT, no-US timezones...
>>
>>4206123
>sneak (Mental) (+5 night +5 shrouded moon +5 thanks to Raphaella acute senses)
For timezone I'm active around 2am to around 2pm GMT, which is about 8pm to 8am EDT. Being in Aus is a bit of a hassle for people elsewhere.
>>
>>4206133
>I would like to know your time zone to have a better schedule.
Pacific Standard Time on my end. I can be active between 5pm EDT to 8am EDT pretty easily. Possibly earlier, if you decide to move things back more.
>Hope you liked the mermaid encounter, I had fun writing tonight session.
Enjoyed it quite a bit. The entire Pearl of the Ocean segment caught me off guard. I expected to be in and out with the eel fairly quickly. The acquisition being a bit of a spectacle certainly was a nice surprise. We're getting that cleaver back, though. Maybe as our payment for helping with the Organ Harvester.
>>
>>4206249
>We're getting that cleaver back
Definitely. The butcher takes his due...
>>
>>4206123

>sneak (Mental) (+5 night +5 shrouded moon +5 thanks to Raphaella acute senses)

Alright lads we've got a day to find the lizardman for this ritual

As fun as it would be to yoink Franz's slave, I think we just don't have the time we'd need to figure out that chain and prepare/gather materials for breaking it. Better to grab one from the retrieval team.
>>
>>4206129
>>4206224
>>4206984
roll 1d100, must be under 60 (45 +5 night +5 shrouded moon +5 thanks to Raphaella acute senses)
>>
Rolled 33 (1d100)

>>4207063
when do we get the +50 to all rolls artifact?
>>
>>4207093
when you finally decide to loot the Academy or work at the Refinery :(
https://hostpic.xyz/uploads/20200420/3b4fa26802f2d0d5b2e346658b9693a20aa45ed3.png
>>
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>>4207093
>rolled 33, success
avoided a tragedy

Now that the rain has stopped, you can hear clearly the voices from the brothels. Demihumans of various origins, all chained and with the same eyes as Raphaella. Their skilled acting voices, like mating calls in the night, do no match their soulless expression at all.

"HA HA HA" a voice explodes from the shore covering the moans in the street "Burn! Burn you thieves!"

It's the captain of the Elven commando ordering his men to fire at people who used the weather to approach the Harbor. The looters are now under a rain of their fiery arrow. The same type of projectile you saw coming here. Thankfully he is too busy, lost in his murderous intent.

"Who's the fire now?! Who's the dragon?!!!" his sick laughs cover everything
"Get a hold of yourself captain! The Dwarven Fortress is behind us! You are going to burn the crop." one of his subordinate scold him
"More fire! More!"

Do you want to ask something to Raphaella before leaving the Redlight District (pick one)
>about her opinion on the Pearl of the Ocean
>about her past as a courtesan
>about her past in the East
>about her combat abilities
>>
>>4207293
>>about her combat abilities
>>
>>4207301
"Raphaella, I have been wondering since you helped me to take down these thugs with flick knives, what are you capable of?" you ask
"I'm..." she hesitates "used to watch people die. It was in the fog, I could smell and hear them without seeing their face so it was easy. I think I'm still quite stealthy." she boasts a little
"Still?"
"I used to be a thief in a bazaar before I was made into a slave."

How can she be useful to you?
>"I could use someone like you to help me avoid the patrols at night."
>"I may have some targets for you to kill in the future."
>"Want to rob a house?"
>write-in (write-in are always available but I may or may not choose them)

The rest of the journey to the Cemetary is uneventful just as your departure. Carrying the bucket of water with the eel does not bother you the least. You can still draw your pistol from the other hand, the only problem is that you are completely soaked because of your little show in the mermaid's aquarium, greatly perturbing your movements.

Assassin outfit +0 Physical because soaked

Just a few blocks from the Cemetary, you notice a corps lying on the street. The La Stampa posters are covered flipped on their back with caricatures of Elves and several inscriptions on the walls about "knife-ears". There is the tavern where you first fought against the elves, with public park adjacent. This is the closest part of the City where you could grow your potatoes but there are clear indications that your confrontations caused a chain of event leading to the corpse in front of you.

Looking at it closely, he is covered with the same large cloak as the Elven Commandos and there is a bow under him. Do you want to loot him?
>yes, loot the corpse
>no, continue to the cemetary
>>
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>>4207342
>"I realize I do not have as much potential as you, but could you help train me to move quietly like you do?"
Just a question to learn a new skill, hopefully to help with our lack of stealth. If we get any advice, we could further use it to tell Mario next time we're our sneaking around with him.
>yes, loot the corpse
This reads as a trap, but the elves all seem to be off dealing with looters at the harbor. Lets reap what we have sowed, though keep on high alert as we approach it. If there are La Stampa posters everywhere around the corpse, it's probably already picked clean of the real valuables. Information on the elves here is the real prize. Don't bother with the cloak or bow, if we're seen with those we are absolutely fucked.
>>
>>4207342

>"I could use someone like you to help me avoid the patrols at night."

>continue to the cemetery
Check the corpse to see if it's an elf or not. If it's an elf, carry the body to the cemetery and bury it. Otherwise loot.
>>
>>4207416
>If it's an elf, carry the body to the cemetery and bury it
Figured you'd say that. I considered bringing it up myself, but decided we did not have time to do so. Best to leave a fallen commando to the rest of his unit, rather than throwing him in some shallow grave in a human city.
>>
>>4207439
ARGH these time constraints

At least get the body out of the middle of the street and do what we can to arrange it respectfully.
>>
>>4207470
Sure. I'll support this. Still want to loot any information the corpse may have, though. We know very little about the elves, and Corym being trapped in their embassy is reason enough to start learning.
>>
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>>4207416
>>4207439
"I could use someone like you to help me avoid the patrols at night." you say to Raphaella
"I'm glad I can be useful to you Alfonso." she smiles, genuinely happy "You've done so much in order to free Bernardo."

+5 when using Raphaella's skills as support because of good relation

You leave the bucket with your hard-earned eel just next to the body and start turning it back. It's the heaviest Elf you ever tried to flip on his back. Once the body is starting to reveal his face, you realize with horrot that it's a Human just wearing a cloak.

*CLICK*

And it was attached to a strange mechanism, a string linked to the trigger of a pistol aiming at a strange package. You pulled it too hard and it has already ignited the charge.

Quick, there's only a second to react
>jump on Raphaella to protect her with your large frame
>put the Human back on the mechanism to shield you
>get the bucket with the eel
>try to react as fast as you can to save everything (Mental)
>>
>>4207550
>try to react as fast as you can to save everything (Mental)
Kick the pistol away from the package? It's probably filled with explosives or something, so as long as it doesn't hit it we should be fine. I hope.
>>
>>4207550
>>try to react as fast as you can to save everything (Mental)
Alde, once again trying to speed my descent into becoming a chainsmoker.
>>4207569
This. Good thinking.
>>
>>4207569
>>4207570
roll 1d100, must be below 55 (45 +5 thanks to outfit +5 with write-in)
>>
Rolled 72 (1d100)

>>4207593
>>
>>4207602
Uhhh
I don't suppose Raphaella's +5 comes into play here?
>>
Rolled 4 (1d100)

>>4207593
>>
>>4207619
I seriously have no idea how I keep on doing this.
>>
>>4207619
The Disciple of the Dice Gods offers salvation. Praise be.
>>
>>4207602
>>4207619
>rolled 4, crit success
https://www.youtube.com/watch?v=tGSUjuSBt1A

Kicking in the pistol as fast as lightning, you managed to protect your loot and your ally from a deadly explosion. The sound of the shot fills the street, joining the concert of moans and muffled distant screams. Raphaella does not even have the time to get scared, she just stays dumb fooled by your bold and swift reaction.

+1 explosive
+1 pistol


The bow under the body was broken and there is not other loot to find but the items used for the booby trap. The package has a sweet smell, you wonder what ingredients might have been used to make one. Regardless, you got yourself some really useful device to assault the Citadel or to trade in the slums.

>take the Human body with you to the cemetary
>reload the pistol and rearm the booby trap (-1 paper cartridge, -1 explosive -1 pistol)
>leave it like that
>>
>>4207641
>leave it like that
https://www.youtube.com/watch?v=NG1qKzIsisU
We don't have the time for burial. Leave it be. Major score with the explosive. Amazing roll.
>>
>>4207641
>leave it like that
It might be infected. Otherwise I would take it for a proper burial. We've done our job by disarming it.
>>
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>>4207646
My dice are augmented
>>
>>4207653
Unfathomably based.
I lol'd.
>>
>>4207646
>>4207649
In front of the Cemetery, the volunteers of the corpse retrieval team are taking a break. The flames are dancing in front of these strangely dressed workers, reflecting in the glass of their very sophisticated facial masks. It looks almost like a mourning ritual where you burn the dead to offer their soul to Sol and prevent Charon to make them cross the Styx, except they are just slacking off. Just slacking off in very strange clothes.

https://www.youtube.com/watch?v=Iff_pJ0SNTA

Once inside you notice that a dozen of mass grave have been dug since yesterday, but they are all empty for now. And there is only a single member of the team unloading corpse from the gondolas and... directly shoving them in the dirt! That extremely heretical! And this worker is no other than a Lizardman >>4204786, the one you saw working with them earlier.

>continue to the Cremosa's crypt
>talk to the Lizardman
>>
>>4207662
>>talk to the Lizardman
sup breh, saw that you like Charon
interested in some more Charonous activity?
just get in the back of this van, here
>>
>>4207668
You decide to wait a little more before meeting with the member of the Cult of Charon and interview this Lizardman. He keeps on carrying his task with the utmost respect for the bodies, as much as one can when performing such heretical funerals. Because the Demihumans do not know about the one and true religion of Sol and the Myth of the Gods, even Raphaella is not shocked by what she is seeing. However, since the Lizardman is a slave, there must be a reason as to why he is allowed to do this.

>"the dead must be burned before their ashes are buried"
>"did someone order you to do that?"
>use your pistol and force him to follow you (Social) (-10 because he is a lot bigger than you)
>write-in (write-in are always available but I may or may not choose them)
>>
>>4207693
>>"did someone order you to do that?"
"Bury their corpses, I mean."
>>
>>4207693
>"the dead must be burned before their ashes are buried"
>>
>>4207709
Changing to this.
"The dead must be burned before their ashes are buried. Did someone order you to bury them before cremation?"
>>
>>4207693
>"did someone order you to do that?"

Whoever it is, I'm conflicted about how to feel about them.

On the one hand, cremation is badass.
On the other hand it's better to bury people.
>>
>>4207714
This is actually the best phrasing, supporting
>>
>>4207723
>On the one hand, cremation is badass.
Fucking based. Let the flames envelop the corpses of the fallen.
>>
>>4207709
>>4207714
>>4207725
"The dead must be burned before their ashes are buried." you complaints, outraged

+1 Sol's alignment
-1 Charon's alignment

You may have thrown a body or two in waters but it was an emergency. He is a civil worker, he must do what he is employed for. Actually, there might be someone who is responsible for this.

"Did someone order you to bury them before cremation?" you continue
"Shasuryu do what mussssssst be done." he says without stopping "volunteers loot homes, carry bodies, dig grave but find it too long to burn bodies."
"Oh right I saw you cleaning a home of infected a few days ago."
"Volunteers like easy work. Fast work. Hurry to their house. Leave Shasuryu alone to finish it all."
"So, nobody explicitly told you to bury them."
"Shasuryu do what mussssssst be done."
"But it's wrong, you are going to offer their souls to Charon."
"Shasuryu does not believe in sssssssssouls. Everything comes from mud mussssssssst return to the mud and rot with the Great Tree. Greatest death one can dream. Now leave Shasuryu."

Nobody in his sane mind would bury the dead without burning them and yet, what did the corpse retrievers expected leaving all the work to him? It's almost as if they were indirectly ordering him to practice this highly heretical funerals without taking responsibility. Meanwhile Shasuryu is diligently and cluelessly performing his duty.

Maybe you will be able to meet him again or maybe not. Who knows what might happen when people learn about what he did?
>use your pistol and force him to follow you (Social) (-10 because he is a lot bigger than you)
>continue to the Cremosa's crypt

(Optionnal)What do you think of the unholy practice of the Lizardman
>It's even worse than letting them drift on the sea.
>Every culture is equally valid.
>Actually makes sense, it feeds the Earth.
>>
>>4207739
>Actually makes sense, it feeds the Earth.
Not just in this way, but also we got told ashes carry Stage 3 of the plague. Which means this is one scary plague but also maybe burning bodies isn't the best idea right now, sorry Sol.

>Ask him politely to follow us, but failing that, force him with the pistol

As long as we have the other required components on us, otherwise just continue onward.
>>
>>4207739
>continue to the Cremosa's crypt
Maybe let's not become a regular thug.
As for the practices of the lizardman,
>What he is doing is unholy, though he cannot be blamed for his ignorance.
So a blending of
>It's even worse than letting them drift on the sea.
>Every culture is equally valid.
>>
>>4207745
Actually, switching to this
>>
>>4207748
This.
We strode through hell and high water to get this damn eel. It'd better work. Forcing some ligger to take part in the ritual is pussy shit. Either the eel will work, or we'll get Franz's lizard. If we force him down to the crypt and the eel would work, he couldn't leave there alive. He'll have seen a secretive death cult in a crypt within the very cemetery he works in daily.
We've seen the corpses of Stage 3s turn to ash themselves at a single touch. The first time we ventured into the Dead Zone. If they're handling corpses, they're not Stage 3. Not burning them simply takes them away from Sol.
>Carefully avoiding the corpses lying in the street, you find yourself luck enough to not step on a single one. Indeed, when the sign of a Ingothide&Son bank falls on one of them you can see that corpses of deceased Stage Three turn into dust
>>
Rolled 65 (1d100)

>>4207767
Bad move, bre. Sorry Shasuryu. Fucking eel was for nothing.
>>
>>4207745
>>4207748
>>4207752
Sorry I thought I misunderstood your intention, then if he refuses and you still want to force him you will have to

roll a 1d100, must be under 40 (45 +5 thanks to outfit +10 because he is taller)
>>
Rolled 32 (1d100)

>>4207781
>>
>>4207790
>rolled 32, partial success
he believes you... oh sh-

You politely asked him to follow him, but he did not even slow down his pace. What he is doing is unholy, though he cannot be blamed for his ignorance. He must be thinking that his actions are benefiting his master or the community. How tragic. However, you are not going to let him finish his job.

"You will have to follow me Shasuryu" you point your pistol at him "if that is your name."
"Ha." he changes into a combat stance with his shovel "Shasuryu is not afraid to die."

He completely believed your bluff, but as you should have known by now, Demihumans have a completely different approach on life and death. His shovel hurls above your head, he intentionally missed that swing even with you crouching. Then, there is only one way out of this.

>shoot him (no roll)
>retreat (no roll)
>>
>>4207800
>>Really? I could use your help with something then, bre.
>>
>>4207800
Eh, fuck it. You're probably not going to take that.
Switching to retreat. Lets not alert every elf, corpse retriever, and rando in the district.
>>
>>4207800
>retreat (no roll)
Not worth the trouble.
>>
>>4207800
>retreat (no roll)

Now that I think about it he's still gonna be here, if the eel is no good we can come back
>>
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>>4207808
>>4207814
>>4207821
The Lizardman keep fanatically shoving the bodies in the trench. There is nothing to stop him from what looks like the righteous cause he ever undertook. Maybe you will have another occasion to meet him. Without your cleaver it's hard to imagine how you could take him down in down without alerting his colleagues, his skin does not look like something your flick knives could pierce.

Progressing among the tomb you notice Raphaella stare on your back. That was reckless but there's no telling how she might have reacted to your real intentions. Even you, lost in the heat of the moment forgot it.

(Optionnal)What do you need a Lizardman if that is not for a thurible of discord
>even more thurible of discord
>dead familiar
>something else, write-in

As you finally arrive at Lady Cremosa's lair, Enzo greets you and the racoon girl with a masterful bow. A move a little too pompous for a child, it makes your teeth grit against each other.

"Welcome back to our lair, accomplice of Charon. Rejoice for you are just in time for our midnight mass." still bowed, he rises his head carefully so that his eyes are just barely hidden by his hood "Have you seen the moon tonight? Perfect to dance with the dev-"
"Would you just stop using that embarrassing way of talking, Enzo!" the voice of Lisa emerges from the stairs of the crypt

Many teenagers and some children are with her. This Cult of Charon looks more like a classroom than a dangerous sect.

"I'm sorry again Alphonso." Lisa grimaces with a child on her back "I really can't hold them before a midnight mass."

She really does lose her haughtiness around all these children. Noticing Raphaella, she throws you a complacent smile adjusting the weight of the sleeping child on her back.

"I see things turned for the best with your partner from the Ball. Sadly we don't do marriage in this temple."
"W-We are not" Raphaella starts blushing hearing the Witch's comment
"She helps me to avoid the patrols at night." you rectify
"I see." Lisa answers with a mischievous tone with too many implications for you to handle "Come down, you will celebrate with us than we can discuss our business problems."

Would you like to assist the midnight mass of the Cult?
>yes
>no
>>
>>4207841
>>even more thurible of discord
Or, at least a more effective Thurible. We don't know how well the eel will work.
Though, the way we acquired it was pretty chaotic.
>>yes
I don't see why not. We're pretty Charon aligned.
>>
>>4207841
>no
"I'd rather watch then commit"
>>
>kids
red flag, bro
fuck this, franz a best
jk, Lisa is great
>>
>>4207841
>yes

give it a shot
>>
>>4207845
>>4207847
>>4207854
Down in the complex gallery leading to the temple, all children and teenagers find a place and quickly go silent as the mistress of ceremony, Lisa, step to the altar.

"First and foremost my dear students..." she calmly starts "What in Charon's name was that in the Industrial District?!" she blames
"But Venerable Elder, we..." a student start
"Do you think this is a joke? That I went through all the trouble of being your tutor, you little... little brats just for you to escape the curfew and then paint graffities over the walls?"

She is referring to La Stampa today's edition apparently. Before her forehead can form permanent wrinkles out of her anger, she tries to regain her composure and continue her unusual sermon.

"It's fine to have fun." the student stop looking at their shoes "but you are my dear student right? Don't do anything reckless." she warmly ends with a wink.

Lisa really likes her children, students, disciples, whatever they are. Actually who are they? She mentioned being officially their tutor. You are afraid of the implications for a poor butcher in his thirties like you. With your rough sun-baked and arctic proof skin you definitely look older, not taking into account your majestic moustache. However, something tells you in the way she behaves and because she is a noble that she is not far from your age. She has still some years before going past the threshold, something that could need a thorough check.

The ceremony starts. Amidst the cold stone uncomfortable benches and the faint buzz of the Mystical Stone, the clear sound of water on the altar is music to your ears. It's more soothing than the cathedral with its chants and zealous preach. Lisa is opening a book and start a lecture with her imperious voice.

A marsh it makes, which has the name of Styx,
This tristful brooklet, when it has descended
Down to the foot of the malign gray shores.
And I, who stood intent upon beholding,
Saw people mud-besprent in that lagoon,
All of them naked and with angry look.
They smote each other not alone with hands,
But with the head and with the breast and feet,
Tearing each other piecemeal with their teeth.
Said the good Master: "Son, thou now beholdest
The souls of those whom anger overcame;
And likewise I would have thee know for certain
Beneath the water people are who sigh
And make this water bubble at the surface,
As the eye tells thee wheresoe'er it turns.
Fixed in the mire they say, 'We sullen were
In the sweet air, which by the sun is gladdened,
Bearing within ourselves the sluggish reek;
Now we are sullen in this sable mire.'
This hymn do they keep gurgling in their throats,
For with unbroken words they cannot say it."
Thus we went circling round the filthy fen
A great arc 'twixt the dry bank and the swamp,
With eyes turned unto those who gorge the mire;
Unto the foot of a tower we came at last.


+10 Charon's alignmenet
-10 Sol's alignmenet
>>
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>>4207880
The students who gradually lost their attention during the lecture can barely keep going. Lisa lets a snort of contempt, taking mercy on her disciple and ends the lecture. The joy on the faces of the teenagers and children is almost insulting. As soon as they stand up, you see them disappear. Not by taking the same door you used to enter the temple, but literally disappearing out of thin air.

You jerk your body from left to right seeing this sorcery. Raphaella pressing against you to find a logical explanation to the total defeat of her senses. She does not smell, nor hear them either. Lisa who has been watching you all this time bring a finger to her mouth and start nibbling her knuckle out of anticipation. Her slow measured steps takes her in the row right in front of you, where she sits backward.

"So, what are you and your friend here for, Alfonso?"
>thurible of discord, I have the ingredients
>questions first (more options)
>something more personal, write-in
>>
>>4207886
>>thurible of discord, I have the ingredients
Questions afterward. Now is not the time for anything personal. Raphaella is here, and we don't know how many of her students lurk in the shadows.
>>
>>4207890
Support.
>>
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>>4207890
>>4207905

"So I brought you these ingredients" you start by presenting the metal type case
Hahaha. You get it, you get it." she claps washing away the exhaustion "A man who knows his way to a Witch's heart is bound to suffer Alfonso, beware." she plays with a flock of black hair, blurring the line between flirt and professional joke
"And I have this eel."
"Fantastic. Much closer to a snake than a giant biped lizard. Oh my..." she pauses exaggerating her surprise "Are you actually a wizard Alfonso?"
"Then of course an apple."
"Perfect... Alfonso, you really ar-"
"Venerable Elder!" it's Enzo who just appeared out of nowhere "I already used my miracle today. Can you help me get home."
"In the name of Charon, Enzo I swear..." she stops before wrinkles start to form again "You can just wait outside... You too Alfonso, but your companion can stay." she winks at Raphaella "Demihumans are the children of Charon after all."
"Are you going to make a ritual?!" Enzo exclaims "Why I can't see? It's because I'm an adult, right?"
"You are still a child to me Enzo." she sighs "Now all the men out of here, shoo shoo" she playfully chases you

You are left with the apprentice behind the door. In the temple, you can hear the two woman discussing you, judging by how often your name comes up. Then the subject switch to women's clothing, then the Demihuman starts praising the Witch's body. All that right behind that door.

"What are you doing kid?" you ask at the apprentice glued to the keyhole
"Practicing my observation skill as the Goddess Nyx, daughter of Charon wants me to. Don't you want to look?"

Don't you?
>look, it's for Charon
>don't look and stop him
>>
>>4207906
>>don't look and stop him
Nah. Enzo raises a point, but nah.
Some things are best left private. She had us leave, after all.
Kind of intruiging. I am tempted, but nah.
>>
>>4207912
Support.
>>
>>4207920
Was right about to switch votes. Based anon saving me from myself.
Looks for the Nazarene in every dirty magazine.
>>
>>4207906
>don't look and stop him

Charon is watching, and he is not proud
BOOOOOYYYYYYY
>>
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>>4207912
>>4207920
>>4207926
"Enzo, my child..." you land your thick hairy hand on his shoulder "this is not right."

The apprentice assassin steps back with a look of disgust, brushing your arm out of the way. You choose not to look.

tossing to the bin a whole paragraph and writting the next one
>>
>>4207927
is it too late to change my vote
>>
>>4207920
>>4207926
>>4207928
Smoke starts appearing from under the door and the Mystical Stones glow whither slightly. You can hear Lisa chanting something related to a forbidden fruit with an overly dramatic way of speech. Darkness are spreading in the crypt, eating away every bit of light there is around you.

https://www.youtube.com/watch?v=SwLN9s6inTs

And as suddenly as it started, everything ends. The smoke is sucked from under the door, the Mystical Stones shine at their brightest. The door unlocks and Lisa appears, leaning against the door frame. Clothed.

"There." she hands you a metallic orb with chains, the thurible "It is done, Alfonso."
"Thank you, I'm glad the ritual went well." you smile politely
"Yeah..." she runs her finger through her hairs, a little sour in her voice "Me too. But thanks Raphaella too."
"I will."
"You know I really thought you had try to look."
"What you can tell that I didn't?" you happily rejoice
"Of course. I'm a Witch." she inhales proudly making her blouse almost burst "And this is a ritual based on envy, it would have been more powerful like that."

+1 thurible of discord, single use, everyone who breath this will start to fight each other +5 because an eel was used +5 thanks to Raphaella presence, currently +35 thanks to Charon's alignment, takes 10 points out of Charon's alignment

"I have to get Enzo back to his house before his parents find him missing. Is there anything left I can do for you?"

You can ask her some questions before she goes back (pick two)
>something about any of the main characters she might know >>4206126, write-in (Enzo, disciples, Sol's Champion, Grand Inquisitor...)
>about magic (different sorts of Magic, her type of Magic, ...), write-in
>about the graffities in the Industrial District, write-in
>write-in (write-in are always available but I may or may not choose them)
>>
>>4207938
>Clothed.
fuck you
If Enzo lives this side of the Grand Canal, offer to take him home ourselves. Presumably so, due to the Graffiti in the Industrial District.
>Write-in
>"You seem to like children quite a lot. Do the Cremosas have a heir?"
>Ask about Tartarus Chains.
>>
>>4207959
Also mention they're (Tartarus Chains) being used to hold Susanna. She asked about whether or not miracles were being used to keep her chained.
>>
>>4207962
Don't mention Susanna by name, however. Keep it vague. We did so last time.
Refer to her as the person we want to free along with the Gallileof.
>>
I will write the update during the day and we will resume at 8PM EDT with the planning for the assault.
>>
>>4207978
Pffft.
Is this because I said fuck you?
Give us an option to stab the shit out of Enzo in our DMT dream tonight and I'll take it back.
>>
>>4207980
No, just getting sleepy really. I concede that this kind of reaction is normal when you are attached to the character or the story. As a QM, I am, in fact, your worst enemy.

It's part of the game and I take it on the RP level like you would curse your bad luck or your fate which I embody here. But really, my only reason to quit now is because I am sleepy and I want to maintain a semblance of quality in my update (if there was any to start with).
>>
>>4207980
Support. Let's murder the brat.
>>
>>4207987
That's a good outlook.
Have a good night, man. Thanks for running.
Quality over quantity. I like your dedicated run-times. Alot of QMs post once or twice a day at best.
>>4207995
>Let's murder the brat
Well, that's one way to build envy.
>>
>>4207938
>thurible of discord
also +10 because used E metal type
tl;dr no need to roll
>>
>>4207999
Was the E type stamp consumed?
Or can we get that thing back?
>>
>>4207962
Are those Tartarus chains? I thought those were on the Lizardman but we weren't sure about Susanna's exact circumstances.

>something about any of the main characters she might know : Grand Inquisitor

and his heresy radar, maybe how to hide from it?

>Ask about Sol's champion too, because I don't know who that is
>>
>>4208589
>who that is
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=The%20Quarantine%20of%20a%20Harbor%20City
This is how Alfonso calls the lieutenant of the Inquisition >>4195534 met in the second thread, name still unknown
>>
>>4208589
Tartarus chains mentionned on Susanna by Alphonse from La Stampa >>4203369
>>
>>4208604
Maybe I'm misunderstanding but that doesn't look like confirmation to me.

>>4208601
Huh, thought that was the inquisitor. Swap the two in my question then.
>>
>>4207959
>>4207995
>>4208589
"If you still want to save the last Gallileof" you ask seeing her making wide-eyes at this unexpected subject "I would like know about a spell named Tartarus Chains to save just one more person."
"Oh right..." The tips of her fingers run down slowly on her throat. "So we have common interests, good." she smiles jerking her head backward "Or at least a common enemy."
"Yes, I would like to know how to undo this spell."
"Fine." she shrugs "First, I can make you an 'bell of liberty' but the ritual is even more complex than for the 'thurible of discord'. I will need an object representing freedom to call on Merury, the more hard-earned freedom the better. Then for an animal representing freedom, I guess a bird will be ok, bonus point for a dove... at worst a cat. Finally, right now I guess I waaaaaaaant..." she hesitates looking at invisible clouds "Can you bring me a flower from the shipment in quarantine? Like one of those saffron flowers."
"This... This looks hard to obtain." you lost your breathe.

Not only did she asked you another unprobable animal but also an item from the ship currently guarded by Elven Commandos. The same mad rangers you saw firing arrow at smuggler in the Harbor. But your determination does not falter, you will save Susanna. This nun must be a good person if she took care of Amicia and Hugo.

"Is there any other mean?" you ask
"Of course if you feel like you can handle Sol's Divine Magic you can try to find the dispel miracle by yourself."
"What do you mean?"
"It's a spell to subdue someone. If someone with enough affinity toward Sol recites it backward, it should work. There should also be a normal spell to free someone, like a key. They have not started to mass print their garbage of a book they call a bible with so you should find them in their Sacristy library."
"I suppose the one being detained can't free her-... himself?"
>>
>>4209052
She simply rejects your idea. So whether you find the list of items she mentioned or build up your affinity with Sol to counter the spells yourself. The choice is all yours. But since you are a hero, the last solution should not be too difficult. You end on a slightly lighter note.

"You seem to like children quite a lot. Do the Cremosas have a heir?"

Her surprise is even more powerful than for your previous question. She tilts her heads, eye-wide and lose her balance a little. Now nervously poking her fingers together, adverting your gaze and cowering in embarrassment she mutters a whisper.

"I-It's complicated... I don't really have the time with the duty as their teacher during the day and as the head of the Cult at night."
"Let's go home mother." Enzo pulls her hand
"Enzo!" she screams pained by his improper interruption "Please not in front of..."
"So is he your..." you dare
"Of course no! I started teaching this brat when he was six because his parents wanted a tutor from a noble house. Like many of my children here tonight." she regained some composure "if they are worthy enough I introduce them to Charon Divine Magic."
"Oh, so you really are like a teacher."
"Yes. Actually you can contact me during the day at the School for Arcane Magic, it's a small private school for the non-noble upper class who have the money to afford it."

She is really different when it comes to children. Actually she only reminds you of the lady you met at the Masqued Ball when she is alone. It's like are her weak spot. She can be all haughty, mature and mischievous she wants, once her mother instinct kick in it's all over. Whether they drain all her energy or her love. An inconvenient or a problem you need to solve, one way or another.

New Location : Lady Cremosa magic school in the Office District
>>
>>4209057
You are excused from the Crypt with your newly acquired magic item, minus the ingredients, and start your journey home. Raphaella is awfully silent about what she saw during the ritual. Actually the racoon-girl is staring at her own chest, slightly blushing.

I realize I missed that write-in >>4207414

"So..." you interrupt Raphaella (day)dreaming "Can I learn to move as quickly as you?"
"You mean like martial arts? I was just a shoplifter, I... I don't know if you want this kind of skill. I thought you were into magic and stuff since we went to meet that witch."
"We will talk about this again. Maybe I can learn some useful spells from Lisa too."

Passing through the Industrial District, you penetrate in the heart of the night. Rodent are squeaking in the large deserted warehouse, claiming back their ownership of the land. Seeing the large crucible cold and still, the image of the Lizardman shoving iron ore into furnace comes to your mind. You first compared this district to the cemetery as the tomb of Human civilization, but maybe the workforce just switched to a more urgent domain, the industry of death. But will there be enough workers willing to do what the Lizardman is doing? You should consider carefully what using that Demihuman in your personal endeavour would imply for the City. There are also the graffities Lisa and La Stampa spoke of:

[I]Praise Charon, Accept the disease, Let's all live beyond the Styx, Death to the Doge, ...

At home, everybody but Luigi is already asleep. Since Mario helped you to carry the Device on such a long distance, he is too tired to take a shift tonight. You will have to choose between you and the Demihuman. On one hand, she has really sharp hearing and smell, something to consider for the dark street you created by looting the street lamps. On the other hand, Demihuman have their unique view on life and death...

Who should take the last turn?
>You (sleep from 6AM to 12PM)
>Raphaella (sleep from 6AM to 12PM)

Your clothes are still a little damp from the dive in the aquarium and you are frozen to the bone. The lack of vitamins stock and all your previously Stage Two patient encourage you to warm the house for two hours. But you can still experiment with gradually deteriorating the living conditions until you discover the relapse threshold. Is it enough to just take proteins and vitamins from ex-Stage Two? Or maybe just a warm home and proteins? You might be forced to make this choice one day. At least now, you have easy relatively easy access to medium healing potions for Stage Two adults and small healing potions for Stage Two children and Stage One adults.

