[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/qst/ - Quests


You are Tristain d’Rusalka, a noble from the United Kingdom of Fodlan born with unique abilities bestowed upon you by the Goddess. You have journeyed across the sea to the desert kingdom of Morfis after receiving an invitation to join a mysterious competition. Though you know little of the trials that lie ahead, the winner of this contest has been promised the hand of Morfis’ Princess, Yulia Xan Phanes, in marriage. Seeking adventures, thrills, and battles that would be worthy of your might, you embarked on this strange voyage with nothing but your trusted axe.

You vanquished a group of pirates that attacked your ship, making several new allies: Alvin, a merchant captain and ‘Adjunct’ of the Royal College of Sorcery, May, a stowaway and thief of remarkable skill, and Adeline, a knight from a disgraced noble family.

You then arrived in Solis, a port city, where circumstances brought you into confrontations with both the locals as well as other contenders for Yulia’s hand. Your strength saw you through these trials, and you acquired additional allies: Cassius, a Morfisian Sorcerer with an admiration for Fodlan, Elric, a young Fodlan noble with little ability, and Cuthbert, a war veteran and Elric’s bodyguard.

After stocking up on supplies and choosing one of two travel routes, you and your party were ready to depart for Morfis, the City of Illusions. In 30 days, the competition would begin in earnest. But for now, you must travel through the desert, facing any perils that may come your way.

>Tristain d’Rusalka
>Level 24/50 Lord (EXP: 0/100)
HP: 51 (120%)
Strength: 26 (65%)
Magic: 18 (40%)
Speed: 14 (30%)
Defense: 20 (60%)
Resistance: 14 (40%
Luck: 12 (55%)

>Personal Skill: Resolve (When HP falls to less than 35%, Strength, Speed and Defense increase by 7)

>Weapons: Steel Axe (+12 Attack), Hammer (+8 Attack, 3x attack vs Armor Knights)

>Spells:
Fire (+3 DMG, 5 Uses)

>Abilities:
Crest of Indech: You are able to make a follow-up attack on one foe, regardless of Speed. (4 Charges)
Crest of Macuil: Double the attack power of a magic spell. (3 Charges)
Combat Art: Earthsplitter: Cleave all enemies standing two rows in front of you. (Cost: 1 Crest of Indech Charge)

>Items: Concoction x3 (+20 HP)

>Gold: 0g

>Tristain’s Party: https://docs.google.com/spreadsheets/d/1mrlj-c7Oe51qIoat3LJfDSv0Bw2nmExQT2EqlKlWPGw/edit?usp=sharing

>Combat Rules:
https://docs.google.com/document/d/1m_UvIqCmBRzmrlu0mvttVkGRRI8bIkT6iTTrDR_J5zo/edit?usp=sharing

>Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sorcerer%20Kingdom
>>
File: Tristain d'Rusalka.png (26 KB, 201x176)
26 KB
26 KB PNG
>>6134174
>“How do you people live like this?” You asked aloud. It was not the first time you’d vocalized this question, but you were never satisfied with the answer given. This scorched land was taking its toll on both body and mind. Fodlan had its own desert known as Zanado, but it was nothing like this. This desert seemed to stretch out endlessly, and the heat was next to unbearable. You thought you’d be able to get through it while wearing your armor, but your tune quickly changed on only your third day into this journey. Even Adeline, who up until this point had been the picturesque stoic knight, had opted to forego her mail in favor of looser fitting linen clothing. It was perhaps the first time you began to see her as a woman, rather than a portable wall of steel that was all too happy to stand between you and enemy blades.

“It’s not that big a deal.” Cassius shrugs. “You get used to this when it’s all you know. Is Fodlan really that much more biodiverse?”

>“Sometimes water falls from the sky.”

Cassius whistles in response. “Fascinating!”

“You and Alvin do seem to be taking this really well.” May whined from beneath her bundle of robes. The almost sickly-looking pale thief had taken to hiding as much of herself from the sun as possible, so that all you could see were a pair of beady eyes staring forward.

“Well, that’s because we’re mages.” Cassius remarks. “We’re taught cantrips at a young age that aid our travels in the desert. One in particular offers protection from the heat.”

As a mage, you could feasibly learn said cantrip easily enough. However, you’d decided to hide the fact that you could use magic as a sort of trump card that you’d be able to hold up your sleeve for the right moment. While this seemed funny enough to hide from Cassius back in Solis, the joke had long run its course out here in the desert. Only Alvin knew the truth of the matter, and he didn’t seem keen to run his mouth. But you were a stubborn sort, and you’d made it out here this far already. You might as well keep the gag going. Supposedly, you were only a few days away from Ithaca, the sorcerer research camp.

“And you say people live out here?” Elric asks. The boy was red in the face and drenched in sweat, yet otherwise appeared to still be in good spirits, likely just happy to be along for the journey. “I almost find that hard to believe.”

“Many people live in the desert.” Cassius says. “The only ones allowed to reside in the capital are those with the ability to use magic. A token amount of ‘non-talents’ are allowed access in order to ensure the city is kept running. But for everyone else, the desert is the only place they may call home.”

>“Seems pretty unfair.” You remark. “And these ‘nontalents’ have never gotten sick of things and risen up?”
>>
File: Cassius.png (51 KB, 199x166)
51 KB
51 KB PNG
>>6134176
“They wouldn’t get very far.” Cassius remarks. “Though they may have the numerical advantage, the mages of Morfis have enough power to scour the continent several times over. The capital also has the ability to magically produce both food and water, leaving those that live outside the city completely dependent on them for valuable resources. An uprising against the Royal College could very likely lead to the end of our nation as we know it.”

“So, the entire country is dependent on one city.” Cuthbert remarks. Though he’d still seemed irritable throughout your journey, he was at least making efforts to join in on the conversation every so often. “Makes you wonder what the city of Morfis even gets out of the relationship.”

“Though our country is scant in natural resources, they do exist.” Cassius answers. “Those that live outside the city contribute in a variety of ways, including herding animals and salt mining. Perhaps most interesting of all are those that hunt for artifacts. Morfis is an ancient country, with a history dating back prior to even the Sorcerer King’s arrival. There are all sorts of wonders buried underneath the sand, waiting to be uncovered. I’ve heard of the Royal College paying thousands of gold coins just for one artifact alone.”

>“What kind of artifacts?” You ask, somewhat interested.

“Anything as mundane as a clay pot to a newly discovered tome of magic or ancient blade.” Cassius says. “In some cases, new technologies have been found that have changed our very way of life. Our destination, Ithaca, was created for the sole purpose of containing artifacts until their true nature could be worked out. Not everything found in the desert is necessarily safe to bring back into the city. Part of the responsibility of the researchers at Ithaca is to work tirelessly to unravel the mysteries of these ancient items. As such, the camp normally denies entry to any who lack the necessary permissions from the Royal College. Though I would have preferred if we embarked upon my route, I must say, it is good fortune we became acquainted with Alvin. Even I have never been to Ithaca, and I must admit, my curiosity is piqued.”

Cassius had your attention at ‘ancient blades’. The thought you might find some sort of powerful weapon to aid you in your quest was an exciting prospect, doubly so with the confirmation that you were unlikely to run into other contenders at Ithaca. You began to feel as though you made the right choice in sticking with the Adjunct. You’d hardly spoken with Alvin these last few days. He seemed to be more preoccupied with leading the caravan, head always on a swivel for potential trouble. Perhaps he wished to avoid a situation similar to the pirate attack on his ship.
>>
>>6134178
As the sun begins to set, Alvin calls a halt to today’s travel. Looking around, all you see is endless sand in every direction. You were unsure how the man knew exactly where to go, but you were thankful you had a guide to escort you out in these lands. You now understood why those other contenders had been stuck in Solis. Without an experienced guide, one was likely to wander these blasted sands until they died of exhaustion. Alvin’s men begin unpacking for the night, and a large campfire is set. One by one, your companions begin to gather around. With little to keep you occupied in the way of entertainment, you think to perhaps speak with one of them.

>A): Speak with Cassius
>B): Speak with Cuthbert
>C): Speak with Elric
>D): Speak with Alvin
>E): Read “A Children’s Guide to Morfis”, the book Cassius had given you back in Solis.
>>
>>6134180
>>B): Speak with Cuthbert
Back in track. Hey dude, no hard feelings?
>>
>>6134180
>D): Speak with Alvin
"I know ur hiding something Al. I can taste it." *Licks cheek* "The taste of a liar."
>>
Adeline breaks out the loose linen clothing and Tristain starts to see her as a woman. Stacked in front, or in back?
>>
>>6134295
>D): Speak with Alvin
Yeah, this ... well, maybe not EXACTLY this
>>
>>6134180
>A): Speak with Cassius
>>
>>6134180
>>B): Speak with Cuthbert

>“Sometimes water falls from the sky.”
>Cassius whistles in response. “Fascinating!”
Amusing
>>
Holy shit, it's back. I haven't been on /qst/ for a while, but to see the sequel to Three Houses Quest... man, it feels like ages.

Glad to see you back, Tree! The new combat changes look very interesting, and Tristain is a very fun character. I'll be watching with interest, and will pop in to give my analyses as usual later on.

>E): Read “A Children’s Guide to Morfis”, the book Cassius had given you back in Solis.

This isn't going to win, but having a general idea about the setting (even in children's terms) might be useful.
>>
>>6134180
>>E): Read “A Children’s Guide to Morfis”, the book Cassius had given you back in Solis.
>>
>>6134180
>D): Speak with Alvin
>>
Alvin wins. Writing!
>>
File: Alvin.png (49 KB, 200x167)
49 KB
49 KB PNG
>>6134180
You find Alvin sitting alone, away from the campfire and the rest of the party. The Adjunct sips from a canteen, staring off at the endless dunes before him. Noticing your arrival, he offers you a sip. You find it to be sweet wine; your first taste of alcohol since having left Solis, and a welcome reprieve out here. You take a seat on the ground next to the mage.

“Lord Tristain.” Alvin says, smiling. “Congratulations, you may now count yourself amongst the very scant number of Fodlanders to walk across the desert of Morfis. Tell me, how are you enjoying our travels?”

>“This sucks.”

Alvin laughs. If the man were offended at the various jabs you’ve thrown at his country these last few days, he does not show it. “I suppose that response is only natural. I understand there is nothing like this back where you’re from. Still, I would hope you grow to get used to this. If you win Princess Yulia’s hand, you’ll become Morfisian royalty. It would certainly do you no favors to regard your newfound country so poorly.”

>“Will it really go that easily?” You ask. “Will the people of Morfis really accept me as their new ruler?”

“They’ll accept whatever the Princess or the Royal College tells them to accept.” Alvin shrugs. “Sometimes those may be conflicting ideas, but the fact is, they’ll fall in line one way or another.”

>“And what about you? Would you accept me so readily?”

“If you were a good king, sure.” Alvin says, taking back his canteen and sipping from it. “I don’t know what these other contenders are like, but you’ve given me no reason so far to think you wouldn’t be a good husband to the princess. You’re an honest sort. You’re blunt, perhaps almost brutally so. But you have no problem with sticking your neck out for others. And you have the strength to accomplish what you set out to do. I earnestly believe Morfis could very well prosper under your leadership. And what is best for Morfis is ultimately what matters to me the most.” He offers you back his canteen.

>“I had no idea you were such a patriot.” You say, taking another drink.

“The Sorcerer King has always been an inspiration to me.” Alvin says. “For him to take a nomadic and tribal group of people and create from nothing a sorcerous empire capable of taming these wastes…it is nothing short of miraculous. I believe it falls to all of us in the Royal College, myself included, to continue his work in improving our nation. And there is still so much more of that left to be done.”

>“Well, I appreciate your honesty. If you don’t mind, I’d appreciate just a bit more of it as I ask you this next question. Tell me, is there more to this journey for you than just transporting the ore you brought back from Rusalka?”

“What do you mean?” Alvin asks, his brow furrowed in confusion.
>>
File: Campfire at Night.jpg (66 KB, 728x408)
66 KB
66 KB JPG
>>6135281
>“I’ve seen the way you check the dunes for any signs of trouble. The amount of preparation that you’ve put into a supposedly routine trip, and then there was that pirate captain’s comments about having been set up. May had also told me your cabin on the ship was locked up tighter than a virgin daughter. And as a personal hunch, you seem a little too qualified to be playing simple errand boy. I watched you sink an entire ship to the bottom of the sea with a single spell. I understand the bar for sorcery may be high in this land, but if you were back in Fodlan, you’d be an Archmage of significant renown for pulling off a feat like that. So, forgive me if I think there may be something more at play here than transporting a few rocks back to the capital.”

“You’re suggesting I’m hiding something?” Alvin asks, not giving away any emotion.

>“I think at the very least, a not so insignificant person or persons may want you dead before you make it back to Morfis. As for why that may be the case, perhaps you can inform me?”

“Hmm…” Alvin stares off back into the dunes, pondering the question you pose to him. He stays silent for some time, before finally answering. “If we’re to travel together and count on each other as allies, then I suppose it is only fair you know the truth.” He smiles nonchalantly. “You’re correct. I do believe that someone is after my life. What’s more, the culprit is likely someone intimately familiar with the College. They knew the route I’d be traveling by sea, and had those pirates ready to intercept us. And I imagine they’ll likely be looking to throw more bodies at us as we get closer to the capital.”

>A): (React Angrily) What’s the meaning of this? Were you hoping I’d follow along as your bodyguard?
>B): Why are these men after your life?
>C): (Shrug your shoulders) How unfortunate for them that they didn’t count on my being here. No harm will come to you so long as you guide me to the capital.
>D): Write-in
>>
>>6135283
>>A): (React Angrily) What’s the meaning of this? Were you hoping I’d follow along as your bodyguard?
I believe this route was advertised as safe and slow
>>
>>6135283
>C): (Shrug your shoulders) How unfortunate for them that they didn’t count on my being here. No harm will come to you so long as you guide me to the capital.
>B): Why are these men after your life?

So long as guarding against assassins isn't a dull affair, I doubt Tristain would mind. Gives him more opportunities to test his axe arm.
>>
>>6135283
>>6135323
Supporting.
Assassins coming for Alvin will just make the trip more exciting. Hopefully Tristain can fight someone strong enough to reveal his magic, but it would admittedly be funny if he just ends up never revealing it for the whole trip to Morfis. It's not listed in the OP but I think we should have the Iron Bow as a ranged weapon as well as the Light Runes.
>>
>>6135283
>>A): (React Angrily) What’s the meaning of this? Were you hoping I’d follow along as your bodyguard?
>>
>>6135283
I can't be angry at him, like we had a choice of not coming and we decided to go with him on our own.
>D): (Sigh in mild annoyance) Well that's for a safe journey then, hopefully these enemies of yours will be entertaining foes.
>>
>>6135415
The issue that other anons are pointing out is that this route was advertised as safe specifically because he was here, not dangerous specifically because he was here.

>>6135283
>>A): (React Angrily) What’s the meaning of this? Were you hoping I’d follow along as your bodyguard?
"I'm not even mad if you did, I'm mad because you didn't tell me, you arse!"
>>
>>6135283
>B): Why are these men after your life?
>>
Alright, new thread! Good to see you again, Tree! Currently posting from laptop.

>>6135283
>B): Why are these men after your life?
>>
>>6135283
>C): (Shrug your shoulders) How unfortunate for them that they didn’t count on my being here. No harm will come to you so long as you guide me to the capital.
>>
>>6135283
>>C): (Shrug your shoulders) How unfortunate for them that they didn’t count on my being here. No harm will come to you so long as you guide me to the capital.
>>
>>6135283
>B): Why are these men after your life?
>>
File: 1592799341280.png (331 KB, 500x421)
331 KB
331 KB PNG
C wins, writing.

>>6135347
>It's not listed in the OP but I think we should have the Iron Bow as a ranged weapon as well as the Light Runes.
Yep, you are correct, I'll update Tristain's inventory at the first instance of combat.

I swear if I had a gold coin for every time I noticed a character error only after posting a thread.
>>
>>6135283
Your suspicion that Alvin was in more danger than he had led on proved to be correct. Still, it wasn’t as though it changed much. You were already out here with him, and crying about any supposed deception would do you no good. Besides, a part of you welcomed the challenge. Whoever wanted the Adjunct dead would likely resort to increasingly desperate and dangerous attempts to eliminate him. Things would be too boring if you arrived in Morfis without getting into a few more scraps along the way.

>“How unfortunate for them that they didn’t count on my being here. No harm will come to you so long as you guide me to the capital.”

Alvin stares at you, almost dumbstruck, before laughing heartily. “I knew I was right to like you, Lord Tristain! The prospect of traveling by your side and seeing you overcome the trials ahead fills me with an excitement I’ve not felt in years.”

>You receive a C-Support with Alvin!

“For what it is worth.” Alvin continues. “I did not set out to deceive you. Though any potential attempts on my life are just a theory, I do still believe that Ithaca and Heim will provide us the safest route. Ithaca is home to many of my colleagues, and is rather impregnable, for reasons that will soon become apparent to you once we arrive there. And as for Heim, the wyvern tamers there run a tight ship as far as security is concerned. Whoever seeks to waylay us should find themselves at a stark disadvantage.”

>“That’s all well and good, but why is it that someone is looking to off you in the first place?”

“Your theory about the ore was…partially correct. It is important, though it is not the only thing we are transporting to the capital. The real treasure lies on my person. An ‘artifact’ of sorts, found during my time in Fodlan. The college is aware that it is in my possession. Unfortunately, it appears that information has leaked. If someone does truly intend to stop my arrival, that person is likely a rival to the Royal College itself.”

>“So, you people aren’t as unified as previously thought?”

“Afraid not.” Alvin winces.

>“What is this so-called artifact you found?”

Alvin says nothing. He stares back out at the desert, as if contemplating whether or not to answer your question. You get the impression that he may have perhaps already told you more than he was comfortable with.

“Forgive me, but this is a secret I must guard more closely. It may be in all of our interest to do so. Rest assured though, you will learn the truth in due time.”

>“Back to the secrecy, then?”

“Lord Tristain.” Alvin says, looking deeply through you. “I understand that I ask much of someone I’ve only just met. I truly meant what I said though about favoring you to win this competition though. When we return to the capital, I plan to recommend you to the Four Royal Sages, the leaders of the College.”
>>
File: Oasis.jpg (153 KB, 1500x1125)
153 KB
153 KB JPG
>>6135867
>“Your bosses?”

“The very same. Though they have no love for Princess Yulia’s game, they wish to get behind a champion who they believe will win her hand. If you see me safely to Morfis, then I am sure they will not hesitate in sponsoring your victory. And with them on your side, you stand to gain much.”

From what you gathered about Morfisian politics, there were only two real players worth a damn. Princess Yulia, and these so-called “Royal Sages”. Winning Yulia to your side was already a given. All you’d have to do was beat up some losers in this competition and show her some of your natural charm. Plus you’d have Bronte backing you up for extra support. As for these Sages, if what Alvin says is true, you’d just have to babysit him back to the capital and he’d put in a good word. You’d have both powers of Morfis backing you. The reign of King Tristain d’Rusalka was beginning to look more and more plausible.

>“Very well, I’ll hold you up to that. But if this ‘secret’ of yours winds up putting us in any more danger, I’ll expect a full explanation. I can’t very well safeguard both you and it if I don’t know what I’m dealing with.”

“If it comes to that, you have my word.” Alvin nods.

Your journey to Ithaca continues early in the morning the next day. Once again the scorching sun is high above, bathing you in its oppressive rays. You choose to conserve your energy today and as such, you stop complaining as much. You travel all the way in the back of your group, riding your camel in abject misery, until an impossible scene appears before your eyes. In the distance, you can spot what appears to be a patch of lush green, surrounding what is unmistakably a tiny body of water. You look towards your companions, however, none of them have noticed what you have. In fact, the group appears to be traveling away from the oasis.

You’d heard of people going mad in the desert. Supposedly it was not uncommon for those stricken by the heat to see things that were not truly there. So called ‘mirages’ that played tricks upon their mind.

Still…that water looked too good NOT to be real.

>A): Approach the Oasis
>B): Ignore it and follow the group.
>>
>>6135870
>B): Ignore it and follow the group.
>>
>>6135870
>B): Ignore it and follow the group.
We refuse to play this stupid desert's mind games. We are not so easily broken. We are not so easily fooled.
>>
>>6135870
>>A): Approach the Oasis
Today is gonna be the day that they're gonna throw it back to you
>>
>>6135870
>B): Ignore it and follow the group.

There's a chance that this is actually something good, but there are better odds of this being a mirage from heatstroke, or even an illusion from an enemy mage trying to separate the rear guard, so... let's not.
>>
>>6135899
"This is the work of an enemy stand..."
>>
>>6135958
That's when Tristain sees two identical rocks some distance apart from each other in the desert as they take shelter from the heat.
>>
>>6135870
>B): Ignore it and follow the group.

>>6135899
>>6135958
Approaching is actually going to throw us into a fight against some bizarre dude wearing some weird armor and is capable of swimming in the sand.
>>
>>6135986
Funniest shit
>>6135870
>B): Ignore it and follow the group.
Btw TH, have you played Metaphor Re:Fantasio? I got the game last week and I'm enjoying it greatly, because the game has the whole 'Become King' deal and it having some fantastic writing I think you'd enjoy the game as well.
>>
>>6136072
I've heard of it, but my backlog is crazy enough as is to add another 100+ hour JPRG, especially when QMing. Speaking of Atlus games, I still have to get around to playing the new version of SMTV at some point.
>>
>>6135870
>A): Approach the Oasis

>>6136023
So you're saying if we approach the Oasis we get a free fight? Tristain says yes to that.
>>
>>6135870
>Write-in): "Does anyone else see the Oasis?"
>>
>>6135870
>A): Approach the Oasis
Gotta do it.
>>
>>6135870
>>A): Approach the Oasis
>>
B wins. Sorry Oasis bros.
>>
File: Ithaca Sandstorm.jpg (208 KB, 827x1169)
208 KB
208 KB JPG
>>6135870
You shake your head vigorously. There was no way this was real. It was impossible. This land was doing all that it could to drive you mad, but you would not give in so easily. You were here to conquer Morfis, not the other way around. This was merely another trial for you in a long list that you must overcome. Turning your back on the small glimmer of paradise, you march your camel forward, riding next to the others in your party.

>“None of you saw that, right?” You ask, slight hesitation evident in your voice.

“Saw what?” May asks, her beady little eyes staring out at you from within the makeshift canopy she hid herself in.

>“The trees over there. And the water.”

Cassius and May turn their heads to where you point. Their eyes are squinted as they scan the horizon. However, your heart sinks when they turn back to you with strange expressions on their face.

“Lord Tristain…” Cassius begins tepidly. “Are you perhaps experiencing desert madness?”

>“I am not!”

“That’s a relief.” May sighs. “Please let us know if you are, boss. It would be bad for the one person that could rip our heads off to go insane.”

“While we are on the subject of going mad…” Adeline says, concern growing evident in her tone. She’s standing in the stirrups of her camel, atop a large dune that gives her a viewpoint of the land below. “Could anyone else please let me know if they also see that?”

You and the others join Adeline at the top, shocked by what you find. A large sandstorm is raging in the distance. The obscenely massive tempest reaches all the way up towards the sky, larger than anything you’d ever seen before. Even from where you stand, you can feel the gusts reaching you across the vast stretch of desert between you and it. The shifting sands move in a circular position, going round and round and obscuring your vision of the inside of the storm.

>“Should that concern us?” You call out to Alvin, who was slightly ahead of you along with the rest of his men. Notably, they’d all stopped, and were staring at the violent tempest.

“Not at all!” Alvin calls back. “Welcome to Ithaca!”

>“That doesn’t look like a research camp to me.” You say, joining the Adjunct. “What is the meaning of this?”

“The camp lies within the storm.” Alvin explains. “Remember when I said that Ithaca was impregnable? This is what I meant. The sandstorm you see before you is not natural. It was created by an artifact that lies within the research station. No one can get in or out of Ithaca without using this artifact. In this, it provides the perfect cover and security for the various experiments that the mages here carry out.”
>>
File: Camel.png (1.2 MB, 1344x896)
1.2 MB
1.2 MB PNG
>>6136357
This sandstorm was the result of sorcery? That was almost difficult to believe. You’d never heard of a feat of magic this grand before. So this was a taste of what the mages of Morfis were capable of? If there really were people living inside that thing, you were keen to see them for yourself.

>“So…how do we get in?”

“That’s what I’m here for.” Alvin says. “Stay behind. It’s dangerous to approach the sandstorm without knowing the proper cantrips for protection. I’m going to inform the mages inside that we’ve arrived. When you see the tempest disappear, you may approach and join us.”

>“Are you sure that’s safe?” You ask, shooting Alvin a knowing look. Given his suspicions about someone wanting him dead, you weren’t sure how great an idea it was for the Adjunct to approach alone.

“Positive.” Alvin responds. “I’m well-acquainted with Ithaca’s Adjunct. We can trust him. Wait here, this should not take too long.” With that, Alvin takes his leave, riding his camel alone towards the raging sandstorm.

With nothing to do but wait, you dismount your beast and stretch your legs. This entire situation was hard to believe, but so were most of the things you’d seen so far regarding this strange land. It sounded like you had some time to kill until the sandstorm dropped. Perhaps you would use it to speak with one of your companions that you hadn’t had a one-on-one with yet. Or maybe you’d get to reading that book Cassius had given you.

>A): Speak with Cuthbert
>B): Speak with Elric
>C): Read a Children’s Guide to Morfis
>>
>>6136359
>>B): Speak with Elric
You know whar elric, you deserve a chance. Come on, show us what you are made of.
>>
File: vegie.jpg (160 KB, 1051x1200)
160 KB
160 KB JPG
>>6136359
>>C): Read a Children’s Guide to Morfis
Time 2 get educated... While being 10ft away from everyone so they don't see what book we're reading
>>
>>6136359
>>B): Speak with Elric
I wanna support the kiddo.
>>
>>6136359
>>B): Speak with Elric
He just wanted to impress his lady and the boys back home.
>>
>>6136359
This is >>6135553, on desktop now.

>B): Speak with Elric
Alright, let's see to the kid.
>>
>>6136359
>C): Read a Children’s Guide to Morfis

Might as well. It seems we're getting a single timeslot here-- maybe it'll tell us what's up with those mirages.
>>
>>6136359
>C): Read a Children’s Guide to Morfis

We need to read it at SOME point, and the earlier the better.
>>
>>6136359
>C): Read a Children’s Guide to Morfis
>>
>No Oasis
No...
>>6136359
>C): Read a Children’s Guide to Morfis
I feel like this will be funnier
>>
C wins, writing.
>>
>>6136359
Taking a seat in the sand, you rummage through your belongings, retrieving the book that Cassius had given you back in Solis. “A Children’s Guide to Morfis (with Pictures!)” is etched on the front cover. Depicted on the front is a large city which you can only assume to be the capital, along with a bright and happy smiling sun shining over it. You couldn’t help but frown. While this book was likely below your reading level, it couldn’t hurt to give it a go over. Your knowledge regarding this land was still lacking, and the more you could fill that gap the better. Fortunately, the book seemed light enough.

You open to the first page to find what appears to be crudely drawn stick figures. There are three…people? You assume that they are people. Two of them carry spears in their hands as they huddle around a campfire looking sad.

>“What the fuck is this?” You mutter to yourself in disbelief. You read the text labeled above the picture to yourself.

>Thousands of years ago, there was a group of people who struggled to survive in the desert. There was a lack of food. There was a lack of water. The harsh sun beat at them every day. Many people lived away from each other in tribes, and worshiped many strange evil spirits. The tribes fought each other and waged war. Life was brutal and sad.

You turn to the next page. The scene remains the same, but this time, the author has drawn what appears to be a ship, floating above the others in the middle of the sky. At least you think it's a ship. The drawing is so shitty it's hard to tell. You refer to the text for guidance.

>One day, a giant ship appeared floating in the sky. The people of the desert stopped fighting, and gathered underneath the ship. They’d never seen anything like it before. It floated up in the sky for several days, and the people waited with hushed excitement to see what would happen! Then, finally, a man descended from the ship and appeared before the gathered masses. The Sorcerer King had arrived!

>The people distrusted and feared the Sorcerer King. They tried to attack him, and claimed he was an evil spirit sent to destroy them. However, they couldn’t have been more wrong! The Sorcerer King came in peace. He used his magic to help the people he encountered. He created food and water for them to survive. He destroyed the desert spirits that tormented them. And he taught others how to use the very magics that he wielded. The Sorcerer King gave his all to the people, and it was not long before they accepted him as their leader.

Turning to the next page, your brow furrows in confusion. The artstyle of the book had suddenly totally changed! A man whom you presumed to be this Sorcerer King was now depicted wielding magic at his fingertips. But this art was…what sort of children was this book for?
>>
>>6137013
>The people of the desert continued to flourish, and the Sorcerer King gathered many disciples now capable of using magic. He desired to create a city for his followers. One where they could continue to train their sorcery and accomplish great things. A home for all of the desert’s mages, where they could work together to uncover new knowledge and bring prosperity and peace for all. Together with his disciples, the Sorcerer King created his city, which he named Morfis. The city grew more and more under his leadership, and became a jewel in the desert. It became known as the City of Illusions, for all who gazed upon its majesty refused to believe that what they were seeing was real.

>Things were great for a time…until the Great Serpent arrived.

You turned the page. Once again, another grand, colorful spread was drawn. The Sorcerer King was depicted, along with a winged, black creature. Fire and brimstone rained down from the sky, and the clouds were black with ash. You gritted your teeth. Who was the illustrator for this thing?

>Leviathan, The Great Serpent, had appeared. The monster arrived from Fodlan, the Dark Continent, on wings of black night. It sought to destroy Morfis and ruin the Sorcerer King. It used its fel powers to mesmerize many of the people of Morfis, causing them to turn their backs on the Sorcerer King who had given them so much. War erupted, and once again, the people of the desert suffered. The Sorcerer King and Leviathan fought in a titanic clash, until finally, he prevailed, vanquishing the beast. However, it came at a great cost. The Sorcerer King had expended his life defending his people.

The next page depicted a massive, white columned building, with an ornate, closed door that stretched high.

>With his final act, the Sorcerer King entombed himself inside Tartarus, the Great Mausoleum. Tartarus was built on a hill, overlooking the city that the Sorcerer King had created and loved. Even in death, the Sorcerer King watches over all of us, and the progress that we make in creating a just and peaceful world. When the people of Morfis can finally create such a world, perhaps the gates of Tartarus will open, and the Sorcerer King will return to his people.

The final page of the book has returned to the crude stick-figure drawings that were on the first page. Only now, the stick-figures are smiling and holding hands beneath a rainbow.

>The End

“Ahh, Lord Tristain!” Cassius appears before you, a warm smile across his face. “I see that you’ve finished the book! I’m delighted that you read it. Tell me, did you have any questions? Were there perhaps any words that you did not understand?”
>>
>>6137016
>A): Ask about the Sorcerer King
>B): Ask about Leviathan
>C): Ask about Tartarus
>D): I hated it.
>E): Write-in


This is a draw quest now
>>
>>6137019
>>D): I hated it.
>>
>>6137019
>B): Ask about Leviathan
This thing came from our turf. No wonder we're the Dark Continent. Either its depiction as a black serpent capable of changing people's allegiances is a metaphor for the Agarthan MO, or this is a Nabatean being demonized by a people whose Agarthan sponsor won.
>>
>>6137019
>E): Write-in
The Sorcerer King came on a ship. Where is it? Wasn't there anyone else on it?
>>
>>6137041
>E): Write-in
>The Sorcerer King came on a ship. Where is it? Wasn't there anyone else on it?

Seems a good write-in and a valid question.
>>
>>6137013
>Even the sun is frowning
Absolute SOUL

>>6137019
>>6137041
Supporting.
There's a lot of ways this can go, but for now my guess is that the Sorcerer King is a moleman and the Leviathan was a seething Nabatean. The King is pretty suspicious with how Morfis is running and him just killing the spirits native to the land. The spaceship's probably going to turn out to be underneath Tartarus to give us the chance to raid an underground dubstep rave.
>>
>>6137019
>>D): I hated it.
but also
>>6137041
Actually a very good question, second it
>>
10/10. My only regret is that we didn't get to open this sooner. Makes me wonder if Cassius was the one who drew the pictures lmao.

>>6137019
>>6137041
Backing this, sure.

I suspect the anons are right in that it's probably an Agarthan and Nabatean here, but we'll see.
>>
>>6137019
>D): I hated it.
>E): The Sorcerer King came on a ship. Where is it? Wasn't there anyone else on it?
>>
>>6137021
>>6137041
These
>>
>>6137041
+1
>>
File: Ithaca.png (462 KB, 626x626)
462 KB
462 KB PNG
>>6137019
>“I understood every word of it.” You tell Cassius. “Even if some parts didn’t exactly make much sense. So this “Sorcerer King” just suddenly appeared one day on a ship that could fly? I’ve never heard of such a thing before, but surely it would make quite the sight. So, tell me, where is this ship now? Was the Sorcerer King the only one on it?”

“Great question!” Cassius says. “You have no idea how thrilled I am to hear you taking an interest in Morfisian history. There were in fact four others alongside the Sorcerer King when he arrived before the various desert tribes. They were his Apostles.They shared the same blood as him, and also helped with building the city of Morfis. They too fought Leviathan, and fell in battle against the serpent and his minions. However, just like the Sorcerer King, they had intermingled with Morfisians, and their bloodline persists to this day. Their descendants are the current Four Royal Sages, and they are second only to Princess Yulia, who possesses the blood of Xenophanes.”

>“Xenophanes?”

“Ahh, forgive me. That is the Sorcerer King’s true name.”

>“So where’s the ship?”

“No one knows.” Cassius shrugs. “It is one of our country’s great mysteries. Some believe it is buried far beneath the desert sands, lost during the war. Others believe it is underneath Tartarus itself. However preposterous it may sound though, the ship simply vanished one day, never to be seen again.”

>“Can’t someone just walk into Tartarus and check for themselves?”

“Tartarus is locked by unknown means. In thousands of years, no one has ever figured out how to enter. We believe that this was by the Sorcerer King’s design. Through perhaps some sort of sorcery, the walls of Tartarus are indestructible, not that anyone would ever dream to break in and desecrate that sacred place. It is commonly believed that the door will only open one way, and that is when the Sorcerer King wills it to open.”

That wasn’t exactly a satisfying answer. If there was a flying ship you had hoped to see it for yourself. You weren’t sure what to make of these people’s history. Frankly, it made Fodlan’s own origin story seem rather mundane in comparison. In the beginning there was darkness, and then the Goddess created everything shortly thereafter. There were no mythical dragons or Sorcerer Kings to speak of so far as the Church of Seiros told things.

If you had any further questions for Cassius, they are interrupted by the sudden realization that the wind you’d been feeling all this time had stopped. You look up to find that the sandstorm surrounding Ithaca was dissipating. In its place, you spotted several tiny houses and tents set up in the distance, all of which were surrounding what looked to be a large stone keep.
>>
File: Adjunct Marlin.png (6 KB, 128x112)
6 KB
6 KB PNG
>>6137622
You could make out several small dots moving around the landscape, likely the various mages and researchers that inhabited this place. It was hard to believe Alvin was telling the truth. An entire community was living inside a sandstorm.

>“I guess that’s the signal. We’ll table this discussion for now. Let’s go see what this place is all about.”

Together with your party and the rest of Alvin’s men, you begin crossing over the dunes to enter Ithaca. As you draw closer to the settlement, it gets harder to believe what you’re seeing. Ithaca is far larger than you had previously thought. Dozens of Morfisians stand idly by, staring out at your party in hushed bewilderment. These people were managing to survive not just in a barren waste, but in the middle of a sandstorm as well. You had numerous questions for Alvin, who you spot waiting for you at the entrance of the settlement. At his side is a portly, dark-skinned man with a bushy white mustache.

“I hope that did not take too long.” Alvin says upon greeting you. “Welcome to Ithaca, my friends! I’d like to introduce you to my esteemed colleague and the leader of this settlement, Adjunct Marlin.”

The bushy man examines you closely through his tiny, beady eyes. Of everyone in your party, you seem to be the only one that he pays any attention to. You stand together in silence awkwardly until he finally says something. “We don’t usually get too many visitors in these parts. Especially ones with, what do you call them…Crests? What’s your name, son?”

>“Tristain d’Rusalka. The next King of Morfis.” You say confidently.

“d’Rusalka, is it?” Marlin muses. “So, you’re related to Princess Yulia’s newest advisor. Tristan, would you do me a favor and show me your Crest? I’ve heard of these anomalies, but have never seen one in person. Please, I would greatly appreciate a demonstration.”

>A): Show the Crest of Indech
>B): Show the Crest of Macuil
>C): Decline
>D): Write-in
>>
>>6137627
>A): Show the Crest of Indech
A favor you say? Time to cash in and get something rare out of this place.
>>
>>6137627
>A): Show the Crest of Indech
Crest of Macuil boosted magic so if we want to keep this charade of us being magicless going we're gonna do Indech
>>
>>6137627
>>B): Show the Crest of Macuil
would anyone even be able to tell the difference? I'd be surprised
>>
Man, it's easy to forget that Blair's entire adventure involving the Agarthans is technically never actually spoken of in public. May's (probably) an Arcadian, but she wasn't alive during her mother's time, so for all she's concerned, she might just be a regular human.

That being said, how much does Tristain know about Blair's past, Tree? From what it seems, he has no idea that his parents underwent Diogenes' procedure willingly, either, so are the Agarthans basically erased from history?

>>6137627
>A): Show the Crest of Indech

Not gonna lie, I am excited for the 'oh shit' moment when Tristain not only uses magic, but the Crest of Macuil to empower it. It's going to knock these people's socks off.
>>
>>6137627
>A): Show the Crest of Indech

>>6137662
The Crests do look different so our party would know that we're showing off a different Crest than the one we used in battle.
>>
>>6137627
>A): Show the Crest of Indech
>>
>>6137627
>A): Show the Crest of Indech
>>
>>6137680
>That being said, how much does Tristain know about Blair's past, Tree?
He doesn't know anything other than she was a decorated veteran of the war. He also doesn't know anything about the origins of his Crest.
>>
>>6137786
Gotcha, makes sense. Can't wait for Tristain to inevitably be involved in the family business.
>>
>>6137627
>A): Show the Crest of Indech
>>
I wonder what Tristains reaction would be to finding out about what exactly his aunt did in the war. ''What do you mean ancient underground snake people?''
>>
>>6137918
"Why didn't I get to kill any?"
>>
...Did Blair tell Tristain that she killed his dad yet? I mean from what I remember of the last thread of the quest she was willing to tell him that information and if he thought he was the rightful ruler of D'rusalka she'd let him take over.
If she did tell him, how'd that go? Though I doubt it because there hasn't been hints of Tristain having any resentment to Blair, or maybe it's just that he doesn't care, I can also see that.
>>
>>6137986
The very opening of the quest will answer your questions. Though, if Tristain found out through Blair, I'm not sure.
>>
Oh wait lol yeah she did tell him, i forgot about that
>>
>>6137627
>A): Show the Crest of Indech
It's the one we've already showed.

>>6137622
>"Xenophanes?"
>"Ahh, forgive me. That is the Sorcerer King's true name."

>>Xenophanes of Colophon (c. 570- c.478 BC) was a Greek philosopher, theologian, poet, and critic of Homer from Ionia who travelled throughout the Greek-speaking world in early Classical Antiquity

Another point for the Agarthan Sorcerer King Hypothesis.
>>
>>6137986
On a similar subject - Tristain, Blair's nephew, was born with two Crests and has suffered zero drawbacks from it. We know this. What only just occurred to me is that Lysithea must be spinning in her grave fast enough to power all of Shambhala. Probably Edelgard, too, but definitely Lys. She and Blair had an A-Support, I think, over their shared vow to put an end to the Crest implanation experiments, and we're playing as an accidental success story of said experiments right now.
>>
>>6138456
Blair raising the human experiment crestermensch Baki.
>>
File: Crest of Indech.jpg (49 KB, 1001x1001)
49 KB
49 KB JPG
>>6137627
You didn’t see the harm in showing the Adjunct the Crest of Indech. He was already partially aware of your abilities, and you’d already used it numerous times on the way here. Extending one arm forward, you produce the symbol of Indech from thin air, your body pulsating a glowing blue. It felt a little weird flaunting your Crest like this. Even back home, you hardly ever brought it out, as there had rarely been the need. But if showing it to Marlin might net you some favors, then so be it.

“Remarkable!” Adjunct Marlin exhales as he examines your handiwork. “I’ve never felt a source of magic like this before! And for you to unleash it without any sort of incantation, these Crests truly are unique! Tell me, how do you actually summon forth that sort of power?”

>“I don’t know. It just sort of comes naturally.” You weren’t lying. When it came to casting your fire magic, there were certain incantations and gestures that were required of you. But as for your Crests, they just sort of worked. You never really gave it much thought. They were a source of power from the Goddess herself. It was only natural they were a little mysterious.

“I see.” Marlin says. If he is not entirely satisfied with your answer, he does not show it. “In any event, I thank you for showing me something so interesting, Lord Tristain. Any friend of Adjunct Alvin’s is welcome here in Ithaca. Shall I give you a tour?”

You and the others follow behind Alvin as he takes you through the center of the camp. By now, most of the mages have gone back to at least pretending to look busy, though several still shoot off glances to your party when they think it is safe to. You can see a handful of people entering in and out of the large keep in the center of Ithaca. It casts its large shadow over the rest of the camp. Getting a closer look at it, you find it contains no windows, terraces, or even other entrances save for the large door in front. From the outside, it appeared as simply a mysterious solid mass of stone.

“Here in Ithaca, we are responsible for numerous technological and sorcerous advancements, all for the benefit of the people of Morfis.” Marlin says, having fully entered into the guise of a tour guide. “Our humble camp has a storied history of such accomplishments. It was here that ice-affinity magic was rediscovered, paving the way for a variety of preservation techniques used by both sorcerers and mundane individuals to better overcome life in the desert. We were also responsible for the development of anti-Terror techniques, as well as advancements in medicine and food production. Though it may sound conceited for me to say so, our humble camp is a source of pride for the entire nation.”

“Why do you all live inside a sandstorm?” May asks. “HOW do you all live inside a sandstorm?”
>>
File: Its Bread.png (396 KB, 768x768)
396 KB
396 KB PNG
>>6138468
“An excellent question, young lady.” Marlin says. “Our work is not only demanding, but can also be quite dangerous. Much of what we do here never sees the light of day. Given the risk of accidents, or the possibility of dangerous magic falling into the wrong hands, we carry out our experiments in secret here in the desert, far away from the capital. The sandstorm is our way of keeping things in order. Nothing gets in or out of Ithaca so long as the sandstorm holds.”

>“So the sandstorm isn’t naturally occurring, but magical?”

“That’s correct!” Marlin says. “The sandstorm is created by an ancient artifact known as the Djinn Orb. It is a sacred relic created by the Sorcerer King himself, passed down to his disciples. The orb resides inside our keep, and is responsible for controlling every aspect of the storm.”

>“May I see it?” You ask, hopefully.

“I apologize, Lord Tristain, but for security, the orb is kept under the strictest guard inside the Keep. Only the Adjunct of Ithaca is allowed anywhere near it. Now, your companion has mentioned wishing to know just how we survive out here. Allow me to show you a demonstration.”

Marlin stops his tour in front of a large cauldron. Peering inside, you find nothing but pitch blackness. However, once Marlin begins muttering some sort of incancation, the bottom of the cauldron begins to light up. A shape of light materializes, slowly rising from the blackness and hovering there. When the light fades away, you see…

“Bread!” May exclaims with surprise.

“We’re able to magically conjure our own food and water here.” Marlin says with pride. “It takes some effort, and frankly, is not as delicious as the real thing, but out here in the desert, this is an invaluable tool. Here, try some.”

>You received “Bread”!

>“It’s okay…” You say, chewing through a mouthful of the tough substance. It was edible at least. You take one bite, before offering the rest to May, who accepts it happily.

“I have some business to discuss with Marlin here.” Alvin says. “But the Adjunct has assured me that you are free to explore Ithaca at your leisure, so long as you stay away from the Keep.”

>“What’s so special about that building?” You ask, your mouth suddenly dry from the magically conjured “bread”.

