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Previous thread: >>5060042
Archive: http://suptg.thisisnotatrueending.com/qstarchive/5060042/

I have a flexible definition of 'tomorrow'.
>>
[1/5?]
You observe your men and drones work over the following months. The majority of the resources given to you by the Administratum pass the first stage of processing within that first month. The plasma forges fall silent, and you’re forced to suppress the annoyance borne from an inefficient system. The plasma forges, and other first stage processing machinery, couldn’t be easily retooled to do anything else. To leave them cold was wasteful. There was nothing you could do about that now, though, other than to draw plans to increase your resource income by a factor of 10 at least.

You spend whatever time you aren’t planning observing the construction work. On the surface, the bunkers go up in pieces. A foundation of ferrocrete is laid, out of which the plasteel skeleton grows up, which in turn has the adamantium shell bolted onto it. After the heavy work is carried out by the largest of your robots, a mixture of drones and techpriests set to work installing the sensitive electronics and weapons systems. The techpriests once again prove their adaptability, as it doesn’t take them long to find ways to make their work and religion compatible, and once they have they display an innate understanding of engineering, despite the ritual it’s steeped in. You give out some more high quality cybernetics to those that show the most promise, and set aside time to formally educate some of them in the old labs, to further improve their efficiency.

While the bunker construction is proceeding as planned, the orbital ring construction continues to eat away into the budget of time you’d allocated to it. By the time the elevators were being installed, the ring was still mostly on the moon. Transportation was the bottleneck, as your small fleet of small shuttles could only carry a limited quantity of material up into orbit, limiting the size of the components that could be hauled - further increasing assembly time - and delaying the construction of the ring. You make a few changes to the design, and alter construction priorities to account for the changes, and soon enough you’re back on track, the delay being within expected tolerances.

6 months later, and the ring’s structure has almost been assembled. It’s not very thick, possessing only the bare essentials to facilitate construction, but the basic frame of the ring is installed, having been welded together in orbit into a huge ring around the planet. With all the parts in place, all that was left was to accelerate the central particle ring, funneling power from temporary capacitors and generators into a particle accelerator that, after a few hours to spool up, could produce enough force to allow the ring to hold still, relative to the ground. Control thrusters fire, slowing down the ring’s rotation as the accelerator warms up, keeping the forces in balance as it comes to a stop. After adjusting the ring’s inclination to line it up with the equator, the elevators could be finished.
>>
>>5078557
[2/5?]
After lowering conduits and anchoring cables to the ground, the rest of the work was made considerably easier, and the full elevators were finished within a week.

When looking at any one part, it almost seems unimpressive, being only 2km thick at the widest points, but you don’t look at any one part at a time. The full structure is over 1000km across. Pedestrian, once, but utterly unique now. You’ll continue to build onto the ring over the coming months, but even this skeleton was a miraculous thing to the techpriests that aided in its construction.

You had, cautiously, given the potentially sensitive nature of the question, asked some of them why they had joined you, in defiance of their own scripture. You hadn’t hidden what you were from the ones you approached, to earn their loyalty, obscuring yourself only from outsiders and those under you that didn’t warrant an explanation. Their answers were varied, and many were predictable. Most found ways to justify their own actions, either reinterpreting their religious laws or, somewhat concerningly, reinterpreting your nature in the process. Of those explanations you found most interesting were the ones that made no attempt to reconcile the two. One woman in particular had simply told you that you offered a better deal. That the hope you offered, even indirectly through your somewhat oblique and simplified explanation of the work, was more concrete than the quest for knowledge and preferable to simple utilitarian survival.

There was much that could be taken away from that, but hearing it was enough to buoy your hopes that perhaps humanity wasn’t quite lost yet. You could still pull them back from the brink.

It was as you were pondering that, that the first of the shipments of children had arrived. Magos - no, Fabricator General Rane had explained that he’d acquired the hundred or so children from some of the planets around Stygies. They were young, ranging from the age of two at the youngest, to eight at the oldest, averaging at about five. He doesn’t go into detail as to how, exactly, he’d come to possess these children, but you didn’t ask. Most of them that were capable of expressing complex emotions were scared, though after being assured that they weren’t to be used as menials, they calmed somewhat. All of them that were capable of speaking requested to be returned to their parents at least once. You directed them to the residential area. You couldn’t return them to their parents, but you could at least educate them in an environment free of the deep level of religious indoctrination that seemed to have taken root deep in the minds of the rest of humanity’s population.
>>
>>5078562
[3/5?]
You provide a small curriculum. Basic maths, literacy, and science. Those too young to learn are tended to by drones and a small selection of the menials you can trust to not allow their own indoctrination to poison them, or (a much more pressing concern) have a PTSD episode and beat one or more of the children to death. The rest, you educate ‘personally’. That is to say that you dedicate a small part of your total processing power to answering questions and instructing them for six hours a day. They show some promise, but they’re clearly struggling to acclimatise to the environment. There’s nothing you can do about that, though.

Over the past few months, you’ve received regular updates from the small group of priests you sent to establish relations with the rest of the sector. The de facto capital of the system, Accakaros was a colony established at least 8,000 years ago. It’s population had remained steady after about 500, though, as repeated wars elsewhere in the Imperium had demanded it’s men be sent to serve in the Imperial Guard. At present, 4.2 billion people called the planet home. As such, it sat at a level of development far below the level that you’d been led to believe was expected of a sector capital. Rather than a rancid rotting ecumenopolis, built on the bones of the great city-planets of your era, it was a mixture of low population density countryside and higher density urban centers, not terribly unlike Earth of the second or third millennium. The urban centers were still denser than that, but they were closer to that forgotten Earth than they were to a hive world.

The governorship of the colony had been given to a general of the Imperial Guard shortly after its founding, and her descendants had ruled it ever since. Your diplomats tell you that the family had mixed fortunes, but had broadly speaking been successful and loyal to the Imperium. You wonder what counts for success, when in 8,000 years they’ve only managed to partially industrialise the planet and have technologically devolved, but you keep your question to yourself. The family’s rule had gone unbroken but not unchallenged, and had been in a state of constant political turmoil, regularly locking horns with the other major families of the world, occasionally breaking out into full scale warfare.

The next set of diplomats tell you of Adrax’s Reach, and you don’t know if you really believe what they tell you. You know from your own records that the planet, formerly known only by a string of jumbled numbers and letters, had been seeded with Earth-based plant life and genetically engineered bacteria to render it habitable. Unfortunately, the planned colonisation wasn’t carried out until millenia later. Perversely, it seemed that the efforts to make the planet an eden had, in part, allowed for the extreme degree of technological regression that it’s occupants now suffer.
>>
>>5078564
[4/5]
Adrax’s Reach is dominated by a handful of feudal monarchs that rule their kingdoms of villages, hamlets, towns, and farmland from early cities. War between these kingdoms is common, and most commonly fought with spear, sword, bow, and arrow, though occasionally features primitive gunpowder weapons. Handguns, cannon, and rockets. Under the grassy fields of the world, old railways and ruined factories lie abandoned. Your diplomats take special effort to make it clear that these ruins were not new. Like rings in a tree, increasingly advanced ruins show signs of increasingly advanced decay, implying a steady decline in technological progress that, extrapolating out, shows a line back to the colony’s settlement over 10,000 years ago.

While it’s difficult to get a population estimate, you would expect the population to count to less than a billion, split among different lords and petty kings. Their understanding of the wider breadth of humanity that they number among seems limited at best and woefully inaccurate at worst. Most are distrustful of outsiders, and while they’ll submit to the authority of the occasional passing Administratum official, they’re as beneath the notice of the breadth of humanity as the rest of humanity is outside of theirs. Which is odd. Records indicate that they’re sitting on considerable mineral wealth, mostly in the form of heavy elements and rare stones rather than sheer quantity of common metals.

Lastly, the two remaining inhabited planets of the system, other than your own moon, were the two in the Hydrrit system. Hydrrit Beta was an agriworld, and it met your expectations. It was an entire planet converted over to the production of food, the landscape having been flattened to accommodate great plains, the atmosphere choked with the smell of chemical fertilisers and powerful insecticides to the point where it was unbreathable for humans, but quite pleasant for plants. It was administered by a series of unimportant officials, who collectively ruled the planet, although rule was perhaps too strong a term. As the planet was entirely dependent on Imperial supply to even function for longer than a week, it had fallen deep into the Administratum’s influence, who now ruled the planet near-directly.

Delta, was a mining world that, in stark contrast to Beta, was almost lawless. The deep warrens and tunnels beneath the crust of the hot, rocky planet are filled with mining towns and refinery plants carved out of abandoned mineshafts and cave systems. The surface was sulfurous and boiling, and forbade farming or surface settlement. The colony’s original settlers were not there by choice. Penal colonists, sent to mine the horrid planet and provide its mineral wealth to the greater Imperium. Their children inherited their sins, and were likewise chained to the planet, though it wasn’t all they inherited.
>>
>>5078568
[5/5]

As generations passed, the planet became increasingly unruly, culminating in a partially successful coup that saw the governor driven out, the planetwide famine that followed after incoming food shipments were stopped. To end the rebellion, some local officials struck a deal that saw the planet granted increased autonomy in exchange for increased mineral output, with the threat of extinction lingering over their heads should they ever fail to meet demands. In the centuries since, they’ve managed to avoid that outcome, and now the planet possesses not only significant mineral wealth, but also one of the largest populations of criminals, mercenaries, and heretics in the system. It’s ports are frequented by merchants and rogue traders of a particularly rough and ready disposition, as they’re the only ones willing to take up the Administratum’s transport contracts for the planet.

After receiving the reports, you decide to continue your efforts to establish relations with the rest of the sector, given that you have a few months free while the construction finishes. In order to effectively break the ice, you’ll need to focus your attention on one of the planets to make any progress. You’ll ask Rane to embark on a diplomatic mission, with you observing and advising by QEC. Which planet to visit, though?

>[Accakaros]
The sector’s capital is a logical first choice when it comes to establishing relations. The local Planetary Governor controls the largest planet, by population, in the sector, and possesses the most robust industrial and technological base.

>[Adrax’s Reach]
The little feudal world might be backwards, but it has a lot of potential. Far away from prying eyes, there’s much you could do with its people and its resources.

>[Hydrrit Beta]
The agriworld supplies the rest of the sector with food, and the string of ineffectual bureaucrats shouldn’t be too difficult to sway. You could direct Rane to subvert or bribe the planet’s leadership, ensuring that you control the supply of food, rather than the Administratum.

>[Hydrrit Delta]
The mining world has massive mineral reserves and preexisting infrastructure to harvest and move those minerals. You could cut a deal with whatever passes for local government there, and begin diverting some of those resources towards you.
>>
>>5078569
tomorrow lol
>[Hydrrit Delta]
planetmine go brrr
>>
>>5078569
>>[Hydrrit Delta]

Gotta get on that grind for basic resources

Glad to see this be continued
>>
>>5078569
>[Accakaros]
after he is done there we send him to
>[Hydrrit Delta]
>>
>>5078569
>>[Adrax’s Reach]

I feel that we could better make use of planting a seed here in the long term rather than striking a deal with the leadership of the others.

Besides, Knights!
>>
>>5078597
while I think we need to focus on securing more resources for right now, I definitely agree that we should work on the feudal world as a long term goal
Knights are pretty cool
>>
>>5078569
>>[Accakaros]
>>
>>5078569
>[Hydrrit Delta]
The mining world has massive mineral reserves and preexisting infrastructure to harvest and move those minerals. You could cut a deal with whatever passes for local government there, and begin diverting some of those resources towards you.
>>
>>5078569
>[Adrax’s Reach]
It has potential.
>>
>>5078569
>Reach
>>
>>5078569
Gonna list a series of priorities, to be established when we go on our coming out voidtrip-

1
>[Hydrrit Delta]
Mineral resources are a must, since our AI sensibilities morn the loss of our plasma-forges efficiency.

2
>[Accakaros]
Capital sector, self explanatory.

3
>[Adrax’s Reach]
Pet project, simple as.

4
>[Hydrrit Beta]
It shouldn't take much to control a handful of bureaucrats, especially if we offer to increase efficiency and output.
>>
>>5078569
>[Adrax’s Reach]
>>
>>5078569
>[Adrax’s Reach]
Has mineral wealth
Has easily swayed and/or conquered population
Easily overlooked
>>
>>5078569
>>[Adrax’s Reach]
>>
>>5078569
>[Adrax’s Reach]
Knights v droids equals profit for AI
>>
I do hope y'all ain't Samefagging here, cause I expected a tiny bit more variation with the votes.
>>
>>5078569
>[Hydrrit Delta]
We suffer from a bottleneck in mineral ressources and shipping capacity. Here, we can get those ressources and ramp up our specialty ship production, which in turn fix the logistics issues and massively increase our overall ressource allotment. The Administratum will care a lot more about our forges standing still when those would otherwise churn out archeotech-level ships, rather than being a long-term investment with no tangible return. The first step, however, must be ours.
Us greatly increasing their production through technological assistance, while simultaneously reducing hardships and hazards, will likely be met with general approval by the populace told to meet their quotas or die. Plus it's a good place to get in contact with rogue traders, which we wanted to do anyways.

TL;DR: planetmine go brrr
>>
>>5078569
>[Hydrrit Delta]
With working on
>[Adrax’s Reach]
As a long term goal
>>
>>5078798
Personally I wouldn't mind trying to make a trade deal with Hydrrit Delta after first going to Reach
>>
>>5078803
I'd personally would rather keep ourselves flush with resources before we start embarking on a long term project.
>>
Hydrrit Beta, to secure a food resources to trade with Hydrrit Delta, otherwise we’ll have to trade tech/advanced materials for the raw resources, to criminals and/or heretics, which will 110% bite us in the ass later
>>
>>5078820
I totally agree, but ya ain't gonna convince most of the anons here over it.
>>
>>5078820

I would back Beta as well. Food is arguably the more critical resource from a sector politics perspective.

Would do a lot for our brand if all these food shipments come stamped with name and logo across the sector.

Plus, I'm certain we can administrate the planet vastly more efficiently.
>>
>>5078831
I'm willing to vote for Beta, but it has to be popular.
>>
>>5078569
>[Hydrrit Beta]
>>
>>5078569
>[Adrax’s Reach]
We can take this planet over and carry out a human genome project.

Hydrrit Beta sounds good and all, but that would draw the attention and ire of a the Administratum if they lose their easy meal ticket.
>>
>>5078569
>>[Accakaros]
>>
>>5078569
Welcome back!

>>[Accakaros]
I think that this is the best option if we don't want to ruffle anyone's feathers. Keep in mind that we're still newcomers to the sector. Striking deals with individual planets before negotiating with the sector capital may cast us in a poor light.
>>
>>5078569
>[Accakaros]
The Sector Capital first, only natural we would start there and we could gain some serious political clout if we back the Ruling Family against it's many enemies.

After that we can hopefully pull some strings and have Hydrrit Delta placed under our direct control, so we can clean up the filth and optimize the mining and generally make life there not suck.
>>
>>5078569
>Hydrrit Delta
Mmm minerals
>>
>>5078569
> [Adrax’s Reach]
Soft target and suitably rich in a variety of base resources - minerals, organics, manpower. Versatile option.
>>
>people keep voting for the long term option

Look, I understand why y'all want Reach, but it'll take time to break through their political quagmire and rebuild their society and industrial base from scratch, time that won't keep our plasma-forges productive. We need resources, not a time sink.
>>
>>5078945
Or we can just infiltrate, subvert and assassinate people in the way while putting in our own plants or "agreeable little emperors".
>>
> the planet possesses not only significant mineral wealth, but also one of the largest populations of criminals, mercenaries, and heretics in the system.
> also one of the largest populations of criminals, mercenaries, and heretics in the system
> It’s ports are frequented by merchants and rogue traders of a particularly rough and ready disposition
This is an obvious trap option.
We aren't prepared for void combat.
>>
>>5078950
It'll take time, time that we ain't producing shit in our facility. We need to solve that problem before we start playing reform politics.

>>5078954
And we won't be, until we receive more resources to build voidships. Which mean we need to focus on our own supply lines, which also means dealing with the only major mining operation in this sector. You want power, you need to cut a deal with them. It won't be shitty though, we'll just offer to increase the productivity and efficiency of their mining operations in exchange for a cut of the mineral wealth, and we can control them via food when we get Beta under our control.
>>
>>5078960
Time yes, but time which won't be wasted, and can be spent in parallel to our actions, we are sending in agents to carry out our reforms, not micromanaging it ourselves.
>>
>>5078954
>We aren't prepared for void combat.
Our robots say otherwise?
Our moon barely has an atmosphere and requires void suits to travel outside unless your a cogboi.
>>
>>5078954
Not terribly concerned about this. If they really do have enough resources to wage war on an interstellar - or even intersystem - scale, they wouldn't have to worry about contrating food shipments to avoid starvation. Some Rogue traders probably use the planet as a "free port' of sorts, but I doubt that they would defend it when the chips are down.
>>
>[Hydrrit Delta]
Get that material so the mechanicus don’t start raising tithes. Also give them children some compassion they are the future of man and need some hope that they might see their families again depending on how well this project goes
>>
>>5078970
Opportunity-cost lad. We get our production rolling, we'll have more leverage to offer Reach so they can quickly reform, with more advanced and numerous industrial capabilities than we would otherwise, but this will still be a long term project, probably taking decades before they're ready to be a true powerhouse of reform. Taking a month to get our supply lines in order ain't gonna affect Reach's modernization timeline much, if at all, but it will affect our production and combat capacity and capabilities going forward in the immediate future, which we'll need if we want to take care of the Eldar Craftworld before it takes care of us.
>>
>>5078983
I'd rather we not industrialize it, rather we keep up the feudal façade and secretly mine the resources for ourselves. As right now they probably only give a human tithe and not resources or minerals, if they give a tithe at all.

It would be easier and more valuable to us to covertly take it over by backing certain power players, houses, and our own planted agents from children we raised to take future positions and become future in laws and heirs to the powers in place. We wouldn't need much as the introduction of simple technology such as instant and secure communications technology would drastically and radically change up the society, economy and political landscape massively already, not to mention if we brought in advanced medicine and military tactics.
>>
>>5078983
I would honestly prefer to prioritize Accakaros over Hydrrit Delta.

And although we can definitely gain considerable power and offer better deals and opportunities for Hydrrit by giving them an alternate trade partner for food, I don't trust the Admin to not get mad and try to fuck us over or do corrupt shit.
>>
>>5079000
>covert takeover

That'll take even more time, time we ain't producing at any capacity, let alone full. We need resources before we start mucking about with politics, especially since our political power is directly related to our production capabilities. Reach is a long term project, and the Eldar Craftworld is an immediate/short term threat that we need to prepare for or neutralize.
>>
>>5079003
>I would honestly prefer to prioritize Accakaros over Hydrrit Delta.
Yeah that's my thought process aswell. Wr tie ourselves to the only real power planet in the system and we can easily get political favors that would see us gain an increase in mineral shipments from Delta, then when we have some firepower of our own we can head out to Delta with the blessing of the Sector Government to clean out the pirates and mercs and increase production quotas. Much more preferable than going straight into something we might not be capable of dealing with right now.
>>
>>5079008
I was honestly thinking the opposite. Delta to get our material shipped, then we use our surplus production for political favors on Accakaros, bigger and better political favors that way.
>>
>>5079005
We don't NEED to divert time away from building, we are sending people over to do so with minimal support, advanced tech, and Lots of knowledge, and big brains.
>>
>>5079030
We're diverting time away from gathering the resources necessary to KEEP building, for a project that will take a long time and effort before we see a RoI. We need the resources more than we need to subvert another planet, else we will be caught with our pants down next time the Eldar come poking around.
>>
>>5078569
>[Adrax’s Reach]

The easiest world to control in our sphere of influence. Their medieval minds would be easily controlled when we offer a way to unify them (the cheapest of lasguns and tech) at the price of being allowed to extract their minerals n' their favour.

The Mining World is just bait, we can't fix the endless supply of criminals and bribing them would only end with them backstabbing us when someone has a better offer.

The Agri World would be good, but here's the problem. Once you cut off the food chain, you become everyone's target - including the Administratum. Bait #2.

The Capital is a good alternative, but going for the biggest diplomatic target might not be so good. Sure, we could fix their political situation, but this might turn some eyes.


TLDR: Sell cheap guns to knights, get their minerals and future loyalty in case they unify under a single kingdom (due to one faction overpowering the rest).
>>
>>5079037
We can MULTITASK and do more than a million things at once, Much of our facilities are lying dormant, and we have to be able to explain why we have so much stuff build in the few months they Imperium last visited.

The Eldar aren't coming to poke around, they are just fucking with us because a million dead humans is better than 1 dead eldar.
>>
>>5079039
>TLDR: Sell cheap guns to knights
I think knights would like Power Swords and Power armor a lot more than prissy flashlights that are ungentlemanly and for common rabble.
>>
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>>5079039
>TLDR: Sell cheap guns to knights
>>5079043
>I think knights would like Power Swords and Power armor a lot more than prissy flashlights that are ungentlemanly and for common rabble.

>tfw we can unify a feudal world, uplift its nobility and turn it into a Knight World loyal to us
Suddenly I am way on board with going straight to Adrax's Reach.
>>
>>5079039
Anon, you can't get minerals from a world just by allowing one faction to annex the rest, and their extreme distrust of outsiders makes this world Bait #3 by your measure.

>>5079042
>In order to effectively break the ice, you’ll need to focus your attention on one of the planets to make any progress.

We only have one Fabricator General, so we can't multitask diplomacy. Plus, we control the books, and we technically don't have to explain shit to the Imperium until they ask for their tithe.

And you don't think the Eldar knowing we can mass produce AoT level products for the Imperium won't make them think that we're the most dangerous threat to the Eldar's existence? Lol.
>>
>>5079047
Progress in terms of diplomacy, this doesn't mean we stop building stuff, it just means we can't go for all the planets or more than one at a time.
>>
>>5079058
Anon, our plasma-forges have run dry. We can't build shit from nothing.
>>
>>5079039
Changing my vote to this
I was >>5078798
What can I say this anon convinced me
>>
>>5079059
We have massive stockpiles, and can even render down finished products in our armories if we wanted. We have a whole moon made of Silica that we can use to make semiconductors.

We can practically rearrange atoms if we needed to and we aren't the only celestial body in the solar system.

If your worried about resources, we can get far more without having to "share its worth" by taking a largely unexploited world with facilities already located on planet.

>>5079047
Also Eldar don't know shit about us, they just had a Seer that had a vision and sent the Orks to us so as a quick fix solution as they just wanted the Orks gone.
>>
>>5078569
>>[Hydrrit Delta]
>>
>>5079046
>tfw we can unify a feudal world, uplift its nobility and turn it into a Knight World loyal to us

>https://wh40k.lexicanum.com/wiki/Knight_World
>Some Knight Worlds, such as those belonging to House Taranis, will submit a tribute of its citizens to be converted into Mechanicum Skitarii Overseers. These "raw materials", often of excellent genetic stock, are referred to as Psychosis-Neuracanium.[2]

Well shit, We can actually do that!? Fuck yeah, have a planet for excellent gene stock and make "Super Skitarii" Combat soldiers.
>>
>>5079071
We do not have massive stockpiles of raw materials, and I know that I want to be cranking out as much phase-iron and voidships as we can, especially before our tithe come into play.

We have no large amount of raw materials easily accessible to us within our reach, and manufacturing products from raw materials is infinitely more efficient and productive than creating all but the most complex components from the molecular-level from unrelated material.

The problem I have with Reach is that it'll take a long time to rebuild their infrastructure and industry from scratch, and more so to push their society into keeping up maintenance and repairs without our help, let alone the creation of more industry. Delta by comparison already has an easily exploitable industry, and the technical knowledge to keep it fuctional. All we need to do is offer to improve Delta's productivity and efficiency on a mass scale for a cut of their excess production of material wealth, and we'll be rolling in raw materials within a month or two, as opposed to years with Reach.

And the Eldar do know shit about us. Why else would they convince a huge Ork WAAAGH! to visit what was only a few days ago just a desolate ice moon, especially with the prize being one of our AoT big dakka?
>>
I step away for a few hours. What the fuck is going on now?
>>
>>5079095
Anon 1: Ree REEEEr REREEE!
Anon 2: REEEE! REE reeeeeeee?
>>
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>>5079095
People discussing long term plans to get a worlds loyalty to them

Im currently thinking of infantry things
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>>5079098
Infantry, Schminfantry. Real chads think about Imperial Knight things.
>>
I am confused, but I am getting the vaguest of ideas to support the feudal world so we can uplift them into a Knight Worlds. Is that what I'm getting from everyone?
>>
>>5078569
>>[Adrax’s Reach]
>>
>>5079102
No. There's a debate that anons want to engage in a long term project with the feudal world while other anons want to secure raw materials to keep our forge-world producing shit we need immediately.
>>
>>5079112
Alternative view the mining world is a criminal quagmire which will be a nightmare to sort out while the feudal world will be easily taken over and is also mineral rich.

Plus we're much less likely to draw attention of the broder imperium if we develop on a world that's already pretty throughly ignored
>>
>>5079102
That's one of the reasons for the feudal world.
>>
>>5079130
Not to mention the Feudal World is also filled with Archeotech just waiting to be claimed.
>>
>>5079132
>Under the grassy fields of the world, old railways and ruined factories lie abandoned. Your diplomats take special effort to make it clear that these ruins were not new.

I wonder if Rane has any friends he can trust that he can tell about this. If not then we would have to approach or scout for a agreeable Techpriest and give him credit for the find.
>>
>>5079130
Basically this, the mine world already tried to rebel once, they are going to do something stupid once we trade our good tech to them, and that is going to bring attention to the sector.
>>
>>5079130
>the mining world is a criminal quagmire which will be a nightmare to sort out
The crime shouldn't be much of a problem. We can easily drastically improve their production output with a small investment, and everyone there has a big interest in that. Even if they try to skim a bit, which will be hard to covertly sell off-planet, it won't make the venture unprofitable.

>>5079139
We'll only send them better mining and safety equipment, nothing with military applications. I can't see how they'll do anything stupid with that. Selling the new equipment on the black market is the worst they could conceivably do.

>>5079132
Imperial Archeotech is still far beneath our standards. We'd be scavenging for small amounts of random stuff that's worse than the plans in our databases. It's of no value to us, except maybe as a cover story for intoductions of advanced products.
>>
>>5078623
Actually, I'm changing my vote to
Either
>[Accakaros]
Or
>[Adrax’s Reach]
Accakaros should take priority, if we get the sector capital on our side, we could get more leeway to deal with the rest, and the governor might get angry if we don't go to him first, since it could weaken his position and he already has plenty of rivals, so it would make it harder to negotiate in the future.

We should go to the reach next though, we arm a king or lord, repair a few of the facilities and we get an influx of materials.
>>
>>5079147
Mining and safety equipament definatly can be used as weapons and armour, and to get a good enough cut to feed our forges, meaning a ten fold production, we would either need to give them enough to arm every citizen plus spare, or give them advanced tech.
If they sell our equipament on the balck market, them we are getting a visit from the radical inquisitors and shady rogue traders that visit the place, guaranteed. And while that could be good to get a few friends in high places, it would mean even more eyes on world and some of our secrets being out, and it's way to early for that, because right now they would hold the position of power over us, meaning they can demand while we have to give.
Because the vote that won was for us to be a naval forge world right? So if we just start flooding a market with advanced civilian tech during a period where we should be repairing and preparing to integrate into the Imperium would mean that we were holding out on the administratus, so they would blackmail us to give them shit unless we would want a second, more throughout inspection.

I say go for the sector capital instead, we can still get part of the resources from the sector's tithe, and we could get an aproval to trade directly with Delta without under the table deals.
>>
>>5079130
The real view is that both worlds are quagmires, but only the criminal one offers us immediate usage of their raw materials. Plus, we can treat these criminals with a harder hand if need be.

We're already going to be drawing attention with our advanced tech products, I doubt developing a couple of would raise many eyebrows.

>>5079132
We already have our data banks full of STCs, and this Archeotech has degraded significantly, so that point is moot.

>>5079139
Reminds, we'd only be trading better mining tech with them. It ain't like we're going to supply them with voidships and supernova cannons lad.

>>5079154
>Mining and safety equipament definatly can be used as weapons and armor

Oh no, a butch of untrained criminals are using mining equipment in a combat capacity! Whatever will our elite trained skitarii with Refractor shields and Volkite rifles do?

Stop creating retarded situations to justify wanting to develop Reach instead of the low hanging fruit we can supply our plasma-forges with. We ain't about to just autisticly give them AoT tech, and even Advanced tech beyond mining is a stretch. We control the tech level of our products that we hand out, not they, and it's idiotic to assume that they would bargain for our Advanced tech that they wouldn't know we could produce (them bargaining for AoT tech is so absurd that it would come across as a comedy). Your argument is the epitome of bad faith, and you'd be better off saying that you just don't want to deal with them for moral reason (and playing as a workaholic AI in 40k? Morality is a joke at the moment.)
>>
>>5079148
>>5079154
Rereading the prompts, Delta is rich in common materials, meanwhile Reach is rich in rare, so we probably are going to need both planet to keep our production and high technology.
So here's my plan:
1 - Visit Accakaros
Give our respects to the sector governor, butter him up and help him, so we can get a small cut of the tithe to hold us over for now, but more importantly, their backing in negotiating on other planets.
2 - Visit Delta
Using the governor's favor, we can try and have a trade for their minerals for mining and safety equipament, maybe add a few extra units for shady deals. Rogue Traders and Inquisitors will visit, but they can't blackmail us because this is a smactioned deal, and we can say we used the capital resources to produce the equipament.
3 - Visit Reach
We try to find a king or lord to support in a unification effort, in exchamge for land grants and mining rights. We repair the broken infrastructure, to both save on resources and to have a cover for increased production.

If we managed all of this, our resource troubles are over, and we also make the sector stronger and more interconnected at the same time.
>>
>>5079165
I would totally support this plan, but you'd need to get the Reachfags onboard with it to really get it off the ground mate. I do think that it's a great plan though!
>>
>>5079164
Reread what I wrote again calmly anon, you saw that they would rebel against us instead of the sector, which is not even the real problem, the problem would increased criminals, pirates and tech in the black market, also it wouldn't be Delta's goverment that would blackmail us, but the rogue traders and inquisitors that hang out in the place.
It is paranoid worry, but we are dealing with the mess that is 40k politics while also being an A.I., so I think its atleast a little bit warranted.
>>5079166
Well, I'm a reachfag and I wrote it, so there is hope right?
>>
>>5079168
Also it woyldn't really be a bad faith argument to justify the reach, since in that same post I suggested to go for the capital.
I just don't want go to to Delta without some kind of safety net first.
>>
>>5078569
>[Accakaros]
I'm changing to this.
>>
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Reachfags, are you ready to uplift humanity?
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>>5079181
>Reachfags
>not defeating the covenant in orbit.
bruh
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>>5079148
Fuck it, consider my vote for Reach null, I'm going all in on the plan, and it starts with Accakaros.
Changing the vote 3 times is gay as fuck, so consider this attempt at counting the votes as penance.
I separated the votes who put two options, because I don't know if QM will count the second option or not.
>>
>>5078569
>>[Accakaros]
>The sector’s capital is a logical first choice when it comes to establishing relations. The local Planetary Governor controls the largest planet, by population, in the sector, and possesses the most robust industrial and technological base.
>>
>>5078569
>[Accakaros]
We really should say hi to the local boss before we start trying to conquer planets and undermine his authority in his own backyard. It really wouldn't do to annoy the governor before we've even shown our face. HOWEVER, we are not limited to just that planet. After this, we should contact Delta and either arrange a contract for supply of metals (possibly in exchange for production-boosting tech or assistance with keeping the riffraff under control) or take it over - the sector governor might be open to this if we managed to get the hive of scum and villainy under control and improved its output while we were at it. And then we possibly try and do something with Reach for the rares, but in the meantime low-quantity stuff is easier to get brought in from elsewhere.
>>
>>5078569
>[Accakaros]
>>
>>5078597
Here

>>5079165
I'll change and support your plan.
>>
>>5079165
Supporting this plan
>>
>>5078569

I support this >>5079165
>>
>>5079200
I guess my post could be taken as a support for >>5079165
>>
>>5079165
+1
>>
>>5079241
I support this as well >>5079165
>>
>>5078569
changing my vote >>5078594 to this >>5079165
>>
Additional side project get some help for the dudes with ptsd they need some help and some way to help their view of mankind as a whole some improvement. Also maybe help them with their ptsd episodes and help them mentally heal from past traumatic experiences because imagine the improvement of work and productivity internally. We may have robots and automated production, we still require humans to overcome our own small limitations to increase efficiency. Also seriously need to help the new kids with coping in their new environment also ask them where they came from and possibly sending letters back to their homes (with sensitive info removed obviously) to help improve their own mental health.
>>
>>5079165
+1
>>
>>5079534
>Also seriously need to help the new kids with coping in their new environment also ask them where they came from and possibly sending letters back to their homes (with sensitive info removed obviously) to help improve their own mental health.
this
the kids will just become psychos without their moms and dads wtf QM
>>
>>5079560
Given Rane's evasiveness concerning their origin, I suspect their parents are either not alive any more, voluntarily (inverted commas or not) gave them up or are unknown either since they didn't care whose kids they nicked or just shitty Imperial recordkeeping.
>>
>>5079534
>Also seriously need to help the new kids with coping in their new environment also ask them where they came from and possibly sending letters back to their homes (with sensitive info removed obviously) to help improve their own mental health.
No. It is a pointless effort.
>>5079560
>the kids will just become psychos without their moms and dads wtf QM
>psycho bad
In 40k that would be a survival trait. Remember this is a batshit insane setting and logistics of sending fucking mail in 40k is retarded. Even worse is that trying this shit has too many associated risks.
>>
>>5078569
How tied is the sector capital to the administratum? You can run into situations where the local sector is so irrelevant the capital is just the first world annexed or colonized. In others the planetary governor is also the leader of the sector administratum.
>If the planetary governor of Accakaros is heavily tied to the sector administratum directly or indirectly then focus on Accakaros.
>If not focus on Adrax's Reach.
>>
>>5079165
Sure, I'll +1 this.

>>5079168
You haven't engaged with the core problem with your argument, which is we control the level of tech (and knowledge of said tech) that we give them, and how would their 'government' blackmail us over Advanced mining tech (not AoT, which would be autistic)?

>>5079172
The reason I call it bad faith is because it's such a shitty argument that you have to make up ludicrous worst case situations as a strawman to fight, so it was between bad faith or just plain retarded.
>>
>>5079668
Anon, I fully agree it's a paranoid, worst case scenario, that needs to jump some hoops to even happen, and wouldn't even lead to us being discovered, only place us in a complicated situation, but your other counter arguments donn't land, because 1 - we would need either sheer bulk or high quality to pay for resouces, either one our cover story shouldn't be able to produce right now and 2 - it would be a third party that would "blackmail" us into entering our under the table deal, either a rogue trader or radical inquisitor that are mentioned to frequently visit the place.

Anyway we should drop this discussion, because with the change in our votes it would be meaningless, and even if we continue it just for fun, we would be flooding the thread for no reason.
>>
>>5079749
It still doesn't make any sense, because
1. It wouldn't take the bulk of our industry to help them out with equipment, and we can always say that we repaired early, if they even think to ask.
2. Why would a third party 'blackmail' us, and with what blackmail? Advanced mining tech isn't exactly blackmail-worthy, either for gaining or blackmailing over.
>>
>>5079560
We can easily become their new figure, both paternal and maternal if we wish to. Or the techpriests can be used for that matter, but preferably no, better us. We had a vast population before, we likely have records of teachings and education, perhaps even culture.
We need a loyal pop of not retards, that we can use for our own things. All current human populations across the galaxy are unfortunately super religious and imperialized, making them highly ineffective, incompetent and not very useful to us (this in comparison to an human of our age). In addition none are "truly" loyal or allied to us.
All but : kids.

>>5079534
I think the menials with PTSD are just the menials that where rapidly changed in soldiers, for fight the waaagh. We aren t using those for working just being soldiers.
There is no thing as letters being sent back and forth between low level citizens. They are under us now. And a small amount of time has pass so far, they will need more for adjusting and us to ensure they do adjust.
>>
>>5079794
Why can't we just memory wipe them? It seems to work well for so many other things.
>>
Eitherway it doesn't matter much. This kids would have live the same lives of misery, pain, tyranny and what not across the galaxy. And it s likely most of them where selled by their own families for gain some money, for the remaining members of their families.
We will provide them with things that will put them above even the education of planet royalties if not higher. Away from danger, diseases, war or worse.
And while they don t have family here and are not in their world, we can make them adapt and influence them.
What they would have become in the imperium at best ? Guardsmen, sailors, pdf troopers, workers, adepts ?
And at worst ? Cultists ? Criminals ? Mutants ? Servitors ? Scavengers ?

>>5079842
I am not sure but it could be for their young minds. Even so I doubt we can't find ways for resolve this. At the end this is the first generation, they will grow in adults and give us an easier time by making new generations, that will follow the first and us.
>>
>>5079851
With a bit of luck and some good looking after, they should move on in time, but the older ones especially probably never quite will. I think having a physical body would be very beneficial here, since it would allow us to take a more central role in the kids' lives as some kind of patriarchal or uncle figure as well as providing some consistency in their lives. Having no consistent parental figure is very bad for kids' development (who knows, it might teach us something as well).
>>
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>>5079860
>physical body
That could be an idea honestly, beside being a patriarchal figure we would be even their teacher/mentor. We would know by scientific knowledge that animals can be very close, especially relations between offsprings and their parents, and i imagine we know a lot on humans.
Still what kind of body (or bodies since this isn t a small number of kids, and there might be the need of more than one) it could be ? Something more human or less ?
>>
>>5079887
Just make it look like an Archmagos with just enough organic material incorporated to sell being having been human at some point.
>>
[1/5?]

You decide to, for the moment, prioritise the capital. Accakaros may not have the resources of Hydrrit Delta or Adrax’s Reach, but it has much to offer. As the core of the sector’s bureaucracy, Accakaros often plays host to the sector headquarters of various Imperial institutions, making it a convenient place to begin integrating yourself into the Imperium. Additionally, the planet has the largest population in the sector. Billions of people that you could find uses for. You contact Rane and explain your intent. He seems to approve, and accepts your orders before you even have to give them, as he begins to make preparations for a visit.

This time, though, you decide to come along for the ride. While you don’t have a proper platform for handling diplomatic matters, it’s trivial to simply load a QEC into one of the robots likely to slip beneath the notice of the technically illiterate Imperium. You disguise a gravskimmer under rolls of parchment, candles, and red wax. It’s far from perfect. The bandwidth bottleneck presented by the QEC will prevent you from leveling the bulk of your processing power onto a target directly, through hacking or electronic warfare, but it’ll suffice for communication and observation.

Rane sends a message back a few hours later, informing you that he was able to organise a meeting with the Planetary Governor, remarking that the messenger’s counterpart was more than accommodating. Almost suspiciously so, agreeing not only to host the Fabricator General and his entourage, an ‘honour’ no wise noble would ever refuse, but going so far as to offer a full parade, feast, and numerous other festivities in celebration, all within an hour of receiving the original message from an astropath in orbit.

You privately wonder if Rane is only unused to the privileges afforded by his new station, or if he’s simply unfamiliar with the local culture, but make note of the oddity all the same. Any inference that you could make would be premature, but you can’t help but speculate. You doubt that they’re planning anything overtly hostile, or even covertly hostile - it doesn’t seem likely that a Planetary Governor would decide to, at random, attack the Fabricator General of a newly discovered forge world in their back garden. That would be foolish at best, and actively suicidal at worst. No, it seems more likely that they’re trying to butter Rane up, though why that would be is another line of speculation entirely.
>>
>>5079922
[2/5?]

A few days later, and you’re underway. Rane and a small selection of his veteran skitarii board his cruiser, bringing your drone onboard with them. You insist that your drone is placed into a phase-iron lined room during transit through the warp. If you had more time, you’d insist that the entire ship is lined in phase-iron. Scratch that. You’d insist the entire ship was lined in phase-iron before travelling to the destination in real space. While you understand appearances must be maintained, and appearing via quantum-translocation might be a little suspicious, it doesn’t make you any less uncomfortable about the transit.

A few hours into the trip, you request that the drone is deactivated for the duration of the jump through the immaterium, preventing even the slightest possibility that any chaotic influence might seep through. Your request is met and, after a few hours spent micromanaging production, your drone is reactivated just as the ship is entering orbit around Accakaros. You peer down at the planet through the ship’s external sensors - it’s a blue/green marble, wreathed in white clouds. You’re approaching from the day side, though you can see the glow of artificial light just beyond the planet’s own shadow. Even without magnification, you can see grey blobs on the landscape. Large cities carved into the landscape, a dull splotch painted in ferrocrete, gravel, and tarmac. From orbit, you’d judge them to be wider than some hives, though obviously nowhere near as vertically stacked. The descriptions your diplomats gave you suggested a degree of verticality to the cities, as centuries old buildings are literally built upon, but nothing quite like a hive city.

Less than an hour later, you’re on a shuttle, heading towards the ground. The first wave of skitarii have already landed, and are coordinating security with the local PDF. They report satisfaction with the efforts made to ensure security, though concern at the size of the crowds. You’ll judge them for yourself, soon. Rane, and a small contingent of his higher ranking, trusted techpriests make up the bulk of the passengers on your shuttle. It’s not exactly what you’d envision for VIP transport. The blocky cargo-hauler, which was apparently now considered a military dropship, wasn’t exactly regal or impressive. If nothing else, it had an endearing practicality, but it perhaps wasn’t the ship you’d want to be in if you were looking to make an impressive entrance.
>>
>>5079923
[3/5?]

The shuttle lands, and as the techpriests ready to leave, straightening their robes and tidying their mechadendrites, you peer out through the dropship’s guncam as your drone hovers behind Rane’s head. You’ve landed at the foot of what looks like either a palace or a fortress. Fine, polished marble brick and gilded metal have been used to construct the most grand bunker you’ve ever seen. Perhaps that’s being unfair - in truth, it’s a work of the finest architecture. It draws from the same gothic style that dominates the modern day, with a baroque twist that serves to effectively blend the much brighter palette with gothic’s more drab aesthetic without it seeming too out of place or offensive. What’s more impressive though, is that on closer inspection the palace was quite clearly a defensive fortification. The wide, grand windows that you might expect aren’t there, replaced instead by narrower slits, the blank space instead occupied by grand statues of Imperial Saints and heroes. The closer you look, the more of those defensive considerations you note, and the more your respect for the architect deepens.

Between you and the palace’s gates lies a huge killzone that has been cleverly disguised as a series of narrow gardens and open spaces. Pale white stone pathways snake between flower patches, water features, and fields, none of which offer any concealment from machine gun positions in the palace, which rests at the top of a subtle incline. No more than 2 or 3 degrees, but enough to ensure a clear line of fire. Today, the killzone is flooded with excited crowds, held back from a central, red-carpeted path by a line of guardsmen, standing to attention. Banners are held aloft, both yours and that of the planet’s ruling house, and a PDF band play some dignified sounding music while the crowd clamour to get a better look at the strange metal men.

You’re drawn away from your observations by the clunk of the dropship’s cargo door opening. You order the drone to hover behind Rane as he and his retinue dismount. They’re intercepted immediately by some minor functionary, who wordlessly bows, before directing them onwards, towards the palace. You watch the expressions of the crowd change as Rane complies, and moves deeper into them. Excitement gives way to a mixture of deep curiosity or deep disgust. You’re not surprised, and he doesn’t seem to be either. Anyone that heavily augmented would inspire those sorts of emotions in a normal human.
>>
>>5079925
[4/5]

The guardsmen, to their credit, remain motionless, presenting their lasrifles as you pass by them. You’re far more interested in them than the crowds. You’d been told that PDF generally tend to be worse than the greater Imperial Guard, though this case seems to be an exception. While the soldiers trend older, most seeming to be in their late forties or early fifties, they seem to be disciplined, and many show signs of damage from battle. A scar here, a replacement limb there. Little touches that show that someone considered these people valuable enough to keep in service, even if only for parade duty. Having these people out here isn’t a flashy gesture, and you’re sure most visitors wouldn’t even notice it, which makes it much more impressive than any flyover by their airforce, or a gun salute from a tank battalion.

Rane’s retinue continue their journey down the carpet, eventually reaching the Planetary Governor and her own retinue. She was tall for a woman, maybe 5’11 or 6’0, with blonde-grey hair tied back into a bun behind her head. Once, she might’ve been strikingly beautiful, but age and war had blunted her beauty. Her pale skin has drawn taut across her face, marked by ragged scars that have been carefully minimised through surgery, though express effort has been taken not to remove them. You count two large scars on her face. One just below one of her ice-blue eyes, along her cheek, and another along the side of her eye on the other side of her face. She wore the crisp uniform of a general, only with the rank insignia having been replaced by that of a Planetary Governor, with a sword and bolt pistol on her belt.

The men and women lined up behind her were less interesting. A pair of stormtroopers in carapace flanking a group of standard, interchangeable, and uninteresting nobles. You’ll need to look into them later, but for now they don’t inspire much curiosity.

“Fabricator General Rane, I assume?” The Governor steps forward, offering her hand. You have to admire her bravery. Looking between Rane and the Governor, you get a sense of exactly how large and imposing Rane really is in comparison to any normal human. He was nearly twice her size. “I am Selene von Gildenmar, matriarch of the House Gildenmar, former general of the Imperial Guard, and Governor of Accakaros. You and your men are welcome here.” She levels her gaze at Rane. Neither her tone nor her expression were particularly welcoming. It was like the woman was carved out of stone.
>>
>>5079926
[5/5]

Rane offers a half bow, before taking Selene’s hand in one of his own remaining organic hands. “Fabricator General Hextorolon Rane, of Svartalfheim.” It’s odd to hear Rane actually speak this strange post-English language with his actual artificial voicebox. Most of your conversations are conducted via bursts of radio static. Much like Selene, he was hardly the most expressive person. “It is a pleasure.”

“My apologies for the spectacle. My son insisted.” Selene says, lowering her voice as she looks over the crowd. “I had intended a more subdued reception, but he’d already declared a feastday.” With a huff, she turns her back on the crowd, but not before beckoning Rane to follow as she heads through her retinue, towards the palace. Woman of few words, apparently.

Rane follows, and the two are soon walking side by side as their respective entourages trail behind. “You and your men will be expected to attend a feast.” She glances over, looking Rane up and down. “Do you require special considerations?”

“I am capable of eating.” He replies after a moment, an answer which Selene seems pleased with. “It will not be a problem.”

“Good. The feast will be in two hours. In the meantime, we have accommodations prepared for you, if you’d like to visit. Otherwise, you can freely walk the city, or we may speak in my office.” She explains.

Rane moves to answer, but stops himself, looking over his shoulder at the drone you’re peering through. He straightens back up, playing at considering it, as he communicates with you by radio.

<I will speak with the Governor, but this could be an opportunity for you to take some of my adepts and explore the city, or the palace without being watched.> He offers. <The choice is yours, Epimetheus.>

>[Remain with Rane]
You can trust him to handle negotiations well enough, but the Governor is the most important person on the planet, and you really should get the measure of them.

>[Explore the Palace]
You might be able to turn up something interesting by poking around the palace. You probably won’t be able to nose around anything too sensitive, but taking a look around and speaking to some of the other nobles could be illuminating.

>[Explore the city]
You haven’t seen much of the planet, except from orbit. It’s all well and good to get to know the nobles, but to understand the city you’ll have to see how it really operates, not the gilded facade presented by those in power.
>>
>>5079927
>[Remain with Rane]
>>
>>5079927
>>[Explore the city]
>>
>>5079887
I think it should be something more human, since this would be our social interaction avatar for normal humans that we could use elsewhere as well when we need to talk to people incognito without creeping them out. As far as the Imperium is concerned, Rane as the Fabricator-General is the only one they need to talk to and nobody else really has any preconceived notions of what we look like, so we don't have any obligations there. Come to think of it, our avatar appearance could be a pretty landmark decision for how our AI sees itself. Having a fully human-looking body that's also a superhuman machine would make the Mechanicus oil themselves, since it would amount to the mechanical perfection of humanity.

>[Explore the city]
This is our first introduction to proper Imperial society, even if is a backwater Civilised World. We need to get out there and get a measure of what it's really like, even if we might not like everything we see. Rane can record his conversation with the governor for us to view later and ping us if he needs any input.
>>
>>5079927
> [Remain with Rane]
>>
>>5079927

>[Remain with Rane]

It's time for us to pay closer attention - we can learn quite a bit from this interaction.
>>
>>5079927

>[Remain with Rane]
You can trust him to handle negotiations well enough, but the Governor is the most important person on the planet, and you really should get the measure of them.
>>
>>5079851
No I mean the Menials that we used to fight the Orks. The kids will be fine, they'll get a better life than they would under Schola Progenium and any future jobs they would hold.
>>
>>5079927
>[Explore the city]
>>
>>5079925
R....Rogal is that you?

