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  • File : 1314712752.jpg-(66 KB, 395x600, dancewithdragons.jpg)
    66 KB ASoIaF Anonymous 08/30/11(Tue)09:59 No.16116893  
    Alright, so I just picked up the latest rulebook and I am mad.

    Since Throne edition I fielded a Northmen list with heavy use Bolton characters/tactics. My army never lost any games and I could even take on a full force of Lannister bannermen with Twyin and Jaime.

    I stopped playing 12 years ago but I recently decided to get back into the game. And I cannot believe the shit I am reading.

    First off, the Stark units are non-existent, the North as a whole has gotten big nerfs to it, and the Boltons can't be fielding with half of the houses. I mean wtf?! What's the point of even having Roose if half my old Northmen list is going to be useless?
    >> Anonymous 08/30/11(Tue)10:02 No.16116909
         File1314712937.png-(54 KB, 250x276, housefrey.png)
    54 KB
    >not using a combined-army of Boltons and Freys

    Field Roose with a dozen Frey characters. Roose's cunning + cheap and plentious nobles + large defense bonus = rape
    >> Anonymous 08/30/11(Tue)10:02 No.16116911
         File1314712964.jpg-(118 KB, 450x580, GRR2701_500..jpg)
    118 KB
    There is an actual Song of Ice and Fire RPG.
    >> Anonymous 08/30/11(Tue)10:02 No.16116912
    Atleast it finaly opened up giants.
    >> Anonymous 08/30/11(Tue)10:02 No.16116913
    Wait what? There's an Ice and Fire wargame?
    >> Anonymous 08/30/11(Tue)10:03 No.16116919
    >>16116913
    ...course...
    >> Anonymous 08/30/11(Tue)10:04 No.16116924
    >2011
    >not using Dragons list
    >> Anonymous 08/30/11(Tue)10:05 No.16116928
    >>16116911
    Yes, but we're talking about the TT game in here.
    >> Anonymous 08/30/11(Tue)10:06 No.16116936
    Cry more. I used to run a Martell army. MARTELL! How do you think I feel? Oberyn can't even win a Duel any more, sea units are non-existent and Martell have the smallest armies in the game.
    >> Anonymous 08/30/11(Tue)10:07 No.16116943
    How do you think I feel as playing a mostly Lanister based army...

    All my major hero units are now pretty much useless or crippled or now independent. How am I supposed to keep playing this army now?
    >> Anonymous 08/30/11(Tue)10:07 No.16116945
         File1314713249.jpg-(79 KB, 480x486, jaimeonthethrone.jpg)
    79 KB
    >>16116924
    Fuck you. Not all of us are faggots who use bullshit overpowered lists.

    I've been playing a Lannister army since Kings edition. Even after all the nerfs to the factions and Tywin getting removed I still field them, because I love the goddamn faction.

    HEAR ME ROAR
    >> Anonymous 08/30/11(Tue)10:08 No.16116948
    >>16116893
    The North Men were changed into being Royal auxillaries. You probably skipped that part. The Houses have been split between either Stannis or Lannister lists these days.
    >> Anonymous 08/30/11(Tue)10:08 No.16116949
    Anybody else think the Golden Company mercenary contract is a bit overpowered?
    >> Anonymous 08/30/11(Tue)10:08 No.16116952
    >>16116924
    >2011
    >not using Dragons list

    Dragons will not be available for the armies untill the next book. There where only that one special scenario with that one Dragon in this one.
    >> Anonymous 08/30/11(Tue)10:10 No.16116956
    Also getting rid of the Baratheon navy was bullshit.
    >> Anonymous 08/30/11(Tue)10:10 No.16116957
    >>16116949
    >Anybody else think the Golden Company mercenary contract is a bit overpowered?

    Elephans! Though I'm not to sure I like the delay rules on them arriving to the battle field.
    >> Anonymous 08/30/11(Tue)10:10 No.16116959
    The North was fucking overpowered and had it coming.

    I mean seriously. In the first edition Lannisters were they best faction. Then they gave the North an update and they suddenly got new special northmen characters, could field larger forces, could use Tully soldiers as allies AND could fully utilize the Freys+bonuses.

    Oh and Robb got all those crazy leadership abilities.
    >> Anonymous 08/30/11(Tue)10:11 No.16116967
    >>16116952
    They're still overpowered as fuck. I mean sure, the Commander is useless, but look at the Champions!
    Barristan, Strong Belwas, the Shavepate, Jorah until he got dropped from the list. Even the standard infantry can fuck up any other army.
    >> Anonymous 08/30/11(Tue)10:12 No.16116968
    Pffff stupid bandwagon idiots. I've been playing Tyrell since the the beta. Yeah, nothing special to look at, but at least we don't get nerfed or upjumped every other edition.

    Plus Lord Tarly's a badass.
    >> Anonymous 08/30/11(Tue)10:13 No.16116974
    >>16116959
    It got worse when he was declared King of the Trident. If you had him as commander, you could field ALL Tully units along with any North force you wanted.
    >> Anonymous 08/30/11(Tue)10:13 No.16116975
    >>16116967
    Plus there's rumours they'll be getting Knights in one of the next editions! Knights!
    >> Anonymous 08/30/11(Tue)10:13 No.16116976
    goddamnit /tg/
    And here I was actually writing ASoIaF tt wargame...

    Captcha: Battle Crybru
    Indeed.
    >> Anonymous 08/30/11(Tue)10:13 No.16116977
    >>16116967
    Dragon infantry are only good because of the command and morale bonuses. If you take out the Commander or Champion near them, they're essentially useless.
    >> Anonymous 08/30/11(Tue)10:14 No.16116980
    >>16116975
    A Knight statline, maybe, but there's no way they'd screw the fluff over enough to give them full plate.
    >> Anonymous 08/30/11(Tue)10:14 No.16116983
    >>16116959
    Easy come, easy go.

    Who's writing this shit anyway? This is like when L5R based the game's plot on the the CCG tourney results..
    >> Anonymous 08/30/11(Tue)10:16 No.16116994
    >>16116909
    Combined armies are for faggots.
    I run pure Ironmen list, faggots. Don't even field sellswords to fill up point gaps like some dumb bitches.
    >> Anonymous 08/30/11(Tue)10:17 No.16116998
         File1314713869.jpg-(31 KB, 595x335, tyrion lannister.jpg)
    31 KB
    Anyone know what happened to Tyrion? He was a god-tier Lannister champion in 2nd and 3rd Edition, vanished in 4th and now you can only field him in some backwater mercenary unit.
    >> Anonymous 08/30/11(Tue)10:21 No.16117017
         File1314714082.png-(164 KB, 300x300, greyjoy.png)
    164 KB
    >>16116994
    FUCK YEAH GREYJOY FOREVER

    I field a Euron army with Theon and lots of archers. Fucks up knight-heavy lists real nice.
    >> Anonymous 08/30/11(Tue)10:22 No.16117023
    >>16117017
    >Theon

    LaughingRooseBolton.jpg
    >> Anonymous 08/30/11(Tue)10:24 No.16117035
         File1314714242.png-(208 KB, 389x390, HATE.png)
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    >>16116948
    >Stannis and Lannister

    GOD-FUCKING-DAMMIT WHY WOULD THEY DO THIS?! THE NORTH WAS THE BEST ARMY IN WHOLE GODDAMN GAME!
    >> Anonymous 08/30/11(Tue)10:25 No.16117040
    >>16117017
    >Theon
    I thought he was removed after Swords Edition?
    >> Anonymous 08/30/11(Tue)10:26 No.16117044
    >>16117017
    >Theon

    You mean Reek his name rimes with Leek.
    >> Anonymous 08/30/11(Tue)10:27 No.16117052
    >>16116998
    Tyrion is best with mercenaries lists. Fielding him with Lannister armies was useless since his cunning abilities are nearly useless and his leadership is dwarfed by Tywin's.
    >> Anonymous 08/30/11(Tue)10:29 No.16117061
    >>16117040
    He's back. Although it's not clear what faction he can be fielded with and his model has gotten some serious changes.

    He also gained Preferred Enemy: Boltons which is pretty nice.
    >> Anonymous 08/30/11(Tue)10:30 No.16117067
         File1314714620.png-(99 KB, 247x248, OHMAN.png)
    99 KB
    >>16117052
    >Fielding him with Lannister armies was useless since his cunning abilities are nearly useless and his leadership is dwarfed by Tywin's.
    >his leadership is dwarfed by Tywin's
    >dwarfed
    >> Anonymous 08/30/11(Tue)10:34 No.16117079
    >>16116924
    >2011
    >not using mercenaries list
    FTFY
    Hedge Knights can do anything normal knight can do for less points, skilled sellswords can beat any other basic infantry units, you get tons of troop choices and you can field them with nearly any army.
    >> Anonymous 08/30/11(Tue)10:36 No.16117096
    >>16116998
    >He was a god-tier Lannister champion in 2nd and 3rd Edition
    Wtf are you smoking? Tyrion was shit unless you were running a mercenary-heavy force. Tywin with Ser Kevan was truly god-tier
    >> Anonymous 08/30/11(Tue)10:36 No.16117097
    D'you think they'll bring back Dothraki has a proper army in 6th? Or just keep them as a Dragon Army troop choice?
    >> Anonymous 08/30/11(Tue)10:36 No.16117100
    Anyone else notice that the new Kingsguard Ser Robert Strong has pretty much all the same stats as the Mountain except Reaver?

    Seems like a pretty lame cashgrab to get us to buy a new model.
    >> Anonymous 08/30/11(Tue)10:37 No.16117106
    I used to play with a guy who homebrewed up rules for The Wall, and basically used to run games where you could field whoever the fuck you wanted all together against the wildlings, giants, and the Others from an awesome defensive position. But the game always came down to how many you took out before he fielded the Others and everybody got fucking raped.