“It’s where our more volatile experiments are held.” Marlin says. “Nothing to worry about though, I assure you. The Keep employs the strictest safety measures. Now please, enjoy your stay here in Ithaca! You’ve been afforded a rare opportunity. I look forward to hearing your thoughts on our humble home later.”

Before Marlin and Alvin depart, they provide you with some areas of interest around the camp for you and the others to visit.

>A): Visit Food Production
>B): Visit Magic Research and Development
>C): Visit Artifact Hub
>>
>>6138471
>B): Visit Magic Research and Development
Science! Magic science!
>>
>>6138471
>C): Visit Artifact Hub
>>
>>6138471
>B): Visit Magic Research and Development
We've got to get to know our soon-to-be subjects. This is their national pastime. Plus, it'll tell us about what they prioritize versus Fodlan's focus on battlefield and healing magic.
>>
>>6138471
>>C): Visit Artifact Hub
>>
>>6138471
>C): Visit Artifact Hub
>>
>>6138471
>B): Visit Magic Research and Development
>>
>>6138471
>B): Visit Magic Research and Development
''Hey you guys want to see some cool shit?'' Uses Crest.
>>
>>6138471
>B): Visit Magic Research and Development
>>
>>6138471
>C): Visit Artifact Hub
>>
>>6138471
>>A): Visit Food Production
>>
B wins, writing!
>>
File: Torch.png (128 KB, 626x626)
128 KB
128 KB PNG
>>6138471
Not completely sold on the so-called food you just tried, you decide to visit what is referred to as “Magic Research and Development”. You wanted to get a first hand look at what sort of sorcery the Morfisians here were up to. From what little you’d seen so far, sorcery in Morfis was vastly different from what was practiced in Fodlan. Even someone like Cassius, who was able to summon spirits to aid him in battle, would be completely unheard of back home. The others in your party leave to set up camp for the night within Ithaca. In the meantime, you decide to head for a large open area inside the camp, where several mages are at work practicing their craft.

“Greetings, traveler.” You are met by a young man in a hood and robe. “What may I do for you?”

>“I was talking to your boss and he told me that this is where you guys practice all sorts of fancy spells. I was hoping you could show me something.” Since you were away from the others in your party, you figured it might not hurt to flex a magical muscle or two.

“I uhh…appreciate your enthusiasm.” The mage says awkwardly. “But you see, one must already have a preexisting aptitude for magic in order to learn spellcraft. You clearly…”

>“What, you think I don’t know magic?” You growl.

“N-no apologies.” The mage stammers. “If you say you know magic, then I believe you. Truly! What is it that you wish to know?”

>“I’m interested in fire affinity magic. Particularly any sort of unique spells you lot be aware of. Something more interesting than a simple Elfire spell.”

“I’m sorry, much of the magic that we develop here is under the strictest security…”

>MAG+LCK Roll x2: (29, Success)

You bare your teeth in a grimace, and the mage almost leaps into the air.

“B-but perhaps I may interest you in some other spells instead?! You’re from Fodlan, right? I understand our schools of magic are similar, and yet quite different in many ways. Here, why don’t I give you this.” The man reaches into a tiny bag at his waist. You recognize it as a bag of holding, the same sort that Cassius had produced back in Solis. He pulls out a scroll, which he then hands to you. “Here, take it. I have no need for this.”

You study the scroll closely, which details the necessary calculations for producing a persistent light. From what you gather, this is a sort of utility magic. The light summoned functions as a torch, illuminating surrounding darkness in a radius dependent on the user’s magical strength. While not exactly a combat spell, the light could also be used offensively to throw off an enemy’s vision. It was a simple, albeit boring sort of spell, however, there was no denying its use.

>Learned “Torch” (Illuminates Darkness. 5/5 Uses)
>>
File: Mage of Morfis.png (668 KB, 463x774)
668 KB
668 KB PNG
>>6139156
“As mages, we derive our power from the surrounding elements.” The man says. “Thunder magic comes from the skies, whereas a mage adept with the wind can materialize tornadoes out of the air. Here in Morfis, there is no source of power greater than the sun. Fire magic has been extensively developed in this land, and is the most commonly found. Provided you have the aptitude, there is no shortage of spellcraft you may learn.”

>“A companion of mine is able to summon spirits to fight for him. Could I do that?”

“That would be summoning magic.” The mage says. “It is a subset of Elder Magic, or ‘Dark’ Magic as I understand it is called in Fodlan. Your friend is commanding nearby spirits of the dead to do battle.”

>Is that what that was? “That sounds…immoral?”

“Perhaps back where you’re from.” The mage laughs. “But here in Morfis, nothing is taboo or off limits. We believe that every sort of magic has its place, and we encourage the continued development of the craft. Something as mundane as ethics can only get in the way of progression.”

>“What about Divine magic? Or spells for healing?”

“Here, we call it ‘Light’ magic.” The mage corrects you. “There is no divine element to it, as we do not worship your Goddess. It is primarily used in combating the Terrors commonly found in the desert, but may have a variety of other uses as well. I’ve seen Light magic that drains its target of its entire ‘lifeforce’, leaving behind a withered, empty husk. Doesn’t sound so ‘divine’, does it?”

>“…No.”

“As for Restorative magic, we’ve developed numerous spells for curing not just physical wounds, but mental ones as well. There are even spells that grant their beneficiary temporary bouts of strength and vigor. Combined with traditional medicines, Morfis is a country that can serve as the pinnacle of health.”

>“So, can I learn some of that stuff here?”

“Look, I’ll get in trouble if I teach you anything more.” The mage says, turning his head on a swivel. “Everything we do here really is top secret. If you want to learn some of the good stuff, you’ll have to make a friend out of Adjunct Marlin.”

You stick around a bit to watch the mages, but quickly grow bored after it becomes apparent there is nothing you’ll learn here. As you make to leave, you hear voices coming from behind a nearby tent. Being the nosy sort, you stop in your tracks, pretending to look busy. A man and a woman are arguing in a hushed tone that is growing louder and more aggressive by the second.
>>
>>6139157
“Cease this foolishness, Nadia!” The man seethes. “I’m telling you for your own good to hand over your research.”

“You’re mad.” The woman giggles. “With the findings I’ve uncovered, I have the potential to be nominated as a Sage of the Royal College. A two-bit sorcerer such as yourself is incapable of comprehending the work I’ve done. Now, I suggest you leave before I report your conduct to the Adjunct.”

“I’m being civil with you, Nadia.” The male voice growls. “I do so perhaps on account of some misplaced affection for you. But you test my patience. This is your final warning.”

“My answer is no.” The woman says. “What do you intend to do about it?”

You suddenly had the feeling that things were about to break out into violence between the two.

>A): Intervene.
>B): Continue to stand and watch.
>C): Leave for Food Production
>D): Leave for the Artifact Hub
>>
>>6139159
>A): Intervene.
"I felt like violence was about to happen, and I simply couldn't stand by and watch it. I like to participate, damnit!"
>>
>>6139159
>>B): Continue to stand and watch.
interesting...
>>
>>6139159
>A): Intervene.
>>
>>6139159
>A): Intervene

BATTLE!!!
>>
>>6139159
>A): Intervene.
>>
>>6139159
>>A): Intervene.
>>
>>6139159
>B): Continue to stand and watch.

>''Something as mundane as ethics can only get in the way of progression.”
Never has there been a bigger red flag.
>>
>>6139159
>>B): Continue to stand and watch.
>>
>>6139159
>B): Continue to stand and watch.
These are going to be OUR court mages by the end of the quest (unless we die horribly or abandon the contest for some reason). We should get to know their divides and feuds better. However, intervening now would cast us even more as a foreign meddler who thinks he knows Morfis better than the Morfisians do.
>>
>>6139159
>>B): Continue to stand and watch.
>>
>>6139159
>B): Continue to stand and watch.
Watching other people bicker is fun.
>>
Seems like a pretty good opportunity to grab a new companion. Nadia has some kind of groundbreaking research and her token looks nice. Seems like the dude is going to make trouble and is about to start it. Let him throw the first punch, or spell, then knock his ass out. Tell the Adjunct we helped stop a fight? Ask Nadia if she wants to hitch her wagon to the next King of Morfis.

5 Intervenes
6 Stand and watches
>>
>>6139159
>B): Continue to stand and watch.
can you guys put this on hold for a minute while I microwave some popcorn
>>
B wins, writing.
>>
File: Nadia.png (40 KB, 200x168)
40 KB
40 KB PNG
You continue to standby and watch the argument unfold. You didn’t know what was going on, nor who was in the right or wrong. No point in intervening in something you didn’t have the first clue about. The male mage has threatened the female, whose name was evidently Nadia. However, she doesn’t look to be intimidated in the slightest. She continues standing there with a smug smirk, her hands resting on her ample hips. In contrast, the male mage was shaking with rage, looking as though he were ready to lash out. In the end, he finds the restraint to back off, stepping away from Nadia.

“Don’t say I didn’t warn you.” The man says. “You should have taken my offer while you had the chance. I’d have treated you well. But you’ll reap what you’ve sowed soon enough.”

“You don’t scare me, Andreas.” Nadia says smoothly. “Why don’t you take yourself to food production? Your ‘talents’ would be better put to use making cupcakes for the actual sorcerers.”

Andreas turns with an angry flourish. The man sees red, both figuratively and literally, as he bumps directly into you.

“Watch where you’re going, damn foreigner!” Andreas seethes. He takes a second to examine you closely, before turning his head back to Nadia. “Heh, of course you’d like these talentless meatheads. Not a magical bone in him.” He steps around you, and marches off into Ithaca to do who knows what.

“Apologies, stranger.” Nadia says, walking up towards you and offering you a smile. “Don’t let that idiot bother you. He clearly doesn’t know the first thing about talent.” Like her ‘colleague’, she also sizes you up and down, only she clearly likes something she sees as she bites her bottom lip. “Wow. Brawn AND brains. It’s rare to see someone in these parts with that combination. Some folks think just because they can sling a few spells around that they don’t have to work on physical training. Glad to see you don’t adhere to such misgivings.”

>“...You can tell I can use magic?”

“Of course!” Nadia smiles. “But I’m just a bit more perceptive than most. Although, for a mage, you appear to be quite…uncomfortable in this setting. Has no one taught you how to block out the heat yet? Here, give me your hands and follow my lead.”

Nadia takes your considerably larger hands into her own. She traces lines into the air in front of you. Following her lead, you do just that, charging the gesture with a bit of magic. The results immediately astound you.

>“Woah! It’s like someone just turned off the sun!” You could no longer feel the oppressive heat that had been hounding you all this time. So this is what Cassius and Alvin had been doing to stay cool all this time? “I feel better already. Thank you, uhh…”

“Nadia.” The woman says. “And you are?”

>“Tristain d’Rusalka. I’m a contender in Princess Yulia’s competition.”
>>
>>6139776
“I gathered as much.” Nadia says. “It’s not everyday we have visitors such as yourself. I wish you luck in the contest, Tristain d’Rusalka.”

>“Was everything alright with that man? I couldn’t help but overhear the threats he was making.”

“Nothing you need to concern yourself with. Andreas is simply obsessed. Both with my research and with me. Unfortunately for him, well, he’s not my type.” The mage flutters her eyelids

>Was she flirting with you? You had to admit, she was certainly attractive. Avoiding the distraction of Nadia’s charms, you carry on. “What sort of research do you do here in Ithaca? It must be something special if that man was so keen on acquiring your work.”

“Oh, it’s nothing so interesting.” Nadia says. “I won’t bore you with the details. I’d much rather hear about your adventures. I find this competition of Princess Yulia’s to be quite romantic. Tell me, are you considered a favorite to win?”

>“Of course!” You say pridefully. “Not to brag or anything, but I’m leagues above the rest of those contenders that made the trip overseas just to lose to me.”

“Is that so? If that’s the case, there’s a good chance that you might become the next King?” Nadia says. “I’m curious if you’d grant me a boon, Lord Tristain.”

>“Oh, and what would that be?”

“I apologize if this is perhaps too forward but…I’d love a lock of your hair.” Nadia smiles. “A memento of the soon-to-be King of Morfis.”

>A): Grant Nadia a lock of your hair.
>B): Decline her request.
>>
>>6139778
>B): Decline her request.

Do NOT give sorcerers you've just met any part of your body. In fact, we already screwed up giving her our full name. Sympathetic magic is NOT a joke.
>>
>>6139778
>>A): Grant Nadia a lock of your hair.
this will pay off, you'll see
>>
>>6139778
>A): Grant Nadia a lock of your hair.
Me when a bad bitch tells me to do something
>>
>>6139778
>>B): Decline her request.
I agree with anon, even though I know nothing about FE.
>>
>>6139778
>>B): Decline her request.
>>
>>6139778
Sounds extremely sus...
Dew it
>A): Grant Nadia a lock of your hair.
This lock of hair shall become her family's heirloom once we're the king.
>>
>>6139778
>A): Grant Nadia a lock of your hair.
Not exactly a safe choice, but I want to see where this will go.
She's either going to be doing some weird voodoo stuff or Tristain might get the chance to stick it in crazy. Maybe even both.
>>
>>6139778
>Grant Nadia a lock of your hair.
There's more red flags flying than a Red Army parade, but that just makes me more fascinated about what will happen.
>>
>>6139778
>A): Grant Nadia a lock of your hair.
>>
>>6139778
>A): Grant Nadia a lock of your hair.

If we were playing the cautious (read:conspiracy theorist) Blair, I'd vote for B, but... we're playing the devil-may-care Tristain. What's the worst that could go wrong, eh?

My suspicion is that she's an Agarthan / Agarthan descendant; it's always the elf ears. Might even be the Crest Implantation Project all over again; but if that were the case, blood or flesh might work better, but hair is a lot less inconspicuous and can be used in other spells, so eh.
>>
A Wins, writing.
>>
>>6140423
after the oasis vote i almost thought this would be a boring quest
>>
>>6139778
You didn’t think Nadia’s request was strange. You were a hero after all, and one destined to be king at that. It was only natural that women would throw themselves at you. It just helped that this particular woman happened to also be beautiful. Was Princess Yulia this attractive as well? Perhaps even more so? You’ve heard stories of kings taking on consorts in addition to their queens. Did Morfis have any rules about that? As your mind raced through these thoughts, you decided to accept Nadia’s request and offer her a lock of your hair. You were pretty proud of the red mane on your head, which you kept tied up to avoid any distractions during battle. Your mother always said you had your father’s hair.

>“Well, of course. I’d be happy to. Do you happen to have a knife?”

“I do!” Nadia exclaims excitedly, producing a dagger from seemingly nowhere. “Oh, thank you, Lord Tristain! Could you bend down, please?”

You comply, bringing yourself to the shorter woman’s level. She gently grasps your head, dagger in hand, and tugs away at a strand of your hair.

>“Ouch!”

Nadia gasps. “Ahh! Apologies, Lord Tristain! I-I’m afraid I grew too excited.”

You rub the back of your head before examining your hand. A faint trace of blood was present.

“Forgive me, my lord. Give me one second, and I’ll patch that cut up.”

You feel a cooling sensation from where Nadia had cut. You recognize it as the work of healing magic. The pain which had appeared so suddenly completely vanishes. You turn around to examine Nadia once more. The woman looks apologetic enough, and bows her head deeply. The dagger that was in her hands a mere moment ago has vanished.

>“...Right. No harm done. You enjoy that now.”

Nadia smiles at you sweetly. “I wish you great fortune in the trials ahead, Lord Tristain. Let us meet again when you become king. I’d very much like to exchange words with you. But for now, I’m afraid my research beckons. Farewell, my lord.”

You watch Nadia bounce away, straight towards the keep that Adjunct Marlin had forbidden you enter. Even with her back turned towards you, the woman cuts an impressive figure. You’d have to take her on her word and reach out once you were King. The more powerful sorcerers you had in your corner, the better.

The day was still young, and you had time to visit one more area of Ithaca before it was best that you return to the others and turn in for the night.

>A): Visit the Artifact Hub
>B): Visit Food Production
>C): Return to camp, spending extra time with your companions.
>>
File: 1730341914737674m.jpg (98 KB, 1024x672)
98 KB
98 KB JPG
>she has our double crest blood
It has never been this fucking over for the Rusalka bloodline in the entire recorded history of Fodlan. Never trust a mage.
>>
>>6140481
>>B): Visit Food Production
i feel like there's potential in making food out of nothing
>>6140487
destroying the notes last quest robbed us of a cool fight, wouldn't want that to happen again
>>
>>6140481
>B): Visit Food Production
Someday, we will be asked what our tax policy is.
>>
Called it. Now we get to fight a crest-powered boss down the line, eh? It's not like Tristain knows anything about the Agarthans though, and I'm sure he'll relish the fight.

>>6140481
>Visit Food Production
>>
>>6140481
>A): Visit the Artifact Hub
We had a schizo pope in Blair's quest. Let's see how that'll be topped here.
Unless they can somehow make Heroes' Relics compatible with the Crests of Indech and Macuil, Tristain will be fine anyways. He is a based masochist who keeps facetanking hits and hiding that he has magic just to keep a gag going.
>>
>>6140481
>Visit Food Production
The noise I made when I saw that Tristan quest was a go.

>He’d suggested turning towards faith and chivalry, serving as an educator and model for young knights.
>Taking his advice under consideration, you instead turned towards boozing and women.
topkek at least Leopold can say he tried.

>Just gave a maybe snake our blood
Back home auntie Blair has just sensed a massive disturbance in the force
>>
>>6140481
>>A): Visit the Artifact Hub
>>
>>6140700
Aunt might have wanted to slay the snakes, but Tristain want's to lay them instead
>>
>>6140758
Nah he's gotta lay with Bronte so his mighty dual crested protagonist genes can enrich the dynasty. And give aunt a nice heart attack in the process kek

But I'm going to laugh so hard if this princess pulls a Ganon. Or if she's an absolute smokeshow but the personality turns out to be the Sorcerer King body surfing into his descendants like all good slitherers do.
>>
>>6140481
>B): Visit Food Production
>>
So let's take bets everybody, what is the Princess's deal?

A): Is she an idiot who doesn't realize what her idea could cause?

B): Is she smart and this is a complex scheme to gain power and such?

C): Is she just really into strong men and wants a good hunk of a king as her hubby?

D): Or is she actually nice and thinks would benefit her country?

I'm betting either B or D
>>
>>6140835
I would work back from what we know. Bronte seems to be a helpful little sister, and as far as we can tell didn't try to manipulate Tristain into anything but heal and protect him when he found danger in pursuing his antics. She is also Blair's child, and may have some part in hunting snakes. There is also some trade between Blair's county and Morfis. Tristains point of view isn't normal, but this is all probably about right.

Bronte is scouted by some Morfis mage to their College. An institution that holds a lot of power and the practical running of the country in terms of power, proximity to the royal line with a city of only mages, requires mages to make the trip to the capital. Even making most of the food for the country by magic. Was and is considerably isolationist. Seems to have a lack of ethics in some of its prominent mages, and considerable trust issues/experience with things getting out of control. Founded by some presumed super agarthan and his apprentices. There is a cult that has somehow continued to survive as some kind of boogieman/outlet for people who don't fit in. Mages arranging for assassination of rivals doesn't seem to be out of place either considering the whole pirate thing.

Bronte is then picked by The Princess to be her advisor, which has caused a bit of a stir, several years pass and now we have this marriage tournament.
It has quickly gathered some of the most powerful and eligible Fodlan bachelors with their follower armies, mercs and money, into the Capital.

I suppose they will be used to destroy the cult and make the College lose face and purpose, letting the Princess gain power.

But I think C would be the funniest so I'm going with C.
>>
>>6140835
I have a few hypotheses, but they're based on things I'm assuming from what we know.

>1. Yulia is luring Fodlaners to Morfis so she can throw one of us at her "extended family," due to a spy she had in the Resistance Army reporting back to her about Shambhala

>2. Xenophanes body-jacked Yulia and set the contest to lure as many Crest-bearers to Morfis as possible and restart the Experiments that way

>2a. As above but the purpose of the lure is get one of us to kill Leviathan (who isn't really dead), because some spies reported back about Rhea going berserk at Garreg Mach while our aunt was in Zanado

>3. Yulia thinks the Cult of the Serpent and the Church of Seiros are effectively the same thing (due to somehow learning the origins of both Leviathan and the Saints), and is hoping to legitimize (and control) the Cult by marrying one of their unwitting brothers in Sothis

>3a. As above, but the purpose of us being here is so we'll run into the Cult, shout HERESY!, and wipe them out, thus eliminating a thorn in the royal family's side once and for all

>4. Leviathan isn't really dead and has instead gone full Fell Dragon; they've possessed Yulia and are trying to breed a vessel they can take over that will have both Agarthan and Nabatean powers
>>
>>6140853

I find it very interesting that Brontë was allowed to get as high as she did actually. Not only is she an outsider but her mother killed as many sages as Byleth did - I'm surprised she wasn't assassinated or something. Maybe Morfis being so closed off worked in her favour and news didn't travel, or perhaps the Morfis snakes don't much care for the dark continent snakes considering sorcerer king ran off in the first place.

Or perhaps Brontë is pretending that she's more related to her adoptive grandpa than she actually is? If these snakes somehow don't have magical DNA tests like their cousins on the continent then with her white hair and magical talent she might be able to pull it off.

...but this whole babble was a prelude to me putting forth that perhaps this whole marriage tournament was put forth to the princess by Bronte herself as a lure to get Tristain over here to act as nice little nuke for them.

Tristan's got two crests, is battle hungry to the max and holds Bronte in high regard, so would be the perfect candidate to wreck shit. Plus this whole thing is tailor made to cater to his interests and Bronte would know what his personality is like. And if he doesn't pan out then the tournament might attract other hopefuls they can use as a backup option.

And there's the fact Blair let him go so easily even though others counselled Tristain against it. Sure that could be our girl throwing up her hands and figuring Tristain is gonna go with or without her blessing, but Tristain is technically her heir and Blair's never been one to risk things (when snakes aren't involved). Tristain says she gave the OK for him to check up on Bronte but he's not the sharpest axe in the shed when it comes to schemes kek. Maybe Bronte slipped her mother a message to play along?

And even if Brontë and Yulia planned the scheme but then Yulia was bodyjacked then Brontë might be able to convince whoever is now in charge to let to tournament go ahead under the pretense it will produce a strong heir for the next body jump.

>>6140928
Leviathan going full fell dragon after having his ass kicked sounds amazing. But as for 3, wouldn't that be more easily done if she just marries the guy with the most dragon blood in the cult? Or perhaps the blood is so diluted that there aren't any crests in the snake cult but they still rever them for some reason so she's fishing for a crest from the dark continent.

We've got Charon and Lorenz crests present and accounted for, and if this first sword from Sreng is a Scratch/Cormac baby then she might have her mother's indech crest.
>>
>>6140993
>perhaps the blood is so diluted that there aren't any Crests in the snake cult but they still revere them for some reason
This is the assumption I have as well.
>>
File: 1671757607718249.png (346 KB, 1500x1000)
346 KB
346 KB PNG
B wins, writing.

Really enjoying reading these theories.
>>
>>6141025
Glad you're enjoying them! Did we ever find out what the elves were? I forget.
>>
>>6141025
Blair may not be around but will we keep the conspiracy nut flag flying in her stead

>>6141031
Didn't anemone explain the gist of it when she was telling us about how the Arcadians came to be? Plus the visions Blair saw in the Zanado tower. Think the only thing Blair doesn't know is that some of them are still kicking around in the church.
>>
>>6141037
I'd have to check the archives, but I think you've got it?
>>
>>6141031
Agarthans that intermingled with Nabateans and Humans.
>>
File: Definitely Steak.jpg (205 KB, 1080x1080)
205 KB
205 KB JPG
>>6140481
You decide to next visit the Food Production Hub. You were interested in learning more about the magic that Adjunct Marlin had employed to create that loaf of bread. Sure, it wasn’t the tastiest thing you’d ever tried. Something was definitely off about it, in fact. But even you had to admit that magic of that caliber was essentially a miracle. You’d never heard of someone being able to conjure food before, let alone enough to sustain an entire colony of people. You wander off to a section of Ithaca, where you find more of those same cauldrons that Marlin had used. A burly mage is there to greet you.

“Welcome, traveler.” The mage says. “What will you be having?”

>“Like…to eat?”

The mage nods. You peer into the cauldron that stands between the two of you. Just like before, you see nothing but pure emptiness inside. A bottomless pit that seemingly has no end. You glance back up to the mage and squint your eyes.

>“Uhh…what are the options?”

“Anything you can think of.” The mage replies. “Describe the food you desire, and it is within the cauldron’s power to conjure it. Within reason of course.”

>“Within reason. Right. Well then. I’ll have a steak. Tenderloin, to be precise. Medium-rare. Lightly salted.

The mage stares at you blankly. For a second, you believe you’ve stumped him. All of a sudden, he stretches his hands over the cauldron. He begins muttering something under his breath, and the same ball of light you saw Adjunct Marlin conjure appears from the inky blackness. It materializes and warps itself perfectly into the shape of a tenderloin steak. The light you saw fades away, and the cut of meat floats there, ripe for the taking.

“Enjoy.” The mage says.

You grab the steak from mid-air, taking a large bite. As you chew, you realize that your order was made perfectly to your specifications. The meat was flavorful, almost indistinguishable from the real thing. This was phenomenal, even! So, what was this nagging feeling you had in the pit of your stomach that something wasn’t right?

“Dessert?” The mage asks.

>“Desert dessert?”

Unappreciative of your play on words, the mage conjures forth another ball of light from the cauldron. This time, what materializes is a cone shaped bread substance, filled to the brim with what looked like frozen milk. Unable to identify the strange food, you eye it suspiciously in your hands. It was cold to the touch.

“This is a recently discovered food. You’d only be able to find it here in Ithaca. Supposedly it was a favorite of the Sorcerer King and his disciples. The recipe that we found said it was called ‘Ice Cream’. Try it.”

You take a lick of the mysterious food, followed by several more. It was sweet. Definitely tasty!

>“I have to say, this is the most impressive thing I’ve seen of this land yet. Just how do you even do something like this? It’s incredible!” You take several more licks.
>>
File: Ice Cream....png (55 KB, 540x400)
55 KB
55 KB PNG
>>6141073
“Transmutation magic.” The mage answers. “The act of transforming one object into another. It is the pride of Morfis, and what allows us to feed and grow our population. With the right calculations and recipes, we are able to transform commonly found organisms into edible food fit for consumption. Food conjured by magic may lack the full nutrients of the real thing, but here in the desert, it is a valuable resource for survival.”

>“Commonly found organisms?” You ask, taking another lick of your ice cream. “Like what?”

“Plants. Weeds. Bugs. Leeches. Everyday pests that serve no utility can otherwise be repurposed to fit the needs of the country.”

You drop the ice cream onto the sand below you. You’re unable to hide the look of pure disdain you have for the mage, and it takes your full restraint to not bash his head into the cauldron before you.

“A common response for your first time.” The mage says. He reaches into a compartment near him and hands you a plain beige bag. You open it up to find…

>“What are these made of? Maggots?”

“No, that’s the real stuff. Maybe you’ll enjoy it more.”

>You received Peanuts! (+1 LCK Permanently)

Chewing a handful of nuts, you find that the sun above you has suddenly been eclipsed. Sand begins picking up into the air rapidly and in great quantities, until all of Ithaca is engulfed in the midst of a massive tempest. Adjunct Marlin must have reactivated the ‘Djinn Orb’ that he had mentioned. So, this is what it was like living in the middle of a sandstorm? None of the mages around you seemed to react sharply, clearly used to this sort of thing. Each of them carries on with their work as though nothing has happened. In fact, save for some sudden shade, nothing really had changed. Still, you could see how sharp and powerful the winds that surrounded the settlement were. If you tried to walk through them, you’d surely be flayed alive.

You’d seen enough of Ithaca for now. You planned to return to the others in your party before calling it in for the night. Once Alvin and the others had restocked, you expected to be on the road again tomorrow.

>A): Choose one companion to speak with.
>>
>>6141066
Okay so it was them, cool.
>>
>>6141074
>A): Choose one companion to speak with.
>Cuthbert

Let's chat with the babysitter a little more.
>>
>>6141074
>A): Choose one companion to speak with.
>Alvin
Hand over all you pointy weapons, the way I've seen you mages handle knives doesn't inspire much confidence
>>
>>6141089
I should clarify that Alvin is actually still in the Keep, speaking with Marlin. Companions in this case means anyone in the spreadsheet.
https://docs.google.com/spreadsheets/d/1mrlj-c7Oe51qIoat3LJfDSv0Bw2nmExQT2EqlKlWPGw/edit?gid=0#gid=0

Alvin hasn't officially made the spreadsheet just yet
>>
>>6141089
>>6141074
>A): Choose one companion to speak with.
>Cuthbert

Changing to an actually companion kek>>6141090
I've just seen Alvin heal our guy so many times brain is auto placing him in the healer spot. Glad to see Tristain is carrying on aunts tradition of overworking his white mages
>>
>>6141074
>A): Choose one companion to speak with.
>MAY
>>
>>6141074
>A): Choose one companion to speak with.
>Cuthbert
What does the old timer think of all this shit? Has he tried the leech steak yet?
>>
>>6141074
>>A): Choose one companion to speak with.
>>Cuthbert
>>
>>6141074
>A): Choose one companion to speak with.
>May
>>
>>6141074
>A): Choose one companion to speak with.
>Elric
We ought to talk to the lad, see if we can start his training BEFORE he falls into a trial-by-fire.
>>
>>6141074
>A): Choose one companion to speak with.
>Elric
>>
>>6141074
>A): Choose one companion to speak with.
>Elric

I do want to talk to Cuthbert in the next round, but I want to reveal some of Elric's stats before we throw him in the fire. Worst comes to worst, we stick him next to Adeline to help him grind up some XP safely, but yeah.
>>
Cuthbert it is, writing.
>>
File: Cuthbert.png (54 KB, 199x166)
54 KB
54 KB PNG
>>6141074
You arrive at the camp that the others in your party had set up for the night. Most of your companions have already appeared to retire, likely exhausted by the day’s journey. The only one still awake is Cuthbert, who sits around a makeshift campfire. The veteran soldier looks as unfriendly as ever as he sits there staring into the flames absentmindedly. You take a seat across from the man, intending to strike up a conversation. However, as you sit there, Cuthbert merely glances in your direction, giving you a curt nod before returning his gaze to the flames.

>“Could you at least try to make an effort?”

“This is me making an effort.” Cuthbert says. “I’m here, aren’t I?” And Elric is still alive, head attached firmly to his shoulders. I’d say that’s the result of solid effort right there.”

>“I’d say that was more my doing. After all, if it were up to you, the boy would have been bled dry by Nestor.”

“Not likely.” Cuthbert replies. “I knew it wouldn’t come to that. If I’d sensed the first whiff of violence from that man, I’d have dealt with it accordingly. I may be older, but I know I’d at least be capable of that much. I just thought it would be good for the boy to get a sense of the real world for the first time. He’d been cooped up too long back home. He’d hardly ever experienced hardship back in Fodlan. Hell, for all his education, he’d hardly ever had experiences at all. And here he is, trying to conquer a foreign nation. A fool’s errand, if you ask me.”

>“Heh, you sound like you hate the kid. How’d you get saddled with him anyway?”

“I don’t hate him.” Cuthbert says. “I’m actually quite fond of the little lord. Even if he has ruined my retirement plans.”

>“Retirement?”

“I’m well into my 40s. Way too old to be doing this soldiering thing, in any case. I fought in the Unification War. Fought a lot, if you could believe that. The fact that I’m alive is nothing short of a miracle from the Goddess herself. Of course, when you fight that much, it soon becomes all that you’re good at. I made an impression on Elric’s father, and he offered me the position of bodyguard for his son. Was supposed to be an easy job. Just stand around and watch him, and intervene if his life is ever in danger. Of course, Elric hardly ever got into trouble, so I was able to mostly sit back and relax after a lifetime of avoiding people like you. The lull I was enjoying just makes all of this seem even crazier. I’d love to know how this foolhardy idea got placed in Elric’s head, and how I wound up halfway across the world for it.”

>“What do you mean avoiding people like me?”

“Crest bearers.” Cuthbert says dryly. “Monsters.”

>“You fought Crest bearers?”
>>
>>6141567
“If I did, I wouldn't be here. No, I tried to avoid them like the plague. It was the only sensible option. Lost a lot of friends to those beasts. In the old days, there were a lot more of you. The war whittled that number down to a handful. But back then, encountering a Crest bearer on the battlefield usually meant death. Doubly so if they had a Heroes Relic at their side. Supposedly they were human like the rest of us. But upclose, I didn’t really buy that. They were demons. Real horrors born from a nightmare.”

>“Do you believe that I’m a demon?”

“Maybe.” Cuthbert smirks. “At the very least, you have the capacity to become one. But it doesn’t bother me. The Empire had demons of their own during the war. Fought alongside a few of them. If I have to be on the same battlefield as a Crest bearer, I’m just glad he’s on my side.”

>“What did you do during the war anyway?”

“That’s an impolite question to ask.”

You and Cuthbert sit there in silence for some time. Though the Unification War was a bloody affair, you often had fantasies about having been there. It always seemed like it was the moment in history you had been meant for. Better to have been thrown into the midst of war and fought against others like you than to sit in a castle all day, bored and waiting to die. If it weren’t for this whole affair, you were sure that’s the fate you’d be suffering right now. Still, you felt like you understood the man before you a bit better. Despite his unfriendly nature, perhaps there was something you could learn from the veteran.

>You gained a C-Support with Cuthbert!

The two of you sit there, listening to the sounds of the raging sandstorm, until it is time for bed. Stretching your limbs, you put out the campfire, and you and Cuthbert retire to your respective tents. You sit alone in the darkness for some time, the thoughts of the day still racing through your head. Unable to sleep, you nod off throughout the night. At some point, a strange sinking feeling wells up in the pit of your stomach. You felt almost…nauseous? Was it that damn leech steak?

You try to put off this feeling of queasiness for another hour, but remain feeling restless and sick. Perhaps you needed a walk. As you stand up within your tent, you realize something strange. You can no longer hear the sounds of the sandstorm surrounding Ithaca.

Instead, you’re able to hear the very faint sound of footsteps, which are approaching your tent ever so gently.

>A): Grab your axe.
>B): Wait and see what happens.
>>
>>6141568
>>B): Wait and see what happens.
>>
>>6141568
>B): Wait and see what happens.

MAY DID YOU PUT YOUR HANDS ON THE GOBLET OF SAND *Tristain said calmly.*
>>
>>6141568
>Wait and see what happens
Worse comes to worst we can always roast them

Kek Cuthbert is the epitome of "but did you die?" Wonder what side of the war he was on.

>Feeling sick
That damned snake witch and her blood sorcery!

>Only a handful of crests left
Sobering. And nearly all of them are present here huh. Only ones that seems to be missing is Daphnel and Indech via the Varley line, but Ingrid and Bernie would absolutely protest the most at their kids taking part in this thing so not surprising.
>>
>>6141600
My God thats it. Its Bronte's plot to wipe out the rest of the Crests.
>>
>>6141568
>B): Wait and see what happens.
What's the worst that could happen.

>>6141600
>Wonder what side of the war he was on.
He fought for the Adrestian Empire, it's quite clear in the text.
>>
>>6141568
>B): Wait and see what happens.
Whoever is coming doesn't know that we know they're here.
>>
>>6141568
>B): Wait and see what happens.
>>
>>6141609
Bronte:''The world will know true equality when the Crests have been eradicated! I did this for you mother!''
>>
>>6141568
>>B): Wait and see what happens.
>>
>>6141568
>B): Wait and see what happens.

Even if they come in swinging, we've got our Crests, magic, and our fists to defend ourselves. Come what may, eh?
>>
>>6141568
>>B): Wait and see what happens.
>>
>>6141568
>A): Grab your axe.
C-C-COMBO BREAKER
>>
>>6141568
>A): Grab your axe.
Axebros, we've got to respect our weapon.
>>
>>6141568
>A): Grab your axe.
>>
Wait and see what happens wins.

Trust the plan.
>>
File: Spoiler Image (457 KB, 650x994)
457 KB
457 KB PNG
>>6141568
You stand perfectly still, watching the shadow outside your tent grow closer as the footsteps draw near. Without the rage of the sandstorm, you’re able to hear whoever is approaching you with ease. You don’t make a move to grab your axe. Your tent was surrounded by those of your companions. It was possible it was just one of them shuffling around after having to take a midnight leak. The footsteps stop directly outside your tent, and whoever they belong to is now standing directly outside. Were they lost? The two of you stand together in perfect silence for a brief moment. Suddenly, your tent flap opens and you find a dagger plunging into your chest.

>Tristain: 6 DMG, 45/51 HP

You look down at the protruding object lodged inside you, following it to the black-garbed arm that was currently clutching it tight. In the darkness of your tent, you can make out a man dressed in inky clothing that concealed his form save for his beady white eyes, which were now wide-open in shock. It seems this was intended to be a killing blow. Perhaps it would have been on anyone else. The assassin, likely not used to having to stab someone a second time, stands there, seemingly unsure of what to do next. You show him why you never let other men in your tent.

You punch the assassin in the side of the head with a large crack, sending him flying. His grip on the dagger sends it sailing along with him, out of your chest. You move to stand over the man, who scrambles to get back up to his feet. In a panic, he slashes you with a dagger, but this blow lacks the strength of the first, and merely cuts you.

>Tristain: 2 DMG, 43/51 HP

You pick the assassin up from the ground. The man is light in your arms, and with a heave, you flip him over and slam him headfirst into the ground. His neck twists in a grotesque angle, and it doesn’t take a cleric to tell that he’s killed instantly.

>10xp gained! (10/100)

You rip the man’s mask off, finding that this is no one you know. Suddenly hearing a noise and screaming outside, you grab your axe and iron bow and duck outside to discover what the commotion is. There, you find more men resembling the black-garbed assassin you just killed. Three of them are in the midst of engaging Adeline in combat, each of them circling the woman. One steps too close and is gored for his trouble. Another two are engaged in a fight with Cuthbert, kept at a distance by the man’s weighty halberd. You can hear similar scenes playing out all around you. As you look up, your suspicions are confirmed.

The sandstorm surrounding Ithaca has vanished.
>>
File: Assassin.png (33 KB, 200x168)
33 KB
33 KB PNG
>>6142256
“Boss!” May calls out. The thief has suddenly appeared behind you, a look of panic on her face. “Cassius and Elric haven’t come out of their tent yet!

May was right. You saw no sign of Cassius’ or his phantom. Elric was also nowhere to be found. Both their tents were on opposite ends of each other, the flaps open. Hefting your axe up, you prepare to charge into one of them. You notice that something about you still feels off. Almost as if something was missing. A blockage within you that was unexplainable.

>A): Charge into Cassius’ tent
>B): Charge into Elric’s tent
>>
>>6142258
>B): Charge into Elric's tent
Cassius MIGHT be able to save himself. He's got that summon, and decent magic besides. Elric WILL die if we don't go now.
>>
>>6142258
>>B): Charge into Elric’s tent
Shieeeet did she seal Tristain's crest powers? Actually, maybe its something being used by the enemy that was intended to seal the Sandstorm artifact, but had the unintentional side-effect of making Tristain feel weak. I suppose they must have a similar kind of crest magic? Unless its blocking magic in general such as mage spells.
>>
>>6142258
>>B): Charge into Elric’s tent
>>
>>6142258
>B): Charge into Elric’s tent
Cuthbert is probably with him but Elric is also a dead weight so things might go sideways depending on the amount of assassins are in there.

Snake bitch has sealed away our crest looks like, time for our protagonist statline to hard carry and for us to give her a boot to the head later
>>
>>6142291
>Cuthbert is not, in fact, with him
Right we gotta save our little cousin's BF or she'll do something terrible like cry
>>
>You show him why you never let other men in your tent
For some reason this line got a kek out of me.

>>6142258
>B): Charge into Elric’s tent
Cassius might be able to at least not die immediately, but the same can't be said for Elric. He's weak enough that he gets one-rounded by the pirates at the very beginning.
>>
>>6142258
>>B): Charge into Elric’s tent
>>
>>6142394
The one time a man enters our tent he penetrates us and we end up snapping his neck.
>>
>>6142291
Just wondering, if this might be a general anti-magic field rather than an anti-crest thing considering the sand machine is down too? If one is going to sack a town of mages taking out their magic would be one of the first things you want to do.

If so Cassius might be in a bigger bind than we thought. Elric definitely needs the help more, but might it be possible to tell May to give Cassius a hand?
>>
>>6142258
>B): Charge into Elric’s tent

It's possible that Elric is able to distract them long enough with Enthusiasm, but I'd rather not gamble on it. If we can get someone like May to assist Cassius, that'd be great. He's our guide, after all.

>>6142440
Possible. I think in the games, when you're Silenced, you could still use your Crests and Combat Arts, but I could be wrong. Of course, there's also the FE7-style magic dampening field a la Kishuna, but I dunno if that's what we're up against here.

I've never heard of any magic that could seal a Crest externally, but these *are* Agarthans we're talking about. If they could produce Crests in other people, perhaps they could seal them as well.
>>
>>6142258
>A): Charge into Cassius’ tent
>>
>>6142258
>>B): Charge into Elric’s tent
Our boy is basically a civilian. We need to help him, and I don't know if Cuthbert has gotten there.
>>6142441
I support the idea of telling May to get over there and help Cassius.
>>
File: Elric von Boramus.png (36 KB, 199x164)
36 KB
36 KB PNG
>>6142258
You grit your teeth in frustration. Someone was attacking Ithaca, and you didn’t find it coincidental that this was happening just as you got here. You weren’t sure if Cassius was still asleep or somehow incapacitated. But even then, you still had more faith that the man could defend himself better than Elric could. You didn’t have to agonize over your decision for very long.

>“Go check on Cassius.” You tell May. Brandishing your axe, you race over to Elric’s tent while the rest of your party deals with the assassins. Ducking inside, you’re able to make out two figures within the darkness. Elric is there, his back against the wall while the assassin brandishes his dagger menacingly. Upon your arrival, he turns on a swivel to face you.

The man sizes you up and quickly realizes that he is no match for you. He instinctively takes a step back towards Elric. You intend to make quick work of him, when he suddenly jolts and grows stiff. In the darkness, you can see the bloody gleam of a rapier sticking through the man’s throat. As the sword is retracted, he drops his daggers, clutching the bloody wound and falling to his knees. Elric stands there with his blade in hand, and even in this light you can tell the boy is completely white in the face. He stares at his handiwork in abject horror, eyes wide as he listens to the man’s gurgling. You put the assassin out of his misery with a downward strike of your axe, splattering blood onto the boy’s face.

>“I imagine you’re feeling all sorts of things right now.” You say to Elric. “But save it for later. We’re under attack and need to figure out what’s going on fast.”

In response, Elric only nods, clutching his rapier and following you outside of the tent.

You find that your companions have made short work of their attackers. Both Adeline and Cuthbert are surrounded by the corpses of the dark-garbed assassins. You are camped a decent distance away from the rest of Ithaca’s mages, but you’re still able to hear the sound of ongoing screaming and fighting. May exits a nearby tent with Cassius, the latter being supported by the smaller thief. He appears to have been wounded.

>“May! Cassius! What happened?”

“One of these creeps got the jump on him!” May answers. “We managed to subdue him together, but….”

“Apologies, Lord Tristain.” Cassius winces, clutching a stab wound in his chest. Despite the injury not looking too grievous, he looks completely out of it. “But…we appear to have a problem. For some reason, I’m unable to call upon my magic.”

Cassius’ words make all too much sense. This weird, nauseous feeling that you’ve had all night. You realize that you’re now unable to sense magic anymore. When did this happen exactly? And why was it that both you and Cassius were affected?

>“Is this normal in Morfis?” You ask. “Do you people have some sort of method to null magic?”
>>
>>6142981
“Not that I’ve ever heard of..” Cassius says. “I don’t even know how such a thing would even be possible.”

You try producing the Crest of Indech, and are heartened to see the symbol appear. So, your magic was blocked, but you could still call upon your Crest powers? That was interesting. And helpful, because you’d likely need use of them to punish whoever the hell was responsible for this.

>“Ithaca’s sandstorm is down, and you’re unable to use magic. If there was a way to null magic, it would probably be useful for something like attacking an entire colony of mages. Has Alvin returned back from the Keep yet?”

“I kept watch all night. He never came back.” Cuthbert says.

Great. Were these people here for him and whatever secret he was carrying?