Use the Iceburst Stone to warm the house
>yes (-2 hours)
>no
>>
>>4209079

>You (sleep from 6AM to 12PM)

>yes

We really don't wanna mess around at this point
>>
>>4209052
>I will need an object representing freedom to call on Merury, the more hard-earned freedom the better
So. Something from the Citadel while freeing Bernardo would be a good call.
>>4209079
>>You (sleep from 6AM to 12PM)
Well, if we're assaulting the Citadel today, we don't really need all day anyways. We could sleep in just fine. Though I guess we'd have less last minute prep time. I want to head to the slums to trade off a couple of the pistols we found for a large healing potion. Just in case Bernardo needs it.
>>yes (-2 hours)
We've got a big day tomorrow. Now is not the time to be experimenting.
>>
>>4209097
Support.
>>
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>>4209085
>>4209097
>>4209310
The rest of the night is relatively uneventful except for the usual screams and moans now punctuated by a few gunshots. You use that time to reflect on your previous action in the City. Each of the shop owners seem to have their problems that you had like to solve. The plague is causing a severe disturbance in public order which in response encourage law enforcement to bolder measures. In time, they will have to repent for their crimes. The Inquisition, fuelling the guerilla in the slums and encouraging the hunt for Demihumans and savants, the confrontation with the Elves as a ruthless occupation force has caused the inhabitants to use such cruel tactics and finally the Militia treating people like cattle and Demihumans like objects.

(Optional) Who is the worse among the three?
>Militia
>Inquisition
>Elves

(Optional) Is there a group from the underworld you like in particular
>Don Giovanni, the mafioso
>Lady Barielle, the mermaid
>Lady Cremosa, the Witch

As everyone emerges from their sleep you can get back to your straw mattress and assign someone with a task this morning. You can send them to a shop with the propper amount of cans of meat or bargaining items and expect them to come back for 12PM in order to decide what should they do next.

Who do you want to send shopping (Mario, Luigi, Raphaella, Amicia)
>someone buying something, write-in

Despite the warmth of the Iceburst Stone and your clothes now completly dry, you still feel cold and wet. Actually it's more like being completely immersed. A sweet melody rings to your hear and you see hair in the corner of your eye, floating graciously. When you turn, your head is instantly grabbed by the hand of Lady Barielle the mermaid you met at the brothel. You have no control over your own movement and feel your mouth being drawn to her lips as she continues singing.

With an ultimate surge of determination you pull away at the last moment and make it to the surface. Getting yourself on the shore, you feel that the land is damp and wet. You are on an island made of corpses. Frightened by this horrifying vision, you take your hand away from a body closely resembling the Human from the booby trap of today. On the corpse island, a lone Lizardman is discharging a boat with hundreds of bodies. Without stopping. As regular as a clock.

https://www.youtube.com/watch?v=93ByMEx50Zc

Then another Lizardman joins him, and another, and another... All of this happens under the watchful eyes of the cloaked boatman. Bodies start piling up, even burying you, the avalanche can't be stopped like a machine on overdrive. Feeling your breath running short, you see an offering hand to pull you out of the mass. It's Enzo, he was the one hiding under the cloak of the boatman.

>take his hand
>take him down with you
>>
>>4209472
>>Militia
From what we've seen, the Militia certainly. The Inquisition is at least persecuting demihumans and the savants due to them conflicting with their religion. The militia is so disconnected from the plights of the common man, lording over everyone, ruling with an iron fist. The elves are brutal in their own way, but we've seen the 2nd in command act far more reasonable on numerous occasions. It's their captain who is unhinged, and needs to be disposed of.
>>Lady Cremosa, the Witch
Don Giovanni is pretty disconnected as well. He's been good to us, but he keeps his cards close to his chest, and he's certainly hiding something.
Barielle is just cold. Not in a good way.
>someone buying something, write-in
Send Mario and Luigi to the South Slums to buy a large healing potion. 2 pistols, we have 4 total iirc. Send them with 3, Mario with his own flintlock and paper cartridges, just as a precaution. Trade off the pistols we looted recently. That's the last thing to prep that I think we'd need. If anyone else has something to add, then go for it.
>take his hand
He's offering help. A way out. He was far more receptive to us this second meeting at the cemetery. Still kind of a little shit, but if he's reaching out to us, who would we be to deny it? We do not need to pull him down to our level.
Thanks for the DMT dream opportunity.
>>
>>4209497
>buy a large healing potion
unable to cross the Militia checkpoint with them and they can't perform complex actions
>>
>>4209503
>unable to cross the Militia checkpoint with them and they can't perform complex actions
So, they can't cross the checkpoint? Is there anybody who can get to the other side of the canal and still be back before noon?
>>
>>4209519
Anyone sa long as they don't carry healing potions or Iceburst Stones
>>
>>4209527
Ah, okay. Thanks for clarifying.
Then send them to buy a dagger from the weaponsmith. The +5 parry +5 social dagger for the gold coin. We need to replace that cleaver.
>>
>>4209534
Actually, lets just send them both to buy the large healing potion and the dagger. We can meet them on the other side of the bridge at a designated meeting place since they can't cross back over to this side. (hospital? if we're taking the medium healing potion we already have here with us, we'll have to cross with the stilts anyways.)
Sorry if you're already writing.
>>
>>4209559
Sounds reasonable. Support.
>>
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>>4209559
>>4209565
You haul yourself on his gondola and rise above this sea of madness, keeping your sanity intact. A mermaid suddenly emerges and rest her upper body on one side of the boat. She blows you a kiss before turning back to the deep, her fish tail rising above the water in her dive. Looking back at Enzo for an explanation you watch the skin on his face withering, sticking even closer to his skull until nothing but bones remain. As he looks at you through his dark orbit you wake up, a chill running down your spine.

Your sleep has been protected by the embrace of Charon, no points lost

Physical 70
Mental 35 (-5)
Social 50 (+5)

-1 gold coin
-3 pistol
-4 paper cartridges
-2 masks


Today : 12PM, 9th Day before the Calendes, Month of Charon
Ration Distribution : 12PM, 10th Day before the Calendes, Month of Charon
Parotti Departure : 12PM, 10th Day before the Calendes, Month of Charon
Limit to save Bernado : 10th Day before the Calendes, Month of Charon

Weather
Slightly clouded sky
Cold

Should someone be sent to work for more resources this afternoon? (Amicia, Hugo, You, Raphaella)
>Corpse Retrieval (Iceburst Stone, exotic beans, can of meat)
>Refinery of Mystical Stones (can of meat and only exotic bean if you find an artefact)

What should you prioritize for today?
>meet with Mario and Luigi at the Hospital
>[Citadel] Assault tonight
>[Mermaid] go to the Pearl of the Ocea, Redlight District
>[Witch] go to the Magic School, Offices Distrcit
>[Mafioso] go to the Mansion, Noble District
>[Apothecary] investigate the Organ Harvester
>[Bypass the main bridge] grow the branch you sampled from a giant tree

And what are your secondary objectives?
https://pastebin.com/2Jchkvqg : various quests
>write-in (write-in are always available but I may or may not choose them)

Also, Parotti is packing up is stuff and will board the Elven frigate tomorrow at noon
>decide now if Hugo and Amicia should go with him
>meet with Parotti to learn more about the price for tickets (get someone else out of here Mario, Luigi, Valentina)

Meet with Alphonse the Ratfolk journalist at noon
>yes
>no

Locations
https://pastebin.com/tLLeFY9E
>Alchemist
https://pastebin.com/96RvSMWr
>Apothecary
https://pastebin.com/EadX3csU
>Blacksmith
https://pastebin.com/8JEGkTxd
>Weaponsmith
https://pastebin.com/cbLg0hQC
>Tailor
https://pastebin.com/8JWwCQwK

Inventory&Stats
https://pastebin.com/vppFmxtd

The Plague
https://pastebin.com/Zu47npJ6

Knowledge
>alchemy recipes
https://pastebin.com/uRyT0CVH
>ingredients
https://hostpic.xyz/uploads/20200414/2ddbf576e3e2b295ceccbbf6fe0e231c1866cddf.jpg
>Book of Genesis : The Deities
https://pastebin.com/dWi55Rzs
https://hostpic.fr/uploads/20200420/3b4fa26802f2d0d5b2e346658b9693a20aa45ed3.png

Characters
https://hostpic.xyz/uploads/20200420/5ae2307041af1252d369aa498462e17fe30d1bc0.jpg
https://hostpic.xyz/uploads/20200420/4ddf54fdf1cbdb77aff66cf48bf24a68565f6a4b.jpg
>>
>>4209611
>Raph to the Refinery, us to corpse retrieval

>[Citadel] Assault tonight

>decide now if Hugo and Amicia should go with him
They should. Maybe also want to get Luigi and Valentina out.

>Secondary objectives - any additional last minute assault prep - do we need breathing protection when using the thurible? It does say everyone...

>Yes meet the ratfolk at noon
>>
>>4209640
>do we need breathing protection
Depends, do you believe in your alignment?
>>
>>4209611
>>[Citadel] Assault tonight
>Raphaella to the refinery, us to retrieval
Vitamins.
>>4209640
>>Secondary objectives - any additional last minute assault prep - do we need breathing protection when using the thurible? It does say everyone...
This. Good thinking with the breathing protection. Maybe we can snag one of the masks off of the corpse retrieval team we'll be working with. We have 35 Charon Alignment, and if starting the Thurible uses 10, then we'll have 25 left. I trust that, but we should get a better mask just to be safe.
>decide now if Hugo and Amicia should go with him
Yeah. Unfortunately. We can't keep them here. If they want to stay, then by all means they can stay. But forbidding them from leaving will simply be cruel.
>No
Yes if we have recovered the 'e' type stamp, but I didn't see it mentioned.
>Equip
-1 flintlock pistol
-10 Paper cartridges
-1 medium healing potion
-1 explosive
-1 smoke bomb
-5 Flick Knives
-Accuracy Artifact
-Crusader Helmet
-Assassin Outfit
-Sailor Raincoat
-Gloves (wearing)
-1 Thurible of Discord
>>
>>4209652
>but I didn't see it mentioned.
No, indeed. It was lost.
>>
>>4209655
>It was lost.
Unfortunate. Maybe checking out the academy would be worth it. They may have a suitable replacement. I was planning on voting for it as our secondary objective just to kill time due to it being near the Dead Zone, but >>4209640 raised a very good point.
>>
>>4209655
Ouch. Feel bad for the ratfolk. Oh well.
>>4209652
Support. Ask Hugo and Amicia about any messages for Sister Susanna, she did take care of them before we did. I'd also like to visit Parotti one last time before he leaves, though that might have to wait till after the raid.
>>
>>4209671
>Ask Hugo and Amicia about any messages for Sister Susanna, she did take care of them before we did. I'd also like to visit Parotti one last time before he leaves, though that might have to wait till after the raid.
This. Don't want to miss out on one last Opera.
>tfw the entire session is going to be spent on corpse retrieval duty rather than the assault
Cmon, don't cocktease me like this
>>
File: 1529570116324-ep.0.png (1.55 MB, 3000x1688)
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1.55 MB PNG
>>4209640
>>4209652
>>4209671
Preparing for corpse retrieval duty, you decided to left Mario and Luigi hanging at the Hospital until you come for the large healing potion and dagger. Hopefully Mario will be able to defend himself with his pistol and 4 paper cartridges. In the worst case, they can find shelter inside the building where Militia is forbidden to enter.

Amicia and Hugo will go meet Parotti and board the Elven frigate tomorrow at noon. Before their departure, you have one last discussion with them. That is, if you are prevented to come back after assaulting the Citadel and forced to hide.

"Amicia, Hugo..." you lower your large body to their level "I've decided. It's too dangerous for you to stay. If you can escape, do while you still can."
"But I'm not scared any more, signore" Hugo shouts "I can fight the bad guys!"
Amicia pat his head answering your proposition "If Hugo was not sick, I would have considered staying but it's too dangerous for him. Alfonso, I..."
"What do you want to say?" you encourage her
"I don't know what would have happened if I didn't meet you." she holds back her tears, moving her arms around her little brother "Not just for Hugo's sake but I might have lost it completely."
"You were quite messed up when Hugo was not around Amicia. But thankfully the world has already plenty of edgy teenagers."
"Take care Alfonso and say our thanks to Sister Susanna. Too bad we never shared one of her meat pie with you."

The three of you share one last hug in the apartment. Next time you will only be able to see them at Parotti's house. Raphaella is instructed to work at the refinery, but she is clearly stressed about tonight.

"Is Bernardo going to be ok? I should be here for him. Are you sure I can't do anything?" she says agitated
"I will probably hide in a cache at the Noble District, I... I never thought thoroughly about the escape plan."
"A cache in the Noble District, go it" she nods vigorously
"I just wanted to create as much confusion as I could to escape."

How do you equip for the corpse retrieval duty? (taking every proposition as long as there is no clear opposition, just like for looting and shopping)
Crusader Helmet (+10 protection against projectiles)
Assassin Outfit (+0 Physical because soaked, +5 Mental and +5 Social)
10 paper cartridges (+4 for Mario)
Accuracy Artefact
1 flintlock Pistols (+1 for Mario)
4 Flick Knives
1 medium healing potion
1 explosive
1 smoke bomb
1 flick knife
3 flintlock pistols
1 medium healing potion
1 FMJ bullet
1 dose of gunpowder
1 thurible of discord
Wool Tunic
half a dry sausage (1 meal)
Sailor's raincoat (protect your from blood and rain, no need to wash)
1 sample of the giant tree
6 and a half cans of meat (12 meals)
1 Iceburst Stone (5 hours remaining)
1 cluster of dates
1 pouch of chamomile
Pig's Mask
Instant Harvest Potion
5.5 Mystical Stones (50 used for the device)
1 pair of Fishmen's fin
7 mask (mandatory outside, daily usage) (wearing one)
17 gloves (daily usage)
>>
>>4209711
>How do you equip for the corpse retrieval duty?
Reposting.
-1 flintlock pistol
-10 Paper cartridges
-1 medium healing potion
-1 explosive
-1 smoke bomb
-5 Flick Knives
-Accuracy Artifact
-Crusader Helmet (Wearing)
-Assassin Outfit (Wearing)
-Sailor Raincoat (Wearing over everything else)
-Gloves (Wearing)
-Wool Tunic (Wearing)
-1 Thurible of Discord
Of course we don't actually need all of this for corpse retrieval duty, but it'll save us the trip back for the assault gear.
>>
>>4209717
Take a can of meat as well. Just in case we can't return here later. We'll need something to eat if we're in a cache, hopefully the corpse retrieval will pay us with an Iceburst stone. And hopefully we won't be working too late.
>>
>>4209711
>>4209717
Backing as long as we have a plan to meet all assaulters somewhere near the base before we begin. Also the Assassins outfit is still soaked? It didn't dry out overnight in the heated house?
>>
>>4209731
>is still soaked
no, it's dry, forgot to update before posting but the pastebin is updated
>>
>>4209731
>meet all assaulters
Just us. Mario would be a good pick to take along, but we're the only one with a sizable Charon alignment so we'll be the only one protected from the Thurible. Also we only got one steam glider from Don Giovanni.
Best to go solo on this one. Assuming we actually assault the Abbey and Inquisition to save the Gallileof and Susanna, we'll have the assassins backing us up then, thankfully.
>>
>>4209731
>>4209717
You presented yourself at the Cannery where the volunteers for corpse retrieval show up. Most of them are Demihumans with some very weak and emaciated Humans, desperate for resources. They are probably already past Stage One but two weak to cough or puke. While waiting, you notice something strange about today's edition of La Stampa.

La Stampa Public 'dition Undic'simo : Assassins! Assassins again!

Aft'r th' graffiti's, th'y w'nt straight up to robbing p'opl' in th' str''t. Asking anyon' th'y m''t how do th'y f''l about Charon, a lon' madman b'at'n 'v'ryon' who dar'd to criticiz' th' F'rryman of th' Styx. Tak' car' if you com' to th' Offic' District.

A rumour is spr'ading about 'scalation r'garding th' quarantin'. Th' Dog' might hav' warn'd his partn'rs h'lping him to tak' car' of th' City (th' 'lv's and th' Inquisition) that nobody will b' allow'd in th' str''t without a pass.

Finally, La Stampa h'ard about possibl' symptoms r'tardant 'lixirs. For now this is only a rumour but combin'd with th' Organ Harv'st'r r'c'nt activity, qu'stions ris' on th' origin of such 'lixirs. Would p'opl' tak' th' risk of g'tting D'mihuman blood in th'ir body?


Wearing your sailor raincoat you are prepared in case one of them spit blood on you, but this coat it really impracticable. It hinders your movements and make you unable to use any characteristic of your assassin outfit.

Assassin outfit +0 Physical, Mental, Social until sailor raincoat is removed

"Listen everyone." One of those strangely dressed volunteer is addressing the crowd "Us, the veterans will be handling some business in the Noble District. You rookies can work in the slums."
"T-That's unfair!" a voice weakly protest
"We were here first. You go with the Demihuman detaching these bodies hanging."

That's unfair. They will probably loot the mansion of the deceased. Do you want to protest?
>"You can take of few of us to do the dirty work", write-in [DIPLOMACY]
>"I will denounce you", write-in [BLUFF]
>"the more people to loot, the more loot you find, right?", write-in [PERSUADE]
>"I will give you some of what I found", write-in [BARTER]
>"I'm the best looter in town, you will need me", write-in [CHARM]
write-in optional, you can choose the default

Inventory&Stats
https://pastebin.com/vppFmxtd

question : should I count the non-roll social option like these one for Sol/Charon's alignment points now that you know how to use them?
>>
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>>4209751
>>"I'm the best looter in town, you will need me. I will share some of what I find with you."[CHARM]
>question
Yes. That's fine.
>>
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>>4209753
"I'm the best looter in town" you boast "you will need me. I will share some of what I find with you.

The dead eyes of weak and broken people around you turn to you as you abandon them to their hard labour. One of the Demihuman assigned to the slums is a Lizardman banging his tail against the pavement, silently showing his disapprobation. However, the 'veterans' in their suits are all laughing at your little performance.

"Ah ah ah. Look at him: 'I'm the best looter in town.'"
"Oh no no noooo. Ah ah ah."
"Come on, look at this dude."

Unsure about your assignment you stay as the group for the slum depart on a gondola, unprepared and underequipped. The City needs its fresh harvest of corpse to stay active. The leader of the veterans tosses a mask on the ground, you can guess he is laughing from his quick jerking motions.

"Ah ah ah... I like you rookie. And at least you will not contaminate us like these wrench.
"Huh... thanks... I guess."
"Now, get on board and stay quiet."
>>
>>4209765
Feel like we should have done something different there, but whatever.
>>
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>>4209775
>>4209765
Corpse retrieval in the Noble District is exactly what you had expected. Instead of forcing into houses marked with a white cross and finding a dozen of bodies with distorted faces, you just ring at beautiful mansions asking politely where is the recently deceased. Climbing stairs, getting a neatly tucked noble out of his bed where he quietly passed out and when nobody is finally around to see, tossing him like a bag of potatoes in the gondola. And you are not leaving without a few souvenirs of course.

https://www.youtube.com/watch?v=2H5rusicEnc

Do you want to steal in the mansions while nobody is looking?
>yes (Mental)
>no

Do you want to bring you 'expertise' looting the deceased once in the gondola?
>yes
>no
>>
>>4209780
Also
+1 Sol's alignment
+1 Corpse Retriever mask
>>
>>4209780
>>no
We're at 35 mental, and our outfit isn't giving any bonuses due to the raincoat. Too risky.
>>yes
We're dressed for the part. It won't be too rough. Hopefully.
>>
>>4209787
Well. Changing to yes for both of them, if anybody else is around to support it. Otherwise, no.
If we end up stealing from the mansions, see about having some of the veterans cover for us so we can snag some choice items.
>>
>>4209787
They just brought a twenty-something woman from upstairs. The spitting image of health, if nobody told you she was dead you would have sworn she was just drunk. Until now, you only saw bodies of people you killed yourself in self-defence, or people you had good reason to kill. This... Just like last night, this is a total stranger to you.

"I'm sorry" you let out automatically reaching for her necklace

As soon as you touch her neck for her jewellery, the pale head turn on the side and thick dark blood pours out of her mouth. You step back, frightened. Your glove on the left hand received some blood and a stream ran on your left leg protected by the raincoat.

Under the mask, your respiration increased. The golden hair of the woman, her perfectly white dress, everything is screaming 'I'm alive' and yet there is this red liquid staining spreading everywhere. You look away, examining the necklace you just tore off. Feeling a little disgusted with yourself and troubled by this uncanny experience with death.

+1 golden necklace

When the veterans come back they are very displeased with you not finding anything to share inside the mansions and take back the mask they offered you before leaving you as close to the Hospital as possible with your payment for today. There you will meet Mario and...

+1 Iceburst Stone
+1 cans of meat
+1 serving of exotic beans


"Alfonso! Alfonso!" Mario is rushing to meet you
"Ha... I see you have everything"

+1 large healing potion]
+1 dagger +5 parry +5 Social]

"Alfonso... I... I have seen some things..."
"M-Me too... Where is Luigi?"
"Luigi is already home. He didn't want to wait for you until the curfew. It's the Hospital... There are so many dead people. They could not handle this many patients when the noble showed up."

The image of the woman spilling blood from her mouth comes to your mind. Did you send people like that here when you tried to be a hero and appease them? Is this your fault? Of course not, you are a hero, right? You try to find yourself an excuse, clinging to the hope of freeing that Alchemist from the Citadel. Will this atone for your sins? Wait, you did not do anything wrong! It's the people who are wrong.

"IT'S NOT MY FAULT!" you scream at Mario
"I... I know..." he averts your gaze, looking at his shoes

It's 4PM, the curfew will start in one hour. You can send Mario home, he will try to negotiate for a passage after the curfew at the bridge, then will walk two more hours to get home, or you can help him with the stilts.

>Mario goes home alone
>You help with cross the Grand Canal with the stilts and come back here (Mental) (-10 because someone on your back)

Inventory&Stats : https://pastebin.com/edit/vppFmxtd
>>
>>4209828
correction
>+1 serving of exotic beans
*+2
>>
>>4209828
Fuck the bridge. Instead, can we just take Mario to the cache we will head to after the assault?
Leaving the Iceburst Stone, Canned Meat, Raincoat, and Exotic Beans with him there.
Also, be sure to thank him for waiting around the hospital for this long.
It's risky to send him alone. This way, we have another gun waiting for us after we escape the Citadel.
>>
>>4209829
Weather
from slightly clouded sky to windy and clear sky
Cold
>>
>>4209843
>we will head to after the assault
Sure. If you can afford 6 hours to the Noble District
>>
>>4209828
>>You help with cross the Grand Canal with the stilts and come back here (Mental) (-10 because someone on your back)
Fuck it. This. Take off the raincoat so we get that +5 back. The -10 should be offset due to our knowledge of the passage, right? Threshold of 40. That's not too bad.
>>
>>4209874
roll a 1d100, must be under 45 (35 -10 because someone on your back +5 thanks to outfit +5 thanks to being a retired sailor +10 because you know about the passage)
>>
Rolled 92 (1d100)

>>4209881
>>
>>4209882
This is it.
No one else is seemingly around. 92 it is.
>>
>>4209882
>rolled 92, total failure
at least you are alive

Frustrated about the situation you caused in the Hospital you fasten quickly the stilts to your legs. You will get this over as fast as you can. Or that's what you thought. The stilts get stuck in a muddy section of the canal and it detaches from your leg. It was one risky bet too far. Your duo falls into the putrid water amidst the dead rats and feces sucked by the low tide.

You are both sailors and make it back to the other shore, not without swallowing involuntary some water. Catching your breath on the dock with Mario, you stare blankly at the pavement trying to puke as much as you drank but nothing comes out.

You then both look at each other, horrified by the implications of what had just happened. Soaked and cold, the house less than a hundred meters away, you check what you lost during the fall.

1 flintlock pistol
10 Paper cartridges
1 medium healing potion
1 Iceburst Stone (8 hours of heating)
-2 serving of exotic beans (vitamins)
-2 can of meat (proteins)

1 explosive
1 smoke bomb
5 Flick Knives
Accuracy Artifact
-Crusader Helmet (+10 protection against projectiles)
Assassin Outfit (+0 Physical because soaked, +5 Mental and +5 Social)
Sailor Raincoat (protect your from blood and rain, no need to wash) (Wearing over everything else)
Gloves (Wearing)
Wool Tunic (Wearing)
1 thurible of discord, +15, single use -10 Charon points, everyone who breath this will start to fight each other
1 dagger +5 parry +5 Social
1 large healing potion
1 golden necklace

You curse yourself for daring to take such a dangerous bet so close from your goal. Is this how such stakes must be dealt with? Your options to cross the Grand Canal have always been greatly limited. Maybe if you had a cache on this side, you could have hidden a gondola but that would mean befriending the mermaid and her faction. Or, if you help Lady Cremosa to free the Gallileof, maybe she will give you access to her caches around her Magic School in the Offices District.

What's next?
>let Mario go home with Iceburst Stone and Raincoat
>go home and dry yourself for one hour

Weather
Windy and clear sky
Cold
>>
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>>4209885
don't loose hope, things like that happens
resuming at 8PM, hopefully for the assault after you recover
>>
>>4209926
>let Mario go home with Iceburst Stone and Raincoat
Shit. I missed the roll. Damn. Let's prep for the assault on the citadel, and screw it, cause as much chaos as possible. I say we do this:
Land in the citadel. Locate the armory or whatever, they're certain to have one. Light a fire. Go rescue Bernando, and take him to the kitchens. Heal him there, and then steal as muchbas we can. After that we get out as quick as we can.
>>
>>4209926
>>let Mario go home with Raincoat
Fuck it. We're already probably re-infected. No use in drying off now.
Keep the Iceburst with us. They already have one at home, which is apparently 100 meters away. Why would we not take it with us if we're spending the night in a cache, which were said to be little more than a hiding place. No food, no warmth. All of our food is gone. I'll be damned if we're losing out on the warmth as well. If Raphaella got vitamins from the refinery today, make sure Mario gets them.
>>
Rolled 2 (1d2)

>>4209937
>>4209951
>with Iceburst Stone
>without Iceburst Stone
>>
>>4209937
>>4209951
You send Mario home with only the raincoat, handing him the item with your cold wet hands. Despite the dire situation, you hope to take on the Citadel like this and recover in a cache.

"I-I hope you can have a warm meal with meat and vegetables Mario, take care." you wish him

Now that you decided to pursue like this, there are still several options to cross the Grand Canal. First there is of course the bridge, 2 hours from here where you will have to face the Militia already prepared to deal with an assault, then you can briefly go home and come back with the tree sample, finally you can just swim across the water now that the worst already happened. The last option is probably the most hazardous, you don't know how much you got contaminated or if this would make things worse. This disease is not a curse with an on/off switch like a steam engine.

>go home for the gian tree sample, remove the paving stone, use the instant harvest potion, then decide how to make the tree fall...
>go to the bridge where you will have to face at least two Militiamen...
>swim across the Grand Canal back to where you come from (Mental)

Inventory&Stats :
https://pastebin.com/vppFmxtd
>>
>>4211393
>go to the bridge where you will have to face at least two Militiamen...

Tree plan will take too much time. We can warm up on these Militia
>>
>>4211405
Support.
>>
>>4211405
Supporting this, I suppose. Seems like we're all around to roll. Expecting the rest of the militia to be on high alert tonight, but hopefully they divert some patrols/guards from elsewhere to the bridge to replace these guys.
This option is probably the most time consuming one, depending on how long it would take to remove the paving stone.
I guess we won't have to use our explosive on the tree, though. And no risk of getting sicker.
>>
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>>4211405
>>4211410
>>4211415
It's 6PM when you get to the bridge. On your way there, you saw the last people from the other side getting back to their home, one hour after the curfew. There might be hope to resolve this situation without killing.

On each side of the bridge, there is a man on his stilts. There are both patrolling, going from one side to the other, making it even harder to aim. Thankfully, they are just armed with their pike and no armours. However, on the ground level, there are two other Militiamen with a cuirass and a flintlock rifle. Also, the bridge is now well-lit with several Mystical Stones.

>Inventory
2 flintlock pistol
14 Paper cartridges
1 medium healing potion
1 Iceburst Stone (8 hours of heating)
1 explosive
1 smoke bomb
5 Flick Knives
Accuracy Artifact
Assassin Outfit (+0 Physical because soaked, +5 Mental and +5 Social)
Mask( Wearing)
Gloves (Wearing)
Wool Tunic (Wearing)
1 thurible of discord, +15, single use -10 Charon points, everyone who breath this will start to fight each other
1 dagger +5 parry +5 Social
1 large healing potion
1 golden necklace

How do you want to cross
>bribe with the golden necklace (Social) (+10 because gold)
>hand over your Iceburst Stone and healing potions
>use your flintlock on the nearest armed Militiaman (Mental) (+10 thanks to accuracy artefact, -10 because of the cuirass, -5 because far away)
>get closer to throw your flick knives too or score a close kill with your dagger, but reveal yourself
>>
>>4211421
4 dudes actually seems pretty dicey. Our social stat isn't bad so I'll go with

>bribe with the golden necklace (Social) (+10 because gold)

for now but am open to having my mind changed.
>>
>>4211421
>bribe with the golden necklace (Social) (+10 because gold)
>>4211434
Nah, I agree. Lets play it safe. It's a shame that we have to lose out on this, though.
Even more embarrassing due to how Mario could've passed easily using this as a bribe. In my defense, I voted for the stilts due to the two hours it'd take him to get home from here, through Elven territory after curfew. Mario hates Elves, had a firearm, and is not stealthy whatsoever. Assumed the stilts would be the best bet for getting him home safely.
So, with the Thurible I was thinking we'd create a distraction to lure most of the Militia in the citadel to one location before using it. Otherwise its effects would probably just be confined to one building. How do we activate it, Alde? Can it be thrown, do we have to plant it somewhere and wait for its effects to begin to take hold, etc.
>>
>>4211434
>>4211447
roll a 1d100, must be under 65 (50 +10 because gold, +5 thanks to outfit)

>>4211447
>How do we activate it, Alde?
light it up and let the smoke do its work, yes you have to plant it, it's a thurible
>>
Rolled 33 (1d100)

>>4211453
>light it up and let the smoke do its work
Ah. So a distraction to divert most of the guards to one location would be our best bet.
>>4209937
The plan in this post seems pretty good, then. Distraction in the armory/important area, activate the Thurible and wait for the chaos to ensue.
We'll have to be sure to stealth kill any guards outside of the area we choose to trap to give us more prep time with explosives/fire starting.
>>
Rolled 23 (1d100)

>>4211453

>>4211447
A thurible is a type of incense burner, so we'll need to ignite it so it burns and produces smoke. I thought that we'd be carrying it with us but OP says we need to plant it somewhere.
>>
Rolled 89 (1d100)

>>4211453
>>
>>4211461
>carrying
carrying, plant it, as long as other breath the smoke, it's ok
>>
>>4211460
>>4211461
>>4211462
>rolled 22, clear success
you choose this

Presenting his open hand, the nearest rifleman notice you with the international bribe sign that you will have to pay if you want to cross one hour after the curfew. Luckily, you have this golden necklace that you let dangling out of -

"Don't make it show like that, stupido" he snatches the jewel out of you "Hey, let this guy pass." he then shouts to his colleagues
"What you got?" one of the stiltsman asks
"Heh... not much, but look how pathetic he is."
"Ah ah! I bet it's one of those Noble who thought he had score some Demihuman pussy in the Redlight District."
"Yeah right! And they threw him in the water Ah ah ah!"

The Militiamen continue to mock you as you pass the bridge under, humiliated and now without the items you went through such an ordeal to acquire. Did the woman you stole it from died for this? Didn't her family wanted the necklace to be used for her funerals? What's going to happen to this?

There is a painful sourness taking root in your stomach as you these questions assault your mind. You try to divert your train of thoughts but the problem you caused at the Hospital comes to stab you in the back. There is no escape from your sins and incompetence... Clinging to the hope of freeing Bernardo and saving the City your march on to the Dead Zone.