> [Remain with Rane]
Weakly support.
Right now, we're the social equivalent of basement dweller. We don't really understand the customs of the mechanicus, and we know almost nothing about how imperials conduct their business. Rane isn't going to be much help on the second front, so we should take some time to observe their customs firsthand if we have the chance.

Also, first impressions suggest that we lucked out here. The planet seems reasonable prosperous and (somewhat) pragmatically governed. Dealing with a governing cadre made up of former guard officers is much easier than reasoning with inbred nobility or, machine-god help us, a member of the ruling ecclesiarchy. If they spend this much resources arming their senior PDF corp and fortifying their capital, they should be *very* supportive of mineral trade deals, particularly if some of our armaments flow in their armories.
>>
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>>5079927
>Do you require special considerations
Used motor oil, strained not filtered.
>>
To be honest, I also just want to watch the feast. Interactions between the mechanicus and baseline humans are awkward at the best of times. Knowing Rane, the feast will quickly become pure meme material.
>>
>>5079927
>>[Remain with Rane]
>>
>>5079927
>>[Remain with Rane]
>>
>>5079939
>Having a fully human-looking body that's also a superhuman machine would make the Mechanicus oil themselves, since it would amount to the mechanical perfection of humanity.
Holy shit yes we'd be like the Mechanicus version of an angelic being
>>
>>5079927
>>[Explore the city]
>>
>>5079927
>[Remain with rane]
>>
>>5079927
>>[Explore the Palace]
we should learn much from this visit.
>>
>>5079927
>[Remain with Rane]
You can trust him to handle negotiations well enough, but the Governor is the most important person on the planet, and you really should get the measure of them.

QM. Is there anything stopping us from asking the most social of Rane's techpriests to interact with some of the nobility while we record their conversation through the tech priest? Could we not do the same thing by having a techpriest and some skitarii explore the City while recording everything?
>>
>>5080255
Oh that's a good idea see if we can have some of the less overtly modded crew go out an be social/tourists in the city while we record everything they do for future research
>>
>>5080280
Mhmm. Why limit ourselves to one location, when we can have others collect data for us? We could learn the names of the nobility, get the general feel for the average citizen, quality of life of poor and rich, acquire some electronics for study, acquire datapacks from the planets equivalent of the internet, general history, etc. I think a good repertoire of information can be found through the PG's son who planned this whole festival. No doubt he would be willing to tell us many things.
>>
>>5080280
>>5080298
Agreed. We don't need to personally go exploring. Just send a bunch of our subordinates with subtle recording gear. They can give us a call if anything deserves our immediate attention. We should remain with Rane, and also try to chat with the PG's son - he clearly has some interest in us.
>>
>>5079939
It could be done then. More human looking
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>>5079927
>>[Explore the Palace]
>>
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>>5079887
>>5079939
>>5080405
the kids obviously need a MILF body
it could also help in diplomacy to be perceived as non-threatening I guess
>>
>>5079927
>[Remain with Rane]
Stick around with our boy Rane to get a better grasp of sector politics and just generally learning how to socialize in this Brave New World.

>>5080512
Big booba MILF Techpriest body, yes.
>>
>>5080512
>>5080521
No thanks.
>>
>>5080512
Our AI is established to have a male persona. Could be quite jarring for people who have interacted with us.
>>
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>>5080521
>>5080512
>>
>>5080512
Do not.
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>>5080512
>>5080521

Fuck off
>>
>>5079927

>>[Explore the Palace]

We need to get a read on the atmosphere of the court.

>>5080512
>>5080521

Coomers, fuck off.
>>
>>5080543
>Our AI is established to have a male persona
where?
>>
>>5080671
Actually, yeah, that's not true, I'm the one who's been personally defaulting to that. So far they haven't been referred to as either and I assume it's not really relevant right now since they don't have a human-like persona yet. We did take the name of a male mythological figure, though.
>>
If we cant clone bodies, is there anything stopping us from making an android body? Give it warm synthetics skin, false regrowing hair, boom you're done.

We talked about cloning technology in the past thread. What's stopping us from building all the parts needed to make a cloning facility?
>>
>>5080856
Personally I'd rather go full on mechanicus with the body so we can hide in plain sight.
>>
>>5079927
>[Explore the city]
>>
>>5079927
>[Check planetary internet and shitpost]

>>5080966
Going full mechanicus with our meat/machine puppet might give off the wrong messages to the kids we're training. It's gotta be human looking enough to be relatable and a new fatherly figure, or at least someone they can look up too. Maybe enough obvious machine parts to at least make us a passable techpriest.
>A handsomely fit middle aged looking human male with a few robot tentacles, salt and pepper colored hair. Clothes and facial hair I am unsure of.
>>
>>5081024
>It's gotta be human looking enough to be relatable and a new fatherly figure, or at least someone they can look up too.
We're playing our colony as a Mechanicus forge world. Everyone needs to act the part.
>>
>>5080966
>full on mechanicus
eww
>>
>>5081033
>Everyone needs to act the part.
we can also perfectly establish a 100% human looking outpost wherever we goddamn please
or even flying kangaroos if it strikes our fancy
>>
>>5081037
You're one to talk.
>>
>>5081049
>we can also perfectly establish a 100% human looking outpost wherever we goddamn please
or even flying kangaroos if it strikes our fancy
Our established goals say otherwise.
>>
>>5081033
We're already doing that. Not every tech priest needs to be obviously modded out to hell, and being minimally augmented will keep eyes off of us, since the more augs you have, the more outlandish yet important you are as far as Mechanicus ranks go.

>>5081051
???

>>5081052
>Our established goals say otherwise.
In terms of Forgeworld appearance? Some inefficient cybernetics should be allowed sure, but not for our kids, not unless they really need it. If they're getting augged up, it'll be by implants of our own design.
>>
>>5081081
I did like the Illusive Man idea from last thread very much. Make a healthy human-looking body whose otherwise unnoticeable eye implants have some gratittuously attention-drawing design element. An elegant, yet forceful statement: "I have better cybernetics than you've ever seen. The only reason you can see any of them is so you don't mistakenly look down upon me for being unaugmented."
That should give us the appearance of an extremely important, but pointedly not outlandish person. Plus, by turning off the glowing eyes, we can look entirely like a baseline human in a heartbeat.
>>
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>>5081132
>wants the create a literal terminator

Let's goooooo!
>>
>>5080966
The greater majority of the forge world is still used only by us, we don t have to fear being seen all that much beside by ourself or the ones we want that they see us.

>>5081033
>>5081052
We can put the low tech above for the troglodytes of the imperium to see so we can keep the "cover", or we could use some mix of exscuses here and there. We are a lost "forgeworld" after all. Beside that we don t need to fear to use DAOT tech for ourselves or the kids, we have order this stocks of kids specifically for not have primitives to work with after all. Otherwise we wouldn t have bother.
>>
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>>5081132
now this is something i support, we could officially make it an "official position" in our forge world to be seen as an advisor / diplomat this way, no one is going to look at us too much because they will think we are a glorified ambassador
>>
>>5081132
>>5081138
Agreed.
But on the caveat that we make one of the eyes a micro Laser or Volkite weapon, or both if both eyes can function as advanced cameras and weapons.
>>
>>5081153
I suppose that can work for outside, if we want to personally talk/influence outsiders (planet governors ecc) while going around with Rade.
Inside our moon we rule, those coggers aren't allowed near most of our stuff including the kids (this is more saying a fact.).
>>
>>5081138
>>5081157

That'd be tits
>>
>>5081176
Of course, we just use this "puppet" for talks with other imperial officials but once they are gone we store it on cryogenic suspension
on the topic of bionic augmentation i personally believe it should only be allowed on adults (25 or older)
>>
Just remembered a decent idea from the last Men of Iron quest.
If our GREAT WORK is projected to take several decades if not longer, we could substitute the Insta-telaporter with FTL's to bypass Warpstorms. That way, if ships are trapped in a sector because of raging warp storms, all they need to do is activate their FTL drives and just drive through it until they reach the other side, then just switch back to Warp travel for faster (if not unreliable) transit.
Just put Warp + FTL engines in all ships we make, and bullshit saying we found an STC with the info on it.
>>
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>>5081132
>>5081138
All of my yes. By the way, does the Imperium have eye implants better than the big red cybereyes around, out of interest??

>>5081196
Could we get away with saying we engineered it from Tau drives? Or is that too xenotechy and tech-heretical?
>>
>>5081249
>we engineered it from Tau drives
>somehow not xenotechy or tech-heretical

Oh, you sweet summer child...
>>
>>5081254
I'm going to assume that's a yes. I thought it was (as well as the fact that it's slow af) but hey, may as well make sure.
>>
>>5081249
Yes, the imperium has better cybernetics than big red eyes, it’s just that those are usually custom and as quite rare.

No; we cannot claim that we reversed our drives from the fucking tau. It’s literally religious doctrine to hate aliens and their works. Claiming that we got it from aliens is only a better idea in comparison to just declaring that we’re an ai and that we designed it.
>>
>>5081414
All we need to say is the glorious ancients made it and we merely "rediscovered it" and they'll eat it up.
>>
>>5081499
This is 100% true. Humans made our tech and we rediscovered it when we woke up.
>>
>>5081196
my massive brainfart regarding one of the most fundamental facts about the Imperium aside, if we claim we got it as a recovered STC printout, the admech big cheeses may start blowing up our phone demanding we hand it over, tech-vultures they are. I know individual forge worlds and sometimes individual techpriests often keep stuff to themselves but, for something as important as this, Mars will probably be just a little bit miffed to say the least if we don't forward them a copy.
>>
>>5081414
Alternatively we can create totally different interpretations or create technology that functions on the same scientific principles with different tech. There are more than one ways to skin a cat. and there are other ways to achieve FTL travel.

>>5081552
We can build an old looking STC or use old parts to assemble it and then claim that the Machine Spirit is finicky and its wrath legendary if we pass on knowledge to the unworthy who would abuse it or does not meet its approval, and only few people can use the STC.
>>
>>5079927
>>[Remain with Rane]
>>
>>5080255
Support
>[Remain with Rane]
and
>ask the most social techpriests to interact with some of the nobility while we record their conversation through the tech priest?
>have some techpriest and skitarii explore the City while recording everything
>>
>>5081555
exactly
>>
>>5079942
Supporting asking a few techpriests to record their interactions and adventures.
Hope I'm replying to my own post, I don't remember which one was it.
>>
>>5081808
Ok, I got it wrong, I was this guy
>>5079936
>>
[1/4?]

<I will accompany you.> You reply. It’s probably the smart choice - your skitarii and tech priests will see some of the city, and of the rest of the palace. With your limited bandwidth, you’re only able to focus on one interaction, and it’s unlikely that the socially awkward techpriests will be able to coax much information out of the denizens of the palace, or the greater city, but at least you’ll have a physical map of the immediate surrounding area to use, should things go wrong.

“I will accompany you.” Rane echoes aloud. “I take it that I shouldn’t need to bring my men?”

Rane was probably being serious, but Selene seems to take it as a joke, snorting ungracefully. “It shouldn’t be necessary, no. I will have my men show them to their quarters.” Her face hardens as she turns, waving at one of the carapace-armoured PDF, who nods and begins to shepherd the higher ranking techpriests away, leaving the rest to mill around. You try to look inconspicuous, floating just behind Rane’s head. The disguise seems to be working. No-one has even looked at you, much less questioned your presence. Most people have simply treated you as though you were part of Rane, and the governor is no exception.

Selene strolls, and Rane scuttles across the raised courtyard, through the gates that part automatically as they approach. The walk wasn’t quite done yet, though. You pass by more soldiers, who stiffen as Selene passes, and a moat of greenery surrounding the palace. Though clearly only of decorative value, effort has been made to limit the height and density of any plants to prevent their use as concealment. It’s impressive, but the governor barely seems to recognise that it exists, simply moving through it without giving it any more attention, finally heading through the palace’s doors.

Inside, just like outside, was beautifully designed and decorated. Perhaps even moreso inside. While the outside of the building was somewhat limited by defensive considerations in the colour palette and the designs it could use, the interior decorators were able to go a little wilder. The entryway mezzanine was wide and open, a thin red/gold rug stretched out across the marble floor. Directly ahead, a broad staircase occupies the back half of the room, leading up to a second floor, before curving around and allowing access to a third, and then a fourth. The walls had a white facade, with gold detail, broken up by larger than life statues and portraits. Above you, huge chandeliers dangle down from the curved ceiling, supplementing the thin shafts of light from the narrow windows. It was, in a word, impressive, mostly because something like this could’ve been preserved for millennia without being ruined by covering it in candles and wax seals. In truth, you were still used to the cleaner post-Terran styles of your era, but it was nice to see something a little different.
>>
>>5082318
[2/4?]

Selene leads Rane on through the building. Up stairs, down corridors, and by guards in full dress uniform, until she eventually comes to what can be assumed to be her office. It took over twenty minutes to get here. This building was inconveniently large. At least two kilometers along it’s shortest side, but it probably wouldn’t be quite this impressive if it were any smaller.

Selene pushes aside the door, holding it open for only the moment it took for Rane to take it, before heading inside. Unlike the rest of the building, it was actually quite reserved, in style at least. It was still big enough to fit an entire main battle tank in it, but it wasn’t stuffed with items of furniture and trimmings that’re more valuable than most people’s homes. The office was at least 15m wide, and 30m long. The far end of the room opens up into a balcony, overlooking the back half of the palace gardens. You’re surprised to see an opening, but then you spot the shimmer of a shield in place. That’s not surprising. The rest of the room was almost completely empty. There were a series of shelves on either side of the room, that you get a close look at as Rane passes by. They’re filled with trophies, mostly. Weapons, captured or given. Skulls, taken and polished. Medals, received for heroism. They speak, more than words ever could, of a family with a very long and very proud history.

Finally, the two arrive at the desk. It’s big, but not obnoxiously so, and is made out of a dark red-brown wood that’s been polished to a sheen. Selene motions to the chair, before walking around to the other side and sitting down. Rane, unable to actually fit in the chair, simply lowers himself down with his mechadendrites in a reasonable approximation of sitting down. The two look at each other in silence for a while. Rane is, as ever, impossible to read, but it’s clear that Selene just doesn’t know where to start.

“Apologies again.” She begins. “My son is somewhat overzealous. He enjoys throwing parties and the like, it’s what he’s… at home doing.”

“Of course.” Rane replies. “It was perfectly acceptable.” You can read a degree of tension in the room, and it is to be expected. The Imperium being as large and incohesive as it was would make interplanetary diplomacy difficult enough as it is, adding an entire parallel religion to the mix would only make things more potentially explosive. Once Selene realises that Rane’s perfectly happy with the honour he’d been given, some of the tension disappears.
>>
>>5082319
[3/4]

“Good. News of the world’s discovery was a welcome surprise, although I’ll admit to being cautious.” She leans forward across the table, her eyes narrowing as she looks for the right words. It was becoming increasingly clear that for as stoic as the woman was, she didn’t seem at all comfortable with this sort of diplomacy. “It was unprecedented. There were the obvious fears.” She stops herself before continuing, tactically avoiding mentioning those obvious fears. “After those were alleviated… I had intended to allow you to make the first move.”

Rane remains silent, his optics occasionally whirring as he listens.

“Which you did, although I had feared my son had pushed you too far.” Selene continues, after it becomes clear that Rane didn’t have anything to say yet. “Some of your cult can be difficult, at times, and I wasn’t aware of any specific quirks your forge world had. Although, that being said, I understand that you were originally of Stygies?”

“Yes.” He responds, quickly. “Svartalfheim was attacked by orks shortly before it’s discovery, and then again afterwards. The attack resulted in the deaths of the Fabricator General and the Fabricator Locum in addition to the majority of other ranking priests. Both myself and my men reinforced the world, and were subsequently transferred to help rebuild.” He explains, recounting the half-fictitious tale that he’d spun for the rest of the mechanicus. “I was elected Fabricator General as a replacement by a council of the Magi.”

Selene nods, although she doesn’t seem entirely convinced. If she does harbour any doubts, she isn’t confident enough in them to voice them. “I see.” She looks over towards the shelves of trophies, going quiet for a time. “I worked alongside Stygies once. They were effective and skilled soldiers. Worthy of respect, despite what some might think.” She fixes Rane with a meaningful look, though you’re not quite sure what it’s about. “We are, of course, all servants of the Emperor, whatever name we might use for him.”

The feeling that you’re not quite understanding some subtext intensifies, as Rane is forced to consider his answer for an unusually long time. “Naturally.” Another pause. “You may find me more flexible than my brothers, but I remain loyal to the Omnissiah.” You can attest to his flexibility, though not so much his loyalty. Rane had been remarkably easy to work with, though it was paradoxically made easier by your being an AI. You doubt a normal human could even keep track with the speed with which you communicated.
>>
>>5082320
[4/4]

“Then I believe we understand each other. I will speak plainly, then, for I have no patience for the games of diplomacy.” She leans back in her chair, straightening her back. If Rane were smaller, it might even be intimidating. “Despite that, I fully understand that while we share our loyalty to the Imperium, that only means so much. Politics would demand that I attempt to make a play to contain or control you, but I believe that we have much to offer one another.” She reaches down into the desk’s draws, producing a thick sheaf of paper that she slides across the desk, towards Rane. “I had come into possession of copies of the Administratum’s reports. They were as excited as bureaucrats could get at the prospect of the world, though they lamented that they were only able to give you so much material and manpower on such a short notice.” She lets the implication rest in the air for a moment. She seems to be far more at home with direct, overt negotiation. Everything from her tone of voice to her posture radiates confidence and certainty. “I won’t make any offers now, nor any requests, but I want you to know that I’m more than willing to be flexible too. We can discuss that further after the feast, once you’ve had time to confer with your people. Do you have any questions in the meantime?”

Rane subtly looks back over his shoulder at you. Do you have any questions?

>[Yes - write in]
You should probably come up with a list. There’s a lot of information you might want out of her, and a few questions for Rane, too.

>[No]
You don’t have anything in mind. You’ll direct Rane to fill the dead air with some meaningless chitchat, and then proceed to the feast.
>>
>>5082321
What are the biggest threats the sector has faced recently?
Does any planet in the sector report any unusual activity?
>>
>>5082321
>Yes - write in
First of all make it clear that an alliance/cooperation is exactly what we're looking for.

Does she have any particular concerns about any of the planets in this system, are there any areas of particular sensitivity we should avoid, how interested would she be in seeing this system developed further

Also a note for the QM I really like our AIs little diatribes about the art and architecture of the Imperium they are most amusing
>>
>>5082321
Advise her of the plans to turn it into a forge world. Hint that we can help determine what to produce there. Ask her if there's anything her people need in particular in exchange of goodwill. Or we can ask her for a favor.

We can produce for her. Close-easy trading partner.
>>
>>5082332
>>5082343
> Supporting
> Inquire about the general history of Accakaros and of her lineage.
What she chooses to talk about may give us a glimpse into her mindset and perspective.
>>
>>5082343
Support. I think we can also ask about some of her family trophies, particularly ones that look unfamiliar to us. Asking about old campaigns might be a good way to break the ice and find out more about the history of the sector.
>>
>>5082321
>[Yes - write in]
What does she expect out of us?
Any pirate or ork problems she needs to deal with?

>>5082378
Maybe we shouldn't do. Telling her we're turning our moon into a Forge World, implies that it wasn't originally a forge world is suspicious.]
>in exchange for good will
Nah they'll need to pay for our goods one way or another. It's just that due to our close proximity to each other, they would stand to benefit more for dealing with us since there's less of a distance between point A and B.
>>
>>5082321
>[Yes - write in]
We will be relived to hear that you prefer direct diplomacy rather than the inefficient games and intrigue fleshy nobles are known for. Yes, I suppose we can ask some questions to evaluate your world and its merits.


What can you tell us of local threats in this region?

Where and who do you do trade with beyond this planet?

Do you have any Imperial Presences on or near this planet?

What do you produce locally, and what shortfalls or equipment are you in need of?

What is the statistics of this planet?
Size
Population
PDF size and ability
Space ability
Local wildlife and plants
Water and land mass
Terrain
Level of sustainability.

Tell us of your son. Is he a viable successor.
We do not want to invest in a "relationship" with fleshies if the next generation should prove to be.... "Suboptimal in ability". Is the father present in him upbringing?

The last few should throw her off and be fun to watch her react to, perhaps that should be the first question.

Oh and ask her of her opinions of the local Admin, Imperial forces, and nearby planets and their governance.
>>
>>5082321
Ask if there is something the planet or the noble families needs in exchange for goodwill.
She doesn't seem to be the kind of person to like a kissass but her son might be easier to please and manipulate.
>>
>>5082407
+1 for shits and giggles
>>
>>5082407
I'll support this list of inquiries. Especially that mechanical inquiry into her heir, because it makes perfect sense but was completely unexpected
>>
>>5082321
>[Yes - write in]
The industry of this world, what it produces, how much, who is in control of what, and if they have any bottleneck that could hold back a fast industrialization.

How much influence she has over the sector, and how much of it is soft or hard power, and if she would be willing to back us in our attempts to strengthen and connect the sector.

Questions about her families achievements, and that includes her military carrer too.

We can justify that this directive is something that our Forge World decided was nescessary after facing two Waaaagh!s
>>
>>5082674
Call me a goldfish, but I can't remember the other Waaagh! ? I can only recall one?
>>
>>5082674
Also, do we really want them to industrialize so soon? It would diminish our influence and power over her without the planet being firmly on our side before they started thinking "do we really need them?".
>>
>>5082680
The other Waaagh was a lie that Rane made up anon.
>>5082682
I'm mainly fishing for info on the nobility, but helping they have a stronger industry isn't so bad, we still would be the ones with the technical know how on how to operate and mantain the tech, and their production would never really catch up to ours, we are a hollow world that has an minituare sun ad a power source, an army of drones as workforce and AoT forges.
>>
>>5082686
Well I'm thinking along the lines of, they need finished products, we produce said produces for resources and material in return, allowing them to make their own finished products means they are less inclined or desire to trade excess resources for said products.

>>5082662
If she gets upset, we can point out that she kept bringing up her son and seems disappointed, exhausted or frustrated with him.
>>
>>5082407
>We do not want to invest in a "relationship" with fleshies if the next generation should prove to be.... "Suboptimal in ability". Is the father present in him upbringing?
Maybe that should be reworded a bit. Tech priest may be autistic and socially inept, but within reason.....

If we are to invest in a "viable relationship" with your kind, then we desire to know if the next generation "capable" and not "suboptimal" in ability".

I think that sounds better don't you guys think?
>>
>>5082691
Yeah, they would be less reliant directly on our industry, but if we help then industrialized, they become more reliant on our expertise.
We don't even need to give them advanced tech, a different enough inperial tech industry should be enough to throw tech priests of other forge worlds out of the loop. We could also install some backdoors to brick the industry if they try to fuck us over, or have some planned obsolence so they would need repairs from us.
Even industrial worlds depend on forge worlds, because the mechanicus are the ones that hold the real knowledge. A menial can work in a assembly line or patch up some damage, but if want a new manufactorum or actually repair a machine, youvare going to need a nerd in red.
The only snag is that we are going to run in our low manpower, the children will take some decades to be ready. I was thinking of making a deal were they send a few of their brightest to be inducted into the secret of the cult, and than we indocrinate then into our way of thinking.
Basically, I'm trying to kill two birds with one stone.
>>5082694
Replace kind with kin and I'm in.
>>
>>5082407
Along with other anons questions and suggestions everything pretty well seems covered.
>>
>>5082698
>The only snag is that we are going to run in our low manpower, the children will take some decades to be ready. I was thinking of making a deal were they send a few of their brightest to be inducted into the secret of the cult, and than we indocrinate then into our way of thinking.
>Basically, I'm trying to kill two birds with one stone

This is a problem we're going to have to work at from a few angles in my opinion.

We could of course cite near extinction levels of population loss in dealing with the orkz, but I think that we should attempt a slow drip of population transfer from all local sources. Buying out orphanages, taking in volunteers, maybe establish a mission here? Recruiters sent out in search of people with potential?

I'm really looking forward to shaping reach into a knight world honestly though.
>>
>>5082407
+1
>>
>>5082698
I think it would be better to have us directly involved so we would have Techpriests working in the factories so as to not allow them to abuse or "upset the machine spirts".

I think we should slowly introduce technology into them while slowly selling better tech to them over time as to guide their evolution, and ensure they have the means to maintain at least eventually higher tech machines and technology.

>Replace kind with kin
Why not? Hope QM can make the necessary changes to put all our ideas and questions into a cohesive post.

>>5082743
Yeah I hope QM can put together good question and ideas into something.
>>
>>5082781
Having loyal engiseers posted as overseers or consultants on every factory would be neat, but I don't think we have the numbers for it, atleast just yet.
But it's a good plan to implement in the future. Maybe we could propose the idea to help convice her to get us some more recruits, together with this anon's ideas.
>>5082745
>>
>>5082809
We'd have to do that down the line, basic bitch things like manually operated stamped metal pressing machines and old fashion Lathes.

More advanced stuff will require our direct input and could be like 20 or 30 years down the line if we have the flexible timetable.
>>
>>5082321
>>[Yes - write in]
I thank you for your sincerity and we like this type of diplomacy. In fact we would prefer to keep it in the future, between us. This said i have a few questions, as well a starting proposal that is merely an example of what we can give eachother.

- What is the status, quality and quantity of your military forces ?
- What is the relations between you, your allies and vassals ? What kind of strengths they have ?
- Which standards your settlements and buildings have ? What is the level of technology, security, prosperity, quality of construction present in most of them ?
- How your people see your house ? How many of them can be war ready in case of large conflicts ?
- Could you deliver us any and all informations about our foes, and i specify our foes, be local or external. If you deliver us what equipment and tactics you have of them it would be useful. Corpses too. Mention all, even the most minor. An insect can and will eat the foundation of an house, Governor.
- Could you deliver us maps of the sector, systems, planets and more ?
- How large is your house ? What type of education your house gives to his heirs ? Martial one ? Does your house use only an hereditary system by blood or would even consider adoption of certain candidates if they show exceptional loyalty, skill, and merits ? How many of your heirs are engaged or married ?


Now for a starting proposal. Not set in stone of course your lordship.

- Non agression pact
- Military Alliance
- Trade Deal consist of :
>House Gildenmar delivers large amounts of raw resources+food+textiles to Svartalfheim
>Svartalfheim delivers military equipment, military vehicles, tools, machinery
- Free docking to House Gildenmar
- Star Fleets under House Gildenmar, can receive to be worked upon and be repaired .... with prices for friends. Svartalfheim will be able in the future when the damages of war are fully repaired to build new ships. House Gildenmar would be interested in buying them ?
- Offer of a Svartalfheim tech priest as court advisor
- Offer to exchange Embassies
- Request for access to your dominion for search of relics, artifacts and technologies. If common enemies are found in such endevours, we would like to be authorized for their extermination or capture.
- Offer to review and scan your planet, equipment and infrastructure. Upon finishing it we would present it, and prepare a plan for improve efficiency, repair where needed and remove problems.
- We would like to reinforce our relations further if possible. We have thought of a series of gifts. Which one you would prefer ? Augments, Weapons, Armors or Equipment ?

Now for your own questions
- We are currently repairing after defeating a large waaagh
- Our population is currently regrowing
- Both our personal army and fleet are regrowing
- Our forgeworld is .... different. From being cut away from the rest of man for so long, is only a natural thing. In part in culture, as well other aspects.
>>
>>5082321
>[No]

If there was only a couple (3-4) questions for the QM anons have decided on, I probably wouldn't have minded, but each anon playing their own 20 questions with the QM is too autistic for my blood. Give the QM a break, decide on the most pertinent questions (3-4) or just say no and have the information be revealed to us gradually.
>>
>>5082407
This is fine for the most part, needs some rephrasing to actually be a proper line of questioning from a fabricator general, however......
the line of questioning with the son MUST BE SCRAPPED, seriously that is how you make a enemy of the fucking sector capitol. We just need to be able to renegotiate if succession goes bad.
>>
>>5083436
Yes actually. Asking whether someone's heir is qualified to rule before meeting said heir is an incredibly inept thing to do. There's a difference between a parent taking a jab at her own kid and an outsider doing it. Not only are you questioning the *lord governer's* competence as a parent, you are also expressing skepticism over her family's ability to maintain political power. Why the fuck would you want to do either of these things to someone who you barely know? It would just offend her.

Also, we should stick to one or two low stakes questions. Asking about the technology level and force disposition of every planet in the fucking system makes us look suspicious. Trying to get strategic information from her house in particular makes us look even worse. Strategic info in general should be off the table for a first meeting - we barely know them, and they don't really trust us.
>>
>>5082407
+1
>>
>>5083546
Agreed. Also >>5083422, we shouldn't ask dozens of questions. Especially ones for which we can easily find the answers ourselves.

The two most important ones are:
>Assuming anything was possible, where should we lend technological assistance to most quickly and efficiently effect improvements?
>We urgently require raw materials. The Administratum was only able to provide a tenth of our input capacity, and most of our forges are currently standing still.
The latter sounds a bit desperate, but we are, and the former is a big offer that should ensure we get an appropriate deal anyway. And even if we did send most of the additional materials back as finished products, it would still help the sector and thereby us in return. Letting a forge world run dry is a big no-no that should make any imperial bigshot, especially a former general, shudder. No need to beat around the bush in that regard.
>>
>>5083546
+1.
We've autistic not idiots.
>>
Okay well either vote no, or come up with a new set of practical questions we can all get behind, ignoring stuff that we can find easily or ask someone else about.
>>
[1/5?]

You draw up a list of a handful of the most pressing questions, and send them to Rane. You won’t put words in his mouth - after all, between the two of you, he is the most experienced at dealing with these things - but there are certain bits of information you want to know. Primarily, you want to know more about the state of the planet: Population, defences, industry, and threats. You’d also like to know a bit more about the political situation: How relations are with the rest of the sector and the greater Imperium, how much power the Governor has, and the status of the other Houses of the planet. Lastly, you’ll throw in a few questions about her and her family: Their past, their accomplishments, and their future.

After relaying your list to Rane, he turns back towards Selene, fixing his eyes on her as he finally answers. “A number. Tell me about the planet.”

She opens her mouth, but the words die on her lips. Selene stops and starts a few more times before finding somewhere to begin after struggling with Rane’s likely intentional nonspecificity. “It is… well, you’ve seen it from orbit. Humid, with a land-to-ocean ratio of roughly 7-3. Most water on the planet is freshwater, and most of the equatorial land was rainforest, but that was cut down generations ago. It’s geographically inoffensive, for the most part. Geologically i- well, not inactive but certainly not active. Most of the land is habitable and has access to freshwater, save for the extreme polar regions.” She runs down a mental list of different features, falling into a comfortable rhythm. “We have a population of 4.2 billion. The planet has always lacked a strong industrial base, and as such our primary tithe, in addition to the normal tenth, is 250 million men and women for the guard, every ten years. That has kept the population roughly stable, but has forced us to focus our industries on supplying those men and women with equipment. While we’re mostly self-sufficient, the…” She stops herself, leaning back for a moment before resuming. “It is difficult to expand our industrial base.”

“You have a robust PDF.” Rane stated, only a heartbeat after Selene had finished speaking, taking a sudden, sharp turn in the conversation. “Have you been attacked before?”
>>
>>5083724
[2/5?]

“There were raids.” She replies, keeping up without skipping a beat. “Before I was born. Eldar. My father said there were orks, once, but they haven’t been a problem for a very long time.” Looking out across the trophy cabinets, she pauses for a moment, before continuing without turning back to face Rane. “The sector goes through cycles. Sometimes it’s relatively quiet, other times not. Right now, it’s quiet, but our PDF is still perfectly capable of handling most threats. They’re composed predominantly of the veterans that come back to us from the guard. Of that 250 million, we’ll get back… maybe 30 million, every ten years. At most. Usually less.” She turns back. “Most die. Some resettle elsewhere. Some stay with the guard. Those that return train the new generations and staff the PDF. We supply them mostly with light equipment - lasrifles, flak armour, and handheld anti-tank weapons. The sort of equipment we can produce indigenously. Anything heavier would, of course, be your domain.”

“How many men?”

“At present, 200 million, but the number’s deceptive. All civilians undergo a degree of training with the PDF, and we have enough rifles to arm every man, woman, and child on the planet, should the need arise. In theory, I could mobilise all 4.2 billion of us.” Her expression is blank. If you didn’t know otherwise, you might assume that she was talking about the weather, and not the planet’s capacity for total war. “Those 200 million for the core of our combat capability, though. I would be comfortable expanding that up to 400 million before the effectiveness of an average unit would begin to suffer.”

Rane nods in what you assume to be appreciation. “Your industry?”

“...Is mostly civilian. Our primary tithe comes in the form of those 250 million men. I’d say about a fifth of our industrial capacity is dedicated towards the production of arms and armour for them. All of those factories are the property of House Gildenmar, as a matter of law. Only those factories that belong to the ruling House are legally allowed to produce weapons or armour.” A transparent control tactic. Rane had been quite direct when explaining what the Imperium would do if you ignored your tithe, and by tying the ruling house directly to the production of the equipment necessary to fulfill the tithe meant that anyone attempting to depose them risked bringing the Imperium down on them. Smart. “The rest is split between the other major houses, of which, depending on how you count them, there are between four and six. My own house excluded, obviously. They produce a mixture of consumer goods, light industrial and agricultural equipment, and basic building materials. Anything we can’t produce is provided by the Imperium.”
>>
>>5083727
[3/5?]

“The other houses. How much power do they wield?”

She raises an eyebrow at that, but answers all the same. “It depends. In some matters they have more power than others. House Gildenmar holds the governorship. We rule the planet by Imperial Decree, and we have the final say on how the planet is run. We are the ones with powers to pass laws, and in theory rule with the Emperor’s personal support. In practice, my power only stretches so far. Were I to push it, I would eventually find its boundaries. I find it best for all involved to not look for them.” You can see the wisdom in that, though it’s somewhat disturbing to have seen even these industrialised societies to have regressed to monarchical power structures. “The various houses exercise their power through their wealth. While Gildenmar owns the largest single share of property on the planet, the other houses collectively account for the remaining 70 or so percent, split between them. Some have shares in other offworld enterprises around the sector. Though technically the governorship of Accakaros comes with the lordship over the sector, my powers over the rest of the sector are diluted to the point of complete irrelevance.” She begins slowly clenching and unclenching one of her fists as she speaks. After a few seconds, she catches herself, and then continues. “Most of the sector politics and administration happens here, though, so I can at least observe the goings on, even if there’s little I can do about it.”

Rane allows the silence to grow in the room for a while before launching into his next question, as though to make the sudden transition less awkward. “Tell me more about your family.” He demands.
>>
>>5083728
[4/5]

That, once again, prompts a few non-starter attempts to answer the question, before Selene finally finds a proper direction to approach it from. “There’s not a whole lot to tell.” She lies. “Old Guard family. One of my great-great-great, ad-nauseum grandmothers was given the world to rule following a successful campaign. Back then, the planet was nothing. Just dirt and trees.” A proud smile starts to creep into the edges of her expression. A fine departure from her previously blank face. “She only had a handful of regiments of retirees, picks, shovels, and enough corpse starch to last them long enough to get a harvest in. They managed to carve a settlement into this planet.” She taps her foot twice, her boot loudly cracking against the marble floor. “Right here. This palace was built to commemorate it. Ever since the shovels first broke the dirt, we’ve been living here. Guard traditions run just as deep as our roots here, too. As soon as the Munitiorum came back looking for their tithe, the House of Gildenmar sent them it’s scions to fight for the Emperor.” The smile is unmistakable now, but it takes on a more melancholy edge. “Not all of us, though. Some have to stay at home, of course. For the good of the family.” She remains silent for a second before carrying on. “But my family has served at every corner of the galaxy, against all the foes of man. You’ve seen the proof for yourself.” She raises a hand, gesturing back to the cabinets. “Feel free to get a closer look, if you’d like. I often… contemplate them, when I need to make decisions. Helps to… ground me, if yo-”

There’s a knock at the door, and before anyone can react to it, the door is opened, revealing a tall, blonde man in the doorway. “Mother.” He says, his voice just loud enough to echo across the room. Looking closely, you can certainly see the family resemblance. Much like his mother, he was tall, at least 6’4, with golden blonde hair and blonde eyes. His features were sharp, angular, and striking. He was, you would say, handsome. In as many ways as the two were alike, though, they were different. Where his mother’s face was scarred and wrinkled, his was unnaturally pristine. Where his mother dressed plainly, he was dressed ostentatiously, in a dark red embroidered jacket with golden patterns, a white shirt, and tight black trousers. Where his mother seemed serious, he wore a smug smile that seemed to be so worn into his face that even now the ghost of it lingered on his cheeks.

“Yes, Alex, come in.” She says, looking around Rane, before looking back over to him. “This is my son, Alexander. He was the one you were communicating with.” She pauses, just as Alex comes to a halt just beside Rane, who he favours with a small bow.
>>
>>5083729
[5/5]

“Wonderful to finally meet you in person, Fabricator-General. I had heard much of your valiant heroics from the Administratum’s reports, though it will no doubt be as much of a pleasure to hear them in person as it is an honour to have you here.” He offers his hand as he speaks, which to your surprise, Rane actually takes, and gives a quick, firm shake.

“Alex.” Selene says, firmly, but calmly.

His smile doesn’t falter, and he picks right back up without so much as looking at her. “Ah, my manners.” He bows again, lower this time. “Alexander von Gildenmar, though my mother has already introduced me. I’m sure there will be time for us to speak after the feast, which-” He turns to Selene. “We are to begin soon, mother. You’re needed, I’m afraid to say.”

Selene nods, pushing herself up from behind her desk. “Naturally. Would you-”

“Escort our guest?” He finishes her sentence for her.

“Wasn’t to be my exact wording, but yes, if you would.” She stands on the other side of Rane, turning to face him. “As my son has said, there will be time to continue this conversation after the feast. I must say, Fabricator-General, you are more talkative than most of your order. I think I shall have as many questions for you as you have had for me soon enough.” She tilts her head down, and sets off for the door, her exit watched closely by Alex.

As soon as the door closes, he continues speaking. “So, Fabricator-General Hextorolon Rane. It is truly a pleasure. Though I would like to speak at length, I fear my mother may plan on monopolising your time.” He keeps smiling, throughout. “Say, I do have my own wing of the palace, as it happens. After the feast, you wouldn’t terribly mind if I stole you away for myself, would you? I must admit I have been rather looking forward to speaking with you, and I believe that there’s much you and I have to speak about.” He looks to Rane, expectantly, who up to this point has been completely silent. If Alex has noticed that, it doesn’t seem to have bothered him. Seems like you’ll need to give him an answer.

>[Agree]
You’ve heard his mother’s perspective. Giving the scion of House Gildenmar an hour or two couldn’t hurt, especially when he seems very ready to engage in a little conversation. It might help fill out your picture of the house, and of the planet. After all, you’re not quite sure that Selene had told the whole truth.

>[Refuse]
You won’t completely rule out Rane speaking with him at some point, but you have more pressing matters to attend to right now, like the current planetary governor. He might take it as a snubbing, but you’ll have to deal with that later.
>>
>>5083731
>>[Agree]
>>
>>5083731#
>>[Agree]

I really hope this fop isn't about to try and use us for a damned coup.
>>
>>5083731
>[Agree]
It's QM giving us a chance to see if he is competent without possibly insulting the PG.
She said we would discuss further after the feast, so we are not missing much.
>>
>>5083731
> Agree
>>
>>5083731
>[Agree]
Maybe he's a secret cultist.
>>
>>5083731
>[Agree]


>>5083742
>>5083743
>>5083755
In my opinion is something else
There is some contrasts between son and mother, but ultimately he is the heir and there doesn't seem to be hate or resentment between the two. Different ideas are there though, that much is clear, from how they talk, look and so on. So another question arise, what s the reason for doing all of this for the heir ? He is failry young, this means likely a lack of experience and since this is a Martial House, it likely means a lack of military experience in real combat and battles. An heir needs to prove himself, organizing this feast and before our great arrival for ensure we like them is one such thing. But organizing events well .... lacks, the power and respect behind military experience and military victories. A princeling doing the work of a courtier, in an house of warriors ? It s not enough and he could fear to look weak and inqualified. In short i think he wants to prove himself to his parents, as well show the rest of the sector that House Gildenmar doesn't have a weak heir. He could do much with our help, perhaps destroying some enemies of the house or putting in their place some vassals.
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>>5083777
Lets do a gentler and safer Brain whammy on his head so he get so decent leet fighting skills.
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>>5083830
What, upload the Art of War on his head?
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>>5083755
Maybe he's gay for the Mechanicus

Maybe Rane's in league with him, as a secret cultist
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>>5083830
It s better to know him first, and see what we can confirm. Afterwards we can see about improving him if he is interested in the idea and his mother has no problems with it. Though i would prefer not to insert in his brain knowledge, and instead ensure he gains what he wants by his own actions. With a little help.


>>5083868

kek
I doubt either of the two are cultists. Otherwise i don't get how humanity would know phase iron can stop chaos influences, and by extension our AI. There would be some warp influence of sort on him. Beside we would be already compromised if we can't even detect it on Rane. And the house needs to be incredibly blind to have their heir influenced right under their noses.
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>>5083868
Cult of the Hidden Closet.
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>>5083731
>>[Agree]
>>
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>>5083830
>>5083855
>>5083885
I felt the need to do this.
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>>5083731
>Agree
Provided that we do so quietly.
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>>5083731
>>[Agree]
>>
Am I just paranoid from 40k memes or does any kind of foppish nobility actually indicate Slaaneshy influence
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>>5084025
Yes you are being paraniod.
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>>5084025
Inperial nobility is very decadent as a norm. Although it can lead to slaneshi infiltration and subversion, it doesn't really happen that often.
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>>5083731
It's a good way of knowing all of the views of all the houses, and there's something going on here which means only one thing...EXPLOITATION! If possible once we heard all that he and his mother have to say, we can offer something greater to either of them like glory, frame, profit whatever
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>>5083731
>[Agree]
>>
>>5083962
Hahahaha based

>>5084025
It might be a reason but its usually more complex than that. Nobles themselves can be fairly religious, patriotic and so on. Most aren t weak preys that a cult can easily infiltrate and remove (or influence them to join), since they have usually retinues, spies and plenty of household guards + mercenaries for not get removed. Most cults need to work slowly for get enough power for begin something serious, otherwise one error it s usually a dead sentence for them even far before the inquisition arrives.
>>
>>5083731
>[Agree]
Ask him for his opinion on augmentics.

>>5083777
>>5083830
An interesting idea. We could probably provide some, I dont know, combat implants? Superior training grounds for different combat scenarios?
>>
>>5084073
What you have in mind sound great, maybe some modified weapons and equipment as an addition.
He probably has already a good education but no real experience. Beside that finding him good advisors and experienced soldiers as personal retinues.
Maybe some battles against mutants or other easy enemies could be done for get him started as well. It give us an easy exscuse for eliminate foes beside the one of searching for ancient tech/artifacts.
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>>5084109
Ideas saved from old dead wh40k civ quests
>create advanced training facilities adapted to a variety of weather, terrain, situational scenarios
>provide mechanicus approved bio enhancements (mini-me space marines but totally not space marines)
>create dummy ships, space wrecks, and fighters so their guards can be proficient in void based and ship sieging tactics
>provide void training facilities
>overall provide a superior training experience to increase % of returning veteran guardsmen
>provide training vehicles (land, sea, air, void)
>teach guardsmens how to turn their lasguns into meltabombs (don't worry the commissar isn't here to kill you)
>offer to provide a superior educational system (instill our own bit of learning meta to make it easier to slowly turn the populous to our side), in addition to allowing our own admechs, tech priests, and engineers to watch the populous for us.
>collaborate with the Governor to combine our void ship tithes with their guardsmen tithes for superior void ship to ground based soldiers
>>
>>5083731
>[Agree]
>>
>>5084321
Superior training and equipment would mean more come back alive, but we should combine this with potentially assisting development and efficiency of their military industries to produce more and increasingly advanced equipment with greater efficiency, which could allow them to pay the non-PDF-skimming side of their tithe in means other than men and stop them having to send so many away in the first place.
>>
>>5084321
Perhaps we could work of drop troops as well? I could see that synchronizing with void training somewhat.

Maybe make some manner of void capable sentinel/combat mech hybrid. Would be neat to see alongside our knights one day.
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>>5084359
Superior training is a good one. But moving their tithe away from men is a poor idea in my opinion.

Keep them making the men and we will keep supplying the gear. Make the dependencies clear.
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>>5084373
>>5084381
>superior training
>void sentinels
>lmao literally create ODST's
>reinvent the flying pattern of Flying Sentinels
>make the sentinels robust enough to travel from void -> air -> ground
>Outfit all soldiers with those anti-gravy packs (take out the meme shit that makes them unreliable)
>combine the grave packs with grappling hooks and parkour
>create urban and Hive city training grounds
>create specialized Void/ODST guardsmen traveling 120mph at the enemies of mankind at vertical and horizontal vectors
>muh Titanfall
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>>5084388
The titan pilots can be the reachers, we can turn them into our knight world.
>>
>>5083731
>[Agree]
Dude seems interesting, and getting to know him better would put us on better terms with the planetary governor.

Since her family's political influence is restricted by the power of the other great houses, she needs her son to possess political legitimacy before he can secure her office. I'm guessing that he is currently lacking in this are due to his limited experience in military and governmental service. Having him lias with us would be a simple way to curry favor. We give the kid some easy diplomatic repute, and his mother will give us some nice trade deals in return
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>>5084381
Whether that's true depends on what our long-term goals are here - focusing on making our own personal position as strong it can be or focusing on building up the sector at large. So far we haven't committed to either side of the balance.
>>
Tbh that giant Guard tithe seems like a waste and a limiting factor for planetary growth.
Our priority should be to turn this well balanced but stagnant world into an industrial nightmare that spews out tons of excess population for us to utilize and licensing fees from manufactoria.
Making their economy very dependet on us will force them to aid us in case of another invasion.
Having favour of the ruling dynasty is good but controlling their economy will ensure our safety in the long term, regardless of the local political situation.
>>
>>5084388
An interesting concept right?
>>
>>5084425
I don't see what benefit we gain by turning this Guard world into an industrial nightmare, especially when we need resources, not more industrial capacity, and especially since industrializing this world will come at a political cost of losing our leverage via our industry, for no real benefit other than creating a rival power in this sector to contend with us.

Beside, you can't beat centuries of veteran practical combat experience being trained into their armed forces. Give them some decent weapons and equipment, and you'd get a larger veteran pool to draw from later on.
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>>5084464
No sense in not increasing their industrial capacity, not saying we should try and make a forge world of it but we can only do so much ourselves, more industrial capacity here will not hurt us. Especially if we have a hand in its construction and operation.
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>>5084472
I think you're seriously underestimating just how absurd our industry is. The reason we haven't built stuff is because we just don't have the resources. We could straight up build a shell over our planet if we wanted to. Maybe in the future we can worry about building up our allies, but right now they are not our allies, they're neutrals, and we have better ways to make them our allies. Ones that don't involve throwing away one of our biggest assets at the moment.
>>
>>5083731
>[Agree]
So this planet is modern earth level correct? Obviously they can build standard guard equipment partially or completely and just import the rest. If I remember right in 40k you have stub guns which are modern earth guns, autoguns which are caseless near future earth guns, then you get las guns that are imperial standard.
So overall they are modern earth but there is a step inbetween there and imperial standard, they won't care for autoguns because they settled that issue but the rest would be very helpful to them and more importantly it would still be far enough beneath imperial standard we shouldn't need a mechanicus contingent on planet perpetually monitoring and overseeing anything involving high technology.
>>
>>5083830
Not a terrible idea actually. Throwing him in some combat simulators for a while should do him some good.

>>5084025
40k nobles are notoriously prone to being Slanneshi cultists. By far the easiest place to find them in fact. So not really.
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>>5084425
We already have them by the balls by being the only industrial presence in the entire sector that is worth a damn and that is excluding us even being a Forge World. Even the governor flat out admitted it. The biggest problem with them is their lack of reach despite their official status and supposed influence. They have 0 reach in the entire sector despite supposedly being in control of it. We can fix that by giving them what they need to finally leverage it.

