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In the waning of the Elder Days, when the fields and spires of Beleriand yet rose proud above the waves and the mighty Noldorin kings dwelled in their secret cities, the Dark Lord looked upon his black armies of orcs and found them wanting. Though great in number and savagery, their weaknesses were many and easily exploited. Short, weak, often dim-witted and with an aversion to brightness, especially the sort which was blessed, Melkor knew he could not hope to defeat the mighty hosts of the Noldor with such pitiful creatures. A greater servant, one that could withstand the silvered swords and darts and lances of his enemies and strike fear into their hearts, that could drive them back with terror and searing flame, was needed.

In the fell pits of Angband where nameless, formless abominations grew and changed as their master willed, Melkor took living stock and set to work. By his ministrations his victims were reformed beyond recognition, body and mind warped so completely that they no longer shared even the vaguest kinship with their unaltered brethren beyond Angband’s reach. Instead their bodies submitted to Melkor’s needs, growing great horns and wicked spurs, barbed hides and claws that could rend the very stone. As they bred and inbred, their offspring grew closer and closer to Melkor’s vision of perfection until at last his efforts bore fruit, and his dark heart was made glad at the sight of it.

And so, in the closing days of the First Age, Melkor created the first dragons.

Even now their devastation is legendary. For centuries Melkor’s finest soldiers wreaked all manner of havoc upon Middle-Earth at his command. The burning of Nargothrond and Gondolin at the claws of the crawling drakes still weigh like a black cloud upon the hearts of elves the world over. Tales of the deceit of Glaurung and the sheer enormity of Ancalagon the Black make grown men shudder in their skins. From Angband to the havens they writ their legacy in fire and the blood of men, elves and dwarves alike.

But their like is not in the world today. Glaurung and Ancalagon were slain. The Valar and their host cut short the flight of the first winged dragons even as they laid low the very continent beneath them. As the greatest urulóki plummeted from the sky and the chorus of leathery wingbeats was supplanted by the cries of eagles, a scant few of the least of their kind escaped to far-off lands in the north. The dragons of the modern day, descended from these ancient survivors, are a mere echo of a memory of those that came before.

Yet the old histories are still passed by word of mouth from parent to hatchling, and the vestiges of past greatness still kindle the old fire in the breasts of young dragons.

You are one of these dragons.
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>>5790785
The endless ice fields of the Northern Waste are far behind you now, the ground beneath you patchy with exposed rock and hardy shrubs protruding from the freeze. The odd copse of pine dots the landscape’s more habitable patches, oases of life among the stone and snow. And before you in the distance, growing ever larger as you approach, is a long row of jagged grey peaks topped with thousands of years of snow and ice. Though you had never seen them before these past few days, your mother’s voice is clear in your mind even now, telling you of the warm lands to the south and the vast mountain range that sheltered them from the worst of the endless winter. These must be the Grey Mountains.

You think back to the last time you saw her. Only a day ago you and your siblings, still lived in the great lair your mother had carved into a great glacier decades ago, wrestling with one another and gorging yourselves on seals and the horned whales that swam up and down the channels in the ice. This was how you had spent all the years of your life as you grew and matured, and though the lair never felt quite big enough no matter how deeply you burrowed or how many additional chambers were carved, it was home.

Then one day your mother summoned you into her treasury with a great roar, and when all her children had assembled she looked you over with one burning, orange, heavy-lidded eye as she lied upon her hoard.

“My children,” she rumbled in her deep, old way. “You are grown now. For nineteen full years I have fed you, and sheltered you from harm, and taught you the history and ways of dragonkind. When you hatched from your eggs you were feeble things with soft skins and bleary eyes, no longer than my foreclaw.”

She shook her great neck then, sending loose folds of skin rolling and dancing. “But now I see before me four drakes of the very highest quality. Four you were, and four you remain in spite of snow and scarcity. Your talons are long and sharp, your hides are dense with iron scales. You have outgrown the frailty of your youth and emerged as proper dragons.”

You and your clutchmates preened under the praise. So preoccupied were you all that none noticed the pointed gaze she fixed upon you.

“And now, upon the eve of the twentieth year of your lives, I see that you have also outgrown this lair.”

That brought the jubilation to an abrupt end, and replaced it with a din of clashing voices demanding to know what she meant and what she intended and for one to stop stepping on another’s tail and this and that, until what little patience she was afforded as a dragon failed.
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>>5790790
“SILENCE!” Her roar shook the very glacier itself, dislodging chunks of ice from the roof and cowing her unruly brood. “No child can live on the hospitality of their parent forever. Eventually they have to venture out into the world on their own, to establish their own territory and plunder their own treasure. I have told you everything I know of the lands to the south, all of it in preparation for the day when you would go out and see them for yourselves. You know of the forests and deserts and lakes, though you have never seen them. You know of dwarvish axes, mannish spears, elven arrows and orcish swords. You know of the gold that lines their keeps. All this knowledge you will need, and more you will learn, and teach to your own offspring if you are lucky.

“But fret not. I do not now send you off like unwelcome vermin. I grant you three final boons.” She raised one foreclaw. “The first, one last night within my hall, to rest yourselves before your journey.” She raised another. “The second, a single trinket from my own hoard, with which to start your own collection.” Up went a third. “And finally I shall give you names, that your enemies may speak them and despair.”

That was yesterday, after which you were sent off to your chambers to sleep one final time. This morning, as promised, she had given each of you a single piece of treasure to carry with and, more importantly, a proper name of your own. As it isn’t awfully uncommon for young dragons to perish during their infancy, they are rarely named until the parent deems them strong enough to survive on their own. As such, to survive long enough to receive such a gift is a great point of pride for most dragons, and you are no exception.

Then she sent you all on your way, to pick a direction and go forth to meet whatever fate awaited you. Perhaps you would conquer great swathes of land like Smaug, whose sack of the dwarves’ mountain kingdom sixty-five years ago is a modern legend among your kin. Perhaps you would meet untimely death. Nobody could say for certain anything but from that day forward none of you would never be welcome in your mother’s lair again.

You glance back to the frigid plains where you know your old home must be, though you can no longer see it. Among your brood, you were unique in that you alone were fortunate enough to be born with a pair of wings. Leathery membranes stretched between long fingers that felt as natural as any other limb on your body, yet your kin could not conceive of the sensation. It is because of your wings that you are so far ahead; your ground-bound kin are doomed to crawl where they may, forced to circumvent obstacles and rough terrain that you can simply fly over.

You turn back to the approaching mountain range as it grows in detail the closer you get. For all that flight hastens travel, the views aren’t terribly bad up here, either.
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>>5790792
What gift did you receive from your mother’s hoard?

>A ruby-encrusted knife with a golden hilt and pale, silvery blade, embossed with a symbol of an animal your mother told you was called a horse. The rubies gleam most pleasantly when they catch the light and the blade is well-made and still keen. You imagine it must have been quite a piece in whatever kingdom your mother plundered it from.

>A tiara of gold and silver, studded with all manner of gems through the intricate design. It is wrought in the shape of leaves and flowers, and like the plants it resembles it seems to twist and wind in on itself as you stare at it. Perhaps the possession of some long-dead elf lady? Whoever it belonged to before, it’s yours now.

>A book bound in pure gold, pages gilded from cover to cover. The cover is engraved with a depiction of a great battle, and within are peculiar squiggles that your mother told you was writing, or as she explained it, words that stay after they are spoken. Though you cannot interpret the writing yourself, the concept intrigues you to no end. Perhaps you can bully some lesser being into helping you.

>Write in

And what did your mother name you, o dragon?

>Grogwilith, a name in the elvish tongue of Sindarin meaning “terror of the air”, so named for your distinctive wings. All dragons are deadly, but the flying sort even more so.

>Nægelspere, a mannish word for a particularly sharp spear due to your long, lashing tail and the wickedly sharp spaded tip. It is one of your defining features, and a deadly weapon in your arsenal.

>Thrakabarzum, a name in the Black Speech that means “darkness-bringer” due to the unusually fiery glow of your eyes. Perhaps your mother was a religious sort.

>Write in
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>>5790793
>A book bound in pure gold, pages gilded from cover to cover. The cover is engraved with a depiction of a great battle, and within are peculiar squiggles that your mother told you was writing, or as she explained it, words that stay after they are spoken. Though you cannot interpret the writing yourself, the concept intrigues you to no end. Perhaps you can bully some lesser being into helping you.
>Nægelspere, a mannish word for a particularly sharp spear due to your long, lashing tail and the wickedly sharp spaded tip. It is one of your defining features, and a deadly weapon in your arsenal.
>>
Welcome to Dragon of Middle-Earth! I’ll be your QM. This quest is something I’ve been thinking about for a while and I’m excited to run it, although I’ll warn you that updates will be infrequent due to writing difficulties I might encounter and obligations IRL. Also, while I have a fair amount of knowledge about JRRT’s works, I’m no Tolkien scholar and I might get stuff wrong, in which case feel free to tell me so. I also don’t speak Quenya or Sindarin or anything, so I’m just running stuff through a translator when I need it. With that disclaimer out of the way, have fun!
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>>5790793
>A book bound in pure gold, pages gilded from cover to cover. The cover is engraved with a depiction of a great battle, and within are peculiar squiggles that your mother told you was writing, or as she explained it, words that stay after they are spoken. Though you cannot interpret the writing yourself, the concept intrigues you to no end. Perhaps you can bully some lesser being into helping you.
>Thrakabarzum, a name in the Black Speech that means “darkness-bringer” due to the unusually fiery glow of your eyes. Perhaps your mother was a religious sort.
>>
>A book bound in pure gold, pages gilded from cover to cover. The cover is engraved with a depiction of a great battle, and within are peculiar squiggles that your mother told you was writing, or as she explained it, words that stay after they are spoken. Though you cannot interpret the writing yourself, the concept intrigues you to no end. Perhaps you can bully some lesser being into helping you.
>Thrakabarzum, a name in the Black Speech that means “darkness-bringer” due to the unusually fiery glow of your eyes. Perhaps your mother was a religious sort.
>>
>>5790793
>A tiara of gold and silver, studded with all manner of gems through the intricate design. It is wrought in the shape of leaves and flowers, and like the plants it resembles it seems to twist and wind in on itself as you stare at it. Perhaps the possession of some long-dead elf lady? Whoever it belonged to before, it’s yours now.
>Grogwilith, a name in the elvish tongue of Sindarin meaning “terror of the air”, so named for your distinctive wings. All dragons are deadly, but the flying sort even more so.
Mom really hated elves
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>>5790793

>A book bound in pure gold, pages gilded from cover to cover. The cover is engraved with a depiction of a great battle, and within are peculiar squiggles that your mother told you was writing, or as she explained it, words that stay after they are spoken. Though you cannot interpret the writing yourself, the concept intrigues you to no end. Perhaps you can bully some lesser being into helping you.

>Thrakabarzum, a name in the Black Speech that means “darkness-bringer” due to the unusually fiery glow of your eyes. Perhaps your mother was a religious sort.



I’m fucking amped for this quest, it is already exceedingly based
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>>5790800

Also, kudos on the timetable, you’ve selected. Lots of interesting things in the next 250 years in the middle-earth timeline
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>>5790793
>>A tiara of gold and silver, studded with all manner of gems through the intricate design. It is wrought in the shape of leaves and flowers, and like the plants it resembles it seems to twist and wind in on itself as you stare at it. Perhaps the possession of some long-dead elf lady? Whoever it belonged to before, it’s yours now.
>Thrakabarzum, a name in the Black Speech that means “darkness-bringer” due to the unusually fiery glow of your eyes. Perhaps your mother was a religious sort.
>>
>>5790793

>>A book bound in pure gold, pages gilded from cover to cover. The cover is engraved with a depiction of a great battle, and within are peculiar squiggles that your mother told you was writing, or as she explained it, words that stay after they are spoken. Though you cannot interpret the writing yourself, the concept intrigues you to no end. Perhaps you can bully some lesser being into helping you

For while our hide protects us better than armor than man, dwarf or elf has forged tenfold and our claws sharper than any of the races can forg along with our unmatched capacity for flight. Knowledge will be need wheher it be to fight the armies that will be rallied against, or to rule over others.

I suggest the name "Azwyr" meaning frost in Khazdul the language of the dwarves.
>>
>Be a Dragon
>Go to Rhûn
>???
>profit
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>>5790909

Sure, but consider that Sauron and Saruman are building power and will stop at nothing to mindcontrol a fucking winged dragon for the upcoming wars. Rhun is probably not very safe given its full of Sauron-aligned men who would like to deliver us to the prime Edgelord of the realms.

In fact, we should probably fear the Two Towers more than the elves.

Maybe better to knock over a smaller goblin tribe while we level up in size and will.
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>>5790922
Yeah, I was joking a bit about that, still, it’s a thought that has merit in my eyes, they literally worship dragons after all. Sauron’s reach extends only so far, and Rhûn is very, very large. Besides, nothing says we can’t work with the dude once we get strong enough to secure a favorable deal with him.
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>>5790793
>>5790880
+1 Support
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>>5790930

Now that’s a legitimate point - become strong enough to secure a good alliance with Sauron rather than enslaved outright.

Of course, there’s also the ultrachad move of betraying Sauron at the right moment so that we can carve out an independent domain in the North while the men of the West party.
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>>5790945
I wonder if we can plunder Smaug's horde after he dies, but before the dwarves can secure the place if we are quick enough
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>>5790965
Eh, we’d have to be very close for that to be likely, in spitting distance really. I’m not all that confortable being that close to Smaug before he kicks the bucket. Besides, it’s not like dragons are gifted with future-sight. We aren’t Galadriel, lmao.
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>>5790970
But what if the tiara is hers? Then we kidnap her and make her read the future for us!
This is an incredibly dumb and suicidal idea
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>>5790945
That’s what I’m hoping to do, carve up a realm in the East, and grow large and wise enough to pose a serious threat on our own. Then we send our golden warbands out the West to do a little fighting for the Dark Lord, and then we betray him when the hobbits toss that ring of his down Mount Doom.
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>>5790965

Good idea but also means that we’d have be close enough to the Lonely Mountain for a raid. Presumably Smaug would kill us for trespassing unless we were extra sneaky.
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>>5790793
>>5790938

Sorry had to repost my, my original post was posted in haste.

>>A book bound in pure gold, pages gilded from cover to cover. The cover is engraved with a depiction of a great battle, and within are peculiar squiggles that your mother told you was writing, or as she explained it, words that stay after they are spoken. Though you cannot interpret the writing yourself, the concept intrigues you to no end. Perhaps you can bully some lesser being into helping you

For while our hide protects us better than any armor forged by man, dwarf or elf by tenfold and while our claws are sharper than any sword crafter by the children of iluvitar along with our unmatched capacity for flight. Knowledge will be needed to fight our foes that will rally against us, and when the time comes for us to rule over others for it is through the temperment of wisdom that we shall use to navigate the maze of diplomacy.

>> I suggest the name "Azwyr" meaning frost in Khazdul the language of the dwarves, the race we should focus our efforts against for they are the ones famed for their great halls under the mountains and great metll crafts. It is from there that we may be able to lord over the manlings who are the most malleable of the races.
>>
>>5790793
>A book bound in pure gold, pages gilded from cover to cover. The cover is engraved with a depiction of a great battle, and within are peculiar squiggles that your mother told you was writing, or as she explained it, words that stay after they are spoken. Though you cannot interpret the writing yourself, the concept intrigues you to no end. Perhaps you can bully some lesser being into helping you.

>Thrakabarzum, a name in the Black Speech that means “darkness-bringer” due to the unusually fiery glow of your eyes. Perhaps your mother was a religious sort.
>>
>>5790793
>A tiara of gold and silver, studded with all manner of gems through the intricate design. It is wrought in the shape of leaves and flowers, and like the plants it resembles it seems to twist and wind in on itself as you stare at it. Perhaps the possession of some long-dead elf lady? Whoever it belonged to before, it’s yours now.
>Thrakabarzum, a name in the Black Speech that means “darkness-bringer” due to the unusually fiery glow of your eyes. Perhaps your mother was a religious sort.
>>
>>5791013
I support the name but for the item I will pick ,
>A tiara of gold and silver, studded with all manner of gems through the intricate design. It is wrought in the shape of leaves and flowers, and like the plants it resembles it seems to twist and wind in on itself as you stare at it. Perhaps the possession of some long-dead elf lady? Whoever it belonged to before, it’s yours now.
>>
>>5790793
>A book bound in pure gold, pages gilded from cover to cover. The cover is engraved with a depiction of a great battle, and within are peculiar squiggles that your mother told you was writing, or as she explained it, words that stay after they are spoken. Though you cannot interpret the writing yourself, the concept intrigues you to no end. Perhaps you can bully some lesser being into helping you.
>Nægelspere, a mannish word for a particularly sharp spear due to your long, lashing tail and the wickedly sharp spaded tip. It is one of your defining features, and a deadly weapon in your arsenal.
I wish to tail-spear people to death.
>>
>>5790793
>A tiara of gold and silver, studded with all manner of gems through the intricate design. It is wrought in the shape of leaves and flowers, and like the plants it resembles it seems to twist and wind in on itself as you stare at it. Perhaps the possession of some long-dead elf lady? Whoever it belonged to before, it’s yours now.

>Grogwilith, a name in the elvish tongue of Sindarin meaning “terror of the air”, so named for your distinctive wings. All dragons are deadly, but the flying sort even more so.
>>
>>5790793
>4 northern young dragons are unleashed on Middle Earth, one winged and three without wings
By Eru Ilúvatar poor mortals, especially the men of Forodwaith, Dale and Rhun peoples. The dwarfs of the iron hills and Erebor might still hold against them.

>A ruby-encrusted knife with a golden hilt and pale, silvery blade, embossed with a symbol of an animal your mother told you was called a horse. The rubies gleam most pleasantly when they catch the light and the blade is well-made and still keen. You imagine it must have been quite a piece in whatever kingdom your mother plundered it from.
>Nægelspere, a mannish word for a particularly sharp spear due to your long, lashing tail and the wickedly sharp spaded tip. It is one of your defining features, and a deadly weapon in your arsenal.
nice to see a middle earth quest

>>5790800
I think it's a great thing there is a Lotr quest, so thanks. If you love the material and care for it, i doubt you will do visible errors seen in recent modern depictions (the series of lord of the rings, gollum game, shadow of mordor etc..).
I am surprised you choose dragons, since they are full evil and notoriously the bane of many armies, heroes and peoples alike, an interesting choice though.
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>>5790922
There is a lot of land away from Smaug and the Dark Lord, if you don't want to being near them or are afraid : Northern Arnor, Forodwaith vast lands, the Grey Mountains and Angband. Or further south with Minidiath and Enedwaith.
Still the dark lord good servants get many prizes, so it's a genuine good deal with him but i can understand the desire for indipendence, even if with Sauron around ... good luck. I wonder were our siblings will go, not having wings doesn't mean they can't get far just that they don't get there immediatly.

>>5790800
Do all of our siblings have legs or some are snake like ? What are their names ?
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>>5790793
>>A tiara of gold and silver, studded with all manner of gems through the intricate design. It is wrought in the shape of leaves and flowers, and like the plants it resembles it seems to twist and wind in on itself as you stare at it. Perhaps the possession of some long-dead elf lady? Whoever it belonged to before, it’s yours now.
>Thrakabarzum, a name in the Black Speech that means “darkness-bringer” due to the unusually fiery glow of your eyes. Perhaps your mother was a religious sort.
>>
>>5790793
>A tiara of gold and silver, studded with all manner of gems through the intricate design. It is wrought in the shape of leaves and flowers, and like the plants it resembles it seems to twist and wind in on itself as you stare at it. Perhaps the possession of some long-dead elf lady? Whoever it belonged to before, it’s yours now.
>Thrakabarzum, a name in the Black Speech that means “darkness-bringer” due to the unusually fiery glow of your eyes. Perhaps your mother was a religious sort.
>>
The golden book wins narrowly and Thrakabarzum wins by a landslide. I’ll start writing now.
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>>5790793
What gift did you receive from your mother’s hoard?
>A book bound in pure gold, pages gilded from cover to cover. The cover is engraved with a depiction of a great battle, and within are peculiar squiggles that your mother told you was writing, or as she explained it, words that stay after they are spoken. Though you cannot interpret the writing yourself, the concept intrigues you to no end. Perhaps you can bully some lesser being into helping you.
And what did your mother name you, o dragon?
>Grogwilith, a name in the elvish tongue of Sindarin meaning “terror of the air”, so named for your distinctive wings. All dragons are deadly, but the flying sort even more so.
>>
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You spread your wings out to glide on the warm current carrying you forward, catching the updraft. Thrakaburzum, Darkness-Bringer. That was the name your mother gave you. Your eyes began to burn with the baleful orange light of a dragon before any of your siblings’, and were always that much brighter.

“Like the Dark Lord’s own, which the tales say radiated both intense heat and deadly cold,” she had said.

Eyes, she taught you, hold a deep significance, and for dragons this is especially true for many reasons, chief among them the power of persuasion your kind hold over lesser beings. It is a subtle and difficult power to use, and thus far your success has been limited to the momentary dazzling of the feeble-minded seals that populate the northern wastes, holding them in place long enough for you to leisurely dispatch them by claw or tooth. Against creatures of more rigid will, such as the voracious ice bears with which you competed and occasionally hunted, your hold over them has proven much more tenuous.