“Someone’s coming!” Elric stammers.

A woman is in fact, shambling towards your direction. From her uneven walk and pace, it’s clear to tell that she’s been wounded, attacked by the same assassins that came for you. As she draws closer, you recognize who she is.

>“Nadia!”

“Oh good…you’re still here. I thought you might be…” Nadia smiles weakly. Her hands are clutching her stomach in a futile attempt to staunch the heavy bleeding. She falls to her knees, coughing up blood on the sand.

Without at least a Concoction, she will likely die.

>A): Give Nadia a Concoction (3 in inventory)
>B): You’re wounded, likely about to fight more, and cannot rely on healing magic. You can’t afford to give out your supplies to strangers.
>>
>>6142982
>A): Give Nadia a Concoction (3 in inventory)
I want it on record that I still don't like her. This is purely so we can find out what the fuck she used our blood for earlier and to get info as to what's going on inside the colony proper so we're not going into this completely blind.
>>
>>6142984
>>6142985
Linking to the right post and also changing my vote
>B): You’re wounded, likely about to fight more, and cannot rely on healing magic. You can’t afford to give out your supplies to strangers.
>>
>>6142984
>A): Give Nadia a Concoction (3 in inventory)
May be a dumb decision but fuck it
>>
>>6142984
>A): Give Nadia a Concoction (3 in inventory)
How can she make the most dangerous thing Tristain will ever fight if she dies here? It simply wouldn't do, not at all.
>>
>>6142984
>>A): Give Nadia a Concoction (3 in inventory)
C'mon you crazy lady, we need you kicking for at least 2 more updates.
>>
>>6142984
>A): Give Nadia a Concoction (3 in inventory)
There's a lot of questions to ask like how she even fought off her assassin, but as long as she doesn't immediately betray us, she'll be able to fill buckets with blood by the end of this fight given Tristain's track record.
>>
>>6142984
>>A): Give Nadia a Concoction (3 in inventory)
>>
>>6142984
>>B): You’re wounded, likely about to fight more, and cannot rely on healing magic. You can’t afford to give out your supplies to strangers.
>>
>>6142984
>>A): Give Nadia a Concoction (3 in inventory)
nooo don't die you are too sexy ahaha
>>
>>6142984
>B): You're wounded, likely about to fight more, and cannot rely on healing magic. You can't afford to give out your supplies to strangers.

If we had at least 4 Concoctions, we'd have enough to spare, but as it stands we have our own people to keep alive.
>>
File: Concoction.jpg (7 KB, 247x302)
7 KB
7 KB JPG
>>6142984
You only had three concoctions on you, and if it was true that all magic in Ithaca was currently nulled, you would be unable to rely on any healing from the likes of Alvin. Still, Nadia had made a decent impression on you earlier. Regardless of the fact that she was a stranger, you couldn’t just allow a fan of yours to die unceremoniously like this. You had a duty to your future subjects to show them that you were powerful, and yet also benevolent. Uncorking one of your concoctions, you approach Nadia and pour the elixir onto her injuries. You watch as her wounds begin closing almost instantaneously and the color returns to her cheeks. Nadia looks up at you. Tears well up in her eyes as she stares at her savior.

“Lord Tristain…thank you. Once again, you’ve saved my life.” Nadia says with reverence. “You are magnificent.”

Once again?

>“Can you tell us what’s going on here? Who is attacking Ithaca?” By now, you could hear Alvin’s men beginning to rustle out of their tent, putting on their armor and weapons.

“The Riahi.” Nadia winces. “Assassins for hire.”

>“Who are they?” You ask Cassius.

“A clan of assassins who dwell deep within the desert.” The mage answers. “Trained killers who have practiced their craft for generations, and trace their lineage back to the time of Morfis’ founding. I thought they were merely a rumor…”

“No rumor.” Nadia shakes her head. “It’s them. I heard their leader say as much. The sandstorm disappeared, and in mere moments they had infiltrated both Ithaca and the Keep. They’re holding Adjunct Marlin and your friend inside. They’ve seized the Djinn Orb, as well as released the Magic Seal from within the Keep’s basement.”

>“Magic Seal?”

“It’s a safety protocol, hidden deep within the bowels of the Keep. Its existence is also extremely confidential. As its name suggests, it blocks all magic within a certain radius. Ithaca uses it in the event that an experiment runs out of control. The Magic Seal is capable of nullifying any potential sorcerous dangers to allow containment. It’s hardly ever been used though. And even then, there are certain restrictions that limit the radius of the Magic Seal’s power. For the seal to be nullifying even Ithaca’s sandstorm means that all restrictions have been removed.”

>“How would these assassins have even passed through the sandstorm to do that though?”

“Someone from within Ithaca would have had to undo the restrictions on the Magic Seal themselves.” Nadia says.

So someone on the inside was working against you. Had they known you’d be passing through at just this moment?

>“You said you saw their leader? And that they were holding Alvin and Marlin?”
>>
File: Nadia.png (41 KB, 201x169)
41 KB
41 KB PNG
>>6143204
“As I was escaping, I heard her yelling from the Adjunct’s chamber.” Nadia says. “She ordered her men to kill anyone they came across while she performed interrogation. I tried to hide, and made a run for it when I saw an opening…but as you can see, I did not make it far before suffering injury…”

“How did you manage to escape?” Cuthbert asks, his eyes narrowed in suspicion. “You’re a mage too, aren’t you? Your magic should have also been nulled. You’re telling me you managed to get away from a group of highly trained assassins?”

“I escaped because of Lord Tristain.” Nadia says, looking at you passionately. “The Sorcerer King himself must have willed for this to happen. I’m convinced more than ever that he wishes for me to complete my research. And he put you in my life as proof!”

>“...What exactly were you researching?”

“The very essence of life itself!” Nadia answers. “The harvesting of an individual's quintessence, their very life force, and how to implant it in a different host to create new life. My progress has been stalled for ages…until I met you, my lord! Your vitality is simply...divine! I’ve never seen anything like it!”

>“That cut…”

“Forgive my duplicity, Lord Tristain.” Nadia bows her head shamefully before you. “I had taken your blood on a mere whim. As a contender, I figured you must be strong. But I had no idea the secrets that your blood held! The creature that I’ve brought to life from your quintessence is amongst the most powerful I’ve ever seen. It slaughtered the Riahi in droves, allowing me to escape. Even now, I believe it may be battling against the assassins.”

>“You did WHAT?!” You recoil in horror. You grab Nadia’s cheeks, pulling them painfully. “Why is no one in this country NORMAL?”

“I’m sorry, Lord Tristain!” Nadia whines through the pain. “But I’ve never been more convinced of anything in my life…you are a man worthy of adoration! Please, I beg of you, take the Keep back from the Riahi and help me save my research! I will follow you inside and show you how to save your friend! The Adjunct’s chamber is guarded by several mechanisms you do not understand!”

“So if we want to get Alvin back, we have to go inside that scary keep filled with deadly assassins.” May says. “And a…monster, that has the boss’s blood and who knows what else?”

“We could always just leave.” Cuthbert says. “Leave these damn mages to their own fate,”

“Alvin was our guide.” Adeline says. “He was also the one supplying us with food and water. A trip without him would leave us at the mercy of the desert.”

>A): You will enter the Keep, defeat the Riahi and rescue Alvin.
>B): Screw this. You’ll take your chances out in the desert.
>C): Write-in
>>
File: GbVQ-mSWYAA6wCo.jpg (111 KB, 680x1088)
111 KB
111 KB JPG
>>6143206
>>A): You will enter the Keep, defeat the Riahi and rescue Alvin.
how could i say no
>>
>>6143206
>A): You will enter the Keep, defeat the Riahi and rescue Alvin.
>>
>>6143206
Oh hell yeah Nadia is the fucked up weird dark mage! She's an insta addition to our crew.
>A): You will enter the Keep, defeat the Riahi and rescue Alvin.

also
>Your vitality is simply...divine!
Nice
Also also, the capcha for this post was 'HEVNNN' heavenly in deed.
>>
>>6143206
>A): You will enter the Keep, defeat the Riahi, and rescue Alvin.

We're no coward and no oathbreaker.
>>
>>6143206
>>A): You will enter the Keep, defeat the Riahi and rescue Alvin.
"It better be strong, if it came from me!"

I can't believe Tristain is already a father.
>>
>>6143206
>A): You will enter the Keep, defeat the Riahi and rescue Alvin.
We wouldn't be an impressive king if we ran away from supposedly skilled assassins that can only deal with defenseless mages and an untrained kid.
>>
Interesting. I wonder if she's actually doing Crest Implantation Research, or if that died with Diogenes. Blair burning the last of his notes means the research was lost, so Nadia may be doing something completely tangential that just happens to work better with Crest Users.

She could still be an Agarthan though and is hiding stuff about her research. We'll see.

>>6143206
>A): You will enter the Keep, defeat the Riahi and rescue Alvin.

We said we'd have his back, so we'll have his back.
>>
Oh, and the use of the term "Magic Seal" does make me think this is a Kishuna-style unit that just nulls magic around them in an area, rather than a device. I wonder if they're recruitable.
>>
>>6143204
>A): You will enter the Keep, defeat the Riahi and rescue Alvin.
Could there BE any other option?
>>
>>6143206
>>A): You will enter the Keep, defeat the Riahi and rescue Alvin.
Come on Tree you already know the answer. That said, its kind of funny if Nadia doesn't have a way to actually banish or disinvest her blood magic monster except to brute force it.
>>
>>6143206
>>A): You will enter the Keep, defeat the Riahi and rescue Alvin.
>>
>>6143206
>A): You will enter the Keep, defeat the Riahi and rescue Alvin.

Time to deliver a beatdown.
>>
>>6143206
>A): You will enter the Keep, defeat the Riahi and rescue Alvin.
How could Tristain leave his future subjects in the lurch like this?

>Tristain has Dual crested demonic beast (?) child
...Might want to keep this knowledge from reaching the Princess, she might not be thrilled to be a step parent. At least grandpa Rex would approve of his new strong new grandkid kek

>>6143252
Might be that the sorcerer king didn't bring knowledge about Crest Implantation when he fled? The notes and the dark continent sages have been destroyed but Nadia might have stumbled upon it on her own. If her ramblings from earlier can be taken at face value this groundbreaking stuff for Morfis.
>>
>>6143281
I mean if your creation has a weakness that can instantly beat it then that creation sucks, if you have a failsafe that just shows you're a shitty mage who can't trust their own work.
>>
>>6143605
Well that is what these did. They built a failsafe magic Seal because they can't trust their own works lol. Two failsafes if you count the Djinn Orb making a killer sand tornado that surrounds the entire base.
>>
>>6143206
>A): You will enter the Keep, defeat the Riahi and rescue Alvin.
>>
>>6143206
The answer was obvious. You had no intention of leaving Alvin behind. You gave him your word that you’d see him to Morfis safely. Not only was he your guide to the city, but having another favor to hold over his head should serve you well. Besides, having to fight against a group of killer assassins and whatever the hell Nadia made with your blood should prove to be an exciting time. In your mind, there were zero drawbacks to marching in there and showing these desert-dwelling bastards just how outmatched they were.

>“We’ll defeat the Riahi.” You say to Nadia. “Just guide us on the inside, and we’ll handle the rest.”

Nadia’s face lights up. The concoction has restored her vitality, and her eyes radiate with determination. “Thank you, Lord Tristain. Words alone cannot express the gratitude I feel towards you at this moment. I promise when this is over, I shall do all that I can to aid you in your quest.”

“We’re really doing this, huh.” Cuthbert groans. “Can’t say I’m surprised. If that’s the case, let’s hear some more answers from you. What can we expect once we get into the Keep? The way I heard it, that’s where you lunatics keep your more ‘volatile’ experiments.”

“That is correct.” Nadia says. “However, the Magic Seal does not discriminate. Our sorcery may be nullified, but so too are many of the Keep’s internal defenses and experiments. We’ll have just the Riahi to deal with. And my…construct.” She adds the last note sourly.

“What manner of creature is this ‘construct’?” Adeline asks.

“The construct is not an exact replica of Lord Tristain.” Nadia answers. “The vessel itself is not even flesh and blood. It is a skeleton, reanimated by blood magic and quintessence. Even then though, its animation is unaffected by the Magic Seal. It possesses all of the abilities of Tristain d’Rusalka, but lacks his personality and will.” She looks down at her feet sheepishly. “I have…yet to perfect that part.”

>“Does it have the ability to use a Crest?”

“A Crest?” Nadia asks, a confused look on her face. “I’ve never seen a Crest before. What does it do?”

>“I grow a bright blue and kill things a lot faster and in more bulk.”

“The construct shared similar…characteristics, when in battle.” She rubs her chin, her mind wandering to what this revelation means for her research. “These Crests…perhaps that is why your quintessence was so much more potent than any other I’ve seen before.”

You had to admit, the idea of fighting your exact copy, right down to the ability to use the same Crests, was a tantalizing concept. After all, there should be no greater challenge for you.You just hoped it could keep up without a brain.

>“Save this mad sorcery routine for later.” Cuthbert barks. “You mentioned the Adjunct’s chamber being guarded by a mechanism. What did you mean exactly?
>>
>>6143952
“The Adjunct’s chambers are at the top floor of the Keep.” Nadia says. “However, the stairs to reach those chambers can be retracted, barring any entrance. There are only two ways to lower the staircase. Either from within the Adunct’s chamber, or by switching on two mechanisms located on the east and west side of the Keep. I know how to flip these switches, allowing us entry to where the Riahi’s leader is.”

>“What about the Magic Seal? How do we deal with that?”

“It resides in the lower level of the Keep. We can go down there and resolve that issue.” Nadia says. “Doing so will at the very least allow me to aid you in battle. I am adept with Light Magic, and also possess the ability to heal.”

“We could also leave the Magic Seal as is…” Cassius suggests.

>“Why the hell would we do that?”

“Our magic may not work, but neither does theirs.” Cassius shrugs.

“I do not know if the Riahi are able to employ magic.” Nadia warns. “I see your point, but it would be a gamble. And you’d be losing out on two fighters in me and your friend here.”

“Cassius…” Adeline says. “Can you even fight in your condition?”

The mage was standing on his own two feet now. May had helped him to bandage the wound he’d received earlier, but it was clear to see he was still hurt. As long as the Magic Seal was still up, he was likely to be more trouble than he was worth.

“I’ll aid you in whatever way I can.” He replies.

“We can leave the defenseless here with Alvin’s men.” Cuthbert suggests, nodding towards Elric.

“No!” Elric protests. “I want to come as well! Alvin has been nothing but kind to me. I can help rescue him! I-I even took one of those guys out!” His face grows pale as he remembers his handiwork.

“It’s your decision, boss.” May says, clapping your back.

>A): Enter the Keep with all your companions
>B): Leave Cassius behind
>C): Leave Elric behind
>D): Leave both behind
>E): Write-in
>>
>>6143953
>A): Enter the Keep with all your companions
Hear me out, because in any reasonable military situation, what I'm suggesting would be incredibly stupid. This is actually the safest place for either of them. The Riahi got past Alvin's men before to get to our tents. If we leave our two most vulnerable members here with a bunch of green units, we're going to walk back and find them dead, along with possibly all the green units.
>>
>>6143953
>>A): Enter the Keep with all your companions
Leaving anyone outside while the camp is under attack by assassins is not very clever. We'll simply force concentrate and curbstomp anyone in the keep.
>>
>>6144001
Actually fuck it, can we requisition Alvins boys too? Is there anything valuable in the camp they'd need to guard? If not bring them along to speed up the assassin murdering that we're going to do.
>>
>>6143953
>E): Write-in
>Enter the keep with all companions + what of Alvin's men want to come with you

Once the assassins we've taken out don't check in with the main force then more reinforcements are going to be sent, especially since we're the only people here who don't depend on magic for our firepower. Cassius and Elric and the green units of Alvin's will be in more danger that way since we're going to be in the keep. We don't have full command of Alvin's men but we can explain this to them and see if anyone wants to tag along - more swords will always be helpful. We can put Elric on Cassius babysitting duty for now if we don't want to throw a concoction Cassius' way right now.

Think the play is to take out the magic seal first - that keeps whatever assassins are outside the colony outside once the sandstorm starts up and brings Nadia, Cassius and what keep mages are still standing back into play. Then we go for a rout.
>>
>>6143953
>>A): Enter the Keep with all your companions
>E): Write-in
Grab Alvin's Boys

Shouldn't we vote for the destination as well? Either straight for the East/West Switches and the Adjunct, or for the Magic Seal first. I'm partial of going for the Seal first so we can have Nadia's healing magic, plus more fighting is more exp. Though if she can still use blood magic couldn't she do that? Unless she only knows how to make these wack ass skeleton things.
>>
>>6144036
Destination is probably going to be next update once the roster is decided?

Also to add to this >>6144033 if any of the assassin grunts do have notable magic I'll eat my shoe. Their whole plan is to make everyone a sitting duck with the magical seal and then swoop in, no point bringing in mages who will just be deadweights for that. Leader might have magic but taking out the seal means that hopefully Alvin might be able to soften her up a bit.

But the lack of seal will probably give the Tristain skeleton access to fire + magic crest thought, but honestly I think the tradeoff of having a healer and Cassius back online is worth it. We can always chuck Tristain + Cassius' wraith at it and have the mages take pot shots after.
>>
>>6143953
>A): Enter the Keep with all your companions
Nadia made a damn Morph, or at least a bastardized version of one. Tristain needs to fix her before she goes the Nergal route of killing everyone for their quintessence.
It'd be funny if the assassins are weak because they're actually magical assassins, but I doubt it. It seems more like the Magic Seal will just buff the Morph and allow it to use magic. Hopefully it shares our spell list so it can't just throw around Elfires boosted with Macuil.

I don't think that bringing Alvin's men in would be necessary. The Riahi are probably going to be focused on us once we march into the Keep and start killing them all, not with whatever's happening outside. Bringing them with us is also going to make it harder for Adeline to protect the actual named characters. Unless Tree starts throwing Lethality assassins at us, they Riahi are barely a threat outside of zerg rushing us, but Alvin's men will get slaughtered once the Morph comes into the picture. If we do stop the Magic Seal, that'd also allow everyone else in this camp to fight back and defend themselves against the Riahi.
>>
Quick question, Tree. The Crest of Indech states it lets us make a follow-up attack regardless of speed, but if we already outspeed the opponent and use it, do we get another round of attacks a la a Brave Weapon, does it give us an 'extra' follow-up attack, or does it have no effect?

Also, there doesn't seem to be any rule against it, but I figure I should ask-- can you use the Crest of Indech when casting Magic to double someone, or is it restricted to physical attacks? What about Combat Art: Earthsplitter-- can we use it with magic?

These answers might change the below (speculative) formulas, so I figured I should ask.

>>6143953
>A): Enter the Keep with all your companions

Alvin's men will probably just slow us down, I think. Just stick Cassius and Elbert next to Adeline and keep them safe.

>>6144074
Assuming the not!Morph is an exact copy of Tristain with his stats...

26 STR + 12 ATK (Steel Axe) = 38 - 20 DEF = 18 (x2 from Crest of Indech) = 36 DMG.

18 MAG + 7 (x2 from Crest of Macuil) MAG (Elfire) = 32 - 14 = 18 (x2 from Crest of Indech) = 36 DMG.

Ironically, even with Crest-boosted Elfires, combined with the Crest of Indech, it does about the same damage to us as the Steel Axe + Indech combo-- the difference between our STR, ATK, DEF, and our MAG, ATK, RES is about the same if we take our Crests into account.

Of course, this will likely change in the future as time goes on. With more powerful spells at hand, the x2 bonus from the Crest of Macuil will no doubt become more prevalent, even with our slightly-weaker MAG. And of course, against Armor Units or other low Resistance fighters, magic will shine (barring any use of the Hammer, anyway).

In a mirror match against our own self, the best thing to do would be to return to Blair tactics and let it drop us to Resolve levels through a Indech-boosted Steel Axe combo (51 - 36 = 15 HP), which would allow us to swing for 26 STR + 7 (Resolve) + 12 ATK (Steel Axe) = 38 - 20 DEF = 25 (x2 from Crest of Indech) = 50 DMG...

But that actually leaves the Morph on 1 HP. Thankfully, we'd then take our turn and swing first, obliterating it. It seems in a mirror match, whoever swings first loses, hah.

Thus, it might just be better to lift the magic seal to get healing magic back early anyway. We need to be at full HP when we face our own Morph, though I do wonder if it 'grows' alongside us as we're leveling up while fighting through the keep. That would also likely force a redo on the math, heh.
>>
Actually, another question, Tree. When we use the Crest of Indech, the follow-up attack triggers after the opponent's counterattack, yes? Or before?

And does Resolve trigger *after* the round in which damage that brings us down to the threshhold is dealt, or is it active as soon as we're at that threshhold?
>>
>>6143953
>A): Enter the Keep with all your companions
>E): Write-in: Grab Alvin's Boys
>>
>>6143953
>>A): Enter the Keep with all your companions
>>
>>6143953
>>A): Enter the Keep with all your companions
>>
>>6144003
Technically they're guarding the supply baggage, but you may be able to convince a few to come along.

>>6144094
It's an extra follow-up attack that comes out following your first attack. If you did already outspeed someone enough to double them, you'd still only attack three times, not four.

>>6144094
>can you use the Crest of Indech when casting Magic to double someone
You can, yes. Earthsplitter though does not work with magic.

>>6144096
>Actually, another question, Tree. When we use the Crest of Indech, the follow-up attack triggers after the opponent's counterattack, yes? Or before?
It triggers after your own attack. So if you're using it, you would attack twice, before being countered.

>>6144096
>And does Resolve trigger *after* the round in which damage that brings us down to the threshhold is dealt, or is it active as soon as we're at that threshhold?
It triggers as soon as you're at the threshold.
>>
>>6143953
>B): Leave Cassius behind
Guy's hurt.
>>
File: Zayn and Zain.png (78 KB, 396x163)
78 KB
78 KB PNG
>>6143953
>“The more the merrier. If everyone wants to go, then so be it. Just don’t get in my way. There’s a monster in there with all of my abilities, and I intend to go all out to bring it down. You’ll have to pull your own weight in there. No slowing the rest of the group down. Is that understood?” You say, motioning towards Elric.

“Y-yes sir!”

>“And what about you all?” You say to the dozen of Alvin’s men that have assembled before you. Many of them look confused and unsure as to what is going on. “I’d prefer if some of you stayed behind and guarded all of our crap, but Alvin is your boss after all. Anyone want to tag along?”

Most of Alvin’s men look ready to fight each other for the honor of staying behind and doing guard duty, but four men step forward, more determined than the rest. You recognize them from the ship. They were a rough looking sort, used to battle. You wouldn’t have to worry about them getting in your way.

>“That settles it.” With your armor equipped and your affairs in order, you heft your axe over your shoulder and take point in front of your party. “Let’s go!”

You and the others race towards the center of Ithaca, where the Keep resides. The sound of battle has grown dim, and an eerie silence has fallen over the camp. By this point, it was likely that the Riahi had either finished off or subdued the remainder of Ithaca. As you draw closer to the Keep, you take a closer look at the structure. It was made of smooth, polished obsidian stone. There were no windows or viewpoints into the interior. Somehow, the building managed to give off an eerie vibe that had you feeling uneasy. Was this due to your closer proximity to the Magic Seal? Or was it perhaps your instincts warning you of the dangers that lay within those unassuming walls. Approaching the front entrance, you spot two men waiting at the top. They look remarkably different than the assassins you fought earlier.

“Unbelievable, ain’t it, Zain?” The first man says. He was a large brute, bald and with a scar running across his forehead. In his hands was a brutal-looking axe unbefitting of an assassin.

“Hard to believe, Zayn.” The second man says. Like the second, he is a hulking sort, covered in scars and sporting a dull look.

“Can’t believe they survived.” Zayn says.

“People’ll say the Riahi have gone soft.” Zain replies.

“That’s no good.” Zayn says, spitting on the ground. “Can’t have that.”

“Can’t have that. Margo said not to let anyone in.” Zain says. “Hey, should we kill them?”

“Hahaha! Good idea brother! There’s only a few, we can take ‘em!”

“Let’s kill them! Kill them!”
>>
File: Chapter 3.png (42 KB, 1247x613)
42 KB
42 KB PNG
>>6144578
These men didn’t look the type to talk things out, but that was fine by you. The two axemen begin moving down towards you slowly. The staircase is narrow, and because of their considerable size, they can only move side by side down the steps. You could tell from just a glance that they were powerful warriors. What’s more, they seemed to move with a sense of careful cohesion. They likely had years of experience fighting at each other’s side, and would perform better in combat together. You’d only known your comrades for a short while, and lacked that same sort of teamwork.

Still, these fools could have all the camaraderie in the world. They would still be no match for you.

>Zayn
>Level 22 Warrior
HP: 55/55 HP
Strength: 24
Speed: 13
Defense: 17
Resistance: 0
Weapon: Steel Axe (+12 Attack)
Skills: Inspiring Presence (+2 Attack to units within 3 tiles)
>A-Support (Zain): +4 STR/SPD during combat when fighting within 3 tiles of Zain

>Zain
>Level 22 Warrior
HP: 55/55 HP
Strength: 24
Speed: 13
Defense: 17
Resistance: 0
Weapon: Steel Axe (+12 Attack)
Skills: Inspiring Presence (+2 Attack to units within 3 tiles)
>A-Support (Zayn): +4 STR/SPD during combat when fighting within 3 tiles of Zayn

>Alvin’s Men (x4)
>Level 20 Fighter
HP: 40/40 HP
Strength: 15
Speed: 12
Defense: 14
Resistance: 0
Weapon: Iron Sword (+6 Attack), Iron Lance (+7 Attack) Iron Axe (+8 Attack), Iron Bow (+6 Attack)

>Tristain d’Rusalka
>Level 24/50 Lord (EXP: 0/100)
HP: 43/51 (120%)
Strength: 26 (65%)
Magic: 18 (40%)
Speed: 14 (30%)
Defense: 20 (60%)
Resistance: 14 (40%
Luck: 13 (55%)

>Personal Skill: Resolve (When HP falls to less than 35%, Strength, Speed and Defense increase by 7)

>Weapons: Steel Axe (+12 Attack), Hammer (+8 Attack, 3x attack vs Armor Knights) Iron Bow (+6 Attack)
>Items: Concoction x2 (+20 HP)
>Light Rune (x3) (Target a foe. Lower their speed -5. Stops movement for 1 turn): 500g

>Spells:
Fire (+3 DMG, 5 Uses)

>Abilities:
Crest of Indech: You are able to make a follow-up attack on one foe, regardless of Speed. (4 Charges)
Crest of Macuil: Double the attack power of a magic spell. (3 Charges)
Combat Art: Earthsplitter: Cleave all enemies standing two rows in front of you. (Cost: 1 Crest of Indech Charge)

Combat order is based off highest SPD


>A): Fight Zayn
>B): Fight Zain
>C): Use a Light Rune
>D): Issue orders to your party
>E): Write-in
>>
>>6144579
>>D): Issue orders to your party
May, put caltrops on the stairs, Adeline or whoever attacks and we shoot'em with arrows. I'm tired, leave some feedback guys idk
>>
>0 resistance on both
We can just cook one of them in one turn if we double burn crests here to get rid of the A-support and Inspiring Presence buff from whoever is left. I think we're allowed to use both on a turn, I don't think we've done it before but we should be able to right?

Fire(18+3) x 2(Maculi) + 21(Indech) = 42 + 21 = 63. Will put us at three remaining uses of Fire and 3/2 Charges of Indech/Maculi respectively.
I think Fire can be used at both range and melee so we won't take any damage if we use it at range, but if the brothers get to move into melee range before we attack we'll take one attack from whichever one of the brothers we fight, 24+12+2(Inspiring Presence)+4(A-Sipport) - 20 = 42 - 20 = 22 damage.

Send Cuthbert to keep Brother number 2 busy on Turn 1, have the archers do chip damage on Brother 2 (Elric won't actually deal damage, but he's happy to be here!). Cuthbert deals 10 damage, takes 42 - 18 = 24 damage (or 36 - 18 = 18 damage if Tristains combat resolves first), Elric deals 0 damage with his bow, Alvins man deals 4 with his bow putting Brother 2 on 41 health.

Turn 2, we Axe the remaining brother a question, 41 - (12 + 26 - 17) = 41 - (38 - 17) = 41 - 21 = 20, if we shuffle in Adeline here instead of Cuthbert she deals 12+22 -17 = 34 - 17 = 17 damage, and then Alvin's man hits him again for 4 damage and puts him at -1 health and kills him (Elric deals 0 damage again, but he's still happy to be here!), unless they have something up their sleves we're not being told about.

>>6144579
>A): Fight Zayn (Fire + Maculi + Indech), Stand on tile AK18 to block the staircase.
>D): Issue orders to your party
Cuthbert, do me a solid and stand on AL18. And you, guy with the bow, shoot that guy (Zain).
>>
>>6144604
Can't use fire, the magic seal is still up
>>
>>6144608
Also combat order looks like
>May
>Cuthbert
>Tristain
>The Zains
>Alvin's men
>Adeline

May can't do any damagte to either of them. Neither can Elric.

Alvin's bow and sword guy can hit them for 4 damage. (15+6 - 17)
Axe guy can hit for 6 damage, lance guy for 5.


With his Axe, Tristain with rally Strength from cuthbert hits for 24 damage (26 + 12 + 3 - 17) and 21 without the rally.

With the bow, Tristain hits for 18 rallied (26 + 6 + 3 - 17) and 15 rallied.

...Can we get Elric to give his bow to Adeline?
Adeline will be doubled no matter what, but if she can use the bow she can hit them for 10 damage.

We can get May to use caltrops so they can't leave the keep this turn. If Cuthbert uses Rally on Tristain, we can hit boyband Zayn with 10+4+18 to leave him at 23 damage next turn. Then on the next turn Tristain (rallied again beforehand by Cuthbert) can gun boyband Zayn down in a single hit.

That leaves less famous Zain, who will hit Tristain for 16 damage (12 + 24 - 20) since he's lacking the A support from his buddy and can't double. Tristain will retaliate to deal 24 damage as he's still rallied.

If less famous Zain again gets hit with bows from Alvin's guy and Adeline (14 damage total) this will get him down to 17HP.

If need be we can get Alvin's men to pin him in so he can't reach the rest of our units and dogpile him - they won't take him out this turn but they won't be killed by him either (24 + 12 - 24 = 22 damage). It will mean that it would be a bad idea to take them any further since we can't heal them up after (unless we keep them out of combat till the magic seal gets deactivated and Nadia can patch them up)

Then Tristain can take him out next turn. This means Cuthbert and Adeline are at full health for the next battles.

But not comitting to the plan yet because I want to see what the other anons can come up with, since I admit my plan is messy as hell
>>
>>6144625
Amendments because what is prove reading

Adeline will get doubled if she engages with her lance but not with the bow.

Alvin's men have 14 def not 24 but they will still be hit for 22 damage. If all the non-ranged options whale on a solo Zain they will do 15 damage to him. Unfortuntely due to turn order Cuthbert cannot then swoop in to finish Zain off, which would have been ideal.

If Cuthbert engages with solo Zain then he'll double and do a total of 20 damage (17+10 - 17 = 10 x 2 = 20). But he'll get hit for 18 damage. Not ideal when we only have 2 concoctions and one is earmarked for Tristain
>>
File: 1730359631849683.png (789 KB, 960x720)
789 KB
789 KB PNG
>>6144608
>forget that magic is turned off for the current engagement
>>
>>6144579
>Write in
>Elric give iron bow to Adeline
>May: Use Caltrops to block path at bottom of steps
>Cuthbert: Rally Strength on Tristain
>Tristain: attack Zayn with Iron bow
>Alvin's bow user: Attack Zayn
>Adeline: Attack Zayn with Elric's iron bow

I've typed too much not to commit.

If Adeline can be given the bow then this leaves Zayn with 23 HP. If she cannot use the bow then Zayn is left with 33 HP.

Turn 2 will basically need to be
>Cuthbert: Rally Strenght on Tristain
>Tristain: Attack Zayn with axe (normally if Adeline can use iron bow on turn 1, using Crest of Indech if Adeline cannot)

If Adeline can use a bow Tristain can OHKO Zayn and take no damage in return, if she can't then Tristain will need to use an Indech charge to allow him to take out Zayn without being hit by retaliation.

Then we'll just need a plan to focus fire down Zain. He'll probably go for Tristain can so can get hit for 24 damage on Tristain's counter attack. Alvin's bowman and potentially Adeline can give him chip damage too before the close combat units engage.
>>
Now this is a real fight.
The Axe Bros share the same stats and skills, so it doesn't really matter who we target first.
I'll list the damage we deal and take for the units that matter first.

Tristain with the axe deals 26 STR + 12 (SA) - 17 DEF = 21 damage (24 damage if buffed by Cuthbert's Rally)
Tristain with the bow deals 26 STR + 6 (IB) - 17 DEF = 15 damage (18 damage if buffed by Cuthbert's Rally)
Tristain takes 24 STR + 12 (SA) + 2 (IP) + 4 (Support) = 42 - 20 DEF = 22 damage

Adeline deals 22 STR + 12 (SL) - 17 DEF = 17 damage
Adeline takes 42 - 22 DEF = 20 * 2 = 40 damage

Cuthbert deals 17 STR + 10 (Halberd) - 17 DEF = 10 damage
Cuthbert takes 42 - 18 DEF = 24 damage

Bow Generic deals 15 STR + 6 (IB) - 17 DEF = 4 damage
Bow Generic takes 28*2 = 56 damage

Without the damage stacking, an Axe bro deals:
Tristain - 16 damage
Adeline - 14 * 2 = 28 damage
Cuthbert - 18 damage
Generics - 22 damage

Tristain has 43 HP right now, so he gets two-shotted if we just rush in.
Resolve activates at 17 HP. Taking the Leeroy Jenkins approach would result in the first hit knocking us down to 21 HP, and then the second one kills us.
While their base SPD is 13, the A support boosts it up to 17 SPD. They'll attack before Tristian, but thankfully it's still not enough to double us. Without the SPD boost, Tristain will attack before an Axe Bro.

Adeline is slow and gets doubled no matter what, so she's not tanking more than one round.

In combat, Elric and May are non-factors. Their STR is too low to deal any damage, so only May can contribute with Caltrops.
The bow generic won't deal much damage, but 4 damage is better than nothing and he would be safe firing from afar.
Generics can survive one hit. Though if the Axe Bros have the Support buff, then they double and one-round the generics.

Depending on certain details, the best options seem to be either use a Light Rune if it can separate them, or pelt them with arrows first.

>>6144579
Some questions, Tree.
How exactly does the Light Rune work? Is it something we can just throw at range? Or do we have to get up close to the target in order to use it?
Can we counterattack with bows at close range?
In combat, the one with higher SPD attacks first, but does the SPD boost from their Support also mean that the Warriors would be able to do things like initiate before Tristian does too?

>>6144636
With how combat works in this quest, Tristain will have to take damage no matter what unless we separate them or attack from range. They have 17 SPD with the Support boost, so they would attack first even if Tristain initiates.
>>
So can May really block the Zains from coming down the stairs with Caltrops? That would rather make for a very handy way to just shoot them full of arrows. Otherwise, light rune one of them and dunk on the other.
>>
>>6144689
She can block them for one turn. After that they can move freely.
>>
>>6144711
Well that should be plenty I think if we dont mind spending a Crest.

So Tristain can do 15 damage with an Iron Bow shot. With Cuthbert's Rally, 18 damage. If we use a Crest for a second attack that would be 36 damage. There are also 4 Mooks with bows that will deal 4 damage each for another 16. So thats 52 damage on one Zain. If Elric or Adeline or May (if she can caltrip and attack) can do 3 damage that would kill the first Zain.

Caltrops stop them from actually engaging this turn, then we do this again or some variation we can kill the other as well without taking damage at the use of another Crest point.
>>
>>6144625
>Can we get Elric to give his bow to Adeline?
Adeline never learned how to use a bow unfortunately, so no.

>>6144654
>How exactly does the Light Rune work? Is it something we can just throw at range? Or do we have to get up close to the target in order to use it?
You can use it at range, you generally just need to be close enough. In this scenario, you're close enough to target one enemy and use it.

We'll say that the Light Rune, just like Concoctions, are unaffected by the Magic Seal, despite being "magical" in nature.

>>6144654
>Can we counterattack with bows at close range?
You can't.

>>6144654
>In combat, the one with higher SPD attacks first, but does the SPD boost from their Support also mean that the Warriors would be able to do things like initiate before Tristian does too?
Combat Order is based on highest speed when in a neutral state. The Zains get their buffs only once combat calculations begin and they're standing next to each other. So right now, they have their base STR and SPD, and go below Tristain in the order.
>>
>>6144739
There's only one mook with a bow, rest have axe/sword/lance

>>6144625
>>6144636
Also changing my plan vote (internet went down for me today so apologies if my ID has changed)

>Write in
>May: Use Caltrops to block path at bottom of steps
>Cuthbert: Rally Strength on Tristain
>Tristain: Use Crest of Indech and attack Zayn with Iron bow
>Alvin's bow user: Attack Zayn
>Elric: Attack Zayn with bow

Rallied Tristan with his crest does 36 damage, the bow user does an additional 4 damage. That leaves Zayn at 40 damage so Tristain can take him out with one hit of the bow next turn from ranged. Elric is going to do fuck all but might as well feed him EXP since we're doing a rain of arrows over here kek

Tree, does a light rune prevent the opponent from moving during battle as well (e.g can foes it's used on retaliate during combat phase during that turn?)
>>
>>6144773
>>6144579
Might help a bit if I actually link my plan to the post.
>>
>>6144773
They can retaliate if they're within range.

So if you attacked someone that's been runed in melee combat, they can swing back. If you attacked them from range and they had a Bow, they could shoot you.
>>
>>6144579
>>6144773
Supporting.
Wouldn't May be able to just keep blocking their path since she massively outspeeds them?
Though there's probably no harm using Indech right now just to get the first kill out of the way since their boss presumably isn't just standing there waiting for us.
>>
>>6144579
Supporting >>6144773 as well. Peak Skyrim strats.
>>
>>6144773
Going with this, writing.
>>
File: Iron Bow.png (45 KB, 178x437)
45 KB
45 KB PNG
>>6144579
As the two assassins begin descending the long and narrow flight of stairs, you realize that their positioning makes it so that they have little room to maneuver. You aren’t the only one that notices, as May looks up at you and seeks your approval. You nod, and the thief girl rushes forward. With her speed, you have no doubt that she is the fastest person here. She opens her cloak, and showers the staircase with a slew of caltrops. The Riahi stop in their tracks, acting carefully so as not to fall down the stairs and leave themselves exposed. But it was too late for that, you already had a clear shot.

You hadn’t fired a bow in several years. You first learned how during your teen years. Ashe, Countess Blair’s husband, had been a renowned sniper during the war. He’d taken you and his son, Ogier, on your very first hunt, and taught you how to fire. You had some passing skill with the bow, though admittedly, it was not your preferred weapon of choice. There was no beating the feeling you had when chopping into a foe with your axe. You wanted to be close enough to see the sweat forming on your opponent’s brow as they realized what a terrible mistake they’d made to engage you. Still, now was no time to be picky about how you fought. You were on a mission here, and the more of your stamina you conserved, the better. You unsheathed your bow from your back.

“Pull the string tight and aim for their center mass.” Cuthbert suggests from behind you. Had he noticed you were a bit rusty? “They’re lightly armored, and are leaving themselves exposed. Make it count.”

>Rally Strength! (Tristain: +3 STR)

You knock two arrows to the string of your bow. It must have looked like you were showing off to those around you, to try and fire two missiles at the same time. But you knew that such a fear was well within your capacity. You activate the Crest of Indech, and let both arrows fire at the man called Zayn.

>Tristain: 26 STR + 6 (IB) + 3 (Rally) - 17 DEF = 18x2 = 36 DMG
>Zayn: 19/55 HP
>Crest of Indech: 3 / 4 Charges Left

“Gah!” Zayn shouts in pain as two streams of light fire from your bow and land directly in the warrior’s chest. He staggers back, nearly falling off the stairs onto May’s caltrops as he tries to find purchase. “T-that hurt! What was that!?”

“Brother!” Zain shouts in fury.

One of Alvin’s men, who wields a bow, follows your lead and fires off an arrow. Lacking the same sort of strength you have, it lands in Zayn’s arm. It doesn’t appear to do that much damage, but every little bit here counts. Elric also fires off a shot from his bow that swings wildly to the left, bouncing harmlessly into the sand. At least he tried.
>Zayn: 15/55
>>
File: Chapter 3(2).png (43 KB, 1238x649)
43 KB
43 KB PNG
>>6144975
“Grahhhhhhh!” With a powerful roar, Zain smashes his axe onto the steps below, pulverizing them and sending the caltrops flying with an impressive display of strength.

Dust and stone are sent flying everywhere, but when they clear, they reveal you standing there, another arrow ready to fire. You send it flying into Zayn, and this time you catch him in his throat. He drops his axe and his hands fly to where the arrow lies.

“T-too strong…” The Riahi gurgles. With a spurt of blood, he pitches forward to lie dead in the sand.

>50xp gained! (60/100)

“Brother! No!” Zain screams. Staring up from the corpse of his comrade, he readies his axe and charges directly at you in a mad dash. You don’t have time to pull out your axe and meet his attack, but you can step out of the way and place someone else in his path to act as a shield.

Who will you let take the attack?”

>A): Adeline
>B): Cuthbert
>C): One of Alvin’s Men
>D): You hide behind no one. Take his attack head on, even without your axe.
>>
>>6144977
>D): You hide behind no one. Take his attack head on, even without your axe.

If we were playing a less boisterous character, I'd vote A. I'm still tempted to. But in the end I think D is going to win out, given that's mostly how we've played Tristain so far.
>>
>>6144977
>D): You hide behind no one. Take his attack head on, even without your axe.
Yeah like the guy above me says, this is very Tristain, also we have concoctions.
>>
>>6144977
>D): You hide behind no one. Take his attack head on, even without your axe.

Tristain is so strongly Tristain that this is obvious. The only thing I would question is whether anyone is ballsy enough to step into the meatgrinder zone. Unless halberds and spears have the range to avoid counterattacks. I know May can throw knives but without more strength I don't recall if she can actually do any damage.
>>
>>6144977
>D): You hide behind no one. Take his attack head on, even without your axe.
This isn't even a question. Tristain's face is his shield.
>>
>>6144977
>D): You hide behind no one. Take his attack head on, even without your axe.
Most in character for Tristain and also the most optimal - Adeline will be doubled for most of her HP and might as well keep Cuthbert fresh.
>>
>>6144977
>>D): You hide behind no one. Take his attack head on, even without your axe.
NICE KNIFE AXE
>>
>>6144977
>D): You hide behind no one. Take his attack head on, even without your axe.
Tristain ends up taking the least damage since he doesn't get doubled and will be left at 27 HP. We can tank it.
>>
>Elric also fires off a shot from his bow that swings wildly to the left, bouncing harmlessly into the sand. At least he tried.
You better be worth the weight late game, Elric.

>>6144977 #
>D): You hide behind no one. Take his attack head on, even without your axe.
Come, show me what passes for fury among your misbegotten kind!
>>
>>6144977
>D): You hide behind no one. Take his attack head on, even without your axe.

>The virgin Blair
>Calls for Sebastian or Scratch to help take the heat off of her in a bad matchup while she heals
>The CHAD Tristain
>Facetanks an axe hit while wielding a bow because he's not afraid of damage

All jokes aside, I do love how brash Tristain is. 10/10. Besides, during the next round, we can slap Zain down easy.
>>
>>6144977
>>D): You hide behind no one. Take his attack head on, even without your axe
>>
>>6144977
>D): You hide behind no one. Take his attack head on, even without your axe.
>>
File: Zain.png (45 KB, 200x167)
45 KB
45 KB PNG
>>6144977
Zain rushes directly towards you with his axe trailing behind him. He’s screaming bloody murder, spittle flying out of his mouth as he raises his weapon to strike you down. Even with your bow out, you could move to take cover behind one of your allies. In fact, it might even be the smart thing to do. But instead, you choose to brace yourself for the attack. You were Tristain d’Rusalka. You cowered behind no one. You would one day rule as king over some of your allies here. And a good king did not shirk from danger to hide behind his subjects. You plant yourself firmly into the ground and hold out your forearms as Zain’s axe collides with them,

>Zain: 24 STR + 12 (SA) - 20 DEF = 16 DMG
>Tristain: 27/51 HP

You’re sent sliding back, spitting out blood and nearly toppling over. But you remain upright, and you give the Riahi axeman a grin. That was the only free strike you’d give the man, and he failed to make the most of it. Zain stares at you, slack jawed. This was not a man who was used to having to hit someone more than once. Though he says nothing, the look on his face shows that he is now realizing he has bit off more than he can chew.

