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Another day, another dollar in this hellish corporation. But you already knew that, didn't you? You're the one running this god forsaken place. Hidden behind the cameras.

...Of course, sir. We'll play the sponsorship you want. Let's hope we don't have to hire another Administrator for a long time. You're expensive to replace.

Q-Company - "Quotas must be met. Demands must be fed. You must produce."
"A happy worker is a worker who produces. A sad worker is one who doesn't meet his quotas. Don't you want to be a happy worker? With a commission from Y-Company, we will make sure you are a productive worker.

Supplement Basic-Productivity, Compound Type #18 (Gaseous) has now been produced. Tests done on Drone-Soldiers, Drone-Humans, Drone-Dogs, Drone-Workers, Drone-Managers, Drone-Administrators, and Drone-Producers has shown an uptick of productivity by 21.2%.

This is far better than our last attempt to increase productivity. So now, we are selling such a supplement to be used at any facility. Simply add it to the ventilation and even Human-Slackers and Human-Unloyal will listen to you.

For workers who wish to work with a clearer head, we would recommend purchasing gas masks from Trusted-K-Company. One gas tank for 12 AE or similar currency, with two gas masks for free for a limited time only.

Be a productive worker this shift. Produce until you will be what is produced."

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Coffee%20Addiction
Pastebins: https://pastebin.com/WN1WHjVQ, https://pastebin.com/Wdqkbqzk
Thread Theme: https://www.youtube.com/watch?v=YP97NpeWfZ0
Twitter (To pester me about not uploading on time) https://twitter.com/OverseerQm
>>
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The skinned soldier is hopelessly outnumbered when it comes to firepower. Regardless, what limited suppressing fire a single person can spit out is enough to give the others a chance to move. The red-skinned demon charges forward rather recklessly, not caring about the incoming hail of gunfire, while your other employees (smartly) hide behind nearby walls.

With a quick jab, one of the soldiers gets sent flying back into the horde, knocking some of them over. "YOU THINK YOU CAN STOP ME? I FOUGHT IN FUCKING VIETNAM, YOU BASTARDS!" Another quick jab knocks over another soldier and nearly knocks his arm clean off, but with a bit of pressure, it sticks right back on. The soldiers focus their fire on the anomaly, causing him to go on the defensive.

The Ranger carefully pokes her head around the corner, trying to avoid being shot at. She manages to locate one of the closer soldiers and before you even hear the gun go off, she's already putting it back in her holster. The soldier falls down as the gun collapses back into meat. "MAN DOWN!"

She goes back into cover, looking at her now worthless paperweight of a weapon. Taking a deep breath, she gestures at Delta to move in now. At least she would if the man wasn't already charging rabidly at the horde, holding his riot club in his mouth. He smashes his stun baton (long since out of juice) against a soldier's head, knocking him down. Another one charges, pointing his rifle at the ETF agent.

He tosses the spent stun baton at the enemy. While it's distracted trying to dodge it, he pulls out his riot club and crashes it down on the man's arm. A sickly CRACK rings out as the man drops his gun and retreats. Before Delta could attack any more, he has to duck behind RBA for cover.

https://youtu.be/4euUJN-QC2k

Isabelle gestures at the untrained employees to follow behind her. Not knowing what better to do, they do so. The knight is shining armor slowly walks forward, making sure her body protects the other employees. All of the horde focuses on Isabelle as a hellish barrage of bullets is fired her way. Religious nutters or not, N-Company makes some high quality armor, as most of the (on closer examination) meaty bullets bounce off.

A few shots manage to make her stumble back and with a carefully swerve of her head, a formerly deadly shot merely grazed off her helmet. You're not sure how many more of those she can take, though.

Once she gets close enough to RBA, she gestures at the three to hide behind the meatwall. They comply, not wanting to be shot dead like a dog in the middle of District Gamma. The horde keeps trying to gun Isabelle down, and if she stood around a bit more, her armor might not have held. But then, she moved to strike.

She swung her sword at the nearest soldier with ease, as if it barely weighed aside, cutting his gun clearly in half. Before she can move onto the next one, she and the other horde soldiers dogpile onto Isabelle...
(1/?)
>>
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Then you see Isabelle's fist punching through a soldier.

"OFF!" Despite being outnumbered 6 to 1 in the dogpile, she easily manages to burst out of it. With sword in hand, she smacks any of the soldiers who try getting up with the blunt side of the sword. One managed to grab a hold of the sword but gets quickly thrown off of it through some drug-fueled strength, knocking another in the process.

While Isabelle is dealing with the pile of soldiers trying to get up, Felix puts a loose cigarette in his mouth. With a flick of his wrist, a small flame erupts from a hole in his thumb and lights it. "Alright. Just like old times. Hopefully I don't need to be saved."

He casually walks out from behind the anomaly, not even bothering to duck or hide from the incoming hail of meaty bullets. They pierce his unarmored skin with ease but the coat is already patching him back up. One of the soldiers firing upon him freaks out and runs away, not wanting to deal with this.

"DAMNIT! HOLD THE LINE! THEY CAN'T FIGHT FOREVER!" A skinned soldier draped in a general officer's outfit yells out, holding a pretty meaty (ha) shotgun. While he's distracted, Felix walks up to one of the nearby soldiers and stabs him deep in the gut, with the ease of stabbing a hot knife in butter.

The officer aims to fire but Felix quickly ducks underneath the blast, only getting some blonde hair blown off. He quickly stabs another soldier (who was about to fire on him) in the knee before retreating. "DAMNIT! GET HIM! GET THAT SON OF A BITCH!" All Felix can do is sigh. "You joined this company, you could've stayed at H-Company." He mutters to himself.

D-W01FY quickly dashes over to the pile of soldiers Isabelle is dealing with and stabs wildly into it, trying to keep them down. Isabelle has to make sure he doesn't actually kill any of them, if only because of your order. But with his help, those six aren't getting up any time soon.

And lastly, Employee N. He pulls out an empty glass bottle and tosses it out before moving. While they're focused on shooting the bottle, he manages to crack the skull of another soldier before needing to rush back into cover. He's not nearly as agile as the younger, more well-trained employees, yet that strike was clearly practiced.

Now, out of the thirty soldiers there once were, only about fifteen are still in combat fighting condition. Half of those are starting to look pretty worried, especially after the weird broadcast they heard. Your black tongue slithers back into your mouth.

A skinned man dressed moreso like an advisor than a soldier speaks to the officer.

"Sir, I think we should retreat. We have fifteen soldiers down and only minor to moderate injuries on them."
"RETREATING IS FOR FUCKING COWARDS! WE WILL FIGHT UNTIL WE DIE!"

Even he's starting to look tired. So is most of your trained staff, whether from moving around in heavy armor or the drugs wearing off.
(2/3)
>>
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Monifa manages to step in. You nearly forgot her, actually, though it's easy when there's so much chaotic fighting going on. Without even batting an eye, she steps closer to the 15 or so soldiers still standing around. She blocks any incoming fire with her robotic first.

"KILL HER! KILL HER!"
"Wait. She stinks of the implant. Isn't she the HoS?
"THE HOS WAS A MAN, NOT A WOMAN."

One of the soldiers manages to get up from underneath the constant assault from D-W01FY, right into Monifa's open hand. She holds him up as a meat shield, making the other soldiers relucent to fire.

"SHOOT HER! A SOLDIER LIKE HIM WAS MEANT TO DIE IN BA-"

And she tosses the soldier full force at the officer, knocking him over. Before he can stumble up for a counter attack, she cracks the skull of another soldier with her ROD, knocking it out.

"Well, the previous HoS was a dead skeleton on the floor. So we have to make due now." She quickly goes back into cover, after smashing her rod against a knocked over soldier trying to get up.

Successes: 3+ on d4s, +4s on d6s and d8s, 5+ on d10s. Rangers roll an extra dice when they roll a 6 (ability doesn't proc on extra dice)

Ranger Zero: 6d6 (+2 from Traits, can add +1 to two of her rolls. Due to the club being a firearm, any 5s she turns into 6s count for her sharpshooter ability)
Delta: 7d8 (+1 from Bloodthirsty, +2 from Weapons)
Isabelle: 8d8 (+2 from Militant, +3 from Weapons, -1 from Armor)
RBA: 7d10 (Bloodtrance has activated. 8, 9, and 10 count as two successes. 1 and 2 count as -1 success.)
Monifa: 7d6 (+2 from Traits, +1 from ROD, can reroll all 1s and 2s once per combat encounter)
Employee F: 7d4 (+1 from Knife, +1 from Detached, +1 from ???, +1 from Training Room, can reroll all dice once per encounter)
Employee N: 6d4 (+1 from Seen It All, +1 from ???, +1 from Stun Baton)
D-W01FY: 5d4 (+2 from Boosted, may add two +1s to his dice rolls, not as loyal as your other employees)

How to deal with the stragglers?

>Finish them off. It should be easy at this rate. Kill them like the dogs they are. (DC: 34 successes. Success will eliminate the Horde as a threat, Failure may lead to one last charge that will kill another employee.)
>They're already demoralized and exhausted. Keep fighting them until they drop from exhaustion. You'll deal with the aftermath later. (DC: 32 successes. Success will knock out the horde, failure will more likely wipe out your employees than anything)
>[HOPELESS WRECK] Tell them to just surrender. They lost. Most of your guys are fine, they're half dead. (DC: 16, Bo3. The officer will try his best to fight regardless of success or failure, though the rest will surrender on a success.)
>[BOUND BY DUTY] Fuck it, they seem to be stuck in the past. Try using that Zeta name you kept hearing about. (DC: 14, Bo3. May spark a reaction out of some of your staff. The horde may listen to you on a success, failure is uncertain)
>Write In
>>
Technically made it before two days had past by an hour. Ain't I clever?

After this, we'll go back to the regular grind of work orders (trademarked by no company, they're not that petty. yet.)
>>
>>5077207
>[HOPELESS WRECK] Tell them to just surrender. They lost. Most of your guys are fine, they're half dead. (DC: 16, Bo3. The officer will try his best to fight regardless of success or failure, though the rest will surrender on a success.)
>[BOUND BY DUTY] Fuck it, they seem to be stuck in the past. Try using that Zeta name you kept hearing about. (DC: 14, Bo3. May spark a reaction out of some of your staff. The horde may listen to you on a success, failure is uncertain)
Try both before
>They're already demoralized and exhausted. Keep fighting them until they drop from exhaustion. You'll deal with the aftermath later. (DC: 32 successes. Success will knock out the horde, failure will more likely wipe out your employees than anything)

Like I said before, I don't want any of them to die.
>>
>>5077207
Oh yea, just in case
>Send another security team down, with Beta, L, Z, and D-5UH4, just in case. Have E and S on standby to treat the wounded.

Might as well hedge our bets. They may not get there this round, but next round should be fine.
>>
Back in action, baby. Here we go.
I must say, Isabelle was absolutely 10/10 Kino here. Solemnly leading the charge, protecting those behind her--fuck yeah, man.
Teamwork.
>>
>>5077217
I'll +1 this, though we should appeal as Zeta before we do HOPELESS WRECK. Otherwise we'll sound too desperate.
>>
>>5077217
>>5077266
+1, Zeta before HOPELESS WRECK
>>
>>5077217
+1
but bound by duty before hopeless wreck
>>
>>5077207
>Bloodtrance has activated. 8, 9, and 10 count as two successes. 1 and 2 count as -1 success.
So, uh, are we going to need to snap him out of it or...?
Also, vote soon?
>>
>>5078535
Let's just say he's getting really into the whole fighting thing. He was a soldier once.

Also yeah, voting's done. Just wanted to wait a bit longer since it was a new thread with a different OP picture.

First, DC 14 Bo3 for Bound by Duty.
>>
Rolled 16 (1d20)

>>5078541
Hell ya, brother!
>>
Rolled 7 (1d20)

>>5078541
rollan
>>
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Rolled 13 (1d20)

>>5078541
Yeah, we're back, baby.
>>
Sorry for the delay, got caught up in something. You succeeded, and you'll see the reaction soon.

Due to this, let's say the DC for the surrender is now a 13. Roll Bo3.
>>
Rolled 20 (1d20)

>>5078673
HELL YEA BROTHERS!
>>
>>5078673
this motherfucker here >>5078681 rolled a straight nat 20, should we even bother to roll two more dice?
>>
>>5078681
>>5078698
For posterity? Who knows, maybe you'll roll another and I'll piss myself.
>>
Rolled 4 (1d20)

>>5078681
MY NIBBA
>>
Rolled 9 (1d20)

>>5078701
>>5078673
rollan
>>
>>5078711
>>5078705
DISHONOR
>>
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>>5078673
WE'RE REALLY BACK, BABY.
>>
seems as if the only thing we needed to do was job a little
>>
>>5079203
There ain't success without a little bit of jobbing. Have to admit that was exciting.
>>
>>5077207
Welcome back!
>[HOPELESS WRECK] Tell them to just surrender. They lost. Most of your guys are fine, they're half dead. (DC: 16, Bo3. The officer will try his best to fight regardless of success or failure, though the rest will surrender on a success.)
No [DUTY], for the same reasons as previous.


weird sidenote: the "Coffee Addiction" archive tag, despite looking the same, is apparently slightly different between thread 1 & 2. If you try to use the tag on thread 1, 2 doesn't show up, but using 2's brings both up.
Just something to be aware of.
>>
>>5079497
Late for the vote, but not too late to roll.
Speaking of, combat rolls now?
>>
>>5079569
I should've said something but you don't need to roll for combat. That nat 20 for the surrender check uh.

It's a nat 20. I don't like going "WOAH MOMMA CRITS ARE FUNNY" but it's the first nat 20 you guys have gotten. Writing the update as we speak.

>>5079497
Fuck if I know. Seems like it adds a %20 at the end, so it's technically two different urls. All I could think of is that I might've accidently added a space or something
>>
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>Use the Zeta name: Success
>Tell them to surrender: Critical Success

You're tired of this, your employees are far more tired, and you're pretty sure the anomaly is going to do something drastic if this goes on.. You tap your microphone after moistening your mouth with yet more coffee (seems like your tongue is back to normal) The resulting feedback gets the attention of both horde and taskforce.

"Look. Horde of...do you even have a name? You kept screaming war chants. Anyways, this is Zeta. I'm not sure if that means anything from you but I used to work for this facility. Still do, I guess, with this Admin gig. I have been explicitly ordering these people to not kill any of you because-" You pause for a moment. You're not used to making long speeches still.

"This was a mistake. This was never supposed to happen. Whoever the fuck did this, I don't know and I don't care, but this isn't a mistake I want any more people killed over. You guys probably killed dozens of people on this floor already. For one day in this Father damned City, can you just lay down your arms? I'm trying my best to avoid hurting anyone."

"If you don't accept this offer, I'll stop being so merciful. It's one thing to turn the other cheek one time. It's another to let anyone die over this." You sigh, running out of things to say. "Please. I already have enough on my conscience."

N, W01FY, Isabelle and the anomaly don't react at all to the Zeta name, but the others do. Felix's deadpan face cracks as he can barely hold his laughter, whether out of how long it took for you to remember that or you being wrong. Hard to tell. Delta has a look of utter confusion spread across his face, though clearly recognizing it. Monifa and Zero both look...worried? They're clearly not happy hearing that name for whatever reason.

The officer points his rifle at the nearby speaker. "BULLSHIT! WE'RE NOT GOING TO SURRENDER! THIS FACILITY IS OURS TO PROTECT! YOU'RE NOT THE BOSS! YOU HAVE TO BE LYING!" The other soldiers, including the Advisor and the Rogue Soldier, slowly start backing down the hallway.

"WHAT THE FUCK ARE YOU DOING? WE CAN STILL WIN! IF IT WASN'T FOR THAT ANOMALY, WE WOULD'VE KILLED THEM!"
"Sir. Remember what our training said? Only sacrifice lives if it is necessary. This isn't necessary."
"W-we should listen to him! He's the new boss, after all! The sarg listens to the boss too!/blue]
"WHEN THE SERGANT IS OUT OF COMMISION, I AM THE ONE WH-"
"We're not fighting a hopeless battle. We're going.

And without further discussion, the remaining horde retreats down the hallway. The only one left standing to fight is the Officer. He aims his gun at the eight remaining fighters, a thin liquid pouring down his face. "BACK! BACK!"

Before he could even fire upon someone, the red skinned demon looms over the Officer. It doesn't take much for him to lose his cool and run after the retreating horde.
>>
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It doesn't take long for the exhaustion of the battle to hit the others. Red Blooded American falls face first on the floor, peppered with dozens upon dozens of holes coating every inch of his body. Gore seeps from them, akin to pus pouring from an infected wound. The first wave (R0, I, δ) step back and take a breather too. Turns out, running around in heavy armor (I) or charging like a wild best (δ) burns you out.

Monifa goes to teat the wounded, starting with Isabelle (after removing her armor, her body is covered in dozens of stinging welts and bruises) while Felix drags the D-Class back to the elevator before he could get any ideas. Meanwhile, the janitor looks upon all of the vicersa and gore coating the floor. All he can manage to get out is a weary sigh before he goes to clean it up by himself. You should probably have someone help him.

>[HOPELESSLY DUTY BOUND] You'll do your best to avoid unnecessary deaths, if only out of spite for the world.
>Third Floor Threat: Resolved. You may now begin exploring the floor in more detail. However, RBA needs to be recontained as well unless you want him laying about.
>At least three employees are needed to escort the weakened anomaly, though extra security can't hurt. Up to five employees can explore the Third Floor

"Good job, sir! I...don't know what that thing with your tongue was about but it worked." S-4M buzzes. "I take it that I can go analyze that one anomaly you wanted me to look at?" You nod your head. S-4M's face disappears from the screen, leaving you with just C-0RA. She's been oddly silent during this whole ordeal. You spin your chair to look at her.

She's madly doodling and scratching something on a sheet of paper. When she notices that you're staring right at her, she quickly hides the paper behind her back. "SIR! what seems to BOTHER AND UPSET THE GREAT person who wants to COMMAND PEOPLE LIKE THE CONDOM he is?" If you didn't know any better, you thought she was sweating. Her smile yet grows wider and wider, cracks spreading across her face.

"...What are you doing?" is all you can say. In response, a mix of grinding gears and hissing steam erupts from the assistant. "NOTHING NOTHING NOTHIGN DO NOT SCRAP ME DO NOT SCRAP ME DO NOT SC-"

"Father above, fuck, okay!" You raise your hands up in a feeble attempt to stop her. Eventually, after you give her a few minutes, she stops making all of that horrid racket. "nothing nothing MY WONDERFUL COFFEE HUSK with a TONGUE OF EROT- ER, HORRIFYING PROPERTIES!" She turns around and goes back to doodling. You shiver to think about what she could be doodling now.

That felt WAY longer than half an hour. Almost felt like two weeks went by. Though you don't really even know what day it is half the time, it's just "Shifts" to you. Weird.

(Forgot my trip, fug. Anyways, anomaly work notes next post and then we're back to business)
>>
The Work Order for Red Blooded American is completed.
Abstraction Energy Count: +4/???
Employee Morale: Hungry --> Satisfied
Current Anomaly Mood: Uneasy --> Tired
Employee Trait Revealed
Employee L - Instinctual (Stamina+, Force+, Nurture+, Appease+, Observe--, WP-)
Working Notes - L
-Separated the anomaly blood and human blood, just in case.

Extracted
-5 buckets, 3 filled with anomaly blood+gore, 2 filled with human

The Work Order for Sirocco is completed.
Abstraction Energy Count: +2/???
Employee Morale: Neutral
Current Anomaly Mood: Amused
Employee Trait Revealed:
Employee S - In Control (Extraction+, Appease+, Subdue+)
Working Notes - S
-It's easy to win when you pick the hardest words to guess.
-I don't think it's going to run out of sand as long as you feed it.

Extracted
-2 vials of sand, one half filled vial

The Work Order for A Reminder of a Horrid Era is completed.
Abstraction Energy Count: +14/???
ICP Count: +4
Employee Morale: Pious
Current Anomaly Mood: Ascended
Employee Trait Revealed
Employee U - Enlightened (All Interaction Results+)
Working Notes - U
-Seeing that even he can be redeemed is inspiring. Thank you for letting me see this.
-There may be a hope for a better future after all.

Working Notes - A Hope for a Brighter Future
-Let's try this again. For real this time.

The Work Order for The Art of Flesh is completed.
Abstraction Energy Count: +12/???
Employee Morale: Stressed
Current Anomaly Mood: Agitated --> Calm
Employee Trait Revealed
Employee W - Unsteady (WP-, Panic Risk+, Energy Collection+)
Working Notes - W
-don't make me do that again please please
-he was really happy with that meat you gave him. energy skyrocketed. reminds him of his fancy restaurant.

The Work Order for Fortune for a Price is completed.
Abstraction Energy Count: +2/???
Employee Morale: Neutral
Current Anomaly Mood: ???
Employee Trait(s) Revealed
Kor - Former Heartripper (Extraction+, Appease++, knowledge on fashion trends and anatomy)
Employee O2 - Hyperfocus (Completed work order++, WP+, unable to perform other works until next shift)
Working Notes - Kor
-Weird how it knew I was a heartripper. Not much else to say.

Working Notes - O2
-Hey! You can't blame a guy for getting lonely!
-I wonder how this thing works. Though I think cracking it open is a bad idea.

The Work Order for Chattering Lack of Common Sense is completed.
Abstraction Energy Count: +4/???
Employee Morale: Neutral
Current Anomaly Mood: ???
Employee Trait(s) Revealed
Employee S2 - HONEST SALESMAN (Nurture+, Bond+, Energy Collection+)
Employee B2 - malescream1.ogg (Presence++, Subdue+, Max Morale-, used to suffering)
Working Notes - S2
-SEE? I'M A [[Valuable Asset]]! I MAKE THE BEST DEALS!
-SLASHERS? DON'T TRUST A NEON SMILE! [[Radon Headphones]] ESPECIALLY!

Working Notes - B2
-can't talk to tv but can talk to the tv people. they're fake. don't trust them.
-i miss the honkmother. i want to see her again.
>>
Hour 4, Shift 6
QUOTA: 0/26 C-Extract Refined
A-Energy: 99 units, 0/hour
ICP-Energy: 6 units
C-Extract: 0

SPONSORSHIPS:
>A-Company: Film two fights with different employees. Completed!
>D-Company: Star of the Century is currently out of the facility. Make do without.
>X-Company: Make sure every employee works this shift.
>Mr. Churchland: Don't let Mr. Miller die. Current condition: Almost Healed

INTERACTIONS [1 Hour Each]:

LIVING
>Anomalies: A Hope for a Brighter Future, Red Blooded American, Sirocco
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

INANIMATE
>Anomalies: Fortune for a Price, The Art of Flesh, Chattering Lack of Common Sense
>Assign Employee (Same as Living)

MISC
>Facility: REFINEMENT ROOM, Explore the Third Floor (with who? M, N, I, and Delta are still on the floor), Recontain RBA (With who? Three minimum to escort him back), Unleash the Beast (6 A-Energy to activate)
>S-4M: Anomaly Analyzation (Analyzing Chattering Lack of Common Sense. One hour left.), Control Spike (what do?)
>C-ORA: Search Protocol (What do you want to find?)
>Assign Employee (To do what? Any specific instructions?)

EQUIPMENT
Weapons:
>Riot Clubs and Combat Knives (Assigned to ETF, grants +1 FORCE dice and a reroll per encounter)
>ROD OF OBEDIENCE (+1 FORCE dice, Subdue++. Assigned to Monifa)
>Surplus Knife and Surplus Club (May add +1 to two FORCE dice. Club and Knife assigned to J)
>BLESSED BLADE (+2 FORCE dice, deals Stamina damage to non-religious employees who attempt to wield it. Unassigned.)
>Stun Baton (+1 FORCE dice, weakens an opponent on a success. Assigned to F and I.)

Armor:
>ARMOR OF THE FATHER (Physical Protection++, may block some attacks, FORCE-, unassigned.)
>Stab Resistant Vest (Physical Protection+, assigned back to F, I, and J.)
>Weather Resistant Protective Gear (resists sand, rain, and mild heat. Assigned to whoever works on Sirocco)
>Gas Masks (Protects against gas based attacks. Current count: 4. Unassigned)

PARADIGMs
>AWAKE FROM YOUR NIGHTMARE (Assigned to Employee I)
POWERFUL (Regenerates equipper morale rapidly but lowers morale of nearby employees)
INTIMIDATING (Presence++, Force+, Anger Risk+)
? (!)
>OLD WORLD BLUES (Assigned to Mr. Miller)
COMFORTING (Stamina+, regenerates Stamina, Willpower and Work Ethic-)
SILENT (Presence--, hard to detect on your cameras?)
??? (???)
>God Wills It Thus (Unassigned. An ancient, tattered leather bound book)
??? (???)

CONSOLE COMMANDS
>View cameras in which rooms? (Write in)
>Broadcast an announcement over the intercom system (Write in)
>Manage Employee roster and Departments. (Write In)
>Edit anomaly dossiers and logs (Write in)
>Message an Employee PDA. (Write in)
>Call an Employee in (Who?)
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)
>>
>>5080043
>And without further discussion, the remaining horde retreats down the hallway.
We're gonna have to deal with that lot sooner or later. Did the lone voice go back with them?

>However, RBA needs to be recontained as well unless you want him laying about.
I admit, I'm a little tempted to let him roam the third floor, as awful of an idea as it is.

>"NOTHING NOTHING NOTHIGN DO NOT SCRAP ME DO NOT SCRAP ME DO NOT SC-"
...we really should figure out what she's doing "behind our back".
Actually, it might be a good idea to kick her out of the office for a while, let the employees deal with her for a bit.

>-5 buckets, 3 filled with anomaly blood+gore, 2 filled with human
I've no idea what to do with the human blood, aside from seeing if Flesh wants it; I suspect he won't, considering it was literally scraped of the walls.

>Working Notes - A Hope for a Brighter Future
We're going to have to establish a while new baseline with him.
>>
And we're back in business. I'll (finally) update the main pastebin and employee listing. Will probably move the PARADIGMs and their effects to another pastebin as well.

To clear up a few things

>What's up with L's, Red Blooded and Art's morale?
It's the total change that happened from the shift, not just the work order. Art's morale improved after you guys did that little feast with him, for instance.

>Max Morale-?
Essentially, his morale cap is lower than other employees, so there's less leeway with his morale if it lowers.

>>5080157
The lone soldier did follow after that. Currently, you have no idea where they're at due to camera gunk, but they probably haven't phased out of the facility and into the void where I'm in.
>>
>>5080043
Hopefully we can actually begin proper communications with the 3rd Floor Remnants. Even in the event that we can't restore them to normal, a squad of minor biokinetics should be worth keeping around. (Hey, maybe Brighter Future can do something here.)
Guess RBA got the good fight he's been looking for, huh? I don't mind spending some stuff to heal him up faster, he's been fairly cooperative all things considered and did well to tank for us. See if we can't get any extra pesudo-Extraction work done on him while he's healing, too. Efficiency!
Our nuggets did damn good work.
Regarding cleaning, since Appease is tuned to "improving living conditions," I think high-Appease employees would be best suited to helping out our boy N. Extraction may also prove interesting.
The Cleanup Crew... N, L, and W01. Maybe Gamma. Two spring chickens that delight in gore and someone to help reign them in for N.
The Exploration Crew... we can save that for once they've all recovered, but we'll definitely want at least 2 combatants around in case we stumble upon the meatboys again. Hopefully they'll listen to M since they can sense she's the new HoS. K can act as their guide, I guess.
We'll also want someone Observant to look for goodies--or Lucky! Let's hope W doesn't have a panic attack. Can someone check her lucky numbers from last thread?
Last on the bucket list, what are we going to do with the meatball "Sarge"? I'm assuming he's still knocked out and with us. Toss him in containment for questioning? Honestly, I'm not hopeful, but maybe we can ask some of the more reasonable Remnants to act as an intermediary.

Now onto the character details. F... well, at least he doesn't seem against the reveal? Wonder why M and Zero are worried, though. I know M's husband used to work here, but Zero? Were we mildly (in)famous or something? And Delta, too. Something to think about.

>>5080138
Boy, I'm going to need to reread the last thread. I don't even remember what we did then.
>>
>>5080159
http://suptg.thisisnotatrueending.com/qstarchive/5023776/

The archive is fucking up hard but I think accessing links directly is still working fine.
>>
Alright. Relevant deets from last hour (haven't had time to reread full thread, sadly).
B is looking for a map of the 3rd Floor for us.
The 3rd Floor storage room has an unused mechanical arm. C is finally getting her arm replaced! Maybe she'll mellow out now.
T and Q are lesbian for each other.
Tomorrow will have some Neon Slasher Invader attacking the first floor, Sector Alpha-1.
>Please look out for any of the following: Neon signs, bright lights, carapace, salt in the air.

>>5080157
>...we really should figure out what she's doing "behind our back".
She's drawing us in a frilly skirt and was writing slashfic erotica featuring AdminxS4M.
I take full responsibility.

Anyways, we've got like 3 suits that can be adjusted sitting in storage from a previous sponsorship. I'm thinking Isabelle deserves one, if she's interested. That really was some damn fine work. Curious what she got out of her All Successes, QM did say it was worth something.
>>
>>5080151
>D and Y get their Fortune
>Q and T for Sense, Observe, see if you can figure out its properties.
>B and V, Bond Art (just to make sure it counts as V working)
>C to Future, Bond
>G2 and Delta to Bond with American, after a security team of L, Z, and Delta recontains RBA
>Null, Sirocco, Bond
>Androids are to find a holding cell and recontain the meat ball, under the direction of M; K and F should know where some were.
>E and S, see to the injured, including the meatmen.
>M (after the meatball has been recontained), Zero, Beta, F, K, explore the floor. They are not to provoke or fight with the meatmen, and to keep good relations with them if possible.

And that should be it for X-Company's sponsorship.
>>
>>5080151
Back in the saddle! It's been a while since we did this.
I'm a little fuzzy on employee states. If some of them aren't available or wounded or something, we can shuffle things around.

LIVING:
>Future: G2 to Bond
He seems to be in a good headspace now, but it doesn't hurt to get a professional opinion. While he's there, it would also be good to see what Future wants in particular, going forward.
>RBA: Null, Gamma, X, J, T for escort/carrying duty to get RBA back to his cell. Don't be too rough with him, he did good work.
See MISC before starting this.
>Siroco: That D-C that got turned into a heart to Bond
Mostly because I want to assign it to something more than anything.

INANIMATE:
>Fortune: Z ask a question of your choice
I don't think Z's done this yet.
>Flesh: D to appease
He's likely still in the wind-down from cooking. Might as well try and tidy up after all that cooking.
>Sense: H to Bond
Talk to whoever shows up on screen. Ask if it has anything it wants.

MISC:
>Before moving RBA, make an announcement to clear the route back to his cell.
Don't need folk panicking and fainting again.
>Third Floor Explore: A, R, O, W, C-0RA
Make sure they make at least a token effort to figure out where the skinned soldiers went.
>anyone unassigned can be called upon to get the wounded to the medbay as needed.
>Once everyone is accounted for, get general medical status from E or S.
>luck of the draw! Any otherwise unoccupied employees can be drafted to help N in cleaning the 3rd floor

I'm sure there will be more MISC, but that's good enough for now.
>>
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>>5080178
>>5080187
Also
>Experiment with the old pendant from O Company
>Have Cora find our [REDACTED]
>Look over K's porn mags, see what we're dealing with here, then hand them over to K in person.
>Give the cat some coffee

>>5080178
>not AdminxCora slashfic erotica

Weak. Hopefully she isn't a haremfag.

One suit for us, one for E, one for Isabelle (those 9 successes clinched it for me).
>>
>>5080151
>>5080188
more MISC:
>Spin up Spike, have him and any unassigned androids go contain the Ball of Flesh
>prioritize Explore team in looking for containment cells
If they can't find one we can fix up soonish, we'll have to drag the Ball all the way up to Star's cell, which would be messy at best.
>>
>>5080188
Really, the only major things to note involving Employee states is that D-C45P, D-W23N, and D-C453Y are recovering from the beatings that they endured and that after Reminder got decommissioned, A's halo turned silver.

The rest of the important details involving employees can be seen in the work notes this thread and the tail end of the last one. Most of your employees are in a generally better mood due to Art of Flesh's meal time.

>>5080178
>Curious what she got out of her All Successes, QM did say it was worth something.
Before you can decide which path you should go through this shift hour, you notice a small blip on your Automated Physiological Sensors. You've learned to tune it out for the most part unless something really good or really bad happened.

After checking the others, with the general default seems to be at Pleased rather than Neutral (aside from most of the D-Class, Delta, Zero, and W), you notice the one that got your attention. Well, you would say one. There's two.

Isabelle: Confident --> Proud to Serve (Morale will not lower until next shift and will occasionally increase the morale of other employees)
Gary: ??? --> Proud of Her (REDIRECT ERROR)

You blink, then rub your eyes, then blink again. Huh. That's the second time something like that involving Employee G messed with your systems. You're not sure if that's a good sign, a bad sign, or just a bizarre sign.
>>
>>5080151
>>5080187
Amendment
>D and Y, Fortune, get their fortune/horoscope and find out what God Wills It Thus does
>U, examine and experiment God Wills It Thus

I can't believe I forgot about this.
>>
>>5080151
MISC
>Assign M, Delta, and T to get RBA and anyone else who needs it off to the medbay. Even with RBA's natural regeneration, he should appreciate some help.
>"Beers for the assault party. Drink responsibly, we're still on the clock."
>Announcement to 3rd Floor: "As a show of goodwill, I'm willing to have your most injured receive treatment. And before you say something stupid like 'it's a trap! He'll kill them when they're alone and in enemy territory,' I will point out that I did NOT go to all that effort to keep things nonlethal just for you to fucking die on me. You're still P-Corp."
>Assign Z, Gamma and D-5UH4 to contain the Meatball in one of the cells.
>Assign O and P to go calm down W. This can only end well.
>Assign U to experiment with God Wills It Thus.
>Tell N he doesn't need to clean the 3rd Floor right now. "Go take a break, I'll get you some extra hands later."

I'd like to put off properly exploring the 3rd Floor until the 6th Hour to maximize W's Great Luck. Lucky numbers are 3, 6, 11 and relevant employees are C, F, and K.

LIVING
>Assign A to Bond with Future. Have someone give Arthur a rundown of what's happened so far afterwards.
>Assign V to Nurture RBA. Give him a hot meal. Delta to guard V, though it's probably not necessary.
>Assign Null to Bond with Sirocco. Tell her about some of your experiences with the other Misfits you came here with.

INANIMATE
>Assign D and Y to Appease Fortune. D, get a Horoscope. Y, ask about God Wills It Thus. Remember to be courteous to it.
>Assign D-W01 and D-C45 to Bond with Art of Flesh. Talk to him about… art.
>Assign H to Appease Sense. Ask if there's anything it wants.
I know Sense isn't sentient like Fortune, but worth a shot.
>>
>>5080226
>I'd like to put off properly exploring the 3rd Floor until the 6th Hour to maximize W's Great Luck. Lucky numbers are 3, 6, 11 and relevant employees are C, F, and K.

Done. I say we should end the shift immediately after that though, and have Sirocco play with Roxy for a bit longer than the 'shift', but not by much.

>>5080151
>>5080187
Addendum
>Disregard exploration order. We'll wait for the sixth hour.
>In addition, ask Fortune who needs to be assigned where to complete our X-Company Sponsorship
>Call in C for an interview. We gotta find out what she was thinking when she was fucking around with Spike.
>>
>>5080178
It's not all your fault, I suggested the s4m/admin ship in the first place
>>
>>5080158
>>5080216
What happened to the big meatball thing? Was that the Sarge?
>>
>>5080187
>>5080196
>>5080219
>>5080235
Set 1

>>5080188
>>5080199
Set 2

>>5080226
Set 3

Please examine these and try to explain your rationale for which person to which anomaly? Clearing up misunderstandings and giving context can help. Getting the misc shit squared away clearly is good.
>>
>>5080486
Set 3 here, I'll try to explain my reasoning.
For MISC, I want to get our most tired fighters back in working order ASAP. RBA is conked out so he won't be able to do any serious Orders like Brawling or whatever until he gets healed. It's also an opportunity to better our relationship with him; giving him basic medical treatment, even if it's not 100% necessary, is a lot kinder than just dumping him back in his cell. I'm hoping this opens up steps towards one of his Paradigms.
Regarding the Meatball, it's a pretty big hunk of meat for regular guys to lift and we haven't been able to study 5UH4 in detail yet. Now's a fairly low-risk opportunity to see her in action. Z and her are stronk. Gamma to keep them in line.
W is stressed as fuck, so maybe O and P can distract her. I'm willing to swap this out for K on account of her Horoscope, but I was thinking that strictly in terms of morale, her fellow bots might be better for her.
I'm willing to let N take a break until the 6th Hour, when we begin exploring the 3rd Floor (again, lucky numbers for W). I want to prioritize getting to the Storage Room on account of the goodies there.

Regarding Living, I really just want to see what kind of relationship A and Future will have. It's also just… narratively appropriate, you know? I think the term is "bookends." We still have time to go through the other Employees for the X-Corp Sponsorship.
V is just a continuation of the above, bettering our relationship with RBA.
Null and Sirocco are an opportunity to learn about the Misfits. Plus someone else voted for it.

Regarding Inanimate, D and Y are on the "still need to work" list and Y also doubles as someone we haven't learned about yet. I actually fucked up here--it should be
>Assign D and Y to Appease Fortune. D, ask about God Wills It Thus. Y, ask any question. Remember to be courteous to it.
D-W01 and D-C45 are neat. I want to learn more about them. It should be funny to see how they interact with something they're terrified of.
H is a whatever option. Someone voted for it, I wasn't against it.


EMPLOYEES WHO NEED TO WORK TODAY
B, C, D, E, F, J, Q, T, Y
>>
>>5080151
>AWAKE FROM YOUR NIGHTMARE (Assigned to Employee I)
POWERFUL (Regenerates equipper morale rapidly but lowers morale of nearby employees)
INTIMIDATING (Presence++, Force+, Anger Risk+)
? (!)
Hey what's this exclamation point I see here
>>
>>5080486
Set 1
D/Y haven't gotten their fortunes yet, Q/T pairing is pure kino and I'm curious as to what Sense would put on for them, B likes and can repair Art, I want to make sure V's work order counts and him to interact with Art in person, C because I want to show her that she made a big difference and maybe Future could help her out for a moment, G2 to get in RBA's headspace and Delta just to chill with his bud, Null would keep Sirocco entertained and I wanna save Roxy for Sirocco's last work order (Kid wanted to play for longer), and Meatball needs to be recontained.
>>
>>5080486
As for Set 1's Misc, most of it is driven by curiosity and clarifying/updating Work Orders.

Any questions?
>>
>>5080151
I want to note than in your current dice system (4+ success on d8, 5+ on d10) d10s have less chances of success than d8s.

As for the orders, I'm going to support >>5080187
>>
>>5080484
It's still laying there. Considering you disabled it's connection to the ceiling and RBA cracked him open like an egg, he's not moving any time soon.

>>5080990
Noted. Though d10s are usually only used for anomalies or other non-human, non-employees or someone hoped up on a shit ton of drugs. I'll adjust it as necessary, though.

Let's see the general consensus on what to do, as in a strict majority (more than 50% agrees with)

>D and Y, go to Fortune and yet your fortune/horoscope. Find out what God Wills It does as well (3 for, 1 against)
>Null, bond with Siro (3 for, 1 against)
>Someone to bond with Future (Everyone agreed, if not the specific on who)
>Misc actions that don't conflict with work orders

For anomalies, RBA, Sense, and Art have two people saying one thing, two people saying two different things. And I don't feel comfortable picking the former despite it "technically" having more votes, since it's still only 50% of the votes.

So let's clear some things up

Who to Bond with Future?
>G2
>A
>C

What do with RBA?
>G2 and Delta to Bond with it after it's recontained
>Just focus on escorting it back, don't do any works
>Have V give it a hot meal after patching it up and locking it back in (Nurture)

What do with Sense?
>Have H fiddle around with it (Appease or Bond)
>Have Q and T watch some TV and take notes (Observe)

What do with Art?
>B and V Bond with it. Talk about whatever.
>Have D Appease it.
>Have D-W01 and D-C45 Bond with it about Art.

pMa, XXU, and by association 4GH by supporting pMa don't wanna explore, so we won't.
>>
>>5081123
>C
>G2 and Delta to Bond with it after it's recontained
>Have Q and T watch some TV and take notes (Observe)
>B and V Bond with it. Talk about whatever.
>>
>>5081123
Who to Bond with Future?
>C
I'd rather wait on A and him reuniting, so that he can have some good interactions in this new form, and so we can get a better handle on how A's changed.

What do with RBA?
>Just focus on escorting it back, don't do any works
Let the guy rest for a bit.

What do with Sense?
>Have H fiddle around with it (Appease)
We've yet to try this with him.

What do with Art?
>B and V Bond with it. Talk about whatever.
B needs assigned, and V can get get his feet wet with being a round Flesh.

I'll add another MISC while we're at it:
>G2, do your thing with A
Try to look for any changes since Reminder changed to Future.
>>
Damn, no one wants to be nice to RBA, whose healing was said to ha e noticeably slowed after fighting the Meatball? We need to talk to C directly about her freakout here, either us or G2, but I don't mind replacing A for C this hour.
I really want to make headway into RBA interactions here. Now's a perfect opportunity to show we're "decent" freakshits.
>>
>>5081123
>C
>Have V give it a hot meal after patching it up and locking it back in (Nurture)
>Have D-W01 and D-C45 Bond with it about Art.

To the guy who said "I want to make sure V's Observe counts as a work order," QM already said it counted.
>>
>>5081181
Fiiinnneee, we can have E and S look at him as well, so long as G2 and Delta Bonding happens the hour after, alright? Maybe we can grab a couple more buckets of blood and guts while we help.

>>5081123
>>5081134
Update to RBA work order
>Have E and S Extract some blood and gore for RBA while they patch him up, and have V whip up a hot meal for him and the others for after we recontain RBA.

>>5081185
He said that it sort of counted, I just want to make sure that it's counted proper. Wouldn't want our reward to suffer after all this trouble we went to.
>>
>>5081123
Who to Bond with Future?
>C

What do with RBA?
>Have V give it a hot meal after patching it up and locking it back in (Nurture)

What do with Sense?
>Have Q and T watch some TV and take notes (Observe)

What do with Art?
>B and V Bond with it. Talk about whatever.
>>
>>5081123
>C
>Have V give it a hot meal after patching it up and locking it back in (Nurture)
>Have Q and T watch some TV and take notes (Observe)
>B and V Bond with it. Talk about whatever.