    Now I'm kind of excited that it looks like the Others should be showing up in the next rulebook in more than a single scenario, but I can't help but expect that my friend's homebrewed stuff is going to have better flavor for it.
    >> Anonymous 08/30/11(Tue)10:38 No.16117111
    >>16117097
    Seeing as how the Dothraki horse-archer lists could eat up any knight force like they were nothing, and everyone knows GRRM has a massive boner for knight armies, I highly doubt it.
    >> Anonymous 08/30/11(Tue)10:38 No.16117113
    >>16117100
    You can just do a headswap and paint his cloak white.
    >> Anonymous 08/30/11(Tue)10:41 No.16117125
    >>16117106
    I can't fucking believe the Others haven't gotten rules since the Thrones edition launch scenario.

    I mean what the fuck.
    >> Anonymous 08/30/11(Tue)10:41 No.16117128
    >>16117113
    >Headswap in from the Mountain that Rides
    >Implying I didn't glue my Mountain's head to my old Oberyn model's base after he gave his life to 1v1 kill him while he had Twyin's commander bonuses.
    >> Anonymous 08/30/11(Tue)10:42 No.16117136
    >>16117125
    >>16117106
    You realise how expensive an Other model will be points-wise? Just field a couple then just keep fielding Wights.
    >> Anonymous 08/30/11(Tue)10:45 No.16117147
    >>16117100
    He'll get them reanimated bonuses later on as well, just like Lady Stoneheart.
    >> Anonymous 08/30/11(Tue)10:46 No.16117152
    So, Jon Snow next edition, Yay or Nay? And with what army?
    >> Anonymous 08/30/11(Tue)10:47 No.16117165
         File1314715671.jpg-(196 KB, 768x1024, Pikemen (1).jpg)
    196 KB
    >>16117111
    I fucking hate it when armies, mostly Lannister and Tyrell, just try to field as many knights as possible.

    Pic related. It's what my Northmen army consists mostly of.
    >> Anonymous 08/30/11(Tue)10:48 No.16117171
    >>16117152
    >So, Jon Snow next edition, Yay or Nay? And with what army?

    Yay, by the fiery breath of Melisandre. But the question is where he'll end up?
    >> Anonymous 08/30/11(Tue)10:48 No.16117172
    >>16117152
    You know nothing, (if you use) Jon Snow.
    >> Anonymous 08/30/11(Tue)10:49 No.16117176
    >>16117136
    My friend's flavor for it was that Others couldn't field wights, they had to make them by killing living enemies, so they weren't unmanageably expensive. He'd field like 11 or 12 of them, and they'd show up as a third faction, because they can't ally with anyone. He used their Greatest Fear thing from that first scenario to make the back ranks of the wildling army break and scatter. He'd then proceed to MOP UP HIS OWN FUCKING WILDLING ARMY WITH 12 DUDES.

    And then the wights.

    Everybodysgettingwights.jpg
    >> Anonymous 08/30/11(Tue)10:50 No.16117184
    >>16117152
    Jon Snow is best special character.
    I just wish the Night's Watch was a better faction. They're the worst choice for large-army battles ever and in skirmishes they can still get curb-stomped easily.

    Only faction they're good against are the Forces Beyond-the-Wall and that's because of their universal Preferred Enemy bonus.
    >> Anonymous 08/30/11(Tue)10:51 No.16117186
    >>16117171
    >cont.

    Probably with the wildlings supporting him, and well some how ending up with Daenerys?
    >> Anonymous 08/30/11(Tue)10:51 No.16117187
    >BAAAAAAW my overpowered faction got nerfed cause it was overpowered
    -OP
    >> Anonymous 08/30/11(Tue)10:54 No.16117203
         File1314716057.jpg-(34 KB, 315x320, targ.jpg)
    34 KB
    >>16117152
    If the rumours are true Jon Snow will be fieldable with Targaryen armies.

    Which means I can use him with my Dragosn list, along with Dany and a Dothraki horse-archer host.

    Fuck year.
    >> Guybrarian 08/30/11(Tue)10:55 No.16117213
    Been playing for many years with a Stormlands heavy infantry force. Ben enjoying it, but 5th got me hooked on the Golden Company. I mean, they're a bit low on knights for the moment, but fuck the Two Griffs are awesome.
    >> Anonymous 08/30/11(Tue)10:57 No.16117221
    >>16117188
    I actually know a guy who's hardcore Baratheon since Thrones, and he still plays Stannis, but refuses to field the Red Woman specifically because he feels like it's bullshit. Instead he runs with a bunch of wildlings fluffed into some "mountain 'northmen' that nobody's heard about before this exact moment" and then he blames all his losses on terrain penalties.
    >> Anonymous 08/30/11(Tue)10:58 No.16117226
    >>16117186
    >>16117203
    >Jon Snow + wildlings joining with Dany's dragons/dothraki/Barristan army
    Goddammit why does the Army of the Dragon keep getting all these buffs? They've got more unit diversity then the mercenaries (who can also still field) and are only getting stronger.

    All they need is a few more knights and they'll be the most unstoppable Mary Sue faction ever.
    >> Anonymous 08/30/11(Tue)11:03 No.16117267
         File1314716620.jpg-(215 KB, 936x685, Rhaegar vs Robert.jpg)
    215 KB
    I remember back when this game was just called "The Rebellion" and there were only two factions; Loyalists and Rebels.

    Although the codex expansions were also pretty cool, giving each side cool lists for each Kingdom. The Greyjoy Rebellion campaign was also pretty good.

    Now it's over a fucking dozen factions running around with all these bullshit special characters and using combined-army/mercenary shit.
    >> Anonymous 08/30/11(Tue)11:05 No.16117279
    >>16117221
    As awesome as that is, its retarded. Mel is Stannis' only good Champion. Davos is just shit on a stick since Storm.
    >> Anonymous 08/30/11(Tue)11:05 No.16117284
    >implying any of you can stop my Others army.
    >Stompan wilding all day erry day
    >FUCKING BLACK CLOAKS
    >> Anonymous 08/30/11(Tue)11:06 No.16117287
    >>16117267
    I remember those days. Back when special characters on the battlefield actually meant something and Robert was the most awesome commander/warrior unit ever.
    >> Anonymous 08/30/11(Tue)11:07 No.16117298
    >>16117284
    Enjoy not being able to play in tournaments and no one agreeing to play with your overpowered and half-homebrew outdated rules
    >> Anonymous 08/30/11(Tue)11:09 No.16117321
    >>16117267
    >>16117287
    Those were also the days when all army lists had the same generic troops (aside from Dorne and the North kinda). It was boring as fuck to have every army I played against being KNIGHTS, BOWMEN, SPEARMEN, GENERAL.
    >> Anonymous 08/30/11(Tue)11:13 No.16117343
         File1314717193.jpg-(35 KB, 297x417, knight.jpg)
    35 KB
    Goddammit why the fuck does everyone field so many knights. Learn to use others units you dumbasses.
    >> Anonymous 08/30/11(Tue)11:15 No.16117363
    >>16117343
    Butthurt Dothraki player detected.

    Your army is now just a handful of units for Dany's army. DEAL WITH IT
    >> Anonymous 08/30/11(Tue)11:17 No.16117374
    What is this?
    >> Anonymous 08/30/11(Tue)11:19 No.16117388
         File1314717561.png-(88 KB, 350x227, greatjon.png)
    88 KB
    >>16117152
    Greatjon is best Jon, bitch.
    >> Anonymous 08/30/11(Tue)11:22 No.16117415
    >>16117321
    >Those were also the days when all army lists had the same generic troops (aside from Dorne and the North kinda).
    Also the Greyjoys.
    >> Anonymous 08/30/11(Tue)11:22 No.16117417
    >>16117363

    Fuck that noise. We'll be getting dragon units in the next codex. Kthnxbai
    >> Anonymous 08/30/11(Tue)11:24 No.16117440
    >>16117415
    They were in the expansion bro.

    They were also totally awesome back then, mixing up the generic lists with their light-armoured, naval units. I almost came when they got a Codex in the 2nd edition.
    >> Anonymous 08/30/11(Tue)11:27 No.16117465
    >>16117440
    Greyjoys are still awesome, especially since they can make anyone a Preferred enemy.
    >> Anonymous 08/30/11(Tue)11:28 No.16117472
    >>16117465
    Wait wasn't that just for Northmen/Starks?
    >> 7 !Vz.58OhU4I 08/30/11(Tue)11:30 No.16117484
         File1314718246.jpg-(119 KB, 750x563, 1313698266805.jpg)
    119 KB
    Guys what is this game called?
    I'm super interested in it..

    Thanks in advance.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)11:31 No.16117491
         File1314718289.png-(11 KB, 500x390, 1313779229406.png)
    11 KB
    >>16117484

    Also- Can I play as motherfucking Ironborn in this game?
    >> Anonymous 08/30/11(Tue)11:31 No.16117492
         File1314718296.png-(265 KB, 541x348, Sandor_Clegane.png)
    265 KB
    Attach the Hound to your commander's retinue.