>sneak (Mental) (+5 night) (2 hours)
>make a detour to avoid the Militia and thus the most bridges you can (4 hours)
>just walk, you will deal with any encouters (2 hours)
>>
>>4211506
>>>sneak (Mental) (+5 night) (2 hours)
Keep our sword arm steady. Don't let this bring us down.
March onward, they'll get what's coming. We'll see who is laughing after tonight.
>>
>>4211506
>sneak (Mental) (+5 night) (2 hours)
>>
>>4211507
>>4211508
roll 1d100, must be under 45 (35 +5 thanks to outfit +5 because of night)
>>
>>4211506
>sneak (Mental) (+5 night) (2 hours)
>>
Rolled 18 (1d100)

>>4211512
>>
Rolled 7 (1d100)

>>4211512
>>
>>4211515
>>4211528
>rolled 7, clear success
I am the night

Cloaked by the night, you receive the help of Nyx to avoid your enemies, you even swear vengeance on them as an omen to Nemesis. Slowly you are shifting from a Hero to a Masked Avenger.

"ACH-"

You hold back a sneeze, almost ruining your inner monologue. That was close you think as a patrol just passed nearby. The wet clothes and the cold night don't mix up together. And to make things even less classy, you now have a runny nose with your stomach pain.

It's 8PM when you make it to the Dead Zone, just in front of the holy fire supposed to hold back the swarm of rats. Maybe you can warm up here. Wait can you even cook on holy fire? Or is this blasphemy toward Sol? Anyway, it's not like you had any cans of meat left on you, they are now all drifting on the Ocean.

>use the holy fire to warm up (1 hour)
>enter the Dead Zone (more options)
>>
>>4211533
>>use the holy fire to warm up (1 hour)
Probably the best call. We'll easily be seen here, but at least we won't be freezing. Wouldn't want shivering to ruin our aim.
>>
>>4211533

>use the holy fire to warm up (1 hour)

Does cooking with holy fire produce holy food?
>>
>>4211541
Support. Praise be Sol.
>>
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>>4211541
>>4211542
>>4211543
+10 Sol's alignement
-10 Charon's alignement

Assassin outfit +5 Physical, +5 Mental, +5 Social restored

Receiving the blessing of Sol in the night, you feel much stronger now and completly dry, no sign of a cold any more but the sourness in your stomach is still here. This might be a sign of Stage Two symptoms since you drank contaminated water, but it could be your stress piling up.

In the Dead Zone, thousands of eyes are moving in swarm with the pale reflection of the moon. The rats are even louder, they squeaking and footsteps carried by the cold air. You can also hear a distant banging, probably the man in his cool armour with a sledgehammer.

How to get to the Clocktower
>run (Physical)
>sneak (Mental)
>use a torch lit on divine fire (Social) (+7 due to Sol's alignment)
>>
>>4211551
>>sneak (Mental)
We'll still get that night benefit, (possibly even more so due to the presumed lack of unlooted streetlamps here) won't tire ourselves out, and won't lose any more Charon alignment. We need as much as possible, since after activating that Thurible, we'll have 15 left and that may not be enough alignment to cover us from its effects.
>>
>>4211554
>night benefit
rats don't care
>>
>>4211551
>run (Physical)

I don't think we can outsneak rats, and this has the higher bonues
>>
>>4211557
>>4211562
Good point, then. Switching to this to move things along.
>>
>>4211562
>>4211563
roll 1d100, must be under 75 (70 +5 thanks to outfit)
>>
Rolled 83 (1d100)

>>4211565
>>
Rolled 21 (1d100)

>>4211565

>>4211568
oh man if we get ratted again here and now
at least we also would have failed the sneak roll I guess
>>
>>4211573
Nice save. Hopefully we're not blasting through all of our good rolls before the main performance.
>>
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>>4211568
>>4211573
>rolled 21, clear success
you pass

Dashing through the streets of the well-lit Dead Zone, you get two swarms of rats coming from each side behind you. Covering the pavement like a flood of black water, you hear their screeching tearing up something in your mind. The idea of being eaten alive help you get through the Clocktower but you don't have time to stop by the many shops on the way, including the grain store to get something to eat.

Climbing atop the Clocktower with rats behind, you find what you stocked here before. You just have enough time to fasten the belts of the Mystical Stones Parachute. The only instruction you have the time to read is "pull the handle".

Weather condition
Clear Sky
Windy
Cold

An intense heat start to spread on your back after you activate the device and you feel your feet leaving the platform. You are now weightless and judging by the distance combined with the exceptional height of the building, you should be able to float to the Citadel. However, the wind is slightly pushing you toward the North.

Where do you aim? (Mental)
>flat surface inside the Citadel
>flat surface behind a building (-5 because of wind, -10 because of difficulty)
>right on a building rooftop (-5 because of wind, -5 because of difficulty)
>in the dovecote where you can hide (-5 because of wind, -10 because of difficulty)
>coastal battery (-5 because of wind, -5 because of difficulty)

>>4211573
Don't think of your best chance to succeed a roll, think more of what would happen if you fail it. For example, the stilts, WHATEVER your stats are, if you fail a roll the outcome would be catastrophic. Also suceeding one, does not mean you avoid the consequences.
>>
>>4211623
>flat surface inside the Citadel
>>
>>4211623
What stat is this based off of? Mental, or Physical?
If phys:
>>coastal battery (-5 because of wind, -5 because of difficulty)
There surely is a store of ammunition here for the distraction, and unless there are any boats out on the water, it should be nearly empty. Besides a couple spotters, of course.
If mental:
>flat surface inside the Citadel
>>
>>4211623
>Where do you aim? (Mental)
I totally missed this. Aim for a flat surface, and pray we're unseen.
>>
>>4211631
>>4211638
roll a 1d100, must be under 40 (35 +5 thanks to outfit)
>>
Rolled 62 (1d100)

>>4211644
>>
Rolled 18 (1d100)

>>4211644
How close is the coastal battery to the citadel? We can probably walk there and cause a distraction if it's not too far.
>>
Rolled 41 (1d100)

>>4211644

>>4211675
I think the whole base is walking distance
>>
>>4211675
>How close is the coastal battery to the citadel?
Assuming we land in the flat, open courtyard, we'll be at the center of it all. We could head to any building there, they're all about the same distance from the center. It may be worth using our smoke bomb immediately on landing, to cover us as we press to the battery to create a distraction. Or we could save it for use in our escape. Either one.
>>
>>4211645
>>4211675
>>4211691
>rolled 18, clear success
I'm in

Aiming for the center of the Place-of-arms, you slowly float in the air like a feather. A sensation unknown to you, much different from diving since the air offers no resistance. Instead, only the slight increase of your weight gives you a measure of where you will be next. The initial push was supposed to take you where you aimed at but as you got distracted, gazing at the lights of the street lamps under you. As above, so below, a sea of lights lost in the dark.

You pray that no one saw you passing under the moon as you pass over the Arsenal where Franz should be by now. Maybe if you had made this assault during the day she would have been at the bridge.

Finally, after the longest fall you ever made and device consuming all the Mystical Stones, you made it a few meters next to a monument for the Doge which takes all the attention, diverting the gaze from you.

There is nobody in the court to see you but somebody might spot of have spotted you from the windows. According to your plan, you wanted to take the presumably fifteen Militiamen by yourself using the thurible. However, the Coastal Battery and the Dovecote are at walking distance

Before someone notices you, where do you go?
>Coastal Battery
>Dovecote
>Inside a building (more options)

Alson the thurible looks just like an incense burner. You are not sure it could work outside if your victims has to breathe the smoke. It's probably single use as well and can't be stop once lighted up.

Should you start the fire and leave it here?
>yes
>no
>>
>>4211715
>Coastal Battery
Starting a riot here will probably have the greatest effects. Go there and plant the thurible. Anything to draw the Militia and Franz away from where we'll actually be.


…


And make sure Bernando isn't being held at the Costal Battery first
>>
>>4211715
>>Coastal Battery
>No
That would have terrible spread out here. It'd be best to find a good opportunity to lure most of the force inside of the Citadel to one building to get the best effect. The Dovecote is the closest thing to a headquarters here, we may find crucial information about the layout of this place. The Arsenal is nearby, but we should have a lot of time to get the show started before Franz actually arrives. Lets avoid all gunshots and loud noises until then, if we're spotted this will be a lot more difficult.
>>
>>4211716
>Bernando isn't being held at the Costal Battery first
Doubtful. Unless he has to take ammunition he helps create there, he should be in either A, B, or C.
I posted a theory on what building he should be in earlier, assuming he is moved clockwise each day, based on the building he was initially in the night of the Masquerade Ball when Raphaella signaled him. What building would he be in, (assuming I am correct) Alde? Just something to hopefully narrow down our search. After the distraction is under control, they'll be searching for us. We really need to find him as soon as possible, and deal with any other looting opportunities presented to us.
>>
>>4211715
>Coastal Battery
I'm thinking we just set up a fire or something, there should be plenty of gunpowder lying round. Might have to nab a torch or something on the way though. After that we head to the dovecote and find bernando, and keep the Thurible for when we encounter people in a hallway or something.
>>
>>4211716
>>4211723
>>4211734
Using the effect of surprise, or more likely the complete unpreparedness to an aerial assault, you make it just down the stairs leading to the Coastal Battery. There are no servants here. It was to be expected since the word about the quarantine should have spread in all the Thalassocracy and no ship would dare enter the City's water. Coincidentally, the armoured depot for shells is full and unguarded.

You think about how nice of a firework that would make but there is also a more sketchy plan brewing in your mind.
>plant smoke bomb here
>open a shell and spread gunpowder to light up an explosion from a safe distance
>thurible of discord (Mental) (+15 thanks to good ingredients, +25 because of Charon's alignment, take off 10 points)
>use the mighty 24cm canon on something (Mental) (+5 because of sailor experience)
>write-in (write-in are always available but I may or may not choose them)
>>
>>4211748
first do
>thurible of discord (Mental) (+15 thanks to good ingredients, +25 because of Charon's alignment, take off 10 points)

Then use the cannon to blow a hole in the high walls. If we ever need to come here again we won't need the hover assault :^)

Time it so that we can make the shot and get out without breathing any smoke

Ideally people will rush in to investigate, start fighting each other, and all reinforcements sent to get the situation under control will just be drawn in themselves.
>>
>>4211748
>open a shell and spread gunpowder to light up an explosion from a safe distance
Though that cannon does intrigue me... Do we have a map or something of the citadel? If not, is the elven embassy in view from here?
>>
How much of this area is indoors, Alde?
This information is crucial if we want to actually use the Thurible. If we could just set it in the stairwell on the way up here, it may still work. Assuming it is enclosed.
>>
>>4211748
>thurible of discord (Mental) (+15 thanks to good ingredients, +25 because of Charon's alignment, take off 10 points)
>>
>>4211766
I would assume it's outdoors, it seems too early to have enclosed gun emplacements. And using the Thurible here seems a bit overkill, they'll already be distracted.
>>
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>>4211757
>in view from here?
anything on the map is in range
>>
>>4211766
>indoors
completly outdoors, except for the ammunition depot under the firing platform
>>
>>4211748
>>open a shell and spread gunpowder to light up an explosion from a safe distance
>>use the mighty 24cm canon on something (Mental) (+5 because of sailor experience)
Aim at one of the ships in the Arsenal. It won't matter if it hits or misses, it'll draw them right in. Right in time for the Thurible to do its thing.
>>4211775
>And using the Thurible here seems a bit overkill, they'll already be distracted.
Agreed. I just want to shoot the cannon and destroy the ammo stores in an explosion. Bonus points for fire. There would be better places to put the Thurible. Such as, the main gate. Or any other building, really. Something more enclosed.
>>
For now

>>4211756
>thurible + firing at a wall
>>4211772
>thurible

>>4211757
>explosion
>>4211787
>explosion + firing at the Arsenal

Let's see if anyone change his mind before asking the dice
>>
>>4211787
Use the canon on the elven embassy.
>>
>>4211798
So I vote for explosion + fire the cannon at the elven embassy. The explosion should be enough to draw the guards in.
>>
>>4211805
>elven embassy
Are you trying to start a war, anon?
Fuck the militia, lets fuck them over instead. If a lot of militia die here tonight, the ensuing battles would be in the Elves' favor. Not to mention the effect it will have on the city.
And freeing Corym would probably become a lot more difficult due to a security crackdown.
I'll admit, hitting the embassy was one of the first thoughts for possible targets as well. So was the Dwarven Airship.
>>
>>4211816
Yeah, alright, that makes sense. I really want to start a war between the militia and the elves though. Thinking about it, hitting the embassy might even prevent Parotti from getting out so I'll go with your suggestion.
>>
>>4211821
Though we don't want the elves to gain the upper hand in the fight over the city. Damn, this is a tough choice.
>>
>>4211756
>>4211772
>>4211787
>>4211807
You are already set on using the canon. It's every child's dream to fire something that big, plus you have the knowledge on how to operate it. Now you only need a target. Several options has come to your mind, each with its advantages and consequences.

First, making a hole in the wall, though there is no guarantee that this thick wall designed especially to resist a bombardment would crumble. Then the Arsenal where the Militia and Franz are with the Naval Office of Gunpowder, but it will probably end up destroying a ship, right? And finally, the Elven Embassy. You giggle internally at the thought of inflicting a punishment to the knife-ears for meddling with Human affairs.

Considering all this, you decide to aim at the Arsenal. You adjust the angle, turn the lever, push the heavy canon to make it rotate and aim. It's aiming for a ship of the Suo Serinissimo Nave.

Then you are not really if you should use the thurible here or start an explosion. With the current weather condition, the smoke might be ineffective and only the ammunition depot is indoor, just under the firing platform. Also, the explosion might damage the canon.

Before leaving
>thurible
>explosion
>just leave

Then, you can probably make it to a building without sneaking (by order of closest to farthest)
>building A
>building B (where you last spotted Bernardo)
>building C
>Dovecote
>>
>>4211831
>explosion
Lay a trail of gunpowder, fire the cannon, then set fire to the trail as we get out. With the buildings... does anyone remember the order that they were supposed to rotate prisoners?
>>
>>4211831
>>explosion
The damage to the cannon doesn't matter, as long as we take the shot before destroying it. It'd be best to set up the gunpowder to blow before taking the shot. So, shot, follow-up explosion, then retreating to one of the buildings.
>building A
Lets head to the closest building and lay low after causing the distraction. If we can find a small armory here, we could do the same thing once again. Or even without an armory, just by making use of our explosive. While they're inspecting the cannon, another explosion to draw them towards the culprit. Right into the waiting smoke of the Thurible. It's safe to say most of the forces here will immediately rush to see the situation here, so we should plan accordingly.
>>
>>4211826
>we don't want the elves to gain the upper hand in the fight over the city.

speak for yourself anon

>>4211831
>thurible
I really think that people are gonna rush over to see what happened with the gun, get discorded and start brawling. As opposed to the other options which result in people seeing the place is empty and coming after us immediately.

>building A
No idea on the rotation so let's just check closest to farthest.
>>
>>4211839
>With the buildings... does anyone remember the order that they were supposed to rotate prisoners?
The order itself wasn't explicitly said, just that they moved him daily. I assumed they moved him clockwise, rather than just randomly. Going off of that, he seemingly is in Building B according to the last update. Unless we spotted him there initially, and have to count the days between the day we spotted him and now, to do it ourselves.
>>
>>4211839
>>4211852
>>4211854
roll a 1d100, must be under 45 (35 +5 thanks to outfit +5 because of sailor experience)

I'm going with explosion unless players change their mind in less than 10 minutes
>>
Rolled 65 (1d100)

>>4211858
>>
>>4211852
I'd like to keep our explosive for when we need to blast out of somewhere in a hurry. The explosion of all the ammo should be a sufficient distraction, it'll at least cause a significant fire.
>>
Rolled 74 (1d100)

>>4211858
>>
>>4211864
>I'd like to keep our explosive for when we need to blast out of somewhere in a hurry.
Fair enough. I was hoping to use it on knocking over the tree bridge. I figure depending on the loot we pull from this that we'll be able to buy another one without much difficulty from the slums.
Now, onto more pressing matters.
>>4211861
>>4211866
>these fucking rolls
Elf anon, return to save us from this terrible luck.
As long as we don't blow ourselves to bits with a misfire, we'll be fine. Right?
>>
Rolled 49 (1d100)

>>4211858
>>
>>4211880
I tried

heem sleepy very soon too :(
>>
>>4211861
>>4211866
>>4211883
>rolled 49
nooooo, you can't fire a canon on the City
haha canon goes boom


You lay a long enough path of gunpowder to start an explosion after your shot. That will distract the Militia if your shot didn't.

https://www.youtube.com/watch?v=MUmkb_g7cx4

Pulling the firing the string from one hand and covering your hear with the other, you let the mighty canon roar in the night. This will probably even make the Doge's windows shake. There is no time to assess the damages you caused, the only certitude is that the projectile went beyond the wall.

There is little time to rush to the nearest building with the bomb created using the ammunition depot. On your rush there, you see all the windows starting to light up and get just in time back on the wall as four Militiamen get to out from the door. They didn't witness you and are heading to the Coastal Battery.

You observe, eyes glued to these men running to their death. On second, they were healthy young men, probably tired of their shift and ready to go back to their family. Just like the two you spared. The next they were just scattered limbs in a geyser of flame. Your explosion took the life of four men. You breathe is short and your eyes feel dry. But you should not stop, you are a hero.

As you progress through each floor, you notice that all the cells are empty. Just like you have been told all common prisoner were freed because of the epidemic. You hear the footsteps of someone on the upper floor. Carefully climbing the stairs you notice him glued at a windows, looking at the fire on the ammunition depot.

>deal with him first (more options)
>check the cells of the last floor by sneaking (Mental)
>>
>>4211883
So close anon, so close.
>>
>>4211884
>I tried
Close enough. We may not get a hit in, but with a 49 we should still be close enough to the target without any catastrophic repercussions.
Have a good night, man.
>>
>>4211888
>deal with him first (more options)
If we fail the sneak roll he'll see us anyway.
>>
>>4211888
>filename
Salt upon wounds.
>>deal with him first (more options)
>>
>>4211894
>>4211895
You decide to deal with the last survivor of the building, adding one more person to your hunting table, or perhaps sparing him... He is totally unarmed, not even wearing a cuirass (should have told you before, sorry), but there are several flintlock rifles on the shelves.

>throw a flick knife in his back (Mental)
>dash with the dagger forward, aim for the heart
>fire your pistol at him (Mental)
>try to sound reasonable and not too menacing with your pistol to make him surrender (Social)
>>
>>4211901
>>try to sound reasonable and not too menacing with your pistol to make him surrender (Social)
We have a decent social stat today. And the bonus from the dagger. Lets go with this. He's unarmed, no need to add another to our death toll.
>>
>>4211901
>throw a flick knife in his back (Mental)
>>
>>4211906
Switching to this. If he gets uppity we can always bash him in the head. These pistols can be very heavy.
>>
>>4211906
>>4211909
roll 1d100, must be under 60 (50 +5 thanks to the dagger +5 thanks to outfit)
>>
Rolled 87 (1d100)

>>4211909
Dude's probably shellshocked right now. Seeing his buddies get blown to bits, being on a shift for a nice, cushy job guarding an empty fortress.
After scaring him shitless, we could just simply ease him into a cell, no problem . Maybe even find out some information from him, like where the cell keys are.
>>4211910
>>
Rolled 2 (1d100)

>>4211910
>>
>>4211933
HOW DO YOU KEEP DOING THIS SHIT
>>
>>4211933
I'm not complaining, but seriously? This has got to be the fifth time or more!
>>
>>4211935
I have no clue.
>>
>>4211943
Well. Keep it up, anon. This has been astounding.
>>
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>>4211911
>>4211933
>rolled 2, crit success
handsome assassin

Holding a pistol in one hand and the dagger in the other, you order him to turn back. His face, distorted by the horrors he just saw, eyes wide open and holding his breath he now sees you.

"Well, well, well... It seems you got yourself in troubles here, pale." you calmly speak

Your sweet honey voice has a soothing effect on him. He instantly forgets about his stress, relaxing all the muscles in his body. Fear has been replaced by utter bliss. The bliss of being someone else hostage.

"Uh... Hello? Is anyone here?" you try
"Yes..." he just whispers letting his hands fall "Please save me. Take me out of here."

You lean back, eyes wide open in surprise and slight disgust. This man has complelty lost it. He has literally become your thrall. You notice keys on his belt, probably for the cells of this building.

What should you do with him?
>take your clothes off, I need them and get in the cell
>get in the cell
>lead me to the next building

Before leaving
>take a rifle
>plant smoke bomb
>plant thurible

Where should you go next?
>building B (where you last spotted Bernardo)
>building C
>Dovecote
>>
>>4211958
>"Hand over your keys, then get in the cell. You'll be safe there."
>"What building is the Savant in?"
>"Do any of these buildings have an armory or powder storage?"
>>Take a rifle
Head to building B, assuming he can't answer the question about Bernardo's whereabouts/powder storage.
Hoping the "you'll be safe there" will play off of the save me thing, without actually taking him with us. He may try to cut and run if he sees any of his fellow militia men, or yell for help.
>>
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>>4211958
>lead me to the next building
If we take the clothes, we might get ordered around by someone. We can pretend to be a prisoner transfer or something.
>take a rifle
Tell him to hold it while we have a discreet pistol in his back.
>building B (where you last spotted Bernardo)
Unless anyone has an idea on where he is right now.
>>
Rolled 2 (1d2)

>>4211965
>>4211966
>cell
>hostage
tie breaker unless you switch in less than 5 minutes
>>
>>4211966
>If we take the clothes, we might get ordered around by someone
Good thinking on this one. Didn't even cross my mind.
>We can pretend to be a prisoner transfer or something.
The only prisoner that is supposed to be here is Bernardo, everyone else was released. We'd need a better story to pull that off. I only see that arousing suspicion.
1) A militia man is not investigating the explosion
2) They likely move prisoners on a schedule anyways (Though I guess he could say that he is moving us to a safer building away from the chaos)
3)Bernardo is the only prisoner that is supposed to be here
4)The 'Prisoner' is walking behind the militia man where he couldn't be controlled as easily
>>4211972
If we're going with this, so be it. My one request is that the rifle we hand him is unloaded. Just in case he gets any ideas.
>>
>>4211977
Sounds good, especially for the rifle. For the prisoner thing... maybe he captured us?
>>
>>4211972
Also ask him where the kitchens are. If we have the time we could loot their food too.
>>
>>4211990
>maybe he captured us?
Might not be a good idea. They may immediately demand to interrogate the culprit of the explosion, and who hold power over the situation would quickly shift from us, to the militia. I know you hit a crit and everything, but dealing with some mindfucked hostage doesn't seem like the best option to me. As soon as he regains his senses, it could be over for us. In both ways. Though, I guess if we leave him in a cell and was found he could immediately rat on us and say that we're looking for Bernardo. Guess it's too late now, though.
>>
>>4211995
>"Your friend caught me", write-in [DIPLOMACY]
As soon as he turns his back hit him in the head with our pistol.
>>
>>4211996
>>4211998
"Yes... the Alchemist is in the nearest building." he answers your questions "Is it safe here?"
"You will be safe with me." you hand him an unloaded rifle "Where are the kitchens by the way?"
"We have cows in the basement and grain storage in the attic both in the last building."
"What the... cow? Are you kidding me?"
"No... It's the best form of storage. We can make our own cheese.
"And now you have cheese!"

Once outside, you notice that the main gate is closed and all windows are lit. Order are being screamed from the building and flocks of birds are leaving the Dovecote. You are behind the traumatized Militiaman, about to enter building B when the door open on both of your.

"What the..." a guard exclaims "Who is that behind you?"
"It's safer here." he answers, still dazzed
"Did you catch the saboteur?"

Quick, the guard is starting to have suspicion. You can start a fight here, even fire at the person who opened the door, point-blank, but there might be other person in this building.

>fire at the guard point-blank (no roll)
>"Your friend caught me", write-in [DIPLOMACY]
>"Please don't hurt me.", write-in [PERSUADE]
>"I will tell you everything.", write-in [BARTER]
>>
>>4212002
>flocks of birds are leaving the Dovecote
I think "dove" in dovecote should've been the give away, but this totally went over my head. We'll have to head there after we have things under control again.
Supporting this.
And I called it. Unfortunately.
>>4212000
>>"Your friend caught me", write-in [DIPLOMACY]
>As soon as he turns his back hit him in the head with our pistol.
>>
>>4212002
>fire at the guard point-blank (no roll)
>>
>>4212000
>>4212011
>>4212013
"Your friend caught me." you lie the best you can

+1 Charon's alignment
-1 Sol's alignment

"Don't cazzeggiare with me!" he barks

The guard pushes aside your hostage, reaching for your collar. You have just enough time to hit him in the face with the cross of your pistol, breaking his nose. He looses his balance and fall on the hostage you brought, denying you access to the unloaded rifle.

YOu are able to take a quick peak inside to sea, not five, but six other Militiamen. This is the main building! There are red phials on every shelf and the men who were equipping their cuirass rush on their weapons. Two of them have a rifle, three other pikes and the last one a saber.

(Only options with a stat are rolls)
>toss the explosive and fire at it (Mental)
>ignite the smoke bomb and toss it
>fire at someone, write-in (pikeman, rifleman, swordman) (Mental)
>plunge your dagger on the guy you just break the nose of
>ignite the thurible of discord to make them fight each other (Mental) (+15 because of good ingredients, +26 because of Charon's alignement)
>>
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>Error: You cannot delete posts this often.
>>
>>4212024
>>ignite the smoke bomb and toss it
And afterward:
>>ignite the thurible of discord to make them fight each other (+15 because of good ingredients, +26 because of Charon's alignement)
Keep the guy near us on the ground. Make sure the Thurible is indoors.
We don't know how long it takes the Thurible to go into effect. The smoke bomb should cover us for enough time for it to take effect.
>>
>>4212024
>ignite the thurible of discord to make them fight each other (Mental) (+15 because of good ingredients, +26 because of Charon's alignement)
This is what we brought it for.
>>
>>4212031
Support this.
>>
>>4212024
correction
>(Mental)
*(Social), Divine Magic is a Social construct
>>4212031
>>4212032
roll 1d100, must be under 91 (50 +15 because of good ingredients, +26 because of Charon's alignement
>>
Rolled 45 (1d100)

>>4212037
>>
Rolled 60 (1d100)

>>4212037
>>
>>4212037
Damn, that's a nice roll threshold.
>>
>>4212038
>>4212039
One Militiaman doesn't wait for you to do anything and just fire blankly at the entrance. By sheer luck the shot misses you but the other rifleman is currently aiming right at your head. You pulled the string of your smoke bomb, igniting the charge inside the paper package.

The room is instantly engulfed in smoke with a dull explosion. You hear the rifleman shoot but don't feel anything hitting you. As you retreat against the outside wall, you can see three other Militiamen armed with saber from the last building where cows and grain are stored. They are rushing here.

There's no time to care about them. The man, you broke the nose of is starting to rise from the ground, pushing aside your hostage now acting like a scared animal. In no time, you use the flint of your pistol to ignite the thurible, calling on the goddess Invidia. There is so much loot in that room you. You grit your teeth at the prospect of getting some, also the cheese and grain, and that Bernardo. You want it all.

https://www.youtube.com/watch?v=SBleBDfb5YI
-10 Charon's alignement

Favour granted my apostle, now go forth

The flame burns in the heretical thurible, releasing cursed incense fumes. You inhale some smoke and only feel the sweet aroma of an apple. Soon, the grunts from the incapacited Militiamen turns into cursing, then they are calling names at each other. There is a mention of a woman, money, debts, anything that would cause a fight. And a fight, indeed they start.

>use your pistol on the Militiamen coming at you (Mental)
>enter the building
>>
>>4212068
>>enter the building
Slip through the smoke, towards a hallway. If we come near where any of the potions are stored, snag what we can before heading on our way. This will be a hotspot for the rest of the night, reinforcements from the Arsenal are sure to arrive, and either join the fray, or investigate it.
>>
>>4212075
Seems good. We enter, snag potions, get Bernando, snag more potions, and then get out.
>>
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>>4212075
>>4212083
You enter through the building, under the shots being fired blankly and the gleam of halberds against sword, the sound of cuirass clattering. On your way to the stair, the only escape out of this room you come across the man with a broken nose. He is trying to stab the scared hostage you brought.

"Noooo! Please, I just want you to pay your debt."
"Once you are dead, your wife is mine! Die, die, die!"

The blood from the man with a broken nose is dripping on the scared face of your hostage. The situation is so tense you can feel it, like the string of a crossbow about to fire a bolt. They can probably still fight like this for a few minutes, but inevitably your scared hostage will die.

Do you want to use your dagger
>kill the man with a broken nose
>let them fight and continue
>>
>>4212090
>>kill the man with a broken nose
He did what he could. I don't see why we wouldn't help him.
Tell the man to get out of here if he knows what's good for him after broken nose is dead.
>>
>>4212094
Support. This is what happens when you join the militia.
>>
>>4212094
>>4212097
You choose to help the hostage, killing his assaulter. This will probably help the reinforcement to clear the place with one less blood thirsty man to kill.

you missed a +1 Charon

The dagger cut right through his throat, unleashing pulsed stream of blood on the hostage. You can now continue to the next flo-

"Hey signore. Can I have that dagger?" the scared hostage is holding your leg "You are well-equipped right? Let me have some of your loot, please..."

He grows insistent. So, the curse did have an effect on him. Lady Cremosa told you it was based on envy. Maybe this is the reason they started to fight. The item amplified their desire to the point they had to fight each other. Without any concern for the hostage, you tell him to get out and leave you b-

"No, pleaaaaase. Give me your pistol!" he screams getting the blade on the ground

He stabs you weakly in the leg, still crawling in the stairs, preparing another strike.
>end his pathetic life
>knock him with your pistol
>>
>>4212109
>>knock him with your pistol
Hit him back and run off. I'm not against killing him after that post, but 1 more person for the reinforcements to deal with helps us.
>>
>>4212109
>knock him with your pistol
>>
>>4212112
>>4212113
You choose to spare your hostage. This will probably have no effect on the battle compared to killing him but at least you showed mercy. He is like that because of you after all.

+1 Sol's alignment
-1 Charon's alignment

The pains in your calf is only a mild discomfort. You make it to the upper floors, screaming for the name of the person you came for. Nobody answer. Finally, you find someone in a cell, cowering in a corner, horribly disfigured by burning marks, covered in scars. It's hard to believe he is even Human.

You realize that you don't have the keys to open his door. So you will have to use your pistol.
-1 paper cartridge

"Bernardo, I..." you start
"No... no..." he moans "Please oh god, nooooooooo."

Assuming the only person you found here is Bernardo, how do you calm him?
>"Come with me or I will let you there", write-in [BLUFF]
>"Come with me or I will inflict even more pain than they did to you", write-in [INTIMIDATE]
>"Raphaella sent me", write-in [PERSUADE]
>"Here, I have a healing potion", write-in [BARTER]
>"Bernardo, I...", write-in [CHARM]
>>
>>4212126
>>"Raphaella sent me. I'm here to help you.", write-in [PERSUADE]
>>
>>4212129
"Raphaella sent me." You proudly claim "I'm here to help you."

What's left of a man in front of you just crawl back in a corner, incapable of processing any of the words you said, his mind completely broken. He leaves you no choice but to force him out of here, only opposing a minor resistance. It seems he can walk at least.

This is what to expect of a place where you can torture someone and also have access to an unlimited stock of healing potion. There're only two notions in his mind: pain and the absence of pain. Things might have been different if your brought Raphaella with you.

Do you want to give him a healing potion?
>large
>medium
>no

In the courtyard, order are being screamed from a powerful female voice. You know that Franz is here, you can feel it. Your only chance of escape is to jump over the rampart but maybe another bright idea might come to your mind.