Aside from that, she often said that the measure of one’s inner flame may be gauged by the intensity of the light that flowed from their eyes. That was a special point of pride in your youth which you took to mean - and still do - that you were one of the lucky few that would one day become one of the legendary fire-drakes, the greatest members of your species of which lofty figures such as Ancalagon the Black and Glaurung were counted. Surely it could only mean that you would one day join their ranks and add to the spoken annals of draconic history with conquests of your own.

It did, however, strike you as somewhat odd Mother had named you in the tongue known as Black Speech. Whenever she spoke of the Dark Lord, whom she credited with your kind’s very existence, she always did so with an air of reverence. Black Speech, however, was invented by the one who crowned himself as the second dark lord, whom mother showed none of the respect she afforded his old master.

“And why should I,” she had scoffed when you asked her why, “when he has given me nothing in return? By the Dark Lord I was given life, but I owe the usurper of the title nothing.”

So why, then, did she name you in that same usurper’s language, constructed for his servants? Did she simply choose it because the Dark Lord fashioned no script of his own? Did she suddenly have a change of heart regarding the King of the Black Land? Did she have some other motive entirely? You don’t know, and likely never will.

You snort with mirth. Inscrutable motives or no, she also told you that the utterance of Black Speech could cause physical pain in the ears of elves who heard it, and that suited you just fine. If they would fashion themselves as your foes, you would welcome the opportunity to break them by merely announcing yourself.
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>>5792070
In your claws you clutch your other gift, the book encased in gold and decorated with warriors in armour much like the pieces in your mother’s own hoard. Dwarves, she had told you they in all likelihood were, since she had taken it from them during the nineteen-year war and the armour they wore was similar. When your mother first explained the concept of writing to you, you were terribly confused. Words that remain after they are spoken, yet without actually being spoken at all? Preposterous! Was oral tradition from one generation to the next somehow not adequate for those that went on two legs? Still, you could not deny the allure of such a prospect, and though you lack the means with which to interpret the busy little lines on the gilded pages, you suspect that you might be able to find a solution if you put your mind to it. Maybe if you could capture a lone dwarf…

A glint from below draws you from your rumination. The sun is high in the sky and the Ered Mithrin glitter as though dusted with adamants, and there, nestled in a well-hidden pass invisible from anywhere but the air, is a body of water connected to two thin streams and surrounded by greenery. A lake.

Without the distraction of your thoughts you are at once made aware of the weariness that afflicts you. It has, you reason, been more or less a half-day since you began flying south, and your wings ache dully from the effort. A displeasing emptiness gnaws your stomach and your gullet is parched. And now you find yourself above a tranquil vale, complete with crisp mountain waters and woodland likely full of plump game.

This, you think, would be a good time to settle down for a rest.

As you touch down on the bank, the first thing you notice is the sheer abundance of smells. Your nose, a truly sensitive organ through which you can glean much, is bombarded with all sorts of new scents to the point where you can barely keep up. Rich soil, tree bark, fragrant mountain berries, animal droppings, the acrid fear of those same animals hiding in the woods nearby.

You flex your claws and tear up the earth beneath you, sending up even more fascinating air, this time of damp and decomposing vegetation, and you take a long, deliberate sniff. Truly, the stories your mother told you of the southern lands fall utterly short of the reality. You think you could spend days here, simply getting used to the new world you have entered. Perhaps you might.

The dryness in your throat reminds you of why you landed here in the first place. Stopping just shy of the water’s edge, you crane your neck out over the lake and look down. Unlike the churning waters of the far north, constantly disturbed by shifting glaciers and ocean currents, this lake’s surface is almost entirely still. And in it you see, for the first time in your life, unmarred by misty ice or imperfections in metal or rough waters, your reflection.
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>>5792073
What stares back at you from the pond?

>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.

>A hide as white as the frozen wasteland from whence you came stares back at you, the living flame from your eyes forming a chilling contrast. Two long horns sweep back over your head and curve slightly towards each other as they taper off. You emanate what can only be described as a regal air.

>Bright yellow scales are instantly striking, made more so by the occasional streak of red running down your neck. Short but thick horns give you a stout appearance, as does your short but powerful snout, which is curved at the end with a razor tip almost like a beak. Combined with the two glowing orbs set into your skull, you appear as fire made flesh.
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>>5792074

>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.

Going for peak intimidation here
>>
Apologies for not responding to any of your posts yet, I truly appreciate every one of them. In the meantime, what’s your favourite origin for orcs? The more popular corrupted elves version or the mannish origins Tolkien started to write near the end of his life?
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>>5792074
>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.

BLACK DRAGON THRAKABARZUM

This quest is cool as shit, OP.
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>>5792077

Honestly part of the fun is not really knowing what foul atrocities were needed to create them.

Maybe some combination of corrupted elves crossbred with men?
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>>5792074
Ah, also forgot to put

>Write in

Feel free to suggest your own colours and/or appearances, so long as they’re what you might reasonably expect a Middle-Earth dragon to look like. I just didn’t want to write a description for every possible hue.

>>5792078
Glad you’re enjoying it!

>>5792079
That Melkor fella sure was a piece of work.
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>>5792074
>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.


Gotta go with the cliche here chief
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>>5792074
>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.
It's the most fitting for our name
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>>5792073
>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.

Yeah, it’s only fitting that fucking darkness-bringer would be a pitch-black drake, lmao. Though I admit the golden scales are tempting.
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>>5792087
>>5792098

Cliche or not, between the eyes and the wings, we’re shaping up to be an ultraCHAD throwback to the First Age dragons
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>>5792074

>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.
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>>5792101
Ye, this quest is shaping out to be really cool, it’s helped by the stellar writing of Uruloki.

I have an idea, if we ever carve out a kingdom for ourselves, we should outfit our equivalent of a royal guard in our shedded scales, moulded and crafted into armour.
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>>5792104
Only if the helmets look like wings and maws
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>>5792104

I’m sure there’s a Rhunite prince somewhere who be amped at this possibility
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>>5792077
I prefer the corrupted elves version, since it relates to how Melkor could never truly create something of his own. He only had the power to corrupt and change what was already laid out by Eru’s plan. It’s also the one I’m more familiar with, so there’s that.
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>>5792107
>>5792107
I mean, we won’t have to do much if we go to Rhûn, lmao. They have my favorite looking armour in the setting, other than the Elves and Gondor. I mean, look at this shit!
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>>5792111

Sure but there’s a (provocative) idea that the information we are provided by Tolkien is filtered through Elvish biases and perhaps Melkor was capable of real creation after all?

A lot of what we know as readers of the Silmarillion is information delivered to us through Elvish accounts of “this Valar said this, that Valar said that”.

All that to say, Tolkien (intentionally?) left ambiguity in his main corpus so that shitters like us could fill in the gaps.
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>>5792118
Huh, didn’t realize that. It has been a while since I’ve read the Silmarillion. I’ll stick to my guns about this however. Gotta remember Aulë also couldn’t breathe intelligent life into the dwarves, correct? He needed Eru’s intervention. Granted, Melkor is more powerful than any other Valar, but I think the point still stands.
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>>5792125

Don’t get me wrong, I think the “standard” interpretation is the right one, but after reading about Fëanor and Galadriel’s actions a few times, you start to wonder how much of the Silmarillion is just PR and how much really “happened”.

No doubt JRRT would hate this take as postmodernist relativist trash, and I’m sure the real lore autists could easily refute this concept, but it is an interesting idea.
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>>5792077
When in doubt, go for both!
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>>5792114
Those are pretty cool, but the style of the horse armor and the shield is a bit on the lacking side, so we are going to need to fix that.
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>>5792074
>A hide as white as the frozen wasteland from whence you came stares back at you, the living flame from your eyes forming a chilling contrast. Two long horns sweep back over your head and curve slightly towards each other as they taper off. You emanate what can only be described as a regal air.
Quest seems cool so far What are we in for bros? I don't know too much about Tolkien's work but I have the general gist of it

>>5792133
Its a really interesting theory from a meta standpoint, sort of a Gnostic view on the work's catholic leanings
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>>5792074
>>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.

>>5792101
I want the elves and dwarves to see us and say "FUCK WE MISSED ONE"
And then be in utter confusion that we are NOT actually that terrible of a person.
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>>5792178

>not that terrible of a person

I regret to inform you that I will be pushing for full draconic sociopathy at all times, we are now mortal enemies anon
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>>5792187
We will have the biggest of hoards!

I’m basically aiming for: if you excell, you’ll be rewarded, if you don’t… you’ll be lunch. Vader in dragon form, without the self-hatred, basically.
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>>5792187
That's not incompatible, anon. For a dragon, not that terrible means not actively burning down villages for the fun of it, which is just bad for everyone involved. We can't tax them if they're dead, y'know. Not to MENTION the fact that doing all that attracts unnecessary attention. Really, it's just better to ask them politely, I'm sure they're reasonable enough folk to give us all their valuables.
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>>5792074
>>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.
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>>5792133
Oh that one was easy to explain, way back in time, before Christopher changed in his own words "too Much" the silmarillion was an account of everything from and during the first age of Arda, by Feanor's enemies, of the house of Gondolin. In fact it was going to be called "Quenta Silmarillion" told from the point of view of one Pengolodh of Gondolin, who's then recovered work would have been found and worked on between Bilbo and Frodo until it was released posthumously by Frodo Baggins before he left Middle Earth. So, If we wanted to take anything for certain from the Silmarillion, just take the big picture and worry about the smaller details, Fingolfin did indeed fight Melkor, but did he really strike him only 7 times? Or was Feanor, all that bad? Was it just by Feanor himself that he caused the boats to burned to the ground that they had stolen from the kin-slaying, or was it from someone else?
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>>5792074
>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.
This quest if it's long lasting actually sounds cool as hell, thank you for running this OP, also seconding making elves and dwarves shit themselves from thinking another first age dragon is around.
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>>5792074
>A hide as white as the frozen wasteland from whence you came stares back at you, the living flame from your eyes forming a chilling contrast. Two long horns sweep back over your head and curve slightly towards each other as they taper off. You emanate what can only be described as a regal air.

>>5792077
I'm late, but personally I got the impression that orcs (and likewise trolls) weren't truly beings in their own right, but more like nearly-mindless beasts possessed by evil spirits that relied upon the will of the Dark Lords to function as intelligent creatures, hence why after the Ring was destroyed and Sauron's power broken, the orcs that fought for him immediately abandoned all rational thought and began killing themselves or ended up like hive-insects without a queen. Tolkien's scrapped 4th-Age sequel also had as part of the premise that the orcs essentially died out within a generation of Sauron's defeat.
The case of the half-orcs who fought for Saruman is a bit trickier, which is no doubt why Treebeard considered their creation a horrific evil.
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>>5792074
>A hide as white as the frozen wasteland from whence you came stares back at you, the living flame from your eyes forming a chilling contrast. Two long horns sweep back over your head and curve slightly towards each other as they taper off. You emanate what can only be described as a regal air.
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>>5792074
>A hide as white as the frozen wasteland from whence you came stares back at you, the living flame from your eyes forming a chilling contrast. Two long horns sweep back over your head and curve slightly towards each other as they taper off. You emanate what can only be described as a regal air.
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>>5792074
>A hide as white as the frozen wasteland from whence you came stares back at you, the living flame from your eyes forming a chilling contrast. Two long horns sweep back over your head and curve slightly towards each other as they taper off. You emanate what can only be described as a regal air.
I know barely anything about this universe but that OP image was really eye catching.
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>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.
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>>5792074
>>A hide as white as the frozen wasteland from whence you came stares back at you, the living flame from your eyes forming a chilling contrast. Two long horns sweep back over your head and curve slightly towards each other as they taper off. You emanate what can only be described as a regal air.
idk about you guys but I want our boy to be King of the Barrows
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>>5792074
>>A hide as white as the frozen wasteland from whence you came stares back at you, the living flame from your eyes forming a chilling contrast. Two long horns sweep back over your head and curve slightly towards each other as they taper off. You emanate what can only be described as a regal air.
This could be fun!
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>>5792073
>A hide as white as the frozen wasteland from whence you came stares back at you, the living flame from your eyes forming a chilling contrast. Two long horns sweep back over your head and curve slightly towards each other as they taper off. You emanate what can only be described as a regal air.
>>
>>5792074
>>A hide as white as the frozen wasteland from whence you came stares back at you, the living flame from your eyes forming a chilling contrast. Two long horns sweep back over your head and curve slightly towards each other as they taper off. You emanate what can only be described as a regal air.
>>
>>5792074
>A hide as white as the frozen wasteland from whence you came stares back at you, the living flame from your eyes forming a chilling contrast. Two long horns sweep back over your head and curve slightly towards each other as they taper off. You emanate what can only be described as a regal air.

Having the darkness bringer being colored white and regal looking would be amusing.
Besides we apparently are going to be good at subtle mind control so looking impressive to draw people in should make it easier to lay on the mind bending.
The cliche option I think would leave us fighting our own intimidating presence whenever we try to convince rather then intimidate someone to do something and who wants servants that need to be in arms reach at all times.
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>>5792074
>A hide as white as the frozen wasteland from whence you came stares back at you, the living flame from your eyes forming a chilling contrast. Two long horns sweep back over your head and curve slightly towards each other as they taper off. You emanate what can only be described as a regal air.
i just like it. but eh

>>5792077
can you answer them later then ?
if you can. At least the names of our 3 dragons brothers/sisters and what forms they have.

corrupted elves version, i stick to it. Melkor is not good in any way.

>>5792118
If by creation you mean : Discord, Destruction, Death, Abominations. Then i guess he is "creating" things.

>>5792178
>NOT actually that terrible of a person.
That can work with orcs, everyone else....is not someone that just kneels to a flying tyrant that will treat them has dirt. We are also walking evil so they know they would become slaves, unless we corrupt them in spirit or they are already corrupted in spirit (the men of the east realms were clearly corrupted in spirit by Sauron for example, even if two of the Istari tried to stop the process there), they would be ready to rebel or flee.
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>>5792074
>>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.
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>>5792074
>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.
>>
Since we have reached the grey mountains, i imagine the next update will be our direction. Or if we stay here a bit more. Lots of options.
I would prefer to go west, there is a lot there and also not at the same time. Gundabad, Angmar, Barrows Lands for places already contaminated by evil. I expect in this places to be already some minor evil powers in place, that we will have to fight to submit and likely some amount of orcs. The Barrows Lands would have undead.
But even vast untouched lands with little presence and the ruins of Andor and their successors states (or the mountains with ruins of the elves and dwarves).

South Forodwaith would be the safest option for start a dark realm, isolated, familiarity with a similar terrain and still decent enough for humans to live. Humans tribes of hunter/gatherers in this case, an hardy but simple folk. Easier to submit than someone more civilized.
It comes with his big negatives, due to the location and tribal society. There is food and access to the vast sea, but for other resources its not quite rich if i remember correctly (there is mountains at the southern edge of Forodwaith so that would be a place to take).
And no matter the choice we pick, we have no clue were our other siblings will go. News of dragons coming down from the north will spread fast regardless (Forodwaith would be slowest), will cause a lot of fear.
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>>5792074
>A hide as white as the frozen wasteland from whence you came stares back at you
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>>5792074
>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.
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>>5792074
>A head of black scales crowned with a messy crest of horns. A long snout with thorny scales protrudes outward from your face, a ridge running down the centre, with teeth protruding here and there from behind your lips like long knives at the ready. Your nostrils are smoking pits and your blazing eyes, set deep into your eye sockets like twin suns, complete an image of power and terror.
I think this is the one that gives us the most options. The most apparent advantage is intimidation combined with our mind powers, but a black hide gives us cover at night. We could settle anywhere that isn't flat and barren, and given our guy has taken a liking to nature, we can appoint ourselves as protector of some forest or mountain range somewhere. Hide away during the day, come out at night, and scare the shit out of anyone that stirs trouble or disrupts the local ecosystem. Our name would grow a different connotation, we'd gain actual respect from locals over time for getting rid of brigands and invaders, and secure a consistent food supply from claiming the area. If society will advance technologically, our long term goal would be to legally establish our turf as a recognized natural sanctuary. The hideout we'd have can be a hoard of books, growing as our operation expands and as we offer privileges to study in our library in return for contributions or favors. Rather than asking someone to translate our first book, we'll ask to teach us how to read and write instead, ensuring we can read other things and we don't get hoodwinked. There's bound to be some hobbit or scholar we can obligate to help us by saving them from bandits. The white scales option is also good, but difficulty to hide guarantees we'll have a high profile at every step, for better or worse.

>>5792634
If this takes place after Sauron's defeat, elves will probably be out of the picture. Humans, hobbits, and dwarves are likely the folk we'll encounter, with remnant orc warbands here and there. We'll have to be careful not to draw the elves out of hiding for the wrong reasons.

>>5792077
The elvish origin makes more sense thematically.
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>>5792711

I think QM already specified that Smaug took over Erebor about 65 years ago, which means that basically all of the Hobbit and LOTR is 100-150 years ahead of us.
>>
Looks like the black dragon narrowly wins the day. I’ll get to writing.
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>>5792372
Thanks, I thought for a long time about what would look good as a thumbnail on the catalog. Glad to hear it worked.

>>5792528
Your siblings will be elaborated on in later updates, if people vote for it. Right now they’re still crawling along the northern wastes in whatever direction they felt like heading.

>>5792634
Next couple of updates will be hunting some lunch so I can demonstrate the dice roll system, after which you guys can choose where to go next. Exploring the Grey Mountains a little more is an option, but certainly not the only one.

>>5792711
That’s definitely a route you guys could take. As an unbreakable rule dragons are greedy creatures that lust after treasure and a lair to keep it in, and Thrakaburzum is no exception. How you go about acquiring your wealth and lands, however, is completely up to you guys. Want to plunder strongholds like Smaug? Go ahead. Want endear yourself to a group of men and carve out your own kingdom in the east? Absolutely possible. Want to rally orc warbands to march on the realms of men, dwarves and elves? Want to strike deals with those same realms and fashion yourself as a very expensive but very effective mercenary? Join forces with Sauron? Aid Saruman for a handsome payday? Smash Radagast’s windows for a laugh? All possible. I’m here to write the story of the dragon you guys create, whatever that ends up being.

>>5792712
You’re right. You are currently in the year TA 2835, 65 years after Smaug sacks Erebor, about half a decade before Thrain II gets dwarfnapped by Sauron, etc. The timeline right now is exactly the same, but things will of course start to change as you impact them.
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>>5792857
Quick question, but how large is Thrakabarzum? And how will he grow larger? Through simply aging? The amount he eats? The size of his hoard?
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You examine your watery copy slowly and deliberately, drinking in every detail as you twist your neck this way and that. You know what you look like, of course - you’re not so stupid that you don’t know the colour of your own scales, and you’ve seen the rough nature of your face many times in bits of polished gold in your mother’s hoard and the faces of icy cliffs up north. But Mother never brought any mirrors with her from her conquest, and the glaciers warped any image that hit them, and the gold was always too small to get a proper look. Now as you gaze into the crystal-clear waters of this sheltered lake, you are treated to a more clear image of yourself than ever before.

Your silhouette drinks in the light like a void courtesy of your scales, as black as boreal night. In contrast to the vibrant reflection of the azure skies above - or perhaps below - you, you can almost fool yourself into believing there is a dragon-shaped hole in the world itself. Two pools of flame break up the illusion, set deep in your eye sockets, evoking thoughts of liquid fire seeping out from the pits of the underworld. From the back of your skull rises a disorderly crown of horns, each with a wicked point, protruding up and out with neither concern nor need for symmetry.

You open your jaws, a little at first, then wider, then as far as they can go, exposing the shocking pink of the soft flesh in your mouth. Forked black tongue lashing out, you take a moment to admire in particular the twin rows of pale teeth set in your maw as though precious pearls in an oyster. You open and shut your mouth a few more times, appreciating the way that though they might look like a random mess of killing tools to an untrained eye, they interlock with one another perfectly, each fitting snugly into an alcove of its own. No disorderly snaggletooth are you.

After some minutes of pulling faces at the water, a grand idea suddenly takes hold of you. You rise up as much as you can on your hind legs and puff yourself up with as much air in your chest as you can handle. You hold it all for a beat, then in a moment you let the tension within you explode outward. Your wings snap open to their full span, the translucent membranes dark but not so much as your hide, and you expand yourself to your full size.

The display of power breaks the still peace on the lake, sending your reflection dancing madly as the gust of wind you created rushes along the water’s surface as a wave. Fish dart into their alcoves beneath rocks or rotten logs, and you register the motion of an even larger shadow moving in the centre. Your silhouette booms in size as you present the lake with your full majesty, and you grin as you behold the prime example of power and terror that is you.
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>>5793168
The snap of a twig draws your attention and you wheel around, fangs bared. Immediately you see it, your keen eyesight picking out a shape in the greenery that does not belong. It stands in the middle of a small clearing, head quivering slightly under the weight of two massive antlers, and you can make out an odd protrusion in its muted grey-brown pelt.

A reindeer, you realise, and a fine specimen at that. Its coat has a promising healthy sheen to it and it is thick with fat and muscle. Seldom did such beasts move far enough north to come within range of your mother’s lair, but when they did they came in great numbers, and you and your clutchmates were treated to a glut of savoury, gamey, grass-fed flesh.

It then strikes you as odd that it is without its herd. A quick taste of the air from its direction tells you of acrid fear and, interestingly, fresh blood. Your empty stomach groans at the scent, but your curiosity is piqued. What to do?

>Fix the animal in place with your power and slay it swiftly. You’re far too hungry for games.

>Set upon the deer, forgoing your hypnotic gaze in favour of a merry chase! Meat is sweetest when it’s terrified.