    Watch as he never dies in melee.
    >> Anonymous 08/30/11(Tue)11:34 No.16117514
    >>16117491
    DROWNINGS FOR THE DROWNED GOD.
    IRONMEN FOR THE IRON THRONE.
    >> Anonymous 08/30/11(Tue)11:36 No.16117518
    >>16117492
    The Hound is melee rapetrain. Not even Jaime can beat him solo. He makes the best bodyguard unit.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)11:37 No.16117523
    >>16117514

    Can you tell me the name of this game?
    >> Anonymous 08/30/11(Tue)11:37 No.16117530
         File1314718652.jpg-(160 KB, 495x700, House_Bolton.jpg)
    160 KB
    >>16117514

    Ironmen are easily dealt with.
    >> Anonymous 08/30/11(Tue)11:37 No.16117535
    >>16117492
    >Unstoppable Army
    >Victarion commander with Aeron and Red Priest support
    >Beric as mercenary attachment
    >Hound as Mercenary attachment
    Watch as your Champions never fucking die.
    >> Anonymous 08/30/11(Tue)11:39 No.16117542
    >>16117523
    It doesn't exist.
    >> Anonymous 08/30/11(Tue)11:41 No.16117555
    >>16117530
    >Bolton
    Yeah good luck winning any battles with half the Northmen list unavailable to you.
    >> Anonymous 08/30/11(Tue)11:44 No.16117575
    >>16117523

    ASoIaF

    you're welcome
    >> 7 !Vz.58OhU4I 08/30/11(Tue)11:44 No.16117576
    >>16117542

    Is battle of Westeros the latest edition?
    >> Anonymous 08/30/11(Tue)11:45 No.16117582
    >>16117571
    It's not really a troll. But feelsbadman.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)11:47 No.16117592
    >>16117571

    Well I did find a board game, has anyone played it?

    >Featuring over 138 detailed plastic figures and bases, 110 cards, a gorgeous double-sided six-panel board, over 32 map overlays, and much more, Battles of Westeros provides everything players need to relive the excitement and intrigue of the wars for the Iron Throne with their favorite characters.
    >> Anonymous 08/30/11(Tue)11:48 No.16117606
    >>16117592
    Sadly it's not very good.
    >> Anonymous 08/30/11(Tue)11:49 No.16117612
    Someone should make actual rules for this.
    >> Anonymous 08/30/11(Tue)11:49 No.16117613
    >>16117592
    my friends had it and played it to death. They stopped about 3 months before I met them.
    2yrs later I read the series, and found out there was a board game. They always refused to play because they'd played it to death...
    feeelsshitty.tiff
    >> Anonymous 08/30/11(Tue)11:51 No.16117629
    >>16117571
    Well, there is no miniatures wargame. If tabletop games includes RPGs, board games, and card games though, there are actually several of those.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)11:52 No.16117634
    >>16117606
    >>16117613

    Hmmm, that's a shame, how's the RPG version?
    >> Anonymous 08/30/11(Tue)11:55 No.16117653
    I didn't even finish putting my epic Baratheon/Tyrell army together House Baratheon was all but stricken from the rules. Thats when I got out of the game because I didn't want to run a Stannis army. Stannis hasn't been a proper Baratheon lord since he was introduced since he was so magic heavy, and now I hear hes a Northman lord in all but name. A real slap in the face for Baratheon players.
    >> Anonymous 08/30/11(Tue)11:58 No.16117672
    I hate you so much /tg/.
    >> Anonymous 08/30/11(Tue)12:03 No.16117713
         File1314720212.jpg-(33 KB, 471x450, grrm_5035_f1_p.jpg)
    33 KB
    GUYS

    GUYS

    http://darkswordminiatures.com/grrm.htm

    There are official miniatures for this (Robb Stark pic related). All you have to do is find some historicals that fit the setting and modify a bit, and use some Warhammer historical rules (or other ruleset) and this could feasible become a reality.

    Does /tg/ want to get shit done here, or what?
    >> Anonymous 08/30/11(Tue)12:07 No.16117748
    >play Baratheon
    >everyone I play always bitches at me for using Melisandre's assassination power
    Fuck, people. I have to use SOMETHING to make up for Stannis's leadership bonus doing fuck all.

    I should probably take Davos out and replace him with something more effective, but I love his fluff. Maybe he could get some sort of Seven related bonus in the next addition?
    >> Anonymous 08/30/11(Tue)12:09 No.16117762
         File1314720545.jpg-(38 KB, 326x500, Jaime Lannister mini.jpg)
    38 KB
    >>16117713

    Don't call me that, Kingslayer.
    >> Anonymous 08/30/11(Tue)12:09 No.16117765
    >>16117748
    >addition
    Fuck, I meant edition. Late night last night.
    >> Anonymous 08/30/11(Tue)12:09 No.16117769
    >>16117713
    FUCK YES
    >> Anonymous 08/30/11(Tue)12:10 No.16117778
    >>16117713
    Brienne's not ugly enough
    >> Anonymous 08/30/11(Tue)12:10 No.16117779
         File1314720648.jpg-(42 KB, 600x298, GRRM_nightswatch_group1_p.jpg)
    42 KB
    >>16117762

    Or, you can take the black and figure out what the fuck Wildlings are.
    >> Anonymous 08/30/11(Tue)12:11 No.16117786
    >>16117713
    Song of Blades and Heroes. It's very simple, but fun and cheap-ass (I think my copy was 5$..) so it'd fit.
    >> Anonymous 08/30/11(Tue)12:14 No.16117800
         File1314720885.jpg-(135 KB, 700x526, WotR Infantry.jpg)
    135 KB
    >>16117713

    Hey, look what I found. Appropriate plastic infantry.
    >> Anonymous 08/30/11(Tue)12:24 No.16117882
         File1314721461.jpg-(4 KB, 200x277, wab2l.jpg)
    4 KB
    >>16117800

    And a rules set, that can easily be adapted to use magic, artillery, etc. by just adapting WHFB rules.

    Who's with me? I'm going to build a Lannister army - for Casterly Rock!
    >> Anonymous 08/30/11(Tue)12:26 No.16117897
         File1314721585.jpg-(8 KB, 160x160, syrio-forel-profile.jpg)
    8 KB
    I'm playing a Braavosi Pirate army with maxed out Faceless Men. C://Shitissocash.exe
    >> Anonymous 08/30/11(Tue)12:28 No.16117917
    Wildling Army with Vargs and Giants, oh yeah!
    >> 7 !Vz.58OhU4I 08/30/11(Tue)12:46 No.16118047
    >>16117713
    >>16117762
    >>16117800
    >>16117882

    You guys are awesome.
    >> Anonymous 08/30/11(Tue)12:47 No.16118059
    >>16117800
    A bit too small, the GRRM models are 30-32mm tall if I recall, while the perry historicals are true 28mm...
    >> Anonymous 08/30/11(Tue)12:50 No.16118087
    >>16118059
    So the characters will stand out a little bit.
    I'm not even mad.
    >> Anonymous 08/30/11(Tue)13:13 No.16118272
    >>16118136
    SAYS WHO? THIS IS TG. WE GET SHIT DONE!!!!
    >> Anonymous 08/30/11(Tue)13:16 No.16118297
    This sounds awesome.
    >> Anonymous 08/30/11(Tue)13:22 No.16118344
    >>16118272
    I believe they're already kinda getting it done on Westeros.org
    >> Anonymous 08/30/11(Tue)13:25 No.16118358
    Lord Robert Baratheon - 140 points
    M4 WS7 BS4 S5 T4 W3 I4 A3 Ld8
    Equipment: Knightly plate, the warhammer "Fury", barded warhorse

    Special Rules:
    Notable Character
    The Charging Stag: Lord Baratheon and any unit he is with take no penalties to movement range while charging.
    Raging Rebellion: Lord Baratheon has Preferred Enemy: Targaryen
    >> Anonymous 08/30/11(Tue)13:30 No.16118392
    >>16118358
    King Robert Baratheon - 120 points
    M4 WS6 BS4 S4 T4 W3 I4 Ld9
    Equipment: Knightly plate, the warhammer "Fury", barded warhorse

    Special Rules:
    Notable Character
    The King: Must take 1-7 Notable Characters with the Kingsguard rule in his army, must be the army's commander
    Resentful Sot: Gains Preferred Enemy: All
    >> Anonymous 08/30/11(Tue)13:38 No.16118440
         File1314725918.jpg-(50 KB, 225x300, bronn.jpg)
    50 KB
    >>16118392
    >>16118358
    Continue...
    >> 7 !Vz.58OhU4I 08/30/11(Tue)13:39 No.16118447
    >>16118358
    >>16118392

    Please, do go on.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)13:44 No.16118475
    Victarion Greyjoy - 120 points
    M4 WS6 BS3 S5 T5 W3 I4 Ld9
    Equipment: Heavy plate, Two handed Battle Axe, Victarion's Kraken Helm

    Special Rules:
    Notable Character
    Helm of the Kraken - Gains +1 wound while fighting at sea
    Reaver Lord - Units within 12" of Victarion may execute 1 squad member to re-roll a failed leadership test.
    >> Anonymous 08/30/11(Tue)13:47 No.16118496
    >>16118440
    Bronn the Sellsword - 60 points
    M4 WS7 BS4 S3 T3 W2 I4 A3 Ld7
    Equipment: Sword, shield, traveller's armor

    Special Rules:
    Notable Character, Mercenary
    Unorthodox Tactics: May choose to make a single attack at S5 rather than his usual attacks.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)13:50 No.16118520
    Gregor Clegane, The Mountain - 145 points
    M4 WS4 BS2 S6 T6 W4 I3 Ld7
    Equipment: Heavy plate, 6' greatsword, Tower shield

    Special Rules:
    Notable Character
    Brutal - Causes fear
    Bloodthirsty - +1 leadership for the following turn after slaying another notable character
    >> Anonymous 08/30/11(Tue)13:51 No.16118521
    >>16117897
    Syrio Forel - 140 points
    M5 WS9 BS4 S3 T3 I5 A3 Ld9
    Equipment: A sword (and it's all he needs)