How do you escape
>jumping over the rempart into the lagoon
>jumping over the rempart but stay on the small island
>don't escape yet, go there, write-in
>use your bomb like this, write-in
>>
resuming tomorrow at 8PM for the escape
>>
>>4212142
>large
>Head to the dovecote
Better wait until he's stabilised until we drag him a long distance. I don't suppose we still have that rifle? I'd love to take a shot at Franz once we're a bit away. Thanks for running Alde, it's been a great session!
>>
>>4212142
>>Medium
He looks like he needs it. Badly. Overdose is possible iirc, and I'm worried his body may not be able to handle the shock of the entire large potion in this state. Save the large to share with him later, assuming we get injured again.
>don't escape yet, go there, write-in
Assess the situation in the courtyard from a hidden position. Try to find where Franz is.
I'd still like to head to the dovecote, but Franz arriving changes things. Lets just assess the situation, and get a better idea of out options.
>Lagoon
+We'll survive the fall without anything broken (If we dive into water, that is.)
+The waters here are probably cleaner than those in the canals
+Past as a sailor, likely has carried someone while swimming before
-Bernardo can walk, but we don't know if he can swim
-Night conditions, will not be easily able to see where we are landing, be it near a rocky outcropping, or a sewer outflow pipe
-Soaked clothing, in winter, at night (Thankfully we have an Iceburst Stone.)
-Clothing will lose the phys bonus, making it even more difficult to deal with moving Bernardo in the water
-Bernardo may further go into a state of shock after hitting the water
-We'll probably have to push him, and jump afterward. If he's unable to swim, he may go underwater, so we'd have to bail him out of that
>Island
+No need to deal with cold clothing, getting Bernardo/Ourselves sicker
-Huge drop, injury is guaranteed (Another reason why we should save the large potion, assuming we decide to go with this option.)
-Bernardo may not be able to take the fall
-Walls designed not to be scaled, possibly making the fall worse
-Still have to escape the island after getting injured
>Dovecote
+Most of the guards are likely taking orders from Franz by now
+Free birds (Needed for the next ritual)
+Possibly other high tier loot?
-Likely still a couple men there sending out orders via the birds
-Franz may be around there
-Have to deal with dragging Bernardo along (Best to give him some time to recover, as mentioned here >>4212172)
-Have to stealthily incapacitate any people inside
>Explosive
+++Wildcard, repercussions unforeseeable at this time.
-Totally drawing a blank on how to use it in our escape
>>4212143
Thanks for running, Alde. Been waiting for the assault for a while, you did not disappoint. Great session.
>>4212172
>I don't suppose we still have that rifle? I'd love to take a shot at Franz once we're a bit away
I believe it is back with broken nose, unfortunately. I'd have loved to as well, but the Thurible and smoke bomb effectively made them lose us, taking a potshot would alert most people to where it had came from, really bad move if we're jumping over the wall onto the island. If we decide to jump into the water, I'm all for taking a shot. Them finding us after that is unlikely. Just a parting gift.
>>
>>4212172
Assuming we can actually get to the Dovecote, we should keep an eye out for Mystical Stones. If we can create a distraction and get focus on another explosion rather than the courtyard, we could recover the device, and load it up partially so we don't have to fall. Though we may not get very far if we're carrying Bernardo as well. And depending on the mystical stones we find. And depending on the height of the walls compared to possible landing areas. If we can at least glide over the canal into the noble district, I'd call it a victory. Though I doubt we'll find many Mystical Stones here. I'd say it'd be worth the attempt if we could get around 10, just to glide down onto the island. Reaching the other side of the canal might be possible if we find 20.
Thoughts? Proposed changes, alternative plans, etc. This is the best plan I can come up with for escaping utilizing the explosive.
>>
>>4212185
I did some more thinking on this myself. We cannot spend much time in the Dovecote assuming we go there, due Franz mobilizing the militia, she likely is sending messengers back and forth to the Dovecote. We definitely do not enough time to scavenge any mystical stone lighting inside, we'd likely have enough time get in, stealth kill any militia inside, grab one of the remaining birds, then get out. We might be able to set off the explosive before getting out of there, but not much more than that. On the subject of using the device once more, it would be incredibly dangerous trying to get over the canal with it. It'd be safer to just try to glide down onto the island itself, using it primarily as a parachute rather than a glider to travel long distances. Bernardo likely hasn't had much to eat during his all expenses paid vacation to the seaside resort, so he is likely pretty thin by now, meaning the device won't be THAT ineffective at transporting us.
It would probably be worth heading to the 3rd Building to scrounge up some food for us both there, either before or after heading to the Dovecote. Assuming we go through with this plan to use the explosive as a distraction to recover the device, we'd have more time to plant it at the 3rd building, (And a longer window of opportunity to remain stealthy, assuming Franz isn't barking orders at everyone here to comb the Citadel for us) but it may not cause as much of an uproar as it would over at the Dovecote. It may be in our best interest to simply loot more healing potions, then jump off of the wall rather than staying here for longer than necessary now that we have Bernardo in tow. With that in mind, I'm sticking with my vote to assess the situation, locate where Franz is, what she is ordering, and if there is a lot of activity around the Dovecote/Third building.
Alde has presented a bit of a dilemma here based on our own actions, assuming we don't have a lot of time left we can either get a dove/pigeon for use in the ritual to free Susanna, or go get food for ourselves and Bernardo. We're going to relapse tonight without food, so it may be worth raiding the Militia's food stores instead. But assuming we're already reinfected after our swim in the Grand Canal, we're going to need to cure ourselves anyway, so it may not be much harm to us if we skipped out on food tonight. It may be more harmful to Bernardo however, getting him a warm meal may do him a lot of good.

tl;dr depending on what Franz is ordering, we may not have a lot of options for other buildings to loot before actually escaping, the logical choices being cheese/grain storage to avoid a relapse, (assuming we're not sick already) or the Dovecote for the dove which we probably won't have another chance to find.
>>
>no
Potion is not going to fix his mind, he is probably addicted, bluff and tell him to follow us if he wants more potions.

>don't escape yet, go there, write-in
I agree, find a window or something, examine wha is going on the courtyard, maybe we can find another exit

I come from qtg finally I managed to catch up, I bring good rolls with me
>>
>>4212179
Support.
>>
>>4212172
>>4212179
>>4212817
>>4213013
You quickly look over a window into the courtyard. The Place-of-arms is still dimly lighted except for the Doge monument, the rampart on the contrary are flooding the moat with light. Right now the Citadel appear as floating on a sea of light. You can only notice shadows running on the walls facing the Northern and Eastern parts, the ones facing the inland part of the Citadel, while the Southern and Eastern parts facing the sea are still unmanned.

In terms of number, they are just too many of them for you to count. There are about one hundred of ships of all sizes in the Arsenal. The Militia is composed of sailors who have been recalled home and volunteers, so in total they should be no less than one thousand. Confirming your suspicion, you see messengers relaying order from a very energetic person to the Dovecote, thus the sudden flocks of birds taking off. That person is of course Franz still as charismatic as ever and beautiful as a goddess of war in her element. On the access canal, the Levee has been rised, creating another bridge to the City.

https://www.youtube.com/watch?v=cqRCX1uh3KU

Your wild cards include a disguise using a uniform from downstairs, your explosive, and the Mystical Stones Parachute. The first option will have to be performed in the thick cloud of smoke. The second option use the explosive as a diversion or a weapon since the wall are too thick. And thirdly, even if you collect all the ten or so Mystical Stones here you will only have a lift power of 20kg for about a minute.

Escaping should be made by three possible routes, four if you dare. First jumping in the lagoon where your fall won't matter and you will benefit from the night and your sailor experience. Then, the inland part of the Citadel, all lighter up with a steep fall but you will not get wet, from there you can try to run on the Levee. If you are bold enough you can hide in the Dovecote or even cross the main gate.

First, choose an escape route
>The Lagoon (climb the stairs of the S-W walls and jump, try to help Bernardo swim and hide in a warm place, use the explosive perhaps)
>The Island (find a way to the N-E walls and jump, manage your fall injury with potions or the Device and cross using the Levee)
>write-in (hide, loot more things, hide in the Dovecote or another building, perhaps use the explosive as a diversion and then go through the main gate)

While thinking about an escape plan, you decide to hand over a healing potion to Bernardo.

"NOOOOO. Not again, please. No more!" he screams starting to bash his head on the wall
"What's wrong with you, I'm here to get you back to Raphaella." you call to his memories of a happier time
"I don't know anyone! I don't know anyone!"

As you approach with the healing potion, he wags his arm and the precious phial gets out of your hands and all to the ground.

Catch the healing potion before it shatters on the ground
roll 1d100, must be under 40 (35 +5 thanks to outfit)
>>
File: map.jpg (998 KB, 2100x1323)
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DON'T FORGET the roll at the end of the update

For new players :
We are at the Citadel and our nearest safeplace is in the Noble District


Inventory

2 flintlock pistol
13 Paper cartridges
1 medium healing potion
1 Iceburst Stone (8 hours of heating)
1 explosive
5 Flick Knives
Accuracy Artifact
Assassin Outfit (+0 Physical because soaked, +5 Mental and +5 Social)
Gloves (Wearing)
Mask (Wearing)
Wool Tunic (Wearing)
1 dagger +5 parry +5 Social
1 large healing potion
Device (Mystical Stone Parachute)

https://pastebin.com/vppFmxtd
>>
Rolled 35 (1d100)

>>4213294
I say we get the disguise while the smoke covers us and pass through the main gate
>>
Rolled 5 (1d100)

>>4213294
>no less than a thousand men here
Please tell me the Citadel is fucking massive and they're all spread out.
>Bernardo has been mindfucked
Lets not stick around. We should give him the wool tunic to keep him warm, and shred some clothing up to make into a gag so he isn't shouting. We can manage with the self harm, but not that. At least if we're trying to be stealthy.
>plan
>steal a uniform from the smoked area
>get loose cloth from another uniform for a gag for the savant (to give to him later)
>move Bernardo to Building 3, tell the guards who approach that the saboteur is in Building 2, creating a distraction
(talk the saboteur up and say he used dark magic to turn our guard brethren on each other, and how he probably has more at his disposal so a larger force goes to investigate)
>steal food, leave Building 3
>Approach the Dovecote while Franz is inside.
>Steal bird (Maybe wrap it in the assassin outfit?)
>Back to Building 3, say we have orders from Franz at the Dovecote to relocate Bernardo to the Arsenal during the chaos
>win
Or we could just try to get out of the main gate instead, but I'm feeling ballsy. We have a new player, and so a new roll. I don't know enough about Alde's roll system to know if it's best of 3 or best of all rolls. It'd probably be best to just try to escape immediately, as there are so many things that could go wrong with my rough plan.
If we're dealing with Franz, we NEED to be in a disguise. If we're trying to be stealthy near her, our threshold would be 15, and she has her ignore ability. With social, we at least have a chance.
Thoughts? I'm willing to go with something else if someone presents it. The Dovecote may be a lost cause due to Franz's presence, but I'd still like to try to get some food out of this so we do not relapse.
>>
>>4213411
>no less than a thousand men here
It's for the whole City, what I meant is that you don't know how many are present. And you are a bit scared so you assume all the Militia is here. But a building like that can very easily houses 2000 men.

You can use this as a reference to some extent.
https://www.google.com/maps/place/@47.3490715,-3.1567693,17z
>>
Rolled 82 (1d100)

>>4213294
>>4213411
Something like this, but I don't want to go anywhere near Franz. Too scary!

Instead, steal another uniform for Bernando. Cover him thoroughly in blood from one of the dead, and then just leave with him. If questioned say he's traumatized from the attack and you need to get him home.
>>
>>4213337
>>4213411
>>4213469
>rolled 5, crit success
za warudo

You manage to catch the healing potion without any of the liquid spilling out of the phial. Even better, during the fall you can perceive every reaction from Bernardo giving you a very good insight on what is going on in this tortured head of his. He smiled. At the thought of the bottle shattering, he smiled. Why would someone smile at the idea of not being healed? It is of course related to him being tortured, he may have started to associate the idea of being healed as the beginning of an interrogation. His body may heals but his mind will not another kind of healing.

In order to stay as stealthy as you can, it's better to gag Bernardo. Something he accepts without complaining, his will gone, he is not opposing his torturer. Since you stripped, you gave him you wool tunic to keep him warm and no-

"ACHOO"

Your runny nose has made your throat congested and your breathing is starting to get more difficult. Also, the sourness in your stomach has turned to an intense pain in your guts, as if you were being stabbed, all your muscles are contracting. You can still walk by holding your flanks but fighting like this will be difficult.

+1 Militia uniform

In the stairs, the man you just knocked unconscious earlier provide you with a uniform. Everyone else in the room is dead. You did this. Forcing good friends to kill each other. The smoke is starting to dissipate and you can see riflemen starting to form a line in front of the building, following the orders from Franz who is swinging her sword to prepare them to shoot.

>get out from the door (front, courtyard)
>leaving from a window (back, near the wall)
>throw the explosive and fire at it (Mental)
>take some time to disguise Bernardo
>>
>>4213494
we should've kept the potion for ourselves, foolish anons.

>throw the explosive and fire at it (Mental)
>>
>>4213469
>Cover him thoroughly in blood from one of the dead
Can we not do this
Imagine being Bernardo
>love exotic pussy
>love alchemy
>plague outbreak oh shit
>time to save the day with mold or something
>academy raided
>captured by those who do not like your love of exotic pussy
>forced to pump out gunpowder for them in a prison that literally no one has escaped from
>beaten, tortured, burned daily
>all hope is lost
>but then
>7 days ago
>your beloved comes as shouts your name, you take joy in how she has not forgotten you
>then the days begin to pass by again, she slips from your mind
>the beatings get even worse than before
>you're barely holding on, time is a blur
>each day goes by in a monotonous haze, you can barely understand what is going on
>then, one day your nightly routine of picking at your scabs is interrupted by several loud explosions
>later, gunshots and the sound of combat draw closer and closer
>then, a shot rings out, right outside of your cell
>the door swings open, and this asshole bursts in yelling some shit about somebody who vaguely lingers in your memory
>he tries to force some red shit down your throat, fuck that
>he then drags out out of your cell, then dresses up like a clown for some reason as some other clowns are setting up a firing line
>proceeds to dress you up as a clown yourself, then splatters you in dead clown blood
I'm amazed he's not totally catatonic yet.
>>4213502
>we should've kept the potion for ourselves
We're in a room that is positively full of healing potions, and we still have the large one to ourselves. Supporting this, but we can probably grab another potion from here pretty easily, before falling back to escape from the window. Unless it's barred or something.
>>
>>4213529
He'll recover eventually, just needs to make it through the night alive.

I just wanted the blood on the off chance that someone recognized him. In this chaos it would be readily accepted. If you have another way to get him out of here I'm open to it.

>take some time to disguise Bernardo
>throw the explosive and fire at it (Mental)
>>
>>4213552
>I just wanted the blood on the off chance that someone recognized him
Don't get me wrong, it's not a bad idea, I'm just worried about how he will react to it. He's very unstable. Though, it would be relatively insubstantial compared to what he has faced in captivity. I'll support taking some time to pull off a bloody uniform to give to him depending on the outcome of the explosive going off. If the Militia outside needs some time to regroup, then definitely.
>>
>>4213502
>>4213552
>>4213564
roll a 1d100, must be under 45 (35 +10 thanks to accuracy, +0 because assassin outfit removed)
>>
Rolled 17 (1d100)

>>4213573
>>
Rolled 33 (1d100)

>>4213573
charon bless this dice but spare franz
>>
>>4213574
nice! where is your luck now, franz?
>>
Rolled 78 (1d100)

>>4213573

>>4213588
There's no way Franz will die in an explosion. Way too much luck room there.
>>
>>4213596
Nice save with the 33, it'll come in handy if she is in range to use her ability.
>>
>>4213603
hmm probably, but we are not aiming at her in particular, maybe that's her luck blind spot
>>
Are we using the explosive here? I kinda wnated to save it for later on.
>>
>>4213574
>>4213588
>>4213597
>>4213626
>rolled 17, succ-
*IGNORED*
>rolled 33, partial success
for new players, this is Franz's ability: denying the highest roll, see >>4206126

You throw the package out of the building and aim with a flintlock pistol. Trying to shoot it before it landed proved to be grave mistake, because you only hit the edge of the explosive. The reaction starting on the edge propelled the package just a few meters away from where you wanted it to land before setting off completely in a thunderous explosion.

Militiamen bodies are lying down like trees under the fire breath of a dragon, some launched up in the air. It probably made some victims, but more injured than dead. Using this precious time earned, you find another bloody uniform for Bernardo and use the confusion t-

"Where is it?!" someone shouts passing the door frame

Franz just showed up in the building. Her right arm all limp, holding her sword, she is tattered in blood but it's unclear if she is unarmed or just covered in the remains of her soldiers. She scans the room for something and you only have little time to react.

>get a healing potion
>get a flintlock rifle
>get out from the door (front, courtyard)
>leaving from a window (back, near the wall)
>fight her (more options)
there was no -20 modifier to your roll because you did not directly attack her
>>
>>4213629
>fight her (more options)
do we dare? she has humilliated us and teased us time and again, time to show her our muscle are not fake.
>>
>>4213629
>leaving from a window (back, near the wall)

It is, as the kids say, time to skeet and yeet.
>>
>>4213629
>get a healing potion
>get a flintlock rifle
And get the hell out. Though if the opportunity to stab her in the back arises I wouldn't oppose it.
>>
>>4213644
Fuck it. This. Toss a healing potion her way, and say something slick first, though. We're all around to roll, and can stick to mainly phys attacks with the highest threshold.
>>
>>4213653
Alright, support. I still want to snag some loot after we're done though.
>>
>>4213653
nah, you think she'll take the potion? we just challenged the fuck out of her
>>
>>4213686
>?
completly misread the inputs, my bad
>>
>>4213688
No worries. Thanks for re-writing. Appreciate it.
>>4213678
>I still want to snag some loot after we're done though.
Same here. For instance, that sword?
The Citadel assault has been a great spectacle, but has been poor from a loot standpoint. So far.
>>4213682
>nah, you think she'll take the potion?
If she can even catch it. She is lucky, but it was mentioned her arm is limp.
>>
>>4213682
It's been mentioned that she has an addiction to healing potions. Hopefully while she's injured she should go for it...
>>
>>4213694
that's true, maybe a good distraction in the future? She probably is way to mad at us to bother right now
>>
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>>4213644
>>4213645
>>4213648
>>4213653
This time you are going to get your revenge. Despite the disease probably progressing in your body, you can still hold a dagger or fire a pistol. However, Franz is completely ignoring you.

"Where. Is. It?!" Franz scrams, scanning the room and ignoring you

She stops looking at the shelves and head for them with only sheer anger in her eyes. She opens a phial and gulp the red liquid down her throat, letting a loud feminine grunt of satisfaction. Still bewildered in front of this very unlady-like behaviour you can still use this opportunity to attack her in the back like a coward.

>use your pistol on her (Mental) (+5 because in the back, -20 modifier)
>plunge your dagger aiming for the heart from behind (Physical) (+5 because in the back, -20 modifier)
>throw your flick knives at her (Mental) (+5 because in the back, -20 modifier)
>fairly challenge her to a duel
>provoke her, write-in (Social)
>>
>>4213715
Can we jump at her and wrestle her to the ground? maybe we can subdue her, maybe knock her out.
>>
>>4213715
>>provoke her, write-in (Social)
>Draw the dagger and say "Remember me, Signora? Lets dance."
Keep it simple.
>>
>>4213723
Sure. If enough support.
"write-in are always available but I may or may not choose them"
>>
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Posting a shitty edit I started making last night for blessed rolls during this fight.
I'd have liked to have more time to touch it up, but this is a good time to post it.
>>
>>4213755
Yay, more memes for the quest! You can look in the inventory pastebin for the list of traumas caused by violent actions.
btw I'm not rolling the tie this time. It's true that I waited too long between the updates, so I might have loose some players.
>>
>>4213728
Support. Take a swig of our own heal potion too though. Don't want to relapse in the middle of a fight.
>>
>>4213755
Nice
>>
>>4213764
>You can look in the inventory pastebin for the list of traumas caused by violent actions.
Good idea. I planned to add to it more as the bodies piled up, and maybe to add more detail to Alfonso himself. The shit we'd seen would make for some good material to add. Might make another version without the helmet, but I'd have to suffer through drawing hair.
>>
>>4213728
>>4213766
roll 1d100, must be under 35 (50 -20 boss modifier +5 thanks to dagger)
>>
Rolled 67 (1d100)

>>4213771
>>
Rolled 97 (1d100)

>>4213755
lol that's pretty good
>>
>>4213778
Fucking ouch, lol. Guess the Dice Gods disagree.
>>
>>4213781
I mean.. it was a terrible plan to begin with, we should've taken the advantage, she was already too damn op
>>
>>4213784
>I mean.. it was a terrible plan to begin with, we should've taken the advantage
Definitely, but at least the actual fight has not started yet. This is just the social roll. At least we've got that 97 out of the way before the actual fight. I'd say we've certainly provoked her. Hopefully not to a point where there's no coming back from it.
>>
>>4213768
Can we get a bailout crit success, anon? This isn't looking good.
>>
Rolled 19 (1d100)

>>4213771
oh no why are we fighting franz
>>
>>4213802
Please tell me that the 67 will be used instead now.
>>
>>4213808
No
>>
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>>4213775
>>4213778
>>4213802
>rolled 19, slight succ-
*IGNORED*
>rolled 67, total failure

Drawing your refined dagger and say with the best guard designed by the finest weaponsmith in the City, you throw your line with the most dignity a gentleman could.

"Remember me, Signora? Lets danc-"

But, yet, again you are simply ignored. Franz get her sword, now fully healed up and throw the sheath at you. The surprise makes you blink. When you open your eyes after a second that feels like an eternity, she is dashing toward you, the tip of her longsword pointed at your heart.

>parry with the dagger (Physical) ( -20 modifier, -5 because she uses a long sword)
>try to draw your pistol faster (Mental) (-20 modifier, -5 because heat of battle)
>dodge (Physical) ( -20 modifier, -5 because she uses a long sword, -5 because enclosed space)
>>
>>4213811
she just ignores the best roll right? it will be 67
>>
>>4213824
>>parry with the dagger (Physical) ( -20 modifier, -5 because she uses a long sword)
>>
>>4213824
>parry with the dagger (Physical) ( -20 modifier, -5 because she uses a long sword)
ah shit, here we go
>>
cleaver-chan should be here with us not the dagger, shame at the anons that lost it
>>
>>4213824
>parry with the dagger (Physical) ( -20 modifier, -5 because she uses a long sword)

>>4213826
I thought 97 would override because crit, but I guess not
>>
>>4213827
>>4213828
>>4213832
roll 1d100, must be under 50 (-20 modifier, -5 because she uses a long sword +5 thanks to dagger)
>>
Rolled 10 (1d100)

>>4213834
Doesn't feel right fighting her in this clown outfit.
>>
>>4213824
>parry with the dagger (Physical) ( -20 modifier, -5 because she uses a long sword)
Damn, sorry, missed the roll
>>
Rolled 2 (1d100)

>>4213834

>>4213836
But it does feel ironic
>>
>>4213838
All good, man. You've bailed us out so many times already.
You should get 4chan X, if you don't have it already. The auto-refresh is better.
>>4213840
>But it does feel ironic
Fair point. And now the second most consistent crit roller has arrived. We've got this.
>>
Rolled 14 (1d100)

>>4213834
>>
>>4213836
>>4213840
Oh yeah, we got this
>>
Rolled 45 (1d100)

>>4213834
>>
>>4213840
>>4213841
>>4213843
>>4213846
As the tip of the sword closes the distance with you, your arm extends in a powerful thrust, trapping her blade in the complex guard of your dagger. You are now in a raw brute force fight like in one of those opera, pushing against each other with faces only inches apart. You feel her hot breath on you, she's completely fired up.

"I will make you get back in line... 'soldier'." she predicts

>use your free hand to fire the pistol at blank-point
>break the tie and push her away (Physical) (-20 modifier)
>provoke her (Social) (-20 modifier)
>>
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>>
>>4213847
>use your free hand to punch her jaw
>>
>>4213847
>>break the tie and push her away (Physical) (-20 modifier)
>"So you're onto me. How'd I do with my shot at the Arsenal?"
Just something for flavor/curiousity. I still want to roll for phys, but just with this added in, not intending to provoke.
>>
>>4213847
>break the tie and push her away (Physical) (-20 modifier)

>"A crisis like this and you're attacking me over healing potions!?"
>>
>>4213851
>>4213854
>>4213858
roll 1d100, must be under 50 (-20 modifier)
>>
>>4213851
>''You are gonna have to try harder than that"
>>
Rolled 12 (1d100)

>>4213861
>>
Rolled 60 (1d100)

>>4213861
bless our dices Sol
>>
Rolled 48 (1d100)

>>4213861

>>4213854
I too am interested at what happened with the arsenal
>>
Rolled 13 (1d100)

>>4213861
ok these 50's aren't so bad
>>
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>>4213879
>Rolled 13
Fucking nice. Lets see her ignore that.
>>
>>4213879
niiiiiiiiiiiiice
>>
>rolled 12, clear succ-
*IGNORED*
>rolled 13, clear success
nevermind

>>4213866
>>4213868
>>4213877
>>4213879
Using your strong arms, you break the tie and punch her while she falls on the ground. For a brief moment you feel like a massive gladiator playing with a trainee, she's actually so frail and vulnerable you never thought her luck would wear out. As a final insult your throw at her your punch line, seeing her spit blood.

"So you're onto me. How'd I do with my shot at the Arsenal?"
"Assassino!" she spits more blood gritting her teeth "You bombed a residential area!"
"Wha- Wait, non... I... I'm a hero."
"I can't stand people like you, pezzo di merda." regaining some dignity with a combat stance she continues "For His Most Serene, for my men and for my own enjoyment, I will make you bleed."

She has risen again, helping herself on the shelves where she casually grabbed a healing potion. While she is drinking you could launch another attack but outside the scream or getting more insistant.

"Leader! Are you alright?" the riflemen are shouting

>leaving from a window (back, near the wall)
>fire the pistol at her (Mental)
>assault her with your dagger (Physical)
>>
>>4213897
damn, we won the melee but crit failed the social roll


>leaving from a window (back, near the wall)

We fight any longer those riflemen are gonna mess us up. Best to skedaddle while she's healing
>>
>>4213897
>leaving from a window (back, near the wall)
>yell as we leave ''I am a hero!''
time to bounce
>>
>>4213897
>assault her with your dagger (Physical)
We may have bombed a residential area but at least we'll bring her reign of terror to an end. Grab some potions as we leave too.
>>
>>4213897
>You bombed a residential area!
That can't be right, right? We hit a 49, the threshold was a 45.
That's such a small miss. We couldn't have overshot it that hard.
That was to just fuck with us, it has to have been. To unnerve us so she could gain the upper hand in the fight.
Don't be taken for a ruse cruise.
>>leaving from a window (back, near the wall)
>"Bah, your men? I've seen how your Militia treats one another. Rabid dogs, kept in line by you. Just waiting to turn on one another. Take a long, hard look at this room. They all had reasons to fight one another, I merely provided the catalyst. This is the Face of Order. I took a stand against it. Maybe you'll get a chance to do something about it once we meet again."
Time to go. Lets not stay here. The clown outfit we're wearing is going to be really fitting if we run into her again before our escape. Another potion would be nice, but Franz would probably go berserk.
>>
>>4213926
true, the blast was right on their face, residential area for the militia maybe
>>
>>4213934
>residential area for the militia maybe
Still pretty harsh. Lets just stay in the denial phase for now, and deal with the fallout later. Assuming you're correct, there's going to be quite a few militia men out for blood.
I think it's safe to say that we're not a hero anymore.
>>
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>>4213907
>>4213911
>>4213916
>>4213926
"Bah, your men?" you boast "I've seen how your Militia treats one another. Rabid dogs, kept in line by you. Just waiting to turn on one another."

While she's gulping down on her potion, you see the corner of a smile forming on her face. A stream of blood and healing potion beads down her chin and stains a skull tattoo on her breasts. An omen for what she is going to do if you don't leave right now. Taking Bernardo by his hand you leave the room.

"Not bad, culattone!" she screams from inside "Next time, I will be the one on top!"
"I'm a hero" you artistically yell in response

Maybe she did try to trick you. The stairs leading to the West wall is clear but riflemen are starting to pour out from the Dovecote and the South. There is no other choice to use that route if you want to live another day.

Under the rifle volleys you dash to the highest point of the rampart, the sea spread before you, ten meters down a steep wall. The moon reflects perfectly on the water, casting a dim light everywhere. You feel a deep pain waking up in your guts. Before even understanding what is going on, you throw up in your mask and have to clench your as hard as a novice gladiator on his first day to avoid releaving yourself right here.

>throw Bernardo in the water where you will have to help him swim (Physical)
>take the fall and use the healing potion, you will be able to walk on the Levee
>>
>>4213940
>throw Bernardo in the water where you will have to help him swim (Physical)
>>
>>4213940
>take the fall and use the healing potion, you will be able to walk on the Levee
We are gonna use the potion anyways so
>>
>>4213940
>>throw Bernardo in the water where you will have to help him swim (Physical)
This may make Bernardo sick, but I don't really want to deal with another broken bone.
Thankfully we have the Iceburst stone to warm us up. If he gets hurt by us pushing him off of the wall to walk to the levee, then he may begin to think of us as the new torturer. At least this won't hurt quite as much. I don't like how the other option doesn't have a roll involved. Seems like a trap.
>>
>>4213944
>>4213947
>>4213953
roll a 1d100, must be under 70
>>
Rolled 97 (1d100)

>>4213956d
>>
>>4213957
can we go with the trap option instead
>>
Rolled 70 (1d100)

>>4213956
>>
>>4213969
huh
>>
Rolled 1 (1d100)

>>4213956
>>
>>4213976
EVERY FUCKING TIME
>>
>>4213976
I've come to expect it at this point.
>>
I am writting the last updates for tonight session.
There will be a prompt at the end, but I will not take the vote until 8PM EDT.
>>
>>4213976
damn, so we throw Bernardo all the way across the water and we jump to the other side too
>>
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>>4213957
>>4213969
>>4213976
rolled 1, crit success
olympic diver

The look on Bernardo face is ecstatic. It's probably the first time he feels the cold breeze of Winter on his skin, the salt air of the ocean filling his nostril, your thick hands grabbing him by the waist... With no consideration for the savants, you toss him over the ramparts with all your strength, like an animal carcass on your butcher's table.

"AVANTI!" you shout from the top of what's left from your lungs

You manage to make him adopt a straight posture during the fall, and he dives without even splashing the water. Your turn comes next and being an experienced sailor makes you able to join him without any trouble.

However, as soon as you touch the water, a cold feeling assault your stomach and force you to soil yourself and the surrounding water. Bernardo, totally aware of his surrounding, is swimming like a dog to the Noble District's shore.

Militia uniform soiled

Imitating him under, you disappear in a canal and make it to a safe cache indicated by a sign of Don Giovanni's faction. There, the savant seem agitated, looking left and right like a child who did something terrible. Or maybe still like a dog, lost the first day out of his kernel.

"Bernardo?!" a familiar voice scream from the entrance of the cache

Raphaella, Bernardo's racoon-girl lover rushes to him. Tears deforming her pretty face, she buries her head in his neck, trying to hide her sob with apologizes. The harms of the savants extend forward, past her body, into the void. He was earning for the warm embrace of someone for so long he forgets what a hug was.

"My apologizes Signore Barbatti." a stern male voice echoes in the underground cache "But I cannot let you meet Don Giovanni like that."

It's the mafioso's butler. He has probably led Raphaella to this cache once his master realized you were coming here. As much as you had like to answer him, only your a fetid bile comes out of your mouth, you look at horror in the hand used to catch some of your fluids. Blood. You vomited blood. The cold, the disease and your soaked clothes combined with your fever make you loose consciousness.

"I can't believe I have to play the babysitters." are the last words you hear from the man
>>
>>4214008
thanks for running!
there has to be an artifact or a bonus that can help us deal with water situation, we gotta get back our cleaver! I feel naked without it, or maybe get a new cleaver made?
>>
Alignments update

Fight for freedom
+1 Charon's alignment
-1 Sol's alignment

Avenge yourself
+5 Charon's alignment
-5 Sol's alignment

Use underground tunnels
+5 Charon's alignment
-5 Sol's alignment

Assault a place
+5 Sol's alignment
-5 Charon's alignment

Defeat enemy in loyal combat
+10 Sol's alignment
-10 Charon's alignment

Show strength
+1 Sol's alignment
-1 Charon's alignment
>>
>>4214008
>>4214016
That it for tonight?
Thanks for running. Good session.
>>
>>4214022
No, still writting : dream and wake up scene with first prompt but I will not take your votes after that.
>>
>>4214025
>still writting
Slick. I was curious. You had mentioned prior to that update that you still planned on having a prompt, but with how the update ended, it seemed like an excellent place for a cliff hanger.
>>
oh yeah I though it was a cliff hanger too
>>
>>4214016
"You are Alfonso Barbatti, hero of the front-line." a nasal voice proudly presents you

That's sound rather cool. The curtain rises on you riding a canon, everybody applauses. Joy fills all your being for this much acknowledgement. You areally are under the spotlights. Little soldiers start to dance on the front stage and the canon lower its aim toward them. Licking your lips in anticipation, you pull the firing string.