>>5081134
>>5081160
>>5081181
>>5081185
>>5081197
>>5081585
How can V give RBA a hot meal as Nurture work in this hour if he'll be Bonding with Art alongside B?
>>
>>5082298
I never said Nurture RBA this hour in my prompt, I said Have E and S Extract as much as they can while they patch him up, and for V to start preparing a hot meal for him for the next hour.
>>
>>5082307
That's better for me

>>5081123
change that part in >>5082298 to
>Have E and S Extract some blood and gore for RBA while they patch him up, and have V whip up a hot meal for him and the others for after we recontain RBA.
>>
>>5082307
>>5082315
E and S are a little busy at the moment in dealing with the wounded employees, and unless you want them to attempt to physically remove gore from RBA (which is dangerous at the best of times, and E & S are valuable), this is a non-starter.
>>
>>5082417
Okay then I'm being dumb, please disregard
>>
>>5082417
Last I remember, the most major 'wounds' we suffered was Isabelle's welts and general exhaustion. I think RBA wounds are more serious, even if he can regenerate, and it's not like we have to create more wounds to extract from, we just need to collect from his open ones before they close. I think this is a totally reasonable work order.
>>
>>5082433
I dunno what to go with. I'd like this if it's valid an option though. fuck
>>
To avoid a conflict with B and V working on Art and V working on RBA, I'll go with the E and S extraction followed by V working on a meal for his next hour due to the rule of "No employee can work at two anomalies in one shift"

The rest will be

>C bonding with Future
>B and V to chat with Art
>Q and T to Observe the TV

And miscs that don't conflict with each other or that I've been told not to do (as in exploring the third floor due to numbers autism)

>>5082433
Isabelle and RBA were the most fucked up. Izzy is not in much of a fighting state. While you can't tell how much damage they've taken due to not having the Suit Sensors Upgrade, most of the damage Zero and Delta took were minor (with delta ignoring most of it due to his drugs).

And the secondary strike team didn't really have much time to get in a fight or get injured before you bailed them out.
>>
>>5082446
Yeah, looks like we're going to be grabbing Suit Sensors this shift.
>>
What are the odds the abnormalities share the same source? Like the well, or is their source related to all the tech in the city.
>>
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>Assign M, Delta, and T to get RBA and anyone else who needs it off to the medbay. Even with RBA's natural regeneration, he should appreciate some help.
>Before moving RBA, make an announcement to clear the route back to his cell after being treated.

Alright, time to get back to work. You tap your microphone to get the attention of everyone throughout the facility.

"Alright. We're going to escort the anomaly 'Red Blooded American' to the medbay to be treated. He is not in a state to fight, thankfully, so please don't panic. IF he does start shit, we will deal with him." Nervous shuffling and muttering is heard all throughout the facility.

"And to anyone on the third floor, I am willing to have your injured treated. If you're scared it is a trap, do realize I did not just spend so much effort on making sure none of you died. As for the regular employees, feel free to drink. Responsibly."

You flick your cameras over to the one camera on the third floor you can see. The drone is holding a map scribbled down by Bill (how the hell can she even read it), with Employee X and J standing behind her.

They escort the anomaly into the elevator and back to the first floor. The hallway leading to the medbay is a ghost town after your announcement, with no one wanting to be anywhere near the anomaly.

The five employees stand guard around the anomaly as they push them into the room. Mr. Miller quickly backs up and reaches for something, with Emily stepping back with him. Seneca looks a lot more eager than you expected, though.

"Damnit, Lucky. Why did you have to send me to one of these hippie facilities with no containment cells?" The tanned man huffs, clearly wishing he had more heat on him than a chair.

"We do have a cell for him. The boss ordered for him to be treated in here." Monifa simply states, unfazed by the lumbering beast behind her.

Isabelle pushes through, ready to get her wounds treated. Mr. Miller's eyes quickly get drawn to the gun resting on the girl's belt. The two nurses start preparing for the extraction work order.

"Huh. Been a long time since I've seen that model of gun before. Usually only carried by..." He pauses. It's hard to tell if he's sad or relieved. "Guess he didn't make it."

"Yeah, you don't go to rub it in, uncle." She steps forward to him and hands the gun over to him. The tanned man puts on a tall, blue hat put aside and adjusts his blue overcoat before taking a look at the gun.

"Sorry, sorry. Old memories flooding back when I see this thing, you know?" He hands the gun back to her. "Well, think I'm good enough to leave now. Those women were pretty nice, coat wasn't bad either."

"Uh huh. See you around, uncle." She pats him on the back and despite how exhausted is, she has a smile on her face.

"Have a good day, sir." Monifa nods at Miller as he walks past her. Most of the others either lay down to get treated or standby to watch the injured.
>Mr. Churchland's sponsorship is completed!
>>
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>Experiment with the old pendant from O Company
>Look over K's porn mags, see what we're dealing with here, then hand them over to K in person.

Any other time of the day, you would go out yourself and grab it but your body is still tired from that fight. With a quick clap of your hands, S-4M gets Spike to carry a bag to outside of your office.

Even getting up and grabbing it when it's that close still takes a lot of effort. Once you're back to your chair, you first go through the...frankly more unpleasant pile of porno mags.

Most of them are just filled to the brim with images of naked girls, men, hell even some Drones (even some with bits down there). A few of them are more risque (ropes and chains being the tamest you could find) but nothing that would raise an eyebrow.

And then there's just...a magazine about milk. You flip through it some more and yeah, it's not hiding anything. It's all about milk. Then you realize the book is a lot more worn than the others. WELL TIME TO LOOK AT THE PENDANT!

It's an old celtic cross pendant, back from when the Father Above wasn't as wildly worshipped, with a small yellow gem in the center. You decide to put it on since well, what else would you do with it? You lean back in your chair while your assistants do their own thing.

You can feel your tar-filled brain sputter to life. Something faint and distant you've long forgotten slowly begins to surface. You close your eyes.

You're standing in an elevator rising up, starting from the 13th floor and going all the way to the surface. Three others dressed in imposing red-black combat gear and holding assault rifles stand alongside you. You're no different aside from the molotov hanging from your waistband. Phi nudges your shoulder pretty forcefully.

"C'mon. Snap out of it, Zeta. We can't have you day dreaming right now." Oddly peppy for a girl in this taskforce. Even when you can't see her face, you know she's smiling as wide as a harvester. "External Affairs told us that Q-Company has an 'outstanding debt' to pay, remember?"

"Sorry, sorry. Been leaking grey for a while, it's been hard to deal with." You wave your hand. Even now, you can feel something grey leaking out. "Do we really have to use euphemisms? Not like we're out of the facility yet."

"Our boss told us to use them, so we will." Omega barks out. "We're a god damn task force. Remember that." You look down at your pendant, praying for this to be a short one.

"He's a newbie to liquidation orders, Omega. Chill." Algiz chortles, ready to pull the trigger any moment. "Just remember. No witnesses, secure any documents related to their Singularity, and we don't exist."


You snap out of your trance. The others are too busy doing their own thing to notice so before they notice, you sneak out to give the magazines back to Kate.

Neither of you look each other in the eye as you do so. Better not to. You notice how the elevator hasn't moved since your announcement to the meatmen.
>>
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>Have Cora find our [REDACTED]
To get your mind of that as you enter back into the office, you snap your fingers at the drooling pile of scrap metal you bought. "Hey, can you find the, well, it's literally called '[REDACTED]'. I have no idea what the FUCK that is but I want you to find it."

The assistant snaps her head up and stares right at you. Silently, without saying or moving or doing much of anything. You know that S-4M is watching the cameras intently to avoid looking at whatever the fuck is going on here.

Eventually, she snaps out of it. "STUCK IN PIPE STUCK IN PIPE WILL BE SPAT OUT ONCE REFINEMENT STARTS STUCK IN PIPE STUCK IN PIPE WILL BE SPAT OUT-" You have little to no patience for this stuff at this point. You cover her mouth with her hand until her sputtering slows down.

"stuckinpipeanywaysthisiskindanicesir" You quickly remove your mouth and sit back in your chair. Gross.

>Give the cat some coffee
Looks like the cat already beat you to the punch. Employee A2 is currently dealing with a cat trying to knock her cup of coffee off of the breakroom table. The battle of another tar-leaking wreck and a horrible feline.

Soon, A2 gives up and just holds the cup underneath the cat to make it lick from it. It quickly laps up a bit of coffee and before you know it, it's gone again. Vanished, blinked and you missed it.

"...What the fuck?" is all Employee A2 can sputter out. You almost feel bad for her if not for you kinda wanting this to happen. Oh well, it is what it is.

>Assign Z, Gamma and D-5UH4 to contain the Meatball in one of the cells.
While you're not exploring the floor this hour, the three do manage to find a (relatively) intact containment cell and begin stuffing him in it.

You would've expected it to take at least five more people but D-5UH4 (a tall, ripped girl you nearly thought was a man) is definitely pushing her weight. The horde stands by and watches, making sure nothing funny happens.

The Officer is still fucking fuming over this but has either decided to not fight or is forced to not fight you. Meanwhile, the Lone Voice and the Advisor are trying to help where they can to make sure they don't crack the meatball open any more than it already has.

"Be careful. He's very delicate right now."
"Y-yeah. We s-still respect him, even if uh...you know. This situation is complicated."

"Can you tell those creepy meat things to sh-" D-5UH4 gets glared at by Gamma, shutting her up. "We don't need another fucking battle. Push."

>Tell N he doesn't need to clean the 3rd Floor right now.
Administrator --> Employee N

ADMINISTATOR: We're doing the 3rd floor cleaning later. You can go back to your regular duties or take a break.
ADMINISTATOR: Assistants will be found for the cleaning project.
nicholas2188: Break it is. Going to borrow one of those mags you brought back.
ADMINISTATOR: I am both disgusted and proud of your honesty.
nicholas2188: Lying isn't in my nature, sir.
>>
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>Assign O and P to go calm down W. This can only end well.
Hopefully. The two androids sit the stressed-out android down at one of the breakroom chairs. Opal is deadpan as always but Presley looks genuinely worried for once. You're not sure if it's for a good reason though.

"Hey, what's wrong? C'mon, android pride, you can talk." Presley wraps his arm around the girl's shoulder. "Indeed. We heard you were having some issues, Unit #815."

"N-nothing. Nothing! It's fucking nothing, okay! Leave me alone!" Employee W lashes out, shoving Presley away from her. He frankly looks more confused than offended.

"We're not here to cause any problems. We're just worried about you." Opal tries deescalating the situation.

"Like hell you are! I know you're making fun of me being defective right now, aren't you? I didn't ask to be made on the cheap!"

"For someone made on the cheap, you do be looking fine." Presley chuckles, clearly trying to lighten the mood. "But seriously. The boss really is worried about you. Do you remember P-4T?" Employee W freezes up at the mention of that name. Another assistant?

"Y-yes." "Well, he would've torn you apart and throw you in the gutter. Here? The boss is a softie. At least, I think he is. Never seen him. Seen a hobo roaming here before."

"Bill is not a hobo. Be kind to him." Employee O snaps.

"No, no, not him. But seriously, what's gotten you in a tizzy? We're here to help. Last I heard, you were with Arty."

"Y-yeah. Him. He turned his arm into some blade and looked like he was about to stab me. Going crazy about a guy and a restaurant." Employee W calms down a little bit after she begins to vent. "H-he's odd, though. Androids usually don't act so...lifelike. N-no offense but w-we're not humans."

"It is not an insult. That is our purpose." Opal says without much thought. Presley huffs, a bit offended himself. "So what? They made us to look like them, what's the issue?"

"An android being humanoid isn't anomalous." Opal nods.

"I-I swear I saw him breathing. W-we don't do that. W-why did he do that, it doesn't make sense." Employee W pulls out a notepad and looks through it. "Too smooth. Too fluid. Too human. Uncomfortable."

"Look. It's not good to think too hard on stuff like this. Just take a break, man. The boss lets us slack off all the time, don't worry about it." Presley wraps her arm around the girl. "Maybe I can sing some of my original's songs to you. How does that sound?"

"Y-yeah. T-that sounds good."

Opal nods her head. "It's settled. Please take care of yourself, defective." She turns around and walks away. She accidently bumps into Employee A2, who spills her coffee on her. A2 begins yelling up a storm at the android.

"OI! I DON'T NEED SOME BUCKET OF BOLTS FUCKING RAMING INTO ME! WATCH WHERE YOU'RE GOING!"
"I am sorry, it was an acci-"
"NO IT FUCKING WASN'T STOP LYING."
"I am incapable of lying thanks to m-"

This goes on for another five minutes as the other two quickly leave.
>>
>Assign U to examine and experiment with God Wills It Thus.
You flip your camera to see the gruff theologian in the (currently) empty Containment Cell C with book in hand. He cracks the book open and begins skimming through it, trying to see if there's anything of interest to it.

Employee U keeps flipping through pages in intense study.
U: Alright, this looks familiar. Old, way before my time.
U: Pagan in origin? Precursor to N-Company?
The crumbling yellow pages are illegible to you. What is he on about?
He eventually stops on a random page. He puts the book down and pulls out a small piece of chalk.
U: Protection. That's what this facility needs the most.
Employee U gets on the ground and begins drawing a wide circle on the floor.
A flurry of random lines, symbols, and letters get scribed down all throughout without rhyme or reason.
Once he's satisfied with it, he grabs a small piece of scrap metal and puts it in the center.
U: Alright. Chapter 3, Prophet Samuel. Protective Binding.
U: Purifica hanc cellam irati daemonis.
U: Nullus enim moritur innocens de manu eius.
He clasps his hands together and closes his eyes, intensely focusing on something.
The circle glows, filling the room with a bright white light. It soon swarms around the pile of scrap.
The metal twists and bends, a once dull grey turning into a shining silver. Employee U's face scrunches, trying to keep focus.
U: Parce populo tuo, Domine.
The ritual circle dissipates into thin air. The pile of now silver clatters to the floor, followed by Employee U falling onto his back.
He grabs the book and holds it tightly to his chest. Muttering a dead, gibberish language.
He quickly stands back up. Unexpectedly, he runs head first at the wall and slams his foot against one of the cell walls.
His foot doesn't even hit the wall, it gets deflected away from it. A small fragment breaks off of the pile of silver.
U: Good. It works.
Employee U grabs the pile of silver and leaves the room with it and the book.

Working Notes - U
-This ritual will not delay the anomaly for long if it decides to break out. It may spare you five extra minutes. I feel like that will help you regardless.
-Various other rituals were in there. Most asked for specific items like a lock of hair or a pint of human blood. It'll take more study to figure out their specifics.
-Translated names so far: Protective Binding, Obliteration, Purification, Blessing of Ansuz, Delay Fate
-Names written in green focus on protection and healing, blue is for power and will, and red is for destruction and death.
-I'm tired, sir. I'm going to rest.

PARADIGM ANALYSIS - God Will It Thus (Allows religious employees to perform a variety of rituals. Heavily drains Willpower when a ritual is active.)
>>
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>Have E and S Extract some blood and gore for RBA while they patch him up, and have V whip up a hot meal for him and the others for after we recontain RBA.
The two nurses are standing around the exhausted, barely awake anomaly. They begin the extraction work, though with some hesitation.

S: Lord, they fucked this guy up. I don't think we have any guns, do we?
E: No? That's the concerning thing.
ANOMALY: g...? where the?
The nurses decide to hurry up before the anomaly gets any ideas.
They place some buckets underneath the holes tricking a constant stream of gore.
After that, they begin to patch him up as best as they can.
Employee E takes out the sewing kit to sew up some of the gaping wounds that are healing too slowly
Employee S tries her best to keep the anomaly calm and docile as she wraps some of his smaller wounds with bandages.
S: There there, big guy. Must've gotten into a big scuffle. Must've been a hard one.
ANOMALY: ...miss milly, i'm flattered, but i'm not into you.
ANOMALY: my boys did fight hard back there. lost some good men. but sacrifices are needed for war.
ANOMALY: mr. frank would tell you about it. he's a good freakshit.
Employee E looks at Employee S. The two simply shrug, deciding it's better to play along.
S: Of course, sir. No offense meant.
S: We're going to have a chef cooking a meal as we speak. Any meals you like the most?
ANOMALY: box nasty. i deserve it after what i did.
S: Of course. Do you feel any better, though?
The anomaly simply shakes his head, barely listening to her.
ANOMALY: better than ever. feels like the good old days when i first enlisted.
ANOMALY: ain't no point living without moments like that, you know?
What's the point of living without struggling? What's the point of fighting without a point?
E: Of course.
E: Our bo- Your superior wants you to rest back in your room. Is that okay?
ANOMALY: room? ain't got no damn room.
S: Your bed. You got one, no?
ANOMALY: oh. right, right. sorry. tired, want to sleep. permission, officer?
E: Accepted. Now, our fine soldiers are going to take you back there. Okay?
Alpha, Beta, and Delta come in to the room to help escort the anomaly, along with J and X.
After the five help the anomaly up and back to his cell, the medbay goes silent.
E: ...
S: ...
S: Holy shit.
Employee S lets out a sigh of relief. You think E would do the same if she did breath.
E: I'm not sure what they hit him with but thank goodness. I didn't want to replace my arm.
S: What the fuck is a box nasty anyways?
E: I'll, uh, ask Zero about it. She'll probably know.

You decide to check up on Employee V after making sure the anomaly is back in its cell (due to his wacked out state, he barely notices that you're imprisoning him again). The chef is busy cooking up a meal with the surplus meat and veggies left over from before.

You'll say he's going to be done by the start of the next hour, if not sooner.
>>
>D and Y, go to Fortune and get your fortune/horoscope. Find out what God Wills It does as well (Nurture)
The two employees in question head over to the containment cell in question. Employee Y adjusts his fancy, pretentious blouse while Employee D keeps doodling a drawing of Gary. It's about half finished as of right now.

Employee Y goes first, already pulling out the coins and slip of paper necessary.
Employee D chuckles at how quickly the android pulled them out.
D: Bro. This is the safest, most basic anomaly we have. No need to rush in and out of here.
Y: It is not a matter of rushing, 'bro'. It is a matter of being professional and quick about it.
D: Uh huh. Whatever you say, bro.
Employee D pulls out his own coin, ready to go next.
Employee Y pushes the horoscope button after putting the coin in. Nothing happens.
Y: Que? Is this thing broken or something?
D: Nah. That thing is smarter than Presley, it knows I'm here too.
Y: Right, anomalies. Well, go ahead. I don't want to wait forever.
D: Sir yes sir.
Employee D steps up and slips in the piece of paper with the God Wills It Does question.
He pushes the Fortune button after putting the coin in.
After that, the machine starts chugging along like it normally does. Employee Y simply shakes his head.
Y: Guess a human was right for once after all.
Y: So, what, show it to the camera or something?
D: Yepo. So the boss can note it down and we can go back to slacking off.
The machine DINGs and spits out two pieces of paper. One is coated in tar, the other is old and tattered.
Employee Y picks up the tar and cleans it off the paper, putting it in a small plastic bag. Employee D picks up the other one.
They hold up their respective fortunes to the camera. The tattered one has a ritual circle doodled on it as well.
ANOMALY: "Quiet on set, roll sound and camera, Scene 1 Take 1. Impressive filming, A-Company will be talking to you soon, Yovani."
ANOMALY: "Energy Extraction. Requires two buckets of human blood and one vial of Stardust. Will extract more energy from all available sources while active."
ANOMALY: "As long as you pray for a better future, you shall be able to use a god's ember. if only for a moment."
Y: Stardust?
D: Hell if I know. Good luck with A-Company, those fake smiles can be creepy as all hell.
Y: Trust me. I've seen them. Eugh.
The two exit the containment cell after collecting what came out of the machine.

They dump the slips of papers and the bag of tar into the bag outside of the containment cell, but not before Employee D scribbled a copy of the circle on his notepad.

Employee D --> Administrator
dextersurf: Forwarded the doodle to Employee U. You were the one who assigned him to it, right?
ADMINISTATOR: Correct.
dextersurf: neato.
>>
>Null, bond with Sirocco
The bandaged wrapped EFT agent breaks up her chat with Alpha and Gamma (something about a "Class X" threat) and heads over to the cell, trying to get her mind off of it

You hear the airlock opening up followed by someone stepping inside.
The storm quickly shifts in the direction of the noise.
ANOMALY: Oh ho! It's the bandage lady! Still hurting?
ETF-O: In a sense. Still having fun in here?
ANOMALY: Wish there was more color in here. Wish I could go outside for once.
Please, mom! I wanna play in the sand for a while!
ETF-O: Sorry, youngin. I don't got permission from my bosses. We can talk instead.
ETF-O: Maybe play some tag later. That sound cool to you?
ANOMALY: Sure! Was getting tired of reading the same comic book over and over again.
ANOMALY: What you wanna talk about, granny?
Null chuckles at the nickname given.
ETF-O: So. I've heard stories about you. Impaling stuff into L's back, having a fit over a dog, driving cowboys crazy.
ETF-O: But I want to hear something new from you. Stories YOU want to tell.
ETF-O: Got any? Don't care what it's about as long as it involves you.
ANOMALY: Stories, huh? Usually people tell me stories!
ETF-O: I apologize. Most of my stories are a bit too much for someone like you.
ANOMALY: Well, I guess I can tell you about when my mom first let me outside.
ANOMALY: She never liked it back out there. Beyond the "Cities", she called them
ANOMALY: Didn't really have many friends. I mostly stayed inside, drawing and playing with pops. He was very busy, so that didn't hapepn much.
ANOMALY: It was snowing once. Rare out there, looked weird with the sand. Mom decided it was safe enough to leave.
ETF-O: Wait, you don't know the Cities? Then you must've been in the Outskirts or...further.
ANOMALY: What?
ETF-O: Nevermind. Continue, didn't mean to interrupt
ANOMALY: Oh! Right, right, story. Well, we went outside to play in it. We actually had some fun!
ANOMALY: Instead of being cooped up inside.. Even dad decided to join! I wanted to go further though. See more, do more.
ANOMALY: The storm started to pick up. Blowing faster, faster, yet faster. Yet I just wanted to go in. To leave.
The storm pauses. Null coughs to get her attention.
ANOMALY: We went back inside after that. Mom and dad said a bunch of weird words I still don't understand. Words that those cowboys used as well.
ANOMALY: Like what is an ETF? What's "anomalous weather"?
ETF-O: Well, I'll tell you what they are next time. I think my time is up.
The agent stands up and heads over to where the door is.
ETF-O: An interesting story you told. I always like hearing stories from people. Seeing a new perspective can be...
ETF-O: Enlightening.
ANOMALY: Huh?
ETF-O: I liked it.
ANOMALY: Oh! Thank you, thank you! I'm not used to telling them. Though I like reading them!
ETF-O: See you around.
The agent leaves the containment cell, leaving the storm by herself yet again.
Hide. We don't want them seeing you.
>>
>>5085048
Oh man, did R-Company kidnap this kid?
>>
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>C, Bond with Future
Employee C (who you are giving a fucking talking down to after this work order) approaches the cell, a bit roughed up from her jackass stunt she pulled last hour. She grumbles incoherently as she enters the cell.

Employee C pauses mid step when she sees the knight in shining armor standing in the middle of the room.
C: What.
C: Okay, where's the other guy?
ANOMALY: You're seeing him. In the flesh.
He lifts up his helmet to reveal his skeletal visage.
Employee C shrieks, clearly starled by the talking skeleton.
ANOMALY: Or lack there of. Apologies, didn't mean to frighten you.
He puts his helmet back on. Standing behind him is a torn wooden cross, a permanent Reminder.
ANOMALY: Nevertheless, what brings you here today?
C: U-uh, well, I guess I'm here to...chat with you? They didn't give me anything to ask so.
C: You're Reminder?
ANOMALY: I was what he used to be, yes.
C: Guess he went like the beach. S-so, what do you intend to...d-do now?
ANOMALY: To be a beacon of hope. To keep others from making the mistake that I did.
ANOMALY: You once lost hope, did you not? Came to me when I had no hope myself.
ANOMALY: But I pulled through. I'm sure you will find yourself soon enough.
Employee C pauses, not really sure how to respond to that. She looks down at her arm stump.
C: It still hurts. But I can't let my brothers down.
C: I suppose all I have to ask now is, well, what happened to Arthur? He's been different lately.
ANOMALY: Hm. How's the best way to say it. My old self's influence has slipped from him. He's freed.
ANOMALY: I suppose I can be blunt about what happened with him.
C: So it was mind control. And yet you had no issue doing it. I suppose I can't say I'm a clean record either.
C: Hope this isn't some long con. You still haven't won people's trust back, especially with this.
ANOMALY: I can understand that. I do intend, in all honesty, to be the best I can be.
C: If you say so. Your new get up is nice. It was...hard to look back at your old form, you know?
The skeletal knight bursts out laughing.
Employee C follows in suit, bursting out in giggles.
ANOMALY: That was the least awful thing about that part of me and you know that.
C: Yeah, yeah.
C: Well, I think that's all I can think about.
The anomaly solemnly nods. Employee C quickly leaves.
The knight turns around and looks upon the torn apart cross. Studying it.
ANOMALY: ...It's still hard to think about what happened then. But I must move on, for their sake.
>>
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>B and V to Bond/Chat with Art.
Bill grabs the chef by the scuff of his collar, interrupting him mid cooking session. "Hey, hey! What's the rush?" is all he can manage to get out before Bill drags him to the cell.

Employee B drops Employee V onto the ground after entering.
V: Yeesh. Do you always do this to people you work to?
B: Nah. Ought to with that Alpha kid. Anyways, see, look.
Employee B points at the chef, who's still laying on the ground.
Employee V gulps after realizing he was dragged to meet the chef itself.
V: S-sir. S-sorry to interrupt your break. M-My pal, u-uh, wanted me to talk to you. Is that fine?
The androids sits up, its outfit in a mess. It quickly adjusts it to look more professional.
ANOMALY: Apprentice, I didn't expect another shipment of meat so soon. I don't need it right now.
ANOMALY: I will soon, so maybe you should leave it here.
Employee B takes a moment to process what the chef is saying. He quickly realizes what the chef is on about.
V: N-no, no. It's not like that. We're just here for a chat. T-that's all. Isn't that right.
B: Correct. No chopping up anything today. Alright?
ANOMALY: I will need more meat soon. More meat. More blood. Nevertheless, speak.
B: Seems like you already picked out this one as an apprentice. Any reason why?
V: Y-yeah. I d-don't think we've met before.
ANOMALY: I know a prime chef when I see one, meat.
ANOMALY: He will do good to practice and reach perfection with me. I can tell he has much to learn.
V: H-hey!
B: Eh, he is right. The stuff you cook for us in the breakfast isn't exactly Century Chef tier stuff.
V: A-at least it's not those MREs. Those things wreck my stomach when I eat them.
B: Nevertheless. Your cooking was good. This kid shared some with me and it was the bomb.
A faint smile appears on the anomaly.
ANOMALY: I simply cook as well as I can.
V: No need to understate yourself, sir! It really was good. So were those nice berries.
The anomaly shakes his head.
ANOMALY: Berries? Meat is what is important. Flesh is the core of life itself. Cooking with the fundamental building blocks.
ANOMALY: At least, that's what chefs should know. If people like Adam keep ruining my message, I can see how it ends up like this.
V: Nevertheless...would you be okay if I practiced under you? It would be pretty cool if I could!
V: They, uh, only trained me for a month or two before sending me here.
ANOMALY: Bring meat when you do come back. I do hunger for more. Strive to fill that hunger.
ANOMALY: Fill it however you can. Until you can no longer fill then. Then consume more.
ANOMALY: That is the art of cooking. The art of flesh.
B: Maybe I can give you some repairs later. As long as you don't, uh, go slicey slicey on me.
B: Okay?
The anomaly is busy rambling nonsensically at Employee V to bother listening to Employee B.
Eventually, the two decide to leave before the ranting continues.
>>
>>5085022
>Mr. Miller
Wow it took this long for us to make the connection. Guess this Mr. Miller really is Gary's brother, making him Isabelle's real uncle and not metaphorical uncle. Damn.

>>5085027
Why is K into milk of all things? We should arrange one on one interviews with people at some point, especially after the Zeta reveal is confirmed

>>5085029
D-5UH4? More like D-C7K4 lmao. And that janitor is gonna make a damn fine Welfare Team advisor later on

>>5085033
Is Art just the cook of the restaurant distorted or become an anomaly? A literal cooking machine, becoming his obsession and having it be the way he is on the outside. This line of thought might be the way to solving him and getting his E.G.O.

>>5085035
Hey guys, what if we used the Delay Fate ritual on Fortune For a Price, haha... That'd be a funny prank, wouldn't it...? Haha...

>>5085039
>miss milly, i'm flattered, but i'm not into you
Would he be into people like L or D-C45P? And I really like RBA as a character. Godspeed ya magnificent bastard

>>5085043
I like Y's professionalism here with being prompt and to the point. And these tar rituals are making me want to ask Fortune what Admin needs to do to be free of his black tar internal corruption from the Nothing anomaly. Y being a film-oriented android makes me want to send them to Chattering Lack of Common Sense. Also makes sense he'd be there commentating the fights with Spamton earlier, and I hope A-Company does something good for him

>>5085048
Speaking of colors, I want to do something nice for the suffering cluwne and gift him the bucket of clown paint we got from the invading clown car. I bet that'd cheer him up. And Null is giving me slight Binah vibes, which her trait of Arbiter is not helping.

>>5085061
The weather corrupted her and turned her into an anomaly, then R-Comp found her and kidnapped her? Why did she and her family even go out to live that far away if her mom hated it there? Is it related to her dad?
>STORM CHASER / SEEK SHELTER
this puzzle needs to be solved someday
all kids need to grow up eventually
but growing up doesn't mean you have to give up all your freedoms and desires, or at least not forever or not entirely
what are we missing here?

>>5085112
Reminds me of Leper from Darkest Dungeon letting down the mask and showing his face when he gets afflicted. What does "went like the beach" mean? And I already love the shit out of Future and hope he can move on better with his life than he did before

>>5085115
I think Art of Flesh just dropped a big hint at us with his small speech there
>>
>>5085128
>Beach?
Typo. meant bench, as in A Quiet Day. C was just referring to how Reminder got decommissioned like him.

Last two posts soon (followed by the work results of course), sorry for the five day wait. Was in a weird funk for a while
>>
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>>5085132
Its okay, you're gonna make it. We all will, one day.
>>
GOD FUCKING DAMN AM I HYPE FOR *EVERYTHING*
Also didn't expect D to be a dudebro, but that works too. Maybe Y and O would get along.
A2 needs anger management.
From our most recent flashback, it looks like we were some kind of Rabbit analog? Neat. We should get our hands on some kind of molotov soon. Next H-Corp commission when? Though if it's another "finish day in X-hours" mission we probably won't take it...
Anyways, happy to see this back in action. Glad you're alright, QM.
>>
>>5085148
>A2 needs anger management.
A2 needs to be talked to to see if she's really a female clone of the Admin somehow, or whatever she's supposed to be
>>
>>5085022
>"We do have a cell for him. The boss ordered for him to be treated in here."
Yeah, that was silly.
>"Uh huh. See you around, uncle."
I sure has a lot of family nearby, huh?

>You look down at your pendant, praying for this to be a short one.
An old personal possession of ours?

>"stuckinpipeanywaysthisiskindanicesir" You quickly remove your mouth and sit back in your chair. Gross.
Man she is unsettling.
>The horde stands by and watches, making sure nothing funny happens.
Hey they came back. Now we know where they are, maybe now we can open a dialogue with them.

>Opal nods her head. "It's settled. Please take care of yourself, defective."
Weastill ought to assign her to G2 sooner or later.
>"I am incapable of lying thanks to m-"
Now this is a valuable tidbit. I wish she'd finished her sentence though; I'm curious as to the reason.

>U: Good. It works.
A book of rituals? Cool. Looks like its restricted to U, maybe I and maybe A though.

>Y: Stardust?
Almost certainly take from Star somehow.

>ANOMALY: Like what is an ETF? What's "anomalous weather"?
Huh, so she was someone that got wrapped up in something anomalous, as opposed to being the catalyst herself.

>ANOMALY: Fill it however you can. Until you can no longer fill then. Then consume more.
>ANOMALY: That is the art of cooking. The art of flesh.
Well that's certainly an enlightening remark.
>>
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>Q and T to Observe the TV. See if you can figure out its properties.
And the last work order of this shift. These two chucklefucks. You gotta admit, as you watch them entering the containment cell, you find a grim pleasure in how quick and efficient their work is. Though you really, really wished Q would also have a face mask like T.

The two drones walk up to the TV, already knowing what to do with it.
Q: Turn on first: Who?
T: Not physical hazard: Would recommend you.
Q: Response: Reasonable.
Employee Q starts fiddling with the dials but pauses right before he tunes it fully.
T: Pause: Explain?
Q: Pressure: Prodding at head. Felt something trying to tune into me.
Q: Hurts. Others: Didn't notice?
T: Explanation: Our biology?
Q: Perhaps.
He goes back to twisting the dial until they finally get a signal. It took a while longer than you expected.
On the screen is a twisted pile of meat in the vague shape of a humanoid. Teeth and nerves bulge out from all over it.
Employee Q recoils in disgust, while T tilts her head in confusion. Odd moments of human emotion.
ANOMALY: "Q-Company Semonior for Drone-Workers #19, Section A. We shall be talking about how to properly extract energy from one of our Assets."
Q: Don't recognize training tape. Unfamiliar yet familiar. Twisted.
ANOMALY: "First off, we need to make sure that you know the four danger types. Red, physical. White, mental. Black, both. Pale, unknown."
ANOMALY: "Red is simple to understand. Physical damage of any kind will do this. Avoid physical damage at all cost unless you are a Prime Cut."
T: Explanation: Reasonable.
Employee Q and T scribble down notes, though Q is preparing for any attack that may come from it.
ANOMALY: "White, however, is far more dangerous. Mental damage is harder to heal and harder to see. For example, this image will-"
Q: DOWN!
T: Wh-
Before T can react, Q grabs her and pulls her to the side, away from the TV. Your camera automatically censors the image broadcasted.
ANOMALY: "A simple image like this can cause several mental corruption in anyone who witnesses it. Of course, we'll show the killswitch image, so don't be afraid of looking."
T: Need to: Observe.
Q: Brain: Must not be in head!
ANOMALY: "But if you are scared, you can look back now. We'll be moving on to Black."
Employee Q nervously looks to see if the image is gone. He only sees the still lingering image for a second but already begins to sweat.
Q: Damnit. Not liking this. Hurry up and finish.
The two go back to watching. No other image gets broadcasted again but Employee Q is still sweating bullets about it.
Eventually, the signal goes dark.
T: Informational: Yet worrying. Familiar.
Q: Leaving: Now.
Employee T nods, having done her work. The two quickly leave before the TV can spit something out again.

Huh. Guess the box really isn't harmless after all. Change of pace compared to the other box and not in a good way.
>>
>Call in C for an interview. We gotta find out what she was thinking when she was fucking around with Spike.
You send her the message. Let's nip this in the bud.

Deciding that you don't want her having a hissy fit at her office, you strategically put the defective assistant behind your filing cabinet and tell her to stay quiet. Once you hear a knock at the airlock, you snap your fingers.

"Oh boy, a disciplinary hearing. Want any guards in case she goes apeshit, sir?" S-4M's face flickers back onto the screen.

"I think I can handle her. She's missing an arm for Father sake, S-4M."

"Whatever you say. I'll go back to watching G2 trying to control the incident A2 and O are having." S-4M's face disappears right as the airlock opens up to reveal...well, Employee C. Short, missing arm, short blond hair. She clearly doesn't want to be here.

"I would offer you a seat but I don't usually expect visitors. Let's cut to the point, shall we?" You squint your eyes. "What the fuck was that about?"

"What? Future? I worked on it, it didn't hiss at me, get off my back." Damn, she's snappier than you expected. "I'm not here to be lectur-"

"No, you dipshit. With Spike. The robot who we were trying to use to fight on the third floor. Yet you did your wackass stunt by trying to climb up on it. Why that?" You would be more formal in any other situation but it would be lying to say you weren't pissed at her for that.

Employee C gives a snide look. "Of course you wouldn't know. You don't have to work with that thing watching you for a whole shift. I don't need a reminder of the thing that did FUCKING THIS TO ME!" She waves her arm stump.

"First off, have you been going to G2? I've asked him to do regular checkups on people regardless of orders. Secondly, that does not excuse you hindering operations." You take a moment to cover your mouth and cough some more black tar up. It's becoming a ritual at this point.

"Well maybe this wouldn't happen if you didn't send us, without weapons, into a dark floor you didn't know anything about! I'm a fucking freak because of you!"

"What has been done is done. I am sorry for making that mistake but it does not excuse you hindering our operation. We had to send your brother down there. What would've happened if we needed it as backup but you kept us from doing so?"

Employee C opens her mouth, ready to rebuke, but slowly closes it. She genuinely didn't think of that considering how progressively worried her face becomes.

"Oh. Oh father above, that's...why you were upset? I, uh, I didn't know I thought tha-"

"Employee C. I get that you've had a hard time here and I'm sorry. But you can not let this hamper work, especially when lives are at stake. I'm signing you up for mandatory sessions with G2 until further notice."

"Bu-"

"Dismissed. Don't let this happen again."

Without any room to argue, she sighs and reluctantly leaves the office. Lord, you need to get her an arm before she actually kills someone.
>>
Did F and J do works today? We might have to go another hour. Fuck.
>>
The Work Order for Red Blooded American is completed.
Abstraction Energy Count: +4/???
Employee Morale: Worried
Current Anomaly Mood: Relaxed
Working Notes - E
-What the hell happened to him? He looked like swiss cheese.
-Apologies if you were using the sewing kit for something else. Some wounds were way too big, though.

Working Notes - S
-So, apparently, a box nasty is a term for some sandwiches, fruits, and chips.
-We extracted some non-RBA meat as well. Not sure if you want it.

Extracted
-3 buckets of gut and gore
-A bag filled with crumpled meat from the Horde

The Work Order for Fortune for a Price is completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral
Current Anomaly Mood: ???
Employee Trait(s) Revealed
Employee Y - Director Programming (All Interaction Results+, Anger Risk+, Presence+)
Working Notes - D
-Yovani's pretty snappy and to the point. Don't think he likes working too long.
-Stardust is probably from Star, but why did the android's note have tar on it?

Working Notes - Y
-Nothing exciting, unless sticky tar is your cup of tea, signore.
-Felt that thing watching me. Judging me. I'm the one who usually does that.

The Work Order for Sirocco is completed.
Abstraction Energy Count: +5/???
Employee Morale: Amused
Current Anomaly Mood: Nostalgic
Employee Trait(s) Revealed
Null - Calm Spirit (Mental Protection+, WP+)
Working Notes - Null
-The only desert anywhere near this city is hundreds of miles away. You only go there if you want to hide or work in secret.

The Work Order for A Hope for a Brighter Future is completed.
Abstraction Energy Count: +6/???
Employee Morale: Content
Current Anomaly Mood: Guarding
Working Notes - C
-You really changed him, huh? Energy production seems to be the same.
-Liked our chat. Helped me forget my worries.

The Work Order for The Art of Flesh is completed.
Abstraction Energy Count: +5/???
Employee Morale: Uneasy
Current Anomaly Mood: Waiting
Employee Trait(s) Revealed
Employee V - Brown-noser (Bond+, Appease+, Nurture++, lowers morale of rebellious employees)
Working Notes - B
-Weird. Usually he doesn't see humans as chefs, just food.
-I rather not go back until he's not hungry, thanks.

Working Notes - V
-Eager to learn! Maybe he'll be able to teach me some stuff.
-That rant feels like it means something. not sure what.

The Work Order for Chattering Lack of Common Sense is completed.
Abstraction Energy Count: +7/???
Employee Morale:
Employee Q - Nervous
Employee T - Entertained
Current Anomaly Mood: ???
Employee Trait(s) Revealed
Employee Q - Poised (WP+, Subdue++, strikes first in combat)
Employee T - Easily Amused (Gains morale easily, Bond+)
Working Notes - Q
-Would not recommend sending anyone with low mental resistance or will here.
-Corrupted form of Drone training tapes. Directors usually look cleaner than that.

Working Notes - T
-TV apparently sent a cognitohazard. Sadly didn't see it.
-Liked the show otherwise. Was entertaining.
>>
>>5085195
better sterilize that sewing kit before we give it to those employees into sewing/clothes like those couple guys from before
that horde meat could be anomalous based on the brief snippet that exposure can cause you to be hiveminded; we should examine it eventually
reminding Y that even directors had to learn from somebody else greater than them might be cool to keep him in check
real sus about sirocco's family background
that art rant is big important
Q and T are a nice couple
>>
Hour 5, Shift 6
QUOTA: 0/26 C-Extract Refined
A-Energy: 129 units, 0/hour
ICP-Energy: 6 units
C-Extract: 0

SPONSORSHIPS:
>A-Company: Film two fights with different employees. Completed!
>D-Company: Star of the Century is currently out of the facility. Make do without.
>X-Company: Make sure every employee works this shift.
>Mr. Churchland: Don't let Mr. Miller die. Completed!

INTERACTIONS [1 Hour Each]:

LIVING
>Anomalies: A Hope for a Brighter Future, Red Blooded American, Sirocco
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc)

INANIMATE
>Anomalies: Fortune for a Price, The Art of Flesh, Chattering Lack of Common Sense
>Assign Employee (Same as Living)

MISC
>Facility: REFINEMENT ROOM, Explore the Third Floor (with who?) Unleash the Beast (6 A-Energy to activate)
>S-4M: Anomaly Analyzation (Which anomaly and how long?), Control Spike (what do?)
Working Notes - S-4M
-Mental hazard wasn't because of work type or employee species.
-Anomaly prefers high Bond and Observe. Reacts poorly if low Bond or Observe employee works on it.
>C-ORA: Search Protocol (What do you want to find?)
>Assign Employee (To do what? Any specific instructions?)

EQUIPMENT
Weapons:
>Riot Clubs and Combat Knives (Assigned to ETF, grants +1 FORCE dice and a reroll per encounter)
>ROD OF OBEDIENCE (+1 FORCE dice, Subdue++. Assigned to Monifa)
>Surplus Knife and Surplus Club (May add +1 to two FORCE dice. Club and Knife assigned to J)
>BLESSED BLADE (+2 FORCE dice, deals Stamina damage to non-religious employees who attempt to wield it. Unassigned.)
>Stun Baton (+1 FORCE dice, weakens an opponent on a success. Assigned to F and I.)

Armor:
>ARMOR OF THE FATHER (Physical Protection++, may block some attacks, FORCE-, unassigned.)
>Stab Resistant Vest (Physical Protection+, assigned back to F, I, and J.)
>Weather Resistant Protective Gear (resists sand, rain, and mild heat. Assigned to whoever works on Sirocco)
>Gas Masks (Protects against gas based attacks. Current count: 4. Unassigned)

PARADIGMs
>AWAKE FROM YOUR NIGHTMARE (Assigned to Employee I)
POWERFUL (Regenerates equipper morale rapidly but lowers morale of nearby employees)
INTIMIDATING (Presence++, Force+, Anger Risk+)
? (!)
>OLD WORLD BLUES (Unassigned)
COMFORTING (Stamina+, regenerates Stamina, Willpower and Work Ethic-)
SILENT (Presence--, hard to detect on your cameras?)
??? (???)
>God Wills It Thus (Unassigned.)
PAGAN (Allows religious employees to perform a variety of rituals. Heavily drains Willpower while casting a ritual. Available rituals: Protective Binding, Obliteration, Purification, Blessing of Ansuz, Delay Fate)

CONSOLE COMMANDS
>View cameras in which rooms? (Write in)
>Broadcast an announcement over the intercom system (Write in)
>Manage Employee roster and Departments. (Write In)
>Edit anomaly dossiers and logs (Write in)
>Message an Employee PDA. (Write in)
>Call an Employee in (Who?)
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)
>>
And we're back to business, bby. Hopefully we can speed it up from here on out instead of taking forever from me. Again, sorry for that.

>>5085189
F and J are all that's left, yeah. Otherwise, you're done. On the upside, you don't have to care who you send to work for the other anomalies.
>>
>>5085217
>F: Nurture Hope
>J: Observe RBA, listen to his
>V: Nurture Art, take Horde meat
>O: Bond with Chatter
>S4M: Analyze Chatter
>D-H3427: Bond with Sirocco (to hopefully reveal her traits)
>D-93029Y: Refine 93 A-Energy
>>
>>5085217
So we got the Meat Ball into a proper containment cell, and we're pretty sure he's an Anomaly, but he's not been added to the Anomaly list yet. Do we need to talk to HQ or fix up the Third floor or something first?

