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Howdy all, and welcome to “A Song of Duty and Spite; House Reynold Quest”. Here we play as Ser Mervyn Reynold, a lowborn son of a bastard hedge knight who, through his skill at arms and a bit of luck, has married into the noble House Reynold of Ember Peak. He currently serves as Lady Elleanor Reynold’s sword shield, and in the murky depths of in-house politics he will attempt to rise high despite coming from such humble origins. These waters are treacherous however. Lady Elleanor has not forgotten her once betrothed, the late Reynard Reyne, and while she attempts to keep control of her house, her husband Lord Titus has the backing of Lord Tywin himself, and has a strong influence over the Reynold Military. The Mad King grows more and more erratic, and now war has fallen on the Seven Kingdoms as Robert Baratheon and Eddard Stark have raised their banners against House Tararyen. Will you remain Lady Elleanors right hand, or will you strike out on your own in your pursuit of position and power? Let get stuck in and find out!!


Character Sheet: https://1drv.ms/x/s!Am-XCwIRrb9HgwmwnloQ1bkNeh0j

House History: https://drive.google.com/file/d/1Iv-MYkYmv9CTm9tgAPIGziluZvO3wl0x/view?usp=sharing

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Reynold

If you guys want to stay updated on run times and other stuff, you can follow me on twitter @Joebree28428728
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Dramatis Personae:
>Ser Mervyn Reynold, 25, Our MC.
Ser Mervyn grew up the son of a bastard hedge knight who did not know his father and a blacksmiths daughter. After his mother passed at the age of 5, his father began travelling the westerlands to sell his sword to anyone who would hire him. Eventually, the man passed away to a pox when Mervyn was 17, but not before knighting his son. He than took his fathers horse and mule and travelled in the same way. Eventually, he heard of a tourney for a young maiden’s hand, he attended and won handily over many much nobler knights. He now serves the Lady of the House, Elleanor Reynold as her sworn shield.

>Alyssa Reynold, 18, Mervyn’s Wife
Alyssa is a pretty young girl, and mother to hers and Ser Mervyn’s infant son, Marqus. She is driven and tenacious, if not impatient and occasionally jealous, and she has been reared to be a player in the game by her mother. While not considered beautiful as her elder sister might be, her red curls and sea green eyes certainly make her comely. She is gifted at weaving through the art of noble intrigue and has a knack for remembering heraldry and house history.

>Tyrus Reynold, 15
Tyrus Reynold is Ser Mervyn’s squire and the second son and fifth child of Lord Titus and Lady Elleanor. He has the makings of fearsome fighter and knight, although his temper can be dangerous and difficult to control. He is the same height as his sponsor and looks to soon over take him in size, if not skill, and resembles his father in looks but his mother in colouring. Soon to be a father to a bastard child, and is in love with a common girl from the kitchens of Ember Peak by the name of Rose. .

>Lord Titus Reynold, 46
Lord Titus was born Titus Lantell of Lannisport, and grew up to be a knight who swore his sword to the Lannisters. During the Reyne/Tarbeck Rebellion, he was commanded by Tywin Lannister to march with 300 men to confine the Lady Elleanor, then a maiden of 16 years, and prevent House Reynold from aiding the Reynes and Tarbecks in rebellion as a favour to her father, the late Lord Marqus. A relatively oafish man who cares not for the workings of his house, he is not without a degree of cunning and ultimately seeks to usurp his wife as the true head of the house.

>Lady Elleanor Reynold, 36
Lady Elleanor is a woman who remembers. Once betrothed to Ser Reynard Reyne, she endured losing both her father and betrothed in the span of a year at the age of 16, and was subsequently married off to a lowly knight of Lannisport. She endured the dishonour, even providing 6 children to her husband, all in the memory of her father and Reynard. She is the true power in Ember Peak, and seeks to retain control of her house by any means necessary.
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--- 17/08/282 ---

You were sat on an old stump around a small campfire staring into the embers as you huddled under your cloak and tried to keep warm. Wet snow was falling from a dark and cloudy sky that the moon failed to show through. You looked from left to right at your men and watched as they fought their own battles against the wet and cold. Ser Cardyn passed a small skin of some unknown liquid back and forth between himself, Ser Walder Erenford and Ser Tristan the Dornishman. The wine had long ran dry from the baggage train so how they had managed to procure a skin was something you imagined would be less than honourable. Ser Austin had flourished in his role as your lieutenant and most of the men had seemed to follow his example, all except for the three with the blackest hearts. Given the conditions however, Ser Austin evidently thought it best to leave well alone and leave them to their ill gotten drink.

The Loyal Reins remained the only men of the Westerlands in the host, let alone the vanguard that you had been assigned too and that thought still sat ill with you. You’d heard no word from Ember Peak since you had left nearly four months ago. Alyssa would have given birth to your second child by now and Tygon should have by all rights joined you as well. When you had inquired after the matter to Lord Mathis he had only shaken his head and informed you that he’d had no further word. The annoyance in his voice had been audible but was easily explained when he had snapped his fingers and a young boy entered the room to escort you out. He was Titus and Elleanor’s youngest son, James Reynold. He was the very splitting image of his father but according to Lord Rowan he was a bookish boy more alike to Tygon than Tyrus.

The boy had been keen to inquire after the happenings of his home but you had only given him the briefest of updates. You did not know the boy well, and there were times that it seemed as if he and Elyse almost did not exist. The political scheming and ever changing landscape was something that you did not feel capable of explaining, nor did you feel like telling a child that his mother was a murderous woman hellbent on revenge against her liege. Instead you left the young boy in Lord Rowan’s pavilion devoid of answers and had walked off to join the rest of the van. That had been over a week ago now.
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The fire crackled sharply and sent forth a shower of sparks to do battle with sleet that came down from the sky. You pulled out the locket from beneath your shirt and opened it up to reveal the small but exquisite painting of your wife and stared at it longingly. Your finger softly stroked the side of the locket and you felt a pang of worry shoot through your guts. You had fallen asleep almost ever night with the thought of your wife and newborn child in your head and tonight was no different. All that was different tonight was the fact that you were interrupted.

“Excuse me. Ser Mervyn…Reynold?”

You tucked the locket back into your shirt and turned to look over your shoulder and found a young squire in the Tarly colours of red and green. The boy had a pin in the shape of a bound and slung stag on his breast and he coughed politely into his hand. You nodded your head towards the boy, raising a hand upwards to gain his attention.

“That’ll be me boy. And who might you be?”

“I am…my name is Artys Hunt. I am Lord Tarly’s squire Ser.

“And what brings you here on such a miserable night Artys Hunt?”

“Lord Tarly has commanded that I gather all of the captains of the vanguard and bring them to his war tent Ser. A scout came back not an hour ago and Lord Tarly instructed me to gather the captains immediately.”

He pulls forth a list and brandishes it as if to further his point and you nod your head before giving your thigh a slap and standing. You took a brief moment warm your hands by the fire before heading towards the centre of the camp where Lord Tarly’s pavilion had been erected. You watched as the young squire disappeared off into the dark as he informed the captains of their needed presence.

You found yourself not drawn to Lord Tarly’s personal pavilion but instead a large tent made of green canvas. A slow trickle of men were making their way inside the tent flap. You followed their lead and found yourself facing a row of benches all facing towards a high table where Lord Tarly was sat. The man had gone prematurely bald, but his rugged and stern face was all business as he poured over loose pieces of parchment. An impressive longsword is slung over the back of the chair and from the pommel you can tell that it was likely an heirloom. You took a seat on one of the wooden benches as the remainder of the captains filtered in through entrance. You were soon surrounded by men of all manner of birth. Common born men who clawed their way up through grit and determination sat shoulder to shoulder with high born third and fourth sons given position for their blood and little else.
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A sharp crack rang out that silenced the quiet murmur of whispers as Lord Tarly brought down a small wooden hammer down on the table fiercely.

“The scouts have reported that Lord Baratheon and his van have stolen ahead from his main host and are seeking to catch us unawares. According to the reports, they seem to be heading to cross the Cockleswhent at Ashford in order to travel along the northern bank unimpeded. We will be marching through the night and will stop them there.”

He spoke with an iron edge to his voice and a surety that could only come from someone born of prestige and lineage. Of old blood.

“Each of you will report to your respective lieutenants who will in turn inform you of your duties. Infantry, report to Lord Meadows. Archers will report to Ser Harold Hutcheson. Cavalry, Ser Dontos Malroy. You are all dismissed. We march within the hour.”

The benches were soon empty as men began to cluster together in their respective leaders. If you were to guess you would say there were nearly two and a half thousand men in total in the vanguard. Near enough to two thousand infantry and five hundred archers. As for the cavalry, you saw four men surrounding Ser Dontos which meant there were likely a hundred of so cavalry in the van. Ser Pastorn you knew and recognized, and you could see Ser Owen Osgrey as well but the other two were a mystery to you. A knight whose tunic was green and white, split down the middle with a counter changed eagle as his sigil stood next to an enormous man with a red pin in the shape of an ant pinned to his breast.

You looked to your left and saw Lord Tarly take a long pull from his wine glass and scratch at his bald head as he returned his attention once more to three men who had instead marched directly up to his table as opposed to Lord Tarly’s three lieutenants. This might be an opportunity to get his attention, for even you had heard of the military prowess of Lord Randyll Tarly. Such a man could prove to be a powerful friend, or at the least acquaintance, and you had impressed Lord Rowan so why not Lord Tarly with a battle that appeared near imminent? On the other hand however, perhaps it might be better to follow your orders and bury the hatchet. The last time you and Ser Dontos had spoke had been less than cordial, and he had been the first man in years to defeat you so handily and that memory still left a bitter taste in your mouth…

>Talk to Lord Tarly
>Talk to Ser Dontos
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>>4277391
>Talk to Ser Dontos
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>>4277391
>Talk to Ser Dontos
Duty first

Welcome back, Joe!
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>>4277391
>Talk to Ser Dontos
I really don't think he's the man that would appreciate being bothered by the likes of us at this moment.
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It must suck to be Uncle Joe. His weeks are very long
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>>4277391
>>Talk to Ser Dontos

Duty first. Interesting to see Malroys here in the Reach
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Ah it's working again. Grand.

>>4277403
Thank you kindly!

>>4277437
My apologies for that. Long story short I got trapped in the mountains for a while.

>>4277493
According to Father's lore, Dontos was a part of Lord Tarly's forces during the battle of Ashford, and Pastorn had just delivered the horses to Ember Peak so he tagged along.

Anyways, I'm writing and will have a post up soon
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You decided to make your way over to the rest of the cavalrymen under the command of Ser Dontos. Even now he wore armour and a sword on his belt, although it wasn’t his full black plate that he had worn at Harrenhal. Instead it was a well fitted suit of black mail and a gambeson in a purple so dark it may have well been black. He was stood next to his nephew and it was only when stood side by side that you could see how little resemblance the two of them had. Whereas Pastorn was lean and tall, Dontos was short and stocky. Pastorn was wore a hairless face with skin that was near to flawless whereas Dontos was ruddy of skin and wore a short beard that looked course enough to scour mail with. He saw you make approach and had crossed his arms as he looked you up and down.

“I see you healed well Ser Mervyn. Now tell me Ser, can you be trusted? We here are all good dragon men. Reachmen and Crownlanders both. Yet you are the only Westerman I see here today. Why is that Ser?”

“My lady commanded me to lead her men and join forces with Lord Rowan, and here I am. I can’t speak for any other lords of the Westerlands but Lady Elleanor Reynold is loyal to House Targaryen, and I am loyal to House Reynold.”

“Yet Lord Tywin calls his banners to Casterly Rock and does nothing?”

Confusion washed over you like a wave.