>Give in to your curiosity and the situation play out. Something is afoot here.
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>>5793169
>Give in to your curiosity and the situation play out. Something is afoot here.
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>>5793169
>Give in to your curiosity and the situation play out. Something is afoot here.

I’m interested in letting this play out. It seems like it was chased away by it’s herd? But by what? Humans? Orcs? A wild animal? Perhaps a troll?
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>>5793169

>Give in to your curiosity and the situation play out. Something is afoot here.

The beast is being hunted!

Ambush the hunters and perhaps we can find our first thrall
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>>5793169
>Give in to your curiosity and the situation play out. Something is afoot here.
My guess is a warg band
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>>5793169
>Give in to your curiosity and the situation play out. Something is afoot here.

Somethin' spooked it, let's see what.
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>>5792967
I’d say picrel is a pretty good approximation of our dragon’s current size, somewhere between 35 and 40 feet from tip to tip. A nice long size and more than a match for a lone man or elf, but still quite capable of being harmed by things like arrows and spears.
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>>5793201
Oops, premature post.
As for growth rate, I think you’ll really start seeing a difference when you get your hands on some truly spectacular pieces of treasure. First age swords, elven jewellery, etc.
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>>5793169
>>Give in to your curiosity and the situation play out. Something is afoot here.
>>
>>5793201

Hmm good to know that our growth potential is based on hoard and not age. If we’re lucky and smart, maybe we can hit 1/2 Smaug size by the time he kicks the bucket
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>>5793201
Definitely closer to drake status than dragon right now. Worth keeping in mind, thanks for the pic Uru.
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>>5793169
>Give in to your curiosity and the situation play out. Something is afoot here.
>>
>>5793169
>Give in to your curiosity and the situation play out. Something is afoot here.
>>
>>5793169
>>Give in to your curiosity and the situation play out. Something is afoot here.
i sense wizard shenanigans.
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>>5793169
>Give in to your curiosity and the situation play out. Something is afoot here.
>>
>>5793169
>>Give in to your curiosity and the situation play out. Something is afoot here.
>>
>>5793169
>>Give in to your curiosity and the situation play out. Something is afoot here.
Hunters. Our first treasures are near!
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>>5793169
>Give in to your curiosity and the situation play out. Something is afoot here.

thank god, something tolkien related amazon HASN'T touched.
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>>5793169
>>Give in to your curiosity and the situation play out. Something is afoot here.

>>5792857
cool thk
>>
Rolled 15 (1d60)

Rolling for dick size
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>>5793768
Lol
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>>5793169
>Give in to your curiosity and the situation play out. Something is afoot here.
>>
Unanimous vote for watching and waiting. Writing.

>>5793211
I’d say it’s a bit of both. Older dragons will generally be bigger than younger ones, but I like the idea that the more valuable a dragon’s hoard, the faster they grow.
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You narrow your eyes as the deer totters slightly, clearly doing its best to remain upright. It tries to still itself in an attempt to stay hidden, as though you aren’t staring it down even as it slowly but surely succumbs to blood loss. Seeing such vulnerable prey almost begging to be devoured sends your predatory instincts raring, even more so with the emptiness in your belly, but you rein your baser compulsions in.

Any lackwit could see that this deer is being hunted, and not just by yourself. But that begs the question, if the prey is here, where is the hunter? Nearby, you’d venture. But of what sort could they be? Some furred predator of the warm woodlands? The southern kin of the ice bears, or perhaps a great feline?

You look more closely at the protrusion and you at once deduce its nature. Many of the stories you were told involved clouds of these things whistling through the air like bolts of killing intent, burying themselves deep beneath the scales of many an overconfident drake. You have even seen some of their like before in your mother’s hoard, of dwarfish make with broad gilded heads and shafts of rich black wood, fletched with the feathers of some long-dead raptor.

There is no doubt in your mind. The object sticking out of the reindeer is an arrow, sunken deep into its side and likely grinding against its organs with every movement. And that can only mean one thing.

Two-legs. The people of the south.

Anticipation burns like a flame inside you. After years of hearing about them from your mother and gazing upon their stolen works, your first encounter with the southern folk is finally at hand! You wonder what manner of beings you have come across. Will they be dwarves, members of a remote surviving population, remainders from their great exodus from the Ered Mithrin after your kind drove them from their stone halls centuries ago? Or perhaps a roving band of the orcs that replaced them? Or are they men, or even elves? The deer lets out a low moan and stumbles, only barely catching itself.

Different options begin to array themselves in your head, and you watch all manner of scenarios play out in your mind’s eye. Should you claim the kill as your own, standing over its corpse as a conqueror from the north? Wait in ambush to slay them while they celebrate a successful hunt? Flee into the skies and hide your presence until you choose to reveal yourself to the world?

Eventually you choose another, wiser option. You elect to simply watch the situation unfold, staying unseen if you can and observing the situation before making any hasty decisions, and you press your body down into the marshy shoreline to hide your shape among the mounds and tall grass. A creature of fire and impulse you may be, but you can be a truly wily creature when necessary.
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>>5794345
Minutes pass and your suspense builds until, on the wind, a new smell comes to you. You inhale deeply and pick out earthy notes like spice, smoke, loam and pine needles, though your lack of any of reference means you have little idea what that might imply. Whoever this is, they have a close relationship with the living land around you.

Still locked in place by its fear at the sight and sound and scent of dragon, the injured beast is taken by shock when an arrowhead erupts from its throat. Blood sprays across the sparse patches of snow and it scrambles forward a bit before finally succumbing to its wounds. It crumples in a heap and lets out one last choked keen, then falls dead.

Movement in the trees. Your eyes flick and land upon shapes coming out from the larger patch of forest. You count three in total, capering down the shallow slope towards their kill, and as they enter the open land you get your first glimpse of what, you assume, are members of the race of men.

The earthy spice in the air grows stronger as they approach, yet blissfully ignorant of your presence. The first thing you notice about them is the difference in height between all three. The tallest one has a head of long, dark hair and an equally dark beard, and he carries a long spear tipped with steel in his left hand. The second tallest, not too much shorter than the first but still noticeably so, shares the mane but lacks the facial hair, and carries with him a bow half as tall as he is. The shortest by far totters along after the other two, an infant you would guess, and giggles as he swings a small branch above his head like a sword. All are dressed mostly in simple grey and brown furs and leathers sewn with twine, but your innate keen eye for quality picks out the fine pair of boots that the bearded one wears, buckles and all. The way they glint in the sunlight is unexpectedly pleasing to you. Are they silver?

“Ho, Torold!” The bearded one laughs as he stands before the corpse, speaking something akin to, but not quite, the Éothéod tongue your mother taught you. “Your arrow sped well! Precious few can say they took such a prize on their maiden hunt.”

“A shame the first shot was not so fair. Perhaps we would not have had to chase it so far,” says the middle man with the bow, Torold. The smallest one says nothing, and simply pokes at the corpse with his stick.
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>>5794346
Your presence is still unknown to them, but how much longer that will last you cannot tell. If you intend to make use of the element of surprise, you will have to do it soon. Or should you take your chances and listen for as long as you can, or perhaps even try to strike up a conversation?

>Leap from cover and engage them in combat! Conversing with such lowly creatures is beneath you, and you are eager to be the first among your clutch to taste man-flesh.

>Stay hidden by the water and listen to them. Jubilation might loosen their lips and let slip some valuable information. The location of a camp, perhaps?

>Reveal yourself to them without violence and attempt to speak with them. There is no need for bloodshed - at least not yet - and it could prove to be a valuable opportunity to see how these southern men think. (Specify any lines and questions you guys want to say! It’s much more fun that way and gives me somewhere to start.)

>Write in
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>>5794347
>>Reveal yourself to them without violence and attempt to speak with them. There is no need for bloodshed - at least not yet - and it could prove to be a valuable opportunity to see how these southern men think.

>Circle around them (I am presuming we're in a clearing, if we're not then just approach slowly), stepping heavier with every rotation until we finally reveal ourselves. Just our eyes, shining beyond the treeline.
Gotta be dramatic.
>"Who are you, that would interrupt my hunt?"
We weren't hunting, but like fuck are we going to let them know we were just sitting around, admiring our reflection. That's not cool enough.
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>>5794347
>Stay hidden by the water and listen to them. Jubilation might loosen their lips and let slip some valuable information. The location of a camp, perhaps?
A camp or village presents opportunities, they spawn food
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>>5794347

>Stay hidden by the water and listen to them. Jubilation might loosen their lips and let slip some valuable information. The location of a camp, perhaps?

Let’s resist the urge to eat these guys and instead find out where they keep their treasure.

Also, we could sneak into their chief’s hut and dominate him this way.
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>>5794347
>>5794388
>>5794397
Why risk being given false information, or give a premature warning of our presence, when we can...
>stay put and follow them back home once they leave
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>>5794351
Supporting this, Let’s use our frightening presence to our advantage.

Other questions:

>From where do you hail, Northman? Speak quickly, My patience is not to be squandered…

>What other people live in this land? Roving Bands of Orcs? Other human tribes? Perhaps a rare colony of dwarves?

>Where did you get your metalwork? (Steel Spear, silver buckles… I find it unlikely that a settlement of men this far north could produce one. Perhaps they traded for it? If so, it’d be from a larger settlement, one that could interest us…)

>I am rather famished… You would do well to leave this deer in my care. (This is a statement, but look, we’re hungry af.)
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>>5794351
>+1
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>>5794506

My general thought also - our scaly boy probably wants GOLD and SILVER more than he wants to dab on a couple peasants, you know?
>>
The problem with following them back home is maintaining stealth, which isn’t very likely with how fucking big we are, and our black scales/blazing eyes. The bearded one looks like an experienced hunter as well…
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>>5794541

Valid point, but we DO seem to have a pretty good sense of smell and obviously can fly.

Worst case - we track the smell of deer's blood as they haul the kill back home, staying well behind them. Presumably their town or village would be easy for us to spot from the air at night if we lose the trail.
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>>5794547
At that point, what would we want to do with a village in the middle of nowhere? Presumably, Dragons are feared, and hunting one while it’s young is probably sensible. I’m personally okay with talking with them now because I think we could take both of the men easily enough in a fight. A whole ass village is another story. I’m basically looking to wring as much shift from them as possible, and then move on to more vulnerable targets.
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>>5794555

We basically have the same plan, except I was planning to do a midnight raid on the chief's hut and steal what he has, rather than wrangle with these two-legged snacks. Presumably we could intimidate the chief into giving us some good intel about the local area as well.

AKA

"Where are the nearest goblins I could dominate?"
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>>5794347
>>Stay hidden by the water and listen to them. Jubilation might loosen their lips and let slip some valuable information. The location of a camp, perhaps?
>>
>>5794397
First, we cant do bestiality, we would never do it, and our cock would kill the women before the sex would even start. Second, they are clearly of dunland or rohirm origin, they would not have treasure that we would find worth the effort to hunt for. and 3rd, better to listen to what they would say on why their here and where they live, that way we can shock and terrify the entire camp into listening to us, before they get the bright idea to leave, or even worse, attack us.
>>Stay hidden by the water and listen to them. Jubilation might loosen their lips and let slip some valuable information. The location of a camp, perhaps?
>>
>>5794347
>>Stay hidden by the water and listen to them. Jubilation might loosen their lips and let slip some valuable information. The location of a camp, perhaps?
>>
>>5794347
>>Leap from cover and engage them in combat! Conversing with such lowly creatures is beneath you, and you are eager to be the first among your clutch to taste man-flesh.

Not of any practical use, but I feel that the first interaction with humanity should be murder if just to pop our cherry of killing and eating.sentient species.
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>>5794347
>Stay hidden by the water and listen to them. Jubilation might loosen their lips and let slip some valuable information. The location of a camp, perhaps?
>>
>>5794608
We are in one of the north parts of the Ered Mithrin. This men are likely from the valleys or are woodsmen. Both of this people live north, south of them live the beornlings.

>>5794347
>>Stay hidden by the water and listen to them. Jubilation might loosen their lips and let slip some valuable information. The location of a camp, perhaps?
Lets see if they have anything else to say. Beside the more they talk the more our reveal can be of greater effect. We already know their names.
>>
>>5794347
>>Stay hidden by the water and listen to them. Jubilation might loosen their lips and let slip some valuable information. The location of a camp, perhaps?
>>
>>5794608

>beastiality

Wh-what? I just meant Tolkien-style mental domination - we clearly have a bonus to intimidation given our eyes and appearance.
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>>5794347
>>Stay hidden by the water and listen to them. Jubilation might loosen their lips and let slip some valuable information. The location of a camp, perhaps?
>>
You’re going to try and stay hidden. However, as are a big black flying lizard with glowing eyes trying to hide your presence from a hunter in his home territory, it’s gonna require a roll.

This is as good a time as any to explain how the roll system will work:
>3 players roll 3d6 to make a total out of 18, with the best total being taken unless in the event of a critfail
>4-6 = Very easy
>7-9 = Easy
>10-12 = Medium
>13-15 = Hard
>16-18 = Very hard

Okay, three people roll me 3d6 and I’ll pick the best one. I reckon remaining completely undetected under your current circumstances is a fairly difficult task, so I’ll set the DC as 13. Good luck!
>>
Rolled 6, 3, 5 = 14 (3d6)

>>5795257
>>
Rolled 3, 6, 3 = 12 (3d6)

>>5795257

Dice gods do not fail us in this time of need.
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Rolled 3, 3, 1 = 7 (3d6)

>>5795257
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>>5795267

Well done anon.

For a 35-foot lizard, we are sneaky
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>>5795267
Very nice, anon. You are a sneaky wyrm. Writing.
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Sorry lads, I won’t be posting an update today because I stayed up late to write the past few nights and now I’m really tired. Apologies, I’ll post tomorrow.
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>>5795632

No worries OP, we will wait patiently
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>>5795632
Np take your time
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You force yourself down even lower, working your long body further into the mire. It would not do to be discovered just yet, especially when these mountain men are so at ease. Maybe their success will make them loose-lipped, and you shall glean from their words something of value. The bearded one, ever jovial, laughs again.

“Many a boy seeking to become a man has lost a deer outright in their haste, and of the herd you picked the largest and hardiest of all. Take heart that you needed only two shots, nephew.”

Nephew, is it? You suppose that the little clumsy one, who is still poking the deer, must be another of the same. Or could it be a niece? You certainly can’t tell, and unless there is some striking distance between the sexes you expect it will be quite some time before you can tell the males and females of their race apart by eye.

Torold smiles. “I jest, uncle. A fine stag he is, and he will go nicely with the others. Though I might be happier yet had my first arrow not erred. The great hunters in the tales only ever needed but one to fell their prey.”

“You are not a great hunter from a tale,” Torold’s uncle scoffs. “You are a whelp of sixteen summers and some, not a year from manhood who, though a fine shot with a short bow, still needs his uncle to do the tracking work for him.”

The short one stops poking at that, and a tense silence descends over the clearing, broken only by the whistling wind and the calls of unusual southern birds. A beat of tense silence follows before the eldest man groans loudly.

“Oh come, nephew mine, don’t be so grim! Is that not why we are here at all? I meant no insult. I say again, take heart. You are improving little by little.”

Torold stands for a little longer, staring at nothing in particular, before drawing a long sliver of metal from beneath his furs. A knife.

“I only hope it will be enough. Come, Bodvar, the meat must be dressed.”

All cheer gone from the clearing and replaced with a heavy grimness, you watch from your hiding place as the manling, now Bodvar, abandons his make-believe sword and kneels next to Torold, helping him as he splits the reindeer open and starts removing organs. The scent of viscera fills the air and your stomach pangs longingly, but you once again put your hunger aside.

You notice, between his cuts, that Torold’s knife is noteworthy. A steel blade, and one of fine quality at that, much like his uncle’s boots and the silver buckles that adorn them. You doubt that men who wear such simple clothes could achieve such a grade of metalworking; there must be some other culture in these mountains with whom they trade for their finer items. If you stay hidden, they might just tell you.
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>>5797104
Little more happens for a time, until a new scent arrives on the wind. Similar but subtly different to the earthy smell of the three men before you, you can only assume that a fourth man approaches. Yet there is something different, as different from the men before you as the fat deer they are tearing apart, if not more so. It is almost greasy in nature, and smells of subtle rot. As the aroma grows more intense, you wonder what fresh sight you are to behold.

Your patience is rewarded when, as you predicted, a fourth man emerges from the forest at the slopes. He is the tallest yet, and unlike the others his stubbled face is framed with golden hair which flows like flame down his shoulders. He ups his pace down the hill, clearly catching sight of the trio before you. Your sharp vision proves useful in determining this particular man’s garments are of better make than the others’, with fuller furs and more even stitching, though not so much as the bearded man’s silver-buckled boots. He carries himself with a kind of confidence, different than the easy gait of the bearded man. By his left hip hangs something long wrapped in a leather sheath, and you at once know it to be a sword. However, you are more drawn to the sack that dangles from his right as it drips a viscous black substance. Not doubt, this is the source of the greasy stench.

The manling, Bodvar, is the first to notice the new arrival. He lets out a joyous squeal and takes off toward the sword-man, who scoops him up with a booming laugh. The other two follow not far behind him, Torold’s bare arms streaked with stag’s blood.

“Sidgier!” Bodvar shrieks, giggling as he is spun around and around.

“Little Bodvar, my brother in arms,” Sidgier the sword-man says as he sets the child down, “well met! I see you before me, but wherever is your sword?”

Bodvar runs to retrieve his stick and bares it before him in a battle stance. Sidgier unhooks his own weapon, still sheathed, and meets him in mock combat, parrying the young one’s blows. It reminds you of roughhousing with your siblings in the ice caves.

“Mind you aren’t slain, Sidgier. My nephew is more deadly than any foe you have yet faced,” says the bearded man with a grin in his voice. The two of them clasp forearms - a greeting between adult men, you gather.

“I do not doubt it. One day he will be a great slayer of beasts and things that lurk in the dark, and around the campfire they shall sing tales of Bodvar the Brave.” The two men break from one another and Sidgier smirks mirthfully. “Well met, Harald.”

Harald is the name of the bearded, booted man, then. With that you finally have names for each of the men present. Torold, with his bloody arms, forgoes it for a simple nod. Sidgier, though, is not as reserved.
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>>5797108
“Ah, Torold! I see your arrows fly as swiftly as ever. That stag must have been a mighty one in life. He will go nicely with the beavers, though I must plead you temper your skill, for I fear if you keep your pace you shall pick these woods clean and leave nothing for the rest of us.”

All four laugh at that. Torold motions to the sack on Sidgier’s belt.

“And what of you? You have been busy up in the slopes. What have you got there?”

“Show us, show us,” says Bodvar.

“Aye,” Sidgier grins and undoes the sack, “I was stalking a deer of my own when, from the brush, a black arrows pierced its breast. It fell far too quickly and I knew it had carried a foul poison on its tip. I stilled myself and watched as, out from the shadows, crawled… this.”

Bodvar gasps while Harald and Torold nod in approval. In Sidgier’s hand, dangling from stringy black hair, is a misshapen, mottled grey head bereft of its body, dripping black blood from the stump. The features are pinched with squinted eyes and moist-looking skin. Sharp teeth peek from its limp mouth. The greasy smell is stronger than ever, and you realise that you must be looking at your first orc. It is a thoroughly ugly thing, and you get the rather satisfying impression that when he conceived of the orc race, the Dark Lord did not expend nearly as much time or effort bringing them into the world as he did for the first dragons.

“He was the chief of a party of four, and he carried with him a black bow and a quiver of poisoned arrows. They set to tearing at the poor beast before it was even dead, shoving great handfuls of bloody meat down their throats. In their gluttony I saw opportunity, and came up behind them, blade aloft, and smote the first two death blows before them were on their feet. The third drew a curved dagger but I met his blow and clove him across the chest.” He pats the sword at his side. “The leader by now had redrawn his bow and nocked an arrow, and I knew that if it so much as grazed me I would soon be bound for the Halls of Waiting. I feinted him and he fell for my ruse, and as soon as his arrow missed I was upon him. I took his arm off at the elbow, and sent his head following swiftly after.”

That settles it in your mind. This Sidgier is a warrior of some repute in these parts, and not for no reason. Though you are confident you would slay him rather handily, you cannot be sure if you would do so altogether unscathed. He is one to keep a cautious eye on, for certain.

Bodvar cheers at the conclusion of the tale, Harald and Torold congratulating him on his victory. As Torold returns to the deer and Bodvar goes swinging his stick, your sharp ears pick up whispers between the two elder men.

“Orcs this far from Gundabad…” Harald says darkly, “This bodes ill.”
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>>5797110
“Indeed, my friend. I feared for your safety and came looking for you all as soon as I was finished with those four. I plan to return to the village with all haste, and tell the elders as soon as I do.”

“The dwarves as well. They will need to know if the hordes are expanding eastward again. I shall seek Grundin by the Red Road, he will see this orcish affliction dealt with.”

That piques your interest mightily, almost more than the delectable scent of muscle and entrails. Dwarves! Dwarves still live in these mountains, as your mother had long suspected they still did, at least to some degree. The fine metalwork now makes perfect sense. Dwarves are masters of craftsmanship. Dwarves create spearheads and knives and sword and fine boots. Dwarves create gold. The thought of your very own hoard of gold sends shivers of excitement running through your body, and your jittering would give you away if you did not control it so well. Seek Grundin upon the Red Road…

With that the two men join Torold in preparing the meat, dividing slabs of meat between them and hanging what they can’t take with them in a tree. Soon they are off on some unseen trail, presumably back to their camp or even the village they mentioned, and you are alone by the lake once again, the mannish population of the Grey Mountains still none the wiser of your existence.