Living:
>Future: F to Nurture
>RBA: S2 to Bond
Curiosity killed the cat, but I can't help myself.
>Siroco: D-K02215/Kor to paint her cell with the clown stuff (appease?)

Inanimate:
>Fortune: J for question of their choice.
>Flesh: D to appease
He's likely still in the wind-down from cooking. Might as well try and tidy up after all that cooking.
Sense: O to Bond


Misc:
>W to G2
That talk last shift helped, but a proper professional talking it over certainly can't hurt.
>Third Floor Explore: A, R, O, W, C-0RA
The meat horde seem to be hanging around The Meat Ball's cell? See if they can't pass at least one of them a spare PDA so we can talk to them.
Seaking of:
>Place some sort of guard on the Flesh Ball's cell
I'm tempted to have Spike down there, but the Horde might get the wrong idea with how intimidating he is.
>luck of the draw! Any otherwise unoccupied employees can be drafted to help N in cleaning the 3rd floor.

CONSOLE COMMANDS:
>S4M: Analyze the Flesh ball
assuming he can at this point.
>D-93029Y: Refine 93 A-Energy

>>5085237
RBA has a beef with J, so that's no good.
Flesh is still recovering; no sense in getting him running again too soon.
>>
>>5085382
>D-93029Y: Refine 93 A-Energy
Actually, we should talk about how much A to refine. 93 will leave us with 5 C spare, but only 36 A before this shift's additions.
>>
>>5085382
RBA is out of it though, that's why I'm sending J now.
>>
>>5085383
We can always continue the day if we want more A, but this way we can finish it at any moment.
>>
Out of curiosity, since we won't be getting the other 2 Paradigms... what were the effects of "The Private Memoirs and Confessions of a Justified Sinner" (JUDGE) and "A Crisis of Faith" (QUESTION)?
>>
Making my own vote because one wants to get S2 murked and the other wants to feed Art of Flesh a bag of suspicious rotting Horde meat. Shit, man, at least give him something fresh like RBA's blood buckets. It's like you want our nuggets to die! I don't expect them to *live* long, but they cost us valuable time and AE! Let's not be wasteful like the last Admin.

Also, is the Meatball in the room reinforced by U, or is it somewhere else? I'd like to relocate it if it isn't already there.

LIVING
>V to Nurture RBA with his "box nasty." Delta to guard him.
>J to Bond with Future. Talk about his disregard for his own life. Also discuss what can be done to help the previous administration's Security.

INANIMATE
>Assign D-H34 to Nurture Fortune, ask any question. Assign T to help it write.
>Assign P and H to Bond with Sense.
>D and D-W01 to Bond with Art of Flesh. Both equip SRV (reassign from I and J). Talk about art and how different mediums can influence it. Lead into asking him about his "meat is truth" philosophy. AVOID ANGERING HIM UNLESS YOU WANT TO FUCKING DIE, IN WHICH CASE CORPORATE REQUIRES A 2-WEEK NOTICE.
>Also ask if he's interested in experimenting with Abnormality meat; show him a Gore Bucket as an example.
>Gamma and Z to keep them safe.

MISC
>3rd Floor Exploration: K, W, F, M, A. Prioritize locating the Storage Room and the arm cybernetic within, but also keep an eye out for any other goodies. DO NOT ANTAGONIZE THE MEAT PEOPLE.
>S4M, if possible, please Analyze the Meatball for 2 hours. If not, Analyze Sense instead.
>D-93029Y: Refine 93 A-Energy

F, W, K to maximize W's Luck Boost. M to protect them. A because he's an Observe hound. I'm willing to go up to the 7th hour before F gets his turn, especially because Refining 93 AE will put a dent in what we can spend this shift.
I also want to see if Arty is willing to work with Anomaly meat (because let's be real, while the prime meat is great for morale, 12 AE per purchase is just not economical at all). More characterization for D and W01, as well.
P and H to Sense because it likes Bond+ and Observe+, and someone wanted to see what H would get on the television last shift.
>>
>>5085760
Anon, the entire point of having the vote broken into three parts is so we can disagree on parts without throwing the entire thing out.

Meatball is somewhere down on the third floor, and U did his tests in Star's cell; seeing as U took the reinforcing focus with him at the end of the testing, I don't see why we can't move it down there.

RBA is in poor shape at the moment, S2 isn't going to get wacked.

V is a panic risk, so he should be kept far away from the massively intimidating muscled demon.
Delta was just out in that same fight, and thus should be allowed to rest. Plus the whole "too much time with an anomaly makes it much more likely they take an interest in you" thing.
>>
>>5085760
+1
But with the addition of
>R, M, Bond with Sirocco. She can play a bit longer than usual.
>Add F to the Fortune Nurture work order
>Refine 99 A-Energy
>Don't show gore bucket until we can give Art a RBA cocktail as an example.
>W, C, F, K, M to Explore, don't antagonize the meat people.
Lucky Number autism, maximum benefit. Refining 99 shouldn't be too much of a hassle. We shouldn't be feeding our people anomalous meat until we can test it out on our D-Class, but I am interested if Art could make consumption safe for the eater. And Sirocco ask if she could play longer with Roxy beforehand. Given that I'm planning on ending this shift next turn on a high note, I think it's appropriate. Same with F. After all, I'm betting that we got an S rank today, and I'm anxious to see the results before another Invasion happens.

>End Shift after all work orders have been completed, including Misc
>>
>>5085902
Also in addition to the work order
>I is to examine AFYN for any other aspects it may have (maybe that ? (!)), and then try out another ritual in God Wills It Thus with U's assistance

I'm personally curious about the other aspects of our paradigms.

>>5085847
Anon, I'm not about to annoy RBA just after he did a massive solid for us, especially not with S2. Plus, V has a +++ on Nurture, and RBA is too out of it to really fuck with him, so V's good. Delta is there just to defuse any conflict non-physically, given RBA high regard for him.
>>
>>5085466
I can't say because there's a slim chance you might get them later down the line through an anomaly/department but I'll give you this much. All three would've been a book of some kind.

And negative path PARADIGMS tend to be more volatile/unstable yet stronger than positive or neutral/special PARADIGMS.

It's a guy working off Pseudo-Christianity. Of course it's going to be a book.

>>5085847
Containment Cell C is the one with RBA. He picked that one since well, it's a giant demon who punched a torso sized hole in the meatball.

You decide why that needs more protection if he ever stops playing chummy with you.
>>
>>5085920
>He picked that one since well, it's a giant demon who punched a torso sized hole in the meatball.
Is the protection bound to the ritual location, or does it follow the 'focus'? I'd gotten the impression it followed the silver, as that was what the ritual was centered around.
>>
>>5085902
There's a reason why I didn't include C in the 3rd floor group, you know. Mostly because C is a rampant robo racist, and W is a bundle of nerves. Both very volatile. Overall, not a good idea to have the group distracted by inter-party conflicts.
Also not sure if QM will let F do a work order and explore the 3rd floor in the same hour.
Completely forgot about Sirocco, to be honest. I'm pretty whatever on the work order there, but same issue as above; don't know if QM will let M play with her and also explore in the same hour.
>>
Reminder we also need to order paint for Sirocco's room. People seem to have forgotten that.
>>
Also, guys, we really should take the opportunity to stock up on AE here. We've got an Invasion going down on the 1st Floor tomorrow according to Sense, so it's for the best that we get ourselves as big of a budget as we can afford. More weapons would be nice. For this reason, I'm promoting taking one more hour after this.
>>
>>5085984
I think that it's more beneficial that C's apart of this exploration than any potential inter-party conflicts, and beside, I'd rather have the best benefit lucky number autism can have when we're getting C's arm.

In my experience, Misc actions can be completed with separate from anomaly work orders, but we can switch M out with I and regal the anomaly with her exploits before Sirocco plays with R. Besides, I'm a bit curious if we can rub some Proud to Serve off on Sirocco. F, on the other hand, is just getting his Fortune, it's unreasonable to assume that he'd take up a full hour to do so.

Oh yea, and before I forget. It's clear that Sirocco was anomalous before she played in the snow. Her mother and father, moving out into the middle of the dessert, keeping her inside all the time, them already know about anomalous weather and ETF while Siro's oblivious? Clearly she was born this way.
>>
>>5085986
We're not painting Siro's cell in the color of clown puke, we're buying appropriate paint in the catalogs.

>>5085988
While I agree with you on stocking up A-Energy, I think you're missing the bigger opportunity- the S-Rank rewards. I think with Reminder popping into Future, the Clearing of the Third Floor, the re-containment of the fleshball, and no employee incapacitations or deaths? Yea, I can already taste that S-Rank already.

Besides, we don't know if the killer clown was a imagination of our clown projected on the TV, since we know that the TV isn't projecting reality.
>>
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>>5085988
I will say, it maybe worth stocking up on C Product and buying Spike 1 and Spike 2 (tentatively renamed Pike and Stabby McStabbyton). And maybe we should consider giving Spike a suit, just for shits and giggles? (Not the good ones, those are reserved for hard working employees).
>>
>>5086007
>no employee incapacitations or deaths
It'll only be so if we manage to Refine without anyone dying. Do you know how to do that?
>>
>>5086034
Easy. Have F ask Fortune that question.
>>
>>5086034
>>5086068
If you want, you can even ask him if it’s wise to continue Work for another hour, and about insight into the clown slasher and the TV, for clarity.
>>
>>5086003
>I think that it's more beneficial that C's apart of this exploration than any potential inter-party conflicts
We're still entering nominally hostile territory, you're aware. It's a delicate situation and showing internal conflict is a terribly unprofessional foot to put forward; W is in a red mood as it is, since O and P didn't get to do much before A2 interrupted. We're really going to need to get those extra dorms soon. C is high-strung and just got back from us yelling at her, too, so pressing her buttons even more is a terrible idea. F and K should be more than enough for the horoscope to take effect (and we've seen that F isn't really as capable of holding back his big sister as much as he'd like).
Regarding the S, I think the 6th Hour is too late to get a time bonus. Even taking into consideration our increased Quota, the fact that we're operating minus-one Anomaly meant our time would naturally take a hit. Time bonus is earned by completing a day as fast as (or even faster than:see stockpile) what is actually possible.
I also question if reclaiming a floor actually improves our score, can someone check the previous threads?
>Besides, we don't know if the killer clown was a imagination of our clown projected on the TV, since we know that the TV isn't projecting reality.
We watched S2 make a deal with the I-Corp salesman for a Cryobed, which already proves some degree of reality manipulation (or else the call wouldnt habe gone through at all).
I'm going to play it safe and say that ignoring the warning is a bad, bad idea either way. We can always ask Fortune to double check, though I don't want to tire him out.
>>
>>5086013
Spike is something like 13 feet tall. There's no suit we have that will fit it.
>>
>>5086213
You mean pacified territory, and I think C can hold it together long enough to get an arm (hopefully the luck will make it a good arm), but if C does try to start shit, we got M there to deal with it, so it should be fine. I think it’s better to double down on Fortune’s luck than worry about our employees not getting along with one another.

As for the time bonus, I agree, but we did get a lot done this shift (Future, 3rd Floor, etc), and I’m sure that we’d get some considering for being down an anomaly because of a sponsorship.

> Working Notes - B2
>-can't talk to tv but can talk to the tv people. they're fake. don't trust them.
If they’re fake and we can’t trust them, then the clown slasher may not even appear. Still, it’s best not to take chances. At the end of the shift, we should warn our employees and put this facility on alert just in case. Everybody in pairs, no one goes it alone.
>ANOMALY: Please look out for any of the following: Neon signs, bright lights, carapace, salt in the air

>>5086214
A shame

>>5085902
Before I forget, another addendum.
>Ask Future what kind of furnishings that he’d like to have.
>Ask Fortune which D-Class should be refined to producing the best Rank outcome this shift.
>>
>>5086257
>and I think C can hold it together long enough to get an arm (hopefully the luck will make it a good arm), but if C does try to start shit, we got M there to deal with it, so it should be fine.
You expect the woman who was insane enough to try and attack a 13-foot tall hunk of steel and sharp weaponry, by herself, in full view of her coworkers, in the middle of an ongoing assault, to "keep it together" while in a high-stress environment *and* working directly with one of her traumas?
I'm at least 60% sure that right now, Felix would *understand* if we decided to Refine her as punishment, even if he wouldn't *like* it.
>If they’re fake and we can’t trust them, then the clown slasher may not even appear
The TV people aren't real people. This much is certain. They are, however, perfectly capable of interacting with our world (again, as seen with how S2 directly spoke to the I-Corp salesman).
On top of that...
>actually believing a cluwne on anything to do with trust
There's not much point arguing this right now, anyways. We'll know for certain when we get our Catalogs and see a Cryobed as an option.
Besides, do you really think an S-rank reward would be worth, say, 2-3 more purchasable items? I personally don't think so. We didn't even get Favorability. I'm happy with just an A-rank reward and I want to keep going, especially since if we end now we'll only have like 40-50 AE. Considering how QM has upped the price for so many upgrades, that's not really a lot.
>>
Sorry to interrupt this convo but let's see what conflicts and what doesn't.

>Nurture Future
>Bond Chattering
>Ask Fortune a question
>K, W, F, and M to explore the Third floor
>Refine 93 A-Energy with D-93029Y
>Analyze Chatter if the meatball isn't available
>Other miscs that don't conflict

...and everything else is either a tie or a "1-1-2" scenario that makes me hesitant. So let's figure some things out so I can write and (hopefully) write it in a day or two instead of four.

Who do you wanna send alongside the four dipshits?
>C
>A
>Someone else (who?)

Who to Nurture Future?
>F
>J

What do with Art of Flesh?
>Have D and D-W01 Bond with it
>Nurture it with V
>Have D appease it

Who to Bond with the TV?
>O to Bond
>P and H to Bond

Who to assign to Fortune?
>D-H34, along with T to help
>J
>J and F

What do with Red Blooded American?
>MAKE A [[Communion]] WITH THE [[Protect your country at any cost!]] VIA [[BestSalesman1997]]
>Have V feed it the "Box Nasty" it wants
>Have J Observe it.

And what to do with the sand child?
>R and M to bond with her. Play a bit longer than usual.
>D-H3427 to Bond with it.
>Kor to Appease it with the clown vomit
>>
Correction, seems like 4GH didn't vote for a Fortune thing, so the majority would be the D-H3247 with T one. The rest are still conflicts unless I misread them (it is a cluttered amount of votes)

So ignore the Fortune question and the "D-H3247 to bond with SIrocco" voting option.
>>
>>5086321
>A
>J
>Have D and D-W01 Bond with it
>P and H to Bond
>Have V feed it the "Box Nasty" it wants
>R and M to bond with her. Play a bit longer than usual.
>>
>>5086321

Who do you wanna send alongside the four dipshits?
>A
C is not someone we want in unexplored territory.

Who to Nurture Future?
>F
F still needs assigned today.

What do with Art of Flesh?
>Have D appease it

Who to Bond with the TV?
>P and H to Bond
I'm not too fussed here honestly.

Fortune bypassed

What do with Red Blooded American?
>Have J Observe it.
I don't actually think this is a good idea, but J still needs to be assigned today.

SIrocco bypassed
>>
>>5086321
>A
>F
>Nurture it with V
>O to Bond
>J
>skip
>Kor to Appease it with the clown vomit
>>
>>5086328
+1
>>
>>5086328
+1
>>
>>5086328
>>5086420
>>5086431
What the fuck is F gonna do then? We need him to do a work
>>
>>5086321
Switch mine (>>5086420) to:
>Send A to dipshit land
>F to Nurture Future
>V to Nurture Art
>O to Bond Chattering
>J to Fortune
>COMMIT [[Mortal Sin]] WITH THE [[Proud to be American]]
>R and M to Bond Sirocco
>>
>>5086441
We're still working next hour.
>>
>>5086467
maybe, maybe not. Once everyone has worked, we've no reason to keep today going besides racking up extra A energy.
>>
>>5086467
We're on hour 6 right now. We refine and end on hour 7?
I personally want the following employees to do works because we still haven't worked them enough
>Kor
one of the misfits
>cluwne
recent, and he needs to be given that clown paint at some point alongside a room and expendable furniture and told to go nuts
>O2
another one of the misfits
>Q
still little known on him
>S2
recent, and I want more Spamton interactions
>Z
he talks in allcaps and is a blowhard fuck, I want to see more of him
>D-H3427
lovecraft heart, nuff said
>D-5UH4
big musclegirl amazon, though clearly very negative on the mental protection based on the N&Q test, though those 1v1 fight odds make me wonder if she is Gebura tier strong somehow
>D-4C3
its in the name: "Ace". lasted 12 minutes with N&Q blasting
>D-W23N
lasted as long as D-C45P did under N&Q, and knowing how the latter expendable is, this makes D-W23N a promising expendable to keep around longer
any one of these expendables needs to be sent into refinement when the time comes
>D-C453Y
>D-D3X732
>D-124N474
>D-10V311
>D-D4N131
>D-4U9U57US
>D-93029Y
my money is on D-D3X732 as he lasted N&Q 15 secs longer than D-5UH4 did, which unless he has really good perks and traits means his mental protection is ass and he needs to die
although any of the other expendables I listed there are still valid to send to refinement
>>
>>5086479
>We're on hour 6 right now. We refine and end on hour 7?
We can refine now and work hour 7, then end shift. That's my plan, anyways.
>>
>>5086321
my vote is
>C
if only due to lucky numbers and we're going to get her replacement arm already so she better behave and stop being a cunt at us
>F
no Nurture bonus or malus there, and I don't wanna send the death seeking brother to Future this early
>Have D appease it
he has 2 Appease+ and cooking can be a form of art, and the anomaly is literally "The ART of Flesh" so it works here
>P and H to Bond
Though both P and H have + to Bond, H has Mental Protection- and Q just fucking told us not to send low mental protection people to the TV. Then S-4M told us right after
"Mental hazard wasn't because of work type or employee species."
"Anomaly prefers high Bond and Observe. Reacts poorly if low Bond or Observe employee works on it."
so I hope H's 1 Bond+ is enough along with his 1 Observe+ to offset anything bad that can happen. P has 1 Observe- but his big Bond+ should pull through along with his ability to always act as an android, in case things go wrong
>J
This is pretty simple for him
>Have V feed it the "Box Nasty" it wants
He wanted this. This is also Nurture work and V has 1 Nurture+ that we know of. RBA is still tired too, so risk for V getting hurt or panicking is minimal
>R and M to bond with her. Play a bit longer than usual.
M did okay in the third floor mission, this is a welcome break for the HoS

>>5086326
>ignore the Fortune question and the "D-H3247 to bond with SIrocco" voting option.
I voted anyway

>>5086481
>refine now and work hour 7, then end shift
Working while refinement is going on attracts bad attention, remember? I don't wanna have a repeat of the Oneiros clown car incident fucking up our A/S rank today
>>
And when the time comes to refine, let's not forget we bought these the previous day
>REFINEMENT PROTOCAL "FOSTER". FREES THE CHAINS OF REFINEMENT TO ALLOW FOR A WIDER VARIETY OF EFFECTS TO HAPPEN AT INCREASED FREQUENCIES.
>REFINEMENT PROTOCAL "COLLECTION". ALLOWS THE PIPES TO DIG DEEPER AND DEEPER INTO THE FACILITY. RANDOM ITEMS MAY BE EXTRACTED DURING REFINEMENT.
so let's see what sort of random items we get from refinement, as well as what mystery effects come about
>>
>>5086499
odds are the first thing that will come out is (redacted)
>>
>>5086479
oh yeah forgot
>X
>A bored android dressed in a bland office worker outfit
Based on lines in the last thread, they have synergy with the drones Q and T. Other than this, they still need to work much more

>>5086503
I hope we get more than just our stuck [redacted]
we need to think up of more things for C-0RA to find for us
we also need to have solo interviews with people in our facility, such as F and A2 and K
we need to have Arthur/A recapped on how things have gone since he got brainwashed, and send him to Future to see how that goes

a thorough to-do list is necessary I think, but I want to make employee autism list first, if I can muster the motivation and willpower to do so
>>
>>5086507
>we need to think up of more things for C-0RA to find for us
This is why I wanted her to be on the explore team; to get her out of our hair for a while, and to give her something to actually do.

>we need to have Arthur/A recapped on how things have gone since he got brainwashed, and send him to Future to see how that goes
I keep trying to assign him to G2 for a proper looking over, but he keeps getting assigned elsewhere.
>>
>>5086321
>C
>J
>D and D-W01
>P and H
>F and Lovecraft
>Have V feed it the "Box Nasty" it wants
>R and M to bond with her. Play a bit longer than usual.
>>
Employees so far and their work bonuses and maluses.

>Work
Bonding/Attachment, Nurture/Instinct, Appease/Insight, Subdue/Repression
Observe, Extraction (ALL ARE DEFAULT 0, 2 AND ABOVE IS GOOD, -2 AND BELOW IS SHIT), Energy Collection (Default 0) (EACH + IS 1 EXTRA ENERGY, EACH - IS 1 LESS ENERGY)
>Vital/Combat
Stamina/HP (Default 3), Willpower/SP (Default 3), Physical Protection (Default 0), Mental Protection (Default 0), Morale (Default 0), Force (Default 3), Presence (Default 0)
>Panic
Panic Risk, Anger Risk, Will To Live - ALL THREE ARE DEFAULT 0
>Special
Various special things, if any known
>All the Default 0 are assumed as such unless/until stated otherwise by the QM.
>All Interaction Results modifiers assumed to also affect Energy Collection unless/until stated otherwise by the QM.

Example Default
>Work
0, 0, 0, 0, 0, 0, 0
>Vital/Combat
3, 3, 0, 0, 0, 3, 0
>Panic
0, 0, 0
>Special
?

Administrator
>Work
1, 1, 1, 2, 1, 1, 1
>Vital/Combat
2, 5, 0, 0, 0, 3, 0
>Panic
0, 0, 0
>Special
Instinctually unlocks spiteful/wrathful actions
Instinctually unlocks honorable/dutiful actions
Will occasionally get hints on how to extract special items from anomalies after enough work.

Mr. Churchland
>Work
1, 1, 0, 0, 0, 0, -1
>Vital/Combat
3, 3, 0, 0, 0, 3, 0
>Panic
0, 0, 0
>Special
?

ETF Alpha
>Work
1, 2, 1, 0, 0, 0, 1
>Vital/Combat
3, 4, -1, 0, 0, 4, -1
>Panic
0, 0, 0
>Special
Better results with mechanical anomalies

ETF Beta
>Work
1, 1, 2, 1, 2, 0, 2
>Vital/Combat
3, 3, 1, 0, 0, 4, 0
>Panic
0, 0, 0
>Special
?

I hope you guys like this, I'm up to Employee K so far. Site keeps giving me "too many lines" errors, what a shame...
>>
>>5087063
I'd suggest setting all the defaults to the same value (i.e 0), even it doesn't align with the actual value. This will make it much easier to see variations at a glance.

Otherwise, good work anon.
>>
>>5087063
Maybe setting up a GoogleDoc table would be better?
>>
>>5087388
>>5087164
Google doc might be better for that, but I don't wanna do one myself at this time. I'll just stop going any further with this autism for the time being
>>
QM-kun, I am here to harass you for not posting on time, Mr. "Updates-won't-take-3-days"
>>
>>5089165
I was gonna post it yesterday but I got caught up by something. Shame on me there.

Post should be up in the next two hours.
>>
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>Future: F to Nurture
You decide to explore the third floor last as to not juggle people around between it and working on anomalies.

It's been at least three shifts since you last assigned him to something. Or it has felt that long, at least. The bland-faced man steps up to the containment cell, holding an MRE on one hand and a polishing rag in the other.

Employee F enters the containment cell.
The knight in shining armor stands tall, ready to be a beacon of hope.
Employee F snorts, clearly trying to hold back his laughter.
F: You fuckin' kidding me? This is what he turned into?
Underneath its helmet, the anomaly chatters its teeth in a rough approximation of a laugh.
ANOMALY: I know, I know. Not exactly what you expected.
ANOMALY: I apologize but I don't recall you. So many souls came in here over the da-
F: Felix. Look, that's cool and all but not here to talk. Foster work. No, wait, Nurture.
Employee F turns away from the anomaly and whispers to himself.
F: Can he even fucking eat regular food? The last form didn't.
Employee F turns back to look at the anomaly. Without any other instructions, he hands one of the bags to the knight.
The anomaly rips the bag open with ease, barely any resistance in tearing open the plastic.
ANOMALY: Ah. Food. Been a long while since I've had any.
ANOMALY: Are you sure that you don't have anything more...?
F: It's what most of us have to eat. Don't be picky.
F: Enjoy your meal, don't move.
Employee F wipes down the skeletal knight's armor. He visibly relaxes when he doesn't have to talk anymore.
The knight pulls the meal out. Water, mashed potatoes, jam, bread, and strips of tomato sauce-covered meat.
ANOMALY: Oh! The food of a soldier. Been a while since I've had something like this.
ANOMALY: Cheese and wine would've been better, but I have no right to turn down free food.
It removes its helmet in order to eat. With no further conversation, it enjoys it's meal. Remarkably so for someone who doesn't have a tongue.
Neither of them bothers to make a sound. Both know neither would have much to say to each other.
A long road to redemption. First by eating the material instead of the immaterial.
Employee F finishes cleaning up the armor, removing some of the rust and grime left on it.
ANOMALY: Thank you for the generous treatment, Felix.
Employee F merely shrugs.
F: Work. Nothing personal here.
The anomaly finishes its meal. Employee F takes the trash from its hands and exits the containment cell with them.

Uneventful but it actually eating food instead of wanting to consume sins is still a bit shocking. Employee F goes back to the Security Department after that.
>>
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>V to Nurture RBA with his "box nasty." Delta to guard him.
Employee V rushes out of the storage room with a cardboard box filled with various chip bags, sandwiches, fruit, and beer with Delta following behind.

Employee V storms in, Delta barely keeping pace with him.
δ: Christ, kid. What's the rush? It's just some food you're delivering.
V: That's EXACTLY why. I'm excited!
V: alsoiwantinandoutfastplease
The anomaly is staring off into space. Not aware of anything.
"Hurry up! We don't got time for you to lollygag! Eat, eat, then go go! We need to push the front!"
Employee V steps up to the anomaly, trying to avoid disturbing him.
If I wasn't dreaming of a better country, I would've smelled your fear. Delicious.
The chef carefully puts the cardboard box down in front of the daydreaming anomaly.
The anomaly sniffs at the air, looking down to see where the smell is coming from.
ANOMALY: ...
V: ...
Employee V backs away from the awakened anomaly, raising his hands up in surrender.
V: H-here's your meal, sir. Enjoy it.
ANOMALY: ...Heh. Maybe I'll eat you instead.
δ: Man, cut it out. Besides, he's a bit too lean for your liking, ain't he?
The two brutes cackle at the joke. Two different worlds yet the exact same people.
ANOMALY: Aye, fair enough. Let's see what we got here.
The anomaly picks up the box and checks inside. He has an odd look on his face which quickly turns into a toothy grin.
ANOMALY: Holy shit. I haven't had this in years. Who made this?
V: Uh, sir, me...uh. Sir.
ANOMALY: Well I'll be damned. Really does feel like I'm back in the army.
The anomaly shovels the piles of sandwiches and chips in his mouth at record speech. Fighting makes a growing boy hungry, after all.
The two employees can only watch as the anomaly eats something that could feed six of them easily.
The anomaly washes the piles of salty chips and sandwiches he ate with the fruits and beer.
After ten minutes, the whole box has been emptied clean out. He throws the box at the two, with Delta catching it.
ANOMALY: Well, well! I'll be damned, some good fucking food in here. Freakshit meat would be better but ey.
ANOMALY: I don't like eating a friend of a friend. You ARE a friend of his, right?
All Employee V can do is nod vigorously.
ANOMALY: Good.
The anomaly starts some stretches. Even with his slowed regeneration, he's already pretty healthy now.
ANOMALY: Nothing like a good meal to help reactive the good ol' organs. I need some me time now, got it, freakshits?
ANOMALY: Git.
The two quickly get out before the anomaly gets any ideas.
The anomaly begins a fitness routine to burn off the calories. Push ups, situps, pull ups, etc etc.
ANOMALY: C'mon, gotta get in shape. Can't let your muscles weaken. You've let yourself slip, gotta get back in prime shape.

Delta pats V on the back for not pissing his pants in front of the anomaly, while the chef is trying to regain his composure.
>>
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>D and D-W01 to Bond with Art of Flesh. Both equip SRV. Talk about art and how different mediums can influence it. Lead into asking him about his "meat is truth" philosophy.
The two employees in question are in the middle of a debate over what artstyles they like as they enter the cell, vests equipped.

D-W01FY: Honestly, as long as it has animals in it, I'm cool with it.
D: Why animals?
The anomaly is too busy cleaning its equipment to notice the two talking.
Once the two notice it, they snap out of their weird debate.
D: Yo. Shef.
D-W01FY: Shef? It's chef, idiot.
D: Shef, Chef, look. We're here to talk about art.
D-W01FY: Isn't...cooking itself an art? Taking all of the, uh.
D: Ingredients?
D-W01FY: Yeah. That. And mixing them together into making something better htan itself.
The anomaly looks up before he goes back to messing with his pots and pans.
D-W01FY: And, uh, different mediums affect how you do your art. I do art by doodling.
D: So do I. Though we have different styles and I frankly have a better one.
D-W01FY: Fuck you!
D: ...It's all the same. Just like a cut of meat, it's all the same in the end.
THAT gets the attention of the chef. It raises its head up and points its arm at Employee D.
ANOMALY: It's all the same meat at the end. No matter what a person used to be, humans will always boil down to chunks of raw meat.
ANOMALY: Artists? Chefs? Janitors? Detectives? Captains? All meat. All flesh automatons. No drive, no passion. Only consume.
D-W01FY: There is still something else TO people besides that, is there not? I have seen walking piles of human shaped meat. Yet they still had something beyond that.
D: What the fuck?
D-W01FY: Some third floor they were exploring. Shit's fucked.
ANOMALY: Meat. No matter how fake they are, no matter how much betrayal someone inflicts, no matter how much you try and fail.
ANOMALY: It is all just meat. As long as you cook that meat, there is no greater pleasure to obtain. Focus on the meat. Focus on cooking it.
ANOMALY: It is the only thing that is real. It is perfection in your craft. All else is fake, meaningless.
Perfection. Meat. You need to reach perfection, that's all that matters. Let it consume you. Consume it.
The chef suddenly stands up. Various joints on its body crack and pop.
ANOMALY: What does it mean to reach perfection? To be truly content with yourself? To fill that hunger consuming you?
ANOMALY: No, there is no perfection. Yet there is. There's never enough. I must cook. Reach that perfection.
ANOMALY: Father Above. Why did you let him take my perfection? He was meant to be consumed, NOT TO CONSUME ME!
ANOMALY: I was meant to be the one in charge. He didn't deserve it.
The two artists are silent, pretty sure saying anything would be a bad idea.
Eventually, the chef stops and goes limp, falling to the floor.
ANOMALY: Please. Send me more meat. I must reach my perfection.
>>
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>Fortune: J for question of their choice. (Nurture)
Employee J steps into the room but with a notable delay, as if he's double checking to make sure of something. He heads in after he's done checking whatever worried him.

Employee J takes a look around, unusually cautious and worried. Looking for something.
He adjusts his tie. Is that fear or disgust on his face?
J: This thing. Alright, let's not be coy.
J: We both know why we're here. We both know what we need to do.
J: This song and dance you keep making us do. Asking questions and following whatever YOU have to say.
J: Something's shady about you. You're too simple. Too basic. Too nice. What's your catch.
There's no response. Employee J realizes that and covers his face.
J: God. I'm fucking rambling to a box that can't even move.
J: This is the thing we ask for advice. Alright. Gotcha. What to ask.
After venting to no one, he pulls out the slip of paper and coin required for this ritual.
Obedience must be done. Denying fate itself will bring only pain and torment to you.
J: That damn cluwne keeps telling me that the TV is lying. You probably already know about it.
J: Do we actually have to bother listening to it?
Employee J drops the coin and slip of paper in. He pushes the button.
He stands there and waits. For a few minutes. Then ten.
Once twelve minutes have passed, the machine finally begins to buzz and shake in place.
J: About time. Could've been valuable shitting on company time time.
The machine spits out the fortune. There's nothing noteworthy about it aside from it's utter lack of noteworthy features.
ANOMALY: "Can you trust your fellow man? Don't ask silly questions, Jack."
Employee J squints at the piece of paper.
J: You know. For the anomaly with the most decked out room, as in you have more than nothing?
He pats his hand on the table in front of the anomaly.
J: You really do like being vague and cryptic as hell.
The machine gives off an oddly smug DING!
Without anything else to do here, Employee J leaves.

>W to G2
You decide to check up on them in between watching Employee J waiting for the machine to spit out the fortune. Due to that confidentiality that G2 wants, you didn't get much of a picture on how her mental state was doing but you do notice how...

Her morale meter has already reached "happy"? She was in the red, that's at least three ranks away from a green one. Weird. Usually it takes more than a single chat to boost someone's morale that high. Her being defective?

The two quickly end their chat, with Employee W going off to chat with the teammates she'll be working with. On a completely unrelated note, Employee G2 trips and falls face first onto the floor after the small chat. A slip of fortune paper flutters out of his pocket and down the hallway.

"Damnit." Employee G2 mutters as he gets up.
>>
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>Assign P and H to Bond with Sense.
You can already tell this is going to be interesting when the moment you checked up on them, they're in the middle of a heated argument. On closer examination, it's more just friendly ribbing and joking at each other's expense.

Employee P and H enter at the same time. You can now hear what they're arguing about.
P: -arly you don't understand how great Elvis is! He was the best singer back in the 1950s!
H: Bullshit. Marilyn Monroe was better.
P: She's all sex, you horndog.
Employee H sighs.
H: Look. Let's just work on the TV. Maybe I can watch one of my films on it.
P: Regular or after night?
H: Oh fuck you.
Employee P chuckles, having won the battle. He fiddles with the dials.
The madness of television is the madness of...
The static shifts and twists in on itself, drilling into something.
A clear image flickers onto the screen. A chrome android with a silly pompadour points finger guns at the screen.
P: Oh, I already like this dude. Looks like my kind of dude.
H: Oh. This dude. This is going to be interesting.
ANOMALY: "Lads and Ladettes! Drones, humans, and androids! Welcome to our latest broadcast of the Mega-Corp Review!"
ANOMALY: "Our latest guest today will be Hirose Yoshihiro, well known for his roles in Harvesting Season and Can a Drone Love? Both great films."
A man who looks exactly like Employee H walks into frame from the right side.
H: Wait, hold on, that's...
P: Holy shit dude, that's you! You actually were in films? I thought you were bullshitting.
ANOMALY: "Now, Hirose, what were your experiences with A-Company like?"
ANOMALY: "Well, I'd be lying if I said it was all bad. Benefits are good, fame is a big plus, all of that. But it's just..."
ANOMALY: "It gets tiring playing the same roles over and over again, the same people watching without question or critique. It's mindless!"
P: Hoo boy, I can see why your file says for-
H: Shut. up.
ANOMALY: "It's also sad that TV is becoming more popular than film these days. The silver screen means nothing anymore."
ANOMALY: "I think that's a good thing, though. A-Company has been branching off to using TVs too as well. Why can't you?"
ANOMALY: "TV is what people want these days, Hiro."
ANOMALY: "Look, we're off track. A-Company is good, probably better than the others, but I want to be creative for once. Not confined to a box."
ANOMALY: "C'mon, Hiro. You know what the people want."
H: Okay, I don't remember the exact score but I think it was...
H and ANOMALY: "6/10, then."
P: Holy shit. Wild timing there, you sure you aren't some part of the TV?
ANOMALY: "Well, that's all we have time for, folks. Come on next time when we'll be talking about Ze..."
The TV instantly loses signal.
P: Guess that's it. Felt like that was more important than what those two drones watched.
H: Or maybe it's chattering nonsense. Who knows.
P: Pft! Nice one.
The two leave the containment cell without further question.
>>
>>5089781
Hirose, huh. That's a familiar name.
>>
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>R, M, Bond with Sirocco. She can play a bit longer than usual.
You decided to leave this for last, considering how long it might take in compared to the other work orders. The tired HoS carries the small corgi (why did the name ian come to mind?) in her arms to the cell.

"A small break. That'll be nice." Employee M hisses out as she enters the cell.

The storm has slowed down to a near crawl. Uncharacteristically, considering it still seems to be awake.
ANOMALY: What am I? Why did mom tell me to...
Employee M's footsteps are barely audible through the storm.
The storm shifts and twists in the direction of the noise. It quickly speeds back up to it's normal speed.
ANOMALY: Oh! Mom- I mean Monifa!
Employee M can barely hold back her laughter at that.
M: That's a new one. A storm calling me mom.
M: Alright, alright. Seriously. I'm on 'break' right now, we can play for a while.
M: Ready?
ANOMALY: Of course I'm ready!
Employee R yelps as she drops the floor and runs laps around the storm, with the storm chasing after her.
Employee M steps back and leans against the wall.
M: Get all of that energy out of your system, Siro. Better than having you cooped up and bored! Trust me, my daughter's the same.
The storm pauses mid chase with the dog. Employee R barks, wondering why it stopped.
ANOMALY: Wait, you have a kid too?
M: Yep. Can't be any older than six. That's why I'm here. For her.
M: Why?
ANOMALY: Ooo! Can I see her, can I see her? I haven't seen a girl my age in...
ANOMALY: Ever, really!
Employee M chuckles, though it's a bit forced.
M: Same here. I don't get to see her that often with my job but, uh, pretty sure I would get into trouble if I did.
M: Sorry. But she does know about you, heard stories about you. She wants to see you too, you know?
ANOMALY: Awww...okay. Tell her I said hi!
M: Will do. Well, let's go back to playing, alright? I'll join in too.
ANOMALY: Alright, c'mon, c'mon!
After that small conversation, no more talking can be heard. A storm blows, two people run around, a young girl giggles.
This goes on for a while to a point where you're worrying if Employee M is going to get out in time.
Soon enough, however, she breaks off and heads over to the airlock.
M: Alright. I got to do something but you can keep playing with Roxy if you want. Just be careful with her.
ANOMALY: Wait, really?
M: Uh huh. One of my friends will get her when playtime is up. Okay?
ANOMALY: Okay!
Employee M exits the containment cell as Employee R keeps running around, chased after by the storm.
A girl and her dog. A moment of peace, no worries, no stress. Just bliss.

Employee M snaps her fingers at Employee I and gives her the order to get Roxy out by the end of the hour. Employee I stands outside, ready to do so.
>>
>3rd Floor Exploration: K, W, F, M, A. Prioritize locating the Storage Room and the arm cybernetic within, but also keep an eye out for any other goodies.
And now, time to FINALLY explore the third floor.

Administrator --> K, W, F, M, A
ADMINISTATOR: All five of you will be exploring the third floor. Employee N will come with to help clean up after the fact. Assist him when possible.
ADMINISTATOR: Locate the storage room and the arm within or any other valuables. Do not antagonize anyone there.
k8: ok
failureisFORBIDDEN: Alright, sir.
MONIFAMONEY: Finally. About time we got some more space in this place.
www.com: okay!
amazingsights: Who the hell changed my username to some weird Father Above shit? Sure, though. As long as these guys tell me what happened.
failureisFORBIDDEN: Oh, right, the halo thing. I'll try getting a transcript of what happened the last few shifts.
MONIFAMONEY: Yeah, don't want you stumbling around blind.

Seems like that's going to solve the whole "Employee A not knowing what the hell is going on" problem. You flip your camera over to see the five explorers entering the elevator with Employee N standing nearby, flipping through a regular porno mag, waiting for the exploration to be done with.

Due to you picking two people who used to work to that floor, the exploration is a lot quicker than you expected it to be. You mostly kept progress when a new camera got some gunk scrapped off of it, allowing you to see more and more of the floor. From your newfound vision, and comparing it with the map Bill sent you, you find the following:

>A storage room. Currently being investigated for the arm.
>Two anomaly containment cells, one filled with the Meatball, one empty. Both in relatively decent condition.
>A Department Head office, with a powered off but still intact console. Power seems to be turned off, however.
>A dorms room. Has enough space for around 10-12 employees.
>Four locked offices. The names "Kate Chen", "Felix Morozov", and "Andy Smith" are written on the first three placards. The fourth is scratched off.
>Enough space for four containment cells or other rooms to be built.
>A caved in entrance leading to another room. Needs more time to dig out.

As for the storage room? You can already see them digging through it and the meat covering it, with some reluctance from both Employee A and W.

"Okay, wait, so we have a magician who can teleport around? Cool!" You can already see A's giddiness return.

"Yeah. Boss sent her off for the day for some weird sponsor bullshit." Employee F shrugs. "Are you a bit too young to be here?You should be at least twenty."

"I-I mean, I was made two weeks ago and it's fine!" Employee W buzzes.

"Correct. Defectives usually die just as quickly." Kate blurts out. "So do humans, like the rest of you. It is nothing to worry about."

"That's fucked up, Kate. Don't say that shit." Monifa shakes her head.

>Floor report will be shown at the end of the hour.
>>
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>Place some sort of guard on the Flesh Ball's cell
Employee F quickly grabs the arm cybernetic and rushes to the elevator to 1.) give the arm to his sis and 2.) to find another guard. Employee A stands next to the containment cell, on principle of "being the toughest besides the HoS."

He stares at the horde, who have been clogging the hallway right next to the containment cell. While they're still armed to the teeth, you feel like they're not going to do anything.

Employee A --> Administrator
amazingsights: Okay, so I don't think they're here to break him out. I think they actually want to come in with the meatball.
amazingsights: If I had to guess, it would be because of the hivemind nature. Comparing my study of it now to the stories of Felix and Monifa, at least.
amazingsights: Your call, though.

Beta comes in to replace Employee A, who goes back to helping the others dig out the caved in room. The horde is standing there, not moving a muscle. Beta is an old coot who's probably worked with far worse but even he's unnerved by a mass of meatmen starting right at him.

>S4M: Analyze the Flesh ball for two hours.
"S-4M. Can you analyze it or is it one of those 'not an anomaly nor a byproduct of one" things?" You lean back. To your shock, S-4M nods affirmatively.

"That is, in fact, an anomaly. I'll be analyzing it as we speak. Will try finding a name." S-4M's face disappears. Huh.

>D-93029Y: Refine 93 A-Energy
The fat, shirtless D-Class gets dragged to the room in question by Alpha. He dispenses the energy needed into small packets for the D-Class to carry.

"Alright. In." Gamma points at the door.
"Oh, no, no! I've heard stories of that thing! I ain't going i-"
"Sorry, man, but the boss' orders." It takes a bit but the D-Class eventually gets shoved into the room.

The airlock seals behind him.
PROTOCAL: UPDATED. FOSTER AND COLLECTION: OPERATIONAL.
Adjusting for current delays from the Head...
D-9302: What the fuck is this thing?
Researching current operations of T-Company...
Connecting to foreign Cities...
Dialing all known anonymous analyzers...
Receiving messages from all known D-Company facilities...
Analyzing current Administrator...Nothing is wrong.
D-9302: Holy shit.
D-9302: This thing is beautiful. Why were they so afraid of it?
Extracting foreign energy source...Denying Troublesome Circumstances.
Extracting foreign items...
Insulting the Ego...Facing the Id...
Process...Complete.
The machine clatters to life, singing a glorious tune.