    Special Rules:
    Braavo: May not refuse a Challenge.
    First Sword of Braavos: Only Braavosi units may use his leadership, even if he is in a unit
    Just So: Gains a 3+ Agility save against close-combat attacks
    >> Anonymous 08/30/11(Tue)13:53 No.16118536
         File1314726788.jpg-(28 KB, 600x419, greyjoysigil.jpg)
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    Greyjoy universal rules:

    >Hatred: Northmen
    >Stubborn
    >> 7 !Vz.58OhU4I 08/30/11(Tue)13:53 No.16118545
    >>16118521

    How many wounds? 2 probably makes sense...
    >> Anonymous 08/30/11(Tue)13:55 No.16118559
    >>16117388
    The Greatjon -
    M4 WS5 BS3 S4 T5 I3 A2 Ld8
    Equipment: Sword, shield, lance, barded warhorse, Northern plate

    Special Rules:
    Notable Character, Northman
    To the Last: May make his attacks even if killed by a model higher in the Initiative order
    The King's Vanguard: +2 to Charge distances
    Undying Spirit: When Overrun, succeed Leadership tests on any doubles, not just double 1s.
    >> Anonymous 08/30/11(Tue)13:56 No.16118566
    >>16118545
    Yeah I keep forgetting wounds. 2 for Forel, 3 for Greatjon, and Greatjon should probably be around 100 points.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)13:57 No.16118576
    Theon Greyjoy - 75 points
    M4 WS4 BS5 S4 T3 W2 I5 Ld9
    Equipment: Ringed mail, Longbow, Shortsword

    Special Rules:
    Notable Character
    Oathbreaker - Theon may sacrifice his regular close combat attacks to attack another notable character once, at WS3 STR4 with no saves allowed.
    Cocky - Theon loses 1 point of leadership for every unit he is attached to that is wiped out or broken.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)13:58 No.16118591
    >>16118475
    >>16118520
    >>16118576

    Damnit I just realized I was forgetting attacks.

    3 for Victarion
    3 for The Mountain
    3 For Theon
    >> Snapper Carr 08/30/11(Tue)14:02 No.16118621
    Sup bitches, BwB army player here.

    It was a bit bullshit when they switched the Lightning Lord with The Hangwoman and nerfed Thoros, but I can't really blame them. Did you SEE Thoros before the nerf? People talk about how Melisandre was more powerful, but I looked at the stats and apart from that shadow minion power I just didn't see it.
    >> Anonymous 08/30/11(Tue)14:06 No.16118655
    >>16118621
    Yeah Thoros was OP as fuck. He could solo the Hound (the best retinue character in the entire game) and win three out of four times. That priest was the best melee unit ever as yet was cheap as hell.
    >> Snapper Carr 08/30/11(Tue)14:09 No.16118676
    >>16118655
    Last edition was the worse for this once he started getting Flaming Sword for free instead of having to buy wildfire for one of your units which was shit.
    >> Anonymous 08/30/11(Tue)14:13 No.16118702
         File1314727988.jpg-(2.66 MB, 3300x2196, game-of-thrones-8.jpg)
    2.66 MB
    Can anyone give me a rundown of the main armies, their strengths and cons? I've been a huge fan of fluff for a while now and want to get into the tabletop. Still need to decide on an army.
    >> Anonymous 08/30/11(Tue)14:22 No.16118777
    >>16118702
    Sure thing.

    The North: Used to be OP as hell, now nerfed ridiculously. Some great bannermen and good infantry, but few knights.
    Lannisters: Lots of knights and armoured infantry. Get wealth bonuses that affect point costs, good special characters.
    Tyrell: Excellent cavalry.
    Ironmen: Fierce lightly armoured units, some cool rules and great ships. Poor cavalry.
    Night's Watch: Shit tier all around.
    Dany's Army: Great troop diversity plus dragons. Excellent champions.

    Don't know much about the others.
    >> Anonymous 08/30/11(Tue)14:24 No.16118789
    >>16118702
    DO NOT PLAY AS THE NORTH they got fucked over hard. The bannermen got nerf'd and they can no longer field Tully units.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)14:26 No.16118808
    The Kingslayer - 160 points
    M4 WS8 BS3 S4 T4 W3 I6 A6 Ld9
    Equipment: Golden plate, Longsword, Shield
    Special Rules:
    Notable Character
    Lend me a Hand - when The Kingslayer takes a wound in close combat his WS is halfed and his attacks are reduced to 1
    Twincest - The Kingslayer gains the preferred enemy special rule whenever Cearsi is on the tabletop
    >> Anonymous 08/30/11(Tue)14:27 No.16118818
    >>16118702
    Northmen
    >What some call "balanced". They have pretty solid troops, if not a lot of diversity in the types. Their nobles and knights aren't as good as others, but they are cheaper.

    Ironborn
    >Lots of scenario bonuses for reaving, but otherwise a bit gimmicky. Good at ambush, but impossible to make a stand-up battle-line with.

    Dragons
    >Lots of painting opportunities, as they have every troop type under the sun and a ton of interesting commanders with diverse abilities. A bit expensive, though.

    Tully
    >Used to be good, in previous editions, but now they've been heavily nerfed and nobody takes anything but the Frey characters now anyways.

    Baratheon
    >Combat BEASTS with great leadership. Just make sure your Commander doesn't die, or else bad things happen.

    Lannister
    >Great for playing havoc with opponent's deployment. Tywin has a full page of special abilities, as does Tyrion. Jaime is probably the best melee character in the game, but he is pricy as all hell.

    Tyrell
    >Often overlooked, they haven't changed much in the last 4 editions. Their characters are mostly ho-hum, but their basic troops are better than Lannister or Baratheon. Plus Margaery's "Slut" ability can take out a character or two before the game even starts.

    Dorne
    >Not very well supported, they play pretty differently from other Westerosi armies, mostly focusing on shieldwalls and special units.

    Braavosi
    >Yeah, you don't want to play these guys. Expensive units that get killed at the drop of a hat. Good for team battles, though, if you take an Iron Bank Factor.
    >> Anonymous 08/30/11(Tue)14:29 No.16118839
         File1314728978.jpg-(15 KB, 305x272, Arryn.jpg)
    15 KB
    >Throne edition
    >become Arryn player, cool unit scheme and awesome fortress
    >no updates for four editions aside from Littlefinger
    >feels bad man
    >> Anonymous 08/30/11(Tue)14:30 No.16118846
    >>16118789
    Mostly true, but if you take Wyman Manderly you get bonuses against damn near every other army out there. Sure, as a combat character he's useless, but put him on his palanquin in a block of infantry and they'll carry him until they're killed to a man. Plus he's the only Northman whose knights can take Southron plate.
    >> Anonymous 08/30/11(Tue)14:30 No.16118853
    >>16118777
    Mercenaries are a diverse collection of expensive troops that can have different special rules and field limits depending on which Free Company you take. Free Companies include:
    -The Brave Companions
    -The Second Sons
    -The Golden Company
    -The Windblown
    -The Stormcrows
    -Company of the Cat
    >> Anonymous 08/30/11(Tue)14:32 No.16118870
    >>16118818
    What about the special characters and bannermen for each? I'm also looking to play a pretty knight-heavy army.
    >> Anonymous 08/30/11(Tue)14:35 No.16118891
    >>16118853
    Adding to this, the merc rules are still a bit rough and underpowered, as they lack good leadership apart from their leader unit, and generally have very low morale. I'm building a Windblown army currently though, have you seen the Ragged Prince model? Bad. Ass. And his leadership bonus is just too good.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)14:35 No.16118892
    >>16118702

    Stark - Tons of land, conditioned for the elements, honorable and brave, great leadership, Direwolves

    Martell - Lack men, fiery tempers and prideful, great spearmen and horsemen, good leadership

    Tully - Hold prime tactical locations, honorable, loyal and disciplined, mixed leadership, many knights

    Tyrell - wealthy and well armed, plenty of soldiers and knights, poor leadership

    Greyjoy - Masters of the sea, raiders and revears, bloodthirsty, mixed leadership, bad horesman ship, few knights

    Arryn - fantastic defenses, many knights, mixed leadership

    continued...
    >> Anonymous 08/30/11(Tue)14:35 No.16118894
    >>16118853
    Mercenary companies are pretty expensive, although general sellswords and hedge knights tend to be cheaper than the units that usually fill their roles.

    BTW is a Faceless Man worth the points? I'm running a Tyrion mercenary force and am thinking of getting one.
    >> Anonymous 08/30/11(Tue)14:35 No.16118900
    >>16118870
    If you wanna play North, you have to go Manderly to get good knights. Otherwise Tyrell is the best choice.
    >> Cloister 08/30/11(Tue)14:35 No.16118901
    >>16118818 continued from my previous

    Night's Watch
    >Used to be pretty shit, but this edition you can take lots of crazy stuff like wildlings, mammoths and giants. Unfortunately, that mostly leads to hordes of cheap barbarians lead by some mediocre Crow commanders.

    The Others
    >Super-expensive, super-difficult, and super-boring. Basically you have at most 3 or 4 Others leading packs of Wights, all of which have the most boring paint scheme known to man. Yeah, you'll kick ass most games, but tournaments will regularly ban them, and your opponents will never take you seriously.

    The Warlocks of Qarth
    >Still in beta, they're kinda tough, and their new magic rules are still being fleshed out. It's pretty obviously the developers didn't spend a lot of thought on them.