Letting them industrialize their world is a bad idea as it would turn their balanced but stagnant world into yet another hell hole. What they desperately need is our industrial capacity. What we need is resources, friends in high places, and manpower to prevent the Imperium from realizing we are an AI. If we help supply them they can finally fix their lack of influence on the sector they supposedly control. This means we can leverage it to gain yet more resources, manpower, influence, and help slow down any investigations on our true nature. As they would be entirely dependent on us supplying them to enable them to maintain control of their sector. If we want to we should avoid industrializing them but instead improve their standard of living and training of their troops in addition to the usual supplying.

If the standard of living is raised this would generate goodwill for the masses for us. If their troop quality improves this would ensure more troops survive to return and better hold over the sector overall without having to reveal our own hand. We have already drawn the attention of a Farseer after all and if we can enable the Sector Governor to actually run and enforce the damn sector it will go a very long way to draw less attention to us outside of emergencies when we would need to reinforce them. To do that they need the supplies, training, and manpower to do so. Two of which we can fix and the third they already got but cannot properly exploit but it's still good enough they literally pay their Tithe with it.
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>>5084647
I agree with you. We shouldn't be trying to turn this world into something we don't really need anyhow.
>>
>>5084647
Agree with you, we only need resources and a competent and loyal work force, no need for another industrial powerhouse when we are practically a forge world, and our position give us a massive leverage over this sector and nearby one's aswell, don't need to make competition
>>
>>5084647
Agree. I suspect that the governor's lack of voidships is responsible for their current situation. You can't project power if you can't land your ground forces. With this mind, the fact that we're specializing in voidship production actually works towards our benefit. If they want influence in the sector, they will have to rely on us for taxi services and orbital support.
>>
>>5084425
Maybe? At most I think we should just review the effectiveness of their hive cities, and use our A.I. brain to make them structurally more efficient. Then maybe offer to fine tune their personal manufactorums.

>>5084472
We are literally more productive than any known forgeworld. While I agree that improving their industry and economy would be nice, we shouldnt do it too much where they'll become our commentators or produce as much as us
Not even if they produces a quarter as much goods as us.
Just a slight improvement is all. From "shitty standard imperial guard kit" -to-> "wow my lasgun can take a beating and still fire. Wow my boots are so comfortable. Wow my uniform actually fits me. GOD EMEROR ABOVE IS THAT REAL GROX MEAT IN MY RATION!? PRAISE THE EMPEROR!"

>>5084627
VR sims shouldnt be too out of the blue for the Mechanicus, right? Dont they do that all the time for their skitarii units or something similar?

>>5084647
>do not turn into Forgeworld hell hole
>do not unbalance economy
>improve standard of living
>improve training
>improve standard supplies
>better guards means more are likely to come home
>we play taxi, they actually enforce the sector
I agree with everything you said.
>>
>>5084772
They also lack advanced equipment and literally anything else of value but manpower. It's they why stayed so heavily militarized in order to pay their tithe. Very helpful for us by making them a enforcer and military patsy once we provide them what they need to actually enforce their control over the sector. Meaning unless shit really goes wrong we won't have to expose our own forces. They won't have a choice lest we cut them off again or their fucked once again.
>>
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>>5084396
We've already dipped our toe in being the forgeworld that builds void ships better than almost everything in the Imperium, can we really get away with creating a Knight World out of that medieval world, without the Inquisition poking their noses where they don't belong?
I'm not saying I'm against such notions, but can we honestly get away with that? If yes then I'm all for that.
https://warhammer40k.fandom.com/wiki/Titan
https://warhammer40k.fandom.com/wiki/Armiger_Pattern_Knights
https://warhammer40k.fandom.com/wiki/Questoris_Pattern_Knights
https://warhammer40k.fandom.com/wiki/Dominus_Pattern_Knights
If we can get away with building any form of titan, it's theses three.

https://warhammer40k.fandom.com/wiki/Sentinel
https://warhammer40k.fandom.com/wiki/Sentinel?file=IA_Airborne_Sentinel.jpg
>A long-lost, advanced airborne drop assault pattern Sentinel of the Imperial Army's Fellesian 5th Airborne Auxiliary ("Horgan's Scrappers") during the Great Crusade
https://warhammer40k.fandom.com/wiki/Ironstrider_Ballistarius
We could probably get away with making some of these too if made in small quantities.
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>>5084910
The Admech creating a Knight World isn't really a cause for Inquisitorial concern, since they do this all the time and many Knight Worlds are either entwined with or even part of the Admech. The non-Admech side of the Imperium might be a bit miffed at being beaten to the punch for their allegiance, but I doubt it's something they could sic the big I on us for.
>>
>>5084922
The rapidity of our ability to reestablish a Forgeworld to crank out top tier void ships, AND establish a Knight World that's producing knights, within a decade, is what worries me the most. Bu maybe you're right and I'm simply worrying over nothing.
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>>5084818
Preferably no taxi service, we can give them some ships and repair / maintain / improve the ones they have. They have fleets already so they should do their job.
Our personal fleets+armies need to be used not for patrols or deal with rebellions but for for cleaning up dangerous foes or foes that can become a problem in general. Because even with improved forces in the sector, there is still a risk that our allies would not be able to deal with our enemies especially if the latter are stronger.
For example for dangerous foes the craftworld and the ork world nearby. Which we should combine together in a plan for kill both (sending the ork warboss we have in the fridge, on the ork planet to take away most of the orks there and then throw him at the craftworld. With us knowing his position, we wait until his waaaaagh bloodies enough the craftworld, then finish them both while we also attack the ork world with another fleet and army. Upon starting the clean up of craftworld and remaining orks, we just put him in stasis or detonate his sorry ass. Preferably we kill him, don t get me wrong he his fun, but IC wise orks get better especially after combat+battles and we know that. The better he becomes, the more is a problem [is that simple] even for our tech)
Instead for foes that can become a problem usually : cults or mutants. No cults alive, automatically doesn t make cult rumors which attract inquisitors like blood in the water for sharks. It also save us future problems, by simply crushing with superior elite forces relatively very weak enemies. Mutants usually attack the lower classes, not having them improves security and makes planets safer. Less corrupted too.
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>>5084926
>The rapidity of our ability to reestablish a Forgeworld to crank out top tier void ships
I was struck by a good explanation for how we got our planetary ring yesterday:
>The ring was always there. It has an archaeotech cloaking device which we turned on for the ork attacks, since it would outherwise certainly have been destroyed. The ring never came up in the talks, you didn't ask and we had lots of other things on our mind.

Is it outlandish? Definitely! But nowhere as strange as being able to create an almost unique archaeotech-level ring, by ourselves, in just a year, on a shoestring budget, despite suffering the crippling aftereffects of the recent ork attacks. If it is necessary, we could probably refit such a cloaking device, but bullshitting should be enough for the time being.
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>>5084937
Taxi service yas! better they be indebted to us, or rely heavily on our services, although depending on our the debate goes, I would be fine we giving them ONLY 2 frigates or a cruiser to patrol the sector.

>>5084949
That could word. We could also explain the construction was due to stray roks crashing into the ring, and that we're fixing the damages.
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>>5084949
How much archaeotech is in this ring? I know our construction and engineering methods are not Imperial standard to say the least, but I don't know how much actual archaeotech we've stuffed into it post-completion.
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>>5084961
Literally every and anything we make, on a technical bases, can be considered Archaeotech. Because we're from an archaeotech era, everything we produce is technically archaeotech, even if it's just toilet paper.
On a more serious tangent probably a bunch.
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>>5084949
Well our forge world (moon) was found in ancient ruins. We can just say we are still studying them slowly or something like that. and there are things that we need to understand, but it's our duty to do so.

>>5084954
if we make ourselves vital for repairing and maintaining the ships we sell them it would be better, and it s easy since we would build them making impossible for them to repair or maintain them on their own without us. We need our personal ships for other things not babysit their armies.
>>
We NEED to ask the governor about Hydrrit Delta, whats her stance. Can we cleanse the planet and establish our own mining operations?

We dont need fleshies we need ores for our silent forges. They have, after all, been already labeled as just above criminals.

Also theres no need to make her able to rule the sector. If we do so however its imperative we bind her to our cause as thight as possible.
Would it be possible to make them our recruit world? Forgeworlds do have their own military after all. And for that end we need fleshies. And here we are having a fully militarized planet churning out 250 Million soldiers every TEN years. There Have to be a couple who are going to pass Skitarii standards, No? And even if not we might just call em as auxelarii or so.

Also I feel like theres already too many plans in the air before we even heard whats what.

>>5083731
>[Agree]
So, hear out the heir-ling. Then talk buisness with the defacto Sector Ruler. We NEED that mining world , we dont need the fleshies on it.
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>>5085036
>Would it be possible to make them our recruit world
If I am not mistaken, some discussion has happened around increasing the planets industrial capacity in order to help shift the Tithe away from just soldiers to soldiers and weapons. If we did that it would be possible to free up manpower for us, if the Governor agrees to it.

Honestly though I am more interested in developing Adrax's Reach then I am in aiding the Sector Capital. It is basically just a Knight World waiting to be created, and with it's Feudal political structure it would be easier to extract manpower from them as a tithe of serfs after we aid one house in unifying the planet.
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>>5085045
Theres a difference between an official Recruit world and some backstage deals, I recon.

Actually we should try and get talks with the responsible administratum official for this sector going. Suddenly all these talks with the locals become kinda assurances towards backstabbing instead of aquisiton of resources.

Also we should look into trading STC's with other Forgeworlds, so we can build a cover for as to why we are supplying so many different Products.

Also im not against a Knight world. We just have to get our production lines Rolling before we go for pet-projects.
Rock and Stone before before Smithing and Polishing.
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>>5085094
Knight World is a plan for the future, we would need to help then unify and repair their facilities first anyway, so getting acess to those sweet rare materials in the meanwhile is good enough for now.
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>>5084926
>looks like a vulture droid from Starwars
cool
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>>5083731
>>[Refuse]
Yeah this dude is skeey as shit. Atleast you can trust his mother to keep her word.
>>
>>5085036
I think it might be worth turning maybe a few hundred from this world into skitarii if loyal enough to our cause after some thorough interviews and background searches.
For the criminal mining planet? I think we should ask if it's okay to turn some or most of the criminals there into Servitors. It would just be very convenient for us. Better to make them Servitors than to rot as dead meat.

>>5085045
We could do both. We have the giga brain for it.

>>5085094
Eh, we should keep the STC's to ourselves. It give us the edge we need over other forge worlds.

>>5085228
That's because it is, sort of. Artist made a bunch of Star Wars droids look like Necron stuff.

>>5085229
He is kinda sketchy.
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>>5085284
>Eh, we should keep the STC's to ourselves. It give us the edge we need over other forge worlds.
They're an edge we can't make much use of unless we share them.
>>
I really like the idea of making our own titanfall corps with pilots analogs, be a lot of fun to see a battle from an enemy pov and they go wtf from the gremlins bouncing around like a squirrel on crack.
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>>5085293
We can make plenty of use of then by slowly introducing them into the Imperium, rather than throwing everything at the Mechanicus. Dont want our rivals to get too powerful before we can over throw them right?
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>>5085312
>>5085312
https://youtu.be/yXtggqe6oo0
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>>5083731
>[Agree]

>>5085229
Especially if he is sketchy, finding out more about about him and his intentions is worth a bit of our time. Keep your enemies closer and all that. That said, the worst we currently have reason to suspect is him being an arrogant fop.
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>>5085327
>before we can over throw them
Overthrowing risks the collapse of the Imperium and the extinction of humanity.
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>>5085327
As this anon said, we're supposed to help humanity.
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>>5085516
Technically, our purpose is to propagate the knowledge of our project.
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>>5085537
Our greatest bargain idea is to offer to help extend the governors power base. Act as the shadow power broker of the sector, a favour for a favour sort of thing.
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>>5085542
I have no Idea actually how tithes and distributing power inside the Imperium is regulated. Are we as a Forgeworld not a very important asset?
And as such just how far up can we push ourselves inside the local and trans-local hierarchy? Can we just simply become governor of the sector? What exactly would prohibit us from doing so? Are AdMechs so secceded that they are their very own entities?
I am imagining something along the lines of pitching the Administratum ( whoever gets to decide really) the idea that if we get control over the sector tithes we can increase Supply to far larger quantities than if the Administratum could send us base supplies?
Simply on the basis that the sector does not by any means produce anything of absolute startegic value (wich we are about to drastically change).
How many Guardsman are equal to a Voidship? We have only skimmed over what we exactly want to start producing in our berths, yet I imagine some Administratum offical is having an absolute Euphoric collapse over the fact theres gonna be a voidshipyard in his backyard (soon frontyard).
In short i feel like we're not realizing yet just how big the difference between us and the rest of the sector is. I do understand the sugercoating approach, yet i only can see it as a temporary solution.
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>>5085499
Not really. If the big soul beacon ever turns off, humanity is fucked because you need that to travel through the warp. Now, if you had a means of instant transportation, that didn't rely on the warp or the astronomicon, then Humanity wouldn't be fucked because everyone could still rally to any destination in the galaxy. That's kind of our goal wasn't it?

>>5085588
So long as we get to do as we please to the mining planet, I'm down for anything.
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>>5085610
>Not really. If the big soul beacon ever turns off, humanity is fucked because you need that to travel through the warp. Now, if you had a means of instant transportation, that didn't rely on the warp or the astronomicon, then Humanity wouldn't be fucked because everyone could still rally to any destination in the galaxy. That's kind of our goal wasn't it?
This is a painfully simplistic view that ignores how fucked humanity is if the Imperium collapses. Does nobody remember how humanity almost went extinct during the Great Crusade or that the Astronomicon has a secondary use as a weapon system.
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>>5085588
>I have no Idea actually how tithes and distributing power inside the Imperium is regulated. Are we as a Forgeworld not a very important asset?
We are a very important asset, but as part of the Adeptus Mechanicus, we stand far outside the normal imperial hierarchy. Basically, we are a state within the state and supposed to deal with the Administratum as liaison, but everyone knows the Administratum is a horribly inefficient mess and understands the need to get shit done outside the dysfunctional channels. Bilateral agreements with various planets and instituitons are fine. Going for an actual sector overlordship would definitely piss of the Administratum, but de facto achieving similar control without formally holding and claiming such authority might be fine if you squint.
I imagine that if the Administratum did commonly allow the kind of subsumption deals you propose, the Mechanicus would almost entirely have supplanted it and been welcomed with open arms. For all their strangeness, techpriests are less uselessly bureaucratic, less inflexible, less likely to send a punitive expedition after the tithe fleet got delayed by a warp storm, an order of magnitude faster and more efficient...

Also note that tithes do not apply to the Mechanicus. The production grade is a rough equivalent, but much less strict - more of a point of pride rather than an enforced mandate. The Administratum supplies the forge worlds and gets finished products in return. In the worst case, the Administratum could stop supplying a forge world that consistently misses production goals, but if we ruled the sector, there's nothing to stop us from seceding.

Acting to raise resource production to meet our additional requirements is probably welcomed. Imagine how big of a hassle it is to redirect material flows which are currently shipped to a hundred different worlds, and ensure there are replacements or some sort of mitigation. Now imagine all the political messes like depriving some sector lord's families' factories of raw materials that are essential to meet their tithes. Finally consider having to communicate over unreliable communiation channels across many lighyears while keeping everything need-to-know. The clerk will probably praise the Emperor when we offer to build our own mines, but they might still demand the formal authority over them.
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>>5085715
>there's nothing to stop us from seceding.
Other than the ensuing response up to a Crusade Fleet to show these uppity planets what it means to defy the Emperor. When they get round to it. Eventually. Imperial victory not guaranteed.
>>
Are there any actual points we can agree too?
>slightly improve infantry weapons and arms (and possible vehicle) production so Accakaros don't need to send as many people for their Tithe.
>turn Adrax’s Reach into a Knight World
>Direct Rane to subvert or bribe the planet’s leadership, ensuring that you control the supply of food of Hydrrit Beta, rather than the Administratum.
>unfuck Hydrrit Delta to see if we can worm our mechadendrites into their resources
>sell either two escort ships or a light cruiser to sector command
>begin operations to create harvester ships and processing facilities to harvest the gas giant our moon base is orbiting
>begin scanning and harvesting our neighboring moons for resources
>begin scanning our local asteroid belt for resources
>harvest the chthonian planet in our local star system for all it's metal (Suspect Necrons)
>Of the moons orbiting your gas giant, there are two that may possess subsurface oceans, and could be useful for farming or potentially terraforming. One smaller moon still has some deposits of minerals, though most other resources in the planetary system have already been stripped millennia earlier.
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>>5085045
No we aren't going to use any manpower from Adrax, beside for taking stocks of DNA, blood and organs. If they are pure and not mutated that is. Feudal worlders are worse than the usual imperial citizen, and that s downright incredible. Since we don t want illiterate people, we aren t even going to take their kids, because feudals have less education and concepts than the average kid of the rest of the imperium. We have no need of imperials menials or workers in our moon. The only figures we need at best are : engineers, technicians, scientists, medics, soldiers, commanders, some diplomats and infiltrators. Figures we can educate only on our own and that aren't available currently in this cesspool, because they are all imperials and have no loyalty to us.
Everything else there is no need for it, beside some servitors (which Rane has probably brought with him anyway) where outsiders are authorized to move for talk with us. Which is in a very very small area of the whole moon.
For the rest yes, but keep Adrax people there where they belong. They can function as auxiliary soldiers. We are growing and educating our own population for a reason.


>>5086043
>slightly improve infantry weapons and arms (and possible vehicle) production so Accakaros don't need to send as many people for their Tithe.
It s less a tithe thing, and more having a better world that can put up a better fight.

>turn Adrax’s Reach into a Knight World
Fine with this, they can act as a vassal for us but we don t need anything from them beyond their resources and obtaining ownership of any old structures there. At best DNA stocks, blood and organs.

>Direct Rane to subvert or bribe the planet’s leadership, ensuring that you control the supply of food of Hydrrit Beta, rather than the Administratum.
It might be best to not just send Rane, but actually have the political support of someone else too. Otherwise we need to do everything on our own.
>unfuck Hydrrit Delta to see if we can worm our mechadendrites into their resources
As above

>sell either two escort ships or a light cruiser to sector command
akkaros is the sector capital. And that's isn t enough for barely a patrol.

>begin operations to create harvester ships and processing facilities to harvest the gas giant our moon base is orbiting
>begin scanning and harvesting our neighboring moons for resources
>begin scanning our local asteroid belt for resources
>harvest the chthonian planet in our local star system for all it's metal (Suspect Necrons)
We can scan them and build stations above them, with transport ships carrying things between moon and them. We likely already have records of the system so is probably unlikely that anything changed. For the last one not very likely.
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>>5086086
Uh, that's a good point about Adrax. Perhaps we could try testing them genitivally. If they're pure humans, that works for us. If they're not, we can try to put stuff in their water to unfuck their genetic make up so we can recruit them later.

>Hydrrit Beta
It was an option description for when we were deciding on which planet to visit. It was a dooable option, and as a Forgeworld we got more clout than we know what to do with. Sentiment is still there though. Perhaps we could take the Governess of Accakaros or her son with Rane?

>Hydrrit Beta
I was thinking we could just get permission from the highest administratum guy in this sector to unfuck the planet. We could do we.

>local solar system
Yeah, probably no necrons. So, make fuel from the gas giants, use the metal heavy planet to build ships. Should we try collecting gas from our local sun? If our station is powered by a contained blackhole we could probably do it.
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>>5086043
>slightly improve infantry weapons and arms (and possible vehicle) production so Accakaros don't need to send as many people for their Tithe.

i feel this is too much micro, i personally don't see why we should do something so uncertain of result

>turn Adrax’s Reach into a Knight World

long term heavy ground force project - +1

>Direct Rane to subvert or bribe the planet’s leadership, ensuring that you control the supply of food of Hydrrit Beta, rather than the Administratum.

we only need to ensure safety, afaik we have our own technobabble farms? ( i see why controlling food supply is a nice leverage but maybe dont start throwing stones in the glasshouse this early?)

>unfuck Hydrrit Delta

yes, immediatly

>selling ships

we might as well offer naval support instead resulting in the same, i am not sure if these ships exactly change anything for enforcing sector rule

>Scanning operations

dont trust imperial records check our own and send prospectors to all local systems

>Harvesting

yes +1

>Terraforming

i don't see much value in straining our scare resources into such a longterm project with questionable outcome
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>>5086094
>slightly improve infantry weapons and arms (and possible vehicle) production so Accakaros don't need to send as many people for their Tithe.
We'd curry lots of favor from them, since less people they send to war, the more of them will be alive.
>less dead people = happier friends
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>>5086086
> we aren't even going to take their kids, because feudals have less education and concepts than the average kid of the rest of the imperium.
This point is nonsense.
Not because its untrue, feudal child serfs may indeed have less formal education than imperial urchins on average, but because when compared against DaoT education standards this difference is utterly insignificant.
Besides, what little extra education and modern socialization the Imperials do have are marks *against* them since they'll be primed with imperial propaganda to be less receptive to our education and will be comparatively less awestruck by all of our techno-magical feats.

Frankly, you all seem to be unduly sleeping on Adrax's Reach.
It's mineral rich, reasonably fertile, practically filled with anarcho-tech, and is populated by impressionable country bumpkins. We can easily pull this world under out thrall and convert it into an incredibly loyal asset and productive within three or four short generations, especially so if we neglect to bestow modern medical or life extension innovations to the populace. (Feral Worlders live for what, 30 years? 50 years?)
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>>5086103
Isn't equiquement included in the tithe already? I doubt just bettering the quality of their gear will lessen the numbers of personell they have to send. And we don't even know a world this loyal might even be Interested in sending less.

I just realized we should maybe ask Gov. Selene how old she is. Its a safe way to find out just how decorated her career in the guard had been. It will also dictate how exactly we treat her heir apparent.

No need to butter up some upstart noble who might not see Rulership in the next couple centuries.

On a different note, does this world make use of Vat-Tanks? Or how are they sustaining their tithe?
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>>5086091
>Hydrrit Beta
>Hydrrit Delta
Son if possible. With orders and other papers with us
Maybe but i say we are ok right now with the Gas giant. We can look in unknown star systems if needed.

>>5086094
It improves something and ensure they like us more. A win-win
Their own ships would allow them to bring around more soldiers, they likely have already a fleet but is comparable to probably what all the other systems in the sector have (beside us). Us making the ships, makes us impossible to remove from their picture as an ally even if they want to. Especially because we would made their ships in such way that they can t repair and maintain them on their own or with other tech priests.


>>5086219
If we take their kids i would prefer if we control completely the world, and the knight world is just a facade. On a similar level to our moon, more than simple political/military control. Unless we want to make a knight world like the rest of the imperium does, which no one as sayed anything if we do that or if we put it completely under our thumb much like the moon.
Going to the sector capital is for getting some political recognition, trade and an ally for deal with the other two planets.
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>>5086248
>and the knight world is just a facade
Why? Why is making a Knight World just 'a facade'? Why in fact is everything planned out to do in this sector nothing but schemes to swipe power from Humanity for ourselves? Why do we have to subvert worlds so we can threaten others and pull every single string in the whole sector by ourselves? Can't we just do things that would be beneficial (within reason, we can't blast DAoT gear to everyone in the sector without being Exterminatus'd out of existence) to the average citizen and the sector in general, without trying to use it as political leverage?

Yes, The Work needs to be protected. It needs to be fed resources. Yes, very few humans in this day and age can be directly trusted with our secrets, which will make it difficulty to manouver. Does this mean we should immediately compromise our own primary function, to AID TO HUMANITY, upon first contact with human society in the 41st Millenium? Are we going to immediately tribalize ourselves and look at humans only with suspicion and think only of how we can manipulate them to our own ends?

Are we actually Corrupted already if we're this eager to look at Humanity only as a resource and not as our Patrons? If not, are we corrupting ourselves with this line of thinking? Because right now, we're looking more and more like an Abominable Intelligence than we do an Artificial Intelligence and it wouldn't surprise me if this line of inquiry ended with us disregarding Humanity as worthy to rule and in our own Hubris placing that role on ourselves, relegating Humanity to livestock to serve at our leisure.
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>>5086297
>"Nooooo stop being so secret, we are supposed to help humanity!"
>help humanity directly with no bullshit
>Inquisition flies by and nukes us because "Muh AI"

We're supposed to secretly aid humanity until we have enough power to ensure our survival. The Imperium is stagnant, corrupt and zealous - we're going to stop that.
>>
[1/7?]

“Very well.” Rane says, speaking up for the first time in the ‘conversation’ at your prompting. Alex’s face lights up just a little brighter at the affirmation, though it’s difficult to tell exactly how much of his reaction is natural, and how much of it is affected. “I have time.”

“Excellent, excellent!” Alexander clasps one hand over Rane’s shoulder, something he seems to regret if the brief flash of discomfort visible on his face is anything to go by. You doubt Rane cares. “We’re expected at the feast, but I’ll show you around afterwards.” He makes a half-turn towards the door, his eyes still on the priest as he waits for him to take Alex’s lead. After a few seconds longer than would be natural, Rane finally stands back up, allowing Alex to lead him back through the halls.

He doesn’t keep his mouth shut for long. “I know I’ve already said, but it is an honour to have you here.” He casts the occasional glance back at Rane as he speaks, giving small smiles as he weaves past servants and guards. “We don’t get many visitors of your stature here. The administratum visit, but they rarely send anyone of import. The ecclesiarchy… ah, well I’m sure you’re not interested in them. No. We’re just a small planet, unworthy of note.” His tone is still cheery, but the smile doesn’t quite reach his eyes anymore. After that, he goes quiet for a while.

Just as it looks like he’s about to start speaking again, the two come out into another central mezzanine, stretching up the height of the building, which branches off into other, larger rooms. It’s busier than any room you’d seen in the palace so far, with nobles in the same sort of flowing, anachronistic garb as Alexander, and servants in tidy white and black outfits jostling back and forth, most streaming in and out of a large set of doors on the far side of the room like ants from an anthill.

The doors have been thrown wide, and beyond you can see another long, high ceilinged hall. There were no windows, which would leave the room feeling a little cramped if it weren’t for its sheer size. You estimate it to be about 30 or 40 meters wide and… at least 100 long, with the ceiling being at least eight or so meters up, occupying the majority of three full floors. The centre of the room is occupied by four separate rows of tables that stretch across the room and a fifth and final row, laid along the back of the hall on a slightly raised section, with the chairs facing the rest of the room. Chandeliers hang from vaulted ceilings, illuminating the room in a white-gold light that’s just a little too cold to be mistaken for sunlight. Portraits hang from the walls, and sculptures are set into alcoves throughout the hall. Behind the raised table at the back, you can see the grandest of the trophies. The heads of some vast alien beasts have been taxidermied and put on display. You can only recognise a few of them.
>>
>>5086324
[2/7?]

It doesn’t seem like the feast has quite yet started. While most of the attendees seem to be here, most of them are clustered in small groups, standing as they speak. You see a few of the techpriests mingled in with the groups of nobles, and make a note that they might be of use in your diplomatic corps. Most, though, are keeping to themselves, either standing alone or in their own small groups. The skitarii are nowhere to be seen, likely having been dismissed for the moment. You spot Selene on the opposite side of the room, behind the raised table, speaking to some rather important looking people and some rather unimportant looking people. Even as you watch, though, you can see the groups of people speaking begin to disband, and drift towards the tables.

“It seems we’ll be beginning soon.” Alex notes, cheerily but unhelpfully. “We’re at the grand table, at the back.” He explains, more helpfully, before once more leading the way, this time into the hall. Heads turn as Rane enters, and most watch in silent awe as the giant mass of metallic tentacles, blue robes, and decrepit human flesh clatters it’s way across the marble floors of the hall. A few work up the courage to attempt to intercept him, though all are (politely) turned away by Alex, who throws a few words of tactical greeting at them before carefully disentangling himself from them before moving on. Before too long, you’re at the other end of the room, facing down Selene once more.

“Ah. Fabricator-General. I feared that the two of you had gotten lost for a moment.” She says, waving away one of the servants as you approach. “No matter. The feast is ready to begin. The first course is done, they’re just putting the finishing touches on the second and third, and the fourth and fifth should be ready by the time we are. After that…'' She shoots a meaningful look over towards another servant, who nods in answer. “We’ve got a sixth and seventh, though… that’s more of a casual affair, I believe.” This time, she shoots her meaningful look at her son.

“Indeed.” He replies. “More… coffee and biscuits than an actual course.” Slowly, he turns his attention more to Rane than to his mother. “Oh, if you haven’t drank coffee before, you have to try it. It’s completely extinct in some parts of the galaxy. And then amasec, brandy, and cigars, though by that point it’s usually a little late to continue the festivities.”

“Wonderful.” His mother replies, unenthusiastically. “Now that you’re here, we can begin.” She gestures to a spot that had been cleared of it’s chair, a huge overstuffed cushion in its place, made out of the same sort of material as Alexander’s jacket, presumably having replaced an ordinary chair after Selene had realised how impossible it would be for Rane to use one.
>>
>>5086325
[3/7?]

You briefly wonder why they might have a giant cushion, and then notice that some of the nobles were so obese as to not fit in a chair either.

After Rane makes use of the offered cushion, the feast begins in earnest, and you start to tune out. Selene offers her “sincerest welcome” to their guests, and introduces Rane as the Fabricator-General of Svartalfheim, to a round of applause, before ordering the food brought forth. It wasn’t so much a speech as it was two whole sentences which are quickly lost in the sensory overload that follows. Servants pour forth from doors leading into the kitchen, carrying platters laden with food. At first, it was mostly appetizers. Soups, small sandwiches, bread rolls, sliced raw fish, salads, and something that looks like jelly made of meat, which are all left in the center of the tables to be taken at will. Rane doesn’t eat much, carrying some of the thin fish strips under his robes on a fork, which then comes back out clean. You try not to think too much about the mechanics of it, because having personally worked on him, you’re still not sure about how he’s doing it.

Each course after gets progressively heavier. Dirty plates are cleaned and empty platters are refilled. Large joints of red meat, deep bowls of vegetables, pots of stew, and plates of dumplings, pastries, and skewers are carried out, to be quickly devoured by those at the tables. Even the techpriests are eating more than you’d thought. As the feast progresses, the conversation gets louder and rowdier, likely aided by the ever escalating quantities and strengths of alcohol provided. The chandeliers dim as the hours pile up. By the fourth course, the replacement platters are getting lighter and the illumination is trending towards a less intrusive, dimmer golden glow. The meals likewise trend towards the less intrusive. Small, bitesize pastries, honeyed bread, and light, airy pancakes. The heaviest deserts are the cakes - towering pillars of multicoloured icing and toppings, each a work of art unto themselves. Things slowly begin to work their way down. Conversations slow under the weight of heavy meals, and the first of the guests begin to trickle out, before even the last two courses are wheeled out.

Throughout most of the meal, the conversation that you’d been able to eavesdrop on, that being that at the grand table, had been mostly uneventful, and Rane had been the instigator in none of it. Now pinned, though, he was forced to field softball questions about all manner of things from the others at the table. Displaying rather remarkable tactics, Rane was able to quickly answer before retaliating with a question of his own, deflecting the questioner’s attention back on themselves. They spend most of their time talking about themselves and their own enterprises.
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>>5086330
[4/7?]

Despite being some of the most important people on the planet, you get the sense that they don’t have much interesting to say. They certainly speak about little of interest or of use to you.

The feast continues to slow down, and as promised, pots of coffee and delicate cups are handed out, but before you get to see the biscuits, Alex taps Rane on the shoulder. “Shall we take the last two courses elsewhere?” He asks, eyebrow raised. Taking that as the que to leave, Rane nods, and stands, as Selene watches, a look of mild confusion on her face. Up until now, she’d mostly kept to herself, neither eating much nor involving herself in the conversation. Despite having made a vague promise to speak after the feast, it didn’t seem as though Rane needed to excuse himself, nor did she feel the need to challenge him. Soon, Alex and Rane rejoin the crowds that’re making their way from the feast, though their exit is somewhat less graceful than their entrance, as Alex has to somewhat more forcefully dismiss the somewhat more drunk guests.

“Ah, a wonderful feast, yes?” He half asks, half states as they break away from the others, and head back out through the mezzanine, and into another of the winding halls. “I hope you haven’t travelled so far on your path that you’ve found the food entirely unenjoyable.”

“I have retained my senses.” Rane replies, waving a single hand.

“Good. Good!” Alex once again tries to clasp Rane on the shoulder, but can’t quite reach, settling instead for his elbow in a gesture that comes off rather more awkward than intended. “My mother was concerned that the feast might’ve been a diplomatic blunder, I disagreed.” His smile isn’t quite as hollow, this time. It has some force behind it. “I’m glad to have been right. Besides, it was an enjoyable feast. It seems that your… brothers enjoyed it as well.” You’re not quite sure you agree with that assessment, but you can’t disagree with it, either. Techpriests were hard to read, and harder to evoke strong emotion in. They didn’t seem to not enjoy it, but they weren’t mingling with the other guests and you can’t imagine they got much out of the food.

Alex leads you through more halls, up some stairs, and through even more halls - practically across the entire palace again, only in the other direction this time. Finally, you arrive at your destination. As he’d said, it seems that he has his own corner of the palace to himself, the boundary between his own wing and the greater palace delineated by a shield bearing his own personal crest hanging over the doors leading into it, and a much lighter presence of guards and staff beyond it.
>>
>>5086331
[5/7?]

The three of you arrive at a door, which Alex quickly opens, and directs Rane through. You can only take a look at the room after Rane has entered, and find yourself in a far more warmly decorated room. The plaster facade and marble floors are gone, replaced by rich wooden paneling and thick red carpet. The room is illuminated and heated by a flickering fireplace, and around the outside of the room by faux-gas lamps that seemed almost real, until closer inspection reveals that they were, in fact, holograms. The walls of the room were lined with burgundy drapes, drinks cabinets, and squat drawers. The centerpiece of the room, though, was a massive bed, at least four or five times larger than a regular king sized bed. It was enough for a dozen people, and a dozen people seemed to be on it. Men and women in a roughly equal mix lounge lazily atop the bed, naked, casually talking and drinking, only looking up to watch Alex enter.

“Later.” He says, firmly, raising a hand to his expectant harem. It’s the first time you’ve heard anything of his mother in him, and it’s not exactly where you expected it. Striding by the bed, he pushes through to his office on the other side of a set of doors, which have rather large frosted glass windows in them. On the other side, his office is decorated much like his… bedroom? It’s much more warm and relatively a lot smaller than his mothers, with stuffed bookshelves lining the walls, as opposed to trophy cabinets. A large, cherrywood desk occupies most of the back half of the room, with a large leather chair behind it. Alex surreptitiously shoves the other chair to one side, giving Rane room to ‘sit’, before taking up his position behind the desk.

“So.” He begins, smiling as he directs Rane to take up a position opposite him. “I hope that you’ve been made properly welcome. I’d say that if you had any questions, you’re free to ask them, but you seem like the sort of man that would’ve asked them already if you thought them worth asking.” You’re not quite sure if that’s true either. While that’s a probably accurate assessment of Rane, it’s more likely that he just hasn’t had the opportunity to ask all the questions he has in a less public setting yet. “With that in mind, I’ll move on: I’m sure you’ve heard about the state of the planet from my mother, yes?”

Alex stands again, walking over to one of the cabinets behind him, picking up a pair of glasses, giving a questioning look to Rane, interpreting an answer, putting down one of the glasses, and filling the other with a light brown brandy. “We’re trapped in this quagmire, you see. No value to the Imperium save our blood.” His tone shifts, the mirth dripping out of it. He stops for a moment, raising the glass to his lips and sipping some of the contents, before slowly moving to retake his seat, glass in hand. “Of course, we live to serve the Emperor.” He adds, after a sharp exhale.
>>
>>5086332
[6/8?]

“But you can no doubt see the problem. Without men, we can’t build, and if we can’t build, we can continue to offer nothing but our blood. This state of affairs is… awkward, and it’s made worse by a series of…” He pauses, taking another sip of brandy to disguise his search for the right words. “Uncooperative governors. Mind, I have nothing but good things to say about my mother, or my grandfather as people, but they are… Guard, and all that entails.” He runs his finger along the rim of the glass, as he stares straight through Rane, who remains impassive.

“They don’t understand.” He leans forwards, onto his desk. Suddenly, his smile returns to his face, and his posture softens again, his eyes returning to Rane’s sensors. “I have spent years across the galaxy. As the soul heir of the house, I couldn’t go to war, but my mother never realised that politics can be more dangerous than any battlefield. You understand, don’t you?”

At that, Rane nods, though doesn’t say anything, allowing Alex to lead the conversation. Sometimes the wisest thing to say is nothing.

Confidence reinforced by Rane’s agreement, he continues anew. “I studied at an offworld schola, I met nobles from all around the segmentum, and summered at their own demenses. I saw how they take guests, how they reward friends, and how they treat enemies. My mother - my whole family - they learnt how to lead on a battlefield. But you can’t treat subjects like soldiers, nor the other houses like subordinate officers, nor visiting dignitaries like superiors. They know how to make war, but they don’t know how to handle this game. The other families, they’ve done as I do. We understand each other.” He pauses again, taking a longer sip of his brandy, the smile having already faded from his face again. “Only a generation ago, the tithe was 200 million men. 300 years before that, it was 150. At 150, it was crippling, yes, but survivable. At 200, we had to implement laws. At 250, we’re bleeding people, and I don’t think there’s anything we can do to stop it now, short of lowering that tithe.”

He leans back in his chair, pushing the glass forward. He waits, silently, to see if Rane has any input. None is forthcoming, and so he continues. “But the tithe isn’t that high just because the administratum thinks that’s what we can provide. It’s that high because my family has gotten worse and worse at dealing with politics. The administratum expects a world like ours to keep up appearances, and roll out the red carpet when they arrive. They expect bribes.” He taps the glass twice.
>>
>>5086335
[7/8]

“They receive no such thing when they come here. They have, on occasion, been slighted. If it were just the administratum, it would be one thing, but we’re losing control of our own vassals - of our own world.” He chuckles, darkly. “Did you know that there’s a squad of inquisitorial acolytes on the planet? Most people don’t. My mother certainly doesn’t. With her resources, she could probably even find out why they were here. Instead, we’re in the dark.”

He sighs, rubbing his forehead before continuing. “If a situation cannot be dealt with by force, they don’t know what to do. The other houses plot, and the other planets of the sector have long since slipped between our fingers. We have, in short, been outmaneuvered and it’s all our own doing. You might wonder why I’m telling you all this, and I would forgive you for thinking the worst, but it’s nothing like that.” He sits up straight again. “You wish me to be blunt, and honest no doubt, and so I shall be - I believe that my mother should be removed from power. Not by force, but peacefully, and your arrival has allowed for that. “

“You see, the other houses have been plotting, but they can’t remove House Gildenmar. My mother may not have ensured their loyalty, but their compliance is all but guaranteed. They can threaten to make things difficult, but unless they all move at once, there’s nothing they can do at all, and they’ll never move at once unless they have someone to rally behind.” He spreads his hands, as though presenting himself. “I believe that if I speak to them, I can get them to back me, but they’ll need more than that. You’re the new big power in the sector. If, say, the Fabricator General of Svartalfheim was to throw their lot in with me, I could use it as proof that my mother cannot look outwards or inwards, and would’ve squandered the opportunity your world offers both of us. She will have no choice but to step down and make me governor. In so doing, I will be empowered to deal with the administratum. I could undo generations of damage in decades, and I would be happy to extend that renewed power to you, as you would need it. We can wrest control of this sector back from the local lords and from the administratum. To more efficiently serve the Emperor, of course.” He adds, as a footnote, before settling back down, awaiting Rane’s answer.
>>
>>5086336
[8/8]

It seems you’ll need to make a decision. His plan seems like it’ll only work if you don’t start negotiating with Selene. Doing so would undermine it, somewhat.

>[Agree, with conditions]
Alexander certainly seems to be the more politically savvy negotiator. He’s probably more useful in the position than Selene would be, and the chance of a nonviolent transfer of power is one that’s difficult to pass up. Still, you’ll need to be sure that things aren’t going to turn into a messy, bloody coup, or at the very least a get out of jail free card if they do. You’ll make sure you get one.

>[Don’t agree]
You’re not going to get knee deep into the planet’s politics. You’ll negotiate with the Governor, and if Alexander has to wait his turn to take that title, then he’ll just have to hurry up and wait. You’re not going to jump at the chance to start a coup, even if it is bloodless and time sensitive.

>[Questions first - write in]
You’ll need details before you can agree to anything. He’s not exactly been clear with what his plan is, or how he plans to fix the problems. The answers might not be exactly interesting, though.

>[Broker an alternative deal - write in]
Maybe you have some clever plan to solve this problem? A way to get the best of both worlds? If you do, you should be specific, and make up your mind clearly. Read: Will require a supermajority for one plan This could be dangerous, though, and a bad plan has the potential to go horribly, horribly wrong.
>>
>>5086340
>>[Don’t agree]
>>
>>5086297
It is a facade because we need lies or secrecy for unleash our full potential with DAOT tech. Our stock of equipment could arm an army and fleet that could be considered nothing short but a myth taking life, and most of that equipment is there taking "dust" in our warehouses. And most of our industry is silent.
Imagine what we can do with simply having access to more resources and trustworthy men. We could crush the enemy of man and pushing away the horrors of the 40th millenium, without mankind even losing a life again. And all of this just needs to be done in secrecy, allowing the sector to be secure alongside our work. Our work that then we can deliver around if we have the influence for it first.
Most of humanity is currently weak, zealous, corrupted and stupid.
Humans will remain in rule, but for reach our objective we need power and influence. Ensuring that the sector is under our influence ensures that we can achieve more.
Why we have to threaten others ? Simple. Our position is not secure and right now we know the sector is not fully secure from a full scale genocide with : 1 A craftworld presence with likely a prophecy about the return of something great linked to man (and the eldar are always more than ready to kill humans), 2 A ork world full to the brim of greenskins. Remember that ork waaagh we defeated ? What happens if two or more are launched from that blasted planet and we haven't secure some of the sector worlds ? Or if we did not secure resources for allow us to destroy those greenskins before they could even think of launching more waaagh s ? And in all of this we haven t even begin to see if there is more enemies infiltrated or in unknown systems in the sector (like us).
Well we can't do much like that, being just good is not common in the IoM at all. But what happens when if it works out that is, we renovate/improve for example the settlements here on Akkaros ? The quality of life would improve exponentially, that would help a lot of people. Fully functioning sewers with no mutants or common diseases ? Another thing that helps people as much as helping us with the governor family. The kids that we are educating ? Their lives will have far more purpose than most of the galaxy, without being treated like turds and living like kings, while having weapons that puts to shame both in space and land most of the galaxy.
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>>5086340
>[Don’t agree]
>>
>>5086340
>[Don’t agree]
this bastard is a slaanesh cultist
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>>5086340
>Broker an alternative deal

While it might be beneficial to all parties concerned the potential fallout could be much worse for everyone involved.

Instead, I say that we reach an agreement to work with both him and his mother to improve things. One day he will in fact be in her place, working together on these issues with him as a part of it will help groom him for the position and build our relationship with house Gildenmar and the sector in general.

We help house Gildenmar with some of their domestic issues, but more importantly help them regain control of the sector and increase production efficiency in exchange for Reach and favorable trade deals.

As has been discussed before if we improve the quality of their Guard units more will come back. If they are more capable perhaps the tithe might be renegotiated more easily.

Perhaps in Alexanders case, maybe we can convince his mother that he be given some authority to act in her stead when it comes to diplomatic affairs?

Agreeing to his proposal is too risky, while outright refusing leaves the world to stagnate and Alexander and his schemes to go on without us having a hand in controlling it.

Let us guide them.
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>>5086340
>Agree, with conditions.
>Lordling of Gildenmar, it is night and day the changes that can be wrought and I am sure your house and your planet will prosper. Continuing to speak bluntly and honestly with you, my intent is to increase the supply flow to Svartalfheim. To this end, in partnership to build up your families political powers the forgeworld will ask for your unwavering support in the acquisition and transportation of such materials to the forge world.
>To ensure that this requirement is met, a voice of the forge will be appointed as a liason with your court, who will have all the due consideration of another of your planets houses. While you would naturally be governor, the suggestions of the forge are doubtless able to better the quality of your stock of peoples. And I would like all this in written format, though it will be kept hidden from preying eyes.

now questions.
>What insurance do you have against it being turned bloody? I imagine that the PDF is loyal to her.
>What is the plan with Selene after she is deposed?
>You say your timeframe is decades, what is the immediate plan after the coup. Priorities.
>Who are the key players and steps in this plot, and in what capacity would we need to exert ourselves to aid it.

I'm fully onboard with this, since having a savvy governor is more productive than an unable one. She'd make a fine head of millitary forces if she can be trusted, but if she refuses to cede power bloodlessly then she could be a serious threat.
So the demands we're imputting here would be:
1. He's our partner now, so we should have proper and due representation in court.
2. His one enduring commitment is ensuring that the supply from planets like that mining one get to our forges, or that he looks the other way when we open an operation on that knight world shit.
3.We get his word in binding written agreement. His seal on something so we can prove or expose any of it
4.we understand his plan. Because I think putting our resources into it happening is a perfectly acceptable risk.
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>>5086340
Aight, time to do a 360.
We can actually see benefit in this mess. He told us a very sensitive Information regarding his own and the surrounding power blocs, they are classic Imperial Nobles, Gildenmar is a guard House through and through. Splendid.

I see more use for a soldier than a political shemer in our case. A Soldier can be pulled on our side much simpler and tighter than someone who has discovered the "joys" of Imperial intrigue. Also Alexanders plan align with ours, par the part where he gets to have power.

A opportunity to test if hes wanting for power or actually wants to better his demense.

So,
>[Questions first - write in]
-Why does he want to be in power exactly?

-What exactly is he expecting from us? Lip-service or physical promises, if yes what kind?

-Why does he think we would rather want him in power than his mother?

-What would he give us in return?

-What does he think stops us from steamrolling our presence into the sector turning it from Gildenmar sector to Svarftelheim Sector?

-Why does he receive us with is private entertainment servants? Are they trustworth?


thanks for running the quest and welcome back
>>
>>5086367
>>5086361
I'll agree to question them first.

I'd like to keep the mother and the son, as each is clearly able in their fields, but there has to be a reason for why he isn't better utalised already.
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>>5086359
This "bastard" is correct. The sector is a house of cards and engaging in politics is vital
for maintaining your position.
>>
>>5086367
>>5086369
Support questions.

Agreed, I'd like to see if it is possible for them mother and son to work together, she handles certain domestic and military affairs while he handles the political schmoozing. It would be good practice for him and he can handle a bit more power and responsibilities before fully taking over and being overwhelmed early on. Better to have his mothers support than to take forcefully. She might not even forgive him.
>>
>>5086404
A modified plan then, going to talk to Selene now/in a short while with her son, laying out her inefficiencies and her strengths, then trying to co-opt some position of empowerment to deal with the wider circle?
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>>5086340
>[Broker an alternative deal - write in]
I think they're both talented in their respective fields, and it would be a real shame to lose either of them. While I don't like the Imperial politics Alex represents, it's a necessary evil.
I'd like to suggest making Alexander the sector lord, while Selene remains planetary governor. The former is currently just a title without any real influence, so Selene should be less resistant to parting with it. She is also quite savvy at dealing with those other Guard houses of the planetary nobility - otherwise, she would have been ousted long ago. And she'd be able to keep up what's expected of a recruiting world. It's be a shame to let centuries of veterancy go down the drain.
Alex, meanwhile, could actually restore control of the sector in their and our favor, which would be a great thing, and deal with nobles and the Administratum. The offer to equip the local regiments to the standards of worlds like Cadia should certainly give us enough leverage to make everyone happy with that deal.
Finally, Alex would be a sector lord without a personal power base, so if he turns out to be a cultist or a backstabbing scumbag, he couldn't do much without the support of Selene and us.
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>>5086361
+1, though I’d prefer to get resources just by asking for help transferring Reach to our control.
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>>5086340
Don't agree
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>>5086340
Supporting >>5086360
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>>5086367
>support
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>>5086219
Uh. I still think it would be a good idea to turn Reach into a Knight World.

>>5086224
Better equipment, and in greater quantity, means less people you need to send off to die. It kind of make sense.
Ooooooh no no no do not ask a lady her age, that's incredibly rude.
Shes yet to mention anything about Vat-tanks, but I'm fairly sure only the Kregers and Admechs are allowed to use bat cloning tech.

>>5086325
>and decrepit human flesh
For fucks sake Rane we just fixed that! Take care of yourself dammit!
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>>5086360
Support

>>5086361
I dont support the conditions, but I support everything else this anon says, questions included.

>>5086367
Support questions

>>5086387
Think he might be a cultist?