The D-Class steps out of the room, carrying two items in his hands, with a toothy smile. "Doooone~!"

The Work Order with REFINEMENT is completed.
C-Extract count: +31
DTC count: +1
Extracted Items:
-A floating cube of...something. Your cameras are redacting it.
-A lockbox with "ζ" scratched onto it. Burnt, has a padlock on it.
>>
>>5089829
We seem to have found our refiner guys.
And also [CENSORED]
>>
The Work Order for A Hope for a Brighter Future is completed.
Abstraction Energy Count: +5/???
Employee Morale: Disinterested
Current Anomaly Mood: Content
Employee Trait Revealed
Employee F - To The Point (Subdue+, Nurture+, Energy Collection+)
Working Notes - F
-Eats like a human, talks like a human, yet a skeleton. Think I saw light in it's armor.
-Lot more reasonable than the previous one. I don't think he's gonna breach.
-Strong. Those bags take knives to open.

The Work Order for Red Blooded American is completed.
Abstraction Energy Count: +8/???
Employee(s) Morale: Neutral
Current Anomaly Mood: Energized
Working Notes - δ
-He used to want to break out a lot but now he's content. Like he joined this place.

Working Notes - V
-Whatever Delta says, I still don't trust this thing. Too big, too strong.
-Think it's your best chance to prod more into him. To understand him.

The Work Order for Art of Flesh is completed.
Abstraction Energy Count: +4/???
Employee Morale:
D - Uneasy
D-W01 - Inspired
Current Anomaly Mood: Starving
Employee Trait(s) Revealed
D-W01FY: Thinker (Observe+, gives hints towards PARADIGM unlocks, Energy Collection-)
Working Notes - D-W01FY
-Meat has to be a metaphor. Think he's just looking for something we all want. Recognition.
-Maybe feed those meals to someone instead of letting them sit around.

Working Notes - D
-This is the most I've ever heard this thing talk.
-Did he lose something from him? To be consumed but to consume instead? Weird.

The Work Order for Fortune for a Price is completed.
Abstraction Energy Count: +2/???
Employee Morale: Uncomfortable
Current Anomaly Mood: ???
Working Notes - J
-Think the fortune means anything or is it just nonsense?

The Work Order for Chattering Lack of Common Sense is completed.
Abstraction Energy Count: +4/???
Employee Morale:
H - Nostalgic
P - Neutral
Current Anomaly Mood: ???
Working Notes - H
-It's been a while but I know that interview didn't have that haircut.
-I definitely don't remember going on that TV rant either.

Working Notes - P
-That android looked just like me. But I'm meant for music, not this.
-I had no idea what that TV rant was about.

The Work Order for Sirocco is completed.
Abstraction Energy Count: +5/???
Employee Morale: Content
Current Anomaly Mood: Happy
Working Notes - M
-That was nice.
-Trying to think if getting a robot that looked like a girl might work.

Working Notes - R (written by I)
-Had lots of fun! So much sand, had to be cleaned!
-Storm was still sad when I had to leave but she was happier!

Floor Report
-The meat on the floor and walls is turning to dust. (A)
-We found an android's arm in storage. (F)
-When W came in, the first thing she found was another pistol and two magazines for it. I swear there was nothing there before.(M)
-The caved in room probably has what we need to power on the computer. We'll get it dug out at the end of the shift. (W)
>>
Hour 6, Shift 6
QUOTA: 31/26 C-Extract Refined (6 hours left)
A-Energy: 64 units, 0/hour
ICP-Energy: 6 units
C-Extract: 0
DTC - 1 unit

SPONSORSHIPS:
>A-Company: Film two fights with different employees. Completed!
>D-Company: Star of the Century is currently out of the facility. Make do without.
>X-Company: Make sure every employee works this shift.
>Mr. Churchland: Don't let Mr. Miller die. Completed!

INTERACTIONS [1 Hour Each]:

LIVING
>Anomalies: A Hope for a Brighter Future, Red Blooded American, Sirocco, ???/Flesh Ball
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc)

INANIMATE
>Anomalies: Fortune for a Price, The Art of Flesh, Chattering Lack of Common Sense
>Assign Employee (Same as Living)

MISC
>Facility: REFINEMENT ROOM, Explore the Third Floor (with who?) Unleash the Beast (6 A-Energy to activate)
>S-4M: Anomaly Analyzation (Analyzing ???, one hour left), Control Spike (what do?).
>C-ORA: Search Protocol (What do you want to find?)
>Assign Employee (To do what? Any specific instructions?)

EQUIPMENT
Weapons:
>Riot Clubs and Combat Knives (Assigned to ETF, grants +1 FORCE dice and a reroll per encounter)
>ROD OF OBEDIENCE (+1 FORCE dice, Subdue++. Assigned to Monifa)
>Surplus Knife and Surplus Club (May add +1 to two FORCE dice. Club and Knife assigned to J)
>BLESSED BLADE (+2 FORCE dice, deals Stamina damage to non-religious employees who attempt to wield it. Unassigned.)
>Stun Baton (+1 FORCE dice, weakens an opponent on a success. Assigned to F and I.)

Armor:
>ARMOR OF THE FATHER (Physical Protection++, may block some attacks, FORCE-, unassigned.)
>Stab Resistant Vest (Physical Protection+, assigned back to F, I, and J.)
>Weather Resistant Protective Gear (resists sand, rain, and mild heat. Assigned to whoever works on Sirocco)
>Gas Masks (Protects against gas based attacks. Current count: 4. Unassigned)

PARADIGMs
>AWAKE FROM YOUR NIGHTMARE (Assigned to Employee I)
POWERFUL (Regenerates equipper morale rapidly but lowers morale of nearby employees)
INTIMIDATING (Presence++, Force+, Anger Risk+)
? (!)
>OLD WORLD BLUES (Unassigned)
COMFORTING (Stamina+, regenerates Stamina, Willpower and Work Ethic-)
SILENT (Presence--, hard to detect on your cameras?)
??? (???)
>God Wills It Thus (Unassigned.)
PAGAN (Allows religious employees to perform a variety of rituals. Heavily drains Willpower while casting a ritual.)
??? (???)

CONSOLE COMMANDS
>View cameras in which rooms? (Write in)
>Broadcast an announcement over the intercom system (Write in)
>Manage Employee roster and Departments. (Write In)
>Edit anomaly dossiers and logs (Write in)
>Message an Employee PDA. (Write in)
>Call an Employee in (Who?)
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)

Third Floor storage has been posted in the pastebin. I'll start putting what equipment you have in a separate pastebin to make it easier to keep track of.
>>
>>5089851
>Manage Employee roster and Departments.
>Check who still didn't work today. By my count this should be everyone, unless D-classes count.

>Yellow alert.
>Security Department, ETFs and Rangers on standby. Be ready to repel an Invasion at all times
>Assign Blessed Blade and Armor of the Father to I.

>E and S: evaluate viability of transplanting the android arm to C with current resources. If non-viable, prepare a package of proposals to make it viable.

>Kor: Appease Sirocco. Paint her cell with clown vomit
Though sand abrades paint really well. On the other hand, if she doesn't like it she won't have to suffer it for long.
>X: Appease Art. Bring him meat from the 3rd floor before it all turns to dust
>A: Observe Flesh Ball

I'm ambivalent on the rest, though we should work all the anomalies (except maybe RBA) to extract more A-Energy before it's too risky to continue the day.
>>
>>5089879
Oh, yeah, forgot to add.

>X-Company: Make sure every employee works this shift. Completed!
>>
>>5089851
>X-Company incomplete

Fuck. I wanted to
>End the workday (Enters Downtime/Upgrade phase)
but before that I’m willing to
>Overseer, Delta, I, talk with RBA, Bond with him, try to understand him
If only because Delta recommended, but now I want this

Inanimate
>Spike, S-4M, and CORA to Observe Fortune, see who needs to complete X-Company’s sponsorship and ask it a question of your choice.
>Alpha, B, Bond with Art, repair it’s arm, and hand it some seeds. Don’t fight or argue with one another.
>Send remaining employees left out of the sponsorship Observe Sense. If no one else needs to, default to D-C4 and D-W0.
Living
>Overseer, Delta, I, talk with RBA, Bond with hum, try to understand him
>D-U5, Observe Fortune, test his strength if he consents.
>C, Nurture Siro, feed her a decent meal.
>M, P, Gamma, Bond with Sargent Meatball and the horde, have them all sign an non-aggression agreement and some paperwork reconfirming their employee contract and recognition of the Overseer as their overall boss, with Sarge and them being placed under the Security Department and them being directly under Sarge. Those that do sign get to go in and meet(heh) with Sarge. W will handle the needed paperwork.
Misc
>Re-examine old pendant again.
>Have W assist or be close to C when she’s getting her arm reconnected, so some luck rubs off on C and her new arm.
>Have everyone enjoy Art’s (don’t feed them the human stuff except maybe L, Gamma, and Kor if anons want to)
>Have B start repairing the Third Floor robots.
>Ask K to get us coffee. Then ask if she put any milk in it.
>Begin employee raffle to assist N in cleanup of the Third Floor.
>Ask S-4M what the hell is a DTC?

I don’t mind sending I to work on other employees with her Proud to Serve buff, I just figured that it’ll work best with RBA.

Captcha be like HDSDT, so I can only assume that it approves of the TV work order.
>>
>>5089881
Oh. Well, if anons are interested, I’d prefer to finish this shift now with just
>Overseer, Delta, I, talk with RBA, Bond with him, try to understand him
>End the workday (Enters Downtime/Upgrade phase)

If anons want to continue working, default to >>5089883.

>>5089879
I don’t think the meat is going to do much, and sending in Kor to paint Siro’s cell in clown vomit instead of her favorite colors is just stupid on multiple levels, I’d much rather we wait until we can buy her favorite colors from the catalogs before we paint her room with female painters.
>>
>>5089879
Why use Kor for painting? He's a tailor. Send D instead, he's the actual artist/art critic.
Actually, now might be a good opportunity to see how much control Sirocco has over her form. Maybe we should paint with her, instead of for her.

Regarding the Art order, I'd also recommend having one of the Disposables (did we star the important ones with good MP?) as backup, just in case Art flips out over the meat being no good. Send them to sleep first if possible.
>>
>>5089902
I’m gonna object to any non-females or painting in Siri’s room, and I think the meat will only enrage Art instead of help. I’m honestly of the opinion that we should quit while we’re ahead, get that S-Rank instead of trying stuff we know won’t work out and will definitely cause an employee incapacitation (which includes D-Class) that will ruin our S-Rank. For the love of the Father, please listen to me and don’t fuck this up for us. Please.
>>
>first/third floor storage in pastebin
HOT FUCK DAMN THAT'S A LOTTA GOODIES
Gonna analyze the post in a second. Sorry if it gets too long.
>>
>>5089905
You know, you're right. Let's just finish the day.
>>
>>5089942
Thank you. You don’t know how relieved I am to hear that.

Captcha be M888D.
>>
>Future: F to Nurture
Not a lot really happened here, but he likes cheese and wine. Okay. I do want to give him something to do, though, so I'd like to hear his opinion on the meatmen. Maybe that can be his first step to redemption.
>ANOMALOUS INSIGHT - CHANGE CHANNEL/TUNE IN/NEW SPECIAL (3 PARADIGMS)
From the Pastebin. I hope D-Corp gets us Paradigm info on Star, too. I'm not sure what the "positive/neutral/destructive" Paradigms here would be, kinda opaque really, but at a guess I think it would be Tune In/Change Channel/New Special. That's assuming the good/bad thing holds up for all Paradigms, of course.
>C'mon, gotta get in shape. Can't let your muscles weaken. You've let yourself slip, gotta get back in prime shape.
Think we're making progress towards the Enlist Paradigm. Nice. Maybe he'd enjoy some time in the Training Room?
>Delta pats V on the back for not pissing his pants in front of the anomaly.
The "plan" (read: far-off shitposting dream) to make an anomaly-trained Employee is starting to come to life! Fuahaha!
>It's all the same meat at the end. No matter what a person used to be, humans will always boil down to chunks of raw meat.
Hmm, I'd have to agree with W01 here. We may be meat, but there is more to men than meat, or else we'd all be valued the same.
>No drive, no passion. Only consume.It is the only thing that is real. It is perfection in your craft. All else is fake, meaningless.
>Perfection. Meat. You need to reach perfection, that's all that matters. Let it consume you. Consume it.
Feels like he's ignoring the impact that the journey has on the final product here. I do understand what he means by people lacking drive and passion, but as a chef - someone whose art is *for* the audience, usually - maybe he should look into… I don't know, cooking so that it instills that kind of drive in others? Maybe O2 would like him with that Hyperfocus trait.
>No, there is no perfection. Yet there is. There's never enough. I must cook. Reach that perfection.
Of course. Perfection is an ideal, and ideals cannot exist. It is the pursuit which is important; how one goes about it, what effect treading that path has on the world, and how it influences you. Cooking is an interesting art in that it's almost entirely done for a purpose; food is meant to be consumed, of course.
>>
>A slip of fortune paper flutters out of his pocket and down the hallway.
Oof, that was an oversight. At least nothing terrible happened to him. I forgot what his fortune was, can someone check the previous threads for it?
>Obedience must be done. Denying fate itself will bring only pain and torment to you.
Yeah, figured.
>P: Guess that's it. Felt like that was more important than what those two drones watched.
The near-mention of Zeta was definitely… something. W-we aren't going to accidentally uncover something on the scale of a Company's Singularity or whatever and then get nuked for it, are we? Sense has the potential to be a major infoleak...
>"Andy Smith"
Any relation to Bill? Worth asking.
>I think they actually want to come in with the meatball.
Uh. Not sure about this. Maybe we'll let in ine of the reasonable ones, see what happens, but I'm not going to touch the Meatball until S4M finishes analyzing it.
>-A floating cube of...something. Your cameras are redacting it.
According to Pastebin, it's doubtful whether our Employees can even see it. I want to send O with her Info Filter to poke at it, then A with Observe+++ once we're sure it won't make him rip out his eyeballs.
>-A lockbox with "ζ" scratched onto it. Burnt, has a padlock on it.
This is... ours. Do we have a key on us? Eh, even if we don't, breaking it open shouldn't be too difficult. Someone here *has* to have lockpicking experience, or maybe even B can apply his broad talents.
>D-W01FY: Thinker (Observe+, gives hints towards PARADIGM unlocks, Energy Collection-)
Mm. This is definitely useful. Glad he survived testing.
>>
MISC
>Ask Cora to look for a key to the Zeta box.
>Yellow alert.
>Security Department, ETFs and Rangers on standby. Be ready to repel an Invasion at all times
>Assign Blessed Blade and Armor of the Father to I.
>End Shift after finishing everything.

LIVING
>Assign B to Appease RBA, ask if he has any requests for his room and invite him to check out the Training Room so long as he doesn't destroy any equipment.
>Assign A and M to Observe the Meatball. Ask the meat people if they remember anything about the previous administration, when they got locked up here, and how we appear to them.
>Admin, talk to Future about the meatpeople and if there's a way to bring them back to normal. Can Future sense them as humans, still? Do they have a light inside them? Update with information from A and M as necessary.
>Assign A2 to Nurture Sirocco with a cup of coffee. Make sure the cup is something cheap like insulated cardboard, not ceramic. "Try not to pick a fight with the kid."

INANIMATE
>Assign D-W01 and L to Nurture Art of Flesh. They are to feed D-10V311 one of Art's meals from Storage, put her to sleep via Nice and Quiet, and then hand her over to Art. Also bring Art one of the Gore Buckets from RBA and a piece of non-disintegrated meat from the 3rd Floor, ask if he would be averse to using them.
>Assign H and Y to Bond with Sense.
>Assign someone who hasn't yet done a Fortune order to it. Ask any question.

Last push. Want to explore the actor/director connection with Sense. Also want to see Sirocco trying new things. Shoukd be fun. A2 has Nurture++, which is quite surprising. Don't want Arty to flip his shit, he's been asking for meat lately.
>>
>>5089905
>will ruin our S-Rank
Whoops, you're right. Give me a second.
>>5089980
ADDENDUM
>Cut the Art of Flesh order. Only do it after the shift is over, off working hours.
>>
Lads, I come in a time of even greater need! Our Administrator is currently fighting in the Grand Husbando Tournament Hunger Games style, and he need all the support from his sponsors that he can muster. Are you with us lads? VOTE NOW!!!

>>5090038
>>5090038
>>5090038
>>
>>5089778
>ANOMALY: It's all the same meat at the end. No matter what a person used to be, humans will always boil down to chunks of raw meat.
Wow, that is a lot more than I expected to get out of him.
>He was meant to be consumed, NOT TO CONSUME ME!
Speculation: this is referring to Adam, who appears to be the one that pushed Flesh into snapping.
I'm actually seeming some traces of the same thought processes Reminder was going through: striving for redemption (albeit vastly different types).

>J: This song and dance you keep making us do. Asking questions and following whatever YOU have to say.
Much as I like Fortune, this is something that's bothered me for a while now. Going out of our way for "good luck" feels a little too much like dancing to his tune.

>On a completely unrelated note, Employee G2 trips and falls face first onto the floor after the small chat. A slip of fortune paper flutters out of his pocket and down the hallway.
Either W is a luck stealer, for Fortune is tinkering again.

>P: Guess that's it. Felt like that was more important than what those two drones watched.
I think he's right. There were two conversations going on there: the original interview, and whatever Sense was trying to say through it.
This also seems to mean he can modify anything previously broadcast.

>amazingsights: Who the hell changed my username to some weird Father Above shit?
No memory past being Blessed? Now that I didn't expect.

>-He used to want to break out a lot but now he's content. Like he joined this place.
He had to be properly blooded with his "new group", it seems. I wonder if we could build an Anomaly gym or something for the guy.

>Current Anomaly Mood: Starving
We need to end the day this shift, or feed him again. And cooking takes a few hours, which means extending the day even further.

>-Maybe feed those meals to someone instead of letting them sit around.
Still only Ds for now, but I'm ok with that. Too many risks with normal employees.

>-I had no idea what that TV rant was about.
I'd guess that was Sense speaking fairly directly. Does he want someone to critically watch his content?

>-Trying to think if getting a robot that looked like a girl might work.
A custom 'droid with GIRL or similar might work.
>>
>>5089851
CONSOLE COMMANDS
>End the workday (Enters Downtime/Upgrade phase)
Let's not push today any further.


>>5089972
>Hmm, I'd have to agree with W01 here. We may be meat, but there is more to men than meat, or else we'd all be valued the same.
I think Flesh's line here is more akin to "ashes to ashes, dust to dust" or "everyone dies". No matter who you are or what you've done, in the end we're all built from the same parts, and all share the same ultimate fate.
>>
>>5089983
Actually, I think we can sate Art's hunger by eating the remaining food of his. It's supposed to be consumed and appreciated after all, right?
>>
>>5090119
>Much as I like Fortune, this is something that's bothered me for a while now. Going out of our way for "good luck" feels a little too much like dancing to his tune.

Honestly? As long as he doesn't ask us to intentionally maim or kill our employees, I don't really mind obeying his will. He's not causing any harm by us listening to him, and I think that this is really how we nurture him, indulging him in his fates of fancy. So long as he doesn't become a problem, I'm good with him.

Also, I don't mind giving RBA gym privileges, so long a he has buddy spotting for him.

>>5090133
But cooking for Art isn't really about fate, but the journey the food takes though preparation by a proper chef. I think that's a more interesting avenue to follow than 'everyone gets consumed in the end'.
>>
>>5089851
>Third Floor storage has been posted in the pastebin.
Holy hell, that is a lot more than I expected.
Do we have one or two pistols? There was one in K's office, and one of the same model in the storeroom, right? or is that one total? How many rounds in a mag?

Stuff I dunno if we need to experiment to discover:
How many rounds per charge in the disablers, and how long to charge?


>>5090149
>So long as he doesn't become a problem, I'm good with him.
That's the problem, though. Fortune is still an Anomaly; if he does end up turning on us, we may be too deep to keep things from snowballing on us.
I just don't think we should blindly do what he says, is all.
>>
>>5090133
Do we really? There are those who live forever in the minds of men, great giants whose imprint upon human history is undeniable. Da Vinci, Genghis Khan, Caesar, Benjamin Franklin, Hammurabi, etc, etc. The body is mortal, certainly, but there is more to man than flesh.
>inb4 we accidentally make Arty capable of eating souls
>>
>>5090161
Two. One is owned by Ranger Zero, the other is free. Also eight bullets in a magazine. (I was half tempted to say clip but I didn't want a gun autist to call me out)

For disablers, yeah, you have no idea on those. They probably have more than four shots worth in them, at least.
>>
>>5090161
I don't really think we are blindly following doing as he says. Most of it is quite unobtrusive, and he's been very helpful in return. I think Fortune knows that fighting us won't benefit him, it'll force us to Subdue him, which he'll hate. We've got a mutually beneficial relationship going on here, why try and upset a good thing?

>>5090167
>inb4 we accidentally make Arty capable of eating souls

Lol. But considering Adam, is that really that far of a stretch?
>>
>>5089778
Y'know I think the thing for Art is the concept of Consumption through the pursuit of perfection in cooking.
Arty definitely is the fusion of two people. The Chef and the Blind Protege (Adam) blind to the ideals, being of a more materialistic mindset.
The differences grew until the Climax of Consumption leading to the Fusion/Death of them with the chef attempting to consume Adam.

Or at least that's what I think happened
>>
So, seems like the general agreement is to just end the day (pLt, pMa, BjL) without doing much else.

Do you want to do the following
>Overseer, Delta, I, talk with RBA, Bond with him, try to understand him
or save it for tomorrow?

>Do it now. No better time than now.
>You're already pushing your luck. End the shift, get potentially super good reward
>>
>>5090440
>You're already pushing your luck. End the shift, get potentially super good reward
RBA wanted "me time"
>>
>>5090440
>Do it now. No better time than now.
>>
>>5090440
Yea, ok. Changing my vote >>5090496 to
>You're already pushing your luck. End the shift, get potentially super good reward
For expediency sake.
>>
>>5090440
>You're already pushing your luck. End the shift, get potentially super good reward
>>
we got a lot of Paradigm hints this hour, anybody have ideas or things to say about them?
>>
>>5090608
Damn, we're good at our job?

Star is easy, committing to the Masterpiece sounds like a fun positive, Tune In/New Special seems like different versions of positive to me, do that'll be interesting. Future is totally the positive change I'm happy to see, and I hope we can give him the redemption arc that he deserves. I'm also hoping for a positive resolution for Sargent Meatball and his meat-men, though I imagine that it might take a while.

What I'm slightly more interested/excited about, is the possibility of there being a couple of lost Paradigms leftover from the previous administration being found in some of the lower levels. The possibility really intrigues me.
>>
>>5090621
what about Fortune?
>>
>>5090658
Ironically, Obey seems like the positive paradigm to follow.
>>
>>5090664
fate cannot be defied
even the gods are beholden to it
all one can do in life is to accept it but pay it little mind
its a lot like heisenberg's uncertainty principle, I think
as long as you know nothing and observed nothing about the future, it is still mutable for the most part
but once you know something, it influences you no matter what
rejecting Fortune and leaving him to the shit state he was in when he was found would be negative but not be "defy"
"defy" might be something akin to Fortune warning of great harm if X is done, then doing X anyway while being ridiculously on guard the whole time before during and after X is done
this isn't an anime where power of friendship is real
this is real life, where sometimes you really do have nothing you can do to change things, and it can't be helped
cope with loss, pain, suffering, accident, misfortune, until you reach the good place someday
embrace inevitability, but do not let it rule you on a daily basis to the point you lack your free will and agency
am I getting somewhere or not? what do you think?
>>
>>5090672
Ironically, for all that the idea of "fate" sings of inevitable predetermination, there still is inevitably a bit of luck involved. Will you have a good fortune or a bad one?
I think that Fortune itself isn't so much an oracle as it is... Schrodinger's Box, really. Until you use it, an infinity of possible futures exist. Once you use it, you are locked into a future where so-and-so Horoscope must occur. Logically speaking, as 4th-dimensional readers of the narrative, we can discern this by looking at the fact that G2 and W would be able to interact normally for today if we *didn't* have her take the Horoscope.
We've been lucky so far, lots of good fates with the only "difficult" order being Delta's "go beat someone up for good luck" fortune, but who knows what fate has in store for the future.
>>
>>5090176
I'm tempted to tell Zero to pass her gun back to K, she can claim the other one. Functionally there's no difference but maybe K would appreciate it and not be as mad at us.
>>
>>5090729
I agree. I also think K isn't a human (or completely human) due to the milk magazine being the most worn down, all her vague lines, those specific traits of hers, and just general vibes. When Future was Reminder, he didn't comment on K much at all iirc, though I could be wrong because I'm not checking. What do you think?

>>5090703
If fate dictates we must kill our most valued employee for good luck during a raid, would we do so? How much good luck are we talking? Complete flawless victory... or just somebody avoiding too much damage while everything else goes subpar despite a win as the result? And would it be for that one specific raid instance? Could we have a more unknown result if we pass on that fortune opportunity and do the raid later? That sort of thing. A fortune can still be worked around or passed up depending on the situation/timing the fortune addresses.
>>
>>5090757
I think Fortune can only work on individuals or those/the world in relation to them, so if there is anything insane like harming or killing an employee, we can just politely defy that order to the best of our ability. No one's asking for a sacrifice like that yet btw.

In regards to K, what do you think she is, some time of humanized cow? She as a full name for Father's sake.
>>
>>5090757
Kate's Chinese, bro.
(As a Chinaman I can make this joke, don't tell the CCP)
>verification not required
>>
>>5090729
We'll make a note of it when we're actually flush with arms. Makes no sense to give it to her unless she knows how to properly use it, and she may not, given that her first reaction was to get away rather than get the gun (which probably saved her life btw).
>>
>>5090772
>makes no sense to give it to her
Did you miss the part where Kate was apparently ex-Sec (along with F) and the guns were found in her office?
>>
>>5090778
*the gun that Zero has equipped was found in her office
The other gun was from Storage.
Either way, considering how tightly regulated firearms seem to be, I can't see Kate *not* having some experience with a peashooter.
>>
>>5090778
Didn't see it in her employee notes, so I'll just take your word for it.
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>>5090767
>some time of humanized cow
i bet at least one employee has called her that behind her back

>>5090770
fair enough
we still need to talk to her 1v1 about the milk, and about her history, and about the bath offer
>>
>>5090832
I'd rather make K get us coffee, then ask as she's turning away if she put milk in it. Her face will be priceless.

On a side note, we should really get checked up again by E, maybe see if sleeping in OWB and God Wills It Thus (GWIT) is a viable health strategy.
>>
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>End Shift

Shift 6 has now ended!
Total Energy Produced: 157 A-Energy, 4 ICP-Energy, 1 DTC
Total C-Extract Refined: 31 C-Extract

Current Energy Count: 64 A-Energy, 6 ICP-energy
Current C-Extract: 5 C-Extract

Sponsorship Rewards: 36 A-Energy (for a total of 100), 2 C-Extract (for a total of 7), your cameras will be upgraded by next shift, a reinforced lockbox (bulletproof), a free reinforcement of a containment cell, notes of Star of the Century will be given by next shift.

Extended stock from Mr. Churchland, new catalogs from A, D, X, J, and I-Company

Met the QUOTA!
Succeeded four sponsorships!
Extracted a PARADIGM!
No deaths or incapacitations!

RATING: S
>Great job, Administrator! P-Company is totally proud of you! Please enjoy this complimentary cake!

CHOOSE ONE OF THE FOLLOWING REWARDS
>"A moment of reflection, a moment of further thought. A moment that will avoid disaster." (Collaboration between D-Company, S-Company, T-Company, and U-Company. One use. Will instantly recontain all Breaches at the cost of a Combat Trained/ETF/Ranger unit's life.)
>"A simple bargain, a simple discount. Though one that you will love." (Two coupons will be sent to you. If the item you use them on costs A-Energy and C-Extract will now only cost A-Energy, followed by an additional 65% discount.)
>"We've been giving you whatever we could find. Now, you decide what anomalies you want." (Select two keywords and threat levels (A/B/C/X). Next time the company harvests, they will try finding two anomalies that fit it and mark them accordingly.)
>"The simplest one of them all but a potent one." (Select three rooms from the catalogs, containment cell or otherwise. They will be constructed by next shift for free.)
>"A blank check, no rewards today, but one at a later time." (You get no rewards but you do gain a favor from P-Company. You may cash in that favor at any time. P-Company will try their best to assist you in any way you ask it that one time, aside from giving you a S-Rank reward or not giving you a QUOTA.)
>>
>>5091090
To clarify for the second one, "If the item you use them on costs A-energy and C-Extract, will now only cost A-Energy, followed by another 65% discount)

So if something costs 3 C and 10 AE, it will now cost 4-5 AE.
>>
>>5091090
All these are pretty decent for S-Rank.

The first one is a get outta jail free card, but for all ongoing breaches and invasion for the cost of one combat trained unit’s life. Very powerful (and also slightly sad). Can D-Class qualify as combat trained if they received training?

You have two very powerful coupons, we could buy otherwise expensive equipment for pennies on the dollar, comparatively.

This reward is very interesting, letting us choose two keywords and threat levels for anomalies could come in very handily, where we can effectively regulate the quality of the anomalies that we get to choose from. Can be a very interesting and exciting pick, if only for what the anons would choose next.

This one is simple, but effective. Assuming that there are no other rooms listed, we have a choice of 3 free rooms like an Armory (9A), Containment cell (8A per), and Specific Room (6A per). A max of 25 A can be gained for free. Granted, we don’t know what’s in that locked off room on the Third Floor, it could be an Armory. Still, potentially very efficient.

A blank check from P Company. Very, very interesting, and tempting. It could be very worthwhile, if we leverage it correctly.

I’m partial to the coupons and the choice of anomalies. The coupons will make a high cost AE items (represented in direct AE cost and indirect AE cost via CE) very affordable, potentially beating out the AE cost absorption of the 3 free rooms, and I think us regulating and choosing our anomalies could be rad, though I am interested in what the QM could cook up without our input. The recontainment of all Breaches is very practical, but the cost slightly puts me off, so I’m waiting for clarification before I make my call here.

Also,
>"SHITCURITY" is scratched on the walls of the storage room.
Kek. Whoever did that deserves some wine.
>Vial of unknown meat labeled "DIE TO SEXUALIZE". Lockbox with "Smooth, Smooth Skin. Do not open" scratched on it. Bag filled to the brim with mold and fungus, labeled "DREAM AWAY"
Da fuck? We’re definitely gonna have to investigate these items next shift, along with the Blessed Chains, [REDACTED], and our locked box. We’ll also have to investigate
>A Department Head office, with a powered off but still intact console. Power seems to be turned off, however.
>Four locked offices. The names "Kate Chen", "Felix Morozov", and "Andy Smith" are written on the first three placards. The fourth is scratched off.
>A caved in entrance leading to another room. Needs more time to dig out.
as well.
>>
>>5091131
>Can D-Class qualify as combat trained if they received training?
They could but as far as you know, R-Company is the only one who has offered combat training and you don't have their catalog.
>>
>>5091140
Then I think the first option is definitely worth it then, when we eventually get R Company's catalog back. I'll sit on this for a couple of hours, just to weigh our opinions.
>>
How long can we hold onto the coupons for? Do we have to use them on this shift's Catalog, or can we wait for our 150 AE 25 CE no-drawbacks Backward Clock?
>>
>>5091090
By the way, regarding threat levels...
A/B/C/X (the letter section) is actually more for behavior. How friendly an anomaly is, basically. The actual damage potential is in the numbers, [0-5]. You could *technically* have an X1 threat if there was something that was 100% completely unreasonable, always trying to murder you, but could be easily contained by an unarmed V. Like an incredibly violent toy chihuahua.
On the other extreme, an easy example of an A5 threat would be Don't Touch Me. Leave it alone and nothing will happen. Attempt to interact with it in any way, game over.

Realistically speaking no one's going to use an X-classification on anything *actually* harmless, and only a joke anomaly would behave in such a way while being utterly unable to back it up, but yeah. Thought it deserved some clarification.

Anyways, my current preferences lean towards the blank cheque and the coupons, depending on whether or not we can hold onto them for later. The blank cheque, being what it is, is incredibly useful. You have an entire Wing's full support for any one thing, really, and can be used at any time. We can probably cash it in for more general favors too, such as funding/startup crews for new departments, expanded catalogs, etc.
>>
>>5091247
I misunderstood that, fair enough. I kinda don't keep track of the player made system that much.

So it would be "hey give us keyword and a threat level of 1 to 5" for the anomaly one, not A/B/C/X. They're not going to give you a 0 at this stage, though.

>>5091232
They are coupons. Use them whenever, the company doesn't care if you use them today or never.
>>
>>5091250
Eh, you know what. Fuck it, it's an S-Rank reward. You can pick a threat 0 anomaly too.
>>
>>5091250
Mm. The coupons are so tempting...
But ultimately we can get similar rewards later down the line, and the problems it answers can also be solved by more grinding.

End of the day, access to a Wing's complete arsenal is just too good to pass up on. We could accomplish entire real-time weeks of progress if we use it right.
>"A blank check, no rewards today, but one at a later time." (You get no rewards but you do gain a favor from P-Company. You may cash in that favor at any time. P-Company will try their best to assist you in any way you ask it that one time, aside from giving you a S-Rank reward or not giving you a QUOTA.)

Out of curiosity, was the 3rd Floor being ex-Sec a coincidence, or did you plan for it to match with whatever we chose for the 2nd Floor Department?
>>
>>5091090
>"A blank check, no rewards today, but one at a later time." (You get no rewards but you do gain a favor from P-Company. You may cash in that favor at any time. P-Company will try their best to assist you in any way you ask it that one time, aside from giving you a S-Rank reward or not giving you a QUOTA.)
an option to bank for the future
>>
>>5091256
Coincidence. It's funny for you to pick sec and instantly stumble onto a pile of Seccie equipment.
>>
>>5091090
>"A blank check, no rewards today, but one at a later time."
I dunno if this is gonna be a monkey's paw sort of thing or if P Company pulls through or if we get directed to Customer Service or what, but a favor seems pretty strong in its vagueness. Here's hoping!
>>
>>5091259
>"Coincidence"
>he thinks coincidences exist
:^)
>>
>>5091272
Oh hey there Fortune, didn't know you used 4chan.
Wait...
Fortune...
Fourchan...
COINCIDENCES REALLY DON'T EXIST DO THEY
>>
>>5091279
>mfw rolling for trips is a game mechanic
Granted, this is a slow board. Easier to game the system...
>>
By the way, what the fuck is a DTC
>>
>>5091493
I forgot but DTC energy is what we get from anomalies during breaches, or something?
>>
>>5091090
Been seriously thinking on it, really undecided still, but thinking logically I think
>"A moment of reflection, a moment of further thought. A moment that will avoid disaster." (Collaboration between D-Company, S-Company, T-Company, and U-Company. One use. Will instantly recontain all Breaches at the cost of a Combat Trained/ETF/Ranger unit's life.)
is probably for the best.

I love discounts, and I'd love to experiment with the anomaly choices, but I think this is the most IC choice, considering we knew our predecessor experienced multiple breaches before and were unable to contain them, hence our current situation and the situation of our facility. I think he'd approve of a failsafe in the face of the possibility of multiple uncontainable breaches happening under his watch.

Person opinion, they're all really decent.

>>5091493
>>5091545
You're both spelling it wrong, it's DLC, not DTC. You expect the company to hand the expansion packs out for free?
>>
>>5091684
Thing is, this is focused only on Breaches. Since none of our current Anomalies (with the possible exception of Star and the relatively easy to sate Art of Flesh) are serious risks for Breaching, it's not really a concern right now. Our Anomalies are either vulnerable to the sleepytime jazz, on friendly relations with us, or incapable of Breaching to begin with.
If it could cover Meltdowns and Invasions as well, it would be a lot more tempting. As it is, I just want to throw someone in Art's cell to make sure he doesn't flip his shit, and maybe feed one of his human meals to L. I don't think she cares much about the whole cannibalism thing.
>>
>>5091090
>>"A moment of reflection, a moment of further thought. A moment that will avoid disaster." (Collaboration between D-Company, S-Company, T-Company, and U-Company. One use. Will instantly recontain all Breaches at the cost of a Combat Trained/ETF/Ranger unit's life.)
After a fair bit of thought, I gotta go with a true emergency option. The Flesh Ball gave us a lot of trouble, and I imagine things will only get more difficult as time goes on.
>>
>>5092309
More like we need a dedicated combat team. I say a full squad of Rangers, another squad of ETF, and an Executor on every level, maybe two. And that's not including the combat training I want every employee to be go though, and mandatory gym/training time of at least two hours per shift (to be instituted by C-ORA). I also want to give some D-Class martyrdom implants, maybe something even crazier if it ever comes up.
>>
>>5091090
>"A simple bargain, a simple discount. Though one that you will love." (Two coupons will be sent to you. If the item you use them on costs A-Energy and C-Extract will now only cost A-Energy, followed by an additional 65% discount.)
>>
>>5091090
>"A simple bargain, a simple discount. Though one that you will love." (Two coupons will be sent to you. If the item you use them on costs A-Energy and C-Extract will now only cost A-Energy, followed by an additional 65% discount.)

We already have two anomalies that are potential members of the Security Team, I'm fairly sure we can handle anything that comes at us. Also, cheaper stuff is always welcome.
>>
>>5091090
>"A blank check, no rewards today, but one at a later time."
It will be good bros, trust me
>>
Blank check: Ko7, pgK, XXU, JAa
Moment of Reflection: pMa, pLt
A simple bargain: v5+, Bjl

Seems like the blank check is what people want (and I think two days is more than enough to decide).

Small general question before I post the next update, how would you guys feel with an interlude from the PoV of another character? Would you be interested?

>Sure, why not.
>Nah. I want to stick with Admin.
>Don't care either way. I'm along for the ride.
>>
>>5093536
I would perffer if we stick to admin, but don't really have any complaints if we do other characters POV's
>>
>>5093536
>Sure, why not.
Interludes add to a story
>>
>>5093536
>Sure, why not.
>>
>>5093536
>Sure, why not.
>>
>>5093536
>>Nah. I want to stick with Admin.
>>
>>5093536
>Don't care either way. I'm along for the ride.
>>
>>5093536
>Sure, why not.

Yay field trip
>>
>>5093536
>Sure, why not
>>
>>5093536
Are we rocking and rolling with a choice on who we're playing as, or just being thrown into the mix (at your discretion)?
>>
>>5093825
I'll give you a choice of a handful to see who people will be the most interested in.

No sense forcing yourself into the POV of, say, D-4U9U57US. You don't even know them. (Also it'll probably be after Admin does what he needs to do, like catalogs or other stuff.)
>>
>>5093536
>Sure, why not.
P-Corp values the opinions of its Employees! Sometimes. On occasion. Very rarely.
They can complain but they better fucking do their job all the same
>>
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You really were tempted to get the "moment of reflection" (if only out of spite for the previous Admin) and the coupons but...c'mon. A blank check? It's like they were asking you to pick that.

C-0RA catches an actual cake falling from the pipes looming from the ceiling. White, more frosting than cake, square, distinctly smells of man-made 'sugar'. A typical cake from C-Company. But hey, free food is free food.

"Well, seems like you're getting the royal treatment, eh? Here. Have some of the good stuff to wash that down with." A cup of coffee made with those high quality, primo grounds rises up from the same hole as always. You get yourself a slice and chow down on the sickly sweet cake.

You offer a slice to C-0RA who just kinda...smooshes it against her face. Despite clearly having a mouth. Fucking weirdo. That aside, your black coffee helps to wash down the overly sweet cake and for once, you can feel a small smile crack across your hopeless face.

Administrator morale increased!

Now, time to relax and unwind. You decide to check up on the third floor before going on with the catalogs, maybe check up on your employees in general.

First floor is all swell, with the squad you sent down to deal with the Third Floor (δ, R0, F, I, M, N, even D-W01FY but no RBA for obvious reasons) all partying up in the break room. A drawing of Gary sits on the middle of the table, right next to the bolt action pistol.

A celebration for someone missed.

Employee C walks out of the medbay with a nifty looking robotic arm right where her stump used to be. She looks down at it. Despite her hatred for robots, she seems fine with this augment. She quickly chases after Employee G2, who was about to go to bed in the dorms. She's quickly followed by Employee W.

Second floor has Spike and J patrolling around while trying to avoid being pestered by some of the more rowdy (L, P, Z) employees. A handful of employees are also still working out in the training room (A, D, H, S), trying to stay in shape.

And with the Third Floor, that one caved in room finally got dug out, with Beta still standing guard at the meatball room. You check out the cameras to see some of your more tech savvy (α, B, E) fiddling around with a power box in the formerly caved in room. With a variety of electrical equipment (spare cabling, toolboxes, wirecutters, etc), it appears this is where Electrical Maintenance would be, when you compare it to Bill's map.

After they're done fiddling, the dark and gloomy meat floor lights up. A flood of technical messages you can't make a lick off appear on your console but your AI quickly goes to work, analyzing all of the newfound data.

>Third Floor power is operational! All connected electronics (energy collectors, lights, etc) should be on.
>New Department and Department Head required! New Security Department already found, Former HoS is MIA.
>Anomaly "Til The Last Shot" identified! Currently: Contained.
>>
You quickly realize that since you're off the clock, you got some free time to do whatever you want until you're too tired to. After that cake and fresh coffee, you feel active enough to go outside.

"ADMIN OF THE GREat and WONDERRFULLLL kind! wanna READ Red MY BOOK BOOK?

You may have other reasons why you might want to go outside, admittedly, as you try to ignore the screeching of the AI assistant behind you. S-4M is trying his best to stay focused on the Third Floor to avoid listening to her screeching.

How do you want to spend your free time before the next shift? All work and no play makes you a tired boy. Choose up to three.

>[BOUND BY DUTY] Go to the First Floor party. Hang out with some people, chat with them, try to be sociable. A good employee-boss relationship is always well founded.
>[HOPELESS WRECK] Fuck that noise. What the hell is the outside world like? Go outside and get some fresh air. See how the world is.
>Your weak and feeble body really needs some exercise. Go to the Second Floor and train with the others. Try to get into shape again.
>A new department is important, both for a new head of staff and more stuff to buy. Go to the Third Floor to handle that.
>Interview time. Talk to someone in your office, personally. Grill them on what they know or what they have done. (Who?)
>Go deal with an anomaly personally. You're not sure if the energy collectors are on but c'mon, like old times. (Who?)
>Fuck all of that noise. You just want catalogs already. Buy, buy, BUY! (Skips all of the above, goes straight to catalogs.)
>No, you got a better idea. (Write in.)
>>
>>5094599
>[HOPELESS WRECK] Fuck that noise. What the hell is the outside world like? Go outside and get some fresh air. See how the world is.
>>
>>5094599
>[HOPELESS WRECK] Fuck that noise. What the hell is the outside world like? Go outside and get some fresh air. See how the world is.
>Interview time. Talk to someone in your office, personally. Grill them on what they know or what they have done. (Who?)
A2
>Interview time. Talk to someone in your office, personally. Grill them on what they know or what they have done. (Who?)
Kate
>>
>>5094599
And yes read C-0RA's book later... preferably with somebody else... so they can witness this too...
>>
>>5094645
Misery loves company!
Or in this case, insanity demands more victims.
>>
>>5094599
>Interview time. A2
>A new department is important, both for a new head of staff and more stuff to buy. Go to the Third Floor to handle that.
Two birds with one stone, just have her accompany us. I'd also like to talk to the meatpeople some, too. If they can smell HoS maybe they can smell Administrator.
>>
>>5094666
Missed the "Choose 3," throwing this in too.
>[HOPELESS WRECK] Fuck that noise. What the hell is the outside world like? Go outside and get some fresh air. See how the world is.
>>
>>5094682
Up to three. Totally up to you if you wanna do three, one, or none at all and go to catalogs.
>>
>>5094599
>[BOUND BY DUTY] Go to the First Floor party. Hang out with some people, chat with them, try to be sociable. A good employee-boss relationship is always well founded.