*BOOM*

And again, and again, and again... In the public, people both dressed in white and black give you a standing ovation for this firework of blood and gore. To end the show, the canon rises slightly to aim at the crowd, still cheering and unleash a last round.

A knight in shining armour comes backstage. It's Franz, but with long golden hair, like a war maiden or a valkyry.

"Thou shall not commit more crime." she theatrically addresses you "In the name of the rose, I should slay all evil."
"Slay this, you rat." you smack her face with the back of your hand

The beautiful war maiden falls on stage without resistance. She tries to hide an embarrassed smile behind her armored hand and timidly looks at you.

"Harder, please." she begs

As you unfasten your belt to give her a correction, a hand grabs you from the pit. Covered in blood and putrid fluids, it's starting to rot, feeling almost skeletal.

"You... abandonned me." It's Mario

His grip pull you down into the darkness and you wake up. Blinded by the morning sunlight, all warm and dry in white bedsheets. There's no companion at your bed, no war maiden, no mischievous witch, just the distant stern look of a butler.

"So, you're awake? Follow me please."

Physical 60 (-10)
Mental 40 (+5)
Social 50
>>
>>4214051
Uh oh. I feel we may have screwed up with the cannon.
>>
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>>4214051
"Wait! What happened?" you burst out of the bed naked
"Your clothes are clean just on this chair." he points at your side "We had to use the healing potion you carried to heal you."
"What time is it?"
"Already 8AM."

-1 medium healing potion
Militia uniform Wearing clean
got back your wool tunic


How would you like to dress?
>Militia uniform
>Assassin outfit

Don Giovanni's butler leads you to an underground workshop. Here, golden machines are suspended by string, sketches are covering the wall and the tables are littered with mechanical parts. You notice the abundance of Mystical Stones, Iceburst Stones and several drawing of what looks like Alchemical Circles. At a workbench, the young noble is engraving a piece of metal like a goldsmith under a magnifying glass. Nobles have strange hobbies.

"Oh, it's you Alfonso..." he looks at you through a mirror, not stopping his work
"I brought Bernardo. How is he doing?"
"I think Raphaella is nursing him back to health..." he adopts a more sinister tone "His mental health I mean."
"M-Maybe I should have acted sooner."
"A life without regrets is a boring life, Alfonso." he changes tool "I'm sure you prepared the best you could during these days. You surely made... many 'friends'" he insists on the last part
"A-Ah ah... Thanks, Don Giovanni" you answer, unsure about the implications of this multidimensional chess player
"Sadly I can't shelter you for too long, the Militia is looking for you and your physic doesn't go unnoticed, whereas Bernardo... However, you will be delighted to hear that I used the agitation to extend my caches network where you can still hide."
"I suppose Bernardo will work here."
"This was first an Alchemy lab, so maybe. I developed the Device here. Tell me, was it useful?"

Don Giovanni ends his work, carefully putting back the tools and engraved piece of metal. Waiting for your response, he leans back on his workbench with a self-satisfied smile.

>I could not have made it without the Mystical Stones Parachute!
>Can't you improve the thing? 50kg of Mystical Stones is too much.
>Need better controls to face gusts of wind.
>I believe I can fly
>write-in

What do you want to ask him? (pick two)
>something about any of the main characters she might know >>4206126, write-in (butler, Elves, Dwarves, Mermaid, Mr. Goodhealth...)
>his service *NEW* I realized the Witch offered too much compared to him and the Mermaid, maybe their new services will interest you
>about magic (different sorts of Magic, his work, ...), write-in
>write-in (write-in are always available but I may or may not choose them)

After that, if you steal a gondola you can make it right in time for some events
>Parotti to say good bye to Amicia and Hugo
>Luigi's house before the call for today's community work volunteers and ration distribution
>Go meet Raphaella and Bernardo in their room
>You have to see what happened at the Arsenal!
>>
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>>4214091
Weather
Slightly clouded sky
Severe cold

Today : 8AM, 10th Day before the Calendes, Month of Charon

Locations
https://pastebin.com/tLLeFY9E
>Alchemist
https://pastebin.com/96RvSMWr
>Apothecary
https://pastebin.com/EadX3csU
>Blacksmith
https://pastebin.com/8JEGkTxd
>Weaponsmith
https://pastebin.com/cbLg0hQC
>Tailor
https://pastebin.com/8JWwCQwK

Inventory&Stats
https://pastebin.com/vppFmxtd

The Plague
https://pastebin.com/Zu47npJ6

Knowledge
>alchemy recipes
https://pastebin.com/uRyT0CVH
>ingredients
https://hostpic.xyz/uploads/20200414/2ddbf576e3e2b295ceccbbf6fe0e231c1866cddf.jpg
>Book of Genesis : The Deities
https://pastebin.com/dWi55Rzs
https://hostpic.fr/uploads/20200420/3b4fa26802f2d0d5b2e346658b9693a20aa45ed3.png

Characters
https://hostpic.xyz/uploads/20200420/5ae2307041af1252d369aa498462e17fe30d1bc0.jpg
https://hostpic.xyz/uploads/20200420/4ddf54fdf1cbdb77aff66cf48bf24a68565f6a4b.jpg
>>
So many players to balance the cheat ability of Franz tonight. How is this possible? Is it the famous waifu effect? Or perhaps the gun >>4211748?

Resuming at 8PM EDT
>>
>>4214095
glad to see more people play
>>
>>4214091
>>Assassin outfit
>Needs better controls to face gusts of wind
Might be a trap option. We only had time to read a small portion of the instructions before having to jump, as the rats were chasing us. There may have been a system in place to combat this already, but we had no idea it was there in the moment. But we've seen him not really respond to adoration before, so lets go with a criticism. The mystical stones option is a trap. Unless he can somehow make the properties of mystical stones themselves change, then he couldn't lower the weight of the device. Choosing it will likely result in getting BTFO.
>his service
>"I'm curious. How does the Hothouse work?"
Having our own growhouse would be pretty great. And another anon had voted for it while we were there last thread before Ingothide's heir complicated things. I'd have liked to ask about where we could find a dove, but it may be best to ask Alphonse about that. (Militia outpost in their territory with a smaller Dovecote, maybe?) Don Giovanni is probably the most informed about the Hothouse out of people we could ask, so why not.
>Go meet Raphaella and Bernardo in their room
This is most pressing. We'll hear about the Arsenal later. What already happened, happened. We can't do anything about it.
I'd like to see Amicia and Hugo once last time, but they leave at noon. It's 8AM, going to see how Bernardo is doing surely would not take too long. Maybe we can get something that represents freedom from Bernardo while we're here.
>>
>>4214113
Support. Seems like a good way to go.
>>
>>4214091
>Assassin outfit

>I could not have made it without the Mystical Stones Parachute!

>his service *NEW* I realized the Witch offered too much compared to him and the Mermaid, maybe their new services will interest you

new services yes interesting

>something about any of the main characters he might know: Mermaid

Is there a trick to get her to not act so haughty

>Go meet Raphaella and Bernardo in their room

>>4214113
isn't the hothouse just a greenhouse? Impractical to build ourselves with all those custom glass panels.
>>
>>4214752
>isn't the hothouse just a greenhouse?
It utilizes Iceburst Stone technology to maintain a steady temperature, and through some fuckery plants/trees/crops that are out of season grow/produce. Getting a load of glass would be difficult, I agree. But it's the technology that I'm mostly interested in.
>>
>>4214101
>>4214113
>>4214120
>>4214752
>Assassin outfit
>his service
>hothouse
>Go meet Raphaella and Bernardo in their room

writting
>>
>>4215750
>Need better controls to face gusts of wind, 50kg is too much to be used tactically

Shit I forgot to vote
>>
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>>4214101
>>4214113
>>4214120
>>4214752
"It needs better controls for gusts of wind." you complains
"I know right?." he continues enthusiastically "With the device you are practically weightless so every gust of wind will take you further. I've been thinking about using sails or a propeller. I'm glad someone shows the same interest as I for this gadgets."
"And I would like to know if you have anything else that might help."
"Most certainly."

Don GIovanni throws you something. You catch on your torso, it's a lens encased in a golden ring. The metal is engraved with the same symbol he has been working on and the glass has a faint purple glow.

"Let's test it right now Alfonso." he tells showing a similar lens in against a colour palette
"Sure but what does it..."
"No, no, no." he wags his finger "A demonstration is always better than a long explanation. Tell me what colour do you see."
"Uhhh... it is still purple."
"And now?"

He turned his back and to let you guess. The lens changes of colour and become yellow, then blue and green. You guess all the colour without difficulty without understanding the purpose of the exercise.

"Correct. A ten on ten." he exclaims, tossing you the other lens
"I don't understand." you examine the objects
"I call this a television. There is a transmitter and a receiver that allow you to see image over great distances."
"OK, but it's only for colours."
"I know." he rises his arms in desperation "I need to work on this but I lack the knowledge in Aetherial. It's a part of Arcane Magic I didn't study in the Faeries Land. Mystical Stones properties however..."
"The Parachute is using Arcane Magic?"
"But of course."

The noble who turned inventor, takes the device you brought along with you from your room. Since all Mystical Stones have been used, it's practically weightless and you had it on your back the entire time. He opens it and shows you complex scriptures engraved and glowing on the mechanism inside.

"I used Gnomish runes for this one. While not my speciality, it does the trick. Now if only I could have a copy of 'Current of the Aether' by Merry the Luminescent."
"I will let you know if I found one."
"And I have many more device that need improvement to be operational. If you want to assault another place, I might have what you want..." he stops sinking back on his workbench "I will back down before nothing to have Bernardo's work come to fruition."

So, the lenses he gave you, like the device could be used in some way or another. Maybe it could serve as a warning device will you sneak or loot somewhere, or a spying device for a place you can't have access too. The possibilities are endless. But to unlock its full potential you need this book. RIght now, however, you only shows interest for another invention he might know about.
>>
>>4215832
"I have been curious about the Hothouse in this DIstrict. HOw does it work?"
"Wonderful" He ends his work to take your hand between his "TO think I had meet a fellow like this. You are interested in engineering too, Alfonso?"
"A... little." you answer, unsure of this unexpected change of attitude since you mentioned non-Human affairs "It utilizes Iceburst Stone I guess
"Ah ah ah." he giggles "A good guess but not really. Iceburst Stones are too... powerful for plants. If you used them raw, the Hothouse would turn into a tropical environment on any warm day."
"But what else if not Iceburst Stones."
"Not entirely Iceburst Stones... It's a reverse transmutation to turn them into... coal. You can find the machinery underground with the transmutation circle. Other than that, the Hothouse is just complex Fairy runes engraved on glass."
"I see..."

Don Giovanni holds your leg some more to talk about technologies based on Arcane Magic. You remember hearing about all noble being magic user to some extent. Lisa os publicly an Arcane Magic user for example before being secretly a priestress using Charon Divine Magic. And the Gnome told you that Alchemy was actyually Arcane Magic.

(Optionnal) These terms are starting to get complicated.
>what did you understand of Divine Magic
>what did you understand of Arcane Magic

"Before you go Alfonso." Don Giovanni finally ends "I have some things for you. Since I am the treasury of the college, my spending are closely monitored, so I can't really finance huge operations, but at least I can do this much.

+1 pair of Magic lenses
+5 gold coins
+5 masks
>>
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>>4215834
You've entered the good graces of Don Giovanni. Apparently disinterested by mortals affairs but passionate about technology, a man with a vision for the future. His butler leads you to a room in the upper floor of the mansion and finally leave you alone. This man, while maybe as muscular as you, is even taller. And you could tell these are not the muscle of someone who repeated the same pulling of an anchor or had to cut meat every day for years.

*KNOCK KNOCK*

"It's me Alfons-"

You just entered the room after patiently waiting for a response to find Bernardo asleep on Raphaella's laps. The racoon girl gently brushing the only side left of the savants with hairs, the other being completely burned with an horrible scar. He is not wearing his rags any more, the only things he brought back from the Citadel, but a long white shirt.

"Good morning, Alfonso. He just fell asleep." the girl hushes you
"I thought I could ask him some question." you whisper
"Yeah. I have been taking notes of what he said during his nightmare

Monkeys. Need to find monkeys. Twelve should be enough. NOT THE IRON AAAAAAARGH. Ne Demihumans. Demihumans no good. No serum. No cure. I don't know any Demihuman. PLEASE NOOOOOOO. Philosopher Stone just a Mystical Stone aretefact. A legend. A LEGEND. A LEGEND. UNTRUE. OH PLEASE NO NOT THE HEALING POTION. DON'T TURN ME INTO GOLD. NOT AGAAAAAAIN

A deep feeling of guilt start to take root in you as you browsed through the transcript of his madness. Trying to make sense of what he said, you try to remind yourself about why you where looking for him in the first place.

Try to make sense of what Bernardo said risking a misunderstanding or wait for him to regain his sanity
>try to decipher what he said (Mental) (-20 because madness) /OR/ try to decipher what he said, write-in
>you should accelerate his recovery one way or another
>>
I have been working on 14 books you will have to collect in the City for various results. I *tried* to make the collect or deciphering an interesting and unique challenge. Sorry for being late.
Day-One players should be able to find the solution of last post more easily
>>
>>4215834
>>what did you understand of Divine Magic
Divine Magic is inherently linked to the divine. Seems to be entirely linked on your favor with either Sol, or Charon. Possibly other gods on the Pantheon as well. The Elves seem to have some kind of magic to enhance their arrows, so I'm sure they have their own God and favor with them. No runes have been mentioned being involved with Divine Magic, it seems entirely based upon ritual and ceremony for things such as the Thurible of Discord, with favor being used to bring out those items' properties. And Miracles seem to be bestowed to the devout worshipers of Sol/Charon, with a daily use limit, possibly involving favor as well.
>>what did you understand of Arcane Magic
Arcane Magic doesn't seem to be linked to the Gods at all. It seems entirely focused on complex runes etched onto the surfaces of the item involved. Runes seem capable of a lot, other things such as levitation or the lenses that may not be linked to the Gods at all. Due to the Church of Sol believing Mystical Stones and Alchemy to be heretical, then they must hate all Arcane Magic. Possibly the two types cancel each other out in some way? Or change their effects? It may be worth asking Lisa about how the Cult of Charon feel about Arcane Magic next time we see her. Arcane Magic seems a lot more complex but a lot more practical than the Divine Magic, due to the lack of Divine Favor involved in their use. I'd rather stick with Charon's Divine Magic for ourselves, though. We've seen what it is capable of.
>try to decipher what he said (Mental) (-20 because madness) /OR/ try to decipher what he said, write-in
>Philosopher Stone
The Philosopher Stone. He was working on that, before his capture. Something about mold colonies as well?
He seems to have lost hope for finding it, or completing his work. Believing it to only be a legend, not what he originally believed it to be.
>NOT THE IRON
He has burns all over his body, this must have been a hot iron used to torture him.
>Monkeys
Test subjects. There was that alchemy book about how monkeys were used to transcribe simple Alchemical Circles, to automate the process. Or maybe they were intended to be used in some ritual? Twelve is an oddly specific number. We've seen animals used as ingredients in rituals before.
>Demihumans no good/I don't know any Demihumans
We've seen how much Raphaella cares about Bernardo. He was originally imprisoned due to his radical views on Demihumans. Possibly his torture involved that? Some kind re-education? Or a mental block on her existence because it pained him to think about how he would never get out to see her again?
>OH PLEASE NO NOT THE HEALING POTION
Must've been involved in the torture. Beat him bloody, heal him up, and start over again. It was said in a post earlier that he may have associated being healed with being interrogated.
>>
>try to decipher what he said (Mental) (-20 because madness)
I knew we should've read or collected more books, alright, let me see if we can solve this
>>
>>4215883
>I *tried* to make the collect or deciphering an interesting and unique challenge.
I've enjoyed it so far. I enjoy trying to look at various elements of quests from multiple angles. My kind of challenge. If I'm no where near correct for any of these, then just take my vote as a roll for it.
>Sorry for being late.
No worries.
>>4215886
>DON'T TURN ME INTO GOLD. NOT AGAAAAAAIN
Well. Don Giovanni mentioned Transmutation Circles. Just going to write this one off as madness, because I have no goddamn idea.
>No serum. No cure.
Lost hope, or something involving being interrogated? Possibly both?
>>
>what did you understand of Divine Magic
one can believe in many deities, both sol and charon (vulcan etc) you accumulate loyalty that is used for fuel for the rituals. And each ritual needs to be composed with similar items that comform the god.
>what did you understand of Arcane Magic
Runes and circles enable a transmutation and other effects, for example the gnomes uses circles to make alchemy

But also, the is a third?
the elves used ''spirits'' saying prayers to them, for example the commander aimed arrows and fire arrows, franz has an affinity with the luck spirit?


>try to decipher what he said (Mental) (-20 because madness) /OR/ try to decipher what he said, write-in
So basically half of his nightmares are about torture and healing potions and denying demihumans also that you cannot make a serum out of them?
The monkeys can be trained to use alchemical circles, perhaps to make more gun powder? but why 12, that's like a small factory force
>>
>>4215893
>>4215919
You choose to let Bernardo suffer instead of helping him to recover faster. Since you are surely more intelligent than a savant who spend his days and nights head buried in books or Demihumans' laps, you deduced things yourselves.

You believe half of his speech being just reaction to torture and to not contain any information, the monkeys being key to his solution, regardless.

roll a 1d100, must be under ?? (modifiers unknown, your deductions might get you the truth or divert you from it)
>>
Rolled 31 (1d100)

>>4215930
>You believe half of his speech being just reaction to torture and to not contain any information, the monkeys being key to his solution, regardless.
Okay, I get where the torture being half of it comes from, but where the fuck did the monkey thing come from? Literally just mentioned they may have been used to help with automation. The other anon did too. Nothing about them being key to the solution.
>>
Rolled 20 (1d100)

>>4215930
>>
Rolled 94 (1d100)

>>4215930
>You choose to let Bernardo suffer instead of helping him to recover faster
why you gotta put it like that? how would we even help him recover faster? there aren't healing potions for the mind
>>
I mean the potion is not gonna do anything to his mind right? what better healing than a demihuman watching over you
>>
>>4215947
>why you gotta put it like that? how would we even help him recover faster?
Fucking this. I'm sure we would've gotten an option to help Raphaella help with his recovery, but goddamn. Am I the only one who has noticed subtle jabs like this throughout the quest?
>>4215930
>Since you are surely more intelligent than a savant
This too. Am I just paranoid, or what? Just taking an opportunity to decipher his ramblings that Raphaella had written down has nothing to do with either leaving him to suffer, or being more intelligent than the man. We still could have an opportunity to help later. What would the alternative to taking this opportunity be? Waking him up and trying to talk to him?
I don't mean to come out of the woodwork and attack you like this Alde, but what the fuck, man?
>>
Rolled 28 (1d100)

>>4215930
>>
>>4215947
>there aren't healing potions for the mind
Chamomile Elixir may help, actually. It wouldn't heal the damage done, but it may calm him down enough for Raphaella to help him more.
Or maybe a potion of remembering? That may make things worse and cause him to have flashbacks to the Citadel torture or something, but he seems to have forgotten about Raphaella. Maybe a combination of both chamomile and the potion of remembering.
>>
>>4215943
>>4215944
>>4215947
>>4215956
>rolled 20

As tests subjects, ingredients or workforce, you believe monkeys are part of the equation. On the other hand, Demihumans and the Philosopher Stones are unrelated to the cure. Mentioning the first is probably because of Raphaella and the Militia, and the second is just a subject of research of Bernardo, surely a dead end.

It seems you heard about monkeys before in the City, but can't really remember where. You will have to investigate this on your own or with the help of your allies. Also, having his beloved racoon-girl watching over him will probably soothe his mind... 'Soothe', like... The chamomile elixir comes to your mind.

Pressured to find a cure, you choose to decipher what he said first and help him later. While this might help you have half of the work done before Bernardo heals fully, you may find yourself on a wrong path. Only time will tell if your bold move will pay in the long term.

Now, if you steal a gondola, you might make it in time for ration distribution and this week announcement. A steam powered one would even allow you to visit someone before. You can also just walk and gear up in the Craftsmen District or investigate. There is also what Don Giovanni mentioned you not going unnoticed. Does your outfit and build make you stand out?

>steal a gondola (Mental)
>use the underground tunnels to escape the Noble District, Arsenal and get out in the Craftsmen District

Sorry, I have no excuses. I just wanted to put more weight on Alfonso's actions and their immediate consequences on his psyche and what people think of him. Sorry if this was perceived as mean and directed at you. I will have the npcs react instead of developping Alfonso's internal monologue if you don't like it.
>>
>>4215982
>>steal a gondola (Mental)
Need to visit Hugo and Amicia before they're gone for good. Also Parotti, one last time.
>Sorry if this was perceived as mean and directed at you.
Don't worry about it. I am incredibly paranoid, this hasn't been exclusive to you. Happened before, many times. I assumed it was meant from an internal, roleplay perspective after posting that reply. Again, don't worry about it. I apologize for reacting like that.
>I will have the npcs react instead of developping Alfonso's internal monologue if you don't like it.
A blend of both sounds good. Things would be vastly different without Alfonso's internal monologue.
>>
>>4215996
Support. On the philosphers stone front, wasn't it mentioned that it was actually a kind of artifact, like the one we could find at the archaeological centre? Maybe that's something we need to look out for. As for the Monkey's and everything, I don't have a clue other than what's already been said.
>>
>>4216026
>>4215996
roll 1d100, must be under 45 (40 +5 thanks to outfit)

>what's already been said.
ctr+f and previous thread is the key, I try not to give you too much insight because I like the idea that Alfonso can 'forget' things.
>>
>>4216032
>thread
threads
>>
Rolled 91 (1d100)

>>4216026
>On the philosphers stone front, wasn't it mentioned that it was actually a kind of artifact, like the one we could find at the archaeological centre? Maybe that's something we need to look out for
Definitely. Lets keep our eyes open. Though, I had voted for the deciphering of his ravings hoping to find rhyme or reason to them to understand how to help him. Doing his work for him hadn't really come to mind, it seems like it's definitely out of our paygrade. The 'surely you're more intelligent than a savant' thing makes a lot more sense now knowing the full scope of what that option had entailed. I'd prefer just to help him, but having some of the work done by the time he's coherent enough to work may be a good thing as well.
Maybe it would be a better move to help free the Galilleof instead, and hope that he is not in the same condition of Bernardo mentally. While still helping Bernardo recover, of course.
>>4216032
>>
>>4216040
>Rolled 91
So, do we find the same shitty raft we made while trying to escape the Dead Zone?
>>
Rolled 46 (1d100)

>>4216032
>>
>>4216040
>>4216048
>rolled 46, slight failure
oh merda, here we go again

After searching through the Noble District, you find the same dock where gondolas for tourists are parked. This will help you to halve your travel time. You smile showing your canines like a predator ready to feast on his prey and pull a blanket over the boat. Stealing so many gondolas in this neighbourhood is really a piece of ca-

"Surprise, bastardo."

Someone was hiding under the blanket, laying down a sword over him. Not a Militiaman, not anyone you know about, a literal nobody. He is ready to rise up and provoke you in duel. This must be a misunderstanding, you just need these gondolas to save the City!

How do you solve this (all roll options with -50 to +50 modifiers)
>"The militia will not tolerate this", write-in [BLUFF]
>"You really want to fight me?", write-in [INTIMIDATE]
>"I don't know who you are after, but I can help you", write-in [PERSUADE]
>"I just want to borrow this one", write-in [BARTER]
>"Don't you know, I'm a hero", write-in [CHARM]
>>
>>4216071
>Woah, woah, easy now... *raise both arms* I just need the gondolas, I urgently need to borrow one
>>
>>4216094
This. Lets not intimidate. We pulled off an amazing stunt with the assault, but if he's wielding a sword, he may be trained. Not about to take shit from us, if that is the case.
>>
>>4216094
I will categorize this as a [BLUFF] option, under the blessing of Janus god of the lies, a god under the sign of Nemesis. Is it okay?

https://hostpic.xyz/uploads/20200420/3b4fa26802f2d0d5b2e346658b9693a20aa45ed3.png
>>
>>4216107
I would consider it a more persuade option. It's not really a bluff, we really do need to grab it, and we're not threatening him with anything either.
>>
>>4216107
what about Clementia? God of mercy under minerva
>>
>>4216094
>>4216101
>>4216115
roll a 1d100, must be under 55 (50 +0 because he is determined but still easily influencable +5 thanks to outfit)

let's pray to Minerva and see how your performance can awaken the feelings inside him
>>
Rolled 92 (1d100)

>>4216127
>>
>>4216127
Now that I think about it more.. maybe divine magic gets more diluted to more you go down the family tree.

For example fall of dwarven fortress, vulcanites did not got anything from all those rituals and sacrifices
>>
Rolled 7 (1d100)

>>4216127
>>
>>4216142
every fucking time
>>
Rolled 43 (1d100)

>>4216127
forgot to roll
>>4216142
not bad, che
>>
>>4216142
Here we go, getting under 10 again. I seem almost incapable of anything else at this point.
>>
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>>4216134
>>4216142
>>4216146
>rolled 7, clear success
it was all a misunderstanding

"I... Sorry, vecchio..." he lowers his sword "I thought you were one of these thieves from the Workers District."
"What? Me? Of course not." and you lower your arms "I just need this one for a short trip. You are not using them now."
"It's not like there are many toursits in the City." he shrugs "But when this is over, we will need to work double time if we don't want a bankrupcy."
"I understand your feelings and you were right to defend your business. You really scared me."

You both end up laughing over this small incident. He beleives that you are an inhabitant of the Noble District, so you can borrow one of his gondola. Getting the boat back to him is up to you after that.

About taking a gondola
>point your pistol at him and steal it anyway, let's not give him false hope
>take the gondola with you but with no guarantee you will keep your promise

Where do you want to go next?
>Parotti for Amicia and Hugo (say farewell, ask one last thing maybe related to the books you are now looking for)
>Luigi's apartment (wasn't there someone waiting for you there?)

Or if you don't care about today ration distribution an announcement
>[Bernardo] Investigate the cure
>[Susanna] Save Sister Susanna during a mass
>[Mermaid] Save the Elf specialist at the embassy
>[Mermaid] find the Demihuman organ harvester damaging the reputation of Goodhealth, the mermaid's ally
>[other] : https://pastebin.com/2Jchkvqg
>gear up (potion, gun, equipment, artefact...)
>write-in (write-in are always available but I may or may not choose them)
>>
>>4216178
>take the gondola with you but with no guarantee you will keep your promise
I strongly suggest we keep it for now IF this mess is ever over IF, there is no way a tourist business can survive.

>Parotti for Amicia and Hugo (say farewell, ask one last thing maybe related to the books you are now looking for)
we need to check on Mario but then again, those two are leaving for good, who knows maybe ask the clown and hugo for a new play including us? and discuss the book one las time with the girl.

How about we skip today's ration and go home?

>Luigi's apartment (wasn't there someone waiting for you there?)
There we can do more stuff like the potato farm (alcohol, food, fries) , the books, talk to companions.
Maybe even start on a new plan to rescue Susanna, perhaps her miracle can also heal the soul and mind which Bernardo clearly needs
>>
>>4216178
>>take the gondola with you but with no guarantee you will keep your promise
We can head to say goodbye, then return it. We need to return to the Noble District anyways, with some potions/elixir for Bernardo.
We should also attempt to locate where we can find a dove.
>Parotti for Amicia and Hugo (say farewell, ask one last thing maybe related to the books you are now looking for)
Sorry to Mario, but he can wait a bit longer. Amicia and Hugo will be gone for good after this.
>Or if you don't care about today ration distribution an announcement
Raphaella, Amicia, and Hugo are leaving. That will drastically cut back on how many rations we go through daily.
Priorities:
-Get potions/elixir for Bernardo
-Gather ingredients to save Susanna, meet Lisa to begin devising a plan to save the Gallifeof.
-Investigate the Organ Harvester
Corym can hopefully wait a bit longer, surely the Elves would not mistreat one of their own too heavily, right?
>>
shit is really late for me but I say we do

>Parotti for Amicia and Hugo (say farewell, ask one last thing maybe related to the books you are now looking for)
>Luigi's apartment (wasn't there someone waiting for you there?)

Since they are close together, unless Parotti left for the elven Embassy
We skip distribution to go to Luigi's place to catch up and think of a new plan, we shouldn't worry too much about Bernardo for now, he is pretty fucked up and healing potions is the last thing he needs.

Susanna and looking for the Organ harvester, also.. gathering ingredients is going too take us a long long time.. what if we use our faith with Sol and our will to try to break them apart?
>>
>>4216219
>faith with Sol
We only have 13 Favor with him. We'd have to build more, and we're pretty Charon tier.
And I'd rather go full avenger rather than white knight. Avenger with the occasional honorabru duel with important characters, that is.
I'm interested in hearing about what actually happened at the Arsenal.
>>
Levels of fucked up with the various miracles we could've gone with Lisa's help
>Thurible
Forcing friends and comrades to turn on one another. Doesn't really matter. Who gives a shit. They're all assholes anyways. The Thurible was merely the catalyst that set them off, they already had reasons to be envious of one another. Thurible was cool. We should score another apple/eel to make another. The La Stampa ingredient may change to whomever Lisa is the most pissed at.
>Familiar
Confining a powerful person's corpse to an undead entity is pretty wild. Not really bad toward the Militia themselves, therefore shitty.
>Dollifying the various Militiamen
Definitely the most fucked. We saw how Piccoli's doll acted. Their souls confined to dolls of woven yarn is pretty brutal. They're assholes, but don't deserve that.
On the subject of finding new ingredients, we should try to ask Alphonse to give us ideas as to where to find a bird.Preferably a dove. It's a shame the Dovecote wasn't possible. Mostly due to our own decisions, though. We should find a replacement 'E' for him somehow. Maybe get an 'F' as an example from Alphonse, then ask the Blacksmith to forge us an 'E'. Example only necessary if the Blacksmith cannot make one without an example.
>>
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>>4216201
>>4216205
+5 Sol's alignment points
-5 Charon's alignment points
from previous roll, already updated in the Inventory&Stats

The gondola has many pastel ribbons to mimic flowers and the wood carving is very detailed, there is this small bronze figurehead. There is no guarantee that such a beautiful vehicle would stay unnoticed for long in your absence. It was to be expected from a tourist gondola.

Your trip take you to Parotti's place in less than three hours. It is now 11AM and the ration distribution is in one hour, you will have to go directly there if you still want to attend it and hear what the Militia has to say. However, hearing their propaganda can wait. Amicia and Hugo, the two children you save are about to leave.

It's tru that you saved Mario and Luigi, but the first one was just engaged in one of his many fights and the other ended up wounded because of you in the first place. The two siblings are the first proof of your deed as a hero and will be forever grateful for that.

"Alfonso!" Amicia rushes to your neck
"Signore" and the little Hugo hugs your leg

They were indeed deeply worried, knowing that you took part on the assault on the Citadel. Something everybody should have heard of due to last night explosions. Even Parotti who has been packing some clothes and partitions is clapping at your performance. You are a hero, right? It feels good to be one. Tears are almost forming in the corner of your eyes and something is tightening around your heart.

"Bravissimo, signore!" Parotti claps "Absolutly magistral. A feat that will be remembered for years to come. The masked avenger defying the Militia alone to reunite two lovers."
"I... I would not have put it like that." you say embarassed
"We were so scared." Amicia touches the ground, leaving you breathe "The Militia said horrible things..."
"What?... What do you mean?"
"They said a madman assaulted the Citadel to fire the canon at civilians. But I know it's all lies."

A terrible feeling is draining all the blood from your head. It must be a lie. This is propaganda. You could have missed that badly, right?

>I wanted to ask about books you might know (Current of the Aether by Merry, Consciousness in humans and non-human animals by Hohenheim, more you haven't heard of (specify, 3/14 books known)...?)
>Parotti, ticket prices for the Elven frigate
>write-in (write-in are always available but I may or may not choose them)
>>
>>4216243
>>I wanted to ask about books you might know
As well as saying goodbye, that is. Ask about "Consciousness in humans and non-human animals by Hohenheim".
Also, ask if the Academy had a printing press, or sets of typestamps.
>>
>>4216239
We haven't explored Sol, Susanna is key on this, I want to know if they have obscure rituals or more divine spells

>>4216243
>I wanted to ask about books you might know Consciousness in humans and non-human animals by Hohenheim.
>Do I hear a new play? Feel free to include my name, two lovers reunited by Alfonso fighting through the militia
>>
>>4216250
Support, but I'm also intrigued about the ticket prices for the frigate. Do we have to pay for the kids to go away?
>>
>>4216266
>Do we have to pay for the kids to go away?
No, it's only if you wand more people to go. Parotti had the opportunity to bring relatives with him.