Cuthbert’s halberd comes crashing down on the assassin’s clavicle, eliciting a sharp cry of pain and jolting him from his stupor. He retaliates against the halberdier, who takes the blow on his shoulder. Zain’s enormous strength sends him sliding back, but he’s still in the fight. He pokes out with the tip of his halberd, catching the assassin in the stomach.

>Cuthbert: 17 STR + 10 (Halberd) - 17 DEF = 10x2 = 20 DMG
>Zain: 35/55 HP

>Zain: 24 STR + 12 (SA) - 18 DEF = 18 DMG
>Cuthbert: 30/48 HP

“Back up Lord Tristain!”

With a scream, Alvin’s men join the battle. Zain takes an arrow into his back from the bowman. He turns around to find himself surrounded by the other three, who are taking turns chopping into him. The assassin grunts in pain, before retaliating with a swipe of his axe that sends each of them flying away into the ground.

>Alvin’s Men: 4 (Bow), 4 (Sword) 5 (Lance) 6 (Axe) = 19 DMG
>Zain: 16/55 HP
>Sword: 18/40
>Lance: 18/40
>Axe: 18/40

The killing blow belongs to Adeline though, who saunters up slowly towards Zain. Having been entirely too focused on Alvin’s men, he never sees her coming. She plunges her spear into his chest, and Zain drops his axe to the ground, finally defeated.

>Adeline: 22 STR + 12 (SL) - 17 DEF = 17 DMG
>Zain: 0/55 HP

“May the Boatman…take your…souls.” Zain spits up blood and offers up a rickety grin, before collapsing onto the sand, where he moves no longer.

>“Everyone okay?” You ask, taking a moment to examine the scene before you. Cuthbert had taken a nasty hit, but seemed to still be in good condition. Alvin’s men looked worse for wear, but they too looked as though they weren’t ready to quit just yet.
>>
File: Chapter 3(3).png (45 KB, 1659x678)
45 KB
45 KB PNG
>>6145468
“I can hear no other assassins.” Nadia says. “The Riahi must have left these two to guard the entrance to the Keep while their leader finished extracting whatever she needed from the Adjunct.”

You didn’t like that. You weren’t sure how long Alvin and Marlin would last at the hands of what was likely a sadistic and highly trained master assassin. You needed to stay on the move here and take care of things before they croaked. You stride over the bodies of the two Riahi, your axe replacing the bow that was in your hands. Kicking the doors of the Keep open, you and the others enter inside. As soon as they close behind you, you find yourself standing in pitch blackness.

>“What the hell? How are you supposed to see in here?”

“There are normally lights lining the wall and illuminating the way.” Nadia says. “But…”

>“Let me guess, they’re powered by magic?”

Nadia remains silent.

“I brought along a torch.” An unfamiliar voice says. It belongs to one of Alvin’s men. “I can step outside quickly and light it. That should help us navigate.”

“A torch?” Nadia asks. “I don’t understand. How will you light it without magic?”

Nadia’s question is left unanswered as the torchbearer steps outside to light the flame from a nearby brazier that he’d seen. While you wait, your eyes begin to adjust to the darkness within the Keep. You don’t sense anyone other than your party, yet you cannot help but feel as though you’re being watched.

“Now here’s another unexpected surprise…” A woman says. The source of her voice sounds further ahead, and also as if it's coming from above you. “You killed Zayn and Zain. Not bad. You must be pretty strong. You also must be complete idiots to have come here.”

>“Who’s there?!”

“That should be my line.” The woman says. “Who are you, and why are you here?”

>A): I am Tristain d’Rusalka, future King of Morfis. I’ve come here to defeat you.
>B): That’s none of your concern. Hand over Alvin and the Adjunct before I grow angry.
>C): Remain silent. You won’t trade words with these villains.
>D): Write-in
>>
>>6145471
>>A): I am Tristain d’Rusalka, future King of Morfis. I’ve come here to defeat you.
>>
>>6145471
>B): That’s none of your concern. Hand over Alvin and the Adjunct before I grow angry.
>>
>>6145471
>B): That’s none of your concern. Hand over Alvin and the Adjunct before I grow angry.
Tristain doesn't need to give introductions to mere pedestrians. Any proper future subject of him should be able to tell he's their liege to be from his aura alone.
>>
>>6145471
>>B): That’s none of your concern. Hand over Alvin and the Adjunct before I grow angry.
>>
>>6145471
>A): I am Tristain d’Rusalka, future King of Morfis. I’ve come here to defeat you

>Write in
Get her to keep talking and use a Light Rune on the woman.

We shall see if it's namesake holds up
>>
>>6145471
>A): I am Tristain d’Rusalka, future King of Morfis. I’ve come here to defeat you.

Gotta advertise.
>>
>>6145471
>>B): That’s none of your concern. Hand over Alvin and the Adjunct before I grow angry.
Woman, I am this close to blowing a gasket. Just hand over the schmucks and you might get to keep some of your assassin friends.
>>
>>6145471
>B): That’s none of your concern. Hand over Alvin and the Adjunct before I grow angry.
We should still kill them all considering they've been killing our future subjects, but might as well see what she has to say.
I'm guessing the other surprise that she's referring to is the Morph, who's probably still running around. Tristain didn't raise his magic baby with Nadia to be a jobber that dies off screen.
>>
>>6145471
>B): That’s none of your concern. Hand over Alvin and the Adjunct before I grow angry.

Well done Alvin's dude, we'll try to make sure you stay alive the most. Cracking up over Nadia being ???? at the muggle way of lighting a torch. These mages in their ivory tower indeed.
>>
>>6145471
>B): That's none of your concern. Hand over Alvin and the Adjunct before I grow angry.
We give one warning.
>>
>>6145471
>A): I am Tristain d’Rusalka, future King of Morfis. I’ve come here to defeat you.
>>
>>6145471
>“That’s none of your concern. Hand over Alvin and the Adjunct before I grow angry.” You saw no reason to reveal your identity to these lowly assassins. You hoped that your handling of the Riahi outside would force this one to come to her senses and surrender, sparing you the hassle of having to trawl through this dark, stinking hellhole. Somehow though, you didn’t see things going that smoothly.

“You’re a feisty one, aren’t you?” The woman laughs. “An overgrown pup barking at unseen danger. But I’d be careful if I were you. You never know what might be lurking down there in the darkness. Perhaps it would be best for you to turn around and leave while the sandstorm is gone? There’s nothing here worth throwing your life away for, foreigner.” The woman lets the final word in her sentence drip with venom.

You gritted your teeth in annoyance. You had no doubt that this was the Riahi leader, and that she was capable of seeing your group even in this pitch blackness. A fitting skill for one who dealt with killing from the shadows. Nadia said you’d need to activate two switches located in different wings of the keep to be able to reach the Adjunct’s chambers. But there was no telling how long that would take, especially if you were being harried by assassins who shared this woman’s ability for night vision. Not to mention there was still that “construct” of Nadia’s wandering about somewhere. Would Alvin be able to last that long under this woman’s thumb? Or would he give up whatever it was he was hiding to her, along with his life? Where was that damn torch? The longer you waited in this darkness, the more apparent the stench of blood and death became.

“If you intend to stand there seething in the darkness…” The woman says. “Then I’m afraid I’ll have to get back to my work. The College really does instill such fine discipline in their Adjuncts. It’s a wonder that he hasn’t cracked yet. But that’s all the better for me. I enjoy my job after all. Unless…” Though you can’t see her, you can sense that this woman is smiling wickedly. “You would like to offer up the key yourself?”

>The key? Your face squints in confusion. “I have no idea what you’re talking about, you chatty bitch. Alvin is simply my ride to Morfis, and I don’t appreciate you commandeering him for whatever it is you desert dwelling hicks have in mind.” You weren’t entirely lying. You knew Alvin was guarding something, but he never told you what. This mention of a key is the first time you’ve ever been given a clue as to the Adjunct’s secret.

“Ahh, that’s too bad.” The woman says. “I fear you may need to find yourself a new travel guide. That is assuming you don’t bleed out from the daggers in your back. If you’re lucky, my men will kill you before the skeleton does.”
>>
File: Chapter 3(4).png (52 KB, 1788x672)
52 KB
52 KB PNG
>>6145894
>“Strong words from someone hiding in the dark.”

“Whoever said assassins fight fairly?” The woman laughs. “Well then, back to work I go. But as a show of good will, I’ll allow you to take the older Adjunct. I have no further use for him.”

Something ahead of you splatters onto the floor, as if thrown from a great distance.

Adjunct Marlin? What did she mean by that? Just then, the door behind you swings open. Alvin’s man has returned, and the bright light of the torch he carries is almost painful after standing here in the dark for so long.

“Lord Tristain!” The man says. “I’ve returned with the-”

The bodyguard trails off. With the light of the torch, you can make out the terrified expression on his face as he looks directly past you. You turn around to follow his gaze and find the chamber you were standing in now illuminated. Clear as day, you can see dozens of corpses littered across the floor. The walls and floor of the Keep are drenched in the blood, entrails and bowels of several of Ithaca’s researchers. Amongst them are also the bodies of assassins wearing clothing similar to the ones that jumped you and your group.

“D-did the Riahi do this?” Elric gasps, covering his mouth in horror.

No. Most of the researchers that were laying there appeared to have died from stab wounds likely caused by the Riahi’s daggers. As for the assassins, several of them looked as though they were completely torn apart. Limbs were scattered, skulls were crushed and bodies were bent in unnatural poses. Whoever killed these men possessed a great strength to be able to kill in such a fashion.

You had a suspicion on who that was.

“Adjunct Marlin!” Nadia exclaims, pointing a shaking finger ahead of her. You follow it to find a decapitated head, possessing a bushy white mustache and eyes open wide in terror. That explains the splatter you heard.

>“Keep it together.” You say, attempting to calm the group’s fraying nerves. Time was of the essence here, and the enemy had the advantage. Panic would only spell disaster for your chances. “You have me here. There is nothing to fear. Nadia, where are the Magic Seal and the switches?”

“O-one switch is on the west side.” Nadia says shakily. “It’s the lab I conducted my research in, and where I last saw the construct. Another is on the east side, where we studied Terrors. T-The Magic Seal is downstairs in the Keep’s cellar. There’s a staircase that will lead us right to it.”

>A): Head to the cellar (Magic Seal)
>B): Head to the west side (Nadia’s Lab)
>C): Head to the east side (Terror Containment)
>>
>>6145896
>A): Head to the cellar (Magic Seal)
Not only will this give us proper light so we're not bumbling in the dark, but this also gives us access to Cassius magic and more importantly Nadia's heals which we desperately need at the moment.

I'd rather leave Morph to take out as many assassins as it can before we have to deal with it.
>>
>>6145896
>>A): Head to the cellar (Magic Seal)

'So much for getting the adjuncts favor in getting the good stuff.' Then again, some of these mages probably know necromancy.
>>
>>6145896
>A): Head to the cellar (Magic Seal)

Even if we hit the switches, the lights won't turn on until the seal is lifted. More importantly, it'll get healing back online, as well as Cassius. We can probably have him send his Phantom into the darkness and facecheck dangerous areas outside the range of the torch.
>>
>>6145896
>A): Head to the cellar (Magic Seal)
We need to get the magic back online, even if it means enemy mages get to slap us. We've got the RES for it. Probably.
>>
>>6145896
>A): Head to the cellar (Magic Seal)
Fighting the Morph at full power and whatever else will come from this will be more fun than getting shanked by the Riahi in the dark. Tristian might be fine facetanking everything, but Alvin's men are rather low on health.
>>
>>6145896
>>C): Head to the east side (Terror Containment)
>>
I'm only a little familiar with the Fire Emblem franchise, but after reading through Blair's story in Three Houses quest I feel compelled to participate.
>>6145896
>A): Head to the cellar (Magic Seal)
A no brainer in my opinion. Lifting the Seal should also buy Alvin more time since he'll be able to fight back.
>>
>>6145896
>A): Head to the cellar (Magic Seal)
>>
File: Chapter 3(5).png (46 KB, 1833x485)
46 KB
46 KB PNG
>>6145896
Without wasting time, you lead the charge in heading towards the underground cellar where the Magic Seal resided. As it stood, you had need of magic more than these assassins did. Once the seal was dealt with, you’d have two additional fighters, and as well as much-needed access to healing. There was even the possibility that Alvin would be able to shake off the Riahi leader himself, however slim those chances were. The sword-wielding bodyguard stands within the center of your group, brightening your surroundings with his torch. You and your companions do your best to ignore the bodies littering the floor.

>“What is this Magic Seal anyway?” You ask Nadia, as you reach the top of the cellar staircase. “Is it another mechanism that you can turn off?”

“The Magic Seal is a person.” Nadia says. “Through unknown means, her very existence nullifies magic around her. I have no clue as to the origin of her powers, or how they truly work. She simply arrived here one day, sent by the Royal College for safety purposes.”

You felt safer already.

>“So how do we uhh…turn her off?”

“There’s a series of rooms built into the cellar that act as a containment zone for her.” Nadia says. “Something about the make of the walls blocks her ability. We just need to put her back in. Failing that…it may be necessary to kill her.”

>“How do we know she’s even still down here? Isn’t it possible the Riahi may have moved her?”

“I don’t think they’d have the time.The attack began immediately after the sandstorm disappeared.There would be considerable risk of accidental death if she’d gone upstairs, either from someone from Ithaca looking to undo her ability or from the construct’s rampage. I find it likely they simply removed her restraints and left her down here where she’d be out of sight.”

You reach the bottom of the stairs and stand before a tall door. Opening it, you’re greeted by further darkness, and a vast, winding corridor. You can see nothing up ahead, yet you have the same suspicion as earlier that you were being watched by unseen eyes. The torch only illuminates a fragment of the hallway, which appears to stretch on forever. Things were far too quiet and serene for your liking here. It was obvious to you that this was a trap, meant to lure you in so the Riahi could attack you from the shadows. You could take things slowly. If you moved across the hall carefully, you could guard better against any potential attacks.

But time was of the essence…

>A): You would not skulk in the shadows like a scared maiden. Rush ahead and reach the Magic Seal.
>B): Move across the hall slowly, in a guarded formation.
>C): Send only your best up ahead. (Who?)
>D): Write-in
>>
>>6146474
>>B): Move across the hall slowly, in a guarded formation.
There is a time for boldness. That time is when we can fucking see.
>>
>>6146474
>D): Write-in
Push over a pillar on the bottom half so it falls like Dominoes and kills or breaks the enemy out of their hiding spots.
>>
>>6146474
>B): Move across the hall slowly, in a guarded formation.

>Magic seal is a person
Wonder if she's some sort of dragon. Also doubt she'll go back in without a fight either way.
>>
>>6146474
>B): Move across the hall slowly, in a guarded formation.
Keep it simple and clean, folks.
>>
What if instead we promise to save the anti-magic woman and take her with us. Considering the inevitable fate of opening up Tartarus and unleashing whatever magic ancient evil is sealed inside it might be very handy to have an Anti-Magic card up our sleeve. Or just against treacherous mages and that Snake Cult. Or if shes a real cutie. I bet they have something in this base that was meant to transport her without fucking them over since they need magic even to navigate to certain places.

So Alvin has or knows where some kind of Key is. Must be a key someone thinks will open up the Tartarus door. If Alvin is actually bringing this supposed Key I guess he wants to use it. Or if he just knows where its hidden these assassins and whoever they serve wants it open.
>>
>>6146474
>B): Move across the hall slowly, in a guarded formation.
>>
>10 turns limit
Well shit. We gotta move but we also have a lot of squishy units with us who'll get picked off if we rush...
>>6146474
>B): Move across the hall slowly, in a guarded formation.
Can't afford to rush yet, can't afford to split the party either.
>>
>>6146474
>C): Send only your best up ahead. (Who?)
>Tristain
We're the best, after all.
>>
>Magic Seal is a person
Called it. Though only half points because Kishuna is pretty memorable enemy. Once we get to her, I hope we can find a way to get her to suppress her powers without killing her-- I'd love to be able to recruit a Magic Seal in a place that's basically a magocracy. That just seems like an excellent ace-in-the-hole to have.

Besides, with the research facility wiped out, if she stays here, it's death by starvation or death by the desert anyway, so we might as well, eh?

>>6146474
>B): Move across the hall slowly, in a guarded formation.

We can afford to take our time for now. Once the Magic Seal is lifted though, we can get the heals up and rush through the thing with impunity.
>>
File: Emir.png (34 KB, 200x167)
34 KB
34 KB PNG
>>6146474
You were not the type to shirk from danger. Ever since your academy days, you were always eager to throw yourself in the frontlines of combat. Even just on this trip alone, you’d done it more times than perhaps necessary. Still, there was one common factor in all those situations. You could fucking see. And while you were not too worried about yourself, you could not say the same about your companions. Even if you made it to the other end of the hall in a mad rush, you had a feeling you’d lose more than one ally. You needed to be hasty, but even haste had its limits.

>“Move together slowly. Adeline, walk in the center of the formation and be ready to intercept any enemy attacks. Cuthbert and myself will lead the charge. Torchbearer, you’re behind us. Stay vigilant and keep your head on a swivel.”

The group begins their pace across the hall, weapons at the ready and eyes darting across the hall for anything that might lunge out from the shadows. For the first few steps, things progress smoothly, and the pace begins hastening a bit. Suddenly, from the corner of your eye, you catch something swinging around from behind two of the pillars in the corner of the room. The assassins had chosen it as their hiding place, and they make a lunge for Cassius, who walks on the outer edge of the group. Before they can reach him though, Adeline is on top of things. She blocks both dagger thrusts with her shield, absorbing the attack and throwing them off balance.

Alvin’s men, Cuthbert and May are on the men in an instant, delivering killing blows. As they do so, assassins emerge from the opposite pillars, drawing their daggers towards Nadia. Just as before though, Adeline intercepts the attack, throwing them off balance. Watching the knight work is impressive. In your time with her, you knew she was not the speediest fighter. Heavily-clad armor knights rarely were. Yet she somehow seems to possess a preternatural instinct for danger, and does not hesitate to place herself in harm’s way when it comes to protecting her comrades. After blocking the two assassins, she lunges out with her spear, impaling one in the midsection and killing him. Cuthbert eliminates the other, decapitating him with a single strike of his halberd.

>Adeline: +3 SPD Permanently

After killing the four assassins, your group resumes their tight formation, continuing to walk across the hallway. You progress with no issue for a few seconds, before two more assassins try to flank you from behind. Just as before though, Adeline intercepts the blows meant for Elric, and once more they are quickly dispatched by Alvin’s men.
>>
File: Chapter 3(7).png (52 KB, 1828x522)
52 KB
52 KB PNG
>>6146918
You and the group continue moving forward, until you find three Riahi standing before you. The man in front looks sour to see you. In his hands is a sharp, curved sword that gleams menacingly. Behind him are two of the same assassins you’d seen before, who look much more nervous than he does. Behind them, you’re able to catch the faint sound of a woman. You’re unable to see her through the darkness, but you can audibly hear muffled screaming.

”What’s this?” The lead assassin says. “I didn’t think any of these soft Ithaca folk survived, yet here you are causing a ruckus exactly where you shouldn’t be. Can’t you see I came here to relax and get away from work?”

>“Hand over the Magic Seal and you’ll have plenty of relaxing days ahead of you. Resist and you’ll wind up like your friends back there.”

“That’s not how this works.” The assassin says. “See, now that I’ve seen you, I’ve gotta get rid of you. Otherwise that bitch will make my life a living hell. And she’s a lot scarier than you are, foreigner.” He holds out his sword and gets into a fighting stance. “But don’t worry. Unlike her, I don’t take any pleasure in drawing things out. I’ll kill you as quickly as possible.”

Identifying you as the primary threat, Emir looks ready to target you before all others. You may face him head on, or perhaps take a step into your backline, allowing Adeline to absorb the blow for you.

>Emir
>Level 23 Assassin
HP: 45/45 HP
Strength: 19
Speed: 25
Defense: 12
Resistance: 0
Weapon: Killing Edge (+8 Attack, 30% chance to critically hit)
Skills: Poison Touch (+3 DMG to target after combat ends)

>Riahi x2
>Level 23 Assassin
HP: 30/30 HP
Strength: 16
Speed: 20
Defense: 7
Resistance: 0
Weapon: Iron Sword (+6 Attack)


>Combat Order:
Emir
May
Riahi x2
Cuthbert
Tristain
Alvin’s Men
Adeline
Elric

>A): Face Emir head on.
>B): Face Emir, but counterattack using the Crest of Indech
>C): Stand behind Adeline and allow her to take the blow
>D): Write-in
>>
>>6146925
>B): Face Emir, but counterattack using the Crest of Indech
Blood for the blood god.
>>
>>6146925
We're at 27 HP. I presume the crit does 2x, but it may do more, possibly 3x. If he doesn't crit, we'll be left at 20, and if he does crit, somewhere between 13 and 6. Even if it's a 3x damage crit, we'll be left at 2 HP after his men are through with us... which will kill us after the battle because of Poison Touch.

Altogether, it's too close for comfort for me. Even without a crit, we'll be left at 16 HP, which is too low for my liking. We need to stay strong enough to beat up our skeleson later.
>C): Stand behind Adeline and allow her to take the blow
>>
>>6146925

We're not in Resolve range yet, so if Emir attacks us, he deals 19 STR + 8 ATK = 26 - 20 = 6 (30% chance to crit, dealing 18 DMG) x2 = 12 DMG (or potentially 36 DMG if he crits twice). Then Poison Touch triggers at the end of Combat, dealing 3 DMG. Technically speaking, if he crits on the first attack, we're safe from future attacks thanks to Resolve, but if he does a normal hit on the first round and crits on the second, we instead take 24 DMG total, and then die to the 3 DMG poison at the end of combat.

This potential lethal can be negated if we instead use the Crest of Indech to attack immediately after we counterattack, as we'd deal 26 STR + 12 ATK (Steel Axe)= 38 - 12 = 26 x 2 (Crest of Indech) = 52 DMG and paint this guy across the walls. It'd even ensure we won't die to a crit, as he'd deal 18 (21 after combat resolves) DMG at most, which would put us in Resolve range and keep us safe from the other assassins, who deal 16 STR + 6 ATK = 22 - 20 + 7 DEF = 0 DMG to us.

If we don't get crit at all by Emir (and kill him with Indech), we'd instead take 9 DMG, dropping us to 18 HP (1 point away from Resolve triggering). If the other assassins rush us from that point, the first attack deals 6 STR + 6 ATK = 22 - 20 DEF = 2 DMG, which *would* put us into Resolve range. After that, the other assassins are dead and cannot harm us.

The alternative is to step back and let Adeline take the hit. With 24 DEF, she takes 0 DMG from the regular assassins, and 2 DMG (5 after combat) from Emir. If Emir crits her, she instead takes 6 DMG. Of course, she's also slow enough to be doubled, so she can at most take 12 DMG (15 after combat) if she gets crit twice, but at 52 HP, she's still fresh. Since Guard Stance lets the original target counterattack, Tristain will slap Emir for 26 DMG and then kill him on his turn.

Thus, our dilemma... attack him ourselves, spending a charge of the Crest of Indech (3/4 currently) and drop to lower HP, or swallow our pride a bit and let Adeline take it. Time-to-kill shouldn't change either way, unless they have some way of escaping after committing to an attack, so it's really just a matter of pride and pragmaticism.

We *should* have healing online after disabling the Magic Seal here, but that's not guaranteed (especially if she can't turn it off willingly). And since I'd like to save on Concoctions for the two (or more) fights up ahead...

>C): Stand behind Adeline and allow her to take the blow
A good leader knows when to rely on others, I suppose.
>>
>>6146925
>>B): Face Emir, but counterattack using the Crest of Indech
>>
>>6146925
>C): Stand behind Adeline and allow her to take the blow
We kept her fresh for a reason - she takes the least damage and if she counters here and then she needs only one more hit to kill Emir. Plus maybe she can use guard stance to absorb the hits from the mooks
>>
>>6146957
Crits do 3x damage for the record.
>>
>>6146925
>C): Stand behind Adeline and allow her to take the blow
Tristain has already earned his macho points by face tanking an axe with a bow. No one's going to be calling him a coward over the campfire (they're going to be calling him a reckless idiot instead)

>Adeline outspeeds Elric
When is this green magikarp gonna evolve into a Gyarados already At least he can do a whopping 5 damage to the flunky assassins.
>>
>>6147034
Thank you, that doubles down my decision.

>>6147044
He IS like... level one. That was his first kill. The fact that he's damaging these people at all is more than many people who fight Tristain can say.
>>
>>6146925
>C): Stand behind Adeline and allow her to take the blow
>D): Write-in
Switch Tristain back to Bow on Emir, use Cuthbert's Rally on Adeline.

Adel. 24 + 3 + 12 - 12 = 27
Tris. 26 STR + 6 (IB) - 12 = 20

27 + 20 = 47 Emir is dead.

Presumably Riahi go for Adeline as well
Adel. 24 + 3 + 12 - 7 = 32 Riahi are dead from counters
>>
Tristian deals 26 STR + 12 (Steel Axe) - 12 DEF = 26 damage
Tristian takes 19 STR + 8 (Killing Edge) - 20 DEF = 7 damage
Tristian takes 7 * 3 = 21 damage from a crit

Resolve activates at 17 HP. Getting hit by one attack if it's not a crit knocks us down to 20 HP, so we'd be in danger of the second hit being a killing blow if he doesn't crit us on the first hit to activate Resolve.
If we just use Indech, then we'd tank one hit and then attack twice to deal 52 damage total, killing him.

The other assassins aren't a threat to us. They only deal 2 damage per hit. 4 damage total since they double Tristain right now.
Even without Resolve, Tristain one shots them since he does 26 STR + 12 (Steel Axe) - 7 DEF = 31 damage.

If we allow Adeline to protect us, Emir would be left with 45 - (24 STR + 12 (SL) - 12 DEF) = 21 HP from Adeline's counterattack.
That'll let Tristain finish him off when it's his time to attack.
May and Cuthbert do go before us, but they'll only be able to deal 18 damage to Emir if they both target him, so they'd be more productive attacking the assassins. If Tristain is the one that counterattacks if this counts as Adeline using Guard Stance, it wouldn't really change anything since Emir would have 19 HP left.

Adeline ends up taking a minimum of 19 STR + 8 (Killing Edge) - 24 DEF = 3 damage per hit.
She can tank Emir. Worst case scenario is that she'll have 31 HP remaining after being unlucky enough to take two crits and Poison Touch. If he crits twice, she'll take 9 * 2 = 18 damage. Then Poison Touch would inflict an additional 3 damage to her at the end.
Ideally the 2 assassins would zerg rush to their deaths against Tristian, but if not, everyone else can gang up on them to kill them. They can't even kill Alvin's men since the assassins would only deal 8 * 2 = 16 damage.

>>6146925
>C): Stand behind Adeline and allow her to take the blow
That speed boost for Adeline was nice. It'd be fun to just take a hit and then one-round Emir, but I'd rather save the Indech charge.
We still have the Morph, probably the Terrors, and then the boss of the Riahi to fight.
>>
>>6146925
>C): Stand behind Adeline and allow her to take the blow

I know most armour knights don’t have a tanking skill like Adeline, but this one that does seems insanely good.
>>
>>6146925
>C): Stand behind Adeline and allow her to take the blow
>>
File: Chapter 3(8).png (47 KB, 1680x517)
47 KB
47 KB PNG
Emir had a measure of more skill than the other assassins you’d fought, being on the same level as perhaps those two axemen outside the Keep. Fighters of his type were amongst your least favorite to come across. You hated the quick and speedy ones, who were content to dance around you and look for weak points rather than risk direct confrontation. Combat was about taking blows head on. Little shits like this fool were better suited for the ballet rather than the battlefield. As leader of your company, you choose to delegate the incoming blow to Adeline. She was better suited for tasks such as this anyway. The green knight intercepts the attack meant for you without complaint.

>Emir: 19 STR + 8 (KE) = 27 - 24 DEF = 3x2 = 6 DMG
>Adeline: 46/52 HP

A clink sound echoes throughout the cavernous hallway as Emir’s sword clashes with Adeline’s plate armor. For all of the fancy footwork these sword dancers employed, people like Adeline were their ultimate bane. All the speed in the world was no use if you could not physically harm your opponent.

“That was unwise.” Adeline says.

>Adeline: 24 STR + 12 (SL) = 36 - 12 = 24 DMG
>Emir: 21/45

Adeline smashes Emir into a nearby pillar with a single swipe of her spear, leaving a massive crack in the stone where the man collides. He slides back onto his feet, looking as though he was unable to comprehend what just hit him. Adeline makes a funny face, scratching the area where Emir’s sword had collided with her with a gloved gauntlet. Whatever was bothering her, she quickly puts it aside to face her foe.

>Poison Touch: Adeline: 43/52 HP

“H-hiding behind a woman, are you?” Emir says, coughing up blood onto the floor. “You foreigners have a strange way of-”

>Tristain: 26 STR + 12 (SA) = 38 - 12 DEF = 26 DMG
>Emir 0/45 HP

You don’t allow the man to finish his goading. The Riahi leader had been very proud when she told you that assassins did not fight fairly. Well, they were not the only ones. Honor was never your forte. However, even if you did place stock in such lofty ideals, these assassins would hardly be worth the effort. Your axe cuts through the man’s midsection and into the pillar behind him. For a second, you worry you may have swung too hard, potentially knocking the pillar over and causing the room to cave in. Fortunately, the stone is sturdy, and holds together far better than the man that was leaning against it, who has now fallen to the ground in two pieces.

>50xp gained! (Level up!)
>Level 25/50 Lord (EXP: 10/100)
HP: 27/51 (120%) + 2 = 53
Strength: 26 (65%) + 1 = 27
Magic: 18 (40%)
Speed: 14 (30%)
Defense: 20 (60%)
Resistance: 14 (40%) + 1 = 15
Luck: 13 (55%)
>>
File: Magic Seal.png (61 KB, 200x177)
61 KB
61 KB PNG
>>6147561
Cuthbert and Alvin’s men manage to deal with the other two assassins with minimal effort. Judging the rest of the hallway to be safe, you move ahead to where you heard the faint sound of a muffled woman. You find an ornate black door. Arcane scrawlings that you are unable to decipher cover the surface. Looking down, you find what looks to be a girl sitting on the floor. She’s been tied up with rope, and her mouth has been gagged to prevent speaking. She looks up at you with wide, inquisitive eyes. Judging by the terribly nauseous feeling you had, you knew instinctively that this ordinarily looking girl must be the Magic Seal. You rip the gag out of her mouth.

“Hello!” She says cheerfully, showing you a wide grin. She appears to be taking her current predicament in stride.

>“Are you the Magic Seal?”

“Yep! That’s me!”

>You look back towards Nadia, who merely nods in affirmation, before turning back to the Seal. You begin undoing her binds. “Are you okay? Did these men hurt you?”

“Nope! I’m doing great! It’s nice to be out of my room for a change. Even if it is just right outside it! Say, can you tell me what’s going on?”

>“Well…you were kidnapped by these men. They’ve been using you to shut off the magic for the mages that live here.”

“I was?” The Magic Seal says, her brow furrowing. “That doesn’t sound good.”

>“Do you have a name?”

“Magic Seal #99.” The girl says proudly.

>“What?”

“That’s my name!”

This girl was strange, though you supposed that was only natural. Anyone with a freakish ability likes hers probably would be. She was certainly sweet and charming, but as a mage, you could instinctively tell she was anathema to you in the same way that assassin was to Adeline. You would never be able to call upon your sorcery in her proximity. It felt as if you never even knew magic to begin with. Just how did she come across these strange powers?

>“Listen, squirt. I’m gonna need you to go back in that room of yours. If we want to save what’s left of this place, we’ve got to turn your powers off for a bit.”

“No way.” The girl shakes her head. “It’s boring there. I’ve been cooped up in that room forever. I want to walk around!”

>“I wasn’t really asking…”

The Seal crosses her arms in protest.

>A): Carry the Seal into the Containment Zone. Though she may wander out…
>B): Tie the Seal back up and leave her in the Containment Zone
>C): Leave Elric behind with the Seal. With his enthusiastic nature, he could probably keep her entertained long enough to stay put.
>D): Leave her to roam free.
>E): Write-in
>>
>>6147562
>>C): Leave Elric behind with the Seal. With his enthusiastic nature, he could probably keep her entertained long enough to stay put.
two birds with one stone!
>>
>>6147562
>C): Leave Elric behind with the Seal. With his enthusiastic nature, he could probably keep her entertained long enough to stay put.

A more perfect solution there could not be, finally his time to shine is here. Also I wonder if Tristain's inherent dislike for Elric would be passed on to the Blood Thing and the second he sees him Elric's head just gets ripped off.

Working names in progress; Nina, 'Nine-ah', Ninny, Ni-ni. Or maybe go the other side with Maggy.
>>
>>6147562
>C): Leave Elric behind with the Seal. With his enthusiastic nature, he could probably keep her entertained long enough to stay put.
Yeah Elric isn't going to be any use for the battles. If they barricade themselves in then they'll be safe from assassins too. Even if Cuthbert wants to stay behind with them with Nadia and Cassius back in the game we should be able to manage.

>Number 99
Looks like someone has been trying to make something like her for a while and she was the only one which took. Wonder if there's a more superior magic seal 100 running around.
>>
>>6147562
>>B): Tie the Seal back up and leave her in the Containment Zone
>>
>>6147562
>>C): Leave Elric behind with the Seal. With his enthusiastic nature, he could probably keep her entertained long enough to stay put.

Leave Cuthbert with them, and tell them to fortify and take care.
>>
Damn, she's cute.

>>6147562
>C): Leave Elric behind with the Seal. With his enthusiastic nature, he could probably keep her entertained long enough to stay put.
Main concern is someone from the Riahi coming to check in on things once they notice that the magic sealing stopped, but at this point the ones that aren't with the boss are probably all dead or about to be killed by us and Mr. Bones.
>>
Cute. I wonder if she's got any weapon skills.

>>6147562
>C): Leave Elric behind with the Seal. With his enthusiastic nature, he could probably keep her entertained long enough to stay put.

Who knows, maybe Elric will come up with a name for her.
>>
>>6147562
I love how non of the options are to try and convince her, it's just variations of 'throw her in' or 'fuck it'
>C): Leave Elric behind with the Seal. With his enthusiastic nature, he could probably keep her entertained long enough to stay put.
>E): Promise her if she stays with Elric in her room you'll allow her back outside once the fighting is over (You will not)
I myself suggest Niney
>>
>>6146962
Looks like my ID changed, I'm this anon.
>>
>>6147562
>C): Leave Elric behind with the Seal. With his enthusiastic nature, he could probably keep her entertained long enough to stay put.
Seems the sensible option

>>6147575
'Ninian' is a name with some fire emblem pedigree.
>>
Honestly we should just knock her out and chuck her back in the containment room.
>>
>>6147562
>C): Leave Elric behind with the Seal. With his enthusiastic nature, he could probably keep her entertained long enough to stay put.
>>
>>6147728
Ninian sounds pretty. Did she have a good life?

I wonder if someone considered letting her hold some massively powerful magic artifacts to see if that evens out whatever force is at play. Or if she could learn to control this. Though it would be funny if we just have to take her around in a box.
>>
>>6147825
Not really. She lost her mother and later came to human world only to be hunted down and almost killed by her amnesiac father
>>
>>6147562
>B): Tie the Seal back up and leave her in the Containment Zone
She doesn't seem to mind
>>
>>6147562
>C): Leave Elric behind with the Seal. With his enthusiastic nature, he could probably keep her entertained long enough to stay put.

I know this is going to win, but I do have a bad feeling about this. We should lock the door behind them until we're in the clear, lest the remaining Riahi kill them both just to screw with us.
>>
>>6147562
>B): Tie the Seal back up and leave her in the Containment Zone
>>
>>6147827
Well thats rough. Though someone named Magic Seal 99 isn't much better just from the name alone.
>>
>>6147562
Oh hey another purple girl named 99! Neat!
>C): Leave Elric behind with the Seal. With his enthusiastic nature, he could probably keep her entertained long enough to stay put.
Also leave Cuthbert and anyone who can't be healed in time to keep up the necessary speed to save Alvin. Staying with her is also another layer of protection for Elric and he needs every layer he can get right now lmao.
>>
File: Elric von Boramus.png (36 KB, 200x165)
36 KB
36 KB PNG
>>6147562
It was clear to see that this girl had been locked up in her quarters for ages and was enjoying her newfound “freedom”, even if all it amounted to was being tied up right outside her room. The mages of Ithaca likely could not risk her wandering outside her containment zone even for a second, otherwise they might invite a catastrophe such as the one that was occuring. Leaving the girl alone in her room was out of the question. There was a good chance she’d walk out the second you turned your back. On the other hand, leaving her tied up in there just didn’t sit right with you. As you quickly try to deduce how to fix your problem, you catch Elric standing there in the corner of your eye.

The boy may have scored his first kill tonight, but he’s hardly done anything after that. You recall that embarrassing shot he took on the axemen earlier. With two more wings of the Keep to clear that were likely to be more dangerous, you didn’t see Elric contributing much to the fighting. Still, he may have just presented himself as a solution to your Magic Seal problem. He was an enthusiastic sort, who knew all sorts of useless stories and factoids. Perhaps he could keep the girl entertained long enough inside her quarters for you to deal with the trouble upstairs.


>“Magic Seal #99.” You say, feeling ridiculous uttering that ‘name’. “Please allow one of my companions to keep you company. He is a…uhhh, bard of great talent. I’m sure you’ll find his stories quite enthralling. He’s also the same age as you. Probably.”

The girl stares at Elric through squinted eyes suspiciously. “Does he know any stories about princesses?”

>“It’s actually his speciality. Isn’t that right, Elric?”

Whether he has caught onto your plan or simply wishes to stay out of danger, Elric plays along with your scheming.”T-that’s right! Have you ever heard the tale of Princess Edelgard von Hresvelg? I think you’d quite like it!”

“Hmm…” The Magic Seal ponders. “Alright, I guess. But you better let me take a walk afterwards!” She holds out her pinky finger towards you.

>“Sure, whatever.” You return the gesture, though secretly, you cross the fingers of your other hand behind your back. Better to be safe than sorry. You had no grudge against the girl, and a part of you was sympathetic to her plight. But unless something could be done about her powers, she was a liability.

“Boss, that’s terrible!” May whispers behind you, referring to your devilish trick.

“...Magic Seal #99.” Nadia says. “Do you remember who it was that undid the binds on your chamber and set you free?”

“Huh? Oh, I don’t know his name. He was a mean-looking guy though. A mage with short, wavy blonde hair. He wasn’t nice to me…he said I talked too much…”

“Andreas…” Nadia seethes, showing a row of sharp teeth. “What are you thinking? Could you really be so foolish?”
>>
File: Nadia.png (46 KB, 201x169)
46 KB
46 KB PNG
>>6148122
You recall Andreas as the man that had been arguing with Nadia when you’d first met her. He didn’t seem to like you very much, having called you a meathead. You looked forward to getting your hands on the man later if it came to that.

“Okay, bye-bye.” The Magic Seal waves, grabbing Elric by the arm. “Don’t forget our promise!” She pulls a grimacing Elric into the Containment Zone, and closes the door behind her.

As she does, it instantly feels as though a massive weight has been lifted off your shoulders. The basement lights up immediately as several torches lining the wall blaze up with a bright blue flame. The darkness has vanished, and you have once again regained your ability to use magic. And fortunately, you were not the only one.

“My powers are returning to me.” Cassius says, his voice heavily with relief.

“Mine as well…” Nadia says. “Lord Tristain…allow me to join you in earnest. I wish to vanquish these foes by your side!”

>Nadia joined the party!
>Nadia
>Level 22 Valkyrie
HP: 38/38 HP (45%)
Magic: 22 (50%)
Speed: 21 (45%)
Defense: 4 (10%)
Resistance: 18 (60%)
Magic: Shine (+7 ATK, 10% chance to Crit) Nosferatu (+1 ATK, Restores HP based on DMG), Seraphim (+4 ATK, super effective against Terrors), Heal (Restores Mag + 10 HP)
Skills: Rally Magic (Grant ally +3 MAG for one turn)

Even down here in the basement, you could hear the sound of the raging sandstorm outside. Not only did your magic return, but so too did the barrier produced by the Djinn Orb. You grinned menacingly. These Riahi were now trapped inside with you. It was time to see how they responded to being the ones hunted.

Some of the members of your party, yourself included, were in desperate need of healing. Nadia would have to restore your health while on the move. If you were to save Alvin, there was no time to waste. You had two switches to capture.

>A): Head to the west side (Nadia’s Lab)
>B): Head to the east side (Terror Containment)
>>
>>6148125
>A): Head to the west side (Nadia's Lab)
They're probably ransacking the place.

>>6148122
>"T-that's right! Have you ever heard the tale of Princess Edelgard von Hresvelg? I think you'd quite like it!"
I thought not. It's not a story the Morfisians would tell you. It's a Fodlan legend.
>>
>>6148125
>>A): Head to the west side (Nadia’s Lab)
>>
>>6148125
>A): Head to the west side (Nadia’s Lab)
>>
>>6148125
>A): Head to the west side (Nadia’s Lab)
While we're relatively fresh and have turns to spare might as well go stick an axe through Skelebaby. With Nadia's effective terror spell and whatever defensive measures the tower has online we might be able to blitz through the east wing easily enough
>>
>>6148203
Also Tristain was absolutely filthy this update kek
>Demoting Elric
>Lying during the sworn pinky promise
Can we really entrust the future of Morfis to such an unrepentant dastard?
>>
>>6148125
>B): Head to the east side (Terror Containment)
I want to ensure we don't get a Demon Beast charging at our backs at an inopportune moment.
>>
>>6148208
AAA IP change! I'm >>6146077 >>6146548
>>
>Crossed fingers during pinky promise

And they call Blair evil... Ah well, maybe Elric will grow on 99 and move on from his crush on Lila and get with the seal, heh.

>>6148125
>A): Head to the west side (Nadia’s Lab)

Time to meet Mr. Bones. Unless it moved to another location, it's probably still rampaging here.
>>
>>6148125
>>B): Head to the east side (Terror Containment)
>>
>>6148125
>B): Head to the east side (Terror Containment)
>>
>>6148125
>A): Head to the west side (Nadia’s Lab)

>You return the gesture, though secretly, you cross the fingers of your other hand behind your back.
Oh Tristain, you're such a scamp, honestly really liking him with every update.
>>
File: Chapter 3(9).png (56 KB, 1306x635)
56 KB
56 KB PNG
With the Magic Seal taken care of, you next wanted to visit Nadia’s Lab, where this supposed “construct” made from your blood resided. You were beyond intrigued by the idea of a monster that shared your abilities. And judging by what you’d seen so far of its handiwork, you imagined it would pose an excellent challenge. A monster that was a simulacrum of yourself would undoubtedly be more of a challenge than whatever assassins or Terrors lurked in the east wing of the Keep. You and the others begin retracing your steps quickly, heading back across the cellar and upstairs.

“Lady Nadia.” Cassius says while on the move. “With your magic returned to you, will you be able to assume control over the construct you created? I must admit to some…trepidation, at the thought of having to do battle with a copy of our esteemed leader.”

Nadia shakes her head. She’s managing to heal you while continuing to move forward across the hall. The woman fusses over your wounds the way a mother would for her child, taking great care with each one she finds. She seems to have taken a liking to you far quicker than you’d have reasonably expected. That was to be expected though, of course, given who you were.

“I will be able to do no such thing. Once I lost access to my magic, the connection between myself and the construct was severed. I do not know how to go about regaining it. The creature will have become mindless, operating on instinct alone. Instinct that is in all likelihood, borrowed from Lord Tristain himself.”

“Oh no, we’re doomed!” May whines fearfully.

>“Shut up. You’ve got the real thing right here. There’s no need to worry about a cheap fake.”