I ain't missing out on Gary's Remembrance Party, he was a good man and we probably knew him personally.

>Your weak and feeble body really needs some exercise. Go to the Second Floor and train with the others. Try to get into shape again.

Time to train.

>A new department is important, both for a new head of staff and more stuff to buy. Go to the Third Floor to handle that.

More catalogs!
>>
Actually, fuck it, scrapping my previous votes. We can always interview someone during working hours, no sweat.
>[BOUND BY DUTY] Go to the First Floor party. Hang out with some people, chat with them, try to be sociable. A good employee-boss relationship is always well founded.
>[HOPELESS WRECK] Fuck that noise. What the hell is the outside world like? Go outside and get some fresh air. See how the world is.
>A new department is important, both for a new head of staff and more stuff to buy. Go to the Third Floor to handle that.
>>
>>5094599
>[BOUND BY DUTY] Go to the First Floor party. Hang out with some people, chat with them, try to be sociable. A good employee-boss relationship is always well founded.
>[HOPELESS WRECK] Fuck that noise. What the hell is the outside world like? Go outside and get some fresh air. See how the world is.
>A new department is important, both for a new head of staff and more stuff to buy. Go to the Third Floor to handle that.
>Read DA COOL BOOK

Spending time with our employees is important, also i very curious about the surface. Besides those two, everything else is either not needed (why train when we got a kickass security) or interview people (will probably do this some other time).

Also, we gotta give a good impression to our AI Assistant, read DA COOL BOOK.
>>
>>5094812
*Ignore the 3rd floor entry, added it by mistake
>>
>>5094812
>why train when we got a kickass security

So we can actually beat some D-Class ass next time an A-Company sponsorship comes around. (Maybe even clap those Amazonian cheeks D-5UH4 has, if we regain our old strength).

On an unrelated note, I'm tempted to have us and E interact with Sense, as I'm interested in what would happen if we did.
>>
>>5094966
>Sense shows anons talking and arguing
>>
>>5094735
+1
Also if it doesn't count as a whole action and take a slot could we add this.
>Give C-0RA Permission to leave the office. "Cora why don't you show your book to the employees I'm not that cultured in literature"
>>
>>5095236
EMPLOYEE MORALE ---
>only Kate, O and Q can actually handle it without going insane
>>
>>5094599
>>[HOPELESS WRECK] Fuck that noise. What the hell is the outside world like? Go outside and get some fresh air. See how the world is.
>A new department is important, both for a new head of staff and more stuff to buy. Go to the Third Floor to handle that.
>Go deal with an anomaly personally. You're not sure if the energy collectors are on but c'mon, like old times. (Who?)
The new one, Shot. Let's go for broke, see what we're dealing with while it's still beaten up from the fight.
>>
>>5095249
>Yeah but I don't want to subject S-4M to the purple hare.

It's a small sacrifice for our boi S-4M
>>
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>[HOPELESS WRECK] Fuck that noise. What the hell is the outside world like? Go outside and get some fresh air. See how the world is.
"Alright, you two. I'm going outside for a moment. S-4M, keep an eye on the facility. C-0RA...I'll read your book later? I dunno, show Kate it or something." The two assistants hum approvingly, though S-4M clearly looks worried. "You sure you want to go outside, sir? It's a lot safer in he-"

You raise up a finger to your mouth. S-4M gets the hint, only filling up your coffee cup with more fresh coffee before letting you go on your way. Grabbing said cup, you exit your office and start walking over to the elevator. You pass by Employee V and Z, which you could describe their reaction to seeing you (generously), as "utterly horrified". They jump back, trying to stay out of your way.

But that's not important to you. You enter the elevator and look through the panel of buttons, trying to find the one to bring you to the surface. You quickly find a button labeled "S" and push it. You lean back as the elevator door shuts and your ascent begins.

You quickly notice two things. One, it's taking a lot longer than you expected to reach there. Two, it's progressively getting colder and colder the longer you stay in here. Your thin skin and outfit is really not well suited for this at all.

After what seems like thirty solid minutes, the door begins to slide open. An intense gust of frigid wind nearly sends you smashing into the elevator's wall. You get your balance back and slowly walk outside for the first time in ages.

https://www.youtube.com/watch?v=KJnxkM1alsQ

You're barely standing on a slapped together walkway made out of loose steel metal that's slick with ice. You nearly lose your balance again, barely catching yourself on a worn railing. Looking over it, the street below is barely visible. Probably at least twenty stories up.

It's night time. Shining lights glare from the dozens upon dozens of skyscrapers far away in the distance. The sky is covered in a haze of grey and white, snow and ash falling down and coating the walkway. You walk down it, holding onto the railing with every step. The cold only gets worse as you go down.

Various ads litter the outside of the facility, coated in frost.

"Feeling hollow? Hire a drone wif-"
"Feeling empty? Y-Company can fix it! Just en-
"Join P-Corp for a chance* of earning a free car-"
"H-Company is the only company that can keep your house warm!
"Let the frost spread. Sponsored by I-Company."
"Thoughts are unneeded in this world. Listen to the Head."

You sit down at the end of the walkway. Behind you in a set of stairs, going even further down, but you need to take a break. You sip away at your coffee, snow and ash coating your suit and hair.

A blimp flies in front of the various skyscrapers, an eye drawn on the side facing you. B-Company is watching.
>>
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Barely audible over the howling wind, you hear some footsteps approaching where you're at, coming from the staircase. You turn around to see what's making all of that noise. Five people rise up the staircase and you quickly release it's that misfit gang you hired a few shifts back. Chatting it up, holding beers in their hands, having a great time despite the cold.

Once they notice you, A2 and O2 freak out, slipping on the iced over metal floor and falling on their asses. Kor and Null can hardly hold in their laughter.

"WOAH WHAT THE FUCK?! WHAT ARE YOU DOING HERE?" A2 sputters out.
"O-oh, shit, sorry sir! D-didn't mean, uh, to intrude." O2 helps A2 up, adjusting his glasses. His eyes are bad to normal instead of the red they once were.
"Good evening, sir. Are you doing fine this warm evening?" Null chuckles to herself. You got a feeling she's not joking.
"Evening." Kor nods. Rather terse, guess he doesn't care much for you.
"Bonding with employees is a valuable way to increase productivity" T's beer bottle still has the cap on. As expected, considering her lack of a mouth.

"Evening. Just wanted some fresh air." You sip from your coffee, keeping your other hand over it to make sure nothing falls in. "Carry on. Didn't wish to intrude."

A2 walks over to where you're at while the others go back to chatting amongst themselves, mostly about the accident A2 and O2 had, though Null does seem worried about something still. "So. First time you've gone out here in a while, I assume?"

You nod. Though your memory is still vague on a lot of details. "Yes. Off the clock, as it were, so I decided to spend some time out."

"Of course." A2 sips from her beer. You're not even sure if she enjoys it but any booze is better than none. "Sorry about all of that fuss. We usually go out here to talk with each other once the shift is over. Stories of those weird anomalies you got."

"Of course, of course." You nod again. You don't really have much else to say, though, you didn't exactly expect any company. Null sits down aside you, coated head to toe in ashy snow. She doesn't seem to mind it, hell, she's even used to it at this point.

"How is it, sir?" Null puts a hand on your shoulder. A2 raises an eyebrow. "I'm pretty sure he's enjoying his coffee well enough. It's that good shit, Null."

"No, no. I'm talking about the outside world. How do you feel about it, Admin? It's not often your kind ever leaves the facility."

What's your response?
>"Not sure what I expected but it's not bad." You're pleasantly surprised. At least the City is still functional.
>"How the hell can you guys tolerate this weather?" It feels like your bones are about to freeze and shatter.
>"Awful. It's always been awful when I leave that room." You already want to go back inside.
>"I enjoy it. Fitting, almost." A frigid world filled with frigid people.
>"Okay, no, seriously. What's the deal with you?" Press further into A2's origin.
>Write in

(Happy Christmas Eve!)
>>
>>5096939
>"How the hell can you guys tolerate this weather?" It feels like your bones are about to freeze and shatter.
>"Okay, no, seriously. What's the deal with you?" Press further into A2's origin.
>>
>>5096944
+1
I want to swap our coffee with her beer though, at least for a bit
>>
>>5096939
>Not sure what I expected but it's not too bad, feel like Im about to freeze though. Enough about my own thoughts, what's the deal with you anyway?
>>
>>5096939
>"It's cold. And dark. But... it's alive. It's worth bringing light to. Isn't that our duty, under all the corporate greed? Bringing light to the city."
>"It could be a lot worse. A lot better, too... but we can make it work. Now, have a good night. I'm fucking freezing out here, and there's not nearly enough coffee. Oh, and A2, I want to see before the shift starts tomorrow."

Not a good idea to chew her out right here and now. And you know what, I don't mind being some weird mix of Ayin and Carmen. Hopeless, loyal, and willing to look into the abyss to fight for the light. Sounds fucking badass if you ask me.
>>
>>5096950
Agreed, but a talk out in the cold is a nice story moment. Speaking of Lobotomy Corp parallels and comparisons, Null is absolutely Binah but less sociopathic and an enemy, more burned and bandaged.
>>
>>5096939
>"It's cold. And dark. But... it's alive. It's worth bringing light to. Isn't that our duty, under all the corporate greed? Bringing light to the city."
>"Not sure what I expected but it's not bad." You're pleasantly surprised. At least the City is still functional.
>"I enjoy it. Fitting, almost." A frigid world filled with frigid people.
>"Okay, no, seriously. What's the deal with you?" Press further into A2's origin.
>>
>>5096930
>You pass by Employee V and Z, which you could describe their reaction to seeing you (generously), as "utterly horrified".
I dunno why I continually find this amusing, but it makes me chuckle every time.

>"Awful. It's always been awful when I leave that room." You already want to go back inside.
But we're used to awful, so it could be worse.

Merry Christmas, all.
>>
>>5097046
It's dickish for a boss to chew out his subordinates in front of their coworkers/friends. I'm all for letting her have it, just prefer it to be behind closed doors. If we were alone or sent the rest of them off before tearing into her, I'd be more willing to do it here.
>>
>>5097660
>chew out
where are you getting this?
>>
>>5097667
He clearly wants to vore A2
>>
>>5097660
>>5097667
>>5097670
Harvester moment.

How do you tolerate the weather: Bjl, Ko7
Not sure what I expected: pMa, i/A
Cold and dark yet still alive: pMa, XXU
It could be a lot worse but we can make it work. A2, I want to see you later, XXU
What the hell is up with you?: BjL, Ko7, pMa
I enjoy it. Fitting, almost: pMa
Awful: pLt

Seems like we're leaning towards complaining about how frigid and dark it is but that you can make it work. The hopeless wreck you are. Along with a bit of prying into A2.

Not sure if I'm gonna update today because of CHRISTMAS, so just giving you guys a heads up. Hope y'all have a good one.
>>
>>5097743
DIdn't vote so I'll just do it now.
>How do you tolerate the weather
>Not sure what I expected
>It could be a lot worse but we can make it work
>>
>>5096939
>"Not sure what I expected but it's not bad." You're pleasantly surprised. At least the City is still functional.
>You guys are pretty odd, not in the bad way at least. What's the deal?
>>
>>5096950
+1
We should keep our solemn optimism while we still can
>>
>>5096939
fuck it changing vote from >>5096946 to >>5096950
>>
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"Y'know, it's cold. And dark. But it's alive, no? Worth bringing light to." You lean back, letting the cold air freeze what little uncorrupted blood you have left. "Isn't that our duty, under all the greed? Bringing light to this city?"

Employee A2, T, and Kor took it in one ear and let it go out the other. However, Null and O2 nod along, at least humoring you for the moment.

"In a sense, yes. In these times, however, most only care about making it to the next paycheck. Not to worry about the light of humanity." Null muses. You feel like she's asked this question to herself before.

"Y-your duty, s-sure. Most of the people here don't share your...optimism? No, too strong. Dutifulness?" O2 mutters nonsensically to himself, trying to decide on the term.

"Yeah, agreed with the rust bucket. Not much we can do, one of us was literally born because of corporate greed." Kor points at T. T merely shrugs in agreement.

"Look. It could be a lot worse. A lot better too, this shit is FUCKING FREEZING HOW CAN YOU TOLERATE IT?" You're shivering like crazy. It has to be at least negative ten at this point but none of them are even flinching. "...but we can make it work. For now."

"Sir. It's been like this for years, you learn to get used to it. Unless you wanna go to the Wastes with Null and scorch under a never-ending sun." Kor is outright confused at your completely sensible reaction to the weather.

"Can't comment much on that. Hardly been alive for a year, been like it as long as I've known." A2 shrugs. You blink, processing the statement. Remembering that blurb that catalog said...

"Hire a Misfit Gang. Hires a Disposable, Drone, Defective, Former ETF, and Clone."

Coffee, tar, shitty suit, snarky...okay, yeah, it's starting to get obvious what she's a clone of. You would push further but you decide against it. Not in front of her friends.

"Still. Have a good night. I'm fucking freezing out here and there's not nearly enough coffee for this." The misfit gang nods along, heading back to the elevator you came from. You stop A2 in her tracks. "A2."

A2 sighs. "It's Adama. What?"

"Adama. I want to see you before the shift starts tomorrow. Alright?"

"Mmh." She holds her frosted over bottle to you. Instinctually, you hold up your coffee. The two of you exchange swigs from the other's drink before she heads off.

You start slowly getting used to the cold. Or maybe your blood is freezing to the point you can't tell. Before you plan on getting up, you swear you hear something coming from the floor below you.

"HURRY UP! SALT SCRAPPER IS HERE TO SELL SOME GOODIES!" An old man, like Bill, is screeching on the top of his lungs raspingly, barely audible over the wind. "ABSTRACTION ENERGY SPARE SEE-EXTRACT, EVEN COLD CASH! SELLING! SELL!"

Do you want to check it out?
>Sure, let's see what he's selling.
>Fuck no, you're going back inside.
>Sure. Maybe he knows more about the world.
>Write in.
>>
>>5098223
>Sure, let's see what he's selling.
As usual, it's time to go SHOPPING!
>>
>>5098223
>he actually used the image
aaaaaAAAAAAHHHHHHH IT'S SO FUCKING EMBARASSING
Anyways, oboi, they have clones of us running around. Wonder what our legacy is like.
>Sure, let's see what he's selling.
>Ask him what being a Scrapper is like.
>>
>>5098234
wanna know a fun fact, squirt. that image may or may not have inspired A2 existing in the first place.
>>
>>5098223
>Fuck no, you're going back inside.
>>
...wait, is A2 a clone of US? Do we sorta have a sister?
>>
>>5098223
>Sure, let's see what he's selling.
Cant resist a bit of shopping.

>>5098259
Thats the implication, yeah. Not sure why someone would clone admin out of all people (especially in his current state) though.
>>
>>5098223
>Sure, let's see what he's selling.

Dick the clone, it's only masturbation, right lads?
>>
>>5098354
If she's our clone, why is she female? Does she have androgen insensitivity?
...Do we have de la Chapelle syndrome?
>>
>>5098358
agreed
>>
>>5098223
>Sure, let's see what he's selling.
Gee I wonder how Spamton is doing now that he doesn't live in the streets but in our facility among other people.
>>
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>>5098223
WOW THAT LOOKS JUST LIKE MOSES FROM PROJECTMOON'S DISTORTION DETECTIVE!!!!!!!! BUT THE AHOGE MAKES HER LOOK LIKE HOD FROM PROJECTMOON'S LOBOTOMY CORPORATION!!!!!!!! CUUUUUUUUUTEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!11111!!!!1!111!1!!!!
>>
>>5098397
are you okay
do you have brain damage
>>
>>5098397
I didn't know C-0RA shitposted on /qst/
>>
>>5098397
>S-4M get the tard wrangler C-0RA has escaped the office and accessed the internet
>>
>>5098427
>tard wrangler
M: "This isn't what I signed up for..!"
I: "I can't tell who's worse, Presley or her. The boss has some weird fuckin' taste."
M: "I'm sorry, but there's no way I'm doing this alone. F, get the stun batons."

Security: also known as Special Needs Care.
>>
>>5098234
>>5098259
>>5098354
>>5098360
If the clone's name is Adama (A2), then is Admin's name Adam (A1)?
>>
>>5099236
If we're Adam then we're going to need to wait for our Eve.
>inb4 Disposable
>>
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>>5098223
>Sure, let's see what he's selling.
>>5098397
Thanks for proving Ayin right. DO NOT SPEAK UNTIL SPOKEN TO MACHINE. YOU ARE A TOASTER. YOU ARE NOT HUMAN
>>
>>5098223
>Sure, let's see what he's selling
>>5099281
The guy who drew the gigachad ayin also drew the basedjaks.
>>
>>5099291
My favorite part in the series the one calling every employee of Lobotomy Corporation a Jew. It's a perverse sort of chuckle.
>>
>>5099339
Anon where was it stated every employee in L corp got lobotomized?
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>>5099343
Yeah, yeah, yeah. I can't find it suddenly! Catbox files.
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>>5099348
I have it because i made them
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>>5099349
It is an honor, sir, to finally meet you...
I have a question, from my respect and fear: WHY?
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>>5099357
After doomposting on /vst/ I realized what oswald would have wanted. The true embodiment of his ideology. soijaks.
>>
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>>5099349
>>5099359
You are one sick fuck
>>
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Fuck it, why not? Why not go mess around with someone who's probably going to shank you? You try talking yourself out for a moment but the allure of shopping is far too great for a man like yourself.

You get up, dusting off the ashy snow from your suit. Didn't exactly make it any worse than it already was. You brave the increasingly worse winds as you step ever closer to the staircase. Not the coldest you've ever felt. You've felt far colder, in so many different cells.

You descend down the staircase. The railings are slick with ice, melting as drops of tar from your mouth land on it and burns it away. Despite the temperature, the tar still seems to be uncomfortably warm, even as you walk away from it.

Floor lower now. Same slick walkway at before but now, there's several windows and doors lined against the side of the facility building, with crude platforms connecting the doors to the main walkway. Obvious safety hazard, though that's the least of your concerns.

As you walk down, windows light up around you. Blurry faces hidden by frost stare out at you, quickly turning off once they notice you're looking at them.

After a couple of minutes of precautious walking, you find where all of that noise was coming from. Where one of the doors and windows would've been, a hallway or alleyway stands in it's place, separating two of the rooms. You step into it, walking across the crude platform connecting it to the walkway, and to your relief you're shielded a bit from the cold now.

A light bulb flickers, hanging from the ceiling, faintly illuminating a slapped together shop, with piles of scrap and blankets making a makeshift wall between you and the man behind it. "SALT SCRAP" is scribbled on a cardboard box with shoddy "reinforcements" on it, connected to the rest of the scrap pile.

Standing behind it is a bulky, maroon-skinned man hunched over. A salt-like substance coats his head, back, and hands. A dirty, grey bathrobe covers the man's body. He flashes a nearly toothless smile, with most of his teeth being replaced with the same salt-like substance coating the rest of him.

"Welcome, ha ha! Guess you heard my call, was almost about to close, ha ha!" God, his voice is rough to listen to. Sounds like he drinks salt water on a daily basis. Though you are a bit curious...

"I can assume you're a Scrapper. Know one myself. What is it like?" You lean against a wall, taking a deep breath in. Tastes like the sea out here. It's oddly nice, if not for knowing where you were.

"Rough, sir, ha ha! Ain't easy living outside of those Company owned Nests, ha ha! Not a lot of protection, food is hard to get, if you don't just eat salt like I do, ha ha! Dog eat dog world, you know?" Despite he said, he still seems pretty happy about his situation. "Rough world we Scrappers live in. We make do, we find what we need to find to survive...or to sell! C'mon, haha, don't you got some money?"
>>
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"Got some fresh stock thanks to a helpful robot! Good thing I didn't scrap him! Weird glasses he had, yellow and pink like." Wait, he doesn't mean...

https://youtu.be/bNOHIB-Jxu8

A long, metallic nose pokes up from the man's back. It's quickly followed by those god-damn shades. Oh no.

"WELCOME MY [useless condom of a] TO OUR HUMBLE [shop now! only for]! TODAY THE GREAT SPAMTON G. SPAMTON IS SPONSORING [NaCl] for DEALS SO [HORRIFYING] THAT YOU WILL [DIE!]"

"I can guess you know him, ha ha! C'mon, shop!"

"WE HAVE DEALS SO GOOD, I'M [%*@&^] MYSELF AS WE SPEAK. C'MON, [Wilkin's], BUY NOW! OUR DEALS WILL [ruin your life forever]!"

You dig through your pockets, trying to see if you actually have any cash. You pull out a $20 bill. You don't remember having it before. A small note is clipped onto it with a worn paperclip.

"Thanks for the hard work! <3 -Emily"

How the hell didn't you notice her slipping it in? It almost feels wrong to use it but at the same time, she did give it to you.

SALT SCRAPPER'S SHOP
Your current amount of money, both anomalous and normal: 100 A, 7 C, 6 ICP, $20
>Man-made Salt. "Don't ask questions." Restores the body and acts as a potent salt. $5 per serving.
>Salty Bathrobe. "Delicious." Highly increases defense and health, fire-retardant, restricts movement heavily. $8 and 2 A
>Champion's Belt. "Won, but by who? They won't tell you." EWC Tag Team champion belt of 2195. Mildly increases morale and Force. $7
>Brass Knuckle. "Killed my past self to get it." Best used with someone trained in martial arts. $6
>Skateboard. "Forgotten by a child, wanted by one." $2
>Bag of apples, fresh. "F-Company doesn't want anyone to have these anymore. Take them." 1 C, $10, or 5 A per bag.
>A jar of something murky and dirty. "Mystery. Will you take it?" $3 per jar.
>A jar of something dark and bubbling. "Looks like you." $7 per jar.
>Tomato sauce packets. "Hahaha! Don't ask who made them, you don't wanna know! Haha!" $1 per five packets.

GREATEST DEALS!
>IMPECCABLE GOLD BROLEX! MINT CONDITION, IMPOSSIBLE TO FAKE! BUY NOW! 10 KROMER
>MINTY CRYSTAL. WILL WAKE ANYONE UP WHO SMELLS IT, WON'T BE PLEASANT! 5 ABSTRACT JUICE! (A)
>DRESS SHOES. I DON'T KNOW WHO HAD THEM. BUY TODAY! 11 KROMER
>BUTLER JUICE. NO, NO, NO! MY STYLE, MY STYLE! 1 EXTRACT C!
>S. POTION. AFFECTS HEALTH GREATLY. 4 KROMER
>GIGA SALAD. SO MUCH SALAD, YOU'LL VOMIT! 6 KROMER PER BAG!
>SPAMTON STYLE SHADES. ALL OF THE KIDS WANT IT! BUY, BUY!!!! 1 I SEE PEE!

>What do you want to buy, if any?
>>
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>>5099423
Son of a bitch, he was holding out on us with these [SEXELLENT DEALS]. There's two of them and one of us, and it's a long way down if we threaten Spamton.
>Convince our robotic employee for a [FREE SAMPLE] using conviction and previous [dutiful] behavior.
>Man-Made Salt, Champion's Belt, Salty Bathrobe
Cash purchases. Equipment is cool and good. Shame about MYSTERY BOX (jar).
>One bag of apples
Energy and other special currency purchases. Maybe grow a few seeds for much, much later?
>Minty Crystal
I'm not touching anything else, even if you clean it and irradiate it to kill everything else on them.
>>
>>5099432
Support
>>
Just to clarify on the Apples thing, you can either spend 1 C on it, 5 A on it, or $10 on it. Just one of those three choices per bag. Select which one you pick if you're buying the apples.
>>
>>5099432
>Free sample on the pair of shades
>"YES, I WILL EAT THEM ALL, DO NOT WORRY MY ECONOMICALLY-CHALLENGED COMPADRE."
>>
>>5099432
>>5099439
>5 A on apples
OKAY. THANKS, DAD.
>>
>>5099423
>Convince our robotic employee for a [FREE SAMPLE] using conviction and previous [dutiful] behavior. We're surely a [LOYAL CUSTOMER].
>MINTY CRYSTAL. WILL WAKE ANYONE UP WHO SMELLS IT, WON'T BE PLEASANT! 5 ABSTRACT JUICE! (A)
>Skateboard. $2
>Bag of apples, fresh. $10

Equipment either comes with drawbacks or isn't worth the price, and the championship belt is kind of underwhelming. Just buying the skateboard and fruit for Sirocco and the Crystal in the event of another coma or a gas/music backfire. Still leaves us a bit of cash in our pocket. Kind of Emily. Steelmom is nicer than this world deserves.
>>
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>>5099432
Counterpoint: look at this
>>
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>>5099432
>>5099454
Then look at this
>>
>>5099423
>Man-made Salt. "Don't ask questions." Restores the body and acts as a potent salt. $5 per serving.
>Champion's Belt. "Won, but by who? They won't tell you." EWC Tag Team champion belt of 2195. Mildly increases morale and Force. $7
>Skateboard. "Forgotten by a child, wanted by one." $2
>Bag of apples, fresh. "F-Company doesn't want anyone to have these anymore. Take them." 5 A per bag.
>A jar of something dark and bubbling. "Looks like you." $7 per jar.

Negotiate all the dollar purchases down to a collective $20, with 5A buying apples. Gotta thank our sweetheart Emily after this.
>>
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>>5099456
>This is your admin today
Anon please no
Schizo glasses are not the road to recovery
>>
>>5099452
We don't know what moderately enhances means, but the championship belt can be used to encourage our employees to work out and learn how to fight, which I think would be more useful than the other perks.
>>
>>5099423
>trying to see if you actually have any cash.
Do we actually get paid for our work? It doesn't matter much, as we don't actually get out much & work is our life, but surely we should be getting some sort of paycheck.

Keeping in mind we haven't done our catalogue shopping yet:

SALT SCRAPPER'S SHOP
>Man-made Salt. x1
$5
I'd like to see if Flesh could use it for something. If not, it'll still be useful.
>Salty Bathrobe.
$8, 2A
More armor is always good.
>Champion's Belt.
Nifty, and useful.

Subtotal: $20, 2A

GREATEST DEALS!
Nothing; our cash is limited, and the A & C items don't appeal.

>Total: $20, 2A
>>
>>5099432
+1
I like your style.
>>
>Convince our robotic employee for a [FREE SAMPLE] using conviction and previous [dutiful] behavior.
Due to how...bizarre Spamton is, roll 1d100 (best of three) to decide what he gives you. You might get something good he's not selling if you roll high enough.

I would say "higher is better" but better is very relative with his wares. I'll wait an hour or two before deciding what you actually buy.
>>
Rolled 72 (1d100)

>>5099909
Okie dokie Overseer
>>
Rolled 41 (1d100)

>>5099909
SPAAAAAAAAMTOOOOOON, I WILL RIP EVERY [RAT POISON FREE] GIBLET OUT OF YOUR BODY AND GRILL THEM ON [Barack Obama's well-toned, finely toned, and slightly rotten abs] IF YOU DO NOT GET MY FREE SAMPLES.
>>
Rolled 56 (1d100)

>>5099909
HERE WE GOOOOO
>>
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"Say. Spamton. S2. Whatever." You point at him. The (remarkably so) small android straightens up, still clinging to the Scrapper.

"Doesn't a man of my..." You cough, trying to copy whatever he does with his voice. "[FREE SAMPLE] for my [dutiful] behavior? My performance last shift must've gotten the attention of a lotta A-Company sponsors. If you make me a [LOYAL CUSTOMER], maybe you can get some more...kromer?"

The salesman stares dead-eyed at you. Then his head turns red, smoking flowing out of the back of his head and neck. A horrid car horn blares out from his mouth. "FREE? FREE! YOU DON'T UNDERSTAND WHAT IT MEANS TO BE A SALESMAN AT ALL!" You step back, worried that you pissed him off, before...

His head goes back to normal and the smoke clears. "I WAS NEVER IN IT FOR THE MONEY! I WAS IN FOR THE [FREEDOM], YOU [[ROAD SLICKS ARE HIGHLY DANGEROUS]]! ENJOY THE [[Smooth Taste]] OF THIS [[Sign up now for a Free Sample]]! A [[Specil Deal]] FOR A [[Lonely Heart]]!"

He slides down the salt Scrapper's back. While you wait for him, you decide to look on the stuff you're actually spending money on.

You grab the five items that drew most of your attention, within all the junk.

>Man-Made Salt. Pinkish-grey, inside a burlap sack. Restores two STA states if eaten, incredibly flavorful. Can be used to remove oil and suppress flames instead.
>Champion's Belt. Tarnished gold, stained with blood. FOR+, Slowly raises morale when worn and reduces morale loss, hardly takes up equipment space.
>Salty Bathrobes. STA+, Physical Protection+++, grants the user heavy fire resistance, FOR--. Looks exactly like what the scrapper is wearing.
>Bag of Apples. Contains 35 total, Granny Smith and Fuji types. Fresh apples, will be good for Nurture works.
>MINTY CRYSTAL. Green shard that reeks of mint. Gets an Incapacitated or Comatose employee to working shape. Lowers morale in the process.

The salesman robot finally puts his free sample on the table. It doesn't take long for you to recognize the oddly familiar design of a soda can wrapped with cabling. That's a bomb.

"EXPLOSIVE RESULTS! WILL [[Help you lose weight at a shocking speed]]! COMES WITH A FREE [[Apple Juice!]]"
>IED. Used by people desperate for protection. Does variable damage when used.
>2 A capsules is returned to you.

You slide over the money needed, signing on a sheet of paper to have the A-Energy delivered later.
>-10 A, -$20

He pulls out a burlap sack and puts all of the stuff you bought into iit, handing it over. "Deal's struck! Is that all?"

You think about it for a moment. You're probably getting frostbite if you stay out any longer, you only got time to ask two before going back in.
>Ask about his past. Doesn't hurt to get to know him.
>Ask about what he knows about the world.
>Ask why exactly he's partnering with one of your employees.
>Ask him if he recognizes you. Probably a far shot.
>You bought what you need, you're going.
>Write in.
>>
>>5100152
>Ask about his past. Doesn't hurt to get to know him.
>Ask about what he knows about the world.
If we're only allowed do to ask one thing then the latter question
>>
>>5100154
+1
>>
>>5100154
+1, I wonder what effects the things we passed up on would have, especially the Dealmaker
>>
>>5100152
>>You bought what you need, you're going.
This has been an interesting diversion, but I'm ready to get back to the grind.
>>
>>5100154
+1
That's a fucking bomb yeehaw
>>
>Ask about his past. Doesn't hurt to get to know him.
>Ask about what he knows about the world
Locked in. Been trying to get through these updates a bit faster than usual (also four out of the five votes are for those two. I doubt we're gonna get three people voting for anything else soon)

How do you guys feel about this small change of pace? Just curious, since I've mostly been doing anomaly work stuff this quest.
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>>5100605
It's nice, don't feel afraid to have us interact more with the city or general lore.
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>>5100605
I like it. Nature of our job means we'll rarely get to actually step outside, and 4chan's relatively unfriendly layout for questing makes fine-tuning mechanics even harder, but I'd be very interested in exploring the City some more to further the story. I've basically accepted that this is a LobCorp adjacent setting, if not set in the series outright. Maybe we could be the precursor to the actual L-Corp? There had to be an energy company before them.
If we ever do get that far (here's hoping!), do you have any plans for after we reclaim the facility in full? Maybe shipping us off to a different branch to do it all over again or getting a promotion and entering a more "boots on the ground" gameplay quest, I dunno.
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>>5100716
I think once you fully reclaim the facility, you'll probably be close to the end game. I like running this quest as much as everyone else but I do have an end set for it. Even if it is vague and easily shifted based on what you guys do.
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>>5100605
>How do you guys feel about this small change of pace
It's good for the variety; maybe we can nose around the city once a week or so. Though we've already got so many plates spinning trying to keep all the anomalies and employees straight I dunno how much external stuff we can handle.
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>>5100759
If it helps any, I'll mostly keep the outside sections to lore and shops. Most of the meaty, number crunching stuff will still be in the facility. That's what I mostly built this quest around, after all.
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>>5100716
>Maybe we could be the precursor to the actual L-Corp? There had to be an energy company before them.
There was, and we'd better not be them.
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"Okay, look, I'll be blunt here. I know basically jack shit about what's been going on lately. What do you know about this..." You gesture at the snowy wasteland behind you. Even now, the cold is getting far worse.

"Ah ha! I noticed, ha. Well, we're in one of the sub-districts of P-District. One of the better ones, most of the hollow smile suits who work here keep all of the anoms or whatever locked up in boxes or outta here." The salt Scrapper chortles. You swear you saw the salt on him spread.

"From what I've heard on the grape vine, X-District and D-District feel threatened about P-District coming back into full swing lately. Hard not to be, when the previous Anom companies beforehand were ran by Drones, were cowboys, or were focused on legal nonsense."

"Really? Lack of anomalies to go around or? This place kept getting shipments last I heard."

"Only so many Anoms get found and only so many can even BE contained. If there were tens of thousands of them, is it truly an 'anomaly' anymore?" The salt-scrapper shrugs. "Ain't my place, haha! Just saying what I've heard."

"Right. What about the other Districts? Ones that dont deal with anomalies."

"Oh ho! Now that I know more about!" He pushes the noisy robot underneath his junk pile. "A-District has been doing well. Odd how it's not the Head's favorite anymore, with B-District taking over. Head owns it now, don't trust the walls! They're watching as we speak!"

"There's also L-District. Weird and not in a good way, ha! Way too bright for this City! Probably an anom they haven't contained. And if you think the cold is bad? Never, EVER enter I-District. That's where the frost started. No man goes there without being..." The salt scrapper stops.

"Changed. You need fifteen layers to go there. Unless you're wearing this, ha!" He pats his salt-crusted bathrobe.

"I've heard stories about a Desert or Wastes. The hell is that about?"

"Ah! The salvation from the cold. Three day long drive by car or half a day by G-Corp's aviation machines. Too far from any City to be protected, especially if Anoms spawn there. Place is an utter mess to live in. Days sometimes feel like they're only seconds while seconds? They feel like eons."

"Used to live there. Got infested by Anoms and Hoarders. Don't ever fight a Hoarder if you see one, coated in green and red. Something foul, beyond an Anom, has tainted them."

"The only other things I've been paying attention, ha HA!, is shifts within Corps. Z-Corp and F-Corp have been doing their squabbles, so have H and I, and B and O. Heard rumors of L-Corp teaming with N-Corp and V-Corp for some 'project' to 'bring light to the Father's world'. Creepy. Might get good standings with all three if you help even only one out."

"Noted. Have good favor with N-Corp. What the hell does N even stand for?" You raise an eye brow.

"No one knows. Not even them. They just took the letter from the last Company who held it. B-Corp would kill me if I said any more."
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"Right. And what about you? Curious about you." The cold keeps getting worse. God, you hope he isn't one to ramble too much about his backstory.

"Oh? Me? Ha! I ain't nothing special, kid. Just another Scrapper trying to run, haha! Used to be in the Wastes. Ran for the hills when R and W-Corp started pushing in. Last thing I heard before getting out was a young girl crying for help." He pauses.

"Couldn't see her in all of that sand. Don't think she wanted to leave, you know? Moving on like that..." He mumbles to herself.

"HAHA! Regardless, moved outta there and hopped from District to District. M-District was too loud, ha, and F-Corp wasn't no fan of my salt. Worked odd jobs in all of the districts and Corps, hell, even with Churchland. Helped him with his own salvaging."

"Soon enough, settled here. Set up shop. The neighbors aren't all that friendly, ha HA!, but it's good enough! Far safer than D-Corp's districts, those are barely being ran by its Corp."

"So, you're used to moving, huh. What made you decide to settle here? Doubt you're just going to carry all of this junk."

"Got old, ha! Gotta settle down, especially in these days. Usually only leave if I gotta scavenge for more stock. Those apples? Got them in the Wastes, that's how hard they are to get." You take a closer look at the apples in question. Fresh, free of preservatives.

"Oh! Pardon my manners, we haven't even exchanged names yet. Just call me Salt, only other name I got is Smith." He reaches a salty hand over to you. You grab and shake it firmly. "Admin. Best I got."

"Say. Been seeing a lot of Smiths. Know of a Bill Smith?"

Salt chuckles, clearly amused by what you said. "Yeah, he comes down here. We talk to each other about our lives. Just a heads up, we use Smith because we ain't got no family name to ourselves. Scrappers ARE our family, I suppose, even if not in blood."

"Fair enough. Nice to meet you. Hope we can have a...decent relationship, I suppose?" It's weird interacting with someone who isn't an employee but it's oddly nice.

"Of course, of course. Always willing to sell to ya if you wanna shop, ha! And if you bring any Anom byproducts, I'll pay ya for them, haha! Come back when you got more money!"

>You have unlocked the Salt Scrapper and GREATEST DEAL shops. You may visit them when off the clock. You can sell anomaly extracts and junk items to him for cold, hard cash.
>Salt may give you occasional hints on the world when you visit his shop.

"Of course. Now, look, my fucking body is about to snap in half." You feel the tar in your mouth beginning to squirm in discomfort, clearly wanting to be back in the dark, lukewarm mancave.

"See ya! Don't be a stranger next time, haha!" The robot salesman finally pokes his nose up, released from Salt's grasp. "COME ON, BE A [big shit], TRANSMIT [anomalous] KROMER!"

Without further question, you getback to the safety of the elevator. Now, lowering back into the facility.
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The elevator eventually opens up once you reach the first floor. You stumble out and fall to the ground, feeling the sweet warmth of the metallic grey, dingy facility. Father above, you wouldn't have said that in any other circumstance.

After warming yourself up as best as you can, you get back up and start heading off to where you saw that party from before, hoping you didn't miss it with all of that shopping.

Thankfully, seems like the party is going in full swing. Employee N is trying his best to make cool cocktails with the limited ingredients he has while the others, for a lack of a better word, are getting sloshed.

Felix is the first to notice you. His normally bland and apathetic demeanor has melted away. A thick glaze coats his eyes. "ZETA! BUDDY! LONG TIME NO SEEEEEE!" He hiccups. "C'MON! WE'RE BUSTING OUT THE GOOD SHIT NOW!"

"Uh. Calm down, calm down." You raise your hands up, mostly out of shock. However, the others quickly look over at who he's yelling at. Most of them are equally wasted, with the main exceptions of Monifa and Employee N.

"Heeeeey, bpss! S-sorry about all of this, ee're just chillinf." Zero slurs, clutching a bottle of wine in hand.

"Oh shuy, he's here? UhhH, guck, hey! Don't uh, can we do it a bitt longeee?" D-W01FY chortles, clearly not used to being allowed to interact with normal employees.

"Aup. Sorry about the dumbasses." Delta raises up a glass of wine with several Nice Berries floating in it. "F won'r shut the fuck up about Zeta thiis, Zeta that. Zeta. High rankinh, can't tell if he's bullshittin'"

Isabelle is staring at the picture of Gary, nursing a bottle of beer. She's too busy drowning her sorrows to give you a greeting beyond a hand wave. Can't blame her.

"Yeah, this is kinda a mess. But it's a party, can't blame them for wanting to unwind. Might as well celebrate before the days gets harder to get through, right?" Employee N shrugs.

"So, sir, what brings you here?" Monifa looks away from you, not out of rage or fear, but some other emotion you can't figure out. "Hope you're not here to disband it, we just started."

How do you want to join this party?
>[BOUND BY DUTY] Open up with a speech about Gary. He was a good man, he deserves that much.
>Sit down and chat with them about whatever comes to mind. Don't drink anything, be level-headed. You need to set a good standard.
>[HOPELESS WRECK] FUCK THAT NOISE! Let's get wasted! Just because you're the boss doesn't mean you gotta have a stick up your ass.
>You're cold, you're tired, you just wanna sleep for a bit next to Isabelle. Maybe chat with her about Gary, that sounds nice.
>Oh god, you kinda want C-0RA to join this mess. The amount of chaos that might cause, though...
>Write in.

(Before you ask, all of the typos in the dialogue with 0, D-W01F, and Delta are intentional. They're drunk, after all.)
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>>5101052
>[BOUND BY DUTY] Open up with a speech about Gary. He was a good man, he deserves that much.
then
>Sit down and chat with them about whatever comes to mind. Don't drink anything, be level-headed. You need to set a good standard.
The last thing the poor admin needs is a hangover
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>>5101052
>Sit down and chat with them about whatever comes to mind. Don't drink anything, be level-headed. You need to set a good standard.
>>
>>5101052
>Sit down and chat with them about whatever comes to mind. Don't drink anything, be level-headed. You need to set a good standard.
Half of them weren't even around for Gary, doubt they'd care.
But for the ones that would...
>Walk over to I and ruffle her hair. Dodge the incoming punch to face. Accept the punch to the gut. Sit down and pour one out for Gary. Ask her about him.
>>
>>5101111
+1 nice quads
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>>5101116
Thanks dad
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>>5101052
>You're cold, you're tired, you just wanna sleep for a bit next to Isabelle. Maybe chat with her about Gary, that sounds nice.
>[BOUND BY DUTY] Open up with a speech about Gary. He was a good man, he deserves that much.
>[HOPELESS WRECK] FUCK THAT NOISE! Let's get wasted! Just because you're the boss doesn't mean you gotta have a stick up your ass.

In that order. I wanna enjoy this party a bit before we leave for our other duties.

>>5101111
+1 that I interaction, if only to respect the quads.
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>>5101048
>"Oh? Me? Ha! I ain't nothing special, kid. Just another Scrapper trying to run, haha! Used to be in the Wastes. Ran for the hills when R and W-Corp started pushing in. Last thing I heard before getting out was a young girl crying for help." He pauses.
>"Couldn't see her in all of that sand. Don't think she wanted to leave, you know? Moving on like that..." He mumbles to herself.
Sirocco is DEFINITELY related to R-Corp here. Could the kidnap theory be true, or is her family involved in bad shit and R-Corp came to collect?
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>>5101052
Also, I wanna see if we can drop by the training room after, just to encourage those working out and staying in shape and enjoy S's smoking bod, as it must be rockin. But seriously, I'd like to encourage this behavior with personal fitness, so just a minute or two would be rad before we do down and visit the Third Floor.
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>>5101178
Kidnap make more sense than Siro's mother hiding her away then just giving her up like that.
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>>5101052
>>Sit down and chat with them about whatever comes to mind. Don't drink anything, be level-headed. You need to set a good standard.
>Oh god, you kinda want C-0RA to join this mess. The amount of chaos that might cause, though...