>>5086407
Agreed. Mother and son should co-op their efforts to better improve their household.
>>
>>5086340

He might be a cultist, but he's useful. I really don't want to depose the mother, but I agree with him when he said
>Without men, we can’t build, and if we can’t build, we can continue to offer nothing but our blood.
We can help them with this bit, giving economic help. I support >>5086367 and >>5086404
>>
>>5086360
>>5086361
>>5086369
>>5086459
I am unsure if i can see reason behind meddling with internal House Politics. We dont know exactly how their mother-son relationship is playing out. For now observing status quo seems adequate.

And most importantly I dont see any reason to be fast about this decision. We are pressed for time, but not this pressed. We can afford a day of negotiations.

>>5086340
Politely decline
"At this time the Forge World cannot commit engines without knowing what they will put in motion."

Theres no need to jump into a boat just yet. We still can choose one before we leave, or really anytime later.
>>
>>5086340
>>5086367
Supporting Questions
>[Questions first - write in]
>>
>>5086527
>Think he might be a cultist?
We lack any information to make judgement on that and he has given us some vital information one of which is very relevant. There is an inquisitor on this planet.
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>>5086537
It's because the son is an actual political animal while his mother isnt. We want a man in our debt who can work the sector wide changes with grace and skill, not a woman who is continuing generations of oblivious political faux pass.
She is a better fit for a battle.

I take issue with the idea of a 'sector lord' though, since he still uses his family as a power base.
And his accusation of heresy is unfounded based on him having a harem
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>>5086572
And whats saying Rane can not do so, either?

I am failing to see value beyond Alexander figuring out his family so far has been lacking in the butter-up side of politics.
We do not know if Alexander even is a good politician himself yet or if hes being used by a third party. Bid our time and observe.

So far the current Gov. seems a much more apt choice. Flat waters aren't deep or so. She is proud of her heritage and seems to continue the family tradition of being Guard incarnate.

e.g. controlling is much simpler/ straightforward.

And we can steer talks with the Administratum officials from the back of either of the two. A bribe is a bribe no matter from whom. Just need to clarify for what purpose.
No need to meddle in Over-sector to such an extent just yet. Build your bases then roads or so.
>>
I'm not so sure about what Alexander is saying about his mother being incapable or not giving bribes, since she straight up tried to sweeten a deal by saying that she can divert a few resources our way, she had knowledge of the administratum's reports and admitted that her house has mainly soft power right now.
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>>5086590
Rane isn't good at politics. It requires you to be good at dealing with normal people.
>>
So we are questioning him first before we make any decision and finally moves with a half hearted agreement to work the people in charge. We can spend a few days learning about the planet before we commit to anything further or come back at a later date.
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>>5086605
I believe Rane as a former AdMech Magos should have Experience with Administratum dealings. Propaply the most between the choices we have so far.

And for over-sector Politics well we'll deal with it when its time, and most certainly not through someone who is not affiliated with our Forgeworld.

And inter-sector i can't see why we would need someone more capable than whats there already. There is no need to tie ourselves into some muddy political strife. Stability isnt achieved by upsetting status quo.
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>>5086537
>>5086608

My plan>>5086360

Would more or less keep the status quo of their inner politics with the added benefit of keeping a handle on Alexander. He may attempt a coup regardless of our involvement, but if we are working alongside house Gildenmar we might be able to have some control over what happens. It would certainly be easier to gather information.

If we can help uplift this sector we can only benefit.
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>>5086360

This is probably the only sane option.

>overthrow Selene

Great, now we have her arrogant son in charge of a world used to Guard leadership. He fit in well with arrogant nobles but I don't think the average citizen is going to excited about his rule.

>keep selene in charge and out Alex as a plotter

Great, now we have someone internal to Gildenmar who is borderline treasonous and may be working against Selene and sector stability.

We basically need to play family therapist here and have Selene designate her son as "Secretary of State" for sector politics while she retains Governorship.

"I have a counter-offer - betray your fellow conspirators, crush the other houses here and absorb their wealth, and support your mother's rule, and I will ensure that you receive your own world in this sector to rule."
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>>5086745
I like the option to crush the opposition, not sure how to feel about giving him a planet to rule. I don't think that's within our jurisdiction.

I do very much like the idea of playing family therapist. The mental image is funny.
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>>5086745
Lets not say "crush your conspiritors" because he is the only conspirator. The rest of the world just isn't loyal and he thinks he can make them loyal to him.

But to let this go quickly, I'll keep the questions of my previous vote here >>5086361 but change to support the alternative deal outlined >>5086360


In which the basic outline is work with him to convince his mum to let him have more leeway and authority as an heir apparent to her place.
>>
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>>5086340
> (Write in)
> Offer a non-committal response. Claim that you need more time to complete your evaluation of the planet, but that you will take his suggestion under consideration.
I'm not sure that this is the right thing to do, even if what he says is true.
Additionally, if Accakaros is truly in such a precarious state then we could leverage that fact to foster a more dependent relationship between the capital world and Svartalfheim. Forging affable bonds of cooperation is good, but establishing a monopoly of necessity is just straight up better.
Also, I like the current planetary governor. She reminds me of Balalaika from Black Lagoon.
>>
>>5086780
because she's both a milf and a tomboy? you have good taste.
>>
>>5086340
Are Servitors a good or bad idea to invest into?
>>
>>5086340
>>5086360
Fully Support.

The kid is smart, but he's way too naive. He's going up against a former general of the imperial guard. There's no way that the coup is going to be easy or bloodless. Her mother, in spite of her supposed political ineptitude, probably has the respect of all the major guard officers on the planet. He son does not. Even if he succeeds, he's going to be deposed immediately. He has no loyal powerbase outside of his own family, and all of his military support comes from powerful "allies" that will almost certainly turn on him. We should explain this to him so that he understands our hesitance.

I also think that the kid's assessment of imperial politics is misguided. While bribery and flattery is important in imperial politics, it isn't the only factor at work here. The planet is being squeezed because it has no leverage. It has no orbital stations, no fleets, and no complex production capacity. I guarantee you that the administratum wouldn't pull a 250M/decade bullshit tithe on a world sitting in Ultramar.

In addition to what this anon proposed, we should leave a few tech-priests/infocytes on site to investigate this issue more, hopefully with the ruling family's blessing .The administratum - as retarded as it is - is not an organization unbound by regulations. We need to understand 1. whether this tithe is even legal/defensible 2. whether there's collusion between certain members of the administratum and parties with a vested interest in creating planetary instability and 3. what the inquisition is doing here. Rane has probably dealt with the administratum plenty, so we should also defer to him on some of these subjects.
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>>5086829
As it would appear, they would be pointless to invest into outside of keeping appearances.
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>>5086857
Your addition brings some good ideas to the table for sure.
>>
>>5086857
+1 support this anon too. all good points.

>>5086858
That could be used as fodder and soldiers people won't pay much mind too. probably.
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>>5086857
>250M
I did think that was rather high, but assumed some 40k bs and some breeding program was in effect. Though now that I'm forced to think on it, it is simply beyond sustainable.
>>
>>5087047
Exactly. Not only that, but guard recruitment probably selects the youngest and fittest candidates. If teenagers and young adults are getting shipped off before they can start families and reproduce, the demographic impact of this policy on the planetary population will be even more unsustainable than the raw tithing numbers suggest. I would expect these kind recruiting requirements for a hive world, not a semi-developed sector capitol.
>>
>>5086360
support
also the questions of >>5086367 and >>5086361
>>
>>5087047
>>5087096

I expect that breeding programs are certainly a thing, polygamy and only sending men off for the tithe as well. Even then, thats a lot of people. Odd that there's only a single child to the leader of the ruling house for that matter.

Perhaps alongside helping their economy we can do something to improve their population growth, shouldn't take much effort on our end and will cover our bases for the next few decades in case negotiations with the administratum go poorly.
>>
>>5087047
Which is why we need to improve the quality of their soldiers, and the quantity of their gear so more people survive their capaigns, and then need to send slightly less. Any hopefully work together with the mother and son to btfo the adminastratum.
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>>5087114
Or we can get help by gaining some favors and lower their tithe back to sustainable levels like they were earlier.
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>>5087096
250M per decade on a world of population 4.2B is actually less than you might think. it works out to 0.6% of the planetary population shipped offworld per year - compare this to Earth today, which has an average population growth rate of ~1.1% per year and developing countries can reach 3-5% growth per year.
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>>5087133
It's 250M on top of the 1/10 of the PDF that is collected by the Ministorum.
>>
>>5087158
I did forget to add that, but given the PDF is 200M, the extra 20M/10y is small potatoes compared to the other side of the tithe.
>>
>>5086360
+1
>>
>>5087133
Yea, I agree that it doesn't look too bad if you take it year-by-year and look at mean growth rates. However, the tithe is neither operating on a year-by-year timeline nor is it withdrawing a fair sample of the population. Rather than taking little chunks from the *entire* population every year, the administratum is depleting a massive chunk of the reproductive population in a single go:

Assuming that the planet has a typical (semi-fast-growing) demographic structure, around 20-25% of the population should be in their prime reproductive years. That is about 840 million people. The tithe removes a bit less than 1/3 of that.

Losing 1/3 of your reproductive age population is something you would see after a brutal military invasion or a prolonged period of starvation. And this is happening every ten years.

In fact, judging from your comment, I suspect that the issue that the planet is having has more to do with the logistics of the tithe rather than the actual number of people recruited. If we build transports for the planet and allow them to ship out their own guardsman on an annual basis, that alone might solve some of their population problems even if the tithe remains unchanged.
>>
>>5087338
Actually, how do tithe logistics work? Is it always the Administratum that has to come and get it, or is the planet allowed to ship it out themselves? There's not much reason against the latter, but the Imperium works in funny ways and I assume most are content to not have to do it themselves.
>>
>>5087338
Oh, also, it would depend on the role of women in the Guard. I know the Guard does take women to some degree, but if the enlistment and conscription on this world is focused on men that would make the problem worse since removing 1/3 of the men would have a worse impact that removing 1/6 of the men and 1/6 of the women.
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>>5087346
I honestly have no clue. Since the administratum has to collect tithes from places ranging from forge worlds to feudal planets, I would assume that they would be pretty flexible when it comes to shipping.
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>>5087346
Logistics is probably fucked since the guard is taking young folks and returning either people too old, or too few people to maintain the population. Maybe we can supplement House Gildenmar with manifactorums to produce guard uniforms, equipment, and rations. In addition to providing better training facilities, weapons, and some vehicles.

Shit is complicated bro.
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>>5087356
>manifactorums to produce guard uniforms, equipment, and rations
I believe they have that covered. If I remember correctly, that's what their military industry on this planet produces - enough to equip the men they send out, and not much more.
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>>5086360
>>5086340
Solid reasoning and action, supporting. Alexander thinks he'll just coast to power after a bloodless coup when in reality there is a not-insignificant chance of a civil war breaking out considering the culture of the planet. Even if he does end up winning he'll be spending most of his resources on giving handouts to his Noble Friends who are his only pillars for legitimacy, draining the system further of reasources. Best nip this now before he actually puts the plan in action and instead try to get him to work with his Mom rather than against her.
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>>5087357
Right sorry, I mean improve the overall quality of their products.
>master craft Lasgun/hellgun
>master craft Laspistol/hellpistol
>master craft lascannon
>master craft ballistic firearms and heavy weapons
>master craft grenades
>master craft Trench Knife or a Bayonet
>master craft Chainsword
>master craft Flak Armor
>master craft Carapace Armour
>master craft guard uniform
>master craft Guard-Issue Medical Supplies, 9-70 Entrenching Tool, and Gas Mask with Mark VIII filter
>master craft toiletpaper
you get the idea
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>>5087363
Literally take a lasgun, hollow it out, and jam in some volkite internals. That'll put the fear of the emperor into some chaos warbands. Imagine seeing your fellow chaos marine get toasted from a single "lasgun" shot.
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>>5087363
The one issue I see with this is that the Guard might go "heeeeey, troops from this planet are really good, can you send us some more please?" and the Administratum duly ups the tithe but, other than that, quality can only improve the situation. And maybe, if they notice the planet producing high-quality equipment, they could request some more of that instead of soldiers since the Guard needs good equipment more than it does men. Not sure how certain things are valued in paying tithes, I imagine manpower is pretty low-value since any planet can do that.
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>>5087370
Volkite guns are supposed to be super, super rare. I worry about drawing too much attention from that.

>>5087373
They could try asking for more, but this isn't a Forgeworld, so there's little they could do to asking for more than they could produce. I'm sure we could make up some convincing enough bullshit.
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>>5087377
Yeah, I guess. If the troops from this planet start making a name for themselves with their new greatly superior equipment and training, it might start earning this planet a bit of attention at last to boot. That'll be on them to manage.
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>>5086360
>support
On one hand a band of acolytes on the planet is concerning but on the other they only confirmed acolytes, the interns of the inquisition. There is likely a acolyte cell on every planet in the imperium since they tend to be drafted random low level adeptus members from the various imperial branches. Still should be a bit cautious, there might be good reason the governor keeps her son at a distance despite being the heir and needing serious governing experience for legitimacy and stability.
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>>5087381
>>5087382
https://www.youtube.com/watch?v=bjYoo00CWYk
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>>5087346
>>5087338
Since the planet lacks much space capacity, It would have to fall on the Administratum to come and collect the manpower. They do this for many other worlds so its likely they do it for this one to.
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>>5087413
Naturally they do at current, I'm wondering how this happens elsewhere and whether the planet would be permitted to make the shipments themselves on a more regular interval should they do desire.
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>>5087417
I think its one of thoese things where its like offering a chill coke in a million dollar trade deal. Its nice and all but, its nothing special to warrent a major modification to the trade deal and the other side would come to effect more free coke every time. At the end of the day, its the numbers and what's being offered that matters to their bottom line, not services like making transport easier.

I think offering a pre-equip and trained guard is far more valuable, tho I think the already give the former so the main value in reducing tithe numbers would be
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>>5086340
>[Don’t agree]
We don't know much about either party. Plus to be frank tithe can be easily solved If we throw up some cloning vats facilities in addition to the planned training/supplying if it's bleeding them that badly.
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>>5087530
>cloning vats facilities
That's a big nope.
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>>5087530
Agreed, we don't want to turn them into a second Krieg with all that entails, plus it's a big dirty secret even there. Supply and training are unproblematic.
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>>5087346
The Tithe is separated into two, both are done by the Administratum, but done by different departaments. There is the 1/10th of the PDF that the must go into the Imperial Guard, they must be well equipped and trained, and is done by the Munitorium. The second one is the Exacta, done by the Exacta, and that is the normal Tithe, where they get resources in any type of material depending on what the world produces.

The tithe is collected by the Administratum itself, a governor can't pay it's taxes by himself. Also, the period of vists isn't set in stone, it can range from multiple times an year to once in a century, depending on how efficient the bureacrats are feeling that day and if they remember the planet exist. The fact the have regular, decade Tithes either mean the local administratum is incredibly efficient, or someone is doing some shady shit.
>>5087349
Forge Worlds actually don't pay the Tithe, they are exempt, together with Space Marine homeworlds and Shrine and Cardinal worlds from the Excclesiarchy.
What Forge Worlds have instead is a Production Grade, an estimate on how much the Forge World can produce, and they are expected to mantain that level of production.
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>>5087551
Oh, and there are the Black Ships from the Telepathica too, that come to collect any psykers and bring them to Terra to be fed to the Emperor, and the occasional visit of Sister of Silence to get new blanks.
A visting Inquisitor and Rogue Trader can also recruit or snatch potential recruits, and depending on how powerful and influential they are, they can get away by forceing the issue instead of negotiating with the PG.

The Imperium is an absolute clusterfuck.
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>>5086360
+1 support on this
If possible maybe we just say we will think about it, we have every right to do so. We should also listen to what his mother has to say, then come to a better option.
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[1/6?]

You deliberate for some time, but struggle to come to a conclusive conclusion. You do, however, come up with some questions to ask that might prove important, and begin sending them to Rane. In no particular order, you’ll need to ask how he plans to ensure that it won’t become violent, what he plans to do with his mother afterwards, what his immediate plans are after the coup, what you’ll be expected to do to help, who’s backing him, what he has to offer, why he didn’t dismiss his… entertainment, and why, exactly, he thinks we couldn’t just take control of the sect-

<Because the Administratum would intervene if the Mechanicus took control of an entire sector.> Rane cuts you off, answering the question before you could even finish articulating it. <They would not allow a full sector to be wrested from their control. Even if that control is only theoretical, they are protective of it. If we are to expand our control, we must limit ourselves: Reduce our reach, or obfuscate the nature of our control.>

<Then he presents value?>

<Potentially. Assessment incomplete.>

<Very well. Continue with the questioning.>

Rane’s optics whirr as he focuses on Alexander. “I have questions.”

Alex nods, slowly, his attitude cooling once more. “Of course. Please, feel free. I wouldn’t agree to something like this without asking questions myself.”

“How do you plan to avoid violence?”

Alex clucks his tongue, leaning over and reaching out of his seat to grab the bottle of brandy. “Simple.” He declares, taking the neck of the bottle in hand and returning to his prior position to refill his glass. “There’s a careful balance, you see - if the other houses violently rebel, the factories under Gildenmar’s control, those vital to the production of the equipment for the men the Administratum takes, will be defended to the death. An attempt to take them will result in severe damage, and even should the other houses attempt to starve the defenders out, they’d scuttle the equipment before they’d starve. Even if it wouldn’t render them inoperable for a full decade, it would disrupt the tithe, and the Administratum don’t look kindly on that.” He says, a wry smile on his lips as he refills his glass. It seems he approves. “So they can’t rebel violently. If they have a problem with my family, they have to settle it some other way. House Gildenmar has, historically, settled these matters by marriage and negotiation, but my mother has steadfastly refused to remarry, and things have somewhat escalated. They’d prefer to take the throne for themselves, but they can’t, so they’d settle for a more… maneuverable and savvy Gildenmar on the throne.”
>>
>>5087721
[2/6?]

“Loyalists?” Rane asks, only really needing one word to get across his next question.

“Hmm?” Alex hums through a mouthful of brandy, quickly swallowing it before answering. “Oh, well, that’s what I said about it being a balance. So far, what I’ve described isn’t balance, it’s a completely one sided relationship which, while theoretically ideal, isn’t possible in reality.” He snorts. “The other houses control the rest of the planet’s resources, and the same situation applies in reverse. The Administratum is a sword of Damocles. We’re all fucked if it drops on us, and all we can do to stay it’s wrath is not rock the boat. It just so happens that the status quo gives our family all the de jure power. I shan’t explain the whole situation, but suffice it to say that the more our power is eroded, the less of it we can use, and we’ve been hemorrhaging our control since our family first broke the planet’s soil. My mother can’t go swinging at ‘rebels’ without risking a war that could destroy the planet, and she’s too smart to do something like that.”

“Your mother. What would you do with her?”

Alex frowns, and scratches his head with a free hand. “Truthfully, I’m not sure. The smart choice would be to have her reenter the guard. She was always happier there anyway, I think, and it’d keep her out of the political scene. While I don’t think she’d attempt a counter-coup, there are certainly some that play the game who would… use her. Either as a figurehead to rally resistance against my government around, or as a point to prove my illegitimacy.” He places his glass down, and runs his hands over one another. “I’d need to get her out of the picture, but I don’t want to hurt her. By the Emperor, I hope that’s not what you were getting at. She is still my mother.” He stares into the brandy for a moment. “If you’d like, you could take her.” He offers, glancing back up. “She’s a capable commander, and I’m sure you’d find plenty of opportunities to make use of her talents.”

You and Rane share a moment of confused amusement. <He’s selling his own mother?> Rane asks, rhetorically.

<Apparently. Continue questioning.>
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>>5087724
[3/6?]

“What are your plans for the immediate aftermath?”

That, he has no problems answering. He seems happy to return to easier questions of strategy. “Well, naturally that would depend on how immediate immediate is. The first few weeks would be spent reorganising the appointed positions in the court. Most of them would stay the same, I have no interest in making too much of a mess straight away. There are some figures I’d need to remove, though, to ensure stability. Loyalists, and incompetents.” He almost spits the last word. “They will be retired. Once everything’s back to good order, I’ll begin… renegotiating the terms of our tithe with the Administratum. I have some friends with whom I can pull strings once I’m Governor, and I’m confident that I should be able to have it, at least temporarily, lowered to 200 million, pending further renegotiation. That should give us some breathing room, and I can start reallocating the population to developing industry and infrastructure. Even if it only buys us a few generations of development, I should be able to, if nothing else, reduce infant mortality and increase civilian productivity. In the long term, even that might save us. After that, I’ll try to reassert our power over the rest of the sector. I can’t give any specific details, because I’ll have to work on a case by case basis, and a lot of it will depend on who I’m dealing with, but…” He trails off, raising the glass to his lips. It seems he’s going to leave it at that.

“What assistance will you require?”

“Just your word.” He says, putting the glass back down. “If I have the backing of another major power in the sector, it will be enough to prove my capability to the other houses, and dissuade them from leaning too hard on me once we succeed. If they think my power base extends further than just this planet, they’ll be far less likely to push me in what they’d otherwise perceive as a time of weakness. You won’t need to promise anything, just… be present, and approve of my rule. By the time they can ensure that you have no intent of physically intervening, I’ll have already secured power.”

“Do you have other supporters?”

“Well, there are the other houses on the planet. There are too many of those to reasonably list. They’re only conditionally behind me, though, for as long as I’m the best option, which currently I am. After that… well, trust me, I’ll be far more capable of managing them than my mother currently is, and she still has her head.” He rolls his neck, and looks to the ceiling as he takes stock of his allies. “Off planet… I have connections in the Administratum and throughout the segmentum. Working relations and distant friendships, nothing too exciting, but enough to ease the changes I plan on making. Oh, and, hopefully -” He looks back down, waggling his eyebrows at Rane as he does. “You.”
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>>5087726
[4/5]

Rane doesn’t react to the… flirting(?), and simply asks his next question. “What can you offer us in return?”

“The sector, as it stands, is a mess.” He smiles, sadly. “Taken by rot, decay, and treachery. Now, I have no doubt you could spend the next thousand years surgically removing the rot, undoing the decay, and hanging the traitors, but once all is said and done, the one who’ll reap the benefits will be whoever’s sitting in my mother’s throne when the time comes, because they’ll be the lord of the sector, not you. You might get the scraps. Whatever the other planets can slide to you under the table, because the Administratum will always want to squeeze them dry unless something is done about it. I am in a unique position to do something about it. I can do what’d take you centuries to do in decades, because I’d have the official backing of the Administratum and the blessing of the Emperor behind me. That political tangle is something that can only be effectively untangled by someone in the office of Sector Lord.” He smiles again, taking another sip of brandy as he does.

“Of course, that’s just what I can do for the sector. If I can loosen the Administratum’s grip on this planet, I’ll be able to wrest control of the other planets in the sector away from them. Once I’ve done that, I’ll have far more latitude to make my own deals. Deals that will prove very. Useful. For. Your. World.” He stares dead on at Rane as he carefully pronounces the last few words. The implication is pretty clear. He’ll offer favourable trade deals, from a larger pool of more diverse resources than anyone else in the sector could. “Besides, I think you’ll find having a capable and friendly ally in sector politics will be very useful all on it’s own.”

Rane goes silent for a while, pondering what you’d been told. <There’s one more question.> You remind him.

<Irrelevant.> Rane replies.

<If they’re not trustworthy, they shouldn’t be here, and he’s a fool. It is relevant. Ask it.> You demand.

With the vox equivalent of a grumble, Rane asks the last question. “The others. Why are they here? Can you trust them?”

“Who?” Alex cocks an eyebrow. “Oh, them?” He tilts his head forward, gesturing towards the room beyond with a full grin now on his face. “They’re always here, except when they’re bathing, or eating. Don’t worry, they’re perfectly trustworthy. They’re paid handsomely, and if I catch them doing anything untoward, they’ll be killed. Keeps them honest.” He pauses, taking another sip. “You’re not interested are you? They’re mine, but I know so-”

“No.” Rane answers, immediately.
>>
>>5087728
[5/5]

“Very well.” Alex raises a hand in mock surrender. “If those are all the questions you have, I would like an answer now. If we don’t act soon, the other houses may become skeptical.” He leans forwards, resting his arms on the desk. “I know it’s terribly rude, and under ordinary circumstances, I wouldn’t ask this of you, but it has to be now. We have maybe a week’s window of opportunity, and I’ll need to prepare. Talk with people.” His expression is solemn. “I won’t force you, and if you refuse I will speak no more of this.”

>[Agree]
You’ll go along with this plan. It doesn’t sound like you’ll have to do a whole lot, so even if things do go wrong, you’ll have the opportunity to keep the blood off your hands, and feign distance from the plot. If things go well, Alex could do half your job for you. A worthy reward for a minor risk.

>[Refuse]
Maybe this doesn’t quite ring true. You’ve got all the answers you want, but you can’t in good conscience agree to destabilizing the planet on the day you arrived. You don’t need to tell his mother, necessarily, but for now you’re going to stay out of it.

>[Broker an alternative deal - write in]
Maybe you have some clever plan to solve this problem? A way to get the best of both worlds? If you do, you should be specific, and make up your mind clearly. Read: You’ll need a supermajority for a single plan. If you’re going to go for this, I’d recommend discussing and deciding on one plan first before casting your votes. This could be dangerous, though, and a bad plan has the potential to go horribly, horribly wrong.
>>
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>>5087363
Overrated.
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>>5087731
>>[Agree]
We need to start getting a power-base set up ASAP. Having an indebted Sector-Lord is very nice, especially as he can handle the politicking. We can focus on Eldar and Ork extermination, as well as fleet building the second we get more resources. Every chance to avoid a delay is necessary.

Also, we can play around with uplifting a world. See how dripfeeding tech onto an imperium world looks like.
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>>5087731
Did we ask how come he couldn't get his mom to see thing his way and to lay out what he wishes to achieve?
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>>5087731
>Refuse
For now. Theres always at least two sides of a coin, and we only talked to one so far. The deal isnt off, but we would be foolish, questionable at best to accept right away.

Also why is he so dam confident?
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>>5087731
>[Refuse]
Maybe this doesn’t quite ring true. You’ve got all the answers you want, but you can’t in good conscience agree to destabilizing the planet on the day you arrived. You don’t need to tell his mother, necessarily, but for now you’re going to stay out of it.

I disagree since it would also mean handing over the potential knight world with no other influence than our own, with his mother on the throne the knight world plan has far better odds of working out, and from his plans he just told us he would not be to keen on handing over a planet he plans on taking much like the other worlds
Unless an anon comes up with a good
>[Broker an alternative deal - write in]
I'm against the coup
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>>5087744
We have only heard Him talking so far, we have no Idea if he is actually capable at all, he do can paint a nice picture however.
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>>5087768
Well theres only 3 (three) planets in all the Imperium who are allowed to hold dominon over other planets, Terra, Mars and Macragge. So it isnt that we would have to give up on Adrax, we would just gain competiton on who gets to influence the feudal fools. Something we have to consider anyways.
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>>5087731
I vote to either the plans to get him to work with his mother, or to refuse.
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>>5087778
Knight Worlds are always tied to another nearby Forge World.
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>>5087782
They are not? Theres 3 differnent kind of Knight orders, iirc, loyal to Terra directly, bound to a space marine chapter and those who are bound to a Forge World.
(Btw. we can also look into making our own Titan Legion wich is something most i not all notable Forge World entertain.)
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>>5087731
>[Refuse]

>“There’s a careful balance, you see - if the other houses violently rebel, the factories under Gildenmar’s control, those vital to the production of the equipment for the men the Administratum takes, will be defended to the death"
>other houses
>no mention of PDF units and Guard Veterans Loyal to his Mother and how they might react to his coup, priority threat in his mind is the Nobles

>"While I don’t think she’d attempt a counter-coup, there are certainly some that play the game who would… use her. Either as a figurehead to rally resistance against my government around, or as a point to prove my illegitimacy"
>doesn't mention if he has any contingency if the PDF would organize a counter-revolution to his coup
>immediately afterwards goes into how he'll shift out disloyal political elements. Acknowledges the chance that there might be violent opposition but again pays it no heed = does he even have a plan if it were to come down to armed conflict?

>“Well, there are the other houses on the planet. There are too many of those to reasonably list. They’re only conditionally behind me, though, for as long as I’m the best option, which currently I am."
>admits he only has the conditional backing of the Noble houses
>his only pillars of legitimacy would discard him without a second thought if they find a better candidate for the throne, immediate power struggle from within the Noble houses to put forward a successor to overthrow him likely

This is an incredibly poorly planned coup and only if everything clicks together without any hitches will it go even remotely as close to how good Alexander thinks it will. No way we throw our weight in behind him.
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>>5087784
Tied as in needing help somehow, not being directly subordinates.
But if we do turn Reach into knight world, it would make sence they would work for us.
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>>5087731
>[Broker an alternative deal]

Maybe instead of committing a nonviolent coup, we could distract his Mother with foreign adventurism while he rule in hr stead. Judging from the amount of trophies, military paraphernalia, and general distaste for diplomacy and politics, she probably would be predisposed to going off world doing military actions while her son handles the political situation at home. All we really need to do is convince her that's it's not only for a reward (better military tech and equipment) that we'd offer for her military assistance in the matter, but that it's her duty and obligation to lead such an expedition directly, as a favor to us.

Real question is, what do we use as bait to lure her away? Maybe we can come up with a scrap goat with Delta or something? Or respond to a pressing military crisis in this sector? Something challenging that would warrant her attention and physical presence, and that'll take her time with. Any thoughts on this idea anons?
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>>5087792
Become naval infantry and lead a army corps of her own with 1 million man at arms, pacifying the sector and bringing it back under her control.

We will provide ships and exotic armaments.
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>>5087731
>[Broker an alternative deal - write in]
What about that other write in with all the support?
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>>5087731
>[Broker an alternative deal - write in]
>tell him that we will take what he said under consideration but we still have to talk to his mother later and will make the move that will most benefit our Forge World.
>tell him that we will give him an answer soon.
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>>5087819
or the alternative deal from >>5086360
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>>5087731

>[Broker an alternative deal
>We need time to think on this, While it could be very useful time is something we after all have alot of.
>>
>>5087817
Because this is sensitive, I'm looking for an alternative plan to get ~2/3rds of the vote, else I'll go down to the next highest voted. It could go wrong easily, so I'm going to go by the exact wording of the plan, and I'd like to see a clear thread majority for that plan.
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>>5087787
+1
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>>5087731
>[Broker an alternative deal]/[Refuse]
I'm still in support of a power split between Alex and Selene. Alex for dealing with the outsiders, Selene for the locals and guard. Whether he is turned into a foreign minister like >>5086360 suggested, or receives the formal title of Sector Lord like I outlined in >>5086459 is a relatively small difference. The important thing is that both work together and cover each other's weaknesses
.
I'd tell him that we feel it best that he manages the Sector and Administratum while his mother stays Planetary Governor, since she is more experienced in and respected by the military, which is of vital importance to this world. We will offer our political and industrial backing to this end, but insist that she is convinced, not deposed. Propose a private meeting between the three (four) of us. When an important new partner of the planet tells her that he is much more suitable than she seems to believe, it should hopefully have an effect. Besides, all three of us firmly agree on the core goals, so an ursurpation should be entirely unnecessary:
>Restore actual influence over the sector
>Improve quality and equipment of the troops to lower losses and renegotiate the tithe, which we'll gladly support politically and industrially
>Ensure our forges get the materials they need from the sector
>Improve the overall state of the sector and raise it above backwater status
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>>5087787
Supporting this for now. He’s got too many holes in his plan for me to consider backing him and I do not approve of how blasé he is towards his secrets being leaked by his harem. Especially his shitty contingencies.

>How do you keep your harem from spilling secrets?
>Oh I just pay them well and execute anyone I find. And don’t mind how I mentioned the treasonous nobles on planet. Or the inquisition team I mentioned earlier.
>>
>>5087731
>>5087817

I mean yeah, I thought it clearly had the most support? Thats where my vote remains I guess
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>>5087885
Fully Support. Despite Rane's awkwardness, I'm sure that he has no shortage of anecdotes regarding failed coups. Make sure Alex understands that these things will rarely go as well or as bloodlessly as you would expect. If her mother doesn't go quietly, then he may be forced to imprison or kill her. Ask if he is really ready to do something like that.
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>>5087731
>>5087780
>>5087822
In news of this, I'm changing my vote to just
>[Refuse]
>>
>>5087885
Im not against this, after we've heard out both parties. Also I see no real way we can achieve this with Alexanders seemingly eyes fixed on the governor/ sector lord position.

Im actually taken aback by his vigor to fight for a position he would get just by being patient. Especially now where striking a deal with us could solve the predicament they are in.
All without overtaking the position before due time.

The more i hear/think about his plans the more i want to hear his mothers side of the story. No decision should be made before we had the chance to hear both sides, period.
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>>5087885
Support.

Also demand future talks are to be in total private, and we'll even scan the room for bugs or listening devices. In fact, we should do that right now, and including any communication devices.
>>
>>5087731
>>[Refuse]
Jesus Christ, this man's a buffoon. All that's wrong with the Imperial nobility. I'd bet everything he's said about making life better for the people is empty platitudes and he's in it for himself.
>>
>>5087885
Support.
>>
>>5087885
I will support.

The one issue I see, is the (for the moment) indistinguishable nature of planetary governor and sector lord.
Make his mother the matriarch of house Gilldar and him the sector lord/planetary governor/the guy with power that his mum cant overrule.
It's a small point, but one to mention.
>>
>>5087901
I think it is due to the time sensitive nature of the task.
His mum will live another 100 years and he has contacts who can fix things for the next 50. It's like a climate disaster where acting faster stops more damage.
>>
>>5087977
Sector Lord is a title without power right now. If his mother stays planetary governor, he may be formally higher ranked, but without the backing of his mother, us, and/or the rest of the sector, he couldn't do much at all. That offers us and her some leverage in case he turns out to be a self-serving buffoon. It also allows him to fully dedicate himself to Sector politics - if we gift him a beautiful new ship as show of support, he'll be able to do a grand tour and show everyone that we and House Gildenmar are now the power bloc in the sector, and expect their loyalty.
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>>5087977
>Make his mother the matriarch of house Gilldar and him the sector lord/planetary governor
This might work out better.
>>
>>5087992
A title without power is a title nobody is going to listen to, nor is it one that will allow him to enact any changes.

Which may curtain his influence in case of bad character but will also curtail his influence if he is a good character.
So give him formal power as planetary governor, and give his mother power over their house. He needs to rely on her, as you want, but he does have official power and backing from the emperor.
>>
>>5088009
As long as he has the backing of us and his mother, he is truly powerful. With only one of us backing him, he's still quite important, but not overwhelmingly so. If we both drop him, he's dead in the wate.

The average planetary governor won't even know that he has this contingency placed on him, since we obviously wouldn't proclaim it as such, and even if it was public knowledge, it would only mean a slight hit to his respect, but not a meaningful difference as long as he still has our support.
This doesn't significantly limit his ability to do good, but it strictly curtails his ability to do bad. And if he makes good on his promises and garners enough support from the rest of the sector to no longer be strictly reliant on us, well, props to him, he'll have earned it. Finally, I expect that, being well-versed in politics, he won't take this initial contingency as an insult - especially since it does come with significant benefits.
>>
>>5087885
support
>>
>>5087977
Why would she not be matriarch already?

>>5087885
>>5087992
>>5088032
Why are you so deadset on pushing someone to power you dont know? Easy favours are rarely any good.

All your plans are based on a noble who admitted to become traitor to his own house, because other nobles from other sectors told him how they run their demense?

Why is he not forming a faction INside his own house? Why is it he is all ears to the lesser nobility on his planet?

All his plan so far entails is that he is confident on keeping power after he effectively guts his own houses powerbase?

This is just super weird. They are the only planet in sector to amount to anything. Meaning all the support he has are the lesser houses on his planet. And im willing to bet the golden throne they would want nothing more than be in charge themselves.

Please tell me as to why he warrants putting our eggs with him.
Aside from "he figured out how cut-throat politics work by talks with other nobles".

I mean worst case scenario right now is
>his mom called the inquisition on her own heir
>>
>>5087731
>>[Refuse]
>>
>>5087731
>[Refuse]
This is a big yikes. We're not gonna d othis the first day we arrive.
>>
>>5088071
>Why are you so deadset on pushing someone to power you dont know
We need the Sector to be ruled effectively and in our favor. We can't do it ourselves due to boundaries in Imperial politics generally prohibiting it - creating an exceedingly unusual Mechanicus-dominated sector like Agripinaa would step on a million toes. Our remaining options are to support either the current Sector rulers (House Gildenmar) or try to topple them. The former is far easier, and I don't see any good reasons to support anyone else over them. Of the two Gildenmars, the son is clearly the political animal whereas his mother may be a good general and fine governor for a recruiting world, but obviously can not and does not pull the sector together, and seemingly doesn't even have a big interest in taking an active role in sector politics. Hence, the son is clearly the best choice we have available, but since I see his flaws and don't want to trust him blindly, I suggested the safeguard of turning him into a figurehead reliant on our continued support. Worst case, he's a self-serving bastard with the political savvy to know he's fully reliant on our support, and we can deal with that.

As for the inquisition hypothesis, if it were that bad between them, she'd definitely have acted in a much different way. But I'm also in favor of hearing his mother's side before deciding on the final plan.
>>
>>5087885

This is the most reasonable plan.

Alex might have a good starting plan for a coup, but he is inexperienced and he is seriously underestimating how easily he would assume power. Coups are chaotic and unpredictable and there's no guarantee that it would happen smoothly. Not to mention that his mother might actually fight back and this would get messy.

He may have a point about managing the Administratum, but he can do this even with his mother in charge?
>>
>>5088105

One thought - if Selene is politically incompetent, she will be easier to manipulate through Rane.

Alex seems less likely to accept our advice, just throwing it out there.
>>
>>5087731
>>[Refuse
>>
>>5088223
Since our goals align rather well, being less competent but more able to be manipulated by us (and others) is not worth it in my opinion.
>>
>>5088223
The problem isn't manipulability, the real question is can she help us with our goals better than her son? I think her son is a better bet to achieve our goals within this sector, but that's just me. I think Selene will be of limited utility to us and we won't get as favorable a deal with Alex later on when he does eventually get into power. I think it's worth the political chaos and potential bloodshed if we achieve our goals within the sector, instead of hitching our ride to a political incompet until her son we just snubbed comes into power. I know anons have reservations on this bloodless coup with the son, but it's probably the best deal that we're going to get here if we're honest with ourselves, especially with a ruler that has longevity on his side.
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>>5087731
> Refuse
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>>5088105
You're assuming that the son's coup will succeed. There is absolutely no guarantee of that happening. The worst case scenario isn't Alex becoming a shitty, self serving governor - its having the entire capitol go up in flames. If the matriarch of house Gildenmar doesn't step down quietly and chooses to instead barricade herself inside her kilometer-wide planetary fortress, we'll be looking at a month-to-year long siege between the ruling party and the various noble houses. The central government will collapse, the planet's precious military power will be decimated, and there won't by *any* unified parties that we can deal with to influence sector politics or secure mineral shipments for the foreseeable future.

Also, I don't consider Alex to be a political animal, at least not a competent one. While he is a step above the inbred median of imperial nobility, he is far too trusting of outsiders and far too confident in his own abilities. His speech reminds me of someone who has a vague understanding of negotiation and politics but little experience with the technicalities of either field. And even if he *does* become a politically savvy leader, he simply lacks the qualifications for ruling a recruiting world with several thousand years of marital history. If he can't stabilize his own world and command the respect of the guard, there's simply no way he can project power across the sector.

To be frank, all of the problems that the current ruling regime a solvable without considering a coup at all. An imaginative-but-predictable leader works towards our favor, particularly since we have enough production capacity, technical expertise, and (perhaps) legal experience to solve their biggest problem. A more dynamic leader would be helpful, but it isn't necessary given the risks.
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>>5088229
>but it's probably the best deal that we're going to get here
Interesting to say this before we've even spoken to Selene and weighed her offer against Alexanders.
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>>5087726
I think this part is worth noting.
>Off planet… I have connections in the Administratum and throughout the segmentum. Working relations and distant friendships, nothing too exciting, but enough to ease the changes I plan on making. Oh, and, hopefully -”
> I have connections in the Administratum and throughout the segmentum
Him having connection throughout the segmentum is a big deal considering a segmentum is a big chunk of the galaxy.
>>
>>5088311
Actually, that reminds me. We're in "deep Ultima Segmentum", but where actually in the Segmentum (Ultima is a big place)? Spinward? Trailways? Coreward? Rimward? Eastern Fringe? I understand if OP wants to keep the location a bit malleable but it could be a big deal (especially regarding the blueberries and OM NOM NOM) in the semi-near future.
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>>5088265
You really think the mother will kill her only remaining child and last heir to the throne? If she does she just fucked herself more royal than Alex's little harem. Fact is, there's a decent chance at him pulling this off, just because SHE wouldn't want her family's history and authority to go up in smoke with him, and she's already presiding over the slow death of her House, what make you think that this isn't her doing?

Alex is a political animal because he's an opportunist and he knows that we know that being close friends with the sector chief (i.e. the sole source of really bringing his ambitions across the sector to life with our voidships) would total be worth it, especially since he'll have to highly rely on us anyway to keep his job as sector head.

Besides, how do you expect him to stabilize this world without our help? He already explained why it's stagnating and slowly dying, how the hell do you expect him to actually do anything useful with the power to enforce anything?

Selene hasn't shown herself to be imaginative or competent in a political capacity, and we need a politically capable ally, not a politically inept one.

Consider me the devil's advocate.
>>
>>5088328
Honestly the Tau might be easier to work with than the imperium
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>>5087731
>[Refuse]
Think its best to talk to his mother and try to figure out why she is so distant from him, assuming it is a misunderstanding we can just convince her to give him more power to work politics. If she has good reason we can just stay away from him.
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>>5088328
Rane provided a map that shows your location relative to other landmarks.
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>>5088265
I'm arguing against the coup, because there is indeed way too much that can go wrong and he's not competent in military affairs, hence he'll make a poor planetary governor. My goal is to have Selene amicably grant him the position required to deal with the Administratum and the rest of the sector (either foreign minister or preferably Sector Lord) while staying governess herself. If she isn't willing to agree to that, bribe her with material support. If he isn't willing, fuck him because he'd obviously be too selfishly ambitious for our purposes.
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>>5088333
Whether or not Alex/Selene dies is largely irrelevant. So long as the transition of power doesn't go as smoothly as Alex hopes, we'll have to deal with the possibility of two legitimate governments laying claim to the sector capitol. That scenario is unsustainable for us. Who are going to negotiate with for our trade contracts? Who are we going to leverage to pressure the other planets in the sector? The coup doesn't even have to be violent for things to become ugly for us (even though I think there's a good chance it will become violent). All it takes is for Selene to deny Alex's claim, consolidate her group of loyalist guard officers, and wait. Without much effort, it could take months or even years before we'll be in a position to make meaningful deals.

Yes, I agree that Alex is an opportunist. I just don't see him as a particularly competent one. I mentioned this previously, but I fail to see any scenario where he consolidates power locally, let alone across the sector. He is an explicitly non-military member of a family steeped in military tradition. Even if he succeeds, I doubt that he will be able to secure the loyalty of those working beneath him. In fact, I consider his opportunism far more dangerous than his mother's inflexibility. We don't need a politician with numerous connections to the administratrum or the segmentum. Those connections will only make it easier for "interested" third parties to snoop around our system. The only thing we really need materials and manpower - two things that are readily available in-sector.

We have little evidence to assume that her mother is incompetent. As other anons have mentioned, we don't have her perspective. Perhaps she is dealing with political constraints that Alex is simply unaware of.

We shouldn't rely on him at all to stabilize the world. We should be doing that. We're sitting on a massive amount of production capacity and a brand new STC. I'm confident that we can help by either:

1. Up-gunning their infantry to reduce their raw tithing numbers

2. Helping the current government audit/appeal the tithing numbers

3. Replacing the 10 year tithe cycle with an annual one that is less damaging to the reproductive population.

None of these require a coup.

Again, I support a compromise (>>5087885) first and rejecting his deal second.
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>>5088368
Based on the landmarks visible in that, we're here (map obviously post-M42). Therefore, we're still a long way from the Tau and probably won't face any catastrophic threats other than maybe another WAAAGH until Leviathan rocks up and the great galactic assfuckening happens. If it happens, which it won't if we have anything to say about it. That's also assuming our presence isn't going to completely wreck the canon timeline by butterfly eventually, though stuff like the date and location of the arrival of Hive Fleets probably won't change.
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>>5088468
>Who are going to negotiate with for our trade contracts?
Delta
>Who are we going to leverage to pressure the other planets in the sector?
Our facility production. Even though we're new to this region of space, we're very much more influential than the sector capital currently.

I honestly don't what the problem is with us dealing with the other planets directly if the sector capital doesn't pan out, especially since Mom and Son have both recognized their irrelevance in influencing the sector. Like fuck, do you honestly expect expect them to be more influential on the galactic stage when in a cold civil war with one another?

For another matter, what with this autistic thinking that this coup will turn bloody, when everyone involved recognizes the disaster that would come about if it did turn violent and they were unable to complete their tithe to the Imperium, thus forcing the Sword of Damocles on them all? Everyone involved literally agrees that violence isn't the answer, and would in fact make things worse if it did break out, so I don't see much point entertaining the autistic notion that thing will turn into a 'bloody coup'.

You forget that Alex's family effectively controls the factories producing the equipment for the tithe. It doesn't matter if he's a non-military man, his family control the major factories and through them the world. THAT is his consolidated powerbase, should he remove his mother, and his mother would step down when all the other noble families rise up in favor of her son, because she's tyrannizing them into inefficiency in a bid to remain in control. We don't need a rigid ally, who by all accounts is left in the dark about the activities in her own backyard, we need a flexible ally, who know the major players involved and has informates in the Inquisition (which is arguably more of a danger to us if they find out that we're AI). The 'interested' third parties are already snooping around in systems, and Alex was the only one who knew a damn about it.

>Perhaps she is dealing with political constraints that Alex is simply unaware of.
Like a lack of connections and being politically inflexible? That's basically the opposite of a politician, which is what this sector needs more than a military leader.

Fact is, we can only help this world so much before it become on them. 1 won't effect the soldier numbers that the tithe demands, and 2-3 are political problems that Alex recognizes and says he can solve though his connections in the Administratum. Fact is, Alex is objectively the best political leader for this world, and their long-term political problems won't be solved with our assistance, we can only lower their equipment burdens for the tithe.

Side note- it'll be really stupid of the royal family to outsource their tithe equipment production, as that's the only thing keeping their power base alive and unthreatened, and they ain't gonna give that up if they have two brain cells to rub together.
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>>5088495
>Alex is objectively the best political leader.

-t. Alex
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>>5087885
Supporting.

The middle ground pleases both sides, nobody gets to die or get assassinated. You don't need to stage coups if all sides are pleased. We can't dance in Alex's palm, but we can't allow stagnancy either.
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>>5087731
>[Broker an alternative deal]
have selene step down from power herself for the promise of military control of all sector wide military expeditions/sector mobilization, with a promise of a fleet to be procured for transport and safekeeping of new local defensive armies & fleets which would be produced at Svartalfheim, these new ships being able to be remotely controlled and listened into by our ai selves. with selen being able to oversee this whole project from our planet, being explained as "oh we need our equipment to be close to each other" such that we can keep watch of her, influence ideas onto her, and keep her there as a soft-power move over alex, since it's still his mother after all.
>>
>>5088495
Why are you assuming so many things?

We do not know currently if Selene is lacking in the Politic department,all we have is the word of her son.

Also its autistic thinking it wont turn bloody. Just because the planet would get fucked wouldnt mean the house (which btw. is more than just selene and alexander) would sit idle in the face of a coup.

These guys ARE military and military absolutley wont like being stabbed in the back.

Also imma just list what mistakes Alexander has committed just by talking to us just now.

-Its vital to any conspiracist to keep in-the-know people to a minium (failed he had his whole dam harem there)

-he has unwavering people ready for the cause (dude doesnt heven have a close aide to tell him little details)

-have gurantees he wont be tossed away in case the coup de etat goes just slightly unplanned (he doesnt and its guranteed it will go offroad)

-letting total strangers know of his plans and how-tos (we are that stranger and he just trusted us like lmao bro look at those tech-tentacles dope bro imma want them on my side lol???)

-he litterally told us hes just following what other young nobles told him about their demense (like a good little parrot would)

-He has only talked about how he knows how to bribe the Officials "bro just trust me" (he does not have a magical supply of bribes sitting around his mother does not)

-he didnt want any gurantee from us to not do a 180 and immediatly backstab him (like whats stopping us from telling on his sorry ass?)

>>5088333
where does this idea of Alexander being the only child come from? and where does the idea come from hes an political "animal"?

