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Your name is Shu, and you’ve come a long way at the end of the world.

The world as you knew it is long gone, consumed from without by a ravenous being from beyond the stars. Humanity’s been reshaped into a vicious, feral thing by the Crucible, their bodies twisted into raging beasts of muscle and bone, voices and minds warped into tools of war. The Daughters—combatants elected by the Crucible to fight and devour their fellows to reach even the apex of hideous strength—are perhaps the lucky ones, granted the freedom of choice in a world where most humans, flora, and fauna have been melted down into a carpet of raw biomass that’s pulled taut across our world.

Like every other Daughter in existence, you can feel the pull—gnawing at your bones, pulling every fiber of your being towards the tether between a mutilated earth and an alien sky. You call it the Cord, and it’s said that reaching its summit will grant the Crucible’s victor the power to reshape all that is into all that will be.

A siren’s song, beckoning you to the end of all things…

…but you’ll fight it, and anything else that would dare to drown out humanity’s future.

For a brief, blessed moment, though…there’s no fighting to be done save for wrangling the strap of your dress down around your left shoulder. You stand alone in a rare moment of silence, staring at your own reflection in the mirror of your room as you inspect what the Crucible’s made of you. The pitch-black plates of steely chitin that were once limited to your spine have almost completely covered your left arm in a gauntlet of onyx, and as you roll your right the tell-tale clicking along your shoulder informs you that the other arm’s soon to follow. Wiggling your toes, you try and get used to their warped texture—what were once flat and unassuming have been twisted into spirals of rough-hewn flesh, eager to impose its will upon the Fleshscape at your whim. The fingers of your right hand trail along your arm before grazing the vertical slit that runs from your belly and up to your chest, the ravenous maw opening slightly at your touch to reveal the rows of guillotine-teeth that line the merciless void.

“Need some help getting that dress off all the way?” Purrs a welcome voice behind you.

++++++

Previous Vein: https://suptg.thisisnotatrueending.com/qstarchive/2022/5211274/

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Body%20Horror%20Quest

Character Abilities: https://docs.google.com/spreadsheets/d/1p_asyKKcyCbQieAAXo1oogBucLtzSypx8-M9vqA96zE/edit#gid=1685687578

Trypophilic Hive, Ver. 3: https://pastebin.com/bUWG6TNF

Relics, Ver. 7: https://pastebin.com/kHzW2hbd

Dual Techs: https://pastebin.com/2jZ5Zhyx

Character Profiles: https://pastebin.com/eL2zTZ4f

Quest Fan Works: https://docs.google.com/document/u/0/d/1comL20X2jUrPO0p7QMdFinwAwdXHre2F9A5bdXif7_k/mobilebasic

Twitter: https://twitter.com/bodyhorrorquest?lang=en
>>
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You give an amused snort, turning to Gina as you work the strap back into place and earning a disappointed ‘aww’ from your girlfriend. “I do hope you’ve actually soundproofed the doors, this time?”

“Double- and triple-checked…” She grins, shutting the door behind her before she falters. “…though considering Amara’s hearing, I may need to quadruple and quintuple just to be on the safe side.”

“I’d appreciate it.” You nod, turning back to your reflection. You’ve never been entirely comfortable with the face that stared back at you—particularly when you recall who it belonged to—but you have to admit that the ‘corruption’ has done wonders for making this body feel like your own.

“You okay?” Gina asks softly, all flirtiness gone from her voice as she places a comforting hand on your shoulder. Her normally-hazel eyes shine with both concern and Neuromantic light, neon flicking behind her irises and down the glowing veins that trail from her sockets and down her neck, disappearing underneath her hoodie.

“Yeah…yeah, I’m fine. Between the Disassociated’s launch and everything with those three, it’s…” You trail off, struggling to put into words the unease that’s settled in your chest.

“…it’s that you don’t know what to do with yourself when you don’t have an agenda?” Gina supplies with a weary smile. Standing on her tip-toes to rest her chin on your shoulder, she fixes your reflection with a grin. “Because it’s totally that.”

“Ha, you know me well.” You relent, reaching up to boop her on the nose and relishing her scrunched expression.

“We’re in each others’ heads, babe—if I didn’t know you by now, I’d be, like…the shittiest girlfriend ever.” She replies, sticking her tongue out at your reflection before you turn to face her in earnest. “Crimson Cord’s pretty much done my work for me. At least Mother was good for *something*.”

“Speaking of…any word?”

“I promise that you’ll be the first to know if I hear back from our alien overlord.” GG assures you, throwing her arms over your shoulders and pulling you close. “You *really* don’t know how to relax, do you?”

“Can’t I relax when this is all over?” You grin.

“Veering dangerously close to ‘I’ll sleep when I’m dead’ there, love.” Gina sighs, then shrugs in defeat.

“Alright, I’ll bite—what’s next on our to-do list of saving the world?”

>>You need to keep moving—form two squads like you’d planned on, one vanguard and one assault, and make your way further west than you’ve ever been before.

>>Set out for (destination of your choice)—there are things yet to do before you continue your journey to the west.

>>You’d prefer to wait for word back from Mother before committing to a westward march, so you’ll catch up with (select an ally/allies of your choice).

>>Write-In

YOU ARE IN CONTROL
>>
(Hello Everyone, it’s good to be back. I do hope the last two weeks have been kind to you all, and I appreciate both your patience and your well-wishes.)
>>
>>5271150
(Additionally, voting shall remain open for the next three hours, with posting to resume in four.)
>>
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>>5271150
the cycle of suffering has resumed. Plenty of things to gripe about. And a lot more things are on my plate.
Still. it is nice in this hell we live.

Glad to see you're able to see the departed off.
>>
>>5271154
(Hey, as long as we keep marching on, we'll see this through to better things, my friend.)
>>
>>5271148
>“Yeah…yeah, I’m fine. Between the Disassociated’s launch and everything with those three, it’s…” You trail off, struggling to put into words the unease that’s settled in your chest.
>“…it’s that you don’t know what to do with yourself when you don’t have an agenda?” Gina supplies with a weary smile. Standing on her tip-toes to rest her chin on your shoulder, she fixes your reflection with a grin. “Because it’s totally that.”

Man, Gina's always on point given the Crimson Cord connection we have. It's been so long irl time since we've come up with something long term in the sense. Watching the Disassociated Rocket Launch felt like one of the most concrete plans we've had in the long term and now we've got to find something new to work at it while traversing westward.

>For a brief, blessed moment, though…there’s no fighting to be done save for wrangling the strap of your dress down around your left shoulder. You stand alone in a rare moment of silence, staring at your own reflection in the mirror of your room as you inspect what the Crucible’s made of you. The pitch-black plates of steely chitin that were once limited to your spine have almost completely covered your left arm in a gauntlet of onyx, and as you roll your right the tell-tale clicking along your shoulder informs you that the other arm’s soon to follow. Wiggling your toes, you try and get used to their warped texture—what were once flat and unassuming have been twisted into spirals of rough-hewn flesh, eager to impose its will upon the Fleshscape at your whim. The fingers of your right hand trail along your arm before grazing the vertical slit that runs from your belly and up to your chest, the ravenous maw opening slightly at your touch to reveal the rows of guillotine-teeth that line the merciless void.
>You’ve never been entirely comfortable with the face that stared back at you—particularly when you recall who it belonged to—but you have to admit that the ‘corruption’ has done wonders for making this body feel like your own.

Goddamnit bhop. You give us juicy details on Shu's body and yet you keep her face (and Sam's face) shrouded in mystery despite showing us in the mirror like hair and eye color. For some reason now I can't help but imagine Shu/Sam's face being that of Carmen from Lobotomy Corp.

>Her normally-hazel eyes shine with both concern and Neuromantic light, neon flicking behind her irises and down the glowing veins that trail from her sockets and down her neck, disappearing underneath her hoodie.
Damn, Gina's also changing drastically too.

The whole description's really bringing back into focus on how much the Crucible's powers has changed us physically.
>>
>>5271145
Ooh, an update on our Corruption, cool. Spiral toes, huh? Must be a result of us channeling Uzu's abilities through our feet into the ground. Sounds kind of gross, but I think once the chitin reaches our feet they'll look good, look sort of like drill-claws.

>>5271148
Yeah, Shu, don't do the "sleep when I'm dead" thinking. Otherwise once the Crucible ends and you have to do things like find hobbies you're going to have put too much pressure on yourself to relax and be unable to do it.

>>You need to keep moving—form two squads like you’d planned on, one vanguard and one assault, and make your way further west than you’ve ever been before.

>>5271150
Hey, BHOP. Nice to see you again. I've been mostly alright, had some trouble sorting things out with my health insurance but I'm gotten it resolved.

>>5271154
Oh dear. I'm sorry to hear that, anon. I hope you manage to clear them off without too much difficulty.
>>
>>5271148
>You’d prefer to wait for word back from Mother before committing to a westward march, so you’ll catch up with (select an ally/allies of your choice).
I'd have to ask who's still in the house?

From the last vein we have
Julia and Dorian
Nerada and Amara
November and Francine
Cassandra and Pendra

Anyone else that I'm missing? oh wait. Who among the dream daughters in their spirit shells are still here?
Should we ask if there are any other dream daughters who want to come out and play in a spirit shell?
>>
>>5271208
>not going for spiral heels
>The heels are shaped drills that constantly spin and either try to anchor Shu's feet into the ground with each step or repel Shu's feet from being anchored in the first place. Shu could even extend those drills to give herself "natural high heels"
Bhop, pls.

>Yeah, Shu, don't do the "sleep when I'm dead" thinking. Otherwise once the Crucible ends and you have to do things like find hobbies you're going to have put too much pressure on yourself to relax and be unable to do it.
Why not start now and relax by chatting with family members?
>>
>>5271198
>The whole description's really bringing back into focus on how much the Crucible's powers has changed us physically.
Yeah. The whole party is slowly turning into something not entirely human. Well, except for Amara, I don't think she's changed beyond that initial catgirl mutation. Maybe the Corruption being impeded by emotional support means that Amara's is slowed to a crawl.

>>5271211
Well, we can't manifest Spirit Shells for other people's Dream Daughters. Not yet, anyway, I think we were told that was the capstone for Spiritus Ex Testa but that was so long ago I might be misremembering. We do have those two new girls we picked up scavenging Sam's kills, but we don't really know them well enough yet to trust them with bodies. We should visit them at some point. I guess we could do that now, pop into our Dreamscape real quick while we have a quiet moment.

>>5271221
It's starting with spiral toes so that's what I focused on. But yes, spiral heels would be pretty cool.
>>
>>5271224
>>5271148

Speaking of Sam's bandit kills, did we consume their corpses them alongside with Merkabah's corpse in our last meal? or were they used as payment for Taylor's repair services?
>>
>>5271228
We consumed them alongside Hamadryad, a while back. We've got two of them in Shu, one in Dorian, and I don't remember where the fourth went.
>>
>>5271224
> Well, except for Amara, I don't think she's changed beyond that initial catgirl mutation. Maybe the Corruption being impeded by emotional support means that Amara's is slowed to a crawl.
Oh she's mutating for sure. She's probably becoming more cat-like in terms of instinctual behavior. It's just that because of the nature of the cat in question, she's the more affectionate type of cat. I wouldn't be surprised if Amara starts leaving out "toys/gifts" right in front of our bedroom like how some cats bring back kills for their owners.
>>
>>5271229
Dream daughter check up? it's been a while since we've done one of those.
>>
>>5271221
>>5271224
>>Spiral Heels

(Absolutely stellar, everyone. Consider it done.)
>>
>>5271208
(I had a bit of an issue with my health insurance as well, but I'm glad you got it resolved!)

>>5271211
(You've got it, plus the Dream team.)
>>
>>5271145
>You’d prefer to wait for word back from Mother before committing to a westward march, so you’ll catch up with (select an ally/allies of your choice).
Dream Daughters. It's been a while since we've had some meaningful time with them.
Either that or Nerada and Amara since we did make it one of our agendas to ask Nerada what her next move would be post-Rocket Launch in the last vein. If she's comfortable hanging out with us and Amara, we're absolutely okay with that.
>>
>>5271234
Cats do that out of pity. It's a transplanted instinct from raising their kittens, they see us as poor hunters and so bring us wounded prey for us to practice our skills on easy mode. Amara knows her mom is a good hunter, though, so she shouldn't do that. If anything, as our kitten she should be expecting us to bring her dead animals. Which we do, actually, so I guess everything's good. Maybe that's why Amara hasn't shown any obvious Corruption. She has been, it's just that the circumstances of the Crucible mean that that's just normal behavior here.

>>5271237
Yeah, I think that's a good idea. Just do a quick one while we've got a quiet moment, then embark on our missions.

>>5271148
Changing >>5271208 to

>>Write-In
>Take a quick moment to check on our newest Dream Daughters. They've been percolating in there for a bit, let's see how they're doing.

I hope they haven't messed up the Coffee Shop AU Dreambubble.
>>
>>5271249
Keep in mind we're expecting a phonecall from Ozmas at any point in time so we might get interrupted. Come to think of it, helping Ozmas and Charon in the mental department will help us get better insight in tackling the Cord itself, so the whole therapy session with the two Hexane would be a pretty noteworthy long term goal that we can work on while we make headway on our way west to the Cord.
>>
>>5271249
>I hope they haven't messed up the Coffee Shop AU Dreambubble.
inb4 one of them's a tea drinker.
>>
(Still writing, so thank you for bearing with me!)
>>
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>>5271148

You catch sight of your own reflection in Gina’s luminous eyes, and it’s the sight of your—or rather, Sam’s—face that prompts your answer.

“I think I’ll check in on the newest Dream Daughters. I’m not even sure if the Dream Team’s had the chance to touch base with them yet.” You inform your girlfriend, and before the next words are even out of your mouth her fingers are already on your lips yet again.

“Say no more.” She smiles with a quick nod towards the four-poster bed. “Lie down, and I’ll yank you back to the waking world if Mother gives us a call.”

You oblige with no small amount of reluctance, and as a narrow needle of bone slips from Gina’s wrist and into your own to usher you from the waking to dreaming worlds, you release her earlier words may hold more truth than you’re comfortable admitting.

It’s a thought you adeptly push to the back of your mind along with all the other ones you’ve told yourself you’ll deal with ‘after’, focusing on the task at hand as the door to the Dream Team’s communal coffee shop materializes before you, the sounds and smells of the cozy space filtering into your ears. Gently pushing it open, the gentle aroma of oolong tea is interwoven with the sharp tang of alcohol that wafts towards you from the pair of strangers at the bar, the latter you almost miss due to the size of the first.

The one closest to you has a level of muscle that would put even Johanna to shame, the girl’s jet-black ponytail practically sandwiched by her powerful shoulder blades. The tiny teacup she brings to her lips looks almost absurd with how daintily it’s held between her thumb and forefinger, and it’s as she brings the vessel to her lips (pinky out, of course) you catch a glimpse of the slight girl behind her as the smaller of the two slams a bottle of bourbon into her face like a weapon, crushing a third of the bottle in a series of sharp, desperate gulps…and judging by the empty bottles around her chair, she’s been at it for a while.

The smaller girl’s ruddy complexion darkest with a scowl at your approach, and her massive companion almost sputters out her delicate sip when she pokes the other girl in the ribs to inform her of your arrival.

“O-oh! Hello there!” The powerfully-built young woman greets you, rising from her barstool with surprising grace and speed, placing the cup and saucer on the counter with one hand and moving to shake your own with the other. “The others told me and Zuè you’d be coming by! I’m Sval, it’s a pleasure to finally put a face to the name!”

“Well, it’s a pleasure to know both of yours.” You reply with a smile, and Sval shoots her companion a grin. “See? They said she was a charmer!”

Zuè just fixes her companion with a withering glare as she finishes her bottle, saluting you with the empty container before lowering it to the floor.

(Continued)
>>
>>5271384

“Hey, would you like to have a seat? We’ve been keeping it warm for you!” Sval offers, gesturing to her stool with a warm smile as the smaller of the two bandits reaches over the bar and pulls a bottle of black label from under the lip. You accept the taller girl’s expectedly polite offer, taking the offered seat as she takes her own, leaving the hard-drinking Zuè now stuck between you both.

“You’re…taking all this pretty well.” You admit, prompting a laugh from Sval and a roll of Zuè’s dark eyes.

“Ah, well…time runs a little differently here, as I’m sure you know.” The talkative Flesh Artisan chuckles with a sheepish shrug of her broad shoulders. “We’ve had a little while to adjust, and make the most of it. Johanna and Holly have been incredibly welcoming, and Uzu’s even offered to help me get back into baking!”

“That’s…that’s great.” You say, a quick glancing informing you that Sval’s been taking this far better than her friend here as Zuè chugs the booze like someone’s coming to saw her limbs off.

“I mean, I figured everything was going to catch up to us eventually, y’know?” Sval chuckles, her slight laugh tinged with guilt that she tries to cover with a (clearly) nervous monologue. “Your friend came out of no-where, and I have to hand it to her—she was the cherry on top of a crazy day, let me tell you! I mean, everyone was already out of sorts with that gigantic bird doing laps the past few hours, and that’s probably why the boss got sloppy. ‘Course the blame’s not all hers, but-“

“Sloppy?” You echo, confused.

“Oh, uh…so, you know how we…with people coming over the cliffs, yeah?” Sval asks, and you quickly nod—both to have her get to the point and to spare her the gruesome details of work she’ll no longer be capable of. “Well, the boss had some connections with some bio dealer on the west coast. Never gave a name, but we got paid a pretty pound of flesh if we found any unusual power sets, and they even gave us a relic to help scout ‘em out. Your friend probably wouldn’t have caught us nearly as off-guard if our latest haul hadn’t escaped like, two hours before she got us!"

Zuè scowls even deeper, her expression positively rancid as she listens to her ally recount their collective failure…but it’s one that gives you pause. You don’t want to dwell for too long in case Mother’s reply is forthcoming, but some of these details bear inspection.

>>Ask Sval a bit more about her boss and her connections—you have to wonder if this West-coast dealer has anything to do with the one who commissioned your attempted burglary.

>>Inquire as to who it was that escaped, and how—Sam killed these girls out of vengeance, so maybe there’s something of a lead, here?

>>Ask the bandits something else (Write-In).

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next two hours, with posting to resume in three. Thank you for your patience, and I hope your day is going well!)
>>
>>5271385
Well, isn't she cheery. A monster, but a cheery one.

>>Ask Sval a bit more about her boss and her connections—you have to wonder if this West-coast dealer has anything to do with the one who commissioned your attempted burglary.
>>
>>5271385
Yikes. Never knew the bandit girls were ones with connections. And looks like the plot is thickening with the upcoming faction wars arc given how Bhop's dropping us clues about people with connections hiring mercs and bandits to make our lives rather hard.

>Your friend probably wouldn’t have caught us nearly as off-guard if our latest haul hadn’t escaped like, two hours before she got us!"

>Inquire as to who it was that escaped, and how—Sam killed these girls out of vengeance, so maybe there’s something of a lead, here?
>"So what was your group name during the times you were 'trappers'? Any other work did you do besides your usual?"
>"You've heard about the Hassans? The Breaker's Dozen?"
>"Huh. never knew about the wider world. Didn't know about the mercenary companies too."
>"You've seen your dealer from the west coast in person or does your dealer contact your boss via proxy construct?"
>"Quick question: Was the one that escaped a centaur looking woman with a harp for a torso or a smaller mousey looking girl with mantis claws for arms? Have you seen any of those two?"

Mousey girl with mantis arms was the girl that Sam tagged along with briefly before she went to her apartment.
>>
>>5271385
>Zue's just downing bottle after bottle and absolutely hating the afterlife.
Yeowch. She's not taking the fact that she's dead well isn't she?
>>
>>5271514
(Yeah, she's not great...)

(...but hey, all the dream-booze you could want!)
>>
>>5271516
double yikes. I'm not sure whether or not to offer her a Spirit Shell option for her to romp around in. On one hand a spirit shell would be a godsend for Zue to cope with the fact that she technically died. On the other hand, being alive again in a spirit shell means there's terms and conditions to piloting it, and she'll miss out on the conceptual dream booze.
>>
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>>5271389

“I’d like to know a bit more about your boss, if you’re willing to share.” You say, leaning on the bar and around the lush sitting between you and your source of info—at least, until Zuè slams her freshly emptied bottle down on the bar and harshly signs something to Sval.

“Hey now, she’s wasn’t-“ Sval weakly protests, giving a sharp yelp when the waif beside her socks her in the shoulder. “…okay, so she wasn’t the *best*, but she ran a tight ship, at least?”

Zuè levels a glare at her friend before sliding down from the stool to stalk around the bar and start rifling—loudly—through the liquors just out of sight, leaving her companion to continue her explanation.

“Carmen was…she made sure we were well-fed. Looked after. It was more than any of us had, and better than most of us deserved.” Sval tells you, each merit covering a multitude of regrets. “Her whole plan was to pick off the Daughters we could who were heading to the Cord, but clearly weren’t ready. She said we…we were giving them a better fate than what was waiting for them.”

The shorter girl looses a chilling sound, a high, screeching laugh from a throat that’s clearly not used with regularity. You must’ve shot her a startled look, given the guilty expression on her face as she stands back up with a pair of glasses in her hand and a bottle of amber liquid with a label that looks suitably imposing.

“This outfit of yours, did it have a name? And what other work did you do, besides?” You ask, shaking your head politely when Zuè thrusts a full glass your way. She shrugs, sliding it towards Sval instead as the larger Daughter takes a swig before answering your question.

“No, we never really had a name, not like some of the other companies that were out there. As for our work, it…we scraped by. We—or rather, Carmen—had been approached by Hassans because of her powers, and we’d scrapped with the Breakers once or twice when they tried to start stuff, but…” She trails off, staring into the depths of her glass. “…we mainly looked out for ourselves and tried to stay out of the greater politicking that we heard whispers of. At least, until Carmen made her deal.”

“Did you ever meet this benefactor in person, or did they interact via proxy?”

“Proxy…technically.” Sval corrects herself before finishing her drink, gently placing the glass back down on the counter before Zuè refills it. “There’d be a Daughter that came to our camp, and Carmen would tell us to stand down when she saw what they brought—it was always a Relic. Usually pretty small, and the rep would hand it over to Carmen and leave without a word. Then the boss would go to her room, stay in there a hot minute, and when she came out it was with a new plan or shipping schedule. We always assumed they were communicating via some sorta Relic-based system, probably to stay off the ’net.”

(Continued)
>>
>>5271544

“She didn’t share a ton with us, but to be fair? Most of us didn’t ask.” Sval says, swirling the amber liquid in her tumbler. Zuè hands catch your and Sval’s attentions, the young woman saying something with her hands that makes her companion laugh.

“Oh, yeah! Duh!” Sval giggles, turning to you. “If there’s more you need to know, you’re welcome to ask Carmen herself!”

“Wait…she’s here?”

“Ah, well, not *here* here, but she’s in one of your friend’s heads! Zuè, who was it again?” Sval asks, rounding on the other girl. Zuè blushes, hastily signing her reply and prompting yet another chuckle out of the giggle-prone Sval. “She says, and I quote; ‘Carmen is currently in your *devastatingly* handsome artist friend.’ Quite the lucky one, I'd s-”

Zuè lunges across the bar, hands reaching out to strangle her friend as the larger girl fends off the assault as best she can, nearly doubled over with raucous laughter. They’re…an odd pair, to be sure, and you have to raise your voice to make your next question heard over their friendly scuffle.

“One last thing; was the one who escaped a centaur-looking woman with a harp for a torso, or a smaller mousey-looking girl with mantis claws for arms?” You practically shout, but it’s enough to give the two a moment’s pause. “Have you see either of those two?”

“Wait, yeah! Yeah, we have!” Sval exclaims, pushing Zuè back over the bar with one hand placed against the flailing girl’s face. “There was this girl with an Unnatural Predator mutation that made her arms look like insect claws. She was one of the three that escaped before everything happened, but I haven’t seen anyone that fits your first description.”

If your hunch is correct, then that might just be the person that Sam was looking for, though you’re hesitant to go all-in on that hope. She clearly means something to the previous owner of this body, but you wonder if renewing her hope is better than letting her stew in a potential falsehood. And then there’s the matter of this despicable circus’ ringleader, and as reluctant as you are to spend any longer than you have to around tyrants, you can’t deny the possibility of her parting with something you can use…

…especially if her patron has anything to do with whoever was bold enough to hire a thieves guild AND demolition experts to break down your front door.

>>See if Amara can catch the insect-girl’s trail by herself.

>>If Tinker Tailor’s still lurking in the Forgeroom, then see if she can get a message to Sam.

>>Pay Carmen a visit in Dorian’s Dreamscape…you’d like to know more about her benefactor.

>>Write-In

YOU ARE IN CONTROL
>>
(I shall be pausing here for the evening, with voting to remain open for the next eight hours with posting to resume tomorrow morning at 10AM, Eastern time. Thank you all for your continued patience and participation, and I wish you a restful evening one and all.)
>>
>>5271547
>“Ah, well, not *here* here, but she’s in one of your friend’s heads! Zuè, who was it again?” Sval asks, rounding on the other girl. Zuè blushes, hastily signing her reply and prompting yet another chuckle out of the giggle-prone Sval. “She says, and I quote; ‘Carmen is currently in your *devastatingly* handsome artist friend.’ Quite the lucky one, I'd s-”

Oh my. Zue's a Dorian fangirl. No wonder she's feeling sour. She wanted to be in Dorian's headspace but got ours instead. How smitten is she?
>>
>>5271551
(On a scale from one to ten?)

(Thirteen.)
>>
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>>5271558
Oh my. OH MY. That brings to question about the whole "mythical males" gender problem that I somewhat touched upon in the "Snowbird" omake.

just how BIG are the fanbases for those mythical men? Well for Dorian's case that is.

....I just have this devilish idea to tease and appease Zue. Given that she's a dream daughter, and can see through our eyes, we could technically ask Dorian a favor to perform a small gesture like pic related in front of us.
>>
>>5271548
Thanks for running, BHOP.

>>5271551
>>5271558
Oh dear. Zue, it was never going to happen, Dorian is quite enamored with Julia. Still, if we do happen upon any corpses of male-identifying people, we'll try to eat them for you.
>>
If we give the information on mantis girl still being alive to Tailor to pass to Sam, we need to make up a cover story. If Tailor acknowledges that we asked her to tell Sam, then that either reveals we spied on her or suggests that Tailor blabbed about their affiliation to us. That's not good for trust. So what's a reasonable excuse we could have to be talking to Tailor about mantis girl being alive, so she'd know?

I'm kind of blanking, honestly. Best I've got is us mentioning Sam as another cyborg to Tailor. Like "Oh, yeah, in case you ever meet this other cyborg girl, I figure you might wind up moving in the same circles". Like we didn't expect Tailor to pass it on immediately, but just something to remember if she ever did meet Sam in the future. Does that work?
>>
>>5271614
There's always the Amara option. But you're also absolutely correct. We need a cover story to explain how we found out Mantis girl is alive.

Actually there's the more simple option of telling Sam that we interrogated them about their operation and got info about escapees whilst not knowing about mantis girl's identity.
>>
>>5271638
Well, we know about mantis girl from Sam asking us to put out a Missed Connections ad on the Skinternet for her. And we inferred that Sam thought mantis girl was dead from how angry she was hunting the bandits. So we have a legitimate reason to have asked about the mantis girl (whose name we probably know, in character, but I can't remember it and I'm too lazy to look up the interlude where she said it). There's nothing we need to lie about, there. The thing we have to cover is how we knew that Tailor could get that information to Sam. Or, like you said, just have Amara hunt her down with Skintalking.
>>
>>5271666
Didn't we give Sam a Fuzz-buzz Scarf when we first set her free? why don't we communicate to Sam via the Fuzzbuzz?
>>
>>5271678
Did we? I don't remember. BHOP >>5271548, does Sam have a FuzzBuzz we can contact her through?

Though it could also be a bit awkward to do so. First time we ever call her up, and it's to tell her about us doing investigation for her. Like, I'm sure she'd be happy, but at the same time, probably feel like we're being a busybody.
>>
>>5271681
>>5271678
(She does, yes.)

(Also, was briefly on data and someone within distance was banned from /vg/ for posting lewds, so I have a fun guessing game ahead of me.)
>>
>>5271692
(In any case, it would be possible to reach her in any number of ways, if you choose to do so.)
>>
>>5271689
I had a post that I replied to you. Belay that. I bamboozled it after further reading in the Archives in Sam's interlude.
>>
>>5271689
Oh, good, then. We could send her a text like we did Ozmas, then, actually.

Also, that sucks.

>>5271692
Oh, she did? Darn. Okay, a cover story for Tailor it is.

What if Tailor just heard it in conversation? Like it was just part of our planning that she overheard. Like she just heard us say "oh, and I talked with those bandits Sam killed, the girl she was avenging actually escaped them, so we need to find a way to tell her that her friend is still alive out there".
>>
>>5271697
Oh, so she got the FuzzBuzz back?
>>
>>5271693
>>5271698
Hang on. Hang on. I'm re-reading the archives again. Yup. Sam still has the Scarf. I was misremembering things.

>https://suptg.thisisnotatrueending.com/qstarchive/2019/3933303/#p3935328
>In the process of retrieving the Succulent Sauce, your hand grazes something you’d forgotten about; a thing hastily stuffed away, whether out of spite or as a reminder of who granted you a second chance, you’re not quite sure. You pull the Relic and the FuzzBuzz scarf out from the recesses of your cloak, wrapping the latter around your neck and pulling your hood back up over it as you turn to face the Joyous behind you.

“Shu said this thing would keep me company, if I was…upset, or whatever.” You say, tugging lightly at the scarf as you hold both Relics in one hand. “‘To remind you that you can always be a better person, and that you are always in control’, she said.”

The child takes a step back when you thrust out your hand, and just cocks her head when it becomes apparent what you’re offering.

“Take ‘em.” You say with a voxel-distorted sigh, shaking your hand a little as Goggles rattle against the Sauce. “Both of ‘em…and a message, if you’re up for talking.”

The Joyous steps forward, cradling both Relics in her small hands before looking up at you intently.
>>
>>5271699
>>5271693
Sam still has the scarf around her neck. In the interlude, Sam was giving the joyous clone the two relics she found but she didn't hand over the scarf. Yeah. I was definitely mis-remembering and mis-reading things.
>>
>>5271705
(I thought she did, but I'm away from my notes at the moment. Thank you for confirming that!)
>>
>>5271689
preserve your data plan. reply when you have wifi
>>
>>5271701
>>5271705
Great. Okay, then, time to actually vote.

>>5271547
>>Pay Carmen a visit in Dorian’s Dreamscape…you’d like to know more about her benefactor.
>>Write-In
>Once we're done in the Dreamscape, send Sam a text via FuzzBuzz. Keep it professional, try not to make it seem like we're being a busybody.
>Also inform Tailor that we've told Sam this, so that she's not blindsided, and to use her discretion in responding to however Sam relays the information.

For the text, I'm thinking something like: "Sam. Forgive me for intruding, but I believe you had a personal reason to target those bandits I recently encountered you hunting. I've interrogated their Dream selves, and I've learned that some of their victims managed to escape. One was a mantis-armed girl similar to the one you asked for help sending a message to. I don't know if that's why you targeted them, but I thought it would be remiss to not inform you that she may still be alive."

How does that look?
>>
>>5271681
To be fair on our end, we were a very busy busybody bee in the last several threads regarding both the launch of "The Defiance" and the Negotiations between the Three Children of Morningstar.

So making the time to go get the information to help Sam in her investigation and deliver to Sam would be helpful to her. But I do understand the impersonality of the delivering of the message. Although to help out Sam we could have Amara have a Joyous clone accompany Sam and aid her in tracking Mantis girl down. (I hope the Joyous clone that Amara sends to accompany Sam is the same one that got sidetracked and trailed Sam during Sam's interlude period)
>>
>>5271712
Yeah, that would help her a lot, though obviously we should get her permission for it. Should we offer it first? That might be too busybody-ish, coming from us, but maybe if Tailor suggested it? Though the fact that I'm suggesting we have Tailor stealthily influence Sam to ask for help means I'm turbo-busybodying, so actually, no. That's a bad thing to do.

Okay, we could have Amara offer, then. Ask her if she'd be okay helping Sam, and if so, could she send one of her Many Sam's way with the offer to assist her in searching. That could work, I think?
>>
>>5271720
We could frame the request to Amara as something of a fun "stealthy search & Rescue Mission" for Amara and her clones.

>Ninja Army on a rescue mission to help Sam reunite with a girl who Sam wants to be a friend of!
>>
>>5271732
Yeah, that could be fun for her. Just put it as an additional objective for the Many to be on the lookout for. They're already searching for lots of stuff, what's one more? And the one that is following Sam should have fun with it.
>>
>>5271547

>Pay Carmen a visit in Dorian’s Dreamscape…you’d like to know more about her benefactor.
>As Amara to see if she could help aid Sam in her search for a friend that Sam made along the way. Frame it as a fun "Search and rescue/escort mission for one or several of Amara's Joyous Many." ("Amara I have something fun for you and your Joyous many. A fellow cyborg ninja is looking for a friend and wants to reunite with said friend. This will be a dangerous ninja mission. Send out your finest ninja clones to aid our cyborg ninja friend! Please?")
>Send Sam a message via Fuzzbuzz, tell her we just got a lead on her friend and we're sending her help in aiding her search.
>Also inform Tailor that we've told Sam this, so that she's not blindsided, and to use her discretion in responding to however Sam relays the information.

>>5271736
Also, is it me or is Amara more something of a tomboy when it comes to things she finds cute/cool? She likes DMC, she's got a ninja theme about her, and she frequently does things that reach "peak anime" in terms of farce.
>>
>>5271759
Yeah, a little. She's not the sort of tomboy that rejects girly things outright, she's been wearing a dress this whole time, but she's a rambunctious child. She's going to be drawn to things that let her express that, action and adventure and stylish heroes. Also squirmy gross bugs. Amara sure loves her gross bugs. Thinking about it, that might be part of why she bonded with Shu so quickly. Shu's the cool bug lady, of course she's going to want her to be her mom.

Oh shit, speaking of that, we do need to talk with Amara about the revelations she dropped about her birth mom dying, don't we? That got lost in all the preparations for Behemoth and dealing with the Hope Fragment, but she did definitely imply (if not outright state) that her birth mom died before the Crucible and she was being shuffled between foster families and had run away from one of them at the time of the Crucible. That's something to talk with her about.
>>
>>5271775
>Oh shit, speaking of that, we do need to talk with Amara about the revelations she dropped about her birth mom dying, don't we? That got lost in all the preparations for Behemoth and dealing with the Hope Fragment, but she did definitely imply (if not outright state) that her birth mom died before the Crucible and she was being shuffled between foster families and had run away from one of them at the time of the Crucible. That's something to talk with her about.

It's a heavy topic that's for sure. But how could we approach the topic?

Hmm....I think we could tackle this together with Nerada by her side now that Amara has a peer friend her age. With much of the stress that we had to tackle with Morningstar's three children having passed and now that we have much downtime on our hands while waiting for Ozmas to work up the courage to contact us and for Charon to be in a better emotional state to continue the Cord insight and emotional therapy, we could spend time that we have now to be an actual mother figure to our surrogate adopted daughter.

something to keep in mind. We had our session with Charon because Charon offered us insight in the Cord's obstacles, but then ran into the emotional roadblock of her fallout with Ozmas.

This prompted an emotional therapy session with her which resulted in Charon gathering the nerves to contact her old friend, and us sending Ozmas a message to both give her a heads up as well as an open door invitation for a long path to emotional recovery.

So while we wait for those two, we now have two or three other issues that we can tackle:

>Amara's past which can be delved into via family time with her and Nerada
>the Faction wars investigation phase via interrogating Carmen
>Sam's search for her Mantis friend.
>>
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>>5271547

“Thanks for all this, it’s been a big help.” You say, giving the odd pair a polite nod as you take to your feet, and it’s only your imminent departure that snaps them out of their friendly toustle.

“N-no, you’ve been…amazing, actually!” Sval exclaims, practically leaping to her feet and practically dragging Zuè over the counter and onto the floor before the smaller girl lets go, more out of self-preservation than any sense of decorum. “It’s thanks to you and your family that we’re still…that we’re here, at all.”

You’re not sure if her comrade shares her enthusiasm, but Zuè salutes you with a freshly-opened bottle of scotch, regardless.

“Can I…uh…I mean, if it's okay?” Sval begins timidly, extending her massive arm span to you with an expression that wouldn’t look out of place on Amara, with those puppy-dog eyes. You smile, beckoning her in and finding that her gentle nature extends—mercifully—to hugs, as well. It’s up-close that you get a sense of just how young she is; her physique’s clearly been augmented by her Core, and while you’re still at a loss for any obvious tells as to Zuè’s’, it strikes you that both these girls are younger than you by several years.

It’s a fact that you can’t seem to shake, even as you softly shut the door behind you, feeling the handle dissolve before your fingers slip away from it’s hilt.

They don’t seem like bad people…

…but you know full well how bad people can get when under the thumb of someone in control.

“Done already?” Gina asks as you come to, an expression of pleasant surprise flitting across her soft features.

“Not quite. I’ve got an assignment for Amara, and then I need to get into Dorian’s head to ask his newest Dream Daughter a few questions.” You say, swinging your legs off the bed and promptly striding towards the door with Gina in hot pursuit. Finding Amara’s a simple enough task; she’s lying on her back in the Fuzzpit, reclining like an eccentric millionaire with what you hope is a virgin drink clutched in her hands and resting just above her belly button.

“Hey sweetie…up for a secret mission?” You ask, kneeling at the edge of the pool as your little one’s head snaps to you, obviously thrilled. “I need you to help…a friend of mine. She’s a cyborg ninja, and she’s looking for a friend of her’s she’s lost. Your mission, should you choose to accept it-”

“I do! I absolutely do!” Amara exclaims, quickly stifling her volume and shushing you as if you’re the one that shouted.

“That’s my girl. It’ll be a dangerous mission, and you’ll need a lot of Joyous to help scour as far as you can. Now, as for your target-”

(Continued)
>>
>>5272249

You’re no stranger to multitasking at this point—it comes with being a Hive Mistress, after all—so while you give Amara a detailed description of her mission parameters, a quick message to Gina sends her to find Tinker Tailor so she’s not blindsided by what you’re about to do next. With a sharp salute to your little soldier, you leave Amara to her task as you go to the far end of the Roost for a moment of privacy. It takes a little effort and a lot of focus, but you reach out to Sam's Fuzzbuzz scarf, first to make it vibrate, and then to shift the down into a legible message transcribed from your own voice.

"Sam - forgive me for intruding, but I believe you had a personal reason to target those bandits I recently encountered you hunting. I've interrogated their Dream selves, and I've learned that some of their victims managed to escape. One was a mantis-armed girl similar to the one you asked for help sending a message to. I don't know if that's why you targeted them, but I thought it would be remiss to not inform you that she may still be alive."

It's no more than a few seconds after the message manifests that your commling goes off, and as the construct scuttles up to your ear, Sam's voice…your voice…crackles to life.

“How?” She chokes out on the other end of the line.

“I got a lead that she might have been taken prisoner by the camp you brought to task.” You explain, avoiding the word ‘slaughter’ for the time being. “Like K said, it turns out there was an escape a few hours before you got there, and she may have been one of the ones who got away.”

The line’s silent, so you continue; “I’ve got Amara’s Joyous scouring the fleshscape for her, and my little one’s no stranger to the Skinternet, either. If she’s out there, we’ll find her.”

“...Okay. I…okay.” She repeats, swallowing the rest of her words before she chokes.

“Okay.” She says for a third time, a sliver of hope slipping between those two short syllables, compressed between doubt and disbelief. And then, stiffly-

“Thank you.”

The line cuts, your doppelganger’s words lingering in your mind even as you find yourself knocking on Dorian’s door. Footfalls sound between long strides, their owner swinging open the door and greeting you with a smile. You return it with your own, though your expression falters when you notice Julia rising from the edge of the bed just beyond your line of sight.

“Oh…shit, I’m-” You stammer, taking a step back as Dorian chuckles, shaking his head as he open the door fully, Julia arriving at his side.

“No n-need to fret, we were only t-talking.” Julia says, and you feel rather chided by the pointed look she gives you, though the wink that follows it cuts the bitterness. “Is everything alright?”

(Continued)
>>
>>5272250

“Well, I think I’ve got a lead on something, but my best bet at getting some answers is in Dorian’s head.”

The young man shoots you a quizzical look, one that’s quickly replaced by one of realization; “My new Dream Daughter?”

“Bingo.” You confirm, and Dorian’s already bidding you enter, shutting the door behind you as he ushers you to take his place on the edge of the bed, his copied Neuromancy flaring in his eyes with a light that’s at once familiar and at the same time wholly his.

“Are you ready?” He asks, and the moment you nod, objective reality is stripped away like so many layers of paint, substituted for the void of subjective dreams.

Focusing in on Dorian’s mind, you feel material coalesce around you as his dreamscape takes tangible, coherent form. You expect something unfamiliar to spring into existence around you, to be met with some novel locale…but you recognize the lane of well-kept trees leading to the front steps of the Gardner estate, proudly looming before you with all the imperial grandeur that familial trauma can muster. You tentatively take a step forward, eyeing the trees with suspicion given your last foray past the aggressive arbor. It’s to your relief that your caution is for naught, and as you scale the house’s front steps you’re struck with the eerie silence that’s settled over the place like a funerary shawl.

You’re not sure if it's a blessing that the quiet is broken at that moment by a cold, clear voice from behind you.

“It’s a lovely piece of architecture…though I understand completely why Dorian destroyed it.”

Rounding on the source of the voice, you find it at the foot of the staircase you’ve just scaled—a woman draped in a loose-fitting sheet of ashen skin, her genuine flesh beneath barely hidden by its folds, and proving whiter than the deadened veil she bears. Red eyes stare up at you, with jagged razors of bone cutting bloodlessly in and around every exposed inch of skin, slicing aimless across the canvass of her bodt like the fins of alabaster sharks swimming just below her dermis.

“Carmen, I presume?”

“Or 'Alabaster Shrike', if you prefer.” She shrugs, her bony shoulder briefly tearing through the skin before they’re subsumed by her regeneration. “It hardly matters, now.”

“Does Dorian know you’re here?” You ask, taking a step down and suppressing a shudder when an errant blade briefly splits her left eye in two.

“I did not seek out this place, Defiant. This and many others have been thrust upon me, no doubt due to the young man’s introspection.” She sighs, casting a lazy glance about the familiar space before settling on you with a curious glint. “There’s truth to be found here, if you know where to look.”

(Continued)
>>
>>5272253

“I understand you struck some sort of deal with a broker of Relics.” You begin, taking another pair of steps closer to the unnerving figure below. “I’d like you to share what you know about them, if you please.”

Another step, and as perspective becomes clearer you realize the woman before you is edging seven feet in height, her bony frame at once as rigid and fluid as sculpted marble.

“They came to me at my lowest point. The flow of food had slowed. Our group had grown too large to sustain. I’ll be the first to admit that my sentiment had gotten the better of me.” She explains with a voice as level as the steps that separate you, and you bite your tongue at the casual dismissal of the lives she’s taken as mefe 'food'. “A messenger arrived, one that bore good tidings at a cost; food, in exchange for keeping an eye out for individuals of note. High power ceilings, unusual variants…Deprived, even.”

Her lips split into a smirk as your expression betrays your knowledge of the term, and Carmen continues; “It was the first time I’d heard of the thirteenth class, and I’m sad to say I hadn’t been lucky enough to find something so valuable. Still, I kept my end of the bargain, and in doing so I kept my family fed.”

Her head tilts to one side, as she adds; “Surely, you of all people can relate.”

It’s not a question, but you ignore it regardless.

“Did you ever meet with your benefactor personally?” You press, and Carmen simply shakes her head with a slow, deliberate motion as calcite blades swim through her throat. “Did you learn anything about them? Anything at all? Motivations, methods?”

“I was a bit player, but I was glad to play the part for my girls’ sake.” Carmen muses, pacing the short length of the step she’s chosen. “I was kept in the dark by design, and I was not fool enough to look this gift horse so obviously in the mouth.”

You sigh, staring out over the grounds in frustration just as Carmen’s bloodless lips curve up in a more pronounced smirk.

“The Relics were exquisitely crafted. Pridefully so, but with notable influences from a sect of particular artisans along what was once Ontario. If my benefactor didn’t hail from there, then they have a Artisan of their ilk in their employ. I’d assumed I was dealing with a Daughter with some years under her belt, but…” Carmen trails off wistfully.

“...but?” You prompt, and her pale smile widens.

“You’ve proven anything’s possible. After all, it was your rise to power that prompted my patron to extend their hand to me in the first place.”

You swallow.

“Did they tell you that?”

(Continued)
>>
>>5272254

“Of course not, but the timing is too serendipitous to dismiss as anything other than intentional.” Carmen replies with another grotesque shrug. “My group was hardly one of any renown. We were sedentary opportunists, but we were uniquely situated at a breakpoint, of sorts. Given what little I’ve heard of your exploits, I would assume they’re trying to outrace Mara’s precious chosen one to the Cord…and I suspect they’re not the only ones.”

You flex the fingers of both hands, trying to stop them from curling into fists.

“I’m nothing special. Certainly not special enough to-”

“While most Daughters are still desperately trying to stave off the hunger and eke out a meager existence, you’ve negotiated with titans both literal and metaphorical.” Carmen interrupts, her even tone honed to a razor’s edge as she takes another step towards you. “You’ve slain the heirs apparent to vast and terrible powers, and the dead walk among you, returned to life.”

Another step.

“The echoes of Crucibles long past shadow your steps, and you’ve set foot in cities untouched by eons.”

Another.

“Everything that was certain and sure about this world of ours unravels at your touch, woven into something greater by the hands of you and those that act in your name.”

One final step, and despite being three below you she’s eye-level with you, her scarlet irises boring into your own.

“You and your family are as gods, whether you acknowledge that reality or not.” She declares, her words as precise as a physician’s scalpel. “It’s folly to try and deny it, even if you wish to God it weren’t so. Positions like ours come with responsibilities, and to turn a blind eye to them is to blind yourself to those that look to you for guidance and hope.”

“And what is our position, exactly?” You ask.

“We’re mothers, Defiant. By bonds, if not by blood."

(Continued)
>>
>>5272255

You…you’re not sure how to reply to that, and in the face of your silence Carmen takes two steps down, giving you room to breathe.

“If you have more questions, I bid you—ask them.” She announces, pacing once more along the length of her chosen step. "I welcome the distraction."

"From what?" You find yourself asking, teasing out another bone-dry smile from the woman's cracked lips.

"From wanting to kill you." She replies. "You loosed a wild dog on my children, after all."

"She only came after you for what you'd done."

"Oh, I do not blame her. Or you, for that matter. But I'm not so detached from it all that I can't help but harbor a little murder in my heart for the one indirectly responsible…but that's of no import. Go. Ask your questions, and I'll tell you no lies."

Blood beads at the corners of her fractured, mirthless smile.

"What else am I to do, in this place?"

>>Drill down harder on any details. Anything, even the most insignificant details could be relevant.

>>Demand details as to precisely what types of Daughters Carmen sold to her benefactor…it may give you some kind of lead.

>>You've nothing more to ask her - return to the waking world, and await word from Mother.

>>You're done here, and you'd like to cleanse your dreamscape palate with a visit to one of your other Dream Daughters (Write-In).

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four. I do hope your week is going well, one and all!)
>>
>>5272260
Let's start with:
>>Demand details as to precisely what types of Daughters Carmen sold to her benefactor…it may give you some kind of lead.

Specifically ask about the escape that took place before Sam got to them, see if she remembers who exactly got away.
>>
>>5272253
>“Or 'Alabaster Shrike', if you prefer.”
Hang on. HANG ON. Shrike was one of the OCs submitted during one of the intermission threads I think. Hang on. lemme check the archives
>>
>>5272343
(She's not the same one, but she has a weaker powerset that's similar.)

(...besides, that particular OC will get more screen time than a mere dream sequence.)
>>
>>5272257
>>5272255
>>5272254
There's a certain twisted dramatic irony in all of this with multiple levels of it throughout the conversation.
>>
>>5272353
(It's moments like these - when you and everyone else catch on to these things - that gives me hope that I'm not a complete hack of a writer.)
>>
>>5272257
>Mull over her words.

>"Mother of All. There it is again."
>Pull up a seat for both us and Carmen offer it to her.
>"You do have a point there Carmen. Multiple actually the more I think about it and consider things from your point of view. Some points more uncomfortable than others."
>"Two mother figures adopting a family in a harsh world, doing what they can to survive. And all of that unraveling the moment someone chooses violence."
>"Yeah, I can empathize with your place and mood. You've got soft spots for people you care about, and I'm not so different in that I have people that I'd love to tear heaven and earth asunder for, whether it be love, vengeance, or grief."
>"Although I'm not sure if you're also willing to stomach having a prominent cult who hangs of every word like gospel."
>"I apologize on behalf of Sam. In your words She is my responsibility after all."
>"If it's any consolation, I could make arrangements for you to visit Sval and Zue if you'd like. They're currently living in my headspace. Would you like to visit them after I ask a few questions?"

>"So about your contact, how many times have you contacted them?"
>"How often were you contacted?
>"When you were first approached, were you approached by a construct or by an actual daughter? What was their apparent class mutation?"
>"What sort of "food" did you able to deliver to them during the deal? Vitruvians? Skintalkers? Was your benefactor specific with their details in their "tastes"?
>"It seems your benefactor's a picky eater from what I can already gather."
>"When you were given the relic to communicate with them, who or what delivered it? And who delivered your meals when you were at your lowest?"
>"When you communicated with your benefactor, did they have any discernible accent of a sort? Given that the artisan who made the relic you were gifted was likely from ontario, and that your main benefactor was from the west coast, "our" mystery woman or "women" is likely a wealthy woman with a group of multiple nationalities under her belt given the quality of the relic and the resources she could dispense. Like a Relic Forge and its cores, but the tier of its cores is a mystery. Given that she or they attempted burglary through hired proxy."

>>5272254
>“The Relics were exquisitely crafted. Pridefully so, but with notable influences from a sect of particular artisans along what was once Ontario. If my benefactor didn’t hail from there, then they have a Artisan of their ilk in their employ. I’d assumed I was dealing with a Daughter with some years under her belt, but…” Carmen trails off wistfully.
>>
>>5272260
Time to make you break into a sweat and see what the amount of detail that I can manage to glean and infer from this exchange with Carmen.

If they were being specific about what was being delivered, then that means they had the resources and the means to give you what amounts to be scrap to others. Waste not and all that. And given that they're a picky eater and have gone through enough biomass filtered through their gaze that they're willing to share what they don't 'want' to others, means they likely don't have.

And the fact that this deal exists means that they don't have the relics needed to efficiently sift through biomass for the powersets that they crave to consume out of "want" instead of "need". Having vast quantities of biomass to filter and no means of efficiently filtering them for personal enrichment? Having to shuffle all the excess waste and use them for resources to bargain with others? Which means they lack Consumption enhancing relics an Engine (purified or corrupted) or a like our Arbiter's Appetite, or are getting their core powersets enhanced by augmentations out the wazoo after they've got their core sets capped off. The third possibility is that they have enhancing relics and are capped off, but they're committing to excess predation in order to slow us down with the current contracts that they have. Which means they aren't as "wealthy" in hard assets but like valuable relics but more wealthy in "liquidity" like spare bio for consumption.

They've got a hint of someone hailing from ontario Canada, and their main benefactor came from the west coast. And given the west coast is mainly dominated by California and what not and how the west coast is a entry port of hub for international daughters....I can extrapolate that our benefactor is likely an Asian in ethnicity. Ontario Canada's got a sizable asian community in toronto, and given how Asians tend to keep to others of similar ethnicities (mostly by language) we might expect Carmen to divulge that the benefactor having a thick or slight Asian Accent to their voice.
>>
>>5272401
>>5272257
Amending my vote in editing this line
>"Although I'm not sure if you're also willing to stomach having a prominent cult who hangs of every word like gospel."
To
>"Although in my case, I'm not sure if having to tend to a cult as well as three children the size of Kaiju is a point of commonality between us two."
And add this line after the above.
>Sigh that same tired sigh like that of a frazzled mother with multiple plates to juggle in keeping house. A gesture that Carmen might empathize with.
>>
>>5272257
Carmen's clearly the sort of Yamato Nadeshiko (soft spoken woman hiding a silk of steel) given how measured and practiced her steps are. She's given us her steely side. I wonder if there's anything we can do to help her soften that hardened image.

>>5272401
Adding an amendment line after:
>"If it's any consolation, I could make arrangements for you to visit Sval and Zue if you'd like. They're currently living in my headspace. Would you like to visit them after I ask a few questions?"
The line added
>"Oh the two of them are doing well. They're hanging out in a coffee shop space that I made for dream daughters. Zue's going a little hard on the scotch and bourbon though."
>Whisper conspiratorially: "She's jealous of your spot in who's hosting you. Practically smitten with him."
>>
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>>5272257

Mother of All…there it is again." You mutter to yourself, taking a few steps up to the front porch and pulling a pair of nearby chair closer, the white wicker leaving a dusty sheen on your hands that you only notice when you beckon the Porcelain Shrike to take a seat beside you.

"You do have a point there, Carmen.” You finally admit as the older woman makes her way to your side. “Multiple, actually…the more I think about it and consider things from your point of view. Some points more uncomfortable than others—two mother figures adopting a family in a harsh world, doing what they can to survive. And all of that unraveling the moment someone chooses violence."

You meet her blood-red eyes with a knowing smile. "Yeah, I can empathize with your place and mood. You've got soft spots for people you care about, and I'm not so different in that I have people that I'd love to tear heaven and earth asunder for, whether it be love, vengeance, or grief."

You look out along the tree-lined avenue with a beleaguered sigh, adding; "Although in my case, I'm not sure if having to tend to a cult as well as three children the size of Kaiju is a point of commonality between us two."

Carmen’s smile softens, and she folds her pale, drawn fingers in her leap before voicing her reply. “Ha, in my experience? Being a child is a mindset, regardless of the body it inhabits.”

A commonality established. Common ground, forged.

"Look...I apologize on behalf of Sam.” You say, meeting Carmen’s eyes once again as you shift back to more serious matters. "In your own words, she is my responsibility, after all. If it's any consolation, I could make arrangements for you to visit Sval and Zuè if you'd like. They're currently living in my headspace. Would you like to visit them after I ask a few questions?"

“…they’re alive?” Carmen breathes, her voice carrying a deeper version of the strained hope that was woven into Sam’s voice only a few minutes ago. “Are…are they well?”

“Yes, actually...well, Sval is, at least. They’re hanging out in a coffee shop space that some of my other Dream Daughters made.” You admit, Carmen doing her best to hide that she’s hanging on your every word. “Zuè’s going a little hard on the scotch and bourbon.”

And then, leaning close to the Shrike with a conspiratorial whisper, you add; “She’s jealous of your spot in who’s hosting you. Practically smitten with him, by the sound of it.”

You almost jump out of your seat at the squawk of laughter than Carmen lets slip, and her hand flies to her mouth as if to catch whatever other joyful sounds are on its heels. She’s quiet, after that—taking a few seconds to study your face in silence before she smiles again, but it’s different, this time.

Softer.

Kinder.

Like looking in a mirror.

“Ask your questions, Shu.” She finally says. “I will do my best to answer.”

(Continued)
>>
>>5272504

"So about your contact, how many times have you spoken in total?" You begin, turning in your seat to face the woman fully.

“After our first meeting, there were ten subsequent shipments. Any new messages were brought by representatives that were themselves contractors. Ten shipments, with any alterations to the deal described to me by relics similar to the one the messenger initially brought.” Carmen thoroughly explains, and then, as if to head off your next question; “I was always contacted by Daughters, but I could tell by their body language and snatches of overheard conversation that they, too, were acting on orders from an unseen employer. They were all rather low-level. Easier to exploit, much like myself when I was first approached.”

"What sort of ‘food’ did you able to deliver to them during the deal? Vitruvians? Skintalkers? Was your benefactor specific with their ‘tastes’?” You ask, giving Carmen a moment to reflect. "It seems that whatever they were after, they were already picky eater from what I can gather."

“Well, as I said before—I was told to scan for unique morphotypes using a Relic that was gifted to me…by the way, do you happen to know where that ended up after the attack? No? Ah well.” She mutters, taking your blank expression as answer enough before she continues. “In any case, the Relic did seem to have its preferences already dialed in; Unnatural Predators, Neuromancers, and Phantasmal Conduits were the bulk of what I shipped out, all with abilities that were odd ones out.”

“I need specifics, Carmen.” You say, gently. “Anything can help, even if it doesn’t feel like it.”

“Well, for starters; there was a Neuromancer whose body was deaf and dumb, but whose ability allowed her to see, hear, and taste through all other entities in a wide radius. Not powerful at all, but the scanner tagged her as one to be shipped out. Another, a Conduit, she passively evened out the emotions of all around her. Those are some minor examples, but there were a handful that, while under leveled when we captured them, were gifted with tremendous powers despite their freshness. A Generator with devastating powers of transmutation, and an Unnatural Predator whose body was a rare chimeric strain. Exquisitely adaptable, but it was clear the girl didn’t even know what she was capable of...she started mirroring my girls' Predator power sets the moment she set foot in our camp. Quite a few rookies whose powers easily outpaced even some of my own, and would have proven a challenge if they had more experience when they crossed the ridge.”

Carmen adds with her own lean-and-whisper to mirror yours from earlier; “I’m not sure if you’ve noticed, but he balancing in this little cosmic game is rather horrendous.”

It’s your turn to chuckle, though the gears of your mind are already churning with possibilities, turning over the facts as you choose what to ask next.

(Continued)
>>
>>5272511

"When you were given the relic to communicate with them, who or what delivered it? A low-level Daughter, like you said?” Carmen nods. “And who delivered your meals when you were at your lowest?"

“The very same…I never saw the same girl twice, and they were all low-level, save for the occasional escort who was, of course, always a mercenary, and never from a company of note."

"When you communicated with your benefactor, did they have any discernible accent of a sort?”

“Oh, no…it was always an automated voice. Barely human, but quite discernable.” Carmen says, making a face at the recollection before arching one severe eyebrow at you. “A good question, but why do you ask?”

“Given that the artisan who made the relic you were gifted was likely from Ontario, and that your main benefactor was from the west coast, our mystery woman or women is likely a wealthy woman with a group of multiple nationalities under her belt given the quality of the relic and the resources she could dispense. Like a Relic Forge and its cores, but the tier of its cores is a mystery…but they’re careful, judging by how cautious they’ve been to stay off the Skinternet’s radar and work almost exclusively through proxies."


That word.

Why is it always ‘proxies’?

You’ve come to respect a villain who has a personal touch, if nothing else.

“I do hope this helps.”

You’re snapped out of your own roiling thoughts by Carmen’s unexpectedly soft tone of voice.

“It did, thank you. I’m not sure if anything will come of it, but I’d still like to get to the bottom of this, if I can.”

“Of course you do.” She smiles, and while the words could be construed as her talking down to you, there’s something genuine in the way she’s shaped her words. As though in this short conversation, she understands who you are.

Maybe it’s a mother thing.

“If there’s anything else you can think of to ask, I’ll do my best to remember.” She offers, shifting her body language to match your own—open, and willing to listen.

A far cry from where you started.

>>Ask Carmen something else that’s occurred to you (Write-In).

>>Bid carmen goodbye for now…

AND

>>Return to the waking world to speak with an ally/allies of your choice (Write-in)

>>Visit another one of your Dream Daughters, since you’re already knee-deep in the dreamscape.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four.)
>>
>>5272513
>>5272511
well this is sus as all hell. A benefactor who works through proxies and has the resources to dispense bit-player mercs on fetch quests to get others to do her dirty work. There's also the quality of the food that the benefactor wants to consume. Transmutation, Instant chimeric adaptation, Amplified and weaponized mirror touch-synthesia, Zen-level conduit aura, they're powersets that are straight up esoteric or arcane. We may be dealing with a daughter or a group of daughters who are trying to replicate powersets that only deprived are capable of, or straight up min-maxing their build to lean into the more powerful wizard build.
Not to mention the proxy network. They're macro-scale farming and treating things as impersonal objects and such.

Not only that the network they're using to get others to do the work for them is a straight up pyramid scheme of a sort. Very business-like but without Mara's personal touch. I wouldn't be surprised if Mara had a rival who chose to lay low and attempted to farm resources that could match Mara's Deprived causality wrecking powerset. A dragon of a different kind, but a dragon nonetheless.
>>
>>5272511
Huh. That's a weird mix. So the most physically divergent class and the two psychic classes. And those specific examples Carmen gave seem to be based around accessing or sharing data between Daughters. Makes me wonder if someone is trying to make the Slivers, from Magic the Gathering. A big army of networked Daughters, each of which contributes a separate power which gets shared among them.

>>5272532
That would fit with the timeline being so recent. Mara goes up to be the final boss of the Cord, so this person decided to make an anti-Deprived toolkit to be able to get past her.
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>>5272512
>>Bid carmen goodbye for now…
>>Visit another one of your Dream Daughters, since you’re already knee-deep in the dreamscape.

Wasn't there a fourth Daughter we ate from this group? Looking back at the Vein we ate them, she wound up in Amara's head. Let's see how she's handling hanging out with the kids and the alien. Okay, and two adult humans, but still. It's funnier to focus on the Sororitas and Cheruem.
>>
>>5272545
(There is a fourth, yes.)
>>
>>5272511
An even bigger sign is that the proxy network is multi-layered. where the informants are in a double-blind.
Then there's the aversion to the skintalking network.

>>5272539
This somehow smells of Mind-path Neuromancy.
Not to mention the powersets that the benefactor is trying to farm is modular as all hell.
>>5272545
>>5272547
There's actually five cores from the Bandit remains. But...we somehow ate only four dreamstate daughters? what happened to the fifth? did we not pick up that girl?

>Ruby Maurader
>Poreclain Shrike (Carmen)
>Duplicitous Doppel (
>Soul of Swole (Sval)
>Malleable Masquerade

>>5272512
>Ask Carmen something else that’s occurred to you (Write-In).
>"There may be one more among your group that's among my family in the dreamscape, I think my daughter's hosting her? She's in good company regardless. Duplicitous Doppel was her powerset I believe.
>>
>>5272557
>There's actually five cores from the Bandit remains. But...we somehow ate only four dreamstate daughters? what happened to the fifth? did we not pick up that girl?
That's right, I'm remembering now. There were five cores but we only actually ate three. But BHOP said that we could grab the Dream Daughters of the ones we didn't eat anyway, using the Arbiter's Appetite. That's why Shu had two of the Daughters from this group. And looking through the archives, the fifth Dream Daughter is actually also in Dorian. Oh. Well, let's go next door and see her, then. Ask Carmen about her first, too.
>>
>>5272512
>>Bid carmen goodbye for now…
>>Visit another one of your Dream Daughters, since you’re already knee-deep in the dreamscape.
Well, with there being five Daughters, let's visit the other one in Dorian first, before we hop over to Amara's head. Malleable Masquerade, is her Core's name. Where's she hanging out?
>>
>>5272570
(Indeed, there are two new ones in Dorian, though judging by how Carmen's speaking she doesn't seem to realize Malleable Masquerade's user is present in the same headspace.)
>>
>>5272577
Poor Carmen, she must be feeling so isolated. First she doesn't realize that she can hop across to other party members' heads, now she doesn't realize she's got another member of her party in Dorian. Has she at least been able to interact with his other Dream Daughters like Ruth or Vultha?
>>
>>5272580
(I'm afraid not - due to a mixture of her own guilt and just how tumultuous Dorians mind has been as of late as he's been working through things. It's made it much harder for the Dream Daughters to communicate, doubly so for newcomers.)
>>
>>5272581
Oh no, now I'm worried for Dorian. I was already thinking that we've been neglecting him a bit and should talk to him more, now I really want to. Okay, Dorian, you've moved a few steps up on the list of priorities.
>>
>>5272575
>>5272577
At the very least we should mention the fact that we've got two other daughters. the fact that Masquerade's in the same headspace as Carmen means that Carmen could easily visit Masquerade.

>>5272580
>>5272581
Well, we do have the Silver key, so traversing Dorian's headspace should make things easier despite the internal brooding and angst our gothic friend has been of late.

>>5272512
>Ask Carmen something else that’s occurred to you (Write-In):
>Pause as a thought comes to you when you try and think about what Carmen says...
>"Hang on...There were five of you that my family ate who you're now sharing headspace with...There's Zue and Sval are in my headspace, Duplicitous Doppel's in my daughter's headspace, You're in Dorian's headspace...That's four. Isn't there another one in the same headspace as Dorian's? Masquerade?
>Whip out the Silver key.
>Aid Carmen in searching for her other party member albeit briefly, if only to help Carmen reunite with another one of her family members.
>>
>>5272595
>>5272592
Well we're in Dorian's headspace at the moment, and masquerade's in the same space as Carmen, so why not take a romp through Dorian's space while looking for Masquerade while keeping an eye on what sort of subconscious problems our painting friend has been trying to work through as of late? We know he's got temperament issues and a loathing against his dad, not to mention he's somewhat disgusted that he's taking after his father to a degree. But there's also the matter of his chivalry and his introspection and doubt as to whether or not he's being a good girlfriend to Julia.
>>
>>5272598
Well, it seems a bit rude to go intentionally poking in someone's head like that, without their permission. I guess it would be okay if we happened to get some context cues along the way, though, that's just us being observant of something Dorian consented to us seeing. So let's not go off the path, but just look at what we can see from it.

And yeah, I think Dorian's family is probably on his mind, given that this is the stately Gardner manor. At a guess, I'd say there's probably some guilt about his mother and sister weighing on him, making him question if he can be properly supportive for others if he wasn't able to be there for them when his father was being so awful. I might be wrong, but that just seems to fit how they were important enough to him to shape his Core but never get brought up by him.
>>
>>5272606
>And yeah, I think Dorian's family is probably on his mind, given that this is the stately Gardner manor. At a guess, I'd say there's probably some guilt about his mother and sister weighing on him, making him question if he can be properly supportive for others if he wasn't able to be there for them when his father was being so awful. I might be wrong, but that just seems to fit how they were important enough to him to shape his Core but never get brought up by him.

Oh, you're right on that. Didn't Ringo say that Dorian and Julia wanted to start a family of their own in a sense?
>>
>>5272612
Yeah, though I think that's Ringo being a bit premature. They've known each other for a couple months, Ringo, give them some time.
>>
>>5272616
a reminder that Ringo sees time non-linearly. so when a 5D Doggo says that they wish to start their family, then that means said 5D doggo has implied on some dimensional level, time-skipped to the part where the two have started a family. How successful it is is up to debate. But Shu doesn't know that.
Anyways, any thoughts on my idea to use the key to help Carmen reunite with one of her family members in Dorian's dreamscape?
>>
>>5272625
True. Ringo has seen her own death, in that light a lot of things probably seem like they're going to happen soon.

And using the Key to help bridge to the missing member of Carmen's family seems sensible to me. Though maybe we should ask Dorian if he's okay with it, first. Just in case there are psychological effects to stabilizing his dreamscape. Just a quick "hey, your Dream Daughters are having some trouble navigating your mind, is it okay if I try to make a path with the Silver Key?" before doing it.
>>
On my way to work. Hope work goes well on your end bhop.
>>
>>5272673
(Thank you so much, and I hope your shift goes well!)
>>
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>>5272512

You appreciate Carmen’s willingness to help, especially after everything that’s happened…but as you reflect on recent events, an errant thought comes to the fore.

"Hang on...There were five of you that we were able to save.” You announce, rattling them off one by one as Carmen’s scarlet eyes go wide with shock. “Zuè and Sval are in my headspace, while Duplicitous Doppel's user is in my daughter's. You're in Dorian's head, so that makes four, but I could’ve sworn there was another one here. Malleable Masquerade’s holder, I think?”

“Chloe made it?!” Carmen demands breathlessly, her former decorum discarded as she leans towards you, fingers digging into her chair with a white-knuckled grip. “Where? Do you know where she is?”

“No…” You admit, rising from your chair as you draw the Silver Key from your pocket. “…but I can find out. Dorian, are you able to hear me down here?”

“Loud and clear, Miss Shu.” Comes his reply, his warm voice carried by a gentle breeze that wafts over the porch. “Need some help?”

“Permission, actually, but only if you’re willing to grant it.” You explain to his disembodied voice. “You’ve got two Dream Daughters in you that know each other, but they haven’t been able to make contact for some reason…would you mind if I use the Silver Key to try and connect them?”

A pause.

“By all means.” The young man finally relents, but you know him well enough to hear the forced smile his words are filtered through. “But proceed with all due caution, my friend.”

“Thank you, Dorian.” And then, extending a hand to Carmen; “Shall we?”

Her cold fingers find yours, the Silver Key pulsing in your other hand as the door to Dorian’s family estate swings open, bidding you entry to its familiar and gloomy halls. You trace the same path you took the first time you explored these forbidding corridors, looping around the right side of the house towards the dining room, the structure’s ornate filigree and exquisitely carpeted floors only serving to deepen the shadows that lay claim to every surface. The paintings that filled the house in the waking world’s past are absent, replaced only by an empty silence that’s promptly shattered by a voice that forces your stomach into knots.

The entire building seems to shake under the hateful roar of a distant giant, the bone-shaking vibrations of thunderous footfalls from the floor above you forcing both you and Carmen to steady yourselves on the too-long dining table, as though you were both aboard a violently pitching ship.

It’s then that something sinks its teeth into your ankle.

(Continued)
>>
>>5272769

You leap back from the offender’s jaws, your joint dully throbbing as a hideously abstract form struggles to take shape from the shadows. It crawls out from beneath the table as you and Carmen both ready yourselves for combat, and the ever-growing monstrosity’s skin sloughs off and back into itself with nauseating speed, the process only hastening as its bulbous form expands to fill the entire dining room.

You and Carmen take another step back and into the moonlight that streams in from the window, and a tremor wracks the thing’s bloated body, its mismatched eyes going wide with shock.

“Mom?!” It yelps with the voice of a child.

“Chloe!?” The woman beside you exclaims, and with that the creature’s form suddenly and violently compresses into the form of a girl around Nerada’s age, the lingering imprint of her paper tiger’s distorted features lingering on the girl’s child-like proportions. Carmen drops to her knees, the knives swimming over her form shifting to her back just before the brown-haired little girl collides into her mother, their arms thrown wide.

“I thought I’d lost you.” Carmen says, voice barely holding together as she clings to the girl in her arms. “Where have you been? Are you hiding from that thing upstairs?”

“I’ve been here! I followed the rules, like you said!” The little girl proudly declares, her face contorting into a picture-perfect likeness of her mother’s as she recites; “One, never pick a fight you can’t win! Two, if I get lost, don’t wander off!”

Carmen, for her part, is absolutely beaming with pride.

“And three! If I find someone like me, stick by ‘em!” Her little one concludes, prompting a furrow in Carmen’s severe brow.

“Who are you protecting?” Carmen asks, with a shadow of movement underneath the dining room table serving as her answer. For all Chloe’s posturing, she did an admirable job—it’s only now that you notice the willowy young girl curled up in the dark, knees clutched tight to her chest.

“I found her running for cover when the mean man and the scary boy started fighting again.” Chloe explains, cocking her head to one side and aiming her ear at the ceiling. “I think they’ve stopped, so it’s okay to come out, if you wanna! Come meet my mom!”

The wispy, ethereal form of a young girl hesitantly crawls out from her hiding place, and when the echo of Dorian’s little sister stands up the rumbling starts again, in earnest…but this time, there’s another voice that rises to oppose it.

A high, violent howl from somewhere upstairs that cuts through the thunder.

A blood-curdling screech issued from something lost to rage and savagery.

>>You’ve done what you’ve come here to do—return to the waking world, now that Carmen and Chloe have reunited.

>>Meet with the fifth and final of the new Dream Daughters.

>>Offer to help Dorian with…whatever it is he’s going through.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next eight hours, with posting to resume tomorrow morning at 10AM, Eastern time. I wish you all a restful evening, and have a great night!)
>>
>>5272773
So the house echoes with the yells of Dorian and his father fighting. That's spooky. I want to offer to help him, but not right here and now, where these other people can observe. Even if, as Dream Daughters, they're kind of always here. This is a conversation to have in private, and something to start as a conversation instead of as psychic therapy. Never jump right into battling someone's inner demons.

>>Write-In
>Lead Carmen and Chloe away from the darker parts of Dorian's mind, see if we can find our way to Ruth's deli or Vultha's library. Bring the echo of Dorian's sister (I think she's named Estelle?) along if she can leave, but as a setpiece for this psychodrama she probably can't.
>Afterward, go on to Amara's head to meet with the last of the new arrivals, but also resolve to speak with Dorian once we're back in the flesh.

>>5272779
Thanks for running, BHOP.
>>
>>5272860
>Never jump right into battling someone's inner demons.
back from work and mind offering me a reason as to why that sort of logic? I mean I kinda get it, but an explanation would be nice.
>>
>>5273019
Well, this is a symbolic representation of Dorian's issues, right? And any symbol is going to be subject to our own interpretation of it. So what we think is obvious and intuitive as a way to fix his problems might not actually be. Working on something like this definitely merits his own input. It's his mind, he might not be able to fix the problems himself, but he does know them best because he's experienced them. It's important to get Dorian's own viewpoint on this, otherwise we could cause more harm than good. Plus, it's just an issue of consideration and respect for him, that we're not acting like we know better than him and so can act unilaterally. He's our friend, we shouldn't go rummaging through his brain cavalierly.
>>
>>5273034
Lots of good points. We could and rather should also let him know when there aren't any more possible collateral effects if we have the Mansion vacate itself of unnecessary components so he could be of sound mind. I do like the idea of escorting Dorian's sister, but don't forget about the echo of his mother too.
>>
>>5273037
Yeah. And of course, it's entirely possible that just regular conversation can resolve this problem, not everything requires psychic dungeon crawling as a solution. Just us being open and willing to listen to his worries and offer advice could do a lot of good.
>>
>>5273039
It does bring to mind a question though:
If Dorian's father didn't die from illness and was instead nommed into the Cord, what would he think of his daughter-turned-son and his journey so far while watching from the "Closed Cord Television"?
>>
>>5273043
Well, we don't know a ton about Gardner the Elder, but given what we do, probably he'd be very critical of Dorian. Like considering him a failure for not being the leader of the party, or disapproving of Dorian getting in a relationship with that weird artist girl with her bizarre fashion (to be fair, I think most people would find Julia's fashion a bit outre, but still, she rules, shut up Papa Gardner). He'd probably approve of Dorian being so good in a fight, though, at least.
>>
>>5272773
>>Meet with the fifth and final of the new Dream Daughters.
>>
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>>5272773

“Let’s not linger here.” You say, beckoning for Carmen to follow. The Porcelain Shrike seizes Chloe’s hand, but the young girl refuses to budge.

“I can’t leave her!” The little one protests, pointing at the ethereal specter cringing nearby, with every violent footfall serving to make her curl in on herself, diminishing her very presence.

“Chloe, she’s not-“ Carmen begins before you stride over to Dorian’s sister.

“Hey, are you able to follow us out of here?” You ask, hands on your knees to bring you to level with the spirit’s averted eyes. She barely registers you’re there, and when the footfalls approach the stairwell and the voices intensify, she darts off and through Chloe, hiding behind the couch in the adjoining room. Her, Dorian’s father, and whatever else haunts these halls…

…they’re just going through the motions of a house rotting from within.

“Let’s go, you two.” You say gently, ushering the pair to follow you as you lead the way out of this wretched place. Reaching to close the door, you catch a glimpse of a lean and blood-soaked form darting down the stairs before you snap the thing firmly shut, breathing a sigh of a relief as the palpable tensions and despair of that place release you from their clutches.

“Thank you for this.” Carmen says, her crimson eyes boring into yours even as she clutches Chloe to her off-white robes. “For all of this. I think I’ll take it from here.”

“You’re welcome.” You say with a firm nod, making your way down the steps before turning to look back up at the mother-daughter pair. “You should be able to make contact with the other Dream Daughters that’re in here with a bit of work, and there’s a library made by one of the Daughters adjacent that would make for a good place to chill. Also, I’ll make sure that you’ll be able to contact the other ones in your group soon enough.”

“That’s more than I deserve, Shu.” Carmen says, her cool voice strained like piano wire as her hold on her daughter tightens accordingly.

“That’s not for me to decide.” You shoot back as the little girl leans forward to shout down at you.

“Thanks for finding my Mama!” Chloe waves, and you return the gesture with a knowing wink at Carmen before you depart for the grove of trees, the scene dissolving around you as Dorian and Julia’s concerned faces fill your field of view when your eyes futter open.

“Are y-you okay?” Are the first words out of Julia’s mouth, with Dorian’s consternation plan on his handsome features. You wave off their concerns as you rise unsteadily to your feet, your back-and-forth between the waking and dreaming worlds taking more of a toll than you’d bargained for…

…but you’re not done quite yet.

(Continued)
>>
>>5273589

A few words of reassurance later—while making your own mental note to discuss with Dorian about what demons he’s clearly dueling in his own heart and head— and you’ve left Dorian and Julia to their devices as you find Amara in her room surrounded by five Joyous in a pentagram, their collective eyes closed and their hands joined in a ring with your daughter in the center. Despite the scene looking perfectly normal for your average witch’s coven, your unease is allayed a bit when Amara’s eyes fly open and she fixes you with a smile of accomplishment.

“Got her!” She announces with pride, and you feel your eyebrows shoot up involuntarily.

“Already?!” You say, unable to contain your surprise as your daughter ferociously nods.

“Yep! Found a girl matching everything you said to look out for.” Amara says, patting her clones on the head and whispering ‘good job everybody’ as she stands up with, still bearing her triumphant grin. “She tried to follow the other two girls who escaped, but they were kinda mean, so she’s traveling alone right now. Or she was, ‘til the Joyous found her! Do you want me to bring her here?”

You have to admit that you’re a little taken aback that Amara found her so quickly, and you briefly wonder just how many Joyous she has wandering the Crucible’s expanse before you rein in your mind to more pressing matters. It’s still on your agenda to meet the final member of the bandits whose minds you were able to rescue from oblivion, but you should probably make a call on this here and now.

Amara absent-mindedly scritches at her cat-like ears as she awaits your verdict.

>>Have Amara bring her to the Roost, or at least the Town of Rust nearby—you’d like to have a chat with her before you bring Sam in.

>>Have the Joyous escort both Sam and the girl she’s been looking for to the Town of Rust for a reunion, and let them have some time on their own before you greet the newcomer.

>>Let Sam know immediately, and let her decide what to do next before you proceed with your original plan to meet the fifth and final ‘survivor’ of her rampage.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next two hours, with posting to resume in three.)
>>
>>5273590
Hmmm....there's some merits to some of these approaches, but I wonder which one would impact Sam in a more positive light?
>>
>>5273590
>Have the Joyous escort both Sam and the girl she’s been looking for to the Town of Rust for a reunion, and let them have some time on their own before you greet the newcomer.
>>
>>5273590
>Write-in: pat Amara's head.
>"Good job sweetie. Mission clear!"
>Offer to carry Amara down to see Sam and her friend after the two have had their reunion. It wouldn't be fair for Amara to miss out on the satisfaction of seeing the results in helping Sam out.
>>
>>5273590
Wow, good job, Amara. That was fast. A distributed hive mind of ninjas is an efficient search tool, even if those ninjas are seven years old.

>>Let Sam know immediately, and let her decide what to do next before you proceed with your original plan to meet the fifth and final ‘survivor’ of her rampage.
>>Write-In
>Though try not to let her talk herself out of this. It's clear that meeting this girl has meaning to her, she shouldn't doubt whether she should do it.
>Also, thank Amara and praise her for her good work.
>>
>>5273682
really brings in mind Carmen's comment on how powerful our family is in comparison to many others when she says "Shu and her family are as gods"

Huh. Are you saying that we should coach her into seeing her face to face?
>>
>>5273688
Yeah, we're pretty OP compared to the average Daughter. We just rarely notice because we're so often fighting those even more OP than us.

And I'm not sure coaching is the exact word, but something like that. I can see Sam losing her nerve and not wanting to approach this girl because she doesn't know how to, and if she does I think we should try to convince her not to listen to the social anxiety. If she really can't do it, then I don't think we should force her, I do ultimately want to give her the choice. But come on, Sam, go talk to your friend.
>>
>>5273590

compiling my votes:
>>5273670
>>5273660

>Let Sam know immediately, and let her decide what to do next before you proceed with your original plan to meet the fifth and final ‘survivor’ of her rampage.
>>Write-In
>Though try not to let her talk herself out of this. It's clear that meeting this girl has meaning to her, she shouldn't doubt whether she should do it.
>If she's still shy, offer to escort her the girl she’s been looking for to the Town of Rust for a safe and danger-free reunion, and let them have some time on their own before you greet the newcomer.
>Offer to carry Amara down to see Sam and her friend after the two have had their reunion. It wouldn't be fair for Amara to miss out on the satisfaction of seeing the results in helping Sam out.
>>
(Finishing the update and I'll be done in a few minutes, everyone.)
>>
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>>5273590

With one finger pressed to your Commling yet again, you open a call to Sam’s FuzzBuzz scarf to tell her the news. After a single vibration the line connects, and you’re greeted with a pair of syllables barked into your ear.

“Update?” Sam demands, toeing the line between urgency and her casual dickishness.

“We found her, so how do you want to play this?” You ask, allowing the girl on the other end to mull over the question before she gives you a hesitant response.

“…I just needed to know her name.” She begins, her tone of voice uncharacteristically withdrawn.

“You can ask her yourself, Sam.” You counter, pacing around the ring of Joyous before you. “It’s clear this girl means something to you beyond just that.”

“Goddamnit Shu, I…” She starts to protest before you put a foot down with nothing but a calm, level tone.

“Sam? You were desperate to find this girl for reasons that are important to you. You thought she was dead. She isn’t. You have a chance to do…whatever it is that you wanted, now. So are you really going to stand there and tell me you’re willing to let her slip by again?”

A beat.

“Fine. Fuck it, fine.” Sam finally curses under her breath. “Where is she now?”

“Wherever you want to meet her.” You reply, simply.

“That rust bucket town near where you’ve got your batcave. Is…that cool?”

“I’ll have the Joyous escort her there.” You relent, giving an affirmative nod to Amara as she joins hands with her clones once more. “Want me to give you two the whole time alone, or do you mind if I say ‘hello’ after you’ve had a turn?”

“Sure, it’s whatever. You found her, so you make that call. I won’t be long.” Sam replies, and the line goes dead once more.

She’s…never easy to deal with, but you had at least hoped that doing her a favor would do something to soften her thorny facade. Trying to shake off the bad taste that lingers in your mouth, you turn to your little one, still firmly ensconced in her little ritual.

“Thanks again, sweetie. You did an amazing job.” You smile down at her, taking a knee. “You want to go down and introduce ourselves after she’s done? It’s only fair you meet her in person, since you’re the one that tracked her down.”

“Maybe! But…” Amara trails off, her two-tone gaze holding yours as she tilts her head curiously to one side. “…you look busy. Like there’s something else you need? What is it? I can help!”

…You didn’t think giving up the power to see into people’s minds would leave you looking like an open book, but here you are.

“Yes, sweetie. There is one more thing…think I could pop in and say hello to your newest Dream Daughter for a second?”

Amara beams; “Oh, yeah! Everybody loves her, and I’m sure you will, too!”

A jack, a jump, a dream.

Here you go again.

(Continued)
>>
>>5273788

You can’t help but wince as the void of interstitial dream space is suddenly overwhelmed by the bright blue sky of a cloudless day, it's natural light lancing into your eyeballs. Robbed of sight, the first sensations to take shape are the smell of freshly-cut grass and freshly-cooked hotdogs filling your lungs as the sounds of shouts and cheering dance across the green. Stumbling forward you catch yourself on a wire fence, and as your eyes adjust to the glare it becomes apparent that you’re at the edge of a soccer field with a game well underway.

You recognize one team immediately, with the gaggle of younger girls that made of the Sororitas Amalgam running around the field, inexpertly trying to jockey the ball away from the other team but having a blast, regardless. As for the other players, well…as your eyes dart between their faces, you realize that you’re looking at the singular user of Duplicitous Doppel, split into a number of copies to equal the Sororitas. The athletic teen’s moving so quickly, weaving between the younger children with a professional eye paired with a friendly smirk, her baby-face flecked with sweat that pours down from her head of short-cropped sandy hair. She notices your arrival almost immediately, flashing you a grin and a wink as her steps falter, the calculated slip allowing the dogged children to take control for the ball. The teen scrambles after them with dramatized frustration, falling to her knees in defeat when they score against her, cheering even as they rush to overwhelm their opponent with tackle-hugs.

Reminding you of when Amara spawns her Joyous, you watch as a mass of amorphous flesh claws its way out of the teen’s back with bare-fly formed limbs, hauling itself towards you until another copy finally takes shape by the time it leans on the fence, running a hand through its hair.

“Heya. Shu, right? Gabby.” She greets you, her clipped voice still struggling to drag in the breaths that the rest of her doppelgangers are catching up on. “The alien lady said you’d be making the rounds.”

You follow the tilt of her head to the tops of the nearby bleachers where Cheruem diligently studies the blade, the Hexane’s form impeccably highlighted against the pale blue sky.

“So, did anyone else make it?” Gabby asks, waving to Cheruem before turning back to you. “I know me and the others got caught by surprise, but I figure I can’t be the only one who you picked up?”

“Yeah. Sval and Zuè are in my head, while Dorian’s got Chloe and your boss, Carmen.” You quickly inform her, and Gabby gives you a sharp, satisfied nod.

“Good. Glad some of us got out.” She sighs, with one of her clones gathering the Sororitias for another game. “So, what can I do you for?”

(Continued)
>>
>>5273792

“Well, if you’re willing…I’d like to know a bit more about the people Carmen brokered her deal with.” You say, leaning on the fence, yourself. “I’m not one-hundred-percent sure, but I think whoever dealt with her might’ve tried to break into my home and steal something pretty dangerous.”

“Yeah, that tracks.” Gabby chuckles, leaning back and doing some stretches as she continues. “You’re probably looking for someone on the west coast. Northern Cali, if I’m guessing right. If you want a solid lead, you could try looking for Daughters that haven’t hatched yet. Particularly ones in their early teens, at the very oldest. Most of the girls sent our way had been contacted within minutes of hatching, so someone’s scoping them out and hiring them on the spot.”

“Wh-…how do you know all this?” You ask, and Gabby’s leaning back when she looses a laugh at the sky.

“No offense to Carm, but she’s not the most approachable person in the world. I mean, she looks like a goddamn porcupine half the time, so what’re you gonna do?” She snickers, leaning down to touch her toes as the rest of her squad mirror her motions. “Stick around enough different types and you learn everybody’s got a story, if you’re willing to listen. But yeah, most of ‘em had never even heard of the Skinternet, and they all wore jammers. Whoever’s roping these girls in is a real paranoid type, and none of them had any clue what the real deal was. They were given instructions daily and a place to rest their head—and with the world like it is, that’s all any of them could hope for in of this meaty shitshow.”

“Wait, rest their heads? You mean-“

“Yeah, they’re staying somewhere off-grid, but I couldn’t wrangle out exactly where, and I wasn’t about to try and push my luck in case I got them in trouble.” Gabby sighs, hands planted firmly on her hips.

You’re about to follow up on that when Gina’s voice sounds in your ears, cutting through whatever other thoughts were forming at the fringes of your mind.

{Mother replied} She quickly announces. {Says she’s ready to talk when you have the chance}

[…Okay] You say, letting out a sharp sign in both the waking and dreaming worlds. [How did she sound?]

{Tired…but she said there’s no rush, obviously. She can see you’ve been busy}

[Okay, let her know I won’t keep her waiting long] You fire back, and GG just chuckles.

{…where’s she going to go, Shu?}

When you focus back in on the here and now, you realize Gabby’s staring at you with one eyebrow quizzically raised, awaiting your impending reply.

>>Bid Gabby goodbye for now, and connect to Mother via Gina’s Neuromancy.

>>Ask Gabby something else before you return to reality to have a chat.

>>Mother can wait a little longer—you’d like to go down with Amara and see Sam’s friend before you converse with the Crucible’s former ‘winner’.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four. I do hope your day is going well, one and all!)
>>
>>5273795
>Mother can wait a little longer—you’d like to go down with Amara and see Sam’s friend before you converse with the Crucible’s former ‘winner’.

Oh Sam. At least you're trying to be a better person. You asked for help and you got the help you wanted.

As for our West Coast benefactor...
>Wealthy in liquidity
>works through proxy and child labor by handing them simple tasks by delivering messages in exchange for food and shelter from the alien world.
>Provides them a spot to rest their heads.
>Always hires "newborns" who are children or early teens at the most.
There's something personal yet impersonal about how she handles things. like a Large-scale orphanage. But even more telling and concerning is the fact that she tries to ensure that there's no skinternet connection. Running a closed circle eh?

We've got a better picture of our mystery woman. But now that brings to mind a question about her motive. Why hire the Hassans, the Breakers, and Carmen's group? Carmen's group I can somewhat understand, and the Hassans and Breakers are for originally nabbing the Fragment with the rumors it generated upon our discovery. But the fact that it was discovered upon us unearthing it means we have sets of eyes other than Orwell's, West Prime's, and Mara's spying on us.

It's one thing to run a large network of proxy messengers, it's another to maintain it routinely to ensure the network stays intact.

There's also the matter of keeping the kids informed about the strange and dangerous new world which they inhabit while keeping them in the complete dark to the greater scope of current events.

Even more concerning are how the Breakers Dozen got eviscerated. While the surgical style of evisceration could be easily attributed to the West Proxy network, it could also mean that there's another faction out at play looking to interfere, curry favors, and attract attention. Then there's the proxy sorority themselves. After their emancipation from West Prime, they've been strangely quiet in terms of overt activity. Given their preference to Solitude from what we've seen, them coordinating with each other to eviscerate the Breakers seems strange.

Lots of questions.
>>
>>5273795
>>Write-In
>"Sorry, I got a call from back outside. I should leave soon, but before I go: You're doing alright? It looks like you're getting along well with the rest of Amara's occupants, but might as well ask."
>Then
>>Bid Gabby goodbye for now, and connect to Mother via Gina’s Neuromancy.

>>5273815
I think the tip Gabby gave us is a good direction to look in. She said to talk to Daughters that have hatched recently, since that's who's getting recruited. Let's ask Hai, the Hassan girl we just sent to Laoc. Someone might contact her, and even if they don't, learning how the Hassan found out about her could still give us some idea into how people find newly-hatched Daughters.
>>
>>5273830
>I think the tip Gabby gave us is a good direction to look in. She said to talk to Daughters that have hatched recently, since that's who's getting recruited. Let's ask Hai, the Hassan girl we just sent to Laoc. Someone might contact her, and even if they don't, learning how the Hassan found out about her could still give us some idea into how people find newly-hatched Daughters.
Didn't we get a hint of that sort of operation happening with the flying fairy that Leviathan's pet turtle island was attacking?

Although I'd like to point out as a reminder that even if we do manage to suppress or hamper the smuggling operation in one branch, that only results in the consequences of increased hunger and cannibalism among humanity. Amalgams are running in short supply and with the Crucible's world system as is (given Ozma's choice to increase the rate hunger attrition), people will have to keep eating to stay fed and find different sources. And even if we do stop the Crucible system after climbing the cord. the powersets that we wield require a tremendous amount of energy for upkeep when reality sets in.
>>
>>5273837
True, though I'm interested less in solving the Hunger than dealing with whatever potential threat this person presents.

If we did want to end the Hunger, though, we should see if we can get our swarmling cap removed to the point we can feed everyone on Thousand's Matron swarmlings. Those stave off the Hunger. Nerada said the Hive Halo removes the swarmling cap, I'd like to get a copy for ourselves. I really want to ask her to do a trade before she leaves us, give her a level of Calcite Halo in exchange for a level of Hive Halo.
>>
>>5273855
>I really want to ask her to do a trade before she leaves us, give her a level of Calcite Halo in exchange for a level of Hive Halo.
Fair, but that also proves her cynical point of "Everyone wants something from another." And so far we've been proving her wrong on most accounts. And it's also clear that she's been enjoying her time here with Amara despite her saying otherwise.
>>
>>5273855
But there's Also a long term problem in this solution. Getting the hive halo and removing the cap limit for Thousand's Matron to work as a long term solution would effectively cement Shu as a keystone to post-crucible civilization when it comes to keep the world fed. Even if Shu takes up the responsibility of feeding the world, she still wants to live a relatively normal "human" life, and that includes dying of old age. If she goes, then the "solution" to the hunger system via Thousand Matron will be nothing more than a short-term fix.
>>
>>5273864
Maybe. That's why I haven't asked her yet. But I think it's possible to frame a trade as something non-exploitative, so long as we can make it clear it's something in addition to our friendship, not something the friendship is built on. We can do a transaction without the relationship being transactional, so to speak. We just have to establish some trust outside the bounds of commerce, first.

>>5273867
Oh, certainly, it's not a long-term solution. Ultimately, we'll need to remove the Hunger entirely, which should be possible from what we know about the reboot procedures. But in the meantime, being able to manufacture swarmling meat could save a lot of people from the Hunger. Especially if we can get the swarmlings to reproduce on their own so Shu doesn't have to pump out bugs directly. Maybe a splice with a level of Joyous Many given to us by Amara? Use the crow swarmling skill we got from Magpie, so we don't have to give up Trypophilic Hive making the hybrid. Feed everyone Shu-crows.
>>
>>5273795
You know what, gonna change my vote>>5273830 to

>>Mother can wait a little longer—you’d like to go down with Amara and see Sam’s friend before you converse with the Crucible’s former ‘winner’.

Just so we don't need to resolve any ties. I'm fine with meeting mantis girl first before we talk to Ozmas, though I don't particularly want to sit in on her conversation with Sam. That's something they should have privacy for.


Oh, but still ask Gabby if she needs anything, before we leave. That part I want to keep.
>>
Off to work early. have a nice day on your end. Although tomorrow will bring out my very cranky side.

91 degrees high? fuck that.
>>
>>5273964
Have a nice day, anon.

And ouch, 91 degrees, you have my sweat glands' sympathy.
>>
>>5273964
(It's been getting insanely hot here, too. Heat is one thing I cannot tolerate. I moved north to escape that garbage and it's seen fit to follow me.)

(In any case, stay cool and I hope you have a good shift!)
>>
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>>5273795

“Sorry, I got a call from back outside.” You say apologetically, leaning away from the fence as you speak. “I should leave soon, but before I go; are you doing alright? It looks like you’re getting along well with the rest of Amara’s occupants, but I thought I’d ask.”

“Well aren’t you just as sweet as they say?” Gabby grins, and you only have a split-second to wonder who ‘they’ are before she continues. “But yeah, I’m getting on just fine. Amara’s lucky to have good people inside and out.”

“I’m glad you’re one of them, Gabby.” You smile, and with that she gives you another wink and smile before turning on her heel to challenge the Sororitas to another round as the dream gives way to reality once more. Taking Amara by the hand, you leave the Dragon’s Roost to see what’s become of your other half’s meeting.

The two of you find Sam at the edge of the City of Rust, leaning against one of the more stable shacks as she regards a blonde girl talking animatedly with a rather alarming number of hand gestures to accentuate nearly every word. The Joyous that escorted the pair are currently playing a game of tag along the rooftops of the neighboring structures, darting along the eaves with practiced grace and their ever-present stoicism. The bubbly blonde suddenly squeaks when she feels her ears shift into a cat’s trademark triangles, and she’s whirling around to find the source of her empathetic mutation before finally noticing your arrival.

“Ah, you’re adorable!” Are the first words out of her mouth as she dashes forward dropping to her knees and skidding the rest of the way towards Amara who—as though rehearsed—does a twirl-and-curtsy before breaking out in a wide grin from the praise.

“She looks the same as her clones.” Sam drolly points out as the blond blows her a raspberry.

“Well, *yeah*, but that doesn’t make the real deal any less special!” She fires back dusting off her knees and snapping up to greet you. Her clothes have seen better days, with her yellow, faded shirt wearing almost immodestly thin, while her shorts are faring little better…not that she seems to mind, as she throws her arms wide for a hug. “Hey, thanks for tracking me down!”

“I understand you’ve had quite a time of things.” You say, giving her a quick hug before pulling back, noting with a glance that Sam hasn’t moved from her sulky position. “I’m Shu, and you are-?”

“Sam!”

You blink once.

Then twice.

…no fucking way.

You have to bite down pretty hard on your tongue to keep from laughing, with the cyborg behind her giving you a sharp shake of her head to dispel the notion even further.

“It’s crazy, right?!” Human Sam laughs, skipping back over to Cyborg Sam. “Sam, squared! Though I usually went by Samantha to my friends, so if it’s easier, just call me that!”

You happily oblige.

(Continued)
>>
>>5274028

“So, Samantha…” You say, every syllable of her name deliberate. “…I heard you made a break for freedom shortly before I found you. Are you doing alright?”

“Huh? Oh, yeah, I’m fine! Us Unnatural Predators pack the regen from what I hear, so I’m right as rain!” She says, throwing her arms wide again and pausing to scratch at the patches of fur that’ve sprouted along her shoulders.

“You’re taking all…this…” You say, gesturing at the ambient fleshscape you’re standing on; “…fairly well, I have to say. How long have you been awake?”

“Oh, uh…a couple days, I guess? It’s been a crazy blur, but you just gotta keep on keepin’ on!” She smiles. “No time for feelies while you’re doin’ wheelies, as my brother used to say!”

Getting the distinct impression Samantha and Holly would get along famously, and you try to ignore the fact that Sam made a noise suspiciously like a laugh as you continue. “Glad to hear it. So, where are you headed from here?”

“Uh…I kind of thought that was your thing?” She stumbles, glancing between you and Sam. “Finding places where people belong. That’s what she said—that you find people out in the wild and help them get to settlements and junk. Isn’t that how you found us?”

Goddamnit, Sam…would it kill her to tell the truth for once?

You shoot her a neutral glance before fixing Samantha with a smile. “I suppose you could say that, yes. You kind of have your pick of the litter, limited as it is…though I’d have to recommend Laoc for sheer coziness.”

“I trust your judgement, Ma’am!” Samantha replies with a grin, at once making you feel wholly appreciated and a hundred years old.

“What about you?” You ask, turning to Sam and trying to keep your voice free of condemnation.

“What about me?” Sam fires back, arms folded until the blonde rounds on her cyborg friend.

“Oh! Have you been? You could show me around!” She grins, leaving Sam faltering, daring to look to you for some sort of ‘out’. In the face of your silence, she says instead-

“Crowds aren’t my thing. Sorry.”

Samantha’s face falls for a half-second before her smile redoubles again. “That’s totally fine! It was just really nice to see you again! *Loving* the cyberpunk thing you’ve got going on!”

Sam makes a non-committal sound, while the girl that shares her name and precisely none of her personality turns to you expectantly, placing her fate in your hands with a smile.

>>Have the Joyous escort Samantha to Laoc, and as for Sam…you’d like a word with her before she stalks off.

>>Offer to have Samantha warped close to the Ikean Fortress. It’s a place of unbridled optimism, and you have a hunch that she’ll fit right in.

>>Pointedly ask Sam to show the girl around Laoc—having Sam spend more time around this particular ray of sunshine sounds like a fitting plan.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next eight hours, with posting to resume tomorrow morning at 9:00AM, Eastern time due to a conference call I’ll be on at 10. I wish you all a very pleasant evening, and a good night’s sleep when you tuck in.)
>>
>>5274030
>Oh, uh…a couple days, I guess?
But you met Sam back before Laoc, even. Has it really only been a couple of days? No, no, that's impossible. Julia had enough time to settle into a routine helping Laoc rebuild. It has to have been a week or two, at least. Samantha must just have some time fugue, right? Damn it, now I"m going to get paranoid.

Right, so Sam doesn't want to reveal her identity to Samantha yet, and I think that's something to respect. It's her choice. But Sam should at least take the opportunity to hang out with her and talk with a friend. Maybe we should make Samantha a FuzzBuzz, too, so they can call each other. Make a whole FuzzBuzz-based chat client, even, for all the people who don't have access to Skintalking.
>>
>>5274031
Thanks for running, BHOP.
>>
>>5274099
(It's time fugue, since she's actively trying to block out as much of the bad as humanly possible. Girl's been through hell.)
>>
>>5274105
Ah, poor girl. Yeah, let's send her someplace nice, then. I'm thinking the Fortress, the normality there would do her some good. And maybe we could introduce her to Tailor as a "she tends to go back and forth between Laoc and the Fortress, so if you decide you'd rather go to Laoc she could help you get there" thing, and give Sam an excuse to happen to meet Samantha again? That could work. And give her a FuzzBuzz with communications privileges to call Sam, too. Just so they can check in on each other.

I'm blanking on how to phrase it, though. I'm trying to write it but am not liking what I put out. I'll try again after I've eaten dinner and my blood sugar is more normalized. The other voters should be back then, too.
>>
>>5274139
(Hey, get some good food, and if you or anyone else have any questions, then I'll be happy to address them after I finish making my own dinner.)
>>
>>5274030
>>Write-In
>Spawn a FuzzBuzz for Samantha. Give it a bunch of different decorative features, to reflect her own chimerism. Some moth fluff and wings, a glowing thorax, a rhinoceros beetle horn, etc.
>"I think you'd like it at the Ikean Fortress. It's nice there, this little hideaway of normality. It was actually pretty close to where we found you, but it moved recently. Might still be moving when you get there, actually, try not to freak out if you see a giant monster carrying it on his back. Behemoth's actually kind of sweet when he's not angry."
>"But it's a good place. A bit calmer and less crowded than Laoc is, should be a good spot to rest up. Though if you decide you'd like to give Laoc a shot, look up a lady named Tinker Tailor. She cycles between the Fortress and Laoc semi-regularly, I don't know what she does in between visiting them but she should be able to help you make the trip."
>Hand her the ChimeraBuzz
>"Here, this is for you. It's not just an adorable fuzz ball, it's also a communicator. Sam's got one, too. She's going to be real mad at me for telling you this, but she was worried for you. Stay in touch with her, okay?"

Does that work? Am I overthinking this? I want to tell her to stay in touch with Sam, but I'm worried that it will get Sam upset because we're meddling. This is the best I got for now, I welcome critique.
>>
>>5274028
>>5274030
oh. my.
>Cyborg Sam
>Chimera Sam
What a fucking twist.

Oh dear. the sheer naming scheme between if Shu, Cyborg Sam, and Chimera Sam ever work together in any instance. "The Clone, The Chimera, and the Cyborg." would sound something straight out of a sci-fi spaghetti western.

>>5274105
>>5274145
Oh Cyborg Sam...I get that your name's got a stigma given your history with us and what the public knows of Shu and our history with you, but please try to be honest with yourself? We didn't give you the cyborg body just so you can ghost a girl.
>>
>>5274253
Do you think we should still have Cyborg Sam tag along with Chimera Sam for that matter?

I kinda get that you're giving Cyborg Sam an out by not having Sam tag along, so what's your reason for that?
>making Sam upset because we're meddling.

ah. Understandable.

Then how are we gonna get to an understanding between us and Cyborg Sam then? I know we're still somewhat sour given Sam's attitude, And given how abrasive and defensive Sam gets.

At least call her out on starting a chain of lies again, because that shit is exactly the path that got her beaned in the head with a lava lamp.
>>
>>5274322
I want Sam to at least have a way of talking to Samantha, since she seems to care about her. Sam doesn't have to be completely honest and upfront yet if she doesn't want to, I'm fine if she's hesitant about that, but I think her overall mood will be better if she has someone she can talk to. And she's never going to get to the point where she can be honest with people if she never talks to people to begin with. So I do want to nudge her into hanging out with Samantha, or just chatting with her over the phone, but the trick is how hard we can push without her pushing back out of resentment.
>>
>>5274329
Fair, but the issue remains is that Sam's already started a chain of lies with Chimera Sam in terms of lying about her origin story, which is understandable given the history already known to the public. The problem I fear is whether or not the chain of lies will result in Cyborg Sam stringing Chimera Sam along up to a point where things blow up and Cyborg Sam gets Lava-lamp'd again due to the lies she's built up. That and the public opinion that's currently resentful of Sam for her existence given Sam's last encounter with the Shu fanbase.
>>
>>5274335
Yeah, I can see that. I'm kind of hoping that Samantha being at the Fortress with its Skinternet lab would eventually lead to her discovering it just from Googling her new friend, but that's too uncontrolled and could end poorly. So what's a good way to encourage Sam to be honest with her new friend without getting her pushing back too hard against the idea?
>>
>>5274338
Technically a one-on-one talk with Sam would work best after sending Chimera Sam on her way where we help her talk about her hang-ups. And given that somehow despite Sam being such a blunt instrument with low Wis and Int, she's somehow able to lie her way out with her insane charisma. We can give Cyborg Sam a temporary "out", but in exchange we're gonna have to get serious in terms of having her talk about her hang-ups and chronic lies.


>So what's a good way to encourage Sam to be honest with her new friend without getting her pushing back too hard against the idea?
Not only do we have to encourage Sam to be honest, we have to make it clear that we're trying to help her become a better person, which is where Bhop's other two options come into play, having Cyborg tag along with Chimera. The idea of giving Chimera Sam a Fuzzbuzz that doubles as a phone so Cyborg-Sam could maintain long-distance contact with Chimera Sam is a neat idea to help Sam keep contact.
We can't really force Cyborg Sam. I get that ultimately it's her choice on whether or not to oblige our offer. I do like the idea that the Ikean Fortress would be a better place for Cyborg to be more comfortable given that it's less crowded. But we'll have to warn Cyborg about the dangers of not being honest, sooner or later. Try to empathize with Sam about being gun-shy with Chimera Sam and the whole past history and the Lava Lamp scenario.