    Stannis's Army
    >Technically a Baratheon sublist, enough people play it that you'll see it across the table a lot. Usual Baratheon stuff applies, though Stannis is only average as a Commander, but as with the Night's Watch you can take a ton of weird and different stuff. Plus Stannis allows Melisandre, who is probably the most OP character at the moment, thanks to the new magic rules.
    >> Anonymous 08/30/11(Tue)14:37 No.16118908
    >>16118894
    >BTW is a Faceless Man worth the points?
    NO NO NO NO NO NO NO
    The ONLY situation where they're worth the point cost is when the opponent is banking ALL their might behind one unit like Jaime or Tywin without any backups like Kevan. In those cases a guaranteed kill is amazing to have, but even then the point cost can cripple your forces.
    >> Anonymous 08/30/11(Tue)14:38 No.16118917
    >>16118789
    I still like the Northmen. They get excellent moral, even if you manage to kill their leaders, and have that awesome terrain bonus if your playing a campaign.
    >> Anonymous 08/30/11(Tue)14:40 No.16118928
    >>16118894
    Faceless man shanking that bullshit bitch Melisandre is always fun way to start a match.
    >> Cloister 08/30/11(Tue)14:40 No.16118931
    >>16118870
    If you take the North, you're fairly limited, character-wise. Stark's got nerfed bigtime, so you're better off taking an Umber list if you want "regular" Northmen. Bolton's give a lot of morale penalties and let you take Southron units, and Manderly's have the best armor in the North, and the only true knights.

    The Tyrell's are pretty much a choice between fielding Loras Tyrell or Randyll Tarly. The former's a sword-beast, the latter's a better commander. Great knights though, and Margaery has some decent bonuses.

    Lannister's get a ton of knights for their points, if you take Tywin. Or if you want even more bodies, take Tyrion and buy some Hill Cavalry. Yeah, their equipment sucks, but they sure are cheap.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)14:40 No.16118933
    >>16118892

    Baratheon - many knights, brave, good leadership, strong

    Lannister - wealthiest and best equipment, disciplined, well trained, good leadership
    >> Anonymous 08/30/11(Tue)14:41 No.16118936
    Ser Loras + Tyrell Knights

    FUCK YOUR SHIT
    >> Anonymous 08/30/11(Tue)14:43 No.16118958
    >>16118853
    What about Brotherhood Without Banners?
    >> Anonymous 08/30/11(Tue)14:44 No.16118965
    >>16118870
    >I'm also looking to play a pretty knight-heavy army.
    Faggot.
    >> Anonymous 08/30/11(Tue)14:47 No.16119006
    well fuck you guys, I had a huge khalasar during the throne expansion, then suddenly the drop Drogo and add rules so that "no khalasar can be led by a woman". Ok, I get it, they were cheap and you could field a metric fuckton of them, but COME ON.

    Luckily I managed to use jorah and danaerys in the new dragon army, but... meh,
    >> Anonymous 08/30/11(Tue)14:47 No.16119009
         File1314730077.jpg-(37 KB, 1280x720, Shagga.jpg)
    37 KB
    Anyone else here field Mountain Clans? I use Shagga as a champion and he is TOUGH AS FUCK.

    Seriously, he dual wields two-handed batteaxes, can take some serious damage and is able to break any infantry unit with ease.
    >> Cloister 08/30/11(Tue)14:48 No.16119010
    Can we get somebody to archive this? Might be nice to refer back to if we actually wanted to GET MORE SHIT DONE. Yes, capitilized just like that. And, to keep the SHIT DONE rolling:

    Margaery Tyrell - 50 points
    M4 WS3 BS3 S3 T3 I3 W1 A1 Ld8
    Equipment: Bow, dagger

    Special Rules:
    Notable Character, Tyrell
    Female: Male Notable Characters and all units take a -1 penalty to-hit Margaery with close-combat attacks.
    The Tyrell Rose: Margaery may only be taken in an army that already contains Ser Loras Tyrell.
    Cursed Lover: Pick an enemy Notable Character. That character has slept with Margaery, and is now doomed to die. All Notable Characters gain +1 to-hit and to-wound against this enemy.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)14:49 No.16119028
    >>16119010

    Post a link to the chanarchive page and I'll vote.
    >> Anonymous 08/30/11(Tue)14:49 No.16119029
    >>16119009
    Shagga is an awesome unit and cheap too, but the only problem is you need a mercenary commander or Tyrion to field him.
    >> Anonymous 08/30/11(Tue)14:50 No.16119035
    >>16119010
    http://suptg.thisisnotatrueending.com/archive/16116893/
    >> Anonymous 08/30/11(Tue)14:51 No.16119041
    >>16119009
    >>16118958

    I wanted to play those army, but they are good only for skirmishes - mountain clans can be attached to a lannister army, but they workl better alone. The problem is, for skirmishes they are almost the ONLY armies, so every skirmish is brotherhood vs clans, because they rape every other army.
    >> Anonymous 08/30/11(Tue)14:51 No.16119043
         File1314730273.jpg-(29 KB, 306x400, grrm_5026_p_f1_matt2.jpg)
    29 KB
    >>16118958
    Knew I forgot someone.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)14:51 No.16119059
    >>16119010

    Also here's a compiled list from /tv/ about character power rankings (There are many book fags there)

    1 - Arthur Dayne
    2 - Barristan Selmy
    3 - Gerold Hightower
    4 - Jaime Lannister
    5 - Robert Baratheon
    6 - Rhaegar Targaryen
    7 - Oberyn Martell
    8 - Garlan Tyrell
    9 - Khal Drogo
    10 - Sandor Clegane
    11 - Syrio Forel
    12 - Gregor Clegane
    13 - Strong Belwas
    14 - Loras Tyrell

    I also think Victarion should be somewhere in there but I wasn't around to argue my point for the thread.
    >> Cloister 08/30/11(Tue)14:52 No.16119060
    >>16119009
    Shagga, Son of Dolf - 100 points
    M4 WS5 BS3 S4 T3 I4 W2 A4(+1) Ld7
    Equipment: Dual-wielded axes (+1 A), ragged armor

    Special Rules:
    We Own the Halfman: Shagga may not be taken in an army without Tyrion Lannister.
    Feed it To The Goats: Shagga causes -1 Ld to enemy units in combat for every model he kills.
    >> Anonymous 08/30/11(Tue)14:55 No.16119095
         File1314730508.png-(117 KB, 588x367, night'swatch.png)
    117 KB
    >>16119041
    >bitches don't know about my Night's Watch
    Best skirmish faction. Jon Snow + rangers + special characters = fuck your shit.
    >> Anonymous 08/30/11(Tue)14:55 No.16119105
    >>16119059
    I'm pretty sure that actual rankings are silly. If memory serves that's mentioned in the book. Sure, there are probably tiers, but once you get a fight amongst the top tier, so much of it depends on incidental factors. The mood of the person that day, their motivation, the terrain they're fighting on, the conditions of the terrain and the fighters, small differences in equipment, and a whole lot of luck.
    >> Anonymous 08/30/11(Tue)14:57 No.16119118
    >>16119059
    >Sandor not above Jaime (who he beat)
    >Not Thoros of Myr
    Fuck that list.
    >> Cloister 08/30/11(Tue)14:57 No.16119126
    House Universal rules (unmodified by Notable Characters)

    Greyjoy: Hatred (reroll to-hit)
    Stark: Stubborn (no Ld penalties in combat)
    Baratheon: Furious Charge (reroll to-hit and to-wound on the charge)
    Lannister: Hear Me Roar (-1 Ld to enemies fighting Notable Characters)
    Martell: Poison (4+)
    Targaryen: Blood of the Dragon (may declare Unbreakable 1/game)
    Tyrell: Opportunities (may Scout non-Knights)
    >> Anonymous 08/30/11(Tue)14:59 No.16119145
    >>16119118
    >No Thoros of Myr
    >> 7 !Vz.58OhU4I 08/30/11(Tue)14:59 No.16119147
    Obreyn Martell, The Red Viper - 160 points
    M4 WS6 BS3 S4 T3 I6 W3 A4 Ld8
    Equipment: Poisoned spear, Gladius shield, rough leather and half helm

    Special Rules:
    Notable character
    Poisoned spear - and model wounded by the viper must pass a toughness check at the begging of each of their turns or lose an additional wound

    The Viper's bite - any roll of a 6 to wound from the Viper ignores armor saves
    >> Cloister 08/30/11(Tue)15:00 No.16119161
    >>16119118
    Thoros of Myr -
    M4 WS7 BS3 S4 T3 W2 I3 A3 Ld9
    Equipment: flaming sword, the Red Robes

    Special Rules:
    The Flaming Sword: Causes Fear
    The Red Robes: Units w/in 12" may use his Ld as if he were a Banner
    Rhlorr's Path: Has a 4+ Magic save
    Rhlorr's Kiss: After the battle, roll a dice for each friendly Notable Character slain. On a 4+, the enemy does not receive Victory Points for slaying that Character.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)15:03 No.16119186
    >>16119126

    Tully - Loyalists - may regroup even when not normally allowed
    Arryn - Defenders - Strike first automatically when being charged
    >> Anonymous 08/30/11(Tue)15:08 No.16119233
    >>16119186
    >>16119126
    Don't forget the minor houses...