“I-I wouldn’t call him ‘cheap’, Lord Tristain.” Nadia says, a bit offended at the jab you’ve thrown at her work. “He possesses all of the same abilities that you do. Anything that you were capable of doing up to the bloodletting, he is capable of as well. All he lacks is the means to communicate, as well as any potential for greater thought. Perhaps that is something we can use to our advantage in order to defeat it.”

“Do not fear.” Adeline says to May. “At this point, we have seen no shortage of Lord Tristain fighting. We know what to expect. If we all work together, I’m sure we’re capable of defeating him.”

>“No way!” You say angrily. Was she talking about the damn skeleton or you? In any case, there was a flaw with Adeline’s thinking. They hadn’t seen everything you were capable of, namely your magic and the Crest of Macuil. That green knight looked positively roastable in her armor. And even someone as slow as you would doubtlessly have no trouble turning her into ash before she’d had a second to even realize it. It was possible fighting the construct in a group might be more trouble than it was worth.

But if the creature shared your instincts, you had a strange feeling that it would respect a one-on-one battle.
>>
File: Construct.png (20 KB, 200x165)
20 KB
20 KB PNG
>>6148635
As you approach Nadia’s lab, you find several additional bodies strewn about. More of them belong to the Riahi than they do the mages of Ithaca. Were those assassins down there just to guard the Magic Seal? Or were they actually hiding from the construct until their leader could finish extracting whatever she needed from Alvin? The grisly work you see before you is a bit much, even for you. Sure, you were more than capable of the level of carnage required to disembowel a man. But you’d never gone on a rampage anywhere close to this level. Nadia said this creature could do anything you could. But what if there were things you didn’t know you could actually do?

“The lab is up ahead.” Nadia announces.

You reach a large room, littered with the corpses of the Riahi. Tables have been upturned, scattering glass and papers everywhere. The floor is wet and sticky with not just blood and bile, but some sort of foul-smelling fluid that appears to have leaked from what look to be giant glass containers that were lining the walls. Besides the corpses of the Riahi, you find other bodies that appear to have been dead for much longer. Some look decently preserved, while others are nothing but bone.

“What an eerie place.” Cuthbert says. “You people actually ‘work’ here?”

“W-what is that?” May asks fearfully, pointing a finger forward.

A lone figure stands there, having blended in with the ‘scenery’ so well you’d hardly noticed it. It was hunched over, covered with a cloak that was stained dark. You were unable to see a face within that hood, save for beady and hollow red eyes that seemed to gleam menacingly. Something was concealed within its cloak. You could not say exactly what, but you had a feeling you already knew it was an axe. Suddenly, the creature raises its head, and stares directly at you. It takes what must pass for a “breath”, a chill fog emerging from its mouth.

“Did you have to make it so scary-looking?” May asks Nadia.

“...Apologies.”

>A): Challenge the creature alone
>B): Fight it as a group
>C): Write-in
>>
>>6148638
>>A): Challenge the creature alone
https://www.youtube.com/watch?v=EDr_krEQNrU
>>
>>6148638
>A): Challenge the creature alone
Come at me 'brother'! Our fight shall be legendary! (And if we eat shit our buddies can jump in)
Now let's say this guy has our exact stats minus the level up we just got, would our Axe or our magic be stronger?
>>
>>6148648
I'm guessing magic with the Maculi crest boost would be stronger, so no better time to reveal our secret then now.
>>
>>6148638
>>A): Challenge the creature alone
Destruction of the self to grow beyond the self.

Or something poetic like that.
>>
What if he reveals to have stolen a magic spell book that's stronger then any of our current spells and just low diffs us?
>>
>>6148655
Then we jump him because I doubt he'll be able to 1-turn us no matter what spell he finds.

Also, he has no "potential for greater thought" so I doubt he was reading any new spells, much less fast enough to learn it in the short time he's been free.
>>
>>6148638
>A): Challenge the creature alone

As if there was any other option. We win the mirror match, so long as we let it go first. And if we go first... well, I'm sure we can pull a rabbit out of our hats.
>>
>>6148638
>A): Challenge the creature alone
We're at full HP, we're smarter than the construct, and as much as it shares our strengths, it doesn't have the same loadout we do. Let's make this happen.
https://www.youtube.com/watch?v=s9XljBWGrRQ
>>
>>6148638
>A): Challenge the creature alone
There's only room for one on Mr. Bones' Wild Ride.
I'm too lazy to pull up everyone else's stats, but considering how Adeline would have fared taking hits from the Axe Bros, I'm pretty sure he just murders anyone else that tries to attack him.

>>6148648
>Now let's say this guy has our exact stats minus the level up we just got, would our Axe or our magic be stronger?
If he has the exact same stats as level 24 Tristain, we'd deal 18 damage per hit with our axe, so that'll be 36 damage total with Indech.
Using Fire without Macuil deals 7 damage and 28 with Macuil since if I remember right the multiplication is before enemy RES is taken into account.
Either way it'll take at least 2 rounds to kill Mr. Bones unless we can use both Crests, but I think we can only use one at a time.
>>
>>6148753
Actually, Tristain does have 27 STR now, so that'll be 19 damage per hit with our axe for a total of 38 damage with Indech, which doesn't really change anything.
>>
>>6148638
>A): Challenge the creature alone
>>
>>6148753
Tree *has* stated that we can use Indech alongside Macuil if we wanted to blast someone to death with magic, though you're definitely right in that our physical might is the way to go.

I kinda want to show off our magic here for style points too, just to show everyone here that we've got tricks up our sleeve-- unless of course, Mr. Bones decides to use magic first.
>>
>>6148635
>>6148638

>A): Challenge the creature alone
>C): Write-in
Sadly I don't think pocket sand will work, but how about dropping one of the bottle laden wall shelf's on it. Breaking it's weapon. Throw our new Torch spell in it's face to blind it lol. Use an overturned table to get it's axe stuck.
>>
>>6148638
>A): Challenge the creature alone
Time for the father to give the son a good ass whooping let's just hope Junior can't clap back
>>
>>6148638
>A): Challenge the creature alone
>>
>>6148805
>Tree *has* stated that we can use Indech alongside Macuil
Lol did I? You can use Indech with magic but not in combination with Macuil. That would be just a tad overkill.
>>
>>6149273
Ah, gotcha, just reread here >>6144337
-- looks like I assumed that since you could use Indech with magic, that you could then use Indech and Macuil in conjunction with each other. My bad!

A shame, since I do think that Indech will probably still be the better choice for magic compared to Macuil, at least until we start getting high damage spells like Valflame or Bolganone or something. Ah well-- maybe chaining and combining Crest usages will be something we can pick up later on.
>>
>>6148638
>“Back off, this prey is mine alone. I require no assistance.” You step forward, axe in hand, ready to do battle with Nadia’s construct. None of your party members voice any protest or objection. They knew by now how you operated. This was a chance to see how you fought from the outside. You saw this as a once in a lifetime opportunity presented to you, and you would not allow anyone to spoil the fun.

“Sounds good to me!” May says with palpable relief. “I’ll be watching from waaaay back there. You’ve got this, boss! Go get em’!”

As your party members back off to give you space, the construct stands upright. It glowers at you alone, ignoring your companions. You believe your hunch about it respecting a one-on-one duel was correct. Putting yourself in its shows, you imagine that it had been driven bored by the Riahi after having slaughtered them, and was roaming around awaiting a new challenger. The construct’s cloak opens, revealing a large axe stained red, which it holds in both its skeletal hands. You recognize it as the same type of weapon those brothers had been using. Had it had the intelligence to plunder a weapon for itself?

>Construct
>Level 24
HP: 51
Strength: 26
Magic: 18
Speed: 14
Defense: 20
Resistance: 14
>Skill: Resolve (When HP falls to less than 35% (17), Strength, Speed and Defense increase by 7)
>Weapons: Steel Axe (+12 Attack)

>Spells:
Fire (+3 DMG, 5 Uses)

>Abilities:
Crest of Indech: You are able to make a follow-up attack on one foe, regardless of Speed. (4 Charges)
Crest of Macuil: Double the attack power of a magic spell. (3 Charges)
Combat Art: Earthsplitter: Cleave all enemies standing two rows in front of you. (Cost: 1 Crest of Indech Charge)

Despite the lack of facial features, you’re able to sense…recognition from the creature? Perhaps it was just your imagination, and you were merely projecting onto this simulacrum of yourself. But it was as if you felt some sort of excitement emanating from it. The construct lifts its axe. Standing there in the darkness, covered in blood, it looked like a ghastly figure from a child’s nightmare. The sort of reaper one heard about only in ghost stories, that claimed mens’ souls and brought only death and despair with it.

So, this is what it was like to face you down? You almost felt momentarily bad for your enemies.

>A): Take the first swing on the construct. (What do you do?)
>B): Allow the construct to attack you first. (How do you retaliate?)
>>
>>6149297
Level 25 Tristain stats, for reference.

HP: 53/53 (120%)
Strength: 27 (65%)
Magic: 18 (40%)
Speed: 14 (30%)
Defense: 20 (60%)
Resistance: 15 (40%)
Luck: 13 (55%)

If we go first, using the Steel Axe + Crest of Indech...

Tristain vs Construct
27 STR + 12 ATK (Steel Axe) = 39 - 20 DEF = 19 x 2 (Crest of Indech) = 38 DMG (Construct at 13/51, triggering Resolve). Construct counters for 26 + 7 (Resolve) = 33 STR + 12 ATK = 45 - 20 DEF = 25 x 2 (Crest of Indech) = 50 DMG.

Basically, if we go first and use the Crest of Indech, we'll drop the Construct to Resolve range, and then *it* uses Indech and splatters Tristain. We'd survive with 3 HP, but then die on the second round when the Construct takes its turn.

We could avoid this by not triggering Indech, and instead only attacking once, but in that case, we'd deal 19 DMG, get countered for 18 x 2 = 36 DMG (Tristain at 17/53, triggering Resolve). However, since we went first, the Construct would then take its turn, activate the Crest of Indech, and deal 11 x 2 = 22 DMG before we can counter, also killing Tristain.

Technically speaking, it's possible to live if the Construct instead uses Fire, but it's better to assume that it will act using the best possible set of moves to try and kill us. In this case, whoever goes first is most likely to die. I like to imagine that Tristain and the Construct both know this, and just wait each other out until the Construct finally gives into its instincts, lmao.
>>
>>6149331
>>6149297
If we instead go last, using the Steel Axe + Crest of Indech...

Construct vs Tristain
26 STR + 12 ATK (Steel Axe) = 38 - 20 DEF = 18 x 2 (Crest of Indech) = 36 DMG (Tristain at 19/53, NOT at Resolve threshhold). Tristain Counters for 27 STR + 12 ATK (Steel Axe) = 39 - 20 DEF = 19 x 2 (Crest of Indech) = 38 DMG (Construct at 13/51 HP, triggering Resolve).

Turns out, our +2 HP level-up ended up biting us in the ass here, as we're no longer in Resolve range. In this scenario, however, since the Construct just took its turn, Tristain will then take his turn, striking for 26 + 12 = 38 - 20 DEF + 7 (Resolve) = 11 x 2 (Crest of Indech) = 22 DMG, killing the Construct. This does end up using two charges of Indech, though.

As a modification to the previous scenario, If we instead use Fire + Macuil on the second turn, dealing 18 MAG + 3 (x2 Macuil) ATK (Fire) = 24 - 14 = 10 DMG. We'd be 1 DMG short off of lethal, and die to the ensuing triple-tap from the Construct.

If we go last, use the Steel Axe, but hold off on the Crest of Indech...

26 STR + 12 ATK (Steel Axe) = 38 - 20 DEF = 18 x 2 (Crest of Indech) = 36 DMG (Tristain at 19/53, NOT at Resolve threshold). Tristain Counters for 27 STR + 12 ATK (Steel Axe) = 39 - 20 DEF = 19 DMG (Construct at 32/51 HP, NOT at Resolve threshold).

It would then be our turn, at which point we could then use the Crest of Indech, dealing 19 x 2 = 38 DMG, killing it. In either of the two scenarios, if the Construct also chooses not to use the Crest of Indech, the result is the same, as we're not in Resolve range anyway.

I was going to write up Elfire, but then I realized we had retconned it last thread and instead picked up the Iron Bow / Light Rune. I think other configurations involving Fire + Macuil exist, but... if the Construct is smart, they'll stick to physical attacks, since we don't have strong enough magic to make Macuil worth using, with or without resolve.

Thus... here's what I got. Anons, please check my math.

>B): Allow the construct to attack you first.
Retaliate with the Steel Axe. Do not use the Crest of Indech until the second round (our turn). When it is our turn, use the Crest of Indech.
>>
>>6149297
>>6149333
Supporting this.
>B): Allow the construct to attack you first.
>Retaliate with the Steel Axe. Do not use the Crest of Indech until the second round (our turn). When it is our turn, use the Crest of Indech.

Think I'll be safe to assume that construct will be using Indech at all opportunities. If it doesn't for some reason then Tristain will kill it while having more HP. It's more important that Tristain doesn't trigger its Resolve.

If the construct hits us with a fire boosted Macuil it'll hit for a whopping 9 damage kek (3 x 2) + 18 - 15 = 9

Tristain using Macuil boosted fire hits it for 10 so not much better, looks like his secret is safe for another day. In retrospect not taking Elfire was the move to make.
>>
Tristain with his axe deals 27 STR + 12 (SA) - 20 DEF = 19 damage (38 with Indech)
Tristain with his bow deals 27 STR + 6 (IB) - 20 DEF = 13 damage (26 with Indech)
Tristian with Fire deals 18 MAG + 3 (Fire) - 14 RES = 7 damage
Using Macuil increases that damage to (18 + 3) * 2 (Macuil) = 42 - 14 RES = 28 damage

Tristain takes 26 STR + 12 (SA) - 20 DEF = 18 physical damage (36 with Indech)
Tristain takes 18 MAG + 3 (Fire) - 15 RES = 6 magical damage
If the Construct uses Macuil, Tristain takes 42 - 15 RES = 27 damage

This post will already be too long, so I won't post all the scenarios, but from what I calculated, attacking first leads to us dying unless Mr. Bones does something dumb like using Fire without Macuil. We can't one-round him, so initiating means eating a counterattack and then we get killed on his turn.
Going second fares better.

Mr. Bones attacking with Indech results in:
Mr. Bones uses Indech and leaves Tristian at 53 - 36 = 17 HP
Tristain gets the ATK buff from Resolve so he's now dealing 19 + 7 (Resolve) = 26 damage
He also gets the +7 SPD boost, so he now doubles. First hit leaves Mr. Bones at 25 HP, and then the second hit kills Mr. Bones.

If Mr. Bones attacks without using Indech:
Mr. Bones attacks and leaves Tristain at 53 - 18 = 35 HP
Tristain counterattacks and Mr. Bones has 51 - 19 = 32 HP
Then once it's Tristain turn, if we use Indech:
Our first hit knocks him down to 32 - 19 = 13 HP
Resolve activates so he lowers the second hit to 12 damage, leaving him at 1 HP.
Then it's turn 2 for this fight.
Resolve buffs Mr. Bones damage to 18 + 7 = 25 damage, and first hit knocks us down to 35 - 25 = 10 HP, activating Resolve for us.
But that's not going to save us since it just cancels out the STR boost for Mr. Bones, and he'll deal 18 damage to us, which kills us. Remember that Indech allows the second hit in before counterattacks, so Tristain is forced to tank the 43 damage, or die trying in this case.

If Mr. Bones attacks without Indech while we counterattack with Indech:
Mr. Bones attacks and Tristain is left with 35 HP
Tristain counterattacks and first hit leaves Mr. Bones at 32 HP.
Second hit leaves Mr. Bones at 32 - 19 = 13 HP
Resolve activates for him, but if we let him attack first this should mean we're allowed to initiate and go for the kill. Thanks to his Resolve, we only do 12 damage physically, forcing us to either use Indech again to hit twice or we can use Fire with Macuil to finish this.

>>6149331
The 36 damage would knock us down to 17 HP, not 19. More HP is a good thing for Resolve because it raises the HP threshold higher. It's more DEF and RES that makes it harder for Resolve to activate.
>>
The post where Tree talked about how Macuil's damage calculation work was from last thread >>6105647

>>6149297
>B): Allow the construct to attack you first. (How do you retaliate?)
>Counterattack with Steel Axe with the Crest of Indech. Then initiate with Fire and Crest of Macuil on Tristain's turn
As shown above, if Mr. Bones does attack with Indech, then we would already kill him thanks to Resolve. But if not, we need to use Indech first because he ends up surviving with 1 HP thanks to his own Resolve and then it's his turn again and he kills us with his stat buffs.
We could potentially be wasting an Indech charge, but I'd rather not gamble in a close fight like this. 2 Indech charges will be plenty as I doubt anyone else in this place will be as strong as Mr. Bones.
>>
File: Macuil.png (4 KB, 810x48)
4 KB
4 KB PNG
>>6149486
Good eye, anon! It completely slipped my mind that calculations from Resolve activate as soon as we're at the threshold. So on Turn 2, assuming we go last, don't use the Crest of Indech and the Construct also chooses not to use the Crest of Indech, if we attack the Construct with Indech, we'd deal 19 (first hit, Construct now in Resolve range) + 11 (second hit, with Resolve), for 30 DMG total. It would be on 2 HP afterwards, at which point, it takes its counterattacks, activates Indech, and then strikes us for 25 (first hit, Tristain now in Resolve range) + 18 (second hit, with Resolve), which *would* kill us.

Looks like I was looking at the wrong numbers in regards to the 36/38 DMG thing; we'll be in Resolve range so long as we're hit twice. Again, thanks for keeping the math straight.

As for Macuil... looks like you're right. In that case, magic damage is a pretty decent way of getting around their armor. I take back what I said about Macuil-- it's pretty damn good. Could use a rewrite of the description to "double damage" instead of "double atk power" for clarity, imo.

tl;dr: we'd win by going second, using the crest of Indech on the second turn IF the Construct uses the Crest of Indech during the first turn counterattack. Otherwise, we'd lose if we only attack with the axe. It's better to assume that Mr. Bones will use the best possible way to win, so *he's* going to hold off on the Crest of Indech to counter us going second.

Thus, to secure a victory...

>>6149496
Supporting this.

>B): Allow the construct to attack you first. (How do you retaliate?)
>Counterattack with Steel Axe with the Crest of Indech. Then initiate with Fire and Crest of Macuil on Tristain's turn

We'll either need to use double Indech or Indech + Macuil to win, so we might as well save a charge of Indech. Plus, this is suitably dramatic, reveals to Adeline that she would've gotten dumpstered if she tried, and shows off our second Crest to Nadia and Cassius, hah.
>>
>>6149297
Supporting >>6149496 for reasons of not wanting to die on Mr. Bones' Wild Ride.
>>
Oh, and if it's not clear, I'm changing my vote from >>6149333 to >>6149509.

>>6149496 and other anons should probably change their votes too, as the calcs I came up with actually ended up being misleading.
>>
File: DamianCringe.png (31 KB, 201x167)
31 KB
31 KB PNG
>tfw quoted myself

>>6149512
>>6149496
>>
>>6149514
Good ol' Damian. I hope he's doing well.
>>
>>6149509
>>6149297
I blindly trust big walls of text without reading them, voting this.
>B): Allow the construct to attack you first. (How do you retaliate?)
>Counterattack with Steel Axe with the Crest of Indech. Then initiate with Fire and Crest of Macuil on Tristain's turn
>>
>>6149297
Backing the new guy.
>>6149496

>B): Allow the construct to attack you first. (How do you retaliate?)
>Counterattack with Steel Axe with the Crest of Indech. Then initiate with Fire and Crest of Macuil on Tristain's turn
>>
>>6149496
+1
>>
>>6149297
>C RAAAAH ME TRISTAIN ME SHMASH

Hey Tree don't forget Tristain did learn that Torch spell too!
>>
File: Crest of Indech.jpg (59 KB, 1000x1000)
59 KB
59 KB JPG
>>6149297
https://www.youtube.com/watch?v=mwTYkc_LuQY

You allow your opponent to make the first move. In an instant, it has crossed the gap between you, and your axes meet in a titanic clash of steel that resonates loudly throughout the entire lab. The gleam of your weapons as well as the activation of your Crests lights up the dull darkness that had permeated the room, blinding those who were watching your duel. The construct shares not just your strength, but your instinct for battle as well. Its opening overhead strike is exactly how you would have started this fight, and you are able to meet the weapon mid swing. In doing so, you feel as though you understand both this foe and yourself a little better, and you now realize you cannot prolong this battle.

It would not be accurate to say that you were fighting an exact copy of yourself. In truth, though this being supposedly lacked greater thought, it had its own advantages that you did not share. This creature swung its axe with no regard for fatigue. Not only that, it had the advantage in terms of Crest usage as well. Due to the strain it placed on your body, you were normally limited in how often you could call upon the powers of Indech and Macuil. This creature with its undying fortitude, likely did not share those same issues. You were sure that the longer this battle went on, the less likely it would be that you emerged victorious.

>Crest of Indech
>Construct: 26 STR + 12(SA) = 38 - 20 DEF = 18x2 = 36 DMG
>Tristain: 17/53 HP (Resolve Activated)

The construct’s axe lashes out viciously, your armor only barely protecting against its power and bite. Twin flashes of blue denoting the Crest of Indech trail across the blows as the attacks emerge quicker than you can see. Your armor is nearly caved in and your left shoulder is dislocated, but you still stand strong and on your feet. Your assumption about the creature’s fighting habits prove to be true. Once it has started swinging, it won’t stop until its foe has been torn apart, not even considering switching to potentially more effective magic. In fighting this way, it gives no thought to any sort of defence or self-preservation, which is exactly what you count on. Leaving itself wide-open as it cocks its arm back for a third strike, you jump on the attack.

>Tristain: 27 STR + 12(SA) + 7 (Resolve) = 46 - 20 DEF = 26x2 = 52 DMG
>Construct: 0/51

You wouldn’t even need your Crest for this, your brain and aptitude for combat proving to be an even more effective weapon. As Nadia said, the construct possessed no potential for greater intellect. It either did not consider or did not care that attacking you first would allow you to counter with greater strength. It could use its Crests as much as it liked, but at the end of the day it was still just a mindless beast.
>>
File: Chapter 3(10).png (55 KB, 1282x584)
55 KB
55 KB PNG
>>6150274
You pulverize the skeleton’s head with an overhead strike, stunning it and stopping its incoming attack, before sending it flying away when your axe collides with its chest. The creature lands with a thud across the lab, skeletal limbs splayed out unnaturally. An unpowered hand still clutches onto its Steel Axe feebly. You stand there, beaming with pride and basking in your work. You knew it was just a cheap fake. After all, there was much more to you than just raw power, and may the Goddess help anyone who thought otherwise.

Suddenly, in a surprising display of vitality, the creature once again starts moving before your eyes. Its skeletal limbs begin shaking violently, before hopping onto one foot. The construct misses both a single leg and an arm, which had shattered upon landing with the floor. Even with the missing appendages and a split skull though, it appears to still be animated and perhaps even looking to continue the fight? You curse. You think to make a comment on the construct not knowing when to quit, but realize that this sort of behavior only makes sense given who it is modelled after.

The creature cocks its remaining arm back, holding the Steel Axe out. It begins to glow a bright blue, and it almost appears as if it intends to throw the weapon directly at you, empowered by the Crest of Indech.

You frown deeply. You were sure you couldn’t do that.

The skeleton’s single foot drives further into the ground, and it cocks its arm back, ready to toss the axe your way.

>A): Intercept the attack and destroy the skeleton for good with your magic. (Crest of Macuil)
>B): Swat the attack out of the air (Crest of Indech)
>C): Attempt to dodge the attack, close the distance, and eliminate the construct. (SPD/LCK x2.5: 68% Success)
>D): Brace yourself and take the attack head on
>>
>>6150278
Infinite Crest usages because it was undead, huh? Couple that with Tristain's natural destructive power, and no wonder it was able to take out this entire place.

>A): Intercept the attack and destroy the skeleton for good with your magic. (Crest of Macuil)
We could technically roll well on the C option and not need it, but I'd rather not risk it. We're already saving on an Indech charge since we were able to take it down with Resolve, so using Macuil here should work. Busting out our combat magic for the first time in the quest in a mirror matchup is also pretty dramatic.
>>
>>6150296
Also, just realized... is this what Blair would've fought in Zanado if she had kept the notes on Blood Reconstruction Surgery? Holy crap, fighting Zombie Blue Lions with Infinite Crest Uses + Relic Weapons would've been a slaughter, even if Blair herself had Indech to compensate.
>>
>>6150278
>>B): Swat the attack out of the air (Crest of Indech)
Remember, we're keeping the magic in our back pocket.
>>
>>6150278
>A): Intercept the attack and destroy the skeleton for good with your magic. (Crest of Macuil)
>>
>>6150278
>A): Intercept the attack and destroy the skeleton for good with your magic. (Crest of Macuil)
Was wanting to keep the magic on the down low for longer but then remembered that Mr Bones also has Maculi that he can use without the axe. Besides kill it with fire is a tried and true method of getting rid of the undead
>>
>>6150278
>C): Attempt to dodge the attack, close the distance, and eliminate the construct. (SPD/LCK x2.5: 68% Success)

Although personally I think throwing our axe to counter his axe throw and then rushing in to just pummel it into mush with our fists would be the real Tristain move.
>>
>>6150278
>B): Swat the attack out of the air (Crest of Indech)
>>
>>6150278
>C): Attempt to dodge the attack, close the distance, and eliminate the construct. (SPD/LCK x2.5: 68% Success)
>>
File: Blue_Lions_Banner.jpg (337 KB, 1063x1667)
337 KB
337 KB JPG
>>6150303
Maybe! They were definitely at the least supposed to have higher stats, although Crests back then ran off a % chance to activate rather than charges.

The Corpse Warriors/Deadlords are similar, though ultimately different than what the Construct is. They were reanimated corpses, and once destroyed they were gone for good. Without getting too much into it, the Construct is a separate vessel with the abilities and possibly more of a specific person. In theory, one could produce multiple Tristain-tier constructs with the necessary material and knowledge, whereas the Zombies and the people they were based on are gone for good.
>>
>>6150278
>A): Intercept the attack and destroy the skeleton for good with your magic. (Crest of Macuil)
We've got to finish this so we still have enough in the tank to get Alvin back. We only have five turns left.
>>
A wins, writing.
>>
File: Crest of Macuil.jpg (51 KB, 1000x1000)
51 KB
51 KB JPG
>>6150278
You had no more time to fool around with your “twin.” Dropping your axe, you cup both of your hands together, muttering the incantation for a fireball spell. It had been a long time since you’d done this. Evidently though, it would take more than just a few swings from a mundane weapon to put this creature down. The skeleton peaks its single arm as far back as it can, before launching its axe towards you in an explosion of power courteous of the Crest of Indech. The weapon flies out, turned into a deadly projectile that threatens to leave you decapitated. In response, you launch your own missile, empowered by the Crest of Macuil.

The fireball flies from your hands, enlarged several times over as a result of your Crest. It engulfs the spinning axe, burning it to cinders before continuing its trajectory and slamming directly into the construct. Where it once stood is now a towering inferno, brightening the room considerably before fading away into a few embers. What remains are the charred remnants of bone, which quickly crumple onto the ground into ash.

You smile, taking a moment to bask in your victory. So, that was what it was like to fight Tristain d’Rusalka? You felt as though you perhaps had a greater understanding of your abilities, strengths, and even your weaknesses. And that final move the construct had pulled out…that was beyond interesting. You’d never done anything like that before, but after having witnessed the strange utilization of Indech, you felt what must pass for inspiration.

>Combat Art: Throw learned! (Toss your weapon at an enemy and return it to your hand. Ranged attack.) (1 Crest of Indech Charge)

>100xp gained! (Level up!)
>Tristain d’Rusalka
>Level 26/50 Lord (EXP: 10/100)
HP: 17/53 (120%) + 1 = 54
Strength: 27 (65%) + 1 = 28
Magic: 18 (40%)
Speed: 14 (30%) + 1 = 15
Defense: 20 (60%)
Resistance: 15 (40%)
Luck: 13 (55%) + 1 = 14

>Crest of Macuil: 2 / 3

“B-boss!” May exclaims, running over excitedly. “What was that? How did you do that? Since WHEN could you do that?!”

“Indeed.” Cassius says, joining you at your side. “I’d had no idea you were capable of calling upon the arcane arts. Color me impressed, Lord Tristain. There is clearly more to you than meets the eye.”

>“Oh, that?” You shrug your shoulders as nonchalantly as possible. “That was nothing. A trifle, really. I could have done that anytime I wanted.”

“...Why didn’t you?” Adeline asks, eyebrows squinted in suspicion.

Fortunately, before you are forced to come up with an answer to Adeline’s awkward question, you are interrupted by Nadia, who sprints over to one of the overturned desks crowding the room. She gets on the floor and begins rifling through several discarded notebooks and loose papers, as if looking for something important. Her efforts grow more and more frantic, and she does not even notice you approaching her.

“It’s gone!” She cries breathlessly.
>>
>>6150902
>“What is?”

“My notes!” Nadia exclaims. “My research! My studies into Quintessence! All of it is gone! Vanished!” She grits her teeth, slamming her fists into the stone floor helplessly. “Andreas, you contemptible bastard! Did you go to such lengths to steal the fruits of my labor?!”

>“You’re saying that mage has your notes? Does that mean he can make more of these things?”

Nadia barks a harsh laugh. “As if! That worthless mageling piece of trash couldn’t even begin to comprehend the first thing about my research! But…” She grows more worried. “Perhaps with enough time…or with the support of someone more competent…it’s possible they may unravel something useful.” She returns back to scouring the room, ignoring you as she tries to find some remnant of her work. “Yes…of course. Andreas could never pull this off alone. He’s too small-minded. He’d never be able to acquire the aid of the Riahi by himself. Someone must have put him up to this…”

>“After seeing this ‘research’ of yours first hand, I have to admit I’m a bit confused as to the point. What good does it do anyone creating a mindless beast such as that construct?”

“The point!?” Nadia asks, continuing to sort through the room. “The purpose of our research is to uncover the mysteries of life itself. I’d only just begun to understand the secrets of Quintessence, and already I’d learned so much!” She stops her search at that moment to regard you in a new light. Taking a deep breath, she regains her composure, getting up from the floor. “F-forgive me, Lord Tristain. The switch to the Adunct’s Chamber, allow me a second to activate it.”

You watch as the researcher begins fiddling with what looks to be a stone bust sitting at the far end of the room. She spends several seconds working at something you cannot see, stopping only when you hear what sounds like a latch unlocking from somewhere farther within the Keep.

“That is one of two.” Nadia says. “The second lies within Terror Containment. I…do not know the specifics of what awaits us there. Only those that were involved in the studies of Terrors were allowed entrance into the east wing. Though, of course given the name, I expect we have an idea of what we’ll encounter.”

>A): This research of yours is perverse and dangerous. Better it be lost for good.
>B): After we defeat the Riahi and rescue Alvin, I’ll assist in helping find your research.
>C): I’m sure your work is good for something, even if I can’t say what.
>D): Write-in
>>
>>6150906
>>B): After we defeat the Riahi and rescue Alvin, I’ll assist in helping find your research.
"What better training dummy than myself?"

Even if we don't end up letting her keep it, we don't want it in someone else's hands.
>>
>>6150906
>>C): I’m sure your work is good for something, even if I can’t say what.
>>
>Combat Art: Throw learned! (Toss your weapon at an enemy and return it to your hand. Ranged attack.) (1 Crest of Indech Charge)
Sick. Are we able to double with it, or would we need to use two charges if we want to Throw twice in a row?

>>6150703
Interesting, very cool! And I presume since Corpse Warriors / Deadlords are different from Constructs, Morphs are a different thing as well? Or perhaps they're the culmination of research for Constructs, who knows.

>>6150906
>B): After we defeat the Riahi and rescue Alvin, I’ll assist in helping find your research.
Tristain doesn't strike me as the optimistic sort, but her research *did* give him the first fight he's enjoyed in a while, so I can see him wanting it.

Also, goddamn snakes. #1 Research Thieves in the world, it seems.
>>
>>6150906
>B): After we defeat the Riahi and rescue Alvin, I’ll assist in helping find your research.
This was dangerous but fun, with time I'm sure we can yield something good from this besides a raging sparring partner.
>>
>>6150906
>B): After we defeat the Riahi and rescue Alvin, I’ll assist in helping find your research.
I can't see any research about Quintessence ending well.
Would be fun if it ends up like Dark Lord and the Maiden of Light where an initially non-magic dude ends up with it and we get into a fist fight with the final boss.
>>
>>6150906
>>B): After we defeat the Riahi and rescue Alvin, I’ll assist in helping find your research.
I'm up for some mad science after having Blair destroy the notes in the previous quest
>>
>>6150906
>B): After we defeat the Riahi and rescue Alvin, I’ll assist in helping find your research.
>>
>>6150906
>B): After we defeat the Riahi and rescue Alvin, I’ll assist in helping find your research.
>>
>>6150906
>B): After we defeat the Riahi and rescue Alvin, I’ll assist in helping find your research.
>>
>>6150906
>C): I'm sure your work is good for something, even if I can't say what.
Feels slightly more in-character to me? Then again, might not be.
>>
>>6150906
>B): After we defeat the Riahi and rescue Alvin, I’ll assist in helping find your research.

Well Tristain did learn how to throw his axe with the power of Indech so I'd say it does indeed have some use. Apparently it can do some interesting things with these powers if left to its own devices.
>>
>>6150923
You can double with it off one charge with the right amount of SPD, sure.

I'd say Morphs and Constructs go pretty hand-in-hand with a few differences. The main one being that we never see a Morph of a still living person in FE7. The other being that Morphs still retained a human appearance and were easily controllable. Nadia's research hasn't quite reached that level just yet.
>>
>>6151109
>Dark Lord and the Maiden of Light
Kino taste, anon.
>>
>>6150906
>A): This research of yours is perverse and dangerous. Better it be lost for good.
>>
>>6150906
>“After we defeat the Riahi and rescue Alvin, I’ll assist in finding your research.” You say to Nadia. Her research was dangerous if left in the wrong hands, but that didn’t mean it was all bad. You did enjoy yourself greatly just now. And if Nadia was allowed to continue her work, there was a chance she could make even more powerful and interesting constructs to fight. Maybe she could even eventually make you some new companions? Loyal subjects that would obey the rule of the new Sorcerer King of Morfis, Tristain d’Rusalka. You enjoyed the idea greatly.

“Lord Tristain.” Nadia says, her voice sincere and heartfelt. “You are a miracle sent to me from above. I vow to serve by your side as you vanquish your enemies, starting with these wretched assassins.”

>You gained a C-Support with Nadia!

Leaving the west wing behind, you and your party make your way towards the other side of the keep, where the second mechanism, along with more fighting, awaits. Along the way, you encounter no further attacks from assassins. With the lights on and one wing left, you find it safe to assume most of them are either dead or outside the keep.

>“What sort of experiments are performed within this wing?” You wonder aloud.

“Anything and everything that may grant further insight into the nature of Terrors, which are still very much a mystery despite their prevalence in history.” Nadia says. “I’ve heard of experiments that involve everything from starvation, laceration, incineration…the list goes on.”

“So they’ll be sufficiently pissed off to see us then?” Cuthbert says.

Nadia nods. “Terrors here are contained via magical means. When the Magic Seal was unleashed, those barriers were likely to have faded away. If there were any Terrors left, they probably wreaked havoc on anyone they could.”

“I saw a Demonic Beast once.” Adeline says suddenly. “Back when I worked as a mercenary…there was a creature that began preying on small villages on the outskirts of Faerghus. A wolf the size of a small house. I accompanied several other sellswords, led by a Knight of Seirost to destroy it. The beast slaughtered nearly half of us. Its speed was unlike anything I’d seen…and our weapons had nearly no effect on it. Meanwhile, it could shred through steel armor with its claws.”

“H-how did you survive?” A wide-eyed May asks.

“Mundane weapons barely had any effect.” Adeline says. “Only magic saw us through the day. That, and a special sword that belonged to the Knight of Seiros. It was supposedly blessed by the Goddess, and was more effective against the beasts. I hardly believed it myself, until I saw the blade slicing through the wolf’s hide as though it were paper.”

>“Too bad they don’t believe in the Goddess here.” You snort. “A Blessed weapon would be useful right about now.”
>>
>>6152065
“Fascinating!” Cassius remarks. The Fodlan-crazed scholar appears excited to learn more about the land with which he is obsessed with. “No such weapon exists within these lands, though there is specific magic that has been found to eradicate Terrors most efficiently. If we had possession of these ‘Blessed’ weapons or something similar, I imagine-”

SKREEEEEEEE

You cover your ears immediately as something ahead of you screeches in an unhuman high pitch. You and the group have wandered into the east wing of the Keep, and the stench of blood and bowels has heightened exponentially. Something is ahead of you within this cavernous hall, but whatever it is lies further ahead in the darkness, where you are unable to see it. You take the lead ahead of your group, which has come to a sudden halt.

“W-w-w-what was that?” May shrieks. You didn’t think she could grow any paler.

“That’s not a comforting sound.” Cuthbert mutters, hoisting his halberd. “Eyes up ahead! It sounds like it knows we’re here. It may come charging at us any second.”

You stare ahead at the inky darkness, bracing to defend yourself against the sudden appearance of a hulking terror. Your group stands there in silence for some time, and nothing emerges. Thinking it may be safe to continue the advance, you take one step forward, before you suddenly feel a crushing weight grab onto your left shoulder. It happens in an instant, and before you know it, you are yanked from the ground, and begin ascending several feet into the air of the cavernous keep, wings flapping above you.

SKREEEEEEEE

The Terror screams directly in your ear, deafening you in the process. The grip it has on your left shoulder is strong, and you can feel the beast’s talons digging and grinding into your armor. By now you are several feet in the air, and can see your companions below you, staring up in shock. You also see your axe, which you must have dropped when you were grabbed. You cannot get a good look on the creature that has you in its grasp, but it appears to be struggling to hold onto you. Evidently you were heavier than it had thought.

>Turns: 6/10

>A): Use your free hand to attack the creature and pry yourself loose. (STR+LCKx2: 82% Success)
>B): Give the creature a face full of fire magic.
>C): Perhaps you can blind the creature with your Torch magic, forcing it to relinquish its grasp?
>>
>>6152066
>>A): Use your free hand to attack the creature and pry yourself loose. (STR+LCKx2: 82% Success)
Haven't gambled in a bit, that's not good
>>
>>6151383
Interesting, gotcha! I do wonder if her research will ever get to that level-- or if she can even perfectly clone someone later on. Wouldn't expect the Light Magic user to go down that route, but magic related to life can be pretty crazy in its own right.

>C): Perhaps you can blind the creature with your Torch magic, forcing it to relinquish its grasp?
First usage of Torch magic ends up being a non-standard one, let's go.
>>
>>6150923
ID changed again, it seems.
>>
>>6152066
>A): Use your free hand to attack the creature and pry yourself loose. (STR+LCKx2: 82% Success)
Tristain stronk
>>
>>6152066
>A): Use your free hand to attack the creature and pry yourself loose. (STR+LCKx2: 82% Success)
>“Mundane weapons barely had any effect.” Adeline says.
Good thing Tristain is a STRchad. Surely this gamble will work out.
>>
>>6152066
>>A): Use your free hand to attack the creature and pry yourself loose. (STR+LCKx2: 82% Success)
>>
>>6152066
>C): Perhaps you can blind the creature with your Torch magic, forcing it to relinquish its grasp?
>>
>>6152319
IP change for me as well huh.
I'm >>6148208
>>
>>6152066
>A): Use your free hand to attack the creature and pry yourself loose. (STR+LCKx2: 82% Success)
>>
>>6152066
>C): Perhaps you can blind the creature with your Torch magic, forcing it to relinquish its grasp?
>>
Rolled 57 (1d100)

Rollan'. 1-82 means success.
>>
>>6152451
Never in doubt
>>
File: Terror.png (336 KB, 682x608)
336 KB
336 KB PNG
>>6152066
Using your free hand, you throw a punch at the creature’s leg, only to have your fist bounce off effortlessly. The Terror’s skin feels as hard as stone. You’d likely have a hard time cutting into it even if you had your axe on you. Instead of trying to hurt it, you grasp onto the talons that were holding you, attempting to pry them loose. The Terror’s grip on you is tenuous at best, held together mostly by its talons which are embedded into your armor. As it tries to carry you away, slowed down by your weight, you begin to pull the creature off you. It looks down with a confused screech, shaking its leg to try and get you to stay put. Your strength prevails though, and you succeed in prying it off.

You crash down to the ground below, rolling several feet before stopping. You’re shaken up, but are otherwise undamaged from the fall. You are followed by the Terror, which lands on the ground before you with an enraged shriek. It tries to attack you before you can get back to your feet, but is driven off by twin magic blasts fired by your companions.

“Lord Tristain! Are you okay?” Cassius asks. Him and Nadia stand at your side, while Cuthbert helps you back to your feet. You grab your axe and face off against the Terror, which is standing by and observing your group closely.

Nadia takes that moment to fire off a beam of light at the Terror. Just before contact, the terror leaps out of the way, and the spell explodes violently, sending dust and stone flying everywhere. Its tail flies out from within the dust storm, looking to skewer Nadia. Only at the last second is it stopped by Adeline, who is nearly sent flying back into the mage.

>Terror
>Level 25 Terror
HP: 70/70 HP
Strength: 27
Speed: 28
Defense: 29
Resistance: 8
Skills: Alert Stance++: 50% to avoid an attack if not in close combat with an enemy.

>“What the hell? This thing is fast! How are we supposed to catch it, let alone hurt it?”

“Lord Tristain!” Nadia says. “The Terror is vulnerable against my magic! If you can just hold him still for long enough, I may be able to vanquish him!”

That was easier said than done. How were you supposed to distract this creature when it was not only faster than you, but had the advantage of flight? The Terror eyes Nadia closely, its razor sharp claws gleaming dangerously. After her last attack, it was settled on who its next target would be. If the Terror took flight again, you were not sure even Adeline would be able to protect Nadia from an attack from above.

>Turns: 7/10

>A): Keep the Terror grounded by any physical means necessary. (STR/SPD Roll: 63% Success)
>B): Use a Light Rune to stop it in its tracks. (Current: 3)
>C): Have Cassius use a Phantom as a distraction.
>D): Write-in
>>
>>6152603
Can't we use our own magic too?
>>
>>6152603
>>A): Keep the Terror grounded by any physical means necessary. (STR/SPD Roll: 63% Success)
>>
>>6152603
>B): Use a Light Rune to stop it in its tracks. (Current: 3)
Time to consume items
>>
>>6152603
>B): Use a Light Rune to stop it in its tracks. (Current: 3)
>>
>>6152603
>>B): Use a Light Rune to stop it in its tracks. (Current: 3)
Gold well spent
>>
>>6152609
The Terror is planning to move first and gank Nadia. The goal right now is to either hold it down or keep it away from her.
>>
>>6152603
>>6152687
>B): Use a Light Rune to stop it in its tracks. (Current: 3)
Makes the most sense, then.
>>
>>6152603
>B): Use a Light Rune to stop it in its tracks. (Current: 3)
We have three turns left. We need to get past it NOW.
>>
>>6152603
>A): Keep the Terror grounded by any physical means necessary. (STR/SPD Roll: 63% Success)
>>
>>6152603
>B): Use a Light Rune to stop it in its tracks. (Current: 3)
>>
>>6152603
>B): Use a Light Rune to stop it in its tracks. (Current: 3)

Don't hoard consumables, and all that. This is tailor-made to stop things from closing the distance.
>>
>>6152603
>B): Use a Light Rune to stop it in its tracks. (Current: 3)

We bought these things to use, not to horde.
>>
>>6152603
>B): Use a Light Rune to stop it in its tracks. (Current: 3)
Don't like that alert stance but we need to stop it ganking Nadia. Hopefully the blindness might work in our favour, and the paralysis can help Cassius get a shot in too.

Also it's a good thing we took out the seal, think Tristain might be the only physical unit capable of even scratching this bastard
>>
>>6152603
>B): Use a Light Rune to stop it in its tracks. (Current: 3)
very handy
>>
File: Worm Terror.png (284 KB, 512x512)
284 KB
284 KB PNG
>>6152603
You suddenly remember the Light Runes that you bought back in Solis. You had been itching to test them out for a while, and now seemed like the opportune moment. You were never one for hoarding items. The act of stockpiling items for “later use” was what you considered to be one of the most fatal personality flaws an adventurer could possess. Fortunately, if there was one thing you knew, it was to use whatever you had on hand to survive another day. Pulling a Light Rune from your satchel, you held the item out towards the Terror. You were unsure how the damn thing actually worked, but it thankfully proves simple enough.