“L-lord Tywin call his banners? To the Rock?”

“Last I heard from Lord Tarly. “

“Did he mention anything else? Anything of Ember Peak or House Reynold?”

Ser Dontos Malroy squinted his dark eyes at you and made a face but you couldn’t quite gather what emotion he was struggling to contain. He finally blinked and shook his head.

“He did not. But we have more pressing matters to attend to. You already know my nephew, Ser Pastorn, but I will no introduce Sers Aaron Ambrose, Owen Osgrey and Corey Graves.”

“Ser Owen.” You reached out and shook the mans hand tightly and he gave a half grin at seeing you again. You proceeded to reach out and introduce yourself to Ser Aaron and Ser Corey. Ser Dontos is quick to take control of the conversation and bring it back to the plan of the battle.
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“We ride within the hour Sers. We shall ride out ahead of the main force and take up a flanking position at Ashford. From there we will wait until the rest of the van arrives and from there we will either do battle or negotiate Lord Robert’ surrender. This is a classic hammer and anvil, and we shall hammer them. Understood? You are all dismissed.”

There was anger in his voice. The dragon pin he wore on his cloak told you that he was indeed in House Targaryen’s good graces and that the thought of rebelling against his King was enough to set the man’s temper aflame. You were quick to leave the tent and soon had your men mounted and prepared for war. Your pavilions and tents were left in place. The camp followers could deal with it, and assuming you won the battle you would return to it afterwards, but for now you needed to move with haste.

You rode as quick as the moonless night allowed by torch light along the Cockleswhent and after near three hours of hard riding you spied the orange twinkle of torchlight on the horizon. As you approached closer you saw that the torches were coming from the garrison of Ashford itself and the other hundred or so cavalry you rode with circled up and proceeded to make fires of your own. A fire for every man Ser Dontos had commanded. Should Lord Baratheon have scouts out tonight they will report back that we outnumber them greatly already. After you had lit your own fire, you attempted to get as much sleep as you could before the battle despite the weather.

--- 18/08/282 ---

The battle lines were drawn. You were situated on the left flank along with the rest of the cavalry while the lords parleyed under the rainbow banner of the faith. Lord Tarly had only the three of his lieutenants with him and you could see Lord Robert Baratheon with near twenty or thirty men behind him. A show of force perhaps? Or an attempt to intimidate his opponents…

>Ride up and join the parley. Show Lord Robert that the Loyalists could muster as many men as he could
>Stay where you were. Let lords do lordly things as you waited for your turn to show your worth
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>>4277523
>Ride up and join the parley. Show Lord Robert that the Loyalists could muster as many men as he could
Is this smart? No.
Will I enjoy reading about it? Yes.
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>>4277523
>Ride up and join the parley. Show Lord Robert that the Loyalists could muster as many men as he could
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>>4277523
>>Ride up and join the parley. Show Lord Robert that the Loyalists could muster as many men as he could

It may be the most impulsive and least thought out thing Merv has ever done. But I think it'll carry a lot of meaning in the future if we carry our enormous balls up there.
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>>4277523
>>Ride up and join the parley. Show Lord Robert that the Loyalists could muster as many men as he could
Fuck it. Let's be bold
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Bold it is. But who to bring with you?

>The entirety of the Loyal Reins
>The other captains of the cavalry
>Just yourself
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Maybe someone will recognize the Black Eagle
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>>4277632
>Just yourself
I don't know if this is kino or cringe but let's do it
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>>4277632
>The other captains of the cavalry
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>>4277632
>Just yourself
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>>4277632
>Just yourself
>>
>>4277632
>The other captains of the cavalry
>>
Straight big dickin' it is. Writing

[Robert Baratheon liked that]
>>
“Well bugger this.”

You kicked at your horses flanks and quickly brought the gelding up to a brisk trot as you rode out towards the centre of the battlefield. Your companions in command of the cavalry shouted at you to return to your position but you ignored them. You may have not been the best fighter on the battlefield, what with Ser Dontos and Lord Robert Baratheon having proven their mettle at Harrenhal, but you would be damned if you were going to sit by idly while arrogant highborn played at their politics. You found Ser Pastorn by your side quickly and he looked at you with wide eyes.

“Ser Mervyn…what do you think you’re doing?”

“I’m going to get this fight started Ser. Care to join me?”

The fact that you soon pulled ahead of the young man told you he had no desire to break such protocol and you found yourself approaching the parley at some speed. As you drew within earshot you watched as most of the men involved turned their head to stare as you approached. Some gawped, some laughed, but Lord Randyll Tarly only stared at you with a murderous glance while his men looked on with distaste. It was Lord Robert Baratheon who laughed the loudest of all though. You could hear his great booming laugh echo over the snow and mud covered field as he sat upon a massive coal black destrier. His mane of black hair flowed into a black fur cloak making him look all the more imposing as he threw back his head with mirth.

“So much for that discipline of yours Tarly.”

Lord Tarly ground his teeth and gripped his reins tighter but as he went to speak Lord Baratheon interrupted.

“Oh pull the spear out of your ass Tarly. You there knight. Who are you?”

“My name is Ser Mervyn Reynold m’lord.”

“And what brings you to this parley Ser Mervyn Reynold? I don’t believe you were invited by Randyll’s face.”

“You’d be right. I suppose I grew tired of waiting. A huntsman doesn’t speak with the stag before putting an arrow through his heart.”

The comparison was perhaps a little on the nose, and the implications were hostile but Lord Baratheon only laughed more, encouraging his men to join in as well.

“You’re a bold man Ser. I’ll look for you on the battlefield.”

His eyes went towards your shield for a moment and in his eyes you saw…

Can I get 4d6 for Status (Reputation) please?
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Rolled 1, 3, 1, 4 = 9 (4d6)

>>4277873
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Rolled 5, 5, 1, 4 = 15 (4d6)

>>4277873
>>
Rolled 1, 4, 2, 4 = 11 (4d6)

>>4277873
>>
Lmao

Oh right then. That's the end of Merv, gonna get a nice hammer sized dent in our chest. Had a good run.
>>
Just making some food. I'll get to writing as soon as I'm done
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--- Ser Mervyn’s Status (Reputation) Roll ---
Rolled 14 vs DC: 12, 15
Results: One Degree of Success, Failed

“I’ve seen that shield somewhere before.”

“Harrenhal. I was in the melee with you, although I never had the chance to face you on account of Ser Dontos here.”

“Is that where it was? What team did you fight for?”

“I was on the greens. I defeated Lord Jon Connington and Lord Yohn Royce amongst others there.”

Robert Baratheon spat at the mention of House Connington.

“Jon Connington…” he growled out. “That traitor will have his head smashed in by my hammer, by the Seven I swear it. I’m his rightful bloody liege and off he goes to swear his loyalty to that damned snake with wings. Rhaegar Targaryen.”

The vitriol to come out of his mouth might have been able to melt through steel. This was honest hatred you knew, not being unfamiliar to it yourself. You wondered what could cause a man to hate on another so fiercely. A woman most likely you concluded.

“I’m glad you beat that treacherous worm. He wouldn’t happen to be here with you today would he?”

“Lord Connington is not present Baratheon.” Lord Tarly barked. “Now if we may resume our talks…”

“Fuck the talks. Either you surrender or I smash your vanguard like I smashed Fell, Grandinson and Cafferen at Summerhall!”

“Then it seems we are at an impasse. Good day Ser.”

And as quick as a flash you were riding back towards your own lines. Ser Dontos informed you in no uncertain terms that you would be facing some sort of reprimand for the flagrant display of insubordination but it would be after the battle was done.

The thunder of men and horses moving began to fill the air as trumpets blared amidst the rolling thunder like lighting strikes. You watched from the flank as Lord Baratheon’s horse charged directly up the centre attempting to punch through the lines in order to sweep back around. You heard Ser Dontos yell out the order to move and soon you were cantering ahead and facing down a volley of arrow fire. You heard an arrow ting off the rounded top of your helmet and shook your head in irritation before lowering your lance as the cavalry proceeded to charge against the enemies archers…

Can I get 7d6 for fighting please?
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Rolled 6, 6, 3, 5, 6, 6, 4 = 36 (7d6)

>>4278233
Time to make a name
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Rolled 3, 6, 4, 2, 3, 4, 5 = 27 (7d6)

>>4278233
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Rolled 6, 6, 5, 4, 2, 6, 2 = 31 (7d6)

>>4278233
>>
jesus christ
>>
>you now realize Merv doesn't even have fighting 6 yet
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And can I also get 8d6 (5D+3B) for the Loyal Reins charge as well
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Rolled 4, 6, 2, 5, 2, 2, 2 = 23 (7d6)

>>4278233
>>
Rolled 2, 6, 4, 5, 5, 3, 1, 4 = 30 (8d6)

>>4278273
>>
Rolled 2, 1, 5, 4, 3, 3, 2, 3 = 23 (8d6)

>>4278273
>>
Rolled 6, 2, 3, 4, 4, 6, 3, 5 = 33 (8d6)

>>4278273
>>
Seven save their souls. Writing.
>>
Rolled 6, 5, 2, 2, 3, 4, 4, 5 = 31 (8d6)

>>4278273
>>
--- The Battle of Ashford Combat Round 1 ---

Musgood Trained Archer Volley: 14 vs DC: 9
Two Degrees of Success
6 Damage – 5 Armour = 1 Damage
Loyal Reins Health: 12 – 1 = 11
Result: Loyal Reins unphased

Loyal Reins: 24 vs Combat Defense: 8
Four Degrees of Success
28 Damage – 3 Armour = 25 Damage
Musgood Trained Archer Health 6 – 25 = -19
Results: Musgood Trained Archers Disorganized


Ser Mervyn Reynold: 29 vs Combat Defense: 28
One Degrees of Success
7 Damage – 3 Armour = 4 Damage
Musgood Trained Archer Health: -19 – 4 = -23
Result: Routed


As you approached the line of archers they manage to get off a single volley before you manage to close the distance. You hear a single whinny of pain from a horse but continue onwards towards the line. The light from the sun glint off of your black armour as your wolfskin cloak whips in the wind behind you. The black steel point of your war lance aims directly for one of the men who at the last second breaks and turns to run. The steel effortlessly slides through his leather jerkin and in between his ribs before bursting forth form his chest in a shower of blood and gore.

You plough onwards through the men, abandoning your lance and drawing forth you cavalry hammer. You bury the spike into a mans skull before turning in the saddle to bring it down and crunch into a young mans shoulder. He screams with agony and pulls forth a dagger and attempts to stab your horse but before you could react the beast rears and lashes out with iron clad hooves. Catching the youth in the face, the blow sends him down to meet with the cold wet of the mud below and you press onwards through the mass of men.