    Bolton: Sadists: Gain bonus victory points for slaying an enemy Notable Character equal to 100% of their points cost.
    Frey: Oathbreakers: May choose to automatically fail leadership tests. Units that do so automatically rally next turn. -1Ld penalty for non-Frey allies.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)15:09 No.16119236
    Strong Belwas- 120 points
    M4 WS4 BS3 S5 T5 I4 W7 A3(+1) Ld7
    Equipment: Dual-Dothraki Arakhs (+1 A)

    Special Rules:
    The Scars - Belwas automatically loses 1 wound in the FIRST round of combat vs a notable character
    >> 7 !Vz.58OhU4I 08/30/11(Tue)15:14 No.16119284
    Sandor Clegane, The Hound - 130 points
    M4 WS5 BS4 S5 T5 I5 W3 A3 Ld7
    Equipment: Heavy mail, Bastard sword, Shield, The Hound's Helm

    Special Rules:
    Guard dog - The hound may swap positions with any HQ unit in his own army at the begging of close combat, as long as he's within 12" of said unit
    I am no Ser - The Hound gains Hatred and preferred enemy special rules against any notable character on the tabletop.
    Scars - The Hound suffers from Frenzy while fighting in close combat against any fire weapon, magical or otherwise.
    >> Anonymous 08/30/11(Tue)15:16 No.16119307
    Anyone Archived this yet?
    >> Anonymous 08/30/11(Tue)15:18 No.16119319
    >>16119307
    http://suptg.thisisnotatrueending.com/archive/16116893/
    >> Anonymous 08/30/11(Tue)15:18 No.16119327
    >>16117052
    >dwarfed
    I actually HA HA'd irl

    Lannister representing btw, Gold Cloak spam all day erry day, drowning you in troops since 2010. Morale sucks but thanks to getting discipline in groups, especially when you add Lannister captains, they do surprisingly well.
    >> Anonymous 08/30/11(Tue)15:20 No.16119344
    >>16119059
    >Barristan
    >Second
    I approve, because honestly Dawn is just retardedly OP
    >> Anonymous 08/30/11(Tue)15:20 No.16119350
    Lord Eddard Stark - 130 points
    M4 WS7 BS3 S4 T4 I5 W4 A4 Ld10
    Equipment: Heavy Armor, Ice

    Special Rules
    Notable Character, Stark, Northmen
    Lord of House Stark: All Stark units in an army with Eddard Stark may reroll failed leadership tests while Eddard is still alive. Eddard Stark must always be your army general.
    Honor Bound: Eddard Stark must always call for and accept any challenges. In addition, an army with Eddard Stark cannot employ mercenaries or assassins.
    Northern Justice: Grants the Killing Blow special rule as long Eddard Stark is fighting a challenge.
    Ice: A Valyrian greatsword (+2 strength and ignores armor).
    >> Anonymous 08/30/11(Tue)15:21 No.16119354
    >>16119350
    Actually he should probaby something more like 200 points.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)15:23 No.16119377
    Barristan Semly - 160 points
    M4 WS8 BS4 S4 T4 I6 W3 A3 Ld7
    Equipment: Kingsguard white Platemail, bastard sword, staff
    Special Rules:
    Notable character
    Living Legend - Semly causes fear
    Master swordsman - Any unit in bases to base contact with semly has their attacks reduced by 1 to a minimum of 1
    Kingsguard - When a HQ unit in Semly's army is in Close combat Semly receives the Hatred and Stubborn special rules.
    >> Cloister 08/30/11(Tue)15:24 No.16119391
    Lord Randyll Tarly - 90 points
    M4 WS5 BS4 S3(+1) T3 W2 I3 A2 Ld8
    Equipment: Heartsbane, Knightly armor, barded warhorse

    Special Rules:
    Heartsbane: A Valyrian steel greatsword. It is Armor Piercing and +1 Strength.
    Consummate Strategist: May redeploy one unit after deployment but before Turn 1 begins.
    >> Anonymous 08/30/11(Tue)15:26 No.16119406
    >>16119377
    Are you pasting these in from a bulk or writing off the top of your head?
    >> Cloister 08/30/11(Tue)15:30 No.16119440
    Maege Mormont - 100 points
    M4 WS4 BS4 S4 T4 W2 I4 A2 Ld8
    Equipment: Northern mail, shield, mace

    Special Rules:
    Notable Character, Northman
    Female: All units and male Notable Characters are at -1 to hit Maege Mormont.
    Wed to Bears: Causes Fear on the charge.


    Dacey Mormont - 80 points
    M4 WS4 BS4 S3 T3 W2 I4 Ld8
    Equipment: Northern mail, sword, shield

    Special Rules:
    Notable Character, Northman
    Female: All units and male Notable Characters are at -1 to hit Dacey Mormont.
    The Wolf-King's Herald: Dacey Mormont gains +1 to hit and +1 to wound against units or Notable Characters in base contact with Robb Stark.
    >> Cloister 08/30/11(Tue)15:30 No.16119449
    >>16119406
    I dunno about 7, but I'm doing mine off the top of my head. The points and baseline stats need to be agreed upon, though, if we were to actually make a go at it.
    >> Anonymous 08/30/11(Tue)15:36 No.16119501
    ITT: People who play a tabletop game based off of a book series, then complain when the TT game is updated to reflect the happenings in the books.
    >> Anonymous 08/30/11(Tue)15:39 No.16119532
    >>16119501
    >i do not get jokes
    >> Anonymous 08/30/11(Tue)15:39 No.16119535
    >>16119501
    >updated to reflect what is happening in the books
    What are these books you speak of? Do you mean the Codexes of each faction?
    >> 7 !Vz.58OhU4I 08/30/11(Tue)15:41 No.16119555
    >>16119406
    >>16119449

    Same here, just making it up as I go, me and Cloister have a good run going...


    Brienne the Beautiful, the Maiden of Tarth - 90 points
    M4 WS5 BS4 S5 T4 I5 W2 A3 Ld7
    Equipment: Heavy mail, Oathkeeper Longsword, Shield,

    Special Rules:
    The shy Maid - Brienne gains the Furious charge special rule if Renly is the force's HQ choice
    Beautiful - If Brienne takes a wound, her helmet is removed and she causes fear as long as she remains on the tabletop.
    >> Cloister 08/30/11(Tue)15:45 No.16119615
    Robb Stark, King-in-the-North - 160 points
    M4 WS5 BS4 S4 T3 W3 I5 A3 Ld10
    Equipment: Sword, shield, lance, barded warhorse
    Special Rules:
    King-in-The-North: Units w/in 18" may use Robb Stark's Ld as if he were a banner
    Direwolf: Robb Stark gains 2 additional attacks at his WS and Strength that Always Strike First.
    Honor Among Northmen: Northmen units in an army with Robb Stark may reroll their first failed Ld check.
    >> Anonymous 08/30/11(Tue)15:46 No.16119630
    >>16119555
    >causes fear if her helmet is removed
    I lol'ed
    >> Anonymous 08/30/11(Tue)15:48 No.16119650
    >>16119501
    Indeed, I find it hilarious.

    If you faggots don't like your fav army getting nerfed every edition then don't play historical. If you're playing freeform then you can use any faction's past army lists.

    Of course, this occasionally leads to bullshit like Khal Drogo and a hundred dothraki riders fighting alongside Dany's dragons, all best members of the Kingsguard being fielded with Aegon the Conquered, or Stark North-army with Tully/Frey forces with Eddard Stark and Jon Snow as commanders.
    >> Cloister 08/30/11(Tue)15:54 No.16119719
    >>16118839
    Lord Petyr Baelish - 90 points
    M4 WS4 BS4 S3 T3 W2 I4 A2 Ld7
    Equipment: Sword, shield, mail, barded warhorse

    Special Rules:
    Notable Character, Arryn
    Bribery: Select an enemy unit. At the beginning of each turn, that unit must test Leadership. If successful, they act as normal. If they fail, they may do nothing that turn except fight in combat if engaged.
    Intrigues: All enemy Notable Characters (except the Commander) must take a Leadership test before deploying. If successful, deploy as normal. If failed, they must come on from Reserves.
    Ruthless: Lord Baelish does not take the to-hit penalty against models with the Female rule.
    Behind the Throne: Lord Baelish may not be the army's Commander.
    >> Anonymous 08/30/11(Tue)15:57 No.16119752
    What game is this?
    >> Anonymous 08/30/11(Tue)15:59 No.16119783
    >>16119752
    Read the thread, it doesn't exist (yet).
    >> Cloister 08/30/11(Tue)15:59 No.16119785
    Ser Brynden "Blackfish" Tully -
    M4 WS5 BS5 S4 T4 W2 I4 A2 Ld8
    Equipment: Knightly plate, sword, shield, bow

    Special Rules:
    Knight of the Gate: Grants the Stubborn rule to any unit in his army defending cover, if he is Commander.
    The Blackfish: Unless Ser Brynden is the army Commander, no unit may use his leadership.
    >> Anonymous 08/30/11(Tue)16:00 No.16119793
    lazy fantasy writers general?
    >> 7 !Vz.58OhU4I 08/30/11(Tue)16:03 No.16119822
    >>16119105

    I totally agree, at that level of skill who wins is more situational than related to skill, still the ranking is fun to do.