Talking about painful pasts takes a lot of willpower.

Alternatively, we could try and guilt-trip Cyborg Sam into exploring the Ikean Fortress with Chimera Sam. and build upon Sam's "cover story", offering to help get the two more comfy.


I'll be honest there are no easy way out when it comes to Sam. Earning trust is hard, losing it is easy, regaining that lost trust? even harder, but if Sam's swearing to be a better person than before, she's gonna have to put in effort and grind her way through this thick and thin.

This will be a very awkward transition and stage for all three characters involved. I'll try to think of alternative solutions that would help Cyborg Sam gather courage and honesty.
>>
>>5274145
>Chimera Sam
>Cyborg Sam

It's a mouthful typing the two out.

How about
Chi (pronounced 'ky' for Chimera)
and Sci (for Cyborg)? for a more distinguished pronoun?
>>
>>5274338
any ideas from you in the meantime? I'm still trying to come up with something to help Sam gather courage for honesty.
>>
>>5274253
True. Sam does need to pull off that bandage eventually, it's only going to be worse the longer she avoids it. And I like the idea of talking to her after we send Samantha off, and sort of repeating what you just said. Okay, give me a bit, I'll hack this together.

>>5274354
I'm fine with just Sam and Samantha. It's a bit much to type out the longer name, but it works alright for me. But Chi and Sci do make good shorthand nicknames.

Okay, how does this look? Not a huge change, but some:

>>Write-In
>Spawn a FuzzBuzz for Samantha. Give it a bunch of different decorative features, to reflect her own chimerism. Some moth fluff and wings, a glowing thorax, a rhinoceros beetle horn, etc.
>"I think you'd like it at the Ikean Fortress. It's nice there, this little hideaway of normality. It was actually pretty close to where we found you, but it moved recently. Might still be moving when you get there, try not to freak out if you see a giant monster carrying it on his back. Behemoth's actually kind of sweet when he's not angry."
>"But it's a good place. A bit calmer and less crowded than Laoc is, should be a good spot to rest up. Though if you decide you'd like to give Laoc a shot, look up a lady named Tinker Tailor. She cycles between the Fortress and Laoc semi-regularly, I don't know what she does in between visiting them but she should be able to help you make the trip if you can catch her."
>Hand her the ChimeraBuzz
>"Here, this is for you. It's not just an adorable fuzz ball, it's also a communicator. Sam's got one, too, by the way. She doesn't want to admit it, but she was worried for you. Next time you want to get in touch, you can just call instead of needing an army of ninja catgirls to hunt you down."

>After we've sent Samantha on her way, accompanied by a Joyous escort, talk to Sam.
>"Hey, so I know I'm already overreaching a bit with this, and you probably don't want to hear my advice, but you should keep in contact with her. It's pretty obvious you want to be friends, most people wouldn't slaughter a bandit group over someone they don't care about. I understand if after...everything, there's a lot of uncomfortable thoughts tied up in that idea. But I do think it will do you some good to have a friend you can talk with. SI want you to be happy, Sam. I'm sorry if I ever game the impression I don't, I was in a bad headspace and I'm trying to be better. You deserve to have some people you can get along with."
>"Also, and I promise this is the last bit of meddling I'm going to say, you should consider telling her about how our stories are connected. Maybe you can't trust her yet, but someday. I think it'll be better than her finding out on her own and thinking you've been lying to her."
>Just let that percolate for a bit, then ask Sam where she's planning on heading next. Assuming she wants to tell us, of course, no pressure.

>>5274366
Sorry, was typing some stuff up. How's it look?
>>
>>5274372
Looks good.
>>
Linking the post >>5274372 to >>5274030

While adding a proposal amendment:
>"The truth of how our stories are connected and our past will be out for Samantha to find outone way or another. Whether that truth comes out on your terms or not, only you have that ability to make the call."
>"And in that, I believe that you'll be able to make the right call."
>"You've gotten this far for a friend like her, what's another small step?"
>>
>>5274030
Oh, yeah. Supporting>>5274422
>>
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>>5274030

You take a breath, another life in your hands. You thought it’d have gotten easier by now.

It never does, but you smile anyway.

Keep smiling.

Your hive itches as you take part, yet again, in a tradition you feel honor-bound to continue. A small swarmling wriggles forth from your shoulder plates, crawling down your arm and to your cupped palms, and Samantha squeals with delight as you offer her a custom-spawned Chimera-Buzz.

She takes it with all the care due a newborn, marveling at its marvelous mess of features; a luminous thorax, the proud horn of a rhinoceros beetle, discreetly folded mantis claws…every degree of inspection reveals a unique feature, and it takes you clearing your throat to snap the girl out of her awed stupor.

"I actually think you'd like it at the Ikean Fortress.” You say with finality, your lungs aching a bit as you draw in a much-needed breath. “It's nice there, this little hideaway of normality. It was actually pretty close to where we found you, but it moved recently. Might still be moving when you get there, actually, try not to freak out if you see a giant monster carrying it on his back. Behemoth's actually kind of sweet when he's not angry."

“Wh-...is he a Daughter too, or-?” Samantha stammers before Amara tugs on the hem of what remains of her tattered shirt, and you’re amazed the thing holds together in the face of your daughter’s enthusiasm.

“Rath and Bear-hemoth went there, so you’re definitely gonna see ‘em!” You little one beams. “They’re super cool!”

Rath.

Rath took Behemoth to the Ikean Fortress.

Christ, you almost forgot that was a thing. And that reminds you, you haven’t heard back from Paloma and Magnus about whatever it was they were dealing with there. Is it too early to give them a call, or would that be too much?

“...you were saying?” The blonde girl prompts, and you realize you’d zoned out for a second there.

"Yeah…anyway, it's a good place. A bit calmer and less crowded than Laoc is, should be a good spot to rest up. Though if you decide you'd like to give Laoc a shot, look up a lady named Tinker Tailor. She cycles between the Fortress and Laoc semi-regularly, I don't know what she does in between visiting them, but she should be able to help you make the trip. And what’s more…"

You reach out and pet the chimera with a tired grin. “This little guy’s not just an adorable fuzzball, he’s also a communicator. Sam's got one, too.” You inform her, and with a glance over your shoulder to make sure Sam’s sulked out of earshot, you confide; “She's going to be real mad at me for telling you this, but she was worried for you. Stay in touch with her, okay?"

(Continued)
>>
>>5274736

“I will.” She replies with a wink, and as she takes a step back Amara trots up to you with purpose writ large on her cherubic features.

“Can I introduce human Sam to the Pyreants? I think she’d really like them!”

You blink, considering the possibilities in an instant.

Fuck, you should probably check in with them. It sounded like everything was going well by what the workers said when they arrived to help you with the whole Behemoth situation, but-

“Ah, maybe later, sweetie?” You say diplomatically, feeling a bead of sweat roll down your neck as you try and let your daughter down gently. “Let’s give Samantha time to settle in to the Ikean Fortress, first.”

Wait. Is it safe there? What if something happened with Paloma and-

No, that’s dumb. She or Rath would’ve reached out to you, either way. It’s safe.

It’s safe.

They’re fine, and you need to focus.

“Amara and her Joyous can escort you to the Waystation closest to the Fortress. You can also reach me through that construct of mine, so don’t be a stranger, okay Samantha?”

“Will do, Shu!” She replies with a salute and, after chuckling at the rhyme, moves to see where Sam’s disappeared to. “Um…I guess I’ll give Sam a call later to check in, but could you tell her it was really nice to see her again? She really saved my hide when we first met, so…well, I wouldn’t be here if it weren’t for her. It means a lot.”

You glance over your left shoulder, your Halo-enhanced sight catching the shimmer of distorted air a few meters away that escapes Samantha’s hopeful—and hurt—gaze.

You take another breath, shallow and hot as you turn back to the young Daughter with yet another forced smile that you pray helps her more than hurts you.

“Yeah. Yeah, I’ll tell her…be safe, Samantha. We’ll be in touch.”

Filing away another person you need to check in on, Amara takes Samantha by the hand with all the solemnity of a trained bodyguard…which she may as well be, what with the full detail of Joyous that leap from the rooftops and to their side as Samantha gives another happy little giggle at the sight.

Okay.

Okay, good.

One more thing crossed off the list. What was next? Mother, right? You’ll talk to her, and then you’ll touch base with Charon. Charon needs to know, and then there’s Dorian. You’ll probably need to get him alone, at some point, but should Julia be there? Would he want her there, with everything that’s going on? But Julia deserves to know, too. You’ll need to ask him about that, but you should probably ask Julia if she even wants to be there…what are you saying, of *course* she’ll want to be there, if you asked. If he asked. He needs to ask, actually. It should be his call.

{Babe?}

(Continued)
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>>5274738

Rath may be gone, but should you wait for her to come back from the Ikean Fortress before you go westward. It makes sense, since she’s one of your heaviest-hitters, but she should have some bonding time with Behemoth. Maybe Tailor could whip up some new Relics to give your team a bit of extra insurance for the journey? You wouldn’t want to ask without offering something in exchange, though, so what do you have to bargain wi-

{Shu?}

Wait.

No, you need to circle back to Charon—you need to ask about the cult. If something was wrong, would they tell you? Hell, Charon didn’t even realize it was a cult until you brought it up, so if something was wrong, would they even *know*? Maybe you should check on them.

{SHU!}

Gina’s voice comes out of nowhere,the sheer volume of her shout making you jump.

[Jesus, yeah? What’s wrong?]

{I was about to ask you the same…} She says, voice taut. {You were zoning out something fierce, love. What’s the matter?}

[Huh? Nothing’s the matter, I’m fine. Are you doing oka-?]

A hand on your shoulder breaks your focus, something going hot in your chest as you look to your left and find yourself staring at your own reflection, thrown back at you by Sam’s chrome skull.

Your spine prickles at the face that glares back at you.

“Look, whatever you’re gonna say, I don’t wanna hear it.” Sam begins hotly, seizing your arm and spinning you around to face her, and in that moment it’s all you can do to stop from digging in your heels and slamming her face into the dirt here and now with Uzu’s Core.

{Shu?} Gina’s voice filters into your mind as gently as she can manage, but it’s still not enough to hide the clear concern in her tone. {Babe, listen to me, you need to take a brea-}

“What, Sam? What don’t you want to hear?” You demand, heart hammering in your chest.

“Any judgy bullshit, got it? Sure I lied to her, but it’s-” She stops when you hold up a hand, drawing in a trembling breath and every ounce of patience you possess before saying-

“I get it.”

She leans back, confused.

“What?”

“I understand why you kept that from her. It’s messy as all hell, and she’s clearly covering up for a lot. I know I'm already overreaching a bit with this and you probably don't want to hear my advice, but I think you should keep in contact with her." You calmly explain as you try and get your pulse back under control. “It's pretty obvious you want to be friends…most people wouldn't slaughter a bandit group over someone they don't care abou-”

You freeze when Sam’s luminous visor snaps to your gaze, leaving a streak of frigid neon in its wake.

"Go FUCK yourself, you self-righteous cunt."

(Continued)
>>
>>5274739

“I…I’m sorry, I just-” You stammer, raising your sweaty palms to try and de-escalate the situation before it-

“Yeah. You know what? Yeah, you’re totally right. I’m a fuckin' murderer. So why go after that dumb bitch in the first place, huh? Why stain her with all the blood and shit on my hands?" Sam growls, squaring up on you with every inch of her taut, angular frame. “Fuck me, I guess. Fuck me for not wanting her to get caught up with a fucking castaway. You should be happy she won’t have to deal with your fuckin’ dregs.”

Hot palms curl into fists that drop to your sides.

“Hey, you *asked* for this.” You snarl back, your blood boiling over, hive aching with something you’ve been pushing down for what feels like forever. “You came to me, you asked—no, PLEADED—for freedom, and I gave it to you. Are you saying you want something different? Look, just…just tell me what you want, and maybe we can-”

“I don’t want anything from you, okay? You’ve done *more* than enough.” Sam scoffs, turning on her heel and starting to walk away from you when you find yourself shouting;

“What the FUCK is that supposed to mean?” You angrily demand as you stride over to match Sam’s stiff, robotic pace. “What is it that you *want*, Sam?”

“I don’t fucking-!” She starts to yell, voice testing the limits of her speaker before both Samantha and Amara cast a concerned glance your way.

Sam’s voicebox crackles, drawing in a breath she can’t taste as she struggles to steady her frayed nerves. “She’s safe. I know she’s safe. Me sticking around won’t do her any favors. For her, for you, or for me.”

“Look, I don’t…I don’t understand any of this. Help me understand?” You plead, practically begging for some semblance of clarity, some thread you can tug at to unravel this whole thing. “Samantha means *something* to you, I know that much, or else you wouldn’t have been so laser-focused on finding-.”

“She makes me FUCKING sick!”

You recoil as if you’d been slapped. It feels like you have, with the insane amount of hatred that drips from every word Sam’s hurled your way.

“What?!” You blurt out. “B-but I thought you wanted to see-!?”

“I DID, god damn it! I DID, but…but her stupid fucking face, that dumb, DUMB look in her eyes makes me want to hurl, okay?!”

“...I don’t understand ANY of this!” You wail, throwing your arms wide in a plea for some sort of coherent explanation. “You found her, now you hate her? That doesn't make any sense!”

“She’s WEAK!” Sam spits with all the poison and hatred in the world. “She’s a fucking idiot who’s going to be taken advantage of by the first rotten bitch that gets her hands on her, and she’ll fucking DESERVE it!”

(Continued)
>>
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>>5274740

“Wh-...where is any of this coming from?!” You demand, utterly bewildered at the turn this entire interaction’s taken. “She’s a KID, for god’s sake! She woke up in a place where nothing makes sense, and she’s trying to make the best of a situation that she has no precedent for, with people that keep looking at her like she’s supposed to have everything figured out, but she doesn’t, and she-”

“Shu, what the FUCK are you talking about?” Sam sneers, and you find yourself wondering the same thing as you scramble to get your mind back on track.

“Sam, please, I am begging you, here…can we *please* talk about this like-”

“Like what? Like adults? Like *equals*?” Like we’ve got ANYTHING in common at all? Oh, yeah, says the second coming of Mother Theresa over here, solving everyone’s problems like this is one of B’ni’s long-ass RPGs. Got Sims Jesus over here fixing anything that dares to fucking LOOK at her funny. What’s next, you gonna spawn a bunch of fuckin’ edible bees or some shit and solve the Hunger crisis?”

“That’s-!” You falter, and Sam just barks out a peal of harsh laughter as you find yourself considering the logistics before you force yourself to focus. “M-maybe! But none of that’s relevant, I’m just trying to figure out what-”

“What comes next, huh? What’s going to happen to me? Or November?” Sam demands suddenly, and you’re reeling as you try to figure out where Rath’s aunt fits into *any* of this as Sam continues her inexplicable tirade. “She may have some biomass left in her shell, but I ain’t got SHIT. What happens to me when you save the world, huh? You’re so fucking focused on saving everybody, so what happens to me at the end of all this?!”

“Is…is that what this is about? You?!” You take a step back, disgusted. “Always, ALWAYS about YOU! Do you ever think of anything else?!”

“What do you think I was trying to do with HER?!” Sam roars, a finger thrusting in the direction Samantha was led off to. “I was trying to think of someone else’s feelings for ONCE in my stupid fucking-!”

“No, no no no, if you actually cared about that girl you wouldn’t have thrown on an invisibility cloak like a scared little kid. You wouldn’t have…Jesus fucking Christ, you wouldn’t have strolled into a camp and SLAUGHTERED everyone in it! Do you know?! Do you have ANY idea, even the slightest fucking CLUE what I just spent the last hour doing? I was talking to your VICTIMS. I was checking in with the people we were able to salvage from your shitshow, and I had to look a kid and her mom in the eyes and act like everything was okay, when they’d still be alive if you hadn’t flown off the handle! If…if you hadn’t killed EVERYONE there!”

“They...they had it coming.” She says, as cold and as simple as the machinery she chose to be in.

You feel like you’re going to throw up.

(Continued)
>>
>>5274742

“Oh, for fucking-...EVERYONE has it coming, Sam! EVERYONE is shit, but they still deserve a CHANCE! They still deserve a CHOICE!

“And where do those choices end, huh? C’mon, you’re a whole hell of a lot smarter than I’ll ever be, but even I can see that giving everyone a choice is just asking for a world of hurt and pain and fighting and bullshit. So what’re you trying to do exactly, Shu?! What’s your grand fucking plan, huh?!”

You feel like your whole body’s on fire as burning tears roll down your cheeks, blood oozing out from between your fingers from where your nails bore into the palms of your numb, aching hands.

“I am trying my FUCKING best!” You cry through teeth grit so hard your head feels like it’s about to burst open. “Which is a FUCK ton more than you ever did with your miserable life!”

“Why do you feel the compulsive fucking need to baby EVERYTHING around you?! You’re not a god! You’re just a nobody! You didn’t even EXIST before me!”

“I know, I just…I just want the people I love to be okay! That’s IT!” You sob, every syllable coming out ugly and wrong and raw and- “I don’t KNOW what comes next! Everyone keeps looking at me like I know what I’m doing and I DON’T! They’re all depending on me, and I can’t—I don’t know what to do except-!”

“Who asked, huh?” Sam fires back. “WHO asked YOU to save the fucking world?! No-one’s forcing you! No one’s put a gun to your head! It’s you! YOU chose this! You've been in control from the start, so don’t start back-pedaling now!”

“I can’t stop! If I stop going, I’ll-!”

“WHAT?!” Sam screams in your face. “You’ll what, Shu?!”

“Because if I stop, then…I don’t know what happens! Something bad, okay?!”

“Because you’re in control, yeah? Because without you they’re nothing, right?”

“NO! I’m nothing without them! If I lost them, I’d…if I lost them, I’d-”

Your voice cracks halfway through, and when you open your mouth to finish the thought the words won't come. You try to breathe, and there’s concrete where your lungs should be.

You're freezing cold.

You're burning up.

Your mind goes electric, needles running up and down your spine as it dawns on you with horrible, crushing finality.

You’re dying.

You’re going to die.

(YOU ARE NOT IN CONTROL)
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>>5274746

No no no, it can’t end like this. You can’t let it end like this. Amara, Gina, Rath…everyone. They’re depending on you.

You try to scream, but it’s a soundless agony that overtakes your entire body. You’re standing. You’re burning up. You’re on your knees. You failed them. You’re on the ground. It’s all over. It’s a blur, and you’re dying all the while.

Tick.

Tock.

You’re running out of time.

Every second. Every minute.

You’ve failed them. There’s still so much to do. Your vision warps and swims as your lungs scream for air that won’t come. Stick to the plan. You have to live. So they can live. So they can be happy. Stick to the plan.

The plan.

There was no plan.

You’re just winging it.

Would they hate you if they found out?

Maybe they know. Maybe they hate you. You’re letting them down. You’re dying.

Then they die. Amara. Gina. Rath. Dorian Julia Francine November Jackie Ivey NeradaJerahaRosaQuinnAceKeaneTinkerTailorandsosososososomany

It’s all-

“Hey, HEY!”

“Look at me!”

“Fucking LOOK at me, okay!?”

Your eyes struggle to focus, your body reeling as you’re hauled upright to stare at your own miserable reflection.

Sam’s face. Your face.

Both.

Neither.

“Look at me, look at this body.”

You try to gasp out that you don’t understand what she’s trying to do. You can’t think straight.
Your vision’s swimming, you-

“Do what I do, okay?! Don’t close your eyes, just look at my eyes, or visor, or what what-the-fuck-ever! Breathe with me, okay? In! IN!” She orders, the chestplate of her frame rising and falling with every false breath. You feel something crack in your chest, like piano wire about to snap.

“Then out, got it? We’re gonna do this again, as many times as it takes, okay? In…out. Don’t stop!”

You try.

In. Out.

In. Out.

In.

In.



There’s a cup of tea in your hands. You don’t know where it came from. Julia? Probably. You sniff, and after you swallow the last remnants of your tears the vague scent of oolong triggers something in your mind.

Julia.

So kind.

So thoughtful.

You channel her more than she’ll ever know.

You’re sitting with your back against one of the countless rusted shacks that make up a town in which you fought simpler battles, staring out at the rolling fields of flaxen hair before you. Roaches? Dogs? They were both at once, you think. Amalgams, when it was just the three of you. Gina, Isabelle, and…

…West was there, too. Fighting alongside you, a lifetime ago.

Movement in the corner of your right eye makes you turn your head, and it’s just about the hardest thing you’ve ever done with how your body feels right now. Sam’s chrome form glistens in the Crucible’s profane light, her shawl…

She’s naked.

You look down to find it’s draped over your knees, and when you look to the left with tremendous effort, you see them.

The ones who make it all worth it.

(Continued)
>>
>>5274747

Gina and Julia are at the front of the group, rage and concern burning equally bright in the girls’ eyes. Dorian’s behind and between them, with November further back, one hand on the Geschoss’-



…really?

The tank, November?

Regardless, they’re at the ready, a hair’s-breadth away from tearing Sam’s prison of freedom to pieces. When you meet their eyes, they move towards you.

With a meager wave of your hand, you hold them back.

They relent, and the power you wield makes the breath hitch in your tattered throat, your heart aching with something you never asked to wield. Maybe…maybe everything’s catching up with you. Maybe you’ve been burning the candle at both ends. Maybe it’s-

“Panic attacks.”

Your neck screams in protest as you turn to look at Sam, her words hanging in the air with the hatred that only comes from intimate familiarity.

“They’re bitches.” Sam groans as she continues to stare off into the fleshscape’s infinite distance. “Your body was mine once, y’know? Thought I’d take that bullshit with me when I left, but…”

“...here we are.” You finish, weakly.

“...Yeah.” She nods as you raise the cup to your lips, the burn of the tea a welcome respite from the raw fire that coats the back of your throat.

“Thank you for…that.” Are the next words you’re able to voice, the effort required to craft them prompting you to take another sip of the restorative liquid as Sam chuckles bitterly.

“Yeah, well…” She shrugs, and you know it takes no small effort for her to finish her thought with; “...thank Isabelle. She coached me.”

“Did…was it a lot?” You ask, and Sam leans her head back against the shack as the thinks back.

“Not really. Every other week. Maybe more?” She shrugs and, after a moment’s consideration; “More, but only when-”

Whatever Sam was about to say dies on the wire as she slumps forwards, and it’s a long moment and a few more sips of tea before she speaks again.

“...Something’s wrong with me, Shu. Been wrong, for as long as I can remember.” She begins, softly, her razor-edge tone dulled by exhaustion. “It just…it feels like every time I reach out to something that might help, something I think I want, I…I ruin it. It just…rots, when I finally touch it.”

She shakes her head at something only she can hear before continuing. “With Samantha, I thought I’d have a fresh start, but…people know. This…Skinternet bullshit, or whatever…they know everything. I can’t escape it, I…Samantha will figure it out sooner or later. S’better I’m not there when she does. I think she’d try to be nice about it, but she deserves a clean break. ‘Course she’d be nice…she’s the ‘type’, same as you.”

“What type is that?”

“Dumb.” Sam replies without a trace of sarcasm or cruelty. “Dumb, and good, and kind, and…yeah.”

(Continued)
>>
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>>5274749

You don’t reply to that and Sam doesn’t continue, leaving you both staring out at the windswept plains for a few long moments until-

“Do you…” Sam begins, and you’ve never once heard her sound like she does now—smaller, more ashamed than you thought possible. “...do you remember our—my—mom?”

Fragments, mostly. Recollections that weren’t yours, manifested through dreamscape logic or the whims of Hexane technology. You shake your head.

“She…was like you. Nice. Kind. But not strong. Never strong, when it mattered.” She says, whatever anger the recollection could’ve summoned instead dulled by weariness and pain. “I promised that I’d never be like her. That that’d never be me. I told myself that I’d be the one in control. I wasn’t going to be weak, like she was. I’d never bow to someone’s whims, to…I don’t know. I don’t know why she did what she did. To herself. To me. I don’t-”

She shakes her head again, staring down at her knees as she pulls them close to her chest.

“When saw Isabelle, I…it was her. It was mom. Kind, and dumb, and weak. I…I took control. But I didn’t, really. We were both just…just…”

“Trying your best?” You offer.

“...Yeah.”

“When I looked at Samantha, and she looked at me, I…it was Isabelle all over again. I…” Sam trails off, struggling to find the words to form something that she’s never voiced before. “...I hate it. I don’t want to *be* that. It’s not strength, it’s…it’s diseased. It’s a fucking cancer. It’s awful, and I could feel it happening all over again. Me just…just fucking digging around in the dirt for something I could take hold of and take control of and choke until I felt good again and I-”

There’s a crackle of static over her speakers, and your family almost moves to your defense when Sam brings her fists down on her knees, denting them with the screech of metal-on-metal.

“I want to cry, but this body, I can’t…it won’t-!”

“I want you to be happy, Sam.”

“Wh-what?” She stammers, sobs tugging at the edge of her voice, ones that her form won’t allow her to let go of.

“I'm sorry if I ever gave the impression I don't, I was…I’ve been in a bad headspace, and I'm trying to be better.” You say, fighting tooth and nail to form the words that your throat’s protesting against with hot needles. “You deserve to have some people you can get along with. You deserve friendship, Sam."

“Bullshit.” She retorts, talons digging between her layered pauldrons as she holds herself tight. “I don’t know that girl, and she sure as hell doesn’t know me. I’m not dragging her into-”

“Maybe you can't trust her yet, but I think her hearing your story from you will be better than her finding out on her own and thinking you've been lying to her."

(Continued)
>>
>>5274750

“Yeah, well…” Sam says after a moment’s consideration. “...our story’s plastered all over for any dumb fuck to pick up and read. She can make up her own mind, when the time comes.”

“Whether that truth comes out on your terms or not, only you have that ability to make the call." You say, finishing the last of your tea as you add, voice strained; "And in that, I believe that you'll be able to make the right call."

Sam turns to you.

And she laughs.

She laughs with a sound that’s long and bitter and cruel. A sound that’s distilled from a lifetime of hate and cruelty directed inward and outward, all at once.

“Not sure if you’ve noticed, but I got kind of a shit track record when it comes to ‘right calls’.”


"You've gotten this far for a friend like her.” You reply, your voice soft and tired and so very, very raw. “What's another small step?"

Sam regards you for a long, hard moment before she speaks again, and when she does, it’s with an earnesty that you’ve heard before. At once familiar, and alien.

In your own voice, time and again.

“I don’t understand you, Shu. Can’t you just…stop? For, like—two fucking seconds? I look at you, and…fuck, I don’t know. You look like I did when I looked in the mirror back in college. Like a wild fuckin’ animal.”

“Rabid’s in, this season.” You chuckle, the sound turning into a groan as you try and adjust your posture.

“I’m fucking serious, dude.” Sam snaps. “I felt like I was gonna die when I had the same look you do, now. Maybe they’re too nice to say anything, but me? I’m an asshole, and I’ll say it to your fucking face; you’re killing yourself.”

“…I know.”

Maybe it helps that the words that escape your lips don’t sound like you. They sound like they’ve been choked out from something on the edge of living, a thing that’s barely real.

A hodge-podge. A scarecrow.

An amalgam.

“This. All this—The Crucible. The Fleshscape.” You say, nodding out towards the plains of flaxen hair as the words tumble out of you. “They’re all I know. All I’ve ever known. I’m…I don’t feel real, Sam. It feels like I’m-”

“Floating? Living moment-to-moment while the whole world feels like it’s out to get you?” She offers, softly.

“...Yeah.” You admit, turning to her at the same moment she tilts her helm towards you, her eye-slit flickering. “I’m just-”

“Trying your best?” Sam finishes. "Yeah."

“Yeah.” You say, your voices harmonizing as one.

>>...Get up. There's still more to do (leave Sam, and go talk with Mother).

>>...You...you think you need to lie down (Return to the Dragon's Roost).

>>...It hurts to talk...but you have to. Something. Anything. Everything.

>>Write-In

YOU ARE (BACK) IN CONTROL
>>
(In case you were curious - two Nat 1s for your diplomacy rolls, while Sam rolled a crit to stabilize herself.)

(Oof.)

(Voting shall remain open for the next four hours, with posting to resume in five.)
>>
>>5274752
>>>...It hurts to talk...but you have to. Something. Anything. Everything.
Well. Uh. Rolls aside, THAT was probably a long time coming. This feels like one of those "all hands on deck, please hug the Shu" moments.
>>
>>5274755
Wow. Well, that went places I wasn't expecting. The power of dice do some crazy things sometimes. Though yeah, like >>5274759 said, it's something we needed to get out at some point. Just didn't think it would be here and now.
>>
>>5274795
>>5274759
>>5274755
What in the fresh hell did I wake up to?
Oh shit.
Well Dice giveth, Dice taketh away. A moment of weakness, a set of flubbed diplomacy rolls, and the one who manages to stabilize us is the one whose body and face we now wear.

I think with the things that have happened, the timing couldn't have been better narrative-wise. And I think this would be a good point of commonality to help connect with Sam better.

Huh. Now that I think about it more, Sam feels more like that type of friend who's an asshole but she's the sort of asshole who you can count on to call you out on bullshit and you're trying to pull when she sees it's a stupid idea while you're tunnel visioning on that stupid idea.
>>
>>5274806
When she's not being actively manipulative, yeah. Then she's the kind of friend who you beat to death with a lava lamp.

But yeah, it's an opportunity to bond with her some. Or risk angering her more. We'll find out.
>>
>>5274752
>...It hurts to talk...but you have to. Something. Anything. Everything.

You know it's fuckin wild when you consider Sam's perspective. From her point of view Shu (or us for that matter) is essentially retracing the same steps that Sam took back when she was "alive", but the scale and pace was accelerated to a ludicrous scale. It's no wonder Sam's trying to hold back the face palms and the angry ranting. We're essentially the same as Sam when it comes to control and anxiety issues but they manifest in different forms. Small wonder, it is that it's been so long and it's wild that Shu essentially suffers her first real panic attack episode at this point.
>>
>>5274752
>>...It hurts to talk...but you have to. Something. Anything. Everything.

Shu has had a weird day. Granted, that's something you can say about every day she's had. Which is exactly why she's running herself ragged. Some day Shu will have a day where she doesn't have to fight for her life or negotiate for the fate of the world. It's just not going to happen for, like, several years, probably. I feel like after we regenerate everyone we should ask them to, please, just for a bit, everyone be cool for a day or two so we can just celebrate a victory and not jump into the stressful work of rebuilding humanity.

>>5274822
Well, we are Sam's...sister? Daughter? No, none of those words sound right, but "clone" feels weird, too. And "twisted reflection as reinterpreted by the Crucible's auto-generation protocols and a different lifetime of experience" is accurate, but a mouthful. Regardless, yeah, it makes sense that Sam can see some of herself in us. I'm sure that's part of why she gets so frustrated with us. Of course, we can see part of Shu in her, which is why we get so frustrated with her. We're one big dysfunctional clone-family.
>>
>>5274828
A thought just occurred to me. What if we offered Sam a dive back into the Dreamscape albeit temporarily? With a Cyborg body like that, both Sam and Shu are be missing out on some dream time and well deserved zzz's. The dreamless kind.

>>5274752
>>5274822
changing my vote from
>...It hurts to talk...but you have to. Something. Anything. Everything.
to
>...It hurts to talk...but you have to. Something. Anything. Everything.
>When you run out of things to talk about return to the Dragon's Roost to lie down and get some sleep.
>Extend the offer to Sam.
>"You...do you...wanna take a break with me in the dreamscape?"
>"No strenuous psycho therapy bullshit. Just being in the dreamscape catching zzz's in fluffy clouds. You need it, I need it. We both know it."
>"No need to worry about the nightmares and ghosts of the past."
>Hold up the Silver Key and point at the Neurotic Halo.
>"These will keep things stable."

The reason why I'm offering Sam to sleep with us "platonically!" is because given how Sam's essentially like us, it would be understandable that she would be in a similar condition to Shu.
>>
>>5274856
Maybe not right into that, but addressing the idea of "when's the last time you slept" could be a good lead-in. Hell, when's the last time Shu slept? With how the Dreamscape works, I think the last proper sleep where she wasn't still conscious was right after Almath. The rest of it has been visiting Dream Daughters. Which explains a lot about how she's having a panic attack, she's severely sleep deprived.
>>
>>5274828
>Well, we are Sam's...sister? Daughter? No, none of those words sound right, but "clone" feels weird, too.
Would "Twin" suffice? Identical twins. Shu and Sam have that same sort of Vibe where if both of them were in flesh and bone, you wouldn't be able differentiate the two from each other at a glance, but their personalities would be the distinguishing factor.
>>
>>5274860
I guess the same could go for our family members too. the alien day-night cycle severely fucks with humanity's circadian rhythm, and with the dreamscape being an actual thing that requires active mental control like REM stage or Lucid dreaming on steroids, actual DEEP-sleep would be something many a daughter would kill for the moment they have security and peace of mind to rest.
>>
>>5274860
Any way to segue into that topic point during our "talk about anything and everything" segment?

I'll accept amendment proposals.
>>
>>5274873
Well, we can just bring up how we don't actually sleep, because of the Dreamscape. And then ask if Sam sleeps, as a cyberwoman. Make it part of commiserating with her over how fucked up Crucible life is.
>>
>>5274856
>>5274856
>>5274752
Compiling my vote into the latest iteration.
>...It hurts to talk...but you have to. Something. Anything. Everything.
>Commiserate with her over how fucked up Crucible life is. From the Hunger situation to the grand Cosmic game, to even the slice-of-life things humanity took for granted like a day-night cycle that lasts only 24 hours instead of the 48 hour day-night cycle that seems to be modeled from the Hexane race.
>"Hey Sam...do...do you ever sleep? Like "sleep" sleep? No dreamscape bullshit and all that."
>"Heck, when was the last time I've slept? When was the last time ANYONE on this goddamn planet had a full restful 8 hours of deep-restful sleep devoid of dreamscape shenanigans?"
>Extend an offer to Sam where she can (if she wants to) actually get some peaceful sleep.
>"You...do you...wanna take a break by getting actual sleep?"
>"No strenuous psycho therapy bullshit. No dreamscape shenanigans. Just simply catching zzz's in fluffy clouds. You need it, I need it. We both know it."
>"No need to worry about the nightmares and ghosts of the past."
>Hold up the Silver Key and point at the Neurotic Halo.
>"These will keep things stable."
>When you run out of things to talk about return to the Dragon's Roost to lie down and get some DEEP sleep.
>>
If we do go for a nap, though, we're going to wind up annoying Ozmas something fierce. "Ugh, I told I wanted to talk, now she's getting distracted reconciling with her clone-twin-progenitor thing and going to sleep? Dang it!"

Gina would be happy, though. Wasn't she just chastising us for our "sleep when I'm dead" attitude?
>>
>>5274924
Fair point. Given how she's on the administrator console, she could easily see that we were having a panic attack.

Shit. On one hand, sleep for mental health is a big priority. On the other hand, we do have a tendency to brush Ozmas off, and cheesing her off when we finally reach out to contact her would be pissing her off.

Again, there's commonality between Shu and Ozmas. Given Shu's recent panic attack episode, it could be somewhat easy for Ozmas to understand Shu's point if the panic attack episode was brought up given how back during Ozma's crucible cycle, Ozmas and Reyva/Charon had similar episodes during the climb. Particularly when Reyva nearly fell prey to one of the Cord's floors and that one floor of total pitch darkness.
>>
>>5274938
We could push it back some. Extend the offer to Sam, and say that we'll sleep in a bit, after we talk to Ozmas.

>>5274752
>In line with >>5274900, offer Sam a safe place to get some sleep, but we'll stay up a bit longer to talk to Ozmas. We need to practice better self-care, but Ozmas at least deserves a brief chat before telling her we're tired and we'd like to continue the discussion later.
>>
(I'm still knee-deep in work stuff, so if there are any other additions, adjustments, or last-minute votes, you're more than welcome to voice them. Thanks for bearing with me, and I'll likely post within the next hour and a half or so.)

(Also, given the need for Shu to be resonating with the Silver Key, Sam won't be able to sleep until Shu is physically present. I assumed she and Sam would rest together given the pre-vote discussion, but I just wanted to touch base.)

(...still going to write it for myself, regardless. It will make a fine addition to the fluff archive.)
>>
>>5274755

Wow. Yeah, we were due for a breakdown I think. And I cannot agree more that the timing is perfect.
Also - amazing writing BHOP! Once again, you make me glad I'm following this quest, even though I can rarely participate.
>>
>>5274958
Ah, we'd need to be there for Sam to sleep. Okay, can we briefly contact Ozmas to say something along the lines of "Hi, Ozmas. Sorry, I want to be at my best for when I talk with you, is it alright if I delay it a bit longer? I know, it's rude of me, but something unexpectedly emotionally straining came up and I think it would be ruder to speak with you while I'm still occupied by that."? Does anyone else think that could work?
>>
>>5274962
(It always means the world to me when you and the other are even just able to pop in and say 'hello! Thank you so much for keeping up with the Quest, and I'm so glad you're enjoying it!)

>>5274965
(Alternatively, Sam's cooled off enough to be willing to wait either out here or in the Roost for when you're done.)
>>
>>5274967
>(Alternatively, Sam's cooled off enough to be willing to wait either out here or in the Roost for when you're done.)
That could also work. But I'm trying to account for Shu's mental state, too. Which would feel better for her, knocking off this conversation with Ozmas so she can rest easy? Or having some guilt about delaying but being nice and rested for the actual conversation?
>>
>>5274970
Okay, I'm going to say talk with Ozmas first. It's probably not healthy for Shu's mental state, but she'll feel too guilty letting Ozmas hang to sleep well anyway. Let's try to make this a short thing where Shu can knock out some basic details with Ozmas, then reconvene later to work on them further.
>>
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Something funny yet relevant
>>5274967

pic related feels somehow relevant when it comes to Shu's state.
Clearly we're currently in the Disco Elysium zone of visible composure.
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>>5275000
(Oh, good Lord. This is glorious.)
>>
>>5275000
Wait, does that make us the skill chorus? We are a bunch of voices in Shu's head that make deductions and suggest solutions, after all.
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>>5275016
(Absolutely.)
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>>5275017
Oh god. Imagine the dissonance. Shu, the defiant, a master orator, adept negotiator, a god hunter...all these rumors and perception filters are hyping daughters up to look at her as some confident woman, and then when they meet her in person she looks like she's a frazzled genderbent counterpart of Harry Du Bois.
>>
>>5275017
Cool. Dibs on...you know, I was going to say Electrochemistry, but honestly that just sounds like it would be exhausting. I'm going to say Volition, actually, I think I can do that job well.

>>5275023
Who's Kim in this scenario? Dorian?
>>
>>5275030
>>5275017
>>5275016
haven't played disco elysium, have heard of the game and some of its memes, so I wonder what other parts of the skill chorus? do the anons fulfill? And if Sam's a part of Shu, what part of the Skill Chorus would she be in the whole Sam/Shu entity amalgamation?
>>
>>5275030
>>5275016
I ask this because of all the characters in the quest. Sam is the one with the most awareness of us anons buzzing around in Shu's head as she frequently refers us anons as "The swarm".
>>
>>5275046
The skills cover more or less all of Harry's drives, so they're in many ways specific to him and don't translate too well to Shu. But in general terms we're all of the skills that don't have to do with things unsuited for the medium. Like, we can't be Visual Calculus too well, since we don't have a physical space to analyze. But we can be Conceptualization for putting together clues and making connections, and Inland Empire for innovative and out there (sometimes too out there) ideas.

Sam wouldn't be one of the skills, but she would be one of the other voices in the Detective's head associated with his subconscious thoughts, the Limbic System and the Ancient Reptile Brain. The highly critical and cynical thoughts experienced in dreams when the Detective is just trying to sleep, which seem like jerks but ultimately aren't evil and even have some good points to make at times. They just also think your existence is awful and stupid and pointless and you'd be better off as cynical as they are. That fits Sam well, I think, when she's in her darker moods.
>>
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>>5274752

…It hurts to talk...but you have to. You have to say something.

Anything.

Everything.

“I meant what I said, before…” You cough, forcing the words out syllable by painful syllable. “…I don’t know what I’m doing.”

“Yeah, well…could’ve fooled me with how well things have gone for you so far.” Sam scoffs, and you turn to her with what feels like a head stuffed with cotton and jammed with static.

“Isabelle.” You say, and Sam has no reply for that or what follows after. “The Monastery. Almath. Do people just…gloss over the places where I fucked up?”

“Some of them, yeah. Comes with the whole ‘messiah’ shtick…but others? Why would they wanna dwell on stuff that they know you’re torn up about?” She asks, languidly gesturing towards you with one lazy talon. “Looks like you got that plenty covered, yourself.”

“…Fair point.” You admit, not daring to mee the eyes of your family, just out of earshot. “But they’re…different. One’s my daughter. Another’s my girlfriend. Yet another’s-“

“Also your girlfriend.”

You blink your eyes blearily at the cyborg beside you.

“…huh?”

“…’Gee, Shu, how come the Crucible lets you have *two* girlfriends?’” Sam snorts, shaking her head. “But yeah, so…what? Because they care about you, their forgiveness don’t count? Sounds pretty ass-backwards, from where I’m sitting.”

“No, it’s…” You protest, weakly. Trying to put into words just how it feels for all their love to feel so small in the face of everything on your shoulders. “…I love them. And I know they love me, it’s just…a lot, right now. It feels like there’s always something new, always some new crisis to deal with when I’ve already got the Cord wrapped around my neck. It gets hard to…to remember. I have to keep reminding myself, so it doesn’t…so I don’t get overwhelmed.”

“…They’re good people. Dumb, and good.” Sam says, casting a sideways glance at your family, held back by sheer force of will—yours or theirs, you’re not quite sure. “So…are they gonna kick the shit out of me, or what?”

“I don’t…” You hesitate, casting your own quick glance their way. “…I don’t think so, no. At least you caught us when Rath’s out and Amara just left, so…”

“Guess I got lucky then, huh? Gang’s all here, so if they wanted to, they…hm.” Sam trails off. “Doesn’t look like the whole crew, now that I look.”

You scan the faces of your allies, and your immediate family’s all accounted for. Who’s she-?



…oh.

“How…how is she?” Sam asks, and you don’t have to guess who it is she’s referring to.

“…Better.” You reply after weighing your options. “She has friends. Three of them, thick as thieves. They’re…really good, together.”

“…Good. Good, she…she deserves that.”

You look to her again, and say; “You do, too.”

(Continued)
>>
>>5275121

“Eh…jury’s still out on that.” Sam grunts, her frame jerking unsteadily as she rises to her feet. With equally unsteady hands you offer her back her cloak, and when it’s secured around her shoulders you find her hand thrust down at your face.

“Can you stand?” She grumbles, and you decide to find out together, clapping your hand against hers before you’re hauled to your feet. Your knees almost betray you, but it’s not like you have to stand under your own power for more than a half-second before you’re caught between Gina and Julia in a gloriously cozy sandwich.

“Everyone good?” Dorian asks, voice as even-keeled as he can manage.

“I…I think so, yeah. At least, we will be.” You say, glancing at Sam even as Gina buries her head in your chest, her mind barely holding back the torrent of worry and fear that threatens to breach her dams of self-control and flood your mind, in turn. Sam, for her part, looks like she wants nothing more than to run, to flee even as her feet are rooted to the spot…through obligation or indecision, you’re not sure.

Neither is she.

“…Do you…do you have the coordinates?” She asks, finally.

“For, what? The Fortress?” You guess, and Sam sharply nods. “I do. You’re welcome to have them.”

“That’d be…yeah. Good.” Sam nods again, glancing up the sky with a tilt of her head. “This whole new day-night system is just fucked. Does it get dark here, ever?”

“Yeah the time is…I don’t know. I haven’t really figured it out myself.” You admit when a simple, silly thought occurs to you. “Hey Sam...do...do you ever sleep? Like "sleep" sleep? No dreamscape bullshit and all that."

“Ha, no. Can’t eat. Can’t sleep. Closest I’ve come is drifting in and out, but even that’s not ‘dreamscape bullshit.’” She chuckles, before turning the question back on you. “What about yourself?”

"I mean yeah, I…” You pause, wracking you brain to recall the last time sleep wasn’t a tick box on your ever-expanding to-do list. “…heck, when was the last time I've slept? When was the last time ANYONE on this goddamn planet had a full restful eight hours of deep-restful sleep devoid of dreamscape shenanigans?"


Sam laughs, at that, and it’s changed since the last time she did. It’s a drained sound, drained of the fight. Of the hate. It’s an amused sort of exhaustion.

“Sleep, the Hunger, the…whatever this is that happened with our body.” Sam mutters, gesturing between the two of you as you try not to dwell on her us of ‘our’. “The Crucible really is a kick in the dick, isn’t it?”

“Multiple kicks. Every minute, on the minute.” You smirk, and when the two of you laugh again you’re able to keep it from turning into another damn cough. You feel light-headed, and you chalk it up to that when the next words to leave your mouth are-

“Hey, do you...do you wanna take a break by getting some *actual* sleep?"

(Continued)
>>
>>5275122

Sam just stares at you, and you can feel the eyes of your allies boring into the back of your head with the same ‘what-the-fuck’ glare.

"I don’t mean any strenuous psychotherapy bullshit. No dreamscape shenanigans.” You clarify, waving your hands as if to dispel the other girl’s doubts. “Just simply catching z’s in fluffy clouds. You need it, I need it. We both know it."

“I…I never slept well.” She protests, but you can tell by her tone that the prospect’s too tempting for her to dismiss entirely.

"No need to worry about nightmares or ghosts from the past." You say, withdrawing the Silver Key from your dress pocket and tapping it against the Neurotic Halo. “These will keep things stable."

“You said ‘both’. Would we be…?” Sam trails off, and both you and her end up looking to Gina, who just throws her hands up in defeat.

“Hey, I’ve been trying to get her to get some damn rest.” GG grumbles, glancing up at you with a look that pangs your heart with guilt. “If this is what it takes, then fine by me.”

It takes some doing—Gina sends word ahead for the Dream Team to be absent when you return, and Dorian takes some convincing with a few glances that speak volumes—but when you, Sam, and the rest of your family finally emerge into the vast open space that is your living room, the other girl’s frame seizes up at the sight.”

“S’nice.” She mumbles, clearly impressed as she finally follows you to your room. Your hand’s on the doorknob when you turn to her, because you have to tell her just as much as you need to know.

“Hey…I kind of need to talk to Mother before I rest, but I don’t want you to think that-“

“It’s…I get it. It’s fine.” Sam mutters, nervously adjusting the shawl across her shoulders.

“Thanks…and you’ll-?...When I get done, you’ll still-?”

“I’ll be here.” She assures you with a sigh. “I promise.”

The door swings open, and you gesture for Sam to take a seat on the edge of the bed as you take the same chair you occupied when you sat with Charon only…half an hour ago? Less than that? More?

You close your eyes, and you can feel Gina’s presence at the ready, her care and concern held at bay, just like she’s holding back Dorian, Julia, and November until you’re ready to talk.

You wonder if she knows how much you appreciate that, as you give the signal and you feel reality slip away once again as the void tugs at your very being. You’re drawn deeper, into the darkest recesses of an ancient mind filled with fresh wounds and perpetual scars.

You can feel her.

You breathe.

In.

Out.

In.

Out.

You can do this.

You have to do this, if just to get some god damn rest.

“You’ve looked better, Defiant.”

Her voice is small. Tired. Drained.

So very human. So very much like yours.

“But I suppose that makes two of us.”

(Continued)
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>>5275123

When you finally open your eyes, it’s a ragged thing floating in the dark. A cloaked figure, bony and impossibly thin, whose tattered shawl barely hides the slender, shattered exoskeleton underneath. Gone is the presence that’s larger-than-life. Gone are the powers of an Administrator, wielded at her spiteful whims. She looks how you feel. Raw and ragged. Shattered, struggling to stay whole.

She barely feels real, floating only a few meters away, and when she speaks it sounds as though it’s a voice carried on an errant, fleeting breeze.

“It was a good letter.” She says, softly, regarding you with a tilt of her head. “Well-spoken and well-read. A potent combination for your kind.”

You let the back-handed compliment wash over you, the question she really wants to ask tugging at her throat until it finally breaks free.

“Is this really the last cycle?” She asks, as though she can’t quite believe it. “It’s almost over?”

You nod.

She’s quiet, floating silently in the void before you as her shawl billows like a restless shore…and there, just beneath her shoulder.

An ethereal FuzzBuzz, gently tucked into the crook of her arm.

“Good.” She declares, finally tilting her head to get a good look at you. “Tell me what you want, Defiant. Tell me what you need to end this, once and for all.”

“But…what about Charon?” You ask, taking a step towards the Ozmas’ wraith-like form. “She wants to-“

Ozmas holds up one hand to stop you, and even that simple, errant motion causes bits to flake off the ends of her fingertips, the chitin crumbling away to naught but ash and dust that tumbles into the void.

“She will be rid of me soon enough…and so will you.” She intones, allowing the hand to gently fall to her side and slip between the folds of threadbare cloth. “We’ve wasted enough time, Defiant. Ask me what you will, and I will do what I must.”

“Ozmas, Charon wants to speak to you. There are still things they need to-“ You begin, but Ozmas cuts you off as the void around you pulses with an all-too-familiar rage.

“I

want

to

FINISH

this.”

A flash of her former power, a fleeting glimpse of the yawning, bottomless chasm that is her hatred of all that is, that was, and will be.

“So tell me what you need to put me out of my misery, Defiant. Let us not waste each other’s time more than we already have.” Ozmas groans, hairline cracks forming as she leans closer to you from where she floats, suspended in regret.

“For we are both so very, very tired.”

>>Fine. You’re not going to fight her on this. Ask what you will, you just…she’s right. You’re so tired.

>>No. No, fight her on this. Charon deserves an audience with her friend, it is the *least* Ozmas could do to honor that after everything she’s done.

>>Start with a tactical dialogue, but veer it towards Ozmas, personally. You’re not letting go that easily.

>>Write-In

YOU ARE IN CONTROL
>>
(Ah, there we are. Voting shall remain open for the next eight hours, with posting to resume on Tuesday, May 24th at 10AM Eastern time. If you have any questions, comments, or concerns the please let me know, and I welcome it all. Thank you for your continued patience, participation, and encouragement, and I wish you a good and restful weekend, one and all.)
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>>5275125
Man. Feels like this is a segment where the wizard is revealed behind the curtain.

Ozmas looks miserable. That's all I can say. Just miserable. She's left with nothing but her rage and her state is not unlike Morningstar's: A hair's breadth from Oblivion.
>>
>>5275125
>>5275137

Just...broken and fragile. As much as I want to help Ozmas keep herself put together to make things slightly easier, I'm not sure how to do so. I...I need time to think.

We originally approached Ozmas because Charon had emotional hang ups about her ascent up the Cord. We have Ozma's diary, which would provide the other perspective of the journey, and Charon wants to talk to Ozmas again. But Ozmas currently isn't having any of it. Come to think of it. Why did we send Ozmas the letter again? I do remember it was to help with emotional therapy stuff but it still seems Ozmas is quite stubborn about her position now that we're here face to face.
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>>5275126
Damn. Is the decay really that bad? Ozmas looks like what I said earlier, a hair's breadth from oblivion. Was there entropy rolls that she had to roll for to stay cognizant after getting much of her admin powers burned away post-almath?
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>>5275126
Thanks for running, BHOP. Have a nice weekend.
>>
>>5275137
>>5275146
>>5275151
(While she can't yet die before the Crucible concludes, the vast majority of power she brought to bear in the first place was her position, not her actual power. She's always been a wizard behind the curtain - as weak and as miserable as the day she took the throne.)
>>
>>5275159
(It's always a pleasure, and I hope you do, too!)
>>
>>5275163
>as weak and as miserable as the day she took the throne.

Oof. So you're saying the current state we're seeing of Ozmas reflects the state she was in the moment she plopped her plant-ass down onto the Stellar Throne?
>>
>>5275121
>“Also your girlfriend.”
>You blink your eyes blearily at the cyborg beside you.
>“…huh?”
Okay, so the Ozmas shit is real-deal important, but I have a headache so I'm just laughing about how even SAM is shipping them now.
>>
>>5275168
(She was utterly broken and devastated when she 'won' her Crucible...she's had a few thousand years of solitude to sharpen that misery to a razor-edge.)
>>
>>5275172
Jesus. Looks like all that EDGE has been constantly digging into her for so long. She would've been a bone fide goddess of "edginess" if it weren't for the fact that she's actually miserable.

Coaxing her out of the most painful of miseries is gonna be hard. I have a feeling that this visit won't be a one-time thing.
>>
>>5275146
It was to formally approach her, after avoiding talking to her for so long. Just to be polite about suddenly resuming contact. Giving Charon a chance to confront Ozmas would be nice, but it wasn't the only concern.

So, things I think we need to talk to her about, on the tactical side:

>What defenses did she put in place to enforce the "no allied groups" rule? We've heard of a gate guardian called Sargatanas, what can he do? Is there anything else?
>How mutable is the interior of the Cord? Is it even worth it to ask about what its layout is, or will it be completely different by the time we climb? Is there at least a pattern to its interior and how safe zones and floor rules are placed?
>We've heard of psychological attacks being part of the Cord's trials, and even with the Halos it was apparently enough to ensnare Charon. Is there any way we can effectively prepare for those, other than resolving issues before we climb so there's less to target?
>What happened to the various "leftovers" in the Cord from previous species, that Ozmas released the limits on? We know the Tindalos Hounds streamed out into the Crucible, are there any ancient aliens still hanging around the Cord?
>What's West made of the floor she's hunkered down on? What defenses are we going to have to get past, there? For that matter, what capabilities has West shown in her climb?


And on a psychological side:

>Why did she decide to take the throne, when she knew it was a trap?
>Why'd she turn on Almath and destroy it?
>She says she doesn't want to talk to Charon, but is there anything she'd at least like them to know?

>>5275163
That makes sense, she was separated from her unstoppable super-being body and persists as an infomorph. She's not going to have any of her power. Thinking about it, that's probably the whole point of retaining the Mother's body, isn't it? We saw in Charon's memories that the last Mother did it, too. It's not nostalgia on their part, it's to separate the super-body from them so the star gods can take and analyze it, while the original occupant is left powerless. That makes a lot of sense, now that I'm thinking about it.

>>5275170
I'm pretty sure at this point even Sir FuzzBuzz and Marco are shipping it.
>>
heading off to work. Will be back in about 5 hours. which leaves...about 2 hours left of voting time after I return?
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>>5275177
Have a nice day, anon.
>>
>>5275177
(Hey, it's the weekend, so if something comes to you and you all need more time, then that's no trouble at all.)

(Have a good day, and I hope work goes well!)
>>
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>>5275174
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>>5275176
>>It's not nostalgia on their part, it's to separate the super-body from them so the star gods can take and analyze it, while the original occupant is left powerless. That makes a lot of sense, now that I'm thinking about it.

(You absolutely nailed it, in addition to the prospect serving as perfect bait for Cord-climbers. There was a reason it was left out in the open for Ozmas to stumble across, after all.)
>>
>>5275125
>>Start with a tactical dialogue, but veer it towards Ozmas, personally. You’re not letting go that easily.

I think the best way to do this is to just question her motives for certain actions. Like, we should be asking her about the defenses enforcing the "no allied groups" prohibition. But she's the one who made that rule, so we can also ask why she put it there in the first place. Or we could try to work it into questions about defenses, like asking if the Throne has some sort of enthrallment effect, since she knew the plan to rewrite the Crucible and could presumably have done what she wanted without taking the Throne, so was there something influencing her? And then to deny that she'd have to acknowledge what her actual thought process was, and so on.
>>
>>5275182
back from work and I think I'll take you up on that offer.

>>5275176
>>5275170
>People are shipping Shu with Ozmas
wait. what? How? what context?
It feels straight out of a crack-pairing. I'm confused.
>>
>>5275533
No, oh god no. That would be nightmarishly crack. No, we were talking about people around Shu shipping Shu/Gina/Rath.
>>
>>5275176
>That makes sense, she was separated from her unstoppable super-being body and persists as an infomorph. She's not going to have any of her power. Thinking about it, that's probably the whole point of retaining the Mother's body, isn't it? We saw in Charon's memories that the last Mother did it, too. It's not nostalgia on their part, it's to separate the super-body from them so the star gods can take and analyze it, while the original occupant is left powerless. That makes a lot of sense, now that I'm thinking about it.

....No wonder Shu and her family were obscenely powerful and are viewed as gods as Carmen put it. Ozma's original body (with all the powers she wielded) was stored in Almath, which got consumed in its entirety by Isabelle who was a daughter of late-to-end-game strength given how formidable her former vitruvian powers were. And so when we consumed Isabelle, all of Isabelle's AND Ozmas's powers got divied up amongst our family which put us pretty much past the average power-curve.

It also makes it rather sad in the sense that if we do end the Crucible, Ozmas won't have an actual body to inhabit given that her body got nommed by Isabelle and by extension, us given Ozmas' current state.
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>>5275176
>Thinking about it, that's probably the whole point of retaining the Mother's body, isn't it? We saw in Charon's memories that the last Mother did it, too. It's not nostalgia on their part, it's to separate the super-body from them so the star gods can take and analyze it, while the original occupant is left powerless.

Another thought that struck me as odd. With all of the other iterations and the cycles of the Crucibles, the fact that the bodies of the previous Mothers were retained means that there would've been data stored about each individual winner. So then why haven't the Star Gods taken the opportunity to analyze the data from each Crucible strain to try and forge their own vessel? If it was really that easy for the Star Gods to create the project, why hasn't each Crucible Strain send the data of each winner to the Star Gods for analysis after each cycle?

Wait... did Morningstar's hidden subroutines factor that bit in? Then the fact that his colleagues died would've meant that the Crucible strains would've been unable to transmit the data results from each cycle back to the Star Gods. Is that right?
>>
>>5275554
>>Wait... did Morningstar's hidden subroutines factor that bit in?

(They did, indeed.)

>>5275533
>>5275534
(It's awful. Terrible. Absolutely cracked.)

(...now I *have* to write it.)
>>
>>5275558
(Bah, my name fell off.)
>>
>>5275558
>cue some insane skintalker daughter starts writing ShuXOzmas fanfiction on the skinternet.
>Morbid disgust/fascination ensues
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>>5275548
>And so when we consumed Isabelle, all of Isabelle's AND Ozmas's powers got divied up amongst our family which put us pretty much past the average power-curve.
Plus, the powers we specifically ate from Ozmas were her Core and the Cores of the other Ascendants, and they were picked to be the strongest in the Hexane cycle.

>It also makes it rather sad in the sense that if we do end the Crucible, Ozmas won't have an actual body to inhabit given that her body got nommed by Isabelle and by extension, us given Ozmas' current state.
Assuming her mind hasn't decayed in that time, there's no reason we couldn't make a new body for Ozmas. We're going to have to make new bodies for 99% of humanity and 100% (minus Charon) of all the other species the Crucible consumed, what's one more? For that matter, Sam's angst over being in a robot body shouldn't be an impediment to giving her flesh again. We transferred her from an organic brain to a neurocrystal, I don't see why we couldn't transfer her back. Or, worst case scenario, make a "pod morph" like from Eclipse Phase, an organic body being controlled by an implanted computer.

>>5275558
>(It's awful. Terrible. Absolutely cracked.)
>(...now I *have* to write it.)
...what have we done?
>>
>>5275558
>>5275561
I feel like Gina would absolutely laugh herself sick if she found that fic.

...either that or she wrote it herself as an absolute masterclass shitpost.
>>
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>>5275562
>>5275558
>Horror has returned to the Crucible.
>It came not in the form of Gore or Viscera of violence and bodily mutilation.
>Nor of the Grand Cosmic Nihilism induced by the Gods among the stars
>It came the mind.
>And the Crucible shall know the horrors uttered from the storytellers who beheld such depravities.
>Their stories sending shivers, horror, and fascination as the audience dives deeper into the rabbit hole...that is crack pairings.

>>5275565
Gina, Kosi, or possibly Luna Bonney. Or any rabbid skintalker who likes to shitpost.
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>>5275125
>Fine. You’re not going to fight her on this. Ask what you will, you just…she’s right. You’re so tired.
>>
>>5275572
>Gina, Kosi, or possibly Luna Bonney. Or any rabbid skintalker who likes to shitpost.
Or Rosa. She outright told us she writes fanfics about us, and I can see her going for the weird ones. I also see Svia as her long-suffering beta reader, who keeps trying to tell Rosa to dial back the levels of crack and slash only to be frustrated by Gina's comments on the fics encouraging it.
>>
>>(Pictured; your average Skinternet fanfic board.)

>>(...it's just Gina, Rosa, Luna Bonney, and six of Kosi's alt fetish accounts.)
>>
>>5275591
Really, the Crucible must be great for a lot of fetishists. Like, imagine the xenophiliacs. They love it when there are mouths where you wouldn't expect mouths to be. Think about how many people have been drawn to Shu's following not because of anything she's done, but just because they saw some fanart someone made of this lady with an abdominal mouth. Though I imagine we lost our trypophiliac fans when our back chitin grew in over the orifices.

I'm sorry I said this, but this cursed thought needed to be spread, otherwise it would just grow inside me until I exploded.
>>
>>5275595
Combine this with the spiral heels from earlier. Rath may be a sub, but imagine the "step on me" masochists going sop much further.
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>>5275595
>>5275603

>>The Crucible; A Little Something for Everyone!
>>
>>5275591
Goddammit bhop.
>>5275604

Fortunately, not many daughters are skintalkers.
Unfortunately, not many daughters are skintalkers.
>>5275595
>>5275603
Ye gods. You can imagine the Cringe factor that others have to bear when it comes to skintalkers. On one hand, they're really good informants, on the other hand...their sources of information tends to lead you down a rabbit hole of morbid fascination as they talk about obscure topics alongside the info you wanted to search.
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>>5275606
(Plot twist; the real reason Skintalkers have a short life expectancy isn't because of a powerset ill-suited to direct conflict.)

(It because they're mostly insufferable nightmare fetishists of the highest order set loose on an all-you-can-eat buffet of kink.)
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>>5275610
(Heh, I think that's enough for me, tonight—rest well everyone, and sleep well.)
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>>5275603
Yeah, I've seen the fanart people draw of the xenomorphs from Alien. Once Shu's chitin reaches her legs, she's going to awaken a powerful surge of new support for her cause.

>>5275606
>>5275610
Oh no, Amara! Orwell, install a safe search on her, please!

>>5275612
Good night, BHOP. Sleep well.
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>>5275610
not sure it's canon given your word as QM or you're simply just shitposting about the crackpairing topic that I accidentally unleashed.
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>>5275615
(Oh, I'm *absolutely* shitposting, here. It was just too funny of a ride to not see through a little bit.)
>>
>>5275217
>>5275582
I feel like we're getting ahead of ourselves here. Yes we could simply question Ozmas till the Crucible Ends, but please keep in mind that Shu and Ozmas are very tired. And we did state way earlier that we wanted to briefly contact her to ensure that we could set up this sort of dialogue before saving the rest of the interrogation after we're well rested.
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>>5276191
True. So, what do you think are the highest priority questions, then? My ranking would be something like:

>1. Are there any predictable features of the Cord, such as placement of safe zones and floor effects, and if so, what?
>2. What systems enforce the "no allied groups' rule, and what can we expect from them?
>3. What abilities did West Prime showcase in her own ascent up the Cord?

That seems like a good list of bulletpoints if we can't ask Ozmas a ton of stuff.

How should we work in the "I want to call you again later" part, though. Ozmas feels like she'd be really upset by that. Like it's not enough that we want to talk to her, we're asking to do it again? Oh god, end her now. No, really, end her now, that is literally what she wants, why does the Defiant keep calling her up when all she wants is to die?
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>>5276342
We'd probably work the questions in small steps probably. We can ask for her side of the climb.
Like Bhop said. Ozma's spent quite a while in total isolation deeply soaking herself in misery and angst. Her outbursts are likely to be the harshest at first encounter.
We could accommodate to her initial demands to provide information about the climb notably Sargatanas, but then ask about the psychological floors given that Morningstar specifically warned us that those floors would break our family members in one way or another.
This way we would have a way for us to have Ozmas be given an opportunity to vent or even talk about her angst while keeping the door open for multiple sessions. Those psychological floors would absolutely be what affected Ozmas the most.
And given our recent panic attack and the psychological issues that Ozmas would have suffered, any sort of flashback flare up would be a good exit-ramp for both parties as well as an opportunity to get Ozmas accustomed to the idea that repeated visits will be necessary to a degree if repeated visits are even possible at this point.

>>5275612
Hey Bhop. back during our empathic dive with Chraron, did the flashback cut out at the apex of the Cord before Ozmas and Reyva/Charon had their heart-breaking 1v1?
And is this session with Ozmas the only chance we'll get or will we be able to contact her if we cut the session short due to mental exhaustion?
Also, found two music themes for your playlist. One of which best fits the Charon v. Ozmas scene.
https://www.youtube.com/watch?v=D_qiWvjJ3kk
https://www.youtube.com/watch?v=PQDK6x1i8jY
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>>5276456
>>back during our empathic dive with Chraron, did the flashback cut out at the apex of the Cord before Ozmas and Reyva/Charon had their heart-breaking 1v1?

(It did, yes. You haven't witnessed what exactly happened, yet.)

>>And is this session with Ozmas the only chance we'll get or will we be able to contact her if we cut the session short due to mental exhaustion?

(You will be able to contact her again, yes. As I indicated, she is unable to self terminate, so she's ultimately at your mercy when it comes to scheduling.)

>>Also, found two music themes for your playlist. One of which best fits the Charon v. Ozmas scene.

(Thank you! I'm looking forward to listening to these when I get to an area with decent signal, but I always appreciate music that reminds you all of the Quest!)
>>
>>5276456
Yeah, I can see that working. The psychological traps and the "no allied groups" rule would be most likely to get her thinking about her own climb, too, so we wouldn't even need to directly question her about it. We can just introduce those as two things we're particularly worried about, and have her draw conclusions from there. Smart idea.

And if she does start to get worked up, that actually gives us an excuse to talk to her more later. To say "okay, clearly you need a break from this, how about I call you again later?" and we both take a rest from it. That works really well, no need to directly manipulate her when just being forthright with our information-seeking will lead her where we want to go regardless.

>>5276468
>(You will be able to contact her again, yes. As I indicated, she is unable to self terminate, so she's ultimately at your mercy when it comes to scheduling.)
Excellent.
>>
>>5275217
>>5276456
(So, just to touch base; you'll be talking to Ozmas and hitting these questions specifically >>5276342 with an aim to keep it brief so Shu can get some rest and avoid Ozmas getting overwhelmed, too? Just wanted to check before I get time to write today.)
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>>5277569
That works for me. I'd like to ask about the psychological traps at some point, but if we can contact Ozmas again later then we don't have to ask it now. Might be best not to, actually, combined with the asking about why she insisted on not letting people have friends it might get her too maudlin thinking about her own climb. Probably best to space that out.
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>>5277569
In the aim of keep the questions brief to prevent burnout and avoid Ozmas from getting overwhelmed so that further visits will allow us to have topics to further discuss? Yes definitely.
the Topic of Sargatanas would be a point of topic for the conversation to jump off of if we go from the order of
>West prime
>Predictable features of the Cord
>What's with Sargatanas? (Sargatanas as a topic to mention before bowing out of the conversation out of courtesy and mental exhaustion)
>>
>>5277569

Also, what >>5277585 said.
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>>5277585
>>5277587
>>5277590
(Excellent, thanks for clarifying! If there's anything else you'd like to add, then by all means - I'll probably sit down to write on a few hours.)
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>>5275125
>Keep it brief, You've only got enough for a few questions.
>Instead of standing, float in the dreamscape with Ozmas.

>"Rest well Ozmas."
>If possible, extend the offer to give Ozmas the benefit of a dreamless sleep via Silver Bell + Neurotic Halo.
>Tired and Miserable Ozmas may be, having actual sleep would probably do wonders to her mood.
Not sure if possible, but given her misery as a sleepless infomorph/administrator, offering her the opportunity to get some sleep would probably do wonders. I know I would be craving for some honest rest if I went a few millennia without sleep.
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>>5277627
I can't see her accepting that. It might actually offend her to be offered a mercy from us. I;m not sure we should offer. Not on this first go, at least. Maybe the next time?
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>>5277640
Fair point.

>>5277612
Bhop, disregard my previous post suggestion >>5277627
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>>5277640
>>5277650

>>Shu: "Hey, could I offer you some water? Some kindness? Some basic decency in this trying time?"

>>Ozmas:
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>>5277702
Oh man I can hear that horrible screech in my head. Exactly the noise I make when I get woken up by a Discord ping and some asshole tries to be sympathetic.
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>>5277702
And now I'm remembering that we sent her a FuzzBuzz, and realizing that much of Ozmas' delay in responding to us was taken up screaming about how dare Shu give her an adorable fluffy friend, it disgusts her to look at it, no she's not giving it up shut up leave her alone she doesn't have to justify her decisions to you.
>>
>>5277731
>>5277702

>Ozmas: leave me alone! LET ME SULK IN PEACE!
>still keeps the ethereal fuzzbuzz
>Hides the fuzzbuzz underneath the shawl

Looks like we'll need time. Currency aplenty for Ozmas to spend.
>>
>>5277740
>>5277731
(Ha, you pretty much nailed Ozmas' feels right about now.)

>>5277708
(It's a screech that's near and dear to my heart.)
>>
You know. There's something about the whole "Mother of All" business that just bothered me. And it didn't really occur to me until one of you anons mentioned making spirit shells for the deceased.

Which is when it hit me. Reviving the dead one at a time after ending the Crucible and claiming the throne as a god-like being? With a cult-following already established?

This is already some high-fantasy/Cosmic/divine BS that we've (and by extension, Shu) unwittingly stepped into the role of. Literally "Mother of All" beings in the cosmos. And we already have the basis for reviving said beings with the compressed galactic compendium that Morningstar hid within each crucible strain.

With further reinterpretation, each of Shu's powersets could equally contribute to the whole "Mother of All" mythos symbolically or literally.

Goddammit Bhop. All we wanted was comfy family slice of life for our one Amara after saving the world, but the world just had to saddle us with the responsibility of literal "Motherhood" for all species.

*sigh*

Well Shu, looks like being a mom will be your life's career.
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>>5278100
(Well, despite the titles that keep seeking out Shu, there's one that stands head and shoulders above the rest. One that continues to define the path you've chosen for her.)

(Defiant.)

(Shu may get that slice of life, yet.)
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>>5275595
>>5275603
>>5275604
Add in the Cybernetics developed by the Disassociated and you get the robo-sexuals.
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>>5277740
>>5277731
>>5278099
>Ozmas is starting to act tsundere
...so the crackship isn't that cracky after all, eh?
>>
>>5278110
(...No ship is too cracked for me to not take a crack at it, myself. It just might get thrown on the 'fluff' or 'AU' piles, is all.)

(Joking aside, I sometimes write out AU stuff just to explore different avenues of how things could've gone for the characters and see different aspects of their personalities. It's a fun writing exercise, if nothing else.)
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>>5278100
>>5278107
I imagine that it's more than possible to strike a balance. Yeah, Shu's probably going to wind up dedicating her life to resurrecting the worlds the Crucible ate. But it doesn't have to be the only thing she does with her life unless she's the only one working towards that goal. I imagine it as a grand project that recruits a lot of people to the task of reviving species and rebuilding their society and infrastructure. Not just Shu having to micromanage every bit, but an entire organization working towards the task and contributing their individual expertise and effort. And the cool thing is, the more worlds that get reborn, the bigger a pool of people you have to recruit from. This could actually lay the groundwork for an interstellar society, as countless worlds are all united by the Great Common Task of rebirthing life. Whether as benefactors, beneficiaries, or both.
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>>5278109
Sam finally gets on the Skinternet, expecting it to be full of hatred for her, only to find that there's a weirdly devoted fan community drawing smut of her cyber-frame. Her protests at this just gets her labeled as gap moe.

>>5278110
Vultha will be so crushed. I imagine they already have plenty of resentment over Ozmas, but still.
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>>5278123
>>5278110
>Vultha will be so crushed.
The resident ghosts of Almath would be disappointed even further. Here is Ozmas, the "pride and exemplar of the Hexane who 'won' the Crucible", and here she is acting like a "prickly cactus plant".
the skinternet fanfiction's gonna be saturated with the Hurt/Comfort Genre of crackfics.
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>>5278138
>>the skinternet fanfiction's gonna be saturated with the Hurt/Comfort Genre of crackfics.
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>>5278118
>777 cycles
>777 civs
>777 species to revive and re-seed
>and that's just for our own strain, not counting the other strains.
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>>5278662
You're thinking in linear time. Time is different. All of reality is different. We are friends with a species that transcends petty nonsense like linear time with technology forged from beings that harnessed the essence of creation.

After reading and stewing on this quest since it came out years ago one thing sticks out. How are we supposed to unshatter this lava lamp of reality. And the answer is we don't. The crucible, reality, dead worlds is all happening because nothing in this world simply can let go. Even the titans held thier petty grudges across ages. Ozma isn't letting go now and pushes away Shu's olive branch.


Shu isn't the Defiant. Her reality is. Defying any motion towards a real future. Shu isn't of this world. Shes a mistake and is, lord help the poor woman, dying to help unravel every little knot of pain she comes across. Eventually she will have to face Mara and West's pissing contest over who is more afraid of losing control.

Control this, control that, control eveything so something bad doesn't happen. The entire problem is control. Ugh . I don't know how Shu is doing it. Her incredible regen must been keeping the stroke at bay, but really in the end. If she wants to end this, and I mean really end it she should journey back to the beginning of everything and offer everuthing the choice of existence.

Do you accept existence and release control? Accept the moment and come what may in exchange for a life lived? That is the only moral and ethical choice for reality and I hope Shu sees it.

Anyway BHOP, thank you for many years of excellent writing. Happy to catch back up to a live thread.
>>
>>5278754
(This was an absolute joy to wake up to and read. I'm really glad you're able to catch up, and with readers and players like you and everyone else here, know that I've had an excellent time writing these past few years, and I'm really looking forward to where things go from here.)
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>>5278754
That was rather enlightening when you put it in the perspective of the theme of control.
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>>5278754
>Shu isn't the Defiant. Her reality is. Defying any motion towards a real future.
Yes, but in a way, that makes Shu the most defiant. When the rest of the world refuses to stop dwelling on grievances long enough to fix things, the person trying to actually help is the one defying the world's order.

Nice to have you catch up with the live thread, anon. I hope you enjoy and find the time to read along.
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>>5278754
I hope you also participate too!
>>
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>>5275125

“I’ll keep my questions on the shorter side, then—first among them being what features the current Cord has.”

Ozmas folds her arms with care, but even from here you can hear the strain the simplest of gestures puts on Mother’s ailing form.

“If I could simply hand you a map to the accursed thing, I would…but being stripped of my rights as Administrator prevents me from disclosing specifics, I’m afraid.” She informs you with a rueful sigh. “However, I am at liberty to tell you that the floors alternate between presenting climbers with physical and mental trials, though the former does not necessarily mean you’ll encounter Amalgams. Many of the physical trials involve complex puzzle-biomes that must be navigated with the full use of your abilities, and of course some floors have stipulations on what sort of power sets are allowed or even buffed, so diversity is key. In the last quarter of the spire, there will no longer be any distinction, as the Cord will assault you with physical and mental trials simultaneously.”

“What about the mental floors? Would the Neurotic Halo negate them?”

“Some, certainly…though fewer than you might think.” Ozmas admits with a wave of her hand…a gesture she immediately regrets when her wrist pops. “The mental floors are rarely a direct Neuromantic or Phantasmal assault. Rather, they seek to confront ascendants with memories, experiences, and aspirations that they held up to the moment the Crucible overtook your planet, twisting and teasing them to break you with utmost efficiency.”

“So you’re saying the Cord is going to be pulling emotional ammunition from the backups it made of us when it came to Earth?” You forward, and Ozmas solemnly nods.

“It will play off the hopes and dreams of the ‘you’ that once was.” She replies, the shoulders of a wan form going slack, as though she’s letting go of a weight you cannot see. “There’s great pain to be found in juxtaposing a soul before and after tragedy’s struck, and the Cord aims to do just that. And trust me when I say it is very, very good at what it does.”

“But…my memories from before the Crucible aren’t my own.” You point out, taking a step forward in the pitch-black void. “Would that change its tactics when it comes to me?”

“I’m afraid I have no idea. There’s no precedent for a thing like you.” The Ex-Administrator hums with barely-hidden disdain. “But I’d be more worried about your allies than yourself. If they have not wholly accepted who and what they are, with no regrets, well…they will have a difficult time, at best. A team is only as strong as its weakest link.”

It’s not an adage you’re inclined to agree with, but you hold your tongue to keep things civil, choosing instead to focus on something that doesn’t quite add up.

(Continued)
>>
>>5280349

“Wait…I thought the rule you made prevented Daughters from climbing in teams?” You ask, and Ozmas makes a creaking, wheezing noise of wry amusement.

“Would that have stopped you from trying?” She mutters, and adds after a sigh; “But while my rule still holds fast, it appears that there have been a handful of teams that have been able to negotiate a unified ascent, either through merging together temporarily or holding fast on the first floors until their allies joined them, one by one. None have managed to make it past the halfway point, of course, but there’s something to be said for trying diplomacy with the Cord-keeper.”

Swallowing your disgust, you manage to ask; “What do you mean, ‘diplomacy’? Are you saying that…what, they’ve been able to talk their way past Sargatanas?”

Mother’s head tilts to one side at the mention of the Cord-keeper’s name, pondering her response a moment before she speaks again.

“I…do not know.” She admits, and you can tell it’s with excruciating reluctance that she confesses the limits of her own knowledge. “I have not been privy to their conversations. I suspect Sargatanas is in possession of one of those unique Relics like the ones you’ve come to own. They’re one of the few things that I am not able to see through, the second one being the core of this miserable rock of yours, entwined as it is with the Cord’s roots.”

Relics? Doesn’t she mean-

“The Fragments.” You find yourself saying, putting the pieces together as your eyes snap up to meet Ozmas’. “So Sargatanas isn’t-“

“Sargatanas is not a thing of my design, no.” She interrupts, irritably. “It has existed from the first cycle to the latest, standing guard over the Cord. It gained more leeway over admissions once…after Almath, so I suspect a portion of the Administrator’s authority was summarily re-routed to it.”

“So when you sent Merkabah to watch over the Fragment…you had no idea what it was, did you?”

“…no. All I knew is that it allowed your people a measure of hope.” She says, leaning forward as her sickly-white compound eyes reflect your own face back to you a hundred-fold. “So I snuffed. It. Out.”

Syllables, every single one crafted to drive white-hot nails into your sense of compassion. It’s in this moment that you’re well and truly reminded of what sort of being you’re staring down in a miserable abyss of their own making. Mother—Ozmas—has spent millenia stewing in her rage and steeping in failure, and she’s channeling it against the one that’s stripped her of the hollow power that was her prize for losing everything that truly mattered. She’s daring you to lash out, with frayed nerves and waning patience.

But she can’t get to you. Not today.

Not when you’ve got a promise of a nap on the other end of this bullshit.

Breathe in.

Breathe out.

“What about West?”

(Continued)
>>
>>5280352

“What about her?” Ozmas fires back, reclining on nothingness with an almost pouty air. “She’s the second-most powerful being in this Crucible thanks to what she’s done to herself. Integrating Forge Cores, anomalous Relics, and even a Sparagmos Engine into a body unlike anything I’ve ever seen. She is in possession of hybrid power sets that have been painstakingly refined and re-tooled for maximum damage output, to say nothing of how she’s achieved the maximum available resistances for every damage type available. All that aside, she’s a being driven solely by a singular, overwhelming compulsion that’s instructed everything she’s done.”

You nod, finishing Ozmas’ though with; “Curiosi-“

“Hatred.”

It’s a correction that gives you pause.

“Pardon?”

“The look in her eyes. The casual cruelty in every gesture, every word she utters. I know it well.” Ozmas replies, staring past you and into the endless abyss that stretches in every direction. “She may say she’s doing it all to craft a better world, but every action she’s taken has loathing for her own species at its root. She’d be admirable...if she wasn’t so insufferable, that is.”

You laugh.

It’s a sudden, inelegant thing, and maybe you’d have been able to hold it back if things had been different—but between your own exhaustion and the sheer absurdity of Ozmas’ remark, it’s a sound that escapes just before your hands fly to your mouth.

“Find something amusing, Defiant?” Ozmas asks, tersely.

“Nothing, it’s just…I guess it’s just nice to know me and mine aren’t the only ones who have had it up to here with West.” You say, supplying another weak laugh as you bring the fingers of your left hand sharply up to your chin.

“…be that as it may, even before West integrated pieces of these ‘fragments’ into herself, she was already one of the premier threats in the Crucible. While it’s true her current form has a time limit, it’s not moving quickly enough to justify you wasting time in your ascent.”

Ozmas is clearly still intent on ending this as quickly as possible, and she still hasn’t let slip much regarding her own thoughts or experiences with her own Crucible…

…the temptation to dig a little deeper is a compelling one, though you’re uncertain as to whether either of you have the patience to see it through in this particular meeting.

>>Ask Ozmas something else before you disconnect for now, though nothing that would put her under too much strain (Write-In).

>>That’ll be all, for now—let Ozmas go for now (gently, of course), and take a much-needed nap.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four. I do hope your weekend went well, and that your work-week is off to a great start!)
>>
>>5280354
>“Hatred.”
>“The look in her eyes. The casual cruelty in every gesture, every word she utters. I know it well.” Ozmas replies, staring past you and into the endless abyss that stretches in every direction. “She may say she’s doing it all to craft a better world, but every action she’s taken has loathing for her own species at its root. She’d be admirable...if she wasn’t so insufferable, that is.”
>While it’s true her current form has a time limit, it’s not moving quickly enough to justify you wasting time in your ascent.
Well then. That is some very enlightening information on not just West, but also on Sargatanas too.
There's also the fact that West is very much killing it with her constitution checks in not destabilizing which means we're very much on something of a time limit.

Which leaves me trying to ponder our next course of action. She hasn't let slip on her own thoughts, but her opinion about West's Misanthrope Hatred is definitely something that we can springboard off of in the next conversation. The fact that Ozmas is able to find commonality in West's Misanthropy means that there was clearly something in Ozma's past that nudged her down that path. Explore Ozma's character through the angle of West Prime's Misanthropy.

Ozma's Misanthropy to her species is only one part of the puzzle, but Ozmas isn't all Hatred and such. Without the fact that she's regretted what she's done, then we would've had a Hexane flavored West Prime in the administrator's chair for this current cycle.

So clearly there's something that distinguishes Ozmas from West Prime.
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>>5280349
>“So you’re saying the Cord is going to be pulling emotional ammunition from the backups it made of us when it came to Earth?” You forward, and Ozmas solemnly nods.
>“It will play off the hopes and dreams of the ‘you’ that once was.” She replies, the shoulders of a wan form going slack, as though she’s letting go of a weight you cannot see. “There’s great pain to be found in juxtaposing a soul before and after tragedy’s struck, and the Cord aims to do just that. And trust me when I say it is very, very good at what it does.”

Ah. The hopes and dreams of pre-Crucible Ozmas. The wishes of pre-Almath Ozmas, the desperate hopes of pre-throne Ozmas.

Some good talking points for our next conversation.
>>
>>5280352
>“I…do not know.” She admits, and you can tell it’s with excruciating reluctance that she confesses the limits of her own knowledge. “I have not been privy to their conversations. I suspect Sargatanas is in possession of one of those unique Relics like the ones you’ve come to own. They’re one of the few things that I am not able to see through, the second one being the core of this miserable rock of yours, entwined as it is with the Cord’s roots.”
>Relics? Doesn’t she mean-
>“The Fragments.” You find yourself saying, putting the pieces together as your eyes snap up to meet Ozmas’. “So Sargatanas isn’t-“
>“Sargatanas is not a thing of my design, no.” She interrupts, irritably. “It has existed from the first cycle to the latest, standing guard over the Cord. It gained more leeway over admissions once…after Almath, so I suspect a portion of the Administrator’s authority was summarily re-routed to it.”
Interesting. I expected the part about Sargatanas predating Ozmas' rule changes, but not them having a Fragment. Them having acquired one combined with them seizing some administrative privileges suggests that they have their own agenda that they're pursuing. So that's something to look out for. They're named after a fallen angel who sought redemption, maybe they want back in the good graces of the Star Gods? Let's hope Morningstar alone is enough for them.

>>5280354
>“What about her?” Ozmas fires back, reclining on nothingness with an almost pouty air. “She’s the second-most powerful being in this Crucible thanks to what she’s done to herself. Integrating Forge Cores, anomalous Relics, and even a Sparagmos Engine into a body unlike anything I’ve ever seen. She is in possession of hybrid power sets that have been painstakingly refined and re-tooled for maximum damage output, to say nothing of how she’s achieved the maximum available resistances for every damage type available. All that aside, she’s a being driven solely by a singular, overwhelming compulsion that’s instructed everything she’s done.”
Maxed out damage resistances, yay. While I was going to do it anyway, that really puts a priority on ensuring Amara's survival up to West's floor. We need her casting as many debuffs as we can get.

Other than that, though, Ozmas didn't tell us much we didn't know. "She's a cyborg, and has some really strong powers", we knew that already, Ozzie. I was hoping for some details on what those powers are. Maybe we can get you to elaborate further next conversation.
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>>5280427
>“I’m afraid I have no idea. There’s no precedent for a thing like you.” The Ex-Administrator hums with barely-hidden disdain. “But I’d be more worried about your allies than yourself. If they have not wholly accepted who and what they are, with no regrets, well…they will have a difficult time, at best. A team is only as strong as its weakest link.”
So not only Morningstar, but also Ozmas are giving out the same warning.

>Maxed out damage resistances, yay.
West Prime's clearly a munchkin. And given how Ozmas has essentially said that Hatred is what fuels Prime, it would make sense. Callous disregard for the humanity in her would allow her to focus on her wants, unhindered by her past and such. Ironic in the sense that the proxies she left behind are essentially fragments of West Prime's own humanity.
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>>5280427
>They're named after a fallen angel who sought redemption, maybe they want back in the good graces of the Star Gods? Let's hope Morningstar alone is enough for them.
That depends on whether or not they answer Morningstar or his Colleagues. If they answer to Morningstar then it would be a somewhat simple affair. If they answer to Morningstar's Colleagues, well...some unfortunate truths will need to be said.
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>>5280439
Yeah, I mean, it isn't unexpected that West's got these traits. Just really annoying to plan for.

Also, yeah, time to get therapy-izing our party. Dorian, Amara, you two are up once we get a nap.

>>5280451
Yep. I wonder if they know the current state of the star gods?
>>
Anyways, is there anything more we want to ask Ozmas right now? I can think of some things I'd like further elaboration on, but nothing so big it can't be left until next time. Kind of blanking on that.
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>>5280354
>Ask Ozmas something else before you disconnect for now, though nothing that would put her under too much strain:
>Do you have any questions to ask me? You don't have to ask now. This conversation as brief as it is...has given me things to think about and some more questions to ask you...but we can carry on this conversation at another time. For we are both tired.
>Rest well Ozmas.

Lets turn/flip the tables on Ozmas. Give her the opportunity to ask a question that we can answer in a later conversation, instead of going full one-sided 20 questions on Ozmas, initiate some back-and-forth. Get her engaged in the conversation so she can focus her mind on something other than marinating in her own emotions in the void.
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>>5280460
why not flip the tables? and ask Ozmas if she's got questions on her mind? Clearly from the conversation she knows that we know information that she does not have access to.

>>5280456
The other question to ask is: Do they know about our recent contact with Morningstar and his children? Given how the skinternet works, I'm fairly certain they do, but aren't privy to the conversation that took place within Morningstar's prison.
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>>5280354
>That’ll be all, for now—let Ozmas go for now (gently, of course), and take a much-needed nap.
>>
>>5280427
>Other than that, though, Ozmas didn't tell us much we didn't know. "She's a cyborg, and has some really strong powers", we knew that already, Ozzie.
wait. How did you draw that conclusion? I had in my mind that she was something more akin to a jellyfish sort of chaos spawn.
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>>5280473
>why not flip the tables? and ask Ozmas if she's got questions on her mind? Clearly from the conversation she knows that we know information that she does not have access to.
Could work. Make it more of a back and forth, so she gets less frustrated with us.

>The other question to ask is: Do they know about our recent contact with Morningstar and his children?
Depends on how much information they're allowed to access from outside their immediate sphere, but it does seem probable.

>>5280479
It got mentioned a while back that West Prime had integrated a bunch of cybernetics to stabilize and enhance her chaos spawn form. I don't remember who told us that, probably Francine. So I've been expecting giant jellyfish monster with technological bits embedded.
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>>5280456
>Also, yeah, time to get therapy-izing our party. Dorian, Amara, you two are up once we get a nap.
I somewhat worry that we won't have time to do a proper deep-dive with everyone in the immediate family by the time we reach Sargatanas. Our extended family even moreso.

And with Rath's idea of putting Ikean Fortress onto Behemoth's back. That brings into question on what it means for the final charge and the potential risks they're taking.
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>>5280354
Supporting >>5280469

>>5280489
Maybe. We can try, though. Better to get started now, see what we can help with in the time we have. We've made some decent progress already, just by being a friend to them. Time to ramp up our friend game.
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>>5280469
>>5280354
Adding to my vote:
>After disconnecting from Ozmas:
>"Well that was a surprising conversation."
>"I only asked three...four-ish questions...nothing too hard. Learned a lot..."
>When one of our family members asks what we learned from Ozmas: "I'll tell you after I get some sleep."
>In a sleepy voice that starts to slur: "Hey Sam! Time for that beauty sleep! You want in?"
>>
>>5280354
>>That’ll be all, for now—let Ozmas go for now (gently, of course), and take a much-needed nap.

We'll definitely need to address our family members' mental balance soon, especially Dorian's.
>>
>>5280354

“Do you have any questions to ask me? You don't have to ask now, of course.” You quickly amend. “This conversation—as brief as it is—has given me things to think about and some more questions to ask you...but we can carry on this conversation at another time. I know we’re both tired.”

The space around Ozmas shifts, as if she thought better of the reply that she almost voiced. It’s another second or two before she speaks again, her words chosen with a care and deliberation that betrays her own frustration and exhaustion.

“Very well. Next we speak, I will have some questions for you, at your request.” She relents, finally. “We will continue at your leisure...though preferably at your earliest convenience.”


“Rest well Ozmas.” You say with as genuine a smile as you can muster, those three words giving the being before you pause as the white overtakes the dark around you.

“And you as well, Defiant.” She replies, and when you open your eyes it’s to find yourself staring at the blank wall opposite you.

[Well that was a surprising conversation] You say, opening a line to Gina as you decide to sit with your thoughts for a moment. [I only asked three...four-ish questions...nothing too hard. Learned a lot…]

{Such as?}


[I'll tell you after I get some sleep] You chuckle aloud, glancing towards the door as you consider doing one last check-in with the family before shuffling off to bed. [Everything good on your end?]

{Yep! Just sit tight and get some rest, okay?} Comes her swift reply, carrying a tinge of panic that would have given you more pause if not for the wave of comfort that reaches out from her and wraps warmly around your heart. {Sleep well, Shu}

[Will do] You reply, allowing yourself to relax as you stare straight ahead once more at the blank wall before you.

You keep telling yourself that you’ll decorate soon. Soon. Soon, as if you'll have a moment that isn’t claimed by either action or exhaustion, or some combination of the two. It’s the latter that makes you haul yourself onto the bed from where you sit, and Sam turns to you with a whir of circuitry that’s almost deafening in the quiet confines of your room.

“How’d it go?” Sam asks, and it catches you off guard, considering you weren’t expecting her to ask…much less sound like she actually cares. You’re glad you’ll be getting some sleep soon, because this is all just a little much to digest.

(Continued)
>>
>>5280586

“I mean, it’s Ozmas, so never great.” You answer with a weary sigh, clambering into your usual spot on the bed and feeling your body ache in protest of even that simple task. “She’s worn thin. She’s bitter. She’s pissed. She just wants all this to be over, already.”

“Sorry you had to deal with that twice in one day, then.” The other girl mutters, gingerly swinging her legs up so she can lay down beside you…though ‘beside’ might be stretching it, a bit. With you lying down flat in your usual spot, Sam winds up parallel to you and as far away as she can manage without falling off the bed entirely.

“Hey, I’m used to it by now.” You say as you arch your back, loosing a sigh that causes you to sink far enough into the mattress that merging with it doesn’t feel entirely outside the realm of possibility…and given the state of your world, it really isn’t.

“Wh-...what are you doing?” Sam asks suddenly, eyeing you out of the corner of her visor.

“...Settling in to sleep?” You offer back, glancing down at yourself to make sure you’re decent. “Why, what’s wrong?”

“You look like a fuckin’ corpse. Do you always sleep like that?” She chides, and you just shoot her a look.

“Excuse me, are you trying to *correct* how I *sleep*?” You demand incredulously.

“Look, I’m not trying to be a bitch, but laying flat fucks up my back. When I played soccer, I…” She grumbles, staring at you for another second or two before she orders; “Roll over. Away from me.”

“Wha-?”

“On your side. Just do it, alright?”

You are immediately regretting everything about this arrangement, even as you reluctantly comply. Your spine twinges in protest as your knees rub uncomfortably together, and you scowl as you feel Sam wriggle closer.

“Now don’t…don’t make this weird, or anything.” Sam warns, and you tense up when you feel a warm metal talon graze your thigh.

“Oh, we’re well past that.” You inform her.

Sam takes your left leg and folds it under your right knee, and you can’t help but make a small sound when her hand moves to your hips.

“I said don’t make it weird!” Sam hisses.

“I didn’t fucking say anything!” You hiss back over your shoulder, but you don’t stop her as she makes a minor adjustment to the way your hips are cocked, and-

Oh.

Oh, damn.

Huh.

(Continued)
>>
>>5280591
>“Just…just out of curiosity, where did-?mateo”
>mateo
Huh? bhop what's going on?
>>
>>5280589

“Better?” She prods, and as you allow the tension to ease out of your spine you shoot her a defeated look over your right shoulder.

“...Okay, fine. Well played.” You finally relent, adding after Sam makes a small sound of triumph; “I didn’t know you played soccer.”

“Wasn’t for long. First big game, I took a bad fall and got kicked in the back. Had to get surgery.” Sam curtly informs you. “Was laid up for weeks. Izzy came to visit a lot. She…I wasn’t nice about it, but that never stopped her. It was the most powerless I’d ever felt, until…”

She trails off as you reach back, feeling along your hive until you find yourself asking; “Just…just out of curiosity, where did-?”

“You're on it.” She replies as your fingers graze the plates that cover the first holes of your hive. “Yeah. Irony wasn’t lost on me, either.”

“Huh.” Is all you can think of to say to this particular revelation, and you don’t have the time to reply before you feel Sam reach out, then stop herself with a jolt.

“...does it hurt?”

“The…plate stuff, I mean.” Sam clarifies, lamely. “The chitin. Or the stomach, even? Even when I was…when we were together, I couldn’t feel it. So…does it?”

“...No. It feels…right, somehow?” You find yourself saying. “Like I’m becoming what I’m supposed to be, if that makes sense?”

“Huh.” She says, and you realize her lack of reply may have something to do with her current predicament. Not wanting her to dwell on it before rest, you prompt-

“Why do you ask?”

“I dunno. Every time I see you, It’s all gotten…”

“Worse?” You offer, but she surprises you with-

“Cooler.”



“...oh.” You say, at a loss. “Thanks.”

“If you’re gonna thank me for anything, then make it because I fixed the fucked-up way you sleep.” Sam mumbles, and you feel her roll over to her side.

Back-to-back, in a place you never thought possible.

“...but…seriously, though. Thank you.” Sam says, so quietly that it almost blends into the creak of metal against metal, her legs settling into a position that mirrors your own. “I don’t…you didn’t have to do this. But you did. And that…yeah.”

Her voice trails off as your fingertips play along the curve of the Silver Key, clutched in your hands as you regard your own reflection…

…the one before you, and the one beside you.

>>You two should get some rest…dreamless, and pure. You can talk more when you wake, if Sam hasn’t snapped out of whatever got hold of her.

>>If the Silver Key allows for dreamless, anchored slumber, then between it and the Halo, maybe you could join Sam in a pleasant dream or two?

>>Tell Sam something else before you both drift off…something that needs to be said (Write-In).

>>Write-In

YOU ARE IN CONTROL
>>
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(Voting shall remain open for the next three hours, with posting to resume in four.)

>>5280595
(My phone's auto corrects and random additions are getting more incomprehensible by the day.)
>>
>>5280604
>>You two should get some rest…dreamless, and pure. You can talk more when you wake, if Sam hasn’t snapped out of whatever got hold of her.
>>
>>5280607
(I neither know anyone nor do I have any characters named 'mateo' in any of my works, so your guess is as good as mine.)
>>
>>5280604
>"You want a shared dream? or do you want to keep it separate?"

inb4 Sam and Shu both wake up spooning the other

bhop, roll the dice to determine which of the two is the bigger spoon.
>>
>>5280586
>You keep telling yourself that you’ll decorate soon. Soon. Soon, as if you'll have a moment that isn’t claimed by either action or exhaustion, or some combination of the two.
We need a camera. There must be some instant Polaroids somewhere around here, or just make a Relic if there aren't. Collect photos, put up a wall collage of all the cool people we've met and amazing sights we've seen. In hindsight, not taking a photo of the Dissociated launch was a mistake. Can Orwell download us a physical copy of a steam screenshot?

>>5280604
>“I dunno. Every time I see you, It’s all gotten…”
>“Worse?” You offer, but she surprises you with-
>“Cooler.”
Hell yeah it has.

But this was sweet. Sam and Shu finally getting along some. I really liked seeing this. Though the whole "here, this is what this body is like" bit made me sad, too. We should get Sam an organic one that looks like her original appearance. At some point. I don't know how we would, might have to wait for the planetary reset. But still, don't want to give her too much dysphoria from not having human aches and pains and urges.

>>You two should get some rest…dreamless, and pure. You can talk more when you wake, if Sam hasn’t snapped out of whatever got hold of her.
>>
>>5280614
>>Can Orwell download us a physical copy of a steam screenshot?

(She absolutely can!)

>>5280610 #
(Heh, already on it.)
>>
>>5280604
>>You two should get some rest…dreamless, and pure. You can talk more when you wake, if Sam hasn’t snapped out of whatever got hold of her.
>>
>>5280604

“Ready?” You ask, the light of your Neurotic Halo shining back at you from the chrome surface of the Silver Key.

“Wait…will I dream?” Sam suddenly asks over her shoulder.

“Not if you don’t want to.” You reply over your own. “I mean, we *might* still dream, but we wouldn’t remember it unless you wanted to.”

“So, dreamless-ish?” She mutters, before turning to you fully . “I like the sound of that.”

“One dreamless-ish sleep, coming right up.” You giggle, half-delirious with exhaustion as the Key thrums in your hands.

“G’night, Shu.” She murmurs.

“Sleep well, Sam.”





…when your eyes flutter open, you feel like someone’s stuffed your body with rocks in the best possible way. You’re heavy in the way that only complete and total relaxation can achieve, and with your eyes still feeling like they’re welded shut you roll over, expecting to bury your face into a head of

Short

Wavy

Pixie

Red

Auburn

Black

hair, the echoes of something like a half-remembered dream taking flight when you reach out to empty air. They should be there. She should be here. Where’s-?

“Sam?” You ask the words coming out dry and scratchy from your still-raw throat, the minutes before you went to sleep flooding into your mind, hydrating your senses like someone took a sledgehammer to a fire hydrant. You scan the room, your eyes still adjusting to the dim as you realize she’s-

“Still here.”

She’s sitting in the same chair you occupied when you spoke with Charon, then Ozmas—each about the other. She turns in her seat, leaning on her elbow and cocking her head at you as you sit up. “Thought about heading out when I woke up before you, but I was informed that would’ve been a ‘dick move’, so…yeah. Gotta say, girlfriend numero uno’s one hell of a ballbuster.”

“Yeah, she’s…she’s something else.” You chuckle, glancing at the door before turning back to Sam. “How long were we out?”

“Eight hours, give or take.” She replies, and when you startle up she raises a lazy hand to settle you back down. “If something had happened, don’t you think they’d have woken us up?”

“...Fair point.” You admit, rubbing your eyes with the back of your chitin-less hand. “You sleep okay?”

“Yeah...it was nice.” She mutters, shrugging as a mischievous grin crosses your face.

“Cool, cool…so which of us was the big spoon?”

“Tch…me, obviously.” She fires back with only a second’s hesitation.

Oh, she’s such a liar….but Sam doesn’t give you the chance to call her out on it before she quickly changes the subject. “Look, I don’t wanna overstay my welcome. Like I said, I tried to leave, but…and they’ve got this whole thing, so…”

“No, it’s okay. Are you still going to go see Samantha?” You ask, hopeful.

“...yeah. Yeah, I am.” Sam replies with a certain weight behind her words. “And you?”

(Continued)
>>
>>5280816

“I’m not really sure.” You admit, glancing at your bedroom door. “I kind of want to check on Dorian and Amara, but that’s assuming they’re even up for that.”

“What about Isabelle?” Sam asks, the syllables of her murderer’s name sounding strange coming out of her speakers. “Do you think she’ll be pissed? I mean, I get it. She’s got every right.”

“I hope not.” You say, running through the odds in your head before Sam makes a sound of disgust at herself, waving her hands as if to dispel the question she’d just asked.

“Sorry, I don’t mean to stress you out, it’s just…sorry. You’ve got enough to fuck with without me-”

“It’s okay. This is stuff I think about all the time—it’s kind of my thing.” You gently interrupt her with a weary sigh and a sideways grin. “It’s easier to deal with all that when I’ve got a clear head, at least. And as for B’ni, well…”

You shrug. “That’s up to her.”

Sam goes quiet, and then-

“Do you think she’d ever…?” She trails off, the question left unspoken, but understood all the same.

“That’ll be up to her, too.” Comes your soft reply.

Sam just nods, staring at the floor as you let her process that for a minute or two before she speaks again.

“So, uh…you ready?” She finally asks, tilting her helm towards the door.

>>Part ways with Sam for now, and see what your family’s been up to since you’ve been asleep.

>>Tell or ask Sam one last thing before you open your door and greet your family afresh.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next eight hours, with posting to resume tomorrow morning at 12PM, Eastern time. I’ll have a busy day tomorrow, so I’ll aim for at least two updates so as not to crowd things. I do hope your day is going well, and I wish you a restful evening!)
>>
>>5280825
Thanks for running, BHOP. I hope your tomorrow isn't too stressful.
>>
>>5280890
(It's always a pleasure, and I wish you the same.)
>>
>>5280822
I feel like we should say something to Sam before we leave, but I can't think of anything good. Might be best to just part ways with her for now. I can always change the vote if I think of something, I suppose.

>>Part ways with Sam for now, and see what your family’s been up to since you’ve been asleep.

Stay safe, Sam. Go, make some friends. We're going to do therapy for our friends, and also kill some things so we can feast on their flesh and grow stronger. You know, standard Crucible things.
>>
>>5280822
Question: if 8 hours have passed, then have Rath and Amara returned from their tasks?
>>
>>5280917
(They have, yes. Neither of them have wanted to disturb you, though.)
>>
>>5280822
>>>Part ways with Sam for now, and see what your family’s been up to since you’ve been asleep.
Yeah, I can't think of anything else to say right now to Sam. It's been a hell of a day for S&S.

>>5280920
Rath probably heard "She's actually sleeping for once" and immediately joined Gina in making sure nothing and nobody woke her up.
>>
>>5280920
>>5280941
It's a good thing that the room was proofed. Otherwise the sneakier ones of our family would've caught the sight of two girls spooning each other which would've been embarrassing for both Sam and Shu.
>>
>>5280950
The really lucky thing is that the interior of the Lair is screened from Skintalking. Otherwise we'd start seeing some hurt/comfort fics about Shu and Sam.
>>
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>>5280951
unfortunately the spot where Shu had her panic attack and where Sam helped calm Shu down was in the open field of hair on the edge of Rust town so that hurt/comfort fic has already gotten the skintalkers more than enough fuel to go on a writing spree.
>>
>>5280941
(If anyone had dared to disturb Shu's rest, Rath would've ensured it'd be the last thing they'd ever do.)
>>
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>>5280957
(The devil works hard...)

(...but fanfic writers work harder.)
>>
>>5280957
...shit, you're right. Well, this is gonna be weird for Samantha, if she ever uses the Ikean Fortress' computer lab to search for herself or her new friend or the person who reconnected them.


>>5280964
Aww, thanks, Rath. You're the best. And I guess we need to apologize to you (and Gina, and the rest of our family) for not resting enough.

Though it's kind of weird to think that Shu so far spent a significant portion of the thread non-conscious. First it was talking to Dream Daughters, then Ozmas, and then finally genuine unconsciousness. Wake up, sleepyhead, time to go do outdoors adventurers. And/or talking with Dorian or Amara about their problems.

Oh, hey, speaking of talking with the Dream Daughters, did we get a Kadath point out of that?
>>
>>5280970
>>Oh, hey, speaking of talking with the Dream Daughters, did we get a Kadath point out of that?

(You do, indeed.)