Ok, writting the last update for tonight. We will resume earlier as an apology, like 6PM EDT
>>
>>4216261
>obscure rituals
Maybe some, but probably not as many as the Cult of Charon.
>more divine spells
Definitely.
>>4216269
>as an apology
Don't worry about it, man. I'd welcome a longer run-time, but if it doesn't fit your schedule, then seriously don't stress over it.
>>
"I was wondering Amicia." youtry "There is a book I am looking for, since it's about Alchemy I think you might help me."
"Anything for you Alfonso." she rolls up her sleeve, showing up muscles as a sign of readiness
"First I would like to know if the Academy has any typestamps for Alchemy or maybe juster simple letters, like... an 'E' maybe..."
"Hmmm" she frowns "How do I say this... It's kind of really taboo to have those Alfonso. At least for an Alchemist. Picture it like a sculptor using the Spirit of Earth instead of his own skills."
"So it's a no?"
"I wouldn't say that. You could find them in the locker of some students." she shrugs with a grimace, mocking the cowardice of her peers "Dad didn't really care."
"And for simple letters?"
"The whole concept of printing texts is actually quite recent and the Church has strongly opposed the diffusion of knowledge." her voice drop down a few tone mentioning the murderers of her father "We just copy book by hand for the same traditional reasons we still don't use typestamps for Alchemy."
"I guess I will have a hard time finding religious book outside of the Church... So about the book I am looking for."
"Yes tell me" the girl happily cheers
"Bene. The title is something like 'Consciousness and humans and and animals by O-Hen-Ime"
"Kyaaa!"

Amicia squealed, hidding her blushing face behind her hands. Hugo tugs her tunic to ask her what's wrong, but she just wags her head left to right, chasing away some thoughts. After a moment, she takes a deep inspiration and cover the ear of her little brother to tell you a secret. Extending as high as she can on her toes, he lips gently whispers at your ear.

"It's a porn book."
"Che Cazzo!" you exclaim "Pardon me Amicia

She steps down, still covering her little brother's ears but slightly look away.

"It's not like I know about it, you know, b-but... Hohenheim is a perverted Alchemist and he hides his secret in porn books."
"Bene. How do I find it?"
"I-It's not like I read it but he sign using the pseudonym Ho-on-time... It's passed by hands in the Redlight District and one last thing..."
"Yes, what...?"
"It's about..." she can't stand the shame and use her hand to cover her face "about sex with Demihumans."
"What's 'sex', Amicia?" Hugo asks
>>
>>4216372
While the younger sibling is teasing her sister, you start to guess how you could start the search for such book. Of course, you could ask Bernardo once he gets better, than you could just try to ask in a brothel of the Redlight District like the Pearl of the Ocean or many other brothels along the way. But more importantly, are all Alchemist such degenerate furies?

"Alfonso." the deep voice of the tenor resonates "Thank you for everything, but it is time to go. I will never forget you... And even if I did these two bambinos can't stop talking about you."
"It's been an honour Signore Parotti. Maybe you will perform again using my name. Like a new play of a masked avenger?"

The large tenor takes you in his arms, you can hear his laugh reverberate in his entire body. This man really was the sun shining in the dark for this neighbourhood. What could have happened if you refused to help him? And more important, what is going to happen now he is gone?

It's now 12PM and people at Luigi's house are probably gone to the ration distribution. You can catch up with them or stop at the apartment to sort your inventory, maybe stay in this district and meet Alphonse the journalist.

Where do you go next? (pick one)
>Luigi's apartment to sort inventory and plan to free Susanna
>Alphonse near a poster to ask where to find something
>ration distribution and Militia announcement

After that, maybe you can focus on something like your potato farm, an essential step toward mass production of alcohol gel or maybe just alcohol... You still have that elixir to take for Bernardo, or since you have a pouch of chamomile, maybe you can learn how to brew it yourself. Also, Susanna still need help and whether you find ingredient for a dispel Magic item or try to find the corresponding chant in a religious book on location. Finally, finding the Organ Harvester will grant you some privilege with the mermaid.
>>
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>>4216373
Weather
Clouded sky
Severe cold

Today : 12PM, 10th Day before the Calendes, Month of Charon

Locations
https://pastebin.com/tLLeFY9E
>Alchemist
https://pastebin.com/96RvSMWr
>Apothecary
https://pastebin.com/EadX3csU
>Blacksmith
https://pastebin.com/8JEGkTxd
>Weaponsmith
https://pastebin.com/cbLg0hQC
>Tailor
https://pastebin.com/8JWwCQwK

Inventory&Stats
https://pastebin.com/vppFmxtd

Knowledge (3/14 books)
>alchemy recipes
https://pastebin.com/uRyT0CVH
>ingredients
https://hostpic.xyz/uploads/20200414/2ddbf576e3e2b295ceccbbf6fe0e231c1866cddf.jpg
>Book of Genesis
https://pastebin.com/EQVtHZJj
>Current of the Aether
https://pastebin.com/jC4DbpaM
>Hohenheim's book
https://pastebin.com/DwkyAigp

Characters
https://hostpic.xyz/uploads/20200420/5ae2307041af1252d369aa498462e17fe30d1bc0.jpg
https://hostpic.xyz/uploads/20200420/4ddf54fdf1cbdb77aff66cf48bf24a68565f6a4b.jpg
>>
resuming at 6PM EDT
>>
>>4216373
>>Alphonse near a poster to ask where to find something
Lets go with this. We may be recognized at ration distribution.
We can head back to the apartment later and meet Mario to see what he has to say, and to see what the militia had said about us.
Then maybe head off to the academy to loot/investigate the weather forecast machine.
>>4216385
Thanks for running. Have a good night.
>>
>>4216386
I'm kinda dreading what will happen when we see Mario. He'll probably be the person to tell us about the cannon. Admittedly, we were only 4 points off so it shouldn't have been that bad of a miss, at least to the extent Franz and the others are saying it is.
>>
>>4216489
>we were only 4 points off so it shouldn't have been that bad of a miss
I fucking hope so. Alfonso will probably finally go off the deep end if not. This is going to be so damn brutal.
>>
Just realized we are near image limit. It's 150, right? If so, I will make a new thread
>>
>>4216489
>Alphonse near a poster to ask where to find something
We can go to Luigi's place later, but what can we ask the rat to find?
>>
>>4216852
>It's 150, right?
Asked in /qtg/, it's apparently 250.
>>
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>>4216386
>>4216489
>>4216864
After biding farewell to the siblings and Parotti, you search the streets for Alphonse, the Ratfolk. He is nailing a poster over a door marked by a white cross. He is jumping from one leg to another, as if it was burning. When you notice your breathe coming out of your mouth, you understand how cold it's starting to get. You shouldn't stay out more than half a day or you could catch a cold. Since you just get out, you still have plenty of time. You use it to read his poster.


La Stampa Public 'dition Dodic'simo : Th' Plagu' claims mor'

This w''k, without counting th' numb'r of d'ath du' to th' gu'rilla in th' slums or th' brutal r'pr'ssion of th' 'lv's or th' Militia, th' plagu' claim'd 1700 mor' liv's. Mor' than thr'' tim' th' pr'vious w''k d'ath. Nobody was 'xp'cting this, but an ov'rcrowd'd Hospital and an un'xp'ct'd outbr'ak among th' corps' r'tri'v'rs caus'd th' numb'r to surg'.

R'garding th' d'c'as'd, a r'c'nt scandal among th' corps' r'tri'v'rs r'v'al'd that a Lizardman has b''n burying bodi's without burning th'm according to th' Church of Sol fun'ral rit's. Th' b'astskin will b' handl'd to th' Inquisition for a public immolation in thr'' days at a suns't mass.

Finally, w' advis' oth'r b'astskins to avoid th' R'dlight District. D'spit' th' promis' of a job as s'x work'r sinc' th' d'mand is high du' to a vast numb'r of Human prostitut's b'ing inf'ct'd, th' Organ Harv'st'r is still lurking around. And our inv'stigation has com' to a halt.


The street is almost empty, except for several beggars in bloody rags who would not dare getting to the ration distribution. These people with long emaciated limbs were proud dockers only a month ago. Now jobless because of the quarantine, they don't care if someone saw them soiling their rags, trembling while holding their walking stick. You are lucky your position as butcher helped you to maintain your living condition so long.

There are several things you can ask the Ratfolk. Things about the items your are looking for, about the people you are looking for and about some person you had like to deal with. Also, for more personal reasons, what people are saying about the one who assaulted the Citadel.

What do you aks? (pick 3)
>ask about a book you know of, write-in (Book of Genesis, Current of the Aether, Consciousness in humans and non-human animals)
>ask about ingredients, write-in (dove/pigeon/cat, saffron, Lizardman...)
>ask about someone captive, write-in (Gallileof, Tornelli, Susanna, Corym, ...)
>ask about a major character
https://hostpic.xyz/uploads/20200420/5ae2307041af1252d369aa498462e17fe30d1bc0.jpg
>ask about any of your current quest, write-in (weather forecast machine, organ harvester, monkeys for the cure, ...)
>"can I uh... get you another 'E' typestamp?"
>>
>>4217858
>>ask about a book you know of, Consciousness in humans and non-human animals
>ask about someone captive Corym and Susanna

We should get E typestamp from the smith and order another cleaver to be made
>>
>>4217858
>"can I uh... get you another 'E' typestamp?"
>"La Stampa's investigation into the Organ Harvester came to a halt? Tell me everything you found out."
>ask about someone captive, Susanna

Find out if she's bound by Tartarus chains or some other means.
>>
Rolled 5, 2, 2 = 9 (3d5)

>>4217905
>>4217907
tie breaker, unless another player shows
>>
Rolled 1 (1d5)

>>4217905
>>4217907
>>
>>4217905
>>4217907
"Do you know something about an elf being captive at the Embassy?" you ask
"Oh yes." he passes a hand over his mustaches "The translator from the Academy. A real bookworm. He got the help from some thieves siblings to steal the plan of Tornelli's Nautilus but was caught and red-handed at the Embassy. There is a reception at the Embassy in 7 days to officialize Tornelli exchange with the Dwarves."
"And about a nun held captive in the Church?"
"I've heard about that. How ironic she's trapped in a room full of grimors and yet can't free herself and find the key."
"You said something about 'Tartarus something', are those Tartarus chains?"
"Yes, I confirmed that."

You have confirmed the fate of two persons you want to free from the Inquisition and the Elves. First, Corym could be contacted during the reception, but you still have to find an invitation. Then, Susanna can be freed from the Tartarus chains using Lisa's ritual or by finding the corresponding chant in a religious book. The Ratfolk seems impatient to continue his investigation, maybe you should try to befriend him again by finding another typestamp.

"One last question. 'Consciousness in humans and non-human animals' does that ring any bell to you?"
"Oh... You're into that kind of thing... It's an erotic novella exchanged in the brothels near the Pearl of the Ocean among the clients and sex workers."

Great. Now you will have to pay a prostitute in order to get your hands on the book. Maybe you can preserve your reputation using Saten's Pig Mask.
>>
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>>4218022
A loud explosion abruptly ends your conversation. It came from the Industrial District where ration distribution takes place. The thunderous noise is quickly followed by distant screams and closer chatters from the nearby windows. Infected trapped in white marked homes are mocking the body-able who got slaughtered. The Ratfolk before you start sniffing the air.

"Blood... Sugar... Coal... Iceburst Stone." his muzzle probe the air "It's not an accident."
"Then I must go."

Hearing this word, your hero's blood boils. You let your mate and his wife get there.
It's time to fly to their rescue and save them.

Once there, carried only by your willpower, you hit the wall of reality head first. Moans and cries are saturating the air, emanating from a sea of corpses. People are wounded, dead, barely clinging to life. A boy is crying over is deceased parents. A mother holds tightly the head of a baby, screaming a lullaby of madness while rocking him. A man sit on the pavement, trying to get his intestines pouring out of his belly back in.

"Help the wounded." Franz, the Militia leader is barking orders"Look for other cultists."

There is something changed about her. Oh right, she finally buttoned her shirt, but still look like a war goddess.

"VALENTINAAAAAAAAA!" the voice of Luigi erupts

You mate, Luigi, is trying to stop the blood flowing from what remains of his wife's arm. IN a deadly five-meter radius, metal pellets are scattered under no less than fifty people who waited in line or come back from ration. You could size this unique occasion for your survival and loot their ration.

>don't get traumatized while helping Luigi (stop the bleeding first) (Social)
>don't get caught while looting rations (cans of meat, Iceburst Stones) (Mental)
>>
>>4218050
Let's give you a +5 at the Social option because you are a butcher
>>
>>4218050
>don't get traumatized while helping Luigi (stop the bleeding first) (Social)
Shit, I don't want to expose ourselves to the militia but we need to help out, rip her clothes and try to stop the bleeding. WAIT we have a potion right?
>>
>>4218050

>don't get traumatized while helping Luigi (stop the bleeding first) (Social)

oh great, now there are cultists
>>
>>4218098
>>4218101
roll 1d100, must be under 60 (50 +5 thanks to outfit +5 because a butcher has seen enough blood blood)
>>
Rolled 16 (1d100)

>>4218112
>>
>>4218119
>rolled 16, clear success
remember your training

You still have a healing potion on you, and a large one. But there is no guarantee of how it will work with someone bleeding. On the other hand, you received first aid training as a sailor and you at least know how to make apply pressure to stop the bleeding. However, you need clothes first and the people here were probably infected, Luigi's clothes have been splattered in blood but you don't know of whom.

>use Luigi's clothes
>use your clothes
>use Valentina's clothes
>use one of your masks
>write-in (write-in are always available but I may or may not choose them)
>>
>>4218141
>Use masks

Multiple if one is not enough
>>
>>4218141
>use Valentina's clothes
We need to stop that bleeding, make sure the potion doesn't escape through her blood
>>
>>4218151
>>4218161
tie breaker if no new player shows within 10 minutes

For the cultist, I don't want to be that qm, but ctrl+f and "La Stampa Public"
>>
Rolled 2 (1d2)

>>4218181
>>
>>4218151
Support. We've already torn enough of the poor woman's clothes.
>>
I mean I wanted to use her clothes since I assume they are already a mess
>>
>>4218203
I feel like as sensible as it is, Luigi and Valentina would still get mad about it.
>>
>>4218198
>>4218203
>>4218206
The clean and relatively sterile mask in your pocket is used to stop the bleeding. Even in this situation, it's important to think long term about the cloth shortage in the City. If you regrow her harm using a healing potion, and clean her clothes she will just miss her sleeve. With the severe cold that just struck the City, you don't need to have her in a shredded dress.

She is stabilized but unconscious, you take her on her back. You don't know how to apply the healing potion or if you should keep her arm. The stress made you confuse a Human body with a machine. Do you look for her missing arm?
>yes
>no

"Damn the Cult of Charon" Luigi cries "why do they do this?"
"Let's go to a safe place. Your house." you reassure him

You rush in the small courtyard of the housing block. Air is filled by the sound of your quick steps beating the wet pavement like tremors of the previous explosion reverberating into your home. Neighbour are shutting their windows in fear. At best, you're a hindrance, at worst another plague victim.

The steep and dark staircases leading to Luigi's apartment creaks under your heavy weight. Discretion is not your forte and the least of your worries. You are a sailor, a butcher, a simple man who solves simple things. Luigi's wife is in danger, that is simple enough. Bursting in your mate's apartment you let the poor pregnant injured women on a straw mattress near the stove.

*COUGH* *COUGH* *COUGH* *COUGH*

The coughing you just heard came from Mario. Wet, short, faint. It's like the call of someone drowning. You find your second mate choking on his own blood. He is laying on his back in a pool of clear fetid fluids, clinging on a soiled blanked all shivering from a high fever. This is the late phase of a Stage Two. You realize that since you both swam across the Grand Canal at the same time, this was to be expected.

"Damn it" you curse yourself

His short coughing turns into heartbreaking complaints, jerking his body in a desperate struggle to defend his thread of life against Morta.

>help him and ignore Valentina for now, hoping she will hold
>ignore him and focus on Valentina, hoping she will hold
>>
-1 mask
>>
>>4218237
Damn. Damn damn damn damn damn.
>>
>>4218237
>yes

>help him and ignore Valentina for now, hoping she will hold

We stabilized Valentina and she has Luigi helping her anyway
>>
>>4218237
>no

>help him and ignore Valentina for now, hoping she will hold
turn him to his side, let the blood spill so he can breath
>>
>>4218274
>>4218271
I suspect that if we don't help Valentina right now, she will lose her arm. Though, as long as it's just the arm and we've made a tourniquet, she should be in a safer position than Mario.
>>
>>4218282
We still have a large health potion right? I feel like that can regrow the arm if the wound is open
, I can't remember in what thread the effects were explained
>>
Rolled 2 (1d2)

>>4218271
>>4218274
>yes
>no

tie breaked unless you change your mind or another player shows within 5 minutes
>>
>>4218298
fuck it, look for her arm
>>
>>4218292
That's only if we use it on her though. And considering their conditions, I don't think we can split it's effects either.
>>
>>4218301
>>4218305
You hold Valentina's arm in your hand, not knowing what to do about it and place it on her laps, your eyes wide-open injected with blood looking at this freshly cut Human limb. With Valentina stabilized you decide to help Mario who is literally drowning in his own blood Now, during your years as a sailor, you were taught about various method to save drowned by ship's surgeons. But this man is not drowning! He is suffocating in his own blood.

You manage to put him in the drowned recovery position taught in the Navy book and watch as blood is oozing from his mouth with deeper coughs. It looks like he is breathing. Your hands are shaking from all this traumatic experience, reminding you of that time you stabbed someone in his guts like a madman. You are covered in blood after all. Infected blood.

"Please save my wife, Alfonso." Luigi begs holding the detached arm
"But Mario is..." you try
"To hell with this drunkard." tears come with a threatening tone "Bring him to the Hospital."

Luigi rushes on the large healing potion while you try to help Mario.
>stop him (Physical)
>let's split the potion between the two (Social)
>let him do what he wants and bring Mario to the Hospital using your gondola
>>
>>4218328
>let's split the potion between the two (Social)

I think this might work
>>
>>4218328
>let's split the potion between the two (Social)
>That potion is too concentrated it will put Valentina in shock let Mario have half so I can take him to the hospital
>>
>>4218342
>>4218344
roll a 1d100, must be under 60 (50 +5 thanks to outfit +5 because of dagger)
>>
Rolled 2 (1d100)

>>4218354
>>
Rolled 97 (1d100)

>>4218354
>>
Rolled 21 (1d100)

>>4218328

>>4218356
Whew lad
>>
Rolled 91 (1d100)

>>4218354
maybe I'll get a 1
>>
Okay. I've been drunk for the last 23 hours. Just managed to catch up. So, we're all in agreement that the bombing was a Militia falseflag attack, yeah?
>>
>>4218356
>>4218357
>>4218361
>>4218389
>rolled 2, crit success
there is a doctor in the house

"I can take any of them to the Hospital after." you confidently declare "Let's just split the potion in two for their won good. We don't know the effects."
"Alfonso, you..." Luigi squeeze his wife's arm, the one detached "You think so much ahead, you are a real hero."

relation status with Luigi restored to normal

Sharing equally the large healing potion between Mario and Valentina, you notice no clear sign of improvement on Mario except for his fever going down. He is still breathing however. Luigi makes the unconscious woman drink half of the large healing potion. She instantly wakes up, which makes Luigi smile and hold his breath.

"AAAAARGH" she screams

It was from pain alone that she was brought out of her slumber. The shattered bone protruding from her fresh wound is starting to grow back. You are witnessing how the heroes of the Old Age healed themselves. She is throwing herself violently back and forth as tissue start to appear on her bone.

-1 large healing potion

"It's almost done my lobe" Luigi cries, reassuring himself more than his wife "Hold it."

She grabs her husband by the collar, unprepared to such intense pain months before her pregnancy. Now sweating and panting, she turns to the injury. A small baby arm has grown , unfinished, disproportionate. ANd nothing else.

"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"

She screams from the top of her lungs, looking alternatively at you, the wound, and her husband, like falling in the abyss of madness. The terrible sight made her lose her mind.

"Alfonso, save her" Luigi begs you, his newly found savior

>time to sleep, punch her
>try to reason her (Social) (-20 because of unspeakable horror)
>irgnore her, you have to bring them to a Hospital or think of what to do next
>>
Rolled 62 (1d100)

>>4218397
>>try to reason her (Social) (-20 because of unspeakable horror)
Uhhhh.
Pretty metal.
I chose a good time to remember today's session.
>>
>>4218391
Called it. Oh well.
>try to reason her (Social) (-20 because of unspeakable horror)
Have Luigi firmly hold her shoulders, making her look directly into his face. Try and make him talk to her in a soothing voice, telling her that everything's alright and that they will fix things. We can always get more healing potion for her somehow.

(I'm thinking we finally deal with Franz once and for all)
>>
>>4218405
Supporting this write-in. Should probably work.
>>
>>4218389
Possible but not a certainty.

>>4218397
>try to reason her (Social) (-20 because of unspeakable horror)

>"We're gonna get you to the hospital where they can fix this ok?"

Did holding her removed arm to the stump not work? Damn, this is harder than I thought.
>>
>>4218405
>try to reason her (Social) (-20 because of unspeakable horror)
We should take everyone to the hospital at this point
>>
>>4218405
>>4218407
>>4218409
>>4218415
roll a 1d100, must be under 45 (50 -20 because unspeakable horror +5 thanks to outfit +5 thanks to dagger +5 because of write-in)

>holding her removed arm to the stump
I will say this spoiling a little on healing potions: it does not work so I did not make Alfonso did it, he took the arm out of despair and not knowing really what he did in a stress situation. But at least you have her sleeve now.
>>
Rolled 56 (1d100)

>>4218424
Rolling. Assuming my earlier roll did not count, and was just a drunken mishap.
>>
Rolled 25 (1d100)

>>4218424
>>
Rolled 75 (1d100)

>>4218424
>>
Rolled 83 (1d100)

>>4218424
>>
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>>4218429
>>4218431
>>4218432
>>4218441
>rolled 25, success
I'm your couple therapist

Holding both Luigi's and Valentina's voice, you try to connect them through her screams. Your mate is lost, not knowing what to do. He never saw his pretty housewife like this.

"Talk to her." you command
"V-Valentina" eh tries
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"Valentina, mi amor" he insists under your reassuring guidance
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA HELP ME."

There's an improvement. The woman stopped her cathartic primal cry of the soul, it's now a panicked scream for help.

"You can do it Luigi" you tell him
"It's alright, I'm here." he squeeze his arm, the valid one
"PLEASE MAKE IT STOP. WAKE ME UP. I CAN'T WAKE UP."
"You will be alright." he continues
"Where is my arm? Where is my arm? Where is my arm?"
"Think of the baby. Calm down."
"Where is my arm? *sob* Where is my arm? *sob..."

Her screams are now becoming sad weeps, she us holding the hand of Luigi with her only valid arm close to her front, praying for her husband protection. You are left outside this realm, confronting you own battle. Who did this? The Militia? The Cult of Charon? Did Lisa really do this? It's Franz propaganda again, but she saved so many persons at the bridge the first week she came. However, she shot a Stage Three at point-blank. Is she really a bad person?

Why did you wait so long to come back? Could you have prevented this? Mario was infected the same time you were, of course he would have been in an even worse condition than you were a few hours ago before taking the potion. The cultist bomber... Was that a suicide attack? Is it the same person La Stampa mentioned? (>>4203494 >>4209751) What should you do, you ask scratching your head... with Valentina'a arm. You throw the bloody limb, horrified. Your hands or covered in Mario's infected blood and you now know that being covered directly in Stage Two infected blood is enough to relapse.

>you have to get them to the Hospital with your gondola (less than an hour)
>they are stable and safe for now, you don't know what you will find there, focus on something else
>>
>>4218481
>you have to get them to the Hospital with your gondola (less than an hour)
the hospital is probably exploding with people right now.. shit..
>>
>>4218481

>you have to get them to the Hospital with your gondola (less than an hour)

Clean our hands off with a spare mask before we go.
>>
>>4218481
>>you have to get them to the Hospital with your gondola (less than an hour)
Ambulance, bre.
The hospital people like us, but if the militia really orchestrated the attack, they must have anticipated people needing to head to the hospital, and may have guards near it.
>>4218502
>Clean our hands off with a spare mask before we go.
This. Don't we actually have more alcohol jelly though?
>>
>>4218507
If we do use it instead
>>
>>4218507
yeah we do have jelly, so Valentine has a baby arm, damn
>>
>>4218518
>has a baby arm, damn
inb4 the update comes where she is in labor and the kid comes out missing an arm
calling it now
>>
yeah, there was no point on looking for that arm, I knew it oh well, now we know that big potions are the real shit.

We need farm the potatos and go to the gnome big time wit the book
>>
>>4218518
>jelly
You only had 5 doses, already used. But the preparation prompt will come after you decide with who you head out.

writting
>>
>>4218514
>>4218518
>>4218521
Luigi helps his wife climbing down the stairs, she is still weeping on his shoulder and holding her pregnant belly as a mean to reassure her. Meanwhile, you hauled Mario on your back, he is no longer bleeding but you still have your hands coated in blood. It may be too late to wipe the contaminated fluid but it can't do any bad, right?

-3 masks

How do you wipe the blood?
>use the sleeve on Valentina's detached arm
>use on of your mask

Should your companion use gloves?
>yes
>no

How do you equip before leaving? And what do you leave out? Maybe you can go shopping after that and continue to the Craftsmen District or the Slums or anywhere else.

>Inventory
2 flintlock pistol
13 Paper cartridges
1 Iceburst Stone (8 hours of heating)
5 Flick Knives
Accuracy Artifact
Assassin Outfit (+5 Physical, +5 Mental and +5 Social) wearing
Wool Tunic (Wearing)
1 dagger +5 parry +5 Social
5 masks (wearing one)
4 gold coins
1 pair of magic lenses (need improvement)
Device (Mystical Stone Parachute)
(Militia uniform) not wearing

>Home Inventory
(Cleaver (+5 damage)) lost at the Pearl of the Ocean
1 FMJ bullet
1 dose of gunpowderSailor Raincoat (protect your from blood and rain, no need to wash)
half a dry sausage (1 meal)
1 sample of the giant tree
4 and a half cans of meat (8 meals)
1 Iceburst Stone (5 hours remaining)
1 cluster of dates
1 pouch of chamomile
Pig's Mask
Instant Harvest Potion
5.5 Mystical Stones (50 used for the device)
1 pair of Fishmen's fin
7 mask (mandatory outside, daily usage)
16 gloves (daily usage)
Raphaella's party dress
Raphaella's clothes-that-she-will-rather-die-than-show-you
alchemy book
>>
>>4218538
>7 mask (mandatory outside, daily usage)
so it's *4 now
>>
>>4218538
>>use the sleeve on Valentina's detached arm
Using our mask would only cause us to look like a stage 2, drawing even more attention toward us.
As much as I would like to for my pic to become relevant in the quest itself.
>yes
Definitely. We're going to a high risk area. No means to wash our hands, so lets not get everybody sick.
Also. 4 gold coins? Did we spend one and I just missed it?
Take the sailor raincoat as well. For Luigi. We've already had infected blood on us, but he hasn't himself. Lets not get him sick too.
>>
>>4218538
>use the sleeve on Valentina's detached arm
we need masks
>yes

Militia uniform wear
2 gold coins
1 dagger

Would it be too bad to wear the militia uniform and leave the injured so they get priority and we don't get called out, that way they are unrelated to us like random civis hurt
>>
>>4218538
>use the sleeve on Valentina's detached arm

>yes
>>
>>4218538
>1 sample of the giant tree
I wonder if we can use the instant harvest potion on this.
>>
>>4218562
This.
Take this, the instant harvest, and a couple cans of meat as well. Just in case the Gondola is stolen, and we need to spend the night in a cache. We could trade a for an explosive at the slums, to knock the tree down.
>>
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>>4218552
>>4218557
>>4218562
>>4218585
Your bloody fingers are trembling reaching the bloody limb your just threw away. Removing the sleeve, you make the arm fall down in a dull noise. Staring at this inanimate piece of Human body takes a huge toll on you and the shaking don't stop. You have seen too many horrors for today and a part of view has sheltered itself from reality. Now in a state of shock you may respond automatically to some actions and have a slight delay before reacting.

Added to your inventory
Militia uniform wearing
Assassin outfit not wearing
1 sample of the giant tree
Instant Harvest Potion
2 cans of meat
Removed from your inventory
2 gold coins

You haul Mario over your gondola with the couple nested at the front, looking at their promised salvation beyond the foggy Grand Canal. The now severe cold prevents you from outside expeditions longer than half a day, but what about your friends who don't have wool underwear?

"ACHOO" the pregnant woman sneezes

The gondola docks near the Hospital where patients from the Industrial District have not arrived yet. You follow mechanically Luigi to the Hospital without taking securing your boat, it drifts away. Many plague patients are coughing in the courtyard of the Hospital, nobles and commoners alike. Thanks to your intervention they are now united, the poor but more healthy workers who were here first and the old weak dying nobles who came last.

"Age and profession." the nurse with baggy eyes welcomes you at the reception
"You don't ask for our names?" you question
"If you want." she shrugs not caring the least

https://www.youtube.com/watch?v=jEmGUrVRoG4

After a quick examination, Valentina has a yellow ribbon attached to her valid wrist and Mario a black one. The hallway is already full of people coughing or soiling themselves. A child just threw up on a person laying on the floor before collapsing. There is so many people, it's completely saturated. The floor is practically made of bodies, a perfect replica of the Styx. An infernal cacophony of moans, grunts and coughs is drilling holes into your head, it just does not stop. You nearly fall, sliding on a pool of blood. Luigi and his wife leave for the first floor in surgery.

In the ward dedicated to plague patients, hundreds of beds are full. The nurses find one with a dead corpse on it and just toss over a stretcher on the ground, rising a black flag on a pole near the bed.

"He will receive what he can afford of onions and citrus to help him get better." she explains
"Nurse!" a lone doctor calls her

This is fine. You want to react but you are still in a state of shock. This is fine. The only wish you have is to leave this place, leave everything behind you forever.

Do you want to stay here and investigate/talk/do something
>yes (Social) (-10 state of shock)
>no, proceed to your next location
>>
>>4218630
>yes (Social) (-10 state of shock)
It's probably not our place to interfere, but I wonder if we can do something for all these people? Maybe arrange more supplies or help organise everything. This currently doesn't seem like a place for people to get better, it seems like where people go to die.
>>
>>4218643
Supporting this.
>>
>>4218630
>yes
>>
>>4218643
>>4218648
>>4218650
roll a 1d100, must be under 45 (50 +5 thanks to dagger, -10 because state of shock)
be prepared in case of failure
>>
Rolled 72 (1d100)

>>4218653
>>
Rolled 57 (1d100)

>>4218653
>>
Rolled 95 (1d100)

>>4218653
>>
>>4218677
teetering on the brink
>>
>>4218677
Uh oh. My luck has failed me. Save us anon!>>4218650
>>
Rolled 14 (1d100)

>>4218653
alllow me
>>
>>4218687
Your luck only stems from my inability to write edgy internal monologue faster. Well done.

Players should consider the consequences of failing more than their chance to win. Or not. You decide how you play.
>>
>>4218687
>>4218694
funniest shit i've ever read
need another drink
>>
>>4218655
>>4218664
>>4218677
>>4218687
>rolled 14, clear success
what's done is done

state of shock lost

Oh by Sol. You did this. You and only you. It's your fault!

The bad thoughts are assaulting your mind like thousands needles. You hit your head like a possessed to chase them away and hide your tears. This is all your fault after all.

No it isn't. You are a hero. Think or Raphaella and Bernardo.

That's right. You are not a bad person. You reunited too lovers. It was not really selfless but you only do what you think is best for everyone. You calm down a little.

Mario and Valentina are safe. You will find the culprit.

It's time to focus on what you can do right now instead of what you did. Taking a deep breath you clench your fist in resolve, ending the trembling. It's only 1PM.