>>5101178
From the sounds, She'd already turned into an Anomaly by that point, so she really did need contained. And if Anomalies are scant in the city but plentiful in the Waste, it's no surprise some corps are hunting for them out there.
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>>5101052
>[BOUND BY DUTY] Open up with a speech about Gary. He was a good man, he deserves that much.
TING TING TING, GENTLEMEN...
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>>5101111
+1

We could do with some wholesome
>>
We should probably ask Monifa what's up with her some time. At least she doesn't seem to hate us or fear us?
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[BOUND BY DUTY]: Rd+, pMa, pgK
Sit down and talk: Rd+, Bjl, XXU, Ko7, plT, JnP
[HOPELESS WRECK] pMa
Cold and Tired: pMa
Cora Chaos: pLt
Messing with I: XXU, Ko7, PmA, JnP

Seems like we're going for a quick speech about Gary before chatting with the others, with maybe some punches thrown your way by Isabelle. Locked in. Remember, kids.

Drink responsibly. Or you'll end like Admin. Do you wanna be like Admin?

>>5101180
>spoilers
at least that's more reasonable than the dude getting the hots for the emotionless D-Class. Unless you're one in the same, hard to tell.
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>>5101725
I am he who fucks with the scary women, writer of Admin/S4M, amateur artist of femAdmin and "fem"Admin, among other things
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>>5101829
I fear your raw power.
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>>5101976
I was thinking really hard about what cursed shit to bless the thread with this time, but I've finally stumbled upon it.
FelixXAdmin with Voyeur!Celanine.
Will write it up soon, right after I figure out where my sister hid the alcohol this time
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>>5102820
Switch characters, and I won't sic the jannies on you.
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>>5102825
FelixXCelanine with Voyeur!Admin? Shit, that's actually even better because I don't even need to think about a way to set that up, we've already got cameras everywhere as it is. Will have to make it a hurt/comfort between Admin and S4M, though--a dramatic, yet shockingly fulfilling rebound for the Admin as he finally breaks free of his past relationships.
You're a muse, my friend. I'll need to pack a loaded glock to shoot myself with after writing this, though.
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>>5102828
Reminder that camera lights indicate if Admin is watching. Same as in SS13 where if the AI is watching through a camera there will be a blatant indicator light, but it can easily go overlooked because cameras are small and not easily noticed.
>FelixXAdmin with Voyeur!Celanine
>FelixXCelanine with Voyeur!Admin
Consider FelixXCelanineXJack with Voyeur!Admin where the brothers go from spitroasting her to double penetrating her, and all three hug each other as they cum at the same time and C-0RA records all of it
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>>5102829
Thanks, now I can throw in a scene where Felix fails to notice the camera as he's too caught up in the rush of adrenaline, the combined taboo pleasures of incest and the guilt he feels at betraying Admin - how can something so wrong feel so good - but *Celanine* notices, and then goes even harder in order to spite Admin.
It's all coming together, a symphony of pure suffering.
Yaoi shit traditionally has depressing and borderline abusive stuff, doesn't it? I'm operating off half-forgotten memories, so forgive any inaccuracies. Guess I should check A Cruel God Reigns again.
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I'm going to start fucking distorting if you guys don't stop for the love of god
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>oh hey there's a bunch of posts, I wonder if there's been another story upda-
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so this is what happens when I fall asleep before updating. god damn

post soon. someone has clearly gone stir crazy.
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>>5102828
>>5102839
Consider AdminXCelanine with Voyeur!JackxFelix where Celanine gets off on the conflicted, fucked up feelings she has for Admin, considering the power play and the fact that she blames him for ripping her arm off. In Admin's office, Felix (submitting a report with Jack) notices the act and feels horribly betrayed yet incredibly aroused, and when Jack (just aroused) initiates a double handjob, it just devolves into more outrageous and incestuous acts that leaves Felix feeling humiliated and incredibly guilty from the taboo and voyeuring. When Felix catches AdminxCelanine in increasingly compromising situations though, he can't help but watch and PDF Jack for more. Bonus if Celanine notices Felix/Jack voyeuring and gets her rocks off on the idea, leading to her initiating the increasing compromising and semi-public acts with Admin and C-0RA recording it all.

Alternatively WxCelanine hatefucking, with it being relayed after the fact to increasingly exhausted G2, who is now contemplating how he should've just went with a Writing and History degree against his mother's wishes.
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>>5102885
OVERSEER UPDATE QUICKLY BEFORE THE CORAS KEEP MULTIPLYING
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>>5102885
Please end this degenerate shit Overseer. I can't take any more C-0RAposting
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>>5102896
pal
didn't you read the manual about this 'feature'. oh wait, you didn't buy it, it costed 95 A and 25 C.

you're stuck with this now. (But yeah seriously, will try getting it out soon. Wanna get to the catalogs relatively soon so you guys can shiv each other over whether you want a robot waifu or a cactus or something.)
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>>5102888
This is *advanced* Coraposting. I kneel.
Thankfully, I'm not degenerate enough to actually like NTR and I want to write a "happy" ending (only Cora is happy here). We also haven't seen enough of Jack to really dig deep into his neuroses, so the incest three/foursome will have to wait for a future thread.

Hurry, Overseer. As we speak, I can sense my EGO forming out of pure, sadomasochistic self-loathing.
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>>5102907
>Thankfully, I'm not degenerate enough to actually like NTR and I want to write a "happy" ending
>Thanks, now I can throw in a scene where Felix fails to notice the camera as he's too caught up in the rush of adrenaline, the combined taboo pleasures of incest and the guilt he feels at betraying Admin - how can something so wrong feel so good - but *Celanine* notices, and then goes even harder in order to spite Admin.
>It's all coming together, a symphony of pure suffering.

I swear I shouldn't just left the yaoi slash fanfic alone.

Beyond you trying to walk back your degenerate NTR tendencies, I'm betting the Jack - Will to Live is more rooted in sadomasochistic self loathing. Only thing that really makes sense.
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>>5102916
How is it NTR if there is no cheating in any way going on?
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>>5102929
>Admin as he finally breaks free of his past relationships.
>the guilt he feels at betraying Admin

It's clearly meant to be cheating.
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>>5102907
How do you know this isn't a happy ending for Jack? After all, it could be Jack's slash fanfic instead of C-0RA's.
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>>5102907
What's NTR about this? Everybody (including Felix) has a happy ending here. It's not like Felix and Celanine have an incestuous relationship in this fic, just an exhibitionist/voyeur one.

>>5102950
A hurt/comfort fic between Felix and Jack --a dramatic, yet shockingly fulfilling rebound for the Felix as he finally breaks free of his past relationships. One where everyone end up happy? Golden mate. Jack totally needs to see G2 though.
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>>5102976
I hate to encourage this conversation, but this Coraposter is right- his fanfic suggestion isn't really NTR, just exhibition/voyeur/incest yaoi shit. Seems everyone is getting more of a happy ending.

>>5102885
Please hurry. A-Corp has forsaken us if these are the stories that they're coming up with.
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die
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>>5103034
>put a gun up to Admin's head
>it's not the Crook anomaly from Manager, Help!
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Hm. You were a bit hesitant on doing an opening speech, thinking that half of them didn't even know him, but you eventually relent. You think most of them were here by Shift 4, at least.

You clear your throat, spitting out some nearly frozen tar into an empty beer bottle. It sizzles in its new found containment. "Alright. Look, I get that what I might do is a bit boring, but it's necessary."

"We're here to celebrate a good man who left us far too early. Even in his old age, he still did what he needed to do. Hell, even now, I feel like he's still helping us to this day. Hope wherever he is, he's doing well."

"To Gary."

The drunkards stare at you as you get handed a bottle of beer and hold it up. You almost thought you fucked up before-

"TO GARY!"
"too garry."
"TO...GARY?"
"to grandpa.."
"TO RANGER GARY!"

They slam down their own drinks. You were tempted to drink but you decide to go up to Isabelle as the others cheer on with drunken glee. She looks up at you. It's clear that she's been holding back tears, her eyes red and blurry.

"Hey." You ruffle up her hair and quickly dodge the sloppy, poorly aimed punch to the face. The punch you receive in the gut still hurts like a MOTHERFUCKER. Tar and blood flows out of your mouth as you accidently bite your tongue.

Sitting down, you hand over the bottle of beer you were given to her. She grabs it and starts chugging from it like she hasn't seen any liquid in years. "thanks. i guess." is all she can mutter out.

"Look. I can't say I knew him that well, just...talk to me about him. Whatever comes to mind." You don't feel like prodding her about her grandpa is going to get you anywhere. Isabelle doesn't bother saying anything, merely staring at the doodle drawn of him. You gotta admit, it's a pretty accurate drawing.

The two of you sit in silence, with Delta daring Zero to smash a bottle over his head in the background. The two of you don't really have much to say to each other.

"god, what eould uncle think if he knww?. i didn't wsnt him to know that he dief in this shitty..." She pauses, looking up at you. "sorty, i didn't mean, uh...forget i said that."

"It's fine." You're not good with dealing with people problems. A flicker of a memory rises up, you were used for Restrict works more often than not. Or, well, Subdue now. "I can't claim to know how it feels. Memory loss and all."

"All we can do is move forward. Live on in his memory, no?"

Isabelle tries to hold back her sobs, barely managing to regain her composure. "yeah. got to make it up to him, begged him to work here with him after all. must've cost him some favors with R-Company."

"Favors? What, did you work for R-Company or something?"

"yesh. was training to be a ranger. theb he got tramsferred here because some dumpty bitch admin vought him from a catalog." She pauses, trying to catch her breath. "had t.o beg for him to tramsfer me there gor free. kinfa wished er both staYed over there."
(1/3)
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She slumps her head down. That's all you're going to get outta her for now. A ranger in training, huh? She looks to be in her mid 20s. Gary was here at 2248 at earliest and the year is 2261...hm.

You pat her on the back and decide to leave her alone for the time being. Best to let her grieve in peace, not the time nor place to grill her further.

You walk up to Delta and Zero right as a bottle breaks over forehead. "FUCKING BULLEYES, YEAAH! HIT ME HARDER, YOU FUCKING B-" The two freeze as you loom over them.

"Hey. So." You wrap your gangly arms around them. "That was a nice hit, but if you want to inflict some more pain onto him...you gotta add some salt, if you get my drift."

"Wha-" Zero barely has time to respond before Delta's pupils focus into pinpricks. "YEAH COME ON! DO THAT!"

You leave the two alone to do whatever the hell they're doing. Another glass bottle shatters against Delta's head, who chortles with glee.

You decide to try chatting up with the four who aren't either doing stupid shit or grieving. "So. What made you guys decide to do this whole party? Curious and all."

"Well, Isabelle wanted to do this whole thing about Gary, and Felix and the others wanted to celebrate the third floor thing. We just kinda..." Monifa grabs her hands and shakes them.

"Shook them up, like a cocktail." Nicholas states matter-of-factly. Monifa nods along. "Yeah. Felix decided to let the D-Class celebrate for a little bit."

"honestky i jusst came here for the drinls." The D-Class slurs out, clearly enjoying what little he can before being locked up.

"TWO HOLIDAYS AT ONCE, BABY!" Felix smashes his hands against the table, nearly stirring Isabelle from her quiet grieving. "WHY DO TWO WHEN WE DO ONE BIG ONE, HUUUH, BIG BOSS?"

"As long as you keep a leash on him. We wouldn't want our wolf escaping on us, don't we?" Oh god, that sucked, you shoul-

Everyone stops what they're doing when they heard what you just said. You freeze in place, as if you're a fat kid sobbing in the middle of a spelling bee because he didn't spell Drone.

Giggles and snorts fill the air before turning into full on laughter. Even Isabelle, who's in a depressive slump, cracks a small smile.

"AWOO!" D-W01FY stands up and poses for the crowd. "CAN'T CONTAIN ME, BABY! I'M THE FUCKING WOLFMEISTER! I'M GONNA BREACH!"

"WE CAN'T LET THE ANOMALY ESCAPE. C'MON, GUYS!" Felix grabs at the D-Class. The two start wrestling with each other as the others watch on, betting who will win.

"Pffft." Monifa and Nicholas can barely hold back their laughter. Neither can you. "Alright. I gotta go soon. Anything I need to know?"

"Oh! Yeah, yeah, shit. We got some new equipment so I'm gonna be wrangling some more security officers soon." She sighs. "Say. Thanks for coming. It was nice seeing you."

"Same can be said to you. Goodnight, everyone, have a swell party!" You try putting on your best smile as you head out.

]The Work Result was Good. Partygoer morale has increased!
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You leave the partygoers behind as you head down to the Third Floor. You swear you saw Felix about ready to bodyslam D-W01FY to the floor as the doors finally close.

Not your problem anymore, Security can handl- wait. Well, the HoS can handle it, it's fiiine. Totally fine, you tell yourself.

You ponder on whether you should visit the second floor before going back to your office as you ride down. Not as a full trip but just check up on them.
>Y
>N

Before you could decide on any solid plan, the elevator finally reaches the third floor. The door creeks open as the smell of rotting flesh assaults your nose. You barely have the will to hold back what little food you do eat.

God. No wonder why they wore gas masks down here. You push forward, stepping on half-dust, half-meat piles as you head over to where the three tech nerds are at.

You walk past Containment Cell H, which holds your latest anomaly. Beta stands next to it, saluting at you. "Good evening, sir. I have something to discuss with you later."

"Of course. Good work so far." The two of you nod at each other. In front of you is several of the Meatmen that you fought before. You walk up to them, curious to see how they'll react to you. They quickly step aside without saying a word.

"At speed, soldiers." You nod at them. They nod back at you. Seems like they can sense something about you, like how they sensed something in Monifa. You walk past them.

You check out the Console Room to see Alpha, Bill, and Emily fiddling around with it. Emily is the first one who notices you, waving wildly at you. "Hey, sir! We just got it operational!"

The others quickly look over at you. Alpha flashes a peace sign at you with a carefree grin. "Sup, Admeme." You grimace at that nickname. Admeme. God. That only makes his smile wider.

"Hey, sir! You fucking reek of salt, guess you talked to him, huh?" Bill chortles, finishing up his work on the Console. A box rises out of a hole in the desk, an arm-sized hole ready for something to stick their arm into. "We got it working back up again. Lotta meat, had Emily fiddle with most of it."

"Yeah! Didn't want any of them to get infected. Though I might have to do checks on the strike teams later, you can never know with anomalies!"

You turn your attention to the console.
>"CURRENT DEPARTMENT HEAD: ASSIMILATED/UNAVAILABLE. REQUIRE REPLACEMENT NOW."
>"INSERT REPLACEMENT HEAD'S ARM INTO DEVICE. CURRENT IMPLANT RESERVE: 1"
>"CURRENT DEPARTMENT STATUS: COMPROMISED. REQUIRE REPLACEMENT."
>"SELECT DEPARTMENT FOR THIS FLOOR."

"Well, go ahead, sir. Though if I had to suggest something? Don't put Alpha up, he's too busy looking at girl robots to be a responsible head." Bill cracks a wide smile. Missing teeth, just like Salt. Alpha's face turns redder than a tomato as he shakes Bill.

"SHUT UP!"

(3/4, whoops)
>>
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What do you want to pick as your next department?
>Training (Focuses on training employees to be better at work orders Unlocks a catalog involving training new and current employees' stats and training them to understand how to treat anomalies.)
>Welfare (Focuses on morale and mental health of both anomalies and employees. Unlocks a catalog focused on keeping both docile and hopefully unwilling to rebel.)
>Accounting (Focuses on money and energy production above all else. Unlocks a catalog focused on hiring professional book cookers and assisting Extraction with Energy Production)
>R&D (Focuses on PARADIGMS and how to best study and utilize them. Unlocks a catalog focused on researching PARADIGM effects more safely and creating crude copies of said items.)
>Medical (Focuses on the WILD R- The physical health of employees and anomalies. Unlocks a catalog to keep both healthy and hopefully alive.)
>Write in (Within reason.)

Who do you want to assign as the Department Head of the selected department?
>One of the employees on the Third Floor (Who?)
>Someone else (Write in)
>Kick the can down the road. That went swell last time.)

Anything else you wish to do while you're here?
>Prod Emily on why exactly she gave you that money.
>Ask Bill if what Salt said about Smiths was right. You do recall seeing a lot of Smiths on that one employee roster.
>Ask Alpha if he knows anything about what Beta wanted to ask you.
>Ask if any of them have investigated the offices they found belonging to your employees.
>Write in
>>
Alright buckos, Coraposting can wait for a bit. Let's discuss before we put anything to a vote.

Just to clarify, but do we need a new Department Head as well to receive a new catalog, or just the department?
>>
>>5103057
>Y

Just to encourage the gymbros and bask in S's sweet rockin bod.

>>5103063
>E for Medical or Q for Accounting
Beta would be decent at training.
>Prod Emily on why exactly she gave you that money. Give headpats.
Bestgirl deserves some love.
>Ask if any of them have investigated the offices they found belonging to your employees.
>>
>>5103097
I'd say you can unlock the catalog without needing a Department Head but remember, Department Heads get big stat boosts when implanted and get a passive ability that helps with running a facility.

Also if you want to pick a custom Department, I'll tell you what catalog you'll unlock for establishing it. As long as it's reasonable for a Department.
>>
I'm thinking about either Welfare (mostly because of that note where it focuses on keeping Anomalies unlikely to rebel), Training, or Accounting. Medical isn't really necessary on account of our stacked as fuck medbay (may want to hire more doctors/nurses though, 2-3 depending on G2's training to handle 30+ employees is a bit understaffed), but I'm thinking that Training is probably the most directly necessary on account of our current influx of new Employees. A lot of them have *colorful* personalities, to say the least, and it's also the department most likely to aid us in keeping them from being too badly hurt. Ounce of prevention, pound of cure and all that.
Accounting would be really fucking nice to have, but with the exception of Spamton (and do you *really* trust your KROMER with him?), we don't really seem to have anyone exceptionally capable in the field of business. Maybe N? He ran a bar, after all, but he did state a preference for Welfare.
>>
>>5103097
>Just to clarify, but do we need a new Department Head as well to receive a new catalog, or just the department?
I think the
>Kick the can down the road. That went swell last time.)
vote answers that question.
>>
>>5103103
Nice, good to know.
Another question--does the assigned Head have to be biological? It's an implant, and you need to stick your arm inside the machine, but is there anything actually stopping us outright from making Emily the Head of Medical?
>>
>>5103105
>Ounce of prevention, pound of cure and all that.
With that motto, S may be a good fit as Training Department Head.

As for accounting, Q or O2. Q's efficient and effective, O2 has previous experience with numbers and accounting.

As for a Welfare Head, I would meme pick K, but settle E, S, or Null.

Also, it may be wise to think of a department to put A2 as a head of. I think that would be kino as all hell.
>>
>>5103111
It would be kinda silly to have a whole type of Employee that is incapable of being a Department Head. There's nothing stopping you from making Emily the Chief Medical Officer/Head of Medical.

The machine has a way of upgrading robots too.
>>
>>5103114
>you want the *other* cranky, temperamental robo-racist that we picked up off the streets as a boss
bruh
And while I'm at it, one last question. Can we make an ETF a Department Head, or would that count as "interfering in their duties" and make them ineligible or something? Because Beta has some truly fat fucking traits, and would make for a top-notch mentor. Decently cautious, Experienced, and even has Collection+ modifiers.
>>
>>5103116
Naisu. At least that's not a concern, then.
>>5103114
Valid points on O as a potential Accounting head. Dunno about O2, though. He's kind of neurotic, based on his Hyperfocus thing.
I'm really hoping that Training has some way of revealing traits, though. That would make me a lot more confident in sending our Employees off to the frontlines.
>>
>>5103119
Yes they could. However, you would have to juggle whether to keep them here and send another ETF in their place or send them out when the time comes for another harvest. They can't be at two places at once.

>>5103120
>Training has some way of revealing traits, though.
You already have an upgrade available to purchase that could do that for you, remember?
>Psychological Deconstruction. Employee aspects can be discovered out of work orders. New employees you hire will have their first trait revealed. (12 A)
>>
>>5103119
Brah, I don't think A2 is a robo-racist, considering she's apart of the Misfits. I think that was more of a reaction to her coffee being spilled than a general animus against robots.

>>5103120
Depends if O2 neuroticism help or hinders him in his Accounting/Department Head duties. Don't mind O though, she definitely deserves a promotion.

Same hope with the Training Department. Think I or Zero would also be decent? I think S definitely would.

>>5103124
What about the ETF as a Department Secretary? That way, he can still handle the majority of training while not effecting the department on away missions.
>>
>>5103130
You could have an Acting Department Head in place as someone to fill in the space and operate it while the other one is gone. No power from the implant and no special ability but otherwise holds the authority.

Or just buy another ETF to take his place on away missions. You can buy more in catalogs, hell, remember where you got Null?
>>
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>>5103130
I've been envisioning S as Warfarin (Pic related, character from a gacha game) this entire time due to her being described as having pale skin and red eyes, so it's really odd (but definitely not bad, hoo boy) to think about her as having *abs.*
I is still young. Not a bad choice, but less Head material and more Vice Head or whatever. Middle-high on the totem pole, if that makes sense.
Zero is... well, I feel pretty eh on her as boss material overall. She's strong, sure, but I'm not 100% certain if she's really that level-headed (see: antics with Delta, Instigator trait) or even all that willing to raise a crop of greenhorns. Maybe once she gets some more story development.
I think for a Training department you don't just want someone experienced, but also someone who really understands that these are terrifying fucking helldemons that can shit fire and fury on your great-grandmother from the 6th dimension if you piss them off. Attitude is just as important as power, you know? We're still corporate, after all.
>>5103135
Would have to ask Alpha and Beta before breaking up their partnership semi-permanently like that, but Beta really is a fine pick. Hmm. Maybe we can ask them right now, though I'd like to head what Beta wanted to talk about with us, first.
>>
>>5103063
>Y
>Training (Focuses on training employees to be better at work orders Unlocks a catalog involving training new and current employees' stats and training them to understand how to treat anomalies.)
>Kick the can down the road. That went swell last time.)
>Prod Emily on why exactly she gave you that money.
>Ask Alpha if he knows anything about what Beta wanted to ask you.
>Ask if any of them have investigated the offices they found belonging to your employees.
>Ask Alpha what he thinks of having Beta as a potential Head of Training. Note that it may result in his retirement from active ETF duties. Is their current partnership preferable? To what extent do they rely on each other in the field?
>Ask Beta the same once he talks to you about whatever he wanted to say.

Here's my current vote. We can always get that Head action sorted pre-shift tomorrow. Not much of an issue.

Reminder to prepare for Neon Slasher invader on the 1st/2nd Floors.
>>
>>5103057
>>N
Maybe next time we decide to walk the facility. Gotta save some for later, right?

>>5103063
>R&D
>Kick the can down the road. That went swell last time.)
I know, I know. But the closest we have to science-y types is the med guys, and maybe Alpha & B, none of which stick out as good choices.

E is perennially worried about us; I think she thinks we're a little helpless. Admittedly, our appearance doesn't help that perception.
>Ask if any of them have investigated the offices they found belonging to your employees.
>>
>>5103204
Q is a good choice for R&D, if only for the James Bond memes.
>>
>>5103063
>Y
>Welfare
>G2 as head of Welfare

>Prod Emily on why exactly she gave you that money.
>Ask Bill if what Salt said about Smiths was right. You do recall seeing a lot of Smiths on that one employee roster.
>Ask Alpha if he knows anything about what Beta wanted to ask you.
>Ask if any of them have investigated the offices they found belonging to your employees.
>>
>>5103057
>Y
>>5103063
>Prod Emily on why exactly she gave you that money.
>Ask Bill if what Salt said about Smiths was right. You do recall seeing a lot of Smiths on that one employee roster.
>Ask Alpha if he knows anything about what Beta wanted to ask you.
>Ask if any of them have investigated the offices they found belonging to your employees.
DISCUSS THE ISSUE OF PROMOTING AN ETF TO DEPARTMENT HEAD LIKE >>5103165 POINTED OUT BEFORE WE CHOOSE TO MAKE ANY DEPARTMENT AND PROMOTE ANYONE TO HEAD
>>
>>5103299
Supportan
>>
>>5103114
>S may be a good fit as Training Department Head
>traits: Smug, In Control
You sure you want her to be a department head? Doesn't seem like the Malkuth type of Smug or In Control to me as of now
>Q's efficient and effective, O2 has previous experience with numbers and accounting
Both need to be in the same department irregardless. T needs to be wherever Q is due to their synergy and can drones fuck?, and X had good interaction with those two briefly so they need to go with the two too.
>would meme pick K, but settle E, S, or Null
Null is a good Welfare head, but don't forget we have G2 as our psychologist. Alternatively, we have U as a Welfare candidate but I dunno if the theologian is decent Head material though. I feel that these employees are good in Welfare so far: G2, N, O, P, R, U, V. Keep in mind N himself told us he would be good in Welfare, and he's our janitor.
>department to put A2 as a head of. I think that would be kino as all hell
Admin is the Head of Extraction and the Head of the entire facility as a whole. We could go the full way and make her Acting Administrator if possible like QM said in >>5103135, but I dunno if Acting Admin is possible like Acting Department Head. He brings up a good point of buying more ETFs as a catalog option, and I feel we should pursue that next seeing as we've been buying more Disposables for REFINEMENT as of late. Clearing up third floor for dorms is essential too, as is many many other things.

>>5103130
>reaction to her coffee being spilled
this
>Don't mind O though, she definitely deserves a promotion
Agreed

>>5103165
>Zero is... well, I feel pretty eh on her as boss material overall. She's strong, sure, but I'm not 100% certain if she's really that level-headed (see: antics with Delta, Instigator trait) or even all that willing to raise a crop of greenhorns.
See THIS is the type of analysis we need to help us figure out our employees' strengths and weaknesses and potential Head viability. Keep this up please.
>I think for a Training department you don't just want someone experienced, but also someone who really understands that these are terrifying fucking helldemons that can shit fire and fury on your great-grandmother from the 6th dimension if you piss them off. Attitude is just as important as power, you know? We're still corporate, after all.
Very good analysis and it is what we need to keep in mind for Training department here

>>5103057
>"Sup, Admeme." You grimace at that nickname. Admeme. God. That only makes his smile wider.
:^)
>Don't put Alpha up, he's too busy looking at girl robots to be a responsible head.
Can we suggest one of our girl androids for him to get with? If he hasn't gotten with one already offscreen while he's been here.
>>
You know, gonna make a mini-update to satisfy this whole "hey Beta look man uh shit fuck uh are you willing to be department head" deal.

Also, Acting Admin is technically possible but there's a variety of issues with that.
1.) You have no idea what they did to you to become an Administrator but you clearly have changed, given your Anomalous Insight ability and not rotting from your tar. So you're putting a normie in charge of operating a whole facility.
2.) If you left to do something that lasts a while, you're basically giving full access of the facility to someone and they'll do what they will with that. Who do you trust with that?
3.) While S-4M and C-0RA have been your lap dogs (with S-4M literally being modeled after Yes-man), you're not really sure how well they would work for people besides you. This may cause more conflicts.

It's possible, I won't stop you, just telling you the risks.
>>
>>5103299
Switch to this.
For anyone looking to promote G2 to Head of Welfare, note that he doesn't actually like his job as a Psychologist and cares more about the money than the people. Which is understandable, of course, but there *is* a reason why you want Carmen/Chesed types in control of Welfare, even if they run the risk of "caring too much."
Arguably, Null would be a better fit for Welfare Head. She's level-headed, genuinely caring and experienced much of life (most important, as it means she'll be able to connect better and offer better advice), all good traits in without being at risk of collapsing into a downwards spiral. Plus she's got hands-on training with reining in a bunch of dumbasses.
>>
>>5103204
The main draw of R&D for me is the potential to study Anomalies. We already have that mostly covered in S4M's Anomaly Analyzer function, and actually creating replica Paradigms is something that doesn't offer much in the way of immediate, tangible benefits, even ignoring how pricy such a thing would be. AFYN is too important to risk "degrading" like in the process described by our catalog (a joint operation by 3 companies was still flawed!), OWB is neat but not an incredible piece of actual combat armor, and GWIT is expensive to use to begin with. A mass-production worthy Paradigm would be one that has a relatively straightforward, powerful effect that can be easily translated into something like "hit harder," such as the Blessed Blade. Maybe we can get something like that from RBA's Enlist Paradigm.
At the end of the day, though, I just don't feel like R&D is really all that pressing. Plus we don't have many Employees that would be fit for it, and it's one of those departments that really benefits from having a lot of eggheads. Off the top of my head, only O really comes out to me as good R&D Head material, with Alpha, C45P (Anomaly Fanatic), Q, W and A being good for actually researching Anomalies and Anomaly byproducts.
I will note that R&D might get some unexpected use out of Extraction materials, but that's still fumbling in the dark from a position of relative insecurity.
>>
"Uh, be riiight back." You quickly step outside and rush over back to Beta, pushing past the hordes of Meatmen before they have any time to react. If you weren't the Administrator, you would've been a bit more hesitant on touching them.

"You know how you wanted to talk to me about something? Yeah, uh, let's do that. I got something to ask of you as well." You snap your fingers at Beta, panting. You didn't need to run so fast but you feel like you're on a time crunch.

"Right. So, you know how Null is a 'former' one? Seems like the bosses are cutting corners and are letting her work as an ETF. Good news, that means you're getting a harvest in the next shift or two. Bad news, as she told us?" Beta pauses, trying to find the best way to deliver bad news.

"That rating system you have. We're going out to the Wastes tomorrow to find some more anomalies. Not that we're running out in the City, a handful get found every few weeks, but they're a lot more plentiful in the Wastes."

"Uh huh. And that's an issue how?"

"You're probably going to get a bunchas 4s and 5s. Probably highly aggressive, high B low C at minimum. We avoided harvesting from there since most of them are pretty high risk. The only upside I can say is that you're only going to get one next harvest. Null was kinda worried sick about it, sir."

Oh. That's not at all unsettling or worrying! "What did you want to ask, though?"

"Uhhh. Right." You clear your throat, reeling back from that news. "I'm trying to decide on a Department Head. If I were to appoint you as one, would that interfere with your partnership with Alpha? How do you rely on each other? Would you be fine working as one?"

Beta merely stares back at you. He looks more confused at your worry than anything. "I work with Alpha because he's more tech savvy than me and more physically able, while I keep his head on his shoulders. Like how Gamma talks quietly carrying the big stick that is Delta."

"Would've been more hesitant but I think as long as he has Null, the boy is in a good spot."

"Can't promise that I'll be locked down 24/7 here, still an ETF at the end of the day. Probably less frequent with that promotion, though." You quickly nod before rushing back to where Alpha is at. The young, somewhat naive ETF salutes you. "Shocked you're already back!"

"Right. You. Do you like working with Beta, how much do you rely, and do you think he might be a good head?" You sputter out. Feeling oddly energetic and tired at the same time. The ETF agent pauses to think before giving an answer.

"Well, I think he would be a good Training head. I paired up with him since he knows a lot more about Anomalies and how to wrangle them. Fine working with the others, though I do like him the most outta them all." He shrugs, neither happy or unwilling towards the proposal. "Your call, sir. Ain't got much of a say, being a junior and all."

(Should sum it up.)
>>
>>5103328
> AFYN is too important to risk "degrading" like in the process described by our catalog (a joint operation by 3 companies was still flawed!)
The process that Prototype Equipment suggests doesn't destroy nor heavily alter the PARADIGM. However, you are relying on a third party who doesn't know the full context on how it was made and who rely on second hand notes.

Also I'm half awake, what joint operation between 3 companies are you referring to?

>R&D might get some unexpected use out of Extraction materials
So far, the only thing you have been able to use Extraction materials for in their raw form is as bargaining chips or fuel for GWIT (well you could feed anomalies with RBA's blood and gore and Flesh's meals are, well, food.)

R&D would allow for more ways to refine them into usable items or find other uses for them.
>>
>>5103336
hee hoo, shitfuckdamn CUUUUUNT
Yeah we need Training or we're just throwing meat into a Grinder like last Admin. At least the AE flow should get pumped as fuck after this.
Taking into consideration Alpha and Beta's partnership, I would like to at least look at other potential candidates for Training Head. The responsibilities might be what I needs to get out of her funk, and we don't actually know how strong Null is. She's *old,* and you don't get to live a life like hers for long without being able to back it up in some way, but that same age - plus the full-body burn scars - probably haven't done any favors for her combat potential. If she thinks she's good for Anomaly Hunting, I don't want to stop her, but I think we'd at least want that skin transplant done with first. I'm mostly spitballing here though as I think Null would be better fit for a Welfare Head.
>>
>>5103342
I think there was a tag on that Catalog option where it was mentioned that the Paradigm study was done in collaboration with P, U and some other Corp. Was in a previous thread.
It's good to hear that R&D won't be destroying any Paradigms, though. An in-house source of decent equipment would go a long way...
>>
>>5103347
Have the notes right in my hand and checked the archive. Only said U-Company, so unless I shifted into a timeline where we're running with a female Admin, it's only that.

Anyways, I'm exhausted, gonna pass out. Hopefully you guys can figure out a Department to lock onto now that I told you what Alpha and Beta thought about the whole situation. If you got any other questions you want answered right now, willing to humor them (as long as they're not C-0RA tier)
>>
>>5103350
Does Celanine take it up the ass
>verification not required
4chan has answered in your stead
>>
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>>5103354
better than the shit you were going on about before, i suppose.
>>
>>5103063
>Medical (Focuses on the WILD R- The physical health of employees and anomalies. Unlocks a catalog to keep both healthy and hopefully alive.)
>Write in (Within reason.)
>Assign Employee E as Department Head

Simple as, she's needs the extra boost to keep us alive from all these anomalies. Also, she gave us 20$.
>>
>>5103386
We've got medical locked down pretty well, what with the trained nurses and the miracle medical machine. We'll want it eventually, but there's a lot more useful departments to set up first.
>>
Okay. I think I've got an idea settled down, now.
Training department, Beta to receive Implant, I as Vice/Acting Head. Beta will help train newbies when available, and while out on ETF duties I will take up the mantle. Training and Security tend to go hand in hand, so their proximity is actually pretty good.
>>
Thinking about it, A may be a good R&D Head, what with his Curious nature and +++ Observe. Would probably prefer O though, we know she'll good at her job, and has Mental Protection, which will undoubtedly be a boon to the position.
>>
>>5103819
>A
>Who in the span of 2-3 days got himself completely and utterly compromised by an Anomaly
It's like you want a repeat of Meatmen Supersoldiers and the Really Dumb Humans, Electric Boogaloo, Season 2 (the Second)
>>
>>5103856
I said may, and only because of his +++ Observe, which did come from an anomaly, and the I said I'd prefer O because of her Mental Protection being a boon in her position. The only one who has a fixation on recreating our meatbeating is you mate.
>>
So here's what I got so far

Training: Beta
Medical: E (was the $20 a bribe?)
R&D: Hard to tell, really.
Accounting: Q, O, or O2
Welfare: G2, Null, N (on his own suggestion)

The votes are all over the place and some haven't voted for a department and a head due to a (now clarified) issue about ETF being department heads (Ko7, Rd+)

Training: XXU
Medical: v5+, pMa
Accounting: pMa
Welfare: jP9
R&D: pLt

Don't exactly feel comfortable setting a department based on a "either or" and when some people going "yeah I'm not picking until we can clarify that issue with ETF heads"
>>
>>5104204
delay the vote lock to tomorrow?
>>
>>5104214
I'm not locking it until I get a solid majority, yeah. "a flimsy 2/4-5 when two people haven't really even voted" isn't a majority for me. Just tallying up what I've seen to have a reference point.
>>
On account of tomorrow's Invasion and the general understanding that the sooner you get upgrades on Agents the better, I'm voting for Training with Beta as Department Head. The sooner we get our nuggets in "running away" shape, the more likely they are to survive, and if they can learn to practice a little more caution when facing the unknown, that's good too.
>>
>>5104204
>Training, B

"Dont forget kids sticking appendages into mystery holes is always a fun idea!"
>>
>>5104319
Are you sure you don't mean Beta? B is the Scrapper. He's a smart guy with a great attitude and well deserving of a raise soon, but I really think he's better fit for Engineering or something similar.
>>
>>5104204
>Welfare
>G2 as head of Welfare
>>
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>>5104204
>Medical, E
She's the right call for the job.
>>
>>5104731
As head, obviously.
>>
>>5104204
Changing my vote to
>TRAINING: ETF Beta
I'd vote for medical but don't we really need it, we've got medical stuff covered pretty well right now.
>>
>>5104204
>Accounting, Q

I'd still prefer R&D, but I can live with accounting.

Q is my first pick, but I'm willing to consider others.

We won't need medical for a while, as our fancy and expensive medical machine has us covered.
>>
>>5104204
>Accounting, Q
Also put into Accounting Department, the place for money and energy production and extraction:
>T, drone that works well with Q
>X, android that works well with Q
>S2, because TRANSMIT [KROMER] the department
>L, because +2 energy collection AND +2 extraction
If what >>5103114 said before about "O2 has previous experience with numbers and accounting." is true, then place O2 in Accounting as well.

>>5104242
>>5104319
>>5104459
>>5104731
>>5104734
>>5104935
As much as I'd want Beta in as Training head, we barely know enough about the guy. We barely know enough about Q either except we know more about him than we do Beta. Beta WILL have to leave our facility no matter what as an ETF, and that is inexcusable for somebody who is a Head. That's how I see it.
>>
>>5105008
>Beta WILL have to leave our facility no matter what as an ETF, and that is inexcusable for somebody who is a Head
I get what you mean, but worst case scenario we can just appoint a vice/acting head to assume control of training if he happens to be away later on.
>>
>>5104204
>Medical or Accounting

Still the same as last time. Way I figure it though? Get accounting now, we get more value from it due to the law of compounding interest (invest early, get more value per work order). Medical will be a godsent for some of the more violent/dangerous anomalies that we'll be getting, which alone is worth getting just to stay ahead of the curve.
>>
>>5104204
>>5105046
>Accounting
>Q as Head
What this guy said, but actually investing with an actually competent businessman (ie. inhuman, business-oriented).
>>
Training with Beta: Rd+, JnP (I assume?), XXU
Medical with E: v5+
Accounting with Q: Ko7, pLt, PgK
Welfare with G2: jP9

Assuming the "either or" is a tiebreaker vote, then pMa voted for Accounting and we're picking that. Gonna wait a bit for any last second vote swaps or clarifications, though.

Glad to see you guys discuss so much about what department and head would be the best. We should go back to our regularly scheduled coffee depression simulator soon enough.
>>
>>5105453
If it will expedite things considered me fully supporting Accounting then.
>>
Today had been a good day.

A cake was shunted out from the reinforced pipe-chutes built above the Administrator's desk. On reflex, he snatched it out of the air, a too-tight sleeve pulling back to reveal wiry muscles. A reward for good work. Corporate was always watching.

For a moment, he was Zeta, with thick hair and bright eyes. A roguish grin split his face.

Then reality caught up to him, and with a gasp, his tired body buckled beneath the weight of the cake and his duties alike.
Yet S4M, his ever-loyal machine and illicit lover, came from behind to support him. The sleek steel of the puppeted Warden caught the cake as it fell, a silvery smear of sweet frosting the only sign that it had been mishandled at all.
---
IT'S HAPPENING
PLEASE WAIT FOR FURTHER CORAPOSTING
ENJOY THE TEASER
>>
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>>5106261
holy shit faggot
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>>5106261
I swear, this better not be the incest NTR shit in >>5102828. At least >>5102820 and >>5102888 doesn't devolve into that shit.
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>>5106280
I regret to inform you that it is, in fact, exactly that. No Jack here, though there'll be plenty of Jacking off.
please kill me
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>>5106286
Fanfics like these are funny to shitpost about, but not actually read. You're making a mistake, but you still have the ability to stop.
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>>5106296
You're right--if I enjoyed this, it wouldn't be funny. Maybe it isn't, even now.
But what I live for is the misery and disgust it breeds. May you all form EGOs and join me in my despair.
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>>5106286
>>5106327
People like you is why Punishing Bird exists
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>>5106286
>>5106296
>>5106330
I dunno bros, the vore writer anon in that one fate isekai quest made it much better, because he wrote them about the protag of the shittier fate quest that came before that everybody ended up hating. I see similarity here, but it's funny to me because of how ludicrous it is. I can read it and move on
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>>5106369
Hope the QM for that comes back, but I don't expect him to. It was top notch in the beginning but insane DBZ-tier power leveling and excessive haremfagging really hurt it. Would've loved to see Shinji's shenanigans post-GW, though. Would the Clock Tower try to capture him (and fail miserably on account of his *everything*) or would they worship him on account of him bringing about a brand-new Age of Mystery?
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>>5106382
I don't blame him for stopping since the posters were batshit insane enough to manfiest their own EGOs, and that's fairly impressive for /qst/ standards. Nearly every vote had to be checked for rigging last I remember too and any 1ids were basically automatically disqualfied. It was just a miserable state of affairs and you could tell the QM had enough of it by the last thread
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>>5106286
>not AdminXCelanine with Voyeur!JackxFelix

https://m.youtube.com/watch?v=ODV6mxVVRZk
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>>5106397
Got any Fate Quests you do recommend? Something about its depth and insanity just really scratches an itch for me.
>>5106422
Be the change you want to see, Anon. Distorting should be for everyone.
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>>5106397
Fuck... i actually read a good part of that quest. It was so fucking kino until waifu-faga ruined everything and turned the entire quest into a harem simulator.

I miss kino quests, like how I found out that the Luftpanzer quest was only a side story, not the main one.
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>>5106261
>>
Buddy. I just passed out before finishing the update. I ain't quitting running anytime soon.

Post in two hours.
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>Department: Accounting
>Head: Q

"You know? Think I want Q over here, think he would be a good Accounting head." You quickly notice how quiet the room now is. Alpha looks like he's nearly about to crack up laughing while the others are processing what you said.

"Pffft. Did not expect that, to be honest, after all that shit about ETFs being heads." Alpha fails to hide his stupid grin.

"Well, he could've picked someone worse. Like that Zayne asshole." Bill shrugs, not caring either way.

"Whatever you say, sir!" Emily nods. You're not really sure if she can disagree too much with you.

"I know, I know, Alpha but uh. Don't really know Beta all that well, besides, think Accounting might be good. The others can come later."

"To be fair, sir, you don't really assign him or Gamma much at all." Alpha states matter-of-factly. "Not like Beta minds, with the shit we gotta do tomorrow. Beta told you, right?" You nod.

"Before I call him in, uh-"

>Prod Emily on why exactly she gave you that money.
"Speaking about accounting and money..." You pull out the note that was once clipped to the $20 you had. You raise it up at the android nurse. "Explain."

"Oh! Oh, uh, yeah! That!" If she was a human, you swear she would be blushing right now. "I-I know you get a paycheck at the end of the week but, uh, thought you uh...needed it? sorryijustwantedtohelppleasedontbemad."

You blink. "Not mad at all. Confused at how you slipped it in without me noticing more than anything." Bill raises his hand up with a smug, near-toothless smile.

"Yeah, let's just say I might've helped her there." You shudder at what he said. Creepy.

>Ask Bill if what Salt said about Smiths was right. You do recall seeing a lot of Smiths on that one employee roster.
"Right. So, the hell is up with all of the Smiths I keep meeting? That salty fuck said something about it being a Scrapper thing." All Bill does is nod to you.

"Yepo. Well, we use it mostly because of what it means more than anything. We usually just go by our first names if anything." He shrugs.

"Isn't that kinda confusing if you have two people with the same name?"

"Yep! We usually make silly nicknames or assign codesigns to them. Like when talking about Bill from a L-Company district, I would do this while doing so." He close his left fist and pound it on his right palm, before sticking out his thumb.

Huh. Sounds oddly familiar, though you can't place where you heard it.

>Ask if any of them have investigated the offices they found belonging to your employees.
"And have you checked out the offices?"