(Also, a quick question; would you rather bank the Kadath points until the next level-up, or have a short level-up vote sooner rather than later when you trigger Kadath?)
>>
>>5280964
It's sweet and scary at the same time if Shu hears of this. I mean, it's very much understandable that Shu would inspire such fervent loyalty amongst her family with the achievements that Shu has pulled off to turn the Crucible ecosystem into a less chaotic and dangerous place, but it also kinda highlights the amount of trust they've put into her, the weight of said trust, and ultimately what it takes to maintain that sort of trust, not to mention the potential fallout of the family members going completely apeshit if Shu ever kicked the bucket during the Crucible.
>>
>>5280964
>>5280970
>Rath and Gina having the sudden realization that somehow they've ended up as the ones that have to make their girlfriend take care of herself
Sam, this is why the crucible lets her have *two* girlfriends. Because she'll never take care of herself if multiple people don't make her.
>>
>>5280970
I would say that dreamscape sessions that involve actively talking to a dream daughter would count as "light sleep" or "REM sleep" or even "Lucid dreaming" as that sort of thing while it does rest the body, doesn't really help with the mental rest. Think about it, active dreamscape sessions would involve active conscious mental activity in order to pull off.

>>5280972
Hang on....we talked with Zue and Sval who reside in our headspace, then Chloe and Carmen in Dorian's headspace, and then a session with Gabby in Amara's headspace. So who gets the Kadath benefit?
>>
>>5280972
I'm tempted to do it now just to cap off Spiritus Ex Testa before we head out on adventures. Get our Spirit Shells one last upgrade before we send them out. But it probably would cause the least disruption if saved for when consuming.

>>5280974
Yeah. Mostly sweet, but a little scary. We're in many ways a lynchpin of the team, and while I think they could keep it together, they might fracture some. Best to keep alive, then.

>>5280975
It also means that Amara's abandonment issues over her mother's death have redundant safeguards. It's cool, Amara, your new mom comes with secondary sub-moms.

>>5280976
>So who gets the Kadath benefit?
We do. It's the person who does the talking, not the person who's hosting the Dream Daughter.

>KNOWABLE KADATH (Phantasmal Conduit Augmentation): 1/Vein, when the holder of this ability enters the Dreamscape and converses extensively with one of their allied Dream Daughters, they may level up any ability they possess.
>>
>>5280976
(Abiding by rules-as-written, it would just be Shu that gets a single point, but Im leaning towards ruling it as a point for Shu, Dorian, *and* Amara. You've spent a lot of time talking, and I like for that to have mechanical benefits as well as narrative ones.)

(Let me know your thoughts.)

>>5280975
(Truer words have never been spoken.)

(It's not that she *gets* two girlfriends. It's that she *needs* two girlfriends to deal with her workaholic ass.)
>>
>>5280979
(The 'let me know your thoughts' applies to all present, so feel free to weigh in.)
>>
>>5280979
>>5280978
>looks at the gdoc character sheets.
Oh my. Looks like we haven't really updated the changes from the last lvl up session.
For example, the entry for Spiritus ex testa's still at 3 of 5 despite us having put a point into leveling it up when we ate Merkabah.
>>
>>5280979
>>5280980
I mean, I'm not going to turn down more levels. Though if we do count it that way, I think saving the points for another level-up are the way to go. Because while voting for a single level on Shu can probably go by fast, doing it for three characters could take a while, even if we all have a general idea of where we want to put levels into.

>>5280982
The condensed character cards haven't been updated, but the "Background Info" card has been. That's up to date with the last level up.
>>
>>5280982
>>5280985
(Gah, thanks for point that out. I'll spend some of tonight and tomorrow morning tidying up.)
>>
>>5280986
Oh, thank you.
>>
>>5280987
(You're welcome! It looks like it was mainly that issue, but I'm still running through the last level-up and the sheets side-by-side to make sure it's all up-to-date.)
>>
So...picking up in Ozma's hint that if we don't settle everyone's "loyalty mission" (to steal a mass effect 2 term) thr Crucible will fuck them up. I wonder if we could use the Silver key to travel inside ourselves and sort things out.

I know Dorian still has a literal ghost in his attic. Some of the others have unresolved issues as well. Might be time for a pow-wow with everyone
>>
>>5281434
Not only Ozmas, Morningstar (the literal creator of the Crucible) told us that the Cord will fuck our allies up.

Oh it's definitely time to tell our allies what we've learned. The thing about it is that we'll have to keep the information on a need-to-know basis.

Also, thinking about it. To borrow something from a Buddhist's angle, you could say that climbing the Cord successfully requires enlightenment and getting through unresolved issues. Theoretically we could help others attain inner peace in a fashion so that cord seekers don't have to seek the Cord.
>>
>>5280975
>Two girlfriends

Has anyone ever wondered if the story would still stay its course in terms of narrative key points if Shu was a "Mythical Male" of the Crucible? Or would the quest be instantly derailed "Cute Monstergirl Harem Shenanigans" simply because of a gender change and the explicit establishment of Shu being a male in a setting where the male-female ratio is skewed very heavily towards females?
>>
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>>5280822

You nod, and with that Sam rises from her chair as you do the same from the edge of your bed. Shoulder-to-shoulder you move to the door, and when you open a torrent of sights, sounds, and smells hit you all at once, and it’s through this haze of sensation you realize that Gina did one hell of a job everything-proofing the door to your room if she was able to keep all this under wraps.

The conference desk has been expanded to a lengthy dinner table, complete with a spread of food crafted in the form and smell of what could almost be a Thanksgiving-slash-breakfast feast. Dorian and Julia are putting the finishing touches as they dart back and forth from the Forge room, carrying freshly-minted dishes and placing them on the table while Gina arranges everything just-so. November pulls out the chairs for the rest of your family while Francine fusses with the napkin arrangements…and at the head of the table, Amara pushes back your chair before stepping to the side and patting the seat with a smile.

The scene before you swims as tears fill your vision, and a smile of your own involuntarily spreads from cheek to aching cheek.

And then, as if on cue, from out of the forge room emerges a dynamo of fiery hair and urgent muscle, a collection of freshly-forged plates balanced on one powerful arm as the other sweeps an indignant arc over the rest of your family.

“Hey, why the hell didn’t anyone tell me she was up?!” Rath demands, swiftly depositing the plates on the table before lunging over to throw her arms around your neck.

“You’re back.” You manage to say, choking back emotion as you return her warm hug.

“ ‘Course I am! You think I’d miss Dorian and Jules’ cooking?” Rath winks at you, the smile crinkling the corners of her eyes not fully hiding the concern that’s written all over her face. “Your hair’s a mess, but I guess that means the sleep was pretty solid, huh?”

Sam raises her fore- and index-fingers just behind Rath, her helmet tilting as if to say ‘two’ just before GG joins your side.

“Welcome home, sleepyhead. You’ve been out for several hours, so we had plenty of time to pull this together…and the world’s still turning, so be glad you got that rest, ‘kay?” Gina grins, threading her arm around the small of your back and drawing you into a hug so gentle that you almost break again, right then and there.

“Will you b-be staying?” Julia asks Sam from the bar, her practiced nonchalance rendering the question as neutral as she can make it.

Sam glances at the table, doing the same math that you are. Twelve seats. Four empty.

“I should probably head out.” She declares, the slit of her visor lingering on the seats for only a moment longer before she waves off Julia’s hospitality and turns to you, instead.

(Continued)
>>
>>5281827

“I-”

“You-”

Her voicebox and your throat simultaneously choke out a pair of awkward laughs, and she gestures for you to take the lead.

“I’m glad you came.” You finally say.

“Me too.” She says, and you can hear the smile in her voice. It lingers, even as she accepts Dorian’s offer to escort her to the edge of the City of Rust while you take the seat your little one’s been holding for you. With a final glance and a nod goodbye, she disappears downstairs as Julia finishes setting the table, the plates bearing the unmistakable visage of your own honorable Sir FuzzBuzz who’s taken his rightful place atop the back of your seat.

The next glimpse of movement by the stairwell makes you think that Dorian’s back already, but it’s Isabelle with the rest of the Dream Team in tow, the four quickly taking their seats at the table as your eyes linger on B’ni’s neutral expression…but when you open your mouth to offer an apology, you’re beaten to the punch with reassurance.

“It’s okay.” She says, brushing a stray lock of black hair out of her eyes. “It’s…I’m glad you two were able to talk. *Really* talk.”

And then, with her emerald eyes darting across your features; “Do you feel any better?”

“...I do.” You confess, and she laughs a little, at that.

“I’m glad…and know that…that I’d never ask you to be unkind to anyone for my sake. Okay?”

“Okay.” You reply.

There’s nothing more to be said, and you’re grateful for that as Amara brings you a plate of food before crawling up into your lap. You don’t think you’ll ever get used to just how good Julia and Dorian’s cooking really is, and the fact it still doesn’t scratch the Hunger’s primal pull is beside the point—it’s about being here, with them. It’s about sharing an experience, sharing time, sharing anything and everything that matters.

And here, in this moment, it’s not just that you’re loved…

…it’s that you allow yourself to feel worthy of it.

It’s a leisurely, indulgent meal, interspersed with your explanation of your conversation with Ozmas in between bites. As you sit at the head of the table your eyes rove across the faces of those you hold dear until, finally, you’re staring out the window and into the infinite expanse that leads to your journey’s inevitable conclusion.

But after the last few hours?

It’s a prospect that doesn’t feel quite so bleak.

>>It's time you made some Westward headway—[Establish one or more teams, and continue towards the Cord].

>>Talk to Dorian about what you saw when you visited Carmen and Chloe in his Dreamscape, and ask him if he’d like Julia to be there when you do.

>>Sit down with Amara…it’s time you learned more about her experiences before the Crucible.

>>Talk with another family member about what’s on their mind, since Ozmas’ words are starting to prey on yours (Write-In).

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four.)
>>
>>5281830
(Give or take, given my schedule today.)
>>
>>5281830
forwarding this question >>5281470 to you bhop. Any thoughts?

>>5281828
So you're saying about we went over the conversation with Ozmas with those three questions with our family: West, Sargatanas, and the Basic Cord Layout, particularly the *mental floors that target the past*. Was there any reactions from our family members in terms of what information was being shared between bites?

Morningstar warned us that the Cord will break our family. Ozmas confirmed that the Cord is capable of doing what Morningstar advertised. We would be fools to ignore such a warning.
>>
>>5281828
>the plates bearing the unmistakable visage of your own honorable Sir FuzzBuzz
We have commemorative FuzzBuzz plates? The merchandising, it's begun. Just you watch, years from now when FuzzBuzz has built a media empire based on his licensed image, Shu's going to look back at this and realize this is what gave him the idea.


Right. Well, we probably should do some further westward expansion so we don't fall behind. But we also should really talk to either Dorian or Amara. So split into groups, and have one or both of them in our group, and delay leaving a bit so we can talk to them first? Think we can do that without it sounding like we're calling someone in to the principal's office?
>>
>>5281846
What do you think about team composition? I'd like either Dorian or Amara, or maybe both, on our team so we can talk with them. I'd also like to have Julia on our team just because I want to see how her new kit works. So maybe Shu/Dorian/Julia/Amara on one team Gina/Rath/November/Francine on another? Not sure where to put the Dream Daughters, though.
>>
>>5281851
That depends if the mood in the room fits the timing given that we just gave our family the rundown of what to expect in the Cord Climb. I have no doubt that the mental "Face your PTSD" floors will be what's on the minds of some of our family members.
>>
>>5281470
(It might have changed things, since the dynamic would've been very different right from the start. It would be interesting to see how that would've changed things, I must admit.)

>>5281846
(You've gone over the basics, but you've yet to dive into Mother and Morningstar’s warnings. I figured I would leave that to you all to announce to the group or to discreetly touch base with your team as the opportunities arise, since Shu was in the afterglow of a very good night's sleep.)
>>
>>5281854
Keep in mind that we'll have to make sure that our house doesn't get robbed while the family's away.

Also, if we're doing a split, with some of the dream team actually going out for an expedition, it would feel prudent to put that one Kadath point that Shu has into capping out Spiritus Ex Testa. Hang on, If we're putting Dorian, Shu, Amara, and Julia into the same Team comp, then wouldn't it be appropriate to start a Kadath vote for Shu, Dorian and Amara when we set out for the expedition (if we do assign it that is).

>>5281830
by the way, did our family members bring back news in regards to what the other friends and associates are doing? Rath being back home would mean that Behemoth's already wearing the Ikea as a backpack. How's he and BattleBuzz doing?
>>
>>5281875
(They'll hit thr high points of what happened in your absence once you get down to business, but it's all gone quite well.)
>>
>>5281872
>>5281878

thanks for the clarification. Have an...interesting picture of a Crucible daughter whose kit I can't quite decipher. I'm rather divided on it.
>>
>>5281872
>(You've gone over the basics, but you've yet to dive into Mother and Morningstar’s warnings. I figured I would leave that to you all to announce to the group or to discreetly touch base with your team as the opportunities arise, since Shu was in the afterglow of a very good night's sleep.)
I think a good way to handle that is to just mention it as one of the greater threats the Cord possesses, and then leave it to our party to draw conclusions from that. Don't go saying anything like "it targets mental trauma, so anyone who's got issues, tell me now so we can fix them", that would just get people defensive. But I think introducing it to them as something they need to think about should go over well enough.

>>5281875
Yeah, we could have the Dream Team guard the fort. That sounds reasonable, we can't have Dorian turning it into a nightmare labyrinth every time we leave. And yes, putting the Kadath point into Spiritus Ex Testa to cap it would be a very good idea.

>>5281878
Excellent.
>>
>>5281884
>I think a good way to handle that is to just mention it as one of the greater threats the Cord possesses, and then leave it to our party to draw conclusions from that.
Then how should we present it?
Ozmas' warning they might be dismissive of, but if we add in the fact that Morningstar's advice is the same thing? They'll be kinda conflicted. Add in the fact that Charon was with Ozmas during their climb and the fact that both Ozmas and Charon came out of the cycle broken in their own ways would definitely grab their attention.
>>
>>5281884
Also I get that self-awareness is the first step towards solving any sort of mental health issue, addressing it however is something that's variable. While I trust that each of our family members will be capable of attempting to address them by themselves, again it's the same sort of anxiety that would prey upon Shu's mind and induce panic attacks. Worry and Anxiety is somewhat par for the course when you're the keystone Team-Mom among the family.
>>
>>5281470
(To go a little more in-depth as to your question; part of the (many) reasons the Quest is structured this way is to avoid what you just mentioned. I feel like the obvious harem setup would've steered the narrative from the get-go towards places I didn't necessarily want it to go, though that also could easily have been my own lack of faith in my writing ability at the time. There are plenty of good harem stuff out there, to be sure, it's just that with the themes of the Quest that I wanted to zero in on, it made more sense to have Shu as she is, now...to me, at least.)

(Once the Quest is over I'd actually love to do a debrief and answer whatever questions everyone has (like this one, since I dont trust myself to speak on it in-depth without running off on tangents), since I'll be combing the Veins to compile and edit for friends to read who find navigating 4chan hard, either due to their schedules or just how they like to interact with media.)

>>5281881
(Oh, I love this artist's work! Thanks for sharing!)
>>
>>5281901
Basically like that. Just point out that it's something that everyone we've talked to about the Cord agrees is a serious threat. Something like:
>After describing some of the physical dangers we saw from Charon's memories:
>"There are psychic threats, too. Charon got trapped by one that put them in a pretty ensnaring hallucination. Ozmas said that the Cord, having access to recordings of our minds, can tailor its psychological weapons specifically for us by preying on its knowledge of our pre-Crucible selves. Even Morningstar agreed that it was one of the most dangerous things in the Cord, and cautioned against going in unprepared."

Does that work?

>>5281905
Oh, we should definitely address it directly with them, but in private. Don't make anyone feel too pressured, though at the same time we should make it a welcoming space so if they did want to share their burdens with the entire group they could.

>>5281908
>(Once the Quest is over I'd actually love to do a debrief and answer whatever questions everyone has (like this one, since I dont trust myself to speak on it in-depth without running off on tangents), since I'll be combing the Veins to compile and edit for friends to read who find navigating 4chan hard, either due to their schedules or just how they like to interact with media.)
Sounds fun. I'd definitely be up for that.
>>
>>5281908
>To go a little more in-depth as to your question; part of the (many) reasons the Quest is structured this way is to avoid what you just mentioned.
Well you've been doing a really good job distracting us so far! You've minimized the collateral down to simply two girlfriends and one amicable semi-dead ex-girlfriend! Harems don't usually get ex-girlfriends thrown into the mix! Or girlfriends that were killed or revived! If this was viewed through the "Harem goggles", then this is one interesting group dynamic we have here!

>>5281913
>>5281908
Hang on, did we ever explain the being associated with the name Morningstar in terms who he is and his relation to the three titans? Because iirc while Shu and the "Big Three" did make cosmic phone call, I'm not sure if the "speaker phone function" of that Cosmic phone call was active for many to hear.
>>
>>5281923
>Hang on, did we ever explain the being associated with the name Morningstar in terms who he is and his relation to the three titans? Because iirc while Shu and the "Big Three" did make cosmic phone call, I'm not sure if the "speaker phone function" of that Cosmic phone call was active for many to hear.
Yeah, we've talked about him with the party. I don't know if they heard our conversation with him, but they know who he is and that we've talked with him.
>>
>>5281923
>>5281929
(Yes, they're in the loop about Morningstar and his context.)

>>5281923
>>If this was viewed through the "Harem goggles", then this is one interesting group dynamic we have here!

(Dilemmas like this are why I just explain my story to anyone who asks as "Lovecraftian Lesbians and The Power of Friendship".)

(It's done an admirable job so far without delving into the absolute madness that is this thing's plot and character dynamics.)
>>
>>5281941
>It's done an admirable job so far without delving into the absolute madness that is this thing's plot and character dynamics.
In attracting new prospective readers, warding away the Harem-fags, or summarizing the quest?
>>
>>5281828
Anyways, I should actually make a vote.

>>It's time you made some Westward headway—[Establish one or more teams, and continue towards the Cord].
>>Write-In
>Dorian, Julia and Amara on a team with us. Gina, Rath, November and Francine on the other team. Dream Daughters staying here to hold down the fort, though if any of them want to head out they're welcome to join. Each team will take different paths on the way west, with the aim to explore as wide a space and find as many waypoints or huntable Amalgams as possible.
>Also, inform the party of what we've been told about the Cord's defenses, putting an emphasis on the psychological traps as something that everyone we've spoken to about the Cord insisted were really bad. Don't make it sound like we're demanding anything of anyone, this isn't a command to divulge their inner turmoil, but just make it clear that it is a potential danger.
>Try to get a chance to speak with Amara about the things she said to Nerada about her history. There's no pressure, if she really doesn't want to talk about them then it's fine. But she's our kid, we love and care about her, and if there's something in her past that makes her sad we want to know so we can help her feel better.
>>
>>5281941
>"Lovecraftian Lesbians and The Power of Friendship"
I swear it's just an adjective word replacement of Lovecraftian away from describing many of the Magical Girl shows in Japan in a single summary. Hilariously enough.
>>
>>5281946
(Ha, in summarizing it. It's easy to roll off the tongue, and somehow it hasn't dissuaded my friends or family from wanting to read it when I'm done.)

(Degenerates, all of us.)
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>>5281953
(Oh good grief, it is, isnt it? I guess that's appropriate, considering a Magical Girls-meets-Dexter is yet another project I've been drafting. My interests all share certain commonalities, it seems...)
>>
>>5281953
>>5281958
Come to think of it, didn't we put Shu in a frilly dress? Pretty sure the outfit she's been wearing ever since losing her clothes in the acid river way back when has been a sort of gossamer dress with a poofy skirt. Yeah, here we go, found the description.

>You stand in awe before a slender, elegant dress. It comes down past your knees, but flares out at the hips a bit so as to not restrain your movements and show off your better features. You take it in hand, turning it over to reveal an open back that allows your hive to roam freely, the material a slick, sturdy form of...something best left unknown, you wager.

>Its edges are tinted with a flowery pattern in teal, while the dress itself is navy blue, with embroidery work in an even darker shade along its form, depicting bees and other insects buzzing in a path that highlights your figure. It has a surprising weight in your hands, and upon closer examination, it seems that there exists a mesh of small plates sandwiched between the inner and outer layers of fabric that serve to give the elegant dress considerable defensive properties, as well.

So yeah, sounds like we're a magical girl.
>>
(Also, an announcement;)

(My schedule ended up getting frontloaded with more than I'd anticipated, so I'll post the next update tomorrow morning at 10AM, Eastern time, as I likely won't be in a place to write until later this evening at the earliest.)

(Thank you for your patience and participation, and I'll try to still be active to address any questions or comments as they arise.)
>>
>>5281979
Oof. Sorry to hear that, BHOP. I hope your day calms down. See you later, friend.
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>>5281982
(I appreciate that. It's just frustrating to try and make headway and then get knee-capped in the process. Thank you for bearing with my schedule!)
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>>5281972
>the only thing missing is a Tiara or a crown and a magical sing-along and the quest suddenly turns Disney...wait. Amara's already providing the sing-along in Eldritch Tindalos speak. And the Ascendant's Crown...wait. Charon's in possession of the Ascendant's crown. Was it returned to us or is Charon still wearing it as a fail-safe in case Ozmas still had Admin priviledges? If the crown was returned to us...then...yeah We've gone full Disney. Eldritch flavoured disney. But still Disney. We've even got the bit where we've got that uncanny level to talk with the local wildlife. Yeah. We're definitely Classic Disney Princess. But Eldritch!
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>>5281952
(A quick question—as has happened in the past, would you like to talk to Amara as you go westward alongside Julia and Dorian, or do so before you leave the Roost?)

>>5282016
>>5281972
(One-hundred-percent magical girl. Excellent.)
>>
>>5282189
>(A quick question—as has happened in the past, would you like to talk to Amara as you go westward alongside Julia and Dorian, or do so before you leave the Roost?)
Since we don't yet know how heavy the conversation is going to be, it's probably best to do it before we leave the Roost. Otherwise we risk it getting super emotionally involved and distracting us on our journey, and also getting awkward as Julia and Dorian aren't sure how they're supposed to contribute to it or not, and in general it would just make things difficult to do this on the move. So yeah, let's do it before we leave if we can.

>(One-hundred-percent magical girl. Excellent.)
We even do a transformation sequence before fighting people, though the full-body exoskeleton means it's more Kamen Rider than Precure. There have been a few bee-themed female Riders in recent years. I think every season in the Reiwa era has had one, actually. Huh, hadn't thought of that before, that's kind of a weird trend.
>>
>>5282189
Hang on. I have a question regarding the Dream team. Spiritus Ex Testa lvl 4 states that they regain the full suite of abilities they had in life. So if the dream team (Isabelle, Uzu, Holly, and Johanna) regain the full suite of abilities they had in life which "save state" in their lives would they regain? Because depending on your answer, we would either get the dream team's suite of abilities as they were before they went hunger mad, or the dream team's suite of abilities before they died. The Former isn't a big deal per say, but if it's the latter, Ho boy. The save states of the Dream team before they "died" would be a very potent Holly and Johanna, but Uzu would gain access to the abilities she had during her period as Spiraling Fear (if Niku does join as a co-pilot), and Isabelle's save-state prior to her death would be during her time as an avatar of Ozma's Favored Daughter.

>>5282246
>We even do a transformation sequence before fighting people, though the full-body exoskeleton means it's more Kamen Rider than Precure. There have been a few bee-themed female Riders in recent years.
The thing was, prior to the Reiwa Era, Female Kamen Riders were treated as a franchise joke. Zero-One's got their female Kamen riders in a more prevalent spot. Kamen Rider Valkryie iirc is a female Kamen Rider.

Are we still gonna reserve the Kadath vote for the next consumption vote or are we gonna have it the moment we set out for the expedition given the who benefits from the latest Dreamscape session (Shu, Dorian, Amara)?

>>5282189
Talk to Amara before we leave the Roost.
>>
Rolled 30 (1d100)

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>>5282431
>>which "save state" in their lives would they regain?

(Holly and Johanna have their prior power sets scaled to your current level, while Uzu is fully capable of (very briefly) channeling the Spiraling Fear in a smaller form. Isabelle's a trickier case, but she still possesses tremendous regenerative capabilities thanks to Spiritus attempting to do its best in emulating her original Core along with her ability to duplicate herself, though she doesn't possess Mother's suite of skills. She's still a beast in melee, though. I was considering keeping her without her original powers, but her fighting style is one of my favorites to write.)

(All told, while they are not as strong as a group as either of the teams you are making to go westward, they're still far and away enough to deal with the average or even high-tier team of Daughters.)

>>5282435
(Hello there! Not sure if you rolled by mistake or not, but glad to see a new face, regardless!)
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>>5282443
(I hope what I wrote made sense, because I just realized how tired I am.)

(I'll be happy to address any questions or concerns in the morning since I'll be up rather early, so feel free to link them to this post and I'll address them a quickly as I can.)

(Rest well everyone, and thanks again for being the best group of players and readers I could ask for.)
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>>5282431
>The thing was, prior to the Reiwa Era, Female Kamen Riders were treated as a franchise joke. Zero-One's got their female Kamen riders in a more prevalent spot. Kamen Rider Valkryie iirc is a female Kamen Rider.
Yep. Even now, they're still supporting roles that are less significant than the male Riders, but at least they're doing something. I just found it weird that so far every Reiwa series has had a bee-themed female Rider. I guess the current production staff like that theme for female Riders.

>Are we still gonna reserve the Kadath vote for the next consumption vote or are we gonna have it the moment we set out for the expedition given the who benefits from the latest Dreamscape session (Shu, Dorian, Amara)?
Earlier I voted for saving it for later, but if you think we can knock it our quickly I'd be fine with doing it before we leave.

>>5282446
Sleep well, BHOP. Have a nice night.

Also, a question for the morning: How much does Trypophilic Hive level eight regenerate Hive Mistress constructs every time it procs? It says it replenishes the construct's health at the end of each character's turn, but not by what degree.
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>>5282458
>>How much does Trypophilic Hive level eight regenerate Hive Mistress constructs every time it procs? It says it replenishes the construct's health at the end of each character's turn, but not by what degree.

(It replenishes the construct's HEALTH completely.)

(Shu's Core is pretty strong, but that should let you know there are some equally bullshit Core abilities out there.)
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>>5282464
>(It replenishes the construct's HEALTH completely.)
Oh, nice, that was what I was hoping it meant. Awesome, we've got some pretty strong swarmlings, now. And it says "Hive Mistress constructs", not specifically swarmlings, so the Dream Team should benefit, too. That's what got me asking, thinking about what Isabel's regen speed is like now. So she's actually faster regenerating than before the Hexane Rewrite. Dang.

>(Shu's Core is pretty strong, but that should let you know there are some equally bullshit Core abilities out there.)
True. But still, nice to have some bullshit on our side.
>>
What if we used the silver key with a unified neural link to break downt he barriers between each other and ourselves. Maybe use the Hope Fragment to center ourselves.

Seems like we have a lot of tools at our disposal to, if not literally, then mentally and spiritually "become one". Merging physically is easy, but becoming unified in spirit and purpose seems like it'd work just as well if not better.
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>>5282458
>Earlier I voted for saving it for later, but if you think we can knock it our quickly I'd be fine with doing it before we leave.
Well, when you think about it, the Kadath points are only applicable to existing skill trees, not for buying level up points for new skill trees, and given the stage we're at with our current kit, we're mostly trying to refine and cap off our existing skill trees instead of hunting for new skill trees.
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>>5281828

…but it’s a prospect all the same, and as you tear your eyes away from the windows and back to those gathered ‘round, the atmosphere palpably shifts as you lean forward in your seat with Amara on your knee.

“I appreciate all this. I really do.” You declare with a well-meaning smile, almost sorry to do so as you command the attention of all present. “...but I think it’s time we made some westward progress.”

With a round of affirmative—if reluctant—nods around the table, you continue. “As we discussed before, I’d like to venture out with two teams for maximum coverage. Our targets will be Amalgams to hunt for both new abilities and biomass to augment our current builds, and Waystations so that we don’t lose any forward progress when we pull back to refresh and restock. Julia, Dorian, Amara, and I will be on one team, with Gina, Rath, November, and Francine on the other.”

“Uzu, Holly, Jo, and me on home defense?” Isabelle posits, and you give her an approving nod. “Okay, consider it done.”

“Greatly appreciated, you four. Now, before we do any pre-venture prep, is there anything I should know about that transpired while I was asleep?” You ask, quickly adding when you notice Gina rolling her eyes; “I know, I know, if it was anything bad, you’d have told me.”

“Well, Behemoth and Magnus are straight-up obnoxious together.” Rath chuckles, leaning forward on her elbows with her cup clutched in both hands. “No developments with Paloma and Em’s infiltrator, but Magnus and the Big Boy are working on the logistics of sticking the Fortress on his back. Oh, and I thought you should know…”

She leans towards you with a wink; “...Behemoth hasn’t let BattleBuzz out of his sight. Guy’s obsessed with the little bugger.”

“Hah…well, given how everything went, it was the least I could do.” You say with a grin you quickly eclipse with your half-finished cup of wine.

“Fran and I took a trip out to Laoc to see how Cassandra and her people were settling in, and you’ll be happy to know everyone there welcomed them with open arms.” November intones.

“They’ll be working directly with Jeraha to bolster the city’s defenses and streamline their expansion efforts.” Francine chimes in, relishing the last sip of tea before she sets the mug down with care. “I also took the liberty of checking in with Thelis and Veilen, who’ve watched over the hatching of six freshly-hatched Daughters. Thankfully, Jeraha’s been able to re-tool some of her on-boarding material to better suit Daughters fresh from their cocoons. She also sends her regards for the excellent additions you made, Julia. I’m told it’s been quite well-received.”

If she had skin to blush with you’re certain she’d be red as a beet, but Julia still holds her head high with pride and a shy smile that causes saccharine admiration to flit across Dorian’s face.

(Continued)
>>
>>5282851

“There’s…something else I’d like to bring to everyone’s attention.” You declare, clearing your throat as you stare down at the table, trying to find the words to put this plainly. “After talking with Morningstar and Ozmas, there was something that both of them said. Something they both stressed as being paramount if we intended to ascend. Charon’s insight was helpful when it came to understanding some of the physical trials that await, but it’s been the mental ones that have given them, and me, cause for concern.”

“Ozmas said that the Cord would try to break our minds as well as our bodies. It will come for all of us, in ways uniquely tailored to hit us where it hurts us the most.”

“Between our legs?” Amara wonders aloud, with Julia suppressing a snicker and Dorian shooting her an amused glance before focusing back to you.

“...If there’s a spot like that in your feelings, then yes.” You say to her, and Amara’s expression turns dire as you scan the table. “Look, this isn’t me calling anyone out in particular. It’s not a call to action, or a command to spill whatever’s been bothering you, or whatever. It’s…”

You swallow hard, the tang of aged wine and fresh tears hitting the back of your throat.

“I love you. All of you, and everyone here is going to stand atop the Cord at the end of all this, alright? So if you need me, I’m always, ALWAYS ready to listen. And I know that the same offer’s open to me, if I need it…and believe me, I will.”

You should’ve seen the group hug coming, but it almost breaks you all the same. Francine’s the first to loudly cough and step back, urging everyone to make their pre-expedition prep…and it’s GG and Rath that are the last to let you go, their embrace lingering long after the rest of your family has split up to do what needs to be done.

Voicing your intentions to Gina via the Crimson Cord and with her assurances that she’ll prepare your Relics as well as her own, the rest of the teams busy themselves while your fingers gently rap against Amara’s door.

“Hey! I hope I’m not interrupting.” You say with a smile as the door swings open, an even bigger grin on your little girl’s face as she frantically waves you inside by way of reply. Glancing around and finding the shadows to be particularly shallow, you ask; “Where’s Nerada?”

“Oh, she said she had some stuff to think about, so she left while you were asleep! But she said this was for you!” Amara says, throwing her arms around your leg and squeezing harder than you’re entirely comfortable with.

“Well, the next time you see her, give her a hug back from me, okay?” You chuckle, taking a seat on the edge of the bed as the hilt of an ivory katana bloodlessly surfaces from the flesh of her left arm, and she experimentally sheathes-and-unsheathes the sword a few times until she’s satisfied.

(Continued)
>>
>>5282852

“Is…is this about what I said to Nerada? About…before?” She says, suddenly, and you’re reminded that despite her age, she’s sharper than any blade she wields.

“It is…but only if you want to, sweetheart.” You assure her, a conflicted look souring the young girl’s face as she stands in the middle of her room, half-turned away from you.

“...I don’t want to be the person who stops everybody from winning the game like we want to, s-so…” She stammers, uncertain. “...b-but if I don’t say it out loud, do you think the Cord will use it to be mean? To try and break me, like you said?”

“...Yes.” You admit, choking back all the ways her question breaks your heart. “Yes, it will.”

She stands there, quiet for a long moment. When she moves, it’s with none of the bounce or bubbliness that you’ve come to expect—it’s with a tiredness you know all too well. The bone-deep exhaustion of holding a mask like a shield between you and the world. She sits beside you, your arm around her shoulder as she buries her face against your side.

“Wh-...where should I start?”

“Wherever makes sense for you. The beginning. The end. It doesn’t even have to be in order.” You reply, running your fingers through her short, soft hair. “It’s your story, Amara. You’re in control.”

It’s a long while before she speaks, to the point you almost think she’s fallen asleep.

“Mom…she worked at a factory. The one where we met Ringo.” Your little one begins, her words running together, mumbled with the dim recollection of childhood. “She took me there sometimes,, but work made her really upset. Or…or maybe it was just one of the things? She was upset a lot. Bills were really upsetting. She always swore a whole bunch when the mail came. Whenever there was a knock on the door, she…she was mad at daddy, too. I never got why, but she said he couldn’t be trusted. She said he’d done bad things, and that she’d never let him near me again.”

“How old was she?” You ask, straining for context. “Francine’s age?”

She shakes her head.

“...my age?”

Amara thinks, then shakes her head again.

“...Orwell’s age?” You breathe.

“Probably. I think so?” She says, uncertain. “She was…she was really pretty. Even when she lost a lot of weight, and she got all those bug bites, I always said she was really pretty.”

“Bug bites?” You confusedly echo, and Amara nods sagely.

“Yeah, she said she got them at the factory, but they must have been really big bugs. They bled a whole lot, and they were this big.” She says, looking at you through the circle she makes with her thumb and forefinger. “Oh, and even after I learned about dentists from a book mommy got me, when I told her a dentist could fix her teeth she got all mad again. She got mad a whole lot.”

(Continued)
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>>5282856

A cold tightness coils around your stomach, but still you press on as innocently as possible. “Did she get you a lot of books?”

“Lots and lots, and she even got me the Pray-station Two for my birthday! With two whole games!”

“Ha, which ones?” You prompt, seizing on the opportunity for lighter fare.

“DEVIL MAY CRY!” Amara announces proudly. “And there was also Digger- Diggy-Devil…Sage? I dunno, but the cover was cool. It was kinda confusing though,and I liked Dante from Devil May Cry better. I really liked the games since mom was out all the time, so it was just me, my games, and all my books! She always said I had to be real quiet, or else…or else bad men would come to take me away. So I just stayed inside all day and played so I wouldn’t get kit-napped.”

“Did anyone else know you were there all by yourself?” You ask, and she has to think on it for a second.

“Um…oh, there was this really nice older lady!” Amara suddenly recalls, her eyes lighting up. “She’d bring mommy and me food, and whenever she’d bring some by she’d always bring me a book and sometimes a pamphlet for mom about rhubarb!”

“...the vegetable?” You chuckle, and Amara sticks her tongue out at you.

“No, silly! The place! Mommy said it was like a hotel, or a place you’d go for vacation. But she said she wouldn’t go, since if she did the bad men would come ‘an get me.”

She goes quiet as you slot the pieces of her past into place, and when she dares to speak again you can barely hear your little girl’s voice, muffled as it is by your dress.

“Do…do I have to keep going?” She asks, burying her face even deeper into your side. “The door…I don’t wanna think about it too hard. It hurts.”

“Wait…the door that we saw in the Dreamscape that one time?” You say, and Amara’s soft whimper is a knife through your heart. Your hand rubs slow circles against her back as love and logic come to an impasse. Do you push to save her from the Cord, or pull back to spare her pain before your journey resumes?

You take a deep breath.

Then another.

And it’s only then that you make your decision.

>>That’s enough, for now…she’s clearly at her limit, and you’re not about to push your daughter over the precipice of whatever she’s on the edge of.

>>Urge her to continue—if she doesn’t get this out, the Cord will have all the ammunition in the world to hurt your little girl, and you’ll be damned if you’re going to let that happen.

>>Offer to view her memories through Neuromancy. If she’s unwilling to voice what happened aloud, then maybe you could better help her if you witness what happened directly.

AND

>>Afterwards, you’d like to touch base with another of your allies who could use some one-on-one time (Choose ally to speak with).

>>Once you’ve got Amara in a good place, set out to make as much progress as you can towards the Cord.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four. I do hope your day is going well, and that your week is going even better!)
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>>5282851
>“Hah…well, given how everything went, it was the least I could do.” You say with a grin you quickly eclipse with your half-finished cup of wine.
Oh no, Shu's on her way towards the "Wine guzzling mom" trope.

>>5282856
>Amara's Mom was Orwell's age
>Looks back at Orwell's Avatar image: during the first face-to-face. You blink, focusing on the pair of piercing blue eyes that stare out at you from the dark, framed by a head of messy blonde hair. The girl's all angles and bones, covered by a simple tank top and shorts...the very picture of an over-caffeinated high-schooler.
That's YOUNG for a mom. Like "Teen-mom" young.

>“Mom…she worked at a factory. The one where we met Ringo.” Your little one begins, her words running together, mumbled with the dim recollection of childhood. “She took me there sometimes,, but work made her really upset. Or…or maybe it was just one of the things? She was upset a lot. Bills were really upsetting. She always swore a whole bunch when the mail came. Whenever there was a knock on the door, she…she was mad at daddy, too. I never got why, but she said he couldn’t be trusted. She said he’d done bad things, and that she’d never let him near me again.”

Rape? Bad Boyfriend? Deadbeat dad? Amara's mom was clearly set on not letting Amara's father into her life, and it may be justified. Amara's pre-crucible life was a case of unprotected teenage sex.

>Lots of bills, work makes her upset.
Goddamn this is sad. Single mom, teen mom, minimum wage factory work. Not enough pay to support the child.

>“Probably. I think so?” She says, uncertain. “She was…she was really pretty. Even when she lost a lot of weight, and she got all those bug bites, I always said she was really pretty.”

>“Bug bites?” You confusedly echo, and Amara nods sagely.

>“Yeah, she said she got them at the factory, but they must have been really big bugs. They bled a whole lot, and they were this big.” She says, looking at you through the circle she makes with her thumb and forefinger. “Oh, and even after I learned about dentists from a book mommy got me, when I told her a dentist could fix her teeth she got all mad again. She got mad a whole lot.”
So that's where the Dentist gag came in. The bug bites where the bugs are the size of pennies? I'm scratching my head on this one and I'm hesitating to say that said bugs are probably ticks. The Weight loss...either it's from poor nutrition from the current lifestyle or the weight of the labor and health problems are accumulating. Amara's mom must've had some bad teeth problems given the lack of self-care.
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>>5282852
>Oh, she said she had some stuff to think about, so she left while you were asleep! But she said this was for you!”
Ah, damn it, I missed the window of opportunity to ask her if she wanted to trade for a Hive Halo level. Well, I'm going to be kicking myself for that.

>>5282885
>That's YOUNG for a mom. Like "Teen-mom" young.
More than teen mom. Amara's seven, after all. Even if we're being generous and assuming that Amara is judging her mother's age from the earliest Amara can remember, that would still probably put her mother giving birth to Amara around the age of eleven or twelve. Very young sexual activity is possible, I'm leaning more towards sexual abuse as a likely backstory. Oh dear, Amara, I want to give your mom a big hug and tell her everything's going to be alright.

>>5282885
>The bug bites where the bugs are the size of pennies? I'm scratching my head on this one and I'm hesitating to say that said bugs are probably ticks.
I think they're track marks. Injection scars from doing intravenous drugs. It fits with the nice older lady bringing Amara's mother pamphlets about "rhubarb, but not the plant, the place". She means rehab, Amara tends to get words wrong when she's talking about things that worry her. Amara's mom evidently started taking drugs to cope with her life situation. That's not good.
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>>5282857

>“Um…oh, there was this really nice older lady!” Amara suddenly recalls, her eyes lighting up. “She’d bring mommy and me food, and whenever she’d bring some by she’d always bring me a book and sometimes a pamphlet for mom about rhubarb!”

>“...the vegetable?” You chuckle, and Amara sticks her tongue out at you.

>“No, silly! The place! Mommy said it was like a hotel, or a place you’d go for vacation. But she said she wouldn’t go, since if she did the bad men would come ‘an get me.”

Rhubarb...rhubarb. Given the Amara's pronunciation distortion given her young age I'm hazarding a guess that it's a government sponsored organization that helps out people like Amara's mom. It's not coming to me. But looks like Amara's mother was really dead set on raising Amara by herself no matter the detrimental costs financial, mental, health, and otherwise.
Huh, no wonder she's got such an imagination alongside her propensity for swearing. Surrounded by books, video games of Shin megami Tensei, DMC, and nothing else. Dante's her superhero.

>the door. Gah. trying to peruse through the archives for that exact description...Last I recall it was a rusted door.
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>>5282893
(Nerada will be back later, so no worries.)
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>>5282897
>>the door. Gah. trying to peruse through the archives for that exact description...Last I recall it was a rusted door.
We saw it when we were Dreamscape diving to take out the proxy network. There wasn't much we knew, we just heard yelling from behind it and Amara was more afraid of it than she's been of anything else in the world. Given the "Amara's father was a bad man" thing, I'm gonna guess this might be him murdering Amara's mother.

>>5282898
Oh, lovely.
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>>5282893
Don't worry. We'll see Nerada again. She's the called the "Strongest solo Hive mistress" by the community for a reason.

Besides, which is more important? Addressing Shu's mental health problems or a Hive halo? If anything, the REAL travesty is not gifting her a Fuzzbuzz to match with Amara.
>rehab
Damn. thanks for decoding the child pronunciation distortion. But not it just makes it even more tragic.
>I'm leaning more towards sexual abuse as a likely backstory.
Given the location of the Factory and the Rusted town. The likely real-world equivalent would place the town in the Appalachians. Probably down south. Alabama or Georgia? whatever the case, it's rural and the stereotype of "redneck inbreeding" *shudders*...is also a possibility. Which makes it worse.
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>>5282905
>If anything, the REAL travesty is not gifting her a Fuzzbuzz to match with Amara.
Oh no, you're right, we didn't! Nerada, you're even a Hive Mistress, we could have tied SpiderBuzz into your own swarm. It would have been adorable. Okay, well, I guess we've got a priority for the next time we see her.

Right, so should we push Amara to talk about this particularly upsetting incident? I'd like to get her some closure, but I don't want to force her to confront anything. Maybe we can convince her to talk about what happened afterwards, instead. She implied she was living on the street for a while, and didn't seem too distraught over talking about that. Skip the door incident for now, and come back to it later.
>>
>>5282857
>>That’s enough, for now…she’s clearly at her limit, and you’re not about to push your daughter over the precipice of whatever she’s on the edge of.
>"It's okay, Amara. You're being very brave, telling me about this, but I don't want to push you through something you're not ready for. Let's bookmark this and come back to it later, okay? What about what happened...after that, is that something you feel comfortable talking about?"
>"Also, is it alright if I talk to the other grown-ups about what you've told me? I won't say anything if you want to keep this private between us."

>>Once you’ve got Amara in a good place, set out to make as much progress as you can towards the Cord.
>>
>>5282902
>Given the "Amara's father was a bad man" thing, I'm gonna guess this might be him murdering Amara's mother.
This very much fits some of the previous hints and behaviors that Amara exhibited in past veins.
Like how Amara said that the defining trait in terms of the Crucible's personality powers test among Trauma, Struggle, and Interest as that of Trauma. And how she's quick to try and help us out and she was very distraught when we brought up to her the possibility that there might be a possibility that we might either die in the climb or be separated from her permanently.

It's likely that her current biggest fear/worry given the revelations of the Cord's mental trials is that Amara will be haunted by the juxtaposition/overlap of us and Amara's birth mother and then seeing us getting murdered by her dad.
Given how she was traumatized, it's likely she witnessed the event while hiding in the closet.

>>5282910
>but I don't want to force her to confront anything.
We sorta did had her confront her fears when we gave her that talk about the possibility of us dying in the climb.
As for addressing it...Well...hmm...let me gather my thoughts.
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>>5282893
>Amara's mom evidently started taking drugs to cope with her life situation. That's not good.
>Drugs
>Factory.
Something tells me that the abandoned factory isn't where Amara's mom worked for a wage. The factory might be more of a place where Amara's mom went to get high.
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>>5282921
>>5282910
I think it should be important to stress to Amara that her family doesn't consist of just her and Shu now. She's got Rath, Dorian, Julia, Gina, and many others within the network now.
And I think we should also make it known amongst our family members that if we were to kick the bucket we would like them to be Amara's Guardians. Bringing this up in awareness would help bolster Amara's confidence and bravery too. In her previous life, she was supported only by her mother. But this time, her family network is much larger and resilient.
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>>5282857
Yeah, I think I'm goig to support this >>5282921.
It's important that we deal with this, but I supposse it is not necessary to do it in one go. But we really need to address it before we get to the Cord.

As for what to do after, do you think it would be possible to talk to Dorian on the way west? We are on the same group, right? Or do you guys think we should talk to him in some 'safe space' rather than walking through dangerous fleshscape?
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>>5282924
Yeah, that makes a lot of sense. Amara clearly has loss issues, with her becoming so attached to us she'd put a lot of focus on keeping us safe. She wants to keep New Mom as alive as possible.

>>5282931
Maybe? But she took Amara there, and I think Amara would probably have noticed if it was abandoned. I think it's more likely the drugs were something that happened afterward, where she could hide it from Amara better.

>>5282937
Sounds good. Amara need to know that the rest of the family will take care of her, too. She didn't just get a mom, she also got a ton of honorary aunts and one uncle. Even if the entire party died, she'd also have the Midnight Crew, the Barbers, the Hyenas, Orwell, the Ikean Fortress, pretty much everyone she's met would be happy to take her in.

>>5282946
I think we can probably do some light discussion about Dorian's issues with him as we move, but for anything heavy we'd probably want a safe space.
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>>5282953
Maybe we could just bring up we wanna talk, so that he prepares himself for it properly. Then again, I think he knows we will want to talk with him, considering he knows what we saw last time we were in his head.

Also, I think bringing up with Amara that she now has a big family that loves her, not just us, is a great idea. It might seem like an obvious thing and she probably is aware of that on some level, but that does not mean that we should not say it to her again.
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>>5282857
Amendment to >>5282921

>"Also, is it alright if I talk to the other grown-ups about what you've told me? I won't say anything if you want to keep this private between us. But you've got a lot of people who love you. I think you know that, but it's worth repeating anyway. It's not just me, it's Gina, Rath, Julia, Dorian, November, Francine, and so many others. We all want to be here for you. You don't have to share with them. But just know it's an option if you ever need more support, okay?"
>>
(Wrapping up the next update, and I'll be posting in within the next half hour if all goes well.)
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>>5282857

That’s enough, for now…she’s clearly at her limit, and you’re not about to push your daughter over the precipice of whatever she’s on the edge of.

"It's okay, Amara.” You say with a smile, gently tilting her chin up so that you can look her in the eye. “You're being very brave, telling me about this, but I don't want to push you through something you're not ready for. Let's bookmark this and come back to it later, okay? What about what happened...after that, is that something you feel comfortable talking about?"

“Um…I…” She begins, and the look in her eyes is all the answer you need before you hold up a hand to give your daughter pause.

“Hey, it’s okay. We can talk more about this later, if you’re up for it. Sound good?” You ask, and she fervently nods before you add; "Also, is it alright if I talk to the other grown-ups about what you've told me? I won't say anything if you want to keep this private between us, of course…but you've got a lot of people who love you.”

Smiling down at her, you brush a few errant strands of hair out of her face as you continue; “I think you know that, but it's worth repeating anyway. It's not just me—it's Gina, Rath, Julia, Dorian, November, Francine, and so many others. We all want to be here for you. You don't have to share with them. But just know it's an option if you ever need more support, okay?"


Amara mulls it over a moment before she fixes you with a resolute expression. “Could…could I tell Aunt Julia what we talked about, first?”

“Of course.” You reply, a little surprised. “What about Uncle Dorian?”

“Well, I heard him tell Aunt Julia that he was planning to talk to you when we next went adventuring.” She explains, only the slightest worry crossing her face that maybe what she heard was meant to be private. “A-anyway, maybe while you two talk I can tell Aunt Julia about it?”

“I think that’s a great idea.” You say, genuinely impressed at your little one’s consideration. “I think that’ll really help.”

“I hope so.” She says, leaning her full weight against you. “Rath and Uncle Dorian have been talking a lot about the same stuff, but each time it’s a little different. Like they dig a little deeper? So I thought, maybe if I keep talking about what happened…I could dig a little deeper, too?”

“…Yeah, sweetie. I think that just might work.”

(Continued)
>>
>>5283137

Once she’s ready, you help Amara with the rest of her preparations and, with Gina sending you off with your usual suite of Relics and a kiss on the cheek, you set off for the unknown. Emerging from the Waystation where you first glimpsed Nerada, your westward trudge bears little fruit to start as you press on, the swamp to your south and the distant obsidian forest to the north. The Cord’s obscured by a far-off storm that’s moving westward fast enough to outpace you, but you can practically feel it as the four of you make your way across the desolate landscape, but it’s not long before you see the signs of a new biome.

It first appears as errant veins threaded underfoot, pulsing with dark, brackish liquid and spaced far enough apart to not impede your brisk pace. They become far denser the closer you draw to a forest of blackened trees, the veins underfoot growing thick enough to form an underbrush with a heartbeat all its own. It’s a thicket that eventually leads to the edge of the woods, and what you took to be gently billowing branches are revealed to be lung-like sacks, borne aloft on trunks of rigid, tar-black poles, expanding and contracting arrhythmically. The breathing trees’ cycle of inhalations and exhalation almost feel like a mockery of your recent attack, but despite the daggers you stare at them they continue to inflate and deflate, filling the woodland with a steady—if uncomfortably warm—breeze. The air is rich, almost sweet in its scent, but the pleasant aroma does little to detract from the cacophony underfoot.

You struggle to still the panic at the back of your mind as the pounding under your feet intensifies as it grows ever-thicker, the landscape’s jackhammer pulse quickening in time with your pace as Dorian strides up to match it.

"How are you feeling, Miss Shu?" He asks, keeping one eye on you and the other on his own careful footing.

"Honestly? Aside from…all this…I'm doing better than I was." You admit with a smile, a glance to your right revealing Julia and Amara have made some distance between you and them, the pair engaged in a close and quiet conversation.

"Ha, I'm quite glad to hear." He replies, deftly stepping between some upraised veins before he speaks again, words measured with care. "I wanted to address what you'd said at the table, and what you might have witnessed when you spoke with my newest Dream Daughters. I am...working through some things, as I'm sure you've gathered."

“I have.” You concede. “You’ve kept talking to Rath, I hope?”

(Continued)
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>>5283139

"Oh, absolutely. Rath has been a very good friend, and the more we've opened up to each other about what we've been struggling with, the more we realize we have more in common than I think either of us realized. It’s also brought some revelations regarding my own eccentricities, though they’re hardly surprising to anyone that knows me.” He chuckles at himself, helping you through a particularly tangled patch. "I...I suppose part of the reason for my mannerisms was to distance myself as far as possible from my father's vices. I saw his temper...and my own...as something reprehensible. And for him, it was. He was a bully and a bastard, and I...I promised myself I'd be nothing like him."

“Given what little I know of the man? You couldn’t be further from him, Dorian.” You say, and he gives you a good-natured chuckle, one that he lets die out before he speaks again.

"When I was growing up, I must confess I had quite the collection of romantic-era literature.” Dorian reflects, wistfully. “Some real, some fantasy, but all idealized. Knights and ladies, gentlemen and maidens. Quite the binary, but the dynamics at play appealed to me. Honor, dignity, respect. Lauded virtues that I never saw displayed at home."

He pauses, watching as Julia does the same a short distance away, his love kneeling down to give Amara a tight hug.

"Anger, itself, is not a monstrous thing. Rather, the outlet of emotion is where vice or virtue is to be found.” He says, the words recited to you like a mantra. “Rath and I, we...it is a part of us, but at the heart of it is passion. At our very cores are love for others and indignation at the way they've suffered, and continue to suffer. Using rage to lash out at those around you is a reprehensible thing...but when it's used to fuel the fight for a better future, for those and the ones you love?"

You and he stop, and when you turn to him you find Dorian’s fixed you with a pained, yet stalwart smile.

"There's beauty to be found in that, I think. Even the ugly parts of ourselves can shine when held up to the light." He declares, gesturing to the grotesque forest whose breathing canopies have almost obscured the sky, completely. "It's a philosophy you can even apply to the Crucible, itself. For inst-"

He grins, though his expression falters halfway between a joke and a realization as he's caught mid-gesture towards the vines underfoot. He scowls, pressing two fingers to his opposite wrist as he just stares at the pulsing undergrowth.

You realize that it’s little more than a gentle thrum, now. You barely register it anymore…

…ever since it synched up with your own.

(Continued)
>>
>>5283142

You and Dorian lock eyes, realizing that your pulses and that of the ambient fauna-flora have synchronized completely. As one you and he look over to Julia and your little one, the four of you understanding that whatever phenomenon’s at work in this forest has you under its thrall, as well.

You’re about to say something when you’re abruptly cut off by Amara holding her hands up, bidding the rest of you to fall silent as her cat-ears swivel this way and that. She and Julia bound over to you, your little one clambering up to whisper in your ear.

“A little ahead, there’s a woman who’s talking to herself.” She informs you, two-tone eyes locked in her direction. “She hasn’t realized we’re here yet, but she’s just walking west, like we are.”

You’re not fond of the implications that this forest holds if combat were to break out in earnest, but maybe you’re just getting ahead of yourself. Given everything you know, it’d be inevitable that you’d encounter Cord-seeking Daughters this close to their—and your—goal, but there’s something to be said for skirting a possible conflict, entirely.

“Julia, what vibe are you getting?” You ask, watching the kindly girl’s brow furrow before she answers.

“It’s…m-messy, somehow. I’m not sure if it’s interference f-from this place or not, but her entire b-being feels…chaotic, in a way. She d-doesn’t seem to have succumbed t-to the Hunger, though.”

“Four more.” Amara suddenly announces, her pupils narrowing to thin vertical slits as her ears snap to attention. “Four Daughters. They were hiding in the trees further ahead. I think they’re gonna ambush the talky-woman.”

…it can never be just *one* thing, can it?

>>Continue on, slipping past the woman and the team, both. You’re on a scouting mission for Waystations and Amalgams, and they are neither.

>>Tentatively reach out to either the singular woman or the team through your choice of method—you’d like to cut off this conflict before it begins.

>>Allow the interaction to play out with your family at the ready. You’d like to see what either side reveals before you make the call to step in or step off.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next six hours, with posting to resume tomorrow morning at 10AM, Eastern time. I’ll likely try to go for two updates tomorrow as well, since between yesterday’s tasks and today’s workload, it looks like I’ll have a long day ahead tomorrow before the weekend. In any case, thank you for bearing with me, and I hope you have a fantastic day!)
>>
>>5283139
>>5283144
>It first appears as errant veins threaded underfoot, pulsing with dark, brackish liquid and spaced far enough apart to not impede your brisk pace. They become far denser the closer you draw to a forest of blackened trees, the veins underfoot growing thick enough to form an underbrush with a heartbeat all its own. It’s a thicket that eventually leads to the edge of the woods, and what you took to be gently billowing branches are revealed to be lung-like sacks, borne aloft on trunks of rigid, tar-black poles, expanding and contracting arrhythmically. The breathing trees’ cycle of inhalations and exhalation almost feel like a mockery of your recent attack, but despite the daggers you stare at them they continue to inflate and deflate, filling the woodland with a steady—if uncomfortably warm—breeze. The air is rich, almost sweet in its scent, but the pleasant aroma does little to detract from the cacophony underfoot.
>You and Dorian lock eyes, realizing that your pulses and that of the ambient fauna-flora have synchronized completely. As one you and he look over to Julia and your little one, the four of you understanding that whatever phenomenon’s at work in this forest has you under its thrall, as well.
Hmm...
A forest whose roots, veins and flora synchronizes with the pulse of nearby/incoming travelers...It synchronizes with our heartrates well enough, but what of the others?
And there's a small excerpt in that description where Shu's brief panic caused the veins underneath her foot to synchronize as well.

Emotional Conduit and skintalking combo, looks like this forest reacts with travelers by mimicking their emotional states. If the rambling girl's emotional state is chaotic, then the forest she enters will turn chaotic as well, it'll create a domino chain that will cause massive collateral. Which is why I'm guessing the girls hiding in the forest are to safeguard and ward others away. The fact that they aren't panicking and the forest isn't reacting to their presence with violence means they've learned the rules of the forest.
>>5283144
>This forest...this biome. It panicked when you briefly panicked. If this woman whose thoughts are currently a mess enters that forest, the forest itself will turn into a bloodbath and a living hazard.

>Tentatively reach out to either the singular woman or the team through your choice of method—you’d like to cut off this conflict before it begins.
>Reach out to the team to ask about the rules of the forest while we help calm the lone traveler.
>>
>>5283137
Oh, good, Amara's going to talk with Julia. I'm glad, Julia has a nurturing energy equal to but of different style than our own. She'll be able to complement our attempts.

>>5283142
Glad to see that Dorian and Rath are working out their issues together. Their friendship is a bit of a background thing, but it's something I enjoy seeing whenever it comes into the foreground. They just get along really well.

>>5283144
Talking to herself, like Skintalking, of just talking to herself?

>>5283146
Thanks for running, BHOP. I hope your day isn't too rough.
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>>5283144
>Either use neuromancy or skintalking to do a cross reference on the overall heart-beat of the forest with that of ours, the campers in the forest and that of the lone traveler. Delegate if need be. There could be a clue to the Forest's gimmick if there's a difference in how the forest treats individuals according to their mood and heartrate.

>Initiate Fuzzbuzz therapy.
>Have a Joyous clone (or Amara) carry a Fuzzbuzz and present it to her. If she doesn't get the idea of the hint, have the clone pet/ruffle the Fuzzbuzz's downy fur with Fuzzbuzz emitting a "purring" buzz to demonstrate before offering the "still 'purring" Fuzzbuzz to the lone traveler.
>If needed, Amara can cast Suth on the lone traveler to help calm the nerves of the lone traveler to sell the illusion of the construct's calming properties.

Well this is something of an idea on how to approach this. This "empathetic forest" is quite the conundrum. On one hand it's not as threatening? but on the other hand, this sort of approach is akin to how Carnivorous plants get their nutrients, a honey trap if you will.
So either the forest is empathetic, or parasitic. We might find our answers if we go deeper, but given that there are already campers in the forest...
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>>5283179
>>Talking to herself, like Skintalking, of just talking to herself?

(Excellent question - the woman is just speaking to herself aloud, no Skintalking involved.)

>>Their friendship is a bit of a background thing, but it's something I enjoy seeing whenever it comes into the foreground. They just get along really well.

(I need to show off more of their dynamic, since I've written a few side snippets where they interact, and it's always fun to write.)
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>>5283179
>Talking to herself, like Skintalking, of just talking to herself?
good question to ask. We might have to change our course of action depending on the answer.
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>>5283144
Okay well, if the area around is feeling us out and it's centered on the old woman then she clearly is aware of the four women as well. Likely letting them get themselves into trouble.

I'd suggest the following.
1. Fly a comm-ling over to the girls. Let them know their cover is blown and to hang back to not throw their lives away. Shu the Defiant urges them to pull back and consider peace while we try to talk to the old woman. Whatever they need we can surely provide at less expense than their dignity and the life of an old woman.

2. Approach the old woman on gaurd but openly and without hostile intent. It's possible she's senile and her power is making her surroundings familiar to her. Or she could be a super villain jacked up with powers she's harvested from foolish young daughters trying an easy mark.

This way we delay any hasty moves from either party and have a way to assess where the danger is and pivot the non-hostile party to a better position.
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>>5283196
>>5283183
We should spawn some Psy-platelings. If everyone's wearing one, then it would protect against the forest suddenly turning into a pit trap or whatever.

For that matter, Amara could cast a contingent terrain-affecting spell set to go off if the forest attacks. I think that would be SEL FOL SUTH TER. FOL and SUTH both negate terrain effects when used with TER, so that would keep the pit trap or whatever from opening. It would also counter the ambush trying to terraform as an opening move.

>>5283186
>(Excellent question - the woman is just speaking to herself aloud, no Skintalking involved.)
Ah, good. So she's either thinking aloud or talking to a Dream Daughter.

Wait, hold up. Talking to herself, in this area west from where the Ikean Fortress was, gives off a very chaotic vibe, but hasn't succumbed to the Hunger...is it just 'A'? Neither Julia nor Amara have met her, so they wouldn't recognize her. We should ask Amara if she's saying memes.
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>>5283199
>'A'
Oh shit. We nearly forgot.
>>5283186
Bhop, given that Amara has Cat-ears and animal senses, is she able to hear what the woman's saying? Is the woman spouting memes in her talk?
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>>5283199
>>5283202
(Ha, well played. The woman in question is something of a meme queen, yes.)
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>>5283196
(Also, extremely solid tactics here. Nicely written, Anon.)
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>>5283214
Ha, alright then. She's got a swarmling with her, let's just call her with it.

>>5283144
>>Write-In
>Ask Amara if she can tell what the woman is saying to herself. We've got a theory that we know her, and we could use some confirmation.
>Spawn a full set of Psy-platelings for ourselves and Amara, and an individual one each to supplement Dorian and Julia's armor. Also have Amara cast a contingency spell to revert terrain alterations, just in case the forest is a trap.
>Spawn some Subversive swarmlings, and send them closer to both the lone woman and the group. Try to scope them out. Get visual identification if it's 'A', also look for weaponry and obvious external signs of ability sets. Also see if the ambush is talking with themselves or if they're remaining silent.
>If confirmed that it is 'A', call her on the swarmling (as I recall, it was a regular one, not a FuzzBuzz) that she has following her around. Assuming she still has it. If not, have the Subversive swarmling observing her decloak and call her using that.
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>>5283144
Amending my votes
>>5283183
>>5283167

>Get a closer look via Neurotic Halo
>Ask Amara to see if the woman's speaking in memes or in a Foreign language that sounds similar but weird.
>If Amara does confirm that the woman's speaking in memes or in a Foreign Language, then approach the woman. It's highly likely that we've encountered Alicija (aka 'A').
>Approach the lone woman for visual confirmation if it's 'A'.
>If yes, send a Fuzzbuzz (in the colors of Poland) and greet 'A' with a meme. (haven't decided on a meme yet, probably countryballs)

>If Amara cannot confirm, then follow >>5283196
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>>5283196
I like this, but let's talk to the woman first before we talk to the ambushers. Being told that we know they're here might just lead to them tripping the ambush early because their cover's been blown so they might as well. Get the woman(who's probably 'A') to pause because we're talking to her will give us a chance to feel out the ambushers better and plan how to tell them to scram.
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>>5283224
Can we greet 'A' with a meme? something harmless like turning the swarmling she has with her into Polandball colors.
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>>5283243
I don't see why not.
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>>5283243
>>5283253
(Any particular meme you'd like to greet her with?)
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>>5283510
I don't entirely remember what memes were around in late 2018 and therefore recognizable to the inhabitants of the Crucible. I am looking at a list of popular memes from 2018 and I recognize about a twentieth of them. Rather than have me confront this weird feeling of dread I get from them, let's just go with some Polandball. Maybe mention something about a Chungus. I don't know, I'm feeling very old all of a sudden.
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>>5283534
>>I don't know, I'm feeling very old all of a sudden.

(Oh, that's a feeling I know well, my friend.)
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>>5283539
>>5283534
>>5283510
Back from work.
lemme do some research on some "ancient memes"
How about a meme catchphrase from Lord of the Rings but repurposed for the Crucible? "One does not simply walk to the Cord."
This one feels like it fits the bill.

>feeling old
run from it, dread for it. But then one day age will become your asset when you get to inflict CRINGE upon the youth.

Oh man, imagine the embarrassment we can inflict upon Amara and the titans as we grow older and when the kids have kids of their own.
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>>5283619
>How about a meme catchphrase from Lord of the Rings but repurposed for the Crucible? "One does not simply walk to the Cord."
Yeah, I like the Mordor reference. That's a nice classic. Let's go with that.

>Oh man, imagine the embarrassment we can inflict upon Amara and the titans as we grow older and when the kids have kids of their own.
Making Amara cringe with our intentional misunderstanding of her generation's memes would be fun. But you know what would be really good? Making her friends cringe with them. Amara will have gotten used to seeing us as the dork we are, but her friends will have that idealization that comes from primarily knowing Shu from her reputation. Having Shu the Defiant, Hunter of Gods say something embarassingly dorky is going to hit them so hard. Which, in turn, will echo back to Amara. We'll give her secondhand cringe.
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>>5283144

Your eyes sharpen, the corners of your perception flickering with the Halo’s light as you peer through the thicket of lungs and throbbing veins. Covering your bases, you continue to scan the woods even as you spawn a full set of Psy-Platelings, covering yourself and Amara from head to toe, while Julia and Dorian get a single one to augment their Relic-based defenses. All you’re able to catch through the blackened spires is a glimpse of the back of the solitary woman’s head, but it’s enough to trigger a flash of realization.

“Amara, can you hear if that woman’s speaking in memes, or maybe a foreign language, by chance?” You ask, and her ears snap to the side, then forward again.

“I…I think so!” She announces.

As a smile tugs at the corners of your mouth, you spawn a single FuzzBuzz with downy fur birthed in the colors of the Polish flag. You send him off with a simple message, disappearing into the billowing gloom…and you barely have to wait before a shriek of joy echoes through the woodland.

“SHU!”

“One does not simply walk to the Cord.” You say, reaching out to the swarmling you gifted her.

“HA! Stay still, stay silent and I will be there in jiffy-lube!” She immediately replies, and you hear a commotion from the tangle ahead of you as the girl hastily makes her way to your position.

“The other girls have stopped!” Amara informs you as ‘A’ comes crashing through the tangled veins, slapping low-hanging alveoli out of her way until she catches sight of you and your allies. Her bright eyes and lack of corruption betray her Vitruvian nature, but whatever apparent normalcy her physical form possesses is off-set by a brand-new set of mismatched clothes, her patchwork garments seeming stitched from a variety of colorful scraps.

“Adidas-friend!” She yells, grinning from ear to ear. “And with other podia-people! We have whole Foot Locker!

“It’s good to see you, ‘A’.” You say, pulling the shorter girl in for a hug. “I know you’ve met Dorian before, but I’d like to introduce you to my friend Julia and my daughter, Amara.”

“Ah, hello hello!” She says, breaking her hug with you to practically lunge forward to shake Julia and Amara’s hands at once, the odd girl’s wild hair bouncing with the sheer force of her greeting.

“A pleasure to see you again.” Dorian bows. “I’m glad we caught you when we did—were you aware you were being followed?”

“Yes yes, ninja from Leaf Village were sneaking up, and I was about to go morphin-time on them. But then you arrive, and now they too spook!”

“They’re p-pulling back.” Julia whispers to you as Amara relaxes, slightly.

“So, what brings you here?” You ask, keeping a watchful eye on the surrounding woods.

“Oh, I come to lost woods to think! And get lost!” She announces proudly, looking around at the gently breathing trees before declaring- “I am that, right now. But no Skull Kid!”

(Continued)
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>>5283933

“So…you know these woods?” You ask, and she spreads her arms wide.

“Like back of hand!” She informs you, quickly glancing at the backs of both her hands as if briefly unsure of herself.

“They’re…n-nice.” Julia offers, glancing around as the arbor breathes in time with the five of you.

“Air smell sweet, so it *is* very nice! Thank you pretty lady! Oh, but no flame, no spark! Air here very pure, much explode! Anyone who do that is like Sparky-Sparky Boom Man meets Walter White! ‘This is not meth’. BOOM!” She explains, and Dorian looks a little stricken once he catches on to what she’s telling you. “Also, closer to umbilical means tricky-dick land! Like for example here, anything that happen to one when trees tippy-tap with your heart, happen to all!”

‘A’ pinches her cheek sharply, and both you and your allies flinch from the sensation that you all experience simultaneously.

“If you know these woods so well, can you direct us to any Amalgams of note that might still be around, or Waystations?” You ask, and she’s quick on the draw with a reply.

“Oh, most Amalgam are sweet morte and hella dead after many Daughter march to stairway to heaven. There are two that still stalk wood, but one is like pink panther in pepto-bismol pool. Very sneak. SO hide, you don’t even know. Not even I know. Only see evidence of Solid Snake, but he is on Big Boss difficulty!”

“What about the other Amalgam?”

“Oh, Cabin in the Woods! It is very strong! So stonk! It has stonks of stronk! All class powers, stuffed into an itty-bitty living space! It is Unnatural Predator that live in house like hermit crab, but stay in very small area! Good, too! It is not as strong as you or me, but underestimate is bad plan! So bad! SO many Cores, you don’t even know! Been round long time, and is very good at rodeo, since nothing is ever it’s first!”

“I…see.” You say, at a loss even as ‘A’’s eyes go wide with recollection.

“Then there is hole! I heart hole.” She sighs, fondly. “Hole is black-hole sun, but in ground instead of sky! Very big! Much deep! Like woods decided to goatse itself! Kids-size shoe knows what I speak, yes?” ‘A’ says, clapping a hand on Amara’s shoulder.

“I don’t know. I don’t know what any of those words mean.” You little one mutters, staring up at the other Daughter.

“This…hole…where does it lead?” The young man to your right hesitantly asks.

“Straight down into many tunnel. Is like if dwarf from Deep Rock Galactic snort line of coke with speedball chaser! Very windy, super-crazy! But I go there to think, sometimes. It is only place where head is clear! But cannot stay long, or else I go Memento. I prefer Inception, but mainly for foghorn.”

(Continued)
>>
>>5283935

“I know you said you were lost, but do you think you could lead us through if these woods are as difficult to navigate as you say?” Dorian posits, and ‘A’s eyebrows shoot up as she plants her hands on her hips.

“Oh HO! You are favorite dinosaur!”

“I’m…sorry?” He stammers.

“Thesaurus! HA! But yes, I can lead you through these dark and lonesome arbors, shadowed as they are by the weight of countless sinners that have woven their way through the branches ofohmyGOD that is hard you have MUCH respect for way you speak, good Sir.” She giggles, the whiplash of her usual speech and the eloquent, almost poetic style she dipped into making your head spin.

“So…you know how to get out?” You ask, trying to pin down a possible lead.

“Uhhhhhhhhhhhhhhhhhhhhhyesh.”

She blinks.

“Maybe.” ‘A’ adds, licking her lips.

“Is…is there something wrong?”

“Eh? Oh, no no! I thought I came out for something, but not out of closet like you! I…hrm.”

She plants her chin in her hands, brow furrowed in concentration. “I was looking for…LOVE! In all the wrong places! Ha, no no, but that…I came out here for…”

A pause, and then she shrugs in a manner that wouldn’t look out-of-place in some piece of animation. “Nope! No thoughts, head empty! SO! What’ll ya have, what’ll ya have, what’ll ya have?!”

>>Allow ‘A’ to lead you out of the woods…and pray she knows what she’s doing.

>>Ask her to point you in the direction of where she last saw the ‘stealthy’ Amalgam—you could use some augmentations to help you avoid some of the conflicts that are just on the horizon.

>>Have her direct you to this…cabin-based…Amalgam she mentioned. Having access to a variety of different skill sets would at least give you a plentiful source of Core, if nothing else.

>>Investigate the hole ‘A’ mentioned. It might make for easy passage to the underground if what she says is true, and planting a spoke of Escher’s Gear there would allow for convenient access if you decided to go delving.

>>Talk with ‘A’ a little more, and try to help her remember what it was she came here for as she leads you through this empathic forest.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four.)
>>
>>5283937
>>5283935
>>5283933
Ah yes. polish meme girl.

>“Adidas-friend!” She yells, grinning from ear to ear. “And with other podia-people! We have whole Foot Locker!
Are we Slavs to her?

>“Oh, I come to lost woods to think! And get lost!” She announces proudly, looking around at the gently breathing trees before declaring- “I am that, right now. But no Skull Kid!”


>“Air smell sweet, so it *is* very nice! Thank you pretty lady! Oh, but no flame, no spark! Air here very pure, much explode! Anyone who do that is like Sparky-Sparky Boom Man meets Walter White! ‘This is not meth’. BOOM!” She explains, and Dorian looks a little stricken once he catches on to what she’s telling you. “Also, closer to umbilical means tricky-dick land!”
Sweet...wait a minute. Nitroglycerin tends to have a "sweet scent". So we're dealing with trees that are capable of explosive Sap.
>Like for example here, anything that happen to one when trees tippy-tap with your heart, happen to all!
So essentially health and bio are synchronized to all party members. Damage sharing is a condition.

>“Oh, most Amalgam are sweet morte and hella dead after many Daughter march to stairway to heaven. There are two that still stalk wood, but one is like pink panther in pepto-bismol pool. Very sneak. SO hide, you don’t even know. Not even I know. Only see evidence of Solid Snake, but he is on Big Boss difficulty!”
Only a few meals here. This place seems to be a popular route for Cord seekers. We've got a more difficult Stealth Amalgam. Likely a snake given 'A's MGS reference.

>“Oh, Cabin in the Woods! It is very strong! So stonk! It has stonks of stronk! All class powers, stuffed into an itty-bitty living space! It is Unnatural Predator that live in house like hermit crab, but stay in very small area! Good, too! It is not as strong as you or me, but underestimate is bad plan! So bad! SO many Cores, you don’t even know! Been round long time, and is very good at rodeo, since nothing is ever it’s first!”
So an Amalgam that lives in a haunted house, but is very strong given that it was capable of being a top predator in this sort of environment.

>“Then there is hole! I heart hole.” She sighs, fondly. “Hole is black-hole sun, but in ground instead of sky! Very big! Much deep! Like woods decided to goatse itself! Kids-size shoe knows what I speak, yes?”
>“Straight down into many tunnel. Is like if dwarf from Deep Rock Galactic snort line of coke with speedball chaser! Very windy, super-crazy! But I go there to think, sometimes. It is only place where head is clear! But cannot stay long, or else I go Memento. I prefer Inception, but mainly for foghorn.”
So 'A' wants to travel through the underground where it's the only place where she's capable of thinking clearly without any meme reference. It's also a vast tunnel network. Ironic that the place that induces insanity from data leakage is the one place 'A' doesn't go full 'meme queen'.
>>
>>5283937
'A's envious of Dorian's eloquent speaking given that her brain is scrambled in the sense that she's only capable of talking in memes isn't she?

and my god does 'A' remind me of Luna Bonney. I wonder what happens when the two meet up. It might be something I could write.

>“Eh? Oh, no no! I thought I came out for something, but not out of closet like you! I…hrm.”
>She plants her chin in her hands, brow furrowed in concentration. “I was looking for…LOVE! In all the wrong places! Ha, no no, but that…I came out here for…”
>A pause, and then she shrugs in a manner that wouldn’t look out-of-place in some piece of animation. “Nope! No thoughts, head empty! SO! What’ll ya have, what’ll ya have, what’ll ya have?!”

Hmm...so she does have a vaguely defined objective but her hunger insanity paradox plus the Underground Data leakage scramble makes it hard for her to recollect.
>>
>>5283935
>“Air smell sweet, so it *is* very nice! Thank you pretty lady! Oh, but no flame, no spark! Air here very pure, much explode! Anyone who do that is like Sparky-Sparky Boom Man meets Walter White! ‘This is not meth’. BOOM!” She explains, and Dorian looks a little stricken once he catches on to what she’s telling you. “Also, closer to umbilical means tricky-dick land! Like for example here, anything that happen to one when trees tippy-tap with your heart, happen to all!”
Okay, so we've got either an explosive gas or hyper-oxygenated air, and a sympathetic effect-sharing effect. I'm a bit more worried about the gas than the effect-sharing. Shu has incendiaries, and Dorian's got an electric aura. We could accidentally set this off the moment a fight begins and Dorian starts sparking. We could have Amara cast a SULK spell on us to switch our abilities over to Cold damage instead of Heat and Electric. I just hope it doesn't turn out that there's an enemy here that absorbs Cold damage.

>“Oh, most Amalgam are sweet morte and hella dead after many Daughter march to stairway to heaven. There are two that still stalk wood, but one is like pink panther in pepto-bismol pool. Very sneak. SO hide, you don’t even know. Not even I know. Only see evidence of Solid Snake, but he is on Big Boss difficulty!”
>“What about the other Amalgam?”
>“Oh, Cabin in the Woods! It is very strong! So stonk! It has stonks of stronk! All class powers, stuffed into an itty-bitty living space! It is Unnatural Predator that live in house like hermit crab, but stay in very small area! Good, too! It is not as strong as you or me, but underestimate is bad plan! So bad! SO many Cores, you don’t even know! Been round long time, and is very good at rodeo, since nothing is ever it’s first!”
So a stealthy Amalgam and Baba Yaga's hut. The stealthy one probably isn't a major threat to us, between enhanced senses and Psychica Spiralis. I think we can probably flush it out of hiding. But let's try to avoid Baba Yaga, that sounds like a rough fight.


>“Then there is hole! I heart hole.” She sighs, fondly. “Hole is black-hole sun, but in ground instead of sky! Very big! Much deep! Like woods decided to goatse itself!
I remember us hearing about this, a long time ago. Some sort of anomaly where the Crucible doesn't extend for some reason, and there's just a huge hole in the fleshscape. It's supposed to cause weird psychic static, but I guess for 'A' that actually helps her clear her head of the existing static.


>Kids-size shoe knows what I speak, yes?” ‘A’ says, clapping a hand on Amara’s shoulder.
>“I don’t know. I don’t know what any of those words mean.” You little one mutters, staring up at the other Daughter.
Oh no, Amara's finally met her match at meming!
>>
>>5283935

>“Oh, Cabin in the Woods! It is very strong! So stonk! It has stonks of stronk! All class powers, stuffed into an itty-bitty living space! It is Unnatural Predator that live in house like hermit crab, but stay in very small area! Good, too! It is not as strong as you or me, but underestimate is bad plan! So bad! SO many Cores, you don’t even know! Been round long time, and is very good at rodeo, since nothing is ever it’s first!”
Hang on... I know what reference you're going for Bhop. I know exactly the movie. It's Monster House isn't it. The Hermit Crab reference is a hint of tough exterior but vulnerable interior, but the reveal of it being an Unnatural Predator gives away the hint that the amalgam in "cabin in the woods" has turned the gimmick upside down.

or it's Baba Yaga's house like >>5283973 said.


Baba Yaga's hut's got lots of cores that we could technically gather for the sheer stats those cores can bring. Plus 'A' confirmed that it has cores of all classes minus deprived. Solid Snake may have many augments that can help boost our already powerful cores, but Monster house's got the biomass to keep the family well fed given its age.
>>
>>5283986
We've got Julia and Amara with us, and their combo tech lets them psychometrically scan the fleshscape's past to learn about targets. Want to have them scout out the Monster House to see what it's capable of, or at least what capabilities it's shown in the past?
>>
>>5283991
Um. Hello. Shu's a Hive Mistress. We can technically do everything at once in terms of scouting. Send a fleet of swarmlings, spylings, up into the forest air to scout out the location of the Monster House and the Abyssal hole while a separate squad swarmlings, spylings, and rooks fan out to look for Solid Snake's territorial hunting grounds in the forest.

In addition I would like to have Dorian make some additions to the "S5 group" (Solid Snake Swarmling Scout Squad composed of 2 Rooks, One Knight, 6 Swarmlings and 1 Cicada-ling) by slathering the group in bright coloured paint constructs. This way it makes the "S5 group" them appealing targets for Solid Snake to prey upon while the paint slathered onto the Squad will put visible track marks on the amalgam when the S5-group Engages Solid Snake.
>>
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>>Oh no, Amara's finally met her match at meming!

(That's the thing.)

(It's memes all the way down.)

>>5283986
(It's a dual reference to both, as well as one of my favorite cards from Magic the Gathering)
>>
>>5283991
(I appreciate the mention of that little-remembered dual tech. Between a strong Flesh Artisan and Skintalker, you can pretty much uncover the past of practically *any* location.)
>>
>>5283973
>I'm a bit more worried about the gas than the effect-sharing. Shu has incendiaries, and Dorian's got an electric aura. We could accidentally set this off the moment a fight begins and Dorian starts sparking. We could have Amara cast a SULK spell on us to switch our abilities over to Cold damage instead of Heat and Electric. I just hope it doesn't turn out that there's an enemy here that absorbs Cold damage.

Or we can exploit the Gas by condensing it into a fog via TER SULK (>>5284000 not sure if TER can affect the aerosols bhop, can you answer me this question) and then corralling it via Wingling squad into a super dense fog that permeates throughout the entire house that allows Dorian to set it off as a ginormous gas Explosion. "BOOM BOOM Baba Yaga's house.
>>
>>5284009
>>5284003
>>5283991
Wait...does Damage sharing occur between Amalgam and Daughter? or is it Daughter to Daughter only?
>>
>>5284009
(I would judge that it can, yes.)
>>
>>5284012
(Strictly Daughter-to-Daughter)
>>
>>5283999
Yeah, but the Skintalker/Flesh Artisan combo gives us a ton of information on our targets, it's really handy. If we know where a thing lives, it's something we should use. So once the Monster House is located but before we attack it, let's give it a scan.

But yeah, sending out a whole swarm of scouts sounds good. We should have Amara SULK them up first, though. Just to make sure their acid doesn't set off any explosions with the secondary Heat damage it does. Dorian assigning some paint constructs to go with them is also a really good idea.
>>
>>5284015
Do Phantasmal Conduit constructs count as Daughters? How safe is it to deploy the Joyous?
>>
>>5284019
(They do not—to clarify, each 'type' of unit will share damage. Daughter to Daughter, Construct to Construct, and Amalgam to Amalgam.)
>>
>>5284000
Limbus Company's doing character promo vids.
Don Quixote's a darling.
https://www.youtube.com/watch?v=_7osI0bdrsA
Have you seen Limbus Company's gameplay demo vids they released recently? It's quite an interesting system
>>
>>5284020
Okay, that's not so bad, then. We'll have to be careful that our swarmlings getting hit doesn't wind up wiping out the more-fragile Joyous, but I think we can make it work.
>>
>>5284020
>Amalgam to Amalgam
wait a minute.... I would type more but my arm has been commandeered by my cat.
>>
>>5284023
(!!!)

(I had no idea, thank you for sharing this!)
>>
>>5284020
wait...does that also affect regen? and is the damage sharing flat damage number transfer or is it total health percentage based? because there's a difference between being able to have a 3000 hp superknight tanking through the deaths of 10 30hp swarmlings via damage share and a 3000 hp SuperKnight keeling over from the death of a Fuzzbuzz.
>>
>>5283937
>>Have her direct you to this…cabin-based…Amalgam she mentioned. Having access to a variety of different skill sets would at least give you a plentiful source of Core, if nothing else.
>Send out a group of scout swarmlings to search for the Hole. Send a more specialized group of two Rooks, one Knight, six swarmlings and one Cicada-ling along with a bunch of Dorian's pain constructs to search for the stealthy Amalgam.
>Once closer to the Monster House, but not close enough for it to attack, use Amara and Julia's dual tech to scan it and find out what capabilities it's shown.

How's that?
>>
>>5284035
Oh, it's flat number transfer. This forest is a popular place because no-one wants to fight here without builds tailored to its weirdness.)
>>
>>5283937
>Dorian's pain constructs
>pain
huh? is Dorian's a Masochist?

>>5284038
>>5284025
>>5284020
Amalgam to Amalgam...I wonder which of the two Amalgams have the bigger HP pool then... If we play our cards right, we can kill two Amalgams with one battle. But we'll also have to be quick and careful the moment one of them gets attacked. They might be privy to the rules of the game and if one of them keels over, we'll have to act fast to preserve the remains of the one that keeled over or else the fleshscape claims the biomass.

If anything, we can also do the family scan combo to get stats on Solid Snake once we get eyes on it via advanced scouting and get paint on its body for us to track.
>>
>>5284038
>>5284054

(Oh, 'pain' constructs are absolutely a thing, just not something up Dorian's alley.)
>>
>>5284054
I think the effect probably has a limited range, and doesn't hit everyone in the entire forest when anyone gets hit. But hey, maybe I'm wrong and we can get two Amalgams for the price of one. That would be neat.

Also, oh no, I just thought of something: What about Sir FuzzBuzz? Is he here, actually? He's usually following Amara around, but I can't recall him being mentioned. But we don't want him dying because our constructs got wiped. Other constructs are fungible, he isn't. BHOP >>5284058, is Sir FuzzBuzz safe?

>If anything, we can also do the family scan combo to get stats on Solid Snake once we get eyes on it via advanced scouting and get paint on its body for us to track.
Sure, once we get some of the pain paint splashed on it.
>>
>>5284039
>This forest is a popular place because no-one wants to fight here without builds tailored to its weirdness.
Well, This will make things fun and it's the perfect place to hold neutral ground talks. Explosive aroma means starting a fight will cause massive collateral, and the damage-sharing gimmick will dissuade all but the most masochistic daughters from continuing the fight.
>>
>>5283937
Oh, I forgot an important thing >>5284038
>Have Amara cast a SULK spell on our hunter swarmling team, so that if they detonate their flaming acid doesn't set off a huge explosion.
>>
>>5284064
>>5284058

>Sir Fuzzbuzz
Don't forget Coolbane, that miniling that you wanted to use for that "Suicide baneling pilot combo". This place isn't suitable for a swarmling like him. If anything, he should retreat back into Shu's hive.
We can have 'Important' swarmling constructs that we want to preserve for future battles hide and rest in Shu's Hive.

Besides we also have some swarmlings who are battle veterans from Merkabah's fight.

(Psy-Platelings x8, Rook x5, Rook-Spiraling x1, Double-Knighted Nommling x2, Jackling x2, Domlings x2, Knighted Grapplings x3) is the list of survivors looking back at the fight with Merkabah.
>>
>>5284064
(Sir FuzzBuzz is safe, yes. He's still technically a swarmling, but the installation of the heart has rendered him outside the forests influence.)
>>
>>5284058
>I think the effect probably has a limited range, and doesn't hit everyone in the entire forest when anyone gets hit. But hey, maybe I'm wrong and we can get two Amalgams for the price of one. That would be neat.
Paging mr. bhop. Any rulings on the range of the empathy rule? how far does the damage share extend? like if we fight the house, would the damage incurred by the house also affect solid snake on the opposite side of the forest? or is the range limited to only the combatants involved in the fight?
>>
>>5284085
(It's only the combatants involved in the fight.)
>>
>>5282464
my god Sir Fuzzbuzz will be like Isabelle in terms of unkillableness. You'd have to one-shot him down to 1 hp and then cherry tap him on the same turn in order to bring him down otherwise he'll just regen to full hp.
>>
>>5284084
Oh, good. I'd hate to lose Sir FuzzBuzz. I mean, I'd hate to lose any party member, but he's relatively fragile. Though with excellent recovery abilities, as >>5284087 notes.
>>
>>5283991
Sure. We could technically also do the same with Solid Snake the moment we get a fix on his general location via paint tracking...if Solid Snake does get paint on it...

>>5283937
>"I'll help you find the hole that was made just for you while you lead us down yellow brick road to Ms. Lincoln Logs."
>"Dorian, care to help paint me some gaudy colors onto a scouting squad? I'd like to see Solid Snake Sneak through this forest in Neon Pink."
>"Julia, Amara, care to ask the forest about the Monster House and the Super Sneaky ninja Amalgam?"
>>
>>5284084
>>5284095
That got me thinking. What happens if we let Sir FuzzBuzz partake in consuming biomass from other Amalgams? would he evolve the same way as Amalgams do?
>>
(Just wrapping up the next update, and I'll be posting soon!)

>>5284216
(...you are quite welcome to try.)
>>
>>5283937

"I'll help you find the hole that was made just for you while you lead us down yellow brick road to Ms. Lincoln Logs." You say, hoping your slightly outdated memes resonate with your quirky friend, here.

Judging by the look of utter delight that spread across her features, you’d say you hit a home run.

"Dorian, care to help paint me some gaudy colors onto a scouting squad? I'd like to see Solid Snake Sneak through this forest in Neon Pink." You say, and no sooner are the words out of your mouth when Dorian rolls up his sleeves with a smirk, bright pink Paintlings bubbling off from his exposed arms.

"Julia, Amara; could you ask the forest about the Monster House and the Super Sneaky ninja Amalgam?" You request, and as your team works on their task, you’re not sitting still—your hive is a flurry of activity, a roiling swarm of constructs skittering and buzzing from out your hive. Just as you split your family into a pair of teams, you do the same with your own brood; one to search for the hole ‘A’ told you about, and a more specialized group of two Rooks, one Knight, six swarmlings and one Cicada-ling to hunt for the stealth-focused Amalgam along with Dorian’s constructs.

“Oh, and sweetie? Could you cast SULK on the swarmlings, so they don’t set off any explosions?” You ask, and with an arcane whisper Amara’ lexicon shimmers around your brood before they’re off, darting into the woods and disappearing from sight.

“We’re n-not picking up anything from the h-house at this range. The other one s-seems to be a ch-chameleon blended with an octopus, j-judging by the traces its left, but we d-don’t have anything solid yet.” Julia informs you, and you promptly turn to ‘A’ who’s already fixed you with an expectant look.

“Care to lead the way?”

You’re as glad to have a guide as the unusual Daughter is to serve as one, traipsing through the tangled undergrowth and between the breathing arbor with ease, chatting all the while.

“…so when I heard about Lu-Lu Bunny I knew I HAD to meet her, but she is very tricky moon-bun to-oh! Oh, we are so close!” ‘A’ freezes after a few minutes of you following her tail, head whirling around at scenery that’s indistinguishable from the countless identical trees you’ve passed up to now. When you glance to Julia and Amara, they’re one step ahead of you with the former’s hands flat on the nearest patch of uncovered ground-flesh, the latter whispering her Lexicon as the two get a better idea of what you’re dealing with.

You haven’t heard tell of the stealthier of the two Amalgam’s ‘A’ told you about, but you don’t have time to dwell on that fact for long before Amara glances between you and ‘A’, who’s decided to casually lean against your armored form.

(Continued)
>>
>>5283933
>“Yes yes, ninja from Leaf Village were sneaking up, and I was about to go morphin-time on them. But then you arrive, and now they too spook!”
Wait...Is she talking about the Hassans?
>>
>>5284255

“We found the house! It’s adapted to focus on locking down a single opponent with Neuromancy, Skintalking, and focused Conduit stuffs before beating them up with Generator-buffed physical attacks! Oh, and it’s totally surrounded by trees, so fighting it will be super-cramped!”

“Okay…what about its defenses?” You ask.

“It’s got a buncha armor and health. Oh, and the armor explodes, too! It’s immune to fire, ice, electricity, and the four physical damage types, so the forest makes it easy for it to eat!” She informs you before focusing solely on ‘A’. “But you’ve fought it before, right?”

The girl beside you blinks, an emotion you can’t quite place flickering past her shining eyes.

“I have no memory of this place.” ‘A’ intones, her voice warbling like that of a wizened old spellcaster as she elbows you with a smirk.

“…b-but you were here, at one point. With M-Mara, and someone else I’ve n-never encountered.” Julia chimes in, fixing the other girl with a confused look. The mention of Mara’s name does strange things to your stomach, even as you turn to the blissfully chill Vitruvian.

“Do you have any idea why you’d have been here with Mara, or anyone else?” You prompt.

“Mmmmmnope! Bells do not ring.” ‘A’ mutters, proceeding to…dance in place, you guess? “If they did, it be too loud.”

“How long ago was this?” You ask Julia, and she closes her eyes for a few moments before she answers.

“Almost t-two years ago, I think? M-more or less.” She asks, and Amara screws her eyes shit tight before nodding in agreement. “We…we m-might be able to reconstruct what happened, if you’d l-like to s-see it?”

“Could you do it away from the Amalgam?”

Amara thinks on it a second before flashing you a grin and a thumbs-up, and you turn to the dancing girl, catching her mid-floss. “Would you be open to that? I know you said you don’t remember being here, but-“

“No difference to me!” She shrugs, glancing off in the Amalgam’s general direction. “I…I do no think this is what I came for, but maybe I have blue balls!”

You and Dorian haven’t been able to pin down the exact location of the other unknown factor yet, so you find yourself weighing the variables in play before you make your move…

...to say nothing of the odd fact you haven't found the hole, either.

>>Initiate a sneak-attack on the structural Amalgam—you’ll aim to end this quickly before it can lock down you or anyone else here [INITIATE SURPRISE ROUND]

>>Reconstruct the past events using Amara’s Core before engaging with the Amalgam…you’d like some context, if Mara was involved.

>>Hold off on fighting, at least until you and Dorian can get eyes on that stealthy Amalgam. The last thing you need is to be fighting a battle on two fronts.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next eight hours, with posting to Tuesday, March 31st at 10AM, Eastern time. You should have plenty of time to establish your relic loadouts and general strategy if you wish to vote that way, or if you’d like to dive for some deeper context or even pull back, the choice is yours, as always. Thank you all for your continued participation, enthusiasm, and kindness, and I wish you a restful weekend, one and all.)

(Thank you for everything, and take care!)

>>5284256
(It's quite possible.)
>>
>>5284259
>“Almost t-two years ago, I think? M-more or less.” She asks, and Amara screws her eyes shit tight before nodding in agreement. “We…we m-might be able to reconstruct what happened, if you’d l-like to s-see it?”

HOLD UP HOLD UP. Now I know why 'A' was here. She's here because this is the place where Mara and that one other associate of hers did their experiment on 'A' on the hunger system where 'A' was forced to the point of hunger madness but then went insane because of it.

check the interlude featuring 'A'!
https://suptg.thisisnotatrueending.com/qstarchive/2019/3933303/#p3941049
>>
>>5284259
Also, looking back at the interlude I find a sense of irony in 'A's core:
WIECZNA KONTROLA (translation: Eternal control in Polish)
She's capable of being immune to the hunger yet because of her circumstances the one thing she lost control over is her mental faculties and mannerisms.

Time to decipher Alicija's interlude. In the meantime...


>...to say nothing of the odd fact you haven't found the hole, either.
That hole is fishy to say the least. Perhaps there's a perception filter? Like in the sense that it is there only for the lost. And we clearly aren't "lost" in that sense.
>>
>>5284271
(Damn, you're quick. Very nicely done.)
>>
>>5284216
It could work. Though I'd want to upgrade Shu's Trypophilic Hive, first. That provides guaranteed upgrades to Sir FuzzBuzz.

>>5284256
Could be. Or it could just be another group of ninjas.

>>5284259
>“We found the house! It’s adapted to focus on locking down a single opponent with Neuromancy, Skintalking, and focused Conduit stuffs before beating them up with Generator-buffed physical attacks! Oh, and it’s totally surrounded by trees, so fighting it will be super-cramped!”
>“Okay…what about its defenses?” You ask.
>“It’s got a buncha armor and health. Oh, and the armor explodes, too! It’s immune to fire, ice, electricity, and the four physical damage types, so the forest makes it easy for it to eat!” She informs you before focusing solely on ‘A’. “But you’ve fought it before, right?”
Stopping its offensive abilities shouldn't be too hard, but I'm not sure how we're going to deal damage. Amara can debuff it some, and I suppose she could change our damage to Radiant with NUKA spells. Would Radiant damage set off the explosive gas? Radiation does cause a lot of heat, in addition to the molecular damage. There's also Heaven's Drill, we haven't really used that in a while but it ignores Piercing resistance and immunity, so we could charge it with that. Get it distracted dealing with

A question, BHOP: Would Radiant damage types produce enough heat to set off the explosive gas?

>>5284261
Thanks for running, BHOP.

>>5284271
Ooh, good catch. Yeah, that fits. After we make this place a little safer to hang around in, we should help 'A' reconstruct the memory.
>>
>>5284284
>>Would Radiant damage types produce enough heat to set off the explosive gas?

(It would not, no.)
>>
>>5284279
don't you love it when your readers appreciate and are aware of plot points of months past and realize their significance and relevancy to the current plot?

>>5284259

>Hold off on fighting, at least until you and Dorian can get eyes on that stealthy Amalgam. The last thing you need is to be fighting a battle on two fronts.
>in the meantime, ask for the reconstruction of events.
>to 'A': "Well do we do Scooby Doo? We have a clue but I get the feeling that this part of Blue's clues will give you the blues. Maybe something happened here that made you lose your marbles and could be the reason why the Rum's gone."
>"So what would you like? Red Pill (Remember) or Blue Pill (Remain forgetful)?"
Gah. Meme speak is somewhat hard to translate. This sort of dialogue should be reserved for Luna Bonney talk.

>“We’re n-not picking up anything from the h-house at this range. The other one s-seems to be a ch-chameleon blended with an octopus, j-judging by the traces its left, but we d-don’t have anything solid yet.” Julia informs you, and you promptly turn to ‘A’ who’s already fixed you with an expectant look.
>Octopus
>Why am I imagining either Chameleos from Monster Hunter?
I can get the Chameleon part, but the octopus bit might be because the tail's got multiple tentacles or stuff.
>>
>>5284301
>>don't you love it when your readers appreciate and are aware of plot points of months past and realize their significance and relevancy to the current plot?

(Ha, it's a wonderful surprise every time it happens.)
>>
>>5284284
the problem with fighting it is that the armor explodes as well. So we'll have either pre-detonate the nitroglycerin mist to bypass the defenses or we neutralize the explosive aroma first, otherwise the moment the house explodes, the entire forest explodes as well.
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>>5284296
Well, that's good. Give everyone radioactive death beams in place of their usual elemental damage, should work out well.

>>5284309
Yeah, shit, you're right. It probably can use its Generator abilities to detonate the mist too. So we definitely need to clear it before we fight this thing at all. The trees are generating the mist, can we interrupt their generation, maybe? Use terraforming and Flesh Artisan abilities to jam up their explosive glands. Or maybe even take control of them, do something with Psychica Spiralis and Skintalking.
>>
Pulling the relevant dialogue from 'A's interlude.
https://suptg.thisisnotatrueending.com/qstarchive/2019/3933303/#p3942206

“She’s the answer.” Alpha insists, her visitor’s silence speaking volumes as you listen from behind the closed door of your room. “Between what you’ve been doing with your settlements and this girl’s power, we can turn the Crucible on its head.”

“The Cord remains.” The stranger replies calmly, her deep, tenorous voice powerful against the walls of your temporary home. “A winner must be found. You’d only be delaying the inevitable…and while that’s admirable, it’s been my experience that the Hu-“

“Your plan’s barbaric. Mine is practical.” Alpha counters bluntly, a pang of something furthering in your stomach. “We use your Engine, we copy her Core, and we solve the problem.”

“So you’re certain it works like you think it will?” Alpha’s guest replies, the question hanging in the air for a long moment. “Ah. Going on faith, then?”

“She’s more resistant than anyone I’ve ever…” Alpha protests, her words interrupted by the other woman’s imposing voice.

“Resistance is not immunity.” She interrupts calmly. “Her power would need to be tested.”

“…Tested?” Alpha growls. “Just how do you propose w-“

You…

You can’t remember the rest.

You shouldn’t remember.

You WON’T remember.

Alpha is dead.

Alpha is alive.

The First to Wake is dead, long live the Daughter of Daughters. Alpha left you, then Alpha came for you. You never saw her again, until you met her for the first time.

Gonna try and find the time to dissect this dialogue a little further.
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>>5284322
hang on. Hang on. A thought occurred to me. If this Monster house has the same explosive properties as the explosvie mist generated by the trees...

>The trees are generating the mist, can we interrupt their generation, maybe? Use terraforming and Flesh Artisan abilities to jam up their explosive glands. Or maybe even take control of them, do something with Psychica Spiralis and Skintalking.
What we'd want is to condense or alter the way they generate the explosive mist. Maybe alter their properties so that they turn into explosive sap instead?

>>5284322
>Give everyone radioactive death beams in place of their usual elemental damage, should work out well.
>Dorian's lightning bolts turn into lasers
>Laser spewing light-speed Dracula

>>5284326
You know the more I think about it, the more likely what this dialogue exchanged here feels like a dialogue between Mara and West Prime, back when West Prime back when West was referred to as "Alpha" and had some more humanity before she lost it in the process, and back when Mara was more of a Ruthless Draconic Businesswoman before the regrets began to pile up when she found the truth of the Crucible.
It's a hunch, but the context provided by the reconstructed recollection will likely help give enough clues to answer my theory. The only problem with that is the memory would probably jostle and rustle 'A's memories badly.
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>>5284326
Yeah, I remember being confused by this flashback. It's clear that one of these people is Mara, but not which one. They kind of have a weird split of Mara's traits. Alpha takes on apprentices that she pushes too much burden and responsibility on and leads them to break, while her partner is building settlements and has a "barbaric plan" that could be Mara's infinite regenerating cannibalism idea. I'm not sure what's going on, here.

I remember briefly considering that perhaps the Knight construct was actually a Double Bamboozle, and that Mara was really two people all along. One of the partnership dies, the other consumes her, and they consolidate their plans and tactics. The Knight construct would then be something like the Spirit Shells, a way for the Dream Daughter of the pair to contribute in the physical world. But there's not really a ton of evidence for it, and having now met Mara in the Nullscape it seems there's some evidence against it by her only having the one heart-spark. And you'd think if she was confessing her sins she would have also mentioned "oh, by the way, I'm actually two people". So that's probably wrong. Just leaves me more confused, though.
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>>5284259
What type would "explosions" fall under? elemental or physical? Because with a big enough explosion, the concussive force could bypass any defense regardless of elemental typing.
>>5284322

>and the 4 physical damage types
no wonder it survived for so long. Being immune to blunt, crush, slash and pierce damage would mean physical brawlers can't do shit. And it's immunity to electricity, ice, and fire would cover the more common elements. And elemental and status daughters would be vulnerable to the simple raw force of a house growing arms the size of tree trunks and decking them with the mass and inertia of a house.

But I'm not seeing any immunity to Acid or Radiant damage. Mass Acid Banelings will be a viable weapon.
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>>5284330
>What we'd want is to condense or alter the way they generate the explosive mist. Maybe alter their properties so that they turn into explosive sap instead?
That would still leave a bunch of explosive resin lying around everywhere. We'd still need to dispose of the explosive, it would just be a bit more manageable. What if we separate this region of the forest? Use terraforming to raise up a little arena wall that would thick and sturdy enough that the explosions can't pass through it and ignite the rest of the mist. Channel the blast upward, instead.
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>>5284340
(Explosions do dual type damage; heat and crushing.)
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>>5284334
Time changes people. 2 years in a hellish cannibal eldritch world where RULES OF NATURE is in full effect can alter people's outlook. Remember Mara's confession? She implied that she was a ruthless in her ways in terms of wanting to win, but the revelation of her deprived core depriving her of humanity's win would be what broke her. The same could apply to West Prime. West could've been a more idealistic sort of doctor/scientist, but something happened in an experiment that left her discarding her malleable bag of ethics and morals in favor of cold-hearted calculated cruelty and hatred.

We can confirm Mara in the recollection alright from what Julia and Amara said, the other guest is a mystery and if we get the recreation, then we'll be able to figure out if my theory holds water.
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>>5284343
Wait. We have that one ability in our Psychica Spiralis tool-kit: that ability where we terraform the ground and force the opponent to back away. But instead of forcing the opponent to back away, what if we forced the Trees to back away? Turn the battlefield from a cramped forest clearing into an open-plains fight?
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>>5284340
>But I'm not seeing any immunity to Acid or Radiant damage. Mass Acid Banelings will be a viable weapon.
Our swarmlings actually ignore damage resistance entirely, as of the latest level, so their physical attacks will harm it, too. No need for any buff spells on them.

>>5284346
I suppose. It's more the weird split of Mara's methods that have me confused. Maybe the other person is making settlements on the entire other side of the world from Alpha, and Mara picked up the habit later. I don't know, we'll see.

>>5284350
That could work. Amara can turn a region into simple terrain, too, that could also remove the explosion trees. So combine the two, an OMA GRA SUTH TER followed by activating Fear To Tread?
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>>5284351
to quote the dialogue: resistance is not immunity.
You may have a point, but despite this I'm still hesitant on that claim.

Anyways, I've got work coming up soon. Any thoughts on the current votes? It seems that the only vote we have is us playing a waiting game to locate the chameleon-octopus while asking 'A' if it's okay for a potential flash-back anime episode in realtime.
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>>5284358
>You may have a point, but despite this I'm still hesitant on that claim.
They ignore enough levels of resistance to penetrate full immunity, though not damage absorption. But Julia and Amara didn't mention that, so the attacks should go through fine.