But what now? You run your tongue over the inside of your teeth in thought. You have collected a true wealth of information; names, races, combat capabilities, trade relations and landmarks, and you have so many options that you don’t very well know which one to choose, aside from finishing off the meat and innards so wastefully left behind by the two-legs. As the gnawing void in your belly is replaced by the delightful pressure of a stomach filled with moist, fatty reindeer, you ruminate on what to do with everything you have found.

>Follow the men back to their camp, staying well behind them and tracking them by scent. Knowing the location of their camp is the first step to finding their village.

>Seek the orcs in the mountains to the west. You now know the smell of orc blood and so could likely follow Sidgier’s trail to the battleground by scent alone, then proceed from there. Perhaps the corpses have been found by a second hunting party?

>Take to the air and seek the Red Road, or even a dwarf hold. You can search the mountains much quicker by flying, and the thought of dwarf-made gold calls to you.

>Write in
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Chunky update. It’s 3am and my eyes hurt.
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>>5797111
>>Seek the orcs in the mountains to the west. You now know the smell of orc blood and so could likely follow Sidgier’s trail to the battleground by scent alone, then proceed from there. Perhaps the corpses have been found by a second hunting party?

Idea, we kill a fuckton of orcs, and from there we have 2 options
>A mostly cowed, subservient population
>Drop the corpses off to the dwarves for a "reward" (and implicit threat) and get some gold as a "reward"
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>>5797111

>Seek the orcs in the mountains to the west. You now know the smell of orc blood and so could likely follow Sidgier’s trail to the battleground by scent alone, then proceed from there. Perhaps the corpses have been found by a second hunting party?

This is the obvious option.

>>5797118

This seems like a viable strategy - I don’t think we’re badass enough to take the field and lead the orcs to victory through sheer force alone though. Maybe we could find some means of a secret entrance to the dwarven hold
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>>5797111
>Seek the orcs in the mountains to the west. You now know the smell of orc blood and so could likely follow Sidgier’s trail to the battleground by scent alone, then proceed from there. Perhaps the corpses have been found by a second hunting party?
>>
>>5797111
The Orcs are a crude tool, but one we can use well. They are cowards at heart, we only need to bend them to our will.

>Seek the orcs in the mountains to the west. You now know the smell of orc blood and so could likely follow Sidgier’s trail to the battleground by scent alone, then proceed from there. Perhaps the corpses have been found by a second hunting party?
>>
>>5797189
We don't have to be that strong, a dragon flying about is a logistical nightmare and makes it possible to singlehandedly siege a city by disrupting food deliveries. If we were to rule over the orcs, they'd be there mostly as an ego-stroking device this early on, though with good direction we may be able to make something of them. Especially if Shadow of War/Mordor type orcs are in play(I know those were uruks but I'm more referring to their intelligence and personality, rather than their strength and durability).

However, the option I'm more interested in is getting gold from the dwarves in return for gainful employment (Killing orcs and other threats, delivering important messages, showing up for important events so they can flex that they have a dragon that's willing to work with them, etc), just because I think that's an interesting way to go about things, rather than the "evil overlord" angle mostly expected.

Also, I want dwarvish dragon-armor. Mail for our underbelly would be most useful, not to mention a helmet with a visor to protect our eyes. Heck, maybe even JUST the visor.
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>>5797111
>>Follow the men back to their camp, staying well behind them and tracking them by scent. Knowing the location of their camp is the first step to finding their village.
>>
>>5797111
>>Follow the men back to their camp, staying well behind them and tracking them by scent. Knowing the location of their camp is the first step to finding their village.
I like the >>5797118 ork killing idea, but I feel we should set up the story first before just airdropping orc corpses. Our power of persuasion is strong, so why not use it on these manlings so we have "character witnesses". Elsewise the dwarves may think we are Smaug-come-again and seek to nip this draconic flower in it's bud
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>>5797111
>Follow the men back to their camp, staying well behind them and tracking them by scent. Knowing the location of their camp is the first step to finding their village.
I somewhat agree with >>5797300. The second plan described by >>5797118 sounds good, but it won't work without setting context first. Dwarves are notoriously stubborn, and coming out of nowhere won't help our case when requesting gold for killing orcs. Figure out where the village warriors and dwarves plan to confront the orc parties, work little "miracles" by killing orcs close by under the cover of night and leaving a calling card, act as a protector of sorts over the forest, then prudently reveal ourselves and negotiate for gold. It would snowball from there: we'll grow with the rewards we add to our hoard, we'll be able to take on larger threats, which will earn us larger sums to grow exponentially further, which will help us take on even larger threats, and so on. Keeping stable relations with reasonable people will get us what we want in the long term.
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>>5797111
>Take to the air and seek the Red Road, or even a dwarf hold. You can search the mountains much quicker by flying, and the thought of dwarf-made gold calls to you.

What about taking over Moria? I know there's a Balrog in there, but I think it seems like a suitable hall for us to start a realm in. Harad or whatever Rhun is still an option I could vote for.
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>>5797111
>>Follow the men back to their camp, staying well behind them and tracking them by scent. Knowing the location of their camp is the first step to finding their village.
>>
>>5797420
There is multiple places in the north that don't have Durin Bane in them. Angmar, Gundabad, and many others.
>>
One other thought, we could potentially sell our services to the dwarves by setting the orcs up for an ambush once we make some inroads with them - “for a small fee, I can help you exterminate the local pests before I go on my way”

We obviously don’t care about the orcs in the local area so sacrificing them for a chest of gold seems like a pro-move.
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>>5797111
>>Follow the men back to their camp, staying well behind them and tracking them by scent. Knowing the location of their camp is the first step to finding their village.
Tiebreak for you OP.
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>>5797111

>Seek the orcs in the mountains to the west. You now know the smell of orc blood and so could likely follow Sidgier’s trail to the battleground by scent alone, then proceed from there. Perhaps the corpses have been found by a second hunting party?
>>
>>5797900
Thanks, I’ve been waiting for a-
>>5797911
Oh.

Well, since I already asked for a tiebreaker I’m gonna go with the first vote. We’re following the men back to their camp at a distance. Writing.
>>
Okay, here’s my pitch -

1. Negotiation is highly unlikely to succeed with the men. Better to kill then outright.

2. We can sneak into the chieftain’s hall (or just smash through the roof), steal a bunch of treasure, and then escape the same way. Bonus points if we can kill the chieftain in stealthy fashion so we can escape safely.
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>>5797118

Support, we shall build up our reputation as a champion of the people and in time our kingdom.
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As you slowly work the stag’s heart between your teeth, savouring the tough texture and flavourful vital juices that flow from it with every bite, you come to a conclusion. Orc hunting parties and dwarf strongholds, for all the promise they might hold, are little more than tempting ideas in your mind at this point. You have been given nothing to go on to seek out dwarf gold on your own aside from a landmark that might not even resemble its namesake, and the orcs Sidgier cut down may very well have been an isolated occurrence. What is to say you could find either? You could easily spend days chasing shadows and tricks of the mind if you proceed without caution, searching for that which is too well hidden or simply does not exist.

Yet why would you when the most obvious solution to all of your problems walked off into the tree line mere minutes ago? The small party of men have already given you a wealth of information, more than you could have hoped for in truth, and they might yet deliver you even greater prizes. They clearly know more than you do of the red roads and mannish villages of which they speak, and you need only follow after them to learn for yourself. You would be wise, therefore, to do so, staying far behind them to keep them unaware and find out where they intend to spend the night.

To this end you wait a little longer, gnawing at deer bones and licking out the marrow to occupy yourself as you let distance grow between yourself and those you intend to track back to their very doorstep. The sun has moved far westward and the sky taken an orange tint, the mountains and trees casting long shadows over the valley around you, before you decide that the time for action is on you. You set your nostrils close to the ground and inhale, the still-fresh earthy scent of the face of men, coupled with deer blood and orcish grime, leading you forward.

For a time you crawl slowly through the forest, winding your long body through the trees and taking care not to kick a stone or break a branch beneath your claws. The sunlight fades even more until it eventually disappears behind the snowy peaks completely, leaving you in the blackness of night by the time you finally find them. Your ears alert you to the sound of muted conversation and your nose picks up the familiar notes of treated wood, leather and fresh deer meat. You soon track the unique mixture of scents to a sheltered alcove in a cliff face, not quite a cave but welcome protection from the elements nonetheless.
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>>5799347
It occurs to you, then, that there is no sign of a campfire. You see no flames, nor smell any burning foliage or roasting deer flesh. Peculiar behaviour for a race that, as your mother said, loved fire above any other tool and made a habit of spreading it wherever they went. Are they trying to hide their presence from the orcs? Could orcs be fooled by such a tactic? It hasn’t fooled you, that much is certain. Among the fragrant pines and crisp mountain air, their man-smell is far too conspicuous.

As you go to move closer, you stop short of a step. Your dark scales may blend perfectly into the blanket of shadow, but your flaming eyes are not so easy to hide. Should the sword-man or his spear-wielding companion look out into the forest on a whim, they would need to lay eyes on you for but a moment to know they were being stalked, and so you make the choice to close your eyes and let your other senses, all of them just as keen as your sight, guide you.

The voices become distinct as you approach through the brush, keeping yourself low to the ground but not against it. Torold speaks, his voice distorted as though chewing something.

“…until we found him standing just off of the lake’s bank, gazing off over the water, though as for why I cannot rightly say. I made use of his distraction and put an arrow through his neck, and ended his misery,” he says before swallowing.

“A shame we could not take more meat with us,” says the voice you recognise as Harald, “nor roast what we have. I would be glad for a dripping skewer of reindeer against this chill, yet here we sit munching on dry crusts and hard cheese.”

Bread? Cheese? You’ve heard of those before. You must admit your curiosity has your mouth watering, but you push the thoughts away. Now is the time to think with your head, not your gut. In the camp, Torold is quick to retort.

“Perhaps next time you will see to our meals yourself, or at the very least tell Bodvar to pack some salted meat before you leave him in charge of the provisions.”

A laugh rises among them at that, purposefully subdued. They fear an attack, you’re sure of it now. They might not be so quick to speak things that eavesdroppers such as yourself would like to hear. You stand in silence for a time, listening to them make small talk in the dark, when you hear it.

From the woods across from you, you hear what you would describe as a faint snuffling. You still your own breathing and strain your ears, and can make out two pairs of feather-light steps among the wet sniffing, one only a novice in the craft of stealthy movement and the other a master, breaking the leaf litter so gently that even your draconic hearing finds tracking them a challenge. You think perhaps some new form of southern animal, until the wind changes and the smell hits you. The very same greasy odour you smelled when Sidgier pulled the severed head from the sack.

Orcs. There are orcs in the wood across from you.
>>
>>5799348
You hear them move closer, the footsteps distinguishable by their weight. The heavier moves behind the lighter, egging him on, and you hear brutal snarls. Then they stop, only a little closer to the man-camp than you are, and you realise that you are no longer the only one stalking them.

The orcs stand for a moment longer, listening to the mannish conversation - can they even understand the words they are hearing? - before swiftly scarpering away, the smaller one skilfully navigating the underbrush while his heavier companion lumbers after him.

There is little time to deliberate on what to do. Those orcs are likely headed back to some larger group to report their find, at which point a war host of orcs will descend on the men you spent so much time tracking. The outcomes of action and inaction weight against one another in your mind as you weight profit and loss against the time it takes a pair of orcs to dash across a patch of woodland.

>Pursue the orcs and slay them. You have invested too much effort in these men to allow some rowdy band of orcs to shoot them full of poisoned arrows and ruin everything. Besides, you are admittedly eager to test yourself for your first time in battle against two-legs, and a couple of orcs nobody would miss, not even their commander, would be a fine place to start.

>Follow the orcs, but do not kill them, at least not yet. You would have the full measure of the hunting party, and exchange words if you can. Orcs respect strength and dominance, and you have both in spades. And if your tongue and burning eyes prove inadequate in swaying them, well, you can let your teeth and claws take over negotiations.

>Allow the orcs to leave and watch the situation play out on its own. There is no need to reveal your presence to any party just yet, and if killing comes into it then you can enter the fray or stay out of it as you desire.

>Write in
>>
>>5799350
>>Pursue the orcs and slay them. You have invested too much effort in these men to allow some rowdy band of orcs to shoot them full of poisoned arrows and ruin everything. Besides, you are admittedly eager to test yourself for your first time in battle against two-legs, and a couple of orcs nobody would miss, not even their commander, would be a fine place to start.
Debt accumulation is a go
>>
>>5799350
>>Pursue the orcs and slay them. You have invested too much effort in these men to allow some rowdy band of orcs to shoot them full of poisoned arrows and ruin everything. Besides, you are admittedly eager to test yourself for your first time in battle against two-legs, and a couple of orcs nobody would miss, not even their commander, would be a fine place to start.
Fuck 'em. If we attack orcs we can still rule over them later, if we let these humans get killed that's wasted time and a wasted possibility.
>>
>>Pursue the orcs and slay them. You have invested too much effort in these men to allow some rowdy band of orcs to shoot them full of poisoned arrows and ruin everything. Besides, you are admittedly eager to test yourself for your first time in battle against two-legs, and a couple of orcs nobody would miss, not even their commander, would be a fine place to start.
>>
>>5799350
>Pursue the orcs and slay them. You have invested too much effort in these men to allow some rowdy band of orcs to shoot them full of poisoned arrows and ruin everything. Besides, you are admittedly eager to test yourself for your first time in battle against two-legs, and a couple of orcs nobody would miss, not even their commander, would be a fine place to start.
>>
>>5799350
>Pursue the orcs and slay them. You have invested too much effort in these men to allow some rowdy band of orcs to shoot them full of poisoned arrows and ruin everything. Besides, you are admittedly eager to test yourself for your first time in battle against two-legs, and a couple of orcs nobody would miss, not even their commander, would be a fine place to start.
>>
>>5799350

>Follow the orcs, but do not kill them, at least not yet. You would have the full measure of the hunting party, and exchange words if you can. Orcs respect strength and dominance, and you have both in spades. And if your tongue and burning eyes prove inadequate in swaying them, well, you can let your teeth and claws take over negotiations.

This is the clearest path to power.

>>5799359
>>5799369
>>5799372
>>5799425
>>5799491

You guys realize that in Middle-Earth, dragons are basically kill on sight for all the mortal races right? We’re literally the engineered product of fantasy Satan and it’s highly doubtful that by killing a couple orcs we’re going to convince a couple of barbarians that we’re a “good dragon”.

Would invite all of you to reconsider! It will be MUCH easier to take over an orc tribe than convince these men to be our friend.
>>
>>5799350
>Follow the orcs, but do not kill them, at least not yet. You would have the full measure of the hunting party, and exchange words if you can. Orcs respect strength and dominance, and you have both in spades. And if your tongue and burning eyes prove inadequate in swaying them, well, you can let your teeth and claws take over negotiations.
>>
>>5799350
>Pursue the orcs and slay them. You have invested too much effort in these men to allow some rowdy band of orcs to shoot them full of poisoned arrows and ruin everything. Besides, you are admittedly eager to test yourself for your first time in battle against two-legs, and a couple of orcs nobody would miss, not even their commander, would be a fine place to start.

>>5799603
Orcs are ugly and smell funny
I would much rather try and make friends with and eventually rule over men.
>>
>>5799603
Take the easy path? Without even TRYING to do the hard, but more rewarding path when we can backtrack into ruling over orcs at any time? What are you, some kind of pussy?
>>
>>5799350
>>Pursue the orcs and slay them. You have invested too much effort in these men to allow some rowdy band of orcs to shoot them full of poisoned arrows and ruin everything. Besides, you are admittedly eager to test yourself for your first time in battle against two-legs, and a couple of orcs nobody would miss, not even their commander, would be a fine place to start.

Remember to leave a calling card.

>>5799603
I do but it would be funny to have a good aligned dragon in the war of the rings.
>>
>>5799350
>>Follow the orcs, but do not kill them, at least not yet. You would have the full measure of the hunting party, and exchange words if you can. Orcs respect strength and dominance, and you have both in spades. And if your tongue and burning eyes prove inadequate in swaying them, well, you can let your teeth and claws take over negotiations.
>>
>>5799603
Men have often been servants of both Melkor and Sauron. It is possible that we might sway them to our banner, and they are infinitely more competent then Orcs. I am willing to roll the dice, and if it all fails we can resort to Orcs later.
>>
>>5799350
>>Pursue the orcs and slay them. You have invested too much effort in these men to allow some rowdy band of orcs to shoot them full of poisoned arrows and ruin everything. Besides, you are admittedly eager to test yourself for your first time in battle against two-legs, and a couple of orcs nobody would miss, not even their commander, would be a fine place to start.

I'm interested to see what path this decision may lead to, perhaps the orcs have information we can get from them.
>>
>>5799350
>Pursue the orcs and slay them. You have invested too much effort in these men to allow some rowdy band of orcs to shoot them full of poisoned arrows and ruin everything. Besides, you are admittedly eager to test yourself for your first time in battle against two-legs, and a couple of orcs nobody would miss, not even their commander, would be a fine place to start.

>>5799603
That sounds like something Sauron would say.
>>
>>5799350
>>5799685
>>5799980
>Remember to leave a calling card.
Seconded.
>>
>>5799350

Current voters tally.

> To pursue the orcs and slay them.

We have 9 votes

> To follow the orcs and let our claws do the negotiations if our sharp tongue is not enough.

We have 3 votes

> To allow the orcs to leave.

We have the red headed step child of the choices with 0 votes :(
>>
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>>5799350
>>Pursue the orcs and slay them. You have invested too much effort in these men to allow some rowdy band of orcs to shoot them full of poisoned arrows and ruin everything. Besides, you are admittedly eager to test yourself for your first time in battle against two-legs, and a couple of orcs nobody would miss, not even their commander, would be a fine place to start

>>5799603
I am a Dragon with a plan. Part of the plan is to avoid stupid heroes breaking in my lair every week to kill me because I am stupid evil and everyone hate me.
>>
>>5799350
>Pursue the orcs and slay them. You have invested too much effort in these men to allow some rowdy band of orcs to shoot them full of poisoned arrows and ruin everything. Besides, you are admittedly eager to test yourself for your first time in battle against two-legs, and a couple of orcs nobody would miss, not even their commander, would be a fine place to start
>>
>>5799685
>Remember to leave a calling card.

Something like this? I help you, you help me?
>>
>>5800292

Seems like Mom taught us a few languages but no writing, so something abstract like a stylized dragon silhouette might be enough to get the point across (along with the heavily mauled bodies)

Really the worst part of killing the orcs is that we have to put our mouth on the grimy things
>>
>>5800297
We COULD just light them on fire or use our claws... maybe pick up a tree and drop it on them.
>>
>>5800297
Something like this but better then?

>>5800299
>Use a big ass mace to fight
We are a civilized dragon, we do not eat dirty orcs
>>
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Looks like you’re making sure the location of the mountain men remains a secret.

However, before I start writing, I’m going to ask you guys something. I’ve been thinking about how I want to do dice rolls going forward (now is the time to make any adjustments, after all) and I came up with picrel, a choice between the more popular method 1 and th method 2 I made up. I’d like you all to give your opinion on it, point out any flaws and suggest systems you feel are superior. I don’t want this quest to become too stat-heavy (very simple HP system and dice rolls will be for narrative purposes, so please keep that in mind when suggesting alternate sy

In any case, three players roll me 3d6.
>>
>>5800412
I like method 1
>>
Rolled 6, 1, 4 = 11 (3d6)

>>5800412
Let's try 2 to see if it's any good
>>
>>5800412

Totally up to you QM, but I think I like the second system better. Ultimately I think they are mechanically identical?
>>
Rolled 4, 4, 4 = 12 (3d6)

>>5800412
>>
Rolled 5, 2, 5 = 12 (3d6)

>>5800412

>>5800421
nice
>>
>>5800412

Forgot my roll
>>
>>5800412
Second method seems nice
>>
>Leave thread for a couple days
>Anons want to be a friendly dragon
Sounds interesting, but Thrakabarzum's nature as a dragon and their relations to the other races would probably make that impossible. I'm gonna try and swing for a 'lesser evil' sort of thing
>>
>>5800687
I agree that with lesser evil, and I am hoping that is what we are. I'd much prefer us as the more subtle evil with moments of brilliant destruction interspersed. We have inherited the Dark Lord's power of persuasion so I feel we should use it to great affect.
>>
>>5800687
>>5800780
My thoughts on what we should aim for exactly
>>
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>>5800412
It's your call QM, we appreciate the effort you're putting into this. That being said, an average curve is produced when the numerical results of multiple dice are added. Keep the likelihood of various rolls in mind when scaling degrees of success of failure. My vote is on method 2. It's a more collaborative way to determine checks.
>>
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>>5800326
That might take too much time to carve when we're pressed for time. Maybe a big X or a rough outline of our claws would suffice. A sideways triangle with a smiley face would definitely be a memorable sight and my personal favorite, however.
>>
>>5800687

I’m aligned with you, anon. The lore is sort of unforgiving in this regard - we are a creature of darkness and therefore we really only be “good” as part of a larger deception or deceit. We have a big evi lizard brain and should act accordingly
>>
The thing I have in mind is being a Lord over a land and that people pay us for that. Something like a cult to us.