"Oh! Yeah, we unlocked them a while back, we can show you them real quick!" Emily perks up. You nod at her.

"Aight. I'll lead the way." Bill steps outside the room, followed by you and the other two employees. He quickly escorts the three of you down to where the four offices were. You quickly realized by "unlocked", they meant "smashing the door knobs clean off", with the exception of Kate's.
(1/3)
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"Don't worry about it, I'll repair it later." Bill waves a hand. First off is Kate's office. Taking a quick look around, it's a remarkably bare and featureless room.

Aside from dust surrounding where you assumed they found the gun and the porno mags, there's not a lot here besides a desk, a chair, and a file cabinet. You quickly look through the filing cabinet and find only a single paper of note in there.

"work result with . bad, lost data involving it, will lose memory of writing this soon. stay strong - k"

Where the name of an anomaly would be, there's merely a smudge of black ink.

"Yeah, most of the good shit was already looted. Bullshit how they don't give us guns anymore." Alpha sighs.

You head to Felix's room. Alpha kicks the door to open it up. You three quickly enter it to check what's inside.

The obligatory desk, chair, and filing cabinet are there. What's actually interesting is the powered off computer and picture frame on his desk, along with an irreparable hand that almost looks like it's real human flesh. Only on closer examination do you notice the metal is simply painted with skin tone paint.

Alpha moves in to start tinkering with the computer. "We didn't really have any time to mess with this, since ya know, department shit. Gonna try cracking the password. Oh, and the filing cabinet is empty." Bill nods along and grabs the cybernetic for later.

You grab the picture frame and hold it up for a closer look. A young, blonde man flashes a reverse peace sign at the camera with an incredibly thin and tall man with black hair standing behind him. Both are smiling.

Emily takes a look at the picture too. She then looks at you. "Way healthier then than now."

You and the other two move on to Andy's room...or that's what you would be saying if it wasn't littered wall to floor with junk. Bill quickly steps in and starts digging in with a zeal only comparable to a starving dog looking for a chunk of steak in a pile of sewer water.

"Going to find gold in here. I'll meet up with you two later."

You and Emily quickly decide to let him be as you enter the last room. Same as the three regular rooms, with the same basic furniture. What's actually interesting is the following:

On the desk, a heavily damaged revolver rests on it, probably not repairable with what supplies you have. Three bullets are near it, two that would fit it and one that looks oddly similar to the one bullet loaded into AFYN.

On the walls are posters of movies with Hirose's face plastered all over them, all of them western inspired. "Ranger to the Rescue", "Final Duel with One-Eye", cheesy all around.

There's no computer but you feel it's not for a lack of resources. Inside the filing cabinet are several redacted papers with a certain logo on them. A minimalist doodle of a cowboy standing in front of a sun.

"Do they train Rangers to fit the stereotype or? Bit on the nose." Emily muses. It's clear who used to be here.
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While the other two are busy with the offices, you head back to the console room and quickly shoot a message to Q on said console.

Administrator --> Employee Q
ADMINISTATOR: Come to the third floor's console room, as shown on the map. I need you for something.
Q: Understood.

And without further question, you look over at Emily while waiting for the drone to come over. She looks up at you, making a small 'hm?' as you do so. You decide now is the perfect chance to do so.

You pat the android nurse on the head. You're not even sure if they can actually feel anything but she doesn't seem to mind. She buzzes as you rub her head with a doofy smile spreading across her face.

You quickly stop when you see that Q is already standing in the hallway right outside the room. Emily beeps in disappointment that it's already over with. You quickly open the airlock to let him in.

The faceless humanoid quickly looks at where he's at and gets why you need him there. "Drone-Worker being promoted to Drone-Department-Administrator. Understood."

"Guess I should've expected this outta you. You know what to do?" Q shakes his head and steps forward towards the implanter, looking at where he has to stick his arm in.

He shoves it in without question. He's a lot more reserved as the process happens, with him only occasionally twitching compared to Monifa screaming her lungs out when it happened.

Soon enough, he pulls his arm out. The area around the implanting site is, for a lack of a better word, turning grey?

"Drone-Department-Accounting. Shifting to work as such. Pleased to..." He trails off, clearly confused over something. His voice sounds somehow both and less monotone, like he doesn't have to speak like that anymore but he does so of his own free will.

"Ready for work. Select specialization, Administrator."

New trait revealed for Q!
>Accounting Head (Energy Collection++, Extraction+, Appease+, Willpower+, Presence+)

SELECT IMPLANT SPECIALIZATION
>Efficient (Energy Collection+ on all affected employees, not counting the Department Head) (Department Wide)
>Write-Off (Can count off to two deaths and/or incapacitations from affecting your Rating per shift) (Facility Wide)
>High Quality (Anomalies may occasionally produce C-Extract when worked on. Chance increases the more dangerous the anomaly is.) (Floor Wide)
>Obedient (All affected employees will be able to work regardless of injury, duress, or low morale) (Department Wide)
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>>5106996
Small tweak and clarifications

Q actually nodded, not shaked.
Write-Off can be used to write off two incapacitations, a death and an incapacitation, or two deaths.
You can't just assign everyone to Accounting to make everyone gain Energy Collection+ with Efficient. There needs to be people in other departments too or else they stop functioning..

Hope this should stave off the C0RAposting for a little bit.
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>>5106996
All these are kino, it's a tie between Efficient, High Quality, and Obedient for me.
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>>5106996
>Obedient (All affected employees will be able to work regardless of injury, duress, or low morale) (Department Wide)
Survivability is important. Your blood stays inside you so you can WORK MORE. Unless that's bullshit interpretation, I'm rolling with this.
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>>5106996
>Efficient (Energy Collection+ on all affected employees, not counting the Department Head) (Department Wide)
>>
Rolled 2 (1d2)

>>5106996
>Write-Off
>Efficient

Both of these are nice due to the reliability and clear benefits towards achieving quota
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>>5106996
>Write-Off (Can count off to two deaths and/or incapacitations from affecting your Rating per shift) (Facility Wide)
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>>5106996
>High Quality
Efficient doesn't ramp up very well, whereas HQ has the big returns that anons were looking for. Doubly effective now that we'll be getting a big one tomorrow. Can we get a look at the activation rate?
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>>5106996
>Write-Off (Can count off to two deaths and/or incapacitations from affecting your Rating per shift) (Facility Wide)
thats great for us using our disposables for REFINEMENT
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>>5107422
Reminder that disposables and Clerks do not have rights, despite recent protests from certain abnormalities
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>>5107423
I agree, but it's up to the rating system not us. If the rating system is a disposable/clerk lover, then Write-Off is needed for us to keep our rating up
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>>5106996
>High Quality (Anomalies may occasionally produce C-Extract when worked on. Chance increases the more dangerous the anomaly is.) (Floor Wide)
>>
Efficent: nt1, Jnp
Write-off: Rd+, Ko7
High Quality: XXU, pLt
Obedient: pgK

So, we have a three way tie between Efficient, Write-off, and High Quality. I'll wait for pMa to decide and/or randomly roll for his vote before deciding.

also I assume that the 2 Jnp rolled was for Efficient, since it was the second choice.
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>>5107013
Sorry, Obedientbro, looks like this option got the short end of the stick.

>>5108092
Not gonna lie, +++ Energy Collection for one or two employees sounds mighty fine, but I worry that this will put more emphasis on Accounting employees over the others. Meanwhile, while excess C Extract is definitely useful, and would scale up with dangerous Anomalies, Efficient may be just as useful, if not moreso, with the amount of anomalies we may be able to hold later, as Efficient scales with the amount of department employees working on anomalies, not just dangerous anomalies on only one floor.

I'd like to hear other anon's opinions on this before I decide.
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>>5108175
Efficient doesn't scale very well in my opinion, and as you said, it runs into the issue of Employees assigned to Accounting not necessarily being the best Employees to assign to a work to begin with.
Efficient increasing with the number of Employees we have is a bit of a moot point, as we already have something like 30 Employees as it is. While we could hire more to shove into Departments, that doesn't sit right with me from a mechanical perspective, if only because of the fact that keeping track of like 50-70 Employees would drive us insane.
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>>5108238
It's not the amount of employees working as Accountants that effects Efficiency, but the amount of Accountants working Work Orders per anomaly. It makes sense that the more anomalies we get our Accountants working on, the more A Energy we get overall, no?

Keep in mind that I'm still undecided, I just wanted to clarify my thoughts on Efficient praxis.
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>>5108364
>>5108238
>>5107657
>>5107296
>>5107112
>>5107086
>>5107013
Consider: Efficient is Department Wide. We cannot dump all of our employees into Accounting. We cannot let only accounting employees do work on anomalies.
Write-Off is Facility Wide. It only affects deaths/incapacitations and not alterations or other things employees can suffer from.
High Quality is Floor Wide. Q will have to go from floor to floor to prioritize being level with the most dangerous anomalies worked on to maximize chances of gaining C-Extract from them. This is less of an issue if he's permanently stationed where the most dangerous anomalies are and therefore won't need to move around (as much) floor-wise to get the most out of this upgrade. This, of course, means he's at more risk in case breaches of WAW/ALEPH style anomalies does occur.
Obedient is Department Wide. It's good if we absolutely need people working on anomalies to calm them down, in case of an emergency where most of the facility is downed for some reason. How often will this even happen in this stage of the quest? How often will this even happen later in the quest?

>>5108092
Changing vote from >>5107422 to
>High Quality (Anomalies may occasionally produce C-Extract when worked on. Chance increases the more dangerous the anomaly is.) (Floor Wide)
unless the QM can clarify this >>5108364
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>>5108364
>How often will this even happen in this stage of the quest? How often will this even happen later in the quest?
you know how lobotomy corp wasn't exactly super hard until you got the really finnicky asshole anomalies. and you know how that took a few shifts before you got the bastards.

you're starting to get the bastards now. especially since i keep giving you upgrades.

>unless the QM can clarify this
I mean, it's a + to Energy Collection to the Accounting Department employees. If you assign someone to the Accounting Department, and send them to work on an anomaly, you get more energy. I thought it was kinda self explanatory, not sure what I need to clarify?

You also don't have to juggle around a Department Head to make the effect work either. It follows the employees of that Department regardless if the Department Head on the 1st floor, the 3rd floor, or the 8th floor if you get that far.
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>>5108690
>you're starting to get the bastards now.
Hah... I *knew* Training was the better option. There goes our deathless run (Gary doesn't count).
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>>5108711
We'll get em next time
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>>5108711
>Deathless run
You know it's funny how quickly you guys stopped caring when I slapped a D on someone.

anyways gonna pass out. please make pMa decide soon. I do not want to hold the update too long because of only one person.
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>>5108175
Another nice part of HQ is that we get straight C without Refining. In theory, we could meet the quota without needing to Refine on occasion. At the very least, it would reduce the stress on the unlucky soul doing the Refining work.

>>5108690
>you're starting to get the bastards now. especially since i keep giving you upgrades.
I'm actually kinda looking forward to this. I've grown attached to several of our employees, but I thought this was supposed to be something of a high mortality game, what with how cheap employees are and the cold corporate nature of the world and such.

>>5108711
>There goes our deathless run (Gary doesn't count).
A willing death is still a death.

>>5108718
>I do not want to hold the update too long because of only one person.
If it comes to that, just roll a die and be done with it. Not ideal, I know, but sometimes that's the only way to keep things moving.
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>>5108718
>You know it's funny how quickly you guys stopped caring when I slapped a D on someone.
I patiently await the day some madman tries for a 100% Seed of Light run without any clerks dying, restarting whenever even the slightest casualty occurs.
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>>5108690
Frankly, I'm now more inclined to Write off and Obedience now that we're going to be getting the bastards. Really should've chosen that Anomalous Chooser instead of Favor, huh?

Regardless, while I think Efficient has more utility than some anons give it credit for, I'm gonna go ahead and choose High Quality just to prevent deadlocking this quest.

I know I'm gonna cry when employees start dying like flies though. Sucks when you've grown attached to them.

>>5108718
The way I see it, Disposables are meant for the dangerous, lethal work. It's in the name.
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as a lurker I’m excited to see some really fucked up concepts coming
I would love to see some deadly shit
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High Quality it is. Now time for the hellish argument inducing that is catalogs

>>5108807
>I thought this was supposed to be some sort of high morality game
Let's just say since you have two departments now and an excess of employees, I think it's about time to ramp things up.

Good thing we got an Invasion coming up soon, eh? Just reminding you about that.
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>>5109051
I knew we should've went with Medical...
>>
If it's any consolation, you do have a highly trained nurse and an auto doc that can help stitch critical employees back together.

Anywho, I got a mid thread question set for y'all to mull over.
>How do you feel about the employees? Who are your favorites?
>Ditto for anomalies, which ones hold your interest the most? They are meant to be the main attractions.
>Why does the C0RAposter post?
>Am I being too vague and ominous with Admin's past or are the flashbacks alright?
>Any other things you want to say or ask?
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>>5109075
Feel good about the employees. Fav is G, but 0, A2, C, E, F, I, K, M, Q, O, S, T are interesting. I honestly enjoy all the employees for their particular personalities, but I figured naming some may help you out more.

Future, RBA, Siro. I enjoy Fortune and Quiet, but Fortune isn't as lively as the others and Quiet did take G from us (Narratively worth it? Probably, but still.) I haven't experienced the other anomalies to really develop an opinion on them, but Star may just steal the spotlight, and Sergant Meatball here has a history with us that really can't be beat currently.

We do not speak of She-Who-Must-Not-Be-Named.

I'm enjoying the flashbacks. As K would put it, it's better to jerk off your narrative slowly instead of blowing your load in the first five minutes.

Besides feeling a vague sense of unease at the future, and slight fear over losing our employees, I think I'm good. We should really develop a system or strategy so that all of our employees get some screen time.
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>>5109075
>How do you feel about the employees? Who are your favorites?
A good rough estimation of employee popularity would be to look at who gets works orders, and how often, I suspect. Prefered employees are on our minds more, and so they wind up getting assigned, giving them the chance for more characterization, repeat. Exceptions would be employees with important non-work-order duties, such as E and G2.
This is part of why I've been a proponent of spreading the work orders around, among other reasons: it gives more people a chance to shine.

>Ditto for anomalies, which ones hold your interest the most?
I have a general preference for the mechanical ones; I dunno why, but I find it difficult to figure out what to do with the fleshies.

Here's my rough ordering:
Fortune for a Price is possibly my favorite; he's got a lot of personality, considering, but is only minimally dangerous so far.

Art of Flesh I'm actually rather fond of; there's an interesting backstory we keep getting glimpses of, and he's otherwise not difficult to work with so long as he's supplied with materials.

Reminder of a Horrid Era/Hope for a Brighter Future I liked, but with his transformation we're back to a lot of unknowns.

Red Blooded American is sort weirdly sweet? under his attitude. But his massive (and increasing?) strength make me uncomfortable, especially as we haven't figured out all his foibles, making him prone to outbursts.

Star of the Century is an odd one; personality-wise, I like her. But her ability to freely interact with objects outside her cell make me incredibly nervous. As long as we are an interesting enough audience, I don't think she's a Breach risk, but this puts all the power in this relationship in her hands, which is not how you run a containment facility. Plus, her facility-wide effect from running a show will cause us a cascading containment failure at some point, mark my words.

Chattering Lack of Common Sense we just haven't interacted with enough to get a good sense of; all we've really done with it is... watch TV.

Sirocco I just don't know what to do with. Something about her just absolutely baffles me.


>Am I being too vague and ominous with Admin's past or are the flashbacks alright?
Honestly, I wouldn't mind if they were a little more vague; too much past becomes our present, you know?
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"Specialization accepted. Service: High Quality Guaranteed. Polling for: Acceptable Accounting Employees." You nod along with Q but at this rate, you can feel your age catching up to you. The pendant on your neck grows heavier and heavier by the second.

"okay yeah that's good i'm gonna go now" You chug the last of your coffee, trying to stimulate your brain enough to walk.

"Good night, sir!"
"Sleep is needed for productive work."

And that's all you need to hear before walking to the elevator, passing by all of the meat men. You feel like these faces should mean something, that you should recognize them, but..you can't. It's hard to tell if your memory is falling or you never really knew them.

All you can see is flesh. Ha, hopefully that speech Art of Flesh made isn't affecting you. Your head aches a bit. You're probably just tired.

Entering the elevator, you decide to stop off at the second floor. Spike waves at you while helping Jack deal with the three hecklers. Lily sniffs at the air, clearly smelling something outta the ordinary.

"The fuck is that sm-" She looks at you. "...oh. you." This gets the attention of the other two hecklers. Presley instantly looks away when he sees you, while Zayne can barely hold back his laughter.

"HOLY SHIT THAT'S THE HOMELESS DUDE YOU'RE TALKING ABOUT!" Why the fuck is he yelling? You're not even sure if he CAN adjust his volume. Presley knows what's about to happen, backing up. Jack snaps his fingers to get Zayne's attention.

"That's the dude who's paying you." That's all Jack has to say for Zayne's smile to instantly falter. "oh shit."

You offer a weary, forced smile at the defective android as you walk to the training room. He mutters out an incredibly forced apology.

You find the training room, shitty sign doodled by D right next to the door, and poke your head in to quickly check up on them.

It's about what you expected from when you last checked in here. Shitty, cheap anime music and the horrid scent of cheap body sprays. A horribly exhausted Employee D lays on the ground, with Arthur tending to him. His hands faintly glow with a familiar light, which soon covers D's legs.

It's just enough to get Employee D to stand back up. Whatever Arthur just did, it wasn't potent enough to heal the bruises all over D's skin.

"Woo. Can't exactly do much of this. Try not to run yourself ragged, okay?"
"Yeah, yeah, bro. I got it."

Hirose is too busy staring at his shirtless self in the mirror to pay attention to anyone, let alone you. Can't really see why, considering his torso is utterly average.

Seneca, on the meanwhile? She's actually focusing on working out While you can't say her routine of reverse lunges and high knees is incredibly intense, it's still exercise (and your suspicions on her having a rockin bod were confirmed)

"Keep up the good work!" You whistle out before leaving. You don't really got time to stick around, since you already spent your free time.
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You quickly rush back to the first floor and to your office before anyone else has to see you. You think you already tortured them with your presence enough.

C-0RA is staring vacantly at a pile of catalogs that lay underneath the series of pipes where all of your junk usually comes from. Might as well check them out before going shopping.

The usual suspects are still there and you have six new catalogs to dig through. One is an utterly drab beige catalog with "ACCOUNTING DEPARTMENT" scribbled on it. A-Company's catalog is a clearly reused celebrity magazine with the names and faces replaced with various products. "Lights, Camera, Action" is written on the cover in bright red text.

D-Company's catalog is very slapped together, with loose stapling and pages with cover stains all over it. Most of the text is in all lower case, like they believed using uppercase would charge them. "d/p-company mutual relationship catalog" is on the cover in cheap black marker.

X-Company's catalog looks like it would be used to train a soldier than be used for shopping. Blocky, all uppercase letters on bright white printer paper, with a symbol of an eagle on the bottom of the cover. "FOR THE GREATER GOOD" is written on the cover.

J and I-Company's catalogs are a lot smaller than you expected, like they're samples or a free trial than the full deal. J-Company's is bright orange and with text similar to X-Company's. "JUDGEMENT FOR THE WICKED" is scribbled on the cover.

I-Company's? Well, you kinda expected a frosty blue after seeing the outside world. Hell, it hurts to hold it, considering how cold it still is. The text is a lot more fancy, written in stylized cursive. "Ice, Ice Baby" (woah that name is cheesy as hell, what is this, the 1980s?) is written on the cover.

After you're done looking at all of the new catalogs, you grab the pile of them and put them on your desk. S-4M's face lights up on the screen. "So, how was going outside for the first time? Don't got too many cameras outside there, though I can detect PDAs just fine!"

"..." You merely hold up your empty cup of coffee. "S-4M, I'm saying this as nicely as I can, but I think my blood is still unthawing. Get me some damn coffee."

"Of course!" A nozzle reaches up from a hole in the desk and pours out some fresh, high grade coffee. You quickly guzzle it back down.

"So. How was, uh, C-0RA while I was gone? Hope she wasn't too much of a nuisance." Your body feels a lot warmer after that glug of coffee.

"Sir. She's just been staring vacantly at thin air for the last few hours. I have not seen her move once from that spot."

CURRENT CATALOG LEASHES
>P-Company Internal Supply, DAILY SPECILS!!!, A Friend's Help: Permanent
>Old Fashioned Goodies, Indulging your Hunger, FOR THE FATHER ABOVE: Expires today
>Lights, Camera, Action!, FOR THE GREATER GOOD, Ice, Ice Baby, JUDGEMENT OF THE WICKED, d/p-company mutual relationship catalog: Two days.
>>
You have

Energy:
90 A-Energy
7 C-Extract
6 ICP-Energy
1 DTC

Extracts:
2.5 Sand Vials (half sand vial = 3 A-Energy for purchasing Arid Dress)
6 Blood Buckets (RBA)
2 Blood Buckets (Human)
6 Flesh Dishes (Art of Flesh)
1 Bag of Fortunes (Fortune for a Price)

SECURITY DEPARTMENT:
>Security Officer Bundle. Will contain some basic equipment for a security officer to use. (handcuffs, body armor, stun batons etc.) (2 C)
>Box of flashbangs. COVER YOUR EYES BEFORE THROWING THEM DUMBASS (4 flashbangs per 7 A)
>EXECUTIONER MARK I - WARDEN MODEL. A collaboration between B, E, J, and X-Company. Automated robot built to patrol the facility and to "motivate unhelpful" employees. (4 C)
>Construct an Armory. Will allow for the secure storage of weapons, PARADIGMS, and armor. Comes with lockboxes to store the equipment in. (9 A)
>Construct a Training Room. Will provide the bare necessities to let employees physically train, including weights. (7 A)
>Prototype Equipment. With a shipped PARADIGM and relevant research, U-Company will attempt to create items with similar (but weaker) effects for purchase. May take some time to return the PARADIGM. (1 ICP, variable A cost)

S-4M Augments
>SUIT. SENSORS. ON. Your facility AI will be able to keep track of individual employee health. (5 A)
>Psychological Deconstruction. Employee aspects can be discovered out of work orders. New employees you hire will have their first trait revealed. (12 A)
>Anomaly Analyzer Mk.II. Your facility AI passively determines if a work result is good or bad. Your assistant will also be able to tell if an anomaly can be overworked. (11 A)

Facility:
>Emergency Option. Once per five days, you may elect to call in a X-Company taskforce to help contain a breach to contain a Breach, Invasion, and/or Meltdown. You start with a single call. (8 A)
>Destructive Refining. A special modification to your REFINEMENT cell will increase the chance of getting excess C-Extract. Fatality and incapacitation rates will increase, however. (10 A)
>Risk Matrix Analyzer. You'll get an advanced warning if a containment breach or Invasion is about to happen. (10 A)
>General Reinforcement. A containment cell of your choice will be fixed up and maintained by P-Company engineers to be up to model standards, lowering the chance of a Breach. (5 A)
>Construct a Room. Build a non-containment cell room of your choice [Dorms, Cafeteria, etc etc]. Will be stocked with appropriate if bare equipment. (1 per 6 A)
>Construct a Containment Cell. Will contain the bare minimum to keep an anomaly contained (airlocks, energy collectors, reinforced walls, etc.) (1 per 8 A)
>Acquire a inter-company Fax Machine. Allows communication to other companies for a fee, depending on current relationship to Upper Management and your facility. (13 A)
>Slightly Sterner Stock. Employees from now on have a chance of starting with a basic weapon along with their normal personal belongings. (10 A)
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ACCOUNTING DEPARTMENT
>Hire a Drone-Manager. Professional book cooker, highly trained in Energy Collection. (3 A)
>QUOTA Management. We'll cook our own books and offer you some finance. Every three shifts, you may ask you to lower your QUOTA by a significant amount, letting you keep more excess. (3 C, 15 A)
>Scrape the Fat. On future shifts, you may enable an optional QUOTA that is filled by certain Extraction materials. Succeeding it will grant you a free Rank Reward and some extra cash. (1 C, 10 A)
>Acquisition Equipment. Your ETF agents will be tasked with equipment specialized in digging up and carrying around items from Anomaly Extraction sites. You'll get a regular bundle of random items every anomaly harvest. (9 A)
>Dead Meat. We know you WILL have blood on your hands. You may sell dead employees back to us for raw cash or for Rank Rewards, should the employee be valuable enough. (1 C, 5 A)

Bribery:
>More Choices. Your extensive bribery allows you to get three end shift rewards instead of two from now on. Wow! (1 C, 5 A)
>Precure Favoritism. One or all of your end shift rewards will be a letter grade higher next shift. Honestly? Depends on our mood that morning. (7 A)
>Access Extended Sponsorships. Sponsorships may last for two days or more. They will be harder than usual sponsorships but will offfer far better rewards. You may also upgrade regular sponsorships into extended ones. (1C, 8A)

Misc:
>A mime suit. Shh... (3 C, 10 AE)
>A clown suit. Only for the most robust and outright fearless combatants. Bwoink. (1 C, 5 A)

DAILY SPECILS!!!
>Broken Head Implant. Used to belong to a Department Head. May be installed to give a heavily weakened Department Head ability to an employee. (1 DTC, 1 ICP)
>Insulted Gloves. Hunted by all 26 Alphabet Companies and at least 8 independent companies. Protects the user from electricial shocks (1 C or 5 A)
>Surplus Clowning Equipment. Contains several creampies, banana peels, and at least one clown horn. Give to your local clown or cluwne. (3 A)
>A landline we literally found in the trash. Still functionable. Heavily burnt. (2 A)
>Hire an Employee from a different City, from a different World. (1 DTC)
>King sized bed. We noticed how laughable your office is. Take care of yourself, wreck. (5 A)
>Homoerotic Novel. Created by a Regional Analyzer AI. (-7 A. Fucking take this off our hands.)
>Art Supplies. Contains a variety of paints, canvases, and other general art supplies. (6 A)
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FOR THE FATHER ABOVE US
>ROD OF OBEDIENCE. THIS ROD OF SILVER WILL LET YOU RESTRICT AND SUBDUE THE FOUL SINNERS OF THE WORLD. (1 per 5 A.)
>MARTYRDOM IMPLANT. AN EMPLOYEE IMPLANTED MAY BE SACRIFICED TO DELAY BREACHES, INVASIONS, OR MELTDOWNS FOR A LIMITED TIME. (1 per 5 A, 1 C)
>HIRE A HOLY THEOLOGIAN. KNOWS ALL ABOUT FALSE IDOLS AND TRUE SAVIORS. (5 A OR 1 C)
>THE HOLIEST SCRIPTURE. SOME OF YOUR ABERRATIONS MAY BE PLEASED BY IT. (2 A)
>ELIXIR BLESSED BY THE FATHER. INVADERS AND ABBERATIONS LOATHE IT WITH A PASSION. USE THIS TO YOUR ADVANTAGE. (7 A)
>BLESSED CHAINS. WHEN A WORKER FINALLY BREAKS, THIS MAY HELP COLLECT THEMSELVES. STRONG YET STRONGER. (6 A)

A Friend's Help
>Hire Mr. Churchland for a day. I'm always willing to help out a friend. (5 A)
>Old Martial Arts Tape. "Watched it too much. Don't need it." Choose an employee to watch this tape. They'll be proficient at hand to hand combat and a random martial arts technique. (4 A)
>Container of Condition Killer. "Rids your mind and body of most mundane inflictions. Good enough for two uses." (1 per 7 A)
>Hire Mr. Miller for a day. Trained in the arts of deception, strong throwing arm. (1 C, 2 A)
>Grandmaster Special Tape. Specialized training for you. (2 C)

Old Fashioned Goodies
>Set of Prime Cuts. High quality, grass-fed beef. Enough to feed five people. (1 per 12 A)
>Growth Packet #58. A set of seeds, fertiziler, and gardening equipment. Your staff and beasts should enjoy these plants. (10 A)
>Hand-carved Statuette. Made from real wood. Send us a picture of the staff member or beast you want carved. (1 per 5 A)
>Cattle Gun. Aim at the forehead and fire to stun. Comes with the required blanks. (7 A)

Satisfying your Hunger
>Arid Dress. Laced with the sands of a brat. Grants the wearer youthful energy. (9 A or 2 Sand Vials.)
>Boiling Blood Cocktail. Laced with the blood of man and beast. Burns going down but grants the user incredible confidence. (1 per 7 A or Blood Bucket)
>Delectable Jaws. Slip these babies onto your puny, human teeth to be just as scary as a Harvester or Ripper! Grants the user a greater sense on what to Extract. (1 per 8 A or 2 Flesh Dishes)
>Paper Dice. Frail, will fall apart when used, but can help alter Fate in your favor. Allows one full reroll. (2 per Bag of Fortunes or 8 A)
>Box of Syndi-Cakes. Highly illegal in the eyes of J, R, and X-Company. Highly delicious in the eyes of others. (1 box per 4 A)
>Harvesting Kit. Filled with some basic tools to help with Extraction work (Syringes, scalpels, containers, etc). (8 A or 2 C)
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Ice, Ice Baby
>Cryostasis Pod. Comes with the required cryogenic systems. Keeps anything inside frozen, food or person. (15 A, 1 C)
>Sno-Cone Machine. Comes with a cart and ten different flavors of syrup. (11 A)

Lights, Camera, Action!
>Costume Kit. Contains a variety of body paints and outfits to look your best. Some anomalies may also enjoy them. (9 A)
>The Freedom Rangers! Travelling performance with the help of R-Company. Will help keep bored employees entertained. (2 C or 8 A per day)
>STRAIGHT FROM THE PRESSES! Assisted by B, H, and J-Company, we occasionally give you news about the outside world. May hint towards anomalies, invasions, catalog changes, etc. (10 A, 1 C)
>VHS Player. Comes with a bundle of A-Company's best films. Use them on any TV you wish! (8 A)

For the Greater Good
>K-9 Unit. A canine trained to be the perfect guard dog. Also used by ETF agents. (1 C)
>9mm magazine. Holds 8 shots. Good enough to disable weak entities. (2 C or 8 A per magazine. Don't you dare call it a clip.)
>Priority Safeguard. Requires Emergency Option. You may use Emergency Option every three days instead. Soldiers will also be more armed. (10 A, 2 C)
>Weapon Bundle Box. Still used by syndicate companies to arm operatives. Contains 3-4 random pieces of armor and/or weaponry. May rarely contain firearms. (3 C or 11 A or 1 ICP)

JUDGEMENT FOR THE WICKED
>EXECUTIONER MARK 0.5 - DETECTIVE MODEL. Made with the assistance of E and U-Company. Trained to figure out crimes, anomalies, and PARADIGMS. (1 ICP, 2 C)
>DEAD MEAT TRAINING. Applies only to D-Class. Aims to train them in a specific occupation. (1 C per D-Class. Select what occupation you want.)

d/p-company mutual relationship catalog
>ai schism. allows your facility ai to perform other actions while analyzing, reducing invasion risks. (10 A, 1 C)
>foreign city refinement parts. stolen from a different world. C-Extract needs 2 A instead of 3 A to be made. (25 A, 3 C, 1 ICP)
>employee transfer. for a varing fee, we can exchange a worthless employee for a (hopefully) better one. (Variable A or C)
>specialty coffee bundle. made with the help of c and o-company. variants include doublecaf, triplecaf, energy drink mixed, and desert. (13 A)

Human Resources
>Hire a new employee. (2 A)
>Hire a random Android model. (1 A)
>Hire a Defective Android (2 per A)
>Hire a Disposable. Violent and untrained. Unfazed by most sights. (2 per A)
>Hire an ETF Agent (1 C, 4 A)
>Hire a Janitor. Slightly improves Employee morale when still alive. (3 A)
>Hire a Chef. Slightly increases Anomaly morale on Nurture work. (3 A)
>Hire a Dog. Absolutely adorable. (1 A)
>Hire a Psychologist. Has knowledge on the mind. (5 A)

>Select your purchases.
>Decide what cell to use your free Cell Reinforcement on. A (Future's cell), B (Fortune's), C (RBA's), D (Sense's), E (Sirocco's), F (Art of Flesh's), G (Star's), H (Shot's), I (Empty), or on the next cell you purchase?
>Check to see if anyone has gotten that lock box open
>Write In.
>>
SO
MANY
GOODIES
Also, holy fuck D/P Joint Catalog has absolutely necessary stuff. AI Schism and more efficient conversion cannot be understated. Hopefully it'll still be there tomorrow, though, so I'd like tonprepsre for the upcoming Invasion and the dangerous anomaly we're about to get.
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>>5109580
I literally posted the lists you have on your catalogs above.

Also just to clarify for the -7 A option before anyone asks? They are literally paying you 7 A to take it off their hands. You earn 7 A if you pick it.

You decide if it's worth it.
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>>5109589
leases, whoops. still, you get my point. Also for a reminder on how many building space you guys have

2nd floor: Three spots available
3rd floor: Four spots available
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>>5109591
Cool. I'd like some details on the Grandmaster Tape. Do we get to select the skill it trains, or is it more literal when it says "specialized for you," as in for the Admin?
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>>5109594
One more question. If we pick Acquisition Equipment, will we be able to receive items from our upcoming anomaly harvest? And how random is random? Will it be related to the Abnormality with rolls for loot quality, or is it just whatever the fuck our ETFs manage to dig up?
It would be great if more dangerous Abnos=better gear.
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>>5109594
If you purchase it and use it, I'll give you a choice of two stances and/or martial moves to choose from a list. if you're gonna spend 2 C on the Admin, I'm gonna let you pick what you get outta it.
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>>5109603
>From our upcoming anomaly harvest?
Yes.
>How random is random. Will it be related to the Abnormality with rolls for loot quality
You generally get better gear on average if it's a high risk anomaly. Still up to the dice on what exactly you get.
>>
Wonderful.
Do we still need to worry about Dorms right now (are most of our Employees sleeping on the floor) or is there room on the 3rd Floor for them? Pastebin hasn't been updated with that info yet.
>>
>>5109554
90 A-Energy
7 C-Extract
6 ICP-Energy
1 DTC

Here we go.

>Prototype Equipment. With a shipped PARADIGM and relevant research, U-Company will attempt to create items with similar (but weaker) effects for purchase. May take some time to return the PARADIGM. (1 ICP, variable A cost)
AFYN, and I assume that he’ll remain unharmed from this, otherwise just forget about it.

1 ICP (Remaining A)

>>5109559
>Hire a Drone-Manager. Professional book cooker, highly trained in Energy Collection. (3 A)
>Insulted Gloves. Hunted by all 26 Alphabet Companies and at least 8 independent companies. Protects the user from electricial shocks (5 A)
>Surplus Clowning Equipment. Contains several creampies, banana peels, and at least one clown horn. Give to your local clown or cluwne. (3 A)
>A landline we literally found in the trash. Still functionable. Heavily burnt. (2 A)
>Hire an Employee from a different City, from a different World. (1 DTC)
>King sized bed. We noticed how laughable your office is. Take care of yourself, wreck. (5 A)
>Homoerotic Novel. Created by a Regional Analyzer AI. (-7 A. Fucking take this off our hands.)
>Art Supplies. Contains a variety of paints, canvases, and other general art supplies. (6 A)

17A, 1 DTC

>>5109567
>Set of Prime Cuts. High quality, grass-fed beef. Enough to feed five people. (1 per 12 A)
>Arid Dress. Laced with the sands of a brat. Grants the wearer youthful energy. (2 Sand Vials.)
>6x Boiling Blood Cocktail. Laced with the blood of man and beast. Burns going down but grants the user incredible confidence. (1 per Blood Bucket)
>Delectable Jaws. Slip these babies onto your puny, human teeth to be just as scary as a Harvester or Ripper! Grants the user a greater sense on what to Extract. (1 per 2 Flesh Dishes)
>2x Paper Dice. Frail, will fall apart when used, but can help alter Fate in your favor. Allows one full reroll. (2 per 8 A) 16 A

28 A

>>5109573

>K-9 Unit. A canine trained to be the perfect guard dog. Also used by ETF agents. (1 C)
>9mm magazine. Holds 8 shots. Good enough to disable weak entities. (8 A per magazine. Don't you dare call it a clip.)
>Weapon Bundle Box. Still used by syndicate companies to arm operatives. Contains 3-4 random pieces of armor and/or weaponry. May rarely contain firearms. (1 ICP)
>EXECUTIONER MARK 0.5 - DETECTIVE MODEL. Made with the assistance of E and U-Company. Trained to figure out crimes, anomalies, and PARADIGMS. (1 ICP, 2 C)
>ai schism. allows your facility ai to perform other actions while analyzing, reducing invasion risks. (10 A, 1 C)
>foreign city refinement parts. stolen from a different world. C-Extract needs 2 A instead of 3 A to be made. (25 A, 3 C, 1 ICP)

43A 7C 3 ICP

Total Cost- 90A 7C 4 ICP, 1 DTC

This one was a tough choice, but I think this is a good wishlist for this shift.
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>>5109620
Updated the pastebin to answer that, also added D-Company's notes on the anomaly to Star's. Will update Future's page in a little bit.
>>
We need a Set of Prime Cuts for Art. The rest I'll leave to other anons.
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>>5109643
Already in my care package.
>>
>Risk Matrix Analyzer (10 A)
>Scrape the Fat. (1 C, 10 A)
>Acquisition Equipment. (9 A)
>Surplus Clowning Equipment. (3 A)
>Hire an Employee from a different City, from a different World. (1 DTC)
>King sized bed. (5 A)
>Homoerotic Novel. (-7 A)
>Set of Prime Cuts x1 (12 A)
>Arid Dress. (2 Sand Vials.)
>Boiling Blood Cocktail x6 (1 per Blood Bucket) (5x RBA, 1x Human)
>Delectable Jaws x2 (1 per 2 Flesh Dishes)
>STRAIGHT FROM THE PRESSES! (10 A, 1 C)
>Weapon Bundle Box. (1 ICP)
>ai schism. (10 A, 1 C)
>foreign city refinement parts. (25 A, 3 C, 1 ICP)
>Use Cell Reinforcement on the Cell assigned to our incoming high-risk Anomaly.
>Check to see if anyone has gotten that lock box open. Ask C-0RA if she's found the key for it yet. Also see about our own Zeta-box.
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>>5109657
Here's my reasoning.
We need the Risk Analyzer. It's effectively a pseudo-Meltdown Timer and Ordeal prediction in one. As we move on with the game and the difficulty starts ramping up, getting these warnings in advance becomes priceless. Information is key, and one wrong step could doom us. A facility that loses its best agents from a single bad day will die a slow but certain death.
Scrape the Fat is an easy way to earn extra spending cash. Not sure if that also includes Energy, but even if it doesn't, a reliable way of earning green dosh without trading our Energy means more profits and more goods. Salt Shop sold some neat stuff, and I'd like to revisit them.

Acquisition Equipment is pretty simple, roll of the dice for items. Now's a good time to take it since our odds of getting something useful are high, on account of the incoming difficulty spike.

Clowning Equipment is for B2. Hoping to see him contribute in the Invader fight, since it's probably the fault of his interaction with Sense. Who knows, if he does well maybe we can even get him a proper clown suit.
Hiring an Employee with DTC is because I want that fucking meme chance to get Gebura. Even if the odds of getting our head crushed like a grape between her thighs are astronomically low, the results from this are sure to be *interesting.*
Bed is bed. Nice. A good night's sleep is important (I say, writing this at 2:30 in the morning and knowing full well I have to wake up at 5 to make my commute).

Prime Cuts are for Art. Since one order serves 5, I'm hoping to be able to spread them out a bit and make the most of the cost. Also a neat little morale boost. Always good.
The Extraction Material items are worth purchasing because that catalog disappears today and the materials are otherwise kinda just sitting in our inventory. The dress at least should be good for Null.

PRESSES = Rumor Mill. Information is god. Also provides hints on future Invasions, which is great. Hearing about D-Corp's lack of control over their own district makes me kinda nervous about any spillover into ours.

Weapons are weapons. More is good, and I'm hoping we get something with a little more oomph than a stun baton out of it. We've got the ICP to spare.

Schism is an absolute must. I expect every shopping cart to include it, because it means we can now Analyze for however long we want--and boy, we're going to need all the info we can get on our latest guest.
Refinement Parts is honestly incredible. I'm too tired to work out the precise math, but I'm sure I don't need to explain why more efficient conversion is better. It effectively leaves us 33% more AE at the end of the day than we would have otherwise.
And… I guess that's about it!
I'll write up why I left out things other Anons wanted to buy in a bit, word count is a bitch.
>>
>>5109630
While it's very cheap, the landmine is a bad idea. Setting off explosives in the middle of our own facility is kinda dumb. I was leery of the self-destruct module from before, but at least *that* has a higher chance of successfully wounding the enemy.
Art Supplies would be nice for Sirocco and some of our Employees. If my plan can afford them, I don't mind throwing those in as a compromise.
The Detective was also something that I wanted, but went over my CE limit. I decided to drop it this time because S4M has anomaly studies covered. While the fact that it can study Paradigms is incredibly useful, we've got a decent enough grasp of what we have right now that I'm comfortable with just picking it up next shift.
Dogs are nice, and Roxy could use a new friend. I do fear picking up too many characters at once, though, which is also why I've decided against picking up a Drone Manager. At least a K9 is less of a threat to character bloat.
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>>5109676
It's a landLINE. As in a phone. I can kinda tell you're half awake.
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>>5109676
>While it's very cheap, the landmine is a bad idea. Setting off explosives in the middle of our own facility is kinda dumb.
Da fuck?
> A landline we literally found in the trash
I think you mean landline instead of landmine lad. Honestly, who would throw a perfectly functional landmine in the trash? (It being heavily burnt is only ascetics).

Detective could be invaluable in dealing with this new anomaly, as well as the older ones.

Drone Manager would help our A-Energy Production, and adding one drone with barely any character isn’t exactly what I’d consider as adding to the character bloat.