>Anyways, I've got work coming up soon. Any thoughts on the current votes? It seems that the only vote we have is us playing a waiting game to locate the chameleon-octopus while asking 'A' if it's okay for a potential flash-back anime episode in realtime.
Yeah, sorry, I got a bit fixated on killing the house. I thinking delaying the fight until we know where the chameleoctopus is is a good idea, and we might as well talk to 'A' during that time. Though I do want to back up a bit if we're going to do a flashback. Get some distance from the monster house, hunker down and terraform ourselves a little shelter to hide our presence so we're not just standing around the middle of the woods waiting for something to spot us.
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>>5284259
Supporting >>5284301 with the addition of

>Find a place where we can terraform a small camouflaged shelter to bunker down in while we reconstruct the past and do a flashback.
>>
Can we try talking to the house?
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>>5284800
(You are absolutely welcome to try.)
>>
Another idea for how to deal with the explosive mist: After we use Skintalking to remove the trees and lay down a Fear To Tread effect, we should also have some Joyous on hand to use Oxygenic Artillery and blow the mist out of the area. It'll only be a temporary fix, but maybe we could put some swarmlings on the edge to keep fanning it away with their wings.
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>>5285307
>>5284800
Given it's age, it's highly likely that it's cognizant and sentient to a degree, but how it expresses its sentience? that's the real mystery. What would a house want? Wait....I'm very much reminded of the Ancient Magus' Bride manga. Particularly Silkies.

Have you heard of Silkies? That sort of Brownie Faerie spirit who looks after a domestic household. We have an empty logcabin in a secluded far-away place in a forest that's both empathetic and has the tendency to explode when violence occurs, not something any prospecting homeowner would want.

We'll have to see the deposition of the house. Although there's something that has come to mind in regards to the house and past events...
Mara and 'A'licija was here nearly two years ago and fought the house before. The fact that Mara, 'A'licija and the house are still alive after all this time means that there's something that must've convinced one side or the other to back off from the fighting. Either that or they managed to get away from the house after they realized the house is alive.

More curiously is that the house is in a secluded place in an empathic forest. whose build is a mainly defensive 1v1 debuff focused build.

What's more curious is what the house does to other daughters who decide to live in the residence and what it's behavior is when any daughter who lives in the cabin for a brief time tries to "leave." If it chooses to be actively malevolent in preying on travelers, then I can understand why killing it is an idea.

>>5284802
I wonder if we're able to find a way to turn its predatory habits into something more....synergistic with the ecosystem/biome it's in.

And the location! Sure it's prime for a weary traveler snaccing, but it's so isolated in the sense that it can't attract business without resorting to eat daughters wholesale! Why not let them rent for a biomass fee!
>Sentient Traveling log cabin providing top tier amenities and shelter from the worst of the Crucible! Only a fee of 5% total biomass for one night of lodging! Stay for a week, pay 30% total and you save 5% of your biomass! Perfect for the traveling daughter who wants to find some peace and quiet!

I'm getting ahead of myself. I get that the forest is a popular route to go through because no one likes to fight in a forest that explodes, but we could technically also make it safer if we somehow convince the house.

Wait...why is this train of thought turning from wanting to kill the house to communicating with it and having plans to commercialize it?
>>
>>5284802
Imagine the real-estate business in a post-crucible world. Sentient houses being picky with who gets to take up residence in the abode
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>>5285366
I can see three reasons why the house would still be alive after encountering a high-level Mara and her partner.

>1. As you said, the house is one of the Amalgams that have developed enough intelligence to not be inherently hostile, and Mara and her partner realized this and stopped fighting it out of mercy.

>2. Mara and her partner wanted to use the house for some purpose. They left it alive so it could fulfill that purpose. Maybe storing something inside it? An animate house could be a good guardian for some Relic they wanted to keep safe but couldn't take with them for whatever reason.

>3. 'A'/Alicja wasn't high-level at the time, and the damage-sharing effect of the forest made the fight with the house too dangerous for her. So they withdrew rather than an attack they could safely tank get mirrored to her.

But yeah, it's not clear just from knowing that they left it alive why they left it alive. I want to see that reconstruction before we engage it further. I hope it's a potential friend. We can still get some levels by hunting the chameleoctopus, so we won't lose out on that (and honestly, it's probably an easier fight), plus we'll get a cool ally. But it might be hostile. Hell, we might find we have a big incentive to fight it, if option #2 is right and we want to retrieve whatever it's guarding.

As for it being a 1v1 debuff build, I think that's just it taking advantage of the forest's properties. It can focus its attention on a single foe, and have the damage/status sharing effect copy it to everyone else its fighting. Not necessarily an indication of a reclusive nature, just it being efficient.

>>5285382
Would they have to sign a contract not to share stories about their last tenant? The walls literally have ears.
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>>5285578
>Would they have to sign a contract not to share stories about their last tenant? The walls literally have ears.

I think that would be something that's discussed in Article 2 subsection 1 under "House Rules Violations clause" in the lease agreement.

>>5284261
Bhop. I just realized:
>Poland ball
>Pollen ball
A Fuzzbuzz covered in red-white pollen.
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>>5285687
>Poland ball
>Pollen ball
>A Fuzzbuzz covered in red-white pollen.

(...that's goddamn brilliant.)
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>>5284343
Another idea that we could look at is transmuting the "mist" into a pollen instead. That way we can get the swarmlings to harvest the pollen and accumulate them into "explosive pollen bombs". Heck we can even use this location to gather what "transmuted mist/pollen" and store it into our "back hive" so in future battles we can pull that out and drop them on crowds of constructs like flour bombs and lighting them up for boom booms.
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>>5285916
>bees harvest pollen
>pollen turn into honey
Blasthoney as a C4 like device?
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>>5287487
that would be sweet.

Even better is if it's possible to harvest enough of that to augment our Contender's Honey B.33 Rounds.
>Fire Honey B.33 round at enemy
>wait for ammo to detonate
>sticky honey everywhere
>suddenly the honey pulls enemies together into a sticky katamari ball. Convenient for firing an explosive round at it.
>sweet explosion of a fiery kind
>get a "spicy meatball" in the end.
>>5285801
bhop your take on this? It's kinda ingenious to use the environment and the ecology of the flora along with our hive to augment and weaponize one of the biome's key traits.
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>>5287487
>>5287535
(I agree—it's incredibly inspired, and entirely possible.)

(Thinking like this will serve you very, very well in the coming conflicts.)
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>>5287487
>>5287535
That would actually let us get some usage out of the Hollowpoint Hive bullets, too. We've been mostly ignoring them because of their small spawning cap. But if we instead think of them as a way to lay down honeycombs wherever we want, we could use them for any circumstance where we want to gather something from the environment.
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>>5287543
Amending my vote >>5284301

>Hold off on fighting, at least until you and Dorian can get eyes on that stealthy Amalgam. The last thing you need is to be fighting a battle on two fronts.
>Find a place where we can terraform a small camouflaged shelter to bunker down in while we reconstruct the past and do a flashback.
>Before requesting the reconstruction of past events, ask Amara to ask the trees to see if the trees can grow some flowers and turn the sweet scent into pollen and nectar instead.
>Offer Trade Request to the trees of the forest: They receive Free Pollination service, Shu receives Explosive Pollen and Nitroclyerin Nectar.
>fill out the rest of our inactive Swarmling slots with the floofiest Fuzzbuzzes and set them on the task to gather and harvest as much explosive pollen and nectar for the hive to convert into HE-H (High Explosive Honey). Build up a cache of HE-H within our hive to augment our Honey B.33 rounds.
>in the meantime, ask for the reconstruction of events.
>to 'A': "Well do we do Scooby Doo? We have a clue but I get the feeling that this part of Blue's clues will give you the blues. Maybe something happened here that made you lose your marbles and could be the reason why the Rum's gone."
>"So what would you like? Red Pill (Remember) or Blue Pill (Remain forgetful)?"

>Remember to stop Pollination service and recall the Fuzzbuzzes back into the hive once we've decided on a course of action after viewing the reconstruction. Also, give thanks to the trees.

>>5284259
I'll formalize the idea into a vote then if it's okay for me to put up a late memorial's day vote suggestion:
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>>5287562
(You absolutely may. Over weekends and the like, I'm completely fine with last-minute additions and the like.)
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>>5287555
So change the utility then...hollopoint hive bullets into Honeycombs for Pollen and nectar gathering...so then how do we transfer the harvested nectar and pollen from the honeycomb hollowpoint bullets into the main hive (Shu)?
>>5287543
Bhop, can you help us with this sort of idea? Are the hollowpoint hive linked to the main hive or do we have to transfer the bullets back into the main hive to complete the harvesting of the nectar and pollen?
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>>5287555
Now that I think about it more, the bullets could also serve as supply caches for our swarmlings if they decide to get the ingenious idea to incorporate the explosive honey/pollen into their attacks.
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>>5287571
(Given the extent of Shu's abilities and that she can alter things at range, I'd say it's completely possible for the pollen and nectar to be transmuted directly from the Hollowpoint to Shu's hive, if I'm understanding you correctly.)
>>
>>5287574
you understood my question correctly.
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>>5287574
Well, neat. I was just imagining them carrying it over, or us attaching a Dominus Bloodline and siphoning it that way. But if we can just make it appear in us, that does add a pretty cool new trick.
>>
Oh, another idea for a cool thing to do with nitro honey-bearing Hollowpoint Hives: We can extend Hundred-Hands from Hives. Imagine a landmine that can actively pull targets in.
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>>5287591
>Imagine a landmine that can actively pull targets in.
Just wanna make sure we differentiate that idea from the Honey B.33 rounds. Are you saying that the Honey-laden Hollowpoints are "remote-control detonation" type rounds while the Honey B.33 rounds are on a fuse timer?
>>5287574
I hope we get to harvest enough of it to last us the entire rest of the Crucible. I get the idea that this could be a one-time thing though and the need to restock in the forest if we do run out which will be understandable.
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>>5287595
>Just wanna make sure we differentiate that idea from the Honey B.33 rounds. Are you saying that the Honey-laden Hollowpoints are "remote-control detonation" type rounds while the Honey B.33 rounds are on a fuse timer
Essentially. Take a Hive, let it fill with explosive honey, then when an enemy gets close spawn a baneling which detonates itself and sets off the Hive. Combine that with Hundred Hands chains to make it really hard to evade the trap.
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>>5287611
>>5287543
the idea of harvesting explosive pollen and nectar and weaponizing it puts pic related into an entirely different context.
It isn't standing up cutely from being a good pollinator, it is now standing menacingly as it is now covered in explosives.
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>>5284259
>Reconstruct the past events using Amara’s Core before engaging with the Amalgam…you’d like some context, if Mara was involved.
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>>5287621
I don't know, it's still kind of cute. I'm imagining Sir FuzzBuzz with a bandolier of grenades and it's adorable.
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>>5287621
>>5287629
("You've 'yee'ed your last 'haw', pardner.")
>>
I don't understand why we are going hostile right off the bat. This is a house, a living house. I for one wouldn't want to straight up nuke the wandering hut of the Baba Yaga. More so when we know for a fact its tied to the oldest members of the crucible. We lost Mara's partner's files, I don't want to miss what's inside the house.

The pollen is pest removal. There to wipe out anyone foolish enough to attack. Someone who put up this level of protection wouldn't have backups to the backups of the backups. Its built to "locking down a single opponent with Neuromancy, Skintalking, and focused Conduit stuffs" then attack. Does that sound like a refined defense system...or an identification system. Someone with advanced enough skills should be able to "talk back" to the house and perhaps disarm the security system.

A has been here and should know how to get inside. Even if her current conscious mind doesn't remember, her subconscious one does. Its likely that she keeps a lot of memory repressed out of some necessity or comfort. Memes are a fine way to layer information and have it connect laterally. Obfuscation and encoding. as she says ...

> “Mmmmmnope! Bells do not ring.” ‘A’ mutters, proceeding to…dance in place, you guess? “If they did, it be too loud.”

Earlier is the key.
> "I have no memory of this place."

This is a huge clue. Perhaps all it takes is someone to simply approach. "SPEAK FRIEND AND ENTER".

I vote to have A approach and literally, speak "Friend" and enter.
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>>5287761
I understand your concern. We are voting on holding off on the fighting until we get more context about this place.

>This is a huge clue. Perhaps all it takes is someone to simply approach. "SPEAK FRIEND AND ENTER".

>I vote to have A approach and literally, speak "Friend" and enter.

Would that be in english, Polish, or Eldritch Skintalking speech?

>A has been here and should know how to get inside. Even if her current conscious mind doesn't remember, her subconscious one does. Its likely that she keeps a lot of memory repressed out of some necessity or comfort. Memes are a fine way to layer information and have it connect laterally. Obfuscation and encoding. as she says ...

>>“Mmmmmnope! Bells do not ring.” ‘A’ mutters, proceeding to…dance in place, you guess? “If they did, it be too loud.”
Is there any other context clues that we can gather from the recent memes that she spouted?

Sure it's fine to have 'A' simply walk up and enter the password in the Mines of Moria, but we don't know what happens once she gets inside, or if we're allowed in by the hut as friends of 'A'licija.
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>>5287761
>>5287761
>The pollen is pest removal. There to wipe out anyone foolish enough to attack. Someone who put up this level of protection wouldn't have backups to the backups of the backups. Its built to "locking down a single opponent with Neuromancy, Skintalking, and focused Conduit stuffs" then attack. Does that sound like a refined defense system...or an identification system. Someone with advanced enough skills should be able to "talk back" to the house and perhaps disarm the security system.

>Pollen is area-wide defense
Can be countered/disarmed by Terraforming/skintalking to the Trees and Shu's Beehive Pollen Gathering strategy
>someone with advanced enough skills should be able to "talk back" to the house and perhaps disarm the security system.
We have a Julia and Amara with their dual tech combo.
>Locking down a single opponent with Neuromancy
Neurotic Halos are on everyone save for 'A'
>Skintalking
Amara's got the spell components "Shi Sel" (counterspell) to reflect that.
>Conduit debuffs
Well this one's gonna be a tricky case. in all technicality, everyone would have a hard time warding that bit off...except for 'A' with her Vitruvian core capstone if the effect involves messing with a target's mental faculties.

>WIECZNA KONTROLA (Vitruvian - 'A's Core, Lvl 20): The pinnacle of mental resistance, this ability now renders the user immune to any effect or action that would rob them of physical control. Thus, they cannot be bound, stunned, possessed, or any subdivision of these effects. What's more is that any attempt to inflict such an effect will inflict catastrophic mental or physical backlash to the offender, with potentially lethal results depending on the severity of said attempt. Finally, even though the wielder of this ability succumbed to the Hunger through forced starvation well over a year ago, this power has defied the order of the Crucible by allowing the user to retain a tenuous level of control over her body and mind, despite both existing on the perpetual precipice of madness.
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>>5287761
We're not going hostile, we're going to back off and have Amara and Julia dice into the fleshscape's memory.

But yes, I agree with you. I think it's likely that Mara and her partner didn't leave this thing alive because it was too strong, or because they made friends with it, but because they're using it to stash something. If we have to crack it open to get at what it's hiding, I'll do it, but I'd much prefer to find a way to get it to let us in. Like you said, we don't want to risk damaging the contents.

I do like the idea that 'A' might have a recognition phrase buried in her subconscious. Hopefully we'll have confirmation that the house can be opened safely after looking at the reconstruction, but maybe it will only give us a clue to what it is and we'll have to figure it out by deciphering 'A''s fractured mental state. Let's find out.

>>5287778
>Is there any other context clues that we can gather from the recent memes that she spouted?
I have a terrible theory, that's probably not right, but would be hilarious if it was. The dancing in place has me thinking: What if the answer is a meme about opening a door by dancing? One even accompanied by a song that has bells in it?

https://www.youtube.com/watch?v=EsrY_Y_xB74

I think this really blew up as a meme in our timeline after the Crucible would have landed in the quest's, though, so I'm probably wrong. Still, would be funny.

>>5287787
Amara also has the SKRA spell word, which causes Neuromancy and Generator skills to backfire on the target. That won't necessarily stop the house from using them, but if it gets a huge backlash every time it tries to use them, it will probably avoid that tactic.
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>>5287888
>the funky monkey dance
I have never played the mother series, but the music and choreography is so on the spot for a meme queen like Alicija that I can't help but imagine that as her idle animation.

Either that or Hat in Time's "Peace and Tranquility" dance (2017)
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>>5284259

“We’re going to hold off on fighting, at least until Dorian and I can get eyes on that stealthy Amalgam. The last thing we need is to be fighting a battle on two fronts.” You declare before turning to ‘A’, quickly couching your question in as many memes as you can muster. "Well do we do Scooby Doo? We have a clue, but I get the feeling that this part of Blue's clues will give you the blues. Maybe something happened here that made you lose your marbles and could be the reason why the Rum's gone?”

For once, ‘A’ is quiet, forced into silent contemplation as you extend your hands to her, palms open to the canopy above. "So what would you like? Red pill or blue pill?"

“...one plate of red, please.” She replies, the flicker of trepidation in her eyes quickly swallowed by a twinkle of amusement, no doubt at a meme you’re not privy to. Backing a little further away from the sedentary amalgam, you and your team find a dip in the monotonous tangle of veins and arteries, and it only takes a few words from Amara to terraform a camouflaged bunker to give you all a hide-away for what’s to come.

And it’s then that you’re struck by a curious idea.

“Before we get started—Amara, do you think you could, ah…” You pause, trying to find the best way to request what’s just occurred to you. “...ask the trees to see if they can turn their sweet scent into pollen and nectar, instead?”

Amara cocks her head at you. “I think so. Why?”

“Because if they do this for us, they’ll receive free pollination, and we’ll receive explosive pollen. It’s a win-win, if they can be communicated with.”

Julia fixes you with a look of abject horror in the same second it takes for Amara’s eyes to snap fully open, and she breathes a single word that makes you regret everything.

“FuzzBombers?!”

You look to Julia.

She shakes her head.

Dorian gives an enthusiastic thumbs-up just behind her.

Then, you look to Amara.

“...FuzzBombers.” You concede.

It takes your little one all of ten seconds to reach out and establish a dialogue, and though you’re not entirely sure of what she says it’s not long before the floofiest platoon of FuzzBuzzes you can spawn are sent to gather as much pollen and nectar as their poofy bodies can carry.

“Much appreciated, sweetie. I think we’re ready to see what happened at the cabin, when you are.”

"I think I can make it mini! Like, small enough to fit right here!" Amara informs you, kneeling in the center of the hutch as she whispers to the fleshscape. A scene begins to take rough shape in miniature - a simple, run-down cabin rising from the ground-flesh, surrounded by smaller versions of the trees that shadow your hiding place. From their shade steps a familiar figure with a smaller Daughter following behind, the pair advancing on the ramshackle structure.

(Continued)
>>
>>5288445

It’s an inimitable silhouette…the calcite armor, its sharp angles and imposing outline engraved in your memory…which makes it all the more jarring when the woman who would one day be known as Marrow Dragoon strides out of the cabin to meet the armored individual and her ward. Mara's powerful build is framed by the mane of platinum hair that runs down to below her knees, the woman soon to be known the Crucible over now wearing little more than a black muscle shirt, cargo pants that’ve seen better days, and a pair of reliable combat boots, all rendered with lifelike detail despite the scene's size.

“Really? *This* is your base?” The woman in full calcite armor asks incredulously, her high voice ringing clearly in the closed space.

“It’s the only stable access point for the tunnels. Anywhere else shuffles around, and there’s no discernable pattern to when and where they’ll open up.” The taller woman replies with a short sigh. “That aside; what brings you, Alpha?”

“Business. Something I think you’ll find interesting, given what we’ve discussed.” The calcite-clad 'Alpha' says, and the girl behind her issues a light cough.

“And who might this be?” Mara asks, leaning to one side to get a better look at the slight, wiry Daughter.

“Mara, I'd like you to meet Alicja…and if I’m right?” Alpha answers with an audible grin. “She's the answer to our prayers.”

The actors dissolve back into the ground, leaving just the cabin…but before you can ask what's going on Mara and Alpha emerge from inside, the former leaning on the porch railing while the latter stands with her hands on the hips of her calcite frame.

“...You’re certain, Alpha?” Mara intones, folding her arms as she stares into the surrounding woods, the trees billowing open and closed.

“Absolutely.” The other Daughter replies, her voice brisk. Hopeful. “You said that ‘resistance wasn’t immunity’. Well, it’s time we put that to the test. So…are you with me?”

Mara regards Alpha for a moment before a slight smile tugs at the corner of her mouth.

“Yeah. You caught me at a good time, actually. I’m moving soon."

“Moving? Where?”

“Someplace more secure.” Mara replies, non-committal. "You said you had some abilities you wanted to give the girl to test?"

"Yeah. Turns out there's a subset of abilities that force Hunger checks to use, instead of the usual bio costs. This little experiment of ours can actually kill two birds with one stone…several, in fact. I was able to come by a few of those powers, and while the costs would typically be too much for the average Daughter, Alicja could be a game-changer in more ways than one."

The plates of Alpha's armor shift aside under one arm, revealing a compartment from which she deftly retrieves a trio of scarlet gemstones.

Mara goes stock still, gaze locked onto the blood-red crystals as she speaks with cold deliberation. "Where did you get those?"

(Continued)
>>
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>>5288446

"I have my sources." Their holder chuckles, and whether she's ignoring or flatly ignorant of her companion's concern, you can't tell. "Check 'em."

Mara's eyes narrow, her pupils expanding to fill her eyes completely with blue-gray light for but a moment before she shakes her head.

"Generator, flame-based. Astronomical power output, I must say. The Fibro-Neuro-Gluttonous hybrid is…impressively versatile, too. The last one, though?" Mara scowls as she rubs the bridge of her nose with thumb and forefinger. "I’ve seen hybrids like this before, but not fine-tuned in such a way…”

She trails off, staring into the woods for a moment longer before turning the other woman. “...These are artificial, aren’t they? Engine-crafted.”

“And if they are? Does that invalidate what the Neuro-Conduit-Skintalker hybrid could be capable of?” Alpha demands, leaning on the railing alongside Mara. “You see it too, don’t you? With duplicates of Alicja’s Core and the use of the hybrid, we could tame amalgams! Domesticate them! Even if Daughters aren’t compatible with the duplicates, then between that and farms, we could nullify the Hunger completely! We’re on the verge of taking the Crucible and breaking it over humanity’s knee! All we have to do is let Alicja go without feeding for a while, and have her test the limits of her new powers.”

Mara appears to consider it for a moment before she speaks again.

“...Where did you get the hybrids?”

Alpha just stares at Mara for a moment before she feebly offers; “Look, I talked to West about it, and she said-”

Her explanation runs out of steam when Mara leans back from the railing, her posture holding back anger and disappointment, and you’re not sure which there’s more of, in this half-remembered moment.

“It’s…it’s fine, Mara.” Alpha stammers, trying to assuage both of their doubts, from the timbre of her voice. “She’s been helpful in talking through some of the basics. Giving advice when asked for. She’s not nearly as bad as you’ve made her out to be.”

“...I very explicitly told you that it would be in everyone’s best interests if we avoided her as much as possible. Does she know the girl exists?”

“No. No, we just discussed hypotheticals.” Alpha dismisses, albeit defensively.

“Hypotheticals.” Mara echoes with a dispassionate lilt, her eyes still boring into the side of the other woman’s helm.

A second more of tension, and then-

The scene shifts once more, and though Mara’s position remains unchanged, Alpha fades, and it’s the younger girl who emerges from the cabin this time. Alicja seems hesitant at first, but she finally musters up the courage to clear her throat, earning her a beckoning wave from the older woman to join her by the railing.

(Continued)
>>
>>5288447

“Did you think about what I asked?” Mara sighs, regarding Alicja with a far softer expression than any she’s graced Alpha with.

“I have.” The younger girl admits, leaning with her back against the railing and her arms wrapped tight around her torso. “Alpha really wants me to, but…you don’t seem so sure?”

Mara glances wordlessly at Alicja, leaving her to fill in the silence. “...Alpha said something I didn’t really get. That she was the first to wake up? Like, to the Crucible. Does that make her special, or something?”

“She certainly acts like it does.” Mara smirks, and Alicja snickers before glancing around nervously. “But yes, she was the first to wake…and while she is quite powerful, that doesn’t make her any different from you or I.”

“Oh, I wouldn’t say that…” Alicja grins. “...she knew what ‘none pizza, left beef’ was when I referenced it, so at least she’s on the up-and-up.”

“That meme’s a decade old.” Mara groans, smiling despite herself. “If anything, that’s another strike against Alpha.”

The pair chuckle at that, before Alicja says; “She also mentioned you’re a Vitruvian, like me?”

“Yeah.” Mara lies, without hesitation. “But your power’s different. It’s implied to break the rules of the Crucible. There’s a chance you’re immune to something that every other Daughter has to fear.”

“So, if I do this…” Alicja begins, swallowing hard. “...then people won’t have to be afraid of the Hunger anymore, right? They’d be immune, too?”

“It’s possible…but it’s equally likely that your power doesn’t work the way Alpha thinks it does. You could be overcome, and then you’d cease to be who you are now.” Mara explains, calmly.

“And…if that happened, then there’s no coming back?” Alicja prompts, staring at the cabin exterior. “You’re stuck like that, until you die?”

“And when you die, that’s it.” Mara lies again. “You’d be gone. Forever.”

She turns to Alicja with an expression you can’t decipher, the younger girl meeting her stony gaze as Mara continues; “So, knowing that—I want you to also know that the decision is yours, and yours alone. No matter what Alpha says or what she may say to pressure you into doing this, it’s your call. She’s asking you to do something that could cost you your mind, your life, or both.”

“...Then I’ve made my decision.” Alicja firmly declares, standing straight as her arms drop to her sides, fists clenched tight.

“Very well.” Mara sighs, rolling her shoulders and rising to full height. “I’ll escort you out of the woods. There’s a settlement that you can-”

“I’m doing this.”

Mara blinks.

“...Excuse me?”

(Continued)
>>
>>5288448

“I said I’m doing this.” Alicja repeats, staring up at the woman towers head and shoulders over her with a resolve that genuinely seems to have caught Mara off-guard. “People are suffering, and I…there’s a chance, however slim, that I can do something to stop it. I’m not going to sit around and do nothing.”

“You could die.” Mara intones.

“They could live.” Alicja counters.

The taller woman grunts, folding her arms before stating; “This is a lot to ask of you.”

“In the grand scheme of things? Not really.” Alicja shrugs, chuckling weakly. “But…there is something I’d like to ask of you? It’s kind of a big thing, so I understand if you-”

“Name it.” Mara cuts her off, her gruffness undercut with a warmth that robs the syllables of any cruel bite.

“If…if this doesn’t work, then could you…” Alicja stumbles, flashing Mara a meek smile. “…make it quick?”

Mara’s mouth opens, then closes. She just stands there, staring down at Alicja before going down on one knee and pulling her into a hug. From the treeline emerges Alpha, still clad in her calcite panoply and with an unconscious form slung over one shoulder—a deer-like amalgam, its features a mess of prey animals with its hide striped with dozens of different textures, both hide and feather.

“Got one to test!” She announces proudly as Mara lets Alicja go. “We ready to save the world?”

“Well...are we?” The young woman asks with a smile, bravely extending her hand to Mara.

The woman who would become Marrow Dragoon reaches out to take it when the diorama shudders, the actors subsumed into the ambient biomass before the cabin grows in size to ‘zoom in’...just in time for the building’s front door to be violently kicked open and for Alpha to come storming out.

“Fuck. FUCK!” She screeches, a swing of her armored fist shattering the railing as she stomps down the steps. “God FUCKING damn it!”

Mara emerges from the darkened doorway, chasing after Alpha as she starts pacing furious circles in the front yard. “Where do you think you’re going? We need to get back in there and fix this, Alpha.”

“FIX it?! The girl’s fucking broken, and that amalgam’s…I don’t know what she did, but it sure as hell wasn’t control! She fucking re-wired it, or something, I don’t know!”

“This is exactly why I warned you about West. She’s playing with forces she barely understa-” Mara begins before Alpha whirls on her with a snarl.

“That girl was the one that fucked it up! I should’ve reinforced her Core with some of the augmentations West mentioned before all this, but…fuck it, we’ll just re-do the damn thing. We can salvage this.”

“...What the hell are you talking about?” Mara mutters, standing very still in the face of Alpha’s meltdown.

(Continued)
>>
>>5288449

“West told me! She said a jailbroken engine could be rigged to break bodies down and reconstitute them.” The Calcite Armorer frantically explains as the other woman’s expression goes ice-cold. “A limited factory reset, she called it! Hell, if we can pick and choose what to bring back, then we could keep the girl’s mind separate while we tested the body’s limits, and then just slot it back in when we’re done.”

“That’s not going to happen.” Mara rumbles, her shoulders quarrying up even as Alpha looses a high, off-kilter laugh.

“Oh come the fuck on, Mara! Don’t go getting sentimental, because that…” Alpha sneers, pointing harshly at the cabin’s darkened doorway. “...THAT is the cost of saving the world.”

The two stare at each other until Mara slowly starts to nod, casting a look back at her home’s threshold.

“Maybe it is…” She admits before turning back to Alpha.

“...but you won’t be the one to save it.”

A pause, then another laugh—off-kilter and mocking, a cocktail of hysteria and derision.

“Are you…are you THREATENING me?!” The armored figure howls as Mara quietly extends her left hand. “DO you know who I am?! I’m the First to Wake! I’m a fucking legend! What does a Vitruvian think she can-!”

>>5LDr17CH C0N7r0L—1V0RY M@1DeN

Alpha doesn’t scream. She isn’t afforded the chance. It happens too quickly, too efficiently for her to be anything but dead the instant her armor becomes her coffin.

Mara’s already halfway back up the steps before Alpha’s corpse hits the ground, blood leaking from the armor’s joints and pooling around the motionless form…and when Mara next emerges, it’s with a delirious Alicja cradled in her arms.

“I…I did not hit her. I did NOT!” The smaller girl mumbles, her words slurring together until her unfocused eyes find the other woman’s face, and she smiles. “Oh, hai Mara.”

“Hey, focus—tell me your name.” Mara demands, kicking off her boot before planting her bare foot between Alpha’s shoulder blades, the body starting to soften into a jellied pool of biomass that’s quickly absorbed up through Mara’s leg without so much as a second glance.

“It’s, uh…A. I have a name of A. ‘A’ name. Al…pha?” The girl replies, hands reaching up to press their palms against her head as she struggles to calm her own mind. “But...but someone else has that name. Are you Alpha too? There are going to be so many it’s hard to keep tra-”

Alicja’s next words are cut off by the blood and vomit that she begins to choke on, and she starts flailing so hard that Mara can barely keep hold of her and is forced to lower her to the ground with care.

(Continued)
>>
>>5288451

“Grrrrahaha, oh wow! Oh wow, this is…” ‘A’ tries to laugh before the sound turns into a groan of pain, one hand clutching her stomach while the other claws at the side of her head. “Welcome to a world of h-hurt!”

“Alicja? Alicja, look at me—do you remember what you made me promise?” Mara pleads, kneeling down at the girl’s side. “Do you remember that?”

“That you’d…’welcome to die!’ HA! I…yes! Yes, remember!” Alicja groans through painfully grit teeth, tears welling up in her eyes.

“...Do you need me to do it?” Mara asks, her grey-blue eyes meeting Alicja’s tear-swollen gaze.

“I want…I want…” She mutters, pushing herself up as she struggles for breath.

“…I want to help people.”

A shriek from just inside the cabin prompts Mara to whirl around in alarm just in time to see a wretched form stagger across the threshold. The miserable creatures’ body is a screaming, motile thing—its very skin and bones tearing themselves apart to lash at anything in reach. When the mangled form shrieks again, it’s answered by a cacophony from the woods. A hundred howls and screeches echo through the trees, a calamitous thundering coming from all around as the forests’ denizens start to converge.

Mara curses under her breath, reaching out to the thing with her left hand extended until Alicja seizes the woman’s leg.

“No! No, it’s…it’s a nice doggy. It’s goodest boy-girl-thing! Please don’t! They hurt! Hurt like me!”

For once, Mara hesitates.

The mutated thing is pulling itself apart to draw anything in, and by the time the first amalgam breaches the clearing and hurtles towards the house it’s clear that something’s been started that cannot be undone. The chitinous ball of rat-like appendages that burst onto the scene is the first to be promptly swallowed up by the writhing mass, but it’s by no means the last. Dozens of Amalgams barrel towards the ever-growing mass of maddened flesh, but before it goes any further Mara raises one hand above her head, the familiar shape of Escher’s Gear clutched in one hand while the other holds on tight to Alicja.

Then…they’re gone. The scene fades to nothingness, leaving you staring at the empty floor alongside Amara, Julia, Dorian, and-

You turn to find ‘A’—Alicja—staring at the diminutive stage where her past played out, slack-jawed.

“I…” She begins, uncertain until she shrugs exaggeratedly. “...have seen better! Is there post-cred scene? I need to know if they join Avengers!”

Alicja’s smiling, but it’s an expression that doesn’t fully reach her eyes. You reach out, words of comfort barely on your tongue before she claps her hands over her ears. “Maybe not talk about it right now okayyesgreat?!”

(Continued)
>>
>>5288453

You pull back as Alicja pulls her knees to her chest, and you give her a moment by turning to your allies. “Julia, Amara? Please don’t tell me the amalgam cluster absorbed an engine.”

“I don’t think it d-did, no.” Julia says, shaking her head. “Amara and I would’ve noticed, but if the tunnels run beneath the cabin, then it might be far enough d-down to where neither of us c-could detect it. M-maybe she was able to move it, later?"

“Regardless, I’ll count that as a win.” You sigh, closing your eyes to get a general update from your swarm. You’re close, the signs of claw-marks on treetrunks and chunks torn from the forest’s pulsing carpet leading you to the thing’s current position, and it won’t be long, now. In the time spent reflecting on past events, your FuzzBuzzian platoon’s also accumulated a respectable trove of nitro-honey from the trees Amara negotiated with, and between that and the fact you’ll have a lock on the elusive amalgam sooner rather than later, the only unknown factor is this amalgam-infested house…one that apparently used to be Mara’s hide-out before the Roost.

A glance back at ‘A’ lets you know she’s calmed down to some degree, but she’s still staring blankly at where Amara made her recreation, not a meme uttered since she asked to not speak of what yoy all witnessed.

You almost wonder if it might be best to give her a bit longer before advancing on the house or dealing with the furtive hunter that stalks these woods…

…or if it would help her to confront her past, directly.

>>Leave ‘A’ here while you investigate the house. If it’s been around this long, then you might be able to open a dialogue.

>>Let ‘A’ rest a bit while you deal with the stealth-focused Amalgam, and you’ll circle back to the house in due time.

>>Take ‘A’ to the house…at the very least, it would set your mind at ease to have some backup in case things devolve into combat.

>>Sit with ‘A’ for a little while, and maybe ask her a question or two to see if she’ll open back up (Write-in).

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in approximately four. I do hope you all had a good weekend.)
>>
Well then. This is quite the plot twist.
>>
>>5288448
>“And…if that happened, then there’s no coming back?” Alicja prompts, staring at the cabin exterior. “You’re stuck like that, until you die?”
>“And when you die, that’s it.” Mara lies again. “You’d be gone. Forever.”
Huh. Now why would you lie about that, Mara? It's something easily found out. The one thing I can think of is that you were planning on eating Alicja, if she was too far-gone, and your own Deprived powers keep you from having Dream Daughters.

>>5288453
>“No! No, it’s…it’s a nice doggy. It’s goodest boy-girl-thing! Please don’t! They hurt! Hurt like me!”
I wish I believed that, Alicja. But maybe this means you could talk with it? You're it's creator, sort of. It might have forgotten you, though.
>>
>>5288451
>“I…I did not hit her. I did NOT!” The smaller girl mumbles, her words slurring together until her unfocused eyes find the other woman’s face, and she smiles. “Oh, hai Mara.”
The Room reference.

>>5288451
Well then. That explains the "first to wake" bit and the third party referred to as "Alpha". This is quite the flashback to digest.


>>5288453
>A shriek from just inside the cabin prompts Mara to whirl around in alarm just in time to see a wretched form stagger across the threshold. The miserable creatures’ body is a screaming, motile thing—its very skin and bones tearing themselves apart to lash at anything in reach. When the mangled form shrieks again, it’s answered by a cacophony from the woods. A hundred howls and screeches echo through the trees, a calamitous thundering coming from all around as the forests’ denizens start to converge.

>Mara curses under her breath, reaching out to the thing with her left hand extended until Alicja seizes the woman’s leg.

>“No! No, it’s…it’s a nice doggy. It’s goodest boy-girl-thing! Please don’t! They hurt! Hurt like me!”

Oh. Oh no. This is the origin of how Baba Yaga's house came to be.

>Mara emerges from the darkened doorway, chasing after Alpha as she starts pacing furious circles in the front yard. “Where do you think you’re going? We need to get back in there and fix this, Alpha.”

>“FIX it?! The girl’s fucking broken, and that amalgam’s…I don’t know what she did, but it sure as hell wasn’t control! She fucking re-wired it, or something, I don’t know!”

So a project to tame Amalgams and an experiment to test the boundaries of the hunger system through Alicija's core. A path that went horribly wrong, which resulted in two broken beings and a murdered woman.

Alpha was quite the paragon it seems, but it seems that power went to her head when the experiment failed and she started to cast blame instead of taking the more introspective route.
>>
>>5288449
>From the treeline emerges Alpha, still clad in her calcite panoply and with an unconscious form slung over one shoulder—a deer-like amalgam, its features a mess of prey animals with its hide striped with dozens of different textures, both hide and feather.
>“Got one to test!” She announces proudly as Mara lets Alicja go. “We ready to save the world?”
Can't help but get the silly mental image of Alpha walking up to a random amalgam and simply clocking it in the head with her fist given how powerful her title was.
>Deer-like amalgam.
Oh dear. Rupert would be livid if he saw that flashback.
>>5288453
>Alicja’s smiling, but it’s an expression that doesn’t fully reach her eyes. You reach out, words of comfort barely on your tongue before she claps her hands over her ears. “Maybe not talk about it right now okayyesgreat?!”
Also, dammit. I want to use a disco Elysium reference for Alicija's false smile, but then I looked up the game's release date and found that disco elysium was released in 2019, which means that the game and its memes would not be alive in the Crucible.
Because clearly Alicija's wearing the Detective's classic "it's an Expression of pain" face.
>>
>>5288503
>Alpha was quite the paragon it seems, but it seems that power went to her head when the experiment failed and she started to cast blame instead of taking the more introspective route.
I don't know, Alpha seems like she was kind of shitty from the start. Discounting other people's concerns, working with West despite clearly knowing she's no good, having a superiority complex over just waking up a bit sooner than anyone else...Alpha sucks. I'm not saying Mara is great, but I still like her better. Alpha doesn't even get a "who wore it best" win, because Mara is doing so much better with that armor Core she stripped off of Alpha.

Anyways, what do you think we should do? I'm inclined to letting 'A' recover for a bit before we go after the house, try to get her into a better mindstate for seeing if she can communicate with that thing. It's probably too chaotic to listen to her, but who knows? Maybe we can get a friend out of this. Or at least have it conflicted and not putting its full effort into trying to kill us.
>>
>>5288512
(I'm playing fast and loose with the memes anyway, so if there's one that resonates, then let it rip.)
>>
>>5288445
>Julia fixes you with a look of abject horror in the same second it takes for Amara’s eyes to snap fully open, and she breathes a single word that makes you regret everything.
>“FuzzBombers?!”
>You look to Julia.
>She shakes her head.
>Dorian gives an enthusiastic thumbs-up just behind her.
>Then, you look to Amara.
>“...FuzzBombers.” You concede.

Oh god. It's both hilarious yet horrifying at the same time. Never took Julia to be the type of girl who would cry "Nooo!" at the thought of cute/cruel juxtaposed ideas like Fuzzbuzzes committing warcrimes. Don't worry, We won't deploy the Fuzzbuzzes in combat.
Dorian, you absolute madlad. I'm willing to bet he'll implement Fuzzbombers as become a new addition in the "Castlevania Home defense system"

>>5288514
>Anyways, what do you think we should do? I'm inclined to letting 'A' recover for a bit before we go after the house, try to get her into a better mindstate for seeing if she can communicate with that thing. It's probably too chaotic to listen to her, but who knows? Maybe we can get a friend out of this. Or at least have it conflicted and not putting its full effort into trying to kill us.

To build onto that point, if what Julia says is correct, then if Alicija wanted to go to the underground tunnel network, then the cabin would be sitting directly over its entrance, which means that we, and by extension Alicija will have to confront the amalgam in the house/room about her past.
>>
>>5288525
>Oh god. It's both hilarious yet horrifying at the same time. Never took Julia to be the type of girl who would cry "Nooo!" at the thought of cute/cruel juxtaposed ideas like Fuzzbuzzes committing warcrimes. Don't worry, We won't deploy the Fuzzbuzzes in combat.
Yes. We will use them solely as FuzzBomb Technicians, with the actual deployment of the explosives falling to our other, less adorable, swarmlings.

I just wanted to say "FuzzBomb Technician".

>To build onto that point, if what Julia says is correct, then if Alicija wanted to go to the underground tunnel network, then the cabin would be sitting directly over its entrance, which means that we, and by extension Alicija will have to confront the amalgam in the house/room about her past.
Oh. Oh! That's why we're not finding the Hole. It's not some weird stealth effect blinding our swarm, it's just that the House is squatting on top of it. Yeah, I guess we've got to get this thing to move, one way or another.
>>
>>5288453
>The mutated thing is pulling itself apart to draw anything in, and by the time the first amalgam breaches the clearing and hurtles towards the house it’s clear that something’s been started that cannot be undone. The chitinous ball of rat-like appendages that burst onto the scene is the first to be promptly swallowed up by the writhing mass, but it’s by no means the last. Dozens of Amalgams barrel towards the ever-growing mass of maddened flesh, but before it goes any further Mara raises one hand above her head, the familiar shape of Escher’s Gear clutched in one hand while the other holds on tight to Alicja.

Jesus. Bhop. I didn't think Amalgams were subjected to the same Hunger system. Or maybe it's something of an error in the system? Like Amalgams normally don't hunt other amalgams for food, but the forced hunger experiment with Alicija prompted the deer-amalgam to call for aid to help regain its shattered psyche? Because having an amalgam that calls upon the other denizens of the forest for its aid in stabiliizing itself is kinda uncommon. Much less said denizens of the forest heeding the call and be willing to be absorbed into the affected deer.

What exactly happened? I know it's a mystery that could be revealed when we confront the thing, but still.

>Fibro-Neuro-Glutton
>Flame based Generator
>Neuro-Conduit-Skintalker
Those three daughter gems....
Did Alpha feed Alicija those gems? Because that would explain both her glutton abilities, her knowledge of us prior to even meeting us back in the Molar wastes, and the Neuro-Generator Terrain bomb ability that was implied back in 'A's interlude.
>>
>>5288455
>>Write-In
>Sit with 'A' for a while. Don't ask her questions, she asked us not to talk about it, but just be a reassuring presence. If she starts getting more lively, draw her out with some idle conversation. Maybe ask her about media she liked, she was clearly a media-hound if she absorbed so many memes.
>Once 'A' is feeling better, ask her if she feels up to facing the House. We understand if she doesn't, but there might be some things worth finding there.
>If she's ready, go to the House. If not, hunt stealthy Amalgam.

How's that look?

>>5288542
>Did Alpha feed Alicija those gems? Because that would explain both her glutton abilities, her knowledge of us prior to even meeting us back in the Molar wastes, and the Neuro-Generator Terrain bomb ability that was implied back in 'A's interlude.
Oh no. I just had an idea. What if the House has them? Or at least one of them, you're right about the Gluttonous and Neuro-Generator Terrain Bomb. But the House has a strategy based around hitting its target with a mix of Neuromancy, Conduit and Skintalker debuffs. What if that's a single skill?
>>
>>5284326
>You can’t remember the rest.
>You shouldn’t remember.
>You WON’T remember.
>Alpha is dead.
>Alpha is alive.
>The First to Wake is dead, long live the Daughter of Daughters. Alpha left you, then Alpha came for you. You never saw her again, until you met her for the first time.
man, this puts the reconstruction into a different context. This is essentially Alicija's scrambled POV of the recreated scene.
>>
>>5288542
>>Jesus. Bhop. I didn't think Amalgams were subjected to the same Hunger system. Or maybe it's something of an error in the system?

(They're not subjected to the same system, you are correct. What exactly happened will likely be revealed during the course of your investigation.)
>>
>>5288455
>Sit down next to Alicija.
>"I recognize that expression."
>You're starting to recognize the signs of that expression on Alicija's face after seeing your face on Sam's polished mirror. Your recent panic attack giving you a moment of introspection, looking at Alicija's face. It's the same expression you wore back then, when you smiled and struggled to maintain a mask of calm through times of internal panic and external crises.
>"It's an expression of pain isn't it?"
>Look at Alicija, show her that you too wear "The expression."
>"Also it looks like the Rabbit hole is in the basement of the house."
>"Post credit scene's just up ahead if you're ready to visit."
>In the meantime, wait for updates on the Stealth amalgam and check up on our growing Nitro Honey Reserves.
Gah. having a hard time coming to a decision on this one.

>>5288550
>>5288548
If we do focus on the stealthy amalgam, will Alicija still be around? or do we need a minder to keep her safe/stable?
Because as of right now, we still haven't got a fix on the stealth amalgam's location nor have we managed to put paintball trackers on its hide.

Well.
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>>5288594
>If we do focus on the stealthy amalgam, will Alicija still be around? or do we need a minder to keep her safe/stable?
>Because as of right now, we still haven't got a fix on the stealth amalgam's location nor have we managed to put paintball trackers on its hide.
That's why I want to get her stable, first. Make it so that whether she wants to come or not, she doesn't need a minder. I'd hope she'd come with us whatever we do, though. I don't want her to need a minder, but I'd still like to keep in touch with her until we leave this forest.

And yeah, we do still need to get a good look at the stealthed Amalgam. Can Amara help with that? REV SIHL should remove invisibility, we could send some Joyous out to join the swarmling search parties and have them periodically cast REV SIHL spells to see if it hits anything.
>>
>>5288594
(I just rolled, so you'll have a bead on its location in the next update. Also, 'A' is more than capable of defending herself, so you don't necessarily have to babysit.)
>>
>>5288600
>Can Amara help with that? REV SIHL should remove invisibility, we could send some Joyous out to join the swarmling search parties and have them periodically cast REV SIHL spells to see if it hits anything
Oh fuck, why didn't we think of that earlier?
I approve of this suggestion.
>>
>>5288603
>Also, 'A' is more than capable of defending herself, so you don't necessarily have to babysit.
the babysitting isn't for physically defending her, it's to make sure she's mentally stable.

Thanks.

Also, what's our Nitro Honey reserves looking like in the next update? Is our main hive super saturated with it?
>>
>>5288603
Yeah, but I still don't want to leave 'A' alone while she's having a crisis. That's not nice.

>>5288606
Yeah, I know, I feel a bit dumb about it, too.
>>
>>5288612
>>the babysitting isn't for physically defending her, it's to make sure she's mentally stable.

(Yeah, that occurred to me thirty seconds after I replied, bah. I blame the migraine I'm fighting off.)

(But your nitro honey reserves are at max, yes.)
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>>5288618
>I blame the migraine I'm fighting off.
My condolences. Are you alright?
>>
>>5288625
(Oh, I'll be alright. I appreciate you asking, but the best I can typically do is make sure I've eaten and taken some ibuprofen or something similar, so we shall see.)
>>
I haven't said anything about this, but given the context of this flashback, it seems like we've found another skeleton in Mara's closet. A skeleton that when viewed in the context of the situation, was a perfectly reasonable action and in-character of Mara. And another example in our mental casefile for Mara that brings us further into those mixed feelings that we have with Mara.
>>
(Finishing up writing now, Everyone.)
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>>5288455

A few leisurely footsteps bring you to ‘A’s side, and after sitting down beside her you realize why the expression on her face pains you, so. You recognize the look in her eyes as the self-same one you had, when staring into Sam’s polished chrome. Exhaustion, loss, and the sheer strain of holding on to hope in a world gone mad…all that and more is reflected in her thousand-yard stare. This girl— Alicja—continues to fight against the Crucible every day, teetering on the edge of a madness that’s claimed countless others.

"I recognize that expression." You say, ‘A’ glancing your way as you speak. “It's an expression of pain, isn't it?"

“Whew, they weren’t kidding! That pill really do red!” She chuckles, weakly.

“I really do…and I wear that expression, too.” You continue, and ‘A’ finally turns her head to look at you…*really* look at you.

“Ah, we not so different, you and I. You, with saving the world. Me, with all these fuckin’ markers.” Alicja giggles, wiping her eyes with the back of her hand before fixing you with a brave smile. “I…I’ll be a-okay, Shufriend.”

“Okay…also, it looks like the rabbit hole you’ve been looking for is in the basement of the house. The post-credit scene's just up ahead if you're ready to visit."

“Give…give me a minute, but I won’t make you wait to go see the brick…HOUSE!” She replies. Reconvening with your allies in the center of the hutch brings with it some good news, both from them and your swarmlings.

“You see it as well, Miss Shu?” Dorian smirks, and you can’t help but smile back—through the eyes of your platoon, you’ve finally cornered your prey at one of the forest’s darkest recesses. Dorian’s Paintlings have hit home, the ill-defined figure lurking about a trio of rotting lung-arbors now splattered Pepto-Bismol pink. It undulates wildly, trying to rub off the tags to no avail before darting off into the dark, your swarmlings now hot on its highly visible tail.

With at least one task complete, you shift focus to the FuzzBuzzes that were tasked with capitalizing on Amara’s deft—and possibly desperate—negotiations, and you’re pleased to find they’ve done admirably. Using a similarly arcane method that allows them to siphon biomass directly from their foes and into your body, you feel your hive quickly fill with the explosive fruits of your hive’s efforts. Satisfied at the sheer quantity of ‘Nitro Honey’ that you’ve accumulated, you turn to ‘A’ to find she’s already beckoning you and yours to follow her out of the hutch.

“Home again, home again…” She declares in a sing-song voice, a chant that doesn’t stop until you finally catch sight of what was once the cabin through a gap in the tightly-packed thicket, and ‘A’ finishes her mantra with a very soft; “…figgity fug.”

(Continued)
>>
>>5288713

The ‘cabin’ now barely qualifies for the name, the original structure reduced to little more than the splintered planks still embedded in the throbbing mass that echoes the building’s old shape. The railings Mara and Alicja once leaned on are fractured bone held together with milk-white sinew, the windows a mass of half-melded eyes whose pupils dart frantically around their misshapen spheres…until, as one, they lock on ‘A’ as she steps from out of cover and towards the titanic mass.

“’A’!” You hiss, about to dart out after her when she just extends a hand to hold you back, deftly stepping over the tangle underfoot as the house shudders and groans at her approach.

“Speak friend, and enter…” ‘A’ mutters to herself just as the house’s roof opens like the bloom of a grotesque flower, tendrils of close-knit flora and fauna lunging past her and towards you. With a crack of lighting Dorian’s tackled you, surging away from the threat just as a single word brings the entire scene to a screeching halt.

“Przyjaciel!”

Alicja’s declaration has frozen the house in its tracks, the tendrils flicking experimentally toward Julia and Amara as your little one cautiously draws her calcite blade.

“Przyjaciel! All of them!” ‘A’ yells, gesturing towards the rest of your group. With painstaking slowness and clear reluctance, the tentacles withdraw from whence they came, the roof-petals closing back in on themselves as the thing’s frame relaxes when ‘A’ turns to you, looking almost as stunned as any of your family right now.

“I…this is my home, now. Has been, but I…forgot?” She says, uncertain even as she starts to climb the bone-shard stairs to the porch of taut muscle and rotting wood. “I think…this is what I looking for?”

“Amara, sweetie? Can you give me a run-down on what’s happening here?” You request through a forced smile, and your little one wastes no time in kneeling down and whispering to the fleshscape.

“It’s…it likes her!” Amara smiles as ‘A’ starts walking around the porch, running a hand over the house’s exterior as it starts…purring, by the sound of it. “Whatever she said to it, I think she made it so that it sees us the same way it sees her. It’s not gonna hurt us unless ‘A’ gets hurt!”

“That’s…a pleasant surprise, at least.” You admit, still eyeing the thing with suspicion. “But there’s still the matter of the other-”

“You wanted to hunt sneaky-boi, yes?” Alicja suddenly turns to you, gesturing between her and the nearest eye-window. “I...we…can help! You can lure here, then Monster House can hulk smash! Is least we can do for help me be based and red-pilled! You not even lift finger!”

…A tempting offer, even if you’re still reeling from the sudden turn of events.

(Continued)
>>
>>5288716

“Amara, can the house be communicated with, directly?”

“Um…kinda? It’s not talking with words, but more like, uh…puzzle pieces, if that makes sense?” Your young ward explains, her eyes shut tight as she tries to make sense of what her Skintalking is telling her. “They seem kind of excited to help us out, though. Or ‘A’, at least.”

Turning to find ‘A’ hugging one of the gristle-bound pillars, you ask; “So you’ve been here before? After the first time, I mean?”

“Many time I sleep on big comfy couch, but house say fifty percent of the time, I remember every time! Sometimes house has to show me what happen to get me remember, like you just did!” She declares, proudly revealing just how far her memory has deteriorated. “But house and hole are one! Sometime hole is other place, but house has favorite hole! You want to see?”

With a wave of her hand, she beckons you up the porch and into the yawning mouth that opens up where the cabin’s door used to be. Amara boldly steps forward before Julia gently pulls her back, and you share a glance with Dorian that informs you that you’re of the same hesitant mind, in this.

In any case, ‘A’s looking at you expectantly alongside her literal house-pet, so you’re going to have to say something.

>>Politely decline ‘A’s offer, and deal with the other amalgam on your own. As much as you appreciate it, there’s still too much you don’t know about whatever’s going on, here.

>>Relent to their offer to take care of the stealthy amalgam—you’d like to reserve as much of your strength as possible.

>>Step inside the house, and see if answers are forthcoming within.

>>Ask ‘A’—or maybe even the house—for a more thorough explanation, if they can offer you one.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in approximately four. Thank you for bearing with my schedule, and I do hope your day is going well.)
>>
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>>5288713
>>5288716
>>5288720
HAHAHA oh WOW. This is quite the tale. "Alicija". Literally Alice. Wonderland's the Crucible World. The Rabbit Hole is in the basement, and we were friends that led her on the yellowbrick road to home!

>>5287761
You anon. You fucking called it.
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>>5288720
>>Relent to their offer to take care of the stealthy amalgam—you’d like to reserve as much of your strength as possible.
>>Ask ‘A’—or maybe even the house—for a more thorough explanation, if they can offer you one.

I'm down to make friends with a house, but I'd sure like more details first.

>>5288726
They sure did. Good job, >>5287761
>>
>>5288726
>>5288729
(Yeah, when that anon posted I was freaking out.)
>>
>>5288731
No wonder you said we made you break into cold sweat at least once every vein.
Also, the fact that Alicija's offering to literally drop the house on the sneaky amalgam reminds me of this rather hilarious animation in Library of Ruina.
https://www.youtube.com/watch?v=HH6o96DexeQ
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>>5288720
>Turning to find ‘A’ hugging one of the gristle-bound pillars, you ask; “So you’ve been here before? After the first time, I mean?”
>“Many time I sleep on big comfy couch, but house say fifty percent of the time, I remember every time! Sometimes house has to show me what happen to get me remember, like you just did!” She declares, proudly revealing just how far her memory has deteriorated. “But house and hole are one! Sometime hole is other place, but house has favorite hole! You want to see?”
If 'A' has trouble remembering that she lives here, we should make her a reminder she can carry around. Like a little engraved bracelet saying "You live in a house in the forest. The house is alive and your friend." Just enough to remind her why she's drawn to the forest, when she can't remember why she's headed there.
>>
>>5288720
>Recall the Fuzzbuzz Honey Farmer back into the hive.
>Tell the Forest that you give your thanks for the trade.

>"Maybe later on the Hole. although..."
>Pull out an Escher's Gear spoke.
>"Mind if I put unlock a fast travel location?"
>"That way when We do decide to go down the hole, we can explore rabbit hole together!"

>>5288742
>having trouble remembering that she lives here.
>Has a core that supposedly lets her retain control of her physical facilities.
>Vitruvian Corruption and the capstone Hunger Paradox has ruined her mental faculties.

Oh god. We're not dealing with a girl who's insane, we're dealing with a girl with amnesia issues or something akin to senior senility. A Poland-colored Fuzzbuzz Bracelet that actively guides her back home when she starts losing it should help.

>“Then there is hole! I heart hole.” She sighs, fondly. “Hole is black-hole sun, but in ground instead of sky! Very big! Much deep! Like woods decided to goatse itself! Kids-size shoe knows what I speak, yes?” ‘A’ says, clapping a hand on Amara’s shoulder.

>“I don’t know. I don’t know what any of those words mean.” You little one mutters, staring up at the other Daughter.

>“This…hole…where does it lead?” The young man to your right hesitantly asks.

>“Straight down into many tunnel. Is like if dwarf from Deep Rock Galactic snort line of coke with speedball chaser! Very windy, super-crazy! But I go there to think, sometimes. It is only place where head is clear! But cannot stay long, or else I go Memento. I prefer Inception, but mainly for foghorn.”

Oh man, the sheer contrast. Underground is a place where Daughters who delve too deep and too long go insane, and for Alicija, it lets her regain her mental clarity temporarily before the core-data leakage starts to affect her. But topside? she's the insane memequeen that everyone knows.
>>
>>5288742
That or a Poland-colored Fuzzbuzz that buzzes and sometimes guides her back to the house in the forest when she becomes very amnesiac and needs help remembering.
>>
>>5288720
>To the House: "Thank you for taking care of Alicija when you were able to."
>>
>>5288750
>Oh god. We're not dealing with a girl who's insane, we're dealing with a girl with amnesia issues or something akin to senior senility. A Poland-colored Fuzzbuzz Bracelet that actively guides her back home when she starts losing it should help.
Yeah, I remember thinking way back in her interlude that her symptoms reminded me of dementia. A little helper animal FuzzBuzz could do her a lot of good.

>Oh man, the sheer contrast. Underground is a place where Daughters who delve too deep and too long go insane, and for Alicija, it lets her regain her mental clarity temporarily before the core-data leakage starts to affect her. But topside? she's the insane memequeen that everyone knows.
I wonder if it's actually causing the problems with her finding her way back? She said that staying there too long makes her "go Memento". Memento was a movie about a man with anteriograde amnesia, a condition that makes it so that you can't retain episodic memory. Maybe that's why she can't find her way back to the House. She stays too long, gets overwhelmed by the data leakage, goes Memento, and can't put the memory of why she's in the hole into long-term storage. So she wanders the tunnels until she pops out someplace, and retains only the vague sense that "I was doing something in a forest...". Come to think of it, we found her in another forest. And she's familiar with the people at the Ikean Fortress, and it's defended by a forest it grows around itself. Maybe she just checks every forest she can find. We should specify on the reminder bracelet what sort of forest she lives in.
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>>5288779
Either that or it's Alzheimer's disease. Similar to Catherine's (the dreamer garden girl back in the 9th vein) who suffered Early onset Alzheimer's. But given the recreation scene, Alicija clearly had very good control of her mental faculties and could speak coherently. So it looks like her meme usage is a way to cope with the PTSD induced Amnesia.
>>
How does this look as a reminder for 'A''s bracelet?

>Your name is 'A'. It's short for Alicja. You have a problem with your memory, and sometimes forget why you're doing things. Sometimes you forget where you live, and get lost. You have a house in a forest. The forest is full of lung trees. The house is alive, and your friend. Underneath the house is a big hole, connecting to lots of tunnels."

Sadly, addresses don't exist anymore, so we can't just say "You live at 2146 Lung Forest Drive" or something like that. A brief description of her home is probably the best we can do.
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>>5288828
We might need multiple bracelets to help Alicija. Multiple bracelets and a Fuzzbuzz guide.

>If you are reading this, you may have wandered too long in the tunnel underneath and couldn't get back home. If you need help, look at other bracelet - Shufriend."
>>
>>5288828
We may also have to discuss 'A'licija's mental condition to our family members to explain why she's like this.
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>>5288720
amending my vote
>>5288750

>Recall the Fuzzbuzz Honey Farmer back into the hive.
>Tell the Forest that you give your thanks for the trade.

>"Maybe later on the Hole. although..."
>Pull out an Escher's Gear spoke.
>"Mind if I put unlock a fast travel location?"
>"That way when We do decide to go down the hole, we can explore rabbit hole together!"
>Ask ‘A’—or maybe even the house—for a more thorough explanation, if they can offer you one.
>Converse with Julia and Dorian about 'A's mental state. Given how bad her amnesia is, we could help fashion her some reminder bracelets to help her return back home. The Fuzzbuzz whose downy fur is in the color of Poland can help serve as her guide back home if she gets lost and suffers amnesia in the tunnels again.
>Relent to their offer to take care of the stealthy amalgam—you’d like to reserve as much of your strength as possible.
>>
>>5288446
>"Yeah. Turns out there's a subset of abilities that force Hunger checks to use, instead of the usual bio costs. This little experiment of ours can actually kill two birds with one stone…several, in fact. I was able to come by a few of those powers, and while the costs would typically be too much for the average Daughter, Alicja could be a game-changer in more ways than one."
>Fibro-Neuro-Glutton
>Flame based Generator
>Neuro-Conduit-Skintalker

>>5288779
>Alicija uses the first two
>The house uses the third
>The three aforementioned abilities require a hunger check roll in order to use to full effect
>Alicija's amnesiac state is due to the interactions with her Vitruvian capstone and the over-use of the hunger-fueled abilities.
It's terrifying when you think about it. Alicija and her house are very capable daughters and ludicrously powerful, with Alicija taking care of mass mobs while the house engages in 1v1 lockdown, with the usual danger being that they put themselves at risk in hunger pangs. While Alicija is somewhat immune due to the interactions with her core, the House is a bigger danger due to the abilities it have creating a systemic error due to its nature as an amalgam and amalgams by Crucible design do not experience the hunger system imposed on daughters.
The only thing theoretically that's holding the duo back from being an active menace and a terrifying foe to face is that the "Homeowner" suffers from Anterograde Amnesia and tends to get lost due to her trips into the underworld and the House is fiercely loyal to the homeowner and would rather wait for it's owner to return during the times she gets lost in the tunnel.
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>>5288923
Oh, indeed. We're lucky that 'A' seems to be a good person, even with the Hunger pressing on her. May we all dread the thought that her Core might someday not be enough.

You know, really the mistake here was Alpha's intent to "kill several birds with one stone". That's bad science, Alpha. You always control variables, and you don't jump straight into the most complex experiment. First you test if you can duplicate Alicja's Core, then once you have backups you see how she responds to extended Hunger exposure, then you try giving her Hunger-fueled powers. You tried to push too far too fast, with untested methods, and that's what screwed Alicja over. Mara was right to kill you, you are not nearly responsible enough a scientist to keep fiddling with people's bodies and minds. We've engaged in some spurious rigor, too, but at least we had a pressing time limit that required we move fast.
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>>5288720

Recalling your fleet of honey farmers back to your hive, you ask Amara to pass along a message of appreciation for the forest’s efforts before turning your full attention to the oddity at hand.

“Maybe later on the hole, if it’s all the same to you? And I would appreciate some help with our sneaky boi. Although…” You pause, retrieving Escher’s Gear from your pocket and trying not to dwell on the face that you’re standing in the footsteps of its original owner. “...mind if I unlock a fast travel location? That way when we decide to go down the hole, we can explore the rabbit hole together!"

“Yes yes, good idea! After you unlock, come up to the porch so we can swing! Bring sneaky-sneak here, and I’ll take care of him for you! Is least we can do!” She begs of you, and if on cue a lengthy bench is nauseatingly extruded from the house’s exterior, suspended just above the deck on a quartet of springy tendons handling from bones wider than your torso.

“Uh…sure! Just give us a second.” You call back, nesting a spoke of the Gear into the flesh at your feet before motioning for Julia and Dorian to join you (hopefully) out of earshot, your voice transmitted directly into their ears via commling.

“So. Alicja.” You sigh. “She’s-”

“Unwell.” Julia supplies, a sorrowful look in her eyes that’s only sharpened by her scarlet musculature. “If she k-keeps forgetting, then we should make something that she c-can wear to remind her.”

“Any suggestions as to the wording?” You ask, a FuzzBuzz whose fur is stained with the colors of the Polish flag already scrambling down your arm and into your waiting hands as Dorian chimes in.

“If I may be so bold, I think it could go a little something like this-”

A few short minutes later you’re sitting next to Alicja, the five of your seated comfortably on the swing with Sir FuzzBuzz content to perch on the railing to your right. ‘A’, delighted by the colors if nothing else, obliges when you motion for her to flip the construct over and, after clearing her throat, reads aloud what you’ve inscribed upon its chitinous underbelly.

“Your name is 'A'. It's short for Alicja.” She begins. “You have a problem with your memory, and…and sometimes forget why you're doing things. Sometimes you forget where you live, and get lost. You have a house in a forest. The forest is full of lung trees. The house is alive, and your friend. Underneath the house is a big hole, connecting to lots of tunnels."

She finishes, and just…stares at it, for a little while.

“We hoped it m-might help.” Julia says from ‘A’s left, the first to break the silence.

“If you’d like us to re-word it, then-” Dorian chimes in from beside your gentle artisan, but ‘A’ just shakes her head with a toothy grin and teary eyes.

(Continued)
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>>5288948

“You get a ‘thank you’! And *you* get a ‘thank you’!” She announces, pointing at your two companions before rounding on you and Amara. “Everyone gets ‘thank you’s!”

“You’re quite welcome.” You smile as ‘A’ wipes her tears away with one hand while petting her FuzzBuzz with the other. “And I’d say we owe your home thanks, too, for taking care of you all this time.”

The structure purrs again in response, though the sound suddenly turns into a growl as ‘A’s focus snaps to the edge of the woods. Your own shifts to your swarmlings, and it’s with a start you realize the amalgam’s already nearing your position…but Alicja just claps her hands together with a grin.

“Wanna see a magic trick?” She asks, giddy. “House is gonna make Solid Snake disappear!”

The amalgam bursts out of the treeline, the thing’s ambiguous form rendered all the more unnerving for the splotches of color that only hint at its lithe, agile form. Windows immediately shut over the house’s eyes, its roof-tendrils’ ends hardening into calcite tips before they lance towards their target, and both you and Julia gasp when they spear into the house’s own walls.

The chameleon looses a horrified screech as a dozen puncture wounds explode into existence across its body, whatever focus that kept its optic camouflage active promptly shattered by the mirrored stigmata. A face of snapping beaks embedded in a reptilian skull scream in agony, two pairs of scaled, humanoid arms struggling to find purchase on the ground as its back end—a wild mane of tentacles—flail uselessly. When the house tears a bloody gash across its side the smaller amalgam is nearly split in two, and it’s only then that the thing’s pained thrashing twitches to a slow, agonized halt. With utmost care, the tendrils reach out to retrieve the broken, bloodied form and carry it up to the deck and through a yawning orifice that opens up in the wall only a few feet away.

“We put in fridge for you to eat later, yes?” ‘A’ informs you with a smile, and you’re about to ask after the house’s wounds when they noisily start scabbing over, the hardened skin smoothing over in a matter of seconds. It’s only a moment more before they’re rendered almost imperceptible, so swift is the regeneration you’ve just beheld.

“...I wanna see it again!” Amara exclaims, forcing an inelegant snort out of Dorian as you turn to Alicja with as serene an expression as you can muster.

“Much appreciated, though if I’d known it would involve your home injuring itself, I wouldn’t have-”

“Home is almost indestructible, same as my head! No worries!” She giggles, sharply tapping her knuckles against her left temple. “So! You like to have infodump, yes? Exhaust dialogue tree? Come! What you wish to know?”

(Continued)
>>
>>5288949

You ask, and she obliges in her own way. Between deciphering Alicja’s meme-coded explanations and supplemented with Amara’s interpretation of the houses’ additions to ‘A’s narrative, you’re able to come up with a rough picture of the odd pair’s existence since the incident that led to their current states.

Mara took Alicja to what’s now the Dragon’s Roost, though when Mara mentioned that she’d be going back for the Sparagmos Engine that’s now in your possession, ‘A’ begged Mara to take her back to the amalgam that she’d eventually call 'home'. One of the three hybrids Alicja was augmented with during Alpha’s experiment bonded the two on a deeper level than anyone could have predicted, and when Alicja’s Core was stretched to the breaking point, the amalgam was brought along for the ride. Her powers went out of control, warping its own skillset into something similar to Alicja’s recently-acquired powers. Mara wanted to exterminate the thing right then and there but—somehow—Alicja convinced Mara to spare the hive mind, and in thanks they offered up their body to serve as a safe haven for their savior.

It’s through the house’s recollection that you realize ‘A’s memory is worse than you supposed, with the same back and forth you just witnessed having gone on for the past half-year, at least.

“Not to be rude, but what was stopping the house-hive from looking for Alicja?” You ask Amara, who closes her eyes to relay the question and subsequent answer.

“They say that they’re still stuck to just the forest, so when ‘A’ left, they couldn’t follow.” Your ward explains. “But they’ve gotten used to it. She always comes back, if they’re patient.”

“Well, m-maybe now you won’t have to wait s-so long.” Julia smiles with a glance at Alicja’s FuzzBuzz.

“It’s dangerous to go alone, but the way out doesn’t have to be a secret to everybody!” Alicja says, quickly turning to you. “We keep you very long, but I can help you get through forest! We can take tunnel…or regular, boring forest-way.”

It’d be a trivial matter to pop back to the Dragon’s Roost to store the other amalgam’s biomass, though as for how to proceed?

It’s a question that gives you pause.

>>Make your way out of the forest on your own. ‘A’ and her abode have done more than enough—you’ll make it the rest of the way.

>>Allow Alicja to escort you out the other end of the forest…but above ground, preferably.

>>Reach the forest’s edge through the tunnels, as you’d like to avoid any further interruptions.

>>Ask for Alicja to give you a tour of the tunnels…if you’re right, then she may be interacting with some of the data leakage Morningstar alluded to.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next six hours, with posting to resume tomorrow at 12PM, Eastern time. Thank you all for your continued patience, participation, and enthusiasm, and I wish you a restful evening, all.)
>>
>>5288952
Well, that was a good ending. We helped two friends reconnect, made it easier for a neurologically-challenged person to live their life, learned some backstory about Mara, and got a free meal out of it. Nice.

I'm kind of tempted to see what the tunnels are like, but I'm a bit afraid of them. "Staying too long down there makes you go Memento" doesn't exactly inspire confidence. Does 'A' know how long the time limit is, or has she never been composed enough to measure it?
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>>5288970
(She has no idea what the time limit is, or that it's even hazardous to other Daughters. She just goes down there for peace of mind.)
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>>5288973
Hmm. I'm going to say

>>5288952
>>Reach the forest’s edge through the tunnels, as you’d like to avoid any further interruptions.

,then. Get a bit of exposure to whatever effect is happening down there, but not a ton. We'll get a sense of what it's like, and can decide later if we want to give it a deeper delve, while also sticking to our goal of progressing towards the Cord. We haven't actually traveled that far, yet, I don't want to get too sidetracked.
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>>5288952
>Reach the forest’s edge through the tunnels, as you’d like to avoid any further interruptions. Try to get the idea and novel experience of subterranean travel.
>"Do you mind if I set your PolandBuzz into a Inception totem of sorts?"
>Ask Alicija if she's okay with us setting Poland-ball/Fuzzbuzz as a timer to help her prevent future Memento incidents whenever she goes underground for peace of mind.
>While traveling underground, ask a few questions without directly asking for a tour, like the places that Alicija has ended up in whenever she gets lost in the Rabbit hole network.
It's gonna be interesting to see how Alicija behaves underground when the data core leak somehow scrambles her head back into her rightful place.

Also, Looking at the tunnel network and how it tends to turn people loopy if they linger too long, this would likely be the perfect environment and infrastructure for Luna Bonney to be seen on a more frequent basis with her using the network to pull Bugs Bunny shenanigans.
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>>5288952
>Reach the forest’s edge through the tunnels, as you’d like to avoid any further interruptions.
>Tell her that we might consider a more "extensive" tour of the underground in the future with her considering that she's well traveled in her meanderings through the tunnel. Just ask that she minds the time spent underground in exchange so that finding her in the future will be easier when we do have the opportunity.
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>>5288731
Haha! It took a couple of readings of A's dialog and 20 years of internet poisoning before it hit me in the face. I'm happy we got to meet another mother. Sorry I missed today's posts.

It's funny how the Crucible keeps...spawning Mom's. It's another thing that's stood out. The Pyreants, Shu, Poland-House... you have to wonder if the corruption of the Crucible is not actually corruption but some...higher thing screaming as its forced to watch its children fighting and dying over and over and over. Most times it's pain but maybe every now and then aspects of motherhood leak through. Hell, we are living in a giant womb preparing to ascend a gaint umbilical cord. We've encountered fragments of concepts/parts of Father... maybe it's how his species reproduces. Embodying certain aspects to channel the force of creation. Bit a of a gender-binary approach. I wonder though, at the core of every crucible, deep under the earth there is a fragment of something growing that shines through each daughter.

The Hounds of Tindalos would understand the idea of a "Universal Soul", reaching through time and space and manifesting in individual lives. (Yog-Sothoth, Tamil at-Umur, The Gate and the Silver Key, Randolph Carter). Ha, forgive the crass analogy, but a "Gate" and a "Key" are gendered imagery as well. We literally hold the Silver Key.

I have to think on it some more. We've met the Father, but no equivalent mother...yet
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>>5288952
> take the tunnels, but take them slow. I have a feeling something will try to pop out or try to talk.
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>>5289246
>The Hounds of Tindalos would understand the idea of a "Universal Soul", reaching through time and space and manifesting in individual lives. (Yog-Sothoth, Tamil at-Umur, The Gate and the Silver Key, Randolph Carter). Ha, forgive the crass analogy, but a "Gate" and a "Key" are gendered imagery as well. We literally hold the Silver Key.
>Bit a of a gender-binary approach. I wonder though, at the core of every crucible, deep under the earth there is a fragment of something growing that shines through each daughter.

All of this goes back to the question that kept resurfacing in the back of my mind: If Shu was a boy, would the story still hold its course?

>Poland-House
You could also technically flip the roles and you have not a motherly cabin taking care of Alicija, but also a child-ish entity taking care of an amnesiac mother. Although given the dynamic between A and the Cabin, I'd say the cabin's taking on the motherly role here.

>>5288949
>mirrored stigmata.
Oh. OH! Now I remember the exact medical term that describes the damage sharing condition in this forest! Mirror Touch Synthesia! An extreme version of it of course, but the signs and symptoms are very much the same as the medical condition.
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>>5289246
Morningstar told us that his species doesn't reproduce, remember? They're all a bunch of one-offs, a cosmic accident of spontaneous generation that can't be repeated. There's no mother figure to his father figure. It's just that his hidden programming for the Crucible is intended to select for compassion and responsibility, and when you've got a nearly all-female planet it's easy to interpret that as being maternal. Not a gender binary on Morningstar's part, but on ours. I imagine he'd be just as happy with a Father of All or nonbinary Parent of All as he would a Mother of All. But the Tindalos Mother long ago altered this Crucible strain to prefer female (as defined by her standards, which evidently includes some entities that would not define themselves as female, such as transmen like Dorian or the entire genderless Hexane species) participants in the Crucible, so it's a Mother of All he's getting.
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>>5289586
Can't or didn't know how to reproduce? If they were a cosmic accident, the could have been simply an all-"male" species. Or more to say, they couldn't or didn't have interest in embodying different aspects of the feminine. This is not going to translate over well and it's possible Morningstar's people are exempt from this metaphor.

Maybe I should instead refine things and split "Female" from "Motherly".The Tindalos Matriarch made it so only those that "bore children" would participate as only the "bringers of life" could fully understand what the crucible asked. This tells us the Crucible understands, or at least with an operator can understand. The crucible is biologically based, so it's not going to care about gender expression, as with Dorian. Possibly. I do not think there are transwomen in the Crucible. Something we should look into, but to be honest i hope it's possible. The Crucible, like all biological things can mess up it's own processes and what you start with gets all corrupted anyway by your choices and your core. Participants aren't even themselves as there is a backup human copy of them somewhere and daughters have transferable souls. Nearly 700 rules made by alien intellects are bound to break things.

This is all off topic. I just wanted to point out the reproductive motif.
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>>5289622
>Nearly 700 rules made by alien intellects are bound to break things.
777 possible rules to be precise. Maybe even less. It could be that there are some Ascendants who dedicated their lives overwriting the rules of the past cycles to make things either more favorable or less in order to attempt to bring the project to completion. There may be even some ascendants who simply used admin privileges to simply enrich their own personal lives and live the rest of the next cycle in nihilistic hedonism. We don't know for sure until we see the massive changelog in the system itself atop the throne, but we can't really discount the possibilities.
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>>5289622
Oh, there's definitely a reproductive motif, you're right on that. I just don't think it's something intentional on Morningstar's part. Like you said, ideas of femininity aren't going to translate well to alien space bats. I think it's just something that's accreted onto the Crucible over time, combined with some internal bias on our part. You get a world of ladies and it's natural things are going to come across as more feminine.

As for the standards the Crucible uses to judge whether a potential Daughter is female or not, it does seem to focus on biology, yeah. I vaguely recall BHOP mentioning that there are some transwomen in the Crucible along with the transmen, but I don't know where I'd go to look for a citation. And the fact that it counts transmen as female implies that if that is true it's probably rare and has more to do with the Crucible glitching than an intended process. That's unfortunate. I mean, misgendering people isn't the worst thing the Crucible has done to Earth, but still.

>>5289630
I am curious what things we think are normal about the Crucible are actually additions. Imagining some early Crucible where the rules were drastically different is kind of mind-bending.
>>
(Hello, all. Unfortunately due to my work schedule, I'm going to have to push the next update back as I haven't had any time to sit down at write thus far. I'll put the next update tentatively at 3:00PM today, but I'll let you know if that changes.)

(I hope your day is going well!)
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>>5289659
Sorry to hear that, BHOP. Take as much time as you need.
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>>5289659
(Also, just scanning through the conversations here and there are some excellent observations that I'd love to address when the time presents itself.)
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>>5289645
>>5289622
>I vaguely recall BHOP mentioning that there are some transwomen in the Crucible along with the transmen, but I don't know where I'd go to look for a citation. And the fact that it counts transmen as female implies that if that is true it's probably rare and has more to do with the Crucible glitching than an intended process. That's unfortunate. I mean, misgendering people isn't the worst thing the Crucible has done to Earth, but still.
What's even more mysterious/interesting is whether or not the masculine expression becomes more pronounced in transwomen in the aspect of them wanting to be more masculine to the point where they're mis-identified as a "man" with the same status as "transmen" or even the rare pure males who got glitched into the Crucible. If those masculine expressions come out as more pronounced, then the ratio of the "apparent" gender imbalance might not be as skewed as one thinks given that we've seen more than 1 "apparent male" directly involved or in sidestories (canon/fanon) in this quest (Dorian, Magnus, Carter Franklin). There's also the fact that some of our constructs have taken on masculine traits or personalities given the naming and our interpretation of the stuff. Not to mention the talks of some daughters that have recreated Conduit Constructs in the image of their loved ones.
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>>5289668
Could be. It does seem like a lot of constructs and Amalgams we've encountered identify as male. We know that the consumed humans have some degree of unconscious influence on how the fleshscape manifests, maybe there's a combined psychic weight produced by all those eaten men that's getting expressed through Amalgams and constructs. The Crucible knows that masculinity was something important to a lot of humans, so in patterning itself after humans it produces masculine creatures. Though we've seen some female Amalgams and constructs, of course, like the PyreAnt Queen or Hamadryad.
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>>5289687
Is it the crucible doing that, or is it our own bias projecting male and female labels onto things. Hell, it could be simply whatever translation bullshit is going on because 100% no way beings that lived in the angles of time speak English. Language is a funny thing in the Crucible.

I dont think the crucible has...misgendered people. I think it applies its criteria as best it can if there are transwomen in the Crucible then it will show that the selection process is interactive in a way. People have souls or neural images that persist in this world that. I think the criteria that governs your selection is not just a chromosomal test and thats it. Pardon the pun, but the crucible is not a skin-deep kind of thing.

I was thinking more on the configuration of the crucible. Looking at it as a womb, if the world is the "mother" and the cord connects to the "child", then it makes sense the "father" or Morningstar is outside reality. Burrowing down into the earth is kind of like digging into. The guts of a pregnant mother. I'd expect the immune system to fight off the invader. If we consider the outer surface of the planet the womb lining then our core is the placenta, no? When we teleport we dissolve into the ground and reform elsewhere. I wonder if it's possible to build a diving suit out of crucible tissue to let one safely delve into the body. Another idea with the whole "daughter factory reset" is like cloning where an embryo nucleus is transfered to another cell.

I wish West-Prime wasn't so batshit. It would be fascinating to hear what she's discovered and discuss the nature of this...engine.
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>>5289703
So with the womb and pregnancy analogy, what's the equivalent of sperm? Because it seems the Crucible has two modes, interstellar, and planetary. Planetary is when the Crucible's doing it's active incubation stage where a planet's denizens actively duke it out, but what about the interstellar traveling stage?
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>>5289703
>Is it the crucible doing that, or is it our own bias projecting male and female labels onto things.
It's possible. Sir FuzzBuzz and Marco use male pronouns among themselves, but is that something they feel or just them going along with what we assigned them as? For that matter, Sir FuzzBuzz's beetle-stag Amalgam friend whose name I can't remember was also named by humans, maybe they just went with male because they were given a male name. Maybe constructs and Amalgams are agender, not caring about their gender presentation, and are content to go with what we project onto them.

>Hell, it could be simply whatever translation bullshit is going on because 100% no way beings that lived in the angles of time speak English. Language is a funny thing in the Crucible.
True, but Ringo actually is a female of her species. Maybe the Tindalos Hounds have different ideas of what it means to be female, but we are using the right pronoun for her.

>I dont think the crucible has...misgendered people. I think it applies its criteria as best it can if there are transwomen in the Crucible then it will show that the selection process is interactive in a way. People have souls or neural images that persist in this world that. I think the criteria that governs your selection is not just a chromosomal test and thats it. Pardon the pun, but the crucible is not a skin-deep kind of thing.
It would be nice if that was the case. But if it is, then it brings into question why we've got all these transmen, as well. I guess they could be the instance of the Crucible glitching, but I'd expect there to be more cismen around in that case. No reason it would only glitch and allow men in when they were assigned female at birth. Maybe the Crucible is cheating, then? It was told to only allow female subjects in, but it wants as many Daughters as possible, so it judges transmen by their biology and transwomen by their identity.

>I was thinking more on the configuration of the crucible. Looking at it as a womb, if the world is the "mother" and the cord connects to the "child", then it makes sense the "father" or Morningstar is outside reality. Burrowing down into the earth is kind of like digging into. The guts of a pregnant mother.
I'd say it's that the sky membrane is the womb and the fleshscape is the placenta. The data core of consumed past worlds is then the embryo. Which fits, with how the Mother of All is meant to "give birth" to it and revive the dead worlds.

>I wonder if it's possible to build a diving suit out of crucible tissue to let one safely delve into the body.
Maybe. We'd need some sort of psychic insulation, too, keep the data leakage from making us go Memento. A combined camouflage/armor suit, that lets the signals pass around us without affecting or revealing us.

>I wish West-Prime wasn't so batshit. It would be fascinating to hear what she's discovered and discuss the nature of this...engine.
Indeed.
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>>5289709
The host species, I guess. The Crucible receives the information from us in order to begin gestating into its planetary form.
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>>5289735
>Sir FuzzBuzz's beetle-stag Amalgam friend whose name
Rupert.
Also I just realized the pun.
Stag (Male deer)
Beetle
Stag-Beetle
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>>5289745
Yeah, I noticed the pun, too. I wonder what he'd think of our Nommlings, those are supposed to have stag beetle-like traits. Would he get the joke?
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>>5289709
The living planet the crucible consumes is the seed it uses to fertilize itself.

>>5289735
Maybe...
The membrane around the planet is the mother's skin, the flescape is the placenta, underground is the womb and the cord connects to the unborn next crucible.

That's why climbing the cord is a...trap of sorts. It Triggers the next stage of reproduction; birth of the new organism and cessation of the previous generation. It's possible the new Crucible literally eats the mother Crucible to fuel its transformation into a mobile form.
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>>5289752
>>5289750
>Ending the Crucible
>Literally performing an abortion on the strain.
Can't imagine the Crucible would take to the idea of getting a miscarriage or an abortion. It'd probably have a defense system for that.
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>>5289768
The entire Cord is a defense mechanism. Literally an immune system. The human body attacks the shit out of incoming sperm during fertilization.

The crucible was never meant to go on like this and has corrupted over so many cycles. Like all organic life...life finds a way. The crucible is a living thing now, a separate species of cosmic life. Even if we restore all the worlds and all the species to pre-crucible state how can we live as we did. Technology beyond our imagination, the cosmic horrors that lurk outside our solar system.

Where does humanity go next? If we restore all of humanity and give each one choice then we better be prepared for a lot more Wests and Maras along with Shus. There is no good path forward.

There is a certain Dostoyevsky's "The Grand Inquisitor" to it all. We are given free will, to know truly what we are and where we fit in all things. We are also shouldered with choice and it's consequence. Does Shu really seek to foist that on all of humanity?

Perhaps...we will be Mother to all and rebirth the universe into something more fair? Even that is presumptive.

I think the best we can do for now is to halt everything and give everyone time to talk, to debate and decide. Unify all 777 species into a grand collective to reach consensus. The Geth in Mass Effect act as such (I love you Legion).
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>>5288952

“If you could lead us through the tunnels to the edge of the forest, I’d really appreciate it.” You decide, relenting to Alicja’s barely-hidden urge to ferry you through the winding tunnels she so adores. Amara’s the only one among you to be disappointed that you don’t have to set foot into the monstrous abode, with the passageway to the forest’s depths yawning open at the foot of the house’s front steps, instead.

"Also, before we head out—do you mind if I set your PolandBuzz into an Inception totem of sorts?" You offer, ‘A’s eyes lighting up at the prospect…or maybe just at the reference. You’re not sure, even as you continue; “I figure we could set him up to be a timer, so you don’t spend too long being knee-deep in the doot and end up worrying your house.”

Following ‘A’s suit in saying farewell to the house with a formal bow, it waves you off with a purr and a fluttering of its roof flaps as you all descend into the darkened tunnel before you. You’re robbed of the Crucible’s dusklight when the entrance seals behind you, but your eyes quickly adjust to a new and novel light source—flowers that blossom from the veins that wind above you, the translucent pink petals run through with arteries that glisten ruby red. You’ve plenty of walking room, to where in following Alicja you’re able to walk hand-in-hand with Amara while Dorian and Julia do the same a few paces behind you.

“When you’ve gotten lost down here, where have you ended up?” You ask as you pace down the corridors, admiring the crystalline humors and calcite arches bathed in the flowers’ bioluminescence.

“Oh, the places you’ll go!” She giggles, skipping just ahead of you. “I’ve woken up in middle of many fun things! Sometimes talking with other Daughters, sometimes in the middle of towns, and a couple of times I came to looking out over grand vista! So many pretty places!”

“Have you ever woken up fighting someone?” Amara asks.

“Yes! Fights are rare, but I’ve always woken up like superhero! Helping people, so I don’t mind.”

The deeper you descend, it becomes easier to gloss over the idle chatter and harder to dispel the notion that you shouldn’t be here. Maybe it’s the way the ivory calcite becomes marbled through with ebony stone the further you walk, or the hum in the air that feels like a Waystation’s electric ambience. Even Alicja seems to feel it, the conversation dying out to the point where it feels like you’re jolted awake when round a bend and you see light—real, genuine daylight—shining in the distance. Eyes adjust from gloom to a new sight, one that’s a far cry from the forest; the land here is fractured, arranged into canyons of jagged calcite strung with veins that haphazardly link the seemingly random assortment of crystalline spires. And, unlike the forest…

…this locale is far more active.

(Continued)
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>>5289902

Even from where you stand, hidden from easy observation by the latticework of biomass that obscures this exit, you can see teams of Daughters scrambling between the peaks. Some are in flight, others dance between the spires with a mixture of pristine grace and incredible force, while the shadows of movement cause the deep shadows between the valleys to move like living things…it’s a lot to take in, but above it all looms the thing that makes even this vast sight feel like nothing at all.

The Cord fills the horizon, paradoxically feeling so close you could reach out and touch it while being many miles off. Even now you struggle to make out the texture of the red, violent monolith, and you have to forcibly tear your eyes from the horizon to look back at ‘A’ when she speaks.

“Beautiful and terrible, is it not?” She murmurs, an odd inflection in the girl’s voice. “It will be a thing of beauty when that Cord is cut.”

You’re about to speak when you catch Alicja’s eye, taking a step back as you realize her posture and speech are all wrong. Your allies realize it to, tensing even as the thing that wears ‘A’s face slowly raises her hands.

“We don’t have long, and we certainly mean you no harm.” The entity says in her voice, the syllables coming out disjointed and awkward on an alien tongue. “This is something we’ve done many times. We give dear Alicja a moment of peace, and though her, we go out in a blaze of life.”

“What are you, exactly?” You ask, though you already have an inkling.

“Memories. Thoughts. Echoes of the Crucibles’ countless casualties. Not quite the genuine article, but not quite fake, either.” They explain, dropping Alicja’s arms to her sides as they speak, forgotten. “This kind Daughter’s mind is the only one we can inhabit for any length of time. We’ve tried others, but…”

“They can’t take it.” You finish, an expression of immense sadness forming on Alicja’s borrowed features.

“…You are good. Kind, like Alicja. We know much, but can impart little. Even this conversation burns through what little time we have." The phantom explains, apologetically. "Tell us what you would know, so that we may be of use to the Mother of All with what time we have left."

‘A’s body shudders in place, almost as if she’s about to collapse as she groans; “It is the least we can do with what little we have.”

>>"Tell me something about the Cord no-one else knows, something that will save us time and pain."

>>"Give me the coordinates to a Waystation that's both close to the Cord and safe."

>>"Say the names of the Daughters who pose the biggest threat to me and my family."

>>"...Tell me the thing *you* think would help me the most."

>>"Stay silent, and stay alive. I'll see you and yours returned, in time."

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next six hours, with posting to resume tomorrow morning at 10AM, Eastern time. I’m afraid the day’s events and my own exhaustion have conspired to make today far more difficult than I’d anticipated, so I’ll likely try to take it easy the rest of the day and focus on keeping work afloat. Thank you for your patience and participation, and I wish you a restful evening one and all.)
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>>5289873
>>The Geth in Mass Effect act as such (I love you Legion).

(Probably my favorite part of the series, honestly. Legion was just so incredibly compelling.)
>>
>>5289907
Huh. The Ghosts of the past speaking through the medium of a daughter eternally on the edge of madness.
so that's what Alicija meant by "peace of mind". She's essentially letting "Ghost jesus" take the wheel.
And so this is how the data leakage gets stemmed. The leaked data literally deletes itself by possessing Alicija which eases the burden on the compressed data core.

I'm not sure whether to tell them to stay silent, or to give them a promise that would push us further into the "Mother of All" title, or to let them aid us at the cost of letting a fragment of the past delete themselves.


>>5289910
Memorial Holiday interfering with the usual with a larger than usual workload eh? Very understandable.
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>>5289907
Huh. Well, I suppose trips to the underworld do tend to involve beseeching the spirits for wisdom. That, or trying to return someone from the dead, but that's what the Almath fight was for.

Right, let's keep this short so as not to burn them out. We've got Ozmas for Cord details, so let's not waste the question on that. Waystations we can find on our own. Asking for the thing they think would help us most puts too much of a burden on them and could take long enough for them to think up to extinguish them. If we are going to ask a question, in the absence of someone thinking up a good write-in, I think it should be the list of most dangerous Daughters. These are the echoes of dead Daughters, I'm sure they have some stories about their killers.

>>>"Say the names of the Daughters who pose the biggest threat to me and my family."

>>5289910
Thanks for running, BHOP. I hope you get the chance to get some rest soon.
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>>5289873
That was kind of our response to Morningstar. That we don't plan on ruling the world as a caretaker goddess, but instead democratize the power of the Crucibles as much as possible. I don't know if that will be via a mind-merge, or through physical debates, or anarchic distribution of power, or whatever. But yeah, we shouldn't go full Caretaker. Though to his credit, Morningstar seems to have come around to the same line of thinking.
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>>5289927
alternatively, asking what they *think* will help us the most is in a meta-sense, asking BHOP what we lack.

>>5289907
Hmmm...how about this. Practical advice that we asked, a chance for some personal advice from them, and an opportunity for them to voice their final will before they fade away.

>>"Say the names of the Daughters who pose the biggest threat to me and my family."
>"...Tell me what *you* think would help me the most."
>"Is there anything you would like to convey in your last moments before you go? A name to remember by? A wish to be fulfilled?"
>>
>>5289956
I worry about asking too many questions. Like they said, they're burning through their remaining time just talking to us, we should keep it as short as possible.
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>>5289967

Well, you have a point. Given that the Crucible's gone through 776 cycles, there must've been 776 species whose data has been compressed to the point of fragmentation and leakage. And given how Alicija's been at this for quite some time, she must've gone through several or possibly a few dozen cycle's worth of leaked data.

But I also have a counterpoint. When they possess Alicija, it seems the process is already a one-way ticket to deletion and is ongoing. No matter what we do, they're going out regardless and want to make the most of the time they have possessing Alicija.
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>>5289990
I suppose. I still don't want to put them through more than they can bear, though. How about we make that last line, the question about anything they'd want to be remembered by, into a floating question that can be moved up in priority if they're starting to go? Make sure they get a chance to say their last, instead of being interrupted midway through.
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>>5289910
Hey Bhop. how far west did the tunnel take us in comparison the the Cord? Are we 1 or two biomes away from the beginning of No-Man's land? Last I remember Paloma and Magnus were working on relocating the Ikean Fortress because prior to Rath showing up with Behemoth's assistance, the Ikean Fortress was recently the closest settlement to the no-man's land after a settlement closer to the the no-man's land suffered a hunger riot that wiped the settlement off the map.
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>>5290010
(You are one biome away from No Man's Land.)

(You will absolutely know when you've reached it.)
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>>5290012
So the No Man's Land is literally on the other side of the Calcite Canyons. Fun. What's the encroachment rate of the No-Man's land?
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>>5290015
(Faster than anyone is comfortable with.)

(The labyrinthine canyons you're looking at now will be gone in three days. The forest will be gone in five.)
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>>5290012
Wow, we are close. Having a Gear spoke planted at Alicja's house and being able to take the tunnels to the No Man's Land might be for the best.

>>5290017
Crap, we're going to have to edit Alicaja's reminder FuzzBuzz, then. Can't tell her she lives in a forest if she doesn't. Oh no, what about the House? Will the House be alright? Can it lower into the tunnels and hide itself?
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>>5290017
How many biomes prior to the quest's start did the No-Man's land encroach upon? How many biomes has it swallowed up since then?
and what was the rate it grew at?
How do you determine the rate in which the No Man's land encroachment advanced? Dice?
What were the biomes that we "missed out on" from our dilly-dallying and lack of advancement westward?
Were there any biomes that you wished you would've showcased?
How many biomes would we have to trek through in order to reach the Cord proper?
How many biomes's wide is the No-man's land now?
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>>5290021
>Wow, we are close. Having a Gear spoke planted at Alicja's house and being able to take the tunnels to the No Man's Land might be for the best.
Then how will we get the Titans there? Not unless we plant a gear spoke at the tunnel entrance here as well.
Speaking of our allies, We should ask how our other family members are faring given that we've gotten through the forest.

>>5290017
>(Faster than anyone is comfortable with.)
You mean "at a rate that makes everyone uncomfortable with"
Also. Thanks for the grim doomtimer. Not sure how to feel about that timer. Ideally we'd want to ready ourselves and our family with as much power as possible before engaging on the final push/crusade. Will our allies know when we'll make the final push?

Also You know...I can't quite believe it but there's a certain feeling I get and other will likely understand when you reach the part of the story where you know the end is near.
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>>5290033
>Then how will we get the Titans there? Not unless we plant a gear spoke at the tunnel entrance here as well.
They're too big to use the Waystations anyway, so it's not a problem. No matter what, they'd have to get to the Cord on their own power. I figure it shouldn't be too hard for them. I hope. Any Daughters who decide to throw down with three Titans all together are probably just overconfident, but there might be one that can pull it off.
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>>5290036
am >>5290033
heading out to work now. see you in about 6 hours.
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>>5290050
Have a nice day, anon.
>>
>>5290021

>>Crap, we're going to have to edit Alicia’s reminder FuzzBuzz, then. Can't tell her she lives in a forest if she doesn't. Oh no, what about the House? Will the House be alright? Can it lower into the tunnels and hide itself?

(The Cord’s corruption of the land runs deep. The house is in danger if it stays put, or if the Crucible continues.)

>>5290024

>>How many biomes prior to the quest's start did the No-Man's land encroach upon? How many biomes has it swallowed up since then?

(By the time Shu woke up, it had swallowed four over the course of the two preceding years. In the time since then, it's swallowed two more.)

>>How do you determine the rate in which the No Man's land encroachment advanced? Dice?

(It’s expanding exponentially, with certain plot beats or actions taken by major actors ticking clocks in a Blades in the Dark-style system.)

>>What were the biomes that we "missed out on" from our dilly-dallying and lack of advancement westward?

(I purposely made it so that you wouldn’t miss anything terribly interesting, since the surrounding biomes had already succumbed to the constant violence that’s been alluded to throughout the Quest. I wasn’t going to stick anything super-cool next to it, since I wouldn’t want to penalize anyone for spending time in a quest that rewards exploration.)

(The only major thing was the bar at the edge of No Man's Land, and by then most of the parties of interest had already left. It was actually an old hold-over from my initial draft and a reference to an earlier story at that, much like Laoc is.)

>>Were there any biomes that you wished you would've showcased?

(Not really, since I knew that by including the encroachment I’d be shooting myself in the narrative foot if I put anything really fun there.)

>>How many biomes would we have to trek through in order to reach the Cord proper?

(There are technically six biomes in No Man’s Land, but they’re largely been made indistinct from each other due to the encroachment’s effects. That, and most of the landmarks and features that were present have been choked completely and buried by Daughter biomass.)

>>5290033

>>Will our allies know when we'll make the final push?

(No worries, they absolutely will.)

>>Also You know...I can't quite believe it but there's a certain feeling I get and other will likely understand when you reach the part of the story where you know the end is near.

(I know the feeling. We've still got a little ways to go, though.)

>>5290050
(Have a good night and a great shift!)
>>
>>5289907
As much as I would like any information that could give as any advantage, I do not want it at the cost of these fragments of the past deleting themselves (if that is what would happen? I am not sure I understand correctly what exactly would happen.) As such, I vote for:

>>"Stay silent, and stay alive. I'll see you and yours returned, in time."

I would like to word it less as a definitive promise and more like a "I'll try to help you.", if at all possible.
>>
>>5290068
>(The Cord’s corruption of the land runs deep. The house is in danger if it stays put, or if the Crucible continues.)
And the House can't not stay put, at least as it is, so something major would have to change within five days for it to survive. Well, that's a bummer. Though maybe Magnus has a solution, some modification that can be applied to the House to make it able to leave its bound location. We'll have to call him, once we get back to the Lair.

Right now, though, we should do some scouting. Get a lay of the land, both so that we have an in-character awareness of how fast it's spreading and so that we can figure out how to get through the Canyons with a minimum of conflict. Maybe not no conflict, I'd actually prefer some fighting since we badly need the levels, but we've got to be cautious. We've been punching above our weight class for so long I don't know how strong other Daughters around this are can be expected to be. I don't want us to accidentally run into a whole group of Daughters on Magpie's level.
>>
>>"Stay silent, and stay alive. I'll see you and yours returned, in time."

Better they continue to live where they are then burn saving us a mote of hardship.
>>
>>5289910
(Also, I'm extending the voting time since I realize six hours was rather arbitrary when I knew full well that one or more of the usual voters would be at work. Thus, I'll be extending voting my an additional six hours.)
>>
Back from work.
>>5290068
Well this is very much enlightening-
>(There are technically six biomes in No Man’s Land, but they’re largely been made indistinct from each other due to the encroachment’s effects. That, and most of the landmarks and features that were present have been choked completely and buried by Daughter biomass.)
Wait. All that daughter biomass, and no one's bothering to consume the corpses or clean up the biomass because everyone's too focused on killing each other? How will consuming and leveling up work in the No Man's Land? Or is it a straight up non-stop move and fight sequence?


>>5290288 Linking your vote to >>5289907
Please make sure you link your vote to the correct post.
>>
>>5290325
Thanks for the extension, and also a forewarning. The workload for my job's slowly getting heavier and busier (nearing peak business) in the future which means I will have to leave for work earlier and return later into the night.
>>
>>5290493
(You'll see soon enough why few can find time or peace to consume the mountains of Daughters to be found in No Man's Land. I must keep some horrors tucked up my sleeve , after all.)

(Also, I hope you had a good shift at work!)

>>5290288
>>5290493
(The linking helps since I'm largely colorblind, but I'm trying to be better about recognizing the individual tripcodes.)

>>5290501
(I appreciate the head's-up, and while your workload is intensifying I do hope there's at least some benefits to you, in some way. In any case, I can certainly extend or adjust voting times accordingly once you know what works for your schedule.)

(The same goes for anyone that currently cotes or considers joining—I'm more than happy to be flexible on voting times, so just let me know!)
>>
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>>5290507
>I must keep some horrors tucked up my sleeve , after all.
Oh I can imagine. something akin to inverse Shai Halud could be lurking within the mountain of corpses who preys upon the few who deign to stand still for respite because it hunts by looking for places where fighting isn't there could be one of them. Or in ecological terms, opportunistic Scavengers.

There will always be amalgams who find their niches cleaning up corpses in carrion-infested lands. or even thrive in the Chaos of the No-Man's land.

Like this big bird for example. A living B-52 bomber dragon who crashes fights by dropping and dive-bombing with its multitude of explosive scales.
It's also got a sweet theme...to the tune of a WWII Air-raid.
https://www.youtube.com/watch?v=Fx2HVungUnw
>>
>>5290519
(Gah, Bazelgeuse is one of my favorite Monster Hunter designs, and the beast's theme is just *chef's kiss*.)
>>
>>5290501
Sorry to hear that, anon. I hope it isn't too rough on you.

>>5290507
>(You'll see soon enough why few can find time or peace to consume the mountains of Daughters to be found in No Man's Land. I must keep some horrors tucked up my sleeve , after all.)
I'm going to guess it's tumor monsters. The No Man's Land is basically a cancer, the Crucible's flesh turned malignant due to accumulated errors in its code. I bet it spawns ambulatory teratomas. Or maybe it even turns dead Daughters into tumor monsters, the image of a corpse bloating and expanding into a giant field of necrotic flesh is a classic in body horror. Someone dies and you don't scoop them up fast enough, and suddenly you've got a couple acres of new monster bits.

>>5290519
Or that. A scavenger Amalgam could be terrifying. With how many dead there are in the No Man's Land, it could grow big enough to challenge the Titans. Probably not win, but give them a hard fight. I would not want to be suddenly ambushed by one of those while eating.

I guess that gives us a huge advantage with Escher's Gear, though. Whether it's scavenger, tumor monster, or spreading cancer infection, if we can scoop up our enemies' corpses and teleport out to a safe location fast enough we could manage to get a benefit from the fighting that nobody else can. We might not even have to kill anyone ourselves, we could do our own scavenger routine.
>>
>>5290536
>I guess that gives us a huge advantage with Escher's Gear, though. Whether it's scavenger, tumor monster, or spreading cancer infection, if we can scoop up our enemies' corpses and teleport out to a safe location fast enough we could manage to get a benefit from the fighting that nobody else can. We might not even have to kill anyone ourselves, we could do our own scavenger routine.

Just make sure that we have relic protection and relics that counteract anti-relic powers or abilities. But given your idea, you gave me a very very interesting idea of mass scavenging teleportation shenanigans: We use Hundred Hands Fishing. All we need is Enough Biomass to extend our Hundred Hands far and as numerous as possible into the No-Man's Land, Have our hands touch/grab something, and then activate the Gear at the same time reeling the arms back, which will both contract the biomass and the arms into a convenient spot in front of us while teleporting us and our catch back into the safe spot of the No-Man's Land.

>>5290521
Hang on....Don't we have an Escher's Gear Spoke hard-coded to the Cord Entrance from Mara's last gift?
>>
>>5290606
>>Hang on....Don't we have an Escher's Gear Spoke hard-coded to the Cord Entrance from Mara's last gift?

(That...sounds like it might be a thing, but I'll have to check my notes in the morning.)
>>
>>5289907

“Names.” You find yourself blurting out. “Can you tell me the names of the Daughters that’re the biggest threats to me and my family?”

“Sathriel. Vector, and their people.” They choke out, Alicja’s brow knit with concentrated effort to pull from the collective knowledge of the innumerable entities that lie deep beneath you. “Hephesta, the Living Forge. Schrei.”

‘A’s borrowed body breaks out in a cold sweat, her hand finding the nearest wall to steady herself as she tries to choke out more names. “Scylla, the Mother of Monsters. Or-…O-”

“That’s enough. That’s plenty.” You say, darting forward to catch the unsteady girl before she keels over. She’s burning up, your arms feeling like they’re on fire as you lower her to the tunnel floor. “Thank you…are you able to rest? Or leave Alicja, and continue to exist?”

“Ha…you really are something else.” The beings in her head force her to smile. “Choosing to do this is a one-way ticket. Even if this is all we can do, it was worth it…”

Alicja’s eyes flutter closed, the ghost of a smile lingering on her lips. “...to see such a kind face, at the end.”