The Loyal Reins follow your lead and when you wheel your horse around you see only a mess of broken bodies and fleeing cowards. The rest of the cavalry was faring well, although you saw the Ambrose men bogged down against two units of archers that had converged on them together. The rest of the cavalry were wheeling about to charge into the rear of the infantry and you were keen to follow before you noticed another two units of archers that had remained unscathed. They bore banners of black birds on yellow and you remembered Master Aethan telling you about his childhood at Nightsong when he still bore the name Caron. Marchers were famed archers you knew and leaving them unchecked could prove dangerous, but archers provided far less glory than the charge into the main host…

>Charge towards the Caron Archers
>Charge towards the main infantry with the rest of the cavalry
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>>4278364
>>Charge towards the Caron Archers
>>
>>4278364
>Charge towards the Caron Archers
Eliminate the archers then be the shock troops as the main body tires.
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>>4278364
>>Charge towards the Caron Archers
>>
Alright I'll get 9d6+1 for Mervyn's fighting with his hammer please and thank you
>>
Rolled 5, 2, 3, 1, 1, 6, 2, 1, 4, 5, 3, 6, 6, 4, 2, 1, 2, 3, 5, 2, 4, 4, 5, 2, 4 + 1 = 84 (25d6 + 1)

>>4278415
>>
Rolled 5, 1, 5, 4, 1, 3, 5, 5, 1 + 1 = 31 (9d6 + 1)

>>4278415
>>
Rolled 4, 3, 4, 2, 2, 6, 5, 6, 6 + 1 = 39 (9d6 + 1)

>>4278417
>>4278415
Shit my bad. Rerolling
>>
Rolled 6, 1, 1, 5, 6, 4, 1, 3, 1 + 1 = 29 (9d6 + 1)

>>4278415
>>
And I also need 8d6 for the Loyal Reins
>>
Rolled 3, 4, 1, 6, 3, 3, 4, 1 = 25 (8d6)

>>4278431
>>
Rolled 4, 1, 4, 5, 5, 4, 1, 5 = 29 (8d6)

>>4278431
>>
Rolled 1, 2, 2, 4, 4, 6, 3, 4 = 26 (8d6)

>>4278431
>>
>>4278431
>>
Rolled 3, 5, 5, 6, 3, 1, 1, 5 = 29 (8d6)

>>4278431
>>
- The Battle of Ashford Combat Round 2 ---

Caron Veteran Archer Volley: 17 vs DC: 9
Two Degrees of Success
10 Damage – 5 Armour = 5 Damage
Loyal Reins Health: 11 – 5 = 6
Result: Loyal Reins unphased

Loyal Reins: 23 vs Combat Defense: 10
Three Degrees of Success
12 Damage – 3 Armour = 9 Damage
Musgood Trained Archer Health 6 – 9 = -3
Results: Archers Disorganized


Ser Mervyn Reynold: 32 vs Combat Defense: 30
One Degrees of Success
5 Damage – 3 Armour = 2 Damage
Musgood Trained Archer Health: -3 – 2 = -5
Result: Routed

You dug into your spurs and pointed towards the Caron archers with your hammer, yelling to gain your mens attention and they soon followed suit and were galloping towards their target. These men were better trained than the previous men had been and they let loose a disciplined volley that caused you to raise your shield to prevent yourself from being peppered with arrows. Ser Jeremy Flowers disappeared from your line of view suddenly and although you craned your neck to look for him you had travelled to far for your peripherals. You brought the haft of your hammer down on the arrows that had thudded into the oaken shield that protected your left side, causing it to resemble some sort of wooden hedgehog and you waved your hammer onwards.

The men from the Dornish Marches were used to war, but even these archers began to break subtly as you bore down on them. Once contact was made it turned into a full blow route. You watched as Ser Tristan slashed at a mans face and nearly cut off his jaw before turning to see Ser Austin Osgrey pierce a mans heart with his longsword before deftly using it to counter a blow from a shortsword. As for yourself, your hammer rose and fell like a piston, cracking skulls left and right. It was then that your attention fell to a man who seemed to be desperately trying to keep his men in the fight.

He wore better armour than the men around him, including a good breastplate with an yellow nightingale decorating it, so he was clearly their captain. You brought your horse directly in line with him and let your hammer and shield hang by your side until he noticed you in turn and raised the visor of his helm so as to see you. Dropping his bow, he wrenched forth his longsword and pulled a small shield from his back before gesturing for you to come forwards. He was nervous. You could tell by his stance and the way he tried to goad you into engaging him in a duel. You rolled your neck almost lazily and saw Ser Walder Erenford in a position behind him before looking to you for instruction…

--- What to do? ---
>Engage the captain on foot
>Engage the captain ahorse
>Let Ser Walder kill him from behind
>>
>>4278506
>Let Ser Walder kill him from behind

This is war and a battlefield. Not a duel
>>
>>4278506
>Engage the captain on foot
I suppose this will work for some amount glory
>>
>>4278506
>Let Ser Walder kill him from behind
>>
>>4278506
>>Engage the captain ahorse
>war. Get in and get out. Stay on the horse lets not waste time.
>>
>>4278506
>Engage the captain ahorse
Let him kiss our hammer
>>
>>4278534
+1
>>
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Not even giving the poor bastard the premise of a fair fight. Ice cold boys. I like it. Also, apparently I've gotten especially rusty because I need 13d6 for Mervyn's fighting please.

5D6 (Fighting Skill) + 1D6 (Expertise) + 3d6 (Bludgeon) + 3d6 (War Trained Mount) +1d6 (Mounted when opponent is afoot)

Only 6 of those are test dice but still.
>>
Rolled 2, 1, 4, 3, 4, 2, 3, 2, 1, 2, 2, 5, 4 = 35 (13d6)

>>4278593
>>
Rolled 2, 4, 3, 3, 3, 5, 4, 6, 6, 4, 4, 5, 1 = 50 (13d6)

>>4278593
>>
Rolled 1, 5, 4, 2, 2, 6, 5, 2, 2, 5, 5, 3, 4 = 46 (13d6)

>>4278593
>>
>>4278593
>>
Rolled 2, 6, 1, 6, 5, 6, 2, 4, 5, 6, 4, 3, 3 = 53 (13d6)

>>4278593
>>
Rolled 5, 4, 2, 4, 4, 1, 3, 4, 1, 4, 5, 4, 4 = 45 (13d6)

>>4278593
>>
You gave your head a decisive shake and soon Ser Walder turned his horse about and was riding down an archer that was fleeing while he clutched an arm that he had lost to a sword. Meanwhile, the captain of the archers slammed his sword and shield together and you rode over towards him to send the man to his death.

As you approached and got to within you could see his beardless face and realized that he could not have been older than sixteen. The helm he wore did little to protect his face and although it had a small visor you knew this would end in no other result than his skull being smashed in and his brains scattered across the field. His footsteps were nervous as he pushed himself back and forth on the balls of his feet. Someone had instructed the boy in swordplay but by his stance you could tell he was more comfortable with a bow than a sword.

--- The Battle of Ashford Combat Round 3 ---

Ser Mervyn Reynold: 31 vs Bernard Storm Combat Defense: 11
Four Degrees of Success
20 Damage – 5 Armour = 15 Damage
Bernard Storm Health 9 – 15 = -6 Health
Result: Bernard Storm Slain

The boy swung first. An overhand cut aiming for your right thigh but you brought down your hammer in order to deflect the blow away from both yourself and your steed. He hurriedly attempt to move behind you to take a shot at your back but your horse was well trained and spun without even so much as a suggestion from you. The sword thudded into your shield and you used your horse to slam into him to create space and the fight was over.

The spike of your hammer ripped the boys helmet off as well as part of his ear from the surge of scarlet pouring from the side of his head as he fell to his knees. He had dropped his sword to clutch at his wound .

“Stand up. Die on your feet son.”

The boy looked up at you and when you looked into his eyes you saw nothing more than a frightened child. This was likely his first real battle and you could see the sheer terror in his eyes and yet he obeyed your command.

“P-p-pl-please Ser. S-sp-spare m-me. My-my father will…”

Your hammer whipped around and the fron of the boys skull exploded in a shower of bone, blood and brain.

“COME ON MEN OF THE WESTERLANDS! LET US SHOW THESE REACHMEN HOW REAL MEN FIGHT!”

And with that you charged to join up with the rest of the cavalry as they slammed into the rear of the stormland infantry which had fully engaged with Lord Tarly’s. As you rode you could see the line had given up ground to create a “v” shape. This had the benefit of allowing the infantry to be attacked from three sides as opposed to two, although you could see the Stormland cavalry threatening to punch through the infantry and spill out into their backline…
>>
And with that I'm going to go catch some sleep but I'll be back tomorrow to finish up the battle.

Here's an overnight vote for you guys though.

Who to charge?
>The regular infantry of House Penrose
>The regular infantry of House Horpe
>The heavy infantry of House Baratheon

(As an aside, Lord Robert is leading his cavalry at the front, so he isn't with the heavy infantry)
>>
>>4278654
>The regular infantry of House Penrose
>>
>>4278654
>>The regular infantry of House Penrose
>>
>>4278654
>>The regular infantry of House Penrose
>>
>>4278654
God, I missed Mervyn being savage as fuck. Good to have you back, Joe.
>>
>>4278654

>The regular infantry of House Penrose

Heavy cav attacks must be terrifying.
>>
>>4278654
>The regular infantry of House Penrose
>>
>>4278654
Who are Penrose and why do we want to decimate them? Just for an easy kill?

>The heavy infantry of House Baratheon
Go big or go home. Get some respect from our comrades to offset our insubordination at the parley
>>
>>4278654
>The heavy infantry of House Baratheon

Welcome back!
>>
>>4279024
The real question is, what is the most direct route to Bobby B? You want glory? Let's go get some glory.
>>
>>4278654

Changing this >>4278859 to
>The heavy infantry of House Baratheon
>>
>>4278654
>Heavy Infantry

Let's throw hands with Bobby B
>>
4-3 for charging the regular infantry. Just have to finish up some chores and I'll get to writing.

>>4279456
Would you guys like to go after Bobby B? It require you guys to punch through these infantry and follow the Baratheon cavalry into the space between the Reach Infantry and Archers.

Risks: Getting fired upon by your own archers, maiming, death or drawbacks being gained if you lose.

Positives: Actually pulling it off would raise you to ridiculous levels of fame. Mace Tyrell would likely be a big fan but he would still claim the overall victory.

Seek out Robert Baratheon in single combat?

>Yay
>Nay

Robert Baratheon will still escape the battle because I'm not going to alter the history that greatly, but still
>>
>>4279509
>Nay
>>
>>4279509
>Nay
I like risk, but this is a bit too much
>>
>>4279509
>Yay
Cowards, never should've come here if you were going to run
>>
>>4279509
>Yay
This may be Merv's only battle. Let it be one for the ages
>>
>>4279509
>Nay

Just seems like a bad idea if he is rolling deep with that many knights getting all those extra bonus dice from mounts.
>>
>>4279509
Jesus christ I actually can't vote for this, it's so enticing though
>>
>>4279509
>Yay

This is the vote that brought me out of lurking since thread 1. Great job so far mate
>>
>Nay
>>4279510
>>4279517
>>4279578

>Yay
>>4279523
>>4279562
>>4279687

3-3.

>>4279611
I'm not sure if this is a nay or just an abstain so if you want to clarify that would be great
>>
>>4279718
>Nay
We're too young to die!
>>
>>4279718
I was abstaining, but I'll break the tie and go for yay. I can't say no afterall
>>
>>4279727
>>4279728
kek
>>
Alright well now we're tied at 4-4 so I'm going to leave this until 3:15 sharp. If its still tied by then I'll roll for it
>>
>>4279509
>>Yay
>>
>>4279734
>Nay
>>
don't you want to live forever? We could be the man that made Bobby B run for his life
>>
>>4279744
>Mervyn dies to Bobby B
>Alyssa dies in childbirth
>our children become orphans and has to be raised by Elleanor
>>
>>4279744
I don't want Merv to die before we get landed :(
>>
>>4279509
>>Nay
>>
>>4279750
It's a battlefield, every outcome can be reverted
Imagine not wanting to live forever in history, to be the man that faced death itself and decided to dance with it.

>>4279757
I mean it can go both way, its good to be attached to a character but mervyn already openly challenged bobby and he said he was going to look for us. Let's face him with no fear
>>
>>4279767
A fair point. Changing my vote to yay
>>
>Ser Dontos informed you in no uncertain terms that you would be facing some sort of reprimand for the flagrant display of insubordination but it would be after the battle was done.
Reminder, we already made a choice here, if we are gonna be bold let's be bold and get as many victories as we can possibly get
>>
>Nay - 6
>>4279510
>>4279517
>>4279578
>>4279743
>>4279762
>>4279727


> Yay - 4

>>4279523
>>4279562
>>4279687
>>4279740

>>4279770
A few seconds to late unfortunately.