Now go to sleep anon. You’re reasoning can wait until you’re fully rested.
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>>5109680
In my defense, it's completely reasonable to think the Daily Special catalog would sell a landmine.
>inb4 The Red Connection
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>>5109554
START
90 A
7 C
6 ICP
1 DTC
2.5 Sand Vials
6 Blood Buckets (RBA)
2 Blood Buckets (Human)
6 Flesh Dishes (Art of Flesh)
1 Bag of Fortunes (Fortune for a Price)

Sec Dept
>N/A
S-4M
>SUIT. SENSORS. ON. Your facility AI will be able to keep track of individual employee health. (5 A)
Facility
>Risk Matrix Analyzer. You'll get an advanced warning if a containment breach or Invasion is about to happen. (10 A)
Accounting
>Scrape the Fat. On future shifts, you may enable an optional QUOTA that is filled by certain Extraction materials. Succeeding it will grant you a free Rank Reward and some extra cash. (1 C, 10 A)
>Acquisition Equipment. Your ETF agents will be tasked with equipment specialized in digging up and carrying around items from Anomaly Extraction sites. You'll get a regular bundle of random items every anomaly harvest. (9 A)
Bribery
>N/A
Misc
>N/A
DAILY SPECILS
>Surplus Clowning Equipment. Contains several creampies, banana peels, and at least one clown horn. Give to your local clown or cluwne. (3 A)
>A landline we literally found in the trash. Still functionable. Heavily burnt. (2 A)
>Hire an Employee from a different City, from a different World. (1 DTC)
>King sized bed. We noticed how laughable your office is. Take care of yourself, wreck. (5 A)
>Homoerotic Novel. Created by a Regional Analyzer AI. (-7 A. Fucking take this off our hands.)
>Art Supplies. Contains a variety of paints, canvases, and other general art supplies. (6 A)
FATHER Catalog
>N/A
Churchland Catalog
>Grandmaster Special Tape. Specialized training for you. (2 C)
Old Catalog
>Cattle Gun. Aim at the forehead and fire to stun. Comes with the required blanks. (7 A)
Hunger Catalog
>Arid Dress. Laced with the sands of a brat. Grants the wearer youthful energy. (9 A or 2 Sand Vials.)
>Boiling Blood Cocktail. Laced with the blood of man and beast. Burns going down but grants the user incredible confidence. (1 per 7 A or Blood Bucket) x 6
>Delectable Jaws. Slip these babies onto your puny, human teeth to be just as scary as a Harvester or Ripper! Grants the user a greater sense on what to Extract. (1 per 8 A or 2 Flesh Dishes) x 2
>Paper Dice. Frail, will fall apart when used, but can help alter Fate in your favor. Allows one full reroll. (2 per Bag of Fortunes or 8 A) x 1 (spend the bag and then 4 A for the rest of the cost)
Ice Catalog
>N/A
TV Catalog
>N/A
Tau Catalog
>Weapon Bundle Box. Still used by syndicate companies to arm operatives. Contains 3-4 random pieces of armor and/or weaponry. May rarely contain firearms. (3 C or 11 A or 1 ICP) X 1 - SPEND ICP
Judgement Catalog
>N/A
darkness catalog
>ai schism. allows your facility ai to perform other actions while analyzing, reducing invasion risks. (10 A, 1 C)
>foreign city refinement parts. stolen from a different world. C-Extract needs 2 A instead of 3 A to be made. (25 A, 3 C, 1 ICP)

REMAINS
1 A
0 C-Extract
4 ICP
0 DTC
0.5 Sand Vial
0 RBA Bucket
2 Flesh Dish
0 Fortunes

Done. Can debate all of these if you guys want.
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>>5109680
OP we better be able to have Admin read C-0RA's slashfic and see the drawing of him as a magical girl in-character and witness the tragedy unfold. Oh yeah, and the results of this
>"C-0RA...I'll read your book later? I dunno, show Kate it or something."
>>
>>5109909
Oh, no, you get two dice per bag you send in. The bag pays for the two.
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>>5109915
OKAY THEN SPEND THE FUCKING BAG

>>5109909
MINUS "and then 4 A for the rest of the cost" FOR THE PAPER DICE
PLUS
>Box of Syndi-Cakes. Highly illegal in the eyes of J, R, and X-Company. Highly delicious in the eyes of others. (1 box per 4 A)

AND I FUCKING FORGOT
>Check to see if anyone has gotten that lock box open
AND STATUS OF OUR WEIRD [REDACTED] BOX? SHOWING THE ZETA BOX TO FELIX MIGHT HELP, MAYBE????
>Decide what cell to use your free Cell Reinforcement on. A (Future's cell), B (Fortune's), C (RBA's), D (Sense's), E (Sirocco's), F (Art of Flesh's), G (Star's), H (Shot's), I (Empty), or on the next cell you purchase?
>Use Cell Reinforcement on the Cell assigned to our incoming high-risk Anomaly.
WHAT >>5109657 SAID

>>5109630
>>5109643
>>5109862
DON'T FUCKING FORGET LIKE I DID
>Decide what cell to use your free Cell Reinforcement on.
>Decide what cell to use your free Cell Reinforcement on.
>Decide what cell to use your free Cell Reinforcement on.
>Decide what cell to use your free Cell Reinforcement on.
>Decide what cell to use your free Cell Reinforcement on.
>>
>>5109920
I have a feeling that we might need that free reinforcement for our new higher-tier anomaly.
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>>5109920
>[REDACTED] BOX
Safely in storage, now that it's actually here, you can experiment it just like a PARADIGM! It probably isn't one but hey, you got like 30+ employees and bought 10+ meat sacrifices, you can find someone to prod it with.

I will confirm that it isn't a meme option, it does actually have a use to it. Try thinking what use a [REDACTED] could have, considering what little you know about it.

>>5109912
buddy let's just say you reap what you sow when you guys picked that option. I ain't holding back (aside from avoiding the wrathful eyes of the jannies.)

>>5109862
funny thing you said that. was actually gonna put one on there before realizing i already gave you guys a bomb.

also you have five ticking time bombs in your facilities as is, think we got our bomb QUOTA for at least two shifts.

anwho that's all from me, gonna dip and let you guys discuss this among yourself. have fun. pastebin has been (mostly) updated, check it out when you got the time.
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>>5109920
>Use Cell Reinforcement on the Cell assigned to our incoming high-risk Anomaly.
Already had it.
>>
>>5109909
While I agree with the vast majority of this, I will note that the Cattle Gun isn't strictly necessary on account of already having 2 Disablers in 3rd Floor Storage. Those are rechargeable energy weapons and don't require ammo.
Sensors On also isn't as much of a pressing need due to the fact that injured nuggets have agency and can be dragged out of the fray. It's nice to have, though.
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>>5109951
Dropping the cattle gun is 7 A, plus the one leftover from my list is 8 A. What would you suggest we do with that 8 A then? The 4 A I assumed we needed for the paper dice I just shoved into buying Syndie Cakes because why not. They might make for a good bartering tool or have an unorthodox use.
>>
>>5109956
I'm 90% sure that SyndiCakes are hard drugs. Personally, not really interested in letting that circulate around our facility.
We don't need to spend everything in one go, so if you don't think there's anything else to buy, just leave it for next shift.
>>
>>5109554
First pass list:

S-4M Augments
>Anomaly Analyzer Mk.II. (11 A)

Facility:
>Emergency Option. (8 A)
Things about to step up; let's be prepared.

ACCOUNTING DEPARTMENT
>Acquisition Equipment. (9 A)

Bribery:
>Access Extended Sponsorships. (1C, 8A)

DAILY SPECILS!!!
>Broken Head Implant. (1 DTC, 1 ICP)
>A landline we literally found in the trash. (2 A)

Satisfying your Hunger
>Delectable Jaws. x 3 (6 Flesh Dishes)
>Paper Dice. (2 per Bag of Fortunes)

JUDGEMENT FOR THE WICKED
>EXECUTIONER MARK 0.5 - DETECTIVE MODEL (1 ICP, 2 C)

d/p-company mutual relationship catalog
>ai schism. (10 A, 1 C)
>foreign city refinement parts. (25 A, 3 C, 1 ICP)
>specialty coffee bundle. (13 A)

Total: 86A, 7C, 3ISP, 1DTC, 6FleshMeals, 1BagOfFortunes

Remaining: 4A, 0C, 3ISP, 0DTC, 0FleshMeals, 0BagOfFortunes
>>
>>5109909
>SUIT. SENSORS. ON.
Not much point; most employees not injured during a work order (while we're watching) will self-report damage, and we've got a fancy medical machine for critical cases.

>Surplus Clowning Equipment.
Please quit throwing away money via the stupid clown-thing.

>King sized bed.
Meh, Admin doesn't really care where he sleeps. He'd much rather have the cash go towards the coffee.
>Homoerotic Novel.
Please no. Cora will get her hand on it eventually, and then we'll be subject to more torture.

>Cattle Gun.
While I'm not against it, I dunno if we have need.

>Hire an Employee from a different City, from a different World. (1 DTC)
This is a massive waste; we've only got the one DTC, no reliable means of getting more, actually useful things to spend it on, and too many employees already.
>>
>>5109956
dump the bed, and put the now 13A towards what Admin would really want: coffee!
>>
>>5109956
Buy the Fate Dice. Simple as.
>>
>>5109956
Keep the bed, we need some proper fucking sleep.
>>
>>5110094
Fate dice only need a Bag Of Fortunes, and there' too many other things to spend it on.
>>5110095
Nah, it doesn't seem to bother admin any to sleep in his chair. As long as Admin has coffee, he can deal with anything.
>>
>>5110111
Fate Dice will save our asses in a close situation, best to stock up now.

And as much as I love coffee, it's still going to be there come next shift. The bed isn't, and I'd prefer it if we actually got some decent ass sleep for once instead of running on chair sleep.
>>
>>5109573
tweaking vote in >>5109909 and >>5109920
minus Cattle Gun -> +7 A
minus SUIT SENSORS -> +5 A
add
>specialty coffee bundle. made with the help of c and o-company. variants include doublecaf, triplecaf, energy drink mixed, and desert. (13 A)
should result in 0 A remaining
>>
>>5110095
Keeping bed

>>5110094
Already voted for two of those dice

>>5110061
Not dumping bed, but am going for the specialty coffee now

>>5110059
I would think Suit Sensors would enable S-4M to know where all employees are as well as their health status, like in SS13. This would help if somebody gets kidnapped, or kill-replaced, or some other cruel fate that spatially displaces them in or out of our facility. I dunno if there's going to be an upgrade to that or not, seeing as in SS13 setting your suit sensors to maximum shows your location and health status, while you can simply set them to default on to display only your health status and NOT your location coordinates. The buyable option here just mentions health and not location, so it's not as great as it could be.
>Please quit throwing away money via the stupid clown-thing.
No, fuck you, clowns are soul
>doesn't really care where he sleeps
Ask that to his withered body that lost its gains
>much rather have the cash go towards the coffee
I changed my vote so he gets the bed AND the coffee
>Please no
Free 7 A plus CONTENT
>dunno if we have need.
We have other weapons so I dropped it
>a massive waste
Calling spicy content chances a waste is unfun

>>5109989
SyndieCakes are just SS13 vending machine treats you can only get via emagging a vending machine to make it dispense contraband, and they are aligned with the syndicate. I also want it because Hunger catalog ends today and we might as well get it for chump change. See what it does here in this quest
>>
>>5109676
Speaking of the combat dog, the reason I chose the K-9 Unit was to smell out that ClownSlasher and help take him down. Also, the K-9 may also be Null's unofficial partner, which may be kino.
>>
okay guys heads up I feel like absolute dog shit right now, not sure if I got the coof or just some other seasonal infection.

might not update for a little bit. just not really in the state to do much of anything.
>>
>>5111609
Hope you get well soon QM, or at least feel less shit by the time you read this. Best wishes mate.
>>
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>>5111609
don't die on us
>>
>>5111609
Hope you do well.

Also C-0RA Posters I've been having too god of a day give me the link to the Employee Morale - - -
>>
>>5111609
Don't die, QM. Sleep well...
>>
Okay, I think whatever I had, I managed to fight most of it off sooner than I expected.

Or at least I don't feel like my bones are shattering. Gonna write down what the majority of y'all picked (3 or more voted on) so you guys agree on what else to buy

Surplus Clowning Equipment: XXU, pMa, Ko7
Arid Dress: XXU, Ko7, pMa
Boiling Blood Cocktail: XXU, pMa, Ko7
Delectable Jaws: Ko7, XXU, pMa, pLt
Paper Dice: Ko7, pLt, pMa
King sized bed: pMa, XXU, Ko7
Landline: pMa, pLt, Ko7
Different City, Different World: XXU, pLt, Ko7
AI Schism, Foreign City Replacements Parts: pMa, XXU, Ko7, pLt
Weapon Bundle Box: XXU, Ko7, pMa. Spending ICP.
Homoerotic Novel: pMa, XXU, Ko7

38 A-Energy Spent (3+5+2+10+25), 2 ICP Spent, 4 C-Extract spent, Most of your extractions spent.

Remaining energy: 52 A, 3 C-Extract, 4 ICP
>>
>>5112210
Not my ideal, but workable. We've got a lot more A left, though, so I'm willing to lock this in and go for a second round of selections.

S-4M Augments
>Anomaly Analyzer Mk.II. (11 A)

Facility:
>Emergency Option. (8 A)
Things are going to heat up. We best be prepared.

ACCOUNTING DEPARTMENT
>Acquisition Equipment. (9 A)

Bribery:
>Access Extended Sponsorships. (1C, 8A)

JUDGEMENT FOR THE WICKED
>EXECUTIONER MARK 0.5 - DETECTIVE MODEL (1 ICP, 2 C)
Help in figuring out PARADIGMS will be incredibly valuable.

Total: 36 A, 4 C, 1 ICP
New Remaining:
16 A, 0 C, 3 ISP

I'll leave the excess free for the inevitable compromises.
>>
>>5112249
>Total: 36 A, 4 C, 1 ICP
3C, rather. Forgot to update a line.
>>
>>5112249
Drop the Anomaly Analyzer, pick up the Art Supplies, Insulated Gloves, ant the Prime Cuts, and I'll support this purchase list.
>>
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Because being/seeing C-0RA is suffering. https://youtu.be/n__u4FdqvlE

Here is my proposal. Gentlemen, yes, no, or abstain?! And don't go easy if there's something off about the drawing. Is there?
>>
>>5112249
Throw in the
>Fax machine (13 A)
for a grand total of 3 A, 0 C, and 3 ISP left. I want to be able to call in favors if something comes up.
>>
>>5112302
A bit worn down and sad. I always imagined her as youthful, energetic, and her eye boardering on mania, like a screw loose look in her, you know?
>>
>>5112249
We need the Prime Cuts for Flesh and the Art Supplies for Siro, and we all know that those Insulation Gloves are going to be useful. The Analyzer isn't that useful comparatively, as it only restates whether a self-evident work order is 'good' or 'bad'. We need these Prime Cuts and the Art Supplies, we don't need to be told that our work orders are good or bad.
>>
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>>5112320
Hm. You're right about me overlooking the tone of the subject. An edit is in order.
>>
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>>5112435
Double edit.
>>
>>5112249
Agreed with:
>>5112272
Though next shift I'd really like to buy the Risk Analyzer. Especially considering the danger potential of our next guy and with Star being the kind of anomaly she is, we absolutely need some way to tell if an Anomaly is about to flip its shit.
An ounce of prevention is worth a pound of cure--but failing that, preparing for failure is better than nothing.
>>
>>5112655
With the FCRP, we should be getting way more A Energy for the more expensive upgrades.
>>
>>5112272
+1, but I want that coffee later if possible; sucks that it is so expensive
>>
"'It is bitter—bitter,' he answered;
'But I like it
'Because it is bitter,
'And because it is my heart.'"
- The Admin explaining his coffee of choice.

I think I made him too strong. And his neck too long? Bah!

OverseerQM, hang in there. You're not ready yet. Get well soon...
>>
>>5112315
I can live with this. I'd have liked to get the coffee; we can work an extra shift tomorrow to allow ourselves the luxury.

>>5112272
Not dropping the Analyzer; it would be nice to be able to actually tell the effects of work on the more enigmatic Anomalies. Especially with the more dangerous ones coming down the pipe.
We don't need the Cuts; they are way too expensive to make a habit of using.
No problem with the Supplies.
For now, we have no use for the Gloves, and we have enough trouble figuring out to buy without traipsing into theoreticals.
>>
>>5114013
>it would be nice to be able to actually tell the effects of work on the more enigmatic Anomalies. Especially with the more dangerous ones coming down the pipe.
Agree but that's not lost to us because the catalog is permanent
>way too expensive to make a habit of using
Agreed but the O-Corp catalog goes away after today, so I want to make it worthwhile and buy one last set of cuts while we can
>For now, we have no use for the Gloves
hacking
>>
Alright, look, it's been four and a half days and I feel healthy enough to the point where I can actually update relatively soon.

Speaking of that, I am not gonna wait another day or two for a 100% unanimous consensus. Unless the votes suddenly swing in the other way in the next couple of hours, I'm sticking with the changes that pMa suggested to change about pLt's vote.
>>
>>5114397
Also added some notes from D-Company underneath Star's PARADIGM hints. Mostly hints towards what kind of PARADIGM they may unlock, so you can chew on that.
>>
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After what felt like forever, you finally decide on what to buy.

>Surplus Clowning Equipment, Arid Dress, Boiling Blood Cocktail x6, Delectable Jaws x2, Paper Dice x2, King Sized Bed, Landline, Different City, Ai Schism, FCRP, Weapon Bundle Box, Homoerotic Novel, Emergency Option, Acquisition Equipment, Extended Sponsorships, DETECTIVE MODEL, Art Supplies, Prime Cuts, and Insulated Gloves have been purchased!
>4 A-Energy and 3 ICP Energy left.

You'll suspect it'll take a while for most of the supplies to come over here, probably not until tomorrow, but two items do arrive amazingly quick.

The first is the novel. Behind you where the endless series of pipes, tubes, valves and wiring is, a small book gets spat out of one of the many pipes. The pipes shudder at what you forced it to deliver, like spitting out a ball of mucus.

C-0RA finally snaps out of the weird trance she got herself in and scrambles to grab the book. She slowly twists her head over to you, flashing a twisted smile. "The Administrator leaned back, eyes like granite chips looking beyond the massacre on the cameras before him."

Your hands instinctually reach up and cover your ears. Yep, you're not fucking listening to that, you rather eat raw fucking RBA guts (hm, would drinking one of the cocktails be a good or horrid idea?)

The pipes shudder again, with a plastic wrapped box being spat out again. You walk over to check out what it is, while trying to avoid listening to C-0RA.

Reluctantly, you uncover your ears and start ripping the plastic open. As soon as you do, a mattress frame bursts out of its plastic prison and clatters on the floor. To be blunt, the bed they gave you is pretty barebones. You got the frame, the mattress, a pillow, and a very thin comforter. It's still better than the chair, though.

C-0RA pauses reading about something something S-4M something something Spike, noticing your new found bed. "OH! PERHAPS I CAN SL-"

"NO." You flinch at the mere suggestion of what she was gonna offer. Fuck no, you're not going to risk being that close to her. The robot frowns, going back to silently reading her book. "oh okay...SORRY, sir." You can't exactly feel bad, though, considering how...well, everything about her is, really.

S-4M finally flickers onto the console screen when he realizes C-0RA's done.

"Good night, sir. You're really going to need it tomorrow. You've been around long enough for P-Company to deem you a worthwhile facility. You're probably going to get a lot more attention, good and bad."

"Great. Another fucking problem to add to the bucket. Can I just sleep with some ease, S-4M?"

"Sorry, sir. Just thought it was important. Good night." The face disappears from your screen. No matter, it's time to go to bed. You slip underneath the bed and for the first time in a while, you finally get some decent sleep.
>>
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Right as you drift into the threshold between consciousness and unconsciousness, you find yourself wondering how it is to be someone else...

>When you fall asleep, you may occasionally get a chance to see the world from another character's POV. It's not mandatory but it will help flesh out both the selected character and characters they care about.

Who do you want to see yourself as, if only for a moment?

>One of your department heads. Might as well see how they're coping. (M or Q)
>One of your ETF agents. You always wonder how it is to harvest anomalies. (Alpha, Beta, Gamma, Delta, or Null)
>One of the misfit gang. Something silly wouldn't be bad. (A2, Kor, T, Null, or O2)
>PRESLEY CHARM BABY! AIN'T NO ONE BETTER THAN ME! (P)
>Someone else entirely. (Write in, within reason. It has to be someone in the facility.)
>Nah, these thoughts are silly. Embrace the dreamless oblivion. (Skip to Sponsorships/Anomaly selection.)
>>
>>5115624
>One of your ETF agents. You always wonder how it is to harvest anomalies. (Alpha, Beta, Gamma, Delta, or Null)
Preview of abnos to come...
>>
>>5115675
Select the particular one you want to pilot (or just roll a 1d5 if you don't care, either or)
>>
>>5115686
Gamma, as we haven't seen much of him at all
>>
>>5115624
>One of the misfit gang. Something silly wouldn't be bad. (A2, Kor, T, Null, or O2)
>A2

I'm very curious about the clone. Must be pretty freaky to have a strong sense of Deja-Vu, plus it's interesting.
>>
>>5115624
>SAMUEL THE MANUAL
>In other words, our AI
>>
>>5115624
>>One of your ETF agents. You always wonder how it is to harvest anomalies. (Alpha, Beta, Gamma, Delta, or Null)
I'm partial to Alpha, but not terribly fussed in any case.
>>
>>5115990
Also, we're already at page 9. We only got three hours done this thread so far (4, 5, 6), though not due to lack of other things to occupy us.
>>
>>5115997
Yeah, I'll admit that free time "side path" was a lot longer than expected but hey, it's fine as long as you guys are enjoying yourselves.

I'll archive this thread once it reaches page 10. We still got, like, ten or so days left. No rush.
>>
Seems like no one else is voting, so we got
>One of your ETF Agents
As the only one with more than one vote. Tied between Gamma and Alpha, need a tiebreaker for that.
>>
>>5117309
Gamma, then. Let's see what his partnership with Delta is like.
>>
>>5117309
>GAMMA
>>
>>5115624
>A2
>>
>>5117309
Oh, I guess Alpha? I would prefer Zero or Null desu, but whatever.
>>
>>5117568
I kinda just assumed no more votes were coming in because it was a bit of a dry spell (as in nearly a whole day). Sorry for jumping the gun, wanted to pick up the pace.

Checking on the votes

A2: XxT, pMa
Gamma: Ko7, pgK (from S-4M), yUj
Alpha: pMa now, pLt
S-4M: pgK (previously)

Seems like we're going for Gamma. If it's any consolation, the other ETF members (and mayhaps even Zero, since she's kinda adjacent) will be present or mentioned.
>>
>>5117579
No worries, I was busy with other matters. Glad I'm not slowing y'all down!
>>
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You are Gamma. Well, your actual name is Galen, but Gamma's close enough. You got assigned to the worst anomaly extraction location this company could've given you, the Wastes!

You've only been out here for a hour now and even it's the dead of night, the heat is slowly getting to you. You adjust your sunglasses, trying to keep too much sweat from pooling up in them. Delta, walking next to you, is keeping his focus on his club with a weird, manic grin.

You twirl around your combat knife to keep yourself distracted. "Hey. I know it's not the best but we can get back home after this, right?" You wrap your other arm around him as best you can, considering the size gap. Damn, how is he so tall?

Del looks down at you. You flash him a confident smile. You can make it through it, you know it. "Yeah. Sorry, sorry." He takes a deep breath to help calm himself down. You pat him on the back. "There there. It's fine, man, we'll find something to relive your stress on."

"Hey. Gamma. Mind if I ask you a question?"

"Hm? Yeah, go ahead! You don't gotta ask, do I look like Beta?" You snort. "C'mon, man, I've dealt with that guy when I was tard wrangling that red fuck. He's the one you gotta ask permission for EVERYTHING."

"Pfft. Yeah, yeah. I was just wondering, which I don't do a lot, why DO anomalies appear here a lot?" He jabs his baton at a random direction. In every direction, as far as the eye can see, is endless orange-yellow sand. "What makes this place different?"

You take a moment to consider his question. You're not exactly sure how to answer his question. For as long as you've lived, it's just been like that. "Dunno. I think this place has always been bad juju, ya know? Hell, why do you think we're here? We're the baddest motherfuckers around! The fortune machine destined us to be here!" It's clear the heat is getting to him if he's bothering to ask questions.

You flash another smile, followed by pointing two finger guns at him. "C'mon, why else did they assign Null to Al and Bet? They need all the help they can get! We're fine as is!" Delta can hardly hold in his laughter at your stupid smile and finger guns. He covers his mouth to avoid breathing in any dust.

"Pffft, jesus fuck, okay yeah you got a point." He wipes a tear from his eyes. It's nice seeing him loosen up a bit. He needs it for what's coming up next. "Yeah. Sorry for asking a stupid question, man. Just been in a funk."

"What, over talking about that Jesus guy RBA keeps rambling about? Yeesh. With how much you interact with him, you might grow red horns and skin as well!" You egg him on. It's nice to fuck around with him.

"Oh, fuck you." He jokingly nudges you with his shoulder. Dude's built like a brick shithouse, so it damn near knocks you over. You land on your ass (in a cool way), avoiding losing any style points. "OOF!"

You quickly get yourself back up just in time to notice a blood-curling scream straight ahead. Ah. You're heading the right way.
>>
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The two of you climb up one of the many sand dunes to get a better view on what the hell is going on. You quickly get confused when you realize that the only nearby village where that sound could come from in this sector of the Wastes is...abandoned.

You've lived in villages out here as a kid, so you've heard stories about these abandoned places. Old villages that used to be populated decades back before Companies or Anomalies forced them deep- Wait hold on, anomalies!

"Delta. You think we found the extraction location?" You lower your sunglasses as you look at him. You can see his sharp, nearly Harvester-like teeth flashing. "Oh hell yeah, extraction time."

You pull your hand-held radio out of your pocket. Turning a dial, it hisses with life. "Hey. Gamma here, we found an abandoned village. Heard screaming, no identifiable source. We may have found an extraction location. You?"

A gruff, old voice answers you. Beta, of course. He's keeping his voice quiet, clearly hiding from something. "Copy that. Encountered a potential anomaly. Huge crowd of things out here."

"I thought they stopped public gatherings ages ago!" Alpha whisper-shouts.

"Yeah. You're about to see why very soon. Look, Null is talking to them right now, we're gauging their reaction as they speak. Alpha, have you gotten the containment cube modified?"

"Yepo! We're gonna need it!" Your radio hisses with a horrid amount of feedback at whatever the hell that kid is doing. Seems like Beta is pleased, with the short grunt he makes. "Great. Over and out."

"Copy that."

"Damn. Sounds like they're the ones having all of the fun right now, huh?" Delta whines out loud, not caring if anyone hears him.

"Hey, man, it's gonna be fine. Remember, we're the badest motherfuckers in town."

"Badest motherfuckers in town!" He raises up and thrusts his arms into the air. Right then, you see two people running for their Father damned lives. A blonde man wearing an archaeologist's outfit and a ratty, nerdy girl with a hoodie and jeans that's a horrid mess of purple and greens.

Delta just kinda looks over at you, like this is weirder than whatever anomaly you're going to find out here. "Uhhh. Should we...do something about those guys?" Delta's always been one for orders, he's not going to do something unless you tell him to.

>"Nah, man, let them go. Probably more hassle than it's worth out here." It really is.
>Wait, hold on, why WOULD these two be out here? This is shady. Capture them for questioning.
>[COOLHEADED] These guys are clearly scared shitless. Try to calm them down, tell them you're ETF, it's fine.
>[FAST TALKER] You have a gut feeling they might not wanna talk to cops. Or, well, the closest to one. Maybe ditch some of your ETF outfit/equipment and try smooth talking information out of them?
>[SAVVY] Okay, the first guy's outfit makes sense, you can get why he's here. Why the hell is a nerdy gal in a hoodie out here? Question her, not him.
>Write In.
>>
>>5118354
>[COOLHEADED] These guys are clearly scared shitless. Try to calm them down, tell them you're ETF, it's fine.
>>
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>>5118354
>[COOLHEADED] These guys are clearly scared shitless. Try to calm them down, tell them you're ETF, it's fine.
>a ratty, nerdy girl with a hoodie and jeans that's a horrid mess of purple and greens
>purple and greens
Refer to the girl as "doc" when we talk to them
>>
>>5118354
>>[COOLHEADED] These guys are clearly scared shitless. Try to calm them down, tell them you're ETF, it's fine.
Fast talker is right out, as we don't want to be caught out trying to deal with an Anomaly without our gear. Or stabbed in the chest by these guys or whatever.
>>
>>5118354
+1 for Coolheaded.
Da Authoritayz.
>>
>>5118354
>[COOLHEADED] These guys are clearly scared shitless. Try to calm them down, tell them you're ETF, it's fine.
Flash badge, shoot finger guns, the works. Appeal to authority, baby.
>>
>>5118354
>[SAVVY] Okay, the first guy's outfit makes sense, you can get why he's here. Why the hell is a nerdy gal in a hoodie out here? Question her, not him.
>>
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Alright, time to put on the nice guy look.

You adjust your outfit as best as you can before signaling Delta to follow with you. The towering oaf shrugs in agreement. Time to move.

The two of you slide down the sand dune and down to the two panicking dumbasses, managing to make a totally sick landing and you did NOT just land on your face SHUT UP DEL

Delta helps you up (after you totally landed in a cool way). The two strangers paused the moment they spotted both of you and hoo boy, they aren't pleased to see you.

"Shit. We got the fuckin' feds on us. Told you coming here wasn't a good idea, Kali." The nerdy girl who looks like a young boy hisses.

"Do I look like an ordinary Scrapper? I have standards in where I excavate from!" The somewhat flamboyant man fiddles with a green bandana slumped around his neck.

Okay, time to be cool, Gamma. "Hey, hey, it's cool. We're just here to help you guys out." You dig into your pocket and flash your badge at the two. You usually do it just to display that AUTHORITY, ya know? "We're not gonna hurt you. Even if my friend looks like he will. What's the matter?"

"Uh huh. Like I trust someone who fell face first in the sand." The nerdy girl scoffs.

"Okay, look here doc, I'm not here to play games. You two were screaming like fucking little girls, something went up."

Delta grunts. "Best to comply, please."

The flamboyant man adjusts his bandana again. "Alright, I suppose we can. We're leaving right after, okay?"

"Fine by me."

"Alright. So, me and Bass-" "HEY DON'T TELL THEM MY NAME!" "-were going here on an archaeology dig. Right?"

"Uh huh?"

"We heard this place has been abandoned for a couple years now so, hey, no one should interfere. Place was pretty creepy, we kept finding ash all over the place, but hey. Stuff can ignite out here easily if you're not careful."

"Trust me, where do you think I came from? So, what made you scream like a bitch- baby?"

The man's eyes focus into pinpricks when you said that. Thank god he's too busy bugging out to notice your slip up. "Oh, shit, yeah. We gotta get outta here."

"Yeah, we do, dipshit!"

"Hey, hey. Come on, focus. What the hell is in there? We're going to deal with it, it's gonna be resolved."

"Fuck. Okay, so, Bass over here." "Sup." "She ran at me yelling all crazily like she saw a demon. She was sobbing like a kid." "FUCK YOU KALI!" "I asked her what the hell was going on, then she pointed behind me."

The man grabs you by the shoulders. You recoil at your physical space being invaded. "There was just this giant glowing thing. And the moment I saw it, it saw ME. And it said "dim your light.'"

"Wh?"

"Yeah! I had no fucking idea what it meant but I guess I didn't do what it wanted me to do because." He rolls up his shirt. The left side of his torso is charred black.

"Holy shit." You flinch. Poor dude, reminds you of that granny Null you work with.

"Y-yeah! We need to get him to a hospital!" Bass CLEARLY wants to go.
>>
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"We'll handle it from here. We are trained to handle these threats, you are not." Delta tries his best to be formal and not like a tower of muscle and bloodlust. He's blowing his heart out, it's adorable.

"Yeah. What the big guy said!" You pat Delta on the back. All he does in response is grunt. Dude isn't used to talking, you're pretty sure the rating that weird facility program gives him for social stuff is low. Always in tiny little cards wrapped up in plastic.

Kali hisses out a pained breath. "Yeah, yeah, I really should go. Nearest hospital is, uh, fuck. How far away?" He glances around, trying to reorient himself. You feel like if he didn't just experience what he told you minutes ago, he would've already forgotten in the haze of stress he's in.

"Uh..." Bass blanks out, not expecting that question. She's trying her best to keep her (colleague? friend? acquaintance? you would ask but probably not a good time) pal calm. "W-well, if we stay around here talking to these fags, w-we're not gonna get there in time!"

Yeah, they're about to run for the hills any moment now. If you got any more questions for them, better ask them now.

>"Do you know where the anomaly last was?" You rather not be wandering blind, thank you.
>"Any other things you noticed about the creature?" Might as well ask, even if they might not have much to say.
>"Hey. Doc. Did you find it first or did it chase after you?" Would be smart to know how aggressive and predatory it is.
>[COOLHEADED] "Actually, yeah, the hospital should be over in that direction..." Give them directions to it. Should calm them down enough to not get into future trouble.
>[SAVVY] "Wait. Dim your light...did you have a light on, Kali?" It wouldn't be shocking if he did. Might be good to clarify for future reports, you do have a flashlight on hand.
>Just let them go, they're only not running because you two have weapons and they don't want to get even more hurt.
>Write in.

(Meant to post yesterday but I got distracted by something and forgot to)
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>>5121218
>[COOLHEADED] "Actually, yeah, the hospital should be over in that direction..." Give them directions to it. Should calm them down enough to not get into future trouble.
>[SAVVY] "Wait. Dim your light...did you have a light on, Kali?" It wouldn't be shocking if he did. Might be good to clarify for future reports, you do have a flashlight on hand.
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>>5121218
>"Any other things you noticed about the creature?" Might as well ask, even if they might not have much to say.
In particular, how'd it get you? fire breath? lasers? starting into your soul?
>>[SAVVY] "Wait. Dim your light...did you have a light on, Kali?" It wouldn't be shocking if he did. Might be good to clarify for future reports, you do have a flashlight on hand.
It's either a literal light, or a Father thing, I reckon.
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>>5121218
>"Do you know where the anomaly last was?" You rather not be wandering blind, thank you.
>"Any other things you noticed about the creature?" Might as well ask, even if they might not have much to say.
>"Hey. Doc. Did you find it first or did it chase after you?" Would be smart to know how aggressive and predatory it is.
>[COOLHEADED] "Actually, yeah, the hospital should be over in that direction..." Give them directions to it. Should calm them down enough to not get into future trouble.
>[SAVVY] "Wait. Dim your light...did you have a light on, Kali?" It wouldn't be shocking if he did. Might be good to clarify for future reports, you do have a flashlight on hand.
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>>5121430
+1
if that's too much, then that post minus "Any other things" and "Did you find it first"
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"Wait. Dim your light?" Odd phrasing, certainly what an anomaly would say. You have an inkling it may not be literal, then. "Did you have a light on, Kali?"

Kali tilts his head. "It's night time, of course I'm going to have a light on. Why w-" His eyes narrow when he realizes why you asked that question. "You implying that me having my flashlight on alerted it or something?"

"Buddy, I know next to nothing about it. Just wanted to make sure." Could be a possibility, then. Though if it is the metaphorical kind, you have a bad fucking feeling about engaging it.

"WHY THE HELL ARE WE STILL TALKING TO HIM? WE NEED TO GO TO THE HO-"

"The nearest one is actually close by, depending on how picky you are. The nearest village shamans should be 15 minutes away, due north."

"If you ARE more picky-" Delta interrupts, or adds onto as some people would say. "The nearest trained doctor is 30 minutes away, due east. First one with the burning cross."

Bass goes silent after being told where she has to go. "Oh. I, uh, did not know that."

"Yeah, doc, look. We know our shit. You help us, we help you. That sound fair enough?"

Kali hisses. "Fine, fine. Ask more of your stupid questions. Make it snappy, don't want to stay here all night."

"Yeah, actually. How DID it attack you? Staring at you, fire breath, lasers, what?" You gesture at the injured man, making it insanely clear that you're talking to him. "We need to know. Okay?"

"Uh, shit, it kinda happened in a flash." Delta and Bass snicker at the unintentional pun. So do you, not going to lie. "But all I know is that it glowed really bright at me and this happened." Kali raises up his flashlight...or what used to be one. Half of it has been blown clean off, leaving only the handle.

Technopathic capabilities? Clearly light based. Didn't that one Reminder dude really hate robots? Light. Tech. You're starting to notice a trend, even if it's just a coincidence.

"Delta, give him your spare." Delta does so, handing over one of your many spare pieces of equipment thanks to what that creepy Admin dude bought a few hours ago.

"Anything else you noticed about it? Like, doc, did it chase after you or did you find it first?"

"Why do you keep calling me doc?"

"Don't question it, I'm the one with the badge." You try your best to hide back a smug smile. Father above, you're pissing her off by doing this and you know it.

"Guh! Fine, I found it first! I was looking through all of the buildings in this dreary place and one of them had a light on. And I was like, fuck, that's weird as hell. This is like..."

"Tribal stuff."
"Tribal stuff."

Said it at the same time. Nice. "Yeah, that! So I checked and this floating ball of light and...metal? Swore I saw something metallic in it. It was just floating in the middle of the room, buncha ash spread all over the place."

"Then it noticed me. I didn't know what the HELL it was but I know it wasn't anything good. It started mumbling about my heart or something."

1/?
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"So you found it in a room and it chased after you. You weren't trying to be intimidating or anything?" You already know what happened after it started chasing after her, no need to pry into that.

"Do I fucking look intimidating, dipshit?" She's really not. Though you're smart enough to know not to answer that question. "No! I just fucking shined my flashlight at it and it went fucking ballistic!"

Responses to light, was surrounded by ash, capable of vocalizations. Highly aggressive, merely flashing a light got it to chase someone. Noted.

"Alright. Last question before you guys can go. Do you know where it last was? Rather not dick around all day trying to find it." Taking a look at the village, it's not exactly small either. On the side you're at, you can see at least 20 small huts dotted around the place. There's probably at least thirty more scattered about the place.

"Why the fuck would y-"
"Bass. They're ETF, what do you think they want to do with it?"
"Oh. Lock it in a box?"
"Yes. And what do they need to do in order to do that?" Kali wheezes, just wanting to get the fuck out of here.

"Oh. Well, when we were running away, last building I remember seeing was labeled like..."Phantom's Serf" or something like that. Think a fountain was nearby. That's all I know."

Hrm. That's still a wide area to look through but better than nothing. That's probably all you're going to get out of them, better just let these guys go now. "Alright. You can go now. Have a safe night, you guys."

"Fuck you." Bass hisses, moreso for making her wait here so long than anything else. Delta glares daggers at the ratty woman. You raise your hand up right as he's about to pull out his baton.

"Good luck dealing with it. I'm not coming back for a while, thank you VERY much." Bass wraps her arm around Kali. The two quickly get out of dodge, leaving the two of you behind. There's only the sound of distant critters to keep you company now.

"Well, that took forever. C'mon, I want to beat something up already." Delta taps his foot against the sand he's standing on. You flash him a confident smirk.

"Don't worry, we're going to. Call in the containment cube and chat with the others, gotta do some planning stuff." Admittedly, you just want a moment to think to yourself. Delta doesn't question it, pulling out his radio and chattering on it.

You take a moment to figure out how exactly to best go from here...which quickly becomes a handful of minutes. You eventually snap out of it once you start hearing chatter on the radio

Beta's gruff voice blares over the radio. "Alright, good. Gamma didn't try flirting with the girl, did he? Don't want a repeat of that 'Do you love' anomaly extraction."

Your face turns red. "Hey! Fuck you, that was a one time thing and it was an anomalous effect!"

"Uh huh. Anomalous. The only thing anomalous about that situation is that the Administrator didn't find out and fire you. It was an anomaly, Gamma. Not a date at a pub."

(2/3)
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"What, so an anomaly can't anomalously affect you into flirting with it? Give me a break, man." You cross your arms. Not like the old fuck can even see it. Delta tries his best to endure this silly pissing match happening.

"I just hope to whatever higher powers there are, you don't try flirting with whatever you found. We're dealing with Types 4s and 5s. We can't make a single mistake with dealing with these." Alpha groans over the radio. He sounds like death. "Hell, the kid isn't doing too well just by being nearby one of them."

"Look. Can you just send us a containment cube? We've interviewed some locals in the area and they had proof to back up their stories. Please?" Delta hisses, not wanting to deal with office politics. "Let's not get distracted by that old news."

"Fine. It'll be there in an hour. We just captured our first anomaly. Over and out, we'll contact you when we capture the second one." He turns off the radio, putting it back in his pocket.

Your ego feels a bit bruised. Damn Beta, why did he have to bring that up? It was a pink blob with a heart with a cute voice, c'mon! That had to be an anomalous effect! You're not one of those weird anomaly fanatics that worship these freaks! Only that weird creepy blue hair girl! Yeah!

"Gamma? Look, don't get upset about Beta being hard on you." Delta chuckles, trying to lighten up the mood before you go into the hellpit that is the village ahead of you. "He was like that to me when I was in Alpha's position. Dude's just old and cranky sometimes, right? Just doesn't like young people sometimes, like us!"

You take a deep breath in. Your ego is still bruised but Delta's words keep it from getting any worse. "Yeah. Look, we're going to beat the shit out of this anomaly and make it our bitch. Right?"

"Fuck yeah." You give Delta a high five. Even if he's way older than you, he's still way cooler than the other dorks. It's nice having someone to listen to you.

Nevertheless. You're at the south end of the village. With those two running away from the anomaly, it's probably in the center or north end of the village right now.

What method do you use to try finding it?

>Go due north until you find the building. Search from there, simple as that. Why overcomplicate it?
>Maybe Delta has a better idea. (Free action, Delta will give his own input on what to do)
>[FAST TALKER] Wait, if it's potentially predatory, it might show up for you if you look like easy bait. Have Delta trail behind you while you put on your best "lost and confused" act.
>[SAVVY] Well, it clearly responds to physical light at least. Try planning out an ambush using one of your spare flashlights.
>[COOLHEADED] Go north...but keep your light off. The element of surprise is important. Might take some time for your eyes to adjust, though.
>Write in

https://suptg.thisisnotatrueending.com/qstarchive/2022/5077149/
Thread has been archived. Next update will probably come next thread, unless I can make an update tomorrow.
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>>5123705
>[SAVVY] Well, it clearly responds to physical light at least. Try planning out an ambush using one of your spare flashlights.
Thanks for the thread QM!
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>>5123705
>[SAVVY] Well, it clearly responds to physical light at least. Try planning out an ambush using one of your spare flashlights.
and start using https://lws.thisisnotatrueending.com/qstarchive.html
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>>5123707
https://lws.thisisnotatrueending.com/qstarchive.html?tags=Coffee%20Addiction
Force of habit. Still.

Last thread question to you anons. How do you feel about this little interlude with Gamma? Does he sound different enough from Admin?
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>>5123705
>Maybe Delta has a better idea. (Free action, Delta will give his own input on what to do)
>[COOLHEADED] Go north...but keep your light off. The element of surprise is important. Might take some time for your eyes to adjust, though.

>>5123710
Gamma's interlude is kinda kino, and he does sound distinct from Admin. Him trying to get to third base with an anomaly was funny.
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>>5123768
>It was a pink blob with a heart with a cute voice, c'mon!
I don't blame him for trying to go balls deep into Melting Love or something similar
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>>5123705
>>[COOLHEADED] Go north...but keep your light off. The element of surprise is important. Might take some time for your eyes to adjust, though.
It makes light, yeah? That's how they found it in the first place. It should be fairly straightforward to creep around the village, looking for lights. Once found, then a plan can be formed. This gives us more options and time, over trying to ambush it immediately.
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>>5123710
He does have a pretty distinct voice, yeah.

I admit, all these 'interludes' stacked back-to-back are starting to wear a little; I'm ready to get back to running the Facility. If they weren't all bunched up, though, they'd be a good little bit of something to mix things up.
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>>5123940
I'll admit that I do miss running regular operations.

I'll probably keep big POV interludes (small POV interludes may happen during normal operations regardless but nothing that would take up more than a post or two) like this to every five shifts or so, give or take. Enough to shake things up but not enough to have, like, a near month long drought of bashing retards against weird things. And I'll certainly won't do it after the break section we had again.

Hindsight makes everyone see in 20/20, though. I'll just adjust and keep note on my pacing from here on out. We'll probably be back in the hell cage that is Admin a few days into the first thread.
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>>5123957
I quite enjoy the interlude breaks desu, it's a nice break from the stress of running the facility, though normal operations are enjoyable as well.
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>>5123966
Fair enough. I don't want the interlude to be the "lude" if you catch my drift, though.

But for now, enjoy the funny sunglasses man (You'll probably figure out how Savvy works in actual employee terms when this section is over.)
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>>5123705
>[COOLHEADED] Go north...but keep your light off. The element of surprise is important. Might take some time for your eyes to adjust, though.
Do not anger the Threat 4/5.



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