The heat leaves her as Alicja’s unconscious form goes limp on the floor, her mouth half-open as she starts exhaling the heavy breaths of a deep and long-overdue sleep. You don’t blame her. Given everything that she’s been through, combined with the regular stressors of her unique existence, it’s only understandable that this would push her to her limit.

You can certainly empathize, and it’s with that feeling tugging on your heart that you and Julia form a protective cocoon of biomass to conceal the sleeping girl while you and your swarmlings get a lay of the land. Sir FuzzBuzz nuzzles up to you in something like solidarity as your vision is split among the suite of swarmlings that now hover both high and low across the forbidding terrain.

Even at this distance, you still can’ escape the carnage. Every jagged peak, every crag and corner contains bloodshed. Teams of Daughters are in conflict, with every corner of your vision plagued by violence that’s either winding down or amping up between two or more groups, each one fighting to cross the treacherous biome. You detect nothing out of the ordinary as far as the environ goes, with the moving shadows at the valley’s nadir revealed to be Daughters as well, hurrying along to skirt the fringes of the slaughter high above them.

You glance back to the peaks and valleys, but your sight can’t linger there for long, in good conscience—flashes of horrified faces, of desperate struggles and lives cut brutally short force your focus elsewhere. Anywhere, but here.

If it’s this bad here, you fear for what No Man’s Land holds for you and yours.

(Continued)
>>
>>5290841

Trying to drive the thought from your mind, you force yourself to focus on what you’ve set out to do; forge westward, and make as much headway to the Cord as you can. Amara’s in high spirits as far as you can tell, and for better or worse she’s itching for a fight after being denied her due in the forest. Dorian and Julia whisper to each other a few meters away, with neither worse for wear thus far, so you’re considering pressing on…

“We’re good for it if you are, Miss Shu.”

You turn at the sound of Dorian’s voice, and you realize you must’ve lapsed into your own private contemplations for longer than you’d intended. Julia’s checking in on Alicja, while Amara is playing some sort of game with Sir FuzzBuzz a little further down the tunnel.

“How could you tell I was considering it?” You grin, and the young man merely gives you a slight tilt of his head.

“Part of being a gentleman, I suppose; knowing what’s needed before anyone asks.”

“All the more reason you and Julia are two peas in a pod.” You chuckle, the sound dying on your lips as you look out at your destination.

An excellent question, and one that’s answered the moment you tug at the Crimson Cord.

{Hello, beautiful} Gina’s voice rings in your mind, ushering a smile from your downturned lips. {We’re fine on our end. I’m guessing you went through the forest?}

[Yeah, and without poring over the details we’ve got a stealth-focused Amalgam bagged and tagged at the Roost]

{Oh, fuckin’ score!} GG says, and you can practically see her pumping her fist in the air. {How was the forest?}

[Tangled. Vein vines and lung trees] You reply, drolly.

{Ah, gross! Better than we got, at least. We skirted the edge of the forest and had the luck to trudge through the Methane Moors, so we’re glad to be past that. After a quick scrap, the moor dried up and now we’re looking out over a big ‘ol fuck-off canyon. Real nasty piece of work, this place}

[Looks like we both made good headway..though what’s this about a fight?]

(Continued)
>>
>>5290842

A second’s hesitation, and then; {Wasn’t much of a fight, really. Just two Daughters. Both fairly strong, but had seen better days before they went Hunger-mad and tried to pick a fight with us. We’ve got them in the back of the Geschoss…and before you ask, yes, everyone’s okay. They were the last girls standing in the aftermath of a fight between what looked like four groups. It was…a damn ugly sight, actually. Looks like both of them specialized in abilities that let them draw from dead biomass, so there wasn’t much left of the other teams before we found them trying to rip out each others’ throats}

[...Are you okay?] You ask, more worried about your girlfriend’s state of mind than anything, right now.

{Yeah, it…yeah} She replies, voice clipped. {It’s just going to get shittier and shittier the closer we get to the Cord, isn’t it? Knowing it doesn’t make it any easier}

[...If it gets any easier, then I know it’s time for another fashion show and-slash-or house party] You say, only half-joking. It’s enough to get a laugh out of Gina, but the fact remains.

The closer to the Cord you get, the harsher the tests will become.

>>Press on, staying as high up on the cliffs as you can.—the amalgam you’ve got stored at the Roost is nice, but you’re going to need more than that if you’re to make this venture worth the effort.

>>Move along the midsection of the cliffs. There’s more stable footing to be seen, and you’ll be able to move with greater haste…this isn’t a place you’d like to linger, after all.

>>The girls slinking by in the valley’s shadows have the right idea. You’ll try to make it as far as you can without drawing the attentions of the vicious combatants to be found above.

>>Not all progress needs to be westward. Have your group and Gina’s skirt along the valley, both so you can get a better lay of the land and to see what biome juxtaposes the other edge of the forest.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four.)

>>5290613
(Still looking, though I haven't been searching for long since I just got to work a little while ago.)
>>
>>5290845
(Also, Doctor West and Mara are obvious—the Conglomerate weren't going to give you any names that you'd already be aware of as potential threats.)
>>
>>5290841
>Vector, that Neon blitzer girl and her team who took Yamato's Ferry services, listed as a threat.
Well that's interesting
>Hephesta, The living forge
Huh. Name sounds familiar. Isn't she part of the pepperbox gang? Nope. Wrong girl. But it seems she's a girl whose powers revolve around relic creation, manipulation, and control.
>Schrei.
Unknown. No title. Likely her core will be very esoteric and bullshit.
>Scylla, Mother of monsters
Scylla, named after the Greek version of (Morton's Fork) Charybdis and Scylla. But the Mother of Monsters title? Usually that title's reserved for a name higher up in the etymology list. I was expecting a "Tiamat" to be paired with that title. Regardless, the Title "Mother of Monsters" is something to be wary of. Either she's a Construct spawner or an Amalgam tamer with an ability similar to our Core's Empathetic sub-abilities, before we pruned that ability tree with neuro-surgery. She might be able to mess with the three titans if her core capstone contains something similar.
>Or-
Unknown.
>Sathriel
Wait. Hang on. Sathriel? THE Sathriel? The Obsidian Arbiter? I...I don't know how to feel about this. On one hand I feel honored, on the other hand, Sathriel being a threat is damn terrifying. At the same time, deciding to pre-emptively deal with her, and knowing how she ticks OOC feels like cheating.

>>5290845
It was a question that was posited quite some time ago iirc. like months/years back. I'll try and look for the exact quote in the archives. But iirc off the top of my head, the question was about the missing 7th escher's gear spoke and you said that Mara had it anchored at the Cord Entrance, and we asked "why we can't simply teleport there?" with you answering "because you're severely underleveled at the time and teleporting there this early is a suicide wish."
>>
>>5290867
>>But iirc off the top of my head, the question was about the missing 7th escher's gear spoke and you said that Mara had it anchored at the Cord Entrance, and we asked "why we can't simply teleport there?" with you answering "because you're severely underleveled at the time and teleporting there this early is a suicide wish."

(I'm remembering the same thing, so at this point I think I'd simply make that 100% concrete. Teleporting there now would be...jarring, to say the least...but it's absolutely possible.)
>>
>>5290867
>>Wait. Hang on. Sathriel? THE Sathriel? The Obsidian Arbiter?

(The one and the same. Now, as with all threats, their presence here doesn't mean that they're all intending to attack you on sight—it's more a measure of Daughters that could cause you significant problems if underestimated in any way. Also, the Conglomerate was hitting the high points, and it's by no means an exhaustive list—just the ones that you're likeliest to run across.)
>>
>>5290843
>Tell Gina what we've discovered from the Forest:
>We found another skeleton in Mara's closet, we don't know how we feel about it though given the context of the recreated flashback.
>We found 'A'licija. Her apparent insanity/amnesia was induced by a forced hunger experiment gone horribly wrong, but the house also connects to the subterranean network which allowed us to bypass most of the forest.
>But 'A'licija takes frequent trips down into the underground tunnels, which leads her to becoming a routine Amnesiac due to interaction with the data leakage that Morningstar stuffed into our planet's core.
>Good news, silver linings, and bad news, Good news: the leaked data isn't really harmful. They're like ghosts of past cycles who want to help. They also gave us useful info that'll help us in the long run. Silver lining: 'A'licija's the only person who can take the leaked data and not go insane due to her core abilities, so we don't have to worry about anyone going cuckoo. Bad news: We're gonna have to update the laundry list of names to look out for besides West and possibly Mara. Send the list of names to Orwell and see what information she can dig up on the skinternet.
>>
>>5290867
>Schrei.
>Unknown. No title. Likely her core will be very esoteric and bullshit.
"Schrei" is German for "scream". There's a German Daughter with sonic powers that we occasionally hear about, maybe that's her?

>Or-
>Unknown.
I am really hoping that what the ghosties were trying to say wasn't "Orwell". I will be cross with her if she's been doing a bamboozle.
>>
>>5290870
I'm somewhat surprised Sathriel's got higher priority than Peng. Then again, the list is exhaustive so there's no doubt the Scarlet Sage is somewhere in the 10 ten.
>>
>>5290879
(Oh, she's definitely there. Those are just all the names the Conglomerate were able to impart to you with what little time they had.)
>>
>>5290884
Will there be more of the Conglomerate or rather different iterations of it? Because given the rate of data leakage, the version of the Conglomerate that expired before our eyes is just one of many data fragments leaking out from the data core. It wouldn't make sense for the Data leakage to stop at this stage once we've interacted with them.
>>
>>5290888
(There are different iteration of it, yes. Typically you'd have to go much deeper for them to affect Daughters, but Alicja's a special case—some of the Conglomerate were very keen on speaking to you, heedless of the cost)

(You can venture deeper, but not all of what's leaking out is as nice or even as coherent as what you've just interacted with.)
>>
>>5290875
>>5290843
amending this vote:
>Tell Gina what we've discovered from the Forest:
>We found another skeleton in Mara's closet, we don't know how we feel about it though given the context of the recreated flashback.
>We found 'A'licija. Her apparent insanity/amnesia was induced by a forced hunger experiment gone horribly wrong, but the house also connects to the subterranean network which allowed us to bypass most of the forest.
>But 'A'licija takes frequent trips down into the underground tunnels, which leads her to becoming a routine Amnesiac due to interaction with the data leakage that Morningstar stuffed into our planet's core.
>Good news, silver linings, and bad news,
>Good news: We got lucky on the leaked data interaction. The leaked data that interacted with us was helpful. They also gave us useful info that'll help us in the long run.
>Silver lining: 'A'licija's the only person who can take the leaked data and not go insane due to her core abilities, so we don't have to worry about anyone going cuckoo. Also we traveled through the tunnel close to the surface. No deep dives.
>Bad news: We're gonna have to update the laundry list of names to look out for besides West and possibly Mara. Send the list of names to Orwell and see what information she can dig up on the skinternet. Further trips into the underground might not be so kind. there might be malignant data deeper down.
>>
>>5290843
>>Write-In
>Send out a pack of invisible Joyous to scout the Canyons. Identify the most aggressive-seeming Daughters, and check for any potential ambush points.
>Produce some Subversive Scarlet Sonarlings as well, to do a deeper scan of the Canyons with sonar and terraforming senses. Search for any hidden Daughters or unstable terrain.
>Unless it turns out to be actually the most dangerous route, proceed through the middle ground of the Canyons. Keep Dorian close to Julia and Amara close to us, along with a Knight we can hop on quickly if needed. We should be safe from most terrain shifting thanks to our Psy-Platelings, but better to be safe.
>Send Gina's team skirting along the valley, to check out the adjacent biomes.

>>5290900
We should also check on Orwell while we're at it. Has she recovered from the condition we saw her in last?
>>
>>5290877
So. Do we press on? or do we turn back?

>>5290911
Shouldn't we also stealth-up Dorian, Julia, and Sir Fuzzbuzz with Stealth Armor? I mean, I guess Dorian can make himself less visible via masque of and carry Julia, but a large moving mass of red mist would be obvious.

Also, we promised Orwell a Spirit-Shell Avatar for her to control. I have no doubt that she's overwhelmed with how chaotic the Skinternet is, but yeah, a check-up on her will be prudent. I get the feeling that her headspace is more susceptible to hunger checks if she gets stressed from her sisyphian attempts to wrangle the skinternet into a manageable state.

Also, We can also utilize skintalking to ask the land of any hidden sweet spots, amalgams that survived via ambush hunting, scavenger Amalgams, or even lost relics. Secrets yet left to be uncovered. We could also ask about it's neighboring biomes and the state and rate of the No-Man's land.
>>
>>5290843
Communicating >>5290900 to Gina has my vote, as well as checking on Orwell.

As for where to go... I would be for pressing on, since we need the levels. But I am not sure about which option to pick. Which option do you guys think would be best for hunting (preferably amalgams)?
>>
>>5290926
Good points. I was kind of assuming some of what you're saying, but I should make it explicit.

>>5290843
Modifying >>5290911
>Make use of Amara and the Joyous' Skintalking to aid in scouting and finding any hidden details.
>Before entering the Canyons, make sure that everyone has either Subversive Platelings on or an invisibility spell from Amara.

As for Orwell, yeah, we need to get that Spirit Shell to her. That should improve her mood from where she is right now. And checking in on her,m just showing that level of concern should help.

>>5290928
I'm not sure there are any Amalgams around here. Any that have survived so much fighting would have to be really damn buff or amazing at hiding, we're probably not getting an Amalgam hunt. As for Daughters, going high would draw a lot of attention to us and doubtless get us into fights, but there's a risk we could be overwhelmed. It might be better to stay to the low or middle levels and attack targets of opportunity. Not like we ambush someone just trying to make their way through, but if we see someone else preparing to ambush someone it could be just for us to prevent them from carrying out their plan.
>>
>>5290932
>>5290928
Well the thing is, that at this point in the biome, I think we'll have to start getting into the mindset that any daughters we encounter will likely be hostile or have the intent on climbing the Cord, or have gone hunger-mad. So given our high profile as Primo donna numero uno, we'll have to be prepared.

In addition, we should also consider the types of fights or hunts that we will have to pick in the future should violence be not an option.

There is also the factor of the No-Man's land encroachment. we've got 3 days before the fighting subsumes the entire calcite canyon and begins encroaching on the forest, and then another two days before Alicija loses her house. possibly less given the location of her house in the forest. We could theoretically spend some time and resources with Behemoth's help to move the biome back and by extension, Alicija's House away from the fighting.

There is also the factor of the hidden horrors of the No-Man's land. We should find a way to see what happens if daughters attempt to feed while in the No-Man's land and why constant fighting is the defacto rule.

Finally, there's the matter of how to approach the Cord through the No-Man's land. We've got two viable options currently: One is the classic Crusade, with everyone under our banner and brute-forcing our way to the entrance, but No-Man's land is 6 biomes wide, and will soon to grow to 7-8 biomes in length the longer we dally and prepare. The other option is using Mara's 7th Escher gear spoke and simply teleporting just our core family members to the Cord Entrance where Sargatanas awaits.

A third option is possibly finding a way to find a way to enforce an armistice on the No-Man's land, but that in and of itself is a herculean task. I don't know how we'll convince all the sane cord seekers to lower arms and seek peace while the hunger mad are abound.
>>
I also have a thought: Charon has given us a detail on the climb on the Cord itself. And Ozmas has given us much insight on the layout, but none of the two have given their opinions on the No-Man's land. We could ask Charon, but given that she's still of mind to get through her emotional hang-ups with Ozmas and Ozmas having the overall world map from a God's eye view, I think the topic of the No-Man's land will be something we can use to ask Ozmas on our second visit along with the other questions, after we scout, hunt, and ask Orwell some things, along with general house-keeping and staying updated on what our friends and allies are doing.
>>
>>5290843
Adding an amendment to this vote:
>>5290900
>Ask Gina that if possible, make a check-up call on Orwell alongside giving her the list of names. Ask if she's taking breaks and what not. Tell her that we'll get that special project going for her once we're done scouting/hunting the biome.
>>
>>5290953
(Okay, so you'd like for Gina to check on Orwell, while you and the others scout/explore the valley?)
>>
>>5290938
Maybe we should start doing public service announcements. The reason everyone is fighting for the Cord instead of rejecting it as a trap is because they haven't had the conversations with the Hexane and Morningstar that we have. They don't know it's a bad idea, we've got all these people fighting and dying from a position of ignorance. The more people know "no, climbing the Cord will not grant you your wish, it'll just destroy the world", the fewer will be willing to fight us for it. We should see about making some videos with Orwell. Probably most of the fighters won't see them, and even fewer will acknowledge them. But it's got a low effort investment, so even if it only removes 5% of the fighters from the struggle it should be worth it.

>>5290939
Sounds good. Ozmas does have the view from above, she could tell us a lot about what's going on there.

>>5290960
Works for me.
>>
>>5290953
>>5290960

...sure, good idea, let's delegate that.
>>
>>5290960
If possible contact her via neuromancy. It's been quite a while since we last contacted her ever since our recent panic attack and 8-hours of sleep. I'm very certain she's worried and a LOT has changed since.

Define "others". If you're implying having Gina's team retreat to the roost to make the call to Orwell or have the others escort or protect Gina while she makes the wireless neuro-call, I'm for it. Having Gina walk back to Panopticon city for a personal check-up by herself is dangerous. I don't know how it'll work out though.
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>>5290971
>>5290966
>>5290965
(Ah, let me clarify - I assumed what you meant by...)

>>Ask Gina that if possible, make a check-up call on Orwell alongside giving her the list of names. Ask if she's taking breaks and what not. Tell her that we'll get that special project going for her once we're done scouting/hunting the biome.

(...was for Gina to be the one to check on Orwell via Neuromancy while you, Amara, Julia, Dorian, and Sir FuzzBuzz explored the next biome. Let me know if I misinterpreted anything, since work's got me pulled in a couple different directions at the moment, and my reading comprehension tanks when I'm busy.)
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>>5290976
this is correct.
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>>5290976
Looks good to me. Gina's got some tough gals with her, they can keep her safe while she's making a call.
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>>5290984
>>5290986
(Okay, perfect! Thank you for letting me know!)
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>>5290843

[That aside, we found another skeleton in Mara's closet] You continue, eager to recap what you’ve experienced so as to rob the harsher points of their sting [We don't know how we feel about it though given the context of the recreated flashback]

{…I’m sorry} Gina offers, feeling the growing weight of Marrow Dragoon’s sins as sharply as you are, now.

[We found 'A'licija] You breeze on. [Her apparent insanity-slash-amnesia was induced by a forced hunger experiment gone horribly wrong, but the house also connects to the subterranean network which allowed us to bypass most of the forest. Turns out, 'Alicia takes frequent trips down into the underground tunnels, which leads her to becoming a routine amnesiac due to interaction with the data leakage that Morningstar stuffed into our planet's core. So, that said—I’ve got good news, silver linings, and bad news. Any preferences?]

{A stiff drink and a deliciously smutty fic, but if we’re talking just what’s on offer? Let’s go in order}

She scored a smirk, you’ll give her that.

[Good news: We got lucky on the leaked data interaction] You say, staring out at the field of spires before you, hands on your hips. [The leaked data that interacted with us was helpful. They also gave us useful info that'll help us in the long run. Silver lining; 'Alicia’s the only person who can take the leaked data and not go insane due to her Core abilities, so we don't have to worry about anyone going cuckoo. Also we traveled through the tunnel close to the surface. No deep dives]

You draw in a breath before detailing the rougher points; [Bad news: We're gonna have to update the laundry list of names to look out for, besides West and possibly Mara]

{Well, that could be something of a silver-lining too, I suppose} Gina sighs. {Hey, it looks like everyone’s ready to get moving, so do you have any preference so we cover the most ground?}

[I’m thinking that after some thorough scouting we’ll take the middle route through the canyon, so we can at least keep our footing, Can your team skirt along the edge to check the neighboring biomes?] You ask, and Gina makes a small sound that offers an unspoken ‘did you even need to ask?’ before you proceed. [Before that, though? I’d like you to give Orwell the list of names I’m sending you now, but I’d also like your touch-base to err more on the side of a check-up call. I want to let her know I’m going to get to work on the project I mentioned to her, last time we talked…I’m worried about that girl]

{Hey, if we’re lucky maybe we can pull off a pair of miracles today} GG grins in your mind’s-eye. {Getting TWO workaholics to take a fucking nap}

She laughs when you project a neon middle-finger right back at her, and with one last flash of affection across the line you snap back to reality.

(Continued)
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>>5291052

You and your daughter send your scouts into the valley, as one—you with a fleet of invisible Scarlet Sonarlings to give you a full and complete map of the canyons with their invasive sonar, while Amara’s Joyous scatter among the cliffs, cloaked as they deftly spring into the unknown…and thanks to your foresight, It doesn’t stay that way for long.

The shadows at the valleys’ lowers points hide Daughters well, but they make for easy prey to the opportunists hiding belowground, regularly picking off teams like antlions; an apt comparison, given the most egregious group’s penchant for mandibles and manipulating the terrain to yank their victims to claustrophobic graves. The open skies offer little in the way of easy ambush, but that only places the carnage in the open. Two teams of allied Daughters—both with the majority of their members flight-capable—pick off stragglers like so many herons, dive-bombing any Daughter too slow to get out of their line of sight.

Your preferred route, meanwhile, has its own share of issues…three of them, to be precise, one for each of the major paths that wind between the forbidding cliffs above and the slaughter-pits below.

The first one is nothing short of a frenzied bloodbath, a four-sided melee over two-dozen Daughters deep. They’re…they’re tearing into each other like wild animals, due to having either burned through most of their bio to get there or having lost any sense of composure, you’re not sure. They’re wild-eyed. Panicked. Vicious, in their frantic struggle to stay alive and ensure their own safety by digging tooth and claw into the girls like them.

Few, if any of the combatants have obvious corruption. Their abilities are nothing special.

They shouldn’t be here.

No-one should be here, you think, jaw clenching as you tear your eyes away from the horrific sight to a far calmer scene to the south. A quartet of Daughters rest in a nook that’s nestled into a bend on the south-most trail, a relic thrumming with power at the deepest part of the small cave. In terms of ‘tells’, you spy two Paladins standing guard, their similarly Sanguine temperaments obvious by one’s bald head oozing sheets of blood, almost resembling hair. The other’s far more subdued, but no less striking; her arms and legs are scarlet prosthetics, rigid one moment, then rippling the next. Leaning against the spherical relic in the back is a pudgy young woman, her cherubic features distorted when she issues a lazy, full-body yawn. Skin turns inside out to reveal every configuration of tooth imaginable, her organs and muscle looping in on itself like a mobius strip of gums and incisors before she returns to her outward-facing form. She startles when the last member aims at something and fires a round from the ivory rifle that makes up her left arm…though ‘rifle’ might be underselling the weapon she’s turned herself into.

(Continued)
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>>5291054

A trio of bone spurs root her in place, the girl’s calcite armament easily larger than her or her companions, by far. Her target becomes clear as one of the flight-capable Daughters explodes mid-air, her companions scattering as her remains—avian arms, hawk-like in spread and color—tumble to the valley below. The Paladins cheer their friends’ aim, while the Gluttonous in the back hurls epithets at the markswoman for disturbing her rest…and all of it, from the gunshot to the good-natured argument is completely and utterly silent.

You can’t hear them at all, a frustration you quickly realize is shared by the little one beside you.

“That relic they’ve got is messing with my Lexicon.” Amara scowls with closed eyes, planting her hands on her hips. “It’s messing up a lot of the valley!”

It’s a potent thing, then…something you’ll bear in mind as you turn to the last of the obvious routes and find a conflict coming to a decisive end. On a wide part of the third trail, a woman stands amidst the splattered remains of three bodies, a trio of under-leveled Daughters felled by the blood-drenched hammer she wields with ruthless precision. Two girls square off with her, a Calcite Armorer with a hefty, if basic battle-axe at the ready while her Humoral companion bolsters her with strands of white phlegm. The Daughter with the hammer clutched in her right hand wears a blacksmith’s apron, one mottled with patterns and colors like that of the most complex bismuth. The garment’s seemingly immune to the flames that consume almost every inch of its wearer’s body, tongues of fire lapping at the girls before her like snarling beasts. The blacksmith makes a motion with her vine-encircled hammer, as if offering the Daughters access to their friend’s remains. It’s a gesture that sets the Armorer off, and with a cry of rage and sorrow, she lunges. One strike from hammer to axe head, shattering the calcite weapon like a jackhammer through porcelain. The second is a killing blow, measured and swift. For such a blunt thing, the hammer carves through flesh like a blade as it splits the Armorer from crown to toe.

A predictable end…followed by something you didn’t foresee happening as the Humoral Paladin’s body is torn asunder, the veins wrapped around the hammer throbbing with an excited heartbeat as both girls’ bodies collapse to the merciless ground, murdered in tandem with their killer left unscathed.

Three paths, a myriad of options.

Which will you choose, to navigate this cruel place?

>>Wade through the multi-Daughter melee, and try to either skirt it completely or break it up.

>>Approach the camping Daughters. They might be reasonable, if a tad violent.

>>Face the hammer-wielding Daughter, as she doesn’t seem Hunger-mad.

>>Slip through the chaos in the trenches far below.

>>If the avian Daughters have thinned, maybe flight is your best option?

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next eight hours, with posting to resume tomorrow at 10AM, Eastern time. Thank you all for your patience, participation, and enthusiasm, and I wish you a good rest of your day!)
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>>5291054
>Few, if any of the combatants have obvious corruption. Their abilities are nothing special.
>They shouldn’t be here.
And this is why you don't follow the pull to the Cord first thing. Poor girls. They probably didn't understand the level of power that fights in the Crucible can reach. Whatever happens to them, they're going to get eaten by someone. Maybe we can convince them to turn back? Explain that they're obviously not leveled enough for this, how about they all go someplace else and not have to fight to the death with each other. Though we'd have to deal with group number two to do that.

>>5291056
>“That relic they’ve got is messing with my Lexicon.” Amara scowls with closed eyes, planting her hands on her hips. “It’s messing up a lot of the valley!”
Having communication be jammed across the battlefield can't be helping. It's probably not the only cause of the carnage, but I imagine it's a major contributor. Together with these girls picking off any aerial combatants with their sniper cannon and they're making this a much more dangerous region to travel. I'd like to talk with them. Maybe use one of the Subversive swarmlings to communicate through text, change the color patterns on its wing cases to spell out words. That way if they refuse to turn it off, we at least don't have to get in a fight with them. Or it would be a fight we can prepare for.

>A predictable end…followed by something you didn’t foresee happening as the Humoral Paladin’s body is torn asunder, the veins wrapped around the hammer throbbing with an excited heartbeat as both girls’ bodies collapse to the merciless ground, murdered in tandem with their killer left unscathed.
That sounds worryingly like a Deprived power. It might just be a weird Humoral ability that can split damage among people linked by actively maintained effects, though. Still, I'd like to avoid her if we can.

>>5291058
Thanks for running, BHOP. I hope you have a nice day, as well.
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>>5291056
Hmmm....we have the element of stealth on our surprise.
Two of our options involve blowing our cover to some degree. One involves very risky stealth checks and reflex checks to prevent collateral. And given the path involved. blowing our cover means revealing our presence to those who can afford the luxury and attention to pay attention to us.

The Hungry girl and the Humoral bodyguards are camping and sniping fliers for the lulz, although the glutton's also a sleepy type. Probably her need for sleep is linked to her energy/bio storage. Humoral bodyguards are probably to thin the crowd and pick off easy targets while the Glutton is for direct and serious engagements. But that relic is very very noisy in that sense that it silences the fleshscape.

Hammer girl's powerful that's for certain. confronting her will probably involve a fight. Or a contest of strength of sorts.

We could technically fly under stealth, but that could expose us to a degree.

Man no wonder things are getting chaotic the closer we get to No-Man's land.

>>5291095
That relic will be a prized possession in the Glutton's group given that it's basically a battlefield wide silencing relic. We'll probably have to request a trade offer. It's very clear that the Glutton is the head of the group and she prioritizes a good night's sleep. Asking them to turn off the silencing relic won't be enough. They'll probably want something in return.

We could always try the Fuzzbuzz test. Spawn at least one Fuzzbuzz, have it come out of stealth, and then sent it buzzing throughout the field and gauge the reactions of everyone involved. Or we can use it as a distraction that sends people scrambling about looking for our location while we press ahead.
It's like the Crucible equivalent of the Shopping Cart Theory.
https://www.youtube.com/watch?v=B55gpo3OgQk
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>>5291105
>That relic will be a prized possession in the Glutton's group given that it's basically a battlefield wide silencing relic. We'll probably have to request a trade offer. It's very clear that the Glutton is the head of the group and she prioritizes a good night's sleep. Asking them to turn off the silencing relic won't be enough. They'll probably want something in return.
Maybe we could offer some sound-dampening material? FuzzBuzz fluff can probably do pretty well at that, given that swarmlings are able to cancel the sound they produce. Make the sleepy Glutton a set of FuzzBuzz noise-canceling headphones.

>We could always try the Fuzzbuzz test. Spawn at least one Fuzzbuzz, have it come out of stealth, and then sent it buzzing throughout the field and gauge the reactions of everyone involved. Or we can use it as a distraction that sends people scrambling about looking for our location while we press ahead.
I like this idea. People know our reputation, sending a sign we're here without actively broadcasting our location should disrupt the fighting. You'd get four different responses: People who are intimidated by us and respond by running, people who are overwhelmed by the fighting and respond with hope that we can help them, people who want to take a swing at Shu the Defiant and come searching for us, and finally the Daughters who are utterly confident in their strength and don't see a reason to get involved at all, but they're probably not fighting that much anyway. Yeah, that's a good way to break things up.
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>>5291058
Are there any spots where the Joyous can interact with the fleshscape via skintalking? We should get a gauge of how big the silencing field is.

>>5291095
Another idea we could do is try and aggravate the Glutton into thinking the Hammer girl blew up the silencing relic but that's a big stretch. Julia could definitely destroy the silencing relic for sure through stealth, but that would mean we would be intruding upon the glutton and the paladin and we don't know what they can do.

Hammer girl's probably utilizing the same Neuro-Conduit trick that the Lung Forest uses, mirror touch synthesia damage sharing, but the opponents are the ones that suffer from it.
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>>5291114
>Leaning against the spherical relic in the back is a pudgy young woman, her cherubic features distorted when she issues a lazy, full-body yawn.

She'll probably want a pillow to go with the headphones.
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>>5291118
>>Are there any spots where the Joyous can interact with the fleshscape via skintalking? We should get a gauge of how big the silencing field is.

(It's large enough to encompass the three trails you can see, but it's effect ends further out. Unless they move the Relic, the range has a radius of roughly 400 meters.)
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>>5291056
>Deploy Fuzz Buzz Litmus test.

>One scouting Fuzzbuzz to fly around the field in view of everyone present along the middle path, ensure that they get a good look at Fuzzbuzz in their field of view before Fuzzbuzz moves on. Gauge their reactions to the Fuzzbuzz.

>Send a trade request via Fuzzbuzz diplomacy. Glutton Girl receives: 1 Fuzzbuzz Body Pillow, 1 pair of Fuzzbuzz Noise canceling earphones, attuned to the receiver of the gift. Shu receives: Silencing relic (if they refuse the offer to trade the relic, downgrade demand for the relic's deactivation instead)

>>5291114
>You'd get four different responses: People who are intimidated by us and respond by running, people who are overwhelmed by the fighting and respond with hope that we can help them, people who want to take a swing at Shu the Defiant and come searching for us, and finally the Daughters who are utterly confident in their strength and don't see a reason to get involved at all, but they're probably not fighting that much anyway. Yeah, that's a good way to break things up.
Don't forget the fifth response: People who are confident enough to think they can fight us in the open or aim to land cheap shots on us.
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>>5291118
Feels too risky to me. I don't want to antagonize these girls, we don't know how they'll respond. We might have to fight them, but better to try diplomacy first.

>>5291140
So we just have to get them four hundred meters from anyone that's fighting. That shouldn't be too hard.

>>5291142
>Don't forget the fifth response: People who are confident enough to think they can fight us in the open or aim to land cheap shots on us.
Yeah, but they won't know where we are, just the FuzzBuzz, so they'll still have to come looking. At best they can wait until we get in a fight with someone else who did search for us, then jump in.
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>>5291146
>So we just have to get them four hundred meters from anyone that's fighting. That shouldn't be too hard.
or have them trade away the relic or turn it off.

Although...that silencing relic has got me thinking, it could be useful in the No-Man's land depending on its function if we manage to trade if off from the Sleepy Glutton that is.
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>>5291056
>>5291142
Make an additional amendment in my vote:
>When asking for the trade offer of their silencing relic in exchange for noise canceling "buzzphones" and a body pillow for comfort, make the argument that the No-Man's Land is encroaching this biome soon and a relic like hers will be fairly useless as there will very likely be zero reprieve nor opportunity to rest and recover the moment the No-Man's Land is upon them. Trading in a bulky relic for a more portable means of getting a good night's sleep will help them on the final leg of their journey if they decide to press onwards toward the Cord.
>If they're of the disposition of not wanting to journey to the cord, then offer shelter and the location of secure settlements.
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Alright. It's soon time for me to leave for work. I'll be back in about 7 hours give or take.
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>>5291187
(Have a good shift!)
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>>5291056
>>Write-In
>Use one of the Subversive Swarmlings to communicate with the camping Daughters by writing on it with its chromatophores. Ask them if it's vital that they maintain this sound-cancelling Relic, and what they'd be willing to accept in exchange for turning it off. We can spawn sound-dampening materials, if that helps.
>Send out a FuzzBuzz to join the scouting along the middle path. Don't have it directly engage anyone, but don't make an effort to hide it, either. Get a sense of how people respond to this sign of our presence.
>>
back from work.
A thought has occurred to me.

You know if we look at things from a more outsider's perspective, it's something both equally hilarious, serious, and dissonant about what we're gonna do given Shu's reputation.

We're so well known that the sight of our mascot construct is enough to turn heads.

Imagine the effect it will have when A fuzzbuzz gets sighted on No-Man's land. a Battlefield spanning several states long in constant combat. And then all of a sudden a sizeable portion of the No-Man's land will fall silent with its combatants instantly dropping what they're doing just to stare intensely at a fluttering bumblebee minding its own business.
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>>5291635
I'm imagining a conversation where one Daughter tries to draw her team's attention to this swarmling she just saw, and doesn't get a strong reaction because it's just a swarmling, lots of people have bug constructs around here. If it's not attacking, then leave it be and we'll be fine. But then she explains, very gravely, that it was a fluffy bee.

And then her team just freaks the fuck out. Oh shit, the Hunter of Gods is here, quick everyone check to make sure they haven't done any murders recently. All the people we've killed deserved it, right? Nobody killed anyone that was just minding their own business? Okay, okay, we're fine. We don't start shit with her, she won't bring her army down on us. Definitely nobody do anything that makes her call up the fucking Ziz, alright?
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>>5291657
I wonder if there are fellow hive mistresses who decide to deploy the mimicry tactic by dressing some of their swarmlings into mimics of Fuzzbuzz...They'll do a pretty good job given Crucible Biology, but I doubt they'll replicate the same emotional catharsis of petting Fuzzbuzz's downy fur.
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>>5291674
Ooh, Batesian mimics. Yeah, there are probably some. Once you get close it would fall apart, but at a distance mimicking our swarm could be pretty effective.
>>
(Well, I'm afraid my Friday got torpedoes by another flood in the office basement. I'll be dealing with that for most of the morning, so I'll let you all know when/if I'll be posting today. Thank you for bearing with this craziness, and I'll let you know something as soon as I have a better grasp on the situation and my timing.)
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>>5291926
oof. take care of that. Also it's friday.
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>>5291926
https://www.youtube.com/watch?v=pv11vGknUUo
Another Sinner. Emil Sinclair of the Demian.
Looks like a Gemma case of Disassociative Identity disorder.
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>>5291926
(...and it's sewage backup again. Good times. This is likely going to eat my while day in dealing with sanitation specialists and contractors...again...so the next update will go live on Tuesday, June 7th at 10AM, Eastern time.)

(Thank you all for bearing with this, and I wish you all a good weekend.)
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>>5292025
Wow. I'm sorry you've got to deal with that mess. Your office's basement floods far too often. Take care, BHOP, and I hope dealing with the sewermen doesn't become too stressful.
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>>5292026
(Ha, they're not bad, it's just a lot of calls and logistics. But yes, it's been a problem that's haunted this office far longer than I've been here...but only recently has it gotten bad with all the heavy rains we've gotten as of late.)
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>>5292030
Given the change in climate, expect it to be a routine seasonal occurrence. The east coast is getting more and more rain over the years.
>>5292026

>Sewers
Man, it kinda makes me wonder what kinda of Crucible derived powers could spawn from existing sewage infrastructure repurposed for Crucible combat?
"Fatbergs" are a thing in sewage treatment so...
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>>5292038
>Man, it kinda makes me wonder what kinda of Crucible derived powers could spawn from existing sewage infrastructure repurposed for Crucible combat?
>"Fatbergs" are a thing in sewage treatment so...
I can imagine it being really gross. As much as this quest is Body Horror, it's avoided a lot of the squishier grossness. Like how we haven't met anyone with a Humoral power based around cysts. Though I suppose narrative convention demands that anyone who has an uncommon but disgusting power must be very strong to balance it out, so I guess they'd be a terrifyingly-powerful Sewer Queen.
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>>5292054
>Like how we haven't met anyone with a Humoral power based around cysts.
Isn't Rath's initial explosion powers based on boils and cysts that explode like bombs?

>Fatbergs
What about Golems sculpted from Lard or Amorphous Humoral daughters who are more based on oils and stuff?

And then on a different scale of "grossness" are the Vitruvian daughters who essentially manipulate their BMI, body fat ratio, and their fitness level swinging wildly between Horridly obese bowling ball to Sculpted Amazon Goddess.
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>>5292063
>Isn't Rath's initial explosion powers based on boils and cysts that explode like bombs?
Huh. Yeah, I guess that does count. But I was thinking more along the lines of huge cysts full of pus and blood. They can be nasty.

>What about Golems sculpted from Lard or Amorphous Humoral daughters who are more based on oils and stuff?
>And then on a different scale of "grossness" are the Vitruvian daughters who essentially manipulate their BMI, body fat ratio, and their fitness level swinging wildly between Horridly obese bowling ball to Sculpted Amazon Goddess.
I'm seeing it as a Gluttonous power, maybe as a hybrid. A Daughter who can consume biomass to bulk up with layers of ablative fat, burn it off for a big energy boost, or split it off for the lard golem idea.
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>>5291056
>Wade through the multi-Daughter melee, and try to either skirt it completely or break it up.
>>
CRUCIBLE OMAKE SIDESTORY: "JUDGING THE VALUE OF WISDOM IN A BARGAIN"

Karey was having a wonderful time as she sat under the lightpost of Parking lot section C1 close to the entrance of the Ikean Fortress munching on Swedish meatballs. After pulling a profit from the Cradleton fiasco, the wandering meat merchant had spent the time traveling between settlements, hawking her profits and wares harvested and satiated herself with the activity of wonderful commerce. So content she was that she nearly didn't notice the Ikean Fortress's new arrivals touching down onto the Parking lot on a Pillar of Black and Gold.

Karey's eyes widened then narrowed in recognition. A smile graced her face.

"Hello! "Hi, welcum to Karey's mobile meat market!....." the Meat Merchant called out with a smile. "Would any of you like to browse Karey's wares?"

The new arrivals gave varied reactions.

"IT'S YOU!" Yan cried, pointing an accusing clawed finger at the child. "WHAT ARE YOU DOING HERE!?"

"Doing what merchants do!" replied Karey "Setting up shop! Tending to business! making deals with regular customers!"

"Hello Little merchant," Sathriel greeted with a smile on her face "Are you ready to pay your TAX?"

"Mom please. Can we not do this for once?" begged Solomon with a clawed hand to his wooden head. "Every Crucible forsaken time this little girl shows up and sets up shop, we end up paying too much for her wares!"

Sathriel couldn't help but hesitate in the face of Solomon's argument. He had a good point.

"Karey can make bargain easy win with Lawyer lady" Karey confidently declared. "Come browse Karey's wares. Or is Lawyer Lady willing to walk away with a lose streak on her record?"

The Merchant's verbal jab tilted Sathriel's internal scale to weigh her personal pride and anger as more valuable than restraint and wise council.

"More like fleecing and extorting innocents of their currency you criminal lo-" Yan could only take two steps forward before Solomon held him back in a full nelson.

"Let me go, Solomon!" yelled Yan, thrashing against his brother's restraints.

"Yan please! This is a public space!"

"Public my vitruvian sculpted arse!" shouted Yan, detaching his left arm to shoulder-toss his brother, the move dragging the two siblings into a wrestling match.

"Oh, you're letting me pick from your wares this time?" Sathriel asked with a throbbing vein and strained smile, ignoring the ongoing scuffle between her constructs.

"Karey can't get quality cuts from lawyer lady if lawyer lady doesn't approach to make purchase." the merchant tauntingly with a mocking curtsy. "Is Lawyer lady prepared for another fleecing?"

(cont.)
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>>5295307
Sathriel knew the song and dance and the challenge implied by Karey. It was a dance that she seen had performed many times. With a sharp eye, the arbiter perused the wares unafraid of brandishing flash of the Karey's cleaver who twitched in anticipation, ready to extract the pound of flesh equivalent to Sathriel's forecasted purchase before the arbiter finally plucked out a bag of packaged pre-Crucible sunflower seeds-

There was a flash of a cleaver whose speed was equally matched with a black blur as Karey and Sathriel made leering eye-contact, the Butcher's cleaver locking edges with the Arbiter's Obsidian Police Baton.

"Ten pounds. Vitruvian cuts." Karey stated. Thus began the bargaining war.

"Come now little merchant, a pound of seeds does not equal ten pounds of Vitruvian meat." Sathriel countered, applying pressure against Karey's cleaver. "ten pounds of calcite."

"Karey can't gnaw on raw deal. ten pounds humie cut." the scrawny merchant pushed back with great strength that belied her small frame.

"Ten pounds of vitruvian can buy me a Tier three relic at a major settlement or port, Karey." Sathriel riposted "And you're asking that much for a bag of sunflower seeds?"

"Perfectly preserved Pre-crucible roasted snack! Family size! 16 ounce bag! Big deal! Rare find! Still fresh! Seal still intact!" argued Karey. "Ten pounds Vitruvian!"

"Pound for pound, the quality of the seeds does not have equal value in the meats." Sathriel narrowed her eyes as she spoke a counter offer. "Twelve pounds Calcite!"

"Aiya, is this really how you barter?" said Peng Ching, stepping in and slapping down the weapons between the dueling bargainers. The Sage's presence prompting Yan and Solomon to stop their scuffle and straighten out their appearances back to high class spotlessness in record time.

"Auntie please, stay out of this! This is personal!" said Sathriel attempting to wave off the older woman's presence.

"And miss out on the fun?" replied the Sage with a foxy smile on her face. "Please let me in on the action and save you several pounds of flesh."

Peng with a sharpened look that somehow cowed the Arbiter. "I insist."

Sathriel judged the value of her wounded pride of being flecced and the slim prospect of winning a haggling war in recovering that pride by herself, and the value of saving her personal slush funds at the cost of becoming indebted to Aunt Peng.

Quietly, the Judged stepped back upon reaching a verdict, prompting the Sage to smile with teeth.

"Thank you Sathie!~"
Sathriel's "You're welcome" reply came out hushed and stumbling in response. If one were to have the sight that Aunt Peng possessed in reading the colors of emotion, they would have seen Sathriel be wreathed in an uncharacteristic magenta hue of embarrassment.

"Let Auntie Peng show you how to really haggle down the price."

Karey quietly gulped as she felt a chill in her mercantile instinct as a new player stepped into the realm of bargaining.

END.
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>>5295314
>>5295307
Wrote this over the weekend. Not sure where to place the this side story on the timeline of current events. But I thought it would be fun to write something a little different and more comical in terms of story tone.
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>>5295320
Let me know what you think of it.
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>>5295346
It was cute. A nice little slice of life piece of what commerce is like in the Crucible. I liked Sathriel's constructs' frustration with Karey. It's a fun relationship she has with them, with them half assistant and half minder. Of course they're not going to be happy that Law Mom is getting suckered into another deal with this peddler. Sathriel relenting and letting Peng do the haggling was also pretty cute. An auntie's disapproval can cow even the most stubborn Vitruvian, I suppose.
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>>5295307
>>5295314
>>5295320
(Ha, I'll say you got several solid chuckles out of me this morning when I sat down to read this. I really enjoyed this little back-and-forth, and I appreciate you posting it!)
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>>5291056

Well, even in the middle of violence and carnage, you know one thing that’s sure to get everyone’s attention.

You send out a FuzzBuzz that’s a bit larger than your usual fare, big enough to be recognizable but still small enough to not look like an obvious threat. Instead, he serves not as a threat but merely as a declaration…

…and the change in atmosphere occurs with an immediacy even you couldn’t predict.

A ripple of movement and recognition courses through multi-Daughter melee, with one team abandoning the battlefield outright. The remaining girls pause, a few confused faces in the crowd quickly brought up to speed by furtive whispers and frantic pointing. A few tend to the wounded, Humoral powers stitching ravaged bodies back together as they’re pulled off to the sidelines while the majority have their attentions fixed on your envoy.

The hammer-wielding Daughter simply smiles when she catches sight of your calling card, and she promptly sits down cross-legged where she stands, the flames that consume her flesh flaring with either excitement or anticipation…it’s hard to tell with the rictus grin she has aimed at your FuzzBuzz.

The four camping Daughters, meanwhile, go on guard immediately upon realizing what it is that’s advancing on their position—the calcite sniper’s long gun dissolves into a bone dust that reassembles into a helmet with almost a dozen monocular eye ports as the Paladins move as one to tether themselves to their allies with familiar, scarlet strands. The Gluttonous moves with an urgency that’s startling to behold, and no sooner is she on her feet than the relic is promptly swallowed whole, disappearing into her distended mouth.

It’s a simple matter to forms words with the shifting carpet of down that adorns FuzzBuzz, your negotiations opening simply enough with a polite request to turn off the Relic so you can speak, plainly. The Gluttonous Daughter surprises you again by swiftly dispelling the field with a quick poke of her belly, allowing you and her to speak freely through your fuzzy ambassador.

“Much appreciated. I’m glad we can talk, now.” You begin warmly.

“Shu…the Defiant.” The other Daughter murmurs in a husky voice, seemingly coming to her sense as she clears her throat. “Yes, sorry about that! We try to keep that up and active when we’re resting. Makes it harder for Skintalkers to sneak up. I’m Genevieve!”

“A pleasure.” You say, letting your ambassador give the girls a curt little bow. The Calcite Armorer smirks, though the Humoral pair’s stony expressions haven’t budged an inch since you’ve arrived. “I’m glad it wasn’t anything vital. What brings you here?”

(Continued)
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>>5296821

“The Cord, same as everyone.” The cheerful Gluttonous smiles, and when the bald Paladin shoots her a look she returns it with a slow blink before she continues. “We’ve been traveling pretty much non-stop for a while, but we make headway faster than most.”

“It must be tiring to keep that kind of pace. I couldn’t help but notice that you seemed to be taking a good nap before I came out.” You continue, prompting a sheepish giggle from Genevieve. “If you’re open to it, I’d be happy to make you a FuzzBuzz body pillow and a matching pair of headphones. It’s only right that the ‘boss’ gets a little shuteye too, every once in a while.”

Genevieve’s eyes widen, and she breaks out into another fit of giggles as her cheeks flare scarlet.

“Oh, no no no! I’m not the boss, but I’m honored you’d think so…you could bring it up with them, when they’re back. They shouldn’t be long, since they just went out to scout the whole canyon.”

“That’s…quite the task.” You say, a bit surprised. “When do you expect them back?”

“Well, they should be…” She pauses, glancing down at her arm with a smirk as the skin there starts to break out in goosebumps. “…neat! I guess Vector’s done already!”

You watch as Genevieve’s hair stands on end, arcs of violet light crackling between skin and stone alike before a being snaps into existence beside the Daughter you’d been speaking with. The form stands head and shoulders above their compatriots, a specter of hard light and gentle curves that shines and vibrates with raw electric power, condensed into a humanoid form.

“Vec, meet-“ Genevieve starts, though she’s interrupted when the radiant figure tilts their head towards you in a humble nod.

“Shu the Defiant. Hunter of Gods.” The being vibrates, a myriad of masculine and feminine tones woven together as one. “Your reputation precedes you.”

“I hope that’s no problem?” You say, unable to dismiss the electric individual’s prickly tone.

“None at all, unless you intend to stop me here and now.”

Even by proxy you can feel the chill that runs through Vector’s group. Genevieve’s gaze is locked on the taller figure, her expression staining to remain composed as Vector calmly folds their hands behind their back.

“…and why would I want to do that?” You finally ask.

“I very much hope that you aren’t. I seek no quarrel with you.” Vector explains coolly, all the while the other Daughters sweat bullets as their leader chatters on. “However, I presume that you, like I, are aiming to ascend. Were the Venn Diagrams of our goals to overlap then we would naturally come to an agreement, as you have with other factions up to this point. Unfortunately, I fear that your aim of free choice and mine of tempering humanity’s cruelest drives would naturally put us at odds.”

(Continued)
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>>5296823

“And by ‘tempering’, you mean-?”

“I aim to remove or curb the human species’ most violent impulses.” The inexplicable figure confirms. “Humanity’s inhumanity to itself is—I believe—the core issue at hand. If this would result in us coming to blows, I would much prefer you leave my girls out of it. I will not hesitate to fight for what I believe is right, but I would ask that their lives be spared. They will not interfere, if you wish to employ violence.”

“VEC!” Genevieve exclaims, the sniper behind her throwing up her unarmed hand in frustration before pacing off. The Paladins look absolutely stricken, stuck between Vector’s implication that they stand down and their own drive to guard their friend.

“Look, Vector…I’m not sure how much you’ve heard or know about me and mine, but we’re not in the habit of killing over disputes. We prefer open, honest discussion.” You reply.

“As do I. I’d very much like to avoid what befell Madame Yurei.” Vector says, melodically. “I was not happy to hear how quickly she succumbed to her base drives, though I presume she was already close to Hunger madness, at that point. To that end, I wish to be as forthright with you as possible, so as to avoid any potential for misunderstanding. Through context, clarity.”

“I…appreciate your candor.” You say, unsure how best to reply.

“And I, your restraint.” Vector hums with a tilt of the head. “It was a rare thing even before this world became what it is, now.”

“Agreed. So what made you decide to just…lay it all out there?”

“As I said, clarity can only be found through context and communication. We’re both reasonable. And unlike Madame Yurei, I’m not a hair-trigger sociopath…” Vector intones, and you’re about to laugh when they follow up with; “…I’m a patient psychopath. There’s a difference.”

“Oh. Uh-“ You hesitate.

“That was a joke.” Vector blithely informs you. “I’m joking.”

This is…all a little much, very quickly. For all that’s been said, Vector’s right—while you’re expecting to come to blows with those who disagree with you, you’re talking with a Daughter that’s made significant headway in a very short time. Vector’s goal is antithetical to what you stand for, but you’re not sure how to deal with someone so…reasonable?

“If I refuse to fight you, then-?”

“Then there will be no fight. As I said, I seek no quarrel.” Vector finishes, their static figure pulsing twice…and while their words are kind, the implication’s clear.

Vector believes they can reach the Cord’s summit before you…

…and what if they’re right?

>>There’s no reason to fight, but there’s also no reason to linger—may the best Daughter ascend. Continue on past them on the path you’ve chosen.

>>Ask Vector something more about them or their group (Write-In)

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four. Also, this week is shaping up to be a busy one, so I'll likely have to go to two updates per day this week, though if I'm able to get out a third then I'll let you know!)
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>>5296826
>Ask Vector something more about them or their group
Straight and to the point. Much like a vector line. Electricity based generator powers. like an arc of lightning trying to find the shortest path.

But there's a tension amongst Vector's group that I can tell. While her group's all fun and games, Vector's blunt edge is something that rubs them the wrong ways at times. And given her bluntness, her statement "I'm a patient psychopath" may have a grain of truth to her character.

Well as a bee and as a social insect, lets make our rounds.

Also, the crowd that watches us is an interesting bunch. the multi-daughter melee's clearly enraptured by the Fuzzbuzz which is hilarious when I mentioned earlier the various reactions to our presence.

Vector and her group are engaging in diplomacy and politicking with us. The more we prod the more we can learn about their philosophy, group relationship, and their past. Many daughters have their motives driven by their past ambitions regardless.

The real interesting figure among the people here is the solo hammer wielding daughter. She's clearly enjoying this given that she's confident enough to sit down and observe passively.

I have half-a-mind to talk to her after we parley with Vector.
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>>5296826
I kind of want to ask the "so, how are you going to deal with the fact that the Cord is a huge trap" question, but there's a risk that that will incite people towards fighting us. "Kill a member of the Defiant's party so I can eat the Neurotic Halo off of them" is the obvious answer.
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>>5296842
Let them figure that out on their own. The way I see it given how they've been behaving thus far and from Yamato's interlude, Vector's pretty much the heavy hitter and the one who wears the pants and the big boss hat. The relationship's uneven, almost one-sided to a point. Sure they're good in combat and are very proficient in that department given how they're essentially foreigners but the group cohesion amongst their group is questionable.
>>
Well. I would like to talk to Vector more, but I can't think of any specific questions I would like to ask now and I will have to go to work soon.

I definitely do not want to fight her if it is not necessary, so I would say we just race each other to the Cord, may the best daughter win etc... exept there is a lot at stake here and I am not sure we can get there faster than her.

Wait, isn't Mara waiting at the Cord, not letting anyone through? Or do I misremember things?

Anyway, Vector aside, I would also like to talk to the girls in the melee (I guess just usual "Hi, how are you doing in this nice day in the apocalypse? Anyone need help with anything? Would you like to tell me why are you trying to kill each other?") and the hammerer. She seems like someone we should learn more about... from a safe distance.
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>>5296830
Are we still in stealth?
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>>5296847
Mara is waiting near the Cord's peak, but we also have West Prime who also is setting up shop just below Mara.
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>>5296853
I see. Can we reasonably assume that Vector and her group are not strong enough to get past them?
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>>5296847
>>5296842
I'll hammer down some preliminary questions then. Approach them based on their philosophy, their group cohesion/dynamic, the exact details of their post-ascension policy (read: what changes they plan to implement), and probe them of any doubts they have in mind.

>>5296810
Thanks for the compliment! As for when this sidestory takes place, I would put it down as probably or after Shu's negotiations with the titans.
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>>5296858
Probably. Though power to them, if they are. The fact that Vector wants to leave her group out of it suggests that she might not have a plan to get her entire team into the Cord, though, and be a solo climber. If she's as individually strong as Mara or West Prime, she doesn't look it.

Also, something I kind of want to ask her about, but not sure how to fit it in: If she's interested in curbing humanity's violent impulses, would she care to help us disperse some of the worse melees? At least the ones where it's clear that the Daughters fighting shouldn't be here. Like the big scrum, or those Daughters getting picked off by the antlion girls. Can she help us turn them back away from this?
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>>5296858
Vector herself might make it to West Prime on the account of being physically capable and mentally sound in her convictions given that she's a "patient psychopath", but the rest of her group? Serious question marks. I'll probe their group to get a better picture of their group cohesion and whatnot.
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>>5296859
Oh yeah, asking about hypothetical specifics of 'post-ascension policy' is a good idea. Not just with Vector, but also with the hammerer, if we get to that and if she even has one.

>>5296862
I see. Well if that is the case, I say we avoid fighting Vector right now as much as possible. Worst comes to worst, we'll find her corpse at Mara's feet. Er, figuratively speaking, I don't think there will be anything left.
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>>5296852
(You absolutely are, yes. Vector and their group are unaware of your current location - you're still in the tunnel, looking over the canyons.)
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>>5296826
>>5296826
>"Lets talk shop then."
>Step out of stealth. Our family can follow suit if they feel comfortable with it.
>"So what basis or foundations in your pre-crucible life or current crucible career convinced you to approach this philosophical 'vector'?"
>"Define 'curbing humanity's most violent impulses'. From the look of things you could do a great deal of good in straightening out and curbing the violence of the ever-expanding No-Man's land, which is not that far off from this biome. A post-ascension policy like that is bound to cause lots of side-effects around the world. Banning violence outright? What about self-defense? Euthansia? personal ambitions for justice when the policy you implemented fails to provide?"
>Turn to Geniveve and the humoral paladins: "So what's your stories? How did you come to meet and follow Vector?"
>"So do you plan on having Vector climb the Cord Solo while you camp out at the Entrance of the tower's base?"
>"Have you scouted the No-Man's land yet?"


>After speaking with vector, approach the Hammer wielding daughter: "I hope I entertained you at least. Even if it didn't come down to violence."

I will come up with more questions. but for now this is what I have as a start.
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>>5296874
oh. For a second I was under the impression that we were in stealth suits and walking along the path. hence my vote suggestion of stepping out into the open.
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>>5296882
(No worries, since you all voted to have the Fuzzbuzz serve as your vanguard, I haven't moved anyone to maintain your tactical advantage.)

(Also, I found that snake-girl over the weekend, and it's utterly adorable.)
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>>5296826
>>5296877
Additional questions and some amendments to my vote:

I'm splitting
>"Define 'curbing humanity's most violent impulses'. From the look of things you could do a great deal of good in straightening out and curbing the violence of the ever-expanding No-Man's land, which is not that far off from this biome. A post-ascension policy like that is bound to cause lots of side-effects around the world. Banning violence outright? What about self-defense? Euthansia? personal ambitions for justice when the policy you implemented fails to provide?"

into separate questions below:
>Define 'curbing humanity's most violent impulses'. What sort of line are you drawing?
>A post ascension policy like that is bound to cause lots of grey areas and side-effects. Any amendments, exceptions? clauses? What about dealing with edge cases such as lethal self-defense Euthanasia? or cases that abuse a loophole in your post-ascension policy? Have you ever thought carefully about what you're doing? or are you simply improvising your answers off the top of your head and would rather worry about the details later?
Additional lines of dialogue to be added to my previous vote.
>"I did not engage in this dialogue to belittle your policy nor make light of your philosophy, I ask these questions because I wish to see a full measure of your character of who you are and what you are. I ask because I want you and yours to think carefully about the other possibilities, the other routes that you *can* and *could have* taken. There other choices that lay out before you, such as making a name for dispersing and blunting the encroachment of the No-Man's land. Such as heading east to help police settlements that are in need of additional security. Simple things and small steps that were you to build up a reputation of helping those in the name of your convictions, then maybe we would have had common ground to discuss further alignment of our interests."
>"If you are still stubborn enough to bulldoze through anything regardless of better alternatives and consequences that befall on you and your group as your namesake implies, then I will accept your choice. I cannot and will not control your actions. If you decide embracing violence to ascend the cord is the answer, then prepare to accept the consequences of that choice."
>"Before we depart, I have a message for you to think about. I may have been born literally a month ago and am unfamiliar with this memory, but even I can recognize the value in this message.
>Too long to paraphrase this, but I'm having Shu quote Mister Fred Rogers's closing statements in the congress hearing when it comes to humanity's inhumanity and the power of choosing to stop. The quote of course can be altered to fit the despicable deeds and inhumanity found commonplace in the Crucible.

I might type out the altered quote.

link to the referenced video: https://www.youtube.com/watch?v=fKy7ljRr0AA
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>>5296862
any thoughts on these questions we're to pose on Vector's group?
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>>5296911
Well, one thing is that I think you're missing the possibility that she plans on just altering humanity to be less conflict-prone in the first place. Not restricting action but restricting intention. We should ask her how much mind control she plans on doing.

I also want to ask her if she has a plan for the trap on the Throne. She doesn't have to tell us, we don't have to share our own plan for the trap, but everyone is better off if she knows it's a possibility. If everyone who wants to climb the Cord knows it's a possibility, actually. It would be nice to just confirm that. We should warn her about West Prime, too. Don't want good old West getting a really strong lightning speed power.
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>>5296826
>>Ask Vector something more about them or their group (Write-In)

>"So, what does 'curb humanity's violent impulses' mean, exactly? Are we talking restricting action, or restricting intention? Not to sound judgemental, but how much mind hacking do you plan on doing?"
>"Whatever your plan is, be careful. I don't know if you've heard this already or not, but the big chair at the top of the Cord is trapped. Anyone triggers it, and everyone dies. You can ask Mother to confirm that, it's why she's here and not on her own planet. I might not agree with your plans, but it's better than us all dying. It's in everyone's best interests if knowledge of the trap is spread."
>"And speaking of traps at the top of the Cord, Doctor West's waiting up there, camping the objective and eating everyone who tries to get past her. Again, something I think everyone's better off knowing. I know for a fact that her plans for the Crucible are bad ones. I'd hate to see you die just to power her up."

>"Speaking of curbing violent impulses, you want to try breaking up some of these fights? It's clear that a lot of the Daughters here shouldn't be. Probably followed the Cord's pull without realizing how intense the fighting would get. I got one of the melees to put on pause just by showing my bees, but there are plenty of other unnecessary battles being fought here."

I think the other write-in is good, these are just some things I wanted to add. Asking about whether she plans on altering people's brains, and warning her about things in the Cord that could cause a failure state for everyone. Also asking her if she wants to work on breaking up some of these fights, she could go high while we go low, maybe.
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>>5296826
Amending and compiling my vote:

>>5296908
>>5296877
>"Lets talk shop then."
>"Have you scouted the No-Man's land yet?"
>"So what basis or foundations in your pre-crucible life or current crucible career convinced you to approach this philosophical 'vector' in the Crucible?"
>Turn to Geniveve and the humoral paladins: "So what's your stories? How did you come to meet Vector? What prompts you four to follow her? What do you think of her post-ascension policy? Be honest."
>"Do you plan on having Vector climb the Cord Solo while you camp out at the Entrance of the tower's base or do you have a ways around it to support her during the climb?"

>To Vector: Define 'curbing humanity's most violent impulses'. Are you banning violence outright or simply imposing a global geas that restricts people's intentions to commit heinous acts? What sort of line are you drawing?"
>"A post ascension policy like that is bound to cause lots of grey areas and side-effects. Any amendments, exceptions? clauses? What about dealing with edge cases such as domestic emotional abuse? Social shaming? What about loophole abuse? Malicious manipulation? Gaslighting? Have you ever thought carefully about what you're doing? or are you simply improvising your answers off the top of your head and would rather worry about the details later?"
>"And how do you plan on dealing with the additional Gatekeepers of the Cord, Mara the Dragon and West Prime the Cyborg? Mara plans to delete the Crucible and humanity itself the moment I fail in my journey. West Prime the Cyborg intends to turn the galaxy into her personal scientific sandbox after killing hopeful climbers like you to gain strength in order to overpower Mara. "
>"And what do you intend to after you sit down on the throne? Are you aware of what it does?"
>"I did not engage in this dialogue to belittle your policy nor make light of your philosophy, I ask these questions because I wish to see a full measure of your character of who you are and what you are. I ask because I want you and yours to think carefully about the other possibilities, the other routes that you *can* and *could have* taken. There other choices that lay out before you, such as making a name for dispersing and blunting the encroachment of the No-Man's land. Such as heading east to help police settlements that are in need of additional security. Simple things and small steps that were you to build up a reputation of helping those in the name of your convictions, then maybe we would have had common ground to discuss further alignment of our interests."
>"If you are still stubborn enough to bulldoze through anything regardless of better alternatives and consequences that befall on you and yours as your namesake implies, then I'll accept your choice, just be prepared for the fallout."

>After speaking with vector, approach the Hammer wielding daughter: "I hope I entertained you at least. Even if it didn't come down to violence."
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>>5296916
Do we still plan on stepping out into the open to show our face or are we still planning on speaking through our Fuzzy emissary?
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>>5296950
We're still a fair bit away from the cave they're in. We could make our way over to them, but it wouldn't be a casual "step out and say hello" thing.
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>>5296826
>“And I, your restraint.” Vector hums with a tilt of the head. “It was a rare thing even before this world became what it is, now.”
>>5296957
What an odd line.
any thoughts on Vector means by that?

>>5296826
>Additional amendment: Patch Dorian, Amara, and Julia into into the conversation so they could give their input if need be if they have any questions to ask through our Fuzzbuzz emissary. Amara in the meantime could use the opportunity to glean what information she can through the skinternet now that the silencing relic's deactivated and now that we have eyes on the group.
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>>5296963
>any thoughts on Vector means by that?
She's just saying that our first resort being communication is making a good impression. She clearly sees humans as being too inclined towards violence inherently, and on top of that we're in a situation that encourages killing those we disagree with, so the fact that we'd rather talk than fight has her thinking well of us.
>>
Something that I just noticed looking back at Yamato's interlude:
Vector's appearance back then and her current appearance is very radically different:

Her previous look:
>The woman that’s stepped onto your bridge has to duck under the doorframe, her seven-foot frame a vibrating in place even as she takes a knee before your consoles.

>“Vector…I feel as though it would be rude of me to request help from our guests before we’ve even engaged the enemy.” You reply, meeting the glowing viridian spheres that are her eyes with your own manifold stare.

her current look:
>You watch as Genevieve’s hair stands on end, arcs of violet light crackling between skin and stone alike before a being snaps into existence beside the Daughter you’d been speaking with. The form stands head and shoulders above their compatriots, a specter of hard light and gentle curves that shines and vibrates with raw electric power, condensed into a humanoid form.

She's definitely been power-leveling, given that her core ability's been leveled up so much. it would be safe to say that Vector's ability might as well hit their core capstone.
>>
(Busy day, and still writing! I should be free to update in about an hour, everyone.)
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>>5296995
Well, she has been fighting her way across the American fleshscape, makes sense she's higher-leveled.

I envy her capped-out Core. Just two more levels, Shu. We can probably get you them at the next level-up, won't that be nice? Cap off Spiritus Ex Testa with the Kadath point, too, make you the best minion-maker.

>>5297007
Thanks for the update, BHOP. See you then.
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>>5297022
it also speaks to Vector's aspect of "inhumanity" in a way. She's practically an elemental of lightning having taken the corruption of her generator core to the logical limit of becoming one with the elements with all of its benefits and drawbacks.
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>>5297022
that said when it comes to a living lightning elemental, we should keep November away from her, I'm not sure if her cyborg suit is capable of withstanding the amount of voltage Vector could output as it could easily over-volt and fry the delicate biomass Neeson has left and whatever circuitry used to keep the suit functioning.
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>>5297033
Maybe, but I feel like Shu doesn't have much room to talk when it comes to inhuman appearances versus inhuman philosophies. People in chitinous houses shouldn't throw stones.

>>5297053
The main danger would be if an attack managed to burn through November's outer layers. The topmost layer should actually serve to channel electricity away from November's organs, electricity follows a path of least resistance, but if it gets inside things would be bad.
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>>5297067
>Maybe, but I feel like Shu doesn't have much room to talk when it comes to inhuman appearances versus inhuman philosophies. People in chitinous houses shouldn't throw stones.

heh. Forgot about the fashion show that we hosted. very fair on that criticism.

>The main danger would be if an attack managed to burn through November's outer layers.
Yeah. This is the main problem with being a cyborg. Fortunately, November's in the Macha frame, which theoretically can allow us to forge relics to spec into an anti-electric build or at least make her resistant to it. The problem is that it's the Macha Frame. Modularity is its strong point and its weakness as well given that the strength of November's limited to the potency of the relics she wields.
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(It is a day, everyone. Should be done with the update in the next half hour, u less another six things rise up to stop me as has been typical.)
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>>5297094
I feel you bhop. On the plus side. An ancient legend has arisen from its grave with the last will of its creator.
BERSERK will be back.
https://twitter.com/berserk_project/status/1534023434174627840/photo/1
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>>5297094
My condolences. Stay strong, BHOP.
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>>5296826

Let’s talk shop, then." You say, patching Julia, Dorian, and Amara in on the conversation through their Commlings.


Your words prompt Vector to lift their legs from the ground, crossing them as the ethereal being assumes a lotus pose mid-air, gentle tracks of vermilion lightning arcing between them and the terrain beneath, intent on your forthcoming questions.

"Have you scouted the No-Man's land yet?" You begin, and when Vector nods in the affirmative their allies can’t help the surprise that flashes across their faces.

“Whatever you may be expecting…it is worse.” Vector says, gravely. “The land is littered with the dead, but they’re infected. Infused with the same virulent corruption that’s spreading from the Cord, itself. Some are even animate, lashing out at anyone in reach. I was able to rescue a handful of Daughters that were in over their depth, but they had already lost a great deal to these…zombies, I suppose.”

"So, what basis or foundations in your pre-crucible life or current crucible career convinced you to approach this philosophical 'vector'?" You prompt, eager to not dwell to long on horrors you’re soon to see first-hand.

“Our perspective evolved over several thousand hours of deliberation and debate, and it has fallen upon me to put it into motion. It was not a decision we came to lightly.” Vector explains, their allies relaxing only slightly as they watch you both with as cautious an eye as your own do, several hundred meters away in the mountain tunnel. “Suffering is a human constant. It is one of the lynchpins of human experience. Something all humans experience, a thing that ties us together. Violence, on the other hand, is a willful disregard for the autonomy of another, of a being or beings separate from oneself. The world—both before and now—was infested with it, robbing countless peoples of choice…that fundamental freedom you and I both hold so dear.”

"So, then—what does 'curb humanity's violent impulses' mean, exactly?” You ask, prickling a little at the comparison, despite yourself. “Are you banning violence outright or simply imposing a global geas that restricts people's intentions to commit heinous acts? What sort of line are you drawing? Not to sound judgmental, but how much mind hacking do you plan on doing?"

“It will be a restriction of intention, cutting off the impulse at the source.” They reply, earning a set of mirrored nods from their Humoral Paladins. “Indeed, allowing humanity the choice to choose violence only robs others of choice. A single action can, in fact, deprive one or more individuals of an entire life’s worth of choices. For instance…”

(Continued)
>>
>>5297150

Vector’s fingers weave together in their lap, and from the flickering flesh a number of neon trees spring to life in miniature. “…were one of these trees to be cut off at the roots, a cascade of opportunities would be irrevocably lost. Seeds, never planted. Fruits, plucked from hungry mouths. Yes, I am stealing choice away, but it is in service of freedom, itself.”

"A post-ascension policy like that is bound to cause lots of grey areas and side-effects.” You point out.

“Of course. But this decision won’t be made in a vacuum. Quite the opposite, in fact.” Vector assures you. “This, too, has been accounted for.”

“Any amendments, exceptions? clauses?” You demand, pressing further. “What about dealing with edge cases such as domestic emotional abuse? Social shaming? What about loophole abuse? Malicious manipulation? Gaslighting? Have you ever thought carefully about what you're doing? Or are you simply improvising your answers off the top of your head and would rather worry about the details later?"

Vector laughs, at that, but it’s not a thing of derision. Rather, it’s a layered piece of amusement from a hundred voices, at once. “Far be it from me to admit there is a certain level of improvisation baked-in to my plan. It is no diamond, rigid and unyielding, so easily broken. My plan is a living thing, one that’s already been influenced not just by us, but by those we hold dear.”

Genevieve looks bashfully to one side, while the Calcite sniper’s gaze wavers at the back of Vector’s head as they continue. “It is a plan I intend to run by humanity as a whole. We will patch into the Cord itself, and allow the backups stored there—the one’s who’ve borne witness to atrocity after atrocity, and the ones who will inherit this planet—to have their say and make their addendums. Even as numerous as we are, we’re still limited in our collective experiences.”

“Once again, I mean no offense…but five people is hardly numerous.”

“Ah, but we are not limited to the bodies you see before you.” Vector says, casting their arms wide. “From the moment of my birth, I was not alone. Even now, with one-hundred-and-eight individual mind-states active and participating in this form, more still achieve their own cohesion to add their voices to the chorus.”

“…Are you saying you have over a hundred Dream Daughters?” You ask, your stomach sinking at Vector’s body count before they shake their head.

“No. The minds that pilot this form are those that had no choice in this Crucible. Men, women, and those that were not given the chance to make their voices heard due to the system’s arbitrary judgement. For I, like you, did not exist before the Crucible.”

“What?” You breathe.

(Continued)
>>
>>5297152

“Death claimed the woman known as Victoria Price just as the Crucible descended upon Earth. Her life was cut short by her husband, and for all intents and purposes *she* should have been the one that woke up in this body…”

Vector leans forward in mid-air. “…but as I’m sure you’ve seen, the Crucible is not infallible.”

“Then…you’re an entirely new person? Something original?” You ask, and Vector chuckles.

“I am, though nowhere near as unified as you appear to be. The minds that inhabit this vessel are disparate. Hailing from many walks of life, backgrounds, and motivations. There were a dozen to start, with more coagulating from our collective unconscious the longer we’ve been awake. My Core—the Stars of Destiny—grants me a fraction of their individual power. I was weak, and slow to start on my journey…but time, understanding, and unity have made me strong enough to uphold our convictions and stay our chosen course. Our ‘vector’, as it were. Even Victoria and Marcus Price have come to terms within me, and they’ve joined their son’s side in welcoming emergent consciousnesses to our shared experience.”

"So what's your stories?” You ask of Genevieve and the other three Daughters. “How did you come to meet Vector, and what prompts you four to follow her? What do you think of her post-ascension policy? Be honest."

“Vector saved me. From myself.” The Calcite Armors rasps in a parched voice, surprising you and their fellows by being the first to speak out. “In the yesterworld, it hurt. I had a hunger. Like the Hunger, but angry. I hurt people. Didn’t want to. Still did. Couldn’t help it. Vector told me I could be free. That I didn’t have to hurt anyone, if she got her way. So I’m here. I’ll stay here. Long as it takes.”

“We wouldn’t be here if it wasn’t for Vector.” Adds the Paladin with sanguine limbs, her arms folding as she tilts her head towards her bald companion, who does the same. “We were friends before the Crucible. At each others’ throats after, until Vec here found us. Broke us up, sat us down, and we just…talked. Been with ‘em ever since, ‘cause if we had our way, one of us would’ve died. Simple as.”

“We believe in what Vec’s doing.” Genevieve chimes in, taking a step forward to stand at the levitating Daughter’s side with a smile. “One way or another, none of us would’ve made it this far without them, or without each other. We’re with them ‘til the end.”

"Do you plan on having Vector climb the Cord Solo while you camp out at the Entrance of the tower's base, or do you have a way around it to support her during the climb?"

“We will enter as one.” Vector replies, flexing the fingers of their right hand. “If I can touch Sargatanas, then it will be no issue.”

(Continued)
>>
>>5297153

"And how do you plan on dealing with the additional Gatekeepers of the Cord, Mara the Dragon and West Prime the Cyborg?” You ask, shifting focus back to the group’s leader. “Mara plans to delete the Crucible and humanity itself the moment I fail in my journey. West Prime the Cyborg intends to turn the galaxy into her personal scientific sandbox after killing hopeful climbers like you to gain strength in order to overpower Mara.”

“Prime is at the mercy of entropy. Indeed, it may be the only thing she truly fears.” The hovering Daughter muses, closing their right hand around a flicker of static. “Consequently, I have nothing to fear from her. As for Mara, well…I would give us time to talk. If I cannot convince her of my goals in the same way I intend to convince Sargatanas, then combat may be necessary. Regardless, I don’t intend to touch the throne—I know as well as you do that it’s a fool’s reward. I am many things, but a fool is not one of them. I cannot afford to be.”

Vector’s confidence is admirable, though just how much talk can be backed up with action remains to be seen.

"Look, Vector…I didn’t engage in this dialogue to belittle your policy or make light of your philosophy.” You sigh, the sound coming out a little buzzy thanks to your envoy’s vibrato. “I ask these questions because I wish to see a full measure of your character of who you are and what you are. I ask because I want you and yours to think carefully about the other possibilities, the other routes that you *can* and *could have* taken.”

“What routes would you suggest?” Vector asks, earnestly.

“Such as making a name for dispersing and blunting the encroachment of the No-Man's land. Such as heading east to help police settlements that are in need of additional security.” You reply, naming just a few that spring to mind. “Simple things and small steps that were you to build up a reputation of helping those in the name of your convictions, then maybe we would have had common ground to discuss further alignment of our interests."

“Ha…I suppose in my haste, I’ve neglected to make my presence known as well as you have.” Vector chuckles. “Though I still practice what I preach…I believe you’ll find the Daughters that were fighting to the north to no longer be in harm’s way. I took the liberty of securing their transport to the nearest waystation with directions to Laoc before joining you here.”

Sure enough, when you shift focus to where dozens of Daughters had been fighting mere minutes before, there’s nothing to be found but an empty trail.

(Continued)
>>
>>5297154

"Much obliged…but if you are still stubborn enough to bulldoze through anything regardless of better alternatives and consequences that befall on you and yours as your namesake implies, then I'll accept your choice, just be prepared for the fallout." You warn, and there’s no good-natured laugh this time. No chuckle, to ease the tension. Vector just regards you for a long moment before speaking again, their multitude of tones harmonizing perfectly with every syllable uttered.

“With all due respect, I would implore the same of you…I mean no offense, but if you have no concrete plan, I fear the rampant freedom you wish to unleash upon humanity will plunge our world into a chaos the likes of which we’ve never seen before.” Vector warns you, back. “I’ve seen your interviews. I’ve kept track of your journey. And while the future you imagine is an admirable one, if all you intend to do is bring humanity back with no concrete plan for how to integrate them, the blood of countless people will be on your hands. I don’t wish that on them and I don’t wish that consequence on you, either. Surely you’ve already met Daughters who intend to inflict violence upon those who wronged them, pre-Crucible?”

Select members of Charon’s pet cult flash before your minds eye as Vector’s feet touch the ground again. “Pain is integral. Loss is essential. For it is only through those sorrows that love and kindness can bloom, in full…but I believe that conflict and growth can live on together after the death of violence and cruelty. You have your beliefs, and I have mine.”

Then, in a lighter tone Vector adds; “Despite our differences, I have no interest in a dick-measuring contest. After all…”

The androgenous figure gestures along their body, neon features utterly devoid of any indication of gender. “…I’m ill-equipped for the job.”

“Yeah, no. You need to start running these by me.” Genevieve mutters, shaking her head. “A hundred minds, and nothing but dad jokes? Really?”

“To be fair, I have the power of several dozen fathers. Pure, concentrated dad jokes are an inevitability.” Vector counters, earning a snort from their companion before the electric figure turns to your envoy once more. “I would ask something of you, Defiant.”

“What’s that?”

“Should I fail, I’ll do my best to stay alive until you can claim my powers for your own.” Vector intones, deadly serious. “I’m not asking you to carry out my wishes. I’d simply ask that you allow me to help you carry out your own…and if you would be willing to grant me the same grace?”

>>”Very well. I wish you luck, Vector…I know we’ll both need plenty, before all’s said and done.”

>>”It’s unlikely, and if we meet again? With your current trajectory, it’ll be as enemies in the Cord.”

>>”There’s something more I’d like to know before I give you my answer…(Write-In).”

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next twelve hours, with posting to resume tomorrow at 12PM, Eastern time. Thank you all for your kindness, patience, and participation, and I wish you a good day and a restful evening, all.)

(Also, given your prior votes elected to speak with the hammer-wielding woman next, that’s set as the next default after you give Vector your reply, unless of course you’d like to change it. I just wanted to let you know I hadn’t skipped that part of the votes.)
>>
>>5297105
>>5297099
(I appreciate your kind words...and I have to say, the news that Berserk is continuing really brightened my day.)
>>
>>5297150
>The land is littered with the dead, but they’re infected. Infused with the same virulent corruption that’s spreading from the Cord, itself. Some are even animate, lashing out at anyone in reach.
Yep, called it. Field full of zombie tumors.

>>5297152
>No. The minds that pilot this form are those that had no choice in this Crucible. Men, women, and those that were not given the chance to make their voices heard due to the system’s arbitrary judgement. For I, like you, did not exist before the Crucible.”
Oh. Nice to meet you, fellow hive-mind.

>>5297153
>My Core—the Stars of Destiny—grants me a fraction of their individual power.
They're the Bandits of the Water Margin? Or, possibly, given the fractional powers thing, Hikigaya Hachiman from that one Oregairu/My Hero Academia crossover. Either way, neat power.

>>5297157
>And while the future you imagine is an admirable one, if all you intend to do is bring humanity back with no concrete plan for how to integrate them, the blood of countless people will be on your hands.
They're not wrong. Our plan could be more concrete. We've been dealing with potentials for so long that we haven't had the opportunity to come up with a concrete plan. That said, "we'll make it up as we go, with everyone chipping in" isn't a concrete plan either, Vector. That's the pot calling the kettle Calcite, right there.

>“Should I fail, I’ll do my best to stay alive until you can claim my powers for your own.” Vector intones, deadly serious. “I’m not asking you to carry out my wishes. I’d simply ask that you allow me to help you carry out your own…and if you would be willing to grant me the same grace?”
How would that work? There are 108 of them in there, would they fit in here if we absorbed them? How much actual space do we have in the dreamsacpe? What would happen if we made them a Spirit Shell, would they all go together or would it be 108 separate Shells? The Sororitas got separated, but they were more merged flesh than merged mind. And their powers are hivemind related, would they be able to "outvote" us if they entered our hive? There are a lot of questions to be asked here.
>>
>>5297153
>Even Victoria and Marcus Price have come to terms within me, and they’ve joined their son’s side in welcoming emergent consciousnesses to our shared experience.”
Well then. This is a family Unit of humanity we're talking with here.
Practically a foil of Shu to a degree.

>>5297157
There's also a lot of good intel we've gotten from Vector too, that includes the scouting information too. He's also got some good points and has actually some well thought out policies that align with ours in terms of the whole "patching into Cord's backups to allow for a grand debate of what to do from this point onwards." The restriction of intention and cutting off the impulse at the source bit with a global geas isn't something I personally particularly gel with though, but it also makes sense.

That said, there's something to be said about the whole "will of the masses". it took several thousand hours of internal debate for Vector to come to a conclusion and a unified consensus. Imagine the immense headache a whole Cord's worth of backup plus the compressed data core would cause. it would be something akin to an instant aneurysm.
>>
>>5297175
>They're not wrong. Our plan could be more concrete. We've been dealing with potentials for so long that we haven't had the opportunity to come up with a concrete plan. That said, "we'll make it up as we go, with everyone chipping in" isn't a concrete plan either, Vector. That's the pot calling the kettle Calcite, right there.

On the other side of the coin, even the most concrete of plans tend to go awry when there is little to no room for improvisation.

>How would that work? There are 108 of them in there, would they fit in here if we absorbed them? How much actual space do we have in the dreamsacpe? What would happen if we made them a Spirit Shell, would they all go together or would it be 108 separate Shells? The Sororitas got separated, but they were more merged flesh than merged mind. And their powers are hivemind related, would they be able to "outvote" us if they entered our hive? There are a lot of questions to be asked here.
Very good point to be cautious about Vector's response. But right now Vector's given us a binary choice of yes or no when it comes to their "last will". And you know how we tend to feel about binaries. Do we assent or do we decline?
>>
>>5297179
>
That said, there's something to be said about the whole "will of the masses". it took several thousand hours of internal debate for Vector to come to a conclusion and a unified consensus. Imagine the immense headache a whole Cord's worth of backup plus the compressed data core would cause. it would be something akin to an instant aneurysm.
This is true. Seven billion minds worth of debate is going to take a long time to reach consensus. And what are they going to do about the other species? Are they going to ask the Hexane to remove their capacity for conflict? We've seen that just because they're empaths doesn't mean they can't hurt each other.

>>5297186
>Very good point to be cautious about Vector's response. But right now Vector's given us a binary choice of yes or no when it comes to their "last will". And you know how we tend to feel about binaries. Do we assent or do we decline?
I kind of want to point out the potential issues. Just say "it sounds reasonable, but we're both hive minds of different types. Are we sure one of us absorbing the other wouldn't end badly?"
>>
>>5297153
“It is a plan I intend to run by humanity as a whole. We will patch into the Cord itself, and allow the backups stored there—the one’s who’ve borne witness to atrocity after atrocity, and the ones who will inherit this planet—to have their say and make their addendums. Even as numerous as we are, we’re still limited in our collective experiences.”

I can't help but notice that Vector's excluding the demographic of humanity that includes criminals and the malicious. It ain't a true democracy if a demographic is excluded from voting.
>>
>>5297194
It's possible they're including all humanity in "borne witness to atrocity after atrocity, and the ones who will inherit this planet". In theory, reviving everyone means they all inherit this planet. But it is a somewhat suspicious phrasing, yeah. I want to believe Vector's on the up and up, but they are acting a bit ominous.
>>
>>5297194
>>5297195
(Vector assumes all humans have endured some level if hurt, so they mean to include everyone in their collective voting process.)
>>
>>5297192
>Seven billion minds worth of debate is going to take a long time to reach consensus. And what are they going to do about the other species? Are they going to ask the Hexane to remove their capacity for conflict? We've seen that just because they're empaths doesn't mean they can't hurt each other.
And I think this is where part of Vector's philosophical "vector" falls apart. They've excluded parts of humanity's demographic such as the criminals, and placed favorites on the downtrodden and the victimized. They aren't really considering the civilizations that came before humanity, and your point on the Hexane still being capable of violence and heinous crimes despite their empathy puts holes in their plan.

Not to mention Vector's 108 personas aren't quite unified by their own admission. Sure they're a living lightning entity, but the flaw in their setup is that even a micro-second spent on hesitation due to a hung jury would cost them given their pace.
>>
>>5297200
Oh, okay, word of QM that they're not hiding something. In this regard, at least. That's good. Thanks, BHOP.
>>
>>5297206
(Also, looking back on the vote I realize I had a note I missed to add a blurb about Amara letting you know that while Vector's go going super in-depth as to their plan, they're by no means malicious. Sorry about that, I should've included it.)
>>
>>5297206
>>5297200
...I feel like Vector's still overlooking/dismissing part of a demographic though which is the flaw in his outlook as well as the thing they wish to erase from happening via ascending the Cord, that being those who are on the whole well off but still choose to commit heinous crimes anyways. Vultha or was it Silvis? (the Hexane race) mentioned that despite their innate species wide empathy, they still have the capacity to commit wars and such, and their last ban on violence/war essentially turned their civilization stagnant.
>>
>>5297210
>>missed to add a blurb about Amara letting you know that while Vector's *not* going super in-depth as to their plan, they're by no means malicious.

(Great corrections there, phone.)
>>
>>5297210
That's good, though a hive mind can get away with a lot of nasty stuff without actually being malicious. But maybe I'm just too deep in the paranoid mindset. Always expecting bamboozles around every turn.

>>5297157
>>Write-In
>"I'm not opposed to it in principle. Though given our unique conditions, if that should ever happen we should probably run the other's body past some external tests before it's absorbed, just to be on the safe side. Wouldn't want some clash in how we integrate our components to cause trouble, right?"
>"Good luck, Vector. We're all going to need it."
>>
>>5297153
>>5297195

>“Death claimed the woman known as Victoria Price just as the Crucible descended upon Earth. Her life was cut short by her husband, and for all intents and purposes *she* should have been the one that woke up in this body…”

>I am, though nowhere near as unified as you appear to be. The minds that inhabit this vessel are disparate. Hailing from many walks of life, backgrounds, and motivations. There were a dozen to start, with more coagulating from our collective unconscious the longer we’ve been awake. My Core—the Stars of Destiny—grants me a fraction of their individual power. I was weak, and slow to start on my journey…but time, understanding, and unity have made me strong enough to uphold our convictions and stay our chosen course. Our ‘vector’, as it were. Even Victoria and Marcus Price have come to terms within me, and they’ve joined their son’s side in welcoming emergent consciousnesses to our shared experience.

The more I re-read this update, the more "God-emperor of Man" vibes I'm getting from Vector. A being who looks larger than life, but at the same time, is missing a small but crucial key aspect of their being that makes them more 'human' in the empathetic sense, who focuses on the 'objectively correct' solution but not the moral one. If having to take thousands of hours just to get a hive-mind being with 108 distinct minds to actively participate and convene on a solution, the headache of having the entire human population sit through a mandatory debate to discuss the fate of the world, nevermind the compressed data samples of the previous civs and species consumed by the Crucible. A discussion that long and large would last Multiple Kalpa! What are your thoughts on Vector as a character?

To me, it's like I'm looking at myself in a mirror who holds all the ideals that I envisioned and wished for the world to be, and yet I can't help but feel disgusted by it because all that projection feels "Fake" to me which is ironic in ways that I feel but can't pinpoint.
>>
>>5297226
>I'm not opposed to it in principle.
I like this part.
>Though given our unique conditions, if that should ever happen we should probably run the other's body past some external tests before it's absorbed, just to be on the safe side. Wouldn't want some clash in how we integrate our components to cause trouble, right?
I'm uncomfortable with this part and I don't know why. Doesn't feel quite "right" in a way I've yet to find words for.
>>
>>5297231
They seem reasonable, but I still don't want the world they're looking for to exist. I'm a bit wary of any plan that involves drastically rewiring the human nervous system across the entire species. It might work, it might even be necessary, but I'd like to try other plans first. Just to see if we can find a solution that's less prone to feedback loops. That's always the worry when you start rewiring brains, that the changes you make will lead to you making more changes in response, and eventually you wind up something very inhuman. It might be okay if you had a control group, but they want to do it to everyone.

Oh, hey, another thing I just thought of: Anything we should ask them before we go? Maybe about the mysterious buyer on the west coast, if they know anything about them?

>>5297234
I get what you mean, I just wanted some brevity. What I was trying to type out kept getting really long.
>>
>>5297235
>Oh, hey, another thing I just thought of: Anything we should ask them before we go? Maybe about the mysterious buyer on the west coast, if they know anything about them?
That's a great question to ask Vector. Although, given the fact that they arrived via the Atlantic route on Yamato's boat, they might not have any solid information.
>>5297235
You know there was an article that I read about scientists who used gene editing on hamsters on the premise that they pinpointed a trait that controlled their empathy and flipping the switch would make them kinder. The experiment went horribly wrong as the hamsters' behavior went in the complete opposite direction and turned into aggressive animals.

here's the related article: https://metro.co.uk/2022/05/27/gene-editing-turns-fluffy-hamsters-into-aggressive-rage-monsters-16721041/
>>
>>5297234
Okay, how's this?

>>5297157
Replacing >>5297226 with

>>Write-In
>"I'm not opposed to it in principle. I disagree with your aims, but you seem reasonable, and your intent to seek consent and consensus is admirable. I don't have a moral objection to the idea."
>"But...are we sure it would be safe? We're both gestalt minds, but that integrate our components in very different ways. I feel like we should probably confirm that there wouldn't be a compatibility issue, before one of us absorbs the other. I've got some Neuromancer and scientist friends. Would it be horribly gauche to, in the scenario I come across your dying body, ask them to give you an examination before I absorbed you? I'd be fine with you doing the same in kind, of course."
>"Oh, and before we part, while I still have you here: Have you heard about anyone on the west coast buying unusual Daughters and Relics? I think we've got someone trying to compete with West Prime in the mad science field. Something we should both look out for, anyone pulling that sort of scheme can't be good news."
>"Good luck, Vector. I think we're both going to need it."
>>
>>5297157
>I'm not opposed to it in principle. But I have my reservations.
>The difference in the experiences that make me who I am and the experiences that you have may not result in a compatible merging or consensus for that matter. Still, you've given me much to think about.
>Of my own plans and outlook in the world, and that of yours too. Given enough time, circumstances and context may have changed us to become different beings entirely, but if we do meet up with each other in the Cord, lets have another discussion to see what has changed, you will have my answer to your original question then."

>"Oh and another thing that I would like to ask. Have you seen or heard of anyone on the west coast buying biomass or relics of unusual caliber that operate through a proxy network of newborn daughters as messengers? They've been pulling strings as of late, attempting theft, sabotage, and bribery by proxy."

Here's my vote.
>>5297254
I get the idea that you're trying to inject some black comedy into it and I don't mind it a bit, but the wording could use some work? Like make it more relatable in a sense, like asking for a consent floor on someone's deathbed or something along the lines of rushing to help save someone only to unexpectedly find a DNR message (Do Not Resuscitate) and getting an earful.
>>
>>5297261
I'm more worried about the medical implications than the psychological. Whether we integrate well personality-wise is a lesser worry to me than our respective gestalt methodologies clashing. Vector seems to be a consensus of a council of minds. Shu, for all that we vote on her actions, is in-character a single person making decisions from an integrated set of sub-minds cooperating. It's possible that one of us absorbing the other would just make for a weird Dream Daughter, but it's also possible we could get something like Vector's gestalt system pulling Shu apart into her sub-minds, or Shu's consuming Vector into herself. I'd just like a professional (or as close as we get in the fleshscape) to scan either Shu or Vector, whichever way it goes, and confirm "yeah, they're safe to eat".
>>
>>5297267
it's the clashing of gestalt methodologies that I worry. sorry, I couldn't find better words than that. I'd rather hold off on the answer, because given that we still have things to check off the list before the final push and have house keeping to do means that there will be some time that passes that provides enough opportunities for factors outside of our control to interfere with the final push. Enough for us to have a possible change in perspective.

The other part is that if we do consent to the merger, like you said, we may be out-voted by Vector's 108 the moment we suck their minds into our own dreamscape.

>>5297261
>>5297157
Amending my vote:

>"I'm sorry but I'll have to decline for now. I'm not opposed to it in principle, and you were reasonable in your request, but I can't help but disagree on your post-ascension policy and have my own reservations about our compatibility as different gestalt minds and the merger you proposed be it medical or psychological. But given time, things might change enough for me to possibly have a different perspective that align with yours if we do meet up again in the Cord."
>"Still you've given me much to think over about my own plans and its apparent lack of concrete policies. There's a lot for me to take in given the amount of potential variables that I have to juggle so you won't get a definitive answer from me, not yet. Maybe then you will get a definitive answer from me."
>"Before we end this discussion, there's one more thing that I would like to ask. Have you seen or heard of anyone on the west coast buying biomass or relics of unusual caliber that operate through a proxy network of newborn daughters as messengers? They've been pulling strings as of late, attempting theft, sabotage, and bribery by proxy."

the reason for this vote change to politely declining is because while we acknowledge his criticisms and making our reservations clear, at the same time, we're keeping the door open so we could make room for any possible future developments that we would encounter willingly or unwittingly before the final push, which is enough opportunities for other factors to be accounted for and give us enough time to form a more cohesive answer on our post-ascension policy.
>>
>>5297175
You know, there's something unsettling that I realized. Vector evacuated the daughters in the multi-melee to the north while holding a conversation with us. Without us even noticing. How did they do that?
>>
>>5297302
Maybe they can devote some of the minds in their gestalt to separate tasks without losing the cohesion of the group? Combine that with Skintalking or Hive Mistress powers and they could get a lot done at the same time. That would make them kind of terrifying in a fight, even if each of their powers was weak they could still be incredibly overwhelming by being able to use a bunch of them at once. Anything that required their body to be in a specific position would be limited, but they could combine Phantasmal Conduit, Skintalking, Neuromancy, micromanaging a Hive Mistress swarm, maybe some Humoral or Generator skills...I wouldn't not want to fight Vector one on one. Well, one on one might be fine, but the problem is that it's really one hundred and eight on one.
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>>5297359
At the same time, it's also Vector's weakness. the moment they split into shards, it's as easy as killing them piecemeal. The challenge to overcoming their gimmick is the fact that you have to fend off the rest of the shards while hunting the weakest link. There's also the fact that despite them taking about 1 full year to get the entire shards to cohesively come to a consensus, they're still a disparate union. There's bound to be factions within Vector who have their own differing opinions, and all it takes for Vector to lose shard cohesion is...well...one well aimed shitpost that sparks a controversial topic/discussion.
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>>5297504
Possibly, but even without splitting into multiple bodies Vector should still get a big advantage just from being able to direct abilities at once. Breaking cohesion among the gestalt is a possibility, but they're probably fairly resistant to that by now. I doubt they've never encountered dissent before. And they seem pretty confident in their ability to reach a consensus, given that their plan to get past Sargatanas is "connect him to the gestalt and convince him to let us in". It doesn't appear to be mind control, because they're not certain they can convince Mara with it. But some sort of high-speed psychic negotiation?
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>>5297159
Not sure if applicable, but I can't help but imagine the space frontier in the post-Crucible era. This video gave me inspiration for a small poem: https://www.youtube.com/watch?v=CzYLWspXgM0

Each day she steps into the stars...
To seed the future working hard.
I pray to the stars and heaven above...
To return my mommy to those she loves.
If there comes a time where she and death meet...
Bless the next daughter that takes her seat.

>>5297532
No wonder Vector's considered a viable threat. They're essentially Shu's negotiation diplomacy gestalt mind aspect amplified to a ludicrous degree. Pair that with a multi-body who can independently operate up to 108 different shards and a generator aspect that turned their body into living lightning and we've got something close to a god-like gestalt being.

But it does make me wonder, what does Vector seek to gain from letting Shu eat them besides a free ride in the dreamscape? I can't help but suspect them using the opportunity to hijack our attempt to access the Cord and make a shadow-edit into the cord's changes to obtain their goal of global geas/mind-altering humanity to make them less conflict-prone.
>>
>>5297563
>No wonder Vector's considered a viable threat. They're essentially Shu's negotiation diplomacy gestalt mind aspect amplified to a ludicrous degree. Pair that with a multi-body who can independently operate up to 108 different shards and a generator aspect that turned their body into living lightning and we've got something close to a god-like gestalt being.
Indeed, they must be pretty tough, if their response to the thought of fighting us was "leave my friends out of this, I'll solo you all". So yeah, let's hope we don't have to fight them. Or that if we do, it's after we've leveled up again, considerably.

>But it does make me wonder, what does Vector seek to gain from letting Shu eat them besides a free ride in the dreamscape? I can't help but suspect them using the opportunity to hijack our attempt to access the Cord and make a shadow-edit into the cord's changes to obtain their goal of global geas/mind-altering humanity to make them less conflict-prone.
It might be that their intentions are genuine. That they really do think that if they can't succeed, helping us accomplish our plan is a good second place. Or maybe they think that they can convince us from inside our head. Not necessarily influencing us directly, like a mind virus, but just whatever process of conversation and cooperation that they think would let them convince Sargatanas and Mara. They seem confident in their psychic debate skills. But yeah, them trying to sneak in via a backdoor through us does seem worryingly possible. Which is one reason why I'd, ideally, like to have someone examine them before we ate them, if it does come to that.
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>>5297640
that said, do you have any problems with my amended vote?
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>>5297696
Looks good. I personally want to be a bit more conversational in tone, but your phrasing works fine. Maybe we can fit some more conversational stuff in there, Vector did just make a dumb dad joke so I guess they like that idea.

Wait. Dad jokes. November likes dad jokes. We need to bring her with the next time we speak with Vector, she'd be great at it.
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>>5297710
oh god. Is November still single? cue the Vector and November shipping. Machine and Electricity, cyber couple?
>>
>>5297563
(I really like that, thank you for sharing. I've never personally been able to write poetry despite my love of their cadence, form, and freedom. Very nicely done!)

>>5297710
>>5297749
(...I'd never considered that possibility until just now, and I am possessed of a mighty need to bring it to life.)
>>
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>>5297157

You mull over Vector’s request for a moment before you give your measured reply.

"I'm sorry, but I'll have to decline for now.” You declare with a sigh that crackles across the FuzzBuzz. “I'm not opposed to it in principle, and you were reasonable in your request…but I can't help but disagree on your post-ascension policy.”

Before you can explain further you’re stopped when Vector raises their hands. “No further explanation is necessary, Shu. I respect your decision and honesty, both.”

“Even if we were able to come to a consensus, are we sure it would even be safe?” You point out, prompting Vec to stroke their chin in thought. “I have my own reservations about our compatibility as different gestalt minds and the merger you proposed, be it medical or psychological. But given time, things might change enough for me to possibly have a different perspective that align with yours if we do meet up again in the Cord. Still—you've given me much to think over about my own plans and its apparent lack of concrete policies. There's a lot for me to take in given the amount of potential variables that I have to juggle. So you won't get a definitive answer from me, not yet.”

“You don’t owe me one, Defiant.” Vector intones, taking a step forward. “Even as we are now, we can’t possibly conceive of all the inherent variables in forging a new world, or even what could happen from one moment to the next. In the absence of certainty, you and I have faith.”

With a chuckle, they add; “We’re only human, after all.”

Though it’s not reflected in your FuzzBuzz, you can’t help but smile a little at Vector’s words…though when Dorian leans in to remind you of something, you find yourself voicing an important question; "Before we end this discussion, there's one more thing that I would like to ask. Have you seen or heard of anyone on the west coast buying biomass or relics of unusual caliber that operate through a proxy network of newborn daughters as messengers? They've been pulling strings as of late, attempting theft, sabotage, and bribery by proxy. I think we've got someone trying to compete with West Prime in the mad science field. Something we should both look out for, anyone pulling that sort of scheme can't be good news."

“I’m afraid I haven’t, not personally.” Vector regretfully replies, but their Calcite Armorer steps forward with a gritty cough.

“Dunno their name. But yeah. I ran with a contingent. Kill squad that worked via proxy. Got our orders from girls that had no business bein’ where they were. That fit the bill?”

“It does, yeah.” You admit, your emissary swiveling to face the haggard sniper. “Do you have any leads you might be able to offer us?”

(Continued)
>>
>>5298117

She glances to Vector, only sharing what she knows when Vector nods their assent. “Somewhere on west coast. But got eyes. Eyes everywhere. Had one girl. Came to give us mission. Thought she was hot shit. Bragged that her boss had eyes everywhere. Every settlement. Every town. Guess her boss didn’t ‘preciate that.”

“How do you figure?” You ask, and the sniper flashes you a grin that’s a mess of crooked needles.

“Next kill order was on her. That was fun.” She chuckles with a sound like gravel crunching underfoot. “Figure you scan a town. Find the odd ones out. Pump ‘em for info. Rough ‘em up a little. Put the fear ‘a god in ‘em. Good shit…good shit.”

…Unnerving source aside, the info’s not without value. Given the information network your mystery Daughter’s assembled, it makes sense that they’d favor a more hand’s on, old-world approach.

"I appreciate the tip.” You say, turning to the electric Daughter. “And good luck, Vector. We're both going to need it."

“To you, as well. Best of luck, Shu the Defiant.”

With that, you leave the group to their affairs as your FuzzBuzz flits over and between the canyons, careful to stay away from the predatory eyes of the winged Daughters above as you find your next target, still sitting cross-legged where you saw her last. She hasn’t moved an inch, as patient as the flames that lazily lap at the air around her.

“Dddefianttt.” She smiles with a voice like razorblades in a blender. “I’m rrready when you are.”

“I…what do you mean?” You hesitate, and the woman just laughs, tongues of fire lashing out at the back of her throat.

“To fffight. Ttto die. Kkkill or be killed.” She replies, tapping her hammer idly against one knee, and up close you realize the vines woven into the hilt are identical to the ones from the forest you just navigated. “You and Vector tttalked a lot of pretty words, but they’re jjjust window dressing if you don’t have power to back it up. So…are we gggoing to fight, or what?”

“I don’t even know your name. I’ve got no qu-“

“Quarrel with me, I ggget it.” She shakes her head. “Bbbut if you an Vec couldn’t see eye to eye, then there’s nnno way in hell you and me are.”

“And if I refuse to fight you?" You ask, and the left side of her grin cracks the fragile mask of her face, the blood that runs down her chin sizzling and snarling at the open air.

“We will, eeeeventually. Nnnow. Lattter. Dddoesn’t matter to me.” She chuckles, the sound sending a chill down your spine. “Daughters of our cccaliber are destined to fight, one way or another.”

>>You’ve no intention of picking a fight unless you can help it. Continue on through the valley, either with scouts or personally with your team.

>>Ask her if there are any terms to her duel…and after hearing her out, prepare for combat.

>>Ask this odd Daughters something else (Write-In).

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four.)
>>
>>5298118
So hammer-lady wants to fight. Hmm. I'm not opposed to that, but at the same time, she clearly thinks she can win a fight with us. That sort of confidence is intimidating.

>She replies, tapping her hammer idly against one knee, and up close you realize the vines woven into the hilt are identical to the ones from the forest you just navigated.
Huh. That must be how she's got the damage-sharing effect on her attacks. Maybe she's some sort of terrain-channeler? Picks up effects from the environments she passes through, carries them with her. I wonder if that would apply to hostile terrain we made, if we put down a Fear To Tread would she get spiral powers?
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>>5298131
She's clearly also a resourceful woman. She saw the forest's innate properties, and exploited its resources to match and give herself an advantage. Although it does make me worry given the fact that hammer girl passed through the forest means she either missed the house or encountered it. Not sure which. I hope the house is safe.
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>>5298134
It looks like she was here ahead of us, so she must have missed the house. I think it's safe, for now.

I'm kind of inclined towards fighting her. She must be pretty tough, but she'll only be tougher if we let her persist and keep heading towards the Cord. Granted, so would we, so there's a calculus to be made there, but it's probably best to knock competition out of the running as early as we can. Especially if we want to prevent more meaningless deaths, I can see her contributing to the No Man's Land expansion significantly.

Although, if we were to fight her, should we bring in the rest of our party? See what they're doing, and if they're free teleport them in so we can gang up on her? Or would that just be more of a risk, given her observed damage-sharing abilities.?
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>>5298138
There's too much uncertainty around the proposal of combat, not only that we have lots of eyes watching us. Vector's group hasn't left their camp, we've got Antlion girls below and literal Vulture girls above. Hammergirl's situated herself on a middle path which is like a bridge out in the open and none of the ambush or vulture types dare to approach. If we fight her, then we will need a contingency to get the hell out of dodge before the vultures arrive.