What should you do now that you are here?
>What are these ribbons, is it ok for Mario to have a brown one?
>Can you perhaps help the busy doctor and nurse? You saved Mario after, all
>Back to the courtyard with the nobles and commoners, do the plague victim need anything?
>Get back to Luigi and Valentina on the first floor
>>
>>4218705
>>What are these ribbons, is it ok for Mario to have a brown one?
Our brother. We need to see if he is okay. His condition is stabilized, but not completely cured. If we get him vitamins, heat, and food he will probably be fine. Hopefully. We need to see what the black wristbands mean in the mean time. Hopefully Valentina is doing okay.
>>
>>4218705
>What are these ribbons, is it ok for Mario to have a brown one?

then

>Get back to Luigi and Valentina on the first floor
>>
>>4218711
If possible, this.
>>
>>4218711
Yep, this.
>>
I've been drunk for about 25 hours at this point. I've noticed our rep with Big C has taken a hit lately. Requesting a gain in alignment points for how many drinks I have had. (Thanks Bacchus.)
>>
>>4218711
support, we gotta leave pronto
>>
>>4218709
>>4218711
>>4218721
>>4218735
There is no need for you to see more blood. You focus on the ribbons all the patients are wearing. The dead patient near Mario's bed have a black one and it's clear that the more healthy you are, the more colourful your ribbon is. Also, looking at how the nurses are acting, the darkest colours are sometimes ignored. So it has come to this. A triage.

Should you change Mario's ribbon?
>steal a green ribbon and put it on Mario (Mental)
>tear up a yellow band from your Militia uniform (you will look suspicious)
>>
>>4218736
>>tear up a yellow band from your Militia uniform (you will look suspicious)
>>
>>4218736
>>tear up a yellow band from your Militia uniform (you will look suspicious)
Do this away from Mario. We can move in to change his band afterward.
>>
>>4218743
any question asked we were in the middle of the explosion, clothes got ruined.

I want to return home and switch outfit
>>
>>4218743
>>4218744
>>4218748
Militia uniform damaged

Once you are over with tying a new ribbon at Mario's wrist, you leave for the first floor. The doctor and nurse you left are agitated, they call for help of patient to hold down the one they are treating, screaming words like "choking not convulsing" and "tracheotomy". You have seen enough blood for now.

The hallway is full of patients, coughing and holding their head. The ward where you were hospitalized, initially for Stage One, is now only for Stage Two. Even the stairs are used for patients to rests. You have to be really insisten to tget access.

"PLease, can you move over?" you ask
"..."
"Please?."
"..."
"He's dead" another patient responds

Without consideration for him, the other patients toss him over the guardrail where the corpse bounces off left and right before falling on a pile of corpses deep down. You look away, feeling a little nervous and secretly wishing you were this much hard-boiled.

"So, she is going to be alright?" Luigi asks a doctor
"No, I told you we are going to amputate that baby limb." the doctor shouts
"We are going to have the baby?" your mate exclaims "Wonderful."
"Rhaaa get him out of here."

What? They are going to amputate the new arm that grew on Valentina? It's deformed and almost translucent, you can clearly see veins inside. Why would they do this? The doctor does not want to provide more explanation and his already heading for the surgery room to treat another patient. Valentina is asleep in a hospital bed among other patients from the explosion who came early like you.

>lie to Luigi, "let's go home they will take care of her"
>take Valentina home, these doctor don't know what they are doing
>just get out of here
>>
>>4218762
wait.. what? amputation.. Oh, the arm cannot grow bigger than that, it needs another dosis of health potion. But why would they do this?

Damn Luigi is in fucking shock

>take Valentina home, these doctor don't know what they are doing
Valentina seems to be stable enough, the longer we stay here the worse everyone is going to get.

Plus we can switch outfits
>>
>>4218808
this
>>
>>4218808
>>4218834
just to remind you that you lost the gondola because of your previous state of shock so it will take 4 hours
>>
>>4218846
Can we look for another gondola? Or are there none nearby?
>>
>>4218846
oh we lost the gondola, shit
>>
>>4218858
>there none nearby
I want them to be only in the Noble District. I think it's more balanced like this and logical since people would have burned any piece of wood they get their hands on because of the rationning.

You can hide the gondola you steal/find in the caches, however. And there are none unlocked in your district, you need the befriend the mermaid first.
>>
I will let you all vote on the decision of bringing Valentina and Luigi, just Luigi or neither home for a 4 hours trip, now.

I will post the next update with the prompt for today actions much later during the day and resume at 8PM EDT.
>>
>>4218870
So we take them back home in a four hour trip? The wound on her arm is closed, it's like a small tumour.. I say we plant the potatoes so we can a stable supply of fries for the potions
>>
>>4218913
There's other places with plenty of healing potions anon. And some unfinished business...
>>
>>4218918
fuck it, is too late for me, I'll leave it to you anons, keep everyone alive.

We need to free Susana and that elf from the embassy. That should be enough to put the mermeid on good graces while we look for that organ guy
>>
>>4218937
NUN PUSSY
HE WHO FUCKS NUNS WILL LATER JOIN THE CHURCH
I've been drunk for 30 hours where are my Bacchus alignment points Alde
>>
>>4219019
Stop drinking mate, you've been drunk too long.
>>
>>4218870
I'll vote for bringing everyone home, though this has been a bit of a wasted trip. We should have given the whole potion to one or the other, not split it. Oh well. Time to kill Franz I guess.
>>
>>4219054
>you've been drunk too long.
Definitely. I should stop. Vomited 5 times. Really fucked up right now, with a side dish of nerve damage.
Binge alcoholic. I should've stopped hours ago. I broke my record tonight, but I don''t know why.
My mind is behind. Logic and reasoning is long gone. I'm not about to BAAAAAAAAAAW up the thread, though.
>>
>>4219072
Stop for your own health. Really, you'll appreciate it. Eventually.
>>
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"We should all go home" you grunt "these crooks don't know anything about healing."
"You are right, Alfonso" Luigi concedes admiring your composure "It's better to have the baby at home."

The traumatized husband caresses the newly grown arm of his wife. Transparent with barely any muscles, two veins can be seen like red threads encased in resin. It is clearly alive! Alive! These people are crazy. You chose to help her walk, carrying her valid side on a shoulder while Luigi does the same for the other. He is still obsessed with the baby arm, humming lullabies.

Your uniform and wool tunic barely keep you warm. The cold bites your finger and crawl under your skin. There is no need to panic, though. As a polar explorer, you are confident you can endure this. And the promise of a warm home keep you going forward. Luigi and Valentina otherwise...

After two hours, you make it to the bridge. The checkpoint has been temporary lifted for the horde of refugees from the bombing. Broken people with missing limbs, holding to their life with their irregular walk as if moving forward helped them to stay alive. Most are covered in blood, some are using this opportunity to move out from their District or to smuggle things, maybe healing potions or Iceburst Stones. There might be Stage Two infected trying to take shelter at the Hospital which is already overcrowded.
>>
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>>4219522
Reveal the existence of your bridge leading to the Abbey and healing miracles
>yes
>no

Use your uniform to impersonate a Militiaman and search people for healing potions
>yes (Mental) (-5 because damaged uniform)
>no

After that you can go home with Valentina and Luigi or use the remaining hours before the curfew to get things done.

What should you do?
>alcohol production
(find potatoes, and plant them in dirt where they should receive 72 cumulated hours of light (clear sky) to yield 4)
>plant the giant tree and find a way to cut it down
(using your harvest potion and your giant tree sample then gunpowder or manpower with tools)
>loot the Academy
(alchemical typestamps, weather forecast, potions, artefact, books, balloon, other savants researches and belongings)
>clear you honour from the rumour you used the canon on a residential district (investigate near the Arsenal where you hit, ask people)
>find the organ harvester
(bring Saten's clients hair to Lisa, maybe interview prostitutes or hire one to ambush him)
>bring a little something to Bernardo to cheer him up
(chamomile elixir, alcohol, Raphaella belongings at your house)
>investigate the cultist attack
(ask Lisa if she is involved, investigate where the bombing took place)
>alchemical industry
(find Hoeheim book in the Redlight District in a exotic brothel near the Pearl of the Ocean)
>write-in (write-in are always available but I may or may not choose them)
https://pastebin.com/2Jchkvqg

Where should you go?
>[ALLY] (Don Giovanni, Lady Cremosa, Lady Barielle)
> [SHOP] (alchemist, apothecary, blacksmith, weaponsmith, tailor)
>write-in (write-in are always available but I may or may not choose them)
>go home
>>
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>>4219524
Weather
Heavily clouded sky
Severe cold

Today : 3PM, 10th Day before the Calendes, Month of Charon
Immolation of a Lizardman : 12PM, 7th Day before the Calendes, Month of Charon
Reception at the Embassy : 2nd Day before the Calendes, Month of Charon

Locations
https://pastebin.com/tLLeFY9E
>Alchemist
https://pastebin.com/96RvSMWr
>Apothecary
https://pastebin.com/EadX3csU
>Blacksmith
https://pastebin.com/8JEGkTxd
>Weaponsmith
https://pastebin.com/cbLg0hQC
>Tailor
https://pastebin.com/8JWwCQwK

Inventory&Stats
https://pastebin.com/vppFmxtd

Knowledge (3/14 books)
>alchemy recipes
https://pastebin.com/uRyT0CVH
>ingredients
https://hostpic.xyz/uploads/20200414/2ddbf576e3e2b295ceccbbf6fe0e231c1866cddf.jpg
>Book of Genesis
https://pastebin.com/EQVtHZJj
>Current of the Aether
https://pastebin.com/jC4DbpaM
>Hohenheim's book
https://pastebin.com/DwkyAigp

Characters
https://hostpic.xyz/uploads/20200420/5ae2307041af1252d369aa498462e17fe30d1bc0.jpg
https://hostpic.xyz/uploads/20200420/4ddf54fdf1cbdb77aff66cf48bf24a68565f6a4b.jpg
>>
resuming as said at 8PM EDT

>>4219072
Take care, anon.
>>
>>4219109
>>4219576
>Stop for your own health. Really, you'll appreciate it. Eventually.
I'm so damn glad I listened to this. I've been relatively sober for about 4 hours. I have the shakes. Bad. Can't imagine what would've happened if I had continued. Going cold turkey for a couple days. Hoping things will normalize again. Appreciate the concern.
>>4219524
>>yes
Definitely. These people need the help. The hospital is a nightmare.
>no
>loot the Academy
Lets get back in Alphonse's good graces. He's a good source of information.
>>
>>4219524
>yes bridge
>no impersonation

>bring a little something to Bernardo to cheer him up

As annoying as the La Stampa paper is to read now, we need to get Bernando functional again so that frees up him and Raph to take actions.

We also should find out what giving Valentina another healing potion will do.
>>
>>4219865
>>4219972
Support, but I wonder if we can convince some people to set up a guard or something on the bridge, so it doesn't collapse. We don't want to be inadvertently responsible for more people falling into the river.

>>4219865
Glad you're feeling better.
>>
>>4219865
>>4219972
>>4220424
+10 Sol's alignment
-10 Charon's alignment

You told them about the bridge, possibly saving thousands of people but risking loosing your easy access to the Abbey and escape route to save Susanna. Regardless it was the right thing to do. Some hesitate, some instantly turn back. Once the rumour spread and the existence of the bridge is confirmed more will probably follow.

Helping Bernardo and looting the Academy are now your main priorities. There are a several way of helping the scientist going through his ordeal. First getting Raphaella belongings back to her, then buying a chamomile elixir at the apothecary or brewing a one yourself with the pouch you have. However, you don't know about all the ingredients, so you will have to stop at the Apothecary. Finally, alcohol is a solution to all problems but with consequences.

On your way to Bernardo you can stop at the Academy depending on which way you go.
>go home to bring Raphaella her belongings (party dress, special clothes)
>find alcohol in the Redlight District or the Slums
>go home to get your pouch of chamomile and ask the Apothecary about the missing ingredient
>buy a chamomile elixir at the Apothecary

When you think about Bernardo's mental health, you can't ignore yours. After all yuo have seen some things today and yesterday too. You might have a nightmare tonight again. To avoid too many of its effect on your mental health (loosing attributes points), you know of several tricks already.

(Optionnal) Do you want to attenuate the effect of your traumas?
>drink alcohol but it will have consequences
>attend a mass at the Church of Sol/Temple of Charon
>buy a chamomile elixir for you
>visit a brothel in Redlight District
(locked)>have your loved one help you going through this
>>
>>4220656
>go home to bring Raphaella her belongings (party dress, special clothes)

Do what we can now, look into the rest when we can.

>visit a brothel in Redlight District

I pick this because we were already going there to get a copy of that book and also it might have leads on the harvester, and not because I'm a degenerate furry.
>>
>>4220656
>buy a chamomile elixir at the Apothecary

>attend a mass at the Church of Sol/Temple of Charon
>>
>>4220656
>attend a mass at the Church of Sol/Temple of Charon
>>
Rolled 2 (1d2)

>>4220670
>>4220702
>go home to bring Raphaella her belongings (party dress, special clothes)
>buy a chamomile elixir at the Apothecary
>>
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>>4220670
>>4220702
>>4220778
You decide to go back in the Craftsmen District at the Apothecary in order to buy a chamomile elixir, leaving Valentina and Luigi alone on their way home. When you enter the street, shattered glass creaks under your boots. You see people rushing, arms loaded with various items. Maybe lifting the checkpoint had unforeseen consequences.

The Apothecary shop has all its windows broken, many products on the shelves stolen and the sweet aromas of plants replaced by the familiar smell of gunpowder. On the ground, the despicable woman lay, motionless, her clothes ripped.

"Hey, woman what happened?" you scream
"Ah... Hello, h-hello..." she whispers "S-Sorry, I shouldn't have fixed the prices so high."

The flame in her eyes is gone. This person was ready to sell you soap for one hundred cans of meats, so maybe she deserved some correction but not like this...

>"what happened?"
>take care of her and try to reassure her (Social)
>looters might be here, look for them (Mental)
>steal elixirs
>write-in (write-in are always available but I may or may not choose them)
>>
>>4220819
>"what happened?"
>take care of her and try to reassure her (Social)
>>
>>4220822
Support.
>>
>>4220822
>>4220827
roll a 1d100, must be under 45 (40 +5 thanks to dagger)
>>
Rolled 54 (1d100)

>>4220829
>>
Rolled 76 (1d100)

>>4220829
>>
Rolled 25 (1d100)

>>4220829
allow me
>>
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>>4220832
>>4220838
>>4220843
"T-They heard about elixirs to cure the plague made of Demihumans' organs s-so..." her voice vanishes
"So what?" you inquire clueless "What did they did to you?"

She rises her head to you, between her greasy hairs, you can see her thick glasses, broken. She smiles with her yellow teeth, trying to charm you. Now that the aroma of plant is gone, you notice how bad she smells and through her ripped clothes, her flesh appears flaccid and hairy. She is as ugly outside than inside.

"A-Aha... I must be really pretty." the woman grossly giggles "T-They did the thing you with your loved one after they realized I had not such elixirs."
"What did they steal?"
"All the citrus and onions elixirs... but th-they really paid me..."

-10 if you try to calm ger
you asked

The woman is completely lost, there is something rotten in her brain. You try to find a blanket to cover her because of the cold and also if you ever have to touch her. While searching under the counter, you hear footsepts on the broken glass. People were hiding in the backshop and used this opportunity to escape.

>rolled 25, new DC 35, success
nevermind

The blanket falls on her naked shoulder, you hold her in your arm, telling her it's all over. Her gross giggles slowly turn into sobs as the sudden realization of her rape triggers something deep inside her. Maybe she got what she deserves for hiding the retardant effect of some elixir on Stage One, Two and Three. Or is it again your fault? You squeeze her just enough to make her forget temporarily about the incident. She washes her tears, trying to be professional.

"W-What can I do for you dear customer?"

>"what can I do for you?"
>try to sell things, use her state of shock at your advantage in the bargaining
>just buy the chamomile elixir for 1 can of meat
>>
>>4220861
Also forget this option
>buy soap for 5 cans of meat, 10 hand washes, 1 clothes wash
>>
>>4220861
>buy the chamomile elixir for 1 can of meat
I don't know what to sell, we don't have enough cans for the soap either.
>buy poppy elixir for 1 gold
for emergencies you never know
>buy quinquina elixir
Incase we have it or someone else, or maybe mario
>>
>>4220872
oops forgot to put the price on the last one but the total should be 1 can 2 coins, within our budget.

City is getting crazy
>>
>>4220872
-2 gold
-1 can of meat

+1 poppy elixir
+1 quinquina elixir
+1 chamomile elixir


After your transaction you help her close the shop, which mainly consists in sweeping the debris in order to put the metal grid down. With her blanket on her back, she slowly walks toward the Redlight District to confront her employer and beg for forgiveness. The Apothecary shop will probably reopen, it can be rebuilt, not her dignity. The extravagant and rude woman will never be the same, for the best of for the worse. You can't help but feel guilty, as if you were the reason all this happened. Should you have arrested the Organ Harvester sooner? Or maybe tell the Hospital about the retardant effects of some elixirs?

It's now too late to attend the last mass of the day at the Church of Sol, but you can still make it for a midnight mass at the Temple of Charon. There is also Bernardo waiting for his chamomile elixir. However, you can't have this two objectives completed since the places are at both ends of the City. You have to choose between your own sanity and Bernardo's one. Maybe you should have bought another elixir.

>Temple of Charon in the Cemetary for your own sanity or question Lisa about the cultist attack (ETA 11PM)
>Don Giovanni's mansion to help Bernardo (ETA 8PM)
> [SHOP] (alchemist, apothecary, blacksmith, weaponsmith, tailor)
>>
>>4220884
>Temple of Charon in the Cemetary for your own sanity or question Lisa about the cultist attack (ETA 11PM)
Bernando has Raphaella for now, he can wait. Also we need to find out what happened with the bombing.
>>
>>4220884
I want to attend mass, maybe get a miracle or two.

Can we go to another shop and then decide to go charon or Don giovanni? or does it has to be one of three
>>
>>4220896
Sure.
You can stop by the Alchemist since it's on the way to the Temple, and/or go to any of the shops and loose 1 hour, then you will make it just in time for midnight mass if you don't stop on the way there.


Alternatively, you can go to how many shops you want until staying outside become too dangerous and get back to Don Giovanni through the underground tunnels of the Arsenal and the Noble District.

The prompt was to determine what to do first.
>>
>>4220906
in this case, since is just around the corner let's go to the smith

>Blacksmith shop
We still have 2 gold coins, let's get the grapling hook and a new cleaver? or should we save it?
>>
Rolled 2 (1d2)

>>4220915
You choose to leave 2 of your 5 gold coins >>4218552 at Luigi's appartment, at least that's how I understood it, so you only have 1 left on you.

>>4220915
1
>>4220888
2
>>
Charon it is!
Not a lot of people around and it's getting late for me, sundays are not the best time for running sadly
>>
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>>4220888
>>4220925
A few block away, you find the Blacksmith alley, where the Dwarven shop is still open. The young beardless Dwarf just chased away some kids who drooled over his window, admiring the armours. It reminds you of that time you went here with Mario. Let's hope your mate will get better soon.

"Oh, it's the harpoon guy." the dwarf crosses his arms "Got any rare weapons for me?"
"Actually I came to order something. Can you make me a grappling hook and a cleaver?"

You asked him two very suspicious items. The one obviously only made for thieves and the second being almost a weapon he is prohibited to forge. However, the smith scrubs his sideburns duvet, already moved on the topic.

"Aye." he answers "I can do that. But I am not making piss iron weapons, only the finest quality ever. It will be one gold coin and you can come back tomorrow for it."

Buy
>order 1 cleaver (-1 gold coin)
>order 1 grappling hook (-1 gold coin)
>buy something, see pic (all 1 gold coin)

Sell (Social)
>5 Flick Knives
>1 dagger +5 parry +5 Social

Ask (pick 2)
>"why do you need weapons anyway?"
>something about the Dwarven Airship, write-in
>something about the Elven-Dwarven affairs, write-in
>something about him, write-in

I will stop here for today because I know some anon want to buy the crusader helmet back

resuming at 6PM EDT
>>
>>4220930
>order 1 grappling hook (-1 gold coin)
cleaver-chan is still waiting for us at the bottom of that aquarium

>something about the Elven-Dwarven affairs, why do they want the professor so much?

>something about the dwarven airship, what is that thing? did the plague destroy their home?
>>
>>4220930
also, custom order a 'E' metal typestamp
>>
>>4220958
Oh yeah that too, I forgot, is that 1 gold? It is so tiny and could be made with anything, perhaps we can get it in exchange for a favor?
>>
>>4220958
Does that cost gold too? It's only a small thing, right? As for the actual thing to buy... hmmm. I want to grab a cleaver, the helmet and the hook. Gotta think on this one.
>>
>>4220974
I mean if we are gonna save the elf from the embassy and help with the organ guy, we cn expect the cleaver to be back from us and perhaps an upgrade? Sea metal?
>>
>>4220973
>>4220974
Nah of course not, let's say 1 can of meat. Let's wait for the other to come back. Good night.
>>
>>4220979
>Let's wait for the other to come back.
I'll be back tonight. I'm running on 3 hours of sleep since Friday, but I'll try to stick around for the entire session. Left to go slum it in town, and get some LSD. Met a tweaker and his kid with cerebral palsy at a bus stop.
>>
Rolled 2 (1d2)

First roll between

1
>>4220947
>grappling hook
2
>>4220974
>cleaver, helmet, grappling hook
>>
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>>4220973
>>4220974
>>4221983
-1 gold coin
-1 can of meat

grappling hook and 'E' metal typestamp availale tomorrow

You order one grappling hook, handing over one of your gold coin but the item will only be available tomorrow. The Dwarf nods firmly, happy to have received this contract and thus the occasion to demonstrate his skills. This new development is the perfect opportunity to ask him about the Dwarves' prideful creations.

"I was wondering, master Dwarf" you try "why is that Airship?"
"The HMS Torresack, aye." he slides a thumb on his sideburn, lighting an imaginary match "Mystical Stone powered zeppelin, named after a real Dwarf hero. That simple miner helped thousands of Dwarves to escape the siege of our fortress."
"I've heard about that*. Did the plague hit the New Dwarven Kingdom."
"Least of our worries." he denies taking firmly his hammer "Let me tell you... It is happening." he tries to whispers without lowering the intensity of his voice "The revolution is coming and the Ingothide will pay."

This name vaguely tells you something like you already heard about it one or two times, but Dwarven affairs or not really your concern right now. The Dwarf start hammering a small ingot on his anvil. You try one last question, hoping to not disturb his craft.

"Do you know wh-" you try
"WHAT?" he shouts over the metal banging sound
"Do you know why the Elves need Tornelli!"
"THEY DON'T. WE DO. THEY JUST WANT TO INCREASE OUR DEBT TO THEM."

The sparkles from his forging almost burn your newly acquired Militia uniform. It's time to head to your next location. One of your objectives is trying to treat your traumas, hoping they will not alter your personality, you choose to go to the Temple of Charon for the midnight mass where you could also meet Lisa and ask her about the cultist attack. Alternatively you can focus on Bernardo's mental health and bring him the chamomile elixir. However, this two locations are the furthest apart from each other, so you have to choose.

>Temple of Charon in the Cemetary for your own sanity or question Lisa about the cultist attack (ETA 12PM) (visiting another shop will make you miss the midnight mass)
>Don Giovanni's mansion to help Bernardo (ETA 9PM)
> [SHOP] (alchemist, blacksmith, tailor)
___

*
http://suptg.thisisnotatrueending.com/qstarchive/3955938
>>
>>4222574
>Temple of Charon in the Cemetary for your own sanity or question Lisa about the cultist attack (ETA 12PM)

If we go to giovanni, we miss mass and lisa, we can give him the elixir tomorrow morning
>>
>>4222586
At 9PM, you make it back to the Industrial District where the bombing took place. Here the corpse retrieval team already finished their clean up and the Militia is securing the area. Only dried blood around vague Human form on the ground attest that something horrible happened here. There might be some clue left of the bombing, but it's dark and the Militia probably took most of them. It will be worse tomorrow, if not impossible to investigate here.

Do you want to investigate on the bombing?
>yes, miss the midnight mass
>no, proceed to the Cemetary
>>
>>4222622
>yes, miss the midnight mass
>>
>>4222622
Sugar + Coal + Iceburst Stone = makeshift bomb?
It's dark, militia cleaned the place and corpse team took everyone

>no, proceed to the Cemetary
We can ask Lisa for help, get a lamp or something and investigate together
>>
Rolled 2 (1d2)

>>4222637
>>4222640
tie breaker unless another player shows up within 10 minutes
>>
>>4222637
>>4222640
When you arrive at Lady Cremosa's Crypt, nobody is here to guard the access. It's only near the temple that the first students can be found. They can't stop chattering in cluster of three to four teenagers about today's events. Ecstatic about this overwhelming world changing event, so close yet so far. Indeed, they mention it with almost a state of shock with many hand gesture and straight face, rarely blinking.

"Enzo!?" Lisa scream painfully "Are you alright?"
"Please stop... 'mother'" the teenager answers ashamed of the older lady's affection
"Is anyone injured?"

You have never seen Lady Cremosa so... agitated before. Her cool and tempered composure were completely by a sudden rush of motherly instinct for her students, clearly showing where her heart stands.

"V-Venerable Elder..." a trembling teenager addresses her "you believe us, right? We didn't d-"
"Of course I believe you." she hugs the frightened teenager "It's too soon for you to take a life."
"Can we... Can we still take stealth contracts?"
"Not for some time."

This is a new unexpected development, where you initially believed to find hardened assassins, you found days ago only cultists in training in Divine Magic related to Charon. It appears that they can only become the fearful assassins the stories depicts after some rite of passage. However, you have seen that Enzo disciple do some amazing stuff like disappearing in a blink of an eye.

>they say it's a cultist, help me clear the name of the Cult of Charon
>people died, you have to help me find him if you are not just agents of chaos
>the culprit might try to harm real cultists, we must stop him before that happens
>first graffities, then assaults and now a bombing, what is the meaning of this?
>are you alright Lisa? I'm so glad to see that you are not injured
>write-in (write-in are always available but I may or may not choose them)
>>
>>4222574
>The HMS Torresack
:)
>>4222700
>are you alright Lisa? I'm so glad to see that you are not injured
>the culprit might try to harm your students, we must stop him before that happens
>>
>>4222700
I really doubt those kids have the smarts to make a bomb

>are you alright Lisa? I'm so glad to see that you are not injured

>I need to find out who did this, please help me maybe we can clear the name of the Cult of Charon if we find the bomber
>>
>>4222700
>they say it's a cultist, help me clear the name of the Cult of Charon
>>
>>4222716
>>4222718
>>4222734
"Are you alright Lisa?" you adress to the Witch "I'm so glad to see that you are not injured."

More surprised than anything else, Lady Cremosa turns toward you in complete silent. Her lips parted, but not letting out a sound. Her hands tightened around a religious necklace, but the other hesitating to leave the fingers of her students.

https://www.youtube.com/watch?v=UTHd_AEGJS0

She's clearly waiting for something to happens, feeling an inner sense of guilt to have these type of feelings in front of her students. Is it alright for an woman past her twenties to feel something like this? However, you choose to pursue on a professional tone an break the mood.

"I need to find out who did this" you continue on your heroic tone "please help me maybe we can clear the name of the Cult of Charon if we find the bomber."

Lisa shakes her head and regain some of this cool demeanour you know her for. Clapping her hands she signal to everyone to sit on the stone benches for tonight mass and addresses you privately.

"G-Glad you are safe too, Alfonso." she starts "I will not be able to move as freely as I want now. The Inquisition might be on my steps but I will help you however I can with the investigation with my spells."

The midnight mass start as usual. The Witch has already made her preach about the safety of her students and quickly reads a passage of the book on the altar. Her vehement reading of this passage feels directly addressed toward the culprit of this bombing.

Now will I have thee know, the other time
I here descended to the nether Hell,
This precipice had not yet fallen down.
But truly, if I well discern, a little
Before His coming who the mighty spoil
Bore off from Dis, in the supernal circle,
Upon all sides the deep and loathsome valley
Trembled so, that I thought the Universe
Was thrilled with love, by which there are who think
The world ofttimes converted into chaos;
And at that moment this primeval crag
Both here and elsewhere made such overthrow.
But fix thine eyes below; for draweth near
The river of blood, within which boiling is
Whoe'er by violence doth injure others."
O blind cupidity, O wrath insane,
That spurs us onward so in our short life,
And in the eternal then so badly steeps us!
I saw an ample moat bent like a bow,
As one which all the plain encompasses,
Conformable to what my Guide had said.


"And now..." she ends the ceremony "I want most of you to stay at home. Only will attend the mass those who are currently preparing for their rite of passage."

Complaints are being voiced in the audience but quickly shunned by the Witch.

"This is NOT subject to discussions. I will still be your normal Arcane teacher during the day but your are forbidden to even practice Charon's Divine Magic. Is that clear?"
>>
>>4222781
Compelled to accept the 'Venerable Elder' commands, the teenagers reluctantly concede and leave the temple strangely... at peace. It's as if the ceremony had a cathartic effect on them, or maybe the occasion to discuss today's event. You hope the same happened to you. Now alone with Lisa, you approach the altar while she takes back the book in a bag.

What do you want to discuss (pick three*)
>something about any of the main characters she might know >>4206126, write-in (Enzo, disciples, Sol's Champion, Grand Inquisitor...)
>about magic (different sorts of Magic, her type of Magic, ...), write-in
>about the graffities in the Industrial District, write-in
>about the assaults in the Office District, write-in
>about the bombing in the Industrial District, write-in
>write-in (write-in are always available but I may or may not choose them)

*congratulation on making some progress on this romance
>>
>>4222789
>about the graffities in the Industrial District, write-in
She know anything about them?

>about the assaults in the Office District, write-in
>about the bombing in the Industrial District, write-in
Why do they think it was her group?
>>
>>4222789
>about magic (different sorts of Magic, her type of Magic, ...)
How does one start learning magic? Not only her magic, but all kinds.
>about the assaults in the Office District, write-in
Just in general what she knows.
>about the bombing in the Industrial District, write-in
What does she know, why would it be blamed on Charon, is there anyone she knows who would do this. Detective Alfonso time.
>>
>>4222789
>I read the news on la stampa, about the assaults in the Office District, is this some sort of rite of passage?

>What do you know about the doge? you are a noble right? any rumours between your kind?

>about the bombing in the Industrial District, do you have any clues? anyone that could gain advantage from this? other than the inquisition
>>
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>>4222789
Also, can we get pic related to wear whenever we're doing some investigating?
>>
>>4222823
sure, custom order at the tailor, maybe grant +1 question when investigating, I dunno yet
>>
Rolled 2 (1d3)

>graffities
>magic
>doge
roll for the last question unless another player shows up
>>
>>4222828
I switch my last question for magic, I want to know more about that too
>>
>>4222828
Ask about magic. I
>>
>>4222816
>>4222818
>>4222821
>>4222892
"I heard about the assaults in La Stampa, do you know anything about them?" you question
"This is when I started to have doubts." she sighs "There are some late teenagers in my students who... kind of take Bacchus worshipping a little to far but not to the extent of being violent drunkards."
"You mentioned some sort of rite of passage."
"Don't mistake us for a bunch of violent savages, Alfonso. We are professional assassins who use Charon's Divine Magic. Violence more fit to the Church of Sol, when we kill we do it with the utmost respect for life."

That sounds rather strange. You don't really know a lot of things about the worship of Charon, maybe less about Sol. There should be some sources of information on the deities. Speaking of them, you wonder how those miracles work.

"Divine Magic, so..." you pinch your chin, interested"Can you give me a quick rundown on magic?"
"For the love of Charon" she sighs, slamming the book on the altar "Really, Alfonso? I'm a teacher all day and night long. If you don't want to talk about the bombing, try at least to ease this poor woman heart."
"Huh... I..."
"Fine." she flips her black hairs "First, there is Divine Magic. You can earn favours from the gods by acting according to their gospel. (Social) These favours grant you the ability to use magic items. Also, by studying the teaching passed down by their Churches (Books), you can learn miracles affiliated with them that can be casted once a day mainly interfering with living beings."

You are both heading outside the temple, she continues to lecture you like a teacher speaking to a student staying after class. At that moment, every bit of alchemy you had with her is gone, replaced by a cold and practised speech known by heart.