The rune disappears from your hands, only for an enlarged version to appear underneath the Terror. Just as it was flapping its wings and taking flight, it was suddenly pulled back to the ground, as if yanked by a giant invisible hand. It lets out a confused and loud screech, flailing left and right to escape the grasp of the rune, but with no success. You grin happily as you watch the creature’s struggles.

>“Hah! Doesn’t feel so good when you’re the one caught, does it?”

>Light Rune: 2/3

Behind you, Nadia is speaking in an unfamiliar arcane language. She glows a bright white, and the magic that she calls forth is so potent and thick that you can see it practically forming around her in an aura of sorts. She lets loose the same attack you saw her use earlier, so fast you can barely see it. This time it travels forth in a straight line, and does not miss its target. In an instant, the top half of the Terror is blown apart in gory chunks, spraying you and the rest of the party in its blood. It stands there, limbs still twitching and filled with energy, before collapsing to the ground with a heap.

You turn towards Nadia, ecstatic by what you just saw. You’d certainly managed to acquire for yourself capable allies.

“That wasn’t so tough.” You boast. “I expected something more-”

The ground beneath you explodes, and the hall threatens to cave in. Something big has burst through the ground with a roar, and placed itself between you and the rest of the party. You hear several of your allies knocked back by the sudden appearance of what looks to be a giant worm. Evidently, there was more than one Terror lurking within the walls of the Keep.

The creature opens its disgusting mouth, and you several rows of razor fang teeth, covered in viscous saliva that drips to the floor. In one sudden motion, it lunges towards you, mouth agape, and attempts to devour you in one singular bite.

>A): Catch the creature by the jaws and subdue it. (STR/LCKx1.5: 63% Success)
>B): Catch the creature by the jaws, using the Crest of Indech
>C): Blast it with a fireball through its open mouth.
>D): Blast it with a fireball, empowered by the Crest of Macuil
>E:) Light Rune!
>F): Write-in
>>
>>6153036
>>D): Blast it with a fireball, empowered by the Crest of Macuil
Bang.
>>
>>6153036
>A): Catch the creature by the jaws and subdue it. (STR/LCKx1.5: 63% Success)
Come on let's gamble
>>
>>6153036
>>A): Catch the creature by the jaws and subdue it. (STR/LCKx1.5: 63% Success)
dos someone say GAMBLING?!
>>
>>6153036
>D): Blast it with a fireball, empowered by the Crest of Macuil
We have no time. We have no time. WE HAVE NO TIME.
>>
>>6153036
>>D): Blast it with a fireball, empowered by the Crest of Macuil
As much as I want to gamble fucking up here could mean someone dies or at the very least gets very hurt.
>>
>>6153036
>D): Blast it with a fireball, empowered by the Crest of Macuil

It was seven turns last time, so we might as well start burning the resources we've been saving up to kill stuff quickly.
>>
>>6153036
>A): Catch the creature by the jaws and subdue it. (STR/LCKx1.5: 63% Success)
>>
>>6153036
>>D): Blast it with a fireball, empowered by the Crest of Macuil
>>
>>6153036
>D): Blast it with a fireball, empowered by the Crest of Macuil
>>
>>6153036
>D): Blast it with a fireball, empowered by the Crest of Macuil
>>
>>6153036
>D): Blast it with a fireball, empowered by the Crest of Macuil
>>
>>6153036
>D): Blast it with a fireball, empowered by the Crest of Macuil
Yeah we gotta hustle. And take a gamble that it's as weak to magic as it's counterpart.
If it has alert stance then it's negated by being in combat with Tristain.
>>
File: Bust of Xenophanes.jpg (86 KB, 1024x1024)
86 KB
86 KB JPG
>>6153036
The sandworm lunges towards you, its maw open wide and ready to devour. You may not have possessed Nadia’s anti-Terror spell, but you had a gut feeling you could do real damage to this thing if you angled your attack the right way. And speaking of guts, you intended to incinerate the ones belonging to this monster. Tristain d’Rusalka was no one’s meal! As quickly as the creature attacks you, you raise your hand forth and summon the power of the Crest of Macuil, launching a fireball that sails forth into the open mouth of the Terror. The blaze quickly travels through the insides of the monster, resulting in another explosion of gore as it is painfully roasted alive.

>“Hah! As I said, not so tough after all.”

>Crest of Macuil: 1 / 3
>50xp gained! (60/100)

“EWWWW!” May shrieks. The girl was covered in bits of blood and bile after having been on the receiving end of two Terrors exploding. “I HATE this! Can we PLEASE find that damn switch already?!”

>“Are any more sandworms liable to emerge from the ground and try to eat me?”

“I-I believe that may be it…” Nadia breathes exhaustedly. “Terrors are exceedingly rare. And capturing one alive is extremely difficult. Not to mention the space they take up. If there really were more imprisoned within this wing, I’d be surprised.”

The group continues travelling forward through the hall, eager to get things done before they are ambushed by any more monsters. Fortunately, nothing else strikes at you unexpectedly, and you are able to reach your destination with no further issues. Another stone bust similar to the one you saw in the east wing lies at the end of the hall, and Nadia rushes over to fiddle with it.

>“Who’s this guy supposed to be anyway?” You ask, pointing to the bust Nadia was working with. There appeared to be gears on the back of the statue’s head, which she turns and plays with this way and that.

“The Sorcerer King, Xenophanes.” Nadia says. “Or at least what he is believed to have looked like.”

>“Sheesh, you guys really like him. You’d think he was a god or something.”

“He essentially is.” Cassius says. “Morfisians of the past had a whole pantheon of deities they worshipped. Only scant knowledge remains concerning them though. They were considered a savage bunch, and worship of them mostly ended after the Sorcerer King first arrived and performed his miracles, driving them away. The old gods still have some holdouts though. The Riahi are believed to be one such group that pays worship to a deity known only as ‘The Boatman.’”

>“Stupid name. Is he the God of Sailing or something?”

“The God of Death, actually.” Cassius corrects. “Ancient Morfisians never travelled across the ocean. They believed that was where the realm of the dead lay, and that the Boatman existed to ferry souls across it when their time came.”
>>
File: Goddess of Fodlan.jpg (81 KB, 1024x576)
81 KB
81 KB JPG
>>6153433
“Sounds scary.” May shudders. “Are there others like him?”

“Very few.” Cassius says. “Worshipping the ancient deities is prohibited in Morfis. To even call them ‘deities’ would certainly invite suspicion and mistrust. The era where these spirits were in power was one of strife and turmoil, where civilization struggled to survive in the barren desert wastes. The Sorcerer King changed all that with his arrival. For many, it is only natural that they would place their faith in him instead.”

You had no idea about this Sorcerer King or these supposed old gods. There was only one deity back home, and that was the Goddess of the Church of Seiros. Over the years, there were many religious disputes that arose across Fodlan. Entire wars were fought over dogma, and rival churches even rose up to claim the power of the Archbishop for themselves. However, the one constant that they all shared was their continued belief in the Goddess, and her role as the progenitor of all things.

To even suggest that there were other powers at play would invite others to believe you were mad. As for you:

>A:) You were an adherent of the Church of Seiros, and believed wholeheartedly in the Goddess.
>B): Religion was no primary concern of yours. You believed in the Goddess, but did not care much to practice your faith.
>C): Perhaps when you were King, you might introduce the Goddess to these desert dwellers as a new alternative…
>D): In truth, you hardly believed in the Goddess. Paying her nothing but lip service.
>>
>>6153436
>C): Perhaps when you were King, you might introduce the Goddess to these desert dwellers as a new alternative…
Okay but Tristain is out here trying to build his *own* legend and it's not really going to have much oomph if his subjects are still cooing over the one left behind by some long dead guy. Even if he's not that religious, whatever he can do to shake the hold the sorcerer king on the land will probably be a plus in his book.
>>
>>6153436
>>C): Perhaps when you were King, you might introduce the Goddess to
these desert dwellers as a new alternative…

Damn. The Goddess got some hips. Tree can you rank the ladies present in terms of Hip Power?
>>
>>6153436
>>A:) You were an adherent of the Church of Seiros, and believed wholeheartedly in the Goddess.
Hail Archbishop Byleth
>>
>>6153436
>>C): Perhaps when you were King, you might introduce the Goddess to these desert dwellers as a new alternative…
But also a bit of
>A:) You were an adherent of the Church of Seiros, and believed wholeheartedly in the Goddess.

He's not doing it as a political play, not entirely... but he acknowledges that he has reasons for it beyond spreading The Word, y'know?
>>
>>6153436
>C): Perhaps when you were King, you might introduce the Goddess to these desert dwellers as a new alternative…
I actually find it very interesting if Tristain is actually a rather devout believer... Man, what would Sothis think of him?
>>
>>6153436
>C): Perhaps when you were King, you might introduce the Goddess to these desert dwellers as a new alternative…
Hail Byleth and her champion Blair
>>
>>6153436
>B): Religion was no primary concern of yours. You believed in the Goddess, but did not care much to practice your faith.
>>
>>6153562
Fucking- I'm >>6152321 >>6152647
God I miss having cable internet
>>
>>6153436
>>D): In truth, you hardly believed in the Goddess. Paying her nothing but lip service.
>>
>>6153436
>C): Perhaps when you were King, you might introduce the Goddess to these desert dwellers as a new alternative…
It would also be interesting to have Tristain as a full devout (A) but I like the musclehead with a streak of cunning vibe this choice implies. Maybe he low-key believes but doesn't make a big show of it (unless it benefits him)
>>
>>6153436
>A:) You were an adherent of the Church of Seiros, and believed wholeheartedly in the Goddess.
Religious Meathead, lets go!
>>
>>6153436
>C): Perhaps when you were king, you might introduce the Goddess to these desert dwellers as a new alternative...

Also, given the connections the generation before us built with Brigid, the remnants of Duscur, and even Almyra, we might be able to make a business out of importing new gods.
>>
C wins, writing.

>>6153446
>Nadia
>Adeline
>May
>>
>>6153835
May my beloved is fun sized
>>
>>6153835
You know in hindsight these results are not surprising in the least, like of course the midget may is a hipless virgin while the chadess Nadia is a fertility goddess, Adeline is normal.
>>
File: Assassin Leader.png (45 KB, 200x165)
45 KB
45 KB PNG
>>6153436
You were a fervent believer of the Goddess. How could you not be? Proof of her favor ran through your veins in the form of your Crests. That you were bestowed such exceedingly rare and powerful gifts meant that she had high expectations of you. Perhaps this was what she’d had in mind. To conquer a foreign land where she was alien, and introduce her to the people so that they may know and come to worship her.

Doing so would doubly have the benefit of replacing this so-called Sorcerer King. It would be difficult to assume the mantle of leadership while the citizens of Morfis were still crowing over some dead mage from thousands of years ago who was responsible for their country’s isolationism. You didn’t know the first thing about how to accomplish this task, but you were sure Bronte could figure it out. And the Church of Seiros would undoubtedly enjoy the opportunity to lend a hand in order to expand their influence. You grin as you stare down at the bust of Xenophanes.

Enjoy it while it lasts, you old fart. They’ll be replacing you with a bust of me soon enough!

“I’m so happy to see you taking an interest in our culture.” Cassius says, smiling.

“Done!” Nadia exclaims. You hear the sound of another latch unlocking. The Keep begins to briefly shake, and you can hear mechanisms moving within the very walls surrounding you. A loud bang resonates from within the entrance hall of the Keep, echoing down the hall behind you. “That’s it. With both switches undone, the staircase to Adjunct Marlin’s chambers have lowered. We can finally confront the leader of these scoundrels.”

>“Good. Let’s hurry back and deal with that woman quickly. I wouldn’t want to leave Alvin in her ‘care’ for any longer than we need to.”

You and the group rush back across the hallway. Nadia works overtime in healing the rest of your party back to their full health, including Alvin’s men, who have managed to stay alive throughout these ordeals. Returning back to the first room of the Keep, you find that a staircase extending from the wall is now there, leading to a previously unknown and unexplored second floor. At the top of the staircase is a woman, lightly tanned and with spiky auburn hair. She’s tall, and was wearing a jacket that looked as though it would be useful in concealing several tools and items. You were sure that this was the Riahi’s leader who had taunted you when you first arrived. The scowl she wore on her face was one of minor annoyance more than it was any actual anger or rage.

“You know, this was a lot funnier when I’d taken you for foolhardy foreigners.” The Riahi says. “I’d have been content to let you leave with your lives. With the College likely to cover up this attack, it would have been nice to have a few souls left standing to spread the terror of what happened here. But for some reason, you insist on being a ridiculous nuisance.”
>>
>>6153906
>“Hand over the mage, woman, and I might spare you the same fate that your assassins found when they stood in my way!”

“Oh, you still have it in you to fight? I’d have thought you’d be sated after your rampage across the Keep. Indulge me, why risk your life for this man? Aren’t you supposed to be a contender? Don’t you have more important matters to deal with, like that ridiculous competition?”

>“He’s my guide.”

A crack of distaste flashes across the Riahi’s face. She had clearly not been expecting that answer, and is unable to hide her scorn for you.

“Is that all? You’ve risked life and limb against all manner of danger for your damn tour guide?!” The Riahi seethes. “Don’t lie to me! He hired you to safeguard the Key didn’t he? Do you even know what the damn thing is for?!”

>A): I have no idea what you’re talking about, lady. Now shut up and hand over the mage.
>B): Of course I do. (Bluff. LCKx2: 28% Success)
>C): Attack (How?)
>>
>>6153907
>>C): Attack (How?)
Throw our axe at her using Indech, I think we have a charge left for that. She had her chance to hand him over, she didn't, now she's going to get flattened, simple as.
>>
>>6153907
>>B): Of course I do. (Bluff. LCKx2: 28% Success)
Guh-guh-guh-
>>
>>6153907
>C): Attack (Crest of Indech boosted Axe throw!
also an addition
>D): As the future king you need to look out for your future subjects.
>>
>>6153907
>B): Of course I do. (Bluff. LCKx2: 28% Success

Come on woman, monologue at me
>>
>>6153907
>C): Attack (How?)
Also supporting Indech-boosted axe throw. We have warned these people SEVERAL times to shut up, stop assuming we have knowledge we don't have, and hand over Alvin. A King cannot be overly lenient with those who defy him outright. Ruthlessness is mercy upon ourselves, in this case.
>>
>>6153907
>B): Of course I do. (Bluff. LCKx2: 28% Success)
Let's put Tristain's claims of being blessed to the test

>Enjoy it while it lasts, you old fart. They’ll be replacing you with a bust of me soon enough!
>“I’m so happy to see you taking an interest in our culture.” Cassius says, smiling.
I'm wheezing, Bronte has one hell of a storm coming her way.

Also looks like Aunty Blair has kept very quiet on the snake eugenics part of Tristain's origin story huh. Wonder how Tristain will react if that ever comes out.
>>
>>6153936
"Well it's not the first time I've been complimented for my long tongue."
>>
>>6153907
>>6153916
Supporting.
We still have 3 Indech charges left, so might as well try out our new technique.
Most of the mages in this camp are probably dead and we've already given her multiple chances to back down. I'd rather just go straight for the kill at this point.
>>
>>6153907
>>B): Of course I do. (Bluff. LCKx2: 28% Success)
If we succeed, we won't have to fight but if we fail then we'll get a another fight anyway
>>
There's a tie between B and C. I'll leave it open a bit longer otherwise its rollan time.
>>
>>6154473
I'll break it and vote for C

BLOOD FOR THE BLOOD GOD
>>
>>6154475
There we go. Writing!
>>
File: Spoiler Image (48 KB, 200x165)
48 KB
48 KB PNG
>>6153907
Exchanging words with this cutthroat was pointless. Emulating what you saw the Construct do earlier, you mean to toss your axe directly at the assassin and cut her in half. You cock your arm back just as the assassin reaches into her jacket. She seems to have read your intention, and foresees your oncoming attack. You launch the axe with all your might, transforming it into a spinning projectile that sails towards the Riahi. In response, she tosses something you are unable to see from her jacket, and the two missiles collide in midair. Both objects clash, and you’re surprised to see that your axe is stopped by whatever the assassin threw. They stay suspended in the air like that for several moments, until finally, your axe prevails. It destroys the Riahi’s item with a shatter that scatters hundreds of glass shards throughout the room. The axe then returns back to your hand, having lost its momentum.

>Crest of Indech: 2/4 Charges Left

“Thank you for that.” The assassin says, the room falling into an eerie silence. “You put the girl back in her box, didn’t you? That means the Djinn Orb’s sandstorm had resumed. I needed to do something about that if I wished to make my escape, and you saved me the trouble.”

“That glass…” Nadia says, a look of horror plastered on face. You realize at that moment that the sound of the sandstorm outside was beginning to fade. “Don’t tell me…was that the Djinn Orb?!”

>“Am I missing something? So what if I destroyed the orb? I have no intention of letting you escape my-”

You pause, and a powerful feeling of dread falls over you. The Keep begins to shake violently as the glass shards on the ground glow an ominous blue. A fog begins to seep into the room, seemingly coming from the broken fragments on the ground, and you’re able to sense a powerful presence that you’re unable to see.

“Your ignorance is understandable, foreigner.” The assassin says. “Even most mages of Ithaca fail to understand just where their precious artifact drew its power from. But count yourself fortunate! You’re about to see something that no one has for thousands of years. When the Boatman comes for you, tell him it was his beloved servant, Margo, that sent you.”

Perhaps using some sort of magic, the assassin vanishes from thin air at that moment. As you try to make chase, you are nearly knocked off your feet when something begins to rise from the ground itself.

Your first thought was that it was a man, but you quickly push the idea away when you see the blue shade of his skin. Whatever this thing is, it is bigger than even you, and crackles with energy that rips across its form. It holds its arms out at its side, as if stretching tired limbs. The creature flexes its muscles, and looks towards the sky, before bellowing in the loudest voice you’d ever heard.

“XENOPHANES! I AM RELEASED! YOU SHALL PAY FOR IMPRISONING ME!”
>>
File: Chapter 3 (11).png (40 KB, 1150x514)
40 KB
40 KB PNG
>>6154558
>“W-what the hell is that supposed to be?”

“The Djinn Orb…” Nadia whispers breathlessly. “I-I’d heard a rumor that it drew its power from the spirit of a long lost Morfisian deity…but I had no idea…”

At that moment, the Djinn becomes aware of your presence. It glares through you and your party. Despite being unlike anything you’d ever seen, you could still tell from the Djinn’s face and body language that it regarded you and your companions as vermin.

“HUMANS! YOU DARE TO SPEAK IN MY PRESENCE? WHO ARE YOU? HAVE YOU COME TO OFFER ME TRIBUTE?”

>“I think you’ve got the wrong idea. We were just-”

“SILENCE! YOU STAND BEFORE THE LORD OF THE DESERT! PROSTRATE YOURSELVES BEFORE ME, OR I SHALL GRIND YOU TO DUST!”

This thing was a Morfisian god? It reminded you more of a petulant child than it did a holy deity. Margo seemed to be under the impression it would kill you. The Djinn’s temper was on a short fuse, which was only natural after thousands of years of being stuck inside an orb. Has imprisonment weakened the spirit? Or was it still strong enough to be worthy of its lofty title and rank?

>Djinn
>Level 50 Djinn
HP: 120/120
Strength: 20
Magic: 20
Speed: 20
Defense: 20
Resistance: 20
Weapon: Bound Fists (+10 ATK)
Skills: Re–emerging Power (+2 Stats Every Turn. Learns a new Skill or Attack Every Turn. Weapon Improves.)

>A): Attack the Djinn (How?)
>B): Attempt to reason with the Djinn (LCK: 14% Success)
>C): Prostrate yourself before the Djinn
>>
>>6154559
>>B): Attempt to reason with the Djinn (LCK: 14% Success)
Nice one, brainiacs. I'm not doing math, someone figure out if we can beat this.
>>
>>6154559
Do we get a bonus to reason with the Djinn with a good write-in? And for that matter, is prostrating yourself beyond taking a knee any kind of common in FE? If it isn't I propose that, no matter what, we only go to a knee, no further. If prostration isn't really a common thing then I can't see Tristain doing it unless he's being beaten into a pulp.

This isn't a vote yet, I'm just asking.
>>
>>6154559
>>B): Attempt to reason with the Djinn (LCK: 14% Success)
>>
>>6154559
>Level 50
>+2 Stats Every Turn
>Learns a new Skill or Attack Every Turn
>Weapon Improves

It's so over. We're so dead. We have no way of doing 120 damage in one turn. This isn't a vote yet, I'm just crying a bit. C isn't in-character for Tristain, A is doomed, and B has so low a chance of succeeding that if it does, we know Sothis Herself has intervened.
>>
>>6154559
>B): Attempt to reason with the Djinn (LCK: 14% Success)
Quite off that TH decided to only include two options here, oh well, now is the time to gamble, idk why but I feel good about this one!
>>
>>6154559
Would Swarm's Speed debuff stack if Cassius keeps using it, or is a one-time -4 SPD debuff only?

It's tempting to with the the ONE MORE GOD REJECTED option.
While his skill makes the second turn unpredictable, we can deal a good amount of damage on the first turn, possibly leaving the Djinn with 26 HP remaining, which allows Tristain to finish him off even if it becomes too dangerous for everyone else. I'll have to go through the scenarios later though.
>>
Use Swarm to get his speed down and then dogpile him with everyone nuking his hp down

Cassius swarm does 8 damage
Nadia double shine does at least 22 damage
Cuthbert does 8 takes 11 in return
Adeline covers the mages, does 17, and takes 10 in return
Tristain doubles with Indrech for 40 takes 10 in return
Bowman shoots for 1 whole damage
May throws down caltrops to keep the djinn's targets limited to the frontliners

Djinn 24/120 HP remaining
Tristain 44/54 HP
Cuthbert 37/48 HP
Adeline 43/53 HP

Djinn gets +2 strength next turn and could then double any of the frontliners
Cuthbert would be at 11/48
Tristain would be at at 20/54
Adeline would be at 29/50

Then with some more magic and Tristain axing he goes down afterwards

The main gamble is if his weapon will improve by more than +5 attack which could kill Cuth, or if he unlocks magic which would roast Adeline
>>
>>6154569
>Do we get a bonus to reason with the Djinn with a good write-in?
He's really pissed off so that'd have to be a damn good write-in.

>>6154569
>is prostrating yourself beyond taking a knee any kind of common in FE?
No. He just wants you to worship him.

>>6154601
Swarm will stack if you keep using it. If you miss it by one turn then it will reset to normal SPD.

Also want to note that if Swarm lowers the SPD of an enemy, it may push them further down the combat order.
>>
>>6154559
>B): Attempt to reason with the Djinn (LCK: 14% Success)
>>
>>6154643
If we were to ask May to run back to Elric and 99, how many turns would we have to hold out before she'd reach them and let out 99, presumably weakening the Djinni or stopping him from getting stronger?
>>
Tristain deals 28 STR + 12 (SA) - 20 DEF = 20 damage
Tristain with magic deals 18 MAG + 3 (Fire) = 21 * 2 (Macuil) = 42 - 20 RES = 22 damage
Tristain takes 20 STR + 10 (Bound Fists) - 20 DEF = 10 * 2 = 20 damage

Nadia deals 24 MAG + 7 (Shine) - 20 RES = 11 damage (33 damage if crit)
Nadia takes 30 - 4 DEF = 26 damage

Cassius deals:
24 MAG + 7 (Flux) - 20 RES = 11 damage
24 MAG + 4 (Swarm) - 20 RES = 8 damage
Cassius takes 30 - 8 DEF = 22 damage

Adeline deals 25 STR + 12 (SL) - 20 DEF = 17 damage
Adeline takes 30 - 25 DEF = 5 * 2 = 10 damage

Cuthbert deals 18 STR + 10 (Halberd) - 20 DEF = 8 damage
Cuthbert takes 30 - 19 DEF = 11 damage

Cassius goes after Nadia, so she's not going to double on the very first turn, but Swarm does allow her to double on the second turn.
Swarm reduces the Djinn's SPD to 16, which prevents doubles against Tristain and Alvin's men.

This is how the first turn could go:
Nadia attacks with Shine. Djinn has 120 - 11 = 109 HP (87 HP if we're lucky enough for a crit)
Either Cassius or the Djinn attacks. It doesn't really matter too much for now. Ideally the Djinn targets Tristain for us to maximize damage without gambling for a crit, but Nadia can tank one hit if Adeline isn't able to protect her.
If Djinn attacks Nadia, he'll eat a counterattack and have 109 - 11 = 98 HP
Cassius attacks with Swarm. Djinn has 98 - 8 = 90 HP
Cuthbert attacks. Djinn has 90 - 8 = 82 HP
Tristain attacks with Steel Axe and Indech. Djinn will have 82 - (20 * 2) = 42 HP
Adeline attacks. Djinn has 42 - 17 = 25 HP
The archer attacks. Djinn has 25 - 1 = 24 HP

The three melee ranged attackers will take a counterattack from the Djinn, but the damage taken is manageable.

With the low damage they do, I don't think that the 1-ranged guys from Alvin's crew should bother attacking. The archer is fine for now, but the other three will have to tank a counterattack. Those three would add up to 6 damage total, assuming that the three of them can make space to attack in the first place.
If we're lucky enough for Nadia to crit at least once, then the Djinn would be left at 2 HP assuming he also targets her this turn. He dies on the very first turn if Nadia crits and he targets and takes a counterattack from Tristain.

On turn 2:
Nadia attacks and now doubles since the Djinn would only have 18 SPD. The Djinn gains +2 DEF and RES, so he'll be left with 24 - (9 * 2) = 6 HP
Cassius is faster than the Djinn now and can actually kill him with even Swarm at this point, dealing exactly 6 damage with the spell.
Cuthbert can act before the Djinn and would deal 6 damage if the Djinn is somehow alive. Tristain would be able to attack next assuming Cassius debuffs the Djinn further with a second Swarm, and he'll deal at least 18 damage. We can do 36 damage total since we would still have 1 more Indech charge. If the Djinn is somehow still alive after all of this, then yeah, we're probably dead at this point.
>>
>>6154559
>A): Attack the Djinn (How?)
>Nadia attacks with Shine
>Cassius attacks with Swarm
>Cuthbert attacks
>Tristian attacks with his Steel Axe and the Crest of Indech
>Adeline attacks
>Archer from Alvin's Crew attacks

Whatever skill the Djinn gets on turn 2 can easily derail things. I wouldn't be surprised if he can at least start using magic or attack from ranged starting turn 2. Still, as long as the new skill isn't too strong like Resolve, Tristian should be able to kill it even if it becomes too dangerous for our mages.
Tristian wanted to replace Xenophanes and spread the word of the Goddess. Killing a god seems like a good way to start his legend.
>>
>>6154559
>>6154591
I'm going to support >>6154676 , not because I fully believe we can win even looking at the numbers, but because I trust this more than I trust the dice.
>>
>>6154559
>>6154676
Seems legit. Changing from this >>6154566 to support mathanon
>>
I can smell the Djinn getting some bullshit, like Miracle where he'll survive on 1hp.
>>
>>6154559
>>6154676
Yeah supporting this. Most important thing is getting swarm on him. Also that poor archer from Alvin's crew is always being voluntold into the thick of things kek. At least he'll have one hell of a tale to tell after.
>>
>>6154655
I'll just say the Djinn probably wouldn't get much weaker if you had 99 out. It'd be more of a detriment to you.

A wins. Writing!
>>
>>6154559
Who did this fool think he was? Tristain d’Rusalka prostrated himself before no one! Let alone an upjumped desert spirit with delusions of grandeur. You figure one must be stiff after thousands of years of imprisonment inside a sphere. Better to destroy this thing now before it gets a second to stretch its legs. If it was allowed to approach its former strength, things might get ugly.

>“Listen, loudmouth. I’m afraid I’ve had it up to here with all this incessant screaming. I’ve decided to cleave you in two. If you wish to blame anyone, blame your poor fortune that you encountered Tristain d’Rusalka, future King of Morfis!”

https://www.youtube.com/watch?v=kvG_OLw3ujU

“IMPUDENT GNAT! BEFORE I DESTROY XENOPHANES, I SHALL FEAST ON YOUR SOUL!”

>Nadia: 15 (No Crit)
>Nadia: 24 MAG + 7 (Shine) - 20 RES = 11 DMG
>Djinn: 109/120 HP

You had to hand it to your companions. Even in the face of a ‘god’, they were still eager to throw down and fall in line. You’d have to compensate them well upon your ascension. Nadia needs no further cue from you to jump into battle. She launches a barrage of light magic at the Djinn. It guards itself with its meaty arms, blocking much of the attack, and growing more enraged by the second. It clearly had no idea the warm welcome that awaited it.

>Cassius: 24 MAG + 4 (Swarm) - 20 RES = 8 DMG
>Djinn: 101/120 HP
>Djinn: -4 SPD

A swarm of flies materialize around the Djinn, spreading out rapidly across his body. He swats his arms back and forth, trying to disperse the magical creatures away, but to no avail. From where you are standing, you can feel a considerable gust of wind that is generated with each swipe of his arms. With his attention grabbed by Cassius’ conjured insects, Cuthbert moves in, running at the Djinn with a battle cry.

>Cuthbert: 18 STR + 10 (Halberd) - 20 DEF = 8 damage
>Djinn: 93/120 HP

Cuthbert stabs the Djinn in the side with his halberd, and it lets out a pained roar, before backhanding the halberdier away from him. Cuthbert is sent flying back, though he manages to land on his feet, not too worse for wear.

>Cuthbert: 37/48 HP

The Djinn focuses his attention on you. A giant blue fist catches you directly in the chest, and you are rocked back by the attack. It hurts more than you think it would, but you’ve dealt with worse. It cocks up its left fist to strike at you again, but this attack is considerably slower than its first. You had Cassius’s Swarm to thank for that. You duck your head and the fist sails right over you, allowing you to counter with an underhand chop of your axe.

>Tristain: 44/54 HP
>Tristain: 28 STR + 12 (S. Axe) - 20 DEF = 20 DMG
>Djinn: 73/120 HP

The spirit lets out a cry as it stumbles back. Smelling weakness, you keep up the attack. Activating the Crest of Indech, you attack the Djinn with an impossibly fast pair of cross strikes that deal tremendous damage to it.
>Djinn: 33/120 HP
>Crest of Indech: 1 / 4
>>
File: Chapter 3 (12).png (39 KB, 1176x551)
39 KB
39 KB PNG
>>6154931
Despite shedding no blood, you could tell the Djinn was standing on its last legs. It punches you across the face, but you continue to stand tall, spitting out blood.

>Tristain: 34/54 HP

Adeline brings up the rear, giving the Djinn no time to recover from your brutal attack. She plunges her spear into the blue spirit’s chest, bringing it to its knees.

>Djinn: 16/120 HP

The Djinn slaps at Adeline twice, who blocks both attacks with her shield before sliding back to your side.

>Adeline: 43/53 HP

One of Alvin’s men plinks the Djinn with an arrow, doing negligible damage.

>Djinn: 15/120 HP

“THE SANDS WILL CONSUME YOU.” The Djinn bellows.

>Djinn: +2 Stats (22 STR, 22 MAG, 18 SPD, 22 DEF, 22 RES. +2 Weapon ATK)
>New Skill: Sand Trap (Neutralize all enemies for 1 turn. Djinn cannot attack, move or counter this turn.)

You nearly stumble over as you lose your footing. Looking down, you find that the floor of the Keep has been replaced by sand, which is quickly pulling you down. You grunt as you struggle to free yourself, but to no avail. The rest of your companions are dealing with the same issue, each of them stuck in place. The corpses that had been littering the room are gravitating towards the center and starting to be sucked down below. The Djinn begins approaching you, looking pissed off and perhaps even a bit stronger than before. As it does, you catch something from the corner of your eyes.

“Hold on boss!” May exclaims. The thief had somehow managed to avoid the sands by using the corpses of the mages and assassins as stepping stones. She jumps from one corpse to another until she finally lands by your side and offers you a hand. You use the girl as leverage to release yourself from the grasp of the sand, allowing you to find your footing.

The Djinn sees this, but is seemingly unable to do anything to stop it, as all its attention has become focused on its Sand Trap. You begin to approach it with your axe when it bellows once more.

“HOLD! DO NOT SLAY ME! I AM A SPIRIT OF GREAT POWER! IF YOU LET ME LIVE, I WILL GRANT YOU GREAT TREASURES AND POWER! POWER TO STAND AGAINST EVEN XENOPHANES!”

You raise an eyebrow with amusement. Was this thing really trying to bargain with you?

>A): Slay the Djinn
>B): Allow it to live
>C): Write-in
>>
>>6154932
Is it a warcrime to kill a surrendering blue will smith? Ah fuck it, we already warcrimed that guy Gideon.
>>A): Slay the Djinn
Watch me, dad
>>
>>6154932
>C): Write-in
>"SWEAR YOURSELF TO THE FUTURE KING OF MORFIS, SPIRIT! SWEAR YOURSELF TO THE SERVICE OF TRISTAIN D'RUSALKA AND I SHALL LET YOU LIVE."
Exact wording is up for debate. When it inevitably refuses/lines up to punch us, then kill it. If it somehow actually swallows its pride and swears itself to our service, then allow it to live.

The power it could grant us probably isn't something Tristain wants without really earning it (we jumped him ten-to-one immediately after a 1000 year nap), and it's treasures have likely already been plundered, but the service of an immortal spirit long thought dead would be very useful, even just to show the mages that we mean fucking business.

As well, wouldn't it be funny to convert a so-called god to worship of The Goddess?
>>
>>6154932
>>6154939
Oh what the hell, support. Tristain and it can be the president and vice pres of the "fuck Xenophanes" club.

Of course we have our axe at the ready in case it tries any funny business
>>
>>6154932
We did it. We actually did it. Or did we? This could easily be a trap. The Djinn isn't stupid. If he gets our guards down and then finishes us off - remember, we're all damaged - that's the end of it. He has to know that. He also clearly would remember whether or not Xenophanes himself accepted a similar bargain only to backstab him and seal him away (and seems to believe that Xenophanes is still alive, though maybe his perception of time was frozen in there).

I'm going to tentatively vote:
>C): Write-in
>"How do I know you're good for it? You just got done trying to kill me for daring not to worship you!"
>>
>>6154977
He's a genie of the lamp so there's always a chance that if he promises something he HAS to make good on it, maybe, i don't know genie rules
>>
>>6154932
>A): Slay the Djinn
Nah
>>
>>6154931
Oh shit SMT music!
>>6154932
Man I knew he had BS up his sleeve, he basically got a skill to skip our turn to gain more stat bonuses and another skill, too bad he's a bit too low HP rn, now what do do...
>>6154939
Supporting this, with my own addition being
>PROSTATE YOURSELF BEFORE ME!
>>
>>6154932
>B): Allow it to live
>>
>>6154932
Finally back. And I see we've released (and subsequently ganked) an old Morfisian God. Very cool.

Not a vote yet, just checking our odds...

>Djinn: +2 Stats (22 STR, 22 MAG, 18 SPD, 22 DEF, 22 RES. +2 Weapon ATK)
>New Skill: Sand Trap (Neutralize all enemies for 1 turn. Djinn cannot attack, move or counter this turn.)

This is as of Turn 2, and he's activated Sand Trap, so Cassius won't be able to pile on the Swarm to keep up the speed debuffs if things go to Round 3. If Tristain attacks now, he's able to kill the Djinn, no problem. If not, though...

On Round 3, its stats will rise to 24 in everything, which would mean it's now faster than Nadia (though still slower than May, for whatever good that's worth). The Combat Order would go May (25) > Djinn (24) > Nadia (23) > Cassius (20) > Cuthbert (19) > Tristain (15) > Alvin's Men (12) > Adeline (8).

May can't scratch it, so the Djinn is first up. It's only got its Bound Fists right now, but it's hitting for 24 + 14 = 38, reduced by DEF. If it targets Tristain, then it'd hit Tristain for 38 - 20 (DEF) = 18 DMG (dropping him to 16/54 HP, putting him in Resolve range), Tristain would then retaliate for 34 + 14 (SA) = 48 - 24 (DEF) = 24 DMG, killing it.

Of course, it also gains a new skill or attack this turn, so it could learn magic (if it targets RES, it'll instead deal 23 DMG to Tristain, dropping him to 11 HP, and causing a similar death. The biggest worry is that it will evolve a ranged attack and snipe someone squishy or injured (notably, if Cuthbert gets doubled with the above stats, he'll take 19 x 2 = 38 DMG and die, while May, Nadia, and Cassius are fast enough to avoid being doubled). If it evolves a magic attack, it could also kill Tristain or Adeline, but Tristain kills on the counter. Adeline and Cuthbert are short a few points of damage to secure the kill as well, so they'll die if they get doubled.

All of these are just 'parting shots', though. A last 'fuck you' from the Djinn before he goes down. If weakened by Adeline or Cuthbert, Nadia will then get the kill on the Djinn. And if not her, then the resulting dogpile (and eventual Attack-Ralllied Tristain turn) kills it.

So... if the Djinn is smart, it will instead try to get another stall skill and try to outstat us before it dies. Wary Fighter or Miracle might be decent, but it'll die to subsequent attacks. Vantage might be particularly dangerous, but can ultimately be countered by having Cuthbert use Rally Attack on Tristain and just sending him in. Honestly, short of another turn-stall skill like Sand Trap, it probably dies on Turn 3 if it turns on us-- there is still a possibility of a casualty, though.
>>
>>6155092
Which, of course, begs the question... is the Djinn smart enough to realize that attacking us now would result in its death, regardless of whatever it does on the next turn? Or is it so spiteful that it will try taking down as many people as it can before it's killed?

It's bargaining with us now, offering us treasure and power. It could theoretically grant it-- I don't think Tristain is the type to accept any deals for power, but at the same time, there are a lot of benefits from having a Djinn in your back pocket.

...Of course, it could also try playing the long game. Short of any magical binding oaths or magical sealing objects, all it needs to do is just wait until it's at full power again, and then it could just turn on us then. We may be long-gone by then, of course, though that would then be a problem for 'future King Tristain'. It could also just be buying time to get some kind of 'escape' skill and just ditch the battle.

Honestly, unless we're getting a cool new weapon, long-lost spell, or even the Djinn as a traveling companion... I dunno if the risk of losing an ally here is worth the benefit. Then again, this is literally a genie, so it could have infinite cosmic power with it, so...

>>6154932
>A): Slay the Djinn
The Sorcerer-King sealed this thing in an orb instead of using it as a wish-granting device. We aren't the Sorcerer-King, and have no way of forcing compliance over it. Magic Seal #99 might do something to it, but I have no idea.

There is a small chance that it'll actually follow through with its deal, but I dunno. It's been stuck in an orb for a thousand years, I don't think beating it down while it's still recovering its strength will make it genuinely respect us.

I think either way this vote goes will probably be in-character for Tristain. On one hand, Tristain's smart enough not to bargain with beings like this, but on the other, I can 100% see Tristain being amused enough by the prospect of bringing a 'god' to heel that he'd risk it.

No regrets either way, I suppose.
>>
Ha, I thought to myself yesterday that 'It'd be funny if we could force the Djinn to serve us rather than killing it'. Turns out that could be possible after all. What better way to flex on literally every other competitor for Yulia's hand then by showing up with an enslaved diety in tow. Hoo boy, how will anyone else be able to compete?

>>6154932
>>6154939
+1 to this, it's too hilarious not to try. We should probably get more than just his word, surely a Djinn would have some way to magically enforce an oath of loyalty. A contract or curse that would cause terrible backlash if it was to be broken willingly.
>>
>>6154932
>>6154939
Supporting.
He's probably just going to sucker punch us, but Tristain still has enough HP to tank it and then he can kill the Djinn on retaliation.
We did immediately jump him. He gets one chance to live.
>>
>>6154932
>A): Slay the Djinn
Nah he's just trying to buy time hoping he gets a not shitty power next turn.
>>
>>6154939
Fuck it, supporting
>>
Right now its looking like 4 for A, and 6 for C, with several Cs also predicting it to be a chance for a sucker punch anyways.

If it was that easy to get a binding oath out of this thing I think Xenophone would have done so, but ces't la vie. The post "promise" dunking will also be funny.
>>
>>6155313
I think Xenophane might simply have been so powerful that the juice he could get from a genie wouldn't be worth the squeeze. Not that no power could be extracted from them.

I think option C will end up as A regardless. Unless he's bound to Tristain's will, this thing's pride is just too big to handle.
>>
>>6154939
>Supporting this
>>
>>6154932
>>A): Slay the Djinn
>>
C wins, writing.
>>
File: May.png (42 KB, 201x168)
42 KB
42 KB PNG
>>6154932
Power to stand against Xenophanes? This poor sap sounded like it hadn’t kept up with current events inside its stupid orb. It seemed to believe the Sorcerer King still walked among the living. You had to admit, this seemed like the most obvious trap in the world. Just a minute ago it had been ranting about feasting on your soul and overusing the word power. Now it was offering you something that evidently did not avail it against the Sorcerer King? That seemed too good to be true. And yet…in its current state the Djinn was weakened. Surely it was no longer a threat to you. If you sensed duplicity from it, you’d just cleave it away and be done with the mess.

>“Very well, spirit. Swear yourself to the future King of Morfis, Tristain d’Rusalka, and I shall let you live!”

“What?!” May exclaims, shocked. The girl looks as though she’s seen a ghost upon hearing your unexpected declaration.

“Uhh…is that a good idea?” Cuthbert questions, still struggling to pull himself free from the sand. The rest of the party remains stuck. Each of them share the same look of dread as they internally question your judgment. But even if they wanted to act against your wishes, the grasping sands would not allow them to.

“YOU ARE WISE BEYOND YOUR YEARS! PRAY, ALLOW ME TO GATHER MORE OF MY STRENGTH, AND I SHALL DELIVER UNTO YOU UNTOLD RICHES AND POWER!”

>“Hurry up, I’m waiting.” You say, tapping your foot expectantly.

>Djinn: +2 Stats (24 STR, 24 MAG, 24 SPD, 24 DEF, 24 RES. +2 Weapon ATK)
>New Spell: (Gleam: +12 ATK, Targets RES, Ranged)

The sand that is directly under the corpse May stood on begins to shift, quickly gravitating her towards the direction of the Djinn. The thief girl can only let out a shriek before the Djinn grabs her in one of its hands, holding her outstretched as if he’d just claimed himself a new toy. Before you can react, twin beams of light shoot out from his eyes, piercing your armor.

>Djinn: 24 MAG + 12 (Gleam) - 15 RES = 21 DMG
>(Resolve Activated, +7 STR, SPD, DEF)
>Tristain: 13/54 HP

The twin lasers shoot through your chest, causing you to spit up blood and stagger back. Managing to stand upright, you grit your teeth and prepare to swing your axe to destroy the Djinn, when it suddenly thrusts the captured May in your face. It becomes apparent that he intends to use the thief as a human shield to ward off any potential attacks. His speed has increased, and he jostles May left and right as you reposition your axe, looking for an opening.

“HUMAN GREED NEVER CEASES TO AMUSE ME! AND THE CHAINS THAT BIND YOU FLESHLINGS TOGETHER ARE JUST AS LAUGHABLE!”

>“Tch…That’s a pretty cheap trick for a god!”
>>
File: Chapter 3 (13).png (39 KB, 1153x559)
39 KB
39 KB PNG
>>6155690
The others are finally able to pull themselves from their binds, rejoining the offensive. However, everyone appears to be concerned about the possibility of hitting their companion. With the Djinn’s increase in speed, it has become the fastest thing in the room, and will have no issue using its newfound shield to its advantage. You could try risking a strike with your axe. With your last charge of the Crest of Indech, you might be able to guide your blade around May, missing her entirely.

Or perhaps rather than risking the Djinn growing even stronger, you might sacrifice May, potentially saving the lives of everyone else.