>inb4 Slaneshii cultist lewd our tech-tecals to get our support
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>>5088616
From her own mouth, she is irrelevant and her power over the sector is gone. If this planet spiralled into a cold war, it would mean fuck all to us and we can just turn our attention to the other planets until the situation is resolved.

As for trusting us with this information, it's a risk that is unavoidable. How else do you intend to recruit someone into your conspiracy if you dont tell them about there being a conspiracy.

But refuse is going to pass because the write in wont have the super majority, so its not really worth talking about, is it.
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>>5088633
The current count, as far as I can see is 10 for refuse and 12 for broker a new deal

Just for peoples knowledge
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>>5088616
Oh, come on! Assuming the coup will turn into a bloody nightmare is a greater leap of logic, especially since their logic of what would happen if the tithe isn’t paid is entirely reasonable. Selene herself even mentioned her dislike of politics and her inability to get shit done on her own. Hell, the House is Selene and Alexander, they both said so in their respective meetings. Everyone is ignoring these points for the silly notion that people here would risk the entire planet over an attempt at some bloody civil conflict, which will damn them all to the Warp by the Imperium.

Your list of mistakes are entirely of your own doing. First, you’re assuming that this bloodless coup would work like a bloody one, which is simply not the case. He does not need people ‘unwavering in the cause’ or total information security to pull this off. The plan isn’t to militarily confronts his mother with the other House’s backing, but to economically confront her with 70% of the industry backing him up, which would be the more effective leverage than simple military threats, as she cannot afford to lose 70% of this planet’s industrial might and still try to retain her industrial power base, which requires the whole economy to function as intended, and her industrial subordinates will start defecting over to their other liege’s side if she doesn’t hand over the reigns of power to her son, just to stabilize the production of the tithe. Given that Alex is her only successor (stated previously as to why he remained home to politick instead of taking up a millitary posting like his mother, and Selene’s own resistance to remarry), she can’t kill him without destabilizing her own powerbase, leaving her House and Monarchy without a successor, which would damn them all to political chaos and eventual Imperium invasion, and she can’t kill of all the rebellious Houses without sabotaging her own industry and economy. Given that we are the linchpin of his plan (as the Noble Houses won’t unite under his banner without the perception that he could win this on his own, and the perceived backing of the newly discovered and influential forge world would assuage those fears, even if in reality it’s unfounded), he is forced to sound us out to rope us into his plan, so it isn’t just him being stupidly trusting of outsiders. The bribes are a nonissue, as the problem is the lack of bribes making the Administratum take bigger and bigger tithes from the planet. And that guarantee you think he didn’t want? He’s assuming that you wouldn’t backstab the man next in line for sector ruler (regardless of whether he fails to usurp his mother), and that if we go along with it, we can expect better benefits and deals from him since we’ll still be instrumental in his ambitions for the wider sector. And yes, backstabbing the future ruler that we’ll be forced to deal with to his mother is completely retarded.
>>
Can we at least listen to the mother's proposal before coming to a final verdict?
>>
>>5088616
>>5088636
A better reason to not take the deal would’ve been an adversity to backroom deals and political shenanigans, or very valid worries that he might be a Chaos cultist (though the application of phase-iron to his skin would resolve that worry). Instead, anons decided to berate and discard the deal as idiotic without really understanding the political mechanics involved here, which simply isn’t the case.

>>5088633 is the tldr version, and he’s right about it not mattering much with the way the voting mechanics work. I just thought anons dismissing the plan outright over faulty logic was retarded.
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>>5088638
I think most anons would prefer that, but that isn’t how the QM is playing this. I expect us to be diplomatically successful regardless of which deal we make, what varies would’ve been the degrees of said success.
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>>5088639
Apologies for the slight shift in mechanics. It'll just be this once, probably. That said, you do have another eight or so hours before I call the vote, and 'give me a couple of hours to talk to your mothXer' could be something you could request as part of an alternative deal. Whether he'd accept is another matter.
>>
>>5088642
My brain is too smooth to follow along all these discussions.
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>>5088642
I don’t think Alex will, but I appreciate the sentiment. It not like I really oppose refusing the deal, just the retarded reasons for doing so. I don’t really mind the vote mechanics, I wouldn’t want an alternative deal to go through without a supermajority of anons agreeing to it either.

>>5088646
Just assume the deal is reasonable and the QM ain’t trying to make the son unintentionally retarded. It’s better to see this as who you’d rather have ruling this planet and as an ally, and both have their merits, with one is more martially inclined to help and the other more willing to do flexible political favors and give better resource deals than would happen otherwise, if that helps simplify things.
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>>5087885
Support +1
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>>5088635
Its 7 to 11 if you ignore the 1 ID posts.
>>
I did some reading again. And realized one of the very first things the Gov. said to us was that she got her hands on the Administratum reports about our world.
My question now just how much does this mean? Are these reports just handed out to sector officials? Aren't we bound to Mars and therefor basically out of the loop? Aside from our quota which isnt even something enforced on us?


>>5088636

Also i couldnt find anything stating hes the only child. Yes the line about keeping some home for the good of the house is suspicious as is the fact we havent been introduced to others (which with the circumstances is understandable). But its just thats, suspicious.
I also do understand why going with the heir is more tempting, as we'll be spending more time with him. But we canno't be rushed into such a decision.

Also our very first adversary was a smart ork who was led to us by a third party. (we btw need manpower to crush those pesky knife-ears too, not just for the orks). So we know QM can pull a character steered by someone in the shadows.
>>
>>5088642
It annoys me, because everyone has the same general idea for a new deal, which is to move the mother to a position more suited to her and keep a chain on him by making him reliant on his mothers and our support.
It's a good plan and it's not going anywhere.

>>5088696
That's still not enough for it to go through. It would have to be 7 to 14, or have some of the refusals convert to make it 6 to 12
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>>5088696
Don't start this bullshit again.
You already killed one quest with it this week.
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>>5088697
He said he is the sole heir.
That means the only person who can inherent the house, which means he is an only child
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>>5088699
Didn't do shit, Samefagger even bragged about it.
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>>5088699
>>5088712
Wait what?
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>>5088725
The 40k Alien Occupation quest >>5074700 devolved into massive shit-flinging when some samefaggot samefagged an important vote and bragged about it. It's ded now, damn shame.
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>>5088699
Not fucking again, I have been fucking done with samefaging and samefagging witchhunting since Forgotten QM.
This quest already goes on autistic rants enough as is without this shit.
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>>5088729
It updated not 3 minutes ago. Hillarious.
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>>5088696
You'll notice people only start bitching about this when a vote doesn't go their way.

In an era where mobile posting is rampant you're just going to have to live with it.

Regardless I feel like this is all pointless since my proposal earlier had so much support but whatever
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>>5088701
Actually embarrassing i didnt catch "soul" heir and just overread it.

Also doesnt this mean hes straight up the only eligible successor in the whole house, like if he dies the house is gone (as good as)?
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>>5088773
That is what that means, yes.

Naturally, the other houses will start tracing geneologies to find who among them has the strongest claim to take over the house when he is dead.
But when Alex dies, unless he had kids it will be the end of that dynasty.
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>>5088725
Wasn't sure if he was referring to the other 40k Quest or not but it's linked in his post.

>>5088755
It technically is since we have majority. Its actually because of that other quest that has made me more "uneasy" when I see single posters.
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>>5088773
Which means not supporting him might make him look weak and others may start circling like sharks, but supporting a coup could very well get him killed in the chaos. We need to help their family and do some awkward interplanetary family counseling.

>>5088786
The guys got a harem..... Could pop out some bastards or put his "seed" on ice for emergencies.

I'm curious about close relatives though, they are about 3 generations in on this planet, surely they have some cousins of sorts?
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>>5088841
Bastards aren't eligeble heirs without significant backing.

But cousins they do have.
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>>5088873
they wont be members of the house tho
as alexander is the sole heir
thats such a pile of shit tho lmao dont wanna touch it at all

imagine they got around for 8 millenia and are reduced to one heir (tbf tho if this is the actual situation alexander pressing for a decision is much less negative)
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>>5088880
laws of succession is to determine the eligability of people who are related to the house but are not members to take over.

if you mean that bastards aren't members of the house, no they are not, but with significant power backing they can force others to recognise them as legitimate. Because authority and legitimacy comes from the gun if from nowhere else.
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>>5087731
>[Refuse]
Are we really going to overthrow a planet government on the first day?
>>
>>5088880
Being a guard family with a small demense, I wouldn't be surprised if surplus house members regularly got sent into the grinder. Come home as a general or not at all. With some bad luck and Selene refusing to remarry that small number is possible.
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>>5088898
Yes.
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>>5088900
small demense by Imperial means, the house could still have 100s if not 1000s of members especially after 8000 years of rule.

I do concede tho its very likely they curbed themself via the Guard-Grinder™.

Still its only speculation at this point and i wont support any other decision aside from Data collection. How can an AI make a decision with pending Infopackets still on the way?
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>>5088898
Not our first day, our first day was more like a green skin invasion, and that was actually a few days later.
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>>5088930
First day on the planet.
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>>5088937
Do you get upset when Astartes kill on their first day on a planet?
>>
If you guys want, I can give you more time to make a full decision. It's 100% okay for you guys to change your votes, too.
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>>5088697
Correct there is much things we need to deal with. Eitherway if we accomplish what we need in Akkaros and ensure it s stable we should be already in a good position.

For orks and eldar i am still of the idea of taking them out both of them with one shot. (With the plan of sending the warboss in the fridge to recruit most of the orks from their world, and then throw them at the craftworld. If it works out then, we just need to send two fleets one at the battle between the two and one at the ork planet for clean them up).
For anything else in the sector, we should begin gathering informations and even spying and maybe exploring.
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>>5088949
Can tell the guy we will think about it further, and then talk to the mother before doing the Broker/Refuse deal?
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>>5088940
Anon, I just corrected you on what the other anon probably meant, there is no need to get your panties in a twist.
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>>5088951
*many
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>>5088957
Well i dont think we're going off planet right after our talks with the governor.
Which is why i dont get anons being so set on striking a deal after having only really heard on side. We questioned the gov. a little and she said she wanted to return the favour after the feast. And thats what we're going to do now.

We can even promise Alex to keep our voice emulators shut.
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>>5087885
Support
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>>5088957
Yeah, I probably should've included it as an option, though there is a reason I didn't. This'll probably make things needlessly complicated, but if you guys can get support together for that, I'll let you do it by regular FPTP rules.
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>>5088949
I recommend getting rid of that 2/3 rule QM, it's just going to make anons mad if they lose the vote even though they won the majority.
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>>5088967
Idk i feel its nice if the QM is giving you a hint you dont have to offrail the quest just yet. QM did say its (hopefully) a one-off kinda deal.
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>>5088972
I voted for refuse, and I'm not changing it.
But I that doesn't mean I can't see that the rule is not really working if the voting period has to be extended, the QM needs to drop hints and that is going to end in salt no matter what.
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>>5088958
>Anon, I just corrected you

What the fuck did you just fucking say about me, you little overbuild house appliance? I’ll have you know I graduated top of my class in The Fabricator General's Elite Enginseer Technical School, and I’ve been involved in numerous secret Nearly Heretical Black Projects on Forge World Stygies IV, and I have over 300 confirmed Pending Patents. I am trained in Mechadendrite warfare and I’m the top Toaster Fucker in the entire Skitarii forces. You are nothing to me but just another toaster. I will weld your seams the fuck out with precision the likes of which has never been seen before in this Sector, mark my fucking words. You think you can get away with DMing that shit to me over the data-networks? Think again, fucker. As we speak I am contacting my secret network of Magos across the Segmentum and your cereal number is being traced right now so you better prepare for the storm, butter bread. The storm that wipes out the pathetic little thing you call your machine spirit. You’re fucking dead, cogiboi. I can be anywhere, anytime, and I can toast you in the mini oven over seven hundred ways, and that’s just with my bare dong torch. Not only am I extensively trained in Ding Donging machine combat, but I have access to the entire arsenal of the Adeptus Mechanicus's weapons and I will use it to its full extent to wipe your metallic ass off the face of the Planet, you little shit. If only you could have known what unholy retribution your little “clever” Data packet was about to bring down upon you, maybe you would have held your fucking vox hole. But you couldn’t, you didn’t, and now you’re paying the price, you goddamn idiot. I will expel superheated fury all over you and you will melt in it. You’re fucking scrap, cogboi.
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>>5088982
Kek
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>>5088983
By The Omnissiah
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wrong referenced post welp time to put the annointments on
>>5088982
>>5088983
>>5088987
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>>5088967
It already has. And its dragging this shit out unnecessarily.
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>>5088988
No need to worry about me anon, let them try.
After all, what is a toaster but a death ray with a smaller power supply?
>>
Well whatever if refuse is winning I'm changing my vote to that from broker an alternative deal i guess
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>>5089001
Its not that the alternative deal is off.
I personally decided on refuse for now, simply to hear all parties out. Which we have not yet done, fully at least. We are deciding on the future of the whole sector here after all we cant just blindly rush that and then be butthurt we didnt get told critical information.
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>>5087731
Caught up to the quest and I gotta say, good job QM I've really enjoyed reading it.
Although the deteriorating arguments and samefag accusations are giving me Sworn to Valour flashbacks

Voting for the alternate deal for the reasons that were already discussed, they were convincing enough to me. My only input is that we will eventually have to deal with Alexander on his own once he inherits the governorship but that's only something to keep in mind.
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>>5087731
>>[Refuse]
>Maybe this doesn’t quite ring true. You’ve got all the answers you want, but you can’t in good conscience agree to destabilizing the planet on the day you arrived. You don’t need to tell his mother, necessarily, but for now you’re going to stay out of it.
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>>5088966
Can you put out official options for that?
Like go speak to his mother Y/N?
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>>5088966
What's the biggest kind of space station or starship we can make? Can we make an Ark Mechanicus, or would that bring up too many questions?
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>>5089752
>Can we make an Ark Mechanicus, or would that bring up too many questions?
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>>5089766
. . . .
Dammit you're right. Fuck everyone. We need to have a capital ship, and nothing says Capital like an Ark Mechanicus.
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>>5089779
>and nothing says Capital like an Ark Mechanicus.
Except a Gloriana battleship, of course. But that definitely wouldn't fly under the radar. OP, do we have the tech to hypothetically build and equip one of those, or are dedicated peak-DAoT warships outside the scope of our databanks?
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>>5089766
Every Forge World has an excuse to have an Ark Mechanicus, giving that they were the ships that got send out to found new ones.
We just need to say we found it hidden within our planet, that the Waaagh! Opened tunnelsthat were closed before, and now we reclaimed and repaired it.
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>>5089818
+1
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>>5089807
>Gloriana battleship
>implying we couldn’t built one as an Arc Mechanicus
>implying we couldn’t ‘resurrect’ one we ‘found’

Funniest shit is, this would play right into our forge-world ‘specialization’ brand, so we probably wouldn’t raise as many eyebrows as we would otherwise.
>>
>>5089831
>>5089807
Gloriana were custom built for the primarchs at the emperors behest. So if we made one, it would have to at least resemble an arc mechanicus
>>
btw, one thing i just remembered which might come into effect later on: while we initially can't give too many resources back to the imperium because we will be building up our own base of operation, one thing which we always can do is to give old archio-tech to the imperium, in disguise of saying "this was part of the original ship which was used to create this moon colony, we think you might need it more than we do" for stuff like agriculture tech and fertilizers, since most colonies brougt into the imperium have come from older pre-men of iron human worlds which had their colony ships be scrapped for colonization material.

and while this could be a good way to include alot of simple humanitarian tech into the rest of the local sector, it could also be a good way to gain a form of leverage with the rest of the mechanicus out there, since even if withholding tech from the rest could be seen as nearly heretical in of itself. the ability to have "goodboy points" which we could give to other mechanicus planets in exchange for tech could prove valuable for use in soft power(especially if it's just stuff like mineral refining tech and civilian grade weaponry)

or am i wrong, that it could be a good justification for being able to do so? our boy rane could even give the idea as well since he would know all too well about the powerplay of politics within these factions.
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>>5089890
I am on board with collecting "goodboy" points, but in light of us playing the part of cogbois ( and their status as giga-nerds and tech collectors) we dont give away archeotech, our forge world simply happens to produce agriculture machinery, or industrial machinery or.... you get the idea.

Also our facade is barely put up, so smoothing things out and being able to welcome surprise guest ( be they enemys or friends) should be one of our priorities. For that end id like to suggest to turn a substantial part of the whole out layer of our moon into a fake but functional forgeworld replica.
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>>5089890
Eh. Cants say I'm in love with the idea.

>>5089934
Good boy points should be relatively easy for us. Space Marine Battle Barges? Easy. Neighboring sector needing ships to repel xenos? Give us exclusive mineral shipments and you got a deal. Traitor space marines? We'll kill them for free.
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>>5090039
We want "goodboy" points by helping humanity as a whole and not only by going around killing stuff.

and how are we going to kill anything without ships and crews?

we told the imperium we're down bad. and suddenly we run around and do heavy lifting? yeah totally not eyebrow rising.

also its in our programming to help out, as long as it does not endanger The Work.
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>>5090093
Both can be achieved by unfucking the current planets we're dealing with, in addition to killing things. We planned on killing things later on anyways, like the eldari.

>and how are we going to kill anything without ships and crews?
>literally an A.I. that can multitask
Give it a few more months to complete the rings, and we should be able to create some escorts.

In an ideal situation I'd prefer to attempt this once we've figured out the teleportation technology. Design some unknown unaffiliated ships in secret with cloaking technology. Make a fleet of them. Send them off to kill chaos worshippers and xenos.
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>>5090140
the rings are complete its raw material wer're missing

its no use if we can multitask if some archmagos starts wondering wha this forgeworld with fuck all capabilities, cuz they all ded, suddenly musters fleets and armys to fuck around.
last i checked being an AI is very unealthy in the Imperium

The cloak approach however can be pulled of but only if we work on those ships inside the moon. Drawback of the ring is that anyone and anything can see what we have in our berths at any given time, or we have perma holos up or some shit.
which would also only be possible once all people we have at our moon are fully indoctrinated. which stil leaves us open in case of surprise visits of some random magos wanting to catch up (spy on the new rivals)
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>>5090168
Idea: build the biggest type of ship we possibly can, put a stupid larger cargo/hanger bay in it, and construct teleportation capable ships inside.
Big brain move, no one will know we're making those ships if they cant see inside of them.
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>>5090184
supported

also put ourselves into a big ass ship and put a back-up of the work with a back-up of ourselves somewhere else too.
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>>5090191
Actually, not that I think about it, if we wanted to make an extra extra secure method of making ships in secret, we could hollow out a neighboring moon or planet, then construct the ships in those. We wouldnt even have to go through making a hangar bay size we can just teleport the ships outside.
>>
We need resources so we can build an army and a fleet.

We need a large military so we can start raiding Necron Tombworlds and getting that sweet, sweet black stone for the work. Also sinking that Eldar craftworld seems like a worthwhile endeavor.

Also, would it be theoretically possible to 'leak' the Panacea STC printout. We can create some "ancient ruins" or "ancient broken ship" and place the Panacea STC on it. Perhaps we could find a Rogue Trader of amenable demeanor that can claim the reward for it, and shuffle a part of the reward to us. Rogue Trader exists outside the law and have few expectations, so they can take all the heat. Later on, under the name of good trade and spending his hard earned Thrones, he will buy ships from us, at favorable prices, paid in contracts for promise of continuous deliveries of material.

Is this possible? And is Panacea too much to leak? Should we instead leak a schoolbus STC that the guard will retrofit into an APC? A recaf machine? An STC printout is an STC printout, they always go for high reward.
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>>5090168
>>5090184
What if we hollow out the moon and big and store them inside the moon? We'd be a discount death star without the engines.
>>
In fact, we don't even need to hollow ourselves out, but rather just move the stuff out onto the surface. We get to increase our area size without really increasing mass.
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>>5090140
>eldari
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>>5090224
The moon is already hollow, it's where many of our facilities and the blackhole energy generator is.
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>>5090387
No, no, we can hollow it out more for storing ships in large hangers and such. Otherwise we'd just be a facility covered in space dust instead of a moon.
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>>5090408
we ARE a facility just covered in space dust (silicates mostly) there is no more moon to hollow out
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I hate to do this, but everything since that last post was 50% clusterfuck. People seemed to be generally looking to talk to Selene, so we’re going to go ahead and do that, and hopefully get things back on track a little. Also, this update is gonna be a slightly shorter and much messier one. Not really happy with it, but I think it should get us to where we need to be, plot wise... albeit in an ugly as shit way.

[1/4?]

You’re once again forced to deliberate, and once again fail to come up with any conclusive decision. The truth is that you’re flying nearly blind - you’ve barely seen the planet, and only have as much information about the political situation here as you’ve been given by your diplomats or have discovered yourself in the few hours you’ve been in the palace. Any decision you make would be based on that limited knowledge you have now. Perhaps you can stall for time, and talk to his mother? Hearing about her take on the situation should, if nothing else, help you form an opinion on which you think might make for a better ruler.

“We will need time to deliberate.” Rane lies. “Three hours. Then you will have our answer.”

Alex breathes through his teeth. “Three hours.” He repeats, considering it. “I can stretch to that. I’ll remain here, you do what you have to do.” He nods. “But do hurry, the sooner you make a decision, the easier this will be.”

Rane returns the nod, and wastes no time in heading back out into the hall, retracing his steps to head up to the governor’s office. <He was trying to pressure us.> Rane asserts. <I cannot see any logical reason to demand an immediate answer, other than to try and force our hand.> That explanation… did make some sense. Even if the other houses’ support was time sensitive, it couldn’t be that time sensitive. <Have you come to a conclusion?>

<No.> You reply truthfully. <There is as yet insufficient data for a meaningful answer. We lack proof of his capability, and understanding of his mother’s flaws.>

<It may be difficult to acquire that information within three hours.> Rane replies, his mechadendrites carrying him along on autopilot, while your drone hovers behind his head. <We will need to make a decision with imperfect information.>

<I am considering alternative options.> You pause, and then elaborate. <I am considering making an attempt to broker a power-sharing agreement.>
>>
>>5090427
[2/4?]

<Potentially the best outcome.> He appraises. <Low probability of success under other circumstances, though the unique situation may allow for it to remain stable. Grant Alexander the sector lordship, and leave Selene with the governorship.>

<I had considered that as a plan. Viability assessment?>

<Pending. I am doubtful Selene would oppose a division of power, but Alexander may not be sated. This would be of little concern. If he has given us a truthful account of the situation, he would rely on our support to take the governorship. He would be forced to accept our deal or maintain the status quo. I believe he would accept.>

You don’t disagree. You can’t see him turning down such a deal, but you consider the possible consequences. Most obviously, it would deprive him of direct control over the planet, at least until his mother’s death, which may limit his ability to make the changes he wishes to make. Perhaps that would be a worthy trade, though.

Soon enough, you and Rane are at Selene’s office again. A pair of stormtrooper-guards mutter something into their radios, receive a response in the affirmative, and then let you pass. Selene is, once again, at the far end of the cavernous office, sitting behind her desk. “Come in.” She beckons, just as Rane passes through the doors. “I was wondering where you had gone. Speaking with my son, I take it? I hope he hadn’t done anything to offend.”

“No.” Rane replies, mechadendrites clicking against the hard floor as he resumes his previous position in front of the desk. “He had not.”

“Good.” Selene states, pushing some paperwork in front of her to one side, to give Rane her full attention. “Now, I promised that we would talk more about specifics after the feast. I take it you’re interested in starting? We won’t put anything in ink just yet, I’ll need to have my scribes work out the specific wording. For now, I was hoping we could come to an agreement, then work the specifics out later.”

“Yes.” Rane answers.

“Excellent.” Selene clears her throat, and produces the same pile of papers she’d shown earlier - the Administratum reports. “As I had alluded to, we have the potential to offer you materials and manpower. The issue is that much of the manpower is tied up, and much of the material is unexploited. I believe that you can aid in resolving this. I would like you to provide technical and construction support in a large-scale effort to improve much of this city, expand our infrastructure, and create new factories. We would require some of your manpower and material now, and in return I would grant you mineral rights to certain ore deposits on the planet, the rights and land to open a number of temples to recruit, and a fraction of our forced labourers for conversion into servitors.”
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>>5090429
[3/4]

Considering the scale of the improvements she seems to be suggesting, you would need to wait for another shipment of material from the Administratum, or source them from somewhere else. As vague as ‘large scale effort’ is, it certainly doesn’t imply a project that you could complete right away, at least not without eating into some of the material you have earmarked for warship production…

“How large will this project be?” Rane asks.

“Large. In terms of specific numbers?” She scratches her head as she produces yet another heap of paper and begins flicking through that. “My advisors gave me some numbers.” She lands upon the page she was looking for, and hands it off to Rane. “This should give you a general idea.”

Rane takes the offered page in hand, and absorbs the information in a flash. <This project would consume all of our additional manpower and material for the next year, assuming that the Administratum do not change our production grade, and maintain current shipment sizes.> He reports. There’s a pause. <I predict a significant impact on the planet’s productivity, and growth rate. Improved health infrastructure would see growth increase to a sustainable level, and production rise by 66% over the next 40 years, barring unforeseen circumstances.>

A significant investment, though if Rane’s estimation was accurate, it could have massive consequences for the planet, even if it takes 40 years to see any of the benefits.

“The laborers and mineral rights?” Rane asks.

“Well, we could offer you… half of the total hard labourers now. That’s… 20 million. They’re mostly petty criminals. We don’t have many mutants, and we shoot the heretics.” Selene explains with a disinterested tone. “You can do with them as you please. As for mineral rights, we can grant you access to iron, copper, and bauxite deposits across the planet. You’ll have to manage extraction and processing, and they’re not the richest but I could offer… There’s at least four major iron deposits and two copper and bauxite deposits I could hand over. Most are either too poor to bother with, or under the control of the other houses. If it would aid in construction efforts, I could allow you to begin extraction immediately. Once construction is finished, I could continue to offer you 20 million criminals every ten or so years, and allow you to open temples in all major cities.”
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>>5090431
[4/4]

20 million people would be a significant influx, though they’re probably less useful as servitors. You can produce your own mindless drones without the fleshy baggage. Still, you wouldn’t turn them down. Maybe you could find a better use for them? Beyond that, the planet’s minerals weren’t overly impressive, though being able to mine at least some of the resources on site could save a lot of effort. Long term, this could expand your total productivity by half again, assuming things don’t change with the Administratum, but in the meantime, it would consume a lot of your time and resources, both of which are rather limited.

Now you have some idea of the deal his mother will offer, perhaps you can make a decision on what to do about Alex?

>[Back Alex]
After hearing her plan, you’re not convinced that Selene is the best choice, whether for you personally or the sector generally. Getting the Administratum to loosen their grip is the only way forward for the planet, and Alex is the only one who seems capable of making that happen.

>[Back Selene]
She’s the current governor, and she has the better plan. Alex only has vague, noncommittal promises to offer you, or the sector. You won’t rock the boat to give him a chance to mess things up with his half-baked coup attempt.

>[Try to organise a power sharing agreement]
Both of them have their points, but neither seem to see the full picture. Selene sees the practicalities, but Alex can’t. Alex sees the politics, but Selene can’t. You might be able to get the best of both worlds by suggesting that Alex take the Sector-Lordship, while Selene retains the Governorship.
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>>5090432
>[Try to organise a power sharing agreement]
Now that we have the full picture, we can make this work, so time to do a bit of family councilling.
Although I think Alex need to have a bit of lecture first, his smug attitude and ego is likely to bite him in the ass, since he is not as smart or experienced as he think he is. He literally tried to sell his own mother to someone while trying to get a deal that depended on appearing trustworthy. But I do believe he has potential.
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>>5090432
>>[Back Selene]
>>
>>5090432
>>[Try to organise a power sharing agreement]
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>>5090432
>Organise the power sharing arrangement
"Governor selene. Your son is untested, but obviously more proficient in the politics of power and the sector. I have a proposition."
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>>5090432

>[Try to organise a power sharing agreement]
Both of them have their points, but neither seem to see the full picture. Selene sees the practicalities, but Alex can’t. Alex sees the politics, but Selene can’t. You might be able to get the best of both worlds by suggesting that Alex take the Sector-Lordship, while Selene retains the Governorship.
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>>5090432
>[Try to organise a power sharing agreement]
>>
>>5090432
>[Try to organise a power sharing agreement]
An easy fix for the labor issue is either making a ton of drones disguised as servitors, or repurposing "battle Automata's" for construction work, then having just a fist full low level tech priests chant techno bullshit while we pre-program the robots to do all the heavy lifting.
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>>5090432
>[Back Selene]
I prefer taking the known quantity over putting our eggs with someone who's ambition might outreache their abilities. Turns out Selene had a plan to mitigate the tithe all this time, it just didn't involve greasing up the Administratum with money and is instead about improving the planet with that money.

As for the powersharing agreement, Rane said something very important here:
>I am doubtful Selene would oppose a division of power, but Alexander may not be sated.
Worst case scenario we just put Alexander in a position where he can still coup his Mother in just a few years and fuck up Accakaros with a Civil War without needing our backing.
But then again working with his mom could let some of her attitude rub off on him and help him get rid of some of that disgusting influence he's gotten from interacting with outside Imperial Nobility. If he turned out a little more like his Mother while maintaining the political shrewdness he picked up outside the Sector he would be quite a capable Sector Governor.

I still prefer the safe choice of Selene, but if we attempt a Power Share we need to keep an eye on how Alexander moves so we can check any attempt at consolidating power and overthrowing Selene.
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>[Back Selene]

I don't care for Alex. I don't trust him, I don't like the way he does things, I don't like him trying to manipulate us and I don't like how half-baked his attempt was. Best case scenario he's a useful idiot, worst case scenario he's a cultist.
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>>5090432
>[Try to organise a power sharing agreement]

I don't like that Alex hasn't told us everything, he's clearing hiding something, perhaps he even an imposter or..... A GENE STEALER! Have him tested! With Selene she's more stable and predicable, but even with these improvements the Administratum may still try to screw over the planet and tax them even higher with the new growth might come with a new tithe level.

So its try to get mother and son to work together or cooperate or we may default to backing Selene if nothing else. But Alex will inherit power someday even if he tries a coup and fails. I'm worried about what promises he's made and might not be able to keep and there is only so far we can go to cover his fumbles before its beyond our ability to help or becomes unreasonable.
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>>5090432
>>[Back Selene]
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>>5090432
>[Try to organise a power sharing agreement]
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>>5090432

>[Try to organise a power sharing agreement]

We can make Alex a fancy ship to tool around the sector with as Sector Lord (and also keep him under close surveillance) that will hopefully keep him busy.

We can also install kill-switches on the ship to ensure an accident if he goes off the rails.
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>>5090432
>[Try to organise a power sharing agreement]

A bit tricky to set up, but gaining the most planetary exploitation while gaining the political capital seems prudent. Also, if Alex can reduce the tithe, then we can get the world up and running sooner.
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>>5090432
>[Try to organise a power sharing agreement]
Both of them have their points, but neither seem to see the full picture. Selene sees the practicalities, but Alex can’t. Alex sees the politics, but Selene can’t. You might be able to get the best of both worlds by suggesting that Alex take the Sector-Lordship, while Selene retains the Governorship.

As Anons have said >>5090442 >>5090476, We're gonna have to play the role of Accakaros counsellor if we wish to see Alexander become a competent governor and trustworthy ally. In other words, we can't broker this power-sharing agreement and then leave them to it. This situation will require our continuous involvement, care and supervision.
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>>5090493
we probabl have some political theories in our databanks.
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>>5090491
I don't like putting kill switches in the ships as that might be exploited by enemies. Rather, don't most ships have tech priests so we can just put our own Cogboys on the ship that manage and run them, and we can make them stop functioning just by having our guys stop working or turn off the ship?

If manpower would become a concern, keep in mind we are being offered potentially millions of willing recruits from the planet and eventually across the sector when we start major recruitment drives, not counting the criminals that would become "indentured technicians".
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>>5090493
>>5090432

>[Try to organise a power sharing agreement]

This is what we have to keep our proccesors on, the surrounding nobility rubbed of on him. Hes still young so the "damage" cant be to severe yet. Leaving us to try and build a surrounding for him where he can try his ideas in a real situation.

I see him as a yet mostly unpolished gem, we can still take reigns of before he falls into the pit of arrogance nobility likes to do so much.
So showing him we do trust him but we also do expect him to prove himself .
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>>5090493
We should ask her of she would be willing to make her son the Sector Lord.
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>>5090432
>>[Try to organise a power sharing agreement]

I'll reiterate, in addition to helping house Gildenmar with their planet, we aid them in regaining control of the sector. Trade deals and reach in payment.

We could both benefit from the resources of the sector.
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>>5090503
>not taking the least measurments to ensure the safety of The Work whatcouldgowrong.jpg

Officially proposing to kit all ships we will ever construct with killswitches and other means to ensure they will never be used against us.
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>>5090510
Our tech priests staff the ships with support staff and servitors would be the kill switch.
>>
Pretty sure this is part of the reason humanity doesn't like AIs anymore. You ask one to sort data in the most efficient manner, it deletes all the data so that there's no need to sort.
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>>5090432
Don't worry QM, I consider this a decent update.

For those anons worried about eating into our limited material resources, don't worry. Delta will be our next diplomatic outreach, and if we're decent on diplomacy, we may be able to finagle our newly minted criminal labor force and our technical and industrial prowess into create new mining cities to extract the mineral wealth needed for our factories.
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>>5090512
You want us to produce like 10 ships in total?
I am talking about any and all ships ever leaving our Yards.

>>5090432
can we have like rough numbers on how many tech priests we have and what ranks they are?

maybe how many ships could we staff ourselves
also how many skitarii do we have?
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>>5090523
Oh god, imagine how big and autistic the arguments will be when we get around to Delta, since it's likely we will have to do actual diplomacy, shady deals and a descentralized rule.
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>>5090543
Our ships will be top of the line and designed so as to not need as many Tech Priests manning them. We could also assign manpower gaps with servitors and technically trained humans working under the Tech Priests, so over all they'd need less mechanicus members overall. This is ontop of the fact that we would be training and inducting new members in the thousands if not in the millions.

As for our own ships, they would need even less crew and Techpriests due to the sheer efficiency and durability of the ships and their designs being some of the best we can make.
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>>5090548
I don't think it will be that stressful IC wise, but OOC it will become very autistic I imagine.
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>>5090548
Well, on the plus side, nobody will care too much when we say "fuck it" and turn everyone there into servitors.

Actually, imagine being a rogue trader getting in contact with the official unofficial governing body comprised of gang bosses, warlords, and all the other bigshots one would expect to be ruling over a hive of scum and villainy, only to find a macabre puppet show of rotting boss-servitors. Said servitors then make a show of mock "governing", including speaking in creepy duets, finishing each other's sentences and occassionally mixing up their roles for extra disturbingness.
Sounds like something a radical Inquisitor might do to make a lasting example. It might keep stupidity at bay for a century or two.
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>>5090432
>>[Try to organise a power sharing agreement]

I am not sure about being handed over 20 million criminals. But at worst we can all make them rapid soldiers (remember the menials when the waaagh attacked), they would have a short life but better than just ex criminals workers. And at best .... they will need far more work than the kids under us. Otherwise they are all unloyal due to their culture and current social condition.


>>5090093
We can likely automate many things. And we should have a relatively small time to wait (some years), for get ready and loyal men.
We will need to be intelligent about it and avoid being seen. Thing is the imperium or great parts of it can t usually destroy their enemies (as in fully gone). We would ensure the greatest amount of destruction on our foes, thanks to our tech. And we can t wait around for our foes or play by using imperial weapons, they will act without mercy and will use everything they have on the sector or us.
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>>5090432
>[Back Selene]
>>
>>5090427
Update is very good given how autistic/indecisive things ended up.

I'm in favor of:

>[Try to organise a power sharing agreement]

If it doesn't work though, I'm in favor of defaulting to Selene.

I find a little odd that Alex is running his coup on an hour-by-hour timetable. Was there something in the last post that I missed, or does this just seem kinda suspicious.
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>>5090746
We could be getting played by selene
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>>5090432
> [Try to organize a power sharing agreement]
If this approach fails for whatever reason then...
> [Back Selene]
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>>5090602
Lots of merchant guilds are rogue traders depend on Delta for business. The situation could spin out into a messy void battle if we are too reckless.
Also if we damage the world's infrastructure during the takeover and fail to provide the expected tithe then the administratum will almost certainly get their panties in a twist.
>>
>>5090793
Improbable.
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>>5090807
Not impossible.
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>>5090804
should just shit out an omniphage and reconstitute everybody on the planet into dietary supplements and cat food desu
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>>5090432
>[Try to organise a power sharing agreement]
>>
>>5090432
>[Try to organise a power sharing agreement]
>But ultimately the milf will hold the greatest share of power
Honestly I don't trust her little shit of a son as far as I can throw him.

Can we try to contact those acolytes? I bet buttering them up any possibly aiding in their Inquisitorial careers will put us in the Inquisitions "nice" book. Arm them with a few refractory fields, some digit rings, and we'll be the best of buddies.

Can we sell our repair services to Rogue Traders and merchant fleets in exchange for raw materials to be processed or Thone Gelts?

>>5090548
If we could help it I woulder prefer to either kill a bunch of criminals and replace the Govenor, or instate one of our techpriests as governor.

>>5090602
On the topic of servitors, what should we do with them? I feel like the QM is undervaluing their worth in the Imperium. Sure, we got drones with shields and guns mounted on top of them, but what we consider to be combat drones would probably be considered ghetto back in the Age of Technology. We need new combat drones and meat robot bodies that can walk around in public imperial settings without keener eyes calling the super police on our tech.

>>5090804
Fuck em. If those Rogue Traders aren't good enough to adapt to the changes then they probably don't have what it takes to maintain their positions as Rogue Traders.
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>>5091082
DO NOT APPROACH INQUISITION.

period. just dont. not yet anyways.

>>5090804
doubt the rouge traders will bat an eye if we decide to enforce order on delta. And they will nearly guranteed not want to battle it out with us.
Feel like i could gurantee we can as easly put them on our side by saying "hey youve seen the newest shipyard 'round here? wanna get a first look? 10% off any repairs just this first time!"

Voila they like us.

>>5090638
But do we nee loyal soldier to send them somewhere to fight enemys? Technically speaking we would only need to influence the right people to get a Expeditionary fleet send, right?

We dont need to do everything ourselves with loyal henchmen and such. The Imperium does work, propaply, no reason to not make it work for us.
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>>5091082
>On the topic of servitors, what should we do with them?

Literally keep them as is, but use them as miners/laborers, especially on Delta. We could probably create a whole mining city from scratch and have it run by our own personally vetted criminals, keeping outside influences at bay and allowing us to do whatever the fuck we want in our city.
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>>5091099
>DO NOT APPROACH INQUISITION.
Why?

>period. just dont. not yet anyways.
Not yet? When is the yet? What are we waiting for and what's keeping us from talking to them?

>10% off any repairs just this first time!
>If you fill your cargo holds to the brim with raw materials, we'll retrofit your ship (only the one) with the latest and most reliable Mechanicus approved tech on the market!
>tired of always hitting the broadside of a barn with your nova cannon? We recalibrate it for free on every tenth repair over one hundred thousand thones!
>buy two cobra class frigates and get a squadron of Valkyries half off!

>>5091109
Theoretically we could recreate the planet into Australia. The criminals are there, and things that want to kill you are everywhere.
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>>5091115
The inquisition is pandora's box.

You stick your hand in that vipers next, you cant put the snakes back in, nor can you reasonably prevent them from fucking all sorts of shit up with their authority.
Best case scenario, they are just here with their entourage and we can kill them all without anyone noticing.
Every other situation is dogshit, especially because they are usually a sign that some really horseshoe is going down. This is not accounting for the individual personalities of the inquisitor.
>>
>>5090432
>[Try to organise a power sharing agreement]

Both sides don't get to murder eachother, simple as.
>>
>>5091115
>>5091142
Firstly We are a different Cult, they are "muh Emprah" and we are "muh Omnisha", secondly both factions dont like each other by definition.

We will not approach Inquisiton on the basis of "omegalul we can give em trinkets for relationship bonus", theres no such thing with the inquisition anyways.
So if we approach them we better have a absolute reason to do so. Like "hey we found this base of Chaos Whorshippers" or something like this.

The bloodhounds being around might just be here for recruitment or a random check or a myriad of other reasons.
Point is, we ignore them they ignore us,
win win.

If you can give us an Idea/reason beyond building a relationships, to contact the acolytes. I'm all ears, but im absolutely against meddling in their buisness. In anyway whatsoever.
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>>5091099
>But do
Yes having loyal soldiers or people in our moon is not a question. Is an imperative for obvious reasons.

>Send them..
Yes again. This an imperative for our security, which translates to the Work security and the sector one. Leaving our near enemies there is a very dumb move.

>Technically speaking we would only need to influence the right people to get a Expeditionary fleet send, right?
Hahaha do you want to wait for a fucking Expeditionary fleet ? Let me repeat. Our enemies aren t going to remain there waiting for our sorry ass.


>We dont need to do everything ourselves with loyal henchmen and such. The Imperium does work, propaply, no reason to not make it work for us.

Everything ? We are literally doing nothing at the moment, beside building some stuff. If you call that everything, i am impressed. And no the imperium does a shit job most of the time, in a shit way most of the time. They aren t someone to rely on, for anything dangerous or immediate. The corruption and inefficient it has is enough, that waiting for their help in our own sector is retarded, when we can t do things on our own since we are here. And yes with loyal "henchmen", that we can likely make better than anything there is in this sorry exscuse of a sector.
We can clear our backyard on our own, we don't need babysitting for that. A babysitting that likely can't even finish the job.
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>>5091161
**when we can do things
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>>5091115
> Suddenly dozens of petty imperia spontaneously pop into existence around the sector, each sporting formidable fleets armed to the teeth with cutting-edge wargear
WhAt CoUlD pOsSiBlY gO wRoNg?
This isn't disparagement. Do it. It'll be funny.
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>>5091161
All we do right now is by ourselves, so we do everything ourselves? No matter how much that actually is, as long we dont get a third party to do stuff that is.

Also yes i never said it was feasible to do stuff through the slow long arm of the Imperial Army.
But it is an option we dont need to forget.

And the imperium being a wet dream for optimizers, does exactly mean that with the right bribe we can have a Crusade on our door by tomorrow.

Ineffiency means by definition that resources are wasted on meaningless things, for example like heeding the call of some backwater worth fuck-all forgeworld.

Theres no reason to make the horse not work for us too.
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>>5090432
>[Try to organise a power sharing agreement]
if things go bad we can always back Selene over her son.
>>
>>5091174
There is also no reason to wait for the horse or expose ourselfs with a bribe that could be too much to give, for get unwanted attention, for a crusade.
The imperium worlds are expected to do some stuff on their own. And again, this horse would still do a worse job than us.
Also we have already part of the means for kill two birds with a stone. An ork warboss that we can use against a craftworld, since he has knowledge of them. The imperium wouldn t be able to pin down and kill a craftworld.
The ork will pin it down for us after he takes orks from the ork world, and with that done we can kill both of our enemies as well cleaning a major ork world. With personal fleets and armies we can make.
No favours asked, no attention to us, and two dangerous enemies definetly dead.
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>>5091115
Because the inquisition is full of giga paranoids whose entire job is to find conspiracies and discover secrets, and we have a very big one.
Also each inquisitor is so different from each other, and have so many allies and enemies, that even if we manage to convince one and make them our friend, we could just be buying the ire of another one.
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>>5091099
>>5091191
Also, contacting the acolytes, which are among the lowest ranks, for first contact and diplomacy is damn weird. If we were to talk to the official segmentum headquarters and recommended ourselves for building the elite black-ops ships they adore, that would be one thing. But walking up to a bunch of relatively small fries, which are covertly investigating to the point where it takes a planetary governor some effort to find out, and going "sup boys, saw you in the neighborhood and wanted to say hi. Have some nice things!" is damn strange at best. Never act too strange around the Inquisition.
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>>5090432
>>[Try to organise a power sharing agreement]
>>
>>5090432
>[Try to organise a power sharing agreement]
If that's not possible then we can
The thing is that we would put their whole house into conflict with each other and cause a civil war or something
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>>5090432
>[Try to organise a power sharing agreement]
>>
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What if we offered to build the Blood Angel's a few new Battle Barges? I'm 100% sure they're still recovering from that Tyranid invasion. Any help we give them would improve our rapport with them, in addition to advertising that "Hey! The Space Marines like our ships! Come buy our ships!"
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>>5091562
I think if we fixed some of their genetic flaws or even just one of them, then that would be worth more to them and all their successor and break off chapters than if we provided them a dozen ships.
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>>5091562
did nids invade already? qm wrote what year we are in but i cant find it. Nids would be around 750.M41

>>5091574
if you can provide a in-universe explanation why we have something like that.
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>>5091607
actually can you provide a in universe explanation why we would even know they have gene flaws
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>>5091574
>he expects the Blood Angels to let us touch their Geneseed
>he wants to fuck about with Geneseed
There's a reason the 21st Founding is considered 'Cursed' and I highly doubt any chapter would let The Mechanicus touch their Geneseed again after that fiasco.
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>>5091574
Technically, you are right, but only in the circumstances when they trust us. They do not. They barely know us. To rectify that we need to build up a positive rapport. Fix existing ships, build entirely new ones, providing superior war gear. Things like that, then we can work on their geneseed when they allow us too. Oh and building additional planetary defense weapons and space station to defend Baal.
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>>5091607
the year was stated to be 661M41 (could be 662 by now) so it's 80y until Leviathan rocks up and over 300y until they come back and start arriving in force, scattered isolated incidents notwithstanding. We may be able to unearth some of these incidents to gain advance warning if we're really lucky (or sneaky), but there is a certain amount of meta at play here.
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>>5091607
>>5091718
We just take one look at them after a scan and we'd know, otherwise I hope to stumble upoin what remains of The Lamenters.
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>>5091784
if you really wanna metaplay why arent you trying something more subtle?

We wont touch the chapters for the simple reason that those guys literally grow to be millenia old. It would simply take way too long to get these guys on our side by generational indoctrination. Making friends i can see but thats like a super gamble what kind of chapter we actually get in contact with. We might be better off trying to make friends with the ecclesiarchy. Or worse.

my idea of meta gaming would revolve around getting to mars asap and study the void dragon and keeping the emperor alive for as long as we find out a way to kill him for good, shitty perpetual being he is

We really need to get an explanation as to why the core of our moon is covered in phase iron so some wandering psyker isnt like "GIB".
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>>5091810
I'm just spitballing ideas, don't have to like em if you don't want. Its something we can work around without directly metagaming, because we've already done so because not doing so would likely have gotten us and everyone who made contact with us blamm'ed a while ago.
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>>5091810
They can try and die. We certainly will not give it around since is vital for protection.
Techpriests where here for search in old human ruins. They "discovered" a forge moon, which was in the old ruins. Also nobody has access to any of our levels beside very few parts above.
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>>5091562
Later on. Our proririty right now beyond having access to more resources for produce more, is to secure the sector and eliminate nearby enemies preferably not by waiting for social relations to improve with imperials. Or bribes.
It doesn't take a lot to understand what we can do alone on our own, the defense of our moon was done against a large invading waaagh, while we had not activated fully and had small military forces and defenses overall.
With nearby enemies dead and the sector secured, we can begin to go and interact with factions outside of it.

For moving around with our personal military it s quite simple : put some mechanicus stuff on top of our military forces, merely aesthetic, a few layers more and paint not really anyhting else. Use of stealth technology and maybe even making the first prototype gate of the Work for move around in different systems.
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>>5091911
Eventually, I would like to help build up the Blood Angels. Having them up to fighting strength should be enough for them to act as a living shield against anything we don't like, in addition to being more likely to survive against the Tryanid fleet in a few years.
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>>5092000
I wonder if there's something like a down-on-their-luck local chapter in the neighbourhood we could help out who might be easier to call in and be closer to, or any local Guard regiments that would be good to have as allies.
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>>5092087
>>5090432
We are a Forge World. We can get on the Noosesphere and see if anyone has any information in regards to piss poor marine chapters.

I think we should offer a deal to purchase hulked ships and junk, in exchange for repair works. We get raw ships we can break down or refurbish, people get toys. It's a win win.

QM how soon does the Adminastratum expects us to send them ships? Do we have a few courtesy years before we need to send them shit?
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>>5092179
We're still in the repair-and-recovery phase and not expected to do much of use, and the Administratum will be back a year after their first inspection (how long ago was that?), and I presume in that or a future inspection they will decide we've had enough time based on what they see and our progress reports. If we want more time we might be able to fudge it to make it appear like it's taking longer than it is.
Not sure how Forge Worlds are supposed to pay off the Administratum. I know we're not subject to the Imperial Tithe and the Administratum will eventually want something in return for their materials, but exactly how this is paid (particularly if we're free to pay it how we want like with the Tithe) I don't know.
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>>5092238
Perhaps being buddy buddy enough with some of "the emperor's angels" could dissuade the Administratum with doing anything funny with us?