We just fly over the roads from time to time and people bring gold every spring and winter. Orcs can't make gold unless someone tell them how. Man and dwarves just do that.
>>
>>5801097

This is a good plan but we could obviously train orcs/goblins to mine if we had a captive tribe. Alternately we could create a big gobbo army and knock over a Dwarven hold.
>>
>>5801097
Go to Rhun and take over.
Let them have a real dragon emperor
>>
>>5801106
Orcs and goblins can be belligerent and unreliable. Sauron is one of the few that had the capability to micromanage them into a more cohesive force because of the kind of power he had. Human servants are nothing novel to LotR anyway no pun intended. However, cult worship can be a liability in the long term as cult members could start conflicts with neighboring regions and draw the ire of people we do not want looking our way. Our best way of avoiding complications in the future is refraining from unnecessary conflicts, not pissing off the local humans and dwarves, and incentivizing or obligating them to give us gold or other valuable things with as little enmity as possible. Helping with their orc problem and handling pest control in the area are just our means of doing that, and we just might find things worth stealing from the orcs whenever we raid their camps. Foresight isn't beyond us.
>>
Well, you guys passed with flying colours. The DC was 8 since murdering a couple of orcs in the dark isn’t an awfully demanding task for a dragon like you guys. After your feedback I’ll be trying out the group rolling system for a bit, so you scored 15. Writing.
>>
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You easily follow behind the orcs, the stench that trails behind them more than enough to keep your pursuit. You track them for a short while, letting distance grow between yourself, your quarry and the men you have taken such effort to keep oblivious as to your nature. It would not do to spook them now, before your plans have borne even meagre fruit. No, the secret must remain exactly that. They cannot be allowed to die until they have served your devices, and so these orcs cannot be allowed to live.

The orcs keep up their pace, and before long you judge the expanse of forest between yourself and the mannish shelter wide enough that the coming slaughter will not disturb them. You keep your movements as careful and deliberate as you can, your instincts telling you to maintain your present distance until an opening presents itself.

And present itself one soon does. The orcs, though adept at navigating the wood in the darkness, are not tireless, and they soon begin to flag. Their hopping gait becomes a hurried trudge through the fallen leaves and snow and twigs, stumbling over debris and one another in their clumsiness, and the growing scent of saltiness in their trail is telling of their exhaustion. You let your lips curl back and reveal a sliver of teeth, your eyes still firmly shut to preserve your cloak of shadow; your predator’s intuition tells you that this is the stuff of prime prey, tired and defenceless with nowhere to run or hide.

Eventually they come to a halt, and you know the time has come. You slow your own pace to a crawl and edge ever closer towards them, keeping to where you know there is plenty of cover for your silhouette to melt into as you wait for the perfect moment to strike. It is as if you are back in the frozen north, hunting some particularly oblivious seals by the cover of night on the great ice fields.

They seem to recover their spent stamina somewhat, and one of them breaks the silence with a guttural, wet voice.

“Curses on you, kurvanog snaga! Your pathetic pace will have us seeing the sun! Move, or I shall thrash you terribly,” he growls in a bastardised language that is at once Éothéod, Black Speech, and some other language you are yet unfamiliar with. Perhaps one from the distant east? Your understanding of such a mangled language is middling at best, and you gather little more than the gist.

“You are as tired as I am, Gimtog, and slower too,” the other pants, his voice higher and raspier, like dull claws rubbing against a dusty, sun-beaten stone. “I do not leave you behind to paw in the dark only for the ire of Chief Gajakt.”

“And do you suppose Chief Gajakt will take kindly to hearing of your snivelling? Up with you!” The larger one, now known to you as Gimtog, strides forward, and you hear the distinct noise of flesh striking flesh. His subordinate yelps and falls to the ground before darting back, hissing.
>>
>>5802514
You smirk as the two orcs descend into animalistic snarls, now totally oblivious to any thoughts of danger lurking about them, and you easily take advantage of their foolish squabble. As the tension between them nears a crescendo, you once more begin to creep forth, now truly upon them. There little more space than the length of your own body separating you from them, then half of that, and then even less until the grimy odour of fatigued, enraged orc is all you can smell.

And then you are right there beside them, and their fate is sealed.

The small one is the first to realise something is deeply wrong, likely because you are quite a bit closer to him than his master. He stops posturing and sniffs at the air, and the battle-lust radiating from his skin is swiftly replaced by the rich, heady aroma of mortal fear.

“Do you smell that?” He asks, his voice trembling.

Gimtog snorts, too caught up in the quarrel with his fellow orc to realise his imminent demise. “Your nose is of no help to you now, weakling. I’ll bite it off and make a necklace of it, along with a finger for every time you talked back to me since we left camp, you rotten little-”

And then whatever he was about to say catches in his throat as your eyes flick open, bathing both orcs in a slight orange light as you summon the full force of your inner flame into them and project it outward. You draw yourself up above them to your full height just as you did at the lake, taking your time, making sure to savour every moment to its fullest and committing it all to memory. This is the first unveiling of your majesty in the world of the two-legs, and you have no intention of letting one bit of it go to waste.

You unfurl your wings, blocking out the night sky behind you and becoming a wall of impenetrable blackness save your eyes. You open your maw, teeth glinting like a wall of blades in a black void, and muster from within your chest the deepest, most predatory growl you can. And the orcs squeal.

Gimtog proves not only superior to his companion is size, but bravery as well, as he draws from his hip a long, curved sword, quite unlike the straight and heavily adorned ones from your mother’s hoard. Whereas they had glinted pleasantly in all manner of colours in what light managed to reach her most precious chamber, hilts and pommels gilded and encrusted as they were, the weapon in the orc’s hand was brutally utilitarian in comparison. It did not glint in the moonlight but rather shined dully - not polished, most probably to avoid giving its wielder away by its own reflectivity. Animal hide wraps the grip and the pommel is little more than a lump of iron. His armour is little better, rags and mismatched metal plates all that stand between the orc and a gruesome death.
>>
>>5802516
You grimace at the sight of it. Your mother told you that orcs were only good for violence and had not the ability to make beautiful things, and it seems like she was right. It is almost a relief, you think as you put your forelimbs forward to meet Gimtog, who charges you now in the madness of his terror. You will lose nothing of value by eradicating this filthy beast.

With a shrill scream of both consuming terror and defiant rage, the larger of the two orcs swings his curved blade at you. In response you bring up a forelimb and meet it with a swipe of your own, easily batting the blow aside and sending the maddened Gimtog stumbling backward. You flex your claw and take a moment to ponder the ringing sensation within it, finding it not altogether unpleasant. Is it because this is what your kind were crafted for in the pits of Angband, to bring death and destruction and war, once to the enemies of the Dark Lord and now to the unruly offshoots of his armies?

A guttural war cry tells you that Gimtog is up and charging again. You strike out with your claw again, but instead of a mere counter for the novelty of it, this swipe of your claws is a true attack meant to maim, and it finds its mark.

Your claws cut the air and slice cleanly through the flesh and bone of Gimtog’s sword arm, the rotten rags that apparently pass for vambraces to the orcs of the Grey Mountains doing nothing to so much as slow them down. Gimtog screams again, though this time there is no fight in it, only fear and pain. The black, oily blood of orc-kind coats your claws and the stench is stronger than ever.

As the orc twists and writhes and covers the ground in black blood, you draw closer and open your jaws, growling as you do so. Gimtog looks at you, his red eyes wide, and he stops struggling as his gaze meets yours and his will is supplanted by your own.

Kulkodar,” is all he has time to choke out before you take him in your jaws and rip him in two with a single bite.

You chew, then chew again, and then once more, letting the black innards of the dead orc cover your whole palate and giving it a fair chance before reaching your final and everlasting judgment regarding the flesh of orcs. You let the sickly-tasting meat drop to the ground in a lump of pulverised flesh, fabric and metal, and lick uncomfortably at the stubborn grease now flesh of your mouth. Orc meat tastes sour and, as you had suspected, overly greasy, with a seemingly inherent taste of subtle rot, and is stringy and full of gristle. Perhaps a drake of lesser taste might like it, and you could subsist on it provided you had no other option, but overall it simply isn’t for you.

You wonder, do orcs smell and taste so unappealing when they are torn asunder because the Dark Lord did not wish for his underlings to infight, or are their bodies simply revolting by nature?
>>
>>5802520
The rustle of leaves in the distance catches your attention and you realise that in your curiosity you allowed the smaller orc to escape. Your inner hunter brims over at the prospect of fleeing prey and you set off into the woods after him, your much longer limbs carrying you forward and easily running down the already-spent orc, who gibbers in fear as he realises you have finished with his master and are coming for him next.

Kulkodar! Kulkodar! Kulkodar!” There is is, that phrase again. You wonder what it means. A plea for mercy, maybe? You smile wickedly as a familiar tension builds in your legs. Unlikely.

You pounce forward at top speed and catch the fleeing orc in your foreclaws, and as you land atop his lower back with all your weight, your claws pierce through his body and drive themselves into the ground below. Bones snap and guts burst beneath you, and blood flows from his broken body like water.

He rasps and hisses, his survival instincts still pushing him to drag his doomed body to safety. He is alive only in the barest sense, for while his heart and lungs are intact his life is rapidly spilling out and draining into the forest floor, and he has precious little time left before shock or blood loss takes him. He still gibbers, utterances of “kulkodar” and other words yet unknown to you.

>Slay him, and put him out of his misery. You have no desire to have your claws embedded in orc viscera for a moment longer than necessary.

>Listen to the creature as he mutters his last breaths away. Perhaps you can glean some insight from his death ramblings.

>Interrogate the orc while he is still somewhat lucid. There are things you still need to know, and this dying orc is the best source of information you currently have. (Specify questions)

>Write in
>>
>>5802521
>Listen to the creature as he mutters his last breaths away. Perhaps you can glean some insight from his death ramblings.
Interrogating a dying blabbering orc will do little good I think.
>>
>Listen to the creature as he mutters his last breaths away. Perhaps you can glean some insight from his death ramblings.
>>
>>5802521

>Interrogate

“Where is the lair of Chief Gajakt?”

Kulkodar obviously just means Dragon in whatever tongue the goblin is speaking - maybe Dwarvish or Rhunic?

>note from a fellow QM

Excellent writing, OP. You have a talent for succinct but flavorful prose!
>>
>>5802521
>>Listen to the creature as he mutters his last breaths away. Perhaps you can glean some insight from his death ramblings.
>>
>>5802552
>support
>>
>>5802552
>Support
>>
>>5802552
Switching to this

From: >>5802551
>>
>>5802552
+1
>>
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Life’s better with a character portrait.

Anyway, looks like the interrogation is set to win. That said, I either won’t be updating tonight or will only be doing a short one, not another 4-post-long one. I have to do some very important stuff play TF2.

>>5802552
Thanks, I really appreciate it.
>>
>>5803135
Nice

Our plan to leave a mark on the ground is a valid option or you dont want that QM?
>>
>>5802552
Support

>>5803135
Cool
>>
>>5803192
Don’t worry, you can leave a mark if you wish once you’re finished with this vey unlucky orc. But since it will be the first thing that dear old Thrakaburzum has ever drawn/written, I’m gonna make you roll for it based on complexity.
>>
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>>5803204
Here is my vote.
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>>5803233

What about this? Our logo should really have wings since we are a WINGED CHAD dragon
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>>5803279
I considered winged symbols but I favored subtly. Most dragons do not have wings so I think it wise to not advertise that we are going to be Particularly nasty when we grow up.
>>
>>5803233
Looks like that one sign in Dragons: Fire and Ice
>>
>>5803135
Did you draw that? Solid work
>>
>>5803286

This is a reasonable counterpoint so let’s go for your Ouruboros-style glyph.
>>
>>5803135
That looks awesome. Do you post any of your other drawings anywhere? Have fun QM.

>>5803204
>>5803233
>>5803279
>>5803377
I don't mean to self aggrandize, but may I suggest >>5800970?
>>
>>5802552
Support.
>>
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The orc’s squirming intensifies as you withdraw your claws, sliding them back through his mangled innards. Almost rent in half yet still struggling for life, you’re quite impressed with the orcish ability to endure suffering, you must say. Perhaps he has enough life left in his draining veins to be of some use to you.

You pick the orc up in one claw and spin him around to face you, his ruined lower half hanging by mere strings and lagging behind. He goes to shriek but you fix your eyes on his and exercise your will over him, seizing the sound before it can escape his throat. Struggling for breath in the madness of his agony and terror, he goggles at you as you bring the tip of your snout right up to his face.

It suddenly occurs to you that these will be the first words you will ever have spoken to someone not a dragon. You must make them worth remembering, even if only to yourself, and elect to use the tongue of the Éothéod.

“Harken unto me, orc,” you say, as imperious and grand as one of your race ought to be, yet also keeping your tone even so that the half-dead beast might better grasp them. “Tell me of your lair and your leader, and where I might find them. Give me this, and I shall end your torment.”

Kul… kodar… no…” The creature, wild in his last moments, simply chatters his teeth and spits up black blood over his chin.

You sigh. It would seem that in his pain the orc did not heed you, likely more a result of his death throes than any ounce of willpower he might possess, and your words did not hit their mark. That said, crazed though he may be, his eyes are still immovably locked upon your own. There is no doubt that this orc is under your power just as the seals and deer of the far north had been, so why does he resist?

You think, then, of how you had held the simple animals in place with your gaze, and a realisation dawns on you. From the moment you first immobilised a fleeing seal in its tracks years ago, you have only ever used the power behind your eyes to halt, to strangle, to imprison in a cage wrought of your sheer overwhelming will. You project your intent as a great grasping claw born of a desire to control, and so it is that whatever you affect has all control ripped away from it.

That, you now understand, is what you are doing to this orc. You are choking the words in his throat, preventing him from speaking as you wish him to while the muscles in his jaw work against him. He says nothing because he cannot wrestle himself free from your iron grip, and so can do nothing but sit paralysed as his lifeblood spews from his ruined lower half.

You see now. You must alter your approach.

You ease the glow from your eyes, feeling it become less of a raging inferno and instead envisioning it as something warmer, softer, almost enticing. Rather than attacking his will through simple brute force, you opt instead for subversion, trying to direct it or maybe mould it to your own desire.
>>
>>5805479
“Where is your leader?” you say, slower this time, using every syllable to drive the point home into his savage mind. “Where is your lair?”

You feel something giving way inside the orc and he opens his mouth, mismatched teeth covered in thick blood.

“Ch… G-Gajakt…”

“Yes, Gajakt. Where, is, Gajakt?” You jump on the opening. Your eyes flare and you give one last push, and the diminutive orc in your claws breaks completely.

“R-river… cave…” he spits out, and even as his baser instincts scream at him you can feel your own power overwhelm them, drawing secrets up from inside him and dragging them out. “West…” he exhales, then spasms once, and finally succumbs to his wounds. The skinny orc goes limp in your grasp, dead.

You sit in silence, and stare at his corpse for a moment. Even in death, his red eyes are locked with your own.

You let the corpse flop from your claws in a heap, and wipe clean them on the detritus. The stench of dead orc clings to your nostrils like a stubborn itch that refuses to be scratched. For a brief moment you scan the orc’s corpse with a critical eye, but find his belongings even less enticing than the larger one’s. His clothes are little more than rotten leather scraps and his only weapon is a simple wooden bow, which, as Gimtog’s curved sword had been, is ugly and brutish compared to the mannish counterparts you glimpsed earlier but well capable of killing all the same.

You turn away, disappointed. These orcs hold little promise in the way of plunder, or at least nothing so valuable as your book.

You stop. Your book.

You left it behind, dropping it in the brush just before you attacked Gimtog. A wise - likely subconscious - move on your part that prevented the gilded pages from being fouled with orc blood. A terrible thought, that your one piece of treasure might have had a large portion of its value ruined by thoughtlessness, but now that the killing is done with your heart yearns terribly for it. You retrace your steps through the trees and follow the unmistakable aroma of precious, beautiful gold, and soon enough you spot its glint in the moonlight. You must have it, you must have it.

You snatch it up and brush it clean of dead leaves and twigs, and at once the feeling of emptiness inside you is filled. Shaking yourself free of the slight hysteria, you wonder if what you just experienced was a dragon’s intuitive knowledge of their hoard and when part of it is missing and unaccounted for. Your mother had told you many times that your kind know their hoard to the tiniest bent coin, and that should something ever leave it without your permission, you would know.
>>
>>5805481
You fiddle with the cover and flip it open, the strange black lines on the pages as meaningless to you as the leaf litter beneath your feet. A slight moroseness comes over you; you should like to know what it says. Mother said the runes were dwarvish, and so it stands to reason that the only one that could help you interpret them is a dwarf. A shame, then, that your race and theirs are eternal enemies, and one of their kind would never help you.

You pause then, and look over at the shredded body of Gimtog, and a cunning plan begins to take form in your mind.

Eternal enemies, indeed. Perhaps…

>Leave a carving in the bark of a nearby tree. Your plan begins here, in the corpses of these orcs.

>Turn away and leave. No, it’s a fooling idea. You have better ways to spend your time.

>Write in
>>
>>5805482
>Leave a carving in the bark of a nearby tree. Your plan begins here, in the corpses of these orcs.
Baby steps into having our own subjects.
>>
Specify which design you’d like, if you want to leave one. I know people have already voted but I’d like a more representative vote.

>>5803233
Dracula’s gonna freak

>>5803393
Nah, I generally only post stuff on this site.
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>>5805482
>Leave a carving in the bark of a nearby tree. Your plan begins here, in the corpses of these orcs.
>>5805491
Here's a simple one
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>>5805482

>Leave a carving in the bark of a nearby tree. Your plan begins here, in the corpses of these orcs.

Nothing ventured, nothing gained
>>
>>5805482
>Leave a carving in the bark of a nearby tree. Your plan begins here, in the corpses of these orcs.

>>5805489
>subjects
Governing sounds busy and politics seem troublesome. This "favor" we're doing them will secure a steady flow of valuables and goodies soon enough. Let's not forget Occam's razor.
>>
>>5805521

Ultimately I’m thinking about this as a “smash and grab” operation, I don’t think we’re really trying to settle here.

1) Basically, convince orks to attack dwarves in all-out attack.
2) hopefully make contact with dwarves and organize a doublecross against the orks for treasure (and a tutor?)

3) if we can’t organize the doublecross, simply lead orkish raid against dwarves and steal what we can, leave orks to be slain as we fly away
>>
>>5805482
>>Leave a carving in the bark of a nearby tree. Your plan begins here, in the corpses of these orcs.
We may be evil, but that doesn't mean that we need to rabidly attack those who need not be our enemies.
>>
>>5805527
I doubt dwarves would make a deal with a dragon, much less so soon after Smaug conquering Erebor.
>>
>>5805531

Totally valid counterpoint but not all dwarves are aligned and they are just as prone to bad decision making as men are.

Anyways, we could always pull this plan off against the local men instead, they clearly have a stockpile of local dwarven goods for us to plunder. Maybe also a man who can read dwarvish runes?
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>>5805491
>>5805496
Making a symbol that's readily recognizable as a dragon might be a risky move and potentially compromise our plan. It has to be something that retroactively makes sense once we reveal ourselves. Our character is no Michelangelo as far as we're aware, so keeping it simple may be preferable, especially if we're in a hurry.

If suggestions are still open, I made some adjustments to better represent these >>5803135 proportions. Surely this will strike fear into our enemies.
>>
>>5805482

>>Leave a carving in the bark of a nearby tree. Your plan begins here, in the corpses of these orcs.
>>
>>5805527
Pissing off everyone doesn't sound sustainable, and as of now there isn't any reason why we shouldn't stay here. If Gajakt's horde is settled in that cave, then it is likely large enough to set roots in, and it's by running water too. We can snatch it from the orcs by organizing a raid with the locals and claiming it as our own. Letting us crash in the cave and sums of gold or other items of interest would be small prices to pay to fend off annihilation against the orcs. Besides, our guy really wants to try cheese.
>>
>>5805549
Agreed. Ultimately, accumulating a hoard lends itself to a more settled lifestyle so why not subj- protect the locals for our benefit?
>>
>Leave a carving in the bark of a nearby tree. Your plan begins here, in the corpses of these orcs.
I do so love it when a plan comes together.
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>>5805549
>Besides, our guy really wants to try cheese.
>>
Looks like we’re drawing our first picture. I’ve looked through the thread and there seems to be a slight bias towards a serpentine creature like >>5803233, a depiction of a dragon but subtle enough that it could reasonably be something else, so I think that will satisfy most people. Besides, this is just a drawing on a tree, so there’s always the opportunity to change it later.

Three people roll me 3d6. It’s a pretty difficult task for someone who has never drawn before to accomplish, so I’ll set the DC at a healthy 15.

>>5806169
Let’s hope Thrakaburzum doesn’t turn out lactose-intolerant.
>>
Rolled 6, 2, 5 = 13 (3d6)

>>5806397
>>
Rolled 3, 3, 6 = 12 (3d6)

>>5806397
>Let’s hope Thrakaburzum doesn’t turn out lactose-intolerant.
You say that like it isn't your call, QM. kek
>>
Rolled 2, 4, 5 = 11 (3d6)

>>5806397
>Let’s hope Thrakaburzum doesn’t turn out lactose-intolerant.