>A): Use the Crest of Indech to guide a true strike against the Djinn (STR+LCKx2: 84% Success)
>B): Attack the Djinn, going through May.
>C): Use a Light Rune to cease the Djinn’s movements, allowing your companions to strike. (Current: 2)
>D): Write-in


(((New Rule: Items can be used outside of the turn order. If you use an item, Tristain will go first before everyone else, foregoing his opportunity to make an attack. This is technically how it worked against the Terror, but I wanted to write it down and now seemed like a good time to bring it up.)))
>>
>>6155691
>>C): Use a Light Rune to cease the Djinn’s movements, allowing your companions to strike. (Current: 2)
THINK FAST CHUCKLENUTS

Also
>didn't make it swear immediately
baka tristain, always make them swear it immediately
>>
>>6155692
Djinns can break a pinky promise too. : (
>>
>>6155691
You know what, at the very least we got the moral highground. And it feels good to rub it in.
>A): Use the Crest of Indech to guide a true strike against the Djinn (STR+LCKx2: 84% Success)
Come on guys, a little gambling for the road, we can quit any time we want
>>
>>6155691
I knew it. I knew we couldn't trust the smokeless fire.

>C): Use a Light Rune to cease the Djinn's movements, allowing your companions to strike. (Current: 2)
We are taking no chances.
>>
File: Lord Alexander Gideon.png (57 KB, 198x165)
57 KB
57 KB PNG
Can I just comment on how funny I find it that, when pleading for mercy, we chose a write-in option where we beat Gideon to death with a hammer. But a giant blue ghost that was recently released from jail and was screaming about "grinding you to dust" and "feasting on your soul" was given a fair shake at redemption.

The machinations of Tristain d'Rusalka are a mystery.
>>
>>6155702
there was some sympathy to be had for blue dude, being trapped in a ball by an obvious snake and all. gideon was just a piece of shit
>>
>>6155702
I do like how Tristain's mindset is a lot of "this is very entertaining, I will allow it", sometimes.

>>6155691
Can't say I didn't see this coming-- still, Tristain being thoroughly amused enough by the prospect of getting a god into his service sounds like something he would do, so I'm fine with it.

>Light Rune (x3) (Target a foe. Lower their speed -5. Stops movement for 1 turn)

The Light Rune stops movement, but not attacks-- now that the Djinn has Gleam, it can retaliate at range. However, since using items lets Tristain go first...

May (25) > Nadia (23) > Tristain (15+7=22) > Cassius (20) > Cuthbert (19) = Djinn (24-5=19) > Alvin's Men (12) > Adeline (8).

May is a shield atm and can't do anything, but I presume if the Djinn gets Light Rune'd, it can't use her to protect itself. Nadia hits for 7 DMG, dropping the Djinn to 9/120 HP. If she hits the 10% chance to crit, she instead deals 21 DMG, killing it. The Djinn then retaliates for 16 DMG, dropping her to 22/38 HP.

Tristain would normally take his turn here, but he used the Light Rune, so he's skipped.

If Cassius uses Flux, he deals 7 DMG, dropping the Djinn to 2/120 HP. The Djinn would then retaliate against him for 15 DMG, dropping him to 22/37 HP. Instead, it's better for him to just use Swarm-- he'd only deal 4 DMG, dropping the Djinn to 5/120 HP, but also reducing its speed back by another 4, which makes it slower than Cuthbert (but still faster than Alvin's Man).

Last up is Cuthbert, who deals... 4 DMG with his Halberd, dropping the Djinn to 1/120 HP. The Djinn then retaliates with magic for 26 DMG, dropping Cuthbert to 11/48 HP. If it instead uses its fists, it'll deal 19 DMG instead, putting Cuthbert at 18/48 HP, so it'll likely stick to magic.

...the Djinn would then take its turn, and could then blast Tristain (or Cuthbert) into dust. If Adeline intercepts, she instead takes the full power of the Djinn's Gleam, taking 36 DMG, dropping her to 7/53 HP. She then retaliates for 13 DMG, killing the Djinn once and for all-- and for good too, because if she got doubled, she'd have died on the follow-up.

...but that's if Adeline is within protecting range. She needs to be adjacent, and by the looks of the battle map... she might not be. Tree, feel free to correct me here.

tl;dr: the Light Rune option might actually get someone killed here, if my math is right. Mathanons, please feel free to double check.

>A): Use the Crest of Indech to guide a true strike against the Djinn (STR+LCKx2: 84% Success)
Tristain d'Rusalka fixes his own mistakes. It's a gamble, but it might be our best option unless Adeline is in range for a protect.
>>
>>6155714
Oh, though I will say-- if we win speed ties, then Cassius can use Flux which deals more damage, and lets Cuthbert cut through for the kill.

No idea what happens on speed ties though. If we go first, definitely use the Light Rune instead.
>>
>>6155702
Look man, Gideon was a ho with no use to us, this magic genie could have been... You know if he accepted offer which he didn't but still!
>>
>>6155717
On a speed tie I'd normally roll for it, but given that the Djinn is Light Rune'd I'll say Cassius has the advantage and moves first.
>>
>>6155702
Look man, Tristain would be screaming about grinding people to dust if he'd been in a ball for a thousand years. Maybe not the soul-eating, but he'd probably be threatening to drink people's blood instead.
>>
Can't say that I'm too surprised with this outcome, but to be fair, in Blair's quest sparing Hoff ended up being the better choice even though he was willing to kill us moments before.
I guess the lesson here is that Tristain should only trust hot brown women and not blue dudes.

The Djinn should actually be at 15 HP too. He got dinged with 1 damage by Alvin's archer at the end of the first turn. This means that even if Cassius uses Swarm, Cuthbert does enough damage to kill the Djinn.

>>6155691
>C): Use a Light Rune to cease the Djinn’s movements, allowing your companions to strike. (Current: 2)
>>
>>6155729
Gotcha, good to know! In that case...

>>6155757
Good eye anon, almost missed it.

>>6155717
>>6155691
Changing my vote here to...
C): Use a Light Rune to cease the Djinn’s movements, allowing your companions to strike. (Current: 2)

A is probably still more in-character for Tristain, but I don't want to gamble May's life.
>>
>>6155757
You're right, the Djinn is currently at 15 HP. That's my mistake.

Archer is the real MVP all along.
>>
>>6155691
>>A): Use the Crest of Indech to guide a true strike against the Djinn (STR+LCKx2: 84% Success)
>>
>>6155691
>A): Use the Crest of Indech to guide a true strike against the Djinn (STR+LCKx2: 84% Success)
>>
>>6155886
Brave Alvin's Man for the next CYL.
>>
Current count is 3 for A, 4 for C. Gonna go with C. Writing!
>>
File: Chapter 13 (Final).png (44 KB, 1161x577)
44 KB
44 KB PNG
>>6155691
As you spit out a glob of blood, you acquiesce that perhaps this situation has somewhat spiralled out of control. In your current state, you were still more than capable of slaying the Djinn. But it carried a small risk of making mincemeat out of May. While you assess both the odds of missing your attack as well as your general opinion of the thief, you ultimately decide to leave the matter of finishing the spirit off to your companions. Removing another Light Rune from your satchel, you quickly activate the item, targeting the Djinn, who was still holding May outwards towards you.

Just as it did with the Terror, the rune appears beneath the Djinn, freezing it in place. As it does so, the Djinn drops May, who lands on the ground with a soft thud. She wastes no time in scurrying away from her captor, leaving it wide open for an attack.

>Light Rune: 1/3

“WHAT SORCERY IS THIS? WHAT HAVE YOU DONE TO ME?”

>“I guess they didn’t have these back in your day? Some ‘god’ you turned out to be.” You scoff. “Stopped in your tracks by a shitty little trinket I bought for a few measly coins at a gift shop. I thought an ancient spirit would prove to be more interesting, but you turned out to be nothing more than a bore. I’m done with you. Nadia, blow this thing’s head off.”

“WAIT! DO NOT DO THIS! I AM-”

>Nadia: 10 (Crit)
>Nadia: 24 MAG + 7 (Shine) - 24 RES = 7x3(Crit) = 21 DMG
>Djinn: 0/120 HP

The Djinn’s final words are lost as Nadia launches a lance of light that trails across the room and blasts the Djinn in the head, destroying it for good. The spirit wordlessly spasms, suspended in mid-air as if held there by strings. You watch as it begins to collapse in on itself, its limbs retracting, until it finally vanishes from your sight. Where the Djinn once stood now remains a pile of faded blue dust. After having waited millennia to be freed from its imprisonment by the Sorcerer King, it was felled in a matter of minutes shortly after release thanks to you and your party. You have succeeded in capturing the Keep.

You help May off the ground. The girl looks shaken. For a second, you feel a bit guilty. After all, she’d have not been captured had you just killed the Djinn earlier. You almost expect her to chastise you, but instead…

“Boss!” May cries. “Thank you for not cutting me down!”

>“Of course, May. I would never.” You cross your fingers behind your back.

A door from above swings open, and you instinctively place your hand on your axe, ready for another fight. Has Margo returned?

“Y-you’re okay…thank goodness.” Alvin says, breathing heavily. The man looked terrible. His hair and clothing were drenched in blood, and his left eye had been swollen shut. Bruises ran up and down his body, and he was barely standing straight, using the frame of the door for support. “I’d heard fighting…did you defeat her?”
>>
File: Alvin.png (50 KB, 201x168)
50 KB
50 KB PNG
>>6156304
>“No. She ran away, but not before leaving us to fight whatever stupid thing was trapped inside that orb.”

“The Djinn?” Alvin’s one eye opens wide in shock. “Where is it?! Has it escaped?!”

>“No. We killed it.”

“...You killed an ancient elder demon that ruled over Morfisian society thousands of years ago? One that possessed vast power, and was only driven to containment by the Sorcerer King himself?”

Was it really that important? You look towards the others in your party for confirmation that that was actually what happened. Cassius and Cuthbert merely offer you a shrug each. Nadia nods, but doesn’t look towards you. She is hard at work trying to collect the blue dust that the Djinn left behind, but is struggling. Adeline meanwhile has somehow gotten stuck in the sand again, her heavy armor causing her to sink.

>“I guess we did. Yeah.”

Alvin makes a strange, strangled sound. You have a hard time deciphering just what it is. He collapses to the ground, leaning against the wall, and begins laughing uproariously. He falls over to his side, pounding the floor with one fist as if he’d heard the funniest joke in the world. What a strange man.

>You gained a B-Support with Alvin! (+2 MAG during combat when fighting within 3 tiles of Alvin)

Alvin’s laughter ceases when he begins coughing up blood. The man had evidently faced considerable torture while under Margo’s care. It was a wonder that he was even able to walk, let alone find room for mirth.

>“Nadia! Quit playing with the damn dust and heal the man!”

As Nadia rushes over to provide first aid to Alvin, she is joined by his men. They make a big deal of pouring over him, offering whatever help they can. You had plenty of questions for Alvin, but they would have to wait until he made a recovery. And he was not the only one.

With the night’s fighting concluded, fatigue begins to set in. You’d been up all night, embroiled in battle against all manner of foe. You were exhausted, and injured at that. A chance for some rest sounded like the most attractive thing in the world to you right now.

>A): Return back to camp and check in on the men you left to guard it.
>B): Head back towards the Magic Seal and pick up Elric.
>C): Mill about in the Keep and wait for Nadia to finish up with Alvin.
>D): Speak with a companion. (Who?)
>>
>>6156305
>>B): Head back towards the Magic Seal and pick up Elric.
whew! That was an event. Y'know, this could have been a good lesson about not needlessly endangering everyone's lives for the bit but i guess we ain't there yet.
>>
>>6156305
>B): Head back towards the Magic Seal and pick up Elric.
We will not abandon BOY.
>>
>Tristain crosses his fingers behind his back AGAIN
>Towards May, of all people
Damn, Tristain, that's cold. It might be even more so than doing it during the pinky promise, seeing as this is someone who always seems to have our back.

>>6156305
>B): Head back towards the Magic Seal and pick up Elric.
Time to see how they held up.
>>
>>6156305
>D): Speak with a companion. MAY
I would never cut down May, uncross those fingers.
>>
>>6156305
>B): Head back towards the Magic Seal and pick up Elric
Hey buddy thanks for helping us slay a god
Also Alvin's reaction to all this was as good as I expected it to be kek
>>
>>6156305
>B): Head back towards the Magic Seal and pick up Elric.
The fact that Tristain actually crosses his fingers is really funny, like he thinks doing that gesture frees him from responsibility like a child, I guess when he does do a pinky promise it's like a blood pact with him, if he doesn't cross his fingers of course.
Also we def do need to chat with May after we've gotten some rest, we had a lapse in judgement and she almost got hurt.
>>
Fuck man, I keep missing the start of threads by a country mile
>>
That's why you need to autistically check /qst/ every day
>>
>>6156383
I'm too used to pinning the tabs with quests I read and then never checking the catalogue.
Well, at least I have a lot to read now
>>
>>6156305
>>B): Head back towards the Magic Seal and pick up Elric.
>>
>>6156305
>C): Mill about in the Keep and wait for Nadia to finish up with Alvin.
>>
File: FireEmblem2.jpg (1.75 MB, 1754x1240)
1.75 MB
1.75 MB JPG
>>6156304
>Nadia, blow this thing’s head off
incredibly based
>>
>>6156539
Holy shit!
>>
>>6156539
Incredibly based
>>
Oh yeah I forgot during this that Nadia managed to crit kill the genie, a very badass way to finish off the fight, you get that blue dust queen, you've earned it!
>>
>>6156539
Lmao that is insanely good anon, thank you so much for the quest's first artwork. Genies eternally btfo.
>>
>>6156305
>B): Head back towards the Magic Seal and pick up Elric.
Both May's and Alvin's reactions were great kek

>>6156539
Based
>>
>>6156305
>B): Head back towards the Magic Seal and pick up Elric.
>>
>>6156539
10/10 anon. Tristain is truly the spitting image of his father
>>
>>6156305
>B): Head back towards the Magic Seal and pick up Elric.
>>
>>6156539
Awesome!
>>
File: Magic Seal's Room.jpg (193 KB, 1100x733)
193 KB
193 KB JPG
>>6156305
Before you could rest, it would be best if you picked up Elric. You’d left the boy to distract the Magic Seal, and evidently he’d done his duty well. Leaving your companions behind to look after Alvin, you shuffle alone down to the basement. Passing the various corpses of the Riahi that you’d left strewn about down here, you walk through the hallway until you wind up in front of the Magic Seal’s door. Opening it, you are nearly blinded by the colorful pink and white that decorates the interior. As your eyes settle to the unusual brightness, you find yourself staring at a massive child’s room. Stuffed animals and toys decorate the walls, as do various types of flowers that have somehow managed to bloom and survive down here. Pushed all the way to the back are several unmarked crates. In the center of the room is a table surrounded by several chairs that hold stuffed animals, along with Elric and 99. The room smelled of freshly brewed tea.

“Oh, Lord Tristain! Welcome back!” Elric pipes up cheerfully. “Have you rescued Sir Alvin?”

While you were risking your life against all manner of monsters, Elric had been down here having a tea party. You knew that he did so on your orders, but you somehow still couldn’t help but be pissed off. You merely grunt in affirmation, before trudging over to the table.

“Hey! You’re dragging blood into my room!” Magic Seal #99 protests.

>“Oh, sorry about that.” You plop down onto one of the table’s chairs, replacing its previous occupant; a stuffed wizard with a funny pointy hat. You give it a squeeze before tossing it away onto a nearby couch. “We finished upstairs. The assassins are all dead or gone. As are the Terrors and other less than desirable elements. You should be safe now. Well…probably, anyway. I’m not sure if any of the mages survived. Sorry.” You help yourself to some tea.

99 frowns. “That’s too bad. It was kind of fun being kidnapped. Say, can you kidnap me next?”

>“I already have one brat following me around. How’s another going to help?” At least Elric didn’t stifle your magic with his presence. Being around 99 felt like being in a perpetual state of constipation. Even now, you knew your magic was there, but no matter what you tried, it would never come out. You didn’t care if the girl escaped her room, but it would have to wait until you and your companions were back at full health.

“You don’t seem too sad about it.” Elric says to 99.

“None of the mages ever came down here.” 99 shrugs. “They were all scared of me. They only came to bring food and water. And occasionally to drop off artifacts in my room.” She points to the crates you saw earlier. “I hate those things. They’re so ugly. There’s nothing fun inside them either.”

>“How’d you get your abilities anyway?” You ask 99. “I’ve never even heard of someone like you.”
>>
File: Magic Seal.png (63 KB, 201x178)
63 KB
63 KB PNG
>>6156811
“That’s boring.” 99 groans. “I don’t want to talk about myself. I want to hear more stories! Elric was just telling me a really good one about a maiden that rides a beautiful flying horse. And she fights bad guys! What was it called again?” She turns towards the boy.

“Ahh, the Tale of Blair and the Blackwings!”

You slap Elric in the back of the head.

>“Boooorrrrrriiiiiiinnnnnggg!” You rebuke him. “Nobody wants to hear about that fossil. This poor girl hasn’t left her room in Goddess knows how long and that’s the story you land on? I’m disappointed in you, Elric. Why didn’t you at least tell her about one of my heroic feats?” You turn towards 99. “Did you know I just killed a Djinn?”

“Djinns aren’t real.” 99 crosses her arms.

>“Hmm, well then, how about we make a deal? If I tell you a good story, then in return, you’ll tell me about your origins and the source of your powers. Does that sound good?”

“Deal.” 99 nods her head. “Go on then.”

Which of your numerous feats would you choose to regale the Magic Seal with?

>A): How you vanquished a fleet of enemy pirates.
>B): How you and your cousin fought off a massive bear.
>C): How you won a tournament at the Officer’s Academy.
>D): Write-in
>>
>>6156811
Poor gal, no wonder she wanted to leave her rooms.
>>6156812
>B): How you and your cousin fought off a massive bear.
She'll likely never have heard of a bear, being from a desert.
>>
>>6156812
>>C): How you won a tournament at the Officer’s Academy.
Good ol' garreg mach games. Also kek, Tristain HAS to get all the praise or he'll die
>>
>>6156539
Anon, were you the drawfag on the previous quest too?

>>6156812
>>B): How you and your cousin fought off a massive bear.
>>
>>6156812
>>C): How you won a tournament at the Officer’s Academy.
That chair must be creaking like hell with Tristain sitting on it.
>>
>>6156812
>C): How you won a tournament at the Officer’s Academy.
Officer academy is a foreign and exotic thing, she might like the vibes of it. All the lords and the ladies. And they have tea parties there too! Now I wonder if Tristain ever had one.
Alternatively
>D): The way you defeated everyone in this tower just now. Mr Bones, The Horrors, The Djinn. (Attempt to hide the fact he was easily tricked by Djinn)
>>6156830
Yes. I turned off anti-aliasing on the brush so it looks more like my old meme traces I did for the Three Houses quest, lol. You can see the new one is done in a hurry though, the shading is all over the place. I'm usually way more neurotic about it.
>>
>>6156812
>B): How you and your cousin fought off a massive bear.
We've been killing Terrors since before we knew these people called them that! She doesn't have to know the bear wasn't a Demonic Beast, we can just let her assume that and then not correct her.
>>
>“Boooorrrrrriiiiiiinnnnnggg!” You rebuke him. “Nobody wants to hear about that fossil."
Man, that puts things into perspective. Blair was 17 when she entered the Officer's Academy, and 22 post-timeskip. The Year is 1209, Great Tree Moon, 24 Years After the Conclusion of the Fodlan Unification War...

Winona was already pregnant with Tristain during that time, so we can assume Tristain's 24-25 years old. Which would put Blair and the rest of her batchmates in their mid-to-late 40s.

Hag confirmed. Just don't let any of Tristain's two moms or two aunties hear that.

>>6156855
Glad to see you back, drawanon!

>>6156812
>B): How you and your cousin fought off a massive bear.

This could be Bronte or Lila, but it might also be Ogier. Wonder how that guy's doing...
>>
>>6156812
>C): How you won a tournament at the Officer’s Academy.
>>
>>6156812
>B): How you and your cousin fought off a massive bear.
>>
>>6156812
>B): How you and your cousin fought off a massive bear

Good ol Bronte
>>
>>6156812
>>B): How you and your cousin fought off a massive bear.
Can't wait to read about how Bronte nuked it while Tristain acted pretty as a distraction kek

>“Boooorrrrrriiiiiiinnnnnggg!” You rebuke him.
Also wheezing at Tristain out teenagering a teen girl kek

And Blair is eternally 22 in my mind, don't you dare come at me with your pesky facts
>>
File: The Bear.png (220 KB, 626x351)
220 KB
220 KB PNG
>>6156812
>“What if I tell you a story about how I fended off a massive bear?”

“What’s a bear?” 99 asks, brow furrowed.

You grin internally. You knew there was no way this land had any bears. That meant you could embellish things as much as you want. There was no way Elric would sell you out either! This was the perfect story to land on. You clear your throat and pull your chair closer to the table. As you do, you remember at that moment that you’ve lost quite a considerable amount of blood and have yet to receive any healing. But that could wait. You had a story to tell.

>“A bear is a fearsome creature native to Fodlan. It’s a GIANT, hairy, grotesque beast that walks on four legs and can rip a man apart with a swipe of its MASSIVE claws. It’s even scarier than a Terror if you could believe that.”

“Woah.” 99’s eyes open wide.

>“One day, I heard that such a fiend was terrorizing villagers near my homeland. Upon hearing the news, I immediately sprung into action. I grabbed my trusty battle axe, and flew straight for the forest! I found the creature in its den, gnawing on human bones. The foul stench of blood was heavy in the air, and when the creature saw me, it stood on its two hind legs and let loose a mighty roar. It was as big as a house!”

99 hangs on your every word. Elric, on the other hand, looks completely mortified at your behavior. Still the boy has the good sense to not call you out.

>“The creature swiped at me, and I met its paw with my axe. Our titanic clash reverberated throughout the woods. We fought for three days and nights, neither of us backing down. The bear lunged at me one final time, putting all of its force into a paw thrust. It caught me with two of its razor sharp claws, puncturing my chest. But at that moment, I severed its arm at the shoulder, claiming my victory!”

“The bear stabbed you?” 99 asks in awe.

>“It did. Right here.” You point to the small holes in your chest where the Djinn had shot you with its lasers. “I won the battle, but the bear left its mark on me. Now whenever I sense a powerful opponent, the holes in my chest bleed out, as if to warn me that another powerful foe draws near!”

“Woah, cool!” 99 exclaims. She seemingly no longer cares about the trace amounts of blood you’ve dragged into her room. “But why are they bleeding now?”

Because you hadn’t received medical attention.

>“Because of you! You are a powerful warrior capable of stifling even the strongest mage’s magic. This is my body’s way of trying to warn me of the potential danger you pose.”

99 screams, placing her hands on her head and turning as pale as a ghost. “I’m so sorry! You’re bleeding because of me! I had no idea that I was so strong!”

“L-Lord Tristain…” Elric whispers. “You should really get that bandage-”
>>
>>6157450
You ignore Elric as you reminisce on your actual encounter with the bear. You did in fact hear that such an animal was in the nearby woods, and you wanted to go wrestle it. You dragged Bronte along, but instead of a dangerous monster, you found a tiny cub. That didn’t stop you from wrestling it to the ground though. Only when you’d pinned the creature did its mother come out. You may have been embellishing earlier, but at that moment in your childhood, it really did seem as big as a house. You remember how you only narrowly managed to avoid multiple claw swipes from the bear, each one threatening to disembowel you.

It was only when Bronte stepped in that you were saved. She was barely a mageling, but she managed to cast a tiny fireball that singed the creature’s fur and caused it to run away in terror. Bronte threw a big fit after that. She hated causing anyone harm, and was mad at you for forcing her to hurt an animal. You’d never seen her that angry before, and you still hadn’t. Still, you were grateful. Were it not for her, you were sure that you’d have died there. The two of you could get at each other’s throats sometimes, but there was always one constant that followed you from that moment, all the way to your graduation at the Officer’s Academy.

If the two of you fought together, there was no enemy you could not defeat.

>“Well then, have I entertained you sufficiently enough?” You grin towards 99.

“Fineeeee.” 99 drawls. “What do you want to know?”

>“Where do these strange powers of yours come from? And what’s with your weird ass name?”

“My powers were given to me by the leader of the Four Royal Sages, Lycus.” 99 says. “Well, he said he was their leader…I don’t know if that’s true. But he’s still a really big deal. Everybody in Morfis does what he says. My parents sold me to him when I was really young. He got a lot of kids that way. All of us had names like that. Mine was 99.”

>“There were 99 of you?”

“Maybe?” 99 shrugs. “The lowest number I remember was 91. Never heard of anyone with a number lower than that.”

>“How did this Lycus give you your powers?”

“I don’t know.” 99 scratches her head. “He was always saying really complicated things that made my head hurt. He spent a lot of time reading these old books, doing research and experiments and stuff. A lot of times I’d fall asleep just listening to him drone on. One day when I woke up, he looked really mad. He did something to me, but I don’t think he liked it, because ever since that day mages can’t use their powers around me. He said it would be a really big problem if I stayed in Morfis, so they sent me here. They built a box to carry me in, and they made this whole room just for me. For some reason, my power doesn’t work through them.”

>“Where’s this box now?”

“They took it back to Morfis.” 99 frowns. “So I’m stuck here.”
>>
>>6157453
Even you could read through the lines here that this Lycus had likely been experimenting on 99. What was troubling was that he was one of the Four Royal Sages, one of the premier powers in Morfis, on equal footing with Princess Yulia. He was also Alvin’s boss from what you gathered. Why would a Royal Sage want to create something as troubling as a Magic Seal? 99’s very existence could spell doom for Morfis if she were to fall into the wrong hands. Tonight’s attack proved that. Had she possibly been an accident, and he was trying to create something even more dangerous?

>“Have you seen Lycus since then?”

“Nuh uh. He said he’d come back for me, but he never did. That was a really long time ago.” 99 says, sipping from her tea. She places a finger to her chin as she thinks aloud. “Though once he hears what happened to Ithaca, he’ll probably come get me. Maybe he’ll send me somewhere else?”

>“If you were set free, where would you go? Back to your parents?”

99 shakes her head. “I don’t know. I never really knew them. I was too young when they gave me away. I guess I’d just be happy anywhere other than here.”

>A): Resolve to help set 99 free. There was no way you could help her now, but perhaps in the future, you might be able to do something.
>B): Not your problem. While she seemed harmless, whatever Lycus did to her made it so that you could not be around her without inviting danger.
>>
>>6157454
>>A): Resolve to help set 99 free. There was no way you could help her now, but perhaps in the future, you might be able to do something.
>>
>>6157454
>A): Resolve to help set 99 free. There was no way you could help her now, but perhaps in the future, you might be able to do something.

Recruitable Magic Seal? Hell yeah. Plus, I'm sure Elric's grown on her.
>>
>>6157454
>>A): Resolve to help set 99 free. There was no way you could help her now, but perhaps in the future, you might be able to do something.
So basically we're gonna Nezuko her and shove her in a wooden box of somekind to drag around.
>>
>>6157454
>A): Resolve to help set 99 free. There was no way you could help her now, but perhaps in the future, you might be able to do something.

Fake pinky swears aside, Tristain is a good boy who'd do something like this. Plus agree with the anon who brought up that a recruitable magic seal will be very useful in a magocracy indeed
>>
>>6157454
>B): Not your problem. While she seemed harmless, whatever Lycus did to her made it so that you could not be around her without inviting danger.
Trap option
>>
>>6157454
>A): Resolve to help set 99 free. There was no way you could help her now, but perhaps in the future, you might be able to do something
I wonder if Nadia would try to take this childs blood for an instant magic seal or if she has any qualms lol

I guess we can't make a box out of this stone they've got here?
>>
>>6157454
>A): Resolve to help set 99 free. There was no way you could help her now, but perhaps in the future, you might be able to do something.
>>
>>6157454
>A): Resolve to help set 99 free. There was no way you could help her now, but perhaps in the future, you might be able to do something.

Surely this will end better than the last time we agreed to help a young lady who had been horribly experimented on by a secretive cabal of wizard scientists.
>>
>>6157454
>A): Resolve to help set 99 free. There was no way you could help her now, but perhaps in the future, you might be able to do something.
>>
Tristain has been pretty silly lately. Bullshitting the child for fun, all the finger crossing. Must be all the blood loss
>>
File: Mystletainn.png (211 KB, 562x350)
211 KB
211 KB PNG
>>6157454
A part of you admittedly felt bad for 99. She was imprisoned at no fault of her own, and was a victim of poor circumstances. It was evident that she posed a threat to Morfis, but that was only due to her abilities as a Magic Seal. Still, if these abilities could be implanted in her, perhaps they could also be removed? While you couldn’t do anything for the girl now, maybe you could in the future. You make a mental note to ask Bronte when you see her, adding to her already growing list of tasks.

>“Don’t worry about it. Once I’m King, I’ll make sure the Royal College turns you back to normal. And once you’re a regular kid again, you’re free to do whatever you want. Sound good?”

“Really?” 99 asks. She tries not to get her hopes up, but you can sense a sort of optimism coming from her. “You’d do that?”

>“I said I would, so I will. Just hang tight for now until I come calling. Deal?”

99 nods enthusiastically, smiling bright and wide. “Deal!”

The two of you shake on it. Admittedly, your motivations are not entirely selfless. You figure it might be worth it to get on the girl’s good side now while she still has her powers. If you ever needed to shut the lights off on one of those high sorcerers in Morfis, it would be good to have her in your back pocket. And once you became King, it would be for the best if there weren’t any little girls running around with the power to shut down your country’s mages.

You make to leave the room, and Elric stands up to follow. Before the two of you can go, 99 realizes she has forgotten something. Running over to one of the crates in the back of the room, she reaches inside, fumbling around. Out of the box, she retrieves what looks to be a sword. The sheath is inlaid with gold, and the guard of the sword, which has been crafted in the image of bat wings, has a creepy looking red orb entombed. Holding it with both hands, she runs over to Elric and offers it to him.

“This is for you. For keeping me company and telling me those stories. I know you’ll make a great warrior one day, Sir Elric.”

“Lady 99.” Elric breathes, touched by her generosity. “This blade looks incredible! Is it truly okay for you to part with such a gift?”

99 shrugs. “It’s just been sitting in there with all the other junk.”

Why were they keeping a sword down here? No matter.

>“Hey, don’t I get anything?”

99 reaches into her pocket, fiddling around. Her hand comes back with a gemstone. It reminds you of the Red Gem you’d pilfered off the pirate captain, only this one shines with a bright green instead. She places the stone in the palm of your hand.

“I get lots of gifts like this. I don’t like the jewels though. They’re kinda boring. You can have that one.”

>You received Green Gem! (Sell for 3000g)
>>
File: Green Gem.png (73 KB, 600x600)
73 KB
73 KB PNG
>>6158444

You and Elric depart 99’s room. By now, you were deathly tied and in much need of healing. You find that Nadia has finished working on Alvin, and that your party has returned back to camp. Alvin’s men who had stayed behind to guard your supply report that there were several survivors from Ithaca who had managed to avoid the Riahi. Among them is the mage who had taught you that Torch spell, who has now assumed the role of temporary leader.

The Ithaca mages assist with helping everyone to recover. After your wounds are mended and bandaged, you quickly fall asleep, going out cold in a matter of seconds.

When you awaken, you intend to speak with:

>A): Alvin
>B): One of your companions (Who?)
>C): The mages of Ithaca.
>>
>>6158446
>B): One of your companions (May)
Gotta (In Tristains own way) 'apologize' for getting her in danger for falling into the blue bastards clever ruse that anyone could have fallen into...
>>
>>6158446
>B): One of your companions (MAY)
My favorite little loot gremlin, show me the extra loot! Also make sure shes okay after being grabbed by the djinn.

Also damn Elric over here getting a fancy ass sword. I wonder if he will become like his namesake of Melnibone with this surely harmless decorative sword.
>>
>>6158446
>>A): Alvin
You owe us some secrets you chipmunk
>>
>>6158446
>A): Alvin
Alright Mr Keymaster, the time for playing coy has long passed
>>
>>6158446
>A): Alvin
Alvin, this is not normal. What are you up too?
>>
>>6158446
>A): Alvin
Time to spill the beans
>>
>>6158446
>B): One of your companions (May)
>>
>>6158446
>>A): Alvin
>>
>>6158446
>B): One of your companions (May)
>>
>>6158446
>C): The mages of Ithaca.
We did just make a mess of their whole place. Also, we need to do a head count.
>>
>Mystletainn
Damn, I wonder if it's cursed-- it would explain why it's down here with her. I know it was sometimes called the Demon Sword in Genealogy. If Elric's able to tame it though, it'd be one hell of a prf weapon.

>>6158446
>A): Alvin
Let's see what's up with the B-Support.
>>
>>6158446
>A): Alvin
>>
>>6158446
>C): The mages of Ithaca.
>>
Alvin it is, writing.
>>
>>6158446
When you awaken the next morning, you resolve to talk to Alvin and figure out just what happened here. Margo had been adamant that he’d had some sort of key, but you had no idea what she was talking about. Judging by her words and demeanor, it seemed as though she had not gotten what she was looking for from the adjunct. You walk out of your tent and stretch your arms with a great big yawn as you take in the scenery. Ithaca had been completely fucked. Half the population had been either killed or injured, and they were now without their leader. If the Riahi were willing to go this far in their pursuit, then it must be for something good.

You find Alvin laying in his tent. The man had received healing from Nadia, but there were limits to what that sort of magic could do. His wounds may have been mended, but the man was clearly physically exhausted. As you duck into his tent, he sits upright and greets you with a friendly wave.

“Sneaking into a guy’s tent? That’s unlike you, Tristain.” Alvin says.

>“Don’t get any funny ideas. I wanted to talk about something. And given that this is you we’ll be talking about, I figured some privacy wouldn’t hurt.”

“I suppose that’s alright.” Alvin shrugs, propping himself up further. “I’m in no position to deny a request from the man who saved me from that horrible woman. Besides, it’s about time I come clean on some things anyway.”


>“She seemed to know you well.” You say, taking a seat across the adjunct. It was still early, and the rest of your party were sleeping, exhausted from the night’s previous events. “I’d say you were even her target. She knew you’d be here, and she seemed to think you were carrying something pretty important. Did you cough up the location of this ‘key?’”

Alvin snorts. “If you’d been a moment later, I might have. Fortunately, I never brought the key with me when I went to go meet with Marlin. Call it intuition, if you will, but I have a sinking suspicion that not everyone associated with the Royal College is a fan of me these days.”

>“The other day, you told me that you were carrying an artifact with you. Something you’d found in Fodlan. Am I right in believing that this is the key Margo was after?”

“It is. Perhaps it will be easier to start from the beginning. How much do you know about Morfisian history?”

>“Uhh…I read a book Cassius gave me. There were pictures.”

“That saves us some time then.” Alvin sighs in palpable relief. “The ‘artifact’ that I found in Fodlan is potentially the key into Tartarus, the Great Mausoleum.”

>“The Sorcerer King’s resting place? I thought that thing was locked until he decided he was done napping. Whenever that is.”

“In truth, there is no actual proof that the Sorcerer King is interred within Tartarus. No one actually knows what’s inside. But there are…theories.”
>>
File: Spoiler Image (39 KB, 225x224)
39 KB
39 KB PNG
>>6159359
>“Theories? What kind?”

“It depends who you ask. Most people believe the Sorcerer King resides in Tartarus. Others believe that Tartarus is where he banished the old Morfisian deities to, such as how the Djinn was interred within the orb. Some even believe that if the mausoleum is ever opened, that it would invite doom to all Morfis. As for myself and the Royal College…” Alvin trails off. “We believe Tartarus holds something else entirely. We believe it was a source of creation for the Sorcerer King. That it was where he developed new magic and technologies that shaped our very way of life. Our idea is that Tartarus was not built to be a mausoleum, but was instead a seat of power, where the Sorcerer King would rule over Morfis, bringing forth prosperity and abundance. Where he would bring life to the barren desert.”

>“What makes you so sure you’re right and everyone else is wrong?”

“The predecessors of the Four Royal Sages were Xenophanes’ companions. They left behind certain pieces of evidence that support our idea, though as I said, nothing is actually proven just yet. We at the highest level of the College do know one thing though. Tartarus will not just open on its own. It requires prodding from the outside. We’ve known about the existence of the key for centuries. However, we’d assumed it vanished following the war.”

>“You found this key in Fodlan?”

“Not quite.” Alvin shakes his head. “The original key is thought lost. But, the Royal Sages possess the power to make a new, identical key. The only problem was the material. Tartarus will not respond to just any replica. The new key must be made of the exact same material as the old. A material that was long thought to be a myth, for no such iron could be found in this land.”

Alvin gets up shakily. He walks over to a chest in the corner of the room. Muttering incantations, you watch as several layers of magical locks fade away, one by one, until he finally opens the lid of the box. He retrieves what looks at first to be a black rock. Upon further inspection, you find that it is a chunk of iron. But it is devoid of color. The iron is completely black. The surface is polished, and as you peer at it closely, you can see that it gives off a foggy reflection.

“After untold eons of searching.” Alvin says, showing you the ore. “The material we needed was found in a remote part of Fodlan, in a county known as Rusalka. This ‘Agarthium’ will be what allows us to open Tartarus.”

>A): Where in Rusalka did you find that?
>B): Why does the College want to open Tartarus?
>C): Does this mean the Sorcerer King originated from Fodlan?
>D): Who do you believe is hunting you down?
>E): Write-in
>>
>>6159360
>>A): Where in Rusalka did you find that?
Boy oh boy
>>
>>6159360
>A): Where in Rusalka did you find that?
Considering Blair closed the last mine, this was probably a remnant found somewhere, but it's certainly interesting.
>>
>>6159360
>>A): Where in Rusalka did you find that?
Oh Blairs gonna have a fit if she hears of this
>>
>>6159360
>A): Where in Rusalka did you find that?
And what were they doing digging around our home turf anyways?
>>
>>6159450
>*WHEN were they digging around our home turf
This is why I shouldn't post at 3 AM.
>>
>>6159360
>A): Where in Rusalka did you find that?
>>
File: 1630246145124.jpg (545 KB, 1260x727)
545 KB
545 KB JPG
>It's a "DON'T OPEN IT" plot where nobody knows what's inside for sure
KINO

>>6159360
>>C): Does this mean the Sorcerer King originated from Fodlan?
Okay, so Xenophanes was a 100% snake, which was pretty obvious already from the greek philosopher name. The serpent he defeated might have been a Nabathean dragon from Fodlan. Problem is, we don't have enough god damn info, and Tristain has even less, because he has no idea what snakes are, how they use Agarthium, how they tinker with crests.
Although this could end up being irrelevant, because it seems like we might not be dealing with actual snakes this time, just a legacy of long dead ones.

Shame his mom never told Tristain shit. I guess "Your power was made in a lab by evil snake people" isn't a thing to tell your son you love very much. Actually surprised Winona haven't been mentioned much. She probably had plenty of impact on Tristain's upbringing.
>>
>>6159522
May did get a fortune telling that included "Don't open the door." though that might just make Tristain want to open it more.
>>
>>6159360
>A): Where in Rusalka did you find that?
We need to establish if they've just managed to stumble upon a lucky piece that Blair and Byleth didn't manage to get rid of, or there was someone who actively procured it for them from the mines/church

>Totally not Yara telling May not to open the door
Why do I think that Tristain might open it anyway if he thinks there's a good boss fight behind it
>>
Tristain:''I heard your cancer is strong, let me fight it.''
>>
>>6159571
>Why do I think that Tristain might open it anyway if he thinks there's a good boss fight behind it
The gruesome death of the loot goblin is a small price to pay for a cool bossfight
>>
>>6159360
>>C): Does this mean the Sorcerer King originated from Fodlan?
>>
File: Swordmaster Crit.gif (380 KB, 1200x842)
380 KB
380 KB GIF
I've been stricken by food poisoning! Updates will resume tomorrow.
>>
>>6159903
Ouch. Please get well soon!
>>
>>6159903
The snakes are behind it
>>
>>6159903
The moles did this
>>
>>6159903
Wish you a speedy recovery.
>>
>>6159360
>>D): Who do you believe is hunting you down?

>>6159903
>Curse of the sorcerer king
Right we're opening that door and letting Tristain give him what for

>>6159522
Have a feeling that Winona's dead. She didn't turn up in alongside Tristain in the epilogue in three houses quest and she's not been an option in any of the flashback choices - Tristain does seem the type to not really dwell much on her memory if she died while he was super young.
>>
>>6160429
>Have a feeling that Winona's dead.
>She didn't turn up in alongside Tristain in the epilogue in three houses quest
Here's a quote from Three Houses Quest: FINAL
>>Winona – Hellwing Commander
Despite her worries, Winona would go on to lead a normal life within Castle Rusalka. She would serve as a close advisor to Blair and oversaw Rusalka’s military. Her tactical prowess, which made the Hellwings so fierce, was the perfect fit for the position. While her accomplishments in this new role were many, her biggest source of pride and joy was her son, in whom she could always see traces of his father.

Unless that has been retconned she should be fine.
>>
>>6160452
She could have died recently, but in that case I feel Tristain would have made some mention of it unless he was not attached to her at all, which would be a bit sad to be honest.
>>
>>6160536
She did get some mention in the first thread but she's not exactly relevant to the story y'know
>>
File: Hans Landa stare.gif (417 KB, 500x203)
417 KB
417 KB GIF
>>6159445
>Oh Blairs gonna have a fit if she hears of this
"The Morfisians are harbouring enemies of the state, are they not?"
>>
>>6159360
>“Where in Rusalka did you find that?” You ask, staring deeper into the Agarthium. Rusalka was one of the major suppliers of ore throughout the Kingdom of Fodlan. During the Unification War over 20 years ago, they’d overwhelmingly provided much of the Empire’s arms. Rusalkan ore was known to be of high quality, and yet you’ve never heard or seen mention of this “Agarthium.” For some reason, staring at its colorless, shiny form gave you the creeps.

“It took quite a bit of tracking down.” Alvin says, placing the Agarthium back in his chest and redoing the magical locks that guarded it. “The College had spent centuries looking for it here in Morfis, and we never even conceived we’d find it in Fodlan. But shortly after your country unified all those years ago, I and a few other Adjuncts were authorized by the Royal College to expand our search to your lands.”

>“Woah, you’ve been looking for that thing for over 20 years?” You ask incredulously. “Just how old are you?”

“I age a bit more gracefully than most.” Alvin grins. “Anyway, one day, I found myself speaking with a merchant in the capital city of Enbarr. He was an older fellow, and during the war, he worked for the Imperial Army, having made deliveries from the mines of Rusalka all the way to the capital. He got a bit loose-lipped the deeper he sank into his cups, and began speaking of the various exploits that he’d gotten into during the war. One such story involved transporting mysterious cargo from a mine known as Akzeriuth. Apparently, he and his colleagues were under strict orders to not so much as even look at what they were transporting. He said the Adrestian Captain giving him the order looked pale as a ghost, as if the command had come from someone far above him. Well that didn’t stop him from taking a peak. And what he described matched what we at the College knew about Agarthium to the letter.”

>“Why the secrecy? What’s so special about this stuff?”

“The merchant believed that Agarthium was to be the Adrestian Empire’s trump card. Material to make weapons and armor for their elite soldiers, the quality of which dwarfed even that of the finest steel. In my research, I’d found that there had been sightings of entire units that were equipped in such gear, who fought in pivotal battles throughout the war. Of course, Agarthium alone would not save the Empire. They would be defeated by the Knights of Seiros, and absorbed into the Kingdom of Fodlan. Subsequently, any knowledge about Agarthium would never see the light of day. It seems someone went through great trouble to hide it.”

>“So then how did you find it?”

“I did some digging in this ‘Akzeriuth’ place that the merchant mentioned.” Alvin says. “From what I gathered, it used to be a large mine in Rusalka. Then a rebellion happened, and your aunt ended up shutting it down. Or rather, she collapsed the mine.”
>>
>>6160649
You’d never heard of Akzeriuth before, however, it was true that there were multiple mines throughout Rusalka that were no longer in use. Apparently before the reign of your aunt, they’d been particularly brutal places to work, with people often going missing or dying of exhaustion.

“No one from Fodlan would ever have a chance of getting into Akzeriuth in the state it was in.” Alvin says. “It was completely cut off from the outside world. But we Morfisians have our ways. With a bit of sorcerous ingenuity, we were able to find a ‘path’ inside. Much of the ore had been destroyed by some unknown means. But lo and behold, there was still some left, sitting there for the taking.”