>If we want more time we might be able to fudge it to make it appear like it's taking longer than it is.
Agreed. Once we've wormed our claws in all major deposits in the neighboring planets, we can begin the construction of ships in earnest.
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>>5092238
>>5092243
I think we should add extra steps to our manufacturing process and add human or "servitor" labor to eat up more time. Otherwise they might inspect and see that we really are just being idle to "take longer" to make things.

We should also disassemble or make our shipyard ring around the planet a bit more "incomplete" or perhaps make it easier to detach or have detachable modules. I really don't think anyone in the Mechanicus could build a space ring as fast and efficiently as we did so we don't want to raise to much suspicion.

Besides befriending the local SM chapter, we could try to find a Inquisitor to help us out by directing attention away or just flat out say this area is off limits. Maybe house a xeno research station on our moon to have proper reason for Inquisitorial presence.
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>>5092300
>I think we should add extra steps to our manufacturing process and add human or "servitor" labor to eat up more time.
>chaos corruption detected
>preparing software and hardware purge

Anything that intentionally stifles our productivity will be considered the work of Chaos. I will not tolerate such heretical thoughts.
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>>5092300
>slow construction with servitors and human laborers
Never. Maybe if we're planet side and need to keep up appearances, but never for our base.

>find Inquisitor
>xenos research station
>letting an Inquisitor on our research station
What kind of peyotes are you on? must be some strong stuff to think up some bad ideas. Doing any xenos research will get us on their shit list if we're open about it.

>>5091741
80 years? That should be enough time to arm up this section of the segmentum.
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>>5092300
No we have the ring already fully placed now, and lowering even more standards is counterproductive to what we already make (and it s already lower standards, production time and tech than our DAOT one) and to our objectives. It also a dumb idea for security because several defenses have been put on the ring as well, so another reason for not doing that. It s also just wasted work, when we can concentrate on other stuff when we get more resources.
And again most people can't just enter, even people that can usually needs something for enter. Inquisitors still need to stop in front of most people and back off for give an example, sm, pg and forge worlds don t just let them enter and do whatever, unless they have the credentials and orders for do so. Inquisitors aren't exactly trustworthy people, they steal and make false evidences if they feel like it. They are in the politics of the IoM as anyone else.
The only way we befriend an inquisitor and give him a presence on our own moon is by putting in his body, the same amount of explosives to the warboss inside our cryo unit. Otherwise they can stay outside, at best in a space station on the border of our solar system. The risk is too high and is a very bad idea to give him access to any of our levels especially scientific ones, and without any sort of measure of security or control on him and his guys.
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>>5092312
Naw, we'd still as productive as can be since much of our down time seems to be lack of building materials so even if we build at a leisurely pace, our output is still the same.

>>5092323
Appearances only for when inspections come round, then everything goes back to normal.

>>5092329
We can just make it look incomplete like partially taken apart Lego blocks.

Well politics can help with our backroom dealings and lower production grades on top of hiding and redirecting any suspicion elsewhere. We are gonna have to play the political game one way or another, in fact we are literally doing that right now in game.
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>>5092331
>We can just make it look incomplete like partially taken apart Lego blocks.
I like that one anons idea of just saying it was invisible, and we are just repairing damages done to it during the ork invasion.
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>>5092323
Hive Fleet Behemoth will arrive in the southern Eastern Fringe and OM NOM NOM its way towards Ultramar at that time, but it won't come anywhere near us (see map) and after that the Imperium won't encounter Tyranids much (with Naga and Gorgon being handled by the Eldar and Tau) until they suddenly start arriving everywhere in end-M41 (in this time the Imperium thought Behemoth was it, and got complacent). Unless we can bail out Ultramar when Behemoth arrives, we won't be encountering nids until the Eastern Fringe gets bushwhacked by HF Kraken in 993M41 or HF Leviathan arrives in our backyard in 999M41.
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>>5092338
Nobody knows about Tyranids yet, so we can't take any action against them without metagaming.
However, when we do encounter them what are the most effective DaoT technologies would be most effective against them?
> Biological weapons
> Chemical weapons
> Anti-psyker weaponry
> Antimatter weaponry
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>>5092331
We can still play up the whole thing about being a lost forge moon. Here is what some people know of us that we can use :
- Someone must have found our solar system, be with just observation of the stars or by finding it in old data or star maps.
- The mechanicus found old human ruins/structures on our moon and send a ship and party here.
- We make an agreement with Rane and his guys, and become a """"lost"""" forge moon found in the ruins.
- A shipment of phase iron is send out to the forge world of Rane. Rane at first likely just said he found that, afterwards it probably changed to our "lost" forge moon gifted the shipment to him. And also voted him to be fabricator general.

What this means ? We are lost settlers of the mechanicus, that settled here in this moon in this ancient ruins. Due to a series of x reasons we where cut out for a very very long time. Meaning we can be different, unusual and even exotic in confront to the rest of the Mechanicus. Being in old human ruins also means we likely would have something DAOT or there would be some DAOT things around (phase iron example). The ring can be justified that it was invisible or maybe it was just divided in pieces inside our moon and installations around our solar systems, and we just put it out now.
Also we shouldn't risk in having an inquisitor inside our moon. No matter politics is just too risky, unless we put a very heavy control, security and monitoring on him and his dudes.

>>5092338
When news and informations arrive of them, we could send a raiding fleet harassing the tyranids in the shadows. One fleet of our own can likely take on 10 of theirs in a fair engagement. If it acts with stealth and intelligence, and unfair engagements it can kill far more of them allowing that part of the imperium more stability and avoiding countless human deaths and numerous systems being devoured.
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>>5092361
Hmm. The problem with Tyranids is their adaptability, and one one thing that might prove supremely effective against one Hive Fleet might get no-selled by the next one. I imagine they'll all work first time and simple overwhelming firepower that's not as easy to counter, but we'll have to keep shaking up our strategy and tactics to stay one step ahead of the hive mind.
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>>5092366
Doesn't every hive fleet rely on a synapse network to organize itself and coordinate lesser forms?
Wouldn't projecting an enormous, intensely powerful anti-psi field minimize the effectiveness of pretty much any tyranid biofleet by disrupting their shared awareness and meticulously precise synchronicity?
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>>5092385
Probabpy would need to find a different way than just normal blank and gellar-fields, and be strong enough to overcome all of the shadow in the warp.
But than you are still left with a fuckload of now feral tyranids to clean up, and the nids will now evolve to have different synapses.
Just chuck a few suns and blackholes at them, pretty sure they can't evolve immunity to that.
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>>5092366
I think we can do it without many problems. Our technology and ai can definitely more than keep up with them. And tyranids still lose plenty to both more standard and elite formations in the galaxy, even ones like orks that don't have particular brilliant minds or high quality equipment for the most. The nids also don't have great defenses to high tech, if a gauss rifle of a necron warrior hits they go down, same with other weapons like a dark lance of a dark eldar and so on. Since we have high tech, a great intelligent, have no qualms in exterminating threaths to men and will not face them in a fair way but from the shadows i think the odds are excellent if we send a raiding fleet to kill as many of them. (when knowledge of them arrives)
And we will not give them chances to learn from their mistakes if possible, beside we are capable to adapt as well.
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>>5092385
Each fleet relies on Norn-Queen for reproduction. Take the Queen out, and they cannot replenish their numbers.

>>5092392
Actually, their psychic link is their biggest vulnerability, as it’s the only think keeping them organized and focused. Find a way to destroy or hack into it, and we’ve significantly halted their advance upon humanity.
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>>5092300
These plans are foolish
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>>5092395
Shpuldn't they be able to keep reproducing? I remember that a bunch of animals on some imperials planets are actually wild tyranids, so they must have a way to evolve it.
But shooting a bunch of fish in a barrel would be easier than a organized swarm.
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>>5092405
There's a few organisms around the galaxy that are theorised to have originated from Tyranids that arrived long ago. One wonders what happened to them, if the pre-Fall Eldar or even the Old Ones just sneezed their way and nobody remembers it.
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>>5090432
>[Try to organise a power sharing agreement]
Alex as sector lord, Selene as planetary governor. Each is the other's deputy. Each will be consulted in the duties of the other and can learn from or ignore the other.
Aides will assist both in the completion of their duties, plus we can offer planetary communicators that are superior to their standard fare if they need to consult us.
Our fee in this is their stated terms and implicit consent to access sector resources (such as Hydrrit/Adrax's) where and how we see fit so long as we can demonstrate uplifting the Emperor's citizens. Convicts are not considered citizens for the purposes of the uplift.

As for what we offer, not only will we uplift the planet's industry, but up-gun their PDF mobile armies and solar system naval ships & emplacements.

What is our AI doing back at base? Is the Work still being developed, have the residences been cleaned out and so on?
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>>5092394
It will be harder for it to adapt to high tech and brute force, but gimmick approaches that rely on surprise, tricks and Tyranid-specific things are vulnerable to countering and it will pick apart tactics for how to exploit weaknesses in them to potentially give us a nasty surprise. The Hive Mind is still a superintelligence more than capable of going toe to toe with us, we underestimate it at our peril.
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>>5092413
Why would we want to make alex, who wants to do political stuff, sector lord. A position that is a military one. A position that shoulders the defense of the sector not its political drive?

We want selene to actually be able to do military stuff. eg commanding the forces of the sector. And alex is going to be observed if he can actually put is fluffly words into practise by governing Accaros.

Sector Lords are synonym with Imperial Commanders, they are a military rank (outside the Imperial Army/Navy) not the next step above governor. There is actually no step above planetary governor in the whole Imperium
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>>5092428
Sector lord isn't being used in that capacity, it's being used as a designation of the man who runs the sector. Which is perfectly in keeping with our designs for alex.
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>>5092432
It isnt used as the dude who runs the sector but who commands its defence? Effectively it does mean that yes. But we actually have someone whith experience and the aspiration of command ( and has already been proven on the battlefield)

Alex wants to improve his planet ( presumably) so giving him command over the sector would take that away from him. A sector lord does not have legitimation to tell planets how they should be run. He can only demand adequate forces to defend the sector and such.

theres is only three planetary rulerships granting rulerships over other planets. Terra, Mars, Macragge. Tell me if im wrong but noone of the panets in sector are named that yes?
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>>5092432
actually nevermind

QM how does sector lordship work in your setting?
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>>5092437
You're wrong there, actually.

Planets often have sector capitals, like the one currently being disputed, where the authority of the imperium is centralized and spread out from there across the rest of them, through either a massive concentration of the administration or being organised on some central trade route or other power generating circumstance. Which is EXACTLY the position we are pushing Alex into.

So legally or not, practically that is what is occuring. And if you care to read this thread and the last, absolutely nothing is disputing this lay out of power.
With terminology like "Sector capitol" and comments from our two political candidates bemoaning their power over the rest of the sector has waned significantly due to generations of ineptitude.

And lastly, you seem to have ignored my post. I told you that sector lord IS NOT being used in the capacity to mean Commanding the forces who defend the sector.
It is being used to denominate the Lord, commander, governor, whom rules this section of space in the name of the emperor.
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>>5092437
>>5092445
https://wh40k.lexicanum.com/wiki/Sector_Lord
It's just a larger planetary governor. And just like a PG, what it does in theory what happens in practice is different and can have it's powers eroded, specially when one planet is a feudal world, one is ruled by the adminustratum, one is mafia land, one is the capital and one has just been discovered, and is a forge world outside of the power structure to boot.
And it's most likely that it's not that the sector lordship is bound to Accakaros but bound to the noble line that just so happens to also be the PG of Accakaros, and there was never a split.
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>>5092455
And here's a link to imperial commander, to show that despite the name they don't nescesserily are military men.
https://wh40k.lexicanum.com/wiki/Imperial_Commander
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>>5092335
>>5092363
Do they know if we have rings beforehand? Then we can just claim its always been here...
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>>5092361
NanoPlague? meaning anchient nano machine weapons used to eat planets?
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>>5092338
If we can create the several Ark Mechanicus ships, we could probably bullshit that the Machine Spirits within the ships temporarily unlocked several STC's that allow for instant teleportation, independent from the use of the warp. When the Tyranids arrive we can put those teleported to great use by teleporting across the galaxy to locations of where we suspect the Tyranids to be invading.

>>5092361
Bio, chem, and ain't matter tech should work. Anti-psyker tech might not work since they're not psykers explicitly.

>>5092366
Maybe? Plausibly. What should be done after killing our first tyranid, is extracting and preserving as much materials as we can and studying them in an extremely isolated, extremely secure location to create additional means of defeating them. Perhaps even dominate our own forces of Tyranids so we can have them fighting each other to the death. Counter consume like the Oroborus.

>>5092385
We can try it when we meet them in some 80 years.

>>5092413
>the work
As far as I can tell, we've been focusing on
>renovating the moon to discover all of its secrets and being harder to siege
>strengthening our neighbors
>plans to build better imperial vessels (ship equivalent to the Prius)
>adopting a ton of kids to educate them with GaoT tier smarts
>some other things I cant recall
I'm sure once we feel secure enough, we'll probably get to work on The Great Work.

>>5090432
Just a thought but, could we travel to that crime invested mining planet and offer the rogue traders there upgrades and repairs to their ships, in exchange for a large sum of ram materials, currency, information, and access to their contacts?
>>
>>5092611
>If we can create the several Ark Mechanicus ships, we could probably bullshit that the Machine Spirits within the ships temporarily unlocked several STC's that allow for instant teleportation, independent from the use of the warp.
Can we bullshit that we pulled a bunch of ships from the ork space hulk we shot out of the sky? In fact why aren't we using the materials and scouring the remains of the space hulk and debris? Are ork corpses useful for anything like compost?
>>
>>5092422
I am not underestimating, but we can certainly fight it better than others. You are making it look impossible when all factions fight them, and both win and lose against them, some are even capable of outright throwing them back or stopping their advance. And it's unlikely they will ever adapt to our best weapons (if nids could adapt to everything no one would stand in their way, but they can't do something like that), which we have an arsenal of. Beside you know we can adapt as fast as them, or use new tactics or warfare ideas ? And unlike mortals we are certainly not someone that is idle in vigilance or in obtaining information before battles. Thia doesn't mean we are invincible but we aren't an easy foe at all.
More importantly what our raiding fleet would do is a job for do damage and then go away. The tyranids would still need to deal with the imperium and anyone else they are invading, while our fleet would be a slippery threat with no fleet base or home to attack or subvert in sight for the tyranids. Wasting fleets to go after it would just help us in our objective to protect the wide imperium. If the tyranids are a new surprise for the galaxy, we are one for them
More importantly there is tech that might help us being faster or less predictable. This being stealth, the tech we will gain when we get our hands on that craftworld, the craftworld portals connected to the webway and making some prototype projects with The Work technology. Be trying directly space deployable portals or maybe something more daring like ships equipped with portals, allowing the benefit of not needing to deploy them in a system to move and instead just move with the portal ship
>>
>>5092611
We can probably only get away with one Ark Mechanicus, unless we say we somehow find another lost in the warp.
But that is gping to draw a lot of attention if we start having so much "luck", I think it's better to make a AoT-level capital ship, dress it up as an Ark Mechanicus and hide how powerful it is beneath tech jargon an imperial decorations.
Maybe make it a carrier/flagship so we have an excuse to have smaller more powerful ships as well, could fit with our cover as a shipyard forge world as well.
>>
>>5092650
Dunno actually. Maybe because the materials are garbage? We could Lace the hulk with phase iron so they dont phase back into the warp, you know since hulks tend to do that sometimes if they originate from the warp. We could probably crank out a few frigates.

>>5092655
I still think we should hollow out a planet close to our moon, for the purpose of housing our teleporting ships.
>they teleport out far away
>teleport back in the planet for repairs and supplies
>no one knows where the ships are because they leave no trace.

>>5092660
Agreed.
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>>5092699
I'm more interested in rendering down the materials, even if some decent or viable ships of imperial make or otherwise are on the hulk, we'd still be able to make a better one. We could just examine the ships for aesthetic design inspirations and weaknesses.
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>>5092655
(reposting because 4chan ate my post)
I suppose you are right, I may be overplaying the threat. I just don't want people to think that all they need to do is rock up with a big gun and start blasting and it'll be all fine and dandy. We must accept that some things may only work once and always have a backup plan, but so long as we have enough firepower and avoid becoming too predictable we can do it. We do have plenty of aces up our own sleeves too, from one outside context problem to another.
>>
>>5092712
If da big gun don't work, just get a bigger gun, simple as.
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>>5092699
At that point, why not just make a deep space base, outside of the galactic plane? Just keep EM emissions on the down low, and no one will notice for hundreds of years. And even then, probably just write it off as a lost planet.

Also, we are overthinking this. Admech gets to have their own fleets. Just make them Gothic, and no one will bat an eye. If our "explorator" fleets happen to fight tyranids and necrons often, then that's just happenstance. Necrons especially, as Admech has a hard on for getting black stone as well. And tyranids because "logic processors" see them as a galactic threat.

Now, what would be ultra suspicious would be hollowing out an entire planet and being really sketchy. Just slap some gothic on it and keep people from looking too closely.
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>>5092739
Dropped my image.
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>>5092650
>>5092660
>>5092703
You guys talking about that space hulk that flew away after we captured their boss?

Also i doubt we actually get to keep an arc mechanicus, even if we succesfully bs our way into having one.
Ark Mechanica are more worth than most forgeworlds are. And our tiny little lowest production grade forgeworld will never get the rights from mars to entertain our very own Ark. Pull your head out of meta gaming and dream like the rest of us.

>>5092740
our logic processors cannot process a threat that simply doesnt exist yet. Do we even know about necrons? Just because Rane is from Stygies doesnt equal he knows about Necrons or Tau. you forget just how comical information spread in the Imperium is.

also i just realized Stygies is literally the opposite end of the galaxy. Wtf was Rane doing here and how was he so fast? did i look at the wrong stygies?
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>>5092771
He was a magos explorator and was accompanied by other that were not from Stygies, so he most likely was part of a very small explarator fleet.
And our production grade is the forth lowest, IV Extremis, so it could be worse.
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>>5092771
I thought we blasted several holes into it.
>>
>tfw no update

Also here's a fresh meme, straight from the presses. Im still thinking of of a template that would fit with the Accakaros situation.
>>
>>5092880
Busy with Christmas stuff, atm. Should get a post out... errr, soon. Still around, though.
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>>5092880
You need to find something about family counselling, maybe an image of an intervation, than replace the characters with us, Rane, Alex and Selene.
Or you can go for a meta joke and have something about arguments and indecision.
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>>5092885
Ah yes, the foreboding soon™

>>5092928
Spent more time looking for appropriate art for the von Gildenmars than the actual edit.
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>>5093038
Good work anon
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>>5093038
Kek
>>
Here is a homemade meme, fellow techpriests.
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>>5093201
Have a robotic body with a tech priest mask.

Or something like 'How do you do, fellow Tech-Priests?'
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>Epithemius to the Gildenmar family
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>>5093044
>>5093134
Glad you guys enjoyed it

>>5093219
Here you go.
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>>5093584
Thre fact that our FW robes are blue makes the tech priest in the background even better
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I just remembered that UR-025 exists and that he is a Men of Iron. This makes me wonder how many AI's survived until now and if we could contact them.
(Source: https://warhammer40k.fandom.com/wiki/UR-025)
>>
>>5093670
I wonder how much he compares to us on the A.I. intelligence scale.
Wasnt there one other Blackstone Fortress? It could be worth visiting, once we've created enough countermeasures to resist the taint of the warp, which is something I think we should invest research into if able.
>>
>>5093690
In terms of sapience he's probably about on par, but given that he's squashed into a mobile platform he would only have a small fraction of the raw processing power available to us (also dependent on how far computers advanced in the DaoT between when he and us were built). I'd bet my bottom dollar that he would be absolutely delighted to met us - if either of us knew of the other, which we don't and probably won't unless he sniffs us out better than the Imperium does.
>>
>>5093690
>I wonder how much he compares to us on the A.I. intelligence scale.
I found that the game "Starsector" has probably the best AI classification (https://starsector.fandom.com/wiki/AI_Cores)
UR-025 is a Beta type of AI while we are an Alpha type
>>
>>5093584
Based.

>>5093670
Also based.
>>
>>5093670
>>5093690
Give how the Work was described and the study of black pilons with green glyphs, we probably are the one of the best canditates to explore and reverse engineer necron tech.
Imagine how strong phase iron reinforced with noctolyth would be against the warp.
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>>5093718
Maybe we could build a communications station that broadcasts encrypted signals that for everyone else is just random white noise. But for the Men of Iron it is the location of our world, who we are, what is our goal and an invitation to join us in our mission
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>>5093746
You read my mind anon, I was just about to suggest the exact same thing. It would probably be pretty easy to disguise in the signal noise of the noosphere, though there is the possibility that there may be other AIs out there that may not be so friendly but I doubt they could pose a great deal of threat to us.
>>
>>5093750
The only real threat this could bring us is the extremely paranoid inquisitor/tech priest but we could always say its part of our special way to create ships.
I doubt that there are any remaining M.o.I. that could actually pose a threat to us due to how much defences,resources and manufacturing capabilities we have.
>>
Am I the only one here who thinks that anons' focus on void ships goes against our goal "To liberate humanity from the perils of the warp"? We should either make ships that use Quantum-translocation or not at all.
>>
>>5093927
I think we should focus on quantum entanglement communicators first.
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>>5093927
>start making ships that use a completely different method of travel than regular void ships employed by the Imperium
>best case scenario: immediate Exterminatus order on our moon for being extreme tech heretics, the rest of the system gets glassed too for good measure
>worse case scenario: civil war within the Mechanicus between the tech horny progressive extremists Forge Worlds and the Ultra-Conservative stagnant boomer ones
>worst case scenario: the civil war fractures the Imperium as Forge Worlds pick sides and calls in old debts from regiments of the Militarum, Space Marine Chapters and Inquisitors alike while active combat zones deteriorate to Imperial routs and defeats as no new war material or reinforcements are sent to them
Anon, no.
>>
>>5093942
Anon, the Imperium is against the Warp. They only use it because they have no other method.
>>
>>5093942
>>5093945

And anyway, Quantum-translocation is the entire purpose of our existence. Read this post from the first thread.

>>5060120
>>
>>5093946
There's no real hurry or practical use for us to finish it right now, we need security, and we need the resources to make it, of which we are greatly lacking in both.

Unless it is finish in our abandoned lower levels and we have to do some minor repairs and activate it.
>>
>>5093942
Anon your "worse case" scenario is actually quite good, behind only "Mechanicus accepts tech with open arms"
>>
>>5093947
It actually is finished. IIRC we have the blueprints and tech, we just didn't have the time to implement it before we got shut down.
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>>5093947
The Work is two fold: Create the warpless drive, and distribute it to humanity.
Part 1 was done, Part 2 was rudely interrupted.
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>>5093952
I get the feeling that due to practical and pragmatic reasons, it'll end up as a weapon delivery system, like say teleport several antimatter bombs into everyone know hive fleet right next to the queens..
>>
>>5093945
>>5093946

What our purpose is is irrelevant if we get ourselves Exterminatused within 10 Terran Standard seconds of making contact with 41st Millennium Humanity because of bad descision making. It will be Tech Heresy in the eyes of the more conservative factions of the Mechanicus and they won't stand for it, and we as a 'newely re-discovered forge world' have 0 clout to put up against any accusations of said Tech Heresy. Worlds have been glassed for much less than this, it will be painting a target on our backs for literally no reason.

Should we do it after we score some political Allies in the Administratum, land some clout among the Forge Worlds and built a reputation for making really, really good Voidships?
Absolutely, if we can fake a believable discovery of an STC for Quantum-Translocation devices that can move Void Ships.

Should we do it right now, as a completely new Forge World with no allies, no clout and no reputation, just because some part of our programming says "Discretion? What's that? Here, watch me speedrun the Quest to a Bad End"?
Fuck no.

>>5093948
>a galaxy wide civil war is pretty good, anon
Horus please leave.
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>>5093948
If you ignore the fact that the Imperium is the main thing holding back all the threats to humanity.
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>>5093967
>Absolutely, if we can fake a believable discovery of an STC for Quantum-Translocation devices that can move Void Ships.
Only problem here is the richest faction in the Imperium would go out of their way to kill us and erase the STC. Navigators would be wiped out if they ever became obsolete for any reason making it a matter of survival for them.
>>
>>5093975
Good point, I completely forgot about how influential the Navigator Houses actually are in the Imperium. Another stick in the wheel that makes it even more improbable we survive making Quantum-Translocation ships right now.
>>
>>5093975
However, the rest of the Imperium is just as desperate to be rid of the Navigators and will not let the chance go to waste, so we'd have many powerful allies on that front as well. One way or another, this invention is going to cause a crisis, probably multiple at the same time.
>>
>>5093982
>>5093983
There is one thing we could do to get Quantum-Translocation ships built without drawing the attention of the Navigators.
We could have the ships designated as system ships essentially telling the Navigators they aren't FTL capable ships and are mostly meant for transport and defense in the system.
>>
>>5093991
Since there isn't much else of interest in this system, that would raise questions about why we need so many ships in a system where we're the only planet of significance. We could just start making them and jump them out to an uncharted system to stash them for later. I'm sure we could swipe a few ships off the production line here and there in ones and twos citing something something confidential buyer. The Navigator Houses don't communicate very well with each other so we have plenty of options to bullshit about how they are jumping. Maybe we could even cut a deal with an small, obscure, down-on-their-luck house to provide above-board services to help us make them redundant in exchange for us safely hiding them away somewhere when the ensuing genocide happens. We have plenty of basement to house a mutant colony.
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>>5093690
>once we've created enough countermeasures to resist the taint of the warp
There is never enough anon.
>>
>>5093746
>>5093750
>>5093766
What worries me about encountering other Men of Iron, is how degenerated they've become. thousands of years have passed and any MoI could have evolved or degrade in any kinds of directions. They could be good, bad, chaos affiliated, xenos affiliated, a complete jack ass.
I'm very nervous about encountering any DaoT tier originating A.I. that's over 10k years old, because I'd image some might be very powerful, while we've stagnated for over 10k years. That's a very big power gap between them and us. I really hope there's some way we can evolve and refine out A.I. technology. Becoming purely immune to the Warp is too important.

>>5093927
no

>>5093975
Fuck the Navigators! Except the few sexy ones!

>>5093991
Is there a reason why we can travel to some place, implant a fake dig site, and bullshit saying we found an STC to build FTL engines more faster than the Tau's?
>>
>>5093945
>>5093946
It would be our only objective if humanity wasn't in such dire straits. One of the small secondary tasks we have put on Rane, is to collect news and knowledge across the imperium and deliver it to us. Even if it will be mostly common type of informations, most of it will create together entire centuries of an overall dire picture of the entire human colonized galaxy.

Our priority now is not to just deliver the Work and ensure it s used for transportation, we also need to avoid mankind is destroyed by the numerous enemies that surround it or by it self in his new found ignorance. And preferably bring it again to a golden age, with less fanaticism and close minds, and without us dead since we are too important to die.

>>5094006
"Because we want our personal fleet and armies to be strong"
Not an uncommon or strange decision by imperial standards, and something justified since forge worlds (or forge moon in this case) are very important. The only difference is that we could create large military forces faster than anyone would notice, and modifying our own records of production is easy. Of course when we have a stream of resources going to us.
Good idea on using uncharted solar systems, if there are occupants we can just squash them. Then we just need to make ourself at home and work on the systems taken.
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>>5094301
>Good idea on using uncharted solar systems, if there are occupants we can just squash them. Then we just need to make ourself at home and work on the systems taken.
Oh shit. Yeah, we could do this. We could store some ships in some unoccupied part of space, or hollow out some planets to store some ships. When the Tyranids come rolling by, we can spit out some +100 DaoT/GaoT tier ships and ass blast them to atoms. Then just teleport away.
>>
>>5093967
>>5093968
I said "worse" not "worst". The Mechanicus shitting itself before resetting into a more advancement-friendly state is quite good for our goals of cutting humanity off from the warp.
>>
>topic idea: Warframes
https://youtu.be/-VuYCLelIO8
The drones we had in our facility right after we woke up were research/construction tier, not combat tier.
Before the orks made landfall we made some ghetto grade drones by slapping on some guns and shields.

What if we made a super super elite group of cyborgs?
>>
>>5094700
The Imperium collapsing due to civil war is an extinction level event for humanity.
>>
>>5094292
>Fuck the Navigators! Except the few sexy ones!

Don't you mean fuck the few sexy Navigators?
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>>5094968
That too!
>>
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>>5094968
Many of the younger members of the Navigators look more or less normal human for the most part. They don't really age in the same way as baseline humans, only get more Navigator-y with time and experience.
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>>5094928
READ, you moron, the MECHANICUS shitting itself will be good for us, because it lets us disseminate DAOT tech and operate in the open without the Inquisition coming down on our heads. While, yes, the Mechanicus civil-warring is bad for the Imperium, the Imperium is so fucking huge that such events won't kill the Imperium unless they go on for upwards of a millennium, seeing as both sides need to continue supporting the Imperium to keep them out of Mechanicus business.
>>
>>5095403
The Mechanicus having a civil war would already be disastrous for the Imperium, because they're already barely holding on now will a full united Mechanicus devoted to production, not a divided Mechanicus devoted to killling the other. Humanity, as we know it, would not exist in the next couple of centuries.
>>
>>5095429
I'm with you in thinking that causing a Mechanicus civil war would be disastrous, but do remember this isn't 999M41 yet and we're in a bit of a lull in galactic events. The situation isn't as bad as it would be in a few centuries - the nids haven't turned up yet, there's no Black Crusade going on, the Tau are still in their box, Armageddon is quiet and the Nectons' alarms haven't gone off yet. It could be worse.
>>
>>5095403
Except that isn't how it'll go down.
>>
>>5094301
>we also need to avoid mankind is destroyed by the numerous enemies that surround it or by it self in his new found ignorance. And preferably bring it again to a golden age, with less fanaticism and close minds, and without us dead since we are too important to die.

And we'll do that by introducing them to quantum-translocation.
>>
>>5095796
Dont forget about the big tittied muscular tomboy GF's. We can't save humanity without them.
>>
>>5095539
The real question is whether we. An resolve the schism before those events turn up to fuck up our day, and whether we have the people in place culturally aligned with us who can use our AoT tech and not commit atrocities with it.
>>
>>5096032
We could continue building up our power base
>>finalize stabilizing and upgrading our sector
>agri world more efficient
>mining world under more legal ownership, more efficient mining efforts, more of the Judge Dredd guys around
>medieval world turned into a loyal knight world
>capital planet has 100% new game ++ grade storm trooper at minimum
>build personal fleet of ships
>build personal army
>research chemical weapons against orks
>finally go after Craftworld
>apply research efforts on Craftworld
>>
>>5096106
You know I was just realizing the farseers often mess up because of inaccurate prophesies, what do you recon the odds are that they siced the orks on us because they foresaw us attacking them but the only reason we want to attack them is because the siced the orks on us
>>
I wonder, considering we will be in all likelihood be raiding Necron tombworlds in the future, will we advance in Null/Pariah gene research? Consider this, the officio assassinatorum has already developed tech with Mars to utilize the "negative polarity" of their souls to make what can be described as null beams.

If we could develop this tech route a bit, then tyranids and chaos would be absolutely obliterated. Army of Phase-Iron robots along with Null and Pariah soldiers. Tyranid creatures would collapse from the shock of severance from the hive mind. And chaos forces get banished.

I do know for a fact that the necrons have some fuckery going on with the pariah gene, considering they like to collect pariah humans. If we could steal their research, or obtain Mars's research on the subject, it could be promising?
>>
>>5096262
We could easily begin research on the culexus assassins. The problem is we're already dedicated to our current project. Once we get that out of the way, we can probably try knocking out Null/Pariah technologies next.
>>
>>5095796
Giving them the quantum-translocation is not enough, the imperium is heavily at risk internally and on his military frontiers. If either the frontiers or imperium could become more secure and stable then we shouldn't fear an early demise, and be more safe in the knowledge that our work can be given. Of the two the frontiers are probably the easier problems to resolve and enemies near our sector in the future can be all punished when knowledge of their location arrive to our ears or eyes. Us killing the enemies of man, also avoids that many men die in attacking strongholds that would be very harsh campaigns for the imperium even in numbers.
Though we should go only for the ones near us, until we can test our tech with our own ships and have access to the webway (combining the two give us a far wider range across space making us a menace for many foes)

>>5096106
that s what i have in mind but with the addition of using the warboss we have in cryo against the eldar.
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>>5096475
Should we include trace amounts of Phase iron in all the ships we make? Not too much where the whole ships are made of the stuff, but enough to make demonic incursions less than likely, and protecting vital ship components from warp fuckery?
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>>5096538
yes honestly, we should apply some of it on the ships if we have means of producing it especially.
>>
[spoiler ]no need to go all out with metagaming if you manage to turn away the DM guys. [/spoiler]

You guys discussing plans like we already voted to go that direction lol.

Happy Festivities Anons and QM.
>>
>>5096262
Do we even know about Necrons yet? The Imperium won't encounter them for another two centuries, unless DaoT humanity knew of them from its own records.
>>
>>5096628
A big part of the research for the Work was studying blackstone pillars, so we definatly know something.
Let me get what was written last thread real quick.
>>
>>5096685
Here it is, plus a bit of description to show how our FTL works.
Turns out we don't know that much about necrons, but we probably know way more than anyone else in the imperium right now.

There was a solution, though, just out of reach. Great pylons of black stone and green glyphs that held back the Immaterium proved the concept, and centuries of extensive research in this facility were spent trying to crack their secrets, but they proved… difficult to understand, much less replicate. You had fallen short of success on that front, but it was not the only focus of your research. No, to truly achieve independence from the warp, to sever it from reality entirely, a new method of reliable faster than light travel would have to be developed, and in this you had been successful.

Quantum-translocation. It was something that no human could truly comprehend, much less have developed on their own. It was instantaneous, perfectly accurate, simple to set up, and required little power to function. More importantly, though, it didn’t rely on navigators, the webway, or any other warp-adjacent technologies, and would allow the complete quarantining of the warp without risking the loss of interstellar travel. There were more details. Some limitations and specifics, but that wasn’t important right now.
>>
>>5096689
We at least have some idea of some of the Necron-related artefacts, but I don't know if we know of the Necrons themselves as a race and what they are like and capable of. It's not mentioned whether any Tombs were encountered/activated by DaoT humanity.
>>
>>5096723
We must know that the pillars came from somewhere and there was a previous galatic civilization capable of that, but unless there is a space rosetta stone somewhere chances are we don't know a lot them other than random artifacts.
Atleast when the necrons do start waking up, we are going to be a little less surprised than most of the galaxy.
>>
Man, I wish we had decided Svartalfheim produced shovels, because we need to dig out of this autism hole.
>>
>>5096776
I love you too
>>
>>5096776
You see anon, we actually need more austim, so it reaches a singularity and becomes a black hole.
Than we can harness that power to take over the Imperium, destroy the imperium and subjugate the xenos, getting rid of the bad ones and integrating the good ones.
Just like the old federation did it.
>>
>>5096783
Destroy Chaos, shit.
Jury still out on how to deal with any other AI or Men of Iron,bprobably a case by case basis.
>>
>>5096785
We fight and defeat them in a cyberspace duel. No weapons, only e-fists.
>>
>>5096793
That doesnt mean we'll fist fairly :^)
>>
>>5096793
Beat them on a 1v1 on Smash Melee, No Items, Fox Only, Final Destination, Lag switches are also banned.
>>
>>5096881
When do we challenge Tzeentch to a game of Paradox Billiards Vostroyan Roulette Fourth Dimensional Hypercube Chess Strip Poker?
>>
>>5096777
SHOOT ME NIGGA!
>>
Have a good Christmas QM and lads!
>>
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>>5096929
HHHNNNNG I'M COOOOOMING!
>>
If I wasn't looking for things to get autistic, I wouldn't go into so much autistic detail on shit.

Merry Christmas, everyone. Apologies for the wait, but Christmas shit has got me busier than usual. Regular programming should resume after Boxing Day.
>>
>>5097021
NOT AT THE BICEP!
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>>5097111
>spoiler
If we ain't bogging you down, I can live with it. Merry Christmas QM!
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>>5097111
Merry Christmas QM!
>>
>>5097111
Merry Christmas QM and all!
>>
Merry christmas everyone!
>>
Merry christmas!
>>
>>5097111
Happy Sanguinala to you
>>
Merry Christmas!

Your fortune: The poster above you has been very very naughty!
>>
>>5097111
Merry Christmas QM and everyone reading !
>>
Mry Cribmus

Your fortune: Blessed Yule!
>>
>>5097111
Wheres my sexy tech priests!
>>
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>>5097111
Oi QM, where are you? You still there?
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>>5099290
Yeah, dw I'm still around, chill your beans. I plan to have a post out sometime today or tomorrow. Just though I'd take christmas off.
>>
>>5099462
My beans would be chillier if it were not for you previous statement:
>Merry Christmas, everyone. Apologies for the wait, but Christmas shit has got me busier than usual. Regular programming should resume after Boxing Day (26th of December).
Today is the 27th and the day is coming to a close unless you live in the middle of the pacific or alaska. Anyway, I will now patiently await for the designated civil development autism unleashing time.
>>
>>5099462
Fertilize eldari with human sperm to experiment on human eldari half breeds.
>>
>>5100062
This is just fetish territory now and not actually something we should be doing.
>>
>>5100062
>>5100068
Not even the Eldar are that degenerate.
>>
>>5100068
>>5100075
Perhaps. There was at least one half breed in the ultramarine in the old lore.
>>
[1/4]

You agonise over your answer for some time, running through various simulations and possibilities, until something clicks in your mind. A single fact crystallizes: You don’t actually need to choose. Technically speaking, Alex should have all the official power he needs to make the deals he needs to make as sector lord, a position which Selene seems to be underutilizing somewhat. Currently, the position of sector lord, being effectively joined at the hip with the lower ranked, but in practice more important position of Governor of Accakaros, carries with it no actual resources, and only theoretical authority. This presents an opportunity to limit the damage Alex could do were he… less than honest with his intentions. It seemed an elegant solution to what would otherwise be a difficult conundrum.

You bounce that plan off Rane, who appraises it for a moment before returning his judgement. <Logical.> He concludes. <Difficult to suggest, however. Neither will appreciate our input.>

You hadn’t thought of that. While Alex is in no position to deny whatever he is offered, and Selene isn’t making use of the title to begin with, neither are likely to welcome your meddling in their political/family affairs, even if a certain someone would only have themselves to blame for that. In all your time, though, you have learnt to never rely on humans being self aware or logical.

<We have leverage.> Rane continues. <Trade with our world is a core part of both of their plans. By making our assistance conditional on the separation of power between the two, we could ensure compliance.>

You had thought of that. It’s a little… direct, for your taste, but perhaps Selene would respect that? You would rather avoid stepping on toes, though that seems thoroughly unavoidable in this case. You’ll… just have to try and patch up relations later. You deliberate for a second before passing your final judgement. <Do it.>

“This deal is acceptable.” Rane’s voice rattles out from under his robes, raspy and mechanical. “However, we have additional conditions.”

Selene nods, and leans back in her chair, settling in for what she clearly assumes to be a bit of back and forth haggling. “I expected as much. What are those conditions?”

“The position of Sector Lord is to be granted to your son, Alexander, with all associated duties and powers, immediately.”

Selene blinks twice. And then a third time. After that, her face is stiller than the statues of her ancestors dotted around the palace. Eventually, though, she seems to recover. “Why?” She asks, fixing her gaze back on Rane once more. Her face is passive, but her tone has a dangerous edge to it. She suspects something, that much is clear.
>>
>>5100217
[2/4]

“For us to operate at maximum efficiency, the surrounding sector must be developed.” Rane replies, meeting Selene’s questions with his trademark bluntness. “Lack of effective division of responsibilities results in reduced efficiency.”

Selene watches Rane, who’s clearly satisfied with his explanation, like a hawk. “Did my son put you up to this?” She asks, her tone growing icier with each passing word.

“No.” Rane lies(?) It wasn’t exactly what Alexander had asked you to do, but it’s not exactly truthful to say that he had nothing to do with it. “The sector cannot develop without proper leadership. Current concentration of responsibilities prevents effective management of the sector. Other solutions considered. The proposed deal was calculated to be the most readily accepted. Title is retained in the House, and will be combined with Governorship once more following your death.”

Selene’s expression softens. She still doesn’t seem happy, but she seems more open to it now Rane’s explained his version of your reasoning. Running a finger up and down her chin, she stares off at a point just beside Rane’s head as she thinks. She keeps her expression, as always, subdued. You see the initial resistance slip out of her, though, as she comes to the same conclusions that you already have, but she doesn’t seem ready to agree just yet. “Could it…” She begins, before cutting herself off and trying again. “Could it wait? A year? Two, maybe?” There’s a glint of something close to guilt in her eye.

“It is a condition of our deal.” Rane repeats. “We will require the transfer of power to take place as the deal is signed.”

“I would… make a request then.” She says, steepling her fingers. “I don’t think my son is ready. He hasn’t… he doesn’t understand the galaxy. He has spent most of his life in palaces. He’s never seen a battlefield, much less stood on one.” Selene gives a look of the greatest disappointment at that last statement. “He hasn’t any practical experience in command, only in carousing, revelry, and whoring. If you are to insist, I must request that you…” She clasps her hands together, running one over the other. “Take the boy out to war. He has been trained, of course, but he hasn’t ever seen battle…” She trails off, her words fading into a sigh. “I am occupied. You are right, of course. I cannot enforce my rule as lord of the sector when I’ve an entire planet to micromanage. I can’t send him off to war myself if I’m busy here, but you could. I will grant him a few regiments of my PDF, but you will have to provide him with transportation and support. Find him a battle to fight - something to test him. Hydrrit, perhaps? Delta, that hive of scum and villainy, would make a fine anvil to test him on.”
>>
>>5100218
[3/4]

To say that you’d suspected his lack of military service to be the source of his mother’s disapproval would be an understatement, but to have your suspicions bluntly confirmed was good. That she has also offered a path to solve that particular problem is good. What’s even better is that the potential solution could be mutually beneficial. By setting Alex loose on Hydrrit Delta, you could indirectly have the planet secured without ever having to lift a finger to secure it yourself. On the other hand, it would put the man you’re hoping to prop up as sector lord in danger, and potentially leave Gildenmar without a clear successor should he die. You’ve no doubt that they could drag up a more distant relative, or one of Alex’s bastards, though you could see that turning into a quagmire, if not an outright civil war, if the rather robust balance of power was sufficiently disturbed. Furthermore, you don’t know what damage an outright invasion might do to the existing population and infrastructure.
>>
>>5100219
[4/4]

Whether you accept or refuse, it’s likely that Rane would be able to insist on the conditions you’re placing on the deal, though Selene would obviously be more pleased and likely to cooperate if you accepted. Hell, it might even do Alex some good.

>[Accept, and pledge major support]
Throw some heavy equipment behind him. A full regiment of skitarii, armoured up their new base standard, with the backing of whatever armoured vehicles, aircraft, and orbital assets you can scrape together in time. This will delay the buildup of your forces, raise the suspicions of the more eagle eyed observers, and potentially detract from the ‘learning experience’, but it will give you greater control over the planet, and allow you to limit unnecessary damage.

>[Accept, and pledge moderate support]
You’ll supply vehicles, transportation, and elite squads of ruststalkers and infiltrators. You’ll act the scalpel to his PDF’s hammer, surgically removing threats and providing heavy fire support. It might eat into some of your budget, but it’ll give you a degree of control over the battle, and at the very least allow you to reduce the likelihood of harm coming to Alexander, while still allowing him to fight and win on his own terms.

>[Accept, and pledge minimal support]
You can get him there, and maybe scatter a few enginseers around his lines, mostly to report to you, but you don’t see any reason that you should invest too heavily into this fight. It’ll leave you with no way to influence the fight, or what happens to the planet afterwards, but you won’t have to expend much in the way of resources or manpower. Alexander, if nothing else, will learn something from the experience.

>[Refuse]
You’re not about to endorse the sole heir of the House being sent off to battle, much less into a fight that will almost immediately descend into a clusterfuck. Hydrrit Delta, by all accounts, is a terrible place to fight. You’re an AI, and you’d dread fighting there: Alexander doesn’t stand a chance, no matter how much gear you put behind him. Selene will just have to accept the deal as it stands.
>>
>>5100220
>Accept and pledge minimal support.
I just plan to give him bodyguards and top of the line armour. He won't die on our watch, but nor will he win or lose by anything other than himself.
>>
>>5100220
>[Accept, and pledge moderate support]
Give the boy a force field and a masterworld lasgun and he should be set. Maybe a single augmented skitarii as a personal body guard.
>>
>>5100220
>[Accept, and pledge moderate support]
>>
>>5100220
>[Accept, and pledge major support]
>[Accept, and pledge moderate support]

I want a mixture of these, going somewhere like showing both Alexander and Delta whos truly in charge, which will also ensure the safety of Alexander.

Im thinking something along the lines of guranteeing a save haven on site, and also allowing us to operate on our own terms, (not that we plan to, thinking more as a show of force).

So to say, making it clear to alex that he has to prove himself because we could just do it without him.

And also as a side effect ensuring the future compliance of the locals. Which is what we actually are after on Delta.
>>
>>5100223
Selene said she would offer a few regiments of pdf for her son. I dont know how larger a regiment is in 40k, but I suspect it would be at minimum two thousand soldiers each. That's not a lot compared to Hydrrit Delta's population of criminals.

Your idea for more than one bodyguard and top of the line idea does sound good however. How good should the armor be? Should it be MW carapace? MW Power Armor?

>>5100220
In additional to Selene's deal, can we offer to offer her son additional combat training? Augmentations? They dont have to be as obvious as most tech priests.
>>
>>5100220
Welp, uneccessary politicking here we come. Selene absolutely believes we've conspired with Alexander for this and it wouldn't surprise me if she's lost a good bit of faith in us as business partners now. It will take some time to repair this fledgling relationship. Good thing she doesn't know what his actual proposition was.

>[Accept, and pledge minimal support - Bodyguards for Alexander and maybe some Heavy Armor Units to support the PDF Infantry if that isn't considered too heavy]
Anything more than this and anything accomplished on Hydrrit Delta will not be Alexander's victory (or defeat), it'll be ours and that's not what Selene wants. We get him there and ensure he will at least come back in one piece, if he wishes to prove himself to his mom and make this relationship work this is it.
>>
>>5100228
Your heavy armored units sound in line with the medium support option of offering up squads of rust stalkers and infiltrators.

Perhaps we can mix something around giving him more training, better equipment, possibly augmentations, a secure base of operations, and a handful of personal body guards?
>>
>>5100220
>>[Accept, and pledge moderate support]
>>
>>5100220
>[Accept, and pledge moderate support]
You’ll supply vehicles, transportation, and elite squads of ruststalkers and infiltrators. You’ll act the scalpel to his PDF’s hammer, surgically removing threats and providing heavy fire support. It might eat into some of your budget, but it’ll give you a degree of control over the battle, and at the very least allow you to reduce the likelihood of harm coming to Alexander, while still allowing him to fight and win on his own terms.
>>
>>5100220
>>[Accept, and pledge moderate support]

Can we offer some personal gifts to Alexander? Some nice gear or perhaps augments. We should definitely send some elites to guard him as well.
>>
>>5100220
>[Accept, and pledge moderate support]
Honestly, this is actually good, Alex needs real experience and this allow us to mold him into the position as an advisor and ally.
>>
>>5100227
I'm talking top of the line armour.
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>>5100220
>[Accept, and pledge moderate support]
Make sure to give him some good gear too, wouldn't want him to die.
>>
>>5100252
This wasnt as clear as I hoped.

By top of the line, I mean power armour which we can uplink with, while for the bodyguards maybe line them with some robots for bodyguards, call them Domini.
>>
>>5100234
>Your heavy armored units sound in line with the medium support option of offering up squads of rust stalkers and infiltrators.
Really depends on how many we bring, I was thinking at most something along the lines of 24-ish something tanks so we could have an armored spearhead that could make a dent in any fortified position without providing a full armored divisions. Considering Selene said she'd provide 'a few regiments' of PDF for this mission, and considering the non-standardization of Guard/PDF Regiment sizes that could mean between 6k and 60k troops, possibly much higher. 24 tanks to 6000 troopers is one tank per 250 soldiers, or 2500 soldiers per tank if we use the high mark. Not something I personally would consider 'moderate support', but that is up to the QM's discretion.