Leaving Bobby B alone for now. Can I get the 13d6 for Mervyn's Fighting test please?
>>
Think of after the war and we go to bend the knee in the throne room. Bobby giving us a hard look for a solid minute straight while sweat beads down our neck. Then he stands and walks at us and at the last second breaks into a hearty laugh as he claps Merv on the back. We then get drunk and tell war stories.
>>
Rolled 6, 1, 3, 2, 5, 1, 2, 6, 6, 6, 2, 3, 1 = 44 (13d6)

>>4279782
>>
Rolled 3, 6, 1, 5, 1, 4, 6, 3, 2, 4, 2, 4, 4 = 45 (13d6)

>>4279782
>>
Rolled 4, 2, 5, 6, 4, 6, 6, 4, 6, 5, 3, 5, 3 = 59 (13d6)

>>4279782
>>
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>>4279787
34, not bad.
>>
>>4279790
Elsaposting never gets old

Alright and I'll need the 8d6 for the Loyal Reins
>>
>>4279767
Sorry bro
>>
Rolled 5, 4, 6, 4, 5, 4, 4, 1, 3, 4, 5, 2, 2 = 49 (13d6)

>>4279782
We could ve been heroes
>>
Rolled 5, 5, 2, 4, 2, 5, 4, 5 = 32 (8d6)

>>4279799
>>
Rolled 4, 6, 4, 3, 1, 5, 3, 4 = 30 (8d6)

>>4279799
>>
Rolled 6, 4, 4, 6, 2, 1, 2, 6 = 31 (8d6)

>>4279799
I love her, Joe
>>
Rolled 3, 1, 1, 2, 5, 1, 1, 5 = 19 (8d6)

>>4279799
>>
>>4279800
No worries, another time maybe, now we look like a lowborn with big talk and no action
>>
>>4279810
24?
>>
--- The Battle of Ashford Combat Round 4 ---

Ser Mervyn Reynold: 34 vs Penrose Trained Infantry Combat Defense: 27
Two Degrees of Success
10 Damage – 3 Armour = 7 Damage
9 Health – 7 Damage = 2 Health
Result: Penrose Trained Infantry Unaffected

Loyal Reins: 26 vs Penrose Trained Infantry Combat Defense: 7
Four Degrees of Success
16 Damage – 3 Armour = 13 Damage
2 Health – 13 Damage = -11 Health
Result: Penrose Trained Infantry Disorganized

Penrose Trained Infantry: 11 vs Loyal Reins Combat Defense: 10
One Degree of Success
3 Damage – 5 Armour = -2 Damage
6 Health
Result: Loyal Reins Unphased

You and your men pressed onwards towards the mass of men that were slaughtering each other like meat. You could see over them slightly, enough to see that the Stormland cavalry had broken through the point of the V formation and were spilling out into virgin territory where they were being peppered by Lord Tarly’s archers.

Instead of a full on charge through the infantry you slowed your charge so as to avoid any collateral damage but the havoc you wrought amongst your foes was a horrible thing to behold. The first man to die had the back of his skull caved in before allowing its momentum to carry it in an over hand swing that you brought down directly into a mans eye. Screams filled your ears and you could see blood and other fluids adorning the head of your hammer. Your heart pounded in your chest while the Loyal Reins proceeded to slaughter all who came in contact with them. A slight ripple was visible to your eyes that spoke of men on the brink of retreat and you were keen to encourage them.

You blocked a clumsy spear thrust with your shield and shattered the haft with your own before placing a boot into the mans chest. He fell to the ground and was quickly trampled by the mass of men and horses that were surging back and forth before you watched as it was Ser Austin who slew their captain with a counter riposte. Meanwhile you heard Ser Cardyn before you saw him as he laughed maliciously before cutting down two men with a single blow from his sword. He then procured a spear from one of them that he used to skewer a third in the belly before leaving him to die.

13d6 please and thank you
>>
Rolled 3, 1, 6, 2, 5, 2, 2, 4, 6, 6, 2, 2, 3 = 44 (13d6)

>>4279954
>>
Rolled 3, 3, 2, 2, 3, 3, 1, 6, 6, 4, 5, 1, 6 = 45 (13d6)

>>4279954
>>
>>4279813
For real, we have to do something notable before the battle ends so we can pacify our allies for interrupting the negotiations.

If we can just thunder over all the weak infantry and cause BobbyB to see he’s surrounded and withdraw that might be enough (without actually engaging his knights since we’ve opted not too)? This might mean that they keep us in the action to chase after him (since our allies don’t have lots of mounted men right, and Bobby will escape on horse).

Ideally we want to either turn the tide of the battle or save someone of importance on our own side so we can get some respect. Otherwise we look like a westerner chump.
>>
>>4279963
>For real, we have to do something notable before the battle ends so we can pacify our allies for interrupting the negotiations.
I mean, we're literally the only unit from our region that's even in the battle. We are fighting alongside people that will lose the war.
>>
>>4279963
havnt we just wiped out 3 enemy units and killed a noble ?
>>
Rolled 5, 4, 6, 1, 4, 1, 1, 5, 6, 3, 2, 6, 1 = 45 (13d6)

>>4279965

Hopefully it is enough
>>
And the 8d6 for the Loyal Reins please
>>
Rolled 1, 4, 4, 1, 3, 4, 1, 1 = 19 (8d6)

>>4279999
DAB
>>
Rolled 6, 6, 4, 5, 5, 5, 5, 2 = 38 (8d6)

>>4279999
>>
Rolled 5, 4, 6, 4, 3, 2, 1, 6 = 31 (8d6)

>>4279999
RIP and TEAR
>>
Rolled 5, 5, 2, 1, 5, 3, 6, 6 = 33 (8d6)

>>4279999
>>
--- The Battle of Ashford Combat Round 5 ---

Ser Mervyn Reynold: 32 vs Penrose Trained Infantry Combat Defense: 27
Two Degrees of Success
10 Damage – 3 Armour = 7 Damage
9 Health – 7 Damage = 2 Health
Result: Penrose Trained Infantry Routed

Loyal Reins: 27 vs Penrose Trained Infantry Combat Defense: 7
Four Degrees of Success
16 Damage – 3 Armour = 13 Damage
2 Health – 13 Damage = -11 Health
Result: Penrose Trained Infantry Destroyed


You ploughed onwards slaying men as passively as a farmer harvesting wheat. These men were nothing to you and you bore them no pity as you killed them. You breathed in the smells of battle. Blood, fear, shit and mud all flooded your nostrils and you smiled a red smile beneath your helm. You were finally back to doing what you did best, where you felt comfortable. No politics or vague and veiled threats. Only you and the men that you were going to kill.

Your men had finished mopping up the Penrose infantry and were beginning to form up around you when Ser Cardyn reined in directly aside you and gestured towards the heavy infantry that annihilated a unit of Fossoway spearmen and were heading your way with a vengeance.

“Looks like they might be trouble Ser. Heavily armoured and armed with polearms and long axes. What do we do Ser?”

>Countercharge the Baratheon Heavy Infantry
>Charge a regular unit of infantry
>Something else (Specify)
>>
>>4280101
>>Charge a regular unit of infantry
>polearms
Fuck that shit
>>
>>4280101
>>Countercharge the Baratheon Heavy Infantry
>>
>>4280101
>Countercharge the Baratheon Heavy Infantry

Idiots are not even braced.
>>
>>4280101
>Countercharge the Baratheon Heavy Infantry
Blood and glory
>>
>>4280101
Counter charge heavies
>>
>>4280101
>Charge a regular unit of infantry

Baratheon heavies might be tooled out enough to shrug off a charge and kill back.
>>
>>4280101
>Countercharge the Baratheon Heavy Infantry
My chance at redemption
>>
>>4280101
>>Countercharge the Baratheon Heavy Infantry
>>
>>4280101
>Countercharge the Baratheon Heavy Infantry
>>
>>4280101
>>Countercharge the Baratheon Heavy Infantry
>>
Alright seeing as this is a proper "charge" I'll take 12d6 for Mervyn's fighting roll
>>
Rolled 1, 4, 2, 2, 5, 5, 4, 6, 3, 3, 3, 3 = 41 (12d6)

>>4280166
need what best 5 rolls? or best 6?
>>
Rolled 6, 2, 4, 1, 6, 4, 6, 3, 3, 4, 6, 1 = 46 (12d6)

>>4280166
>>
Rolled 4, 2, 4, 4, 5, 2, 5, 1, 3, 2, 1, 6 = 39 (12d6)

>>4280166
>>
>>4280168
6. With the cavalry hammer Merv has +1D to go with his fighting 5.
>>
Is there a house rule for why bonus dice are exceeding test dice?
>>
>>4280177
The Charge takes away 1D, but adds +2 to the damage. But still. Good god.

And 7D6 for the Reins
>>
Rolled 4, 2, 1, 3, 6, 5, 6 = 27 (7d6)

>>4280184
>>
Rolled 4, 4, 2, 3, 2, 5, 5 + 2 = 27 (7d6 + 2)

>>4280184
>>
>>4280182
I've always interpreted that rule to mean you can't have more bonus dice in a specialty than you can in the skill that it falls where Mervyn is currently gaining 4B from being mounted on a war trained steed against footed opponents.
>>
Rolled 3, 6, 2, 5, 4, 1, 1 = 22 (7d6)

>>4280184
Oh right I didn't factor the charge
>>
Rolled 5, 1, 3, 3, 4, 4, 5 = 25 (7d6)

>>4280184
>>
>>4277381
Hey Joe, unless I am misremembering this, you might want to change >Tyrus Reynold is Ser Mervyn’s squire
>>
“We’ll break these bastards.” Simple words but you meant every one of them. Whirling your hammer above your head you dug in your heels and charged out to meet them.


--- The Battle of Ashford Combat Round 6 ---

Ser Mervyn Reynold: 28 vs Baratheon Elite Heavy Infantry Combat Defense: 29
Attack Failed

Loyal Reins: 21 vs Baratheon Elite Heavy Infantry Combat Defense: 9
Three Degrees of Success
*Charge (+2 to Base Damage)*
21 Damage – 8 Armour = 13 Damage
8 Health – 10 Damage = -2 Health
Result: Baratheon Elite Heavy Infantry Disorganized

Ser Pennifer Wensington: *Pull Rider from Mount Greater Action*
Rolled 22 vs Ser Mervyn Reynold’s Passive Animal Handling: 13
Successful Action and Ser Mervyn Unhorsed

Baratheon Elite Heavy Infantry: 16 vs Loyal Reins Combat Defense: 10
Two Degrees of Success
*Charge (+2 to Base Damage)*
18 Damage – 5 Armour = 13 Damage
6 Health – 13 Damage = -7 Health
Result: Loyal Reins Disorganized

You came upon the bristling infantry at speed and while the front rank of the infantry was caught between their heavily armoured comrades and the momentum of your own charge. Your men have mixed success at penetrating the line of heavy weaponry that bristles in your direction and you can see more than a few of them dragged down from their steeds.

Digging in your spurs you press onwards swinging your hammer with murderous intent but find your horse unwilling to charge into the mass of pole arms that now surround you as you turn this way and that. Elite soldiers these men were, drilled and armoured at Lord Robert’s cost most likely. Finally an even contest you had time to think before you spy a flash of silver out of the corner of your visor and find yourself falling before colliding with the cold and wet ground.