>“So all those trips you were making to Fodlan, even the trading you were doing with Rusalka, it was all just to find this Agarthium?”

“For the most part. Although now…I admit I’m at a bit of a loss on what to do.” Alvin says, looking unsure of himself. “I found the Agarthium on behalf of the Four Royal Sages. Now, I believe that one of them may be trying to kill me. Only they should know that I have this in my possession. I was willing to overlook the pirate attack as mere coincidence. But one does not contract the Riahi for any small task. Margo knew what to look for, and the only way she could have is if she was given the information by one of the Sages.”

>“Why would one of them turn traitor now?”

“As I said, the College believes Tartarus is a place of power. A source of creation where the Sorcerer King performed his miracles. It’s possible that one of them has gotten it in their head that they would prefer not to share with the others. I can’t say for sure…it’s only a theory. Stealing the Agarthium now though would be far easier than if they were to wait until it arrived in Morfis.”

>“Why not just throw the thing away then?”

Alvin looks at you blankly, before scoffing. Evidently, he does not take the suggestion seriously. “Easier said than done when you’ve been looking for it as long as I have. Finding out just what’s inside Tartarus is my life’s ambition. Particularly if it can be used for the good of the nation. We’re a prosperous country, provided you live within Morfis or one of the major cities. But for those residing in the desert, there is far more that can be done.”

Alvin yawns, stretching his arms. Evidently this conversation has taken its toll on him in his current state. He leans back and looks at you.

“Besides, aren’t you even a bit curious about what’s inside?”

>A): Admittedly, yes. There’s probably something incredible inside.
>B): Maybe whatever was locked away was done so for a good reason.
>C): Write-in
>>
File: mysterybox.gif (472 KB, 320x240)
472 KB
472 KB GIF
>>6160654
>Admittedly, yes. There’s probably something incredible inside.
>>
>>6160654
>>A): Admittedly, yes. There’s probably something incredible inside.
Maybe we can slap the ancient kings corpse and steal his crown while we're at it, I mean uh, rightfully claim it as we're the next king of Morfis or course.
>>
>>6160654
>>B): Maybe whatever was locked away was done so for a good reason.
Come on, we can read the room
>>
>>6160654
>C): Write-in
>"On the one hand, unimaginable power. On the other hand, horribly agonizing death. Let's cross that bridge when we get to it."
>>
>>6160654
Yeah alright glad we cleared this up. Bronte really is here on a mission from her mother because these dudes were poking around this stuff for 20 years lol. Hunting down the snakes is now a family tradition, atleast for the women of the family I suppose. Bronte gets into the Magic College, gets close to the Princess, convinces her that bad stuff is going on and that this is a good chance for real political power to return to the monarchy. Just a small matter of getting the real fighting power for war or assassination together without tipping their hand. Marriage Contest.

The "Don't Open It" plot as extra bonus kino.

>C): Write-in
"Would you believe that May went to a fortune teller right before all this happened and 'Don't open the door.' was mentioned?"
>>
>>6160654
>A): Admittedly, yes. There’s probably something incredible inside.
>>
>>6160654
>A): Admittedly, yes. There’s probably something incredible inside.
RIP May I guess if we open the door, but opening it up and just beating up a resurrected moleman or whatever's sealed in there is appealing.
>>
>>6160654
>>B): Maybe whatever was locked away was done so for a good reason
Goddamn Genie tricked us with promises of power once already.
Maan, this is getting complicated. All I wanted is to slay the contestants and bang the princess. Oh well, as the future king we have to get involved.
>>C): Write-in
>"Would you believe that May went to a fortune teller right before all this happened and 'Don't open the door.' was mentioned?"
While it would be pretty funny to just toss the piece of Argathium into the desert sands and carry on, I don't think that kind of plot derailment would work.

Also, I assume Winona, Blair and Corrine knew about the mage spy poking around Rusalka, and we don't have to pen a letter or anything. As this guy >>6160783 said, it's probably why Bronte is in Morfis in the first place.
>>
>>6160654
>A): Admittedly, yes. There’s probably something incredible inside.
>>
File: Fire Magic.png (3.78 MB, 1677x2268)
3.78 MB
3.78 MB PNG
>>6160654
>“Admittedly, yes.” There was no way the Sorcerer King would go to such lengths to keep Tartarus locked up if there wasn’t something interesting residing within. Perhaps it was as incredible as Alvin claimed, and inside was a font of power ripe for the taking. Or maybe it was where the man had kept his great horde of treasures, having amassed the largest fortune the world had ever seen. Hell, even if it was just where he kept lewd portraits of women he hid away out of embarrassment, that would still be something worth seeing.

>“None of this changes the fact that I intend to see you safely to Morfis. And I’m certainly interested in whatever lies within Tartarus. But make no mistake, my priority is still winning the competition and bedding Princess Yulia. Make sure that our two goals do not clash with each other.”

Alvin nods. “I’m glad you mentioned that. I’ve been going back and forth on how to best thank you for saving me. What you did in defeating the Djinn and reclaiming the Keep was no small feat. Earlier, I mentioned favoring you to win the competition. But I’ve decided that is not enough. I wish to support you wholeheartedly by offering my services to you. Both as a combatant, as well as a tutor.”

>“Tutor?” You scoff. “Sorry, I’ve been out of school for a while now.”

“If you wish to rule over a land of sorcerers, it would be best if you were able to cast more than a few meagre fireballs. I’d wager you’re much more capable than that. I’d be happy to teach you what I know of the arcane arts.”

Now that was an interesting offer. You hadn’t seen much of Alvin’s magic, but what you had seen was enough to sink an entire pirate ship with one spell. If an Adjunct of the Royal College was willing to offer you his services, then who were you to refuse him?

>Alvin joined the party!

>Alvin:
>Level 30 Sorcerer
HP: 44/44
MAG: 28
STR: 15
SPD: 22
DEF: 9
RES: 12
Weapon: Silver Sword (+12 ATK)
Spells: Fimbulvetr (+12 ATK, +10% Crit, Area of Effect, 2 Uses)
Aircalibur (+3 ATK, 3x DMG against flyers, 5 Uses)
Thunder (+5 ATK, +10% Crit)
Elfire (+7 ATK, 6 Uses)
Heal (Restores Mag +10 HP)
>Skill: Ice Mirror (Reduce DMG received from ranged attacks by half)

“I’m exhausted.” Alvin says, yawning. “I’ll need a few days to recuperate. I’m sure the others won’t mind. Once we’ve resupplied here and rested up, we can be on our way to Hima, the Peak of Wyverns.”

>“And I assume this Hima will be a safer destination than Ithaca was?”

Alvin merely shrugs and falls back asleep.

>Choose a companion to speak with
>>
>>6161389
Elric or May
Cool Sword vs deep trauma... hmmm
>May
Elric will still have the cool sword in the future.
>>
>>6161389
>Nadia
The MVP
>>
>>6161389
>Elric
It's been a hectic night but buddy was pretty shaken up over his first kill
>>
>>6161389
>Elric
>>
>>6161389
>Choose a companion to speak with
may
>>
>>6161389
>Elric
>>
>>6161389
Hm, having a hard time picking between Elrick and May now... Eh I'll stick with May, someone can be the tiebreaker.
>May
>>
>>6161389
>Eiric
Nadia also needs to be talked to, maybe we could officially promote her to henchwoman, she's pretty alright for a crazy witch with no ethics.
>>
>>6161389
>Choose a companion to speak with
>May
The wound she's still nursing IS our fault, after all.
>>
>>6161389
>May
My May
>>
>>6161389
>>May
>>
Mayday. Writing!
>>
>>6161811
Love May
>>
File: Bunny.jpg (805 KB, 1080x1080)
805 KB
805 KB JPG
>>6161389
After being shooed out of Alvin’s tent, you find the rest of your companions are still asleep following last night’s activities. You resolve to speak with May once she’s awake. A part of you did feel somewhat guilty about leaving her to the mercy of the Djinn, and you felt you should try and smooth things over. You decide that while she slumbers, you’d prepare her a quick gift. You find the small block of carving wood you brought with you from home at the bottom of your chest of items. You’d taken up the art in your younger years after it had been shown to you by Ashe, Blair’s husband. It was a relatively bloodless hobby for you. Unless you slipped up with the carving knife, of course.

You begin working the block of wood into the shape of a simple rabbit, just as Ashe had instructed you all those years ago. Growing up in a castle that was full of mostly women, the Count had been one of the few paternal figures you’d had in your life. To be frank, you’d always found him a bit boring. He was the exact opposite of everything you’d heard about your father. But he was a well-meaning sort, who had never had any issues putting others before himself. Examining your handiwork, you determine that it was of acceptable quality and met your standards.

It doesn’t take long for you to find May. She whistles a jaunty tune as she strolls over to you, having emerged from within the Keep. Even from a distance, you can hear her pockets jangling. Evidently, she’d ventured back into that hellhole to do a bit of procurement. It was not just the noise that clued you in on this, but the fact she was once again covered in blood.

“Morning boss!’ May greets you. She reaches into her cloak, handing you several pouches filled to the brim with shiny coinage. “It’s about 1000 gold, give or take. Course, I only took it from the pockets of those Riahi guys. Didn’t feel right taking from the mages. And I bet their buddies here wouldn’t have looked too kindly on it.”

>You received 1000g!

>“No matter. Fine work, May. Here, I made this for you.” You accept the blood money from May, and in return hand her your crafted masterpiece.

“Wow!” She marvels at the wooden bunny wide-eyed. “A gift from the boss! You really made this for me? I had no idea you were the artsy type! Thank you so much! But what made you go ahead and make something like this for me?”

>“It’s a Tristain d’Rusalka original. Consider it appreciation for all the fine work you’ve been doing lately.” You were never good at apologizing, and it was something Bronte often scolded you for. You often instead chose to double down, even when you knew you may not have been making the best decision. But perhaps this would be an acceptable way of making amends with May. “You seem to be in good spirits. I thought your episode with the Djinn would have had you a bit more shaken up?”
>>
File: May.png (42 KB, 202x169)
42 KB
42 KB PNG
>>6162008
“That blue thing?” May asks, seemingly having already forgotten last night’s events. “Nah, not really. Why?”

>“Well…it had you pretty tight in its grasp. It was using you as a human shield. And that was after you went through the trouble of pulling me up from the quicksand. Which uhh…was good work, by the way. The way you avoided being caught in the sands like the others was quite impressive.”

“Oh. I wasn’t really worried about that.”

>“You weren’t?”

May shakes her head. “Nah. I knew you’d come through and get me out of that creep’s hands. This is you we’re talking about, after all. I guess I just never really felt like I was in any danger.”

>“Really? Because you were. In quite a considerable amount!”

The thief merely looks at you blankly, before shrugging her shoulders. “Sure, if you say so boss. But that thing wasn’t so tough! If that’s the worst we’ll have to deal with, then this competition should be easy pickings for you!”

>“Heh, damn straight! I like your attitude, May. The others could really stand to learn a thing or two from you. You’re positive, unlike Cuthbert or Adeline. But you’re not useless, like Elric. And you aren’t constantly hiding secrets from me like Alvin.”

“Definitely not!”

>“I see big things for you in my future reign. Tell me, what did I promise you when we first met?”

“You said I could be your Finance Minister.”

>“Too small. Consider yourself having earned a promotion. I’m thinking you have what it takes to be a royal advisor.”

“Ooooh…” The girl’s eyes glow. “What do they advise on?”

>“Whatever I want.”

“Then I’m your girl!”

>You gained a B-Support with May! (+2 SPD during combat when fighting within 3 tiles of May)

>Choose another companion to speak with
>>
>>6162009
>Nadia
Ok, NOW give me the real MVP
>>
>>6162009
>Elric
Probably past time to speak to that boi about his path, also he had his first kill, also what he spoke with 99 about, also he might have some kind of cursed sword.
>>
>>6162009
Also WOOOOOOO MAY SUPPORT!
Does May also benefit from +2 SPD or just Tristain?
>>
>>6162009
>Elric
He needs... The Talk.
>>
>>6162015
Yep. Supports work both ways. So Alvin also gets +2 MAG fighting near Tristain.
>>
>>6162020
Gods thats putting Alvin's base magic to 30. Righteous
>>
>>6162009
>Elric
>>
>>6162009
>>Nadia
>>
>>6162009
>Elric
Sure we stuck him in the basement this entire fight but by golly we haven't forgotten about him.
(Also we need to see if he's been eaten by his totally not cursed sword yet)
>>
>>6162009
>Nadia
>>
May's pretty chipper and upbeat for a thief. Good to have her.

>>6162009
>Elric
He got his first kill last night and his hands are still probably shaking. If we want him to use Mystletainn with any semblance of efficiency, we need to start sooner rather than later.
>>
>>6162009
>Elric

>''And you aren’t constantly hiding secrets from me like Alvin.”
>“Definitely not!”
See? She's our most trustworthy servant.
>>
>>6162009
>Choose another companion to speak with
>Elric
We must speak with B O Y. He requires our guidance.
>>
>>6162009
>>Nadia
>>
>>6162009
>Nadia
>>
File: Elric von Boramus.png (37 KB, 201x166)
37 KB
37 KB PNG
>>6162009
You decide that it was time to speak with Elric. Last night, he’d achieved his first kill, having slain a Riahi assassin that had tried to catch him off guard. It was a feat that had surprised even you. He’d seemed shaken up by the deed, and seemed as though he could use someone to talk to. Though you found Elric to be the furthest thing from useful, you thought it would still make a nice gesture to see how he was doing. You find the boy off by himself, in a deserted area of Ithaca. He looked as though he had been training. He was taking practice swings with the sword he’d received from 99, and judging by the sweat he was drenched in, he’d been at this for quite a while.

>“Oy, how’s it going?” You call out to Elric as you approach him. The boy hardly pays any attention to you. Instead, he continues swinging his sword rhythmically. The strange ebon blade slices through the air, seemingly light in his hands.

“Ah…Lord Tristain!” Elric answers in between breaths. “Good to see you! I’m…doing well! How are you?”

>“I had some time and I thought I’d check in. How are you faring? Last night was your first kill, was it not? I imagine that must be weighing heavy on you.” You could really only imagine. You recall that your first kill had occurred during your time at the Officer’s Academy, against a bandit that had been terrorizing a local village. You slept as soundly as a baby that night.


“Weighing heavy?” Elric practices an overhead chop with his sword, and you can feel the force of his swing from here. “Hmmm…I was a bit shaken at first. But now, I guess it’s just not bothering me too much. People are naturally going to die on this journey, no? Better them than me, I suppose.”

Now that didn’t sound like the Elric you knew.

>“Not that I disagree, but what’s gotten into you? That’s an unusual statement from you of all people. Not to mention, I don’t think I’ve ever seen you do a second of training since I found you here. What’s this all about?”

“I’ve decided that I don’t want to be a burden on you and the others.” Elric declares. “No more holding you back. I want to fight on the frontlines alongside you, just like Cuthbert and Adeline. So, I’m going to give it my all. From this day forward, I pledge to get stronger. I swear that I’ll see that you win the competition, Tristain!”

>“Is that so? I mean…the competition is in less than 30 days. I don’t know how much realistically stronger you can get in a month’s time. Still, this is certainly a step in a positive direction for you. And that sword you’re swinging…I’ve never seen anything like it, but it appears you’ve acclimated to it quite quickly. Looks like having you babysit that brat for a few hours proved to be a good thing.”
>>
File: Mystletainn.png (215 KB, 563x351)
215 KB
215 KB PNG
>>6162814
“Yes…this blade is incredible.” Elric says, finally taking a break from his practice to eye the weapon lovingly. “I don’t know what it is about it, but I’ve felt so much more confident since it came into my hands. Is this how you feel when you hold your axe, Tristan?”

>“Sort of. It’s true that nothing makes one more confident than the feel of a good, sturdy weapon clenched in their hands. That being said, I’ve never seen a sword that looks quite like that.” You couldn’t get over the ominous red jewel the sword held, crafted in the shape of a creepy-looking eye. It was certainly more well-crafted than any Morfisian made weapon you’d seen thus far, but that begged the question of why it was rotting in a basement with 99 in the first place.

“99 said that the mages here kept a lot of artifacts with her so that they’d be affected by her ability. Some of those artifacts were dangerous. But others were more recent discoveries that the mages hadn’t gotten around to studying yet. This sword was one such artifact. It was found in an excavation, and brought here to be studied further. Ordinarily, it probably wouldn’t be good to just take it…but I guess the folks here have some bigger problems to deal with.”

>“Doesn’t that strike you as odd?” You could hardly believe that you were serving as the voice of caution here, but for some strange reason, Elric was not. “So isn’t it possible there may be more to that sword than meets the eye?”

“I don’t know, Tristain.” He says, swiping the sword to the side. “It seems pretty normal to me. 99 said most of that stuff ends up being mundane junk that they just throw out.”

>“Just be careful. If you accidentally cut yourself with that thing it’ll be a huge pain in the ass.”

“Do not fear. I know I may not look it, but I’ve at least had the basics of martial training back home. I’ll be fine.”

>“Good. I’ve gotta say, I like this new mature side of you, Elric. If you keep it up, maybe I’ll even be willing to show you a thing or two.”

>You received a C-Support with Elric!

“Well, since you mentioned it, I do have a request for you.” Elric wipes the sweat from his brow before facing you with a newfound seriousness. “Would you be willing to spar with me?”

>A): That’s probably not a good idea. With our difference in strength, it’s liable to be dangerous for you.
>B): Sure. Just don’t complain if I kick your ass.
>C): Write-in
>>
>>6162816
>>B): Sure. Just don’t complain if I kick your ass.
tell me how the sand tastes little man
>>
>>6162816
>>B): Sure. Just don’t complain if I kick your ass.
>>
>>6162816
>B): Sure. Just don't complain if I kick your ass.
The sword's gonna make him flip out and try to kill us, ain't it? Real Stormbringer hours.
>>
>>6162816
>>B): Sure. Just don’t complain if I kick your ass.
>>
>>6162816
>B): Sure. Just don’t complain if I kick your ass.
If the sword is gonna go crazy might as well it happens here instead of in the field.
>>
>>6162816
>B): Sure. Just don’t complain if I kick your ass.

Let's see how it goes. If it's not possessed, then it can be a teaching moment. If it is, then hey, at least it'll be in combat against someone who isn't actively trying to kill him.
>>
>>6162816
>B): Sure. Just don’t complain if I kick your ass.
>>
>>6162816
>B): Sure. Just don’t complain if I kick your ass.
>>
File: Alvin's Man.png (53 KB, 200x167)
53 KB
53 KB PNG
>>6162816
>You could scarcely believe your ears. Elric was seriously looking to spar with you? While the idea itself seemed ridiculous and perhaps even dangerous, you wanted to encourage this new, more assertive side of him. You feared that rejection might just lead to him reverting into his old, cowardly ways. Better to help build him up into a better man than to leave him hanging. “Are you serious? Fine then. Just don’t complain if I kick your ass.”

“T-thank you, Lord Tristain!”

You and Elric put a few paces between yourselves as you prepare for your duel. You watch closely as he takes up a rather impressive sword stance. Elric’s blade is pointed towards you, close to his face, and his knees are bent, as if ready to spring forward towards you like an arrow. That weapon certainly does a lot of the heavy lifting in making him look intimidating. Still, as you watch Elric, whose eyes are narrowed and studying you closely like a hawk, you feel something unexplainable on the back of your neck. Has this boy been holding out on you? It looked as though he was seriously ready to give you the fight of his life. Now that would certainly be a surprise. You place one hand on the hilt of your axe, currently strapped to your back, and call out to Elric with a sharp grin.

>“Whenever you’re ready!”

Elric launches towards you, kicking himself forward. He closes the distance quickly, sword low and ready to catch you with a thrust. He juts the blade forward, both hands on the hilt as he aims for center mass. At the last second, you step to the side, smacking the back of his head with an open palm. He collides face first to the ground, and does not move.

>“Hey, you okay?” You ask Elric. You receive no response. Shit, did you kill him? You nervously nudge his body a few times, until you’re finally met with what sounds like an unconscious moan. Oh, thank the Goddess. That would have been impossible to explain to the others. You stare at Elric’s blade, which was still firmly clenched in the boy’s hands even in this state. Maybe it really was just a piece of junk after all?

“Oy! You knocked him on his ass pretty good, Lord Tristain.” You hear a voice call out from behind, and find four of Alvin’s men standing there. These were the same ones that had accompanied you into the Keep. They’d been a bit out of their depth for sure, but they still managed to help in their own little ways. That they’d even survived the night was a testament to their good fortune.

>“Of course. You saw what I fought last night. If those things didn’t stop me, it’s not like Elric here ever stood a chance.” You boast proudly while Elric convulses a slight bit on the ground.

“Damn right!” The man who’d been wielding an axe agrees. “We wanted to find you, Lord Tristain. All we’ve been talking about is last night’s battle.”
>>
File: Tristain d'Rusalka.png (27 KB, 202x177)
27 KB
27 KB PNG
>>6163264
“You were crazy out there.” The one who used a sword says. “I don’t know if all you Fodlan bastards are that strong, but I know you’re someone I wouldn't want to mess with in a million years.”

“That’s right.” The lance-wielder says. “If it’s gotta be one of you guys rutting with Princess Yulia, then it better be you. We saw first-hand how you charged in there to save Captain Alvin, and we appreciate that more than you know. You ask me, Morfis needs itself a king like that.”

“We helped ourselves to some loot last night.” The bowman says in a hushed whisper. “Seemed only fair, given what we went through. We all came together though and agreed that we want you to have first say on the treasure. It’s our way of saying thanks for saving the captain. And, we want you to consider it as…a tribute of sorts?” The man smiles coyly. “If you’re really gonna be King, we hope you won’t forget our service tonight, Lord Tristain.”

>“Hahaha, now that’s more like it!” You laugh, clapping the men on their backs. “You sea dogs aren’t so bad after all. Well, I assure you, it was nothing on my part. I’ll always come to the aid of my people, and I’ll always be ready to fight for them. That being said… I'll also be happy to accept whatever treasure you have in mind.”

Peering into the chest that the men carry with them, you find two items that strike you of particular interest. One was a pouch of what looked to be potent spirit dust. The same sort that you’d seen back in Solis. The other was an enchanted pegasus wing, imbued with magic that would help to increase your speed.

>A): Choose the Spirit Dust (+2 MAG Permanently)
>B): Choose the Speedwings (+2 SPD Permanently)
>>
File: Hector Helicopter Spin.gif (215 KB, 500x467)
215 KB
215 KB GIF
I’m going to wrap up Thread #2 here. This last event is a reward for having kept all of Alvin’s men alive.

This was a fun thread to write. Watching the reactions to the Djinn was one of the funniest things I’d seen here. From resignation when it first popped out and you saw its stats, to then nearly killing it on the first turn, to it then pulling the bullshit it did and causing panic once more. I certainly thought someone was going to die here.

Tristain is growing into quite the powerhouse. His stats, particularly strength and HP, are getting pretty huge. I originally had mentioned that every 3 level-ups, I’d give him a new ability or an additional Crest charge. I’ve decided to retcon that and make improvements like that story-based instead. Four Indech charges is pretty good right now as is anyway, and you didn’t even need them to beat your copycat.

If anyone has any questions about alternate things that may have happened, or just questions in general, I’ll still be periodically checking the thread while it's up. Thread #3 will likely start a few weeks into January. Until then though, I hope everyone has a Merry Christmas, as well as a Happy New Year.

Thread Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sorcerer%20Kingdom
>>
>>6163270
How lucky were we on the Djinn Dice, in terms of which abilities he gained?
>>
>>6163268
>>B): Choose the Speedwings (+2 SPD Permanently)
Not getting doubled is nice
>>6163270
Yeah, wasn't even gonna ask for the crest boost seeing how we got through that marathon just fine
>>
>>6163268
>B): Choose the Speedwings (+2 SPD Permanently)
Gotta go fast.
>>
Hmm, it seems the gap between Elric and Tristain is too great right now. But once he catches up, Mystletainn will give him a huge boost, eh? Can't wait for Tristain to grind this up and snort it.

>>6163268
>B): Choose the Speedwings (+2 SPD Permanently)

Speed helps us in the initiative order, helps us double slower enemies, and prevents us from being doubled in turn, so bolstering our mediocre speed further would be nice.

>>6163270
Thanks for running, Tree! Hope you enjoy the holiday season. As for my usual battery of post-thread questions...

>What's up with the Children's Guide to Morfis? Did someone we know make it, or is it just a popular children's book? What would have happened if we talked to Alvin without having read it first?

>What would have happened if we approached the oasis?

>What would have happened if we presented the Crest of Macuil to Adjunct Martin instead of Indech? What about if we declined to show them?

>What would have happened if we intervened during Nadia and Andreas' argument?

>What would have happened if we declined Nadia's request for a lock of our hair?

>What would have happened if we grabbed our axe when the assassin entered our tent instead of just waiting and seeing?

>What would have happened if we charged into Cassius' tent instead of Elric's? Would he have survived if May ran in to assist him?

>If we didn't give Nadia a Concoction, Nadia would have died, right? How would that have affected the rest of your plans for the thread?

>What would have happened if we just left and took our chances out in the desert?

>What would have happened if we chose to leave Cassius or Elric or both behind as we entered the keep?

>What would have happened if we rushed ahead in the darkness to reach the Magic Seal? What would have happened if we sent only our best?

>What would have happened if we carried 99 back to the containment zone? What about if she were tied up, or if she were left to roam free?

>What would have happened if we fought the Construct as a group?

>What would have happened if we used Fire Magic or Torch Magic on the Gargoyle that grabbed us? What would havehappened if we used a Phantom to distract it?

>Similarly, would a Light Rune have worked on the Sandworm?

>What would have happened if we bluffed the assassin woman and succeeded? What about if we failed? What if we just talked instead of attacking?

>What would have happened if we succeeded on reasoning with the Djinn? What about if we prostrated ourselves before it?

>What would have happened if we returned back to camp to check in on the men? What about if we milled about in the keep until after Nadia was done with Alvin?

>What would the other stories have done for 99?

>What would have happened if we chose not to help 99?

>What would have happened if we chose not to spar with Elric?

Again, feel free to answer as many or as few questions as you like. Thanks again for running!
>>
>>6163268
>B): Choose the Speedwings (+2 SPD Permanently)

Even if we can't go fast, going less slow is a benefit.
>>
>>6163270
>If anyone has any questions
If May had a hat what would it be?
>>
>>6163268
>B): Choose the Speedwings (+2 SPD Permanently)
>>
>>6163268
>>B): Choose the Speedwings (+2 SPD Permanently)
>>
(Maybe an IP Change)
>>6163442
>Children's Guide
In universe, Cassius' book was missing a page so he filled it in himself. In actuality, I couldn't find art that depicted what I wanted so I said fuck it, this is a drawquest now. Alvin would have given you a brief summary if you never read it.

>Oasis
Soon...

>Crest presentation
Nothing different if it was Macuil other than early revealing you knew magic and had two Crests. If you declined to show them, the Ithaca folk would be less cordial to you.

>Intervene
A bit more dialogue with Andres, but he wouldn't fight you or anything. That would be a bad move on his part.

>Deny Nadia's request
There wouldn't have been a fight against your clone. You'd have fought another Riahi assassin instead. He was killed off by the Construct, so you never meet him.

>Grabbing your axe
He wouldn't get his sneak attack crit on you

>Cassius' tent instead of Elric's
Cassius wouldn't have lost HP. Elric would have survived.

>Nadia dying
She'd still tell you about the switches, but she'd die and wouldn't join the party. As to how that would effect the rest of the thread, she killed the Terror as well as the Djinn, and was a source of healing. Without her I'd imagine you'd have a lot more of a difficult time clearing the Keep.

>Taking your chances in the desert
Would be a bit too spoilery to get into, but it would be an early start into something coming soon.

>Leaving people behind
Nothing much. There lives would not be at risk in the Keep is all. This was an option in case people wanted to safeguard a damaged Cassius or weak Elric.

>Rushing in
Sneak attack crits for everyone. Sending just you and Adeline would be safe, but take a turn longer, running the clock on saving Alvin.

>99
Forcing her back in would cause her to dislike you. Letting her roam free would probably fuck you over in the long run.

>Fighting Construct as a group
He'd be trying to target your squishier units rather than you.

>Gargoyle
You'd do a bit of damage with magic, but he'd still keep you in his clutches. Phantom would have had to roll to keep the goyle distracted.

>Light Rune the sandworm
Sure, I think that would have been fine.

>Margo
Bluffing would lead to more lore that you may not know, though she'd still make you fight the Djinn. Failing would just be a fail, no consequences. More on this later though.

>Djinn
You'd never be able to reason with it. It's as evil as they come, and was locked up for a good reason. Prostrating yoursef before it would have been pretty OOC for Tristain, and would be a generally bad idea.

>99 Stories
Just a bit more flavor on Tristain's background and history. Just gave you a few options to pick from.

Last few are spoilery. (1/2)
>>
>>6163357
He'd always have gotten that party-wide stun. The next thing that would have come would have been a party-wide AoE attack. Alvin would have also joined the battle on Turn 3 and performed a surprise attack on him, just to help you out a bit. The longer the battle went on, the more likely someone dying would be.

>>6163550
I've thought about this a lot. I think she'd have a black beanie. For a bonus, Adeline would have a yellow straw hat, and Nadia, a wide-brimmed black hat.

The biggest "alternate" thing that could have happened here was fighting Margo, the Riahi's leader. To do so, you'd have to turn on both switches while ignoring the Magic Seal. The reason Margo breaks the Djinn Orb was because with 99 back in her room, the sandstorm had resumed, and she was trapped inside Ithaca. If you never disrupted the Seal, Margo would have no reason to smash the Orb, and would fight you directly.

This was a “harder” route to take, and was hinted as being just that. Margo would have been just as, if not more of a lethal boss than the Djinn was.
>>
>>6163781
What will you do when May is chosen as our S Rank?
>>
>>6163781
So it was never going to be anything worse than that? Duly noted.
>>
>>6163878
I'll be happy for Tristain. May's a good girl, and it's not as though he needs to end up shackled to Yulia. There's still plenty of more girls left to encounter as well.

>>6163895
More like if it went past that, things have probably gone horribly wrong lol.
>>
>>6163937
Sorry, I meant more to acknowledge that there was never going to be something even WORSE than the stun on that second round. Come to think of it, WAS there much randomness at all to the abilities he would've gained each round, or did you have it all planned out even if we somehow lasted ten whole turns in there?
>>
>>6163270
Thanks for running!
This was a fun chapter. The fights were fun, and everyone questioning Tristain's high IQ move on sparing the Djinn at first was great.
Hope we get a wyvern rider waifu next thread.

Most questions were asked at this point, but if we went with Cassius's route, does that mean we would have reached Morfis with Alvin already dead?
>>
>>6163781
Did Tristain ever receive coal for winter solstice?
>>
>>6164103
I'm not even sure St. Cichol's Day has a giftgiving tradition, never mind a Santa equivalent.
>>
>>6163268
>B): Choose the Speedwings (+2 SPD Permanently)
>>
>>6163781
Interesting stuff! Thanks for answering my questions, as usual.

I've got another one that's a bit more open-ended (and spoilery), if that's okay: What does everyone in the party think of Tristain at the moment? If you'd rather we find out through supports instead though, that's fine too.
>>
File: Tristain Stat Audit.png (11 KB, 522x308)
11 KB
11 KB PNG
So, just like during the last quest, I've found myself with an abundance of free time, and thus I've taken it upon myself to write up another stat audit / analysis of the quest's MC. I suppose you could consider this my Christmas present. Hopefully, starting this project earlier and keeping it updated as the quest goes on will make things easier to track instead of rereading the entire quest three or four times to ensure the numbers are straight.

https://docs.google.com/spreadsheets/d/1c7F--SKfx3qJAb8wuOAetfPGiJQyuGu2Ph-e1MuKfes/edit?usp=sharing

Thus far, there aren't any discrepancies with the numbers (provided the Speedwings vote wins, anyway), so I'll instead talk about our stats. Compared to the 'average' Tristain, we have slightly lower DEF and LCK, but equal or greater stats in all other aspects. All-in-all, we're shaping up to be the genetic monstrosity our dad always wanted us to be.

If we take our current stats, and add the average stats we would gain for the next 26 levels, we can get a projection for what Tristain could look like when he's Level 50-- max level, essentially. This does not include Statboosters, Promotion Gains, 'Feat' Bonuses, Legendary Equipment bonuses, or Ava's Drops / Maturity Boosters, and rounds off.

>Tristain d'Rusalka
>Level 50 (Hypothetical) Average Lord (MAX)

HP: 54 + 31.2 = 75 (120%)
STR: 28 + 16.9 = 55 (65%)
MAG: 18 + 10.4 = 28 (40%)
SPD: 17 + 7.8 = 25 (30%)
DEF: 20 + 15.6 = 36 (60%)
RES: 15 + 10.4 = 25 (40%)
LCK: 14 + 14.3 = 28 (55%)

Which is pretty insane, statwise. It'll likely grow even greater than this, though. His middling speed can be compensated with the Crest of Indech, and his offensive stats are crazy. As a comparison, here's Level 50 Blair, and Level 50 Rex.

>Blair Weaver
>Level 50 Seraph Knight (MAX)
HP: 73 (100%)
STR: 35 (50%)
MAG: 34 (60%)
DEX: 32 (55%)
SPD: 47 (75%)
LCK: 35 (40%)
DEF: 31 (60%)
RES: 27 (50%)
CHARM: 40 (55%)

>Spells:
Forseti (S Rank, +20 DMG, 30% CRIT, Enemy attacks will miss you for 1 turn, 1 Use)
Fire (E Rank, +3 DMG, 10 Uses)
Thunder (D Rank, +5 DMG, +10% Crit, 5 Uses)
Aircalibur (C Rank, +3 DMG, 3x DMG against flyers, 5 Uses)
Fimbulvetr (B Rank, +12 DMG, +10% Crit, Area of Effect, 3 Uses)
Bolting (A Rank, (+12 DMG, 15% Crit, Long Range Siege Magic. 2 Uses, Range: 20)

>Inventory: Gungnir (+20 DMG, 10% Crit, +2 STR, SPD, DEF), Axereaver, (+8 DMG, +40 Avoid against Axe Users) Magic Staff (+5 to magic attacks), Blessed Lance (+7 DMG, Heals 5 HP every turn), Delphi Shield (Negates Flier Weakness)

>Rex d’Rusalka
>Level 50 Barbarossa
HP: 120
STR: 42
DEX: 40
SPD: 39
LCK: 35
DEF: 37
RES: 30
Weapon: Gae Bolg (+20 DMG, 10% Crit), Delphi Shield (Negate Flier’s Weakness)
Skills: Dragon-kin Wyvern (DEX based chance for Wyvern to launch a fireball or wind attack), Crest of Indech Level 3 (30% Chance to follow-up attack)

Of course, this only looks at the numbers-- there are other factors too.
>>
>>6164233
Namely, the biggest thing to remember is that Blair and Rex have Fire Emblem: Three Houses statlines, while Tristain has the comparatively simpler Fire Emblem: Heroes statline, albeit one modified for narrative purposes. Assuming we port Blair and Rex into an FEH statline and don't fiddle around with things much though (disregarding the fact that Blair gets partially shafted because her ability to dodge disappears, while also beating out others in her sheer number of skills)...

Just for fun, let's pit them against each other in hypothetical combat.

If we assume that we're following Sorcerer Kingdom rules on combat (fastest combatants move first), Blair vs Tristain ends in Blair victory on Turn 1, as she can immediately obliterate Tristain with Forseti because of her Magic Staff + B. Tomefaire. To say nothing of the ridiculousness that is Stun.

In the Blair vs Rex fight however, Rex ate 4 dozen eggs and can tank double Forseti like a champ. Ironically, however, he still loses unless the Crest of Indech + Dragon-kin Wyvern triggers on his turn. Blair's just grown really powerful, and it's easy to forget that even though she's crestless, she was probably the strongest (normal) human in her prime.

In a Tristain vs Rex fight... unfortunately, dad is just too swole, and even if Tristain were to burst everything, he wouldn't get a kill before Rex slaps him down in turn-- it doesn't help that he's much faster *and* has the Crest of Indech to boot.

Of course, these are all hypotheticals. Another important thing to note is that Tristain is heavily undergeared for this fight, while also having the greatest possible potential for gear down the line. Blair and Rex both have their legendary spears, but Tristain with The Inexhaustible or the Wind Caller's Genesis is going to be on a whole other level-- we're talking +30 worth in stats (in this quest) if a Hero's Relic is wielded by those of the correct bloodline.
>>
>>6164253
A Level 24 Blair against a Level 24 Tristain is a lot more fair, though.

>Blair d'Rusalka
>Level 24 Harrier (0/100)

HP: 43 (90%)
STR: 22 (40%)
MAG: 17 (50%)
DEX: 19 (45%)
SPD: 27 (65%)
LCK: 13 (30%)
DEF: 17 (50%)
RES: 17 (40%)
CHARM: 13 (45%)

>Skills:
Lancefaire: (+5 Atk when attacking with a Lance)
Black Tomefaire (+5 Atk when using magic)
Darting Blow (+6 Spd when attacking)
Rally Spectrum (Grant +2 to ally’s stats when not attacking)
Swordbreaker (+20 Hit and Avoid when facing Sword users)
+2 STR
+5 HP

>Spells:
Fire (E Rank, +3 DMG, 10 Uses)
Thunder (D Rank, +5 DMG, +10 Crit, 5 Uses)
Aircalibur (C Rank, +3 DMG, 3x damage against flyers, 5 Uses)
Fimbulvetr (B Rank, +12 DMG, +10 Crit, Area of Effect, 3 Uses)
Bolting (A Rank, +12 DMG, 15% Crit, Long Range Siege Magic. 2 Uses, Range: 20)

>Inventory: Silver Lance (+13 DMG), Axereaver (+8 DMG, +40 Avoid against Axe Users), Magic Staff (+5 to magic attacks), Flame Lance, Blessed Lance (+7 DMG, Heals 5 HP every turn), Javelin, Iron Sword+, Vulnerary (x5), Elixir

Following Sorcerer Kingdom combat rules...

Blair could hit Tristain for 22 + 13 (Silver Lance) + 5 (LF) = 40 - 20 (DEF) x 2 = 40 DMG.

This would put Tristain in Resolve range, and on his turn, the subsequent 28 + 12 (Steel Axe) +7 (Resolve) = 47 - 17 = 30 x 2 = 60 DMG would immediately splatter the younger Blair. In fact, he doesn't even need to get to his turn. If Blair attacks him in melee, he takes 20 DMG, slaps her for 23 DMG as a retaliation, and then activates the Crest of Indech to do so again, killing her before she can even start her second attack.

Lest we forget, Tristain is scary. And this isn't even him at his fullest potential yet.

Of course, Blair could instead, on her turn, fly out of his range, use Bolting twice (24 x 2 = 48 DMG), and then fly back in during the next round to secure the kill with Fimbulvetr, but let's not dwell on that.

All in all, this has been a fun exercise in powerscaling, and I'm interested in seeing how things develop further from here on out.
>>
>>6164233
Huh, the fact that Tristain is trajected to only be slighly worse then Blair in magic is a surprise, but to be fair it's not like Blair started out that magical herself in the beginning either, I wonder, if we spec Tristain into becoming a Malig Knight, or the FE3H equevelent, then his magic just might surpass Blair, that is if we have good luck with our statups, and with Alvin helping in tutoring Tristain that is another boost.
>>
File: a certain hag.jpg (229 KB, 1200x1200)
229 KB
229 KB JPG
>>6164009
Maybe! Maybe not. He may have found a way to get by.

>>6164103
He got the Byleth doll he wanted as a kid, complete with an attachable Sword of the Creator.

>>6164225
Sure, let's see.

Adeline: She respects Tristain as a warrior and knows he’s well-meaning, even if he is stubborn and hard-headed. She’s having a difficult time acclimating to things, as she’s usually always been alone. She still considers Tristain an enemy she’ll need to beat to win the Competition.

May: The most loyal to Tristain. Grateful he saved her life and gave her a sense of purpose, as well as potential future opportunities.

Cassius: Respects and likes Tristain. Is open about the fact he’s here mostly to learn more about Fodlan, as well as to potentially get in the good graces of the future king.

Cuthbert: Thinks Tristain is weird, and can’t fathom why anyone would want to fight as much as he does.

Elric: Looks at Tristain as a bit of an older brother. Although he’s been acting a bit off since picking up that sword…

Nadia: Is infatuated with Tristain, mostly because of something she saw when looking at his blood.

Alvin: Thinks of Tristain as a good friend, and one whom he is in debt to.

>>6164233
This is awesome. I'm glad I passed the audit, because last time Blair would have had the IRS knocking on her door with how many discrepancies there were.

I wanted a bit of a slower MC this time around to counterbalance how sanic-tier fast Blair was. I thought it would be nice to do something different this time around. I balanced Tristain’s stats with Hector from FE7 in mind, but that was after Axes had been chosen as our weapon. Had we picked Swords, he’d probably have more speed. Same with lances.

It’s funny how one-sided a Blair win is, but as you said, that’s with Tristain’s current kit. I’d wager he’ll have no shortage of tools by the end of this, both magic and mundane. You’re right though, Blair was tough as shit in her day. I wonder if she kept up with her training…

You made an interesting comment about Tristain’s relics. Unfortunately, they’d probably be stuck in a vault in Garreg Mach. Unless of course someone already brought one over to Morfis. I wonder if there’s anyone around who could have done that though?

Thanks for the in-depth analysis. Always a pleasure to see a longform post from you.
>>
>>6164375
>I wonder if there’s anyone around who could have done that though.
it May, right? everyone else is accounted for. Wonder where she is hiding it

We clearly need to max her Support tier ASAP, since if its not her she can help us "acquire" it.
>>
>>6163268
>B): Choose the Speedwings (+2 SPD Permanently)
Reducing the chance of being doubled is more important than the MAG boost. He can compensate with his crest.

>>6164375
>I wonder if there’s anyone around who could have done that though.
Right another reason to meet up with Bronte ASAP - her mother and the supreme leader of the church are besties and Bronte could easily have smuggled in the Wind Caller's Genesis under the guise of a regular magic tome.

>I wonder if she kept up with her training…
Tristain vs Blair where Blair starts with a massive extra stat boost because Tristain called her a hag to her face kek

>Elric
I'm actually really looking forward to seeing where he goes now that he has his new sword.
>>
>>6163268
>B): Choose the Speedwings (+2 SPD Permanently)
>>
>>6164375
It's definitely interesting to see what the party thinks of Tristain-- makes me wonder how much those thoughts will change as their Supports develop further.

As for the audit, I'm glad to be of service! As stated, I'll try to keep it updated with each thread that goes on so that any discrepancies that pop up can be fixed on the spot rather than tallied at the end. Of course, I would appreciate other anons' help ensuring the numbers are straight, as usual.

Tristain being on the slower side (but not as slow as say, an Armor Knight) definitely makes sense-- between Resolve and the Crest of Indech, he certainly has his own way to compensate for it.

It's hard to quantify it, but I'd say that a lot of Blair's strength comes from her solid statline and sheer versatility in combat options. Strong speed, solid bulk, high mobility, and the ability to hit either DEF or RES as the situation suits it... Blair could do it all. Even if she doesn't have the same destructive power as a Crest User, she definitely earned her spot as a Fire Emblem Protagonist. Hope she's kept up her training! Makes me wonder if we'll get Blair or Winona as a Gotoh near the end-- they're basically Archsages with S-Tier magic now, and watching them dust off their old gear to help one last time might be fun.

Watching Tristain expand his kit will be fun too. The Level 24 Blair in my previous post was all the way in Thread 8, so Tristain's got a lot of room to grow in that regard. He'll probably get Valflame later on, just like his granddad, but it might be fun to see his other spells. Meteor or Rexflame, maybe? Plus whatever S-Rank Axe or Holy Relic can be found in here...

As for the relics... it's probably Bronte with the Wind Caller's Genesis, but it wouldn't surprise me if Clay managed to squirrel away the Blade of Moralta. We know Arios has the Thunderbrand, and Lorenz's sister or cousin has the Thyrsus... The Cormac/Scratch kid probably has the Mercurius too, though that one's just a nice sword rather than a holy relic. Makes me wonder if when Rex killed Indech, if any of his bones were taken to be forged into a new relic-- if that's even possible.

And thank you as well! I missed the first thread, but I'm glad to be here now. Enjoy your holiday break!



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.