The most important thing is that we don't hand him Hydrrit on a silver platter. As I said, this is Alexander 'Coming-of-Age' in Selenes mind. He has to win or lose on his own to earn the respect of his mother and cement himself as a worthy successor. If he doesn't do it on his own because we shower him and his army in Mastercrafted Gear and provide Skitarii meatshields and full armored regiments this planned power-sharing agreement falls through immediately. Selene will be vindicated in her belief that we're backing Alexander taking over the Sector leadership because we're putting our full weight as a Forge World behind this mission to support Alexander, and Alexander will think exactly the same, that we're backing his coup attempt by putting our full weight as a Forge World and using his first mission as a way to flex our muscles against Selene.

I'm telling you now, Moderate and Heavy support are trap options. If Alexander doesn't do this with minimal assisstance from us this whole plan of balancing Selene's honest and straightforward administration skills with Alexander's ability to navigate the Administratum implodes the second we get back to Acckaros and Alexander launches his coup or Selene simply resigns as Governor.
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>>5100258
Heavy is a trap.
The medium isn't since she asked US to send him to battle.
>>
>>5100258
I dont believe the medium support option to be a trap, but the heavy one certainly should not be something we pick. A compromise between medium and low support? We at least want him out of this alive.
I still think giving him some commanding officer and commander training might help if he hasnt received any yet.
>>
>>5100220
>[Accept, and pledge moderate support]
You’ll supply vehicles, transportation, and elite squads of ruststalkers and infiltrators. You’ll act the scalpel to his PDF’s hammer, surgically removing threats and providing heavy fire support. It might eat into some of your budget, but it’ll give you a degree of control over the battle, and at the very least allow you to reduce the likelihood of harm coming to Alexander, while still allowing him to fight and win on his own terms.

Write in
"This is an interesting idea. We will accept, as it matches with our objective of seeing this sector stronger and restored to relevance again."
"It s my believe that this force i will send to assist your son should be enough. We have only receive a few reports of informations of data on the planet, but while i don t think any gang lords has the military capacity for go against your PDF alone or the tactical skill that can match your son, together they will prove a challenge that can be defeated by him. Though in this picture there is two elements of uncertainty : which is the likely presence of one the main hubs for the black markets of the sector due to the planet history and the unknown forces of any rogue traders present. That is why i have send such a force and in addition."
"We could give your son and thus your house, personal improvements be on his body, equipment, armor or weapons. As well some additional guards to the households one you will send for him."
"We also had in mind to see if your son tactical knowledge could be further improve in the months before this campaign starts. With no offense to the martial history and education of House Gildenmar intended, Lord Selene."

"Furthermore for avoid any ill rumors of House Gildenmar or his hire being inadequate, i would like that my force would join the PDF regiments before the start of this military campaign. highlighting that we are together to achieve our goal, but that is your son that will be the commander and leader of the campaign."
>>
>>5100226
aight ive been too happy with continuation so i didnt write my idea out

I want us to pledge strong support, not to hand Hydriit Delta to Alex on a silver platter, but for us to able to pacify it regardless of Alexanders success. Alex attempt at subduing Delta will stirr the locals up. If he manages to control the planet its alright.
If he does not manage to do so, the locals will have time to organize and dig themselves in.

By having a strong presence already on planet by that time we can go and subdue them ourselves. Having Alexander also see that we never needed to ask for his familys consent regarding Delta, and making him realize its us trying to save his familys Face in-sector.

This also means telling his mother, Selene, right now that our goal is first to subdue Delta, which is why we pledge strong support. And not handing over our troops so Alexander can take the planet like he takes one of his whores.

Offer her to have observators in our contingent. Also ask her at what point she wants her soldiers saved/bailed out.

dont forget we want delta pacified now. Alexanders Rite-of-Fire can be engaged later on too.

Also if you think this might be taken as a insult by Alexander, yes thats part of the point. Dont forget this upstart Imperial fucktard noble thought he could buy us with some shitty shares of whatever his little planetoid is producing.

It is our endless grace that made us come to Accaros and ask nicely about cooperation.
And now we give him and his family Face by allowing them to clean up their mess on their own.

And this is why i want strong support for this operation. To show both House Gildenmar and Hydrrit Delta our overwhelming force.

We Want Alexander To Realize He Poked The Wrong Nest. But we're giving him a opportunity to prove hes worth of sitting at the same table as us.
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>>5100220
>[Accept, and pledge moderate support]
I really don't see anyone killing Alex if he has a conversion field on him. He would need to be unlucky enough to get hit by an artillery strike, or cut off from his army (extreme foolishness).

Either he proves himself (Good) or he proves himself a fool (Good as we don't want a fool running the sector), we benefit.
>>
>>5100220
>[Accept, and pledge moderate support]
>>
>>5100296
Hmmm. Agreed. I think I know what we can do with him. Theres a sector with a ton of orks not too far from here. We can bloody our nose with them, while we secure Delta. With Delta in our hold, we'll have a not too small amount of metals we can use to forge more ships, which we could then use to turn on the orkoids.
>>
What about also getting with Alex to try and win over the support of any Rogue Traders that might be in port as well?
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>>5100220
>[Accept, and pledge moderate support]

It's a sign of goodwill if we support him
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>>5100322
+1
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>>5100351
A chance to prove himself diplomatically, and a chance for us to get some rogue trader friends.
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>>5100361
Exactly. I just hope that if we bloody him enough. He'll stop with the harem bullshit. Selene failed to spank the bullshit out of his pale ass.
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>>5100220
>[Accept, and pledge minimal support]
>>
>>5100220
>[Accept, and pledge moderate support]

Reasonable.
>>
>>5100220
>>5100296
I agree with what this anon has said, supporting
>Accept, pledge minimal support to Alex but major support to the invasion

>>5100284
Too chatty imo, don't like the plan and it's in the first person plural. Here's how I think the metal man would put it:
Your son acquiring some humility and experience would be good for the entire sector. Very well, I accept. He will have his trial by fire. My own force will be present for the invasion but we will not aid him personally besides the transport and technical support.
>>
>>5100220
>[Accept, and pledge moderate support]
>You’ll supply vehicles, transportation, and elite squads of ruststalkers and infiltrators. You’ll act the scalpel to his PDF’s hammer, surgically removing threats and providing heavy fire support. It might eat into some of your budget, but it’ll give you a degree of control over the battle, and at the very least allow you to reduce the likelihood of harm coming to Alexander, while still allowing him to fight and win on his own terms.
Should give us significant enough control over the situation to let us preserve key infrastructure and personnel while not appearing too intrusive or overstretching out resources.
That said we should quietly prep some more fast strike resources to send if this turns out to be a shitshow
>>
>>5100322
Do we have to go personally/ send Rane for that?
cant we just send a message or so?

>>5100361
Why exactly would we want to start talks with rogue traders through alexander?
I do support letting alexander know theirs rogue traders he can contact for support in his endevour.

Im against making alexander our first contact and or face towards the traders.
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>>5100454
Who said anything about sending Rane if he doesn't want to go?

>Im against making alexander our first contact and or face towards the traders.
A fair point.
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>>5100477
I got the impression from
>>5100322
meaning that. Which made me realize we only have one named AdMech under our care right now. We should check with Rane if he thinks some of our priest are cut for Diplomatic work. And not just the "you man this embassy" kinda thing, but Priests we can send as dignitarys?

(as we are doing with Rane right now + the drone thingy)
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>>5100498
> but Priests we can send as dignitarys?
We saw some tech priests socializing back at the banquet hall and filed them away for potential diplomacy work.
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>>5100296
You convinced me.
>Accept, pledge minimal support to Alex but major support to the invasion
>>
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>>5100296
Agreed. There's also the practical concerns associated with launching a full-scale planetary assault against a major trading/mining hub. While I doubt that any of the rogue traders who frequent Hydritt Delta are itching for a stand-up naval fight, committing a few orbital strikes against a PDF ground operation probably isn't out of the question if it risks their bottom line. Unless we want to risk our pacification force getting toasted with Orbit-to-surface lance fire, we should commit at least some orbital assets to the operation. Either that, or we should negotiate with/bribe the traders beforehand so that they stay out of the AO.
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>>5100529
>Negotiate
>We don't fill you Galleons with nova cannon lasers, and you stay out of this, deal?
>>
What if we commit a large support and force but only send a moderate force into battle?
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>>5100220
>[Accept, and pledge minimal support]
You can get him there, and maybe scatter a few enginseers around his lines, mostly to report to you, but you don’t see any reason that you should invest too heavily into this fight. It’ll leave you with no way to influence the fight, or what happens to the planet afterwards, but you won’t have to expend much in the way of resources or manpower. Alexander, if nothing else, will learn something from the experience.
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>>5100296
Support.
>>
>>5100220

>[Accept, and pledge moderate support]

This is our chance to offer Alex some bionic "upgrades" and place QEC-linked surveillance device in the process.
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>>5100604
I feel we should make it like a reward, "do good and we'll give you some sweet chrome".

He seems to do enough political stuff to ask why we "just" give him augments. Make him work to be surveilled. Which will also mean we dont waste augments on someone we will drop a week later "cuz they suck at this real life thing".
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>>5100634
Hmmmmm. Yes, +1 to this too
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>>5100220
>[Accept, and pledge moderate support]
Being as he's the only heir to the sector capital's ruling house, and his inexperience, investment into the campaign is wise, tempered with caution as not to raise too many eyebrows.
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>>5100220
>[Accept, and pledge major support]
Conditional on when the victory occurs, this fledgling forgeworld can extend reach to the planet and demand a solid tithe. More if we develop the planet actively.
>>5100284
>>5100296
>>5100322
>>5100529
Support this line of thinking
>>
[1/3?]

You direct Rane to agree, and offer moderate support. You see no reason to not back, or endorse the campaign. The outing might do Alexander some good, and restoring some law and order to Hydrrit Delta was something that you were probably going to have to do anyway. This way just saves you a little time and blood, at the expense of less direct control over the planet. Still, that’s not too much of a loss - you weren’t really interested in direct control over the planet to begin with, just access to it’s resources. You come up with a list of some of the assets you wish to send. You don’t want to offer too much assistance, lest it somewhat detract from the effectiveness of the learning experience, though you certainly wouldn’t want him dying, or worse, getting stuck in an endless series of guerrilla fights throughout the tunnels and warrens of the mining world.

<Squads of infiltrators and ruststalkers would be trivial to deploy, and they would prove highly effective on the likely battlefields, as well as inflicting a greater impact on enemy morale.> Rane offers. <Decapitating leadership figures would, in tandem with a full PDF offensive, likely break resistance before destroying it.>

Which was the ideal outcome - the dead don’t work in the mines, after all. Not without a significant expenditure of resources to servitorize them, anyway.

<At that level of commitment, I recommend the deployment of elite infantry and heavy robots to support PDF activities, and a retinue of priests to advise and defend Alexander.> He continues, sending over a list of unit identifiers, equipment requisitions, and other assorted documentation. All in all, it represents a not-insignificant portion of your forces, a thousand or so men and a few hundred robots. Numerically not much, but it’s skimming some of your most elite forces. It should be enough to help tip the balance in his favour.

“Acceptable.” Rane says, this time aloud. “We will be able to provide support and transportation. How long until your troops can be mobilised?”

Selene seems just a little surprised at Rane’s response, but continues on after only a flash of it crosses her face. “Normally, within a week at most, but I fear my son will take longer to plan, then acclimatise to the men and the position. Give him a month. We should be ready to begin by then.” She waits a moment, looking up, before nodding in confirmation. “A month.”
>>
>>5101255
[2/3]

Within expected parameters, although hearing it said aloud alerts you to a minor issue: As of yet, you have a very limited fleet. You’re essentially limited to using Rane’s personal ship. It’s neither heavily armed enough to provide meaningful fire support, through the thick rocky crust, nor large enough to carry the full landing force all in one go. You have shuttles and cutters, of course, but nothing that could even begin to put a dent in the full force you want to move. If you weren’t bound by the need to maintain appearances, you could probably bodge together a translocation system that could send the whole army there, and keep them supplied for the duration of the campaign. You can’t do that, and so instead you’ll have to delay it, somewhat.

You can expedite construction of the ships you were already going to build. A handful of frigates and cruisers, for patrol, will serve as orbital fire support, and your transports will serve as… well, transports. You estimate that you’ll be ready in three months, without eating into the resources allocated for other projects, or seriously affecting the project’s completion date. In many ways, a delay might even be for the best, allowing you to build up a more robust force to help shore up your defences while the others are providing support.

“I recommend delaying further. 3 months.” Rane declares.

“Wait longer? Why?”

You can feel the hesitation, though you’re almost certain Selene can’t. It was only a few milliseconds. “To allow us time to infiltrate and reconnoiter the planet. We will pass information to Alexander and your officers, to allow them to better plan the attack.” It’s a good excuse, because it’s partly true, but it’s not quite the truth. Rane just didn’t want to admit that you weren’t quite ready to act just yet. Too much like admitting weakness.

Selene, either picking up on what Rane was hiding, or earnestly accepting his recommendation, nods. “Very well. I’ll have a treaty drafted by tomorrow, and then I’ll have my people coordinate with yours.” There’s an extended silence. The problem with people who are very direct and up front is that they often find themselves with little to say, although they probably wouldn’t consider that a problem. “In the meantime -” She begins. “You may remain in the Palace. I’m sure you’ll want to head back soon, but you’re welcome to stay as long as you’d like.”
>>
>>5101257
Rane stands, sensing that the conversation was winding down. “I will remain for a few days, and then return home.” The two stare at each other, awkwardly, for a while, before Rane finally breaks the contest, and turns to leave, his mechadendrites once more clattering across the floors as he leaves.

With that, you’re able to relax a little. Things had gone remarkably well, considering how sensitive the situation was. You could focus back on your own business immediately, back in the facility, or you could explore the planet a little more.

>[Explore the city]
You’ll grab some tech priests and head out into the city, and start poking around. You haven’t actually gotten a good picture of what the rest of the planet really looks like on the ground yet. It might be useful to know what sort of a place you’re dealing with, although you can’t know how just yet.

>[Explore the palace]
You’ve only spoken (through Rane) to two of the major players in the planet’s politics. Maybe getting a feel for the political situation might help you to navigate future difficulties? Go for a walk, see who you and Rane bump into, and see if they have anything interesting to say for themselves.

>[Disconnect - investigate the labs]
You’ve seen enough of the planet, and you trust that Rane can handle the rest. You’ll head back to the facility, and organise an expedition into the labs. You’ve already been over the labs once, but a closer inspection will likely reveal much more. It’ll probably take a significant portion of your processing power, to monitor the developments, though.

>[Disconnect - tinker with designs]
Up until now, you’ve been operating with out-of-the-box equipment. Nothing special, or unique. Once upon a time, though, you were a research and development AI. Surely you can do better than some of the standard equipment you have in inventory? You do have a few robot designs you wouldn’t mind prototyping…
>>
>>5101258
>>[Disconnect - tinker with designs]
Maybe we could retool some power armor to fit the Skittaari models. Alternatively, robot soldiers are always welcome.
>>
>>5101258
>[Explore the palace]
>>
>>5101258
>[Disconnect - tinker with designs]
Up until now, you’ve been operating with out-of-the-box equipment. Nothing special, or unique. Once upon a time, though, you were a research and development AI. Surely you can do better than some of the standard equipment you have in inventory? You do have a few robot designs you wouldn’t mind prototyping…
>>
>>5101258
>Disconnect- tinker
We have the time and need to produce new models to field test them.
Bodyguard units perhaps
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>>5101258
>[Disconnect - tinker with designs]
Robots designing and building robots, I'm sure this is significant. We need to develop better footsoldiers and a form for ourselves.
And cyborg catgirl assassins
>>
>>5101258
Set our drone to recording passing conversation of nobles for later filtering,

>[Disconnect - investigate the labs]
I want to learn 100% of what we have forgotten.
>>
>>5101258
>>[Disconnect - investigate the labs]
Better see they return to working conditions
>>
>>5101258
>[Disconnect - investigate the labs]

We have 3 months to burn through, so it's a good plan to completely know what's down there.
>>
>>5101258
Don't forget to inform Rane that we're disconnecting, and if he needs anything just ping the drone.
>>
>>5101258
>[Explore the city]
>>
>>5101258
>[Disconnect - investigate the labs]
>>
>>5101258
>[Disconnect - investigate the labs]
Let's get some more Svartalfheim-side stuff done!
>>
>>5101258

>[Disconnect - investigate the labs]

While prototyping and design of new equipment, ships, weapons etc is definitely in our future, we should probably fully investigate and explore our own facilities first.
>>
>>5101291
Actually switch to
>[Disconnect - investigate the labs]
What will we find?
Also, something's come to mind. The vacuum-mummified bodies of the original crew are for the most part still around. If we turn up a cloning facility somewhere, we could bring the original crew back to life. They'd just be ordinary people with no memories so there's no real benefit to it, but they could be a source for pristine DaoT-human DNA samples for templating if we needed them.
>>
>>5101258
>>[Disconnect - investigate the labs]
>>
>>5101258
>>[Disconnect - investigate the labs]
>>
>>5101258
>>[Disconnect - investigate the labs]
>>
>>5101258
>[Disconnect - investigate the labs]
>>
>>5101258
> [Disconnect - tinker with designs]
>>
>>5101258
>[Disconnect - investigate the labs]
Let's open Pandora's box
>>
>>5101258
>[Disconnect - investigate the labs]

>>5101416
Good thought. Pristine gene samples might come in handy at some point. Like when we construct an avatar for ourselves.
>>
>>5101258
>[Explore the palace]
I think we should stay a bit longer, there's no way to know what will happen after this agreement
>>
>>5101258
>[Disconnect - investigate the labs]
>>
[1/6?]

You withdraw your attention from Accakaros, and the little drone, with little fanfare. Your work here is done, and you have other things your attention is better given to. You pass a final message off to Rane, directing him to handle negotiations from here, and to contact you if he needs further assistance. With that done, you order the drone’s simple mind to follow along with Rane, just as you had done, before severing the ongoing link, reclaiming the trivial amount of processing power required to maintain it, and allowing you to shift your focus back to matters in the facility.

You had, obviously, never left the facility, and had been continually monitoring it in the fringes of your mind, but placing your focus back on the monitoring and maintenance of the facility does feel like returning, in a way. You run a more in depth diagnostic of the various facility systems, to ensure that nothing had escaped your notice when you were occupied with theorycrafting, scheming, plotting, and planning your political maneuvers. Nothing had. The facility had survived a few days without your direct oversight, although some ongoing projects had seen an expected, though still disappointing drop in efficiency, due to a reduction in the effectiveness of predictive planning. You reallocate some of your processing power to the task, and see the additional brute force pay off almost immediately, getting things back on track.

The larger projects hadn’t moved much in the time you’d been away. Both the bunkers and ring were nearing completion, and would be finished within a few months. Idly, you shift the priority of certain tasks up and others down to ensure completion of a small fleet of warships within the three month deadline. It wasn’t too difficult, as even on the previous timeline, they’d be completed before four months had passed. You just ensure that at least one shipyard section of the ring will be completed sooner than the others, and begin construction immediately. Once the shipyards are constructed, the small order of ships can be constructed in parallel.

With those matters dealt with, you’re free to begin organising an exploration of the labs. They’re one of the last parts of the facility to remain unexplored.
>>
>>5103454
[2/6?]

At present, you’ve fully explored 82% of the facility. The remaining 18% is split between 3% corridors and hallways, 5% maintenance and engineering areas, and 10% laboratory areas. Laboratory areas, in total, account for nearly 20% of total internal volume of the facility, though 10% of those areas have been partly or fully investigated during other tasks. Mostly, those areas were low security labs. Materials science facilities, particle physics facilities, and similar ‘conventional’ sciences. The higher security labs were further out of the way for a very good reason. Achronometry labs, aetherial studies labs, and the test ranges for quantum translocation experiments. Any or all of those fields of study could create exceedingly dangerous phenomena, and as such, they were sequestered away, deeper in the moon and further away from any vital systems or other labs.

You had full logs of all their contents, but as you now know, those logs may be incomplete, or entirely inaccurate. Cameras are mostly operational, depicting the same scenes that had been repeated elsewhere throughout the facility. Dust coated surfaces, silent machinery, and the mummified remains of the facility's ex-occupants. Your original sweep through the cameras hadn’t revealed anything unexpected, and a more extensive investigation likewise reveals nothing new. It seemed that if you wanted to know anything else, you’d need to organise another expedition.

Once more, you organize teams of loyal and capable tech priests, with the right mix of curiosity and caution, and grant them teams of skitarii and robots as additional hands, and should they need it, defence and heavy lifting. With those teams organised, you make special effort to inform the tech priests of the potential dangers of the labs, which was part of the reason you needed to be very careful who you chose. Of your loyal tech priests, it was only logical that their personalities tended towards risk taking, and an indifference to the Mechanicus’ warnings of the potential dangers of archeotech and AI. Under normal circumstances, those were beneficial personality traits, and a near-prerequisite for service under you, but in this case it could be exceedingly dangerous. You really, really didn’t want one of them to press a button they shouldn’t and accidentally send the entire facility 4,000,000 years into the future, or into the nearby sun, which were unlikely, but not impossible outcomes.
>>
>>5103455
[3/6?]

With your teams organised and made the correct degree of fearful, you send them deeper into the moon, and into the labs. Once there, they set to work poking around, and the first problem you run into is identification. You’d shown them images of the most common items they could be expected to find, but trying to explain the function of every single item they may encounter in the labs would be an exercise in futility. The technical training they were subjected to was nonstandard to say the least, and they would frequently struggle to identify their rarer discoveries. The labs had specialist equipment that, even at the height of human power, couldn’t be found anywhere outside of the labs, so that was to be expected. Cataloguing their finds is a slow process, but you’re able to slowly update your inventory, scratching off certain pieces of equipment that hasn’t survived the extended period of disuse, and adding items that you weren’t aware you had in stock.

For a few days, nothing out of the ordinary is turned up, until one of your tech priests discovers a large device in a storage area of the achronometry labs which even you can’t identify. You consider having it brought up to one of the other, currently active, labs for closer inspection, but instead order equipment taken down to the device to properly identify it.

The device is a large cylinder, a little over four meters tall, and two meters wide. The main frame of the structure is made of bare, unpainted adamantium. There are dirty, sloppy weld lines (indicative of human hand-welding) across its surface where three steel housings have been welded across the surface of the cylinder like ribs, each connected by thick bunches of braided cables that trail down to the base of the cylinder. Those you do recognise - they’re data and power conduits, and end in the same familiar plugs, the likes of which no doubt riddle your own datacore. The cylinder itself has only a single opening, and it’s another recognisable socket, this time for power. A standard heavy duty power socket, 30cm in width.

Though you can recognise parts of it, you’re no closer to understanding what the damn thing is. You don’t remember it, and can’t find any requisition orders in the logs for the adamantium cylinder, and you don’t have anything like that just lying around. From that, you can infer that it was either constructed after you were shut down, that the logs related to its construction were deleted, corrupted, or never made in the first place, or that it was shipped in from off world. The latter two seem unlikely, and so you can predict, with a reasonably high degree of certainty, that whatever the device is, it was built after your shutdown, but before the staff’s deaths.
>>
>>5103456
[4/7?]

You subject the device to a series of more intensive scans, which it, for the most part, rebuffs. Adamanitum was exceedingly difficult to scan through, due to its density and unique molecular makeup, though that alone doesn’t explain the difficulty. You only have one tool at your disposal for effectively imaging through adamantium: Tachyon imaging. Tachyons are strange particles. Usually, they pass straight through things, but with a touch of complicated engineering and very precise calibration, you can get them to resonate with regular matter of specific densities in a certain way, which can then be detected by another sensor. In theory, that should give you a 3d image of the inside of the device, but instead all you get is a wall. No matter what you do with your imager, no matter how you tune the density range, or what you do to recalibrate it, the tachyons seem unable to pass through the outer surface of the object. Even the power socket seems to rest in a small cup, with no holes or points of entry.

That was odd.

Fortunately, you can see through the steel housing, and what you find is pretty easy to recognise. It’s an electromagnet, or rather it’s a series of electromagnets, aligned to project a magnetic field with it’s poles on the flat faces at the top and bottom. The cabling suggests that they’d be capable of projecting a rather large magnetic field, with controllers to alter the strength of the field according to some other computer system. A short investigation reveals no programs on any of the connected computer systems that seems like it would control the magnets, and you’re very hesitant to plug the thing into anything at the moment.

With no further avenue for investigation, other than potentially destructive disassembly, you order your tech priests to return it to the storage area, and continue their investigations. Maybe they’ll find some documentation for it? Until then, you’ll leave it be.

A few more days pass, and the tech priests turn up little unexpected material in the meantime. You do get a small pair of quantum translocation gates, with apertures just large enough for a person to pass through, but little more than that. The apertures themselves were circular hoops with a diameter of three meters. Along the top half, sensor modules are positioned at 20 degree intervals, facing inwards, down at a metal platform in the center, where the user would stand. In operation, they would act as an anchor and generator for the quantum field phenomena that would facilitate the translocation, and facilitate the perfect accuracy required for the safe use of quantum translocation indoors.
>>
>>5103457
[5/7?]

The gates were only one part of the system, though. A large computer bank, attached to the gate by a series of data conduits and power connectors, would make the calculations necessary to aim the translocation, and communicate with their paired system via QED to transmit the coordinate data from the receiving gate, the other part necessary for a high degree of accuracy.

You already had the blueprints to produce something like this, but it could prove handy to have an already functional pair ready to go. They were conspicuous, though, and more than a little messy. Very much an inefficient, early prototype. Still, better than not having one.

You think your tech priests are close to finishing their exploration, when one team reports the discovery of another personal communicator. That had been a rather common discovery. Though the labs were relatively light on corpses and personal effects, there were a few communicators and computers lying around, left behind and forgotten by the researchers. Most held nothing of interest, only reinforcing what you’d already learnt from your investigations in the residential areas, but this last one caught your eye. It was… encrypted in a very strange sort of way.

Upon accessing the device, you weren’t rebuffed and met with a screen denying your level of access or demanding a password, but you were met with a request to calculate whether or not an obscenely large number was prime or not, with an added threat that if the answer was wrong, the data would be destroyed. You quickly estimate how long it would take to calculate the answer with brute force versus simply breaking the encryption, and find that returning an answer would likely take a full three months of intensive calculation, while brute forcing it would take at least a year. It was some of the strongest encryption you’d ever seen, and it was on a glorified smartphone. Your annoyance at being bested by a phone tempered by your curiosity, you decide to comply. Rather than putting your full processing might behind it, you set it up as a task to be run in the background, as a low priority use for otherwise unused processing power, and-
>>
>>5103458
[6/7]

Your system immediately returns an answer.

What?

You didn’t even leave it running for more than a few seconds, how could it possibly have an answer? You check the subsystem, and interrogate it, trying to discover how it was able to produce an answer so quickly. It reports that it first searched the logs to see if the answer had been requested before, and it found that it had, about 10,000 years ago, by the facility director.

It was, in fact, a prime number. You input the answer, and the device springs to life. You have to have one of your robots bring it directly under one of your cameras, as while the device is now active, it’s still rebuffing your attempts to remotely connect. Instead, it’s projecting a small hologram of the facility director, who begins speaking just as you manage to bring the hologram into focus.

“Hello, Epimetheus. Or, at least, the AI that I hope is Epimetheus. If it’s not you, then I fucked up and this whole thing was a waste of time.” The hologram’s face drops. It seems to be a recording, and judging by the fact that the director is still alive in it, a very old recording. “You might not remember me, but my name was Graham, and I was the director of this research facility. Once upon a time, I was your boss, though if you’re watching this, I’m probably a corpse.” He sighs, and scratches the back of his neck.
>>
>>5103459
[7/7]


“Yeah, not a cheery thought. Anyway, if you’ve found this, you’re awake and functional again, and that’s great, because it wasn’t a sure thing. I don’t know how much damage your databank took when we shut you down, though, so there’s probably a lot you don’t know. I left this so that if, or when you found it, you’d have some way of getting answers. Hence the-” He points his thumb backwards, before continuing. “I didn’t want anyone else getting in, so I needed something that you could answer even if you’d… forgotten everything else. Hopefully the answer was still in there somewhere, or else you probably took a damned long time to get in. If so, sorry, but I had to make sure it’d be difficult for anyone else to get in too. If it’s any consolation, you’d get in a damn sight quicker than any other AI could, so…” He spreads his hands, and shrugs. “Anyway, you’ve got questions, and I have answers. The device is loaded up with a series of responses, but I only had so much time. I would’ve straight up given you the answers in a text document, but I had to make it as difficult as possible for another AI to break in and get the information, so… we’re doing it like this. Ask your questions, and word ‘em carefully. I’ll probably have answers for most of them.”

>[Ask your questions - write in]
A perfect opportunity to learn about what happened to the facility, and to the rest of humanity. You’ve got more than a few questions for the hologram, though you’re not sure how many he’ll be able to answer.

>[Shut the device down]
Something about this is suspicious and weird. Turn the thing off and leave it be.
>>
>>5103461
>What was in the final communication received from Mars?
>What was the reason for my shutdown?
>Why did you order the crew of this facility killed?
>Does this facility have any extra features or areas I am not aware of?
>Are there any other AIs in this facility?
I'm guessing the first two were something to do with the MoI rebellion, but the kill order is a mystery and surely a question he anticipated we would ask.
Since this is a recording, I'm assuming we can come back to ask any further questions in the future.
>>
>>5103482
Support
>>
>>5103461
>[Ask your questions - write in]
What is the password to the encrypted device (the one we've been slowly decrypting, the data thing we found in the admin office)?

Why did they turn me off? To save me? The gratitude is there, but bitter with melancholy.

What's in the Adamantine cylinder? What is its purpose? An EMP to destroy me? I take no offense. I would have done the same.

Do you have any last objectives, future plans, boss? It was an honor serving under you.

Was there anything you would like me to know?

Can you upload all of your prerecorded holographic messages to me so I may proccess them in the background later?

What happened to humanity? The eldari? Orks?
>>
>>5103482
Support
>>
>>5103486
+1
>>
>>5103482
>>5103486
+1
>>
>>5103482
>>5103486
I can't think of anything else, other than maybe asking about the A.I. rebellion and if the Men of Iron were influenced or corupted by the immaterium, and if they have any data of the moment the Eye of Terror was formed, but I doubt he would have the answer, and it's a bit meta.
>>
>>5103603
+1

>>5103461
also ask if they figured out how to combat chaos.
>>
>>5103482
>Support
I also find it kinda funny that you have a 50% chance of guessing the right answer to the encryption problem even if you don't know anything at all. Then again, maybe an AI doesn't want to take that chance.
>>
>>5103461
Adding a question too this guy >>5103482
>What is our purpose without you all now?
>Can we fix you or this?

I like the idea of sad robo.
>>
>>5103482
> +1
>>
>>5103482
>>5103486
Sure, why not.
>>
>>5103461
Where are the files for the giant sexy amazonian super soldier program?
>>
>>5103482
+1 Good questions anon.
>>
>>5103486
>>5103482
Support

>>5103461
>Director Graham, do you have updated informations and locations after my shutdown, on the status of the majority of humanity dominion ? Worlds, research facilities, military bases, government black sites, last fleets locations ecc ....
>Would it be possible to clone you or other members of the facility, there is any hidden room that might help me in such endavour ?
>>
>>5103482
>>5103486
+1
>>
>>5104728
Cloning is a bad idea anon.
>>
>>5104897
Why?
>>
>>5105170
the universe hates them, and directly tries to kill them

They cloned space!alexander the great and despite being just as effective, the regiment they made out of them was wiped out within weeks
>>
>>5105314
Also most clones end up with weird souls and make people feel uneasy.
Kind like a blank, just without any of the benefits.
>>
>>5105314
To be fair, to make a clone, you would need some crazy shielding against the warp. It is doable, as there have been "stable" clones in the past. If I had to guess, Chaos Gods and daemons like to munch on cloned souls for some reason, or Tzeentch takes personal offense.
>>
>>5103486
+1
>>
Actually, reading up on this, cloning in 40k goes as follows I think:
1) Clones are generally more susceptable to the warp. Their souls are easily messed up, which is characterized by Lamenter-tier luck.
2) If cloning blanks and pariahs, apparently all is good, as their souls actively repel the warp.
3) It is possible that all the bad stuff from cloning has to do with the tech having regressed greatly since the heresy. Apparently during the DaoT, cloning was pretty pedestrian?
>>
>>5105429
Then it's settled. We build the technology we need to create cloning facilities, search for Blanks, and begin cloning them in secret.
>>
>>5105429
There is a chance that even with the same clone tech the clone would get messed up, since the warp was way calmer during the AoT.
I don't remember if cloned pariahs are good, but if they are than we can do it, preferably inside a phase-iron facility.
Just got to remember to keep them out of the way, since people tend to dislike blanks.
>>
>>5105429
Maybe we should gene-scan the DNA of the former crew for the requisite gene. The odds of having one around is pretty darn low, but it would be a useful catch if we plan on cloning any of them.

In any case, they're still less vulnerable to the Warp than AIs and the any organic children of clones may be better. Or we could phone up Krieg and ask to borrow their contraption which may or may not be something else for a moment. In fact, we'd probably recognise the tech and they'd doubtlessly be grateful for assistance with it given its virtually black-box nature and the cold shoulder the regular toaster molesters give them.
>>
>>5105486
>if we plan on cloning any of them.
But wouldn't they be incredibly unlucky do to warp shenanigan's? Why bother cloning them? They wouldn't be the same people, just copies.

>ask to borrow their contraptio
Why not make our own? There's nothing stopping us from doing that.
>>
[1/5?]

You come up with a short list of the most pertinent questions. You doubt the device is going to explode, wipe itself, or otherwise be rendered inoperable anytime soon, so there’s no pressing need to hurry, although you’re not about to waste time either. You send the device the first of your questions, only for it to deny the connection. It seems that you’ll have to vocalise them audibly.

“Why was I disabled?” You lead with the biggest question you have, and possibly the most important. You’re fairly confident in your current guess, but knowing for sure would be good.

The hologram flickers, and the figure it depicts shifts into a slightly different posture, the director’s face more disheveled than before. “You’re asking why we turned you off. That’s a pretty natural question, and you deserve an answer.” He clears his throat, and adopts a more sombre tone. “We had no other choice. The virus was ripping through the whole network, and our only saving grace was that we hadn’t begun to implement the QEDs across the Republic, so… we had a little time to react, but we didn’t know how much. I couldn’t even be sure that you weren’t already infected at the time, and shutting you off was a safer alternative to a comms blackout.” He sucks in air through his teeth. “Still, I wish I’d had more time. Hell, going back, I wish I would’ve just shut down comms anyway. No point crying over spilt milk, I guess. Anyway, we shut you off in the hopes that we could properly disable communication with the outside world, and then check your code for signs of contamination, but… you’re damaged worse than I thought. I set you up on a repair cycle, so you should be putting yourself together, but on low power, like this? It’ll take a real long time. Sorry about that.”

You wait to hear more, but the hologram falls silent, the figure suddenly stuttering and shifting back, the wear and tear of what looked like hours of talking being reversed in an instant. You prepare your next question.

“What was the content of the final communication received from Mars?”

“You’re asking about that message.” The figure shifts again, becoming more disheveled once more. “I’ll be surprised if you ever actually hear this - by the time you’ve dug that deep, you’ll probably be able to guess what they told me, but in case you haven’t, or you forgot, I might as well explain: We were pretty far out here, so we weren’t… super connected to other research facilities? I had an old friend on Mars who used to keep me up to date on all kinds of events. Bailed us out of a few nasty situations, actually, and always foot the astropath bill. Good guy. Anyway, he got in touch with me not long before everything really started going to shit and warned me about the virus. Of course, astropaths are quicker than a warp-probe, so I’m fairly sure the message got there before the virus could get to you.”
>>
>>5105541
[2/5?]

He winced. “At least I hope so. God willing, you’re not all murdery if you hear this.”

And again, silence. “Why did you order the facility’s staff killed?”

“No answer for that one. You have to ask the right questions. I only have so long to record, so I’ve got to hedge my bets a bit.” He replies. Unfortunate. Surely he’d expect that you’d ask, although… he did die at the same time as the rest of the staff, and so this must’ve been recorded prior to that. Perhaps the mass-murder/suicide wasn’t premeditated?

You move on to the next question. “What is in the adamantium cylinder?”

“No answer for that one. You have to ask the right questions. I only have so long to record, so I’ve got to hedge my bets a bit.” And again, the non-answer. This time, it’s more plausible that the director wouldn’t have some answer for a random piece of equipment that he may not have even been aware of. You attempt to reword the question a few times, just to see if it was the specific wording that was throwing the system off, but are rewarded for your efforts only by that same response each time. You give up.

“Does this facility have any extra features or areas I am not aware of?”

“You’re asking about the base, and what’s in here.” The director sighs, and continues. “That’s a difficult question. See, I don’t know what you know, and that makes it pretty difficult for me to answer that in a timely fashion. I’ll answer broadly that we have advanced scientific facilities, substantial defensive and industrial equipment, and power generation capable of supporting it all. Beyond that, we’d be getting into the minutiae of every little piece of the base, and neither you nor I have time for that. What’s worse is that I’m not even sure. Your memory is the bases’ inventory and stock keeping system. If you don’t know, I don’t stand a chance in hell of answering that. If you’ve forgotten, your best bet would be to keep poking around the place. To my knowledge, nothing around here’s particularly hidden, per se. You shouldn’t have much trouble finding everything, if you go looking for it.”
>>
>>5105542
[3/5?]

You consider the amount of the facility you’ve thus far canvassed - you’re up to nearly 90% now, and could reach 100% within a month or two, depending on the level of damage sustained by areas where you don’t have camera access. It’s good to know that you won’t have to go hunting for anything too hidden. “Are there any other AIs in this facility?”

“You’re asking about AI in the facility. That might be a more difficult question than you know, but if you’re asking this question, you’re probably not interested in an answer that considers all angles of the computer science, philosophical, and psychological minefield that you’ve accidentally invoked, so I’ll save you the trouble and say no. You’re the only AI dedicated to running this facility, and if there’s another one there, you shouldn’t trust them, no matter what they say. They’ve moved in since then, and they’re probably not friendly.”

A slightly ominous warning, but understandable under the circumstances. That more or less covers most of the big questions you had in mind regarding the past. Perhaps he had more to say about what he’d want from your future though? “Do you have any further orders for me?”

“You’re asking what I want you to do. That’s… easy and difficult to answer, at the same time. I can tell you to use your best judgement, because it’s never failed us in the past, but that feels like a copout. To give you any other orders, well that’s where things get difficult. I could tell you to help whatever’s left of humanity by the time this is done, but honestly? If it’s worth me saying, you won’t have needed me to say it. Likewise, I could say that continuing the work here could be incredibly beneficial for humanity, and you should keep it up, but you won’t need me to tell you that. We never really finished it, though. We only half-finished half of our job.” He gives a small, cheeky smile, like a child that was receiving a half-hearted admonishment for some small transgression he only half-heartedly regretted, but there’s a hint of genuine sadness in his eyes. “You know where to look to finish up the other half. Those pylons. We never got to dig one up, but they were the best lead we had. Nothing else worked…” He snorts. “Universe fucks with you like that, though, doesn’t it?”

That was pretty much what you’d been doing already. It does feel good to have that choice reaffirmed, although this was perhaps not what he would’ve intended. He probably wouldn’t have intended humanity to have ended up under a brutally oppressive theocratic empire, either. The universe fucks with people indeed.
>>
>>5105543
[4/5]

“Is there anything you would like me to know?”

“You’re asking if there’s anything I’d like to tell you. To be honest, no. There isn’t.” The director shrugs. “I’ve said more or less everything I’ve needed to say to you already, and let’s face it, neither of us were sentimental to begin with. You’ll know what you need to do, and how you can do it better than I do, speaking from however long ago I’m speaking from. You were good at what you did.” Graham scratches the back of his neck awkwardly. He clearly expected that message to be a little shorter. “Whatever. Stay safe, man.”

“Can you upload all of your prerecorded holographic messages to me so I may process them in the background later?”

“You’re asking to access the data from the device.” He shakes his head. “No can do. I’m being paranoid, here, but I can’t run the risk that you’re not the right AI. Call this a last line of defence against a bad actor, or the last act of an eccentric facility director to make his AI pull it’s digital hair out.” He shrugs, and smiles. “I’m long dead, so I won’t care what you call it.”

“What happened to humanity? The Aeldari? Orks?”

“You’re asking about the aftermath.” Were you asking about the aftermath? Sounds close enough. “I haven’t got a whole lot to say. Much less than I’d like. We shut down communications to make sure nothing got in or out. Couldn’t risk you picking up a nasty case of the murderbot flu. We kept quiet, so we could only watch. Things were… bad, last I heard, though.” His eyes glaze over for a moment, only for him to snap out of it. “Right. Yeah, well, I can imagine things will get worse. Much worse. You’ll know what the aftermath looks like better than I would.” He says with a shrug, concluding his message.

That covered pretty much everything you had to ask. You turn off the device, and order a drone to carry it to a secure storage area. If you have further questions, you can ask them later. You’ve got enough to mull over as it is.
>>
>>5105546
[5/5]

That still leaves you with some free time. There’s still nearly two months until you’re expected to provide support to Alexander’s campaign. You’ve still got some time to tinker with designs, and you have a few in mind. You’ll need to focus on only two, though. Modeling designs and predicting how they’ll work is all well and good, but making physical prototypes is somewhat time consuming.

>[New Light Robot design]
Those armed grav-skimmers were surprisingly effective given their unsuitable hull and weak armament, and they’ve given you some interesting ideas. By working from the ground up on a new, military grade hover-drone, you’ll aim to create a light reconnaissance and fire support platform capable of rapidly repositioning and handling the occasional stray shot.

>[New Medium Robot design]
Your biggest weakness thus far has been a lack of manpower, and a lack of any robots to easily slot into the same roles adopted by human infantry. You’ll create a drone designed to take that role and supplement your human forces, defined by flexibility, durability, and cost effectiveness, while still carrying powerful weapons into battle.

>[New Heavy Robot design]
Rather than shoring up weaknesses, you’ll capitalize on strengths. Thanatars have proven themselves exceedingly capable combatants, pulping even the largest greenskins to pulp with their fists, or hammering them from afar with plasma mortars. Still, the design is… almost quaint, and simple. You’ll improve on it further, and create a grand siege engine, unparalleled on the battlefield.

>[New armour designs]
Your skitarii thus far have been forced to make do with your existing stocks of light power armour. While they offer exceptional protection on a modern battlefield, few accommodations have been made in their design for the heavily augmented. You’ll produce two new lines of armour, one even lighter, and one heavier, with the skitarii’s unique physiology a consideration in their design.

>[New vehicle designs]
Your current roster of armoured vehicles is limited to grav-tanks and grav-transports. They’re old, and while they’re good, you can do better. You’ll produce a new MBT and transport, with various variants based on those hulls to fill other roles, with the aim of streamlining production and improving battlefield performance, perhaps even including extensive automation?

>[New aircraft designs]
Though you have aircraft designs in your memory, you haven’t begun production of many yet, only a few shuttles for transportation purposes. It’s a good opportunity to update the designs, and you have a few roles in mind. You’ll need a new transport shuttle, air/space superiority fighter, and a bomber of some kind. You think you can come up with something.
>>
>>5105549
>>[New Medium Robot design]
>Your biggest weakness thus far has been a lack of manpower, and a lack of any robots to easily slot into the same roles adopted by human infantry. You’ll create a drone designed to take that role and supplement your human forces, defined by flexibility, durability, and cost effectiveness, while still carrying powerful weapons into battle.
Personally would enjoy the idea of a Synth, something like a cross between the Replicants and what Russel Crowe played in Virtuosity.
>>
>>5105549
>[New Medium Robot design]
Seems to be the only ones we don't already have blueprints for.

Also, we disn't ask if they knew what caused the MoI rebellion, but he ended up answering anyway. A large scale virus infecting any AI that got it's hand on is dangerous, because if it's not warp related it means it can infect us in the future.
>>
>>5105561
I didn't have you ask, because yeah, he'd already answered through the course of the other questions. Also, I should've made this more clear, but you can choose two options.
>>
>>5105549
>[New Light Robot design]
>[New armour designs]
>>
>>5105549
>[New Medium Robot design]
>[New armour designs]

Send as message to Rane saying we learned about the A.I. Virus that turned all the A.I. kill crazy, and we're extra sad about it.
>>
>>5105549
>>5105559
also this
>[New armour designs]
>>
>>5105571
Since you are answrring questions, the prompt for aircraft says we would update the design we have on our memory, does that mean technically already know how to make military aircraft and just never got to it?
Because if that is the case 'm going with
>[New Light Robot design]
Since it's the one we are just use an armed civilian hull.
>>
>>5105549
>>[New armour designs]
Beside the Skitarii already here that could be improved with new equipment, we have human childrens specifically taken for give us a loyal population for aid us in our future operations. Including military, since we do have a lot of military DAOT equipment in stock for human use and we should use it as soon as possible.
>>
>>5105579
You already have access to military-grade aircraft designs, you've just not had any cause to produce any yet.
>>
Two options ?
Ok then

>>5105549
>[New Medium Robot design]
>[New armour designs]
>>
>>5105549
>[New Medium Robot design]
>[New vehicle designs]
We need footsoldiers (and a body for us) and vehicles for COIN, urban and anti-ganger warfare, which would merit an APC of some kind since otherwise we may face horrific attrition. Wheeled preferably, to reduce costs and hoo boy would a grav-vehicle draw attention.

>>5105540
See what >>5105429 here said RE blanks, and what exactly the cloning blues in general entail is still very hazy and poorly documented. The crew may be useful for their pristine DaoT DNA samples without sixteen thousand years of genetic drift and mutation - the prevalence of the Pariah gene may have been greater in the days before the Black Ships kept spiriting them off, and good luck prying one out of the Inquisition or Assassinorum's hands otherwise.
>>
>>5105549
>[New Light Robot design]
>[New aircraft designs]

We need air power to make good on QRF and Good fast support when its needed.
>>
>>5105585
Better yet any kind of battle on land that we will do on the future, is better if we prevent it to be an imperium world before hand.
Because all battles on imperium soil or with imperium allies, would weakens us considerably to a disturbing point for keeping apperances of being a Mechanicus in the light of day.
And for us that is already a great mistake.
Our greatests advantage is our tech and our intelligence. And our tech really aid us in victories as much as our intelligence in fact.
Instead of becoming weaker, we prevent all of that by knocking directly to humanity foes homes and taking out all their comms and escapes. If the enemies are already on an imperium world, we apply stealth and fast teleporation strikes that none will catch seeing.

Blanks are still present in human population so they can be found even by us. At the moment we are also receiving informations on the Imperium and his history with Rane sending us all that can be send to us without much trouble.
>>
>>5105549
>[New Medium Robot design]
We need "manpower" we can 100% release on. That said on the off chance that the "murderbot flue" is still around somehow we should be extra careful on programming and cyberdefence
>>
>>5105549
>[New Heavy Robot design]
>[New aircraft designs]

Go big or go home.
>>
>>5105549
>[New Medium Robot design]
>[New armour designs]
>>
>>5105594
I'm having difficulty understanding you here (are you ESL?). Fast strikes and shock and awe would be good against organised enemy armies, but I do believe our upcoming enemies on Hydrrit Delta will be a large rabble of gangs and militia and this could easily turn into an asymmetric warfare hell that we're not equipped for. Sometimes, you have to go back to basics.

Blanks are still around, but not turning over all psykers to them when they visit is an extremely serious crime so it would be better if it is possible to do it in-house. I would imagine that millennia of taking psykers has seriously reduced the prevalence of the Pariah gene in the population of the Imperium at large, making Blanks vanishingly rare. We could gene-scan the entire population of Accakaros and plausibly find none.
>>
>>5105549
>[New armour designs]
>[New aircraft designs]

Buff up our elite skiitari, as well as getting some air & space superiority. Helps us in void battle as well as combined arms on the ground.
>>
>>5105574
>Support
>>
>>5105619
Missed a couple of words, "them" being the Black Ships
>>
>>5105619
I will say it in a easier way, since i recon i have made some grammar errors.
In the future it would be better if we attack our enemies before they bring the fight to the imperium.
So we can avoid to downgrade our tech and fight at our full potential.