Battle was still ringing around you and you struggled to your feet and resumed your form, shield high as you spun on your heels to prevent any of your adversaries from gaining an easy shot against your back. It was then that you found yourself staring down a man who was wielding a nasty looking pole axe that was slightly better armoured than the rest of the men. He brandished the cruel weapon at you as men from both sides seemed to stop fighting and looked to their commanders for instruction…

Can I get 4d6 for Warfare (Command) please
>>
Rolled 4, 2, 1, 6 = 13 (4d6)

>>4280304
>>
Rolled 2, 4, 6, 5 = 17 (4d6)

>>4280304
>>
Rolled 5, 2, 4, 6 = 17 (4d6)

>>4280304
Time to get dirty
>>
Rolled 1, 1, 3, 1 = 6 (4d6)

>>4280304
>>
--- Ser Mervyn’s Command/Rally Test ---
Rolled 15 vs DC: 3
Three Degrees of Success
Results: Loyal Reins Organized

--- Ser Pennifers Command/Rally Test ---
Rolled 13 vs DC: 6
Two Degrees of Success
Results: Baratheon Elite Heavy Infantry Organized

“KILL THAM! KILL THEM ALL!”

You had thrown your visor open to allow your voice to carry over the battlefield and you took the opportunity to suck down a few breaths of brisk morning air before slamming it shut once more and facing your opponent. He too was shouting to his men to keep their courage as he tightened the grip on his polearm.

“You got a name Stormlander?”

“Ser Pennifer Wensington. Third son of Lord Peyton Wensington and sworn sword to Lord Robert Baratheon. If you wish to yield I can assure you that you and your men will be well treated in my care Ser. It is well known at Storms End that I, and Lord Robert, are men of honour.””

“I’m not. Just want to know the name of the man I’m going to kill.”

--- Can I get 9d6+1 (5D+1D+3D) for fighting please, I keep forgetting about the plus one for fucks sake.... ---
>>
Rolled 4, 1, 1, 4, 3, 6, 6, 6, 5 + 1 = 37 (9d6 + 1)

>>4280353
>>
Rolled 5, 6, 3, 2, 1, 3, 5, 3, 5 + 1 = 34 (9d6 + 1)

>>4280353
>>
Rolled 1, 5, 5, 6, 5, 1, 4, 4, 5 + 1 = 37 (9d6 + 1)

>>4280353
>>
Rolled 1, 1, 5, 6, 3, 2, 3, 2, 3 + 1 = 27 (9d6 + 1)

>>4280353
>>
Rolled 6, 3, 4, 6, 5, 5, 5, 6, 6 = 46 (9d6)

>>4280353
How does the rolling work
Best of 3? average? first?
>>
Rolled 2, 1, 6, 2, 4, 1, 4, 4, 5 + 1 = 30 (9d6 + 1)

>>4280353
>>
Rolled 4, 1, 2, 2, 1, 3, 4, 5, 6 + 1 = 29 (9d6 + 1)

>>4280353

Ser Pennifer Wensington meet Merv the Merciless
>>
>>4280363
Holy fuck... It's too bad you were too late. And best of 3
>>
>>4280355
I think we got it.
>>4280363
how damn would this have been nice.
best of first 3
>>
Rolled 2, 6, 4, 3, 4, 3, 2, 4, 5 = 33 (9d6)

>>4280353
bo3
>>
>>4280355
32. Merv mad. God I missed writing shit like this.

This might take me a minute to write up because I'm going to put all the details on the table for this fight, and both characters are taking their full ensemble of wounds and injuries so buckle your seat belts boys!
>>
Totally forgot. Can I get 3d6 for agility please?
>>
Rolled 3, 2, 3 = 8 (3d6)

>>4280384
>>
Rolled 2, 6, 1 = 9 (3d6)

>>4280384
>>
Rolled 6, 4, 1 = 11 (3d6)

>>4280384
>>
Rolled 2, 2, 3 = 7 (3d6)

>>4280384
>>
>>4280380
All good, even if we take injuries and wounds to smash this unit, it is worth it to prove we’re not just a big fish in a small pond.

Hopefully we get some personal respect from from our peers, and glory for our house (and don’t lose too many named members of our unit)
>>
>>4280401
Inb4 we have to pick who to save and everyone gets salty when the wrong person dies. RIP Wesley.
>>
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>>4280408
F
>>
>>4280408
I still don't regret voting for wesley to die
>>
--- The Battle of Ashford Combat Round 7 ---

--- Initiative/Agility ---
Ser Mervyn rolled: 11
Ser Pennifer rolled: 14

Ser Pennifer: 24 vs Combat Defense: 12
Three Degrees of Success
8 Damage (5 (Athletics) + 3 (Polearm Bonus)) x 3 = 24 Damage
24 Damage – 11 Armour = 13 Damage
Ser Mervyn Reynold takes 1/4 Injuries
13 Damage – 3 = 9 Damage
12 Health – 9 damage = 3 Health

Ser Mervyn: 32 vs Combat Defense: 7
Four Degrees of Success
*Bludgeon Fighter Activated*
Plate Armour AR reduced to 8
**Critical Hit**
Bloody wound
Ser Pennifer takes an injury that does not reduce damage
5 Damage (Athletics) x 4 = 20 Damage
20 Damage – 10 Armour = 10 Damage
12 Health – 10 Damage = 2 Health

Ser Mervyn Reynold
1/4 Injuries
0/3 Wounds

Ser Pennifer Wensington
1/4 Injuries
0/3 Wounds

The man kept you at the length of his polearm as you tried to close the distance with him, deftly jabbing at you whenever you attempted a feint to slip inside the dangerous bit of his weapon. It was when you over extended ever so slightly and you felt the sharp point of steel slip just inside the joint of your elbow. The mail, leather and cloth protected you from most of the blow but you could still feel blood beginning to well within your arm. As quickly as he had struck the first blow he struck again but this time at your knee. Your steel was of the best that money could buy and did an admirable job of stopping the blow but the amount of force he swung with was incredible. You barked out in pain but the wound had given you an in.

Bringing your hammer down and to the side you knocked the polearm to the side and closed the distance to Ser Pennifer. He successfully managed to block your first blow with the shaft of his weapon but the second time you strike he was not so lucky. The spiked end of your hammer came down hard into the mans shoulder and punched through the steel as if it was leather. You quickly wrenched it free and deliver another blow to the mans greave and you heard the steel crunch satisfyingly as well as a soft hiss of pain come forth from the man.

He used the butt of his poleaxe to strike you in the visor and although you quickly shook off it irritation he had placed himself at a distance to employ his superior reach once again…

3d6 for agility please (I'll be adding the -1 modifier for the injury afterwards)
>>
Rolled 5, 2, 2 = 9 (3d6)

>>4280460
>>
Rolled 1, 2, 4 = 7 (3d6)

>>4280460
>>
Rolled 2, 1, 2 = 5 (3d6)

>>4280460
>>
Rolled 3, 6, 4 = 13 (3d6)

>>4280460
>>
Rolled 6, 6, 6 = 18 (3d6)

>>4280460
>>
>>4280489
God damn
>>
Well it might not be fast, but let's see how hard the Rape Train hits. 9d6 for fighting please
>>
Rolled 1, 3, 4, 5, 6, 3, 5, 5, 6 = 38 (9d6)

>>4280501
>>
Rolled 1, 3, 1, 2, 3, 4, 1, 4, 2 = 21 (9d6)

>>4280501
>>
Rolled 5, 6, 5, 6, 6, 4, 3, 6, 5 = 46 (9d6)

>>4280501
>>
>>4280515
>Whistles in pain
>>
>>4280515
>>4280489
Uhhh.. guys I seem to have insane luck today.
>>
>>4280521
4 6's. Crippling wound. Mervyn ain't playing no games. I'm just going to go strech my legs real fast and I'll be back in around 10 minutes to start writing!
>>
>>4280521
These were my first two rolls ever, btw, new to quests and roleplaying in general. I'm reading this quest from the archives and I'm up to chapter 7 till now.
>>
All this wasted dices, instead we should've used them in baratheon to prove that we are the only Westerman here for a reason, that's all they need
>>
Still goddamn 46? Merv is a beast
>>
>>4280515
holy fuck
>>
>>4280552
Something has to give on that. Tarly is hiding info from us on the Westerlands. What if instructions for us had come and they didn't want to lose us?
>>
>>4280574
It'd be interesting to find out if we hear more. Or just get more info on that.
If we could get in on the sack, there so much money to be made.
>>
>>4280580
Us getting into the sack of Kingslanding would be able to fund our construction of the tower, we might even add a hall to it. Might even make it into a small castle
>>
>>4280574
He clearly was, we can push that angle if they come to punish us for interrupting the parley. We are representing the west and a noble house, we are not a random captain and they need us, not the other way around
Dontos fucked up by revealing that piece of info
>>
>>4280541
Well I'm thrilled they were in my quest. I hope you're enjoying it so far. Only sorry that you had to read my quest first haha. I would highly recommend checking out the other ASOIAF quests that are running and have run throughout the years. Harrock and Bordain are older ones, and currently I'd recommend playing in Bogg's quest, House Shryke, if you arn't already and House Malroy by the Father is also a great read.

>>4280552
He may not be Lord Robert but Pennifer is a friend and one of his sworn swords/captain. Still recognition worthy but nowhere near the same caliber.

>>4280574
>>4280580
Oh stuff is going on in the Westerlands. It's just being kept under lock and key. As Ser Dontos told you second hand, Lord Tywin has called his banners to Casterly Rock. Little else is known to anyone else though however.

Anyways, Writing!
>>
>>4280587
Are you kidding me? For sure we would be able to fund the hall with using our Calvary we could hit a couple rich noble houses. Take the coffers and ransom the nobles. But lets be honest, we will likely get screwed out of riches by having to deal with who ever will "lead us" into battle. Anyone in our squad know/been to KL?
>>
>>4280587
>>4280597
Well let's think about that from a crunch point.

Tower costs 10 Def, Hall 20, Small Castle 30.

1 Wealth = 200 Gold Dragons

Assuming we're working from the 2:1 conversion rate for Wealth:Defense.

Westerlands starts with a -5 to Defense at House creation. We will be a Knightly House so will be rolling with a 5d6 for starting resources. Average of that is ~12.5, let's round up and say we end up with 13 to start.

So obviously we buy our Tower for 10, have 3 left over, for the next upgrade (assuming Joe allows upgrades since most quests do) we're talking 2800 gold dragons to convert to 14 Wealth to convert to 7 Defense.

For a Small Castle, it'll be 6800 gold dragons to convert to 34 Wealth to convert to 17 Defense.

So, I honestly don't think we have a chance in hell to hit Small Castle. Hall, possibly, 2800 gd is a lot to loot and keep a legal hold on. Yeah we'll have starting Wealth as well but happy wife, happy life so best to spend that on the appropriate resources to build a good home for her and and children, i.e. library, garden, learned men, maester, etc. We'll see but I'm not going to hold out hope for it.
>>
--- The Battle of Ashford Combat Round 8 ---

--- Initiative/Agility ---
Ser Mervyn rolled: 8
Ser Pennifer rolled: 11

Ser Pennifer: 20 vs Combat Defense: 12
Two Degrees of Success
8 Damage (5 (Athletics) + 3 (Polearm Bonus)) x 2 = 16 Damage
16 Damage – 11 Armour = 5 Damage
Ser Mervyn Reynold takes an Injury
5 Damage – 4 = 1 Damage
3 Health – 1 damage = 2 Health

Ser Mervyn: 33 vs Combat Defense: 7
Four Degrees of Success
*Bludgeon Fighter Activated*
Plate Armour AR reduced from 8 to 6
**Critical Hit**
Crippling wound
Ser Pennifer takes a wound that does not reduce damage
5 Damage (Athletics) x 4 = 20 Damage
20 Damage – 10 Armour = 8 Damage
Ser Pennifer takes 3 Injuries
12 Damage – 12 Damage = 0 Damage
2 Health

Ser Mervyn Reynold
2/4 Injuries
0/3 Wounds

Ser Pennifer Wensington
4/4 Injuries
1/3 Wounds

Ser Pennifer presses his advantage once more hacking away at your defense. Your shieldwork is up to the task however and he connects over and over again with the heavy oak and iron heater shield that bore your black eagle so proudly. Eventually his persistence pays off however eventually he lands a blow that you only manage to block half of. The blade of his poleaxe rings off your helm as a sharp metallic ring fills your ears and your head jars to the side. You grunt from the blow and although it hurts, pain is something you are more than familiar with.