    Bran the Warg, Hodor and Summer - 140 points
    Bran - MX WS1 BS2 S1 T1 I5 W1 AX Ld7
    Hodor - M4 WS2 BS1 S5 T5 I1 W2 A2 LDX
    Summer - M6 WS4 BSX S5 T4 I5 W3 A3 LDX

    Equipment: Bran and Hodor - Hordor's fists
    Equipment: Summer - Claws and Teeth

    Special Rules:
    Fellowship - Horodr and Summer use Bran's Leadership (although summer is for all intents and purposes fearless)
    Grotesque - All attacks directed at Bran are redirected to Hodor until Hodor is dead
    Warg - If Bran dies, summer is frenzied for the remainder of the game
    Direwolf - Summer tears the enemy's throat out on a roll of 6 to wound and inflicts instant death, saves are allowed.
    >> Cloister 08/30/11(Tue)16:05 No.16119837
    >>16119822
    Hey, 7, do you have an e-mail address or something? Might be easier to collab, get shit done, then return to /tg/ with a more organized product.
    >> Anonymous 08/30/11(Tue)16:11 No.16119896
    Lord Walder Frey - 100 points
    M1 WS2 BS0 S2 T2 W3 I4 A1 Ld9
    Equipment: Barded Horse

    Special Rules
    Notable Character, Frey
    Progeny: All Frey Notable Characters in an army that includes Walder Frey do not count towards your maximum limit for Notable Characters.
    Marriage Contracts: As long as Walder Frey is alive, any army that includes him may field a single Notable Character not normally available to a Frey army.
    Red Wedding: Walder Frey's leadership can never be used by a non-Frey unit, even if Walder Frey is the Commander. In addition, Frey units cannot use the leadership of non-Frey Notable Characters or units.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)16:12 No.16119904
    >>16119837
    >>16119837

    Sure dude, hit me up @ anonbrah@live.com
    I usually am on during the day time and occasionally the night.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)16:17 No.16119942
    Jojen Reed - 110 points
    M4 WS1 BS3 S2 T2 I5 W2 A1 Ld9
    Equipment: Dagger
    Special Rules:
    Green sight - After all units ALL deployed roll a D6, you may redeploy that many units.
    Foreshadowing - Once per game nominate ONE unit at the begging of close combat, friend or foe. ALL attacks made by that unit during that close combat phase MUST be re rolled.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)16:21 No.16119975
    Meera Reed - 80 points
    M4 WS4 BS5 S2 T3 I6 W2 A2 Ld7
    Equipment: Three pronged frog spear and net

    Special Rules:
    Poisoned weapons, all of Meera's attacks are poisoned (+4 wound)
    Three pronged frog spear - once per shooting phase Meera may throw her frog spear that is poisoned, and ignores armor saves on a roll of a 6 to wound
    Net - at the begging of Meera's close combat turn she may attempt to ensnare an independent or notable character reducing their attacks to 1 for that turn, she may not make any additional attacks this close combat phase.
    >> Anonymous 08/30/11(Tue)16:25 No.16120010
    I want to have sex with this whole thread.
    >> Anonymous 08/30/11(Tue)16:28 No.16120035
    >>16117023
    >Play as Stannis-north clans.
    >Infiltrate with Reek.
    >Steal enemy objective last turn
    CREEEEEEEEDDDD!!!
    >> Anonymous 08/30/11(Tue)16:34 No.16120094
         File1314736444.png-(147 KB, 324x324, tsk.png)
    147 KB
    >>16118839
    Oh god, I feel sorry for you bro. Arryn is the most fucked-over faction ever.

    Although with Littlefinger as lord you guys might be seeing some updates.
    >> Anonymous 08/30/11(Tue)16:35 No.16120111
    >>16120094
    It's been 10 years since then. Still only getting two pages in the rulebook.

    Fuck that shit. We're worse off than Tully.
    >> Anonymous 08/30/11(Tue)16:40 No.16120151
    >>16118576
    Theon "Reek" Greyjoy 50 points
    M4 WS2 BS2 S3 T2 W3 I5 Ld6
    Equipment: Dirty Clothes, Dagger

    Special Rules:
    Notable Character
    Reek it Rhymes with Sneak.: Reek Greyjoy can infiltrate
    You really Stink: He cannot join squads and every enemy in close combat must pass a Leadership test to avoid retreating after each turn.
    Feel no pain: He can avoid one wound per turn with a 4+. This represents the time he spent in Bolton's dungeon.
    >> Cloister 08/30/11(Tue)16:41 No.16120164
    I'm out for the moment, but I may return later, stronger and more brilliant than ever. But I suppose I should leave you with one last item:

    Tommen, King of the Iron Throne - 50 points
    M4 WS2 BS2 S2 T3 W2 I3 A1 Ld7
    Equipment: Knightly plate, barded warhorse, sword, shield

    Special Rules:
    The Boy King: Must take 1-7 models with the Kingsguard special rule. May not be the army's commander.
    Kittens!: Tommen is beloved, and merely a boy. Any unit he joins becomes Unbreakable.
    The Last Heir: If Tommen is killed, the entire army must immediately take a Leadership test or flee in panic.
    The True King: An army with Tommen in it may take 0-2 units from any faction, representing loyalist commanders and their troops.
    >> Anonymous 08/30/11(Tue)16:47 No.16120217
    >>16120192
    >Robert's Rebellion
    Why do Brits keep calling it this? It's the War of the Usurper in every other country.
    >> Anonymous 08/30/11(Tue)16:52 No.16120245
    >>16120217
    I want to make a crannogmen list.
    I suposse a lot of skirmishers with poisoned attacks and flee from combat like hell, isn't?
    >> 7 !Vz.58OhU4I 08/30/11(Tue)17:02 No.16120321
    >>16120164

    Cool dude, excellent work so far, can't wait to see what else you come up with.

    Ser Loras Tyrell, The Knight of Flowers - 140 points
    M4 WS6 BS4 S3 T3 W3 I5 A3 Ld9
    Equipment: Flower Inlaid Heavy Plate, Long Sword, Shield, Lance, Gelded Warhorse
    Special Rules:
    Tourney Champion - Loras receives +3 strength and +1 WS on the charge while mounted on his steed
    The Comely Warrior - Female characters and units lose 1 WS and 1 A (both to a minimum of 1) in close combat against such a handsome knight
    In The Closet - If renly is in play and dies, Ser Loras is frenzied with furious charge for the remainder of the game
    >> Anonymous 08/30/11(Tue)17:04 No.16120332
    >>16120245
    See
    >>16119942
    >>16119975

    Also
    Howland Reed
    M4 WS4 BS5 S2 T3 I6 W2 A2 Ld7
    Equipment: Spear, bow, swamp cloack

    Special Rules:
    Poisoned weapons, all of Howland attacks are poisoned (+4 wound)
    Guerrilla: after deployment,but before starting the game, he can move an ally or an enemy unit 6 inches. This unit cannot end out of his deployment area.
    Swamp cloack: increase his coverture save rolls +1
    Watch out, sir!: He may shoot against an enemy unit in contact with the HQ of the army.
    >> Anonymous 08/30/11(Tue)17:06 No.16120345
    >>16120332
    Excuse me, the stats are wrong
    Howland Reed-120 points.
    M4 WS3 BS5 S4 T3 I6 W2 A3 Ld9
    >> Anonymous 08/30/11(Tue)17:18 No.16120423
         File1314739081.jpg-(357 KB, 600x2408, tywincmon.jpg)
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    so wait
    i'm seeing alot of stats.
    but you play using what system?
    >> Anonymous 08/30/11(Tue)17:19 No.16120447
    >>16120423
    Imagination!!!
    >> Anonymous 08/30/11(Tue)17:24 No.16120499
    >>16120423
    Based on the stats I'm seeing used, I'm assuming that they would be used in a Warhammer Fantasy type system.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)17:27 No.16120538
    >>16120423

    I've been writing with WHFB in mind, granted I don't have the rulebook on hand (it's at home) and the last edition I've purchased is the fourth.

    Jorah Mormont - 100 points
    M4 WS4 BS4 S4 T4 W3 I4 A3 Ld9
    Equipment: Sword, shield, Platemail
    Special Rules:
    Notable character
    Lovestruck - Jorah may only be fielded if Dany is the armies primary HQ choice
    Worldly - Jorah is well traveled and familiar with much, the unit he is attached to may be redeployed before the beginning of the first turn
    Homesick - Jorah suffers a -2 leadership penalty if Starks are on the board
    >> Anonymous 08/30/11(Tue)17:39 No.16120637
    Why is this thread giving me a boner?
    >> 7 !Vz.58OhU4I 08/30/11(Tue)17:46 No.16120690
    Renly Baratheon - 110 points
    M4 WS4 BS3 S3 T4 W3 I4 A3 Ld9
    Equipment: Sword, shield, Platemail, a Peach
    Special Rules:
    Notable character
    A Peach - Renly uses his peach before the first turn begins, all enemy HQ units on the board must take a Leadership test with a -2 penalty or be unable to move for their first turn.
    Charisma - An army lead by Renly may select up to two Notable or independent characters and 2 special units from any other army to field, these choices do not take up force organizational slot choices.
    Rainbow Guard - Renly must field 1-7 independent or notable characters with the rainbow-guard special rule
    Fast burning candle and shadows in the tent - if Renly dies, any units not normally available in the army list are automatically broken.
    >> Anonymous 08/30/11(Tue)17:49 No.16120729
         File1314740988.jpg-(38 KB, 321x500, clegane.jpg)
    38 KB
    say, LOTR SBG wouldn't be a better system to play this characters?
    also please continue posting stats, they look awesome
    >> Anonymous 08/30/11(Tue)17:52 No.16120753
    >>16120690
    Just curious, but you're statting these up with terms from 40k. That seems weird.
    >> Anonymous 08/30/11(Tue)17:53 No.16120758
         File1314741185.jpg-(36 KB, 417x400, twins.jpg)
    36 KB
    >>16120729
    >this
    fuck, meant "these".
    >> Anonymous 08/30/11(Tue)17:53 No.16120770
    My proposition for the Mad King's stats:

    M4 WS4 BS4 S4 T4 W2 I5 A2 Ld9
    Cost - 120

    Equipment - Valyrian Sword, King's Plate,
    Special Rules - Notable Character (Targaryen), Unbreakable, Immune to Fire, Burn them all!
    Burn them all! - All ranged attacks by units in Aerys' army are Flaming Attacks
    >> Anonymous 08/30/11(Tue)17:56 No.16120795
    >>16117592
    >with their favorite characters

    MY FAVORITE CHARACTERS ARE DEEEEEAAAAAAAAAAAD
    >> Anonymous 08/30/11(Tue)17:57 No.16120822
    >>16120795
    You have bad choice in Characters then.
    >> Anonymous 08/30/11(Tue)17:58 No.16120830
    >>16120423

    Tywin looks too happy and nice in that model.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)17:58 No.16120834
    >>16120753

    Sorry I haven't played FB in a long time, and I'm generally more familiar with 40k. But any terminology variance can be smoothed over quickly once I get home and have access to a rulebook.
    >> Anonymous 08/30/11(Tue)17:59 No.16120850
    >>16120729
    >>16120729
    Perhaps. I think WHFB wouldn't be the best choice as magic and fanatsical creatures take such a significant role.