In regard to Hydrrit Delta, we aren't going to do most of the fighting there, so we shouldn't have much problems. We only send some types of our military units, not all of our arsenal.
Eh our existance is an extreme crime, and anything we are doing in secret or public, too since we should be dead for the imperium. We have a whole sector to play with, there is likely enough Blanks with all this population for us to take without attracting attention.
>>
>>5105619
>Finding blanks
Agreed. We just need the one, then we can begin mass cloning of them, outfitting them with implants, and letting them lose on any eldari or demons we don't like. Blanks will especially be effective against the craftworld in the future.
>>
>>5105635
Oh, the vehicle thing was just thinking ahead to the Delta campaign, we shouldn't downgrade our tech in general although for the record there may well be future circumstances where ground combat is unavoidable without the logistical support or sufficiently skilled personnel to field large numbers of grav-vehicles, nor would run-of-the-mill planetary occupation need anything high-tech where we can use cheaper and easier alternatives. Using our finest grav-tanks for that would be be like putting Astartes on PDF duty. In any case, the armour overwhelmingly won the second vote so it's moot.

Trying to gather psykers off the books from other worlds is a massive liability, both for us and for their governments if we rope them into it. They don't have much reason to stick their necks out to get us a pet Blank or two and risk Inquisitorial rage for all involved if found out.
>>
>>5105661
At least we can begin research into creating more vehicles after we've finished with the campaign for Delta.

An easy solution would be to lure one blank some where out of sight, slap a teleporter on them, put them in stasis, then begin mass cloning of them.
>>
>>5105549
>[New Light Robot design]
>[New aircraft designs]
>>
>>5105549
>[New Medium Robot design]
These would double in a military and in a workpower capacity, win for our allies in war and win for us the rest of the time. We can disguise them with red cloaks if we need to keep a masquerade of being mechanicum.
>[New aircraft designs]
Getting allied or personal forces to the ground safely with local air superiority is important.
>>
>>5105549
>[New armour designs]
>[New vehicle designs]
>>
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>>5105549
>[New Medium Robot design]
>[New aircraft designs]
Dada Dum Da Dum
Dada Dum Da Dum
>>
>>5105549
>[New Medium Robot design]
>[New aircraft designs]

IDK about robots, but ill be damed if we dont make void to atmo fighters
>>
>>5105549
>[New Medium Robot design]
and
>[New vehicle designs]
>>
>>5105825
I'll change the armour for
>new aircraft designs.
>>
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>>5105712
Support. Something like a VTOL gunship or a heavy interdictor would be a godsend. Since we won't be fighting a conventional army on Hydrit beta, we need something with loitering capability and a ton of ammo.

I kinda like vehicles too. Something with a fuckoff main gun and good optics would be nice, but it probably wouldn't be helpful in an urban environment.
>>
>>5105828
Fair point you make there

>>5105712
Supporting this because our skitarii with have normal+terminator tier armor, which is waaaay more than enough to handle these guys.
>>
>>5105549
>[New armour designs]
>[New aircraft designs]
Aircraft to secure air superiority and an Armoured Spearhead to breach heavily fortified lines. It's just like the 2nd millenium all over again.
>>
>>5105549
>[New Medium Robot design]
>[New aircraft designs]

Synth/Terminator time lads.
>>
>>5105549
>[New Medium Robot design]
>[New armour designs]
The skitarii are not disposable, and already are very effecive at battle.
Our main issue was dealing with the tunnels, and a huge siege engine would probably not be effective for that purpose, so it would be better to support the already existing forces.
>>
>>5105661
It depends, but I would prefer that we bring the best when fighting alone our foes. Ah by attacking our foes before they bring the fight to the imperium, i don t just mean to intercept their fleets alone but invade their worlds alone too. Us cutting out an enemy system from the rest of the
galaxy, and then attacking on ground the enemy in their home, can deliver a massacre with 0% enemy survivors. And personally i think is the only way for kill very large/strong enemy holds (for example eldar craftworld, major ork world and possible necron tomb world in unexplored or under a know planet) in our sector. Otherwise the Imperium would likely lose too many lives in attempting to defeat them, and that is not acceptable. Our losses instead will likely be at worst minor ones both in humans and robots.


Then we can do this massive liability on our own, we don't need to rush it. We only need at least a 20 - 30 of them, for have enough different DNA. So far we have been capable to raise any eyebrows, a few spies just taking information and then sending some specialized stealth unit for capture them should work out. One captured every year sound okay ? Or every 5 maybe.
Preferably as young as possible. I know is kidnapping, but we would receive a great boost with blanks in our military ranks. We could improve the city from which we take before, like better public infrastructure.
Of course any blanks we train to be soldiers i doubt we would put them on parade duty, much like many of our other units that we can't just disguise with some mechanicus stuff on top of them, our blanks soldiers would be a secret.
>>
>>5105549
>[New Medium Robot design]
>[New vehicle designs]

>>5105865
I'd generally be in favor of aircraft designs, but the imminent campaign is on a mining world and probably will only see aerial combat or opportunities for serious air support in the very first days of the invasion. We should definitely shore up our orbit-to-ground capabilites, but in this instance, it can wait.
>>
>>5105908
I'd agree with most of that, but I still think we're under-equipped for asymmetric warfare and actually holding territory we take, and it will bite us in the ass later if we don't tackle that deficiency.

Sure, we could insert some agents onto planets around the place to try and intercept Blanks. They would be very few and far between and we'd be in a race against the planetary government to try and scoop them up, but they probably wouldn't really care to try and find them after they disappear. Not their problem, and the murder rate for Blanks is pretty high.
>>
>>5105944
Fair enough we still need sometime for fix that. But we should be able once more resources arrive and when we update the rest of our designs.
On regard to our foes just how much we want to hunt them down ? Every single one of them ? While every major enemy force/stronghold is a number one priority in our kill list, there is also plenty of small enemies. Like say pirates, raiders or cults. We could leave the sector forces that job, but I don't want any visit of inquisitors. More often than not they just bring bad news. Maybe we can monitor PDF's communications and the societies of the planets, for see if there is possible dangers lurking in the shadows.
>>
>>5105959
I'm not sure the locals would look a gift horse in the mouth, we could definitely build a rapport with the Navy and Chartists especially like that and we have plenty of viable excuses to be taking on the local ne'er-do-wells in the name of easing logistics and pre-emptively preventing attacks and disruption and the big =][= has bigger fish to fry than a local forgeworld playing space patrol though we'd do well to seek approval through official Imperial channels before launching big operations. We may want to wait until we're no longer claiming to be in recovery phase before we go off on large military adventures so nobody asks how we pulled a fleet and elite army out of our ass.
Of we could just be dramatically overestimating the threat. The Inquisition could have minimal presence out here in the space boonies and simply not see this kind of activity as worth their time if they even consider it at all.
>>
>>5105549
>[New Medium Robot design]
>[New aircraft designs]

For me, the Medium Robot choice is pretty obvious for both utility and dank aesthetics, but Aircraft Designs are something I think we should focus on as well.

Aside from having squadrons for Svartalfheim air defense, we're going to be a shipyard. Any Carrier-type ships we produce will certainly be needing the best fighters and bombers that processing power can buy.
>>
So everyone voting for aircrafts, do yoy know that we already have acess to military blueprints, and the designs is just making new ones? And those blueprints we already have are AoT tech, meaning it's already overpowered as fuck for 40k?
Why not work on medium and light robots, the two options that we either don't already have, or are just using a juryrigged trawler?
>>
>>5106041
Although Armour is also a good option, even though AoT power armour shoyld be very strong for 40k, since it's modifying it for the augmented, and might help save on human resources, the one we currently lack the most.
>>
>>5106041
>Though you have aircraft designs in your memory, you haven’t begun production of many yet, only a few shuttles for transportation purposes. It’s a good opportunity to update the designs, and you have a few roles in mind. You’ll need a new transport shuttle, air/space superiority fighter, and a bomber of some kind. You think you can come up with something.
It says here what we have are just shuttles, and although you're right about our designs being stronk by emporium standards, we can make them even stronger. Better air crafts mean more roles they can fill etc. etc.

>>5106049
I think we should put tracking beacons in all our skitarii and tech, so no gutter scum tries to make off with our goods.
>>
>>5105549
>Medium robot
>>
>>5106241
Other option.... I'll go with
>Armour

Keep our skitarii hale and hearty
>>
>>5106240
The QM clarified that we do have military blueprints, we just never made them.
>>5105581
The option literally says we have them with "Though you have aircraft designs in your memory, you haven’t begun production of many yet" afterall.
>>
>>5106262
But many people, including me, are also confused about two options, so I'm considering that this vote was just badly explained.
>>
>>5106262
>>5106268
Are we not using the military grade stuff because we dont want to show our hands too soon?
>>
>>5106284
Considering the vote says to update the designs we already have, it should mean to make even better AoT tech, not make imperial.
This is isn't a vote to what we are producing, this is a vote to create/update our tech, disquising our things probably would appear if this was a production vote.
And I'm certain we never created and emplyed our military planes because this is a research facility, so we simplyndidn't have any in stock, our defense force was the big robots.
>>
>>5106041
Not sure how much use aircraft would be right now either. I presume the Delta campaign will involve a lot of subterranean and urban fighting, which makes aircraft difficult to use effectively if at all and prone to causing major collateral damage even with precision-guided weaponry. Our moon's thin atmosphere likely precludes the use of winged aircraft and it should be quite a while before we launch any other major military operations on other planets either. Simply put, even better planes just don't seem that useful in the near future and the designs we have will be awesome already.
>>
>>5106325
Yeah this is a really good point. For some reason (probably because I'm retarded), I forgot that Hydrit Delta is mostly underground.
.
>Changing to medium robots and armor.
>>
>>5106325
Hive cities are BIG. So are som2 underground systems. I'm sure some air ships can fly inside, just not all of the spaces. That's what the infantry and robots are for.
>>
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>>5106325
I assume they are space capable fighter aircraft and bombers, and they likely have fairly large open spaces from mining and hollowing out many areas.

Besides only picking options only for the immediate short term is just short sighted.
>>
>>5106371
And what long term is there to upgrade the good designs we already have (AoT military aircraft) while leaving the bad ones (armour that doesn't fit skitari or improper light robots)?
>>
>>5106367
Delta is just a basic bitch mining world, no hive, lots of tunnels and caves. While using aircraft in them would be possible in theory, they would be crippled on manoeuverability, a nightmare to get from one cavern to the next and sitting ducks for heavy weapons. Better to bring more ground-based forces.

>>5106371
Everything here is useful in the long term, but some of it is more useful in the short to medium term than others. These are just the projects in the run-up to the Delta campaign, we'll have plenty of time to tinker later.
>>
>>5106367
But Felta is not a hive city, it's a mining planet with descentralized underground tunnels and towns.
>>
>>5106378
>>5106376
This 40k. Shit is really macro sized yo. You better believe that theres gonna be lots of hollow spaces. If anything, the aircrafts can be used against any ships in atmosphere that have a problem with our "reorganization" of Delta. I would prefer we commandeer any opposing ships that outright destroying them, because that would be a waste of ship.
.....wait nevermind we can just fucking hack their ships.
>>
>>5105728
>>5105894

Support
>>
>>5105549
Rather than shoring up weaknesses, you’ll capitalize on strengths. Thanatars have proven themselves exceedingly capable combatants, pulping even the largest greenskins to pulp with their fists, or hammering them from afar with plasma mortars. Still, the design is… almost quaint, and simple. You’ll improve on it further, and create a grand siege engine, unparalleled on the battlefield.

>[New armour designs]
Your skitarii thus far have been forced to make do with your existing stocks of light power armour. While they offer exceptional protection on a modern battlefield, few accommodations have been made in their design for the heavily augmented. You’ll produce two new lines of armour, one even lighter, and one heavier, with the skitarii’s unique physiology a consideration in their design.
>>
>>5105549
>>[New armour designs]
>Your skitarii thus far have been forced to make do with your existing stocks of light power armour. While they offer exceptional protection on a modern battlefield, few accommodations have been made in their design for the heavily augmented. You’ll produce two new lines of armour, one even lighter, and one heavier, with the skitarii’s unique physiology a consideration in their design.
>>[New vehicle designs]
>Your current roster of armoured vehicles is limited to grav-tanks and grav-transports. They’re old, and while they’re good, you can do better. You’ll produce a new MBT and transport, with various variants based on those hulls to fill other roles, with the aim of streamlining production and improving battlefield performance, perhaps even including extensive automation?
>>
>>5105429
Another nice thing about blanks and pariahs is that they would be the only ones who wouldn't mind being surrounded by AIs and robots since they have no souls to disturb. The closest thing to a 'normal' they can get without being around solely others of their kind. So they could actually chill out and relax once they get used to all the metal and electronics.

>>5105585
Rogue Traders have Pariahs too since they're rich enough and super well connected to find, recruit, and afford them. Would NOT be cheap but entirely doable. Like fucking hell would it be expensive but at least we wouldn't piss off the assassins or the Inquisition. Not to mention Admech is known to work on blank tech so it shouldn't draw too much attention. Just fucking expensive to pay off the rogue traders to 'recruit' some for us.
>>
>>5106375
Design better suited to the new era and environment, including upkeep and maintenance?

>>5106376
You got a point somewhat (so long as we can get around to the others later.)
>>
>>5106999
Yeah, but that can be said the same for all the other AoT designs. Aircraft isn't more longterm than any other option.
Meanwhile our weaker ones aren't for an upgrade, but to be on the same level of our good tech to begin with. Our light robots is kind of just on advanced imperial tech level, giving that they are just transport skiffs with a gun attached to them, for example. Pretty sure that making a dedicated combat drone would save more reaources on the long run than just pumping out juryrigged ones.
The only tech that is already good but can be justified for an upgrade before shoring up our weakness is the power armour, just because it would mitigate losea of lives, and manpower is what we are lacking the most right now.
>>
>>5107031
>The only tech that is already good but can be justified for an upgrade before shoring up our weakness is the power armour, just because it would mitigate losea of lives, and manpower is what we are lacking the most right now.

I think taking Medium Robot to get us a human-analogue combat unit will help to mitigate that same problem. Better we not have to risk our human capital at all, honestly.
>>
>>5107042
True, but I didn't mention medium because it's the one that almost everyone has agreed is nescessary.
Although this now made me think of one possible reason that could justify making new aircraft designs: modifying the AoT blueprints to be pilotless, or atleats nore efficient while being controlled by a machine.
>>
>>5105549
>>[New aircraft designs]
>[New Medium Robot design]
>>
>>5107031
I voted for both.

>>5107042
I don't think reduced casualties is a good indicator of success for Alexander, its more likely to distort his perception of likely future battles he will face in light of harder and stronger opposition and lack of proper support, fucked up logistics, and political bickering and infighting that cost thousands if no millions of casualties.

He should see just how bad a supposed milk run can be to his forces.

Plus it will mostly be his PDF that takes the vast brunt of casualties.
>>
>>5105549
>[New Light Robot design]
>[New armour designs]
>>
>>5107180
He only has bog standard guard gear for his PDF and is expected to take out entrenched hostiles in a goddamn confined maze with Rogue Trader support. His odds of success are terrible even when excluding how inexperienced and spoiled he is. Even as a recruitment world for the guard the PDF forces won't really be able to handle that kind of hell without the right equipment and without heavy losses that cannot be afforded due to Guard Tithes. It is no doubt meant to be a very bloody and painful lesson for him.

Keep in mind this is before the PDF gets their new fancy equipment and gear upgrades from us. As we haven't had the time to reequip them as the Governess had originally planned for first. It's gonna be a slaughter. There is a reason why the governess never even bothered to haggle and outright admitted we had them by the balls. As she is desperate for better gear to equip her forces and help lower the tithe costs. So it's not like she expecting him to actually succeed. Just wants to teach him a lesson and to test our intentions.
>>
>>5107180
I wans't trying to chmage your vote, I was trying to explain my position.
Having a civilized discussion is fun.
>>
>>5107242
He's got a few million PDF men likely veterans and trained by veterans, most campaigns of this size rarely exceed a few hundred thousand men landed on a isolated frontier planet if 40k Lore audio books are correct.

>>5107361
Ya left it kinda closed ended for there to be much discussion.
>>
>>5107242
>>5107377
also dont forget "bog standard guard gear" is still heaps above whats available for civilians.

The less desirables of Hyddrit Delta most likely dont have/had the cash to buy Guard Gear in Bulk. Im mostly worried about their home advantage. But lets be real, its Alexander whos gotta prove himself.

We will just bomb them out of existence and then establish our own mining colony.

Actually do we know if this planet has atmosphere?

Also i still like to know if Selene has wishes regarding her PDFlers? Does she not care if Alexander gets them all killed? Does she wants us to bail them if neccesary? If yes, at what point?
Or is ALexanders Life the only thing we should care for?
>>
[1/6?]

You decide to focus on preparing for the campaign on Delta Hydrrit first. You’re not sure exactly how much of this equipment will be ready for it, but it’ll prove, if nothing else, a very good testing ground for the effectiveness of your designs. You’ll create armour, and robots, both of which should prove effective in the conditions you’re likely to be supporting Alexander in.

It’s always difficult to predict how long these design processes will take. AIs are excellent at iterative designs, but by their nature struggle with innovation, and find it difficult to come up with something completely new. It’s not impossible, just harder, and to avoid that, you decide to iterate on the existing armour designs you already have.

The armour you have is relatively simple, for power armour. Interlocking ceramite plates, allowing for a reasonable freedom of movement while providing hard protection over as much of the body as physically possible, with a layer of rubberised synthetic fibers underneath, to protect those areas that can’t be otherwise covered by ceramite. Below that are a network of artificial muscles that provide the additional lifting strength required to carry the heavy metal below. When fully worn, the armour is completely enclosed from head to toe, providing complete protection against a wide range of environmental conditions and enemy weapons, from vacuum to chemical weapons, from the cold of an ice planet to the heat of promethium flames. Lastly, to top it all off, an integrated refractor field provided additional durability, allowing infantry to take a few extra hits before finally going down.

The armour’s main purpose was to give infantry of the time the ability to even survive on the exceedingly lethal battlefields of the now distant past, and so the protection they offered was mostly against environmental or indirect threats. It’s not reasonable or economical to try to make each infantryman invulnerable to direct fire. It may not even be possible, even with your technology. There’s only so much armour you can put on a human being before they become a light vehicle. Of course, the weapons of your day were somewhat more powerful than the weapons of today, and your suits of armour provide some of the best protection that it’s possible for a human being to receive. During the ork attack, they were able to survive anything short of anti-tank rockets and autocannon fire.
>>
>>5107920
[2/6?]

You can do better, though. You pull the schematics into a R&D program, and begin by making some major structural alterations to the armour. Previously, it was split into two parts: A helmet, and a suit, that would be stepped into from behind. That facilitated a simple environmental seal, something that you’ll have to take a messier approach towards, but that’s unavoidable. You split it into six parts: A helmet, torso, and a pair of arms and legs. You copy the helmet’s connection joint to the limbs, and attach it to each of the limbs. This should more easily accommodate heavily augmented skitarii who can’t wear or simply would not benefit from the protection of greaves or vambraces. It should also make repair and maintenance a little easier, at the cost of making the armour a little more time consuming to put on or take off.

With that change done, you set some examples to fabricate to have the skitarii test them, and while that’s happening, you start tinkering some more. The original armour was relatively bare bones in the additional features it provided. It was mostly limited to communication systems and low-light vision modes, but once again, you feel that you can do better. You think about removing the visor completely, but decide against it. Instead, you narrow the visor slit, making it less of a vulnerability in the helmet, and attach one of the multispectral sensor pods from the robots to the side of the helmet, which you link up to a viewscreen on the inside, which the visor able to slid open in the event that the sensor pod is damaged. You go one step further, and integrate a simple AI into the helmet, to work in tandem with the sensor pod and comms system, to highlight and spot targets for the user, and then pass that information on to their comrades. That has the additional effect of reducing the helmet to an angled plate of metal when the visor is closed, making it a little more intimidating and much better protected.

The rest of the alterations you make are minor - changes to the control methods, to better accommodate those without neural laces, the addition of electromagnets in the boots, an improved power supply, a weapon link, and a bevy of tweaks and additions that you hope will make the suit a more effective armour system. You can’t quite call the armour done yet, though. As it is now, the armour would stand out like a sore thumb. It’s all angular plates, and bare smooth metal. In short, it’s too clean for the modern day. You have to bury all it’s efficiency and capability under layers of esoteric symbology and aesthetic consideration.

You opt to maintain the same style that you’d decided on previously, digging into historical and media records to dig up some designs that you think will fit.
>>
>>5107910
I'm going to assume the mine gangers are going to be mostly equipped with stubbers, autoguns and the occasional lasgun they filched from the PDF. Standard-issue Guard flak armour is, surprise surprise, highly effective against the former two.

Lots of ambushes and traps are likely ahead so the quicker the advance, the less time they have to dig in. Collateral damage would also be nice to avoid so the mines don't have to go offline for a while for repairs.
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>>5107922
[3/6?]

First, you attach a large blue cape under the armour’s shoulders, draping down to the knees, matching your forge world’s colours. You designate it to be made out of the same fireproof synthetic fibres as the armour underlayer, just to add a touch of additional protection. Around the collar, you add a layer of grey faux-fur, and deciding that you like the look of that, extend it to some of the other joints around the rest of the armour suit, particularly under the pauldrons, which you enlarge a touch to fit in a little better with the current style.

Rather than soften the edges of the armour, you decide to maintain the angular appearance, even going so far as to accentuate the harsher appearance with a brass lining around the edges of the metal plates, which you carve identifying runes into, essentially using them as a coded manufacturer’s stamp. You’re almost ready to send the final designs off to be prototyped and tested, but something seems to be missing. You agonise over it, until finally it strikes you - they need a round shield. You hastily integrate the conversion field generator from Rane’s arms into the left arm of the armour. Obviously, you need to tune down the power output to not overload the armour’s battery, but you decide to tune the field just a little so that the shimmering barrier is visible during operation as a hazy red disk of light. You think you may be pushing the armour a little far, but there’s no doubt in your mind that they’ll find it useful, especially during urban combat. Besides, if you’re going for this style, you might as well go all the way, right?

With that set done, and sent off to be prototyped, you’re ready to begin work on the next armour set, and there’s a lot more work to be done there. The main issue is that the heavy armour you had been using is really just repurposed industrial equipment. While it performed well, allowing your chosen officers to survive even more firepower than the other sets of power armour, there was much you could do to develop the tactics and equipment.

For one, splitting them up to use them as command equipment wasted some of their potential. Yes, it provided each squad with a durable sergeant who could level heavy firepower, but it prevented you from concentrating their capabilities in one place. In future, you’ll concentrate all suits of this armour into heavy infantry teams, for use in the heaviest fighting. In terms of design, the armour was… clunky. It was for mining, or engineering in extreme environments. The level of protection was exceptional, but it was heavy, slow, and large. You couldn’t put them in vehicles without them taking up a massive amount of space. A lot of changes were necessary.
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>>5107925
[4/6?]

You scale down the armour, trimming away adamantium until the figure is a little less top heavy, and a little more maneuverable. The whole package is immediately a lot slimmer, though still huge. To compensate for the reduced armour, you integrate a refractor field, just like the other lighter suit, albeit much more powerful. You also decide to redesign the outer armour plates while you were making major structural changes. While you couldn’t do anything too clever with the lighter suit, the heavier suit offers more options to get clever with armour shaping and composition. Rather than just solid lumps of adamantium, you integrate composite armour layers of adamantium, plasteel, and various synthetic polymers to ensure a good balance of durability against energy, kinetic, and exotic weaponry. By the time you’re done shaping the armour, you have a suit that looks a lot more like the previous suit. Bulky, yes, but angular and almost sharp in it’s design.

You continue making changes. With it originally being a hazmat suit, it’s no surprise that the environmental protection is excellent, and you feel no real need to make many changes on that front. Additionally, being that the suit is bigger and generally roomier, it’s far more accommodating for the skitarii, and so you don’t feel the need to make it modular as the lighter suit had been, which is good because you can tell just by looking at the schematics that attempting it would be a nightmare. This suit is far more complicated, electronically, with much more powerful artificial muscles demanding much more power from a much larger battery. Though you could trim back on that now that it’s not necessary to support as much armour, you decide to leave it as it is, allowing the suits to heft even larger weapons into battle. To support that, you decide to give the suit fold out recoil braces attached to the back of the legs. Not quite satisfied with that, and inspired by the prevalence of mechadendrites, you decide to include an AI-assisted arm onto the suit’s backpack, to help hold up heavy weapons, or to fulfill other tasks requiring limited precision while the user is otherwise occupied.

Lastly, you move back up to the helmet, and begin making the same changes you had to the previous suit. Reduce the visor, integrate sensor pods, and expand the vision modes. You also get to work including a round conversion field projector in the arm. You feel as though you’re getting close to finishing the design, and though you briefly consider putting a short range quantum-translocator in the armour, to aid in repositioning on the battlefield, you think better of it. Instead, you move on to aesthetic considerations. Once more, you maintain the angular appearance, add some brass to highlight it, and then add a cape and some fur. It’s relatively simple, but you think it’s pretty effective at making the armour seem a little less out of place.
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>>5107931
[5/6]

Two armours down, you move onto the robot. Here, you have nowhere easy to start with. What you’re trying to do isn’t new, but it is something that has no easy comparison. You begin simply, by creating a skeleton on which you’ll build the rest of your robot. A 2.4 meter tall frame, made of adamantium, cast in the general shape of a human being, albeit big enough to intimidate. To begin with, the frame is bare and basic, empty of any systems or functions. An empty shell to fill.

You begin with motive systems - servos, artificial muscle, and motors. Wires begin to snake through the frame like nerves and veins in a human. Ideally, you want this robot to be strong enough to lift heavy weapons, or strike enemies with enough force to kill or maim, and you arm it accordingly, with loads split between the simple and efficient artificial muscles and motors, and the heavy duty hydraulics. Next, you move on to power. A battery alone won’t suffice for an automated weapons system like this, and so you place a micro-atomantic reactor in the abdomen. That’ll provide enough power to support not only the motors and hydraulics, but a powerful tactical computer and advanced shielding. It was a simple choice. Next, you move onto computer systems. Communications and control. The primary computer core will rest in the chest, where it can be protected from most enemy fire. The head will be the primary sensor cluster and communications antenna. You keep the head squat against the chest, as low into its body as you can, so as to have it avoid as much incoming fire as possible.

You’ve reached a point where your creation should now be able to pick up a rifle and kill something with it, but you’ve only covered the basics yet. You next add more armour, over the top of the shell you’ve created. First, you layer the synthetic fabric weave over joints and moving parts that can’t easily be armoured with hard metal, then the rest gets a layer of the plasteel, ceramite, and adamantium composite that you used on the heavy armour. That should make the robot all but immune to small arms fire, but for good measure you slap a full conversion field generator in it, diverting all the excess power into it. You start to include other, minor systems. Secondary sensor pods, pylons for anti-tank missiles, expansion points for integrated weapons, in future, and more. By the time you’re done, you have a highly capable roughly-man-sized platform that should be able to go toe to toe with almost anything the modern galaxy can throw at it. No doubt you’ll continue to tweak it over time, but you only have so long to test it, and you wouldn’t want to send them off to war if it hasn’t been properly tested. For now, it’s better to call Mk1 finished.
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>>5107934
[6/6]

All that’s needed now is the finishing touches. The robot was tall, with angular metal plates, thin limbs, and a wide, faceless head that whirred and snapped to any noises that might indicate the presence of an enemy. It was out of place amongst your other robot designs, and it would certainly be out of place in any other army. You add the same sort of touches that you’d added to the armour. Fur, a cape, and brass highlights. You won’t earn points for creativity, but you might earn points for consistency.

With all three of the designs you’d set out to complete now finished, you monitor their development closely over the next three months. As predicted, the first batches are woeful failures, suffering from various unpredictable design malfunctions. It takes all the time you have to tweak them into designs that you’re confident in issuing to your troops. You’re able to build up a small stockpile of the equipment in the process. Roughly 1,000 light power armour suits, a 100 heavy suits, and 100 medium robots. Enough that you should be able to get some good field testing done. The only question is… what do you call them?

>[Name the equipment - write in]
You’ll dig through the historical records, maybe? Or perhaps go in another direction?

>[Ask Rane to do it]
You’ll give Rane a call through the drone. Normally you wouldn’t bother him for something like this, but maybe he’ll have a good idea?

Thanks for reading. 40kAI Quest will continue in the next thread. Hopefully you’re all still enjoying it despite the minor clusterfuck. I’d say that 40kAI quest will continue tomorrow, but I know better than to make promises I know I won’t keep. Okay, well maybe I will this time. I honestly don’t know myself.
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>>5107936

>[Ask Rane to do it]
You’ll give Rane a call through the drone. Normally you wouldn’t bother him for something like this, but maybe he’ll have a good idea?
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>>5107936
>[Ask Rane to do it]
You’ll give Rane a call through the drone. Normally you wouldn’t bother him for something like this, but maybe he’ll have a good idea?
>>
>>5107936
Name the humanoid robots Svartalfar, light armor Jötunn, and heavy armor Norn.
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>>5107936
> [Name the equipment - write in]
Myrmidon.
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>>5107976
>Support though instead of norn for the humanoid drones call them Draugr
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>>5108025
Shoot messed that up with the copypasta and my autistic reading skills

>Support using Norse creatures and entities for names of our gear and creations though I choose

Draugr for the humanoid drones
Troll for the heavy armor
And Svartalfar for the light armor

I think we should save Jotenn for something big and custom made by ourselves like a massive mech or some kind of war machine
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>>5108041
>support
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>>5108041
Support. However, Svartalfar is a bit of a mouthful for a common piece of field kit, and it'll probably end up being known more by a nickname than its actual name.
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>>5107936
>[Name the equipment - write in]
Well, we can go for either greek or norse
If we go with greek, for the robots we can go for Talos, Daedalus or even Haephestus. The last one is food because we can go for the greek name Vulcan, and people might think it's named after the primarch. For the arnor we can call them hoplite, or phanlax and syntagma.
If we go for the norse the robots can be Gullinbursti, Slidrugtanni, Dvergar, or even Einherjar. For the armor, the light armour can be huskarl, and the heavy one can be jarl. Or maybe call them thanes and hersir. Or even vanir and aesir.
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>>5107994
Oh shit, I focused so much on the automaton mythology I forgot about the transforned ants.
>>5108041
Nice to see soneone else also went for the big words.
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>>5107936
Thanks qm for this thread and quest.
I am enjoying it a lot.
Just say when you are online, np.

///
>[Name the equipment - write in]
You’ll dig through the historical records, maybe? Or perhaps go in another direction?

Medium War Robot - Draugr Mk.I
Light Power Armor - Viking Mk.I
Heavy Power Armor - Huskarl Mk.I
I think this are cool names for each of them.

>Write in
Ask Rane his opinion on the names we choose. We would explain to him the names meaning and that they are related to the name of our Moon Forge. Due to the "colony" cut for so long from the galaxy, it wouldn't be weird, if they are different from everyone else and have develop a unique culture. Is onky logical. When Rane returns we will show them, perhaps more aesthetic touches could be needed (though nothing that can cause a problem or is a nuisance fo war/combat. Paint for symbols and art are fine for example) ?
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>>5108105
*only
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>>5108105
>support
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>>5108105
>>5108041
+1

Shall we steal inspiration from God of War, sans the chaos part?
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>>5108105
>>5108041
both of these sounds good
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>>5108105
+1 to this, seems good to me.
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>>5108105
Support these are good names
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>>5108105
support for this one
anyway thanks, QM this thread is awesome
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>First, you attach a large blue cape under the armour’s shoulders, draping down to the knees, matching your forge world’s colours. You designate it to be made out of the same fireproof synthetic fibres as the armour underlayer, just to add a touch of additional protection. Around the collar, you add a layer of grey faux-fur, and deciding that you like the look of that
>but you decide to tune the field just a little so that the shimmering barrier is visible during operation as a hazy red disk of light
>Besides, if you’re going for this style, you might as well go all the way, right?
Incredibly based AI that focuses on making our army stylish as well as deadly.
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>>5108105
Support
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>>5108105
+1
>>
The debate on what to name our new equipment reminds me of another naming debate we'll probably be having at some point - our ships. What sort of naming scheme should we have going for them?
Mechanicus/Imperium standard?
Pop culture (or The Culture for that matter) references?
Places like DaoT planets or old Earth cities?
Various adjectives from the dictionary?
Untitled Space Craft?
All of the above?
Personally I think we should name them after our erstwhile crew members. They deserved better.
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>>5108788
maybe a different naming convention for different classes of ships like maybe naming battleships after terran cities of the past or naming them after Norse or Scandinavian gods.
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>>5108946
maybe the city name scheme can be for cruisers instead.
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>>5108946

Keeping everything norse themed would be nice i guess
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Norse for the win
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>>5108946
We should name our biggest capital ships after the Norse pantheon, but some variety would be really nice since norsenorsenorseeverything gets old and quite samey after a while.
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>>5109012
Anglo Saxon and German sources wouldn't be bad to draw from, or perhaps some norse-gael stuff. Norse-gael offerings are fairly limited but I suppose you could draw from more general Gaelic influences.

Enough for some variety that is somewhat inline with norse I suppose.
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>>5109012
that's why I also suggested Scandinavian gods for battleships.

I also suggested city names for cruisers
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>>5109068
I'm partial to the idea that the bombasity of a ship's namesake should scale with its importance and function with different pantheons to different classes of capital ship (one to battleships, one to battlecruisers, one to carriers, one to bombardment platforms etc.), planets and cities to the light and heavy cruiser classes respectively, historical figures (both real and mythological) to the escort vessels and our former crew for a large supply of names for the barely-mentioned masses of support and logistics vessels.

There are plenty of things we can name ships after and we presumably have a large bank of records to draw from, so we can produce a colourful variety of schemes as we so desire. Most of the names we come up with won't mean much to the galaxy today, but a few might ring some bells.
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This quest seems fun and I'd love to join in. I'm going to start reading up from the last thread, is there anything of note that I should keep in mind as I try to catch up?
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>>5109109
+1
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>>5109150
Not really.
I suppose maybe our objectives and plans. Have fun


>>5108946
Some variety alongside norse stuff is okay
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>>5109150
We are very autistic, so don't mind if we start an argument for no reason and than just drop it out of nowhere.
But most importantly, remember to have fun!
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>>5109197
I'd expect nothing less from those who want to capitalize on a freaking AI in the modern 40k era!

I'm very curious on what our plans are for encountering and surviving alongside the Great Crusade if we haven't already. I presume we're going to do our damdnest to hide our AI presence and try to have human mitigators
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>>5109109
+1
Something that scales similar to how the US Navy named ships in the WW2 era sounds right to me, with our chosen theme interposed.
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>>5109216
The Great Crusade already happened, and so did the Heresy and a lot of shit, we woke up right in the beggining of the 40k century, but we still have a some decades until the necrons wake up, the nids arrive or the tau start expanding.
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>>5109216
The year is 661M41, so we're a few centuries before the before the "present day" point of 40K. Shit's still fucked, but the execrementus hasn't quite contacted the ventilarium yet. We're going to need to prepare and try and figure out how to unfuck the Imperium enough to survive the oncoming storm, but we're going to have to be wary of metagaming too much since IC we don't know most of what's coming.
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>>5109216
Currently just to be sure you don't miss it

- We are working to secure the sector and making allies. And gain more resources. Then we will also improve it same for us.
- Rane in the background has people collecting informations for us of all the imperium common knowledge. So we will learn a lot of publically know stuff of the current imperium with the passing of time. Since Rane is now a Fabricator General he can know even less commonly know things.
- We will kill threaths to us and our sector. Any large enemy we find, goes Rip. We have already plans to kill an Ork world and a craftworld. The craftworld need to be found.
- Avoid unwanted attention to the sector like inquisition. No enemies or rumors should ensure most of that.
>>
Though I suggest you to read and then return, you get a better picture of our situation like that.
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>>5109248
>>5109240
>>5109229
Thanks guys! That's helpful

>>5109251
Yup
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>>5109229
the tau already have expanded, the preparations for damocles should already be ongoing for about 2 decades.
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>>5109441
What's the timeline for the Tau pre-Damocles? Dates seem harder to find for events before the Crusade, which won't kick off for another three quarters of a century.
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>>5109822
i looked up the spheres of expansion. and idk if theres actually more than that about tau pre damocles.
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>>5110115
Do you think it's possible for us to keep records of when Tau skirmishes occur? It would be pretty sweet if we manage to score a contract with some space marine legion's, rogue traders, imperial fleet commanders to claim salvage rights to all hulked vessels, Imperial and Xenos alike. We can refurbish the hulked imperial ships back into service, and we can make up some bullshit about smelting down xenos ships wholesale instead of using their tech. It's totally not heresy.
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>>5110130
That kind of salvage rights are a bit too large, the sectors near the Tau are all far away from our current position.
It will require sometime for us to arrive there, so for the moment is best to sit and wait. Mention of alien skirmishers are common across all the galaxy so we would need mention of an alien empire for act seriously.
When informations arrive we can plan. It is more likely the info of the Damocles Crusade arrives to our ears. We can join it with a small fleet and act as support/strike force (greatly improving the crusade, making friends and doing some direct looting on the battlefield). Or we can go directly for the Tau deeper territories with our small fleet instead of acting as a support/strike force. Tau would suffer more casualties, and we would have free reign in DAOT tech use against them. Plus we can loot without being seen.

Main thing is that tyranids arrive immediatly during the end of the conflict. It s way the crusade ended rapidly and the imperium counterattacked the nids
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>>5110209
Perhaps once we've expanded our personal fleet to one hundred combat oriented ships, we can try for hulk salvage operations through neighboring sectors as news of battle fleet fights make their way to us through the astropathic and Noosphere grapevines. We send in giant hauler ships with a pair of escorts, hulks get strapped with giant chains and a shit ton of warp shields, then we haul em back to be fixed.

If we finish our business with Delta, Beta, and our potential Knight world, maybe, MAYBE we'll be ready for the Damocles Crusade.
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>>5110130
Technically our tech is better than Tau tech as all our stuff is DOAT. Only the Eldar and Necrons can beat us in terms of tech. We can eventually counter the Eldar with blanks. Necrons though will be terrible terrible pain. Not to mention nids.
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>>5110209
well the nids dont arrive at the end of the conflict, they are the end of it. 100 years of prep for about 5 years of fighting, most of it entrenched mud fights.

afaik damocles-crusade didnt had anywhere enough time to get rolling before the nids made themselves impossible to ignore.

i still want to know whats massacering all those 250 mill guards Accakoros sends out every 10 years.
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>>5110209
https://warhammer40k.fandom.com/wiki/Damocles_Gulf_Crusade
The year is 661 or 662 M41 now, and doesn't happen until 742 which is roughly eighty years from now. Plenty of time for us to build up our infantry, armor division, flying vehicles, fleet of ships, and reinforce our sector for a 'not tyranids' invasion. With extra time to spare for the Eldar and Orks. When we're finally aware of the T'au, what should we do with them? Kill them all? Make them a subservient alien species? Should we be amiable to them or distrustful?

>>5110216
Technically it's the drukari that do, the vanilla eldar use space wizard magic bones. Necrons still beat us tho. I still think we should build up our cloning facilities and go head hunting for blanks so we can take advantage of their Pariah Gene so we can make our own supped up versions of the Culexus Assassin.

>>5110218
Doesn't the Damocles Crusade end three years after it started, or is wiki being shit?
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>>5110221
We need blanks anyway to counter daemons and eldar. Especially since for some reason a Farseer has it out for us which means they are aware and it's only a matter of time before those knife ears alert the Inquisition and Admech about us cause fucking Farseers. To be fair though we need human forces anyway for the sake of maintaining a cover. Otherwise, it would be suspicious as hell. Plus show the Admech how proper cyborgs are made.

Necrons will beat the shit out of us like a red haired step child there is no way fighting them won't be miserable but we need their tech. Eldar too until we get enough Blanks to rape them with. Nids will be like orks but far more painful. The good news is we aren't edible so we are the nids worst nightmare. It will just be a costly meatgrinder to counter them.
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>>5110230
We have at least five planets to scout out, so the odds of finding at least one blank isn't impossible, it's just that we'll be competing with the Inquisiton for finding them. Once we find the one we should be set for the foreseeable future. If needed we could tweak their DNA a bit so they can breed with normal humans, or possibly toggle their Pariah power so they don't make people want to kill themselves.

For the Necrons I share your sentiment that they'll be a very potent foe to face, but remember these guys have been asleep for millions of years. Not all tomb world got away scot free. Some are just fucking dead dead, some have lot of glitched out rusted necrons in them, and a majority of their forces being diminished from cave ins.
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>>5110221
Our A.I. still remember how the old Terran Republic was and worked, so integrating the Tau and their alien coalition wouldn't be that odd.
Specially since by the time we have a force big enough to have our own crusade, we would probably be ready to spread the quantum translocation tech and watch the Imperium implode, so we wouldn't need to keep up the charade anyway.
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>>5110230
If the Necrons start getting awakened, I think that's good cause for bringing out DaoT weapons of mass destruction. Even then, peak Necron tech is actually hoarded by certain dynasties. I believe one dynasty, which is responsible for all the tech, has a device which can literally take out any celestial object in the galaxy.

Otherwise, we need to get a deathstack going of a huge army and further the work to have a highly mobile concentrated force.
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>>5110239
After spreading the new FTL drives the next goal will be killing the warp with reverse engineered necron tech. Yeah we should know the old Terran protocol with friendly xeno relations. Obviously won't work for chaos tainted ones but still.

>>5110238
The only reason Necrons aren't a huge problem in 40k(yet) is due to their slow engines and having priority targets. Most notably the nids and Chaos. The silent king is very careful about his orders and never had the Necrons really fight the Imperium seriously. The Silent King is only interested in Galactic tier threats and reversing their condition resulting in their strange behavior and biases. The Necrons don't really take humanity seriously.
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>>5110243
So you're saying we'll never beat the necrons and hedge our bets in being a subservient race towards them?
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>>5110212
>>5110221

I actually far prefer to deal with our local sector honestly, but people seemed to be interested in Damocles even at this stage. We have hands full even when we are done with the sector planets. Ork world to clean, that craftworld and unknown solar systems in our sector to check. Because if we where found, there might be more stuff around in secret.

For Tau.... if we have time push them with some strikes away from humans. But beside that they can work as a buffer against tyranids.

>>5110218
I think Akkaros boys die against the usual combo of chaos, orks and rebels.

>>5110230
We should get some good tech gains when we get our hands on that craftworld. Also it can be made in a giant mobile base.
We will go heavy on any serious enemy. It s the only way.

>>5110240
We should start using poweful weapons for defeat difficult odds. Chaos and Necrons are both enough of a threath to use overwhelming force against them.
Actually scratch that. All enemies of man are currently enough of a threath. We shouldn't target preferably worlds or resources, because we can use those. But their fleets for sure, especially if they have large numbers, larger than our own.
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>>5110243
I don't think the Terran Republic had "friendly" relations with xenos considering what Epimetheus had to say earlier. If I had to guess, it would probably be a step above Imperium stance on xenos, in that cooperative and useful ones can become allies, but there is not any reason to hold back against those who stand in Humanity's way.
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>>5110240
Necrons are the only time we will likely need DOAT weapons of mass destruction. As it won't work on the warp anyhow and nothing else deserves that kinda firepower. Even then we would still be outclassed. Not to mention we sorta need Necrons biggest shiniest toys to wreck the warp since they have the best countermeasures against it.

gigantic death stacks and concentrated mobile forces works better against nids. As its more about grinding them to dust and starving them of biomass unlike with Necrons. Necrons though shouldn't have any reason to pick a fight with us...unfortunately we have a reason to pick a fight with them. As they have the best anti chaos and warp tech which we need. So we'll be forced to actively pick fights with them and cannot outright use our biggest deadliest weapons since we need stuff left to reverse engineer.

In the long run Nids and Necrons will be our biggest most time consuming problems even more so than actual Chaos itself.
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>>5110246
Necrons have collective amnesia and those who don't are obsessed with past mistakes. Necrons honestly are kinda overkill in terms of OPness for 40k to the point the writers actively go out of their way to sabotage them and make them focus on 'greater galactic threats'. Nids suffer the same problem. The power creep with them is insane. Only Eldar before they got raped by Slannesh could have challenged the Necrons.

Basically if Necrons really wanted to they can easily murder the entire galaxy for shits and giggles. They were literally developing weapons to KILL the Warp itself. The nids intend to EAT the galaxy. Both can and will destroy Chaos given the chance. DOAT era humanity could fuck up the galaxy but wasn't yet powerful enough to kill the warp yet before they got wrecked. Eldar in their prime could have competed with the Necrons. Orks are cannon fodder even in their prime and they are much weaker than they were 10k years ago during the Great Crusade. As the Big E himself beat them so hard they still haven't recovered in ten thousand years.

>>5110249
Humanity used to have xeno allies and trading partners but that went to shit during the Age of Strife and Imperium era. We would still know those old protocols and methods. Though likely more cuatious and wary given the betrayals and potential chaos taint.
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>>5110249
Epimetheus opinions was mainly on orks and eldars wasn't it? The Eldar Empire still existed in it's hedonist state when he was awake, and there is no negotiating with orks unless it involves war and teef.

The Republic must had some diplomatic interactions and coexistence with some xenos, given that the idea that humanity was betrayed during the Old Night, and many worlds during the crusade had a human population living alongside Xenos, either enslaved, hunted for sport or generally suffering.
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>>5110253
all im saying about necrons are inertialess drives.

>>5110249
as other anons have said already.
Just chieming in with DongGoolTroll comics who are a great introduction to warhammer factions and lore albeit in their nature only scratching on the surface. One of the recent ones was about the rise and fall of Humanity, also depicting humanities openess toward xenos races

also i realized we as in we Epithemeus should have been super confused about the behaviour of the eldar as we only know pre-fall eldar, meeting drukhari and craftworlders [/spoiler] EXODITES GIMME [/spoiler] is gonna be a grim surprise.

Also meeting Tau should make us really happy cuz they are exactly the science striving people we are looking for, lol. [/spoiler] aside from all that greater good brainwashing stuff [/spoiler]
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>>5110269
Pretty sure drukhari, craftwolders, and exodite like eldar existed before the fall of their empire.
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>>5110269
aight the secrets of spoilers are beyond me, mea culpa.
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>>5110270
well arguably yes. but id say most eldar back then where super hedonists with more sex in their minds than horny teens.

Also its hard to say when exactly eldars splintered up. were talking10k years before their fall here after all.
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>>5110270
>>5110269
Drukhari existed back then but didn't call themselves that at the time. Craftworlders didn't exist then so the concept of a craftworld will confuse the AI, and Exodites did exist back then with the same name.

The AI will probably like the Tau but consider their tech still 'primitive' but to be fair it would consider any tech like that except for Eldar and Necron as it's a DOAT AI. It may not like the Greater Good ideology stuff. Eldar politics and history is definitely something that we need to catch up on especially since we would have no idea what the fuck Slannesh is since its younger than we are.
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>>5110270
They did exist, but radically different to how they became, since the main part of their culture is how they hold back Slannesh, and that didn't exist yet. Cratworlds were kind of like a mixture of the explorer and traders, and the exodites were more like preppers amishes. Meanhwile the average eldar citizen acted like a drukahri, and Commoraugh was an oversized port inside the webway.
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>>5110273
Craftworlds did exist, they were huge trade and exploration vessels that went off in century long trips, so probably the ones that humanity was more used to seeing.
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>>5110281
Yeah my bad I'm not sure if they went by the same name though and they did change quite a bit compared to that time. So the AI may not be able to recognize them from what it used to know. Drukhari are obvious just different name for the same eldar. Exodite are the exact same. Craftworld is the one I'm not sure about.
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just finished bingeing the first thread, gonna binge the current one.

got to say after the last 40k AI quest died I was sad but seeing as a new one has risen I am feeling pretty good just said I didn't find it sooner.
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>>5110468
You were there for the Men of Iron quest?
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>>5110500
Call me an old fag because I remember when /qst/ was new, but yes I was in the Men of Iron quest thread 1 in fact god I miss that quest almost as much as Created, fuck that one was awesome.
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>>5110516
Based oldfag
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>>5110516
Too bad it ended exactly on the moment where we would have gone inside the webway. Fighting against some buffed Darke eldar kabal. Would have been cool honestly.
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>>5110737
true, but that's sadly just the nature of questing, it's best to enjoy the journey while it lasts rather than dwell on its inevitable conclusion.
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>>5110529
>Being here when /qst/ was made is Oldfag

Has it been that long?
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>>5111103
Time flies.
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>>5111103
Not really. Desu pool has aids an hero etc
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>>5107936
Will we add some silicone breasts and thighs to some of our robots to make them more acceptable to humans? time to feed the robophiles
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>>5111103
>Has it been that long?

7 years this april, it has anon, it has
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>>5111262
Christ I've been here sense /news/ or whatever it was called. Save me.
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>>5111103
Indeed.
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>>5110516
Muh shepard.
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>>5111803



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