Cold-blooded lizard here, eating a cow is diferent for eating their milk?
>>
>>5806408
>>5806409
>>5806414
> 16
Thraka is an artist!
>>
>>5806408
>>5806409
>>5806414
>5+6+5=16
Good job Dragonbros
>>
>>5806408
>>5806409
>>5806414
>16
That was a pretty steep roll. Our dragon isn't too bad at this.
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An impressive roll. You are an artistic wyrm. Writing.
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>>5806431
Lol
Nice
>>
>>5806421
We can make our OWN treasures!
>>
Rolled 2, 3, 5 = 10 (3d6)

>>5806397
Rolling for lactose tolerance
>>
>>5806478

Hmm, better stick to livestock and the occasional elf
>>
>>5806472
>Make a draw on a tree for the hoomans
>Keep the tree because the draw is too good
Peak dragon mindset

>>5806478
Not bad
>>
Rolled 2, 6, 4 = 12 (3d6)

>>5806478
I'll try to help with that.
>>
Rolled 3, 3, 5 = 11 (3d6)

>>5806478
>>
>>5806478
>>5806489
>>5806495
5+4+5=14

Better that humans yeah lol
>>
Nice quest, count me in
>>
>>5806498
We will have our cheese hoard
>>
>>5806707

In his desire for exquisite cheeses, a generation from now the northmen will be in turn known for their unparalleled dairy industry.

It shall both grow our hoard in gold coin and luxurious wheels of the finest cheese.
>>
>one day and 12 hours
Hey QM, how's it going? Take the time you need, just wanted to make sure you're okay. We appreciate the effort you're putting into this. Don't stress yourself out.
>>
>>5808052
I’m fine, thanks for asking. I’ve been flip-flopping on this update because I couldn’t get the feel down right but now I’ve got the hang of it, unfortunately I’m not gonna finish it tonight because it’s 3:30am where I am and my eyes are on fire. Sorry for the long wait.
>>
>>5808559
Rest well
>>
>>5808559
Take the time needed
>>
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As you stand alone in the darkness with only the stink of dead orc to accompany you, the plot brewing in the back of your mind grows from a mere spectre of an idea, a passing daydream barely worth entertaining, to something intriguing, daring, bold. It whispers to you of untold riches flowing from the very earth, of sumptuous feasts without end, of the prestige afforded to the very greatest of your kind. Of walls of mannish spearheads and dwarvish axes arrayed not before you, but beside you, to your own benefit.

Another, more sensible part of you, well steeped in the tales your mother taught you, insists that such a thing cannot be done. It is not the way of dragons, creatures crafted for the express purpose of destruction, to rely on the strength of others to take what is theirs by right of plunder. Never before has anything like this been done, save with easily-dominated orc rabble. To attempt what you consider is too dangerous, no less folly than to point the sword against your own breast.

The little voice speaks again, louder now. Then would that not make you the first? You could be as a great pioneer, a living legend among your race. Food, territory, treasure uncountable. All could be yours, and at a fraction of the age and power it would demand otherwise.

It’s preposterous, says the diminishing voice of reason that you are beginning to think isn’t reasonable at all. You couldn’t possibly.

You raise a black talon to a nearby tree, its bark smooth yet sturdy. Ah, but if you could

You apply just a little pressure to the bark and the tip of your claw sinks in as you drag it across the surface, and a thin line is left scored across it. The fragrant scent of wounded tree tickles your nostrils and beads of sap pool in the shallow gash, but you are not finished. You raise your claw again, in a different spot, and make a similar mark, and then do it again. For a long while you keep to this task, making careful nicks in the wood as the image in your mind is given form before you. More than a few times your inexperience gets the better of you and you make some small error, be it a broken chunk of bark or a slip of a claw, but you always manage to improvise and either hide the mistake or make it a feature. As the sky grows brighter in the east and birds begin to sing in the distant woodland, your design nears completion.

This process of scratching shapes is bizarre and entirely new to you, but not unpleasant by any means, you have to admit. You are reminded of the writing in your golden book and some level of excitement stirs in you. What is writing if not shapes with meaning? If you can etch a symbol into tree bark, then surely the ability to learn the dwarf runes lies within you also.
>>
>>5809393
You leave one final claw mark and, hailed by the long cry of some southern bird, declare your design finished. What stares back at you is a long, limbless body coiled around itself, its mouth open wide and filled with sharp fangs, almost chewing its own tail. Horns rise from its head and a thin slit of an eye gazes outward menacingly. The half-hardened sap pooling in the cuts gives an eye-catching gleam to the whole thing, making certain than anyone who happened across the scene would see it.

Yes, you think with no small amount of satisfaction, this will do nicely.

A symbol to leave here and there with which to identify yourself to the local two-legs, be they man, dwarf, orc or otherwise, without actually revealing yourself in your full majesty. With this, you have a way to build a form of familiarity with them while avoiding any friction your nature as a dragon might cause. You could communicate, or intimidate, or perhaps even manipulate for as far as your cunning can carry this new tool.

You look to the snow-dusted peaks to the east and see shafts of sunlight peeking from between them, the clouds golden wisps in the early morning light. Morning will soon arrive and the men will likely be moving with it, if they are not already. With your work finished you return into the thicker forest, ready to stalk your targets once more.



Sidgier led their party of four through the forest, with Torold and young Bodvar in the middle and Harald bringing up the rear with his spear in hand. The familiar weight of his dwarf-made sword at his side was an ever-present comfort when danger could be lurking behind any tree, or crouched beneath any shrub or behind the crest of any hill. He took care to move silently and avoid the natural trails, for the orcs of the mountains to the west knew that men and dwarves frequented such sunlit trails and often staked them out in dark corners. Much safer, he had thought, to move through unbroken woodland with as much stealth as possible where they would be less expected.

Behind him, Bodvar’s teeth chattered. The previous night without a fire had been harsh even in spite of their warm furs and well-made clothes, but on Bodvar’s small body the effects were the most severe. He had shivered the whole night and they had huddled for warmth, but even as they sat freezing in the alcove beneath the cliff Sidgier knew his decision was correct. He would much prefer the young boy to catch a cold than an orcish arrow, and had he lit a fire they surely would have been discovered.
>>
>>5809394
A miracle they had not been found in spite of it. With such poor shelter from both the chill and the orcs lurking within the trees, Sidgier had been ready to fight and die for the sake of those with him, taking as many orcs with him as he could before he finally succumbed to their poison-tipped arrows and scimitars. For one bone-chilling moment he had thought he heard movement in the darkness, but nothing came of it and he soon dismissed it as a wild animal, though he did not drop his guard one bit.

As they trudged onward, a foul stench suddenly struck Sidgier in the face like a hammer blow. So rancid was it that he stumbled back, almost hitting Torold, who saw the change in his friend and had his bow and arrow drawn in a moment.

“What is it, Sidgier?” Torold whispered, his nose curling. “That awful smell?”

Sidgier grunted the affirmative and slowly drew his sword. The polished steel glinted in what shafts of light penetrated the thick canopy, and the inlaid silver in the cross-guard even more so. The smithies of the dwarves were known for their quality, and his fine blade had clove through a full dozen orcs now. No matter what he found, or what found them, he could trust his weapon to carry them through it.

The reek grew worse with each step, like orc-stench but worse than he had even experienced before, and their nerves became more frayed and their bodies more tense, even little Bodvar armed with his stick and a knife Torold had given him in case the worst were to happen, but when they arrived at the source they were met not with foes, but with carnage.

The droning of flies filled the air in the clearing as they swarmed a pile of pulverised black flesh from which Sidgier guessed the smell must be coming. On one side of it was a pair of stunted grey legs topped with lengths of gut, and on the other side was the torso of the orc, its dead eyes staring off into nothing.

Torold stifled a cough and Harald pulled his furs over his nose and mouth, but Sidgier - and to his surprise Bodvar, his chill seemingly forgotten - simply observed the grisly scene. It seemed as though something had torn the orc’s middle out and smashed it to a bloody paste, leaving it for the carrion feeders. Sidgier quickly scanned the tree line but found nothing, no strange shapes in the brush that might signal an ambush.

“It could not have happened to a finer fellow,” Torold remarked, bow still ready to strike out at some hidden foe. “What kind stranger ridded us of him, do you think?”

“I cannot rightly say,” Sidgier said. “So brutal a death would not have been suffered at the pointed off into the forest. “The tracks from there on are heavier, as though there was a chase or an escape. It leads that way, see?”
>>
>>5809395
As the other two occupied themselves, Sidgier found himself patrolling the clearing, his guard still well up. The rustling he had dismissed last night, was that the creature that had slain these orcs, just barely passing them by? Or perhaps it was the orcs themselves, and the animal responsible for their deaths had saved them all from an entire hunting party from the western reaches. His stomach twisted at the thought of a full dozen or more capering goblins descending on descending on their little camp in the dead of night, him powerless to defend the others regardless of his merit as a swordsman, and he again cursed the rotten luck they found themselves in. What were orcs doing so far east of Gundabad? Their war bands generally kept to the sheer cliffs to the west, warring amongst themselves and accosting unwary travellers, and certainly not so far east that they found themselves on the other side of the Red Road. Perhaps a couple of particularly dim orcs could find their way out here, exiled from their greater societies and sent wandering with little more than scraps of cloth to cover them, but both these orcs and the ones he had killed had been well armed and armoured. No, they were from a proper war band, and by no means should they have been where they were.

His grip tightened around the sword. Something ill was afoot, he could feel it.

At that moment a slight glint caught Sidgier’s eye, and he found there something he could not explain. Engraved in the trunk was some sort of symbol, one he had never seen before, a wicked-looking serpent biting its own body with pointed teeth. It seemed to preside over the grisly scene like a watcher, and Sidgier suppressed a shudder. He had heard tales of men to the far, far south who used dreadful venom-filled serpents as crests, but in the Grey Mountains? It couldn’t be them. Who, then?

“Did you find something?”

Sidgier jumped at the sound of young Bodvar’s voice right behind him, and he turned around to give the young boy a smile that he hoped looked more assured than he felt. “Aye, a peculiar sigil upon this tree. It seems to me a snake, though I do not know who carved it.”

“I would say that the only two who could tell us are dead, and good riddance to them,” Harald says from over your shoulder, and at Sidgier’s look elaborated. “We found another corpse further along the trail, another orc, smaller than this one with its lower half all but torn apart.

“As for this, well, orcs organise themselves by way of war bands, and flying the standard of their own group is often done to mark territory. I would say these two were claiming this patch of forest for themselves and had left behind a carving of their own snake-like standard immediately before being set upon by whatever beast finished them.”

“I think it was a troll,” Torold added. “that best explains the strange tracks, I think. Perhaps if we are lucky, the lumbering beast will have turned to stone?”
>>
>>5809396
Sidgier hummed, thinking. “And what say you, Harald?”

The eldest of the men grunted. “Of all the things it could have been, a territorial mountain troll does seem the most likely. They work sometimes with orcs but not always, and they can be brutal sheen their tempers flare. Still…” he fixed Sidgier with a concerned glance, “even that leaves some questions unanswered. Why did we find no signs of trolls before now? The air is crisp and the animals do not seem scared as they would be to set foot in a troll’s hunting ground. And though heavily forested, I can think of no caves within a reasonable distance. Where would a troll go to escape the sun by day? It makes less sense than it should, Sidgier.”

The four of them then stood in uneasy silence, save Bodvar who still seemed absorbed by his own morbid curiosity, poking at the orc with his pointed stick, until Sidgier broke it.

“Whatever the case, we cannot afford to stay here and speculate. Daylight is precious and we cannot afford to waste any of it, lest we be caught in the dark again with orcs or trolls or things yet more vile. Come, let us make haste homeward.”

The other two men grunted the affirmative and fell back into their positions, Torold with his bow ready to loose an arrow and Harald with his spear at the ready. Sidgier shot one last glance at the serpent sigil before resuming his trek westward. One more unpleasant detail for the elders to mull over.



You lie nestled between the two walls of a very narrow valley, just barely large enough to accommodate you. Only a short walk from the mannish camp, you listened intently as they packed their belongings and went walking off in the direction of the clearing where you had torn through Gimtog and his little underling. You delight in imagining them stumbling across the carnage and seeing the spiralled serpent, and at once knowing that they were not alone amongst the trees.
>>
>>5809397
Looking up at the sun through the canopy, not yet at the midday point but not far off, you decide enough distance has grown between you and your mannish quarry that they would not detect your presence, save if you flew too high and made a spectacle of yourself. Now, with a new day and new developments upon you, you simply have to decide how best to spent your time.

>Do as you have been doing until now and continue stalking the men back to their village, going by scent rather than sight to remain outside their notice. Your plan has not changed and you need to find the home of the mountain men, and following a scent trail through the undergrowth is a far more covert manner of going about it than searching the mountains by air and revealing yourself to anyone with the sense to look up.

>Look for the orcs in the cave by the river. You assume that the small orc was referring to the river that either fed or flowed from the lake you landed beside when you first arrived in the Ered Mithrin, and your nose should be able to pick out the smell of orc along its banks easily enough, especially if there is a horde as you suspect there to be. You would take the measure of these orcs, and lay eyes on their chieftain if you can.

>Search the mountains for a lair. Your loss of your book, though brief, has you rightfully worried about any harm that might befall your treasure, both present and future. Whether a temporary hidden alcove in which to store valuables or a more permanent dwelling, you would like to find somewhere to store your precious book before undertaking any more dangerous tasks.

>Write in
>>
>>5809398

Well written and based update per usual QM! Love the perspective switching.

>Look for the orcs in the cave by the river. You assume that the small orc was referring to the river that either fed or flowed from the lake you landed beside when you first arrived in the Ered Mithrin, and your nose should be able to pick out the smell of orc along its banks easily enough, especially if there is a horde as you suspect there to be. You would take the measure of these orcs, and lay eyes on their chieftain if you can.

The orcs should obviously know where the men are and probably also where the dwarves are too.

I still don’t like the idea of approaching the man village alone. It seems insanely dangerous to do so without building up our local rep with more sigil placement, etc
>>
>>5809398
>Search the mountains for a lair. Your loss of your book, though brief, has you rightfully worried about any harm that might befall your treasure, both present and future. Whether a temporary hidden alcove in which to store valuables or a more permanent dwelling, you would like to find somewhere to store your precious book before undertaking any more dangerous tasks.
>>
>>5809398
>>Search the mountains for a lair. Your loss of your book, though brief, has you rightfully worried about any harm that might befall your treasure, both present and future. Whether a temporary hidden alcove in which to store valuables or a more permanent dwelling, you would like to find somewhere to store your precious book before undertaking any more dangerous tasks.

We cant carry our book everywhere, lets to make a camp first, then we can continue with our plan.

Really nice update QM
>>
Also, now that I think about it, for first time we CREATE something. It is not beautiful or sophisticated, but it can be a start to begin to develop an artistic interest. In the future we could use our gold to make art about us or something.

>A autistic dragon become a lord over men and survive the end of the age of elvens while Sauron is kicked to the void
>>
>>5809398
>>
>>Search the mountains for a lair. Your loss of your book, though brief, has you rightfully worried about any harm that might befall your treasure, both present and future. Whether a temporary hidden alcove in which to store valuables or a more permanent dwelling, you would like to find somewhere to store your precious book before undertaking any more dangerous tasks.
A lair is always a good fallback point, especially if things go sideways with our work her near Gundabad. I'm surprised no one hasn't put together that Gundaband has fallen, but it is what it is. Besides that, awesome work GM!
>>
>>Search the mountains for a lair. Your loss of your book, though brief, has you rightfully worried about any harm that might befall your treasure, both present and future. Whether a temporary hidden alcove in which to store valuables or a more permanent dwelling, you would like to find somewhere to store your precious book before undertaking any more dangerous tasks.
>>
>>5809398
>>Do as you have been doing until now and continue stalking the men back to their village, going by scent rather than sight to remain outside their notice. Your plan has not changed and you need to find the home of the mountain men, and following a scent trail through the undergrowth is a far more covert manner of going about it than searching the mountains by air and revealing yourself to anyone with the sense to look up.
>>
>>5809398
>Search the mountains for a lair. Your loss of your book, though brief, has you rightfully worried about any harm that might befall your treasure, both present and future. Whether a temporary hidden alcove in which to store valuables or a more permanent dwelling, you would like to find somewhere to store your precious book before undertaking any more dangerous tasks.
Mainly to find a safe place to hide the book, carrying it around as we have is just asking for it to get damaged.
>>
>>5809398
>Do as you have been doing until now and continue stalking the men back to their village, going by scent rather than sight to remain outside their notice. Your plan has not changed and you need to find the home of the mountain men, and following a scent trail through the undergrowth is a far more covert manner of going about it than searching the mountains by air and revealing yourself to anyone with the sense to look up.
>>
>>5809398
>>Search the mountains for a lair. Your loss of your book, though brief, has you rightfully worried about any harm that might befall your treasure, both present and future. Whether a temporary hidden alcove in which to store valuables or a more permanent dwelling, you would like to find somewhere to store your precious book before undertaking any more dangerous tasks.
We need a base of operations to keep our valuables. Remember! A horde makes a dragon stronger!

>It’s preposterous, says the diminishing voice of reason that you are beginning to think isn’t reasonable at all. You couldn’t possibly.

>You raise a black talon to a nearby tree, its bark smooth yet sturdy. Ah, but if you could…
I love the writing Uruloki!! In my mind our boy has a voice like the sweetest, cruelest poison
>>
>>5809398
>Search the mountains for a lair. Your loss of your book, though brief, has you rightfully worried about any harm that might befall your treasure, both present and future. Whether a temporary hidden alcove in which to store valuables or a more permanent dwelling, you would like to find somewhere to store your precious book before undertaking any more dangerous tasks.

Great update QM!
>>
>>5809398
>>Do as you have been doing until now and continue stalking the men back to their village, going by scent rather than sight to remain outside their notice. Your plan has not changed and you need to find the home of the mountain men, and following a scent trail through the undergrowth is a far more covert manner of going about it than searching the mountains by air and revealing yourself to anyone with the sense to look up.
>>
>>5809398
>Search the mountains for a lair. Your loss of your book, though brief, has you rightfully worried about any harm that might befall your treasure, both present and future. Whether a temporary hidden alcove in which to store valuables or a more permanent dwelling, you would like to find somewhere to store your precious book before undertaking any more dangerous tasks.
Probably temporary. We can find a cave, make an hole in the ground and move some stones on top. Perfect safety for the book
>>
>>5809398
>Search the mountains for a lair. Your loss of your book, though brief, has you rightfully worried about any harm that might befall your treasure, both present and future. Whether a temporary hidden alcove in which to store valuables or a more permanent dwelling, you would like to find somewhere to store your precious book before undertaking any more dangerous tasks.
>>
Hey everyone, just wanted to pop in andthank you all for being so patient and apologise for taking so long. I haven’t abandoned the quest or anything.
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>>5812730
Its fine, I figured that now that you werent being pressured into writing a update everyday day or two, you would take your time writing your updates at your own time and pace.
>>
>>5812730

No worries dragonchad QM, we’ll wait patiently for quality updates
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>>5812730
No worries, we get it. Look at the number of replies you got. Take the time you need.
>>
>>5812730
No biggie
Thanks for the quest, we can wait for second breakfast.
>>
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You are keenly aware of the golden book pressing into the soft scales of your underbelly as you lie atop it, keeping it sheltered from the myriad dangers of the world around it. Since your encounter with the orcs last night you have been all too conscious of the especially fragile nature of your treasure. The embossed gold casing is soft and could easily be irreparably marred by an errant sword swing or arrow, and the pages could have been rendered useless by even a small splash of blood. Going forward you will have to be far more cautious about how you treat your valuables, especially as you gather more.

You cannot carry a hoard with you wherever you go, nor can you suffer to sleep out in the open like some common beast, open to the elements and vulnerable to the blade of some would-be dragonslayer skulking through the night. What you need is a place to store your hard-won plunder, a place to secret yourself away and lay your head down upon a bed of gold and gemstones. You need a lair, a deep, dark place far away from covetous eyes.

But where to settle? You know rather little about the surrounding area aside from what you saw during your flight into the valley, and the few remotely suitable locations that you came across while tracking the party of men - shallow caves in cliff faces and the like - were much too exposed. In the far north there were few other dragons, most dwelling in the warmer lands to the southwest, and those that did reside nearby dared not attract the ire of your venerable mother, a veteran of the war with the dwarves of the lands you now prowl. Here, though, it is far more populated, and with crafty two-legged races at that. Were you to choose such a place, any petty burglar might sneak in and defile your treasure with their filthy, stubby fingers. The very idea makes your lips curl back, your teeth bared at imaginary thieves in the dark. No, that would not do.

You sit and ponder, crushing twigs and leaf litter in your claws to occupy them, but nothing comes to mind. Then a rustling overhead draws your eyes upward to see a bird, a sleek thing with all black plumage that shimmers purple in the sun shafts. It points one beady black eye in your direction, gives an offended “caw” and ascends, flapping its feathered wings as it navigates the twisting boughs expertly. You watch it settle near the top and perch upon a bundle of sticks, grass and other debris at the furthest reaches of the trunk, into which it quickly disappears. And in that moment beneath the branches, the obvious occurs to you.
>>
>>5815086
Other dragons, bound to the earth as your mother and siblings are, might be forced to make their lairs in such vulnerable locales so easily accessible to intruders and interlopers, but you are no such victim of circumstance. The powerful leathery wings upon your back are a key to a world of possibilities your wingless kin would never consider, and choice of lair is no exception. What you truly need is not a burrow stretching far beneath the ground, but a roost, a proper eyrie up high where none but the birds may reach you. Inaccessibility and perilousness are your goal, and the highest reaches of the Ered Mithrin are abundant in both.