    But then again LOTR SBG's rules are shit and not very good for highly strategic battles. What other systems could work well?
    >> Anonymous 08/30/11(Tue)18:01 No.16120863
    >>16120830
    And what's with his giant gauntlet?
    >> Anonymous 08/30/11(Tue)18:02 No.16120878
    >>16120850
    Mordheim maybe?
    >> Anonymous 08/30/11(Tue)18:06 No.16120917
    >>16120850
    7th or 6th ed would be fine. I agree 8th wouldn't work.
    >> Anonymous 08/30/11(Tue)18:07 No.16120926
    >>16120878
    Mordheim is far too small scale. Besides, it's basically an extension of WFB rules anyways.
    >> Anonymous 08/30/11(Tue)18:08 No.16120942
    >>16120917
    What's wrong with 8th (doesn't play Fantasy Battle).
    >> Anonymous 08/30/11(Tue)18:14 No.16121003
    >>16120942
    The tactics are less important than what you bring to the table in 8th. Killing and breaking units happens very quickly and is usually a forgone conclusion, and tactics can't make up the gap.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)18:15 No.16121011
    >>16120926
    >>16120917
    >>16120878

    Either way don't fret guys, Cloister just sent me an email and I can already tell he's proficient at this kind of game system redux and adaption. Him and I should be able to work a pretty comprehensive adaption up and post it here for C&C.
    >> Cloister 08/30/11(Tue)18:26 No.16121119
    And I'm back! Gentlemen, as someone who statted up a chunk of these, let me explain my reasoning behind the format.

    I think WHFB, 7th Edition is the best ruleset to start with for this effort. In days long past, /tg/ Got Shit Done, and we can have those glory days again. But we cannot reclaim our glory in one fell swoop. We must work hard, and gain our fellow /tg/entlemen's trust. To this end, a "mod" of 7th edition seems the best candidate for the following reasons:

    1) Many elegan/tg/entlemen know WHFB, and those who are likely know 7th or 8th edition. The differences between the two is small enough to understand.
    2) Magic items, the magic phase, and wizards in general can be excised with minimal fuss.
    3) Many early 7th WHFB armies can be used as "templates" for ASoIaF armies. I speak here of Empire, Bretonnians, Wood Elves (w/o Forest Spirits) and old Chaos books.
    4) 7th edition can be scaled more easily from skirmish-size games to epic battles.
    5) Unlike 8th edition, 7th does not favor the BODIES, BODIES EVERYWHERE approach to combat res, leadership, and Stubborn.
    6) Many people already possess WHFB or similar scale models that they could use to play this "mod".
    7) The Universal Special Rules of both WHFB and 40K allow for simplified rule-writing, without unique, snowflake rules for every character and faction.
    8) Skirmishers in 7th edition actually SKIRMISH, not this herp-derp face-front of 8th Edition.
    9) And last but not least, I know WHFB best. :P
    >> Anonymous 08/30/11(Tue)18:27 No.16121139
    me and my friend did barristan (me) vs the rest of the kings guard and barristan wiped the floor with them they couldnt stop him as he just tore right through them
    >> Anonymous 08/30/11(Tue)18:35 No.16121214
         File1314743710.jpg-(180 KB, 1280x720, 1307385501753.jpg)
    180 KB
    >>16121139
    Working as intended.

    I can only hope that the TV series and subsequent book sales will encourage a new ASOIAF TT wargame.
    >> Anonymous 08/30/11(Tue)18:37 No.16121231
         File1314743825.jpg-(25 KB, 254x500, RedViper.jpg)
    25 KB
    >>16121119
    Ok, no problem dude
    i was just curious about the system.
    but yeah, i'm going to read some of WHFB 7th edition now.
    >> Anonymous 08/30/11(Tue)18:41 No.16121273
    I love you /tg/. Make this shit happen.
    >> Anonymous 08/30/11(Tue)18:51 No.16121347
         File1314744688.png-(22 KB, 256x256, awesomecry.png)
    22 KB
    >>16121319
    Make it so.
    >> Guybrarian 08/30/11(Tue)19:01 No.16121441
    See, I had an idea for this, using War of the Ring, a few months back. I preferred War of the Ring mostly because it's a bit more of a "simple" system, and the armies can be a bit bigger.
    >> Anonymous 08/30/11(Tue)19:21 No.16121654
    I guess this is auto-saging now. I hope 7 and Cloister come through.
    >> Anonymous 08/30/11(Tue)19:21 No.16121658
    Khal Drogo didn't seem to get any stats?
    Well I'll have a stab at it.

    Khal Drogo - 200 points
    M5 WS8 BS4 S5 T4 I6 W4 AD6+2 Ld7
    Equipment: Arakh, Khals Horse
    Special Rules:
    Notable character
    Living Legend - Drogo causes fear
    Prone to Infection - Each time the Khal is wounded, on a roll of 6+ he will count as being "killed" in terms of victory conditions (Kill Points, etc)
    Father of Rhaego - if Daenerys Targaryen is present, Drogo gains Stubborn and fearless. However on a roll of 5+ up fleeing units overan by Dothraki are ignored - note this roll is always successful if the fleeing unit is made up of women.
    Khals Horse - The Khals horse is a standard Dothraki horse with the ability to cause an extra 3D3 movement to the unit he is attached to. This bonus cannot be applied to units with Barded horses.
    >> Anonymous 08/30/11(Tue)19:23 No.16121675
    >>16121658
    His stats are Waaaaay too high, and he costs too much imo.
    >> Anonymous 08/30/11(Tue)19:31 No.16121749
    Hilltribesmen - 6 points
    M5 WS3 BS3 S3 T4 W1 I4 A1 Ld6
    Equipment: Fur clothing. Hand weapons. May take addition hand weapons for +1 pts each or shields for +1 pts each.

    Special Rules: Furious charge
    Various tribes: If the tribesmen - lead by a notable Hilltribe character - enter within 12" of another unit also lead by a hilltribe character then on a roll of 3+ they will charge eachother. This roll is changed to a 6+ with a reroll if Tyrion Lannister is within 9" of the groups. If the units are deployed within 12" eachother then this rule may be ignored providing they stay within 12" of eachohther throughout the entire game.

    I think thats the first "unit" of this thread...
    >> Anonymous 08/30/11(Tue)19:32 No.16121765
    I think that LotR system would be better.
    It's made for small armies but has rules for apocalypse level battles.
    Few magicians and they are not the "nuke all" style of wizards, they are more subtle.
    Heroes are not just some kind of meat grinders, you need them for strategic movement and combat.
    >> Anonymous 08/30/11(Tue)19:32 No.16121776
    >>16121675
    Just throwing ideas around the place.
    >> Anonymous 08/30/11(Tue)19:39 No.16121854
    http://suptg.thisisnotatrueending.com/archive/16116893/
    Archive here in case anyone missed it.
    >> Anonymous 08/30/11(Tue)19:44 No.16121898
    >>16121749
    Dothraki rider.-12 points
    M10 WS3 BS4 S3 T3 W1 I4 A1 Ld7
    Equipment: Leather clothes, arakh (counts as a single hand weapon), he also rides a horse.

    Options:
    He may choose one of those weapons for its amount of points.
    Dothraki bow--2 points
    Lash--3 points.
    >> 7 !Vz.58OhU4I 08/30/11(Tue)20:22 No.16122302
         File1314750153.jpg-(7 KB, 113x168, 191827334.jpg)
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    >>16121654

    We're on it bro. We've got a points to stats formula and a prototyping Heroes, ATM I'm breaking down the heroes into houses (IE: armies)

    This is for real, keep the faith and we'll keep you guys updated and definitely come to you guys for suggestions and tweaks once we have the MASSIVE amount of information organized and basically 'balanced'.
    >> Anonymous 08/30/11(Tue)22:29 No.16123941
    holy fuck, legendary thread, half way through but....archive?
    >> Anonymous 08/30/11(Tue)22:34 No.16123997
    >>16123941
    See >>16121854
    >> Anonymous 08/30/11(Tue)22:39 No.16124068
    All i can say,

    WHEN WILL I GET TO PLAY MY WILDLINGS WITH UNHOLY ALLIANCE WHITEWALKERS ARMY

    BEEN WAITING FOR 12 EXPANSIONS MAKE IT SO

    in general, I want this game to exist so that I may play the hell out of it, make it so /tg/ then megashare that shit and archieve it so its arround to find.

    May the gods bless you , old and new
    >> Anonymous 08/30/11(Tue)23:08 No.16124478
    am i the only one to call bullshit on this?

    fucking Valyrian weapons are so OP, GRRM might as well come out and admit he's pandering to the fucking weeaboos

    weapons cutting through steal like mutha fuckin butter, its OUTRAGEOUS!

    http://www.youtube.com/watch?v=RyO46RQhYkQ

    fast forward to 2:25
    >> 7 !Vz.58OhU4I 08/30/11(Tue)23:14 No.16124546
    >>16124478

    We're thinking Valarian special weapons will simply be Armor Piercing, Armor Ignoring seemed OP to us as well.

    So yeah we're going to have to violate the fluff/canon at times to maintain balance. But I assure you we'll do our best AND give /tg/ the opportunity to help tweak before any final version emerges.
    >> Anonymous 08/30/11(Tue)23:23 No.16124653
         File1314761008.jpg-(14 KB, 252x240, davidbowielaughing.jpg)
    14 KB
    >>16124478
    >0.4mm steel

    Yeah, outrageously fucking stupid.



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