Ganging up on Hammergirl will be too much of a risk given the "enchantments" she applied to her hammer. If we could burn away or disable that "enchantment permanently, then ganging up on her's an option, although it might affect what conditions she's set down for the duel.

Although I suppose we did get better intel on the No-Man's land courtesy of Vector which saves us some additional need for scouting the initial no-man's land at the end of the Canyon.

>>5298118
>She glances to Vector, only sharing what she knows when Vector nods their assent. “Somewhere on west coast. But got eyes. Eyes everywhere. Had one girl. Came to give us mission. Thought she was hot shit. Bragged that her boss had eyes everywhere. Every settlement. Every town. Guess her boss didn’t ‘preciate that.”

>“How do you figure?” You ask, and the sniper flashes you a grin that’s a mess of crooked needles.

>“Next kill order was on her. That was fun.” She chuckles with a sound like gravel crunching underfoot. “Figure you scan a town. Find the odd ones out. Pump ‘em for info. Rough ‘em up a little. Put the fear ‘a god in ‘em. Good shit…good shit.”
This sounds too much like the Index Prescripts as an organization. Mysterious entity gives orders that nearly no one questions, orders always benefit the organization no matter how obscure, tracing and tracking nearly impossible, and the organization cleans house of any dissidents.
video reference for what I mean in terms of Index Prescripts: https://www.youtube.com/watch?v=-BwI14zceFw
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>>5298156
True, other Daughters deciding to join in the scrum and take advantage of it is a potential problem. We do have the Gear, so we can evacuate that way, but we might have to scram and leave some of the meat behind. And sneak attacks while we're distracted would suck. Maybe we could ask her if she's willing to put the fight on hold while we clear out the distractions, kill anyone in our immediate space to make sure we can fight in peace.

And yeah, that Hammer is an uncertainty. Julia has Pilferer's Palm to steal it away and destroy it, but it's only at level one so it can probably be resisted. Probably. We don't know what this lady can do, except for the damage-sharing. That's the problem, everyone knows our capabilities because we're a famous figure, but we don't know our enemies'. Maybe after Orwell gets back to us on that list of potential threats, but right now we're flying blind. Damn.

Want to ask her her name before we go any further? That might at least give us something to look up if we choose to fight later.
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>>5298171
Actually we might not have to. I have a feeling that we're talking with Hephesta the Living Forge. The Hammer's akin to an Oversized Blacksmith hammer, and she's constantly on fire.
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>>5298184
Oh, I agree, it seems likely. Still would be nice to get a confirmation.
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>>5298118
>>Write-In
>"You sure you want to fight here, though? It would draw a lot of scavengers. Probably not a huge threat to either of us, but I still wouldn't want to get interrupted. We could drive them off, I suppose, or just relocate and fight elsewhere."
>"What's your name, by the way? I heard about a lady called Hephesta, that you?"

How's that? I don't know, I want to fight, but I'm also getting paranoid about how casual she is about it. Which is probably half the point of her being casual about fighting us, the intimidation factor. I am probably way overthinking this.
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>>5298118
Addition to >>5298195

>Once her name has been confirmed, have Amara call Orwell and ask if she has details on this lady.
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>>5298207
or we can have Amara ask the skinternet directly. Vector's group disabled the silencing relic so we have skinternet access.
Also, aren't we trying to have Gina try and convince Orwell to take a much deserved rest?
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>>5298222
True. We did pass along a request for information on that list of names, but we also told her that it wasn't an immediate priority. We shouldn't turn around on that so quickly. Okay, then, get Amara to look her up and find what she can. And, while we're at it, in case we do want to call in the whole party to gang up, let's have Dorian or Julia call Gina and see what her team is doing.

>>5298118
Changing >>5298207 to

>Once her name has been confirmed, have Amara do a quick Skinternet search for any information on her she can find.
>Have Dorian call Gina's party. Ask for a status report, and say that we might be calling on them for reinforcements soon. It's not a given, but something to be ready for if we do.

That work?
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>>5298232
Sounds good, although Amara should be looking up the information before we even have confirmation just to be on the safe-side.
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>>5298251
Good point. Okay, one more edit.

>>5298118
Adding to >>5298232
>Have Amara start her search immediately based on just a description of this woman, and once we get a name use that to refine the search for better information.
>>
Heading off to work. hang in there Bhop.
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>>5298118

“Amara, could you run a Skinternet search based on this woman’s description?” You ask, vision shifting from your scout’s compound vision back to binocular as you glance to the little girl beside you…and even before the request is out of your mouth, she’s already grinning up at you.

“Already on it!” She informs you, and you ruffle her hair with a smile before turning to Dorian.

“Call Gina.” You begin, the young man snapping to attention under your gaze. “Ask for a status report, and let them know we may be calling on them for reinforcements, soon. It's not a given, but something to be ready for if we do.”

“Ma’am.” He sharply nods, and he’s already pacing a short ways down the tunnel before Amara tugs at your hip.

“That lady’s Hephesta! The one not-Alecja said to watch out for!”

“Good job. Any word on her powers?” You ask, and your little one scrunches her eyes tightly closed.

“She can make all sortsa Relics, like Snowbird and November can, but not anything above Tier Four! She’s also really good at messing with her enemies’ Relics too, like Rath, but she can affect a whole lot all at once!” She rattles off, breathlessly.

“Does she have a way to use more than a few Relics at once? November’s limited in what she can bring to bear, after all.” You muse aloud, and Amara’s eyes fly open.

“She’s…Hephesta’s a lotta people.” She murmurs, eyes going wide before turning to you. “She’s got something like you do! The Spiritus Shells, only she can send out eleven of ‘em! She used to have a family, like us, but…they all offered to get eaten by Hephesta so they could run at the Cord!”

“…Christ. How similar are they to my Shells?” You groan. “Are they classified as Daughters, Relics, or something else?”

“Well…it’s kinda hard to tell, but word is that they seem pretty immune to most things that would harm constructs, so they may not count if she’s got some augments. Her Relics can’t be damaged, either. Her usual strategy is to overwhelm with everybody she’s got in her, all at once. They use the Relics she forges on the spot, and it works really, really well!”

She scowls, adding decisively; “I think i’ssa trap, Mom!”

“Very much so, sweetie.” You say, forcing a smile as you pat her head affectionately. “Thank you for letting me know.”

“They’re ready to go on your mark, Miss Shu.” Dorian informs you, blitzing across the tunnel and back to your side. “Nothing to report save for spotting Vector’s earlier scouting.”

“Ddddoing your due diligence, Defiant?” Hephesta chuckles, the alliteration making your teeth vibrate across the line to your swarmling that still hovers before her…a woman, made legion by the willing sacrifice of her allies.

Your focus shifts to her via FuzzBuzz proxy as you consider your reply.

Risk versus reward, weighted on precipitous scales.

>>Engage

>>Decline

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next eight hours, with posting to resume tomorrow at 12PM, Eastern time. Thank you all for your patience, participation, and enthusiasm, and I do hope your evening is a restful one.)

>>5298333
(Thank you, and I hope you have a good shift!)
>>
>>5298333
Have a nice day, anon.

>>5298340
Well, fuck. That's very strong. I don't want to back down. But we should back down. Hephesta should have a ridiculous amount of actions per round, with all those willing sacrifices to her. Also huge amounts of Health and Bio. Then combine that with shutting down our Relics and creating a huge group of Spirit Shell-grade constructs on the fly, and I'm not sure we can beat her, even if we bring everyone in. Especially with that damage-sharing effect she's somehow picked up from the Lung Forest.

Man, seeing things like this make me reconsider how damn lucky we've gotten to be able to negotiate so often. I was so certain that we could fight Behemoth just a bit ago. Sure, it was more "distract Behemoth a bit while Leviathan and Ziz fight him", and we had like eight times our current number, but still. If I'm backing down over this, clearly my bravado against Behemoth was based in ignorance.

Okay, we will fight you later, Hephesta. After we've leveled up more. We've just got to find a way to level faster than you can, which is unlikely since we split it among seven people. And because we keep avoiding big fights that could get us lots of levels if we won them. Hmm. This is a pickle. Maybe we should just go over the vultures, instead. We can probably kick their asses and we'll feel morally justified about it. The antlions, too.

>>5298341
Thanks for running, BHOP.
>>
>>5298340
>>Decline

Yeah, I'm just not confident here. Damn. I feel bad, I was itching for a fight, but I think we should decline this fight until we're stronger. However we get there.
>>
If we don't have enough levels at the next level-up to give everyone two levels, I'd like to propose that Dorian be one of the people who gets two. Between his Kadath point and another two, he can cap off his Core. While I'd like to cap Spring-Heeled Jack and Accumulated Charge, and possibly hybridize them, I think capping Red Death could be more useful in the immediate term. He'd get some big stat boosts, an extra ACT, and some potent new abilities. It's definitely not just because he has a good anti-Cosntruct power set in Red Death, and I'm hoping that upgrading it to max would let him penetrate the anti-anti-Construct abilities that Hephesta has. What ever gave you that idea?

I'd also like to cap Shu's Core at the next level-up. She only needs two levels for that, though, so with her Kadath point she could get by with receiving only one level. I'd like her to get two, though. For one thing, last time we ate she only got one level, so I want to make up for that. For another, getting two would let her cap not just her Core but Spiritus Ex Testa. That gives another upgrade to our Spirit Shells, and after seeing Hephesta's power set I think maxed Spirit Shells are probably pretty good. Also, isn't at five levels of investment that Hive Mistress powers get the specialized variants? Being able to make a Psy-Uzu or a Nomm-Holly could be useful.
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>>5298340
Back from work:
>Decline.
>Respond to Hephesta's question by channeling some sass/sarcasm through our Fuzzy Envoy with a full body motion gesture equivalent to an eye-roll.
>"What, is there anything else you want me to examine on your facebook profile? Like your favorite relics?"
>If Hephesta laughs at our sarcasm, take deep breaths. In. Out. You don't care if it's conveyed through Fuzzbuzz.
>"I came here to scout and acquire information. I got more than what I asked."
>"I'll see you around Hephesta. Tell your girls inside I said 'Hi.'"
>"You too Vector!"
>Fuzzbuzz exits stage left via morphing into a stealth-ling.

>>5298571
>Core reaches max level
>Spiritus ex testa also reaches max level.
I smell a Core hybrid right there. A very potent one.

>>5297175
>The land is littered with the dead, but they’re infected. Infused with the same virulent corruption that’s spreading from the Cord, itself. Some are even animate, lashing out at anyone in reach.
>Yep, called it. Field full of zombie tumors.

>The Cord has Cancer.
>The Cancer manifests in a Zombie field.
>Zombie Cancer.

Goddammit BHOP. If Alicija were awake she'd be memeing Egoraptor's awesome series.
https://www.youtube.com/watch?v=-dB8wBr76Jg
>>
>>5298407
Well given that the no-man's land is just beyond the Canyon, that means the Calcite Canyon's and the biomes surrounding the No Man's land will be the designated power-farming zone for us. Unfortunately there will be little to zero amalgams. Only Cord Seekers and the unfortunate newborns caught up in the calling.
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>>5298692
Good phrasing. I was at a loss for a good way to decline without going "nah, you spooky" and running off, that's a nice way to handle it.

>I smell a Core hybrid right there. A very potent one.
Quite possibly, yes. Though I'd want to leave it at just level one for a while. For one thing, we might still get a Hive Halo and be able to make an even better hybrid, so I don't want to get too detached in case we want to dismantle it for rebuilding. For another, Shu really does need to put some more levels into her non-construct skills. Those are her bread and butter, but Nerada had a point that Shu's personal combat capabilities are starting to lag behind.

What do you think about capping Dorian off? I joked about it being a reaction to Hephesta, and it kind of is, but I do think that getting everyone some capped-off Cores is going to be important in the No Man's Land. We've been doing okay with having lots of mid-level skills, but if this is the quality of opponent we'll be facing I think the high-level abilities are going to be needed.

>>5298706
Yeah. Let's just hope we can find some Daughters a bit less OP than Hephesta or Vector. Like I said, maybe we should go after the vultures or antlions, they shouldn't be too strong and we can feel morally okay with killing them because they're preying on the weak. Yes, I recognize the irony of what I just said. You know what I mean, though. Stop them from doing a slaughter, while also not endangering ourselves too much.
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>>5298709
Well given the tendency that we prioritize giving our family food like a mom, it would make sense that we'd be under-leveled to a degree.

Besides that, we've gained valuable intel on the Ecology of the No-Man's Land, but also intel on our close competition.
>>
>>5298709

>Yeah. Let's just hope we can find some Daughters a bit less OP than Hephesta or Vector. Like I said, maybe we should go after the vultures or antlions, they shouldn't be too strong and we can feel morally okay with killing them because they're preying on the weak. Yes, I recognize the irony of what I just said. You know what I mean, though. Stop them from doing a slaughter, while also not endangering ourselves too much.

I think we should put this topic as something to discuss on top of our giant pile of information to parse for our next meeting after concluding our scouting expedition. Not only what we've learned of our adversaries (the list of names, the lead on the West Coast dealer, Hephesta, Vector's post-ascension policies) but also our own post-ascension policy and our soon-to-be upcoming change in diet going from preying upon Amalgams, to preying upon daughters.
>>
>>5298341
Hey Bhop. I have a question for you. The muse kept me up almost all night for a side story, but the plot of said side story mutated to a ludicrous degree and gets some of the side characters more involved with the main cast of characters that we're playing with and the timeline of the story where and when it takes place is very close to the current timeline as in occurs during Shu's current expedition, maybe even at this very moment. Are you okay with it being published/posted and affect the quest? Or does it interfere too much with some of the behind the scenes character actions that you're rolling out for this upcoming update?

Let me know.
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>>5298992
(Go right ahead! I'm looking forward to reading it,)
>>
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>>5299020
SIDESTORY: AN ASSASSIN, A CIGARETTE, AND TWO BROTHERS ON THE BEAT

Solomon took a drag from the cigarette from his lips and immediately went into a coughing fit the moment the ash and tobacco smoke hit his tongue and lungs.

"Sol, enough with the cigarette." chided Yan. "You know you're gonna get an earful if mom catches you smoking again."

"Shut it Yan, this is the first in a long while since Mom allowed us the use of these heads and faces instead of the usual Ironwood combat helm. Let me try my hand at getting this 'smoking' thing right!"

Solomon looked hatefully at the slow smouldering creation of dried tobacco and cellulose before dropping it and crushing the roll underneath his foot.

"Gah, I don't get it." groused Solomon. "I just don't get how a good chunk of majority of humanity makes use of this. The fragmented memories that I have before mom made us tells me that smoking this thing supposedly eases stress. How does consuming this...poison provide a benefit?"

The two were "taking a break" from their usual duties, and were currently lounging against the town wall of Laoc. Solomon was the bespectacled man with stubbled goatee and shoulder length hair tied in a loose ponytail. Yan had a shaven look and short hair, his left ear pierced with two gold earrings. If one were to get an of Solomon and Yan at first glance, one would have easily gotten the impression of two relatively young men in suits hanging out together like old friends. This would have been seen as normal...were it not for the world setting these two "men" currently live in and "what" the two are.

For one, Solomon and Yan are constructs. Living automata created in service to their creator/mother/ward Sathriel, the Obsidian Arbiter. And for their self-assigned gender, their appearances would've still made sense in the context of society were it not for the fact that the world has turned into a bio-organic post-apocalypse with a skewed female-male gender ratio of 1000000 to 1.

"Excuse me." asked a passing daughter. The girl was short and in her pre-teens. Her mutations were bare minimal which indicated that she was a "newborn daughter". She was holding an an ornate knife sheathed in her hand. In a skinfold pouch on her body poked out another ornate looking relic that looked like an artistic walkie talkie of golden sinew and polished ivory.

"Is this the town of Laoc? I'm new here. I need to speak to the Mayor."

"Well you're in the right place." answered Solomon. "City Hall's near the center of town. Just follow the big roads and you'll be there in minutes. The Mayor usually hangs around there."

The girl's face brightened upon receiving directions and quickly scampered off without so much as a "Thank you" from her much to Yan and Solomon's dismay.

cont.
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>>5299090
Solomon heaved a sigh, squatting down and stuck a bone pick between his teeth. "Just peachy. I can't grok how smoking works, mom banned us from drinking booze. And now a weird daughter asks us for directions. How am I supposed to de-stress?"

"Well, we could go clubbing at Cradleton." suggested Yan with a waggle of eyebrows. "Pay some bio, get wet and wild, with the women at Cradleton for an hour or two?"

Solomon stood up and slowly turned to give Yan a pointed stare. "No shot."

Yan gave a smug grin in response to his brother's increasingly incredulous stare.

"You mean to tell me that Cradleton, Mother-fucking Cradleton, The settlement reputed to be the literal whorehouse of the Crucible, survived their Hunger riot." Solomon stated.

Yan nodded.

"How."

"That Sol, I don't have the answers to." replied Yan with a shrug.

"Bullshit."

"Look, I'm just stating the facts that have been confirmed by the skinternet and multiple sources who were on-site at the time of the settlement's Hunger riot event." replied Yan raising his hand and oversized claw in a gesture of appeasement.

"Give me at least three names."

"For Cord's sake, Solomon. This isn't a cross-examination. You don't have to press me that hard for details."

"Names."

Yan nervously stared into his brother's narrowed eyes. Being on the receiving end of interrogations was one thing. but with Solomon's head replaced with that of one capable of a greater range of expressions, Yan couldn't help but squirm.

"Jun Andersen, Karey the Meat Merchant, Charlotte Webber, and..."

Solomon raised an eyebrow. "...And?"

"And one other...I know there's a fourth major actor involved in that event." explained Yan racking his head for more details.

"You're sure there's a fourth key witness involved in the event?" Solomon pressed.

Yan combed his hair with his non-augmented hand. "I'm certain of it. But for some reason I can't quite picture his face. I can only remember that the fourth witness was a male and said witness's name had the initials 'C.F'."

"And those witnesses are still alive?"

"Yup. And there are other survivors too."

"Were there any details released about what exactly went down in that settlement?"

Yan sighed. "That's the thing. The Hunger Riot was dealt with, but the events leading up to the Hunger riot and the events during the hunger riot itself have been kept tight, which is weird. It's like a giant gag order was issued towards both the settlement and the key witnesses to never speak of what happened there. Almost nothing could be pried from the skinternet about information related to the event."

Solomon let out a whistle. "It must've been a real messy high profile affair if the Crucible's reputed Red-light district had a settlement-wide agreement to try and forget the event through an orgy or something, but I can't help but feel here's something off with the motive. I mean why cause and then cover up an incident as damaging as a hunger riot?"

cont.
>>
>>5299098
Yan stopped in his tracks, as disturbing implications of an earlier observation that nagged in the back of his mind clicked altogether to reveal a sinister picture.

"Newborn daughters don't simply ask for the location of a high profile figure like the town mayor while carrying a tier-4 knife relic and an artisan-grade communicator for a purpose other than altruistic." Yan said aloud, the blood in his face draining.

Solomon locked eyes with Yan and immediately understood the urgency and the dire consequences should they fail to act, his face quickly mirroring his brother's skintone.

As one they quickly turned on their heels and began sprinting towards the town center at speeds high level Fibromancers are capable of. Each stride kicking up dust, blood, grime, and gibs that disturbed the commerce and town activity in their wake.
Three strides in, Runic lines engraved along their augmented clawed arm and bodies lit up in gold has the channeled spell began to take hold.

Seven strides in, Solomon sends a message to Sathriel via Modular Neuromancy to warn her of the upcoming event and their actions to prevent a crime on the precipice of being committed. At the same time Yan stretches out his augmented claw and hones in on the exit destination for their runic warp.

Nine strides in, Yan sends his brother a neuromantic message fired lightspeed telling him that the warp placement will be slow and imprecise. Solomon replies to initiate the warp regardless of imprecision.

On the tenth stride, Solomon and Yan receive a message from Sathriel. Their mother has been notified of the danger and is enroute. Unfortunately she will arrive late.

On the twelfth stride Yan and Solomon activate the Runic warp spell. A mighty gash in reality is rent in front of the brothers with a swipe of their runic engraved claws. The momentum carrying them into the rift.
And just as quickly they entered, the two exited out the other side. Just in time to see their target moments away from sliding the knife into the space between Jeraha's ribs.

A scream sounds out in the air as Solomon and Yan's Runic warp carried the two forwards near the speed of sound and tackling both the daughter wielding the knife and the Mayor of Laoc, the two brother's momentum carrying both their intended targets away from each other.

Yan examines the shaken mayor for any wounds dealt to her while Solomon pinned the assassin underneath his runic claw, the assassin de-limbed of arms and legs in the ensuing tackle.

As chaos erupts in the middle of the town square, Solomon turned toward Yan.

"Hey Yan?" asked Solomon.

"What is it Sol?" replied Yan.

"Ask mom to see if we can have a trip down to Cradleton at the end of this. This might be the start of an investigation to a case bigger than what mom can handle. We may need a third party to aid our investigation."

END.
>>
>>5299113
(Absolutely fucking fantastic, my friend. Yan and Solomon are an absolute delight as viewpoint characters. Just the pure vibe of these two as they chat, then rush to the scene? It's stuff like this that really fires up my own writing. Thank you for posting!)
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>>5299090
>SIDESTORY: AN ASSASSIN, A CIGARETTE, AND TWO BROTHERS ON THE BEAT
Body Horror Buddy Cops? Body Horror Buddy Cops!

That was really fun. Like BHOP said, Solomon and Yan have a great chemistry together. They're like a weird mix of disaffected teenager and jaded beat cop. It's just great seeing them bounce off each other. And their goal of "okay, how can we experience hedonism?" has some inherent comedic potential. They don't know why these activities are supposed to be fun, but they've been told it's desirable and so by God they're gonna check it out. It's a great setup.

Who wanted to assassinated Jeraha, though? Someone trying to cause some chaos they could profit off of by eating people? What a jerk.
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>>5299160
>>5299184
I'm glad you enjoyed it.

I hope this doesn't derail any background rolls or actions of characters you were gonna write in the next update Bhop. The side story is essentially Sathriel getting more deeply involved with the west coast dealer mystery that Shu herself is trying to investigate as well with either of the two knowing about each other...for now.

Also, the anecdote on Cradleton's fate from the side story "Carter and the Town of Cradleton" is essentially a basic summary of what happened in that story line, but filtered through in-universe and in-character interpretation given the narrative black hole and the tangled mess that I found myself constantly wrestling with during the times I was actively trying to write the storyline:
Here's a tl;dr: of the epilogue in a poem format.

>Carter and the town survived, the riot was suppressed.
>But what happened during and afterwards is anyone's guess.
>One thing's for certain regardless what happened, given the reputation of the town,
>People still flock to Cradleton, to get laid, to relax, and "really get around".
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>>5298340

Your response to Hephesta’s questions comes in the form of an exaggerated shrug of FuzzBuzz’s chitin, and you will a shimmer to shuffle across his compound eyes—your best attempt at an eye-roll, given his limitations.

"What, is there anything else you want me to examine on your Facebook profile? Like your favorite relics?" You ask with another forced smile. The woman before you barks out a peal of laughter that sends a lash of flame skyward, and you take the moment to indulge in a series of deep breaths.

In.

Out.

This could’ve been bad.

"I came here to scout and acquire information. I got more than what I asked." You declare, distancing yourself from Hephesta as she gets back on her feet, slinging her hammer over one shoulder with grin.

“Another tttime then, Defiant.” She cackles in her not-quite-human tone. “And bbbelieve me; it’ll come.”

"I'll see you around Hephesta.” You say, not dignifying her promise with a proper reply as your FuzzBuzz’s physique slims down to a Stealthling’s mirror-like shell. “Tell your girls inside I said 'Hi.'"

And then, with a shout skyward in the hopes they’ll hear; "You too Vector!"

Hephesta gives you a lazy salute as she turns on her heel, and maybe it’s your imagination, but you could almost swear you feel the tinge of static just before your swarmling fades from view.

A light, almost affectionate sensation that’s supplemented when Gina reaches out across the Crimson Cord.

{Hey babe, thanks for having Dorian check in} She purrs in your ear. {Newcomer just exited the forest as is picking his way down the canyon. Amalgam, by the looks of it…but weirdly humanoid. Judging by the fuck-ton of swords he’s packing? I’d guess he’s the one we heard about earlier}

[Odd that it’s not sticking to a usual patrol route like most] You muse, a flicker of information prompting you to ask; [What’re the other two things you wanted to mention?]

{Ha, well it looks like there’s some Daughters licking their wounds, the ones that wanted to keep fighting. I’m not saying we could take them, buuuuuut-}

You scowl, both at her suggestion and at your own temptation of a relatively easy meal, if the group is as ruthless as they appeared earlier.

{There’s always those assholes that’re preying on Daughters at the bottom of the canyon} Gina offers, and you find yourself ruing the options before you. It’s a strange position you’re in, leering down from on high, deciding who lives, and who dies.

The comparisons to Mara are something you try not to dwell on.

>>You won’t abide predators—deal with the canyon-dwellers personally.

>>Approach the group of wounded Daughters, and if they try to fight, well…

>>Investigate the swordsman. Swords-gam? Amalgam, in any case.

>>None of these appeal to you—continue further into the canyons in search of better options.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four. I do hope your day is going well!)

>>5299206
(You've actually helped me move some pieces into place quite efficiently. The timing will line up perfectly for events that are coming up at the end of this Vein.)

(I'll likely have enough time tomorrow and next week to put the finishing touches on this Vein and get it to the point in the story where there's a natural break point, so it's all working out fairly well. The week of June 20th is when I'll break, since I'm going to visit my parents for that week - it'll be a bit of a celebration, since we've thought for the past month that my Mom's cancer had come back, but she got the all-clear a little while ago.)
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>>5299206
Well, good to know that the town survived. It's a place of weird degenerates, but we're all weird degenerates in the Crucible, so I'm happy they're alright.

>>5299211
>[Newcomer just exited the forest as is picking his way down the canyon. Amalgam, by the looks of it…but weirdly humanoid. Judging by the fuck-ton of swords he’s packing? I’d guess he’s the one we heard about earlier}
Oh, right, the Vagrant Amalgam. Basically Gilgamesh from Final Fantasy, right? Wandering swordsman that challenges people for their Relics. Our secondary team could probably tackle the Vagrant. Or we could have them wait and gather information while we tackle something else, then meet up with them to fight the Vagrant.

>{Ha, well it looks like there’s some Daughters licking their wounds, the ones that wanted to keep fighting. I’m not saying we could take them, buuuuuut-}
Gina, bad. We thought you were getting over these tendencies.

>{There’s always those assholes that’re preying on Daughters at the bottom of the canyon}
I'm tempted. If for no other reason than to get them to stop. We don't have to kill them all, but driving them off would be nice.

>>5299212
>it'll be a bit of a celebration, since we've thought for the past month that my Mom's cancer had come back, but she got the all-clear a little while ago.)
Oh, that's great! I'm glad your mom's health has improved. Give her our best wishes. Or don't, because she has no idea who we are. But still, I'm happy for her.
>>
>>5299219
(Ha, I actually speak of you all rather often to her, since my writing has been a frequent topic of conversation ever since Mom inspired me to write when I was in the single-digits of age. I'll be sure to give her your regards.)
>>
>>5299226
Aww. That's sweet, I'm glad your mom's interested in your writing. Well, definitely say hello to her for us, then.
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>>5299219
Sword Amalgam's clearly hunting for powerful relics.
And while we could start shelling the goddamn canyon with November's Tank to punish and piss off predators, the Sword Amalgam interests me more. He's a veritable walking loot pinata, and given his specialization into Relics and the fact that Hephesta's got abilities that revolve around relics as well. Picking up relic-based abilities is a good way to supplement our kit while getting some powerful levels.

At the same time I'd rather not let our B team of November Gina, Francine and Rath try and handle the swordsman when November's a walking relic armory. their team setup given their main hard-hitting abilities is more centered around ranged support while Rath's the only true melee hard hitter. At the same time, Gina's got Lyudmilla's welcome.

Hang on. Why don't we have both teams regroup and reorganize our team comp and really start farming the canyon.

We have:
a vietcong terraforming sniper to snipe daughters
a medic who is also a heavy machine gunner for Anti-air and can field kung-fu fishmen,
A literal walking armory complete with a tank who can conduct heavy artillery fire.
A walking storm that travels at lightspeed, for easy corpse pick-up and processing while shredding any construct that comes our way.
Rath
A werewolf girl who can go on an ACT rampage every time a daughter dies or hits death's door.
Ninja daughter army who can multiply and cast a chorus of spells that fucks almost everyone's day over.
And us. A walking command center with a built in air-force.

Hunt down enough predators through systemic farming and they will get the message to not be a dick.

in the meantime we could signal the Amalgam swordsman our interest in him. And I'm fairly certain that the Amalgam swordsman will also be interested in us and come running along given the sheer amount of high-tier relics that our squad is carrying.

>>5299226
Are there any characters that stand out to her?
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>>5299219
I just had a strange thought. the sword amalgam might find November or even Snowbird attractive in a twisted sense. In that November is technically what the swordsman amalgam pretty much hopes to aspire to become. a walking armory of relics. But I could be wrong. The swordsman amalgam might be a hunter of pride and their collection of relics is essentially a walking trophy collection that it shows with pride.
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>>5299237
I like how you listed Rath by name, like she's so badass she doesn't need an elaboration. Which is kind of true, Rath is a powerhouse.

But yeah, I think that's a good idea. Regroup, hit the predators at least enough to get them to knock it off (if they choose to flee or surrender, I say let them) by making them confront an actually leveled party who can deal with their tricks. Then if the Vagrant is still around and hasn't wandered off, we can fight him as a group. Julia and Rath's Relic-based powers should make a nice counter to him.
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>>5299245
Could be. For all we know the Vagrant is possible to communicate with. Francine did hypothesize that he might be like Hamadryad or the Pyre Ants. Let's try to talk with him before battle, just in case.
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>>5299247
We'll need to be systematic about how we hunt throughout the canyon. I'm also certain that there will be surprise heavy hitters like Hephesta wandering or camping about in the canyon so we need to be careful on picking who to engage.

Also, given the big implications of our action and the moral quandary of what Shu is about to engage in, I'm certain that she'll need someone to talk to afterwards about this sort of "bloodwashing experience". Someone who's done deeds like this at scale. It will be an interesting conversation topic to share with Ozmas as we try to help her open up more, another point of commonality to relate to.
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>>5299251
Also, should we snack on our current spoils before resuming the hunt? or should we wait until we've farmed the canyon enough and dealt with the swordsman?
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>>5299247
Another point to raise. Given Julia's deposition, I'm very certain that this "mass farming" experience will be something that won't go over well with her after the adrenaline high of combat passes.

Julia's a kind soul, but she's also one who surprisingly doesn't talk about her own personal issues ever since she started dating Dorian, and doesn't really take good care of herself during the time she's away from her boyfriend. She might be someone to look out for in the mental health department.
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>>5299254
That's why I want to emphasize driving predators off rather than making everything about killing them. If our priority is making it not worth it to hunt here, and so people decide to leave before we can get to them, it's not as much a moral issue as if we were systematically chasing down and exterminating every last one. It keeps the focus on preventing death instead of causing it. Still a bit of a quandary, since we'd be lying if we said that we weren't targeting them for our own benefit, but better,

>>5299257
I don't want to take too long before we start hunting. Every moment we wait is an opportunity for the antlions to pick off more travelers.

>>5299262
That's why we need to approach this the right way. Not "farming", but just a clean-up operation. Drive out the threats, and leave it at that.
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>>5299211
>>Write-In
>Regroup the party with Escher's Gear, get a concentration of firepower.
>Start picking off the more predatory Daughters in the canyons below. Use our numbers to be psychologically overwhelming, encourage them to flee or surrender rather than fight. If we have to kill some to get the message across, that's fine, we need the levels anyway. But don't prioritize their extermination, prioritize saving the Daughters they're ambushing.
>As well, keep tabs on the Vagrant Amalgam with the Joyous Many and our swarmlings. Watch it for signs of non-hostile behavior, if there's a chance to interact peacefully we should take it. Otherwise, prepare for a potential confrontation with it, it's likely that our load of Relics, as well as November's entire shtick, would make it see us as a target. If Amara gets freed up to do it at any point, have her research the Vagrant the way she did Hephesta, to get a sense of its preferred Relics and abilities.

>>5299262
How's this?
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>>5299226
Well then, thank your Mom for us, we wouldn't have this great story if she didn't inspire you to write.

>>5299211
This >>5299279 sounds like a reasonable general plan of action I can support.
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>>5299279
>>5299283
I think we should follow the spirit of the geneva convention. Make a general announcement via our Fuzzy envoy requesting those who wish to to retreat should do so now, advising all Cord bound travelers to refrain from traveling, and combatants to withdraw from battle. Those who heed the warning to retreat, back off from combat or stand down will be deemed non-combatants. Everyone else who doesn't comply is fair game. Of course those who don't recognize us by our reputation, the foolhardy, the greedy, and those who are capable of warding us off will ignore the request.

We should also keep tabs on those who clearly are strong enough and confident enough to stand out in the open and brave the storm. Warning signs will be daughters who stand in the midst of bloodbaths and what not.
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>>5299283
(Ha, I really appreciate that, and I'll be sure to let her know.)

>>5299237
>>Are there any characters that stand out to her?

(She's fond of Rath and Mara, though of course physical powerhouses would stand out. The woman's an absolute unit, herself.)
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>>5299287
Yeah, that sounds smart. Should break up fights before we get close, and help identify the aggressor. I don't want to rely solely on who's still fighting after the announcement, though, some Daughters might not be in a position where they think they safely can stop fighting. We'll still have to make judgement calls.

But yeah, in general that sounds like a good idea.

>>5299211
Adding to >>5299279

>Announce our presence ahead of us via FuzzBuzz envoy as we proceed through the canyons. Call for a stand down of hostilities and a retreat from combat. Keep an eye out for those who don't heed the warning. Some may just be incapable of retreating safely, and need help extricating themselves. Others may be particularly belligerent combatants. Either way, they're likely to be priorities.

Look good?
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>>5299302
Looks good to me.
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>>5299211
Oh, just me being a perfectionist nitpicker: I used the wrong word >>5299302. That should be a withdrawal from combat, not a retreat. It's just a more polite and less domineering phrasing. Not a big deal, but I just noticed that and it bothered me.
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>>5299279
>>5299302
This looks good to a degree. Again, this sort of thing presents a moral quandary for us.
We'll have to keep in mind that while this plan is solid in the sense of preserving our personal moral integrity, the practicality of the plan isn't fool proof. This sort of action won't solve anything in the long term and only instills a temporary peace amidst the blood and corpses of the unlucky survivors and the foolhardy predators.

Also, I think it would be prudent to do two sweeps of the canyons. The first pass to break up fights and pick off ambushing predators while the second sweep catches those who think our first warning is a fluke and aim to scavenge the scraps.

>>5299313

>>5299211
Here's my version of the vote which goes into specifics. Any thoughts?
>"I fucking hate having to do this. Can't help but wonder how Ozmas, Mara, or even West manage to stomach this."

>Regroup and reorganize the party with Escher's Gear, get a concentration of firepower and go for a canyon sweep.
>Make a general announcement via FuzzBuzz envoy to request a cessation of hostilities and retreat from combat. This warning will be one time only.
>November and Rath engage in Heavy Artillery bombardment to shake up the subterranean antlions and signal the start of the sweep.
>Dorian and Julia for scooping up corpses and clearing constructs.
>Gina for sniping, counter-sniping and counter-ambushing the subterranean ambusher types.
>Amara for advanced scouting and judgement calls
>Francine for fire suppression and her fishmen for breaking up fights with redirection kungfu.
>Shu for air superiority and possible home defense.
>Make two passes. The first pass is to break up the fighting. The second pass is to pick off those who aim to renege on heeding our warning.
>Keep an eye out for moral edge cases, prioritize breaking up fights. Try to avoid high caliber daughters on par with Hephesta as a baseline.
>Start picking off the more predatory Daughters in the canyons below. Use our numbers to be psychologically overwhelming, encourage them to flee or surrender rather than fight. If we have to kill some to get the message across, that's fine, we need the levels anyway. But don't prioritize their extermination, prioritize saving the Daughters they're ambushing.
>As well, keep tabs on the Vagrant Amalgam with the Joyous Many and our swarmlings. Watch it for signs of non-hostile behavior, if there's a chance to interact peacefully we should take it. Otherwise, prepare for a potential confrontation with it, it's likely that our load of Relics, as well as November's entire shtick, would make it see us as a target. If Amara gets freed up to do it at any point, have her research the Vagrant the way she did Hephesta, to get a sense of its preferred Relics and abilities.
>>
>>5299331
>We'll have to keep in mind that while this plan is solid in the sense of preserving our personal moral integrity, the practicality of the plan isn't fool proof. This sort of action won't solve anything in the long term and only instills a temporary peace amidst the blood and corpses of the unlucky survivors and the foolhardy predators.
That's true. I'm focusing more on clearing up this immediate bloodshed. I know there will be more fighters coming into the No Man's Land and causing more slaughter and death, but I want to at least clean out these ones. Maybe the ones who flee will realize it's not worth it, maybe they'll just head to another area that hasn't had us visit, but for now we'll have made a dent in the death toll.

>Also, I think it would be prudent to do two sweeps of the canyons. The first pass to break up fights and pick off ambushing predators while the second sweep catches those who think our first warning is a fluke and aim to scavenge the scraps.
I think that's a good idea. A "no, really, we meant it, stop trying to ambush your fellow travelers" follow-up. We might even want to leave some visible sign of our having been here, to signal that people shouldn't start shit. We could also put up some warning signs so that weaker Daughters won't enter this region, prevent there being any more easy prey for the opportunists. Indicate the sort of threats waiting for them, so they'll know not to head closer to the Cord unless they're real badasses.

>Here's my version of the vote which goes into specifics. Any thoughts?
We could also have Shu and Gina do counter-terraforming to flush out the burrowers. And give everyone who's going to be on ground level some Psy-Platelings, so that hostile terraforming fails around them and it's harder to ambush.

We should also establish a safe zone we can send retreating Daughters to. Someplace we can control so that they won't start fighting amongst themselves, and that they can take refuge in while they decide if they're going to turn back or keep making a push. We'll encourage them to turn back, of course, but maybe some will want to keep trying.
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>>5299343
>I think that's a good idea. A "no, really, we meant it, stop trying to ambush your fellow travelers" follow-up. We might even want to leave some visible sign of our having been here, to signal that people shouldn't start shit. We could also put up some warning signs so that weaker Daughters won't enter this region, prevent there being any more easy prey for the opportunists. Indicate the sort of threats waiting for them, so they'll know not to head closer to the Cord unless they're real badasses.


We can technically do one better by releasing a general PSA on the biome and ecology of the No-Man's land. Tell prospecting travelers the terrible dangers that the No-Man's land hold courtesy of Vector's advanced scout warning.

Of course this is also a double edged sword as our PSA policy will also give our enemies the edge in not only surviving that blasted place but also thrive in it too.

>>5299331
>>5299211
Adding an amendment to my vote:
>If any of our family members have ideas that could help improve our ability to break up fights and dissuade travelers from heading towards their doom while keeping the family safe from powerful daughters like Hephesta, we're all for it.
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(Hello Everyone, I'm afraid I need to add another hour to the estimated update time, since work has conspired to kick my ass on this particular day. I do hope you own day is going well, and thanks for bearing with me!)
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>>5299391
And I'm due to head to work soon. I'll bear with it.
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>>5299401
Have a nice day, anon.
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>>5299401
(Have a great shift!)
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>>5299211

[We’re going to let that group of Daughters tend to their wounded…but we’ve got to do something about the girls that’re getting killed down there] You reply, glancing back down at the shadowed valleys below. Your jaw tightens, teeth grinding together as you feel Gina’s concern envelop you like a warm shawl…but it does little to ward off the chill that runs through your bones.

“I fucking hate having to do this.” You utter aloud, Julia and Dorian moving closer even as your vitriol for the current circumstances billows out from you. “Can't help but wonder how Ozmas, Mara—or even West—manage to stomach shit like this."

“When it comes to Mara, I’d imagine these things got easier for her.” Dorian says, despite not quite sounding convinced of his own assurances. “She’s had two years to get used to making hard calls, Miss Shu. You’ve had all of two weeks.”

“And if you’re b-bringing up West, well…” Julia trails off, placing a kind hand on your shoulder. “…s-something tells me that she doesn’t lose sleep over m-much of anything.”

“You’re not them, Shu.” Dorian says, his hand finding your other shoulder. “They have their reasons, but you? You always focus on saving lives, and that makes all the difference.”

Saving lives.

That’s what you’re doing.

You have to keep telling yourself that, even as you give the orders that will end them. You bring your family together with Escher’s Gear, assembling the machineries of carnage that you hope will put a stop to the bloodbath in not only the canyons below, but this whole damned slice of the Crucible. November and Rath prepare for a heavy artillery bombardment, the Metall Geschoss and Rath’s Core ready to drive the shadows from the canyons beyond where you all stand on the ridge that overlooks the jagged labyrinth. Dorian’s slight frame cackles with potential speed, and he gives Julia a playfully competitive wink as she bulks up, her musculature doubling, tripling with raw, bestial power. Gina’s completely armored, the thin slit of her visor glowing with her Core’s enhanced sight, ready to twist the terrain to her absolute whims.

Meanwhile, Amara’s fleet of Joyous are ready to quickly whisk Daughters to safety, while Francine’s at the ready with her calcite gatling, her unnerving fishmen constructs at your side and ready to defend you all from possible retaliation. You stand at the fore, your peerless chitin armor gleaming at the cliff’s edge, a fleet of swarmlings at your beck and call as you prepare to commence your plan.

But first, a warning.

(Continued)
>>
>>5299529

Your cloaked Swarmling rematerializes high above the fractured battlefield, its voice magnified a hundred-fold by the legion of duplicates that promptly uncloak above it. The vulture-like squadron of Daughters promptly disperses before your declaration reverberates down and through the shattered valleys far below.

“To all Daughters present, this is Shu the Defiant.” You begin, and even those few syllables are enough to quell the constant chaos as all present shift their focus skyward. “I am calling for a ceasefire, and for all hostiles to stand down and withdraw from combat. I will personally ensure the safety of all those fleeing combat zones, but to those of you who persist in aggression, make no mistake…”

Your legions above the canyon flex their talons, acid and flame at the ready.

“…I will stop you, just as personally.”

That’s all it takes for everything to break down.

Panic ripples through the canyon like wildfire. The women and girls who made hunting grounds of the canyons’ recesses flee en masse, while those who dare to stand and fight, well…

There are a few. A select few, with rage and indignation writ large across their features. You see them through Gina’s eyes, as she gives coordinates to November, the Geschoss’ turret rotating to form a perfect arc. The Daughters’ faces are vengeful, hateful things, but hellfire roars, and barrels scream, and they’re swept away in a wave of heat and flame. You’re more than ready. For opposition, for a threat to your family. But as conflict is quenched in the fires of your overwhelming power, you realize just how out of their depth even the most despicable people are, here.

Slaughter, rendered trivial.

The horrifying discrepancy of those with, and those without.

Where did your power come from? Merit? Inheritance? Fate? Some hybrid of those three, or something else entirely?

Dorian and Julia surge through the valley on legs of light and raw power, ferrying the weak to safety, the wounded to salvation. The staccato of Francine’s gatling numbly registerers at the back of your mind, her tracer rounds cutting through the handful of Daughters that try and climb up the ridge to enforce their way of life, their slaughter and subterfuge.

Your order, eclipsing onto their chaos.

You’re not sure what you were expecting, really. A fight? A struggle, your will against theirs?

This is a goddamn slaughter.

Focus.

C’mon, FOCUS.

You’re here to save lives. So save them.

(Continued)
>>
>>5299532

Through a thousand eyes, you scan the battlefield, shouting orders across Commlings to Dorian, Julia, and Amara. You’ve never realized just how far you and your family had come, until this moment. So many Daughters are struggling to make any headway, to scramble up the canyon’s unforgiving slopes as Julia and Dorian just…speed by, effortlessly scooping them up and speeding them to safety. Your little one is legion, escorting dozens of naïve girls to places where they’ll be safe. Predators scatter, and lives are saved.

In a single fell swoop, you restructure the edges of the Cord to your wishes.

But there, at the edges of your CONTROL, an errant life. A single girl, fleeing your fury and flame. Dorian and Julia, they’re too far away. Amara’s Joyous are spread thin, focused on mercy, not speed. Your swarm moves as one, but they’re too slow to save her.

She can’t be older than Amara. Drawn to the Cord by its inevitable pull, drawn to become food for those to whom fate granted the luck of power, the power of luck. Behind her is an insectile Daughter, her head little more than a grasping pair of mandibles lined with eyes, prepared to snap shut on the younger girl’s neck, desperate to eke out some semblance of victory when stability and sustenance crumbles around her.

You’re too late.

But you’re not in this alone.

Even from almost a kilometer away you feel the crack of lighting well before a peal of thunder ripples across the valley. A bolt of pure, raw energy lances through the aggressor, burning her to ash in the same instant that the young girl she was after is suddenly teleported to the opposite ridge, her slender form shivering with shock and awe.

From the deepest recesses to the greatest heights, the entire biome comes alive with neon static. Vector’s Paladins blink into the thick of it, veins of life entwining the wounded and frantic to infuse them with undiluted life, while the Calcite armorer’s rifle shots clean up what few contingents of hateful resistance remain, allowing you and yours to secure the last few stragglers.

The hairs on your arms stand on end, your only warning before Vector materializes two meters to your left, standing parallel to you and meeting your gaze with their own.

“We may not be able to agree on the future…but we can agree on the present, at least.” They intone, arms folded. “I am...ashamed to admit such a solution to this bloodshed hadn’t occurred to me.”

(Continued)
>>
>>5299536

You’re…not sure how to respond to that. With the moment of consideration you’ve been granted, you take stock of how you’ve irrevocably changed the scope of this place. The vast majority of young or weak Daughters have been ferried to safety by the combined efforts of Julia, Amara, and Dorian, while the Neesons’ combined efforts in subduing the violence have transformed the valleys’ shadowed recesses into rivers of white-hot fire.

The Vagrant Amalgam sits placidly atop a distant spire on the northern end of the battlefield, staring down at the aftermath of what you’ve done while…sipping tea, if Gina’s eyes are to be believed. A simple tea kettle is placed beside the kneeling Amalgam, a blade set to their other side as they gaze down at the sea of flame, cup in hand..and, all the while-

You’re breathing.

In.

Out.

In.

Out.

Inout.

Inoutinout.

Your chest feels tight, the weight of your own power feeling like it’s crushing your sternum until a welcome voice chimes in your ear.

{It’s…it’s done} Gina breathes into your mind as she joins your right side, while Rath whistles down at the aftermath as she comes to stand to your left.

“Well, THAT was a hell of a thing.” She sighs, the pale fires below reflected in her citrine eyes before they suddenly reflect your own dumb-struck expression back at you. “So…what’s next?”

Eight-dozen Daughters, rescued from the jaws of desperation and death by your hand. They stand, scattered between your allies’ care, flanked by your swarmlings and Amara’s Joyous, both. Their lives have been spared by your actions.

As for their futures?

You can’t help but wonder if that’s in your hands now, too.

“I’m interested to know that as well, Defiant.” Vector muses, the twin suns of their eyes burning into yours. “What comes next, now that they owe their lives to you?”

>>Reach out to Jeraha to see if Laoc has room to spare.

>>Contact Paloma, and see if she can take at least a share of these Daughters.

>>You’ve granted them a choice—it’s their to make, not yours.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next eight hours, with posting to resume tomorrow at 12PM, Eastern time. Thank you all for your time, participation, and enthusiasm, and I wish you all a restful evening.)
>>
>>5299543
(And before anyone asks, yes, your family has been able to salvage a considerable amount of biomass from those who didn't heed your warning. The full amount will become apparent once your family convenes to report on the spoils.)
>>
>>5299532
>Where did your power come from? Merit? Inheritance? Fate? Some hybrid of those three, or something else entirely?
Mostly it came from us getting in way over our heads, from what I remember. We were once so very much like these Daughters, we just got lucky enough to survive and reap the rewards.

>>5299536
Thanks, Vector. You're a good egg.

>>5299540
Right, shit, now we have to find a place to put all these people. Eight dozen, huh? I'm not sure any of the settlements we know of can take in that many. Can we spread it out over more settlements? We usually go for Laoc or the Fortress, but we know there are others out there. The Altered Altar, Arcadia, maybe the Green Hats? Paloma did say she wants to take over the organizing duties from us so we don't get bogged down, let's ask her if that's a possibility.

Meanwhile, we should warn these girls about the dangers of the Cord. I think it is their choice, but I also think they should consider what they just experienced. The Daughters who were slaughtering them were just as easily killed by us. We didn't even go into a proper combat encounter, it was all background rolls on BHOP's part. And we're still doubting our ability to fight against the really tough opponents deeper in. They should really reconsider.

>>5299543
Thanks for running, BHOP.

>>5299544
Nice. It shouldn't be our focus, but I am very glad we've got it.
>>
>>5299543
In regards to these daughters, let's go with
>>You’ve granted them a choice—it’s their to make, not yours.

Let them know about the other two options:
>>Reach out to Jeraha to see if Laoc has room to spare.
>>Contact Paloma, and see if she can take at least a share of these Daughters.

And see which ones they would prefer, if room is available. Reaching out to other settlements would be great as well, ninety-six Daughters are a lot of people.
>>
>>5299540
I'll probably try for a nice written-out dialogue vote later, but for now an abstract vote of what I think we should do.

>>Write-In
>Speak with the crowd. Ask if everyone's alright. Check if anyone lost group members or friends that are among the corpses we've retrieved. If so, allow them to consume them and so retain them as Dream Daughters.
>Warn the assembled Daughters about the dangers of the Cord and its surroundings. Make the case that while we ultimately can't stop them if they want to pursue it, it's a really bad idea for them to try as they are. We don't doubt their determination, but there's a gulf of power that's hard to breach.
>Ask them if any of them have anywhere they can go. Have they passed through settlements on the way here that they could return to? If not, do they have any preferences in where they would like to go to?
>Call Paloma, tell her we've got a big influx of rescued Daughters, probably more than any one settlement can safely take in. Does she know where we can distribute them to, in order to keep these gals safe?
>>
>>5299540
I as about to write something similar to this >>5299653 but anon beat me to it. I think this is a reasonable course of action.
>>
>>5299540
>The Vagrant Amalgam sits placidly atop a distant spire on the northern end of the battlefield, staring down at the aftermath of what you’ve done while…sipping tea, if Gina’s eyes are to be believed. A simple tea kettle is placed beside the kneeling Amalgam, a blade set to their other side as they gaze down at the sea of flame, cup in hand..and, all the while-
So it's playing up the demonic ronin theme, huh? Cool. I kind of want to introduce it to Cheruem somehow. Maybe if we have to fight it and it leaves a Dream Amalgam like Dryad did. Cheruem and Vagrant would either get along amazingly or horribly, but either way it would be entertaining. They'd turn Amara's dreamscape into a sengoku jidai movie.
>>
>>5299540
>>5299536
>>5299532
>>5299529
Back from work, let's see what the upda-
I...what.
Jesus fuck.
Bhop. How overleveled are we on the level curve? I know we're a very high profile figure amongst the denizens of the Crucible, but Jesus fuck I was expecting a multi-round combat scenario of Shu's family of 8 vs half the people in the Canyon.

Not this...one sided slaughter where half the daughters in the canyon flee on sight in our presence.

This update is giving me such a dissonance so bad that it's hard to wrap my head around the fact that "yes, we are in fact Absurdly powerful", when we've spent like what. How long in a underdog mindset of thinking everything in the world can and will have the capability to one-shot our ass.

Like, goddamn. 8 dozen daughters saved from the canyon, and that's just from a single biome adjacent to Zombie Cancer land. It makes me shudder what the actual kill count was and the number of daughters that routed in fear or compliance to our announcement after our systemic sweep of the Canyon.
>>
>>5299816
(The disparity between you and your team (to say nothing of the other power-players in the Crucible) compared to the typical Daughter is...vast, to put it mildly.)

(I just starting rolling, and I realized just how vast the gap was. By the time it got around to Dorian and Julia even starting to do damage, trying to go through an actual combat would've been...just flat-out mean.)

(The vast majority of Daughters out there are, as mentioned before, just trying to scrape by as best they can, with a great many avoiding fights, for the most part. The Crucible also resurrected a great many Daughters to be apex predators. And as for the rest, well...)

(...they're meant to be prey.)
>>
>>5299540

>>5299656
Also it feels like the image post that I posted in my previous post would be the exact expression Shu would wear in the face of her own power and influence. As would the other 96 daughters now in our care.

Image sauce: Mieruko-Chan

>>5299775
>Demonic Ronin
>Dream Amalgam
Well then. Looks like we found another condition for the Amalgam evolution stage. 1 is age, 2nd is a diet mainly on daughters, 3rd and final condition is a development of cognizance and the ability to define its own ego after self-awareness.

I can't help but wonder about its opinions on our performance given that it's seen us essentially rofl stomp an entire battlefield the size of a biome. If it wishes to talk, then it's either looking for a challenge, or maybe even servitude in exchange for being able to partake in "Cutting their way up to heaven".
>>
>>5299816
>>5299822
Makes sense. Most people probably wouldn't fight Amalgams or other Daughters too often. That's not something that's psychologically easy to face, our party is kind of made of freaks in that regard. We just charge into battle with monsters, no problem. Even without the windfalls we've gotten, we're probably miles ahead of most Daughters.

Feels rough hearing that a lot of the Daughters are specifically made to be prey, though. That's just cruel. I mean, duh, it's the Crucible. It's more or less powered by cruelty. But still, why not just replace them with Amalgams? I guess for that one in a million time when someone weak rises up through sheer grit to become a conqueror? The star gods would probably approve of that, someone who ascends like a gore-soaked phoenix.

>>5299829
>I can't help but wonder about its opinions on our performance given that it's seen us essentially rofl stomp an entire battlefield the size of a biome. If it wishes to talk, then it's either looking for a challenge, or maybe even servitude in exchange for being able to partake in "Cutting their way up to heaven".
Now I'm imagining a crossover with Kill Six Billion Demons. It kind of works, the whole "overthrow a cycle that always fails because it's defined by flawed narratives of conquest and ascension" thing.
>>
>>5299822
dare I ask...the kill count?

>>5299775
For some goddamned reason I can't help but imagine the Swordsman Amalgam as some demonic variant of "Let me Solo Her." But given the fact that the swordsman has multiple swords I'm sure the image in bhop's head will be vastly different.

Also, why does it feel like the Vagrant scarier than Hephesta?

It's like Vagrant is on the 3rd tier of soulsborne bosses and such.

>1st tier: Mutated shrieking horrors as a boss? I sleep
>2nd tier: Singular humanoid monstrosity with eldritch magic? I wake
>3rd tier: Seemingly naked humanoid wearing nothing but a helm and armed with a sword? REAL SHIT.
>>
>>5299843
>For some goddamned reason I can't help but imagine the Swordsman Amalgam as some demonic variant of "Let me Solo Her." But given the fact that the swordsman has multiple swords I'm sure the image in bhop's head will be vastly different.
I'm imagining it as looking like the art you sometimes get of oni, where they take cues from the oni-faced masks that some samurai wore to give the demon's body a bunch of hard edges that make them look almost carved.

And yeah, the Vagrant does seem ominous. I don't find them more intimidating than Hephesta, but they're up there. It's because of it showing that glimmer of civility in drinking its tea, I think. It's like the uncanny valley, being close to a person makes its differences from a person more striking.
>>
>>5299857
It's hitting that uncanny valley line where that glimmer of civility and restraint compared to many amalgams that screams to me "IT CAN THINK", which is the scariest part of any horror, when the monster shows that it has the capacity to be intelligent, and the rammifications of that intelligence implies it is fully aware of what it is doing.

Also in the middle of speechcrafting, but am unsure of what sort of angle to approach the crowd.
>>
>>5299861
>Also in the middle of speechcrafting, but am unsure of what sort of angle to approach the crowd.
Yeah, same here. I've got a write-up that's just trying to address them plainly and frankly, but I'm not confident about it. I'm worried it would just look condescending. Feel free to cannibalize it for anything of worth.

>>Write-In
>"Is everyone alright? I'm sorry we didn't get here sooner, we were investigating another potential problem and didn't realize it had gotten this bad down on the canyon floors. Did anyone get separated from their traveling companions? Can I get a show of hands if you're looking for someone? Let's try to match you back up."
>Sort everyone out that still has living companions here, then:
>"I hate to ask this, but it's necessary: Can I also get a show of hands for everyone who lost someone to the raiders? I'd like to ask you to come forward and examine the bodies we've gathered. The raiders wouldn't have had time to consume or abscond with all of their victims. They may still be here. It's a grim thought, but better they absorbed by people who cared about them."
>Let that next round of sorting commence, then:
>"Do any of you have any place to go? I don't think it's wise for you to continue towards the Cord. I'm not looking down on you. I'm sure you're all brave and determined. But think about how quickly my team took down those raiders. That's the baseline of power you should expect, going forward. The people fighting west of here only get stronger than that. What's more, the fleshscape around the Cord has grown cancerous and malignant. Even the ground under your feet will try to kill you. Ultimately, I can't stop you all, if you decide to fight on. But you should expect fights like this to be a constant. It's going to get far more dangerous from here."
>"For those of you who want to withdraw, I have friends among the various communities in this area. If you don't have a place to go, I can ask them if they can house you. Once I'm done speaking with you I'm going to start making calls. If any of you have any preferences in where you go, you should tell me, so I can factor that in."
>>
>>5299540
Write-in's so big that I'm splitting this into 3 parts.

>Turn to address the crowd. Breathe Shu. Breathe. Start slow, and find your words. Hopefully they'll understand.
>"Is everyone alright? Did anyone get separated from their traveling companions? Can I get a show of hands if you're looking for someone? Let's try to match you back up."
>Sort everyone out that still has living companions here, then:
>"I hate to ask this, but it's necessary: Can I also get a show of hands for everyone who lost someone to the raiders? I'd like to ask you to come forward and examine the bodies we've gathered. The raiders wouldn't have had time to consume or abscond with all of their victims. They may still be here. It's a grim thought, but better they absorbed by people who cared about them."
>Let that next round of sorting commence, then:
>"Now, I'm sure some of you know my of my name and reputation through rumors and hearsay. While others are in the dark. For the latter, my name is Shu."
>"For those of you who are newborns who woke up into this world a few days to a week ago, this is the world as it is now. What's familiar now replaced with what you see. A darwinistic hellhole designed by star gods made for their own selfish purposes. And the world as-is is slowly dying. It isn't all bad though. This entire apocalypse was supposed to end within 6 months, but there are those amongst us who made it their mission to ensure that humanity holds out for as long as they can. It's been two years since the start of this Crucible, and we're still holding out. "

>"Before you all are choices you can make. Paths that you can take where you have agency. It is yours to make, not mine. You can leave now with your loved ones or solo to go anywhere you desire. You can withdraw and live in a settlement in relative comfort until the Crucible ends, you can heed the call of the Cord and resume heading west. Or you can devote yourself to a cause or a faction you think suits you best."

>"For those of you who want to withdraw and wish to live in a settlement, I have friends among the various communities in this area. Towns and settlements with the technology and infrastructure to provide us with shelter and a semblance of pre-crucible life. Laoc, Arcadia, Ikean Fortress, to name a few. There are dozens of other settlements where you can settle down. f you don't have a place to go, I can ask them if they can house you. Once I'm done speaking with you I'm going to start making calls. If any of you have any preferences in where you go, you should tell me, so I can factor that in."

(1/3)
>>
>>5299843
>>dare I ask...the kill count?

(Fifty-two. Over a hundred others fled.)
>>
>>5299891
>>5299540

>Sit down on a terraformed chair and beckon a fuzzbuzz onto your lap. You need some comfort.

>"I'll be honest with you all. At the end of the day, we're all in the same boat. That includes me and my family. This sort of status quo won't last. You know it, I know it, we all know it. It's as true as that instinctual pull in the pits of our stomachs that tell us to head towards that structure and climb it like your life depends on it. Sooner or later someone has to end this. Someone has to make it to the top of that tower."

>Breathe in. Breathe out.

>"For those of you who still wish to continue heeding the call to the Cord, I'm sure you're all brave and determined. But consider how my family fought in that canyon just recently. That's the baseline of power you should expect, going forward. The Gulf of power you will have to cross should you continue with the hope of surviving the attempt. The people fighting west of here only get stronger than that. What's more, the fleshscape around the Cord has grown cancerous and malignant. Even the ground under your feet will try to kill you. Ultimately, I can't stop you all, if you decide to fight on. But you should expect fights like this to be a constant, where daughters like Vector, like Hephestia, Mara, and myself throw powers at scales beyond your own."
>Cling Fuzzbuzz tighter, suppress a shudder as you stare at your own hand.

>"Powers that scare even myself."

>Turn back to look at the crowd. "And for those who still wish to seek the Cord, it's going to get far more dangerous from this point onward, because you will now be playing with Big league players."

(2/3)
>>
>>5299540
>>5299894
>>5299891

>"For those of you who wish to support a cause championed by a major player, you have many a candidate to choose from. Vector here- *gesture to them*- is one of those players. I myself am also a major player in the race. Vector here claims they have a plan for the world if they're able to end this apocalypse by way of imposing a global rule that restricts wanton cruelty and heinous crimes at the source of intention. A noble plan I'll admit, but it is one that I respectfully disagree with during my civil discussion with him. It is in my belief that all beings have the right of agency, to take a choice offered by others, or to make a choice of their own volition. Be it good or bad, selfish or self-less. Cruel or merciful. That offer of giving all beings the right of agency extends to not only the world, but to all affected by the Crucible project. those who suffered in the Crucible's past cycles, those who live in parallel strains of other Crucibles. Those who live in the now. Those whose futures have yet to be decided. Everyone. That is if I reach the top and end this Crucible."

>"I'll be honest with you all, Vector ultimately does have a point. They have spent nearly a year carefully considering his post-Crucible policy. I haven't been able to find the time to discuss nor consider the finer details beyond my big idea in the two weeks since I was born in this Crucible. But regardless of the policies proposed by Vector, myself and any other major player racing for the top of the Cord, all of you should spend time to sit down to discuss this question: What sort of world do we want to live in when this Crucible is over? A world full of free agency and chaos? A world where order reigns supreme? A world where perfection is the basis of life? A world where violence is banned outright? A world where the strong wear the crown? Or A world where the meek inherit the Earth? All of the pros and cons of these options and more will be things you will all have to consider should you choose to support a front-runner of the Crucible. Do your due diligence, ask the right questions, talk it out with one another, consider carefully who you support."

>"Ultimately the choice is yours to make. All of you have control."

(3/3)

There. that's my write-in.
>>
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>>5299893
>52 killed
>96 whose lives are saved by our own hands.
>100+ others who fled to live another day.

I'm very certain someone will be having fun reading this report on the skinternet.
>>
>>5299893
Well, I feel a little bad about that. Less bad than I would if they weren't told to knock it off, and less bad still since this is the Crucible and their minds will persist in one form or another. But still, wow. We did a slaughter. Whoopsie?
>>
>>5299902
(Oh, rest assured you've eliminated a predatory cabal that have murdered and eaten countless Daughters.)

(...So slaughter, but also yay?)

(Besides, the ones that were killed all met your specifications - those that refused to stand down or like the one I showcased, who tried to bring others down with them.)
>>
>>5299906
Oh, I know we ended a serious threat to innocent lives. And with the dreamscape, it's arguable we didn't "really" kill them. Plus, we did warn them, and it's only the ones who refused to stop killing. But still. Cutting down fifty-two people is kind of a horrible thing. That's a lot of people to kill in one day. I think our max before this was at Laoc, and that was probably no more than thirty. I don't know the exact number, but with six Hunger-mad Daughters in the section of the city we tackled, that sounds about right.

Wait, shit, I just realized. We killed fifty-two people. Eating them means another fifty-two Dream Daughters. Oh god. No way we can meet all of those. Like, maybe Shu could do her meet and great in-character, but it would be too tedious to put into a Vein. Can we get them organizing amongst themselves so we only have to introduce ourselves to representatives?
>>
>>5299891
>>5299540
add an amendment to my vote, though it's an abstract vote:
>Call Paloma to have her contact the other settlements in the community network and give us a status update on the vacancies and major situations in those settlements in order to help those we saved.
>>
>>5299915
(...I'm not a good enough writer to come up with fifty-two mooks on the spot. Shu can delegate that, though I'm sure Holly will rope the rest of the Dream Team into the on-boarding committee. )
>>
>>5299901
(Oh...oh, god.)
>>
>>5299915
Also, those dream daughters might not be the polite sort of folk given that they were part of a predatory cabal. We have a policy towards reasonable dream daughters, but what about the hostile, the passive aggressive, the sore losers, and the indifferent daughters?


>But still. Cutting down fifty-two people is kind of a horrible thing. That's a lot of people to kill in one day. I think our max before this was at Laoc, and that was probably no more than thirty. I don't know the exact number, but with six Hunger-mad Daughters in the section of the city we tackled, that sounds about right.
In all technicality, our highest body count is still the Monastery which we still tend to blame ourselves for despite finding out it was part of Mara's skeleton closet.

>>5299893
A question: is the 52 kill count the total amongst our family members? I know it's poor form to split hairs and what not, but it makes me wonder about the distribution of those kills, and the order of highest to lowest body count.
>>
>>5299920
Thank god. You don't want to write that, and honestly I don't think we want to read it.

Also, neat Venus meme.

>>5299923
>Also, those dream daughters might not be the polite sort of folk given that they were part of a predatory cabal. We have a policy towards reasonable dream daughters, but what about the hostile, the passive aggressive, the sore losers, and the indifferent daughters?
True. We've been lucky enough to have reasonable Dream Daughters so far, but statistically some of them have to be bitter and resentful over being eaten. And if they come in a large mass they'll be more resistant to assimilating into the existing community we've got in our dreamscapes, so those feelings will take longer to break down. It might take a while before they're willing to talk in the first place. Then again, time dilation in the Dreamscape means it could be a few months in there in a day for us, so who knows?

>A question: is the 52 kill count the total amongst our family members? I know it's poor form to split hairs and what not, but it makes me wonder about the distribution of those kills, and the order of highest to lowest body count.
I'd imagine Dorian and Rath have some of the highest counts. Dorian because he's a speedster, Rath because she can set her attacks to only kill hostiles and then just spam AoE.
>>
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>>5299922
Yeah. A report like that's gonna give her some very fun times in weighing her opinions and deepen her interest in Shu. Silver-lining. She's very fair about it and will consider everything she's learned so far when you get to really know her and how she weighs her judgement.

It gets worse: Auntie Peng's getting interested as well.

(Goddammit me. Why is it that I'm inspired by your work in this quest and in my desire to see my work have an impact on the quest, I suddenly feel like I screwed myself over with these new twists and turns in the quest's narrative?)
>>
>>5299923
(Judging by my hastily hand-written notes from earlier in the day;)

(Rath: 19)

(November: 13)

(Dorian; 8)

(Julia; 6)

(Amara; 4)

(Francine; 2)

>>5299925
>>Thank god. You don't want to write that, and honestly I don't think we want to read it.

(Yeah, no one would have fun with that, least of all me.)

>>Also, neat Venus meme.

(Thank you, I was pretty pleased when I stumbled across it the other day. I ran through the game again, and it really holds up. I need to play Heaven Will Be Mine.)

(Also, Venus is best.)
>>
>>5299927
(Honestly, with how much you all keep me on my toes, I have to say I'm having a blast. Your work, and particularly your snappy and incredibly fun style of writing, really challenge me to up my game.)

(Also, I am very intrigued to hear how both Sathriel and Peng would perceived this latest development in Shu's journey.)
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>>5299927
>Yeah. A report like that's gonna give her some very fun times in weighing her opinions and deepen her interest in Shu. Silver-lining. She's very fair about it and will consider everything she's learned so far when you get to really know her and how she weighs her judgement.
From what we've seen of her, I think Sathriel would probably consider "killed a bunch of people, but to save the innocents they were attacking" not too bad a crime. She'd be a bit hypocritical, otherwise. Then again, she's also a bit hypocritical, so maybe...

>It gets worse: Auntie Peng's getting interested as well.
Yeah, now that one I'm worried about.

>(Goddammit me. Why is it that I'm inspired by your work in this quest and in my desire to see my work have an impact on the quest, I suddenly feel like I screwed myself over with these new twists and turns in the quest's narrative?)
Hey, you write cool stories. I've enjoyed your contributions to the thread a lot. It makes me feel a little bad I'm not writing my own to keep pace with you.

>>5299928
>(Judging by my hastily hand-written notes from earlier in the day;)
Yeah, about what I expected. The artillery, then Dorian, then apparently neither we nor Gina got any but Amara got four? Oh god. We are not raising this kid right. I actually feel more guilty about that than I do the fifty-two people we killed today. Amara, no, stop killing people, we're going to get so slammed by the press post-Crucible for this. Historians will not be kind. Is it still a child soldier if they indoctrinate themselves into the mindset of killing all on their own?

>(Thank you, I was pretty pleased when I stumbled across it the other day. I ran through the game again, and it really holds up. I need to play Heaven Will Be Mine.)
Yeah, it's a really good VN. Though I personally like Heaven Will Be Mine more. What can I say? It's got giant robots.

>(Also, Venus is best.)
Indeed. Though all the girls are pretty great.

Also, wow, just noticed the time. I should go to sleep. Good night, thread.
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>>5299939
(Sleep well!)
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>>5299928
>checks calculator
yep the math checks out.

Still those numbers will certainly cause Shu distress.
>>5299932
Man, it feels weird to divulge information about the current behaviors and conditions of when, where, and how they'll appear for these side characters while participating in this quest as a player. I get that quests are collaborative storytelling, but the amount of influence that i've invested and the influence that my investments have taken hold in this quest kinda scares me at times. I also have to wonder about your interpretation of these two characters and how you'll write them if dice or player agency puts Shu into interaction with either Peng and/or Sathriel.


>Sathriel: "Oh? Now this is a new development. It's been a while since I felt the scale nudge towards the other side. For a while I nearly had the impression she was all saintly. But alas...huh. Killed 52 to save 96 and sparing little more than five score? It just makes me all the more interested to see how she'll keep her scales in balance from this point onward. And maybe...seeing where she draws the line."
Interest in Shu deepens. Intrigued by the development in Shu's moral character. Is interested in testing Shu's moral boundaries, but won't act upon it. Currently distracted by the investigation on the attempted assassination in Laoc. Now more likely to be encountered, chance is raised even higher and can be interacted with if Shu continues the "West Coast dealer storyline". Otherwise, will stay distant and observe Shu at a distance unless deliberately approached. Sathriel will not appear in the Dragon's Roost unless invited. Solomon and Yan have a small chance of being encountered without Sathriel's presence.

>Peng: "Oh, you. I don't know how to feel about you. Making this auntie worry this and that and yet impressing me all at the same time."
Interest in Shu deepens. Simultaneously impressed and concerned at the same time. Impressed that Shu's growing as a person and slowly learning the hard truths of leadership. Will be later impressed by Shu's humility if/when the write-in speech reaches her ears. Also concerned for Shu's increased anxiety when considering Shu's panic attack episode. Concerned about Shu's apparent lack of post-crucible policy. Relieved that Shu's finally considering about thinking hard about her post-Crucible policy. Worried that Shu's possible ascension will trap Shu into accepting the mantle of a leader of a new world by society at large. Now more likely to appear whenever Shu is in a settlement (Town of Rust included) apart from the Dragon's Roost. Chance of interaction is raised whenever Shu discusses domestic issues related to governance or organization management in settlements or places apart from the Dragon's Roost. Peng will not appear in the Dragon's Roost unless invited. In short, Peng's being sent on an emotional roller coaster.

Both Peng and Sathriel have a small chance to be encountered at the same time.
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Wow, goes to show how ridiculous the defiants are when they go to town.

Shu really needs to take a break, preferably a holiday and talk things through with her family. Vent some anxiety, go on a date, hug her daughter more, make some moves on Rath etc. W/e, she just needs to destress NOW, because she's barely holding on right now, and the others in her family need to stage an intervention to get her to stop to look after herself so she doesn't burnout.
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>>5300198
>Shu really needs to take a break, preferably a holiday and talk things through with her family.
>W/e, she just needs to destress NOW, because she's barely holding on right now, and the others in her family need to stage an intervention to get her to stop to look after herself so she doesn't burnout.
Even though you have a point about managing Shu's stress levels, it's more the fact that Sam essentially brings up a damning point about Shu's character and the issue of "Control" in accordance to our whole "Hive Mistress" core during that double nat 1 diplomacy moment as well as the crit when Sam stabilized us.
Hive Mistresses are characterized by their ability to control the battlefield, but that power is more or less a crutch to help compensate that daughter's crippling control issues. For Shu and by extension Sam, Shu's hive mistress core is essentially a crutch to help allay the panic attacks that Sam occasionally suffered from in the pre-crucible days, and now in the Crucible, it's been nearly two weeks since Shu was born and she went through her first panic attack which according to Sam, happens to her every other week. The timing sort of lines up.

But even more to the point, it's more the fact that now that Shu has suffered her first panic attack and survived it courtesy of Sam, we are now have awareness of Shu's anxiety and panic attack episodes.

This all ties in to put an interesting contrast to our philosophy. We advocate for free choice and agency, but suffer from a malady that robs us of apparent agency whenever it strikes, and are compensated with a power that in theory can take away agency from others in exchange for giving ourselves the feeling of having total control over others. But that power for all its ability to control the world around us, cannot help us at all when it comes to controlling the panic attacks that strike us occasionally, and we more or less have grown to become scared of the power that was originally given to us by the Crucible as it evolved over time.

Which brings up an interesting point and a question in retrospect. How in the everloving fuck were we able to pull off all those high-risk stunts without succumbing to a panic attack earlier? Is it the perspective? Is it the fact that we had clear goals in mind that allowed us to suppress the panic attacks for so long? Was it because prior to our failed diplo we were on a streak of having nearly everything go right for us? Or was it because we didn't care about what others think of us and simply focused on ourselves and doing what we could do to help others?
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>>5299941
Bhop. I have a question: was the "panic attack/anxiety meter" always there? How is it that prior to our talk with Sam we were able to keep a cool head in events that would've sent an anxious person into a spiral of panic attacks like the negotiation with the three titans, but now post-Sam talk the anxiety's nearly at the forefront of our (and by extension Shu's) mind in high stress situations? It's weird, interesting, and simultaneously worrying at the same time. I'm seeing a lot of factors that come into play the more I think about it (notably the power gap on the level curve where Shu's family stands in comparison to the other daughters), but I wanna hear about it from your perspective. Is it a narrative thing or a mechanic in the roleplay of this quest?
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>>5299939
>Yeah, about what I expected. The artillery, then Dorian, then apparently neither we nor Gina got any but Amara got four? Oh god. We are not raising this kid right. I actually feel more guilty about that than I do the fifty-two people we killed today. Amara, no, stop killing people, we're going to get so slammed by the press post-Crucible for this. Historians will not be kind. Is it still a child soldier if they indoctrinate themselves into the mindset of killing all on their own?
Keep in mind that this is Amara saving lots of daughters and escorting them to safety while striking down the few predatory daughters she had to encounter. From her perspective, what she was doing is morally justified and reinforced by the numbers game of the number of daughters she was able to save and aid in fleeing in comparison to the "bad guys" she struck down in order to save the innocent.
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>>5300253
It's not about moral justification. It's about level of comfort with violence. Seven year-olds typically aren't comfortable killing people. Even with Amara having done a good thing by killing these enemy Daughters, it's still worrying that she was capable of it in the first place. The Crucible has turned her into a little warrior, and while we try to keep her out of the worst of it I wonder if we're still screwing her up.
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>>5300271
Well we are responsible for her upbringing and mentality at this point. She was under our wing the moment she was born into the Crucible, and aside from our family member and us, her parental figure is an "alien samurai mall cop plant" in the dreamscape.
She's very much fully into the warrior mentality. However, she still has a childhood intact. Her bedroom's adorned with all the furnishings of pre-crucible life, she has friends that she can relate to and play with in both the dream and the real, and while it is disturbing that she's capable of killing given the setting of the place and has a slightly warped view on things at times given her age and level of maturity, she retains a strong set of morals that was instilled upon her in the early onset.
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>>5300243
(You've always had the Hunger meter, but Shu's (seemingly) sudden bouts of anxiety and her subsequent panic attacks have been something I've been planning for a while and have been gearing up slowly as her own Stress meter builds. It's reflective of several close friends I've had who reminded me of Shu. Absolute dynamos, utterly unflappable, unstoppable. It caught up with them, when they took a hard look in the mirror and everything got very real, very quickly. Happened to me, too.)

(It's also the weight of far more complex responsibilities weighing on her. Her earlier journey was a significantly more linear thing, but with the cult, with Laoc, the Skinternet, and all the other variables she's had to deal with?)

(Shu has spent almost a month running damn near non stop, and the running tracks just kept curving upwards. It's something even you all have alluded to, and even worked to circumvent by taking judicious breaks and chilling with the family. Every time you did that, not only did you increase affection with the characters you interacted with, you were also helping to reduce Shu's own Stress meter, so long as the interaction wasn't too stressful.)

(However, that said; now that this has happened, the 'stress clock' has served its narrative purpose, and the Hunger Guage is the only clock Shu has remaining. Shu's family was pretty shaken by that happening, so now they're going to stay focused on ensuring that their family unit is a sustainable one.)

(I hope this helps clarify things a bit, but if there's anything else you'd like explained, then please let me know!)
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(Also, all that being written - I'll likely have to either push out or delay the next update on account of some surprise meetings on top of the contractors I'm negotiating with, so I'll let you all know how that develops as soon as I have a better idea.)

(Thank you all for bearing with me, and I do hope your Friday is going well!)
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>>5300276
Yeah. She's not like some deeply traumatized child-soldier. We try to give her a normal life. I don't know, I just still worry. We don't want our kid to get too messed-up by their experiences in the Crucible. I don't want her haunted by this later in life. Or as minimally haunted as we can get her.

>>5300278
Ha. It's like self-care is important or something. I think as the players we do have a tendency to underestimate Shu's own stress, since our agency over her makes other people's more apparent. But I think that works pretty well for Shu's characterization, that she's running full-tilt to help others and can lose track of her own needs. Like, how many times have we given Shu less food than the rest of the party, because we prioritized them? Helping them just seems more apparent than helping us.

I'm glad that finally came to a head there. That Shu finally had a bit of a breakdown, so that she can start rebuilding with a new pattern acknowledging her own needs. Both in character from her, and out of character from us changing our own assumptions. The idea to have her finally take a nap was a good one.

>>5300282
Thanks for the heads up, BHOP. I hope your day goes well.
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>>5300287
>The idea to have her finally take a nap was a good one.
>Nap
>Shu got a full 8 hours of sleep like a normal person would in pre-crucible times. and we call it a "nap"
>When the average daughter who isn't on Shu's power curve and eking out an existence in the wilds of the Crucible or not in a settlement has to spend a majority of their time staying up and keeping watch for trouble.
I think we're underestimating how much of a luxury we have at our position of power. For a daughter who ekes out an existence in the wilds of the Crucible, Sleep without worry of danger or someone/something trying to eat you in your sleep is a fucking luxury. Now add that to the possibility that their sleep would interrupted by dreamscape shenanigans and nightmares without them being able to comprehend what in the world is going on and why they're having dreams of people they've eaten. Can you imagine the luxury of being able to sleep a deep sleep devoid of dreams and nightmares?
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>>5300307
(It really is a huge deal, and part of the reason you all don't have to deal with Hunger checks really ever. Stability, care, and rest are meant to be scarcities in the Crucible. This machine is built to break people, and the only escape is to go with the flow of its gears or build something in opposition to it, as you've done.)
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>>5300316
on an unrelated topic. Faust is pretty much the perfect candidate for the Crucible if she ever got dropped into the setting. She's also got an uncannily resemblance to West Prime in a sense but more restrained. Also her signature EGO is a fucking meme.
https://www.youtube.com/watch?v=4zJ8EZU6MXE
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>>5300307
Oh, indeed. We've got a nice, fortified house in an out of the way location, with a large group of friends we can trust to watch us while we sleep, with the Silver Key to make sure the sleep was deep and peaceful. We are very privileged to be able to say "You know what, I don't feel like having a physically risky and existentially unnerving experience tonight, I'm just going to sleep".

>>5300316
Plus, we probably eat something like twenty or thirty times more often than the average Daughter. Good friends and good food are the secret to success in the Crucible.

>>5300322
She's weaponized the math equations that appear around smart people's heads in fiction when they think intensely?
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>>5300325
>She's weaponized the math equations that appear around smart people's heads in fiction when they think intensely?
seems that way. It's very much in line with Goethe's play Faust. Though in Limbus, she's got all the knowledge but can't reach that zenith of fulfillment.

>We are very privileged to be able to say "You know what, I don't feel like having a physically risky and existentially unnerving experience tonight, I'm just going to sleep".
This sort of privilege is also the sort of thing that can be warped into a sense of Cruel mercy. Imagine being your average scavenging daughter, and you get caught up in a battle where your opponent clearly outclasses you in all sense of the word, and then all of a sudden you're at the whims of their mercies and spared from death because "they didn't feel like killing you." But the experience alone will hang up a sort of Damocles sword inside your mind, constantly haunting you.
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>>5300333
>seems that way. It's very much in line with Goethe's play Faust. Though in Limbus, she's got all the knowledge but can't reach that zenith of fulfillment.
Neat. Kamen Rider Build does something like that with his finishers, trapping people inside the brackets of differential equations or sliding down a line chart to kick them.

>This sort of privilege is also the sort of thing that can be warped into a sense of Cruel mercy. Imagine being your average scavenging daughter, and you get caught up in a battle where your opponent clearly outclasses you in all sense of the word, and then all of a sudden you're at the whims of their mercies and spared from death because "they didn't feel like killing you." But the experience alone will hang up a sort of Damocles sword inside your mind, constantly haunting you.
That's kind of what we just did, really. We killed a bunch of people, and the survivors just have to deal with the fact that the only reason they're alive is because we didn't want any more blood on our hands, and so accepted their retreat. And even the people we rescued are getting a stark lesson in how much stronger than them we are.

Speaking of the people we rescued, should we send them off with any biomass? I'd hate to lose out on the levels, but if they're going to be putting a strain on the settlements we send them to we could make up for it by distributing some of the fifty-two people we just killed.
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>>5300325
>Plus, we probably eat something like twenty or thirty times more often than the average Daughter. Good friends and good food are the secret to success in the Crucible.
It's not really the frequency of the meal, but also the quality and the quantity of food consumed in each sitting.

Meals like Mad Hatter, Stealth panther, Chilling Hound, and the few mad daughters that we had to take down like Johanna and Holly provide little sustenance and growth, while big game targets and powerful prey like the Colossal Sad Deer, Merkabbah, The Hexane Ascendants, Isabelle, Yurei, Magpie, and Spiraling fear are walking banquets that make up a large chunk of our family's diet.
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>>5300340
I'd say yes, but keep in mind that we did offer to reunite the survivors with the corpses of their dead relatives, so the ones who do have relatives they can recognize will essentially have some biomass to consume during their travels as rations.
We'll have to be careful in considering how much we give away.
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>>5300325
>>5300316
A thought: Town of Rust is a settlement that's practically vacant save for the few facilities that we use for testing, maintenance and repairs for November and the Tank. If the other settlements are close to capacity, we can offer the Town of Rust as an alternative? Much of the infrastructure's there, there's a way station in the mineshaft next to the town, and it's relatively isolated close to our house. All it needs is a population.
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>>5300355
It's a possibility. There's no existing community to take them in and give them something to do, though, so we'd have to organize that. Do we want to take the time out to do that? I'm not sure it's the best use of our time. If we have a little overflow and so the amount of people we'd be housing is manageable, maybe. But I'd like to get as many to other groups as possible.
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>>5300355
>>5300357
(You absolutely may, if you like.)
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(Also, I should be ready to post at 5PM, Eastern time.)
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>>5300366
I'll be waiting to see what sort of update we'll have after work then. have a nice Friday Bhop.
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>>5300495
(You do too, and have a good shift at work!)
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>>5299540

The crowd gathered before you numbers almost a hundred, and it’s a with a tightness in your chest and your heart in your throat that you turn to face them. They’re scared. Some are awed, others are confused, some still are stricken with the events of the past few moments. But they’re scared.

You have that in common, even as you take a breath to steady your nerves.

"Is everyone alright? Did anyone get separated from their traveling companions?” You begin slowly, your voice carried over the same swarmlings that issued a lethal ultimatum just minutes before. “Can I get a show of hands if you're looking for someone? Let's try to match you back up."

A third of those present raise their hands, and upon seeing this they’re joined by another hesitant quarter of what remains. You spend the next few minutes with gentle, careful logistics, shuffling Daughters to and fro as faces brighten, as tears are shed at shouts of ‘you’re alive!’ and ‘you made it!’ can be heard over the flames that still roar in the canyons to your left. You’d given up those powers, but it doesn’t take an empath to feel how the mood’s brightened, how the fear’s shifted a few ticks closer to something almost like hope.

Another breath, drawn to voice a question you wish you didn’t have to ask.

"I hate to ask this, but it's necessary: Can I also get a show of hands for everyone who lost someone to the raiders? I'd like to ask you to come forward and examine the bodies we've gathered. The raiders wouldn't have had time to consume or abscond with all their victims. They may still be here. It's a grim thought, but it’s better they’re absorbed by people who cared about them."

Gina’s taken stock of the dead, and it’s through your eyes that the numbers hit you; fifty-two bodies, charred and broken, laid out behind you on the bare, hard earth. The Daughters skirt around you, picking their way through the dead. Many abstain, hanging back…and even when your gaze leaves them to dwell on the girls weaving their way through the casualties, you can feel their eyes locked on the back of your head.

It takes the better part of a half-hour, but by the time the girls have re-assembled, you’re left with twenty bodies unclaimed, the other thirty-two marked by November and their reclamation into the fleshscape halted by Francine’s threads. Rath was the first to properly voice doubts you and Gina already shared privately—the odds of that many being claimed was unlikely, and even among the survivors there are undoubtedly some that will happily take free biomass on a lie.

Something you’ll deal with, later; at present, you have the bigger picture to focus on.

"Now, I'm sure some of you know my name and reputation through rumors and hearsay…” You begin, Gina elevating you up to speak on a plinth of terraformed calcite. “…while others are in the dark. For the latter, my name is Shu."

(Continued)
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>>5300538

Most nod, the news of your existence having reached even the newest of Daughters…and you intend to get them up to speed on the true nature of the Crucible. "For those of you who are newborns who woke up into this world a few days to a week ago, this is the world as it is now. What's familiar has been replaced with what you see—a Darwinist hellhole designed by star gods made for their own selfish purposes, and the world as-is is slowly dying.”

There’s more shocked expressions than you expected, their ignorance no fault of their own. They’re like you were, once. Thrown into chaos, no explanation, no guidance; just a head full of holes and a power you barely understood.

“It isn't all bad though.” You smile, clinging to a silver lining. “This entire apocalypse was supposed to end within six months, but there are those amongst us who made it their mission to ensure that humanity holds out for as long as they can. It's been two years since the start of this Crucible, and we're still holding out.”

“Fuck yeah!” Shouts a girl in the very back, her tinny voice echoes by a few others in the crowd…and even Rath, who pumps a fist into the air from where she stands to your left on ground-level.

“Now, before you all are choices you can make. Paths that you can take where you have agency.” You say, feeling Vector’s eyes on you as you speak. “It is yours to make, not mine. You can leave now with your loved ones or solo to go anywhere you desire. You can withdraw and live in a settlement in relative comfort until the Crucible ends, you can heed the call of the Cord and resume heading west. Or you can devote yourself to a cause or a faction you think suits you best."

"For those of you who want to withdraw and wish to live in a settlement, I have friends among the various communities in this area. Towns and settlements with the technology and infrastructure to provide us with shelter and a semblance of pre-Crucible life.” You continue, naming three with your fingers. “Laoc, Arcadia, the Ikean Fortress, to name a few, though there are dozens of other settlements where you can settle down. If you don't have a place to go, I can ask them if they can house you. Once I'm done speaking with you all, I'm going to start making calls. If any of you have any preferences in where you go, you should tell me so I can factor that in."

“Correction! You’ll be talkin’ to us when Shu’s done catching you all up.” Rath announces, stepping forward to address the crowd with an air of warm command. “If you got any questions about the Ikean Fortress, I’m your gal! For Laoc, form an orderly line to Miss Pickman here, she’ll give you the run-down!”

(Continued)
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>>5300540

Your kind Artisan boldly steps forward, practically dragging Dorian by the hand to stand beside Rath as she, too, addresses the crowd. “Hello! D-Dorian Gardner will be your point of contact if you’re interested in Arcadia! It’s a wonderful c-collective of creative souls, so if you have an artistic streak of any kind, they’d be happy to have you!”

“My name is Gina, and I’ll be the one to organize the reclamation.” GG informs the crowd, gesturing at the bodies behind you, guarded by November and Francine. “After Shu’s finished, we’ll guide you through this process. I know it’s a lot, but it’ll be okay. After all…”

She glances to you, with a smile. “…you’re not alone.”

{I already asked Amara to reach out to Paloma and Jeraha, and they’ve already replied that they’ll do everything in their power to make room. Magnus, too. Paloma’s also reaching out to her contacts to see what other settlements are willing to spare some room, but I’ll be working closely with our little one on that} Gina privately informs you as the podium reshapes beneath you into a chair that she practically forces you to sit down in. {So let us handle the logistics while you do what you do best, okay?}

[And what’s that?] You ask, with a weary smile.

She matches yours with one that’s filled with love.

{Telling hard truths, and inspiring people to be better}

Sir FuzzBuzz lifts off from Amara’s back to nestle in your lap, hunkering down as you lean forward, hands running through his coat as you find the words to say what’s next.

Honesty, and inspiration. Yeah.

You think you can manage that.

"I'll be honest with you all—at the end of the day, we're all in the same boat. That includes me and my family. This sort of status quo won't last. You know it, I know it, we all know it. It's as true as that instinctual pull in the pits of our stomachs that tell us to head towards that structure and climb it like your life depends on it.” You say, gesturing westward at the colossal organic lance that spears the heavens. “Sooner or later, someone has to end this. Someone has to make it to the top of that tower."

Breathe in.

Breathe out.

"For those of you who still wish to continue heeding the call to the Cord, I'm sure you're all brave and determined. But consider how my family fought in that canyon just recently. That's the *baseline* of power you should expect, going forward. The gulf of power you will have to cross should you continue with the hope of surviving the attempt. The people fighting west of here only get stronger than that. What's more, the fleshscape around the Cord has grown cancerous and malignant. Even the ground under your feet will try to kill you.”

“I can confirm that.” Vector intones. “It’s easy to get overwhelmed, and there are no safe zones. You’d be under constant assault for several hundred miles before you even reached the Cord, proper.”

(Continued)
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>>5300541

“Ultimately, I can't stop you all, if you decide to fight on.” You continue, surveying the crowd of ill-at-ease Daughters. “But you should expect fights like this to be a constant, where daughters like Vector, Hephesta, Mara, and myself throw powers around at scales well beyond your own."

You grip on Sir FuzzBuzz tightens, as you add; "Powers that scare even myself…and for those who still wish to seek the Cord, it's going to get far more dangerous from this point onward, because you will now be playing with Big league players. For those of you who wish to support a cause championed by a major player, you have many a candidates to choose from.”

“Vector here is one of those players.” You say, and Gina raises the electric Daughter to your level so the crowd as a whole can see the subject in question. “I myself am also a major player in the race. Vector here claims they have a plan for the world if they're able to end this apocalypse, by way of imposing a global rule that restricts wanton cruelty and heinous crimes at the source of intention. A noble plan, I'll admit, but it is one that I respectfully disagree with during my civil discussion with him.”

You and Vector give each other a respectful nod before turning back to the crowd.

“It is in my belief that all beings have the right of agency, to take a choice offered by others, or to make a choice of their own volition.” You explain, glimmers of intrigue flickering across the faces in the crowd. “Be it good or bad, selfish or self-less. Cruel or merciful. That offer of giving all beings the right of agency extends to not only the world, but to all affected by the Crucible project. those who suffered in the Crucible's past cycles, those who live in parallel strains of other Crucibles. Those who live in the now. Those whose futures have yet to be decided. Everyone. That is, if I reach the top and end this Crucible."

"I'll be honest with you all—Vector ultimately does have a point.” You admit, and you can’t help but notice the small, static pop of surprise that issues from the Daughter beside you. “They’ve spent nearly a year carefully considering his post-Crucible policy. I haven't been able to find the time to discuss nor consider the finer details beyond my big idea in the two weeks since I was born in this Crucible.”

You take a step forward on faith, the plinth extending under Gina’s control as you move closer to the crowd. “But regardless of the policies proposed by Vector, myself, and any other major player racing for the top of the Cord, all of you should spend time to sit down to discuss this question: what sort of world do we want to live in when this Crucible is over?”

A ripple of mutterings and murmurs work their way through the crowd, contemplation and concern writ across the brow of every Daughter present.

(Continued)
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>>5300542

“A world full of free agency and chaos?” You ask, taking another step forward with every prospect, every option bringing you closer to their level. “A world where order reigns supreme? A world where perfection is the basis of life? A world where violence is banned outright? A world where the strong wear the crown? Or a world where the meek inherit the Earth?

You’re eye-level with them, now. You could reach out and touch them, even as you continue; “All of the pros and cons of these options and more will be things you will all have to consider should you choose to support a front-runner of the Crucible. Do your due diligence, ask the right questions, talk it out with one another, consider carefully who you support."

Fear.

Hope.

Wonder.

Awe.

Those are but a handful of the myriad emotions that are alight in the eyes of the girls that stare at you as you survey the crowd…and it’s in this moment that you’re so very thankful you gave up your intrusive powers, when you did.

You don’t think you could’ve handled this, otherwise.

"Ultimately, the choice is yours to make.” You conclude, with a relenting nod and an assuring smile. “All of you have control."

In the aftermath of your speech there’s stunned silence, at first. Then, as if awakening from a stupor, Daughters peel off to your allies as Amara strides up with a cadre of Joyous to lead you away from the crowd, while Gina, Rath, Julia, and Dorian attend to the details. It feels strange to leave it to them, to let go. To give up control.

But you trust them.

“It’ll be okay, Mom.”

You look down to find Amara’s fixed you with a smile that melts your heart, her two-tone eyes twinkling with-

Blood.

Just a few droplets, on her forehead. The ghost of a splatter she’s tried to wipe off. Maybe she didn’t want to worry you, or maybe it’s just a matter of habit. You’re not sure which hurts worse.

“I know, sweetie. I know.” You say, forcing a smile and ruffling her hair, quickly sweeping the errant droplets away with a flick of your thumb. “How are you feel-?”

“Nope!”

“…Excuse me?”

“When you were asleep, I heard GG, Rath, and Aunt Julia say that you deflect a whole lot! Like the way Cheruem taught me to sword fight, only with feelings!” Your little one explains, as-a-matter-of-factly. “I told myself that if I saw you doin’ it, then you get jumped!”

…what the hell does that-?

You’re caught off-guard, wholly unprepared for when Amara and her crowd of over a dozen Joyous fall upon you like a pack of wild hyenas. You’ve overwhelmed and almost knocked prone by the weight of thirteen simultaneous bear-hugs, with Sir FuzzBuzz looking on impassively as you nearly drown in a sea of affection.

He will not save you. You are beyond saving, smothered as you are.

(Continued)
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>>5300543

“Sweetie, I…thank you.” You half-sigh, half-chuckle as you struggle to stay upright. “It’s just been a really long day, is all.”

“But we saved a whole lotta people!” She protests, the only face in a crowd of impostors whose eyes shine with genuine concern. “So why do you look so sad?”

You open your mouth to answer when Gina’s voice speaks directly into your addled mind.

{Hey, things are going pretty smoothly, but I wanted to run something by you} She says, her words tinged with regret. {I’m like…ninety-percent certain that some of these Daughters are claiming bodies that they don’t actually know. It’s free real estate, I get it, but I wanted to let you know before I started anything}

[Started anything?] You echo, and there’s a flash of hesitation before Gina’s idea breezily slips from her mind and into your own.

{Look, Francine and I were talking, and I think we can jerry-rig something between us to figure out who’s bullshitting us. Flip side is that I’m pretty sure some of them would key in on the fact we don’t trust them, and I didn’t wanna make a scene} Gina continues briskly. {I didn’t want to ask you this, but…I figured you’d want to weigh in. It’s the only thing you’d need to give a ‘yay or nay’ to, I swear!}

In mulling it over, you cast your eyes across the crowd of faces, now mostly filled with expressions of relief and openness. Julia and Dorian play off each other to the benefit of the Daughters gathered around them, a few girls even managing to chuckle as the two playfully bicker about the merits of Arcadia versus Laoc. A few meters away Rath’s engaged with a surprising number of Daughters, though judging by the admiration shining in their eyes, it’s more than the red-head’s charisma that’s drawn a fair few of them in. Even Vector’s surrounded by a sizable crowd, the living bolt explaining their philosophy in greater detail for their rapt listeners.

And, behind you…

Fifty-two bodies, dead by your hand.

Fifty-two souls, caught in the purgatory of your impending judgement.

>>There’s been enough suffering without you trying to split hairs. Denying a few isn’t worth hurting the many. (Keep 20, Lose 32)

>>No, you’re going to ensure that the biomass goes to those to whom it’s owed…and not a pound of flesh, more. (Enact Gina’s plan, Keep 44, Lose 8)

>>Give them up. All of them. These girls could use the power more than you could, now. (Lose all 52)

>>Bring in the Sparagmos Engine, and between Gina and Francine see if they can’t extricate the Dram Daughters from their powers…because where you’re going, you’ll need all the power you can get. (Keep all 52 bodies)

>>…Leave it up to your allies. You trust them, so let go. (What will be, will be)

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open until Sunday at 12PM, Eastern time, with posting to resume on Tuesday, June 14th at 10AM, Eastern time. Thank you all for your patience, kindness, and participation, and I wish you a restful weekend, one and all!)
>>
>>5300543
>He will not save you. You are beyond saving, smothered as you are.
Curse you, FuzzBuzz! How dare you betray your creator?

But still, thanks, Amara. And you, Sir FuzzBuzz, for letting her do this.

>>5300547
Right, so I think we should distribute some biomass. People need it, after all. It would be selfish to hog all of this, even though I really want to. Maybe if we made a show of sharing it out, that would discourage some of the lying? Or maybe they'll just take advantage of that, too.

>>5300548
Thanks for running, BHOP.
>>
>>5300547
>>There’s been enough suffering without you trying to split hairs. Denying a few isn’t worth hurting the many. (Keep 20, Lose 32)
>>Write-In
>Try to keep the distribution even, though. If people feel confident they'll get a meal anyway, they shouldn't be so eager to lie about their claims.
>Also, be prepared to intercede in cases of conflict over different groups claiming the same corpses as "theirs". Hopefully it won't happen, but best to be prepared.
>>
>>5300547
>In mulling it over, you cast your eyes across the crowd of faces, now mostly filled with expressions of relief and openness. Julia and Dorian play off each other to the benefit of the Daughters gathered around them, a few girls even managing to chuckle as the two playfully bicker about the merits of Arcadia versus Laoc. A few meters away Rath’s engaged with a surprising number of Daughters, though judging by the admiration shining in their eyes, it’s more than the red-head’s charisma that’s drawn a fair few of them in. Even Vector’s surrounded by a sizable crowd, the living bolt explaining their philosophy in greater detail for their rapt listeners.
Haha, yes, distribute the idolization. Soon the rest of the family will know what we have faced, having everyone look up to us and think we're awesome. We are, but that doesn't make it not psychological wearying. Also, hey, more people will appreciate our family, that's always good.
>>
I don't know guys, I feel like going with Gina's plan. If it was just food we were dealing with, I wouldn't mind, but these are people we're talking about. I don't want them to get stuck in the head of someone who picked them up just because they were greedy.
Then again, some of these weaker sisters might threatened by the Hunger and I don't won't to deny them at least some amount of biomass to keep them alive and sane until they can get to a safe community...
>>
>>5300680
We could combine it with the Sparagmos Engine idea, then. Strip the Dream Daughters from the biomass, then distribute it.
>>
>>5300702
Hmm, yeah. A combination of giving all of these daughters some biomass for the way, so that they are not in danger of succumbing to Hunger while ensuring that the dream daughters end up with their friends, if possible... I could suppot that.
>>
>>5300709
Okay, how does this look, then?

>>5300547
>>Write-In
>Bring in the Sparagmos Engine, and work with Gina and Francine to separate the Dream Daughters from their biomass.
>Make sure the Dream Daughters get to the people who are claiming them, but also use the "blank" biomass to distribute to the Daughters in general, to alleviate Hunger concerns, to the tune of (Keep 20, Lose 32).
>Also be prepared to mediate any disputes over who gets a particular Dream Daughter, it hopefully won't lead to arguments but it's best to be on guard.

Sorry for the delay, I got distracted with a dinner mistake. Didn't burn anything, but screwed up making the sauce and had to start over.
>>
>>5300548
This is a tough situation. We've got two priorities here:
- Get the Dream Daughters distributed so that they can be with their friends and people they know
- Ensure that the crowd gets enough biomass that no one is at risk of succumbing to Hunger

If we enact Gina's plan, we'll be able to thin out the liars and ensure that the Dream Daughters can be with their family. But I also feel like hogging 44 Dream Daughters is a bit much.

Here is my proposal. We enact Gina's plan, for the sake of enforcing transparency and trust. The girls get their friends back as Dream Daughters, then we hand out 18 more bodies to ensure that Hunger is kept in check, and to show that we're trying to be fair and considerate. 26 for us, 26 for the crowd, a 50/50 split. How does this sound?
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>>5300755
I'd say slightly incline it towards them. 28/24, maybe?
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>>5300547
gah. at work.but there are points that I have to make in this debate.I will elaborate at a later time this date. it is t in how our choice affect the fate of not only ours but the rest of the state.
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>>5300739
Yup, sounds good to me.

As for the actual ratio, I do not care that much, but I'd say that a 50/50 split is a bit too generous.
>>
am >>5300771

back from work.
>>5300680
>>5300644
>>5300755
So I've been thinking about this problem at work for a while. And I'm bringing forward a point that I can't help but fixate on. Those daughters who initially lied to us in the hopes of getting a free meal, should we even call them out? I understand that given the uncertainty of the situation from their perspective, them lying in the hopes of getting a meal would be pragmatic to a point and falls in line with the setting they live in, that of a darwinist hellhole where living another day and getting enough food into the belly is priority #1 and 2, but there's a part of me that wishes to chide them for lying to our faces and impart them a lesson of wisdom that there are power players out there who may not be as merciful as us. Letting the liars go unpunished may embolden them.

On the other hand, us taking a moral stand on this will affect how a large chunk of humanity views us and our moral stance on things as alluded to in Peng Ching's interlude. That includes the masses as well as the power players of the Crucible. And we've barely even started discussing the finer points of our post-crucible policy, like our views on power and leadership, or even the whole discussion about the other strains in the Crucible as well as the data core containing the civs of past cycles.

In retrospect Hephesta's got a point. We can talk pretty words, but ultimately our actions in decisions like these in the now will reveal the sort of policy we intend to pursue post-crucible. Policies like how we view criminals like the liars among the crowd, and how we treat them accordingly.

This arc in our character development as well as the Crucible stage has gone from simple to complex. We're in the public spotlight now, and we will be judged for both our words and actions.
>>
>>5300875
That's a fair point. I'm kind of a similar mind. My thinking was that if we just distributed the biomass anyway, there'd be less incentive to lie, and any who did we could more easily catch out. Plus, it would make the social stigma for doing so worse. Taking advantage of a scenario where a meal is uncertain is understandable, taking advantage when someone is trying to help you and everyone else there makes you look pretty bad. Though I suppose that could just drive people further into the lie, in order to avoid that. What we need to do is make it clear that there's no need for deception, and that as such it won't be tolerated, without explicitly calling anyone out as a liar and risking this crowd turning ugly. You have any ideas for that? I do think that distributing the biomass independent of the Dream Daughters would be a good start, but we should add onto that.
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>>5300875
A simple solution just occurred to me: The fifty-two bodies are the bandits. It's other corpses we might have recovered from the melee that comprise the dead who need evacuation to their friends' dreamscapes. Why don't we just point that out? Say "oh, sorry, folks, looks like there was a misunderstanding. The corpses over here are from the bandits themselves, not their victims. The area to go looking for your friends is over there. I apologize for the miscommunication, I don't want to make this any more difficult for you than it already is".