You rush forward towards Ser Pennifer almost taking him by surprise as he back pedals to try and reclaim his distance but you don’t allow the man such a luxury. He once again gets his poleaxe in the way of your first two strikes but you were expecting such a move this time around. When you feint like you are again going for the mans legs you alter the angle of the blow and send it straight towards his head. His sallet helm is sent flying from the force of the blow and a gash is visibly present on the side of his head. You get a first look at the man you were fighting and were not overly impressed. He was near enough to the age of twenty with short black hair and blue eyes that had a wide look to them. The blood ran from the top of his head where your hammer and smashed through his helm and into his right eye. He almost looked confused as to why he suddenly could not see out of it.

He shook his head and sent droplets of scarlet into the mud and he brandished his weapon at you in a display of false bravado.

“WE SOUND THE CHARGE!” He cried out the words as he pressed forwards in a mad display of either bravery or stupidity and pressed on with his attack…

---3d6 Agility please ---
>>
Rolled 3, 2, 1 = 6 (3d6)

>>4280663
>>
Rolled 5, 6, 6 = 17 (3d6)

>>4280663
>>
Rolled 2, 5, 5 = 12 (3d6)

>>4280663
>>
Rolled 5, 4, 5 = 14 (3d6)

>>4280663
>>
And 9d6 for fighting as well
>>
Rolled 2, 1, 6, 5, 6, 5, 5, 1, 1 = 32 (9d6)

>>4280673
>>
Rolled 6, 3, 5, 6, 4, 1, 4, 5, 2 = 36 (9d6)

>>4280673
>>
Rolled 1, 2, 6, 4, 4, 5, 1, 1, 2 = 26 (9d6)

>>4280673
>>
Rolled 6, 6, 1, 6, 1, 6, 5, 4, 3 = 38 (9d6)

>>4280673
>>
>>4280663
>>4280675
So we just split the top half of his head open huh
>>
How are our boys doing?
>>
Well seeing as after this round of combat he'll be at three wounds and physically can't hurt MErvyn anymore, I'm going to say even a courageous youth might yield at this point. The question is...

---Does Ser Mervyn accept his surrender? ---

>yay
>nay

~ Things to consider ~
- Mervyn's merciless trait
- Ransoms
- Reputation
- Morale for the elite infantry
>>
>>4280713
>Mervyn's merciless trait
Looking back on the first thread what changed from Mervyn that gave 5 silver to get the sheep from the village elder to now?
>>
>>4280713
>>yay

If there is a guarantee that he is surrendering after this round than yay. If tries to continue fighting before finally yielding than nay.

Give the sheer breadth of this war there is a time where being able to hold your self in check for a moment is valuable.
>>
>>4280714
In my opinion, the way Mervyn has been played is as someone who is capable of showing kindness to people, especially where reputation is concerned. However, he is also capable of killing just about anyone if there is a reason for it.

He's a weird character that way but I enjoy it. He's the kind of man who might give a coin to a beggar on the street or buy a starving child an apple, but if he was ordered to kill said child's father, he would do so without hesitation.
>>
>>4280713
>>yay
Worth more alive than killed.

>>4280722
Guess he knows you need a hard hand or people will think your kindness is weakness.
>>
>>4280713
>>yay
>>
>>4280713
>>nay
>>
>>4280713
>Nay

Not because it is a smart thing to do, but because merciless is our vice
>>
I'm going to call it here for yay. We in the prisoner taking business boys
>>
>>4280761
I say Merv knows he needs to chips to play with.
We've so far taken care of 4 units, and 2 captains. 1 Murdered the other captured.
What do you all have in mind to complete in this current battle?
>>
>>4280767
some chips*
Gotta earn something.
>>
>>4280767
Currently the Stormland host is beginning to fracture. The infantry is trapped largely between two lines of infantry and the cav. Robert and his cavalry have broken through the line though.

You could potentially get Ser Pennifer to talk down a large remainder of the remaining force. Especially his own elites.
>>
--- The Battle of Ashford Combat Round 9 ---

--- Initiative/Agility ---
Ser Mervyn rolled: 15
Ser Pennifer rolled: 2

Ser Mervyn: 27 vs Combat Defense: 7
Four Degrees of Success
*Bludgeon Fighter Activated*
Plate Armour AR reduced from 6 to 4
5 Damage (Athletics) x 4 = 20 Damage
20 Damage – 6 Armour = 14 Damage
Ser Pennifer takes a wound
12 Damage – 12 Damage = 0 Damage
2 Health
Ser Pennifer Yields

Ser Mervyn Reynold
2/4 Injuries
0/3 Wounds

Ser Pennifer Wensington
4/4 Injuries
2/3 Wounds

While he thrusts forward you block the blow with your shield and spin around to close the distance before burying your hammer directly into the mans breastplate. Steel gives way to the force of the blow and you could almost hear the breath driven out of his lungs as he falls to the ground in a slump. You stand over him threateningly but between his coughs and attempts to such down air you manage to hear him speak.

“I yield Ser. I yield. You have the better of me.”

“I know. Now, if you don’t want to end up with your brains scattered on this battlefield you’ll order your men to surrender. Now.”

Can I get 4d6+2 to intimidate
>>
Rolled 3, 4, 1, 6 + 2 = 16 (4d6 + 2)

>>4280785
>>
Rolled 5, 3, 3, 4 + 2 = 17 (4d6 + 2)

>>4280785
>>
Rolled 1, 3, 1, 6 + 2 = 13 (4d6 + 2)

>>4280785
>>
Rolled 1, 1, 4, 2 + 2 = 10 (4d6 + 2)

>>4280785
>>
Alright well I'm fading here so I'll have the write up for tomorrow! See you all then and thanks for playing!
>>
>>4280810
thanks, joe
>>
>>4280813
+1
>>
Thanks Joe!

Since I don’t know what the DC is,
if we fail to get him to make his men stand down (and demoralise the enemy infantrymen), do we follow through with our threat? If all the enemy infantrymen stand down then great, we’ve tipped the battle and Robert can ride away since he already broke through.

But if this intimidate fails then do we make good with our threat and stick around to destroy the heavies? Or grab our prisoner and head back to secure him (maybe via trampling a weaker unit). Would be nice to know how our unit is faring while we were duelling to know what to do if the enemy doesn’t break right now.

Thanks for a great battle where Merv got to flex and make his mark
>>
What a fight to wake up to
Nice rolls, girls!
>>
Hey guys so something just came up that needs attending to so I won't be able to run today, but I will be able to run tomorrow during the day. My apologies.

For those wondering though, you did pass that intimidate test, but only by the seat of your pants
>>
>>4281571
Evil Uncle Joe
>>
--- Ser Mervyn Reynold’s Persuasion (Intimidate) Test ---
Rolled 15 vs DC: 9, 15
Results: Two Degrees of Success, One Degree of Success

You brought the spike of your hammer under Ser Pennifer’s chin anddug in slightly, enough to draw a bead of blood as he craned his neck upwards and stared at you with fearful eyes.

“You understand me boy? Tell your men to throw down their arms or after I’ve killed you I’ll make sure any man who survives this battle is hung from Ashfords walls.”

He hesitates for a moment as if deciding between his reputation, his honour and his life but a little more pressure applied to his chin is enough to make him reconsider.

“I YIELD! THROW DOWN YOUR WEAPONS MEN! I COMMAND YOU ALL TO YIELD!”

You finally looked about at the press of heavy fighting that had been going on and saw both units were locked in a vicious fight. The Loyal Reins had gotten the upper hand but some casualties had been taken from a quick count. The Stormlanders threw down their weapons and raised their hands up in surrender before you planted a steel boot in Ser Pennifer’s face and knocking him unconscious.

The defeat of their heavy infantry was damaging the morale of the more common men and the ripple of fear was beginning to spread into a wave as all were eager to get away from your cavalry. You whistled sharply and you found your mount by your side and remounted quickly as you surveyed the battle from a higher vantage point. The Stormland cavalry had were in the process of crossing the river to the north, and the rest of the Stormland forces were breaking and either fleeing the battle or surrendering.

You watched the rest of the cavalry mopping up another unit of heavy infantry. The battle seemed to be nearly one as the Baratheon backfield was full of fleeing men. It would be easy to ride down the fleeing cowards, but it would also mean leaving your prisoner woefully unguarded.

>Meet up with the rest of the Cavalry
>Mop up the backfield of fleeing soldiers
>>
>>4283357
>>Meet up with the rest of the Cavalry
>>
>>4283357
>Meet up with the rest of the Cavalry
>>
>>4283357
>Meet up with the rest of the Cavalry
>>
>>4283357
>Meet up with the rest of the Cavalry
>>
>>4283357
>Meet up with the rest of the Cavalry
>>
>>4283357
>Meet up with the rest of the Cavalry
Gotta hang onto our prisoners to maximise our bragging rights
>>
You had wrangled Ser Pennifer onto the rear of your steed and rode towards to rest of the cavalry where most of the infantry that they were surrendering. The battle was all but over and as you and as you approached the rest of the mounted men you looked to see Ser Dontos Malroy standing over what appeared to be some highborn man with a bloody sword gripped in his hand. The dead man was clad in armour enamelled in orange and blue vairy. Other knights were either restraining men to be taken captive or doing away with the wounded. Some were merciful, while others took their sweet time with their victims. You saw one man drive a spear into another’s guts, wrench the weapon out and leave them man groaning in agony to his fate.

Cheers were going up from the common soldiers now and you the blaring of trumpets and horns filled the air. Your own men began to cheer themselves but you contained yourself. Instead you opened the visor of your helmet and walked over to where your commander was standing.

“Who was he?” You gestured towards the dead man on the ground. Ser Dontos looks to you and when he raises his own visor you can see his facial expression isn’t one of celebration but instead one of regret.

“His name was Lord Herman Bolling. I’d fought against the man in a tournament in King’s Landing four years ago. He was something of a friend to me.”

A bead of blood dripped off of the mans sword to stain a small patch of ground a dirty reddish brown. He produced a small piece of cloth from underneath the saddle on his horse and wiped the blade clean before sheathing it in his blade and mounting his magnificent horse once more. His face had returned to the scowling stoic visage that you remembered when he spoke to you again.

“And who is it slung over the back of your horse Ser?”

“Ser Pennifer…Wellington. No, Wensington. Said something about being Lord Baratheon’s sworn sword. Might be a useful prisoner.”

“Than at least some good may come of this. He may know of Lord Robert’s plans or contingencies. At the very least he may be worth coin or keep House Wensington further out of the fight if we find a way to contact his father. Lord Robert broke through our lines and much of his cavalry has escaped northwards. I fear they will be heading into the north of the reach or riverlands to seek allies and a place to hide. Come, Lord Tarly will wish to speak with the man.”
>>
The two of you made to ride away but he stops momentarily as he scans the battlefield for something before he finds the man he was looking for.