"Arcane Magic that I teach at the School is known by most Nobles. It's based on their understanding of the world and thus you need a lot of studying to practice. (Mental) Alchemy belongs to that category. It mostly stems from Gnome, Nymph or Fairy scriptures and at your level you can learn some recipes in books. (Books) It mainly affects objects."
"I know some recipes."
"Spirit Magic is more about your affinity with the spirits who help you call on more elemental forces. I don't really know about this one. It's more something for Elves and Faeries."
"Thank you."

Maybe you should not have asked to give you a lesson, but who else can teach you about magic? There is now only one topic left before you both part your ways. Too bad this walk out of the cemetary could have been very romantic under the moonlight.
>>
>>4222897
"About the bombing" you remember "do you have any clues?"
"I wish." she wags her head "Militia prevented anyone from entering, if at least I had a shard of the bomb that was used. But it's too late now."
"I heard that it was a suicide bomber who shouted "hail Charon" like a madman. A grown up man. So not one of my students." she bites her nail, holding the book dearly against her chest "I bet it's a false flag from the Inquisition."
"Anyone else who can gain advantage from this?"
"Tch... I doubt one of our former target's associate could pull something like that. Come one, who would go to such length as to 'suicide' one of their pawns to harm our reputation?"

You shrug in response before biding farewell to the Witch. She informs you that she can still be contacted in daytime at her School in the Office District. It's now 1AM, you are cold, very cold and shivering. The familiar sensation in your stomach reminds you that you had the blood of Mario on your hands and should expect no less than a Stage Two relapse. Hopefully you can make the disease go dormant before it reaches this stage with proteins, vitamins and a warm place to stay. The problem is that you don't have any supply of vitamin.

The Militia can still help you to move freely accross the Militia controlled District and to cross the main bridge. Your makeshift bridge has probably been damaged by the refugees and you don't know if it will be here tomorrow, also the brothels should still be open.
>go home
>write-in (write-in are always available but I may or may not choose them)
>>
>>4222897
>kind of take Bacchus worshipping a little to far but not to the extent of being violent drunkards
Lol'd.
>Maybe you should not have asked to give you a lesson
Recitar! Mentre preso dal delirio,
non so più quel che dico,
e quel che faccio!
>>4222906
>Go to the hospital
Don't they hand out Vitamins to Stage 2s? They shouldn't be closed up for the night, hopefully.
Though, we are already very cold. Might be better just to head home.
>>
>>4222906
>go home

We can maybe charge for use of the bridge? If not money, than supplies or stuff for upkeep?
>>
>>4222906
>go home
I think as long as we have an iceburst stone we should be fine. Tomorrow I think we focus on fixing the bridge and getting more resources.
>>
>>4222906
>go home

forgot that she is bored of teaching all day long
>>
>>4222936
>>4222945
>>4222951
>>4222962
Change in weather conditions
Very Windy
Heavily clouded sky
Rain
Severe Cold

Passing through the Industrial District, you notice the graffities mentioned earlier. Only traces of them since someone has partially deleted them and also because of the night and rain. Rodents are less prevalent and the occasional footsteps proceeded by a short squealing have been replaced by cat's meowing all over the District.

You get home at around 2PM, exhausted, drenched and frozen. There is no doubt you have a fever. Luigi was awake and is now ready to return to sleep letting you take the next shift. Valentina is laying in their straw mattress, asleep or unconscious.

'Take care, Alfonso" he says "The Cult of Charon might try to kill you."
"Y-Yeah..." you hesitate, checking nervously any sign on you that might be misunderstood "the guy who bombed the ration distribution."
"Here, we left half a an of meat for you." he hands over a cold can "Don't make any noise or you will wake up the baby."

-2 and a half can of meat
1 Iceburst Stone (3 hours remaining)


How should you spend the night?
>take next turn and sleep from 6AM to 12PM
>take next turn and use 2 hours of the Iceburst Stone to warm up and sleep from 6AM to 12PM
>go to sleep
>>
>>4222994

>take next turn and use 2 hours of the Iceburst Stone to warm up and sleep from 6AM to 12PM

Oh no Luigi is crazy
>>
>>4222994
>>take next turn and use 2 hours of the Iceburst Stone to warm up and sleep from 6AM to 12PM
what if we use the growth potion on Valentina's arm
>>
>>4222994
>>take next turn and use 2 hours of the Iceburst Stone to warm up and sleep from 6AM to 12PM
>>
>>4223026
>what if we use the growth potion on Valentina's arm
based plan
>>
>>4223016
>>4223026
>>4223043
1 Iceburst Stone (1 hours remaining)

The warmth of the Iceburst stone keeps you company with the wind howling and rain beating in the dark street under your window. Since you collected all the Mystical Stones here, it has become impossible to build a solid home defense, you will only be noticed of an enemy at the last moment. But who would try to get outside with this weather? Nevertheless, it can't hurt to keep watch for tonight.

"Please let me in." a voice echoes in the building "I know you are here."

The supplication are addressed to a neighbour on the lower floor, you carefully peak over the railguard of the stairway to see an old man in rags banging at a very specific door.

"I'm not sick, please." his voice creaks like old wood about to break "Why do you do this to your father?"

>speak to the old man
>ignore him
>>
>>4223061
>speak to the old man
>>
>>4223061

>speak to the old man
>>
>>4223074
>>4223079
"Oh thank you signore" he smiles at you with his toothless mouth "thank you so much.

You notice black spots on his nose, around his mouth, on his hand. There is no discussion about that. This man has a Stage Three.

"Can you offer shelter for an old man? My house in the Craftsmen District has been destroyed but my son don't wan to open his door."

What do?
>let him inside your home, believe what the man in diving suit told you about ashes spreading Stage Three
>ignore him and protect your home but risk a contagion in your community if the old man stay around
>protect your community and contain the infection by killing him and tossing his body in the canal
>force his son's door and contain them both inside and deceive yourself into thinking you have done them a favour
>>
>>4223086
stage three? he should be dead already.

>let him inside your home, believe what the man in diving suit told you about ashes spreading Stage Three

He can stay in a corner, give him gloves or something, don't let him touch anything
>>
>>4223095
Fine. This. Keep watch on him, though.
>>
>>4223115
Wait. No. Speak to him first. Ask how he had gotten Stage 3.
Ask him to stand back, and rub one of his black spots. See if it ashes.
If he says he advanced from Stage 2, then let him in.
If he says he got infected from ash, and does not ash from his pores, let him in. If he does, then he has to leave.
If he says anything different, then bid him farewell. Risky shit.
>>
>>4223095
>>4223122
After asking a few questions your are not as advanced as you were previously. He is very old and just don't know what you are talking about, especially that thing about ashes. He just confirms that previously he had Stage One and Two but suddenly felt better with the occasional black spots. There is just one of them where his flesh is starting to rot away.

"Yes, my house is in ashes. A canon ball from the Arsenal right into the building."
"Fine. I guess you can come in."

The old man happily follows after your invitation, touching the railguard, scratching his beard, taking hold on the wall, touching his face again... It's only when you are in your home that you toss him some gloves and order him to stay in a corner. He is too happy to oblige, finally finding a place to stay. He quietly goes to sleep without coughing, sneezing or anything like that. It's like those black spots are the only symptoms of Stage Three and the other stages' symptoms vanished. Morning comes with Luigi tenderly kissing his wife forhead and baby arm that looks a little more healthier now. This time he will be watching over the neighbouroud and your new gues, still asleep.

You are in a field of human limbs. Probably a nightmare, you are used to it now. They are all grossly pouring out of dirt like trees or deceased buried without a proper funeral. In the middle of this chaos, a cart pushed by a doctor and a nurse harvest some arms and legs, carefully choosing the best part and tossing the bad one. You nearly step on Mario's face coming out from the dirt with blood flowing out oh his mouth like a fountain. The nurse and doctor are happily shopping while the moans rise from underneath. A hand suddenly grabs your leg, a baby hand.

"Waaaaaaaaaah" a deformed baby cries follows

Attached to the hand emerges a long emaciated body. It has four limbs just like a Human but only reminds you of a giant spider with... the head of Valentina. A real baby is dangling from her belly, attached by a umbilical cord, motionless and silent. Coming to your rescue, a giant minotaur rises his mass over Valentina's deformed body.

>let him smite her
>ask him to stop
>>
>>4223132
>let him smite her
smite or not.. I don't know
>>
>>4223132
>>let him smite her
>>
>>4223132
>ask him to stop

uh
>>
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>>4223145
>>4223149
>>4223153
The minotaur crushes the skeletal body of Valentina, her baby weeping stops and under the relentless attack of the minotaur. The dirt is littered in blood, Human parts mixed. You let the beast depart, only noticing a skeleton riding him.

Physical 65 (+5)
Mental 35 (-5)
Social 50

You have been protected by the embrace of Charon
If you have not found out by now, Sol's text come from the Old Testament and Charon's text from Dante's Inferno, it was the minotaur from The Seventh Circle. The First Ring.

You wake up with a headache and the same symptoms as yesterday. The stinging pain in your guts, the fever, but no runny nose or cough. You should really get your hands on some vitamins, but there is also Bernardo waiting for you. The old man is asleep or, at least, motionless. Since Parotti has departed from the City, maybe you can live in his home now or let the old man sleep there.

What should you do?
>blacksmith orders
(get your typestamp and grappling hook)
>alcohol production
(find potatoes, and plant them in dirt where they should receive 72 cumulated hours of light (clear sky) to yield 4)
>plant the giant tree and find a way to cut it down
(using your harvest potion and your giant tree sample then gunpowder or manpower with tools)
>loot the Academy
(alchemical typestamps, weather forecast, potions, artefact, books, balloon, other savants researches and belongings)
>clear your honour from the rumour you used the canon on a residential district
(investigate near the Arsenal where you hit, ask the old man)
>find the organ harvester
(bring Saten's clients hair to Lisa, maybe interview prostitutes or hire one to ambush him)
>bring a little something to Bernardo to cheer him up
(chamomile elixir, alcohol, Raphaella belongings at your house)
>investigate the cultist attack
(someone who sold a bomb perhaps, ?)
>alchemical industry
(find Hoeheim book in the Redlight District in a exotic brothel near the Pearl of the Ocean)
>indoor activity
(craft paper cartridges using 1 hours of fuel from the Iceburst Stone)
>write-in (write-in are always available but I may or may not choose them)
https://pastebin.com/2Jchkvqg


Where should you go?
>[ALLY] (Don Giovanni, Lady Cremosa, Lady Barielle)
> [SHOP] (alchemist, apothecary, blacksmith, weaponsmith, tailor)
>write-in (write-in are always available but I may or may not choose them)
>go home

Send Luigi to work for resources?
>Corpse Retrieval
>Mystical Stones Refinery

Also, since it is noon
>work for resources at Corpse Retrieval
>work for resources at the Mystical Stones Refinery
>meet with Alphonse the Ratfolk


Weather
Heavily clouded sky
Cold

Today : 12PM, 9th Day before the Calendes, Month of Charon
Immolation of a Lizardman : 12PM, 7th Day before the Calendes, Month of Charon
Reception at the Embassy : 2nd Day before the Calendes, Month of Charon
>>
>>4223190


>clear your honour from the rumour you used the canon on a residential district
This ought to help our sanity

>find the organ harvester

>bring a little something to Bernardo to cheer him up

>work for resources at Corpse Retrieval
>>
>>4223190
>>blacksmith orders

check on the old man, tell him to talk on his son again.

>clear your honour from the rumour you used the canon on a residential district

>bring a little something to Bernardo to cheer him up
elixir

Luigi goes to this, keep him away from corpses
>Mystical Stones Refinery

>meet with Alphonse the Ratfolk
return typestamp and let's see if we can make him run some errands or investigate, we need clues about the organ harvester and the bomb. Leads so we can start from somewhere
>>
>>4223222
checked
>check on the old man, tell him to talk on his son again.
Poke him with something long to see if he turns into ash. Don't fuck with him with our hands.
>bring a little something to Bernardo to cheer him up
Chamomile, and Raphaella's clothing.
>>meet with Alphonse the Ratfolk
Lets just have him pick up the orders for us. I'm sure he'll be glad to hear we commissioned him a new 'e'
Luigi should stay here. He's gone off the deep end. I think. So have I. I'm sweating yet freezing. I Just give me 2-3 more highspeed hours. I'm sticking here till the end of the session. I'm going to make it, brothers. Vile.
>>
Also, remember about the bomb? sugar, coal, iceburst stone.

The apothecary woman was collecting sugar, we should question who exactly raided her store.
It's a specific ingredient that no one else seems to have.

There was the option to scavenge houses for books, maybe the rat? luigi? mario when he heals? Or maybe Giovanni, he owes us big time, time to demand payment or something shit, atleast to keep us on a payroll
>>
>>4223190
>A canon ball from the Arsenal right into the building
Oh come on, we can't be this unlucky.
>>4223229
Supporting this. Ask the ratfolk for everything he has on the bombing. Also ask if he has anything from the bomb itself, Lisa could use that. If not, I guess we just go the militia.

Hope you get through this by the way.
>>
>>4223259
Just a count of stuff that the militia has that we want
>Franz (Dead)
>Healing potions
>Gear (Weapons, armour, etc.)
>A bunch of scumbags that need to be taught a lesson, we're a hero afterall.

Anybody else thinking what I'm thinking?
>>
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>>4223208
>>4223222
>>4223229
>>4223259
Luigi is sent to the Mystical Stones refinery after kissing goodbye his wife and her arm. On your side you will first meet with Alphonse since the old man did not wake up. But first, you have to decide how to protect everybody from the invisible enemy.

Who gets gloves?
>Luigi
>Valentina
>you

Who gets masks?
>Luigi
>Valentina
>you

And what should you wear?
>Militia uniform (damaged)
>Assassin outfit
>Sailor raincoat (wear above)

After taking your precautions and Raphaella's clothing with you heads out of your home, leaving Valentina and the old man alone. The housewife has been horribly quiet, looking at her newly grown arm and moving her little finger in total silent. How would you feel if a part of your body was suddenly replaced. Anyway, the arm looks healthy and a little more fleshed, or at least it looks less like a balloon filled with water.

Other people like the old man are scavenging the garbages in the street, some are couging blood and other are just covered in black spots. A volley of arrows suddenly nail them down to the pavement, carefully avoiding you. You rise your head to see the Elves doing their job on the rooftops and then launching incendiary arrows on the dead.

"That's twice the respect you should show us, humans" one of them lets out

Rushing to take cover, you meet Alphonse face to muzzle when he was nailing his poster on a wall, it reads:

La Stampa Public 'dition Tr'dic'sima :

According to th' Militia, a madman sn'ak'd into th' Citad'l and us'd th' Coastal Batt'ry to fir' on th' Craftsm'n District. Our own inv'stigations r'v'al'd that th'r' has ind''d b''n an 'xplosion in this part of th' town but also anoth'r in th' Ars'nal. Th' chain of 'v'nts is still uncl'ar.

As 'v'rybody knows alr'ady, a t'rror bombing took plac' during ration distribution y'st'rday. Th' culprit was a cultist, a worshipp'r of Charon who us'd an 'xplosiv' d'vic' and suicid'd hims'lf in th' attack. It is also still uncl'ar if th's' two 'v'nts ar' link'd.

As a r'spons', th' Militia, th' Inquisition and th' 'lv'n Commando hav' d'cid'd to ban any public gath'ring of mor' than thr'' p'rsons and arr'st anyon' with 'xplosiv's. All p'rson appr'h'nd'd would b' conduct'd to th' disinf'ction camps.


What do you aks? (pick 3)
>ask about a book you know of, write-in (Book of Genesis, Current of the Aether, Consciousness in humans and non-human animals)
>ask about ingredients, write-in (dove/pigeon/cat, saffron, Lizardman...)
>ask about bombings (terror attack, building collapse in the Craftsmen District)
>ask about a major character
https://hostpic.xyz/uploads/20200420/5ae2307041af1252d369aa498462e17fe30d1bc0.jpg
>ask about any of your current quest, write-in (weather forecast machine, organ harvester, monkeys for the cure, ...)
>>
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>>4223276
What did you take and what did you leave out?
>(You)
2 flintlock pistol
13 Paper cartridges
1 Iceburst Stone (8 hours of heating)
5 Flick Knives
Accuracy Artifact
(Assassin Outfit (+5 Physical, +5 Mental and +5 Social)) not wearing
Wool Tunic (Wearing)
1 dagger +5 parry +5 Social
4 masks
1 poppy elixir
1 quinquina elixir
1 chamomile elixir
1 pair of magic lenses (need improvement)
Device (Mystical Stone Parachute)
Militia uniform wearing
1 sample of the giant tree
Instant Harvest Potion

>Other
(Cleaver (+5 damage)) lost at the Pearl of the Ocean
1 FMJ bullet
1 dose of gunpowder
2 gold coins
Sailor Raincoat (protect your from blood and rain, no need to wash)
>Home Inventory
half a dry sausage (1 meal)
1 Iceburst Stone (3 hours remaining)
1 cluster of dates
1 pouch of chamomile
Pig's Mask
5.5 Mystical Stones (50 used for the device)
1 pair of Fishmen's fin
4 mask (mandatory outside, daily usage)
15 gloves (daily usage)
Raphaella's party dress
Raphaella's clothes-that-she-will-rather-die-than-show-you
alchemy book
human arm (rotting)
>>
>>4223263
>Anybody else thinking what I'm thinking?
I agree. I'm not sure about killing Franz, though. We'd have to learn more about the Militia logistics first. Maybe assaulting a smaller Militia outpost with a miniature dovecote to get that bird. I want to know if they have a second in command to fall back on, and if they're competent. I'm kind of more partial to a rivalry scenario with Franz rather than outright killing her. I'm worried the Militia would collapse or something. Also. Thanks, man. Really appreciate it. I'm going to make it. Hell of a weekend.
>>
>>4223276
for gloves and masks
>Luigi
>you

Valentina isn't going out

>Assassin outfit

2 flintlock pistol
3 Paper cartridges
5 Flick Knives
Accuracy Artifact

1 masks
1 poppy elixir
1 quinquina elixir
1 chamomile elixir


>>4223285
killing Franz is definitely a tough call because while she is a shit, the rest of the Militia is so bad that she might actually be a positive influence on them. If killing her would make them collapse I'd be all for it, just worried she'd be replaced by someone worse.
>>
>>4223276
>>Luigi
>>Valentina
>>you
>Luigi
>Valentina
>you
We are going to regret leaving Valentina here alone. With the old man here. Mark my fucking words. Mark my fucking words. Make sure Valentina is as covered as possible. Just in case he ashes on her. Going to come back to everything stolen, and Valentina dead or infected. Can we please rethink sending him away? He needs to protect the home.
>but also anoth'r in th' Ars'nal
Intriguing.
>ask about ingredients, write-in (dove)
>ask about bombings (building collapse in the Craftsmen District)
Leaving this blank for somebody else to write something in.
>>4223304
Equip what he wrote in.
And Raphaella's clothing. Both dresses.
>>
update regarding your alignment

disguise with Militia uniform
+1 Charon's alignment
-1 Sol's alignment

attend midnight mass
+10 Charon's alignment
-10 Sol's alignment

sleep at your house
+1 Sol's alignment
-1 Charon's alignment

show mercy
+1 Sol's alignment
-1 Charon's alignment
>>
>>4223344
outside after midnight
+5 Charon's alignment
-5 Sol's alignment
>>
Killing Franz is gonna unleash the militia unto the city, its gonna fuck everything up and put pressure on the doge. She probably realized by now that she needs to clean up her act more, otherwise there is not going to be a city left to protect.

gloves and masks
>Luigi
>you

Valentina gets 1 glove and mask, I don't trust that old man

>Assassin outfit

2 flintlock pistol
3 Paper cartridges
5 Flick Knives
Accuracy Artifact
Dagger
2 gold coins

1 masks
1 poppy elixir
1 quinquina elixir
1 chamomile elixir
>>
>>4223304
>>4223310
>>4223350
"What is this thing about anoth'r in th' Ars'nal?" you decrypt from the poster
"It's painful to read it like that, right?" he says, his mustaches straightening with the muzzle slightly uncovering his teeth
"Y-Yeah... I was just wondering why two explosions when the Coastal Battery fire only once"
"I only write what I am certain of. For now..." he hides his muzzle with a hand "it's just a supposition but the Coastal Battery might have fired on the gunpowder reserve of a ship which in turn propelled canon balls on a building. A collateral damage, if you like."
"So that's what it is" you sigh, relieved
"Don't shout it over the rooftops. Well first because the Elves up here might not like it and also because I hate to spread fake news."
"Fake news? What does that even mean?"
"Trust me, the plague is nothing compared to a fake news. Ideas are like viruses. It's like this rumour Stage Three spreads through eye contact, or from the deceased ashes or worse because of Demihumans parasites."

After considering what to ask, even when there are so many topics he could help you on, you choose to just get some infos on the dovecotes. He is a very informed Ratfolk, he must know after all.

"Do you know where I can find a dove or a pigeon?" you ask
"The dovecote you mean? The Militia use them to communicate. There should be one in every district under their control also..."
"Dove or pigeon, right?"
"Yes, yes, let me think" he scratches his muzzle with a jerky motion from his arm "If your really want a dove, there should be one in the Dead Zone. The grain market should have one used to communicate prices faster and of course the Ducal Palace. Otherwise, you will just find pigeons."

When you are about to leave, you witness the Elf captain crushing charred bodies with his boots. He keeps on yelling "Who's the fire?". However, this time, his subordinate does not move an inch. There is a woman begging to not desecrate more the corpse of her husband who voluntarily exiled himself outside knowing he was infected.

"Please" she begs clinging on his cloak "let me collect the ashes at lea-"
>>
>>4223402
The subordinate hastily draw a bow and aim at between her eyes. A cold stare raining on the woman, she is taken aback by the unexpected apathy from who was known as the voice of reason.

"Don't touch me." he throws with a grimace of disgust
"Who's the fire?" the elf captain continues his rampage "Who's the fire? Who's the fire? Who's the fire?"
"Are we done captain? I want to hunt the bastards who set that trap earlier."
"Huh?... Sure, I'm bored anyway."

The commando then goes in the opposite direction of the bridge, near the cemetery where you defused a trap once. Something aimed at them. Your action may have just retarded an inevitable situation. Elves are, after all, an invading forces. It was bound to happen.

It's the rush hour at the bridge and Franz should be there. You only have a fever, cramps and feel a pain in your guts, maybe her 'luck' will ignore you since you don't carry any healing potion too. That would be the only things to take into consideration if you did not challenge her face to face before, now she will probably recognize, especially after that defeat.

>cross the bridge during the rush hour (Social)
>do something else while waiting 4 hours, write-in (Redlight District, back home, follow the Elves, Abbey, ...)
>>
>>4223403
slow pace until 6PM EDT
>>
>>4223403
Let's explore the red district, ask about the book, maybe get some leads about the attacks
>>
>>4223417
Sure. This.
>>
>>4223403
Wow, elves have gone off the deep end. I wonder what happened to the sergeant.

>>4223417
Kinda want to follow the elves, but alright. Support.
>>
>>4223417
>>4223468
>>4223519
Avoiding the burned Stage Three victim of the Elves, you take the direction of the Redlight District. Some establishments are already open, since it's just past noon. You read many exotic name like 'The Rabbit Hole' and 'Cat maid cafe' or more traditional ones like 'The Love Nest', at least your thing it should be. Of course these are all Demihumans brothel, which means slaves behind bars.

https://www.youtube.com/watch?v=cIRvHtBQlew

A grey cloud washes over the sun, making a dozen of Demihumans irises gleams in the shadow while they stare at this unexpected intruder. The usually busy and narrow streets of the District feel empty and cold. Even your steps on the wet pavement reverberate in all directions. It's an accompaniment for the sad melody of the rain pipes evacuating last night surplus like the tears those slaves can't shed.

"Human, out." a lispy voices shouts "Zerosho don't need you."
"No, please I beg you." a feminine one responds "I will do the cleaning, the dishes, anything."

A Lizardman throws a woman from a brothel into a back alley. The force of the push made ger slap the wall in a very unusual pose, she probably sprained some articulations. It's a Human. She is wearing tons and tons of make up, such a shame for a beauty like that. You know your way around woman, prostitute too, you are a sailor after all. She has no reason to hide her face like that.

After she collect her belongings and wipe her tears, some make-up comes out and you notice black spots on her face. It's now clear she is a Stage Three trying to find work, but a Human trying to enter a Demihuman brothel? What did she expect? It's then that you notice that one of her belonging is nothing else but fake animal ears, very realistic animal ears. Noticing you, she is about to flee in the labyrinth of the Redlight District.

Should you stop her?
>It's the Organ Harvester, shoot her in the leg (Mental) (-5 because moving target, -5 because she is running)
>It's the Organ Harvester, shoot to kill and collect more evidences (Mental) (-5 because she is running)
>It's the Organ Harvester, the flick knives in her back will probably slow her without killing her(Mental) (-5 because she is running)
>you can probably outrun her, then it will be a chase in the Districts where she ends up cornered or you have to tackle her (Physical)
>if you don't run after her, you will appear less menacing, maybe you can ask her to stop (Social)
>ignore her, she left enough evidence behind her (animals ears, more to examine, ask the Lizardman)

If you don't bother about her
>enter the Rabbit Hole
>enter the Love Nest
>enter the Cat maid cafe
>>
>>4223641
>>if you don't run after her, you will appear less menacing, maybe you can ask her to stop (Social)
No way this is the Organ Harvester.
Lets just attempt to speak to her, question her a bit. She may know them, due to the ears. But be ready to run after her, assuming we fail the check.
If she actually is the Organ Harvester, then she certainly could be dangerous. Running after her could end up with us injured, or with her turning the tables on us. And if she just turns out to be a random, desperate woman trying to make ends meet, shooting her in the leg with a goddamn high caliber paper cartridge probably wouldn't be the best move.
>>4223519
>Wow, elves have gone off the deep end. I wonder what happened to the sergeant.
So do I. Very interesting. Wonder if they can still be saved. The captain is long gone. They'd still be better lead by the Sergeant, even if they are now more harsh.
>>
>>4223641
>if you don't run after her, you will appear less menacing, maybe you can ask her to stop (Social)

But chase if she does run

>>4223519
>>4224165
We did find that trap laid for them. They're responding to attempts on their lives. No one can blame them for being a little jumpier. We should treat whoever is laying those traps the same as the fake cult bomber.

Also Alphonse confirmed that ashes spreading stage 3 is fake news? Makes sense to me, since burning bodies into ashes would also burn the disease. Plus there's nothing in ash for the disease to survive in anyway.
>>
>ignore her, she left enough evidence behind her (animals ears, more to examine, ask the Lizardman)
>>
>>4224165
>>4224198
>>4224199
roll a 1d100, must be under 60 (50 +5 thanks to outfit +5 because of dagger)
>>
Rolled 36 (1d100)

>>4224683
>>
Rolled 90 (1d100)

>>4224683
>>
Rolled 48 (1d100)

>>4224683
>>
>>4224704
>>4224751
>>4224757
>rolled 36, success


She's already long gone a street and ready to dissapear in a back alley. BUt somehow, not followin ghe rmenacingly intrigued her and she turned back to listen to what you had to say. Judging by the way she moves, it is now clear that the incident with the Lizardman left her with a sprained ankle.

"Do you know the Organ Harvester?" you shout clueless

She is not answering, maybe a more concerned approach could work.

Another roll (Social)
>"you are looking for a job? let me help you"
>"I will report you to the Elves"
>"run again and I will find you and then..."
>"I have questions, I will pay you"
>"why do you run from a potential client?"
>write-in (write-in are always available but I may or may not choose them)

Alternatively
>run after her before she dissapear (Physical) (-10 because she has some advance, +10 because sprained ankle)
>>
>>4224804
>"you are looking for a job? let me help you"

Did we just flat out ask her if she was the organ harvester? lol. what a detective
>>
>>4224817
>what a detective
Alfonso can either be slick as fuck, or a total sperg. I like it. Also, supporting this.
>>
>>4224817
>>4224823
roll a 1d100, must be under 70 (50 +10 appeal to her needs, 5 thanks to dagger +5 thanks to outfit)
>>
Rolled 97 (1d100)

>>4224842
>>
Rolled 38 (1d100)

>>4224842
>>
>>4224848
>>4224849
>rolled 38, success

"You are looking for a job, right?" you reassure her after your previous assertion "Let me help you."
"I am not the Organ Harvester!" she justifies herself
"S-Sorry for that."
"Who are you? What do you want?"

It's not like you can expect her to help you for nothing in return, but at least she stopped. However, since you choose to help her and not threaten her, she has the upper hand now. You will have to offer something.

>(lie to her) I know a place where you can work
>(offer shelter) I know a place where you can rest
>write-in (write-in are always available but I may or may not choose them)
>>
>>4224876
>I know a place where you can work
Is this a lie? She can work at the refinery, or if they don't take Stage 3's she should still be able to do corpse retrieval. We had the option to send Amicia so I don't see why this woman wouldn't be able to do so.
>>
>>4224892
Stage Three are killed on sight, I implied you would offer your place as a shelter since you already have a Stage Three there or another safe place
>>
>>4224876
>(lie to her) I know a place where you can work but you need to tell me from where you got those ears
what about the pearl? she definitly got those ears from somewhere, could be an interesting lead that the mermaid could find
>>
>>4224911
Can she just bundle up? So the signs aren't visible?
>>
Rolled 2 (1d2)

>>4224892
>>4224918
>>
>>4224892
>>4224918
+2 Charon's alignment
-2 Sol's alignment

"I will tell you about a place that hire Stage Three" you lie
"R-Really" she closes slowly the distance between you
"But first tell me about those ears. Where did you find them?"
"I am not the Harvester! I found them in sewers leasing to the Grand Canal. Stage Three hide there to escape Elven patrols. Now tell me."
"Sorry, but you are on your own now."

Hurt, infuriated, resigned, she left. You betrayed someone after giving her false hope. At least you have another lead on the Organ Harvester now, but since there are Stage Three in the sewers you should probably prepare before that.

You spend enough time in the Redlight District for Franz to leave the bridge. It should be safe now. Your next destination would be Don Giovanni's mansion to give Bernardo his elixir and Raphaella her work clothes to 'help' her lover to feel better.

There is just one last thing you need to decide
>take the Stage Three woman belongings with you
>take Saten's clients hair box with you

Resuming Friday at 2PM with a new thread.
I need to write in advance and prepare some dungeons for your quest to find the cure. Even if this is not an offical prompt, I'd like you to write down what you would like to do after Bernardo give you the details about the cure. You already have plenty of things to do >>4223190. Newt update will be a timelapse at Don Giovanni's mansion after taking the custom orders from the Blacksmith.
>>
>>4224993
>>take Saten's clients hair box with you
Lisa did not explicitly say that she couldn't help with this. Lets hope they're labeled.
>Resuming Friday at 2PM with a new thread.
Sorry I haven't been around much since last Friday. I've already stated how much of a haze my weekend was. Over the course of it, I got a girlfriend. Hell of a story. Been pretty distracted while talking to her, I'll attempt to actually show up during from runtimes again from now on. Sorry once again. I'll lay off on the drink.
>dungeons
Really looking forward to what you have in store for us. The Citadel was great.
>I'd like you to write down what you would like to do after Bernardo give you the details about the cure
Personally, the main thing I'd kind of prefer to pursue is the Gallileof while helping Raphaella restore Bernardo's psyche. The Gallileof, depending on what Bernardo requires us to do. Still would like to focus on the Organ Harvester as well as the sidequests. Maybe the shopkeeper's quests. Tailor is kind of a bro, so is the Alchemist's son. Haven;t seen the Weaponsmith enough to gauge that much of an opinion on him. He seemed alright before we failed the social check on first time in his actual shop. Not sure about it now.
>>
>>4225040
Also. Looking forward to the next thread. Thanks for running, this has been my favorite thread yet. Have loved seeing things grow in scale and scope.
>>
>>4224993
>take Saten's clients hair box with you
Great, looking forward to next session. As for what we need to do, I'd like to free sister Susanna and get her help on the Galileof, considering we never bothered to free her for Hugo and Amicia.
>>
>>4224993
>>take Saten's clients hair box with you
should we even bother with her stuff?
>>
>>4224993
>take Saten's clients hair box with you
>>
Just confirming there will be a new thread at 2PM EDT and
>>
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>>4226521
>>4225058
>>4225050
>>4225045
>>4225040
>>4224919
>>4224918
>>4224892
+1 grapling hook
+'E' metal typestamp
+ Saten's clients hair box


new thread
>>4229753



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