Great ice-filled chasms and thick snowdrifts pass beneath you as you glide from outcrop to rocky outcrop high above the verdant foothills below. The sun, though moving west with speed, shines yet over the peaks, and paints the coming storm clouds with an orange lining.

Over the past few hours you had ascended and evaluated the Ered Mithrin in your search for a decent lair among the ice and rock. Ever mindful of prying eyes from the warmer valley below, you paid special attention to keeping to the thinning copses of trees and deep fissures on your way up, eventually passing over the east side of the mountain where you could soar more freely.

Little could survive this sheer elevation and biting cold, the only animals present being hoofed creatures with long, sweeping horns and thick coats - mountain-dwelling goats, upon one of which you had earlier sated your hunger, plucking it from the cliff face as you glided past and sending its fellows prancing across the rock face in a panic. But even those hardy beasts did not rise to such heights as this, though, and not a single hardy shrub or blade of grass protrudes from the cliff face about you. These heights are blanketed thickly with snow and scattered with hidden, treacherous ledges and pitfalls that would surely spell death for any two-legged interloper venturing this far from the safety of the ground, assuming the biting cold did not freeze their feeble bodies where they stood. Yes, you think as your wings carry you across a snow-filled gorge, this is exactly what you have been looking for.

You catch the mountain winds and soar from here to there, keeping your keen eyes open for any promising-looking breaks in the mountainside. A few catch your eye but are merely shallow holes, a far cry from the sheltered cave you seek. You take a moment to rest upon a sharp ledge and look over your surroundings, wisps of low-hanging clouds and flakes of snow tickling your snout.

All of the sudden the wind changes and the ghost of a scent catches in your nostrils. All thoughts of caves and caverns leave you as it drags your nose toward it, beckoning you. That tantalising, metallic aroma… could it be?
>>
>>5815088
You take to the air with newfound purpose, forgoing the updrafts in favour of driving yourself forward with powerful wingbeats, never letting the sweetness in the air escape you. You follow it through narrow passes and sheer drops until, at last, you find yourself before the mouth of a wide, deep cave.

You stick your nose in tentatively, giving a few cautious sniffs, and are met with a wealth of information. Chief among them is the alluring aroma that brought you here, and now that you are so close you are certain that your sense of smell did not lead you astray; there is gold here. But beneath that is the scent of ancient smoke, of dust and broken rock, and of fire and scales long absconded.

This cave, you realise, once belonged to another dragon.

Curiosity and lust piqued in equal measure, you let the scent of gold guide your feet as you look more closely at the cave, particularly its shape. Compared to all the caves you have seen so far this one is mightily unusual, the walls distinctly unnatural and uniform, with regular marks suggesting it was not formed naturally, but rather carved from the mountain by the resident fire-drake themselves. Much like your mother did in her glacier, this fire-breathing dragon of old must have used the flame within them to melt the very mountainside and scoop out great handfuls of malleable rock.

The clack-clack of your claws against the mountain’s guts echo through the cave as you go, still not at the end. What treasure must this elder urulókë have gathered, to go to the trouble of creating such a deep lair even in such an inaccessible place?

Your question is answered as you turn a corner and find…

Not much, really.

There is no grand pile of riches left behind by some long-dead firewyrm, no treasure chamber bursting with loot. Instead, what you find are dregs. Scraps of gold litter the chamber, individual coins and misshapen lumps clearly melted and then left to harden again in the shape of the rock around them, and you understand then that whoever made this cave must have abandoned it for some greater holding once they outgrew it, and had taken the vast majority of their plunder with them, leaving behind only what they could not retrieve. The odd glint of precious metal between rocks and in tiny crevices excites you, but that is all there has been for a long time.

Disappointment gnaws at your heart and you let out a low grumble that reverberates all through the cave and back, but you cannot bring yourself to be too disheartened. After all, while the gold left here is of both poor quality and low quantity, it is still gold. It is your first load of treasure claimed by yourself, for yourself, and that alone is cause for jubilation.
>>
>>5815090
You spend some time working in the darkness, scraping gold from the stone and clawing lost coins out from their hiding places, and before long you have a tidy little pile of gold coins and trinkets in the centre of the treasure chamber. Your treasure chamber, you remind yourself. Ever so carefully you take your golden book and, with a critical eye for detail, position it atop the pile as the centrepiece of your hoard.

Your hoard. All yours, safe in your mountain home.

You do not know how long you sit there, gazing into the treasure as it dances in the glow of your eyes, but when you draw back you realise that what little outside light penetrated into the treasure chamber has disappeared. It must be night again.

Looking back and forth between your hoard and the exit, you find yourself torn. On one hand, there is nothing you would rather do than curl up around your hoard for the night, indulging in your first true success as a member of your race and washing away the fatigue of the past couple of days. You must admit, the faint yet present ache in your wings from your flight south combined with the deeper tiredness of your encounter with the orcs, and from applying the fire behind your eyes in an entirely new way, has tired you somewhat.

On the other, though, thoughts of orcs and men and dwarves dance in your mind. It would seem that much is afoot with the short-lived inhabitants of the Ered Mithrin, and many motives move in the valley below. You still know little of the situation and night is the only time you can fly freely and undetected, your scales blending in with the night sky. You could catch up with the mountain men in quick fashion, resuming your earlier activities where you left off.

You run your tongue across the insides of your teeth. What to do, indeed?

>Rest for the night, and perhaps some of the day as well, and build your strength. There is no sense in continuing without proper rest, and your hoard calls to you.

>Venture out, making good use of the cover of darkness. There is no telling what the men or orcs intend, and it would be wise to make use of what time you have so you can better plan in the future.

>Write in
>>
Sorry for the long wait, everyone. Hope you all enjoyed Halloween.
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>>5815092
>Rest for the night, and perhaps some of the day as well, and build your strength. There is no sense in continuing without proper rest, and your hoard calls to you.
>>
>>5815092
>Rest for the night, and perhaps some of the day as well, and build your strength. There is no sense in continuing without proper rest, and your hoard calls to you.

Sleepy times ahead.
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>Rest for the night, and perhaps some of the day as well, and build your strength. There is no sense in continuing without proper rest, and your hoard calls to you.
>>
>>5815092
>>Rest for the night, and perhaps some of the day as well, and build your strength. There is no sense in continuing without proper rest, and your hoard calls to you.
>>
>>5815092
>Rest for the night, and perhaps some of the day as well, and build your strength. There is no sense in continuing without proper rest, and your hoard calls to you.
As nice as the book must look on top of that pile, it's probably best to hide it in a small divot in the ground and beneath a heavy slab or boulder. A puff of hot smoke and some sweeping with our tail should clean the surface adequately for the book, and the hiding place would be inconspicuous enough in the slim chance someone wanders into our temporary abode. When we wake up, we can snatch breakfast in the form of a mountain goat, practice etching our calling card quickly in some firm mud to rub away once we're finished to cover our tracks, and decide where to go next. Come dusk, when long shadows are cast by the tall trees and hopefully mountains for us to hide in, we can making our moves. Our next course of action should be finding the human settlement those hunters belong to, sizing up the community and its operations, and any circumstances affecting it as well as key figures in its community. If we run into orcs in the forest, we already know what to do.
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>>5815092
>Rest for the night, and perhaps some of the day as well, and build your strength. There is no sense in continuing without proper rest, and your hoard calls to you.
>>
>>5815092
>Rest for the night, and perhaps some of the day as well, and build your strength. There is no sense in continuing without proper rest, and your hoard calls to you.
Our boy needs to sleep and so do I.
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>>5815229

Supporting, this is all reasonable
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>>5815092
>Rest for the night, and perhaps some of the day as well, and build your strength. There is no sense in continuing without proper rest, and your hoard calls to you.
>>
>>5815092
>>Venture out, making good use of the cover of darkness. There is no telling what the men or orcs intend, and it would be wise to make use of what time you have so you can better plan in the future.
>>
You’re taking a nap with your gold before continuing. Writing.
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>>5816667
Writers cramp?
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>>5820544
Unfortunately so. I’m no JRRT so I’m having trouble conveying something properly via text. I think I’m just gonna have to get an update out, not everything can be top quality, sadly.
>>
>>5822036

Happens to the best of us QM - typically the QM is their own harshest critic.

In my own quest I’ve learned to be comfortable with updates that I’m 80% happy with given the constraints of the update schedule.
>>
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Now that you and your valuables are safely hidden away, at risk from neither the elements nor treasure hunters, and the reminders of the affairs of two-legs are out of sight, you suddenly realise how tired you are. There is a weariness in your limbs and your eyelids have a weight to them, such that you blink sluggishly and struggle to open them again. The wind howls and whips outside, but sheltered so deeply in rock it sounds no louder than a light breeze.

The gold’s sweetness is even more intoxicating than before, and you do not expect you could resist its allure even if you wished to. You circle your palm-sized pile of treasure, giving it a last appreciative once-over before coiling around it and finally allowing sleep to take you.



Biting cold, yet accompanied by a pleasant, dry warmth hanging in the air. A mound of shimmering treasure of every variety. A low, rumbling growl shakes the mass of ice above you and smoke fills the air, and you know where you are. You can see vividly your mother’s scales, pale and frayed at the edges with her great age, and the heat pouring from her vast hide is such that you can almost believe you never left her. She exudes easy confidence befitting her sheer enormity, and she appears to you as the unassailable mountain of flesh and armour she has always been. You feel her underbelly grinding into the golden mountain, you feel her claws carving furrows into the ice beneath her as if it were your own, and for a moment you understand what it means to be a great dragon.

Yet the world swims and fades, and there is something else further off. Hazy visions of iron-hard scales dance before you, of searing red flames flickering in the dark, reflected in a sea of gold and silver and precious stones. Screams of terror swim through your ears, but they are muffled as though from a great distance or underneath a great layer of stone. A mighty impact causes the very earth to fracture, followed by another, and another, and then a wave of sheer stunning malice pervading every last bit of its - your? - being. It is a force, the likes of which you have ever felt. Then there is only darkness and the slow, heavy breathing of a slumbering dragon.



You do not know exactly how much time passes before you emerge from your sleep, but you eventually manage it with some effort. Your eyelids crack open and send faint shafts of light over the roughly carved stone of your chamber, across which shadows dance and stretch as you look this way and that. A wide yawn sends a swirling plume of smoke to the top of the cave as you stretch the lethargy out.
>>
>>5822731
You think back on those visions, for to call them mere dreams would be folly, as clear to you now as they would have been had you lived them yesterday. They were no simple figments of imagination, of that you are as certain as you are of the wickedness of your talons and the toughness of your hide. Their presence still lingers on your mind like a swollen grey cloud, to which you can no doubt attribute your uncharacteristic sluggishness; as you understand, most dragons, among which you had included yourself up to now, find little difficulty in awakening from even years of torpor.

You eye the pile of gold, the greatest item a boon from your mother and the padding left behind by some long-gone fire drake. Are you simply a heavy sleeper, or is something else at play?

It is at that moment that you notice the rumbling. It starts off minor, barely worth your attention, but before long the very mountain is shaking and you rush to the mouth of the cave to try and determine the source. But where there was once a wide opening rimmed with long icicles stabbing down from the ceiling and small snowdrifts piled against the sides, now there is a mere shaft of light penetrating from the top over a huge pile of mound, nearly as tall as the cave itself.

With an assessing eye, you step forward. This is by no means the first time you have encountered something of this manner, for in the frozen north where devastating snowstorms were part of the norm, the cave in which you lived with your mother and siblings was prone to blockages of snow and collapsed ice from the glacier above. In such situations your mother would use her mighty breath to turn the frozen barriers to steam, clearing the path in seconds. Unfortunately for you your fire has yet to show itself outwardly, so you must settle for simply clawing your way through.

A moment or two of tunnelling later you emerge to a grey sky thick with snowflakes and a landscape quite different from the one you went to sleep in. Where there were once cracks and crags of stubborn grey rock visible in the basin below, now there is only a featureless expanse of white, all terrain buried beneath an incalculable volume of snow. Above you, in stark contrast, the mountain is almost naked, rocks exposed to the sun and wind for the first time in what must be a good while. Plateaus have been wiped clean, and where once were sparse pockets of vegetation among the harsh stone there is now nothing.
>>
>>5822736
You have heard of this once or twice in your mother’s stories. An avalanche, they call it, where a grain of snow falls and takes with it some more, and so on until a nigh-unstoppable column of snow is racing down the mountainside at blinding speed and consuming all in its path. You even witnessed something of the sort years before in the snow-covered hills of your old home, but never could it have compared to the likes of which must occur across the Ered Mithrin. Everything on this side of the mountain, opposite to the valley, has been carried away down the slope. You cannot help but feel a sense of awe and, though it pains you to admit, a touch of jealousy; while you are craftier than any movement of snow, its raw destructive potential is to be admired, and is something you should not expect to be able to match for some years yet.

You spread your wings and glide close to the bare skin of the mountain, working hard not to be snatched by the wind and buffeted like a common bird, and as your claws find purchase atop the great ridge separating the western slope from the eastern, you are relieved when you see the sheltered valley below has been spared the worst of the damage, though a dusting of snow now coats the whole place. It would not do to have your daring plan be cut short by a bit of snow, after all.

>Try to pick up the train of the men. The snow will make tracking by scent more difficult, but finding their dwelling, and hopefully more men, is a vital part of your plan.

>Search for the orcs by the instructions given to you by that diminutive orc. You cannot in truth know what they might be planning, or if they have already enacted some scheme. You must find them and ascertain their purposes.

>Fly further around the Ered Mithrin and get a lay of the land. It is entirely possible that you will come across someone or something simply by flying around and minding where you fly, and the snowstorm will do well for your visibility against the sky. Perhaps you will travel even further than that.

>Write in
>>
Thanks for humouring me. That was almost a whole week without an update.
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>>5822738
>Fly further around the Ered Mithrin and get a lay of the land. It is entirely possible that you will come across someone or something simply by flying around and minding where you fly, and the snowstorm will do well for your visibility against the sky. Perhaps you will travel even further than that.
>>
>>5822738
>>Try to pick up the train of the men. The snow will make tracking by scent more difficult, but finding their dwelling, and hopefully more men, is a vital part of your plan.

The snow may make tracking by scent harder but tracking by tracks is a lot easier now.
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>>5822738

>Search for the orcs by the instructions given to you by that diminutive orc. You cannot in truth know what they might be planning, or if they have already enacted some scheme. You must find them and ascertain their purposes.

I still think installing ourselves as the head of an orc tribe is the easy way to generate some gold for us.

Also no worries on the delay QM - this quest is the highlight of the board for me.
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>>5822738
>>Search for the orcs by the instructions given to you by that diminutive orc. You cannot in truth know what they might be planning, or if they have already enacted some scheme. You must find them and ascertain their purposes.
>>
>>5822738
>>Try to pick up the train of the men. The snow will make tracking by scent more difficult, but finding their dwelling, and hopefully more men, is a vital part of your plan.

Orcs are rubbish, I see no issue in dominating them as well as men, but I think we should pursue the better servants first, what easier way to gain their trust than destroying orcs?
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>>5822896

Right I think we have the same plan, but it will be much easier to get orcs to take our orders than non-Rhun men.

As for the visions - our boy Thraka getting a sneakpeak that Sauron is stirring? Interesting that we were made to be sleepy though - maybe Sauron wants us and other dragons to lie low until we can be collected?
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>>5822738
>>Fly further around the Ered Mithrin and get a lay of the land. It is entirely possible that you will come across someone or something simply by flying around and minding where you fly, and the snowstorm will do well for your visibility against the sky. Perhaps you will travel even further than that.
Let us cast our eyes out
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>>5822738
>Try to pick up the train of the men. The snow will make tracking by scent more difficult, but finding their dwelling, and hopefully more men, is a vital part of your plan.
It's best that we find where they come from before we try anything else.

>>5822937
Humans are the better choice overall in the long run. We have a golden opportunity here to eventually get them and nearby dwarves to warm up to us.
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>>5822738
>Try to pick up the train of the men. The snow will make tracking by scent more difficult, but finding their dwelling, and hopefully more men, is a vital part of your plan.
After this, we should go to the orc camp and find out what they're doing.
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>>5822738
>>Fly further around the Ered Mithrin and get a lay of the land. It is entirely possible that you will come across someone or something simply by flying around and minding where you fly, and the snowstorm will do well for your visibility against the sky. Perhaps you will travel even further than that.
>>
>>5822738
>Try to pick up the train of the men. The snow will make tracking by scent more difficult, but finding their dwelling, and hopefully more men, is a vital part of your plan.
>>
>>5822738
>Try to pick up the train of the men. The snow will make tracking by scent more difficult, but finding their dwelling, and hopefully more men, is a vital part of your plan.
mm
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>>5823053

I typed out a long autistic post about how I calmly disagree with your optimism anon (because dragons are feared and hated in Middle Earth) but I think I will instead just say:

“I hope you’re right!”
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>>5822738
>Try to pick up the train of the men. The snow will make tracking by scent more difficult, but finding their dwelling, and hopefully more men, is a vital part of your plan.
>>
>>5822738
>Try to pick up the train of the men. The snow will make tracking by scent more difficult, but finding their dwelling, and hopefully more men, is a vital part of your plan.
>>
You’re venturing out to track the men down. Three people roll me 3d6 for tracking.
>>
Rolled 5, 6, 2 = 13 (3d6)

>>5824465
>>
>>5824465
DC is 13, the shallow side of difficult.
>>
Rolled 4, 6, 4 = 14 (3d6)

>>5824465
>>
Rolled 1, 6, 6 = 13 (3d6)

>>5824465

Here you go
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>>5824468
>>5824472
>>5824485
>Max Roll of 18
We found out the inner thoughts of the two legs.
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>>5824468
>>5824472
>>5824485
Damn near found the Heir of Isildur with that one. Writing.
>>
You ought to make a discord or something for the readers. You're a very good writer.
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>>5824850
>discord
He is indeed a very good writer tho.
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>>5824850
>discord

Piss off tranny
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>>5824850
No discord seperates the audience. Its Always a bad idea. Dont fall for it QM
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>>5824850
>1 post ID appears out of nowhere and suggest discord
Hmmmm
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>anon who never posted in the thread suggests using Discord
Don't fall for it, QM.
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>>5824850
Nah discordia creates natural division unfortunately. While it might seem nice at first, it will inevitably split things.

If you want to have discussion it can be done here without issues.
>>
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You watch as snow blankets the valley in an immense unbroken sheet, coating the landscape in a white haze and obscuring its furthest reaches from even your impeccable eyesight, while the gale whips the treetops in the pine groves to and fro. The snowfall is not nearly as heavy nor the wind nearly as strong as some of the storms you experienced in the far north, but it is cover enough that you might fly right above a troop of orcs or men without them ever knowing it, and that is plenty enough.

With a vague sense of where you left off the other day, you spread your wings and fly, letting your weight carry you into a slow descent until your underbelly is almost brushing the treetops. A flap or two keeps you airborne until you pass over a sheer cliff that looks familiar - the same cliff the huntsmen had camped beneath. You bank into your turn and ease yourself into a gentle landing atop the cliff’s edge, making sure to avoid clipping your wings on any sharp boughs.

You inhale long and deep, and from the missing wedge of rock below you can still smell clearly the mellow spice and smoke you now associate with the face of men. Gripping the weather-battered stone and folding your wings in, you scale your way down, leaving long gouges in the rock face and knocking chunks loose as you go before landing in a shallow patch of snow. Already you can tell that the trail of the men is strong only where they spent so much time in one place, and becomes significantly weaker as it leads off, doubly so for the snow covering it.

Nonetheless, you set to work. With the mountain men’s scent firm in your mind you start following their path through the woods, brushing snow aside as you go, never once losing the trail and making excellent time because of it. It seems you have something of a gift for discerning things by scent, a natural even by the standards of dragons.

At your pace it isn’t long before you come across a familiar scene. You step into the clearing, Gimtog’s corpse still in the same messy black heap of twisted limbs and half-chewed innards in which you left it, though now nearly unrecognisable by sight due to the quantity of snow covering the orc like a shroud. His foul stench persists, however, as does that of his diminutive companion further on.

You breathe through your nostrils again, picking apart the different smells in the air as easily as you would shades of green in the trees around you. Hidden beneath the reeking orc guts is the earthy aroma of the mountain men, and slightly stronger than before. They stopped here, likely wondering what brought these orcs to such a gruesome end and milling about in morbid curiosity. Perhaps the manling took to jabbing at the bodies as he did with the stag? And if that curiosity carried their eyes just a little upward…
>>
>>5827294
Your lips split in a sharp-toothed grin as the now-dried sap in your carved emblem glistens like specks of gold in the bark of the tree beneath which the orc festers. They surely had seen it. But what, you wonder, did they make of it? Did they think it a warning from some hidden party to all that would meet them as enemies, as you suppose it, in a way, is? Or did they perhaps not consider it relevant at all, an old carving from long-dead hands?

You snort. Little matter is it what those men think now. You will see that they and all others that dwell in the Grey Mountains come to know the coiled wyrm, one way or another.

You leave the aftermath of the battle behind and return to your hunt, making rapid progress thanks to your impressive nose. You gain speed as the trail grows fresher and you pass from dense woodland to more open-topped, meadowy areas covered with snow and the odd mound, which you use your wings to cross in a bound or two. Before long you cover the valley’s width and pass through a narrow gap between two peaks, exiting further west of your lair than you have yet been, and what you see stops you in your tracks.