“Pastorn. Ensure that Lord Bolling’s body is not descecrated nor looted. It will be given an escort to his home and allowed a proper burial. Understood?”

Pastorn nodded. He had removed his helm completely and his normally immaculate purple armour was scarred and covered in both blood and mud. He had the melancholy look in his eyes as he drew nearer to guard the body of Lord Bolling whilst yourself and Ser Dontos went to find Lord Tarly.

>Attempt to console Ser Dontos about his friends death
>Mention you've had your own experience with killing those close to you
>Ride in silence
>>
>>4287308
>Ride in silence

i honestly think this is the best way with dealing with Ser Brooding Malroy
>>
>>4287308
>Ride in silence
>>4287311
I agree
>>
>>4287308
>>Ride in silence
>>
>>4287308
>Ride in silence
>>
>>4287308

>Ride in silence

But make middle aged man noises every once in a while, just loud enough to be noticed but quiet enough to not be overtly attention drawing.
>>
>>4287308
>Ride in silence
>>
So Joe hasnt updated in a while. We should assume the first.

The Corona-Virus Rioter Zombies got him.
>>
Together the two of you rode towards the centre of the battlefield in silence. Ser Dontos led the way in stony silence as the two of your horses picked their way carefully amongst the broken bodies and arms that lay in your path. Hundreds of men lay there dead and dying in the cold mud. You heard men crying out for their mothers while others lay next to them as they died in silence. The smell that rose up to meet your nostrils was a foul one, one that could bring a man less used to such things to retching. You only grit your teeth at the smell and pressed onwards.

You found Lord Tarly down on one knee over which he had an impressive looking greatsword that he was cleaning to a mirror polish. Your eyes were drawn to the ripples of black and charcoal grey. You could see the razor edge of the weapon from here. He was surrounded by a personal guard of dangerous looking men all clad in his colours but they parted ways at the site of Ser Dontos and the two of you entered the circle surrounding him and dismounted. Lord Tarly looked up at you with a hard stare and a disapproving look. He was clearly a taciturn man who did not take to celebrating his victories openly.

“Lord Tarly. The cavalry took minimal casualties, as well as more than a few prisoners. The most prominent of which being Ser Pennifer Wensington.” Ser Dontos spoke in his usual dour tones.

“Good. Any man with a family name will be held for ransom. The rest will be put to death. I’ve no bread and water to spare for rebels and traitors.” The man’s very voice was as hard as iron and his gaze was near enough to make you shiver when it fell upon you. “I take it Ser Pennifer here was taken by your hand?”

“Aye my lord. He claims to be one of Robert Baratheon’s sworn swords.”

Lord Tarly looks to the figure draped over the back over your horse with an unapproving look before he scowls at you and scratches at his closely cropped beard.

“We’ll press him for information once he’s awake. Lord Robert and his own cavalry broke through our lines and fled north.”

“Very well.” Lord Tarly’s men moved to remove Ser Pennifer from your horse and you went to mount up but Lord Tarly stops you in your tracks with nothing more but a “Ser”. You turned to face him and he had stood, completely upright. He was shorter than you might’ve thought but that might be explained by his will and personality.

“I do not tolerate dissent or insubordination within my ranks Ser. That disgraceful stunt will earn you a dozen lashes once our prisoners have been seen to. Is this understood? Additionally, your second in command will now speak for your company and receive my orders. You are dismissed.”

>Refuse Lord Tarly
>Accept your punishment
>>
>>4296345
>Refuse Lord Tarly
We want answers for Tygon and the rest of the West. If Tywin called the banners to Casterly Rock then that would include us.
>>
>>4296345
>>Refuse Lord Tarly
get bent dickwad
>>
>>4296345
>Refuse Lord Tarly
navysealpasta.exe
>>
>>4296345
>>Refuse Lord Tarly
Nah senpai, put 'em up or shut up
>>
>>4296345
>Refuse Lord Tarly
Time to go see what's going on at Casterly Rock I guess
>>
>>4296345
> Refuse Lord Tarly

Can we try the old “Ser Dontos was kind enough to inform me prior to the commencement of the battle that Lord Tywin has called his banners to Casterly Rock, so I’ll be taking my men from this army to go and give heed to that call”.

Is there a way to frame it that we’re not deserting and that our need to be obedient and go to casterly rock is more important than staying with these guys, and that is why we interrupted the parley, because we just wanted to get this battle done, and fulfil our obligation, and now we’re going home (and make sure they know that we did indeed pull our weight in the battle).
>>
>>4296345
>Refuse Lord Tarly

Back to the Westerlands it is, peace out!

You're welcome, Lord Tarly for the victory we so graciously gave to you
>>
>>4296566
We should demand our prisoner back too.
>>
>>4296345
>Accept your punishment

We built a character that sucks at persuasion. I don't see any way how a refusal doesn't end in a worse punishment.
>>
>>4296586
By the fact that we are leaving.
>>
>>4296587
So we are going to refuse him after being insubordinate and then expect to be able to pick up our ball and go home during a war? Keeping in mind that we are under orders from the crown right now, which is higher than Tywin. We are going to do all of this while talking to a strict, hard man while being bad at persuasion. Good thing he has his sword ready. That should save the trouble of calling for a headsman.
>>
“No it’s not Lord Tarly. What I do understand is that Lord Tywin has called his bannermen to Casterly Rock. I think that would include myself. I’ll be taking my men with me west.”

Lord Tarly simply stares at you and gives the slightest of nods. You turn your head slightly to see yourself being surrounded by a circle of heavily armed men. Ser Dontos as well has turned to face you and had his hand on the pommel of his longsword. You in turn gripped your hammer tightly and rolled your neck as you savoured the cracking you felt before staring straight ahead at Lord Tarly.

“Lord Tywin has called his banners, yet he declares for neither his rightful King nor for Robert Baratheon. He sits in Casterly Rock and waits. I am sure that he will not miss twenty men from his roll call. A loyal man would fight for the cause he believed in. That he knew was right. Men, place this man in irons on suspicion of being a rebel.”

Lord Tarly’s personal guard began to move in and you brandished your hammer threateningly as you turned in place trying not to expose your back to any of them.

“Ser Mervyn, put up your weapon Ser.” It was Ser Dontos talking to you with his sword drawn.

“For reasons I cannot fathom, my nephew speaks highly of you. You will be given a trial for this treason. Do not throw your name into the mud for the men whom you just battled against.”

“I don’t give a rat’s hairy arse about my honour. What I wish to know is where my family is. Where is my good brother? Why has he not come to take command of me? What has happened to my wife that I have heard no word of for months. She will have given birth since I left Ember Peak. What of my newborn child?”

Ser Dontos stiffened slightly at that.

“You came with Lord Rowan did you not?”

“Aye, I did.”

“If you surrender your weapon, I give you my word as a knight and a man of faith that I shall speak to Lord Rowan on your behalf. Put up your hammer Ser.”

“Ser Mervyn put up your hammer now, else I shall have my men cut you down like a traitorous dog.”

Lord Tarly barked out the order and you…

>Threw down your hammer
>Tried to fight your way out
>>
>>4296713
>Threw down your hammer
>>
>>4296713
>>Threw down your hammer
>>
>>4296713
>Threw down your weapon
>>
>>4296713
>Threw down your hammer
We're going to demand a trial by combat right?
>>
>>4296785
If we have to.
>>
>>4296713
>Threw down your hammer

Wew.
>>4296785
If they let us pull that in war time then they really do deserve to lose this. Why risk a good knight? Better off sticking us in a cell and saving a trial for after the war. I'd rather see about breaking out of the cell or something.
>>
Whatever the fuck did we gain from going to that parley? Nothing fucking happened and now we're in prison/on trial for the rest of the war. I feel shafted, really. If there was such a big risk there should have been a reward as well.
>>
>>4296855
Why? Some choices are just dumb. It would be lame if the world revolved around the MC. Maybe it would've played out differently if we had at least showed up with the other captains, but that's just a what-if. Right now we're paying a fair price for arrogance.
>>
>>4296862
Yeah. I am happy to see Mervyn actually having some pride and stubborness that kicks him in the ass sometimes.

Its a nice thing to see a MC that isnt just a Diplomancer
>>
We gained big dick points. The stallion with the biggest cock gets the mare.
>>
>>4297119
Hah. Could imagine this could earn us a bit of favour with Robert's court afterward
>>
>>4297121
>sharing stories with bobby b about all the chinken shit knights that went from haughty to please don't kill me my father has money before we brought down the hammer
>>
>>4296713
goddamn, we out here representing the entire west and they treat us like just a random soldier letting us wait outside while they talk, honestly we had to do something about it
>>
>>4296855
Interrupting the parley was chosen purely for the narrative lols, not because there was ever anything to gain from it. Here we are just trying to deal with the fallout
>>
As you looked around and found yourself surrounded you cursed under your breath and threw down your hammer into the muck. It landed with wet plop and sent a splash out that is followed by a much larger one from your shield. Your arms were grabbed by two men who began to escort you back to your horse. Another man brought forth rope and bound your wrists together before you were tied to saddle to walk alongside your steed.

“Escort him back to his tent, remove his arms and armour, and have his horse brought to the horse line and hitched accordingly. Ensure that there are at least four guards on him at all times.”

Lord Tarly then turned his attention back to you.

“You will be held under guard until the main host arrives and Lord Rowan and I can discuss your future Ser. Until then, you will be treated accordingly. Take him away. As for his prisoner, send him to the healers.”

--- 20/08/282 ---

It had been two days since you had been placed under guard in your tent and you had found yourself itching with boredom. You had been given a simple meal of bread and water each day but otherwise you heard little of what was going on outside the tent. You watched the boy who brought your bread was about to leave the tent but you stopped him just short of the tent flap.

“You, boy, wait a moment.”

He was a homely boy about the age of ten and he looked up at you with his innocent brown eyes. His face seemed to have more freckles on it.

“Yes Ser.”

“I need you to fetch someone for me.”

“I’m only supposed to bring you your bread and water Ser. Nothing else.”

“There’s a gold dragon in it for you.”


His eyes light up at the promise of coin. “Just who do you need me to fetch Ser?”

--- Who do you want to speak to? ---

>Ser Austin Osgrey
>Ser Cardyn Lantell
>Ser Pastorn Malroy
>Someone else (Specifiy)

Things you guys might want to consider would be what direction you all want to take this. Cardyn could help you escape, but naturally failure has repercussions. You might be able to find out information or get word to Lord Mathis ahead of time with Ser Austin. Seeing as you are "his man" that might be worth something. Elsewise, Pastorn might have spoken to Dontos to find out what he might know from being in Lord Tarly's presence.
>>
>>4299102
>Ser Austin Osgrey
Damn, is super late for me but I'll throw a vote before sleep
>>
>>4299102
>>Ser Austin Osgrey
>>
>>4299102
>Ser Cardyn Lantell
:^)
>>
>>4299102
>>Ser Austin Osgrey
>>
>>4299102
>Ser Cardyn Lantell
>>
>>4299102
>Ser Austin Osgrey
>>
>>4299102
>Ser Austin Osgrey
>>
>>4299102
>Ser Cardyn Lantell
honestly surprised he didn't whip us anyway

any fuck this Knigga lets bounce
>>
>>4299102
>Ser Cardyn Lantell
>>
Alright I'll leave the voting open until tonight. I should have enough time to get a post or two up but it won't be until fairly late tonight.
>>
>>4299102
>Ser Austin Osgrey
>>
>>4299102

>Ser Cardyn Lantell

1. Clearly the most fun option

2. Seems pretty IC for Mervyn to be so beyond furious at this treatment that he says fuck it.
>>
>>4299734
problem with that is how are we suppose to get our men out? What are we worth as a lone knight with our men being held hostage?
If we can get out of this with a slap on the wrist and take our men back then its a win no matter face loss.
>>
Ser Austin - 6
>>4299111
>>4299112
>>4299146
>>4299200
>>4299205
>>4299430

Ser Cardyn - 5
>>4299113
>>4299187
>>4299227
>>4299364
>>4299734

That was a close vote with vastly different directions in story. Alright I'm writing now.
>>
Ah I also need 1d6 for the Loyal Reins to see how they came out of the battleplease. Best of three
>>
Rolled 2 (1d6)

>>4299975
>>
Rolled 3 (1d6)

>>4299975
>>
Rolled 6 (1d6)

>>4299975
>>
>>4300029
wew
>>
>>4300029
Is that a +1 training?
>>
Alright thanks guys. Just finishing dinner and I'll get to writing!
>>
“You know of the Westermen within the host?”