I figure once we make it clear that this is the bandit pile, most of the people here won't be wanting to claim alliance with them. There may be some who genuinely are, since we did say we'd accept surrenders, but they should be in the minority. And we could find a way to let them communicate that with us, so we could take them aside and give them specific bodies from the bandit pile.
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>>5300897
>>5300882
I like the simple solution, but the way to go about it should be something of a gentle reminder towards the crowd about whom and what kind of person from the dead they are reclaiming. Keep things professional and respectful.
Something along the lines of "Please be honest about your claims that your friends are among the dead who have previously violated our request for a ceasefire. We will verify your claims during processing. Improper claims will result in withheld biomass."
The "We will verify your claims" part will be an implicit threat towards those who are inclined to lie about the possible consequences towards lying in our faces.
>>
>>5300924
Yeah, I get what you're saying. I keep almost thinking of the right words to say to fit this idea, but my brain keeps skittering around it. Probably because it's late and I should be asleep right now. It's the weekend, I can try again in the morning. But just to get down my current thought process so it's there to remind me, I'm thinking something like:

>We've been getting confusing claims to the deceased. Some of you have been claiming association with bodies from among the dead who violated the ceasefire request. It's possible some of you are being truthful in that, and if so please feel free to come to me so we can verify that. Don't worry, you're not in trouble, we just want to get it sorted out. For those of you who are simply trying to secure a meal, though: Please don't lie to us. I understand that you're Hungry, and looking to alleviate that. But we're going to distribute the biomass soon, once we've finished examination. You're all going to get fed. However, any discrepancies could make that process harder, so please don't introduce any difficulties for us.

Or something like that, I'm not sure if that would risk the crowd turning on some of these people. We want it to be chastising, but not condemning. I'll take another crack at it tomorrow. Or you can harvest it for anything useful you see, if you want.
>>
I was very surprised to see that this quest is still ongoing. I say this because I've just started the 18th Vein, and well, the archive goes back literal years.

I have no idea how close to the end everything is, I've intentionally not read anything in this Vein, but I just wanted to offer my utmost praise for this quest. It's been amazingly entertaining, engrossing, and quite honestly an astounding example of player-driven fiction organized by a masterful QM.

I have adored all of the characters I've gotten to read so far, some I am deeply disturbed by at current, some I outright hate, and there are quite a few I literally squeal in excitement about whenever I read their lines. Again, I have no idea when this grand adventure will actually end, but I fear I'll take too long catching up to actually participate and so I wanted to, while it lives, take the opportunity to offer my sincerest thanks to BodyHorror OP, and all the people partaking in this quest, for such a fantastic experience.

I'm also not sure how horrible to do this whole message is, from a board etiquette standpoint, but if I don't know the taboos then they can't stop me. Hopefully I'll catch up soon and get to experience all of this live with you all wonderful people, for now, keep on keeping on.
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>>5301027
Welcome back!~
Oh the 18th vein? oh boy you will be in for an ABSOLUTE ROLLER COASTER of emotions for the next 6 veins I tell you.
>>
>>5301059
>>5301027
Scratch that. The next 8 to 10 veins are absolute Roller coasters.
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>>5300938
I think that as long as we don't single anyone out, by name or otherwise, nobody is gonna get ganged up on because people won't know who did it. And if somebody has such a bad pokerface that others notice, we can protect them. After all, they did not commit anything bad yet, they just had the intention.
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>>5301027

(I woke up this morning, and this was literally the first thing I saw and it had me reeling in the best way.)

(I may fancy myself a writer, but I still lack the words to express how much comments like yours mean to me. I'm so glad you've enjoyed what you've read, and I do hope you'll touch base in the future to let me and the others here know your thoughts on how things go. I can honestly say I'm having an utterly spectacular time, and whether it's from readers popping in to say incredibly kind things like how you did, interacting with the amazing people that continue to participate in the quest and encourage me daily, or when videos, memes, or incredible pieces of original content are posted, all of that and more make this the most rewarding creative endeavor I've ever undertaken.)

I have to ask—who are your favorite characters thus far, and who are your most hated? Also, do you have any favorite classes? I think you've probably just gotten the whole infodump as to all the classes of Daughter, so I was wondering if any stood out to you. I'm always amazed by some of the concepts that come up in these Veins, either refinements of stuff I've considered or (even more often) things I'd never have imagined.)

(In any case, thank you again for your incredibly kind words, and I'm looking forward to where the story goes from here! There's a lot of fun character stuff coming up, and I'm excited to show off some really fun enemies I've been tweaking from even before the hiatus.)
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>>5301027
Welcome to the quest. Whether you catch up in time to participate or just wind up reading the archives, it's nice to have another audience member. Though I do hope you catch up soon, so you can enjoy participating. And don't worry about board etiquette, coming in to say nice things about this quest is perfectly fine.

For what it's worth, I'd estimate that the quest is in its last quarter. We're still a ways from the endgame, but we're close enough that we can see it off in the distance. Literally, even, with the Cord being on the horizon.

>>5301059
>>5301061
Yeah, it's going to be pretty wild until around Vein 26. And then a short break pick up in wildness again around Vein 30.
>>
I just had a harsh realisation... Vector is not going to make it up the cord.

Think about this: The cord specifically makes personalized mental torture to those climbing it, via all their issues, regrets, guilt, mistakes and trauma, right? Vector is not a single person, but a union of over 100 people working together, which took a year to even get to that point.

100 people, who each have their own individual issues, problems, traumas etc. All of that will hit Vector at once, and will their them mentally apart. They simply won't have the time to mentally adjust to the attack, they will either collapse, mentally shutdown or go hunger mad in an instant.

It's so sad, but their goal is ultimately pointless, because the cord will end them if they enter it, and the cord has no mercy to those who enter. It's also the key difference between Shu and Vector: Vector is a union, a council, of 100 different people coming to agreement. Shu, however, is ultimately a singular mind.
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>>5301436
It's a possibility. But Vector seems confident, so maybe they've got a plan for that. Like a way to ensure the psychological attacks only hit part of the collective at any one time, so the rest of their gestalt can stay in control while part of them is tripping out. It's also possible that they've functionally already gone through that sort of psychological attack as part of reconciling their components, and so will be more resistant. They do seem to think of being part of their collective as almost therapeutic for the component minds, maybe they've managed to work themselves free of their issues.

But yeah, it's still possible they could get really messed up by the Cord. I hope not, I don't want them to win but they seem like a decent people. I'd hate for them to get mind crushed. Especially if being mind crushed makes it easier for West to target and absorb them. They said that West shouldn't be able to survive the experience of their gestalt without losing cohesion, but that might not be the case if their own cohesion is lacking.
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>>5301436
>>5301444
Arguably, the Cord may do something even worse in terms of mental torture. Instead of reviving past traumas and atrocities for each of the 108 within Vector, the Cord would instead simply tease and tempt the individual entities within Vector, starting an internal debate and turning the entities within Vector against one another and create a condition of constant infighting that slowly grows in scale and intensity, putting a constant tax on Vector throughout their ascent.

Keep in mind that the Cord's objective is not only to break the unworthy, but also to cultivate the ideal mindset in a candidate: the ideal being a selfish power-hungry being.
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>>5301357
Well, I'm certainly glad that positive words are the first thing to start your day! That's always a great experience.

As far as favourite and most hated character, it's a tough choice to pick one I like the most. With that in mind though, West very firmly takes my top slot for hated characters. She's just the exact kind of flippant, persistent, ethics-less, and skeevy that really weirds me out and makes me uncomfortable just from her general demeanor. Add in all the terrible stuff she's done, and the ways she seems to be trying to influence things, and it's just a general 'no' from me. Which, coincidentally, does make her a very good character to elicit that kind of response! Still hate her though.

I've rewritten my thoughts on the characters I like about four times now, because I don't want to ramble. So I'll just say that I generally enjoy them all. I think I honestly have to pick Shu as my favourite though. She's the Protagonist, and the player vessel, so I suppose it's probably more accurate to say that I love the choices and decisions that people have made that have led to her creation. I like her morals, her determination to do the right thing, her care for the people under and around her... But I also wish that more time was taken to try and help or listen to people we've encountered. It feels like there's a lot of force of personality behind Shu that makes people follow her, but there's not as much actual understanding and rapport between the party members. I think it's the major downside of her being the Protagonist, and the votes constantly trying to do so many things. There's just not enough time to take care of all the stuff that needs doing.

For favourite class, I have to admit I uh, couldn't find the pastebin with all of West's notes, but I did see the summaries that the characters all put together. I think, conceptually, that Amara's skin-talker class is the coolest. I really like the idea of someone being able to speak with and influence the flesh of the world, to build a rapport with the ground itself and learn from it or cause problems for your enemies. In practice, I'm not super into the skyrim dragon shout type thing going on with her lexicon, but that's neither here nor there. Runner up for me is definitely Neuromancer, I've had thoughts of what I would be, or what I'd want to be if I ended up in this horrid Crucible, and Neuromancer is the option I come to every time. Not because I really care for the terraforming or the mind control stuff, but because of the ability to connect with things. At least, assuming that's not unique to Gina, anyway. So much of my thoughts around that scenario revolve around keeping memories, integrating into phones, laptops, keeping pictures, music, and notes alive even past the end of the world. Something in me resonates deeply with that, although I'm not sure why.

I think I've written way too much, but again, thank you so much for this fantastic story.
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>>5301788
>I think it's the major downside of her being the Protagonist, and the votes constantly trying to do so many things. There's just not enough time to take care of all the stuff that needs doing.
Ironically, the class that the voters went for, the "Hive Mistress" class was explicitly designed for multi-tasking and management in both micro and macro scale depending on the build path.

>I think I've written way too much, but again, thank you so much for this fantastic story.
Don't worry about it. Passionate wall-of-text responses are practically par for the course in this quest as you will soon find out.

>I have to admit I uh, couldn't find the pastebin with all of West's notes
I got you anon.
Here's the link: https://suptg.thisisnotatrueending.com/qstarchive/2019/3419959/#p3426984
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>>5301900
Thank you kindly! The classes are pretty awesome overall, I have to admit.

I don't know how to do the greentext thing, but I'm familiar with how much of the archives are some pretty lengthy discussions, which I think is pretty awesome! Recently I've taken to just reading BHOP's posts just so I can try and burn through the archive faster, but it's really cool to see people actually talking about options and the setting and all that stuff, and being polite about it too.
>>
Okay, how does this look as an announcement to make to the crowd?

>"I'm not going to make any accusations, but I suspect some of you are claiming association with members of the fallen who you did not really know. We're getting too many claims for them to all be genuine, especially with the bodies from among those who disregarded the ceasefire request. I understand why this is occurring, you're worried about the Hunger and getting a meal where you can. I can't entirely fault you for this."
>"However, you should know that we weren't planning on leaving you helpless. Once the Dream Daughters have been claimed and the biomass processed, we are going to distribute it among you. You will all be fed. In that light, please don't try to take advantage of the system. It lowers the amount of food available for the rest of the group. Also, trying to mediate arguments and investigate claims is going to slow the process down and cause frustrations for all of us. So please, don't introduce any difficulties. Just be honest with us, and we'll try to get you all fed as quickly as possible."

Also, what ratio of biomass do we want to give them? I was thinking slightly more than half, does that sound good? Like 25 us/27 them, or maybe 24 us/28 them.
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>>5301788
>With that in mind though, West very firmly takes my top slot for hated characters. She's just the exact kind of flippant, persistent, ethics-less, and skeevy that really weirds me out and makes me uncomfortable just from her general demeanor. Add in all the terrible stuff she's done, and the ways she seems to be trying to influence things, and it's just a general 'no' from me. Which, coincidentally, does make her a very good character to elicit that kind of response! Still hate her though.
It's the classic writing trick. The audience can only care so much about evil actions, since no one's really getting hurt. But a villain that makes people uncomfortable can transcend the page to affect the audience. West's a good example of that.

>But I also wish that more time was taken to try and help or listen to people we've encountered. It feels like there's a lot of force of personality behind Shu that makes people follow her, but there's not as much actual understanding and rapport between the party members. I think it's the major downside of her being the Protagonist, and the votes constantly trying to do so many things.
That's a sentiment that I think we all share. We've been trying to find time to just sit and talk and listen to people, but there's always another thing to pursue. I think we've gotten better at it, though.

>Runner up for me is definitely Neuromancer, I've had thoughts of what I would be, or what I'd want to be if I ended up in this horrid Crucible, and Neuromancer is the option I come to every time. Not because I really care for the terraforming or the mind control stuff, but because of the ability to connect with things. At least, assuming that's not unique to Gina, anyway. So much of my thoughts around that scenario revolve around keeping memories, integrating into phones, laptops, keeping pictures, music, and notes alive even past the end of the world. Something in me resonates deeply with that, although I'm not sure why.
Yeah, that's a fun idea. Skintalking actually has some overlap with that idea, there are Skintalker abilities dealing with communication and connection. I don't want to spoil too much by giving details, though.

>>5301908
Oh, greentext is simple, you just put a > at the start of the line, and everything else in the string is part of it. Like so

>greentext

Just remember that hitting Enter to go down a line changes it to a new string, so you'd need to indent it again.

And yeah, we stay mostly civil with each other. Sometimes we argue, but it's usually in good nature. Usually, I won't say that tempers have never gotten heated. But still, I think we're all more interested in enjoying the conversation topics than yelling at each other.
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>>5301908
>I don't know how to do the green text thing

you put a ">" at the beginning of your sentence line.

>>5301912
I'm more comfortable with the keep 20, lose 32 distribution.

Remember we have 8 dozen daughters, that's 96 individuals who are looking at the pile of corpses hungrily.

Giving them 32 corpses means that there will be 1 corpse for every 3 daughters, which is the most even distribution that we can get without making anyone upset. If we're aiming to ensure that no one among the 96 gets pissy about the food distribution, then giving up 32 would make the most sense.

But if we are keen on the 50/50 or aim to keep more, then we'll have at least 1 daughter among the group who gets pissy because they're being left out, and we'll have to do the annoying thing of asking them the date which they last had a meal, and chances are they've been without an opportunity to safely consume their meal for days.
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>>5301918
>Remember we have 8 dozen daughters, that's 96 individuals who are looking at the pile of corpses hungrily.
>Giving them 32 corpses means that there will be 1 corpse for every 3 daughters, which is the most even distribution that we can get without making anyone upset. If we're aiming to ensure that no one among the 96 gets pissy about the food distribution, then giving up 32 would make the most sense.
Good point. I actually had originally voted for keep 20, give 32, I was just second-guessing myself. Actually thinking about how we'd divide it does make it more clear how far it would stretch. And keeping twenty is still a pretty big haul for us. Even if each body is only one level, combined with our earlier hunts that's enough for everyone in the party to get three levels, at least, possibly even four. So yeah, 20/32 split it is, then.

How about the write-in, does that look good? I was aiming for chastising without condemning, while also being reassuring. Did it work?
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>>5301921
The write-in looks good.
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>>5298709
>I smell a Core hybrid right there. A very potent one.
>Quite possibly, yes. Though I'd want to leave it at just level one for a while.
Are you referring to leaving the potential hybrid between our core and Spiritus at level one after the merge?
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>>5301981
Yeah. Just for a while, so we can round Shu out a bit more and get her other skills up to par. Give Shu a bit more personal combat ability with Ravenous Maw, or expand her support options in Dominus Bloodline and Psychica Spiralis.
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>>5298709
>What do you think about capping Dorian off? I joked about it being a reaction to Hephesta, and it kind of is, but I do think that getting everyone some capped-off Cores is going to be important in the No Man's Land. We've been doing okay with having lots of mid-level skills, but if this is the quality of opponent we'll be facing I think the high-level abilities are going to be needed.

It very much depends upon the bounty of our haul when it comes to the consume votes.
>>5300548
Speaking of distributing and consuming biomass...I can't help but feel that we're at a good point in the narrative for our level-up votes. Think about it. We've saved 96 daughters, we have a haul of 52 corpses. We're essentially with the breaking bread with them. And when you add up the total haul from the previous hunts. we have 52 daughter corpses from the canyon massacre, 2 hunger mad daughters that Gina's team encountered and killed, and we have an unusually large chameleon corpse. The overall haul would be 54 corpses of daughters and 1 amalgam. And if you look at the numbers, we're giving them 32 to feed upon while we feast upon 23.

If anyone among the masses were to look at the distribution by sheer number of corpses alone without accounting for the corpse quality, Shu's family is essentially being very generous by sacrificing half of their share to feed the masses.
>>
>>5300548
>>5301996
Random thought: with the whole mythos that's been built surrounding Shu, I can't help but realize the perfect name for the potential hybrid of our Hive and Spiritus ex Testa.
>Hive/House of the Holy Trinity.
The Feminine riff take of the christian holy trinity (Father, Son, Holy Spirit). Shu (Mother), Swarmling constructs (Daughter), Holy spirit (Dream daughters).
>>
>>5301997
>It very much depends upon the bounty of our haul when it comes to the consume votes.
Yeah, I suppose I am assuming that each of the bandits will be worth at least one level. That's not actually a given, it seems like we need more and more levels of prey for each level we get as we grow stronger. We might have hit a point where these relatively weak opponents don't even count for one. We'll see.

>Speaking of distributing and consuming biomass...I can't help but feel that we're at a good point in the narrative for our level-up votes.
Maybe. I kind of want to be on watch for the Vagrant, though. He's still just sitting at the forest edge watching us, I'm worried he'll start some shit while everyone's still here. Probably won't, with that ronin aesthetic I expect him to have a distaste for getting outsiders involved in his duels. Still, I'd like to be on guard so that we're not lethargic if/when he attacks. We could eat in shifts, maybe. Coordinate with Vector's team so that they're guarding while we eat, and vice versa. And keep the Joyous and swarmlings out to watch him.

>>5302010
Oh, Shu would hate that name. It's implied that the names of the skills are something the Daughters can actually tell, not just something that they come up with, like it's the Crucible assigning them names. If so, Shu would just be so angry with it calling her the messiah. It would be hilarious and a little sad.
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>>5302020
>Shu: For the last time, stop foisting these lofty names and titles!
>Crucible AI: But it fits thematically and mechanically! This is how the system is designed!
>Morningstar: I'm sorry, but I am in no position to change it for you. Bear with this old shame of mine will you?
>>
>>5302056
>Morningstar: Also, just saying, you gave me a name that has, at varying times in your culture, been applied to both the Messiah and the Devil. Glass houses, Shu.
>>
>>5300548
Hey Bhop. I found something you might like in terms of pic related. Given that Behemoth's going to take upon the task of housing the Ikean Fortress on his back. He might grow curious as to wondering what human society/life is like. And reading Soukyuu No Ariadne, I was treated to pic related which I can't help but see it as a perfect representation of what could possibly be Behemoth's potential human-scale construct remote avatar. A 7 eyed, 7 horned, goat-like humanoid.

Source: Soukyuu No Ariadne
note: Soukyuu No Ariadne is penned by the same author who drew/wrote Claymore.
>>
>>5302070
(Oh, that is glorious. I was toying with the idea of the siblings having humanoid avatars to interact on minor scales instead of their usual macro, so this works wonderfully! Also, I had no idea the author of Claymore had worked on something new, I'll have to catch up on it!)
>>
>>5302081
it's 180 chapters long as of this date. For me, binging this took several hours.
Here's a link. Enjoy the rest of the night.

https://readmanganato.com/manga-by978681
>>
>>5302086
(You too!)
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>>5302070
Cool. I'm still imagining Behemoth as being a Woodcrafter, but that fits pretty well too.

>>5302081
Ooh, idea that might be stupid cool or just stupid: Behemoth likes the BattleBuzz we gave him. And he's been hanging out with Magnus, who is a mecha nerd. What if Behemoth decides to give himself a cockpit he can store his small-scale avatar in? That way he can be his own mecha.
>>
>>5302100
>>What if Behemoth decides to give himself a cockpit he can store his small-scale avatar in? That way he can be his own mecha.

(...I think you'll be pleased when you next see Behemoth.)
>>
>>5302107
Ominous, but I look forward to it.
>>
>>5302107
>>5302100
Given that Magnus is a mecha nerd, it would make sense that he would also be a massive fan of Kaiju and Toksatsu shows (like Godzilla, Ultraman, Super Sentai, etc) so Behemoth's gonna be hearing so much and consuming such media from Magnu's mind that it's inevitable he'll find a way to make his micro-scale avatar spontaneously gain mass and size to enact mock Kaiju battles with Fuzzbuzz al la Ultraman.
>>
>>5302142
Just so long as the three Titans don't combine together into the ultimate super robot. It would be cool as hell, but probably gross for them.
>>
>>5299211
>Hephesta
>Hammer
>Living forge that can create relics
>Flames

God dammit. Why didn't I notice earlier? Why is it that I'm imagining Hephesta looking like Radagon from Elden Ring?
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>>5302100
>plot twist: Behemoth's transferred his core into his micro-scale avatar. His macro-scale body's essentially a walking empty husk with about a 1/4th of the usual the biomass that he controls remotely so that in the event his macro scale avatar falls, he can re-enacts an Ultraman Rising sequence like gif related after spending time with Magnus and binge-watching Tokusatsu films.
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>>5302107
As a side note: I think you'll love reading "Kaiju No. 8"

Imagine the protagonist as an absurdly powerful Fibromancer.
>>
Hi everyone! Still reading through the archives, trying to catch up, and I still haven't touched this thread aside from the responses to my own posts.

I just had to come back and say, to the people who know what's coming and have experienced everything I have already, that I just really, really hate West. I already said as much before, but I've finally reached the B'ni vs. West fight and just. Agh.

It's fantastically written, West as a fantastically dangerous villain is brilliant narratively, and it fits everything I know of her but at the same time... I really just wanted her to finally die. I'm so sick of her atrocities, of her attitude, and it seemed like such a satisfying moment for B'ni to finally end her and then we could get back to the utterly engrossing scene of Shu and Isabelle potentially working out their issues.

But no, she's a fucking lich. Well goddamn played BHOP, well played indeed. I hate it. Anyway! That's all, sorry if this is off topic to the current discussion and I promise I'm not going to do any running commentary of my reading or anything like that, this just happened and I have had, obviously, a very strong reaction to it and it is coincidentally something I was asked about previously in this thread.

Back to playing catch-up for me, I hope all you wonderful people are having great nights or days and that you're all taking care of yourselves out there.
>>
>>5302312
(Ha, this was great to read - West is absolutely the worst, and she only gets better at being precisely that. I hope you enjoy the rest, and thanks for chiming in.)

>>5302221
(I binged it a couple weeks ago, and it's got me hooked. When I was drafting out the Kaiju story I've mentioned once or twice in previous veins, I realized I needed to buckle down and read it since it's close in concept to what I was going for, but I'm having a great time with it thus far.)
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>>5300547
>There’s been enough suffering without you trying to split hairs. Denying a few isn’t worth hurting the many. (Keep 20, Lose 32).
>"I'm not going to make any accusations, but I suspect some of you are claiming association with members of the fallen who you did not really know. We're getting too many claims for them to all be genuine, especially with the bodies from among those who disregarded the ceasefire request. I understand why this is occurring, you're worried about the Hunger and getting a meal where you can. I can't entirely fault you for this."
>"However, you should know that we weren't planning on leaving you helpless. Once the Dream Daughters have been claimed and the biomass processed, we are going to distribute it among you. You will all be fed. In that light, please don't try to take advantage of the system. It lowers the amount of food available for the rest of the group. Also, trying to mediate arguments and investigate claims is going to slow the process down and cause frustrations for all of us. So please, don't introduce any difficulties. Just be honest with us, and we'll try to get you all fed as quickly as possible."
>Bring in the Sparagmos Engine to help with the processing and Dream Daughter separation.
>Break bread with the masses. Once the bodies have been distributed, take the opportunity to have your family sit down and initiate their own meal time. Eat with them as a show of good faith that you aren't the type to gank them mid-meal.
>Optional: Invite the Vagrant Amalgam over, break bread with them as well. If they're having tea, maybe you could use the meal time as a spring board to interact with the Vagrant in a peaceful manner if the Vagrant accepts the invitation that is.
>>
>>5302371
Good news! I kept reading, and now have to revise my previous opinions. Well, not by a ton, but still.

So, new rankings as of the Isabelle fight: Gina handily wins Best Girl slot, I had always been a fan of her, and though she's had some slip ups she's always seemed to work to better herself and keep everyone's best interests at heart. I can't think of a greater example of that than sacrificing herself to seriously damage a major enemy, as much as I hate that the sacrifice was needed in the first place. Seriously major feels during that fight, there were more than a few moments that I literally screamed in anguish. Not too loud though, since it was like 4am, but still!

Isabelle also now has the Second Worst Girl slot, for just being such an unimaginably cruel and petty bitch. I'm not sure the write-in responses to her from Shu during the fight were the right way to go, they seem the wrong kind of antagonistic to me, but that's neither here nor there. Isabelle ignored a huge problem, ignored everything except her obsession, and intentionally caused additional pain and suffering than what was even needed by her goal. I'm immensely proud of all the anons who decided to stick it to her, even with our losses, I'm just kinda angry she decided to do this stuff in the first place!

That it all came down to a roll of the dice kinda makes it even worse, but that is how it goes. So, yeah, Gina new Best Girl, Isabelle now Second Worst Girl. West is still Worst Girl, no surprise there. Also as an aside, I was really expecting the Disassociated Ones to be way more sinister, with their introduction I was figuring there'd be some mandatory examination or experimentation, or that maybe everyone who visited got some involuntary 'upgrade' or something to ensure their plans, I was pleasantly surprised to find that they're just okay people.

Also, if it wouldn't spoil things (keeping in mind that I've just started the 21st Vein), what would have happened if everyone, or even just Shu, had failed during the Isabelle fight? I'm just curious how things might've changed because everyone, except Rath I think, ended up needing to make Death Saves.

Anyway, this is still fantastic to read and I'm only more eager to catch up now! The group's been through a harrowing experience, and there only proves to be more hardship, but despite being 'down' a member they all seem stronger than ever. As much as I hate Gina having needed to sacrifice herself outright, her sacrifice has meant a lot and I'm looking forward to seeing how everyone changes in the wake of it.
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>>5302436
I'm not super keen on inviting the Vagrant in. Way too risky for me, we know they're sophont but that doesn't necessarily mean they can be befriended. They probably wouldn't attack in response to an invitation, but let's just be cautious about it.

>>5302499
>I'm not sure the write-in responses to her from Shu during the fight were the right way to go, they seem the wrong kind of antagonistic to me, but that's neither here nor there.
Speaking as the person who wrote those write-ins, I agree. I was aiming for a psych-out, and landed in cruelty. Bad move, doesn't really fit Shu. And it was a mistake to rile Isabel up like that. I got more careful with fight banter, after that.

>Also as an aside, I was really expecting the Disassociated Ones to be way more sinister, with their introduction I was figuring there'd be some mandatory examination or experimentation, or that maybe everyone who visited got some involuntary 'upgrade' or something to ensure their plans, I was pleasantly surprised to find that they're just okay people.
Yeah, they're decent. A bunch of nerds who are bad at social stuff, but nice enough people if you get past that. We've made some friends in that group, and while we're not exactly close we get along with them well.

>Anyway, this is still fantastic to read and I'm only more eager to catch up now! The group's been through a harrowing experience, and there only proves to be more hardship, but despite being 'down' a member they all seem stronger than ever. As much as I hate Gina having needed to sacrifice herself outright, her sacrifice has meant a lot and I'm looking forward to seeing how everyone changes in the wake of it.
Ooh, that means you're coming up on the Spiraling Fear fight. That was a good one, some nice action. And it leads to some really great moments in its aftermath.
>>
(Hello All, a quick question as I'm typing out the level-up list.)

(While the Amalgam and the two Hunger-mad Daughters have some possibly interesting abilities to you, the majority of the Daughters that were lying in wait in the canyons have fairly simple Cores as they were designed to be fought as a group, if you'd thrown down in a true melee.)

(That said—how would you feel about me distilling the stats from their Cores (while the Amalgam and two Daughters that's Gina's group fought would still be distinct) into a pool of raw HEALTH, BIO, and REGEN for you to assign during the level-up vote as you see fit instead of trying to parse through twenty-some-odd Cores? I figured that might cut down on a lot of the writing and visual noise when making the level-up vote, but let me know how you feel about that.)
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>>5302576
>I'm not super keen on inviting the Vagrant in.
That's why I had it marked "Optional:"
But if you're keen on keeping things safe and separate I'll go ahead and amend the vote.
>>5302436
>>5300547
Amending the vote to abstain from actively inviting the Vagrant over for meal time.

>>5302499
>I'm not sure the write-in responses to her from Shu during the fight were the right way to go, they seem the wrong kind of antagonistic to me, but that's neither here nor there.
At the time, the readers were very much caught up in the heat of the moment emotionally given how the fight went. We had a taste of what she was capable of, and in certain parts of the fight having taken stock of the situation, decided "fuck it, if I'm going down, I'm gonna go down kicking and screaming in defiance."
It's what made the fight just as memorable. Emotions running high both in-character and in a meta-sense.

>21st vein
This is the vein that essentially establishes Shu's legend from this point onward. And it's only going to grow from there as you will soon find out.
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>>5302499
(Oh, you're in for some wild stuff here soon, and what were some of my favorite bamboozles to drop in the whole Quest.)

(While West will always be Worst Girl in my heart, I've got some strong opinions on Isabelle and her whole arc that I'll save for the post-quest debrief and conversation, where I hope some things might make some more sense.)

>>Also, if it wouldn't spoil things (keeping in mind that I've just started the 21st Vein), what would have happened if everyone, or even just Shu, had failed during the Isabelle fight?

(It...*might* spoil some things, so I'll just play it safe for now by saying that particular fight could've gone many different ways if certain rolls had happened differently, but like I said—I'll wait until you're further in to elaborate.)
>>
>>5302584
Works fine for me. We're probably going to put all of those levels into existing skills, anyway, not take any Cores for stat boosts. We've done that before, but we've got a lot of ground to cover now and I can't see us spending any on just stats when we need to cap off some of these skills. So yeah, just abstract everything out.

>>5302585
>That's why I had it marked "Optional:"
I figured, but I still wanted to raise my issues.

>It's what made the fight just as memorable. Emotions running high both in-character and in a meta-sense.
Emotions were running high in general for a while. We had some big swings of emotion up until...four fights after that one? Yeah, I think that's the right number.

>This is the vein that essentially establishes Shu's legend from this point onward. And it's only going to grow from there as you will soon find out.
Yep. That's when we go from "wandering hero" to "wandering hero that everyone's heard of".

>>5302586
>(Oh, you're in for some wild stuff here soon, and what were some of my favorite bamboozles to drop in the whole Quest.)
There are some big ones in there, indeed.
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>>5302586
I'm not sure if you're someone who follows V-tubing, but this clip of a moth-girl vtuber getting pelted by baby moth constructs at machinegun rates hits the sort of horrifying yet hilarious idea.

related: https://www.youtube.com/watch?v=ZvlVFGxPEfQ

>Shu, somehow getting a Hive Halo from Nerada
>Shu, turning Karma into Gatling Maxim
>Swap regular ammunition into Fuzzbuzzes
>???
>Profit
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>>5302613
(Oh my god, this has me on the floor right now. An incredible find, friend.)

(Also, unless it's forthcoming—what's your opinion on what I proposed here >>5302584 ?)
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>>5302584
I'm fine with this, but how will the level up points correspond to the resource pool? like 200% HP/BIO per point invested or such like a point buy system? And what abilities are staying as they are instead of getting disassembled into stat points? Passives? unique cores?
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>>5302619
(I've averaged it out for the 'junk' Cores, so you'll be able to spend 1 Lvl Up point to grant a playable character HEALTH +300%, BIO +300%, HEALTH REGEN +50%, & BIO REGEN +50%.)

(Anything of particular uniqueness, like passives and the like, will go in the regular pool of options alongside the Amalgam's stuff and the two Hunger-mad Daughters' Cores and Augments.)
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>>5302617
Juniper is a fun girl to follow. All of the art and rigging, emotes, assets, and streamer/chat interactions were made by her and her alone.
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>>5302625
(You've sent me tumbling down a rabbit hole. I feel like Shu, buried under adorableness while Sir FuzzBuzz watches.)
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>>5302628
Welcome to the rabbit hole. This is your new home now bhop. For I too live in the rabbit hole of vtubers. Enjoy your stay.

Also, dear god. Crucible-era and post-Crucible era V-tubing will be such a strange industry.
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>>5302586
Speaking of bamboozles, I know I said I wouldn't do more running commentary but I just have to for this.

So, I got through the Spiral, and it was amazing. The combination of everyone's skills, the teamwork, the sorrow of Uzu, the redemption of the Midnight Crew. And Mara.

Mara, officially, tops my 'Coolest Girl' chart. Let alone the amazing gifts, how much she's given to Shu and her group for their own benefit, let alone her amazing power and her promise to hold of the world while Shu becomes strong enough to be the hero it needs. She is also. A motherfucking. Dragon.

Seriously the coolest reveal I think I've seen yet, as if I needed more reasons to like Mara, as if her being a big strong lady (that the world in and out of this story need more of) wasn't enough, nope, she is ALSO A DRAGON. I apologize for the caps but like, c'mon, that's rad as all get out.

So yeah, Mara is officially Coolest Girl. Gina is Best Girl, West is Worst Girl, Isabelle is Second Worst Girl, and Amara is Cutest Girl. But Mara is Coolest Girl, full stop. Anyway, that's all I've got, I'm gonna read through the end of vein chatter before moving on to the 22nd. Once again, thank you so much for this amazing story. Also, thank you to all the participants who've gotten the story to where it is, even if things have been rocky at times. Everyone got the Spiral passive, too, which I was gonna be super angry if somebody was left out of. It's just too fitting to ignore.
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>>5302632
(Haha, I'm so, so glad you enjoyed it! It was honestly one of my favorite things to write, and Mara is legitimately one of my favorite characters to write. Your commentary has been tremendously welcome, as you and others sharing your thoughts and impressions is an incredible motivator to make this Quest the best it can be. I hope you enjoy all that comes next, and feel free to pop in with thoughts, questions, and comments as they occur to you—I welcome them all, from both you and anyone else who's open to posting.)
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>>5302632
>Mara, officially, tops my 'Coolest Girl' chart. Let alone the amazing gifts, how much she's given to Shu and her group for their own benefit, let alone her amazing power and her promise to hold of the world while Shu becomes strong enough to be the hero it needs. She is also. A motherfucking. Dragon.
My opinion on Mara has changed throughout the course of the quest. But one thing that has held is that she is, indeed, pretty fucking awesome. Always be yourself, unless you can be a dragon, then always be a dragon.

Though I think that our own mutations have been pretty cool. Not sure how much of a spoiler they are to mention, so I won't, but I think we've gotten some pretty aesthetic ones.
>>
>>5302644
Well, now I know that Shu gets some mutations :p

But no worries there, I'll just look forward to seeing what triggers them!
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>>5302584
>>5299915

I have a question regarding the other dream girls that will be taken in by our family aside from the 8 who have actual relatives among the masses, who will be hosting them? Will Shu be hosting the lot of them or will they be distributed among the family?

I get that having Shu host a majority of them (the ones from the Canyon massacre, not the hunger mad nor the chameleon) would mean that Shu would be able to technically resurrect the killed Daughters given the potential abilities that would result from our level up vote and have them as "Pilots" for her Spirit Shell Squad as part of the Dream Team, but what other benefit would having our other family members host the masses?

>>5299920
(...I'm not a good enough writer to come up with fifty-two mooks on the spot. Shu can delegate that, though I'm sure Holly will rope the rest of the Dream Team into the on-boarding committee. )
Oh dear. Looks like they're gonna be red/Mauve shirt level girls part of the Spirit Shell Dream Squadron then like Operators in a Tenno-class Warframe.

....oh god. That's it. Shu's core and the Spiritus Ex Testa Hybrid would essentially allow her to spawn Tenno. That would mean Shu is Lotus.

New name for potential hybrid between Spiritus Ex Testa and Core Hive: House of Tenno.
>>
>>5302747
(I...actually really like that idea. My own concept for it was Kheprian Kingsguard, but I'm considering changing it...)
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>>5302749
One more point I would like to argue in favor of House of Tenno and the Warframe aesthetic,
Ask yourself this question: Which idea would fit the Crucible aesthetic and Shu's philosophy better? Warframe Tenno whose bodies are organic suits of eldritch material, where all the tenno have their own free will and theme/motif but follow the same objective, or the Khephrian Kingsguard, which given the name sounds more like a unified army that share an objective and heed the orders of a superior but at the cost of free agency?

Also, There are some very cool Warframe art showing girls in warframe suits like pic related for you to use to showcase.
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>>5302756
(...Ha, yeah, I'm sold. Well played.)
>>
>>5302747
>I have a question regarding the other dream girls that will be taken in by our family aside from the 8 who have actual relatives among the masses, who will be hosting them? Will Shu be hosting the lot of them or will they be distributed among the family?
Well, like you said, putting them all in Shu gives us an advantage in that she'd be able to incarnate any of them as Spirit Shells. Even if not particularly strong Daughters, the fact that Dream Daughters scale to Shu's level means they'd still be potent. The downside is that we need the Dream Daughter to be willing to cooperate, since we don't have any control over our Spirit Shells aside from recalling them. And I think dumping all the Dream Daughters on Shu could lead to them taking longer to acclimate to their conditions than if we distributed them more evenly. Because then they'd seriously outnumber our existing Dream Daughters. Not that they could hold a rebellion or anything, but it would make them slower to integrate into the group if they have a lot more of each other to interact with than our friends. So we might want to break them up into smaller groups, distributed among our party, just for that. It's a bit of a manipulative move, though, so maybe it's not in-character for Shu.

>....oh god. That's it. Shu's core and the Spiritus Ex Testa Hybrid would essentially allow her to spawn Tenno. That would mean Shu is Lotus.
>New name for potential hybrid between Spiritus Ex Testa and Core Hive: House of Tenno.
I have often thought of Shu in terms of Warframe. She's clearly a Nidus. It fits with the "Shu as King piece in her chess set" theme, too, since "Tenno" comes from a Japanese word meaning "Heavenly King". I like it.

>>5302749
This is pretty cool, too. Khepri, the scarab-headed god of rebirth, giving new life to the dead to protect her court. But I also agree with >>5302756, it does kind of suggest we're more imperious over them.
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>>5302766
>I have often thought of Shu in terms of Warframe. She's clearly a Nidus. It fits with the "Shu as King piece in her chess set" theme, too, since "Tenno" comes from a Japanese word meaning "Heavenly King". I like it.
the more specific term would be "Heavenly Sovereign.", which if you put it through some parallel translations and meaning, Tenno could equally be analogous as a "God". Which then means, House of Tenno would have the same meaning as "House of Gods", literally meaning "Divine Pantheon."

Oh the irony. Shu, the Defiant, hunter of gods, and yet she has an ability called "House of Tenno."

>>5302764
It does beg the question though. What's the upgrade path for this potential ability? If House of Tenno essentially allows us to spawn Dream Daughters from our own host, what's to say that future upgrades would allow us to spawn "Tenno" using the dream daughters hosted by other people?
>>
>>5302747
>>5302756
Oh man I am way more into the idea of Shu-Lotus spawning an army of Tenno from her DDs than I should be. Makes an amazing visual for as we progress into No-Man's Land too, with an army of warriors, each completely individual and with unique powers, at our back.
>>
>>5302776
>>5302764
>>5302766
Additional comparisons to note.

The No Man's Land around the Cord is a biome of malignant cancer cells that infest the dead. Warframe has the Infestation faction.
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>>5302773
With Warframe I think the name is meant to evoke the "Shitenno", guardian divinities whose name is usually translated as "Four Heavenly Kings". That's why I went with that translation. But yeah, either way it's calling Shu a divine figure. She just can't escape it! Even the "Kheprian Kingsguard" name would call her a goddess of rebirth.

As for an upgrade path, how about combining concepts from the Spirit Shells and the regular swarmlings? We could make templates for the Spirit Shells based on our swarmling classes, like a Knight-class Shell that specializes in speed and melee capability. Or it could go the other way, have swarmlings that can mimic some of our Dream Daughters' abilities, like giving a Rook some of Uzu's terrain-shaping for taking and holding ground.

>>5302776
It's a pretty cool image. Though one that I fear means Shu's personal abilities will never reach their cap. Oh, we're going to be so tempted to put more levels into Hive Mistress stuff, aren't we? God help us if we do wind up getting a Hive Halo, too.
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>>5302782
>It's a pretty cool image. Though one that I fear means Shu's personal abilities will never reach their cap. Oh, we're going to be so tempted to put more levels into Hive Mistress stuff, aren't we? God help us if we do wind up getting a Hive Halo, too.

We might wind up getting one level of it should we increase our social bond with Nerada enough with Amara. One level is all it takes to get the snowball effect rolling if we get it prior to the final push.
Imagine, Shu's faction making a final push for the Cord, her allies fall along the way fighting against other daughters and the terrain, but those numbers can be easily replenished by the army feeding the dead to Shu in which she can revive/resurrect/recreate them with House of Tenno without having to worry for the swarmling cap.
Now imagine that, but extend that ability to the three titans as well.
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>>5302764
Is the Vagrant still having tea? Or has he/it wandered off due to boredom after not sensing a worthy upcoming fight?
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>>5303909
(The Vagrant is watching this whole scene unfold. He hasn't moved from his perch.)
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>>5303929
Makes me think we should armor everyone here up. Platelings don't consume slots in our swarm, and giving everyone in the crowd a chestplate would only take half our total Bio. They'd get a bit of armor, in an emergency evacuation we could extend Hundred-Hands from everyone's armor to link up into one big mass for teleporting with Escher's Gear, and thanks to Thousand's Matron they'll be able to kill their armor tomorrow and eat for breakfast.
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>>5303909
>>5302782
Also, related to the idea of House of Tenno. What if, if we somehow defeated the Vagrant, we resurrect it as a Dream Daughter?

>Wandering Demonic Ronin finally finds a Lord to serve.
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>>5303941
Nah, it's easier to simply daisy chain our hundred-hands instead of prepping with platelings. Keep in mind the masses are very much wary of our actions, and giving them a plateling without their consent would be treated with suspicion.
>>
Hello hello! It is I, now on the 24th Vein, and once more chiming in to say I'm heccin' loving it. Just got to the point where the City of Ghosts turns from horrible no good bad time to the most fantastic of reunions, and I honestly just love the entire thing conceptually.

Isabelle is so close, a final confrontation approaching, maybe? Mother's plans on the knife's edge of success or failure, all depending on where things go. Obviously, you all already know the answer, but for me? Well, I'm on the edge of my seat, as it were, only stopping now just because the Ghost Daughters appearing once more in the 'flesh' to help out Shu and the family is so damn rad I had to post about it.

I honestly love stuff like this in general, I'm a massive fan of 'returned from beyond for one last battle' type trope, it's why I love the Legion of The Damned so much for any 40k nerds here, and I think that the City is just an awesome place for that to pop up. The dichotomy of these vengeful Hexane geists who prowl their tomb even in undeath, hunting down any trespassers, especially those Skintalkers of Mother's ilk, contrasted by the uplifting return of the spirit daughters that had been cut off, not just in the mindscape, but able to 'physically' help and give a last minute boost to everyone before the climax. It's just such a great moment, and I mean, I already said Gina is best girl so how can I not like a moment where she and Shu get to talk in person?

Also, unrelated to that, but I find the idea of Mother's administrator tokens and her rules-breaking really interesting as a mechanic, it reminds me of the Destiny Point system from the FFG Star Wars games, although a bit more one sided since Mother losing a token doesn't give one to the players. I'm not sure how that'd work in the first place, but I think it's a neat narrative tool and from everything I've seen it's been applied to pretty great affect.

That's all from me for now, I've still got about 28 Veins to go through, but I think I've made pretty good progress in just a few days! Hopefully I manage to catch up at least before the start of the next Vein, but only time will tell. So, until next time, I hope everyone has a fantastic time and please do make sure to take care of yourselves, I don't think this quest would be as fantastic as it is without BHOP's fantastic writing combined with everyone's insightful planning and choices. And the mistakes, the mistakes are important too.
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>>5300547

[There’s been enough suffering without me trying to split hairs] You reply, look back at the throng of Daughters, young and desperate. [Denying a few isn’t worth hurting the many]

{…Ha, thought you’d say something like that} Gina chuckles before turning all business. {Let us take care of this. You just rest, okay?}

[Hey, I just had the nap of a lifetime] You smile back, and though ‘lifetime’ is an easy-enough joke for you to throw out there, you still feel GG scowl. [If we’re gonna do this, then I need to talk to them personally. To let them know where we stand on people trying to take more than their share, and to tell them that we’re going to be eating alongside them, too]

{We are?}

[Breaking bread with people; it’s strong stuff, and it may be what it takes to set them at ease] You shrug, then smile. [And thank you, for thinking of all this. I’ve got to say, it’s nice to be able to take a step back]

{Well, thank Rath—it was her idea} GG admits with only the slightest hint of reluctance. {While you were up there talking, she took us aside and told us what she was thinking of}

Overcompensating for being away when you had your panic attack, or something else?

[Well, then I’ll be thanking her personally, and soon] You say shaking away your thoughts as you approach the crowd, your hand holding on to Amara’s. [But first, I’ve got some things to say]

"I'm not going to make any accusations, but I suspect some of you are claiming association with members of the fallen who you did not really know.” You announce, once again atop a pillar Gina’s raised beneath you. “We're getting too many claims for them to all be genuine, especially with the bodies from among those who disregarded the ceasefire request. I understand why this is occurring, you're worried about the Hunger and getting a meal where you can. I can't entirely fault you for this."

"However, you should know that we weren't planning on leaving you helpless.” You declare, feeling space warm behind you as Francine materializes with the Sparagmos Engine, retrieved from the Roost to further your plan. “Once the Dream Daughters have been claimed and the biomass processed, we are going to distribute it among you. You will *all* be fed. In that light, please don't try to take advantage of the system. It lowers the amount of food available for the rest of the group. Also, trying to mediate arguments and investigate claims is going to slow the process down and cause frustrations for all of us. So please, don't introduce any difficulties. Just be honest with us, and we'll try to get you all fed as quickly as possible."

You can’t deny the tension that settles in both jaw and hive as you watch your allies work both the Engine and the Daughters, but your nervous energy slowly seeps from your fingertips as you see what unfolds.

(Continued)
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>>5304268

Regardless of whatever suspicion or trepidation keeps the majority silent, an unspoken kindness takes hold of the crowd. You watch as nearly a hundred Daughters—most younger than Rath and with some skirting Orwell’s age—allow the youngest among them to go first. They solemnly converse with your allies, looking as inspired by them as you are, most days. You can see the looks on some Daughters’ faces as they wrestle with concerns and fears they dare not voice, but slowly, surely, their tension dissolves as they come to understand.

This is a safe place, with good people. Lost people, hurt people…but people, all the same.

Sooner than you expected, you’re sitting down with your family around a pile of biomass, the Dream Daughters distilled into ruby crystals tucked into Francine’s coat, while the meat is a featureless mass of scarlet flesh. It’s easier like this for you and yours, though for many of the girls here who haven’t had the time to acclimate, it’s only marginally better than staring at a corpse.

You’re eye-level with the crowd, this time; no elevation to separate you from them. A host of eyes are on you, and countless more that you can’t meet—you try to put the Skinternet out of your mind for now as you focus on the task at hand.


Your family’s waiting on you, but you hesitate as you stare down at the biomass before you. An Amalgam, two Hunger-mad souls…and fifty-two Daughters who would’ve rather clung to the Crucible’s doctrine than human decency. You gave them a choice, and while some ran, some stood their ground. Defiant ‘til the last. So are you, hellbound and determined to make something new, some kind of world worth living and thriving in.

So you reach out, to the bodies of those who stood by hatred and spite…

…and with your family by your side, you grasp the power to build something that’s far stronger than either.

>>FAMILY; LEVEL-UP

>>LEVEL UP POINTS AVAILABLE: 28

>>SHU, DORIAN, AMARA: KADATH LEVEL UP AVAILABLE

>>LEVEL-UP LIST: https://pastebin.com/Eh283FeH

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next twenty-four hours, with posting to resume tomorrow at approximately 12PM, Eastern time, which will likely be the vote for any hybrid abilities you end up making. I’m giving myself a bit more time to type everything up given how my work and personal schedules are looking this week, but I’ll still be available to address any questions or concerns you may have.)

(That said, if for some reason you’re unable to vote during this time period or for some reason find it restrictive due to your schedule, let me know and I’ll adjust it accordingly.)

(I hope your weekend went well, and I hope you all have a great rest of your day!)
>>
>>5304270
>>5304273
>28 points. well then. that gives us a fairly even distribution spread of 4 levels a family member. I do have to ask, what were the yields of the amalgam and the two hunger mad daughters compared to the masses?
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>>5304270
>Selachimorph Typhoon
I want to get this just for the meme, but I know it would be a waste. We've got plenty of other stuff to level up before we can start throwing around Sharknados.
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>>5304277
(4 from the Chameleon, 6 from the Hunger-mad Daughters, and the remaining 18 from the other Daughters. In accordance with the re-written system I've had to scale down on the number of level-ups low-tier Daughters grant, hence the discrepancy between the bodies and the points available. It's also so that, y'know...the voting process doesn't take three days.)
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>>5304280
(Well, I say 'voting' - you all have gotten really efficient, it's me that needs the time to write out the new abilities to make sure my abbreviations are translated into something that make sense.)
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>>5304280
Yeah, that makes sense. The stronger we get, the higher quality of prey we need. Like, back when we were level one we got multiple levels from eating Holly. And I'm sorry, Holly, but you are definitely not worth multiple levels for current-game Shu.

Anyways, I'm seeing some things that look interesting, but ultimately pale in comparison to getting our existing skills firmed up. As fun as it would be to have Sharknados or Unlimited Blade Works, we can go without. Some of the Augments look good, but again, probably not worth a whole level at this stage in the game. My thoughts, not linked back to the original post and not in greentext, to make it clear they're not votes yet but just musings

-Shu
Put the Kadath point into Spiritus Ex Testa, two points into Trypophilic Hive, and two points into Ravenous Maw. Finish up our Hive Mistress growth, then get some boosts to mobility and personal combat skills. Also unlock the Spiritus/Hive hybrid ability, it's probably pretty good.

-Dorian
One point to Spring-Heeled Jack, one point to Accumulated Charge, two points and a Kadath to Red Death. Finish off Dorian's Core and Flash powers, also unlock a Jack/Charge hybrid.

-Amara
Kadath point to Joyous Many, two points to Hollistic Lexicon, two points to Hunter's Honor. Get Amara's three most-used abilities all up to level six.

-Rath
One point to Alabaster Endoskeleton, two points to Vulcan's Hand, one point to Indignant Ignition. Cap off some of Rath's supplementary skills, and further her Core fire mode.

-Gina
Two to Gladiatorial Swarm, two to Neon Ascendant. Nowhere close to capping out anything on Gina, so like Amara let's just get her some boosts to often-used skills. Alternatively, leveing up Ivory Aeternum could be good instead of Swarm.

-Julia
Two to Seasonal Oppression, two to Elemental Digestion. Cap off a good support skill, and raise a skill that's good for both defense and synergy with Dorian's raised Electrical abilities.

-Francine
Two to Creation's Strings, one to Gatling Fang, one to Tao of Dagon. Boost Francine's Core closer to completion, raise a very useful support skill, and one to Tao just because I want to see what sort of kung-fu Elder Thing she produces next.
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>>5304293
>>5304280
>It's also so that, y'know...the voting process doesn't take three days.
>(Well, I say 'voting' - you all have gotten really efficient, it's me that needs the time to write out the new abilities to make sure my abbreviations are translated into something that make sense.)

Man, you're reminding me of that bygone era where participants were high, level-up distribution points available were even higher, and opinions so contested that we required a dedicated arbitrator in order to speed up the voting process, which led to over-night council sessions.

Also, where are the abilities that revolved around the manipulation of dead biomass bhop? Why aren't they on the menu?

I'll even provide the exact quote so that I'm not bullshitting you.
>>5290843
>{Wasn’t much of a fight, really. Just two Daughters. Both fairly strong, but had seen better days before they went Hunger-mad and tried to pick a fight with us. We’ve got them in the back of the Geschoss…and before you ask, yes, everyone’s okay. They were the last girls standing in the aftermath of a fight between what looked like four groups. It was…a damn ugly sight, actually. Looks like both of them specialized in abilities that let them draw from dead biomass, so there wasn’t much left of the other teams before we found them trying to rip out each others’ throats}
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>>5304303
(Good Lord, my apologies. Thankfully that ability appears to be the o KY thing that slipped through my copy-paste. They both had a copy of this ability;)

>>VULTURE’S PRIDE (Gluttonous / Phantasmal Conduit Hybrid, Lvl 1 of 5): You may CONSUME a Daughter that has failed her death saving throws in the middle of combat, absorbing her Dream Daughter and forgoing any associated Level-Up Points for the following benefits; Your HEALTH and BIO are fully restored, and your HEALTH & BIO MAXIMUMS are increased by 10% for the remainder of combat (Stackable), additionally, you are cleared of all status ailments and negative Artisan Stacks. (HEALTH +300%, BIO +200%)

(Their copies we the same because they had, at one point, copied the ability from a mutual friend via Sparagmos Engine.)
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>>5304303
>>I'll even provide the exact quote so that I'm not bullshitting you.

(Ha, I'd never accuse you or anyone here of that. I appreciate the reminder, as I'm only human, and we're all juggling this, work, and our personal lives.)
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>>5304299
>Shu

I'm fine with approving the Kadath point into Spiritus Ex Testa and 2 points into the Hive Core for the Hybrid, but I think you're missing something.

>INDIGNATIO POPULI
The first time per turn a construct from one of the three classes mentioned would take damage, they instead take half damage with the remaining half reflected back at the attacker. Let me stress this. It's a once per turn ability. Shu has Hive Mistress AND Phantasmal Conduit class abilities courtesy of the core AND Spiritus. Add to that our Core Hive Lvl 8 ability where the End of each round allows our constructs to regenerate ALL of their health, and we'd have a construct army that consistently takes half to 1/4 of the original damage while reflecting the original value back. Keep in mind that some of the hits that kill our constructs are big single target hits. Our weakness overall will be consistent multi-hit or Damage over Time abilities though, but it would mean a huge jump in our construct's survival rate as well as the durability rate of our plateling armor.

I move to put one point into consuming that augment.

As for the final point left over...I feel like we should put a point into our Hundred Handed. We've been using that ability so much in the way of mobility and fast actions due to the perks of a generator class, while our Ravenous maw is more like a close-range finishing move that we use as a desperation tactic.

I've got other thoughts for the other members of our family, but I'm currently focusing my thoughts on Shu for now.
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>>5304307
So a battlefield merciful execute ability that drops level up points in exchange for a full restore while guaranteeing the retrieval of the fallen dream daughter. This would be a niche, but overall useful ability in the final push where the time alloted for even a full round of consuming a fallen daughter is sped up into a single action.
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>>5304312
Putting the points into Hundred-Hands for more utility is fine. I went with Ravenous just because it's closer to max, but Hundred-Hands is fine too. Get it up to the same level as Ravenous, works for me.

I'm not sure that Indignatio Populi would be that useful, though. It's actually multi-hit abilities that kill our swarmlings, not big single hits. They can already survive a single hit at 1% Health, it's when they get that followed up by another immediately afterward that they get taken down. And once we hybridize, that should apply to Dream Daughters, too. Populi would help a bit, since it would make it less likely for single hits to knock the swarmling/Dream Daughter down to 1%, but I'm not sure it would be that huge.

>>5304313
And weaker Daughters are worth less levels, so using it to scoop up someone you killed quickly and easily means you're probably not losing much. I can see that being a useful option for the right build.
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>>5304317
>And weaker Daughters are worth less levels, so using it to scoop up someone you killed quickly and easily means you're probably not losing much. I can see that being a useful option for the right build.
Actually it may be very useful to us in the final push. Spirit shells requires dream daughters to pilot, and Spiritus ex testa essentially resurrects a dead daughter with all the abilities they had in life plus additional benefits and augments from Shu's hive mistress augments.

They can already survive a single hit at 1% Health, it's when they get that followed up by another immediately afterward that they get taken down. And once we hybridize, that should apply to Dream Daughters, too. Populi would help a bit, since it would make it less likely for single hits to knock the swarmling/Dream Daughter down to 1%, but I'm not sure it would be that huge.

I would argue the opposite. the problem that we have with our swarmlings is that when it comes to multi-hit attacks in the hit-count, it would take 2 hits to destroy one of our constructs if the initial hit was big enough to bring the construct down to 1 hp. adding Populi would in theory increase the hit-count required to kill a construct up to three. While this may not seem like much benefit for a Fuzzbuzz or a baneling. It will be a gigantic boost for our more elite units like the Spirit shells, our Rooks, or any of our knighted constructs in the physical department. DoT abilities and Multi-hit attacks will still be our weakness, but at least with this augment, they'll survive better.

Hang on. Another augment I think we should closely consider:
>KINETIC CONCUSSION (Generator / Fibromancer Augment): If a Generator or Fibromancer ability activated by the user would cause the target to change ZONEs, then they move twice as many ZONEs. Additionally, if this would cause a foe to collide with an obstruction or another foe, then both units take CATASTROPHIC CRUSHING damage. If the foe would collide with the user or a unit allied to the user, they take CASTROPHIC CRUSHING damage AND the user/ally may make a free melee attack with ADVANTAGE. (HEALTH +300%, HEALTH REGEN +100%)

This would help weaponize our Hundred Handed ability to a ludicrous degree. It's absurd enough that our Hundred Hands have insane reach spawn and despawn rate which determines the rate of our traversal speed (think our Hail mary Hundred Handed hookshot during the Spiraling Fear fight), but weaponizing the collision damage would make Hundred Handed synchronize extremely well with Ravenous Maw. Think about it.

Double zone travel, catastrophic crushing damage, we can reel the target in for a quick bite with Ravenous maw and a Heaven's drill impalement before yeeting them away by spawn pushing them with our hands or even whiplashing them
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>>5304280
>4 from chameleon
>6 from the hunger-mad maidens
28 points
>18 from the massacred deck of cards (52 cards in a deck)
doing the math then...that would mean that it would take killing and consuming 3 daughters from the nameless masses to get the equivalent of 1 level up point for a daughter of the apex class at our level.
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>>5304299
>-Dorian
>One point to Spring-Heeled Jack, one point to Accumulated Charge, two points and a Kadath to Red Death. Finish off Dorian's Core and Flash powers, also unlock a Jack/Charge hybrid.
Wait.
A core to cap-off Humoral Paladin and Flesh Artisan Red death putting it to max...and then Spring Heeled Jack and Accumulated Charge also hits max...We've to a multitude of hybrid options waiting and available for Dorian if we choose this route of point allocation.
What if we hybridized the Jack/Charge with Dorian's Core? It's a bit much I get given that the hybrid option would result in one quad-core hybrid of (Fibromancer, Flesh Artisan, Generator, and Humoral Paladin), but it is an option. We could have Bhop write down the alternatives to these hybrid options.

>-Amara
>Kadath point to Joyous Many, two points to Hollistic Lexicon, two points to Hunter's Honor. Get Amara's three most-used abilities all up to level six.
Another alternative thought: Putting two points into oxygenic artillery and hybridizing that with Queen Crimson to make a new hybrid from the two max level branches. Although I agree that you do have a point when it comes to leveling up our most often used abilities.

I've got more thoughts to type out as I consider them.
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>>5304320
>Actually it may be very useful to us in the final push. Spirit shells requires dream daughters to pilot, and Spiritus ex testa essentially resurrects a dead daughter with all the abilities they had in life plus additional benefits and augments from Shu's hive mistress augments.
Yeah, but we'll already have fifty Dream Daughters. The Dream Team, the two from Carmen's bandit group, and now forty-four of these gals. Possibly more if we can get access to our allies' Dream Daughters, I remember we were told that Spiritus could eventually do that but it might have been dropped over the revisions. We'll see soon, since we'll be capping it out. Point is, I don't think we'll be lacking for Spirit Shells. And given that we need the Dream Daughter's cooperation, since we don't get any control over them, sticking with people we know might be better.

Also, I don't want to lose out on any levels from the no-doubt very high-level Daughters we'll be fighting in the No Man's Land. I guess it could be good if we were about to lose access to the corpse from the infection spreading into them, but we could also just have a swarmling carry the body once they die so that it's not touching the fleshscape anymore.

>I would argue the opposite. the problem that we have with our swarmlings is that when it comes to multi-hit attacks in the hit-count, it would take 2 hits to destroy one of our constructs if the initial hit was big enough to bring the construct down to 1 hp. adding Populi would in theory increase the hit-count required to kill a construct up to three. While this may not seem like much benefit for a Fuzzbuzz or a baneling. It will be a gigantic boost for our more elite units like the Spirit shells, our Rooks, or any of our knighted constructs in the physical department. DoT abilities and Multi-hit attacks will still be our weakness, but at least with this augment, they'll survive better.
I suppose. Maybe I'm just overly hesitant because I don't want to keep putting points into boosting our constructs. I'm kind of eager to boost Shu's other capabilities. We've got a lot of skills needing levels, and we've had it spelled out to us that Shu is falling behind in her personal capabilities on account of investing in constructs and ally buffs.

>This would help weaponize our Hundred Handed ability to a ludicrous degree. It's absurd enough that our Hundred Hands have insane reach spawn and despawn rate which determines the rate of our traversal speed (think our Hail mary Hundred Handed hookshot during the Spiraling Fear fight), but weaponizing the collision damage would make Hundred Handed synchronize extremely well with Ravenous Maw. Think about it.
That is a tempting image. Though we don't have the points to do it, Populi, and raise our non-construct skills while still capping off our construct skills. We'd have to decide. Which do you think is least essential?
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>>5304330
>Wait.
>A core to cap-off Humoral Paladin and Flesh Artisan Red death putting it to max...and then Spring Heeled Jack and Accumulated Charge also hits max...We've to a multitude of hybrid options waiting and available for Dorian if we choose this route of point allocation.
>What if we hybridized the Jack/Charge with Dorian's Core? It's a bit much I get given that the hybrid option would result in one quad-core hybrid of (Fibromancer, Flesh Artisan, Generator, and Humoral Paladin), but it is an option. We could have Bhop write down the alternatives to these hybrid options.
I'd prefer to keep Jack/Charge a separate thing, but there's no harm in asking just to know the options. Maybe it would be better to combine all three (well, four, since Red Death is already a hybrid, but you know what I mean).

>Another alternative thought: Putting two points into oxygenic artillery and hybridizing that with Queen Crimson to make a new hybrid from the two max level branches. Although I agree that you do have a point when it comes to leveling up our most often used abilities.
What would that be? A blood symbiote that can rocket around on air jets? Could be interesting. I still am more inclined towards just raising Amara's base, though.
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>>5304299
>-Gina
>Two to Gladiatorial Swarm, two to Neon Ascendant. Nowhere close to capping out anything on Gina, so like Amara let's just get her some boosts to often-used skills. Alternatively, leveing up Ivory Aeternum could be good instead of Swarm.

Alternatively, put two points into Lydmilla's welcome and Ivory Aeternum to shelve those two ability trees away after capping them off so we can focus on upgrading our main abilities. I do see your point in boosting skills used most often for the theme of our current meal: Augmenting and boosting our most used skills.

>-Julia
>Two to Seasonal Oppression, two to Elemental Digestion. Cap off a good support skill, and raise a skill that's good for both defense and synergy with Dorian's raised Electrical abilities.

I honestly thought this weird, but why haven't we put a point into Neurotic Halo for Julia? the 1 km 360 degree vision range would essentially help Julia's awareness while constantly proccing Badger's Barbarism lvl 4 ability which gives her +3 proficiency to her strongest damage type since that ability triggers off of an ally getting injured within Julia's line of sight, although in terms of mundane utility, it would help Julia's ability to make our home spotless while simultaneously increasing her stress and blood pressure at the sight of the faintest grease stain.
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>>5304341
>>although in terms of mundane utility, it would help Julia's ability to make our home spotless while simultaneously increasing her stress and blood pressure at the sight of the faintest grease stain.

(Haha, oh wow, that got me good.)
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>>5304340
>What would that be? A blood symbiote that can rocket around on air jets? Could be interesting. I still am more inclined towards just raising Amara's base, though.
More like a category 1 force hurricane of blood surrounding the battlefield that shields our allies and makes traversing the area a living hell while simultaneously giving Dorian the perfect environment to run around in.

>That is a tempting image. Though we don't have the points to do it, Populi, and raise our non-construct skills while still capping off our construct skills. We'd have to decide. Which do you think is least essential?
Drop Vulture's pride from the pool allocation. It makes sense pragmatically to eat those on death's door and save them before spawning a spirit shell of the fallen to send them back out, but thematically it doesn't seem right.
Also, I wonder what does Nerada mean by having it it spelled out to us that "Shu is falling behind in her personal capabilities" on account of investing in constructs and ally buffs? Is it the damage department? If it's the damage department then Kinetic Concussion and populi would do the job very well as exploit both augments offensively AND defensively by using multiple platelings and rooks as bucklers, shields, maces, hammers, and flails while exploiting both augments at once! Kinetic concussion for the catastrophic crushing damage while populi reflects the damage dealt from the catastrophic collision to reflect onto the target daughter. Meanwhile our multiple arms can rotate fresh and warn rooks and platelings to help them recuperate from the hits they take.
But if it's the "falling behind in terms of ability diversity, then Nerada may have a point. Without our Chitinous armor, We are fairly squishy.


>>5304337

>We'll see soon, since we'll be capping it out. Point is, I don't think we'll be lacking for Spirit Shells. And given that we need the Dream Daughter's cooperation, since we don't get any control over them, sticking with people we know might be better.
We aren't lacking in spirit shells nor dream daughters to pilot those shells, what we will be lacking is in capacity to field them. We've got 50 empty slots in innate capacity, which doesn't factor into the other augments, and spirit shells may or may not take up swarmling slots depending on whether or not bhop gives his ruling or remembers the precise rules regarding spirit shells.
>>5304310
By the way bhop. is there any ability in our skill tree that's been put in the gore-growth box? Asking for a reminder.
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>>5304357
(The Goregrowth Box contains Verurteilung, from Amara's ability list. It has since the 49th Vein.)
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>>5304357
(Also, Spiritus Shells are their own thing; they don't count against your Swarmling Max.)
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>>5304360
Huh. for a second I thought we had Magpie's magpies in that box. Guess I was wrong.
Would the canyon massacre even count as a combat scenario to proc gore-growth box's effect? Our daughter did kill four girls after all. But would it proc once or proc 4 times if we count each kill as a round in combat?
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>>5304368
(I'd say that it would, yes.)
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>>5304369
Huh. okay. So Gore Growth box did proc. But how many times? 1 or 4?

Also, since the 49th vein. Amara entered combat with the box at least once with Merkabah. so that's +1 level to the Gore-growth box.
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>>5304371
>>5304369
Because if the gore-growth box procc'd 4 times during the canyon massacre, then that means Veruteilung would have grown to its max level.
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>>5304371
(Gah, sorry - just the one time, since she fought the four Daughters quickly and simultaneously.)
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>>5304341
>Alternatively, put two points into Lydmilla's welcome and Ivory Aeternum to shelve those two ability trees away after capping them off so we can focus on upgrading our main abilities. I do see your point in boosting skills used most often for the theme of our current meal: Augmenting and boosting our most used skills.
I'd be fine with capping off Ivory Aeternum, but not Lyudmilla's Welcome. I want to give Gina some more boosts to her Neuromancy, it's her bread and butter. And technically, she's the key to the plan to save the world, since we need her Neurotic Halo-boosted Neuromancy for the interface.

Actually, should we start leveling up Shu's Neurotic Halo? Maybe not right now, but before we enter the Cord. Use the Sparagmos Engine to get it to a higher level, so that we have some redundancy should Gina fall in the Cord. Not a fun though to think, but we should have redundancies.

>I honestly thought this weird, but why haven't we put a point into Neurotic Halo for Julia? the 1 km 360 degree vision range would essentially help Julia's awareness while constantly proccing Badger's Barbarism lvl 4 ability which gives her +3 proficiency to her strongest damage type since that ability triggers off of an ally getting injured within Julia's line of sigh
I think that used to be available at level one, and it just got shuffled up the tree when the system was reworked. So that's why.

>>5304357
>Also, I wonder what does Nerada mean by having it it spelled out to us that "Shu is falling behind in her personal capabilities" on account of investing in constructs and ally buffs? Is it the damage department? If it's the damage department then Kinetic Concussion and populi would do the job very well as exploit both augments offensively AND defensively by using multiple platelings and rooks as bucklers, shields, maces, hammers, and flails while exploiting both augments at once! Kinetic concussion for the catastrophic crushing damage while populi reflects the damage dealt from the catastrophic collision to reflect onto the target daughter. Meanwhile our multiple arms can rotate fresh and warn rooks and platelings to help them recuperate from the hits they take.
>But if it's the "falling behind in terms of ability diversity, then Nerada may have a point. Without our Chitinous armor, We are fairly squishy.
I think what she was getting at is that we're overreliant on having a team of allies and a swarm hovering around us. If we got isolated, we'd be reduced in effectiveness. That's why I want to work on non-construct skills. Technically Hundred-Hands is a construct skill, too, but it doesn't really get used like one. Makes it vulnerable to anti-construct abilities, though. Man, do I want the Hive Halo and Nerada's protection from hijacked constructs. I covet her abilities.
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>>5304375
ah. So that means Veruteilung's at lvl 3 then.

Can we get the ability descriptions for levels 2 and 3 respectively? Just making sure our options are open before we decide whether or not to make a withdrawal.

>>5304299
>-Francine
>Two to Creation's Strings, one to Gatling Fang, one to Tao of Dagon. Boost Francine's Core closer to completion, raise a very useful support skill, and one to Tao just because I want to see what sort of kung-fu Elder Thing she produces next.

Hmm...Man, Francine's ability kit is messy and cobbled together like some sort of Frankenstein project, which is ironic given her origin and her creator. I've yet to develop a solid opinion on what ability we should boost for this current feast.
>>
>>5304378
(Sure thing! Let me pull the 3x5 cards and type them up real quick.)
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>>5304378

>>VERURTEIUNG (Lvl 2): This ability’s aura extends to MEDIUM range and imposes disadvantage against foe’s saving throws of any kind while under its influence. CRITS on foes in field suffer x2 CRIT DAMAGE from ALL sources. (HEALTH +20%)

>>VERURTEIUNG (Lvl 3): Foes within the aura’s range take x3 CRIT DAMAGE from all sources, and their own CRITICAL HIT DAMAGE is REDUCED by 2 stages. If this would reduce their crit bonus damage below 0, then they are no longer able to trigger abilities they possess that proc off scoring critical hits. (HEALTH +40%)
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>>5304377
Hmm...You do have a big point. If we hit that anti-construct floor in the tower, then there goes a large chunk of our bread and butter save for dominus, Heavens drill, Psychica Spiralis, Neurotic halo, and Ravenous Maw.
Without our non-construct based abilities...we don't have much in the way of personal defense. Damn. Looks like we're gonna have to go hunting for bigger game for our next meal. Which means we'll have to squarie off with some of the other big name players in the Crucible race.

>Man, do I want the Hive Halo and Nerada's protection from hijacked constructs. I covet her abilities.
At the same time, Nerada straight up admitted that Rath and Dorian would be able to overpower and even kill her given both Rath and Dorian's DoT and Anti-construct abilities. So for Shu, it's a matter of sharpening our shiv instead of our Saber. But for now lets sharpen our saber and get that hybrid like we talked earlier while getting the two augments that'll help our offensive capabilities in the construct department.


>Actually, should we start leveling up Shu's Neurotic Halo? Maybe not right now, but before we enter the Cord. Use the Sparagmos Engine to get it to a higher level, so that we have some redundancy should Gina fall in the Cord. Not a fun though to think, but we should have redundancies.
Not necessarily. Morningstar did say that Shu triggered every subroutine hidden within the program of the Crucible, so scaling to the summit "should" be safe. It's nice to have back ups though.
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>>5304390
*Whistles* This ability would be a beauty if/when maxed and hybridized with Queen Crimson and/or oxygenic artillery. Maybe we could get a triple hybrid between Verurteilung, Queen Crimson, and Oxygenic Artillery from this level up while keeping a point of Kadath for our main abilities.
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>>5304377
>I think what she was getting at is that we're overreliant on having a team of allies and a swarm hovering around us. If we got isolated, we'd be reduced in effectiveness. That's why I want to work on non-construct skills.
Hmm... the more I think about it, the more appealing CHROMATOPHORIA becomes as a consume skill for Shu. Barring any abilities that reveal our location like being set on fire, lingering frost or even our dominus bloodline tag, Chromatophoria would be a good ability that allows us engage in invisible invincibility frames while dealing tons of 5x CRITICAL burst damage through our drills, maw, and terraforming effects. Plus, 1st round activation is free. This would help us avoid alphastrikes while allowing us to freely move about uncontested.

My only gripe is that picking this ability up means sacrificing 1 of the other 4 level-up points, not including the Kadath level, and two of them are reserved for the spiritus core hybrid that we proposed, and while i'm all for the hybrid, I also want the two augments as those two together will multiply our damage level across the board in the construct department...
Should we take a point from other ability trees via sparagmos engine or eat a bigger portion? Would our family understand this move? Would they be resentful about eating smaller portions? Gah. Such hard decisions.
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>>5304410
(I'll say that your family, at this point, would not hold anything against Shu for shuffling things around. Any adjustments are done in the name of the family's continued growth and survivability, so there's no negative consequence from one or more family members receiving less points.)
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>>5304410
Well, we could take a level off of Dominus Bloodline. We've never really used Bloodline level two, it requires a lot of micromanagement that's hard to keep track of in a chaotic fight. I'd like to see what's higher in Bloodline's tree, but it's not an immediate priority, so I'd be fine with taking a level off of it for now to free up a point.
>>
>>5304410
>>5304417
We could also take off Murphy's Mandate. It's nice when it procs, but non-essential, and since the rest of the party has it as well if we ever decided we need it we could copy it over to us.

As for taking a point from a party member to give to Shu, how about Julia? She's got a lot of her kit maxed out, and should get another maxed out here if we put some into Seasonal Oppression. She could probably go with only three points today.
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>>5304417
any thoughts on Shu acquiring Chromatophoria? It's gonna be super weird yet it fits given Shu's theme. On one hand combat wise, it's such a valuable offensive and defensive skill to have by bursting down single targets or even multiple. Thematic wise, chromatophoria's this representation of Shu's personal desires of wanting to shy away from the spotlight but at the same time her presence and lack of can be felt greatly in terms of impact given the amount of influence she can throw around and wield in the public.

At the same time...Shu could get away with some SUPER KINKY (classic invisible pervert shenanigans) that's sure to send Gina into a lustful mess and Rath into a horny-induced meltdown. It's a shame that a majority of her family members have the neurotic halo.
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>>5304422
It's handy, but I'm a bit wary of acquiring more skills to level. Also, as you said, deploying Dominus Bloodline would give us away, and that's practically a default part of our fighting style. We could always delay applying the Bloodline until we've made our first hit, but I prefer the guaranteed effectiveness of inflicting Bleed and reducing regeneration from word go.
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>>5304422

additional ideas on the super kinky stuff via chromatophoria, shenanigans could include barbie doll anatomy and/or convenient censorship, also wardrobe malfunction protection!
>>5304421

So potentially, on top of the 4 available plus the Kadath, that means

2 would go into Hive, 1 goes into Spiritus, 2 would be used to augment our hundred-hands and our construct based abilities with populi and kinetic.

You said, Dominus can be reverted down one point without losing much in the way, given that the lvl 2 function makes it hard to manage in a multi-daughter melee, Murphy's mandate can be scrapped as it was something of a countermeasure against relic spawning and construct spawning, and Julia's got much of her main kit maxed out with seasonal oppression being the latest to be maxed.
So that makes 3 optional points that could be diverted to augment Shu's kit.

One of those optional three points can be used to consume for chromatophoria to give shu a burst damage mode and a defensive invincibility frame for 1 round which is fine.

If we are going to use the other two to augment Shu's existing kit, where would they go?

Hang on...
>the user automatically blends in to their environment at the start of combat, becoming completely untargetable by any hostiles or hostile effects, though this effect ceases at the end of the first round of combat. Any attacks made by the user while this cloaking field is in effect automatically score a CRITICAL HIT that deals 5X DAMAGE.

When chromatophoria's active, Shu becomes completely untargetable until the end of the first round of combat unless hit by AoE attacks. So in all technicality, we can pop Chromatophoria while keeping Dominus Bloodline active and still come out on top.

Keep in mind at level one. Chromatophoria's effect lasts only 1 round, during which our attack potential skyrockets. It's not a toggle ability where Shu can simply sneak away forever, the mounting bio costs for each use prevents us from forever camping in camo. It's a combat-camo ability. Think phasing in and out from different dimensions like Loki from Warframe.
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>>5304431
Well, I'd like to upgrade Hundred-Hands directly, if we're going to be boosting that. So a point in there, at least. And if you really want Chromatophoria, we should probably put a level in Ravenous Maw for more burst damage. So something like

>Junk Dominus Bloodline level two and Murphy's Mandate
>2x Trypophilic Hive
>1x Spiritus Ex Testa (Kadath)
>1x Hundred-Handed
>1x Ravenous Maw
>1x Chromatophoria
>Indignatio Populi
>Kinetic Concussion

How do you feel about that as a slate for Shu?
>>
>>5304422
>>5304431
>>Shu could get away with some SUPER KINKY (classic invisible pervert shenanigans)
>>additional ideas on the super kinky stuff via chromatophoria, shenanigans could include barbie doll anatomy and/or convenient censorship, also wardrobe malfunction protection!

(Mfw you or any of my friends start musing on the aspects of the Fleshscape that I leave out to stay safe on this board.)
>>
>>5304435

Hmm...This looks good.

We'll have to specifiy the point type used for this allocation proposal.

So summing up Shu's point allocation:
>Capping off the Core and Spiritus for Hybridization into "House of Tenno" with two regular points and a Kadath point
>taking one point from Julia's meal(?) to consume for Chromatophoria
>Junking Murphy's Mandate and reducing Dominus Bloodline back down to lvl 1 via Sparagmos engine to get us two points
>using those to points via Sparagmos to put 1 point into Hundred Handed and 1 point into Ravenous Maw respectively.

We'll have to keep in mind of the changes that we'll have to make to Shu's own char sheet just in case we try to bring up an ability that we had before only to realize we junked it in a previous meal.

So that's Shu's point allocation somewhat done on a 2-man consensus level. Man, level-up votes seemed more lively in the past.

So what's next? Gina? Amara? We've got time.
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>>5304441
(I'll be tagging junked abilities as such in the sheet, not deleting them outright.)
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>>5304442
umm... bhop.

>From Rath's Ability data page
CALCITE HALO (Hexane, Lvl 3 of 5): You may elect to gain +5 Lvls of resistance to a single damage type before combat. IGNORE effects that would reduce Rath’s resistances. Repeated attacks against the user from a given source now grant a +1 Lvl of resistance per hit. Immune to forced movement. +2 Lvl of SLASHING, PIERCING, CRUSHING, and BLUDGEONING resistance.

>From Dorian's Ability data page
CALCITE HALO (Hexane, Lvl 4 of 10): You may elect to gain +5 Lvls of resistance to a single damage type before combat. IGNORE effects that would reduce Dorian’s resistances. Repeated attacks against the user from a given source now grant a +1 Lvl of resistance per hit. Immune to forced movement. +2 Lvl of SLASHING, PIERCING, CRUSHING, and BLUDGEONING resistance. If a foe would damage the Calcite Halo’s user with an ability the user is immune to, half of the incoming damage is reflected upon the attacker as non-elemental damage. The damage this count deals may not be reduced in any way.

What's with the discrepancy?
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>>5304441
Dorian. Just because he should be easy to knock out. I'm thinking

>3x Red Death
>1x Spring-Heeled Jack (Kadath)
>1x Accumulated Charge

I'm not seeing anything particularly useful for Dorian in the new options. At best, we might go with Touch Faith so that when he does a slash and dash with his claws, he hits a wider path. Which could be cool, I guess, but nothing critical.
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>>5304446
(Ah, I see what the problem is—I copied stuff over incorrectly. I'll get that corrected right away.)
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>>5304447
I'm fine with capping off those three abilities, but it does make me wonder about the other ability sets like Resplendent thread, the two halo abilities, and even Verurteiung on Dorian, and whether or not they would be a good fit to hybridize with his core Red Death (Flesh Artisan and Humoral Paladin).
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>>5304459
I think Verurteilung could go well with Red Death. That has a lot of critical hit-triggered effects, and Verurteilung increases crit odds. Plus it works thematically, the power of fear added to the vampiric monster. Something to check out next level-up, I think.

If Dorian is settled, shall we get the last Kadath-beneficiary out of the way and do Amara? Like I said, I'm in favor of just raising her most-used skills all up to level six.
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>>5304462
For me, I'm leaning towards capping off 3 of her secondary abilities Oxygenic Artillery, Veruteilung, and Queen Crimson by maxing them out and turning them into a (Theoretical) triple hybrid: Bloody Squall (name pending).
The plan is to remove Veruteilung from the Gore-Growth box since it's grown to level 3, put 2 points into it, and then put two points into oxygenic Artillery so that we have 3 ability trees maxed out. 3 ability trees with one move.

And then a kadath point left over to put into Hunter's Honor or Joyous many.
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>>5304471
I'm not super keen on Verurteilung. As I recall, the reason we put it in the Goregrowth Box was so we could eventually recycle it with the Sparagmos Engine for free levels. We chose Verurteilung because it was an ability that Amara never used. I guess putting it in a triple-hybrid with abilities she does use would change that, but I'm not enthusiastic about it. Especially not compared to raising up some skills that Amara gets a lot of use out of.

I might be willing to go for Oxygenic/Crimson, though. Raising Oxygenic could be good just for the better ranged option for Amara, and doing an entire firing line of Joyous using it would be pretty overwhelming. So raising that up, and putting it into a hybrid while we've got the opportunity, could be worth while. Does that work, 2x Oxygenic, 1x each to Joyous, Lexicon, and Honor?
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>>5304473

>As I recall, the reason we put it in the Goregrowth Box was so we could eventually recycle it with the Sparagmos Engine for free levels.
If we're gonna do the gore growth level-farming using Veruteilung as a base, then we could put those two levels to use and reset veruteilung back to lvl 1.

But I'm keen on hybridizing it. Imagine the insane crit-stacking effect a chorus of Amara clones can pull off, not to mention you can spread the clones out and have them act as mobile artillery. Veruteilung's aura can be even extended to a wider range across the battlefield. Sure it means we'll have to find another ability to put into the box for level farming, but that can be easily remedied by putting Murderous Flock into the box. (Sorry birbs, you were cool as heck). It could even potentially extend to Queen Crimson's retaliation effects by amping up the projectile redirection.
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>>5304483
I guess it's worth a try. Worst case scenario, we get the hilarious result of everyone being absolutely terrified of our army of ninja children. And we can always recycle it if it's underwhelming. Alright, I'm concede this one.

Would you accept putting her Kadath point into Hollistic Lexicon, though? I want to get it up to par with her other most-used abilities. Actually, with all her other abilities, I think. Barring the new hybrid, she'd have all her skills at level five.
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>>5304496
>>5304483
Hmm...The more that I think about it after you putting that thought of "people will be terrified of our daughter and her clones", the less appealing the triple hybrid option will be for me and it's persuading me to pick your original option A of leveling up Lexicon, Joyous Many, and Hunter's Honor again. Sure it'll be terrifying and funny, but there's something to be said about Amara's new childhood if she can't make any friends aside from Nerada.

Gah. Folly and hubris.

I'll back your plan on putting points into Amara's most-used skill up to lvl 6. But there's a question: Will we be hybridizing any of them or will we keep all three abilities separate? I'm of the opinion of keeping them separate.
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>>5304501
Well, none of them are hybridizable yet. It could be interesting to see a potential hybrid at level ten, but I'm fine with keeping them separate until they've reached their full individual potential.

Okay, so Amara is

>x2 Hollistic Lexicon
>x2 Hunter's Honor
>x1 Joyous Many (Kadath)

On to...let's say Julia, then, next. Yeah, Julia.

I'm in favor of capping off Seasonal Oppression. Other than that, I don't know what to do with her third point. Put it into Elemental Digestion, so she can get better defenses and some more scratch damage?
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>>5304506

There's plenty of abilities for Julia to level up.

>Call to Harm is at 3 of 5
>Pilferer's Palm is at 2 of 5
>Calcite halo is strangely at 6 of 10 (shocking)
>Neurotic Halo is at measly 1 of 10
>Murphy's Mandate is at lvl 1
>Artisianal Appetites is at lvl 2 of 5

>>5304436
Hey bhop. Julia's ability data sheet hasn't been up to date post-Merkabah meal. She's missing an ability tree and a general update on the ability tree level progression across the board.
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>>5304511
(Updating now, and I also wanted to bring your attention to this Relic that you gained on the same Vein;)

>>STASIS WOMB (Empty): A close cousin of the Goregrowth Box, this translucent orb filled with topaz-hued liquid can be filled with a single ability from a vanquished foe, allowing the user to hold onto a given ability until the time is right. The ability inside is held until a level-up point is used to retrieve it at a later date, and multiple level-up points may be infused into the WOMB to acquire the ability within in a leveled-up state. (Any Slot; After a combat in which the STASIS WOMB was equipped for, the stats of the ability inside are slightly boosted upon acquisition. This effect stacks.

(During the interim, I'll be combing the sheets to ensure everything is up to date, character sheets and Relics being top priority.)
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>>5304513
oh wow. Thanks for the reminder! ....So...are we gonna store the Stasis womb on Shu in the place where Shu's womb used to be located?

>>5304435
In that case we can store Chromatophoria within the womb and free up a point!
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>>5304511
Let's go Pilferer's Palm, then. If we have to fight Hephesta at some point, we should prepare to deprive her of her Relics.

>>5304513
We filled that, though, didn't we? That Kalkydra power.

As for things missing from the sheets, didn't Amara got spell words for Heat and Electric damage recently?
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>>5304515
(I couldn't remember the name of the thing, so I spent the last half-hour looking for it, since I figured it might come in handy.)
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>>5304515
>oh wow. Thanks for the reminder! ....So...are we gonna store the Stasis womb on Shu in the place where Shu's womb used to be located?
Eww, gross. Also, I'm pretty sure that Shu's entire body cavity has turned into the Ravenous Maw. It would be more like we were keeping it under our tongue.
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>>5304516
(Ah, it does currently have Kalkydra's Might—however, I'm more than willing to give you two STASIS WOMBS, since I think that'll help you grow some powers in a fun way.)
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>>5304516
oh right~

>KALKYDRA’S MIGHT (Flesh Artisan CORE, Lvl 1 of 10): An extension of the user’s physical prowess, the range of the user’s physical damage is increased by 1 ZONE. This extension applies to damage inflicted by the user’s other skill trees and Relics. By default the user is reduced to their bare hands and feet to deal BLUDGEONING damage, but this rather simple power is fated to take a rather unusual turn. (HEALTH +500%, BIO +500%, HEALTH REGEN +250%)

completely forgot.

But that begs the question: why did we store Kalkydra's might and who are we giving it to if we do extract it for use to free up space for the stasis womb?
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>>5304520
I think we did craft another Stasis Womb to put the Skintalker power we got from the Merkabah in, too. We could say we crafted a third off-screen, I guess.

>>5304522
I wanted to try it on Rath. A Kalkydra is a type of angel described as being a "bronze hydra" (literally what the name means, in Greek) that shines with the light of the sun. I thought it might have good synergy with Indignant Ignition given its inheritance from Phantom Limb and the fact that it gives Radiant damage. Figured we could store it away for "eventually". Whenever that comes.
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>>5304520
I'm willing to craft a womb to store Chromatophoria if need be. Besides, we aren't at the "final push" yet. There's still opportunity to fight other power players before the final crusade.

>>5304519
Your thoughts on crafting another stasis womb for Chromatophoria to store inside Shu?


>Eww, gross. Also, I'm pretty sure that Shu's entire body cavity has turned into the Ravenous Maw. It would be more like we were keeping it under our tongue.
There's the classic body horror quest visceral horror! We've been missing some of that pathos! Also I'm very certain that Shu's lungs have been replaced by a beehive.
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>>5304525
>I'm willing to craft a womb to store Chromatophoria if need be. Besides, we aren't at the "final push" yet. There's still opportunity to fight other power players before the final crusade.
Okay, that would remove a point from Shu, so want to give it back to Julia?
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>>5304520
Bhop. I know it's an issue/question that you're gonna work on, but how come the hexane ahlo abilities level system's so wonky?

Like Rath's ability chart has the hexane halo ability chart pegged as an ability tree that goes up to level 5 while Gina, Shu, Dorian, Julia, and I think Amara's halo abilities go up to 10? Is there a reason for the discrepency or is that a holdover from pre-level compression era?
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>>5304527
(It's a hold-over. I wanted the Halos level system to be more robust so they all now have a maximum level of ten. Part of the issue is that I've got so many damn notes about the things that I still get confused as to what they were.)

(Hell, when they were first conceived they were Relics whose abilities scales with the Core level of the user, which...I kind of wish I'd done, actually.)
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>>5304516
Or level both Artisinal Appetite AND Pilferer's palm. Steal what relics we can, eat what we can't. Besides, those two abilities are synergistic in a way given that they deal with relics in general.
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>>5304529
Okay, so does

>Store Chromatophoria for a later date instead of eating it
>Give extra level back to Julia
>JULIA
>2x Seasonal Oppression
>1x Pilferer's Palm
>1x Artisanal Appetites

sound good?

Though Hephesta was noted to have defenses against her Relics being destroyed. Stealing them with Pilferer's Palm might make them not count as her Relics anymore, though.
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>>5304532
I'm fine with that.

Alternatively, we could amp up Murphy's Mandate instead and fuck with Hephesta's craft rate of those relics.
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>>5304535
We could move a few levels of it from other people to her. We wouldn't be stacking multiple 20% failure chances, but higher-level Murphy's has to be better at messing with crafting.
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>>5304540
that begs the question then: How many people in our family has Murphy's Mandate?
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>>5304520
In other news: SCORN has new gameplay footage!

https://www.youtube.com/watch?v=HeeL6vGy5uk
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>>5304543
All of them who are capable of consuming abilities, except for Dorian. Not sure why he doesn't. But we could move four levels to Julia, easy. Take them off of Rath, Gina, Amara, and Francine, give them to Julia, she's got Murphy's Mandate level five. Might make us a bit less flexible in anti-Relic stuff, but I think a specialist at it is probably better than a bunch of weak effects spread throughout the party.
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>>5304547
instead of going straight to level five with murphy's mandate, do you think we should wait with murphy's at lvl 4 and upping Artisanal appetites and Pilferer's palm respectively so we can get all 3 flesh-artisan abilities together into a single cohesive hybrid?

I'm asking this question as a hypothetical. Sure I'm fine with going forward with the original plan with capping out seasonal oppression, but there's something to be said about prepping our relic-based abilities given November's role as a walking armory.
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>>5304552
There's nothing stopping us from doing some juggling with the Sparagmos Engine to make the hybrid whenever Appetites and Palm catch up with Mandate. But yes, I do like the idea of hybridizing all of them into one big Hephesta-screwing combo. Shouldn't have announced in advance that you want to fight us, dear.

So okay, how about this?

>2x Seasonal Oppression
>1x Pilferer's Palm
>1x Artisanal Appetites
>Move 4x Murphy's Mandate from party members to Julia
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>>5304559
Looks good as a whole, I just hope that we fight someone else instead of Hephesta before we can get that Relic wrecker tri-hybrid created to properly screw hephesta over, because those two points into seasonal oppression feel like they can be put to better use in the build up to screwing Hephesta over.
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>>5304565
I think we'll probably fight someone else, first. For all that she was "come at me, bro", I don't think she wants to pursue a fight. Her response to us declining the fight was to accept it. The fight will come in time. And in the meanwhile, Seasonal Oppression will make Julia much more deadly in melee.

Okay, so that's Julia. Onto Rath, then?

I'm thinking cap off Alabaster Endoskeleton for sure. Maybe cap off Vulcan's Hand, too. And then one more level that I'm not sure what to do with. Ignition's always a good bet. Or we could pick up Kalkydra's Might and free up the Stasis Womb that way.
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>>5304586
There's Tormented Drive at lvl 4. I'm not sure where the level cap for the Sui Tormentis extra armor is placed at, but a Alabaster EndoSkeleton and Tormented Drive hybrid would be synergistic to a degree until we activate the Reversal stance on Tormented Drive. I dunno man, Tormented Drive's reversal ability is a weird one for me to find a time to utilize, much less find a way to synergize with other ability trees. There could be a different side to Tomented drive that we haven't found out unless maxed out.

As for Kalkryda's might...one fight has passed since that ability was placed into the box. I'm gonna have to say we wait because at base level, it doesn't do much beside increasing the physical range of Rath's abilities if we do plan on giving it to her. Also, I'm kinda interested to see how it would synergize with Calcite halo, given the angelic theme.

That's my call.
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>>5304601
Huh. Yeah, I missed Tormented Drive being at level four. Yeah, let's cap it off, too. Unless it's a ten-level skill. I don't think it is, but it doesn't actually say what its cap is.

As for hybrids, I don't know if there would be anything good from this combo. We can always give it a look, and if there's nothing good just leave them as they are. Or combine them with something else, later, I think that Calcite Halo and Alabaster Endoskeleton would combine very well. Though Halo/Kalkydra is an interesting idea I hadn't thought of.

But okay, does this look good?

>1x Alabaster Endoskeleton
>1x Tormented Drive
>2x Vulcan's Hand
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>>5304606
That's 3 abilities capped off then. I'm fine with that.

Although given the fact that 3 ability trees have reached max level...that's even more hybrids to talk about.

At this Rate, Bhop's gonna be sweaty with figuring out all the hybrids combos.
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>>5304610
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>>5304610
Nice, three abilities capped. Feels good to have all this stuff capped off finally.

Okay, let's power through, get the last two done so we can put BHOP >>5304611 to his grim task. Gina! What do we think about her? I don't really have any strong feelings about her kit. I guess we could cap off Ivory Aeternum, that's a useful skill for her. More points into her Neuromancy is also always handy. Maybe two into Ivory, one into Neon Ascendant, and one into Gladiatorial Swarm or Lyudmila's Welcome?
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>>5304611
Hmm...yeah. depending on the final vote, you may need some more time to write down both the level up update as well as the hybrid proposals after figuring them out.

>>5304280
>It's also so that, y'know...the voting process doesn't take three days.
I dunno about that statement chief. Given the amount of debating, the number of family members whose points we have to allocate, the lack of other participants between myself and the other regular anon, and the heatwave, we might need those three days :P.
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>>5304619
Cap off Ivory, Put one into Neon Ascendant and one into Gladiatorial swarm.

Onto Francine.
>>5304611
And no, Bhop. We are not hybridizing Neon and Gladiatorial swarm. So rest easy on that department.
Gina's kit is loaded as is.
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>>5304611
Hey bhop. Does Involatile Constitution count as a Vitruvian type augmentation? Isabelle at her core is a Vitruvian after all. If so, it does somewhat explain how Shu's appearance has remained consistently and "relatively" free of more expressive forms of Crucible corruption aside from the totemic theme she's got going for her.
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>>5304623
>Cap off Ivory, Put one into Neon Ascendant and one into Gladiatorial swarm.
Works for me. So Gina is

>2x Ivory Aeternum
>1x Neon Ascendant
>1x Gladiatorial Swarm

Alright, Francine. You had a point that her kit is a bit jumbled together. But her "combat medic that can also kill you" bit seems fairly solid, want to support that? So two into Gatling Fang, one into Creation's Strings, one into Tao of Dagon? Give her some better ranged healing, close-up healing (and the analysis/power copying of Strings is solid), and some more body guards for her?
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>>5304636
Tao of Dagon's potent enough as is, What I'm genuinely baffled by and concerned with is the fact that we have several other very potent abilities that are left at lvl 1. Asklepian Ward and Violens Tetrastigma for example.

Francine's kit overall is kitbashed horrendously together like some frankenstein's project, yet it somehow works. I'd be more comfortable if we tried to max out her core first just so we can get her to actually be viable in terms of the power-copying department as to not let her stagnate to a degree, but also put some levels into other utilitarian abilities like Asklepian ward. If she's caught out alone, then she doesn't have much in the way of personal defense. Tao of Dagon can only do so much in terms of body guarding before someone rolls up with an anti-construct ability, her luohan's hands is somewhat mediocre to a degree, and her main offensive weapon her gatling fang is a heavy ranged weapon, which leave only her core and power copying for her to rely upon. Even more embarassing is that she doesn't have a Neurotic halo to help keep her safe from Neuromantic backlash! It's such a travesty!
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>>5304648
Fair enough. I don't know why we never gave her a Neurotic Halo. I think we were worried that it would somehow interact poorly with her copy of the modified Neurotic Halos that West Prime installs in her Proxies. But we never got confirmation on that. Let's ask: >>5304611 Hey, BHOP, would it be safe to give Francine a level one Neurotic Halo?

I've actually pushed for Violens Tetrastigma and Asklepian Ward getting upgraded in the past, only to be outvoted. But I guess it's just us here now, so sure, let's put some stuff in there. How does

>1x Violens Tetrastigma
>1x Asklepian Ward
>2x Creation's Strings OR 1x Creation Strings and 1x Neurotic Halo if Neurotic Halo is safe
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>>5304636
I'd say, we use one level up point to process through Sparagmos engine and a willing donor to grant Francine a Neurotic Halo to safeguard her from Neuromantic backlash when she uses her core, put two points into Creation's strings to up the utility and reliability for Francine, and then one point into Askelpian ward to begin our diversification. Also, Francine's abilities are Bio heavy and her bio regen's looking rather weak.
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>>5304627
(It does, yes.)

>>5304621
(Haha, hey—there's a reason I said 'approximately' 12PM tomorrow. I may need more time myself, considering I'm trying to get a lot crammed in this week before I go visit family next week.)
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>>5304652
Huh. Well in that case. I'll agree with you on that front.
here's my proposal.

>1 point into Neurotic Halo via Sparagmos Engine donation
>1 point Violens Tetrastigma
>1 point Asklepian Ward
>1 point Creation's strings.
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>>5304660
Actually, it might be better to put Violens Tetrastigma in a Goregrowth Box. It would leave Francine a bit less defended in close range for the next few fights, but she's already not using it and it would get her some free levels in it. Plus, it would let us put a second point into Creation's Strings, get her closer to capping that. What do you think?
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>>5304665
I'm all for that, but do we extract the lvl 3 Verurteilung from the box and give it back to Amara? My thoughts are yes, but we're gonna have to lay down some ground rules for that aura usage when she's done eating.

It'll probably come in the form of Amara asking Shu an innocent question that spooks Shu for a different reason (like putting the stasis womb containing Chromatophoria into her stomach), before Shu recognizes the aura and gently chides Amara for using the "spook machine" on others akin to a slice-of-life scenario. We know Amara can be spooky and downright unnerving at times, we'll just have to parent her on the appropriate time to turn on the aura.
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>>5304672
>>5304665
Alternatively we can forge another goregrowth box...wait. how many goregrowth boxes do we have? one or two?
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>>5304672
I think she can be responsible with it, she had it before and just didn't use it much. And honestly, if we didn't trust her with responsible use of superpowers, we really should not have given her that sword.

>>5304676
I think we have two. Alternatively, mentioning Amara's Goregrowth reminds me of a point you made earlier that we could recycle some of the levels of the Verurteilung in that, then put the level one skill back in. That way we could get two extra skill points, raise Violen Tetrastigma directly to level four.
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>>5304270
So, compiling everything we've talked about:

SHU
>Junk Dominus Bloodline level two and Murphy's Mandate
>2x Trypophilic Hive
>1x Spiritus Ex Testa (Kadath)
>1x Hundred-Handed
>1x Ravenous Maw
>Indignatio Populi
>Kinetic Concussion

DORIAN
>3x Red Death
>1x Spring-Heeled Jack (Kadath)
>1x Accumulated Charge

AMARA
>2x Hollistic Lexicon
>2x Hunter's Honor
>1x Joyous Many (Kadath)

JULIA
>2x Seasonal Oppression
>1x Pilferer's Palm
>1x Artisanal Appetites
>Transfer 4x Murphy's Mandate from other party members

RATH
>1x Alabaster Endoskeleton
>1x Tormented Drive
>2x Vulcan's Hand

GINA
>2x Ivory Aeternum
>1x Neon Ascendant
>1x Gladiatorial Swarm

FRANCINE
>2x Creation's Strings
>1x Asklepian Ward
>CONDITIONAL: 1x Neurotic Halo IF safe for Francine, ELSE 1x Creation's Strings
>Place Violens Tetrastigma in Goregrowth Box

MISCELLANEOUS
>Store Chromataphoria in Stasis Womb

Does this look right? Still time to alter it if anyone wants to contribute a dissenting argument.
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>>5305178
Well it looks alright overall, but the Stasis Womb for Chromataphoria would be a second relic as the first Stasis Womb already has Kalkdyra's hands contained within.

Also there is the question of the number of GoreGrowth boxes we have in our family and whether or not it necessitates the forging of a second goregrowth box.

That's the only dissent that I have with the compilation, which is a matter of nitpicking details.
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>>5305178
(Just a quick question; what hybrids would you like to go for? I'm assuming Shu, Dorian, and a suite of possible Rath ability hybrids, but are there any others I'm missing?)
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>>5305251
Technically Murphy's Mandate and Seasonal Oppression could hybridize on Julia, but I think we want to hold on to Mandate for a super anti-Relic hybrid. But other than that, I don't think there are any other possible hybrids than the ones you've noted.
>>
>>5305178
>>5305178
Interesting. I approve of a lot of this, you've made some great suggestions. Before we go ahead, I'd still like to ask some questions and bring up an idea for consideration.

- Which abilities are we hybridizing as a result of bringing them up to the correct levels? I believe the abilities which can be combined include:

>Shu: Trypophilic Hive 10 + Spiritus Ex Testa 5

>Dorian: Red Death 5 + Spring Heeled Jack 5 + Accumulated Charge 5 OR Jack + Charge with no Red Death

>Julia: Pilferer's Palm 3 + Artisanal Appetites 3

>Rath: Alabaster Endoskeleton 5 + Tormented Drive + Vulcan's Hand 5 OR Endoskeleton + Drive

- For Rath, are we sure we want to hybridize Vulcan's Hand with Alabaster Endoskeleton and Tormented Drive? Because the former is a great offensive ability, and I'm not sure it goes well with the other two, which are defensive in nature. Plus, it would be four abilities being combined, as Vulcan's Hand is a hybrid. May I suggest putting the two points for Vulcan's Hand into the Calcite Halo instead? It is tremendously defensive, and combining that ability with Endoskeleton and Drive might yield a fantastic result.
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>>5305284
>>5305260

On the subject of Rath, My hope is that we hybridize Calcite with Kalkydra in the future while Alabaster and Endo are their own separate hybrid. Vulcan's hand should be left alone as well as Ignition.

As for Julia, We're reserving her Artisianal Appetite and her Pilferer's Palm for a possible max level Flesh-artisan triple hybrid with Murphy's Mandate for a dedicated anti-relic ability.

Another thought. Once we get that triple hybrid established, we can then export that ability via Sparagmos engine in future meals so that everyone can benefit from Julia's hard earned work of art.

Which actually comes to mind about the subject of Sparagmos import/exportation of abilities from other family members. What abilities from other family members do you think would help synergize and support our family members if they were to go solo and gain exported hybrids?
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>>5305284
Trypophilic Hive and Spiritus Ex Testa for sure. Shu would benefit a lot from that.

On Dorian my preference is Spring-Heeled Jack and Accumulated Charge, I think adding in Red Death will probably muddle the "lightning speed" concept I'm hoping for. But maybe BHOP will cook up something cool.

I'm not really interested in any hybrids on Julia or Rath. Again, there's the possibility that BHOP will come up with something really neat. But mostly I want those skills leveled for their own sake, not for a hybrid. I hadn't even noticed the Palm/Appetites hybrid, I'm waiting for those to all reach level five to combine with Murphy's Mandate.

Hybridizing Alabaster Endoskeleton with Calcite Halo could be a really powerful defensive skill, I agree. Mix in Drive and it could be really tough. I'd like to try it at a future point. We've got a Sparagmos Engine (technically, three of them), we can make a hybrid later if we want.

>>5305295
I'd have to think about that. Though just off the top of my head, Julia getting her boyfriend's speed powers would make her melee build even more deadly.
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>>5305295
>>5305311
Neat! I'd be down for a lot of these hybrids. My only concern was Vulcan's Hand, so leaving that alone sounds good.

I'm interested in:
Shu - Trypophilic Hive + Spiritus Ex Testa
Dorian - Spring Heeled Jack + Accumulated Charge
Rath: Alabaster Endoskeleton + Tormented Drive

As for previous abilities listed, I'd also like to bring up Selachimorph Tycoon, which is a Core ability. We've always tried to collect those in the past, and at the very least, break them down for double stats. Do we want to do the same here, and give somebody a boost? The stats would be: Health +800%, Bio +600%, Health Regen +80%, and Bio Regen +60%.

Next, do we want to put the other augments on anybody? Ivory Whetstone would be devastating on Amara, and Touch Faith would be great for Dorian, Julia or Francine.
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>>5305327
>As for previous abilities listed, I'd also like to bring up Selachimorph Tycoon, which is a Core ability. We've always tried to collect those in the past, and at the very least, break them down for double stats. Do we want to do the same here, and give somebody a boost? The stats would be: Health +800%, Bio +600%, Health Regen +80%, and Bio Regen +60%.
I don't think so. We've done that when people were lagging behind, but we're going to be capping off a lot of abilities here, and capstones seem to give really good stats. Better to kill two birds with one stone than invest solely for stats. Plus, we've got the Dream Daughter from this (and the Unlimited Bone Works) isolated with the Sparagmos Engine, so no need to consume to pick them up, either. Which also means that we can summon them as a Spirit Shell if we want someone to throw Sharknados around.