Before and beneath you is another valley, but this one is vastly different from the one behind you. Rather than trees or meadows, this basin is dominated by massive swathes of bare ground seemingly divided up into roughly equal squares and rectangles. They run a ways up the feet of the slopes, almost up to the bare rock before surrendering the steeper patches of fertile land to the forest, which is far sparser here and limited to tiny copses or oddly straight rows running through the valley. The haze of the snowfall is notably less intense on this side of the pass, allowing you to see almost the entire land from here, though it is still largely draped in white. Far more interesting than the land itself, however, are the structures that intersperse it. Odd protrusions the likes of which you had until now only heard of jut from the ground irregularly, stone and wood linked together in unnatural shapes by the devices of the two-legged craftsmen, and you realise that you are seeing buildings for the first time.

Triumph fills your heart, you’ve found it. The dwelling of the two-legs. The featureless patches must be the farmland where men tend to crops and livestock, and the buildings the homes and farmhouses in which they stockpile their food and wealth.

You chuckle to yourself, puffs of smoke rising from your nostrils as you imagined great convoys laying their possessions at your feet not of fear, but their own free will. If your visionary new idea, at which so many of your less intrepid brethren would surely scoff, bears the fruit you are hoping for, then all that and more would surely be yours.
>>
>>5827297
Then the wind blows, and you smell it. Smoke, animal hide and other warm scents stand out against the cold and mingle with the trail. It drifts down from the slopes, and you turn your head up and squint through the snow to see a stone something nestled in the crags. Is it a mere tower? A castle like those in the tales? Whatever the case it is a bare thing, almost the same shade of mottled grey as the mountain it is embedded in, but it looks just as sturdy. Black smoke belches from its top; beyond a doubt, someone is inside.

A quick sniff and your impeccable sense of smell confirms the presence of the trail of the wind, drifting from above. It would seem that the mountain men you have been tracking all this time went up there, likely in search of shelter from the storm. What might be found within, then? Exotic foodstuffs? Beasts of burden, so famously used by two-legs in the stories? Even more men, armed and armoured more dangerously than a band of hunters in furs? Or perhaps… gold?

>Scale the cliff and get a closer look. Getting so close to living men is a risk if you want to preserve your secrecy, but should be able to keep yourself hidden, at least for a time. Nobody seems to be about, after all, and this does seem like something of an opportunity.

>Hide yourself away nearby and observe from a distance for the time being. You shouldn’t risk being discovered, not now, lest you have to reevaluate - or worse, abandon - your entire scheme, and you can still gather valuable information by watching from afar.

>Venture into the mannish valley. There is little cover both by air and land, but there is some, and you simply cannot your curiosity. A brief excursion to a nearby farm couldn’t hurt, surely?

>Head back. You accomplished what you set out to do, and you have other tasks you would like to attend to. Finding the orcs, for one, or perhaps the dwarves you heard the tall sword-man mention. Or maybe you will fly south beyond the Grey Mountains for a while and explore a world beyond the ice and snow. (Specify which interest you would like to pursue, be it listed here or not.)

>Write in
>>
>>5827298
>Head back. You accomplished what you set out to do, and you have other tasks you would like to attend to. Finding the orcs, for one, or perhaps the dwarves you heard the tall sword-man mention. Or maybe you will fly south beyond the Grey Mountains for a while and explore a world beyond the ice and snow. (Specify which interest you would like to pursue, be it listed here or not.)
Orcs
>>
I really should have been done with this yesterday, sorry.

As an aside, how did you first become interested in Tolkien’s works? Books, Jackson movies, other?
>>
>>5827298

>Head back. You accomplished what you set out to do, and you have other tasks you would like to attend to. Finding the orcs, for one, or perhaps the dwarves you heard the tall sword-man mention. Or maybe you will fly south beyond the Grey Mountains for a while and explore a world beyond the ice and snow. (Specify which interest you would like to pursue, be it listed here or not.)

Okay phase 1 complete. Now, we need to drop dead orcs in the human valley and leave our marking again.

Basically, continue to tease our presence.
>>
>>5827305

I’m a supreme nerd and found my dad’s old copy of the Hobbit as a young lad. Within a year I was translating Fangorn’s summons in Old Entish and working out dwarvish runes from Thrain’s map. Ah, simpler days…
>>
>>5827298
>Hide yourself away nearby and observe from a distance for the time being. You shouldn’t risk being discovered, not now, lest you have to reevaluate - or worse, abandon - your entire scheme, and you can still gather valuable information by watching from afar.
>>
>>5827298
>Hide yourself away nearby and observe from a distance for the time being. You shouldn’t risk being discovered, not now, lest you have to reevaluate - or worse, abandon - your entire scheme, and you can still gather valuable information by watching from afar.

Perhaps afterwards we might hunt some orcs.

My intro was the old Bakshi cartoon as a small child, certainly a unique style there.
>>
>>5827298
>Hide yourself away nearby and observe from a distance for the time being. You shouldn’t risk being discovered, not now, lest you have to reevaluate - or worse, abandon - your entire scheme, and you can still gather valuable information by watching from afar.
Familiarize ourselves with the place before going off to get more art supplies.

>>5827305
I watched the LotR trilogy once and I barely remember anything about it.
>>
>>5827298
>Hide yourself away nearby and observe from a distance for the time being. You shouldn’t risk being discovered, not now, lest you have to reevaluate - or worse, abandon - your entire scheme, and you can still gather valuable information by watching from afar.

>>5827305
My first exposure to Tolkien as a child was the Rankin-Bass animated Hobbit film, which, despite its shortcomings, captured the spirit of the work far better than the Peter Jackson film-adaptation of the Hobbit did.
Then it was the Peter Jackson film-adaptation of Lord of the Rings, after which I read the books and started following them in autistic detail.
>>
>>5827298
>Hide yourself away nearby and observe from a distance for the time being. You shouldn’t risk being discovered, not now, lest you have to reevaluate - or worse, abandon - your entire scheme, and you can still gather valuable information by watching from afar.
>>
>>5827298
>Hide yourself away nearby and observe from a distance for the time being. You shouldn’t risk being discovered, not now, lest you have to reevaluate - or worse, abandon - your entire scheme, and you can still gather valuable information by watching from afar.

My first experience with LOTR was with the Peter Jackson films. A couple years after seeing them, I actually read the Trilogy/Hobbit, then the Silmarillion.
>>
>>5827298
>>Head back. You accomplished what you set out to do, and you have other tasks you would like to attend to. Finding the orcs, for one, or perhaps the dwarves you heard the tall sword-man mention. Or maybe you will fly south beyond the Grey Mountains for a while and explore a world beyond the ice and snow. (Specify which interest you would like to pursue, be it listed here or not.)
>>Orcs
Let us strike while the iron is still warm, before our information regarding the orcish presence loses it's remaining value.
>>
>>5827305
My uncle gave me the Hobbit as a birthday gift when I was little.
But I would be lying if I said that the movies didn't influence it a lot as well.
>>
>>5827298
>>Hide yourself away nearby and observe from a distance for the time being. You shouldn’t risk being discovered, not now, lest you have to reevaluate - or worse, abandon - your entire scheme, and you can still gather valuable information by watching from afar.
>>5827305
I loved the LoTR movies, dont have the time to pick up the books though.
>>
>>5827305
watched the movies first then read the hobbit. after that I tried to read the original books but was so bored out of my mind i quit before they left the shire.
>>
>>5827298
>>Hide yourself away nearby and observe from a distance for the time being. You shouldn’t risk being discovered, not now, lest you have to reevaluate - or worse, abandon - your entire scheme, and you can still gather valuable information by watching from afar.


>>5827305
Read the books first then afterwards i had seen the film. I have reread the books a few times.
>>
Hi everyone, sorry for the long wait and thank you for bearing with me. I got to thinking about timespans, distances and when different events would realistically happen relative to their impact on one another, so I spent these last couple nights drawing up some rudimentary maps and plotting out other relevant stuff. Scaling was particularly difficult when you really start to think about how chunk of Arda Tolkien outlined in his maps is kind of small. Just thought I’d explain why there’s been no activity yet, I know the QM curse gets people rightfully paranoid.
>>
>>5830443

No worries OP, I respect your LOTR autism and will wait patiently
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>>5830443
Its understandable. You are also doing a basic thing that some skip on, which is informing us ahead.
Thk
>>
I’m archiving this thread for OP
>>
I should've known. The one time I see a good Tolkien quest, it suffers from the QM curse and never lives past its first month. It's sad how disappointingly accurate that curse is.
>>
>>5827305
My family was deeply involved with bringing Tolkien’s work into our country and funding the translation of his books. I grew up with a deep love for Sci-Fi and Fantasy
>>
>>5827305
Picked up the hobbit when I got bored of speed reading Harry Potter books and was unable to understand Terry Pratchett as a little shit kid.
>>
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You swiftly withdraw from the open and ascend the cliff opposite the tower, slinking along grooves in the stone until you are comfortably hidden behind a sizeable horn of worn grey rock a bit higher than the tower. Looking down at it rather than up, you enjoy a far better view. The tower stands alone on the mountain, seeming to meld with the mountain around it. You see a narrow path leading down the mountainside from what must be a door, a sizeable slab of wood sunken into the stone, alongside much smaller holes here and there from which light flows but no man nor dwarf could pass through - windows. Barely perceptible shadows move within, but aside from that there is little to see. Shifting accumulated snow and loose pebbles with your stomach, you settle down, rest your head upon the edge and wait for that to change.

Snow falls, clouds roll overhead, time passes. So long do you lay there that you almost drift off, but as you teeter on the edge of sleep, pondering such things as exotic meats and old riddles, the sound of a sudden impact echoes through the pass. Your eyes snap open, now as alert as ever, and you shake the thin layer of snow from your horns. The storm has mostly receded and your view is less obscured, allowing you to easily see the moving shapes below.

Immediately your eyes are drawn to a tall, four-legged beast standing on the slope. Your first thought is of the reindeer you are so familiar with, but there are a great many differences. It is a tall and stocky beast with sturdy hoofed limbs and a long, thick snout, puffs of steam rising as it exhales, yet no antlers nor horns crown its head. It is covered end to end with a coat of thick, shaggy brown fur to guard it from the chill, with a mane longer and lighter along running down its head and neck. This must be one of the horses that the two-legs ride upon, and for which the horse-men of the north are famed.

Around the horse stand more figures. First is the man known to you as Torold, immediately distinguishable by his clothing and his bow, and next to him is the manling Bodvar from his company, though now carrying himself awkwardly. You purse your lips. That makes for two accounted for, but where are the others?

Among them are two others unknown to you, both clad in fur-lined cloaks far finer than the stitched leathers and hides of the men you have stalked up to this point. One is about as tall as the bow-man and carrying a bow of his own, though of inferior standard to Torold’s, and the other is only slightly taller than the manling but far broader. At first you discount it for another instance of mannish young, but the manner in which he holds himself does not speak of youth or softness, nor does the heavy steel axe hanging from his hip. Then you notice a long braid of hair spilling from beneath the hood the likes of which you have often heard of and your heart jumps in your chest. This is no juvenile man. You are looking at a living dwarf.
>>
>>5839783
What precious things might this squat little creature carry with him? Tales? Secrets? Gold? You grip the rock tightly and strain your ears as much as you can, eager to listen in on whatever might pass between them.



Torold took the horse’s reins from the townsman. It was a hefty-looking beast built more for burden than speed, thick with long hair and fat, and shorter than those his own people kept. But it was well-tempered enough that he felt comfortable letting Bodvar sit on its back, and that was what mattered. It snorted out a puff of hot steam and shook snow from its mane, clearly eager to get back onto an open road beneath the sky.

He glanced at his younger brother, still avoiding putting too much weight on his bad leg. In their haste to escape to the safety of the Mannish Vale, Bodvar had slipped going down a crag and badly twisted his leg. It was nothing serious, fortunately, but it was enough that he found walking unaided difficult to the point where he and his uncle Harald had to take turns carrying him over the difficult terrain. Sidgier, the strongest of them by no small amount, of course offered to shoulder the burden, but the two of them agreed that their friend’s sword arm should be kept fresh above any other, in the event that they ran across more orcs - or more orcs ran across them.

By good fortune and brisk pace they arrived at the pass unmolested, just as the sky grew dark and stars began to appear. The torchlight from the tower windows was a welcome sight to say the least, and they were quick to climb the winding path to the top. Those scarce few souls within were surprised to see visitors so late, and soon had them warm and fed with a hearty stew, and had Bodvar set up in a straw bed with a herbal drink to numb the pain. And now that they were leaving, they even offered the use of one of their horses that Bodvar might travel more comfortably.

Torold turned to face his hosts and inclined his head. “You have our thanks, and the thanks of our kin, for your hospitality. We shall not soon forget the aid you rendered to us,” he said, and meant it.

“Our thanks,” Bodvar echoed with a smile.

The townsman grinned with a warmth like that of the hearth within the tower. His name was Ulfberth, and he had shown them nothing but kindness since they had arrived. A tanner by trade and hunter by nature, he sometimes spent time at the border to help watch for threats entering the valley, be they bears, wolves, or more sinister creatures. It was he who brewed the herbal remedy for Bodvar, and who talked at length to Torold on the particulars of archery by the fire.

“Think nothing of it, my young friends,” he said, “your wellbeing is reward enough for us.”
>>
>>5839785
“But you are an optimist, Ulfberth. Thanks are well and good, but they can’t pull a cart or carry saddlebags,” came the surly voice of the dwarf. He squinted at Torold and Bodvar. “That stallion will be missed. You’d best see him back safely and in short order, hillsman.”

Duvrig was his name, and Torold thought him an abrasive sort even by the standards of dwarves, his braided beard spilling out from the wrinkled face beneath his hood. Torold had met few dwarves over his life and knew that they rarely showed their age, but this one nevertheless seemed more aged than most. His arms were noticeably thick even beneath the heavy clothing, and he seemed built of naught but wiry hair and muscle. He dwelled in the tower on the border as a permanent resident, always watching the mountain pass for any sign of incursion. Dedicated to his duty, his uncle had said, but with a tragically misdirected sense of suspicion.

Torold dipped his head again. “I would dream of nothing else, master dwarf.”

“So you say.”

A tense air descended, and Torold had to keep his mouth from twisting. Ever since the four of them had arrived the night previous, this dwarf had acted cold and unwelcoming, even more so after hearing about the orcs. He had prodded them for details the whole evening through, checking what they said a moment ago with things they had said an hour before as though checking for holes in their story. And now he was implying Torold was a lowly horse thief? The gall! Could anyone be innocent in his bitter old eyes? It vexed Torold terribly, but he held his tongue.

Having apparently said his piece, Duvrig turned on his heel and marched back into the warmth, throwing the heavy doors open as if they weighed nothing and disappearing behind them. Ulfberth let out a sigh.

“Pay him no mind. He’s simply in a mood because of the ill news you bore him, among other things.”

“I think he finds himself in a mood quite often,” Bodvar remarked plainly, and at that the townsman could not help but laugh.

“I expect you’re right, Bodvar!” He guffawed, and half-knelt on the rocky path. “How is your leg feeling now? Any better?”

Bodvar hummed and placed a little weight upon the limb, wincing as he did so but not giving in. He rolled his ankle this way and that, and after a moment more, he seemed satisfied.

“Sore, but better. I ride better than any other boy my age, and some older,” he said, no shortage of pride in his voice at the boast, which, Torold had to admit, was true. Then his eyes turned contemplative. “Why did Duvrig act that way? We did no harm.”

Ulfberth’s smile dimmed. He seemed to wrestle with the words in his throat, deliberating between one sentence and another before simply sighing again.
>>
>>5839786
“Duvrig is… of a unique mind, and always has been. He has tended this tower for a long time and invested much in it, especially…” he trailed off and something seemed to win his internal struggle. “Ah, but it isn’t my place to say. Let’s just say that he has many opinions, as justified as they may or may not be, and leave it there.”

Bodvar seemed quite unsatisfied and about to prod further, but Torold swooped in and picked up his brother like a sack of apples, setting him on the horse’s saddle.

“Come, Bodvar,” he said, taking the reins and placing them in Bodvar’s hands. The horse sniffed at the pressure and scraped at the ground with a hoof, still eager to get moving. “Daylight is waning and we still have a ways to go. Perhaps we will happen upon Sidgier on the Red Road and you can show him your riding skills.”

Bodvar seemed to lose his curiosity, trading it for excitement. Sidgier and Harald had both left in the early morning to spread word of orcs in places where orcs should not be to those who could make the best use of the information. Sidgier had headed south along the eastern edge of the valley toward their village in the foothills of the southernmost mountains while Harald, being of greater repute among the valley folk, had set off for the Red Road which spanned the Mannish Vale north to south to seek some dwarf acquaintance of his up north in Comburg. Ulfberth had asked, and Torold told him as much.

“He is quite taken with your friend Sidgier,” Ulfberth then said to Torold, who nodded.

“It is because he wants to be a great warrior when he comes of age, and Sidgier has promised to train him,” he said, watching his brother acquaint himself with his mount. “He says he and Sidgier will slay every orc east of Gundabad one day, and take back Framsburg.”

The townsman chuckled wistfully. “That would be truly grand, wouldn’t it?”

“Indeed.”



You listen raptly as the men converse, soaking in every bit of information they let slip. You now know that dwarves lie to the north and men to the south, and that not all is harmonious between them. But there was an undoubtable difference between the tower-dwelling man, Ulfberth, and the four you had seen before now, not only in his clothes but his mannerisms and the way in which he spoke. You had been told tales of different groups of men who banded together based on one commonality or another to face some greater threat, generally stemming from the Dark Lord or some derivative of his power. Are these two such groups, hidden away together in the safety of the natural fortress that is the Grey Mountains?
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>>5839789
Before long the two mountain men are far down the worn path into the valley, and Ulfberth has long since retreated into his tower, leaving you alone with your thoughts, which roil and bubble with the stuff of possibility. With the general positions of not one, but two major settlements in the valley, and your first sighting of a living, breathing dwarf, you find yourself spoiled for choice on what to do and where to go.

>Return to the eastern valley and seek the orcs. It is high time you paid the beasts a visit, and you are certain that the missing orcs will have been noticed by the larger force. What difference that will make, if any, if unknown to you, but you should act sooner rather than later.

>Fly south and look for the village of the mountain men in the foothills of the southern mountains. A smaller village would in all likelihood be much easier to observe, especially if the tower full of armed warriors is any indication of the security of the valley further in.

>Fly north, seeking the settlement known as Comburg. From the way the men were speaking about it, it seemed to be something of a major settlement around these parts. If there is anything or anyone of interest to be found in this valley, it is in all likelihood there.

>Pursue Torold and Bodvar, maintaining your trail. They have led you this far, and staying on their trail is only sensible.

>Stay here for the time being, and creep closer to the tower under cover of darkness. The occupants are isolated within, and you might get an opportunity to catch one alone.

>Write in
>>
Extremely based of you to return, QM
>>
I’m not dead yet. I spent days thinking and rethinking dynamics for the cultures in the valley to interact with each other, their trade, their locations relative to those forms of trade and their usefulness, etc etc. I must have gone through four iterations. On the bright side I know more about alpine farming than I did before.

Holy fuck, I’m tired.

>>5836579
Thanks, dude.

>>5838917
Understandable reaction

>>5839134
Oh, that’s really cool.
>>
>>5839790
>Return to the eastern valley and seek the orcs. It is high time you paid the beasts a visit, and you are certain that the missing orcs will have been noticed by the larger force. What difference that will make, if any, if unknown to you, but you should act sooner rather than later.
>>
>>5839801
I am deeply sorry that i thought you had abandoned the quest, it was completely irrational of me, and I am supremely gladdened that you came back and updated. Cheers on mate, and a mix of the movies and then books are what attracted me to Tolkiens legendarium.
>>
>>5839790
>Pursue Torold and Bodvar, maintaining your trail. They have led you this far, and staying on their trail is only sensible.
>>
>>5839790
>>Return to the eastern valley and seek the orcs. It is high time you paid the beasts a visit, and you are certain that the missing orcs will have been noticed by the larger force. What difference that will make, if any, if unknown to you, but you should act sooner rather than later.
>>
>>5839790
>Return to the eastern valley and seek the orcs. It is high time you paid the beasts a visit, and you are certain that the missing orcs will have been noticed by the larger force. What difference that will make, if any, if unknown to you, but you should act sooner rather than later.
>>
>>5839790
>>Pursue Torold and Bodvar, maintaining your trail. They have led you this far, and staying on their trail is only sensible.
>>
I think I voted last night, but I don't remember.
Posting to see if what is my ID.
>>
>>5839807
>>5840093
Ok I did, it wasn't some sleepiness induced false memory
>>
>>5839790

>Return to the eastern valley and seek the orcs. It is high time you paid the beasts a visit, and you are certain that the missing orcs will have been noticed by the larger force. What difference that will make, if any, if unknown to you, but you should act sooner rather than later.

I still 100% believe that we should use the orcs as bait and get paid for our betrayal by the dwarves and men
>>
We don’t have much time left in this thread, so I’m gonna leave the vote open until the thread falls off and then count it.
Goes without saying, but the next update will be in the next thread. I’ll see you all there.
>>
>>5839790
>>Pursue Torold and Bodvar, maintaining your trail. They have led you this far, and staying on their trail is only sensible.
>>
>>5839790
>Pursue Torold and Bodvar, maintaining your trail. They have led you this far, and staying on their trail is only sensible.

>>5839801
Good to see you back, and no worries about the timing. Life happens, and it's clear you place much consideration and effort into what you write here. Get rest when you need it.



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