The boy nodded his head hesitantly while giving you a cautious look from the side of his eye. It seemed that even amongst the smallfolk that you and your men were mistrusted.

“Thems the knights right Ser? And I heard that theres some men with the scouts too.”

“Aye. I want you to go and find the knights. I’m looking for a man named Ser Austin Osgrey. He’s a reachman like you. Do you know his sigil?” A quick shake of the head told you that he did not. “A lion, coloured with green and yellow squares, on a white background. Understand?

No sooner than you had finished telling him than he was out the door leaving you to sit down and enjoy your half a loaf of crusty bread and a jug half filled with water from a nearby stream. One advantage to fighting in this seven be damned weather was at least the drinking water was cold. You tore a chunk off of the loaf and bit into it. The crust was hard and the bread was yeasty and dark but it filled the hole all the same. As you were finishing you could here Ser Austin outside arguing with the guards outside your tent for a short time before finally throwing open the tent flap and entering.

“SER! By the Seven it’s good to see you. I’ve tried three times over the past two days yet the guards wouldn’t let me near.”

“I know Austin, I heard you arguing with them. Now tell me, what in the Seven is going on out there? How are the Reins?”

“The van is currently waiting for the rest of the host to catch up. The scouts say that they should only be a day or two away now. As for the men, they’re in high spirits for the most part. Ser Jeremy Flowers died from his wounds, and Ser Tristan will likely be a cripple due to a broken leg but aside form that the men are in high spirits, as battle hardened as ever.”

“I’m glad to hear it. Now about the trial…” Ser Austin pulls a face.

“It doesn’t sound good Mervyn. Camp talk might be camp talk, but it sounds like Lord Tarly wants a piece of your hide or your head. I imagine that he’s waiting for Lord Mathis seeing as we came here under the golden tree of Goldengrove.”

“You’d be right about that Austin. But what do we do about it? That Lord Tarly has got a stick the size of a tree trunk stuck up his arse. Bloody fucking highborn.” That gains you another look from your friend and second. “Yes, I know I know. Not all highborn are the same but seven save me I’ve had a bellyful of them.”

“I’d recommend sending someone ahead to warn Lord Mathis. It’s best he hears it from someone on your side as opposed to Lord Tarly telling him for the first time. I could go myself, or perhaps my cousin could go. The Knight of Standfast might carry more weight but knowing him you’ll likely owe him a favor for the honour, and it won’t be a small one.”
>>
--- Who to send to forewarn Lord Mathis of your actions? ---
>Ser Austin Osgrey, your second in command
>Ser Owen Osgrey, the Knight of Standfast
>Someone Else (Specify)
>Nobody

--- The Battle of Ashford Results ---

Loyal Reins – + 1 to Training
Ser Mervyn Reynold – Ser Pennifer Wensington taken prisoner, 2 Glory gained

*As the Loyal Reins are already Elite+2 they will be allowed to choose an quality as per the document below. Please feel free to throw out any preferences and I’ll do a vote for it tomorrow.*
>>
https://docs.google.com/document/d/1qm-psOSbKz_FbT9XpMXcNfwuOLmSRokmevgt9jkMVzo/edit

Forgot the damn link. Jesus Christ on a fucking matchstick I'm a mess.
>>
>>4300103
>Ser Austin Osgrey, your second in command
No need to go into debt over it
>>
i'd say Penetrating for the quality
>>
>>4300103
>>Ser Austin Osgrey, your second in command
>>
>>4300103
>>Ser Owen Osgrey, the Knight of Standfast
I say we pay what we owe for this, still worth it. How much can he really expect for this favor. Doesn't seem like the kind of thing we can afford to lose here. Since with only the previous offence it was 20 lashes. I don't know anything about Owen, is he an ass or something?
>>4300130
Agreed penetrating.

>>4300103
Do you have a list of stats for our troops?
>>
I feel like we're up shit creek here, lads.
>>
>>4300102
>The Knight of Standfast might carry more weight

Owing someone a favor is preferable to getting lashed. Not since our father gave us our last hiding is anyone going to give us a beating
>>
>>4300103
>Ser Austin Osgrey, your second in command
>>
>>4300103
>Ser Owen Osgrey, the Knight of Standfast
A debt is better than a scarred back, or worst

Penetrating
>>
>>4300103
>>4300206
Sorry, phone posting and linked my vote to the wrong post
>>
>>4300103
>Ser Austin Osgrey, your second in command
Oops.
>>
>>4300104

>Ser Austin Osgrey


Penetrating or Uniformed would be okay. I prefer the flavor of Uniformed.
>>
>>4300103
>Ser Owen Osgrey, the Knight of Standfast
>>
>>4300103
>Ser Owen Osgrey, the Knight of Standfast
>>
>>4300119
So you’d rather lose and be forced to take the black or get beheaded? Because Tarly wants us dead.
>>
>>4300240
>Uniformed
At least in other quests, and it makes sense to me is extremely easy to obtain. Just about obtaining the uniforms say getting to a tailor a paying for it. I would be very surprised if a Joe said that costs a training. But I could easily wrong.

I do agree with you that the flavor of uniform is nice for a unit as elite as this one.
Like Drill Sergeant would be cool to pair with our Calvary once we buy/get uniform. And we could see about adding a ranged Calvary unit alongside us or something, with quickfire.
>>
Ser Austin -
>>4300119
>>4300135
>>4300207
>>4300212
>>4300240

Ser Owen -
>>4300137
>>4300206
>>4300209
>>4300334
>>4300364

Tie game right now. I'll be continuing tonight.

>>4300370
If you guys would like to acquire uniformed afterwards you can absolutely purchase it at a later date. But it looks like it's going to be between Penetrating, Drill Sergeant and Uniformed.
>>
>>4300425
>But it looks like it's going to be between Penetrating, Drill Sergeant and Uniformed.
I want to be clear I already voted. :<
>>4300137
I am not voting for drill Sergeant or uniformed with this upgrade. Was just voicing an opinion, that I thought may have helped clear things up and my own thoughts.
>>
>>4300103
>>Ser Owen Osgrey, the Knight of Standfast
>>
Alright I'm just getting to writing here.
>>
>>4300425
Ser Austin -
>>
>>4300425
>Ser Owen Osgrey, the Knight of Standfast
>>
“Go talk to your cousin Austin. See if you can convince him to aid me in this.”

Ser Austin looks at you askance and runs a finger through his dark curly hair.

“I will Mervyn. I know you’ve met him but there is a reason I left Standfast for service at Coldmoat. He’s a grasping man, and more cunning than he lets on. This won’t come cheaply.”

“If Lord Tarly decides to try me for treason than I reckon it’ll be worth damn near any price. Go to him and tell him to inform Lord Mathis of the situation as soon as he is able.”

“Anything specific you want Lord Mathis informed of Ser?”

“Just tell him to try and make me look good.” That got a chuckle out of your lieutenant and he nods his head. “Will that be all Ser?”

--- Anything else you want from Ser Austin? ---
>>
>>4301043
Tell him the reason you joined the parley was because you were the only force from the Westerlands on the field, no matter how small, and as such it was your duty to be present in any negotiations.
>>
>>4301046
By him I mean whoever we have to explain this shit to and plead our case.
>>
>>4301048
>>4301046
Agreed. Make us look good is all.
Along with we captured the only hostage of worth in the battle alongside having great military accomplishments. And that it was our duty to attend that meeting blah blah blah
>>
Sounds good. I'll have a write up for it tomorrow and then hopefully have a solid run on Friday! Thanks guys and see you tomorrow.
>>
>>4301046
this
>>
>>4301043
Yeah probably want Owen to drive a wedge between Lord Tarley and Mathias and say that we were denied a voice on the war council (as the only westerlanders), excluded from the parley, and then our prisoner was taken from us. Reachmen be jealous/prejudice/incompetent (they let Bobby get away), and they’re exaggerating our indescretion while ignoring our feats...

>Anything else you want from Ser Austin?

Why does Dontos Malroy always look guilty when we talk about how we haven’t heard any news from the western add?

> Did he mention anything else? Anything of Ember Peak or House Reynold?” Ser Dontos Malroy squinted his dark eyes at you and made a face but you couldn’t quite gather what emotion he was struggling to contain. He finally blinked and shook his head.

...and...

> What I wish to know is where my family is. Where is my good brother? Why has he not come to take command of me? What has happened to my wife that I have heard no word of for months. She will have given birth since I left Ember Peak. What of my newborn child?” Ser Dontos stiffened slightly at that.

So basically, can we get Austin to try to find out some camp gossip about what is going on back home, or if Dontos really does have a bad poker face and knows more than he is letting on
>>
>>4301400
All of this is good. 100% support.
>>
>>4301400
>>4301418
This is good
>>
Do point out to Tarly that we serve our liege lady, lord paramount and the king and he is none of those.

We arent his vassal or servant. We are his ally.
>>
>>4300104
No offense to you Joe but some of this homebrew stuff is straight broken. Father is good at writing but his balance falls short. Like not applying armor penalties in his side quest so the MC could stomp through all opponents with his 20+ CD in full plate and that war trained mount garbage so his cavalry could stomp through everything. They are outnumbered 5 to 1 and still get to dump on everyone with Bo3+3 bonus dice. At that point theres no point in rolling at all. We already know they win no matter what. Adding stuff like Penetrating which looks like its for crossbows onto these already overtuned units just caps it off. Again not trying to call you out, just not feeling the challenge with all the extra homebrew boosts. Sorry if this feels out of place or something.
>>
>>4301639

I originally said Penetrating or Uniformed would be okay. After posting that, I had similar thoughts about OPness but didn't feel strongly enough to repost about it until I saw your post.

I agree that Penetrating on an Elite +2 Heavy Cav seems way too powerful.

Changing >>4300240 to Uniformed or Drill Sergeant.
>>
Today has been crazy busy so I might not have time to get a post up.

>>4301639
No offense taken. I appreciate the criticism. Maybe I'll take a look at those qualities a little closer and change some things for my own game here. Perhaps something like gaining penetrating on the first charge of the battle? I'll consider it a work in progress
>>
boggs and joe disappear at the same times
coincidence?
>>
>>4304409
Uncle Joe is a lieing liar!
>>
J-Joe is coming back, r-right?
>>
File: Come back.png (109 KB, 400x603)
109 KB
109 KB PNG
>>4309238
I'll lure him back
>>
Uncle Joe ded, Dad ded
>>
>>4310264
uncle joe dead, cousin bogg dead and father dead... I would try to run a quest on my own but I don't really understand the combat rules and my writing game could use some improvement plus planning a plot and characters
>>
>>4310276
I am in the exact same boat
>>
>>4310276
rip joe
rip boggs
rip father
>>
>>4310661
>>
Well Boggs posted on twitter so there's that. Joe said he was out doing some work before. He'll be back.



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