[Side note: Can you imagine how weird the Sparagmos Engine must be to the mostly-newby Daughters in this crowd? We teleported in this twisted black obelisk, and are using it to tear apart and mold together our flesh. I imagine they're woindering how normal this is for high-level Daughters, and if they should ask questions or if doing so will just make them look like rubes. I hope they ask questions.]

As for the other Augments, I'm not sure they're too necessary. You're right that they'd be good boosts, but I'm not sure they'd be as good boosts as just leveling their abilities normally. Like, getting Red Death to max and combining Jack and Charge will probably boost Dorian's ability to cut through a crowd more than lengthening his claws would. Giving Julia some range on her Flesh Artisanry could be nice, but that would leave out her claws, so she'd get a damage hit when at range. And her anti-Relic Artisan abilities are already expanded by Pilferer's Palm teleporting things to her. Francine...making her kung-fu ranged is tempting, but I don't think she needs it.

I do think that Ivory Whetstone could be useful for Amara, though. It would make her iaido slashes even stronger. Does it translate to the Many, though? I remember there being something about the Joyous Many not getting Augments, to keep us from abusing Resilient Spiral.
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>>5305311
If you mean by junking existing augments for more potent ones, what do you have in mind?

Oh! Right! Resilient Spiral! We could export augments like that among our family! iirc, one of our family members don't have Resilient Spiral due to level up constraints!

>>5305327
I'm fairly certain consuming a core ability to convert into stats would cost a level up point.
If we junk at least one levels of Verurteilung for free from our one (of two?) Gore Growth Boxes and put Verurteilung back down to level 2, we'll free up a point for that core consumption conversion you'd asked That is if we aim for simply building more stats.

But besides that point, we're currently focusing on just upping the skill proficiency of our main abilities. Augments are nice, but unlike Populi or Kinetic Collision, the others seem like raw stat-boosts to existing class abilities instead of bringing something new to the table or exploiting an aspect of an existing ability that we haven't considered like Shu exploiting populi and Kinetic Collision to deal double catastrophic crushing damage via hundred handed mace/man-mashing.
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>>5305344
>Does it translate to the Many, though? I remember there being something about the Joyous Many not getting Augments, to keep us from abusing Resilient Spiral.
I'm fairly certain the Joyous don't benefit directly from augments that affect the daughter unless said augments pertain to constructs in which the joyous are made out of. And yes, I believe that Bhop has said that resilient spiral + Joyous benefiting from the passive would break the quest over its knee at some point in the past.

>>5305251
Bhop, is this true about the Joyous Many Resilient Spiral exploit patch?
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>>5305351
>Oh! Right! Resilient Spiral! We could export augments like that among our family! iirc, one of our family members don't have Resilient Spiral due to level up constraints!
I believe it's Gina and Francine. They weren't around when we got those skills, and then we...never gave them copies, for some reason. I don't remember why. We don't really have the levels to do it now, though. Unless we junk some Verurteilung levels. Want to do that?
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>>5305359
Yes. Definitely yes. The more people that have this augment, the stronger our death-save advantages become, up to a soft-cap though, I'm certain that Bhop put up a soft-cap to prevent game-breaking exploits. Simply having our associates and friends have this augment in the network would help them stave off actually dying from bleeding out and such is absurd by itself, although getting back up to fight after making death saves would be another story.
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>>5305359
I'd rather not junk Verurteilung levels. That seems like a really interesting ability to me, and I'd really like to see what happens if we hybridize it with something cool.

Instead, could I suggest changing the votes so that Gina spends only one point on Ivory Aeternum, and Francine spends only one point on Creation's Strings?
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>>5305365
Actually, wait, I remembered why we never gave them Resilient Spiral. It's because we can't. The Sparagmos Engine can't copy Augments, that's the same reason we haven't been passing around Thousand's Matron like candy to help solve the Hunger issue. It can only move them, not copy them, because Augments don't have multiple levels to split up and then build back. I remember being told it was possible to copy Augments and someone out in the world had that ability, but we've never found them.

Pretty sure that's the case, anyway. BHOP >>5305251, can you confirm?
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>>5305367
>>5305359
You've got a point, I'll agree on spending only 1 point on Creation's strings in exchange for importing a resilient spiral augmentation, but we put 2 points into Ivory Aeternum in order to max out that ability tree. I'm fine with dropping a point in gladiatorial swarm in exchange for importing resilient spiral and leaving the Goregrowth boxed lvl 3 Verurteilung alone.
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>>5305369
If that's true...then dammit. So close to being clever by half. I'm fine either way with this topic discussion if we can't export those augments to Gina and Francine. We'll just have to guard them extra carefully.
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>>5305369
(Your Sparagmost engine cannot copy augments, no.)
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>>5305595
Thanks for clarifying, BHOP.

In that case, it sounds like we can stick to the earlier voting plan here >>5305178 and not worry about sacrificing points for the sake of augments.
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(Hello Everyone, just wanted to give a quick heads up that I should be able to post by 1PM today, at which time the voting for the hybrids will go live.)
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>>5305782
Marvelous. See you then, BHOP.
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>>5304270

SHU — LEVEL UP


TRYPOPHILIC HIVE — LEVEL UP

>>TRYPOPHILIC HIVE (Lvl 9): Once per combat, you may choose an ally to become a QUEEN-Class swarmling at the cost of 3000% BIO and 3 ACTs. They retain their current skills and abilities, and gain the following benefits; They gain the offensive and defensive abilities of the Knight, Bishop, and Rook classes, combined—They benefit from any abilities or augmentations you possess that benefit constructs originating from you—They gain a flight speed equal to twice their base movement speed—They only count as ‘constructs’ or ‘Swarmlings’ when it is beneficial for them to do so; abilities that negatively affect constructs will have no effect on QUEEN-designated allies—They do not count against your Swarmling Maximum. (HEALTH +400%, BIO +400%)

>>TRYP0PH1LIC H1V3 (Lv1 1o, M@X): tH!$i$th&w@ythew0r!dL1V3$


SPIRITUS EX TESTA — LEVEL UP

>>SPIRITUS EX TESTA (Lvl 5, MAXED): Once per Vein, you may unshackle one of your Dream Daughters, allowing them to manifest their ultimate form within their current shell; an ideal version of themselves, the pinnacle of power that they could have achieved in the Crucible had their lives not ended when they did. Finally, you may manifest a number of Dream Daughters from allied units equal to the number of Dream Daughters you natively possess, investing time/bio as necessary to craft their vessels. (BIO 300%, BIO REGEN +150%)


RAVENOUS MAW — LEVEL UP

>>RAVENOUS MAW (Lvl 5): The first time per turn a foe in melee range would move away from you, they are instead snagged by your maw’s tongue and pulled back to you, initiating a free attack by this ability. MAW CRIT DAMAGE: x7 (HEALTH +200%)


HUNDRED-HANDED — LEVEL UP

>>HUNDRED-HANDED (Lvl 4): For 200% BIO, you may overwhelm a foe with a tremendous barrage of fists, dealing CATATROPHIC BLUDGEONING damage in melee range, or further with the damage dropping off by 1 Tier past melee. (BIO REGEN +40%)

(Continued)
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>>5305816

GINA — LEVEL UP


NEON ASCENDANT — LEVEL UP

>>NEON ASCENDANT (Lvl 6): When Gina starts controlling a downed ally, until the end of Gina’s next turn the target is immune to all damage and status ailments. (BIO +160%, BIO REGEN +80%)


GLADIATORIAL SWARM — LEVEL UP

>> GLADIATORIAL SWARM (Lvl 6): Your Blackleech Armor now deals SEVERE PIERCING + SLASHING damage on CONTACT, with this damage healing the user for ¼ the damage dealt. You leave behind 2x CHUBGRUBS for each ZONE traversed underground. (HEALTH +70%, BIO +50%, HEALTH REGEN +30%)


IVORY AETURNUM — LEVEL UP

>>IVORY AETURNUM (Lvl 4): CRITs with this armor’s blades automatically allow Gina to attack again, *AND* her CRIT CHANCE suffers no decay until after FIVE CRITs have triggered on the same foe in a turn. (HEALTH +200%, BIO +200%)

>>IVORY AETURNUM (Lvl 5, MAXED): If Gina would score a critical hit *FIVE TIMES* against a single foe in a given turn, she automatically regains all her ACTs. She may trigger this ability once per turn. (HEALTH +300%, BIO +300%)

(Continued)
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>>5305819

RATH — LEVEL UP


VULCAN’S HAND — LEVEL UP

>>VULCAN'S HAND (Lvl 4): +3HEAT Proficiency, +3 HEAT Resist. If you would absorb HEAT damage as HEALTH, you amount of HEALTH you gain is DOUBLED. (HEALTH +160%, BIO +120%, HEALTH REGEN +40%, BIO REGEN +30%)

>>VULCAN'S HAND (Lvl 5, MAX): At the cost of 1000% HEALTH and BIO, Rath may activate VULCAN’S EMBRACE, Bonuses granted by this skill tree are now shared among all allied units in the combat. (HEALTH +140%, BIO +60%, HEALTH REGEN +20%, BIO REGEN +20%)


TORMENTED DRIVE — LEVEL UP

>>TORMENTED DRIVE (Lvl 5): For each hit Rath takes OR delivers in a turn, she gains +1 ZONE per move action until the end of her next turn. For every 2 ZONEs Rath traverses in a turn, all attacks she makes ignore 1 Lvl of RESISTANCE to their damage type. (HEALTH+ 200%, HEALTH REGEN +100%)


ALABASTER ENDOSKELETON — LEVEL UP

>>ALABASTER ENDOSKELETON (Lvl 5): Subdermal armor converts *50%* (*100%* for 1st strike against Rath this combat) of incoming HEALTH damage to BIO damage and automatically inflicts the converted amount of damage to foe’s HEALTH *&* BIO. (HEALTH +300%)

(Continued)
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>>5305820

AMARA — LEVEL UP


HOLISTIC LEXICON — LEVEL UP

>>HOLISTIC LEXICON (Lvl 6): Amara’s Favored Words have their Tier increased by +3. (HEALTH+ 100%)

>>HOLISTIC LEXICON (Lvl 7): When faced with abilities that would supersede Amara’s Skintalking, she will always have the first word, allowing her to fire off her Lexicon before any foes can move. (HEALTH+ 100%)


THE JOYOUS MANY — LEVEL UP

>>THE JOYOUS MANY (Lvl 6): MARTYR’S MANY now only sacrifices the Joyous currently present in combat. If more than 10 Joyous are sacrificed by this ability, the base stats of all current and future Joyous in this combat are doubled. This effect may stack an unlimited number of times, but is lost at the end of the current combat. (HEALTH +160%, HEALTH REGEN +80%)


HUNTER'S HONOR — LEVEL UP

>>HUNTER'S HONOR (Lvl 5): Each IAIDO stack grants *+2* SLASHING proficiency, *+2* CRIT DAMAGE, & *+2* CRIT CHANCE for each ACT Amara spends not using the blade. Amara now takes ½ damage from CRITS. (HEALTH +40%, BIO +30%)

>>HUNTER'S HONOR (Lvl 6): When Amara suffers a CRIT, she may automatically teleport to the offender and make an attack with Hunter’s Honor, consuming no Iaido in doing so. (HEALTH +40%, BIO +30%)
JULIA — LEVEL UP


SEASONAL OPPRESSION — LEVEL UP

>>SEASONAL OPPRESSION (Lvl 4): When SORROW triggers, If this COLD damage would bring a target to 0% HEALTH, *duplicate* their current SORROW stacks among other foes in range. +3 COLD RESISTANCE (HEALTH +120%, BIO +100%)

>>SEASONAL OPPRESSION (Lvl 5, MAX): Depressive Weight’s field expands to cover a LONG-range area. +5 COLD RESISTANCE (HEALTH +200%, BIO +120%)


ARTISANAL APPETITES — LEVEL UP

>>ARTISANAL APPETITES (Lvl 3): If Julia is struck by a Relic in melee range, she deals counter damage to the Relic equal to*100%* the damage she received—if this destroys the Relic, Julia automatically makes a successful melee attack against the Relic’s wielder AND another Relic on their person, if any. (HEALTH +60%)


PILFERER’S PALM — LEVEL UP

>>PILFERER’S PALM (Flesh Artisan/Vitruvian Hybrid, Lvl 3): This ability’s range extends from MEDIUM to LONG, and attempts to pilfer an integrated Relic may be done with a 25% chance of success. (BIO +50%, BIO REGEN +25%)

(Continued)
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>>5305826

DORIAN — LEVEL UP


RED DEATH — LEVEL UP

>>RED DEATH (Lvl 8): SCARLET TERROR’s effect now grants +3 Proficiency to all physical damage types, and allow Dorian’s strikes to IGNORE 3 Lvls of RESISTANCE. (HEALTH REGEN +50%, BIO REGEN +40%)

>>RED DEATH (Lvl 9): Critical hits now apply *3* FEAR to all foes that see the hit, and there is now a 5% chance that a foe afflicted with TERROR will instantly have their HEALTH & BIO reduced to 0% when TERROR is inflicted. (HEALTH REGEN +40%, BIO REGEN +30%)

>>RED DEATH (Lvl 10, MAX): Dorian’s Forms are now merged as one—as a free action, he may morph into the savage SCARLET TYR@NT0&%^%ERROR….(LOADING)…Dorian’s Forms are now merged as one—as a free action, he may assume to the mantle of the CARDINAL CHEVALIER, combining the effects of all his forms and making all effects that trigger off of switching Forms now permanently active. Once per combat, if an allied Daughter would be brought to 0% HEALTH, Dorian intercedes to turn the attack in an automatic MISS, inflicting TERROR on the source of the damage with a 50% chance to reduce their HEALTH & BIO to 0%. If this effect somehow fails, then the target is instead STUNNED, and all attacks against them automatically CRIT for 10x Damage until the end of Dorian’s next turn. (HEALTH REGEN +200%, BIO REGEN +200%, ACT+1)


SPRING-HEELED JACK — LEVEL UP

>>SPRING-HEELED JACK (Lvl 5, MAX): +2 ZONE/Move. This ability’s sonic boom effect can now be triggered an unlimited number of times per turn, as its user attains perfect control of their barrier-shattering pace. Finally, the user emits a sonic boom for every *3* Zones traversed in a turn. (HEALTH +200%)


ACCUMULATED CHARGE — LEVEL UP

>>ACCUMULATED CHARGE (Lvl 5, MAX): For each Zone traversed or each attack (of any kind) Dorian suffers, he gains +3 stacks of STATIC. When accumulated STATIC surpasses 25 stacks, for every turn Dorian fails to DISCHARGE the damage of the next use of DISCHARGE is TRIPLED. PASSIVE: +5 ELEC RESISTANCE (BIO +300%)

(Continued)
>>
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>>5305828

FRANCINE — LEVEL UP


CREATION’S STRINGS — LEVEL UP

>>CREATION'S STRINGS (Lvl 7): Creation Strings now deals CATASTROPHIC PIERCING damage. Additionally, reducing an enemy or enemy construct to 0% HEALTH with CREATION’S STRINGS heals Francine’s HEALTH and BIO by 100% the foe’s totals. (HEALTH +200%)

>>CREATION'S STRINGS (Lvl 8): Francine’s siphoning and re-routing of HEALTH may now ally to BIO, as well. Additionally, this effect may not be rerouted, corrupted, or interfered with by any effect not under Francine or her allies’ control. (BIO +200%)


ASKLEPIAN WARD — LEVEL UP

>>ASKLEPIAN WARD (Lvl 3): The Ward now heals *500%* HEALTH/turn, and heals *TWO* debuffs from those in its range. Alternatively, you may focus its healing effects on a single target to heal them for *DOUBLE* this ability’s base effects. (HEALTH +150%, BIO +200%, BIO REGEN +50%)


NEUROTIC HALO — LEVEL UP

>>NEUROTIC HALO (Lvl 1): Francine’s shining ring belies a Hexane Halo with two unique abilities; you may PRIME the Halo to perfectly evade and counter a single devastating blow 1/combat OR render the user’s mind completely immune to intrusion and neural feedback. (HEALTH +10%, HEALTH REGEN +10%)

(Continued)
>>
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>>5305830

+++ALERT; HYBRIDIZATION IN PROGRESS!+++

+++RATH HYBRIDS+++

>>HEPHAESTUS’ FRAME (Alabaster Endoskeleton + Vulcan’s Hand Hybrid, Lvl 1 of 5): 20% of the damage reflected by Alabaster Endoskeleton is stored in your Relics, with the first attack made by one expending all stored damage in single devastating burst. Additionally, you take ¾ damage from Relics wielded by your foes. (HEALTH +200%, BIO +200%, HEALTH REGEN +50%, BIO REGEN +50%)

OR

>>INITIAL DESTROYER (Tormented Drive + Vulcan’s Hand Hybrid, Lvl 1 of 5): For every movement zone traversed in a single turn, you gain a stacking 10% chance to shatter a Relic wielded by your target with your next attack. If this ability triggers, you regain your full MOVE ACT. (HEALTH +100%, BIO +400%, BIO REGEN +200%)

OR

>>BAD TO THE BONE (Alabaster Endoskeleton + Tormented Drive Hybrid, Lvl 1 of 5): Armored inside and out, the immense power of the Tormented Drive now allows Rath to gain +1 Lvl of RESISTANCE for every TWO Movement ZONES she traverses in a turn. +1 Move/ZONE. (HEALTH +400%, HEALTH REGEN +200%)

OR

>>PROMARE’S FRAME (Alabaster Endoskeleton + Vulcan’s Hand + Tormented Drive Hybrid, Lvl 1 of 5): For every movement zone traversed in a single turn, Relics you control gain a stacking 10% BOOST to their base stats, damage output, and/or defensive properties. This effect may stack an unlimited number of times. *+2* Move/ZONE. *+2* HEAT & *+2* RADIANT RESISTANCE (HEALTH +300%, BIO +300%, HEALTH REGEN +150%, BIO REGEN +150%)

HYBRIDIZE? Y/N


+++JULIA HYBRID+++


>>VENGEFUL ICONOCLAST (Pilferer’s Palm + Artisanal Appetites Hybrid, Lvl 1 of 5): If Julia is struck by an enemy Relic at *ANY* range, she deals counter damage to the Relic *AND* the user equal to *200%* of the damage received. If this destroys the Relic, then a copy of it spawns on her person and may be wielded by her or her allies until the end of her next turn. (HEALTH +200%, BIO+100%, BIO REGEN +50%)

HYBRIDIZE? Y/N


+++DORIAN HYBRIDS+++


>>TRICKSTER’S STEP (Spring-Heeled Jack + Accumulated Charge, Lvl 1 of 5): ACTs Dorian spends on movement or movement effects cannot be affected by hostile abilities, and no other effect in the Crucible may supersede this. Additionally, if Dorian is in physical contact with an ally, the effects of Trickster’s Step may extend to up to *one* allied unit. (HEALTH +400%, BIO +400%)

OR

>>VOLTAIC MYRMIDON (Red Death + Spring-Heeled Jack + Accumulated Charge Hybrid, Lvl 1 of 10): Dorian’s CARDINAL CHEVALIER FORM grants him an additional +2 RESISTANCE to ALL PHYSICAL Damage types, and another +3 ELEC RESISTANCE. If Dorian would absorb HEALTH from any damage types, the next CRITICAL HIT he scores has its base damage increased by the amount absorbed, prior to the full CRIT calculation. (HEALTH +400%, BIO +500%, HEALTH REGEN +200%, BIO REGEN +250%)

HYBRIDIZE? Y/N

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next five hours, with posting to resume in six. Additionally, at the next post the rest of the obviously missing levels and hybrid votes will open.)

(That said: if you have any questions, comments, or criticisms then I'm open to them all, so don't hesitate to reach out. I hope your day is going well, and take care.)
>>
>>5305833
(Oh, and Violens Tetrastigma is in the GG Box, Chromatophoria is in the STASIS WOMB, and Julia has Murphy's Mandate, as well.)
>>
>>5305833
ah. I was somewhat worried for the moment. Still These are some serious upgrades not to mention the hybridization options.
>Additionally, at the next post the rest of the obviously missing levels and hybrid votes will open.
Goddammit bhop. You're such a goddamn tease.

>>5305828

Dorian's Red Death Max level tho. Had he not resolved to find help with his issues he had with his father, dayum. Way to break the cycle! Good on you chap! From Scarlet Tyrant to Cardinal Chevalier, our boi's gone a long way.

>>5305816
>TRYP0PH1LIC H1V3 (Lv1 1o, M@X): tH!$i$th&w@ythew0r!dL1V3$

>this is the way the world lives
oh. Oh dayum. I know our original empathy powers have been neutered, but I wonder how this would play out.
>SPIRITUS EX TESTA (Lvl 5, MAXED): Once per Vein, you may unshackle one of your Dream Daughters, allowing them to manifest their ultimate form within their current shell; an ideal version of themselves, the pinnacle of power that they could have achieved in the Crucible had their lives not ended when they did. Finally, you may manifest a number of Dream Daughters from allied units equal to the number of Dream Daughters you natively possess, investing time/bio as necessary to craft their vessels. (BIO 300%, BIO REGEN +150%)

Sweet. We can manifest Dream daughters from our allies! But we're limited to the number of Dream Daughters currently stored within us. Isabelle, Holly, Uzu, and Johanna are currently deployed, so that leaves Sval and Zue left in reserve. Although I'm guessing that we're about to get a whole new influx of dream daughters. Although Spirit shell production will be time consuming. But that ultimate ability in unleashing a dream daughter's prime form will come in handy. Combine that with the Queen-class crowning ability and that will be one super-buffed elite unit.
>>
>>5305846
(Spiritus ex Testa is only limited to the total number of Dream Daughter you possess, regardless of whether or not they're deployed - just wanted to clarify.)
>>
>>5305816
>>>TRYP0PH1LIC H1V3 (Lv1 1o, M@X): tH!$i$th&w@ythew0r!dL1V3$
"This is the way the world lives"? Huh. That calls to mind the closing stanza of T.S. Elliot's "The Hollow Men".

>This is the way the world ends
>This is the way the world ends
>This is the way the world ends
>Not with a bang, but a whimper

"The Hollow Men" is about men devoid of hope and will in the aftermath of WW1 and the horrors witnessed there, who are denied even the mercy of death and so can only live empty and hollow existences. So what does it mean, heading into a "No Man's Land", that we have a power that seems to be evoking the opposite of that? Whatever Trypophilic Hive level 10 does, it's going to be big.
>>
>>5305846
>>5305853
(It's also a reference to how Shu's level-up glitched out all the way back in Vein 3, when she was presented with the Choice.)
>>
>>5305833
Hey bhop. I don't know why this hasn't occurred to me for so long until now, but you we never listed down the natural movement zone range per move action (via running with innate movement bonuses) for each character to get a sense of their mobility range, barring mobility options like Shu doing a hundred-handed grapple rope with all her bio to reel her across the horizon or Rath yeeting a boil over a mountain range to explosively teleport to.
>>
>>5305816
>>SPIRITUS EX TESTA (Lvl 5, MAXED)
How long does an idealized Spirit Shell stay in that state? Without a stated duration it kind of sounds like it's permanent until the Shell is destroyed. Is it?


>>5305820
>>TORMENTED DRIVE (Lvl 5)
>>ALABASTER ENDOSKELETON (Lvl 5)
Huh. These don't say "MAXXED". I thought they were five-level skills. Tormented Drive was ambiguous, but I could have sworn Alabaster Endoskeleton was.

>>5305828
>>RED DEATH (Lvl 10, MAX)
Is there a reason why being in Cardinal Chevalier form permanently is undesirable? I guess so he can do Fog of War mode for area lockdown, but otherwise it seems like it's preferrable to stay in it at all times.

Also, nice, Dorian, convert your terrifying monster form to a gallant knight. I'm proud of you, man.
>>
>>5305872
>Also, nice, Dorian, convert your terrifying monster form to a gallant knight. I'm proud of you, man.
All it took was for him to find a waifu to protecc and a tomboy girl to be friends with.
>>
>>5305831
So, hybrids. Thoughts?

Personally, I'm more inclined to Trickster's Step than Voltaic Myrmidon. Myrmidon's cool, but we got Charge and Jack for the purposes of hybridizing them together for lightning speed, and I feel like I want to see that through to the end.

Julia I'm fine with leaving unhybridized. We can hold off a bit to hybridize with Murphy for a super anti-Relic power.

Rath I'm torn on. There are some neat-sounding abilities, that imply really cool effects later in the tree, but nothing that exactly wows me. Maybe Promare's Frame, but that would tie up Alabaster Endoskeleton and I want to try hybridizing that with Calcite Halo eventually.
>>
>>5305870

>>Hey bhop. I don't know why this hasn't occurred to me for so long until now, but you we never listed down the natural movement zone range per move action (via running with innate movement bonuses) for each character to get a sense of their mobility range, barring mobility options like Shu doing a hundred-handed grapple rope with all her bio to reel her across the horizon or Rath yeeting a boil over a mountain range to explosively teleport to.

(It’s another holdover from the original movement system in Nechronica—characters don’t have a 30ft move speed like in D&D5E, but rather there are movement bands that characters traverse. Given how complex some of the battlefields happen to be, there’s no concrete measure of how long a band happens to be, since combat tends to be a little more conceptual and you’re often reliant on writing cues to know where things are in relation to each other.)


>>5305872

>>SPIRITUS EX TESTA (Lvl 5, MAXED)…How long does an idealized Spirit Shell stay in that state? Without a stated duration it kind of sounds like it's permanent until the Shell is destroyed. Is it?

(They stay like that until the end of the current combat, or the end of the first one they get into, if you unshackle them beforehand. Thank you for asking, and I’ll update that when I do the sheets, next.)

>>TORMENTED DRIVE (Lvl 5)

>>ALABASTER ENDOSKELETON (Lvl 5)

>>Huh. These don't say "MAXXED". I thought they were five-level skills. Tormented Drive was ambiguous, but I could have sworn Alabaster Endoskeleton was.

(They are, and they should have that designation. This whole process was a mess with me having to bounce between three different computers for reasons I won’t get into here, but I just skipped these, so they’ll be tagged accordingly when I port all this to the character sheets.)

>>RED DEATH (Lvl 10, MAX)

>>Is there a reason why being in Cardinal Chevalier form permanently is undesirable? I guess so he can do Fog of War mode for area lockdown, but otherwise it seems like it's preferrable to stay in it at all times.

(It is, and it’s because certain abilities trigger off of altering one’s form or switching from one form to another. I left it in there, though now that you mention it I may alter that wording to make it so there’s less to keep up with.)

>>Also, nice, Dorian, convert your terrifying monster form to a gallant knight. I'm proud of you, man.

(Ha, yeah…typically if a character ability has some glitching effects, it’s because the ability itself changed in accordance with their own character growth, like with Francine's Core.)
>>
>>5305833
Awesome stuff, BHOP, you never disappoint. There's a lot here I'm looking forward to seeing in combat - and I can't wait for level 10 of Trypophilic Hive.

>>5305896
For Hybridizations - I agree about Trickster's Step. Let's keep that separate from Red Death.

Julia, let's leave unhybridized for the sake of later combining with Murphy's Mandate.

Rath has a lot of great options, but I would also like to combine Alabaster Endoskeleton with the Calcite Halo in the future. I'd like to suggest going with Bad to the Bone, as we could combine the two eventually and see what happens.
>>
>>5305901
>(They stay like that until the end of the current combat, or the end of the first one they get into, if you unshackle them beforehand. Thank you for asking, and I’ll update that when I do the sheets, next.)
Darn, I was hoping we could keep it active permanently. It's still a really good buff, just one we'll have to be more careful with since

>(They are, and they should have that designation. This whole process was a mess with me having to bounce between three different computers for reasons I won’t get into here, but I just skipped these, so they’ll be tagged accordingly when I port all this to the character sheets.)
Oh, good. Thanks for clearing that up. Sorry your bookkeeping was such a nightmare.

>(It is, and it’s because certain abilities trigger off of altering one’s form or switching from one form to another. I left it in there, though now that you mention it I may alter that wording to make it so there’s less to keep up with.)
So it's for interactions with other skills, I see. Alright, that makes sense. I imagine he'll still probably be in Cardinal Cavalier form most of the time, though. Or, since it's a free action, stay untransformed and change at the beginning of a fight, just so he can have a Kamen Rider-style transformation sequence. A cavalier is even a type of rider, so it works. Come on, Dorian, I know you're a big enough nerd to be thinking it.

>(Ha, yeah…typically if a character ability has some glitching effects, it’s because the ability itself changed in accordance with their own character growth, like with Francine's Core.)
Huh. I've kind of had that as a background understanding for a while, but now that it's being said explicitly it's making me wonder something: We assumed Mara's Eldritch Cancel had that glitch text because it was a Deprived ability, her combining her Core with the Steelshell she got from Alpha. But maybe it reflects her change in character as she got more consequentialist and ruthless.
>>
>>5305872
Julia's a no for me because we did plan on the triple merger between pilferer's, artisanal, and murphy's. And it's just 4 points away from that.

Dorian's hybridization option is more binary to a degree. On one hand, the option of an easy triple hybrid between our already maxed out abilities could leave us with less to worry about, but at the same time, I want to refine trickster's steps before committing. Besides, Red Death is already a hybrid between Humoral paladin and Flesh Artisan. And we're about halfway into maxing out Vultha's core ability. I kinda wanna see what it'll look like if Dorian's core merges with Vultha's core.

Although, the more that I think about it. I think Francine would be a surprise beneficiary if she imported Resplendent threads to supplement Strings of Creation. Something to think about as we go along.

I'm also leaning towards Trickster's steps. The small tooltip of letting Dorian carry an ally at speeds without his passenger suffering from those hostile effects will be very handy.
This also opens up the option of merging Trickster's steps with Verurteilung, which still sits at 2 of 5.

Voltaic Myrmidon's a quad hybrid in terms of class typing which means the power draw will be diluted.

As for Rath...yee gads Rath. You're really spoiling us for choice.

It also brings up the issue of future level up sessions. Even now with these level ups that have knocked down a few ability trees, we still have a long ways to go and more options to open up. The Hydra problem appears. Not complaining but something to note from the player's perspective. It's quite fun.
>>5305902

Hang on.
Alabaster Endoskeleton's a calcite class ability
Tormented drive is a fibromancer ability albeit ambiguous, but the function is relatively the same
Vulcan's hand is a hybrid between forgemistress's fingers (flesh artisan) and Erupting grasp, which is likely a generator class ability.

Promare's frame would be a quad hybrid while the other two options would be tri-hybrids.
>>
>>5305831
Hmm...

>>5305904
>>5305902
So of the three of us. we have a consensus on both Julia and Dorian.

Julia's hybridization for Vengeful Iconoclast is a unanimous "No"

Dorian's hybridization has unanimous for "Hybridize Trickster's Steps"

Jury's still out on Rath's hybridization options.
>>
>>5305907
You're correct, Promare's Frame is a quadruple hybrid. That's the main reason I wanted to avoid it, as anything more than a triple hybrid dilutes the effects of an ability's maximum potential.
>>
>>5305902
>Rath has a lot of great options, but I would also like to combine Alabaster Endoskeleton with the Calcite Halo in the future. I'd like to suggest going with Bad to the Bone, as we could combine the two eventually and see what happens.
Bad to the Bone doesn't thrill me. I'm just not that into tacking durability to speed.

>>5305907
>And we're about halfway into maxing out Vultha's core ability. I kinda wanna see what it'll look like if Dorian's core merges with Vultha's core.
I agree, that could be fun. Especially with that monowire aura that Vultha's Phalanx copy exhibited. I want to see Dorian with that.

>Although, the more that I think about it. I think Francine would be a surprise beneficiary if she imported Resplendent threads to supplement Strings of Creation. Something to think about as we go along.
Maybe, but Strings just got a pretty good upgrade, so it might not be necessary. It sounds like it should make for a much more effective weapon, now.

>I'm also leaning towards Trickster's steps. The small tooltip of letting Dorian carry an ally at speeds without his passenger suffering from those hostile effects will be very handy.
Plus, it's the effects, not the level one effects. It would only get more effective at transporting allies.

>It also brings up the issue of future level up sessions. Even now with these level ups that have knocked down a few ability trees, we still have a long ways to go and more options to open up. The Hydra problem appears.
Indeed. There's a lot to level up, still.
>>
>>5305920
>>5305922
Well, let's discuss potential of these hybrids, then:

>Hephaestus' Frame
Seems to focus on the retaliation and Relic-enhancement aspects of the skills. Store up damage, use it to boost attacks with Relics. Can probably lead to other boosts to Relics, maybe make for a sort of reactive armory.

>Initial Destroyer
Focuses on speed and wrecking enemy toys. Move fast to be better at destroying, destroy in order to move faster. Might lead to other bonuses as a result of destroying an enemy Relic, like extra damage or restored Health.

>Bad to the Bone
Straightforward, pegs durability to movement speed so that the faster Rath goes, the tougher she is. Not sure how it could evolve other than getting better at this. Maybe go the other way around, turn her defensive bonuses into speed boosts?

>Promare's Frame
Combines speed with Relic enhancement. The faster Rath goes, the better her Relics become. A more active version of Hephaestus' Frame seems likely. Alternatively, give the ability to enhance Relics to optimize for speed. Promare was an anime movie where some of the characters could make motorcycles out of fire. Something similar, biker Rath? https://www.youtube.com/watch?v=5uE4PZi3sk4
>>
>>5305930
>>5305902
Thinking more about it, I'm incline to hybridize Alabaster Endoskeleton and Tormented Drive for the reasons of it being a duo-class hybrid (Calcite and Fibromancer)

This way, the Calcite portion of the hybrid would allow us to safely hybridize the halo with Bad to the Bone given that the halo and Alabaster share the same class typing of calcite armorer, while Kalkryda's might can be safely hybridized with Vulcan's Hand due to the two abilities sharing the same class typing of Flesh Artisan.

Besides, The way Tormented Drive functions as a defensive ability would synchronize well with augmenting resistances when Rath hits the full Reversal using Endoskeleton and goes on the full offensive.

thoughts?
>>5305944
>Bad to the bone
Additional synergy found. Endoskeleton's Reversal ability converts all Resistances bonuses into Proficiency bonuses once activated for the remainder of combat. Not sure how Reversal would interact with the resistance gained after reversal activates.
Also, the thought of Rath pulling a Senator Armstrong and tanking all the weak hits to build up her resistances and movement speed to ludicrous heights would be a sight to behold.
https://www.youtube.com/watch?v=VOK4NtCkNGg

>>5305833
Bhop, can you answer how Endoskeleton's Reversal would interact with subsequent Resistances gained from movement?

Also, a reminder. I will be heading off to work soon and will likely be unavailable for the rest of the day until sometime around midnight. I hope I survive this goddamn heat. Last year was somewhat bearable, but this year? Just. why. Why must the world slowly burn up.
>>
>>5305951
Those are some good reasons, I hadn't considered those when initially proposing the hybrid. And I agree about the Senator Armstrong move, it would be amazing to see her go full Juggernaut and become an unstoppable high-speed wrecking ball.

Also, sorry to hear about the heat. I hope you're able to get through it and stay cool, high temperatures are no joke.
>>
>>5305957
>>5305944
heading out now, I'll put down "Hybridize Bad to the Bone" as my vote for Rath's Hybridization.
>>
>>5305961
Have a nice day, anon. I hope the heat doesn't get too overwhelming.
>>
>>5305831
I'm just going to put a vote in for >>5305961, based on what they said, so that it's recorded properly. Not my own vote, I'm still deciding on that.

>RATH
>Hybridize BAD TO THE BONE

>JULIA
>Do not hybridize

>DORIAN
>Hybridize TRICKSTER'S STEP
>>
>>5305831
For my votes, I'll submit:
>Rath: Hybridize BAD TO THE BONE
>Julia: Do not hybridize
>Dorian: Hybridize TRICKSTER'S STEP
>>
>>5305831
Right, I'm going to go with

>RATH
>Do not hybridize

>JULIA
>Do not hybridize

>DORIAN
>Hybridize TRICKSTER'S STEP

I'm just not that keen on Bad to the Bone. I'm outvoted, though, so we'll get it anyway, and maybe I'll turn out to like it. It's not a terrible skill for Rath, I admit she could get some good use out of it.
>>
>>5305951
(Goodness, just saw this, my apologies. I wish you the best with your shift, and please try and stay as cool as you can. As someone who suffered a heatstroke a few years back, it's frighteningly easy to do.)

(Endoskeleton's REVERSAL ability basically make it so Rath can, simply, run laps around the battlefield, get a whole lot of resistance, and then dump it all into offense to land horrifyingly powerful blows.)
>>
>>5305831

>>RATH - BAD TO THE BONE; HYBRIDIZED

>>DORIAN - TRICKSTER’S STEP; HYBRIDIZED

The biomass merges with your form, becoming as much a part of you as any of the Daughters or Amalgams that’ve succumbed in your journey to the west. You can feel the ravenous mouth shifting in your torso, its teeth sharpening, tongue tensing with newfound strength as you flex your hand, after-images of their doppelgangers flickering in the spaces of your fingers, the tell-tale sign of Hundred-Handed’s powers growing more complex. A ripple of power runs through both heart and mind as Spiritus ex Testa’s well of power deepens, and you feel a flash of emotion as B’ni, Uzu, Holly, and Johanna’s strength grows at the Dragon’s Roost…but that’s not the only change you feel from those close to you.

Dorian’s the boldest change, the young man rising to his feet as his dapper coat and trim suit pants go rigid, their gentle lines hardening into something fiercer, though no less striking. His collar warps to cover his face with a grilled helm while his sleeves extend to form the ruby-red gauntlets of a suit of sleek, reflective armor. Rath bounds over to marvel at her friend’s garnet plate mail, and compare notes with her own—the Sui Tormentis’ armor has been bolstered by your brawler’s meal, a series of severe-looking pipes flaring out from her shoulders and hips, their burnished calcite scorched black from the heat that ripples around their exhaust ports.

To your right, Gina experimentally taps the single calcite gauntlet she’s manifested on her right hand against Amara’s shining blade, your little one grinning from ear to ear alongside a trio of Joyous, whose smiles somehow look more natural—less a rictus baring of teeth, and closer to something that skirts the edges of their creator’s own adorableness. A flash of chill air billows from Julia as she strides around you and over to Francine, the young woman kneeling next to the good doctor as the latter experimentally unfurls her left hand into a complex matrix of threads, the fractal patterns that swirl within them far more complex than anything you’ve seen before.

And, just beyond them—almost a hundred Daughters, many of them marveling over a new blade, or an extra set of limbs as their first signs of the Crucible’s corruption…’corruption’, as if it’s something that’s meant to drive you apart. The young women that form the crowd before you are comparing physical quirks like trading cards, with a few even modeling for their allies as though they were showing off the latest trends. You don’t think you could’ve imagined a scene like this, in the shadow of the Cord...certainly not when you started.

God, these weeks have stretched into years.

(Continued)
>>
>>5306156

A lifetime ago—*your* lifetime ago—you sat with B’ni and Gina, exhausted in the aftermath of fighting a hunger-mad Meg and unwittingly holding something that would change the course of the Crucible. A lot changed that day, you realize. You met Julia, and in staying your hand, you made a better friend than you could’ve possibly imagined. You gave the Neurotic Halo to Gina, cementing her place in your future plan to save the world. And, of course, you made a choice.

A fool’s choice.

You remember the way you felt back them, torn between two polar opposites…your spine and bones radiating a merciless, unrelenting cold, while your skin practically burned, the sheer heat you found yourself wrapped in reducing you to a sweating, shivering wreck as you collapsed back to the ground.

Now, like then, you're dimly aware of one of your simple, basic swarmlings alighting on your left shoulder, unbidden. You turn to look at it, finding yourself reflected strangely in its eyes. You realize it came out wrong, somehow...its eyes mismatched and malformed, but this time, there’s a third eye set in the middle of its forehead. One that stares back at you like a mirror.

It’s your own eye, but when you blink your reflection vanishes, replaced by what could have been.

In your swarmling’s compound sphere, a hundred warped reflections stare back at you from a fractured mirror, each one slightly different, each one minuscule, but numbering a hundredfold, nonetheless. In the other, you find yourself looking at a fish-eye view of yourself reflected in a sleek, perfectly smooth eye, your face enlarged, every detail acute, every angle of your face starkly mirrored back at you. Nothing but you, larger than life.

And, in the middle, you see the crowd and your family thrown back at you from your own gaze, a reflection of a reflection.

You remember how your stomach, heart, and head churned as you doubled over, concerned voices muted when you saw, finally *saw* your swarmlings for what they were, for what they could be. Impossibly complex, impossibly powerful.

A scourge that can strip the world bare.

A single, great monarch to bring it to its knees.

A single mind, a buzzing cacophony of everyone’s thoughts, laid bare for you to see.

Your mind's eye flits past a hundred images, a hundred versions of what you could do to this world, what you could make it become. They stutter, then slow, blending one into another as three possibilities invade your mind's eye, three ways for the world to end.

(Continued)
>>
>>5306157

In one, your swarm is a dark cloud, ravenous and insatiable as you walk across a land stripped of life, every square foot of the fleshscape crawling with a hundred million locust-like swarmlings, purifying everything they consume as you charge westward, unstoppable. Innumerable. You and yours are a final plague let loose on this hell, a hell all your own as your endless swarm strips flesh from bone, bone from marrow, and life from earth.

In the other, she's there with you. The one that lurks behind your eyes, the one that has been with you. Your other half. The Queen.

Sam, before you knew she was there.

A great and terrible beast, dwarfing behemoths, leviathans, thunderbirds-

even back then, did you know?

-all, a single swarmling crawling across mountains, wingbeats tearing the fleshscape asunder. The wind is at your back, and it is just you and the only one you can rely on. Your Queen, yes...but you yourself are the one to whom she answers.

And, in the very center, the worst of all. The thing that masked itself as a kindness, the thing that wormed its way into the heads of the ones you held dear, prying secrets like diamonds from their deepest places. It did not ask permission, and it granted no privacy. It promised to make you closer, to weave hearts and minds together in a web of emotion and thought until, at last, you sat at the center of a kingdom of bowed heads, inextricably linked to your own.

Which will you choose?

How will the world end?

It's a simple question.

One that decides how you change.

How they change.

A classic conundrum.

Quantity, or quality?

Choice, or control?

YOU CONTROL THE END, the voice howled in your ears.

(You Continued)

(You Always Continue)

And so, you took that control, and forced open a new path. Between quantity and quality, you chose neither, and were given something wholly, utterly new. When that began to rot on the vine of Mother’s spite, you tore the festering thing out by the root. You threw it away, and in doing so garnered the curiosity of a dying god.

And though it all, through every choice and every consequence, you spared not a thought for yourself. A candle burning at both ends, until you were almost reduced to ash and embers. But you…

You are loved.

Your friends, family, and girlfriend watched as you tore yourself apart to save the world and them, when it was never your burden to bear alone. Fragments of a past that was never truly yours have come to stand beside you, in their own ways, both of them echoing the quiet, steadfast request of your family.

To be good to yourself, and give yourself the same grace and kindness that you show them and everyone else you’ve met in the Crucible.

You think, just maybe…

…you will.

TRYPOPHILIC HIVE — LEVEL UP

(Continued)
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>>5306158

>>TRYPOPHILIC HIVE (Lvl 10, MAX): You have become the apex of your Hive’s potential—the KING-Class. You immediately and permanently gain the abilities of the Queen-Class, and your natural armor grants you +3 RESISTANCE to ALL damage types. In addition, choose *THREE* of the following abilities to make permanently available to you (Note: the abilities you do not choose will again be available for choice alongside any Core-Hybrid Capstones you attain);

>>You may designate an additional ally as a QUEEN-Class Swarmling.

>>If your swarmlings would remain at 1% HEALTH instead of dying, they also become immune to all further damage or effects for the rest of the turn and immediately trigger any swarmling-based regeneration effects you possess, though this ability can only trigger once per swarmling, per combat.

>>If you or any allies you’ve designated as QUEEN-Class would make a saving throw (triggered by an enemy ability or Hunger check), you all make the same check. On a majority of successes, the original target passes the check.

>>Your Swarmlings cannot be controlled or unwillingly manipulated in any way, and no other effect in the Crucible can override this.

>>Moves you or your Swarmlings make to defend allied units are made with advantage, and no other effect in the Crucible can override this.

>>'Named’ Swarmlings (like Sir FuzzBuzz) are effectively immortal. If their shell would suffer fatal damage, their evolved consciousness is immediately retrieved and stored within your hive, where you may craft a new body for them at no cost to you, and as a free action.

>>Once per Vein, you may spend 4000% BIO and 2 ACT to spawn or transform a swarmling of your choice into one that is approximately the size of a jet. It has all the abilities of a normal swarmling and is fully capable of carrying your entire family, though it has disadvantage on delicate tasks.

>>Once per Vein, you may choose to double your swarmling capacity until the end of the current/next combat.

>>Breathe in, breathe out—Once per Vein, you may spend 1 ACT to clear yourself and all swarmlings of any status ailments or enemy stacks they may have, and become immune to them for the remainder of combat.

>>A variant of your empathic field returns to you, though drastically changed; when you speak with someone, you may choose to make your intentions and state of mind plain to them, a feeling that surpasses mere words and allows the target to know, without a doubt, exactly where you stand and that you speak your truth. What they do with this is completely up to them.

>>Finally, your current Swarmling Max (plus any additional Augmentations to increase them that you acquire in the future) are DOUBLED, and you gain +1 ACT. [NEW Swarmling Max: 120] (HEALTH +1000%, BIO +1000%, HEALTH REGEN +250%, BIO REGEN +250%, ACTs +1)

(Continued)
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>>5306161

+++HYBRIDIZATION IN PROGRESS!+++

>>HOUSE OF TENNO (Trypophilic Hive + Spiritus Ex Testa Hybrid, Lvl 1 of 10): All presently active and future Spiritus Shells gain the benefits of the QUEEN designation in addition to their other abilities. The Dream Daughters that inhabit the Spiritus Shells are also immune to any effects that would rob them of control, cannot be manifested without their consent, and if their vessel is damaged to the point of destruction their essence automatically returns to you from any range and with no saving throws needed. Additionally, non-Spiritus Daughters you designate as QUEENS have their Core’s damage types and resistances boosted by +3, and their CRIT DAMAGE calculation is doubled. Finally, you may designate *ONE* more Daughter per fight as a QUEEN-Class Swarmling at no additional cost. (HEALTH +700%, BIO +700%)

HYBRIDIZE: Y/N?

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next twelve hours, with posting to resume tomorrow at 12PM, Eastern time. As always, if you have any questions or comments then Im happy to hear them and will respond as quickly as time allows.)

(Thank you all for your patience, participation, and enthusiasm, and I wish you all a good and restful evening.)
>>
>>5306171
Holy shit.
Holy SHIT, BHOP.

This is the best. Thing. EVER.
I'll need to take a few minutes to fully realize how amazing this all is - but this is, without question, a YES vote to hybridize.
>>
>>5306164
So I'm not really the most mechanically minded with this system; I've not put in the time I would need to understand the strategic options at play here (not helped by my general RL timing not meshing amazingly with the quest), but even from the basics I'm already in.

So I am going to go ahead and put in a
>YES
On that.
>>
>>5306156
>>5306157
>>5306158
Damn. That was a really cool moment, BHOP. That's a great way to reflect on the path Shu's walked through this, of trying her best to be a good person and refusing the temptations towards domination that the Crucible has presented her with. And I kind of love how it came about, with us here, among people we've helped, breaking bread (well, corpses, but let's gloss over that part) with them and having a sense of community and support as we refuse to see ourselves as monsters. Again, damn. I love it.

>>5306161
Whoah, that's a big one. Just the base abilities are amazing, and, hold up

>(Note: the abilities you do not choose will again be available for choice alongside any Core-Hybrid Capstones you attain)
Oh, shit, yes.

Gonna need some time to decide which ones I want to pick now, but I know I want all of these. Just to clarify, though: Is
>>Finally, your current Swarmling Max (plus any additional Augmentations to increase them that you acquire in the future) are DOUBLED, and you gain +1 ACT. [NEW Swarmling Max: 120] (HEALTH +1000%, BIO +1000%, HEALTH REGEN +250%, BIO REGEN +250%, ACTs +1)
A separate thing, or one of the possible choices? I think it's separate, since it's where the stat line is, but just thought I should ask.

>>5306164
Haha, yes, definitely. And this is level one for House of Tenno? BHOP, you make it very hard to not just put all our points into this skill and Trypophilic Hive upgrades.
>>
>>5306203

>>Finally, your current Swarmling Max (plus any additional Augmentations to increase them that you acquire in the future) are DOUBLED, and you gain +1 ACT. [NEW Swarmling Max: 120] (HEALTH +1000%, BIO +1000%, HEALTH REGEN +250%, BIO REGEN +250%, ACTs +1)

(This is part and parcel of the whole ability, yes. It comes with the entire capstone.)
>>
>>5306179
Okay. So let me see if I can summarize all the bonuses this capstone and hybridization grants us.

- First off, we have the abilities of a Queen. Which has not only the abilities of a Knight, (Acidic and piercing powers, boosts the passive speed and ferocity of other swarmlings), a Bishop (can augment allies speed, reaction time, and increase crit chance and crit resistance), and a rook (high physical defense, moderate elemental resistance, and can switch places with us at any time), but ALL of the abilities and augments that affect our swarm. So if we would be reduced to 0% HEALTH, we're reduced to 1% instead, and we take 1/4 damage from the first attack every turn, so our survivability has gone WAY up. Our flight speed is DOUBLE our movement speed, and we count as constructs or swarmlings only when it's beneficial for us.

- We're super resistant to damage, and can pick three abilities right now (with the possibility of more later).

And as for House of Tenno:

- All active and future Spiritus Daughters become Queens. Boosts, bonuses and switching potential!
- They can't be controlled or manifested without consent.
- If they're 'killed', they come back to us from any range, so we don't need to worry about permadeath.
- They get a ton of other stat boosts, and we can designate 'one' additional daughter per fight as a Queen, for free.

I'm almost certainly missing a few things here and there, but even the things I've listed change EVERYTHING regarding combat. Massive boosts to our allies, switching with them simultaneously, anybody who's designated a Queen has become WAY harder to kill, and we also have DOUBLE the amount of swarmlings we did before. I cannot overstate how brilliant this is.
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>>5306205
Radical. Shu just got buff as hell.

Also, now seems like an appropriate time to post this. Pic related is an image I saved a long time ago for a hypothetical final evolution of Shu's armor. Not sure it quite fits who she is now, but still looks neat and has the wings she'll be wearing now.
>>
>>5306171

So for the three abilities we can pick, here are my votes:

>>You may designate an additional ally as a QUEEN-Class Swarmling.
This would allow us to designate three allies per fight as Queens, meaning we'd be able to Queen all three of our battle partners whenever we're split into two groups of four. Rath with max survivability? Double-speed Dorian? Switching with anybody at any time for insane combat maneuvers? Yes PLEASE.

>>Your Swarmlings cannot be controlled or unwillingly manipulated in any way, and no other effect in the Crucible can override this.
Although our Queens already have immunity to outside control, it'd be important for us to ensure that we don't get eaten alive by our own swarms. Because I guarantee this is something the Cord will throw at us.

>>'Named’ Swarmlings (like Sir FuzzBuzz) are effectively immortal. If their shell would suffer fatal damage, their evolved consciousness is immediately retrieved and stored within your hive, where you may craft a new body for them at no cost to you, and as a free action.
Because Sir FuzzBuzz deserves it. But also because I want maximum insurance for any and all named swarmlings, such as Fuzzbuzzes gifted to friends of ours. After all, Behemoth would be heartbroken if anything happened to BattleBuzz.
>>
>>5306209
>and a rook (high physical defense, moderate elemental resistance, and can switch places with us at any time)
Ah, so Shu now has the power to teleport to her current location, handy.

I joke, but that could be a cool way to fluff Shu dodging. That she doesn't actually move out of the way, but just flickers out of existence briefly with a zero-range teleport, letting the attack pass through her.

>So if we would be reduced to 0% HEALTH, we're reduced to 1% instead, and we take 1/4 damage from the first attack every turn, so our survivability has gone WAY up.
Don't forget: Shu's Hive Mistress constructs regenerate to full Health after every turn. So Shu is even tankier. Oh, and we're a swarmling, meaning we can get swarmling specialist classes, meaning we can have Psychica Spiralis on permanently and moving with us by turning into a Psyling.

Oh, actually, the 1% saving grace does raise a question: How often can Shu and her Tenno do that? It's designed for short-lived swarmlings, not something that would hang around. Is this a one-time save ever, once per fight, once per day, what? BHOP >>5306205 can you clarify?
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>>5306217
>>Oh, actually, the 1% saving grace does raise a question: How often can Shu and her Tenno do that?

(I'm updating the tags as we speak, but the 1% rule applies to Shu and her Queens as a once-per fight basis.)

(For now.)
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>>5306218
Nice. That makes the upgrade that makes swarmlings reduced to 1% Health turn invincible for a turnand trigger regeneration once a fight really good. It basically gives Shu and the Tenno a free revive once a fight.
>>
I wonder what the Dream Team is thinking right now. We just turned them all into Queens, meaning that they all up and grew armor and wings out nowhere. "What the hell did Shu hybridize us with?"
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>>5306226
Johanna is probably grinning like a savage right now.
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>>5306179
(Ha, I really appreciate your kind words, as I've been looking forward to you capping of Shu's Core for a while.)

>>5306181
(No worries, it's a complex system so I appreciate you voting, regardless! If you Have any questions or anything like that regarding the system, let me know, and oth and and the fantastic people in the Vein will be happy to help.)

>>5306203
(Also, I wanted to thank you for your kind words. The timing could've have been more perfect, especially with all the character arc moments I wanted to hit in this Vein. Thank you so much for your continued encouragement and commentary, and I'm really glad everyone seems to like the capstone ability and hybrid, both.)
>>
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>>5306226
>>5306228
(Johanna, approximately 0.37 seconds after she and her best friends suddenly got suits of fucking armor and flight capabilities.)
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>>5306161
Okay, trying to put my thoughts into order, going to categorize these by how good they are.

ABSOLUTE NECESSITY TIER
>>Your Swarmlings cannot be controlled or unwillingly manipulated in any way, and no other effect in the Crucible can override this.
We know the Cord can hijack swarmlings, it was a serious problem for Professor Uzu climbing it. No-brainer, we need this for our play style to be successful.

HUGE COMBAT BOOSTS TIER
>>You may designate an additional ally as a QUEEN-Class Swarmling.
Add that to the one we get from base, and the second we get from House of Tenno, and that's an entire party of four people turning into Queens. Sure, it's expensive, but an entire party of super-speed armored bug people should tier through opponents.

>>If your swarmlings would remain at 1% HEALTH instead of dying, they also become immune to all further damage or effects for the rest of the turn and immediately trigger any swarmling-based regeneration effects you possess, though this ability can only trigger once per swarmling, per combat.
This effectively gives Shu and her Tenno a full second Health bar that has to be taken out. The turn of invulnerability would also really help in any situation where a second Health bar is needed.

MORAL VICTORY TIER
>>'Named’ Swarmlings (like Sir FuzzBuzz) are effectively immortal. If their shell would suffer fatal damage, their evolved consciousness is immediately retrieved and stored within your hive, where you may craft a new body for them at no cost to you, and as a free action.
He's our fuzzy-buzzy boy, we've got to take care of him. Might not be worth a slot immediately, but on the other hand, can we really put a price on Sir FuzzBuzz's safety?

>>A variant of your empathic field returns to you, though drastically changed; when you speak with someone, you may choose to make your intentions and state of mind plain to them, a feeling that surpasses mere words and allows the target to know, without a doubt, exactly where you stand and that you speak your truth. What they do with this is completely up to them.
Probably not a necessity at this point, people should be pretty certain that Shu means what she says. But the power of absolute sincerity, of convincing people that we truly intend what we say we intend, could help sway some people who were otherwise obstinate. Might be good for talking to Mara at the top.

>cont.
>>
>>5306243

NEAT SUPPORT TRICK TIER
>>If you or any allies you’ve designated as QUEEN-Class would make a saving throw (triggered by an enemy ability or Hunger check), you all make the same check. On a majority of successes, the original target passes the check.
It's neat, being able to draw on all our Queens for support on saving throws, but I'm not sure it's essential. Depends on how many people wind up forcing hard saves on us, I guess. I may wind up eating these words and really wanting this upgrade.

>>Moves you or your Swarmlings make to defend allied units are made with advantage, and no other effect in the Crucible can override this.
Again, pretty neat, but I'm not sure it's essential when we can just turn everyone into Queens and make them tougher. I guess if we had the whole party together, or if we were guarding someone.

>>Once per Vein, you may choose to double your swarmling capacity until the end of the current/next combat.
It's not bad, but we've got a high swarmling cap now. Plus, we might still get the Hive Halo and its cap-expanding traits.

>>Breathe in, breathe out—Once per Vein, you may spend 1 ACT to clear yourself and all swarmlings of any status ailments or enemy stacks they may have, and become immune to them for the remainder of combat.
Like the saving throws, I think this is going to be something that I might really want to have voted for, later on, but for now doesn't seem too much of a priority. We've got Amara and Francine for status-clearing.

TOO AWESOME TO EVER BE USED TIER
>>Once per Vein, you may spend 4000% BIO and 2 ACT to spawn or transform a swarmling of your choice into one that is approximately the size of a jet. It has all the abilities of a normal swarmling and is fully capable of carrying your entire family, though it has disadvantage on delicate tasks.
I've wanted an airship for so long. I was so excited when we met Ziz, or when we heard the Ikean Fortress was becoming mobile, that we'd get to ride it across the world. But we're so close to the Cord now. I don't know when we'd use it. I guess we could use its giant form for kaiju fights, if we run into anyone with a really big transformation or swarmling. Hell, with Queens we could even turn one of our party into a kaiju. But I just don't know if it's practical, if we'll ever get to do anything that beautiful.
>>
>>5306243
>>5306244
This is a good list. I agree with all of these 100%.
>>
>>5306244
(I will say that the last one your mentioned can absolutely get some mileage in the Cord. As shown, there are some sections that are several biomes wide and high, so quick travel will still be a useful thing.)
>>
>>5306257
Well that's just mean, tempting me like that. Okay, no, resist the urge to turn Dorian into Kamen Rider J...if it's something useful in the Cord, we can get it later. For now, I'm going to go with

>>5306161
>>You may designate an additional ally as a QUEEN-Class Swarmling.
>>Your Swarmlings cannot be controlled or unwillingly manipulated in any way, and no other effect in the Crucible can override this.
>>'Named’ Swarmlings (like Sir FuzzBuzz) are effectively immortal. If their shell would suffer fatal damage, their evolved consciousness is immediately retrieved and stored within your hive, where you may craft a new body for them at no cost to you, and as a free action.

One ability we absolutely need, one ability that would make us way more effective, and one that is arguably frivolous and I'd feel so dumb if we got in a situation where one of the other options could have saved us a lot of trouble, but damn it I'd feel worse if Sir FuzzBuzz died and we could have prevented it. Damn you, FuzzBuzz, with your iron grip over my heartstrings.

>>5306164
>Hybridize?
>YES

Because why wouldn't we? This one is awesome.
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>>5306156
>And, just beyond them—almost a hundred Daughters, many of them marveling over a new blade, or an extra set of limbs as their first signs of the Crucible’s corruption…’corruption’, as if it’s something that’s meant to drive you apart. The young women that form the crowd before you are comparing physical quirks like trading cards, with a few even modeling for their allies as though they were showing off the latest trends. You don’t think you could’ve imagined a scene like this, in the shadow of the Cord...certainly not when you started.
ayyy, Fashion Horror!

>>5306164
>>5306161
As the name-giver to "House of Tenno", I wholeheartedly approve of the hybridization. HOUSE OF TENNO IS A GO! WHO WANTS A WARFRAME!?
>>
With all the upgrades our Spirit Shells have received, I think we should start sending them out on missions. We have before, for low-intensity stuff, but now that they're both more powerful and can't be permanently killed, we should make use of that. We could send the Dream Team to hunt less picked-over areas so they can help grow the House of Tenno skill (and thereby get their own power-ups by proxy). Or we could use the ability to manifest outside Dream Daughters we now have to manifest our scientist and engineer Daughters to work on crafting or research projects. Or the terraformers could go help with expanding settlements. I really want to take advantage of our new numbers for more than just combat assistants, even though using them as combat assistants is definitely a great move all on its own.
>>
>>5306237

>>5306263
>>5306212
>Just got back from work only to find out that 3 capstone abilities have been chosen without me having to figure out the other options due to majority vote.
>Have to spend time out of my evening to pick up a relative from the airport
*shakes fist at work schedule*
Oh well. I can peruse them at my leisure.

Hang on...
>Once per Vein, you may spend 4000% BIO and 2 ACT to spawn or transform a swarmling of your choice into one that is approximately the size of a jet. It has all the abilities of a normal swarmling and is fully capable of carrying your entire family, though it has disadvantage on delicate tasks.

Bhop. I..I have to ask. Does this ability also apply to Spirit Shells?
Because the thought of Shu spending two actions to turn a Spirit shell into a veritable mecha like one from seisenshi dunbine (a mecha show where the giant robots are insectoid knights like pic related)
Would be metal af.
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>>5306280
It's a good name, bud. Excellent suggestion.

>>5306290
Interesting! I like this idea. Get a bunch of Spirit Shells active and have the Dream Daughters help out the cause in the waking world.

BHOP, in regards to the Dream Daughters we've absorbed - how many do we have inside our own head that we can manifest shells for?
>>
>>5306300
(Considering how much I loved that show?)

(That's the idea.)

>>5306301
(I'm away from my notes at the moment, but I'll let you know when I'm at a spot to say definitively.)
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>>5306300
(Also, you mentioned Scorn earlier, and I'm incredibly hype. I saved the attached image a while ago, and it's honestly been an inspiration.)
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>>5306300
>>Just got back from work only to find out that 3 capstone abilities have been chosen without me having to figure out the other options due to majority vote.
>>Have to spend time out of my evening to pick up a relative from the airport
>*shakes fist at work schedule*
>Oh well. I can peruse them at my leisure.
I'm willing to listen if you want to try to convince me of a different selection. Sounds like you like the giant-size option, I admit I have a fondness for that as well.

>>5306301
>BHOP, in regards to the Dream Daughters we've absorbed - how many do we have inside our own head that we can manifest shells for?
Well, we had six. The Dream Team and the two girls from Carmen's bandit group. But then we picked up an unclear amount of the forty-four Dream Daughters not claimed by the girls in the crowd. We might be able to incarnate every other Dream Daughter we have, now.
>>
>>5306244
>I've wanted an airship for so long. I was so excited when we met Ziz, or when we heard the Ikean Fortress was becoming mobile, that we'd get to ride it across the world. But we're so close to the Cord now. I don't know when we'd use it.
I'm willing to bet that we still have quite a ways to go and are getting into the meat of the "Faction wars" arc of the quest where the current phase of the Crucible is basically the big league players sizing each other up and taking targets of opportunities to cut down on the competition before making a run for the Cord the moment one of their rivals feels confident enough to make the attempt.
>>
>>5306316
True. Having an airship to deploy from could be useful for fights, even if we don't need it for travel. Especially with Queen mode letting us fly right off of it instead of having to land.
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>>5306303
When Hive level 10 says we can pick more options from the list at every Core-Hybrid Capstone, is that any Core-Hybrid, or just ones with Hive?
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>>5306321
(Any with Hive attached.)
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>>5306309
Have to leave to pick up my relative at the airport. I'll be back in about 2-3 hours. Love this thread by the way. I've got an apt vein description for the archives now.
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>>5306322
That's what I thought. So the ideal path is maxing House of Tenno and then sticking on a Hive Halo as well to max that. If we ever get enough levels for it, it's another eighteen. Ooph. I want it, though. And here I was trying to advocate building up other skills. What a hypocrite I am. Though in my defense I did predict we'd be super tempted by this skill.

>>5306325
Have a nice time (or as nice as can be) at the airport, anon.

And yeah, this has been a really good Vein.
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>>5306327
Actually, no. wait. Twenty-eight levels, since we'd need to max the Halo, too. Ouch. Maybe well have to resign ourselves to not getting absolutely everything we want. Oh well. We'll still have gotten something really good.
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>>5306322
If I may ask, as it's been a while and I'd like to be sure - are there different rules regarding Core abilities and being able to hybridize them? Such as being able to use them in more than one hybrid? I remember there being a discussion about that previously, but I'm not sure if the rule still applies after the system overhaul.
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>>5306171
Hey bhop. We transferred 4 levels of Murphy's Mandate to Julia, why haven't we seen the level up descriptions? Are you waiting on those or is the absence of it due to having to parse out updates at a comfortable pace?

Also, relative's flight got delayed.
>>
>>5306340
>Are you waiting on those or is the absence of it due to having to parse out updates at a comfortable pace?

(It's parsing out the updates, but I should be able to get those posted soon.)

>>5306337
(I'll have to take a look at my notes when I'm at a place to look at them, but I appreciate you bringing it up.)
>>
>>5306340
(Also, it's a result of how scattered everything ended up being on my end.)
>>
(Hello, All—I'll be heading to bed shortly since I'm fading fast, but when I wake up with a fresh set of eyes I'll be addressing the questions listed above, posting Murphy's Mandate once I'm at the computer where it's being held hostage in one of my older drafts, and answering any other questions you'd like addressed by linking your comments to this post.)

(Once again, thank you all for your patience and participation, and I wish you a restful evening, one and all.)
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>>5306386
Good night, BHOP. Sleep well.
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>>5306386
Thanks again for the updates today, BHOP! Have a great sleep, looking forward to continuing the quest tomorrow!
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>>5306387
>>5306393
(Thank you, and I hope you have a good rest, as well!)
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>>5306212
>>5306243
Pardon the bamboozle.

>'Named’ Swarmlings (like Sir FuzzBuzz) are effectively immortal. If their shell would suffer fatal damage, their evolved consciousness is immediately retrieved and stored within your hive, where you may craft a new body for them at no cost to you, and as a free action.

Anons. You two do not realize the implications of this capstone ability.

Sir Fuzzbuzz, the stalwart vanguard is now immortal. He won't suffer reincarnation amnesia from his guardian's heart if he dies protecting Amara.

Cool Dude/Mr. Bansai, the Mini-ling Suicide Baneling Pilot, can now commit Kamikaze attacks ad infinitum.

BattleBuzz. Freaking BattleBuzz. A kaiju-sized Swarmling-Mecha & Fuzzbuzz pilot who is augmented by Ziz as well as several other collaborators, a behemoth of a Giant Robot Construct, a strategic weapon and a settlement-defender, And we can resurrect BattleBuzz for zero cost...as a free action.

Pollenball/Polandball, Alicija's amnesia reminder pet, will be safe.

Admiral Fuzo B. Okita of the Yamato will be able to captain that boat without fear of death.

Any named swarmlings christened by either us or others, will functionally live forever and can be resurrected for free.
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>>5306442
Those all sound like good things, to me. Sure, it might lead to Shu getting pestered to revive people's FuzzBuzzes for them, but otherwise it's solid.

Though this also makes me think of a possible edge case that could make this upgrade have more utility: All our Spirit Shells are Queens now. Does that mean we can revive them for free, if we take this? They're all named, unique swarmlings now, technically. That could really help on the cost of running an entire House of Tenno, if we only had to make the original Shell and could revive them automatically. No time or Bio spent crafting, just straight to respawn.

Also, another edge case about Queens occurs: What happens if we promote someone with cloning abilities to Queen? B'Ni has her clones, do they spawn with Queen enhancements? What about Amara, does the transformation cascade to her Joyous? Probably not all of them, but maybe the ones in the fight? I just want a swarm of ninja bugcatgirls flying around and stabbing people.
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>>5306659
Another thought: House of Tenno was named because I saw the similarities between Dream Daughters/Spirit Shells and Operator/Warframes, So of our current active Dream Daughter roster, what warframe (from the actual game) do you think best fits?

>>5306351
Speaking of Warframe. I found Dorian in the game.
https://www.youtube.com/watch?v=8bNTTcj7vWY
Also, a video of Dorian and Rath having a race:
https://www.youtube.com/watch?v=s-ttDME8Q9Q

>>5306659
And speaking of Dorian, with Trickster's step, he could help Rath with the ludicrous speed and traversal distance. Remember, Trickster's step when in physical contact with an ally can give said ally the benefits of Trickster's step. So imagine Dorian and Rath doing a Fastball special with Rath, but Rath's the flaming comet.
>>
>>5306164

>>HOUSE OF TENNO—HYBRIDIZED

“Shu…are you okay?”

Rath’s words snap you out of your recollection, the swarmling on your shoulder flitting off to alight on the other girl’s head, instead.

“Yeah. Yeah, I think I am.” You admit with a smile.

…you think you mean it this time, too.

“Good. Good, I’m-HOLY SHIT!” She exclaims a half-second before you realize what’s happening. You feel it, before you hear anything—your hive cracks, hairline splinters running down your spine. It doesn’t stop, split chitin slashing down the backs of your legs and through supple flesh, your feet splitting apart at the toes as liquid surges forth to coat your leg up to your thigh, going from fluid to ferrous in the time it takes for you to draw in a gasp of surprise.

Rath’s about to lunge forward, her ignition on a hair-trigger before Gina grabs her arm, Jack spearing into Rath’s arm to communicate what you’re feeling at the speed of thought.

It doesn’t hurt.

It feels…

Right.

The same process quickly subsumes both your arms, matching gauntlets of blackened plates covering them, so light and flexible as to almost be a second skin—and as you flex your fingers, you realize; they are your skin, now. The process of flesh-to-chitin consumes your dress, and just as Julia’s concerned shout turns indignant, it’s re-assembled over your armor, cloth and armor weaving together in a stunning interplay of softness and steel. You blink, and that’s all it takes for your vision to suddenly go wide. Your new three-sixty view of your surroundings almost makes you queasy, but like the rest of the process you settle into it with immense comfort, your extra eyes granting you full awareness of the attention you’ve gathered.

Reaching up to feel them, you're stuck by two things; the first being that when your fingertips grace your chin, the armor’s as receptive to touch as your original skin ever was…maybe moreso, as you cup your face in both hands to realize the second point. Your mouth’s been split into three, as as you experimentally open and close your mouth, you realize you can move it just like before, plus a few new and fun configurations you look forward to figuring out later.

“I’m…I’m good, you guys.” You say, waving off your family’s worries now that they’ve gathered as one, around you. “I’m-”

You finally look at your hands, realizing the shell that covers them is such a deep green, it’s almost black—but when Rath steps forward with a smile, her radiant eyes and shining skin show your carapace for what it truly is. A thousand hues of dark bismuth swirl around every ray of light that dances across its surface, with all the glossy perfection of polished opal.

“...Beautiful.”

“...Sexy.”

Rath and Gina’s eyes lock, their involuntary admissions prompting at first surprise, then a laughter that spreads to the rest of your family.

(Continued)
>>
>>5306711

“I must admit that this is quite the upgrade, Darling.” Francine hums with approval, giving you a once-over before cocking a curious eyebrow. “It’s almost as if something’s been holding you back, until now.”

“Well, m-maybe it had something to do with her ch-choice?” Julia posits, earning an agreeable nod from Dorian—his helm still lowered, arms folded and with his legs in a power-stance that tells you just how giddy he is with his latest evolution. “Mother d-did try to screw you over.”

“MOM! You look SO! COOL!” Amara squeals with joy, the last two words echoed by the dozen Joyous that’ve materialized around your daughter. “Can you fly?! We gotta fly! I WANNA FLY AGAIN SO BAD!”

In a rare display, both Rath *and* Gina are blushing, the pair stepping forward to inspect your corruption with barely-restrained eagerness that makes your stomach tighten in a way that’s not entirely unpleasant.

“Can you, like…control it, at all?” Rath asks, glancing up at you, eyes alight with possibility.

“Huh?”

“You mess with your swarmlings all the time.” Gina adds, running her hand down your arm as a tingle runs up your spine. “Can you do the same thing with this?”

A good question, and one that you swiftly answer as a ripple of movement turns your gauntlets two separate colors at your whim—your right a blinding neon amethyst, your left a radiant, sunlit orange.

“You’re like a…Kamen Rider Warrior Princess.” Gina replies, shamelessly biting her lower lip.

“I only know what half those words mean, but thank you.” You wink, turning to Rath…who seems shorter, somehow? You take a step forward, realizing that as you move for the first time, the chitin’s formed a pair of heavy-duty boots underfoot, boosting your height by another few inches. You’re practically towering over Rath, who’s just staring up at you like a luminous deer in the headlights.

“Well? How do I look?”

“Y-you, uh…” Rath swallows hard before a cock-sure grin slashes across her lips with a speed that’d do Jackie proud. Planting her hands on her hips, she stands proud and practically thrusts her nose against yours. “...you look like the biggest fuckin’ badass I know.”

…O-oh.

“Bold words for someone blushing that hard, sweetie.” Gina playfully chides, her choice of descriptor only making Rath shine like a living sun as she rounds on your girlfriend.

“Big talk for someone who’s doing the same.” Rath fires back, and GG just gives an exaggerated shrug before the pair start laughing again.

“What…what is happening here?” Amara wonders aloud, and you’re suddenly and violently snapped back from…whatever that was.

“Just never you mind, kiddo.” November groans, leaning down to pluck your little one from the ground and plant her firmly on one of the cyborg’s shoulders, before turning to you. “Lookin’ sharp, though. It’s a good fit for you.”

(Continued)
>>
>>5306712

“Fashion aside, we really-” Francine begins, pausing when a commotion in the crowd start to make its way over to you and your family. “...oh, come now. What’s this, then?”

For a fleeting moment you fear the worst, but the scale and volume of the group of Daughter’s that’s shuffling your way tells you it’s hardly a riot.

“Uh, Ma’am? Miss Defiant?” The girl at the forefront of the group stammers, the wringing of her hands only serving to peel back the strips of skin that appear to be an Artisan skill, of some sort.

“Defiant’s not a surname, dumbass.” A girl behind her whispers harshly, before getting slapped away ribbon-like lengths of flayed skin.

“Hello there. What’s your name?” You ask with a welcoming smile that seems to put at least a few of the girls at ease.

“Oh, uh…April!” She hesitates before curtsying with…ah. Her skirt also seems to be composed of similarly flayed skin, the strips of which reach down to her ankles from her waist to form the flowing garment. “I, uh…we saw you and your friends transform, and we…we wanted to…”

“Say it!”

“C’mon, do it!”

“Tell her!” Urge her friends from somewhere within the depths of the gaggle of girls. April shoots them a dirty look before fixing you with a suitably nervous grin.

“Uh…would you mind if we showed you our powers, too?”

You meet her smile with your own when you reply; “We’d be happy to, April.”

Rath, Dorian, and Julia are, once again, the ones to steal the show, dazzling the group of girls that only seems to grow by the minute, as one by one more Daughters start to amble over, drawn by curiosity and community in equal measure. Of particular note is one of April’s friends; a boyish girl with a pair of cracked glasses and shards of translucent crystal harmlessly poking through the skin of her arms. Idly firing a shard of her ability at her feet by way of demonstration, the fragment blossoms into a crystalline flower once it hits the ground, much to Amara’s delight.

“Sue here’s a Generator!” April declares, spinning in place as her flesh-skirts flare open dramatically. “And I’m a Flesh Artisan, in case you couldn’t tell! I can control all the strips independently, but It’s just fun to use my superpower to make clothes n’ stuff!”


“Going commando isn’t a superpower, April!” Jeers a voice from the crowd.

“Fuck OFF, SHANNON!” She yells back with the volume that only friendship can dial up. “It’s the END of the WORLD, ‘imma do what I WANT!”

“But it’s not the end of the world.” The bespectacled Generator mumbles, their glasses reflecting a scrambled view of your family. “Because they said they’re gonna save it.”

“Well, yeah! They’re the best!” April grins, wide…and for once, you realize that they’re not just staring at you.

‘They.’

Not you.

Not Shu.

Not the Defiant…

…but you. All of you, together.

(Continued)
>>
>>5306714

Julia swiftly jumps on the prospect of another fashion-conscious Artisan, with both she and Dorian striking up a conversation with the girls while Amara’s quickly snapped up by a trio of young Daughters eager to show off their swordplay, each of the three showcasing a blade of some kind. You meet November’s visor, a silent agreement passing between the two of you as she lumbers over to keep an eye on the girls. Gina’s to your right, Rath to your left, and before you stands Francine, who catches your attention with a heavy sigh.

“Francine—you were saying something, before they came over?” You prompt, and the good doctor just chuckles, sticking one hand on her pocket while the other gestures lazily at the crowd.

“It doesn’t take a doctorate to know when I’m fighting a losing battle.” She shrugs, turning to you. “When the conversation dies down, Dorian, Julia, and I can take point on getting these girls to their chosen settlements. November told me she’d get the Sparagmos Engine nested back in the Roost.”

“Thanks for that, Doc.” Rath says, locking eyes with Francine as something wordlessly passes between them. “Do you want me to, uh-?”

Rath is silenced when Francine raises her hand with the hint of a smirk tugging at one corner of the good doctor’s mouth. “No, Darling. I do believe we have this matter settled reliably. So just…take your time.”

You could almost swear the older woman’s smirk turns into a full-fledged grin just as she turns away, and Rath mutters something under her breath about November before glancing behind you. You follow the redhead’s line of sight, westward and upward to where the organic space elevator that is the Cord pierces through the heavens.

“Can’t fuckin’ wait to tear that piece of shit down.” Your brawler grins, baring her teeth at the tower with a fire glinting in her eyes.

“I mean, that would probably be pretty catastrophic, if we did.” Gina murmurs, sagely, somehow able to keep her shit-eating grin sheathed. “Thousands of casualties. The world’s dick, lying flaccid against the cruel earth.”

“S’a metaphor, jackass.” Rath groans, smiling despite herself as she steps between you and Gina. Her natural arms loop around your waists, an extra pair of white-hot arms moving across your and GG’s shoulders to pull you in closer. The air sizzles with heat, but all you feel is a bright, radiant warmth that reaches through your chitin and down to your bones.

“Do you even still *have* bones?” Gina asks aloud, following your train of thought and leaving Rath to pull a double-take.

“The FUCK is that supposed to mean?!” She demands, and Gina’s left sputtering an explanation that you’re in no position to supplement, given the giggles that’ve weakened your knees.

(Continued)
>>
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>>5306715

With every laugh that reverberates through your shell, you feel everything you’d been holding onto slipping away. Fear. Anxiety. Doubt.

Things are far simpler than you realized. You have a goal. You have your family by your side, and friends at your back. You trust that, if nothing else. You, Gina, and Rath stare up at the Cord, and for the first time since you learned of its existence, it’s not this terrifying, insurmountable thing. Go west. Climb the Cord. End this, for everyone. For your family. For *you*.

…Of course, there’s still the matter of making sure the Daughters you rescued are properly situated. Oh, and you still need to check in on the Pyreants to make sure they’re doing okay, and to show your appreciation for helping out with Behemoth. Shit, you hope he’s doing okay. You wonder how things are going at the Ikean-



…Hey, now.

Breathe in.

Breath out.

Trust them, and let go.

It takes a few deep breaths, but you get your mind and heart back under control just in time to feel a pair of false arms curl around your and Gina’s waists. Rath’s hands—her original ones—find yours and Gina’s at the same time. Her left hand, in your right. Her right hand, in Gina’s left. A warmth sits in your chest, mirrored in GG’s own.

Huh.

The three of you stare at the Cord. Not up at it. Just…at it. It’s an obstacle. A hard, one, to be sure…but you’ve defied tyrants. Hunted gods. Made peace with titans. And above all…

…you forged the best family you could possibly ask for.

Here, hand in loving hand, you’re overcome with a sense of peace and certainty that surpasses anything you’ve felt before. You know. Really, truly KNOW.

You’ll do this.

You’ll make this happen.

Together.

>>FIFTY-SECOND VEIN; CLOSED
>>
(The 53rd Vein is set to open on July 5th at 10AM, Eastern time, and one of the first votes available may be a fashion-based one—Shu’s dress/armor is completely customizable at your whim, so the doors are open to make one or more layouts to suit her style.)

(Additionally, I’ll be spending the next hour or so answering the questions that were posed last night, now that I’ve got my notes in front of me, and I’ll also be sharing Murphy’s Mandate Lvls 2 through 5. Even though I’ll be with family, I’ll still have time to reply to any comments, concerns, or criticisms you all may have, and I welcome them all.)

(Thank you all for being absolutely amazing at every turn, and I wish you a good rest of your week. Rest well, take care, and be safe, one and all!)
>>
>>5306711
>>5306712
>>5306714
>>5306715
And there we go. There's that classic Body Horror dissonance that I'm getting.
I know it's supposed to be natural yet my mind rejects it to a degree.
Maybe it's the idea that Shu's face has turned fully insectoid and looking like a Kamen helmet except the compound eyes and the mandibles are actually real instead of decor.
It's been more than 50 veins since we woke up wearing Sam's face and now I suddenly feel miss it. The human face in my mind's eye was something comforting and relatable, but now that Shu's turned into a Kamen Rider, that trait that i can relate to is destroyed on the altar of power.

Then again, the original "Human face" that we were wearing originally belonged to Sam so it wasn't our original face to begin with.

I am simultaneously hyped yet so conflicted at this development. I hope we can morph something akin to a human avatar like what Mara does, except we only have to screw with the helm/face-plate.

Still, this was a fun vein.

I'll get to archiving this vein and probably come up with a snippet to go along with the archiving link post.
>>
>>5306719
>one of the first votes available may be a fashion-based one—Shu’s dress/armor is completely customizable at your whim, so the doors are open to make one or more layouts to suit her style.
oh sweet. This is gonna take a while then. I'm gonna be all kinds of conflicted.

Also, I'm not sure if you've seen League of Legend's latest champion, but she's very much one that will go right up your alley in the monster-girl eldritch body horror.
>>
>>5306711
>The process of flesh-to-chitin consumes your dress, and just as Julia’s concerned shout turns indignant, it’s re-assembled over your armor, cloth and armor weaving together in a stunning interplay of softness and steel
"I worked hard on that dress, dang it!"

>Your new three-sixty view of your surroundings almost makes you queasy, but like the rest of the process you settle into it with immense comfort, your extra eyes granting you full awareness of the attention you’ve gathered.
Oh, nice. We already had a 360 awareness of our surroundings from the Neurotic Halo's sensory processing, but having actual vision is going to help.

>Your mouth’s been split into three, as as you experimentally open and close your mouth, you realize you can move it just like before, plus a few new and fun configurations you look forward to figuring out later.
Cool, we still have a mouth that can look human. That's going to be important for emoting.

> A thousand hues of dark bismuth swirl around every ray of light that dances across its surface, with all the glossy perfection of polished opal.
Ooh, that's a fun look. Our carapace was turning steadily darker, I'm glad to get some iridescence in there now.

>“...Beautiful.”
>“...Sexy.”
>Rath and Gina’s eyes lock, their involuntary admissions prompting at first surprise, then a laughter that spreads to the rest of your family.
Keep it in your pants, girls.

>“MOM! You look SO! COOL!” Amara squeals with joy, the last two words echoed by the dozen Joyous that’ve materialized around your daughter. “Can you fly?! We gotta fly! I WANNA FLY AGAIN SO BAD!”
We can make you fly, too, Amara.

I'm imagining Shu's wings as being the low-slung kind, closer to the hips than the shoulders. That leaves the hive chambers on her upper back unobstructed, and lets her spawn Hundred-Hands from her upper body without having to worry about bumping into the wings. It's also the style favored by both Warframes and anime waifus, so she's got both fronts covered.

>A good question, and one that you swiftly answer as a ripple of movement turns your gauntlets two separate colors at your whim—your right a blinding neon amethyst, your left a radiant, sunlit orange.
Not being even the slightest bit subtle, there, Shu.

>You take a step forward, realizing that as you move for the first time, the chitin’s formed a pair of heavy-duty boots underfoot, boosting your height by another few inches. You’re practically towering over Rath, who’s just staring up at you like a luminous deer in the headlights.
Oh no. We're going to be very distracting to Rath, now.

>“Y-you, uh…” Rath swallows hard before a cock-sure grin slashes across her lips with a speed that’d do Jackie proud. Planting her hands on her hips, she stands proud and practically thrusts her nose against yours. “...you look like the biggest fuckin’ badass I know.”
Hey, alright, Neeson, nice recovery.

>cont.
>>
>“What…what is happening here?” Amara wonders aloud, and you’re suddenly and violently snapped back from…whatever that was.
Amara, go to your room, you're not in trouble but your mom needs privacy.

>“Uh…would you mind if we showed you our powers, too?”
Aww. Of course we'd like to see that. Come on, girls, body horror fashion show.

>“Going commando isn’t a superpower, April!” Jeers a voice from the crowd.
>“Fuck OFF, SHANNON!” She yells back with the volume that only friendship can dial up. “It’s the END of the WORLD, ‘imma do what I WANT!”
Ha, they're cute. I like these two.

>“I mean, that would probably be pretty catastrophic, if we did.” Gina murmurs, sagely, somehow able to keep her shit-eating grin sheathed. “Thousands of casualties. The world’s dick, lying flaccid against the cruel earth.”
Gina, Christ! Oh, that's making me giggle too much.

>It takes a few deep breaths, but you get your mind and heart back under control just in time to feel a pair of false arms curl around your and Gina’s waists. Rath’s hands—her original ones—find yours and Gina’s at the same time. Her left hand, in your right. Her right hand, in Gina’s left. A warmth sits in your chest, mirrored in GG’s own.
Daww. Adorable. I think these kids just might make it.

>>5306719
Thanks for running, BHOP. This was a good Vein, we got to do some interesting things here. And it ended on a definite high note.

>and one of the first votes available may be a fashion-based one—Shu’s dress/armor is completely customizable at your whim, so the doors are open to make one or more layouts to suit her style.)
Oh, good, we're going to get the high-priority things out of the way. first. Fashion is of vital importance.
>>
>>5306731
>>5306729
(To be co pletely transparent, much like your swarmlings and spiritus Shells, your entire physical form is now completely under your control, so if you want to wear your/Sam's face, that's absolutely possible. The transformation was to show that Shu's finally comfortable in her own skin, essentially.)
>>
>>5306731
(Oh, nice! I'm going to have to check that out!)
>>
>>5306729
I think we still have some human features. Our nose is mentioned, and the fact that we can still move our mouth normally suggests that when we're not extending the mandibles it looks fairly human. My mental image is something like a masquerade mask, the chitin covering the top of Shu's face but leaving enough "skin" exposed in the lower half that she's still expressive.

>>5306735
Oh, or we can just shapeshift it. Neat. Let's try out different styles, then. We've done the Body Horror Fashion Show, now let's be the Body Horror Makeup Artist.
>>
>>5306735
Wonderful.

>>5306719
>Shu suffers a mental breakdown, commits mass murder, holds a feast with the masses, and undergoes a metamorphosis.

>>FIFTY-SECOND VEIN: ARCHIVED

https://suptg.thisisnotatrueending.com/qstarchive/2022/5271145/

>SOMEWHERE IN THE CRUCIBLE

Carter Franklin: Whoever you are, I don't know what you want, but I appreciate your help.

Calcite Rider: ...iz' no problem.

Carter: *Sits down* Well, looks like I've got a long road ahead of me in this stupid place....what?

Calcite Rider: ...wanna catch a ride?

Carter: That depends, you got room for my +24 friends? And what is that thing you're riding?

Calcite Rider: A bike. I'm sure you can make it work. What you never rode a bike before?

Carter: I appreciate the offer, but what's the catch? I don't have biomass to spare for paying you, and those bandits made away with what little food I had with me.

Calcite Rider: No need to pay me in bio. We can discuss "alternatives"...

Carter: Like what?

Calcite Rider: *blushes*...2 hours in a room in Laoc...you and me...

Carter: *flustered groan*...F-fine...your name?

Calcite Rider: ...Liz....yours?

Carter: ...Carter.

Rick: Silver lining, all that experience in Cradleton's being put to good use!

Carter: Goddammit Rick!
>>
>>5306770

(Thank you so much for archiving the Vein!)

>>How many Dream Daughters does Shu currently have?

(She should have 6 total, now, but for some reason I get the feeling I’m missing something, though that could just be me being paranoid. Though there are a good many Dream Daughters from the casualties that I intentionally made so that you could get some considerable mileage out of this ability.)

>>5306337

>>If I may ask, as it's been a while and I'd like to be sure - are there different rules regarding Core abilities and being able to hybridize them? Such as being able to use them in more than one hybrid? remember there being a discussion about that previously, but I'm not sure if the rule still applies after the system overhaul.

(The notes I’ve located indicate that once a Core has been capped, then it’s possible to simply bring up another skill to max and integrate it to the tree, but this snippet was also buried in a lot of notes on the Sparagmos Engine, so I believe it was linked to the Engine’s use.)

(As it stands, I’ll think on it a bit more, since I’d like to make a way to give you a bit more flexibility when it comes to hybrid abilities.)

>>5306659

>>Though this also makes me think of a possible edge case that could make this upgrade have more utility: All our Spirit Shells are Queens now. Does that mean we can revive them for free, if we take this? They're all named, unique swarmlings now, technically. That could really help on the cost of running an entire House of Tenno, if we only had to make the original Shell and could revive them automatically. No time or Bio spent crafting, just straight to respawn.

(I’d intended for that to be the case, yes. It would have some minor limitations so you couldn’t abuse it during combat for infinite revives, but outside of combat you’d be able to re-summon them at full health.)

>>Also, another edge case about Queens occurs: What happens if we promote someone with cloning abilities to Queen? B'Ni has her clones, do they spawn with Queen enhancements? What about Amara, does the transformation cascade to her Joyous? Probably not all of them, but maybe the ones in the fight?

(At House of Tenno’s current level, the Queen boosts don’t yet apply to a Queen’s clones.)

>>I just want a swarm of ninja bugcatgirls flying around and stabbing people.

(Haha, hell yes.)
>>
>>5306956
(Murphy's Mandate, Levels 2 through 5.)

>>MURPHY’S MANDATE (Lvl 2): On top of the base corruption chance, there is now an additional *10%* chance for spawned Relics and Constructs to spontaneously explode upon creation, dealing damage to their wielder equal to their damage threshold and/or defensive bonus, where appropriate. (HEALTH +120%, HEALTH REGEN +40%)

>>MURPHY’S MANDATE (Lvl 3): Base malformation chance increased to *30%*. Whenever a foe activates a Relic or attacks with a Construct, there is a 5% chance that this ability tree’s effects will trigger. (HEALTH +100%, HEALTH REGEN +30%)

>>MURPHY’S MANDATE (Lvl 4): If a foe’s Relic or construct would be destroyed by this ability’s effects, the damage dealt to the wielder is an AUTOMATIC CRIT that deals 5x damage. (HEALTH +120%, HEALTH REGEN +40%)

>>MURPHY’S MANDATE (Lvl 5): The base chance for malformation reaches *40%*. If a Relic construct would be malformed in this way, it procs additional malformation/detonation checks on all enemy Relics within SHORT range. (HEALTH +200%,HEALTH REGEN +100%)
>>
(Sorry for the wait on all that - the Vein concluded at just the right time, as work was a bear today.)
>>
>>5306956
>She should have 6 total, now, but for some reason I get the feeling I’m missing something, though that could just be me being paranoid.
I don't think so. I'm pretty sure it's just six in Shu. The Dream Team, then the two girls from Carmen's group. And then another possible forty-six from this fight, though I think we should probably break up the bandits. Still, with the Hunger-Mad Daughters that Gina's team fought that's another two, and then we could grab ten or twelve safely, I think.

>(I’d intended for that to be the case, yes. It would have some minor limitations so you couldn’t abuse it during combat for infinite revives, but outside of combat you’d be able to re-summon them at full health.)
Nice. That's going to make reviving our Tenno much less time and Bio intensive.

>(At House of Tenno’s current level, the Queen boosts don’t yet apply to a Queen’s clones.)
Ah. But someday, at least. We'll get our cloners up to par eventually.

>(Haha, hell yes.)
Nobody expects to be attacked by an army of flying ninja children.
>>
>>5306962
Ooh, that's some good anti-Relic and construct abilities. Once we hybridize that it's going to be a nightmare for enemies to deal with.
>>
>>5306711
>>5306712
>>5306714
>>5306715
>>5306718
Hot damn, Shu looks rad now. And obviously Rath and Gina agree, and are already mentally stuck on "uses" for shapeshifting. Knda' can't wait to meet back up with the Dream Team and get absolutely obliterated by Johanna squealing like a fangirl.
>>
>>5306719
Thanks so much for running, BHOP! This vein has been awesome, as always. I'm already looking forward to the 53rd Vein, enjoy the rest of your month until then!
>>
>>5307024
>>5307036
(Haha,I'm really glad you liked it. I'd had several of these scenes in mind for a while, and everything just lined up perfectly to make it happen. I'm really looking forward to what's coming next, and thank you so much for your encouragement and enthusaism!)
>>
>>5306962
Is Murphy's Mandate a 5 lvl ability tree or a 10 level ability tree?
The same question extends to Artisanal appetites and Pilferer's Palm.
>>
>>5307302
(They all cap at level 5.)

(Also, I hope your shift went well and that you're avoiding the heat. I hear it's supposed to be brutal next week, so please stay safe.)
>>
>>5307316
Thanks for the well wishes. But I fear not only the summer to come. But the Summers in successive years that stretch decades into the future.
>>
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>>5307323
(One fear.)
>>
God that was so rad man. Is it just me, or was anyone else imagining the music when Iron Man suits up playing in the background when Shu transforms.

Also, I love how her philosophy is now evident in her body. She can literally choose who she wants to be/what she wants to look like and it's reflected in her physical form for everyone to see. No wonder she's now comfortable in her own skin!
>>
>>5306978
>>5306956
Don't forget the other notable dream daughters like Penny (that chainsaw wielding cockney girl) that are being hosted by the other members of the family.
>>
>>5307637
(Ha, I could never forget Penny. I don't know why, but she's one of my favorite characters to write for. She's just such a little shit, I love her.)

>>5307597
(Excellent, I'm so glad you liked it! I really enjoyed writing it, so I'm thrilled that it went over well.)
>>
>>5306733
>Oh no. We're going to be very distracting to Rath, now.
Speaking of distracting, we really need to get around to freeing up a timeslot to have an actual Conversation with Gina and Rath. Shu seems to be rolling with it fairly well, but she's also pretty obviously confused by what's going on here.
>>
>>5308105
Indeed. I think Shu's confusion is that she's not sure where the line between the flirting and actual interest is, something which is complicated by the fact that Rath isn't sure either. Gina seems like she's made her conclusion, though. Still, having all three of them sit down and talk it out has been long in coming.
>>
>>5308112
Probably doesn't help that a good portion of the people we associate with have figured it out too but aren't explaining. Give Shu a break, she's not even a month old! She's never watched the anime Gina has!
>>
>>5308115
>>5308112
>>5308105
Even more disconcerting is that much of these relationship developments came to Shu hard and fast. Like goddamn. Shu chronologically is like a 1-month baby in terms of curiosity towards the world around her but then the disconnect comes when she has the mental and emotional maturity of Sam minus a majority of the pre-Crucible trauma baggage. She's built all of this up, and there's rarely a time save for the timeslots Shu makes for herself to actually step back and reflect upon things.

>>5307024
House of Tenno obviously checks off all the boxes in Johanna's suitheism view.

But that begs several questions: Aside from the benefits of being part of Shu's swarm with all the augmentation it entails, I wonder what future upgrades will House of Tenno entail...The major ones, not the statline boosts.
>>
>>5308211
Really, Shu just needs time, which we probably won't get until all this is over, to just sit down with Gina and Rath and just... get caught up on being a person. Eat real food, watch a bunch of movies, snuggle into a nice book nook and read, just exist and get hugged for a while without any supernatural BS taking up her time.

Or sleep so long that she can officially say she's slept for more time than she's been awake. That works too.
>>
>>5308211
>Even more disconcerting is that much of these relationship developments came to Shu hard and fast. Like goddamn. Shu chronologically is like a 1-month baby in terms of curiosity towards the world around her but then the disconnect comes when she has the mental and emotional maturity of Sam minus a majority of the pre-Crucible trauma baggage. She's built all of this up, and there's rarely a time save for the timeslots Shu makes for herself to actually step back and reflect upon things.
Indeed. I've joked that Shu would be useless to a teenage Amara when it came to relationship advice, given that she was in one within a month of being born. She is going through these stages very quickly. I don't think she's even been on a proper date with Gina yet. Well, I guess the Dissociated Launch kind of counts, but the rest of the family and all our friends were also there. We need to take her out on the town.

>But that begs several questions: Aside from the benefits of being part of Shu's swarm with all the augmentation it entails, I wonder what future upgrades will House of Tenno entail...The major ones, not the statline boosts.
Maybe bring them closer to being a living Daughter again? Let them upgrade their skills, possibly even Consume new ones. Or draw on the Hive part of it and let them get abilities patterned after Shu, I remember there was a pre-revamp ability in Spiritus that let the Dream Daughters draw on abilities Shu had that had a common class with their Core. That could come back.

>>5308220
Oh shit. That's going to be how the Cord tempts Shu, isn't it? We saw something similar with the psychic trap Charon was hit with. Shu's going to be ensnared in a comfy mundane life and have to struggle to go back to the fighting and chaos.
>>
>>5308243
>I don't think she's even been on a proper date with Gina yet.
Does the boat ride on Yamato count? I guess technically it wouldn't count because that boat ride was mainly a business trip to find Levy.

>Maybe bring them closer to being a living Daughter again?
A full revive would probably sound like a logical conclusion instead of housing a Shintai (lit. translation: Divine vessel). There's also the possibility of an upgrade allowing Queens to "go even further beyond" by temporarily allowing them to achieve a "Crucible winning" hypothetical end-game state in their power set (aka Demi-god Isabelle, Uzu, Spiraling Fear)

>Oh shit. That's going to be how the Cord tempts Shu, isn't it? We saw something similar with the psychic trap Charon was hit with. Shu's going to be ensnared in a comfy mundane life and have to struggle to go back to the fighting and chaos.
The irony. The sheer irony. For Shu to break out of that trap, she would have to forsake her dream of a slice of life and embrace the whole "leadership" role of humanity's steward.

In the meantime, the muse is speaking to me about side-stories. Not sure what form it will take in the final draft, but it's gonna be fun to write.
>>
>>5308254
>Does the boat ride on Yamato count? I guess technically it wouldn't count because that boat ride was mainly a business trip to find Levy.
Yeah, probably not. It was relatively short, too. We need to have a proper night out on the town. Get November to watch Amara while we take Gina (and possibly Rath, we'll see) and just enjoy ourselves. Maybe we can go to that port town that Violet suggested as a nice vacation spot. Granted, we'll probably not get the time to until after the Crucible, so who knows what it will be like then.

>A full revive would probably sound like a logical conclusion instead of housing a Shintai (lit. translation: Divine vessel). There's also the possibility of an upgrade allowing Queens to "go even further beyond" by temporarily allowing them to achieve a "Crucible winning" hypothetical end-game state in their power set (aka Demi-god Isabelle, Uzu, Spiraling Fear)
Spiritus Ex Testa does already allow that for Dream Daughters, unlocking it as a possibility for regular Daughters who get a Queen promotion could be a pretty cool upgrade. Or maybe the Dream Daughters could get their baseline pushed closer to the idealized super mode, letting them draw some on their best self even when in normal mode.

>The irony. The sheer irony. For Shu to break out of that trap, she would have to forsake her dream of a slice of life and embrace the whole "leadership" role of humanity's steward.
Well, maybe. Just because she has to walk away from that in the short term doesn't mean the long term is off the table. Just like how just because Charon dreamed of a peaceful life with Ozmas doesn't mean they couldn't have had a good life together. I mean, they didn't, but the fact that Charon had to escape that illusion isn't why.
>>
>>5307642
>>5308260
>>5308220
A thought has stuck in my mind for a while, but I can't help but ask the dreaded question: If Shu's family were to fight/spar each other either in a 1v1 or in a multi-man melee regardless of relationship/Crimson Cord shenanigans, who would be the last one standing combat wise? Who would be the most annoying to face 1v1? Who would be the toughest to defeat? Who would be the unexpected underdog?
>>
>>5308657
Hard to say, but if I had to put up a guess:

>Last one standing
Shu. She's got endurance. Ridiculous Health regeneration, very efficient Bio use, and at least 100% resistance to all damage types. Julia might be able to take her down by piling stacks on her, but Shu can fly now and Julia is very melee-focused. Alternatively, Rath has similar defenses to Shu and can bounce back from Dying Saves easily.

>Most annoying to fight
Amara. She's got a thousand clones constantly bombarding you with debuff spells, Queen Crimson playing "stop hitting yourself" with your own attacks, and when you're least expecting it she teleports behind you and tells you it's nothing personal, kid.

>Toughest to defeat
Tie between Dorian and Julia. They both hit hard, have decent defenses, and can make it really hard to fight back effectively against them.

>Unexpected underdog
I'm not sure any of our party could really be "underdogs". Maybe November, if only because she doesn't have the sort of power growth we do. But she's got a rather tricky power set on account of being able to Forge Relics on the spot, so she could pull out a surprising win.
>>
Just had a thought: Can we make a unique, named suit of platelings for ourselves? Something that we can render immortal with our capstone ability and remake quickly and for free?

Also, quick question regarding immortal named swarmlings: Does the improvement growth over time for them stay after they are remade? Because this way, we can make a powerful customized suit of armor, that keeps getting more powerful over time and can be remade for free whenever it breaks...
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>>5309316
>Just had a thought: Can we make a unique, named suit of platelings for ourselves? Something that we can render immortal with our capstone ability and remake quickly and for free?
Probably. Though I'm not sure how necessary that is, Platelings aren't that expensive and we can mix them into another spawn order if they ever get destroyed.

>Also, quick question regarding immortal named swarmlings: Does the improvement growth over time for them stay after they are remade? Because this way, we can make a powerful customized suit of armor, that keeps getting more powerful over time and can be remade for free whenever it breaks...
Though that could justify it. Get a plateling suit that keeps upgrading over time. Actually, for that matter, Shu is a swarmling now too. Does she get the effects of Thousand's Matron?

Speaking of Shu's survivability, what does she count as for purposes of Indignatio Populi? Is she a single-class construct, or a multi-class? We hybridized Trypophilic Hive with a skill that's multi-class, but the Queen-mode upgrade is from before that.
>>
>>5309592
>>5309316
Note: Spiritus ex testa is a Hive Mistress/Phantasmal Conduit dual type hybrid. And since it counts as part of Shu's new hybrid Core of House of Tenno, then Shu would be classified as a Hive Mistress/Phantasmal Conduit hybrid.

And given Hive's capstone core ability, Shu is designated as a "King-class" swarmling.
>>
>>5309316
>>5309592
>Can we make a unique, named suit of platelings for ourselves? Something that we can render immortal with our capstone ability and remake quickly and for free?
Oh god. Like Mother like daughter. While Amara goes the ninja swordsman route of going FULL ANIME, Shu goes into the Henshin hero/Magical girl route.
>Shu giving a name for her set of 5 platelings for her henshin-hero transformation, along with shot-calling any modifiers she applies to those 5 platelings al la Kamen rider Build (i.e. Adding the heaven's drill-modifer to the Chitinous Stalwart armor to get extra large drills, Rook-modifier to turn the armor into heavy armor, Ravenous to install extra mouths on her gauntlets).
https://www.youtube.com/watch?v=u-C8oGMvkC8
>>
>>5309642
Yeah, that's what I was wondering, if Shu counted as Hive/Phantasmal due to the hybridization. Or, similarly, if we could combine Ravenous Maw with a Fibrous or Generator skill to get Kinetic Concussion added to the grappling-tongue.

>>5309666
I'd go with 01, personally, with how his transformation sequence involves a giant bug turning into his armor. But yeah, Shu is very henshin hero-esque, now. Especially with Queen promotion, she can make her whole party transform.

https://www.youtube.com/watch?v=XDBER2Kie9c
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(Back to the Vein on my birthday to reply to a few great talking points before this Vein closes.)

>>5308657
(Haha, this is a good one. I'd say >>5308706 has hit the nail pretty much on the head, though Rath and Dorian are capable of some pretty absurd feats. November, though...she qould never bring her full skills to bear against her own allies, but she is extremely resourceful and clever. She'd find a way to put up a fight against any of the family, despite their powers.)

>>5309316
(You absolutely may!)

>>5309642
(Can confirm that this fact about Shu's classification is correct.)

>>5309666
>>5309700
(As a long-time fan of magical girls/henshin hero mechanics, I'm absolutely here for Kamen Rider Shu.)
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>>5311460
>(Back to the Vein on my birthday to reply to a few great talking points before this Vein closes.)
Oh, happy birthday, BHOP!
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>>5311460
It seems I checked in at a good time! I'm currently on the 33rd Vein and loving it, but it'll still be some time before I'm caught up and current.

All of that to say I'm having an amazing time reading through the quest, and I hope your birthday has been just as amazing!
>>
>>5311603
(Thank you so much, and I had a great one! I hope your own week is going well, and I look forward to continuing soon!)

>>5312209
(You really did! I really look forward to your check-ins, and I'm so glad you're still enjoying it! You just got through a section I really had a great time with, and there's more to come.)

(I really appreciate the birthday wishes, and I hope you have a great day, too!)
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>>5311460
>>530870
>no mention of Francine nor Gina
a terrible shame. Gina would have the greatest potential to simply one-shot combo people with Ludmilla's welcome and terraforming.
Francine...gah. her kit is just so cobbled together like a frankenstein's chimera yet somehow it works? Every time I look I can't make heads nor tails of the overrall theme that ties it together. Ironically maybe the cobbled together frankenstein's theme is the point.



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