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04/08/12(Sun)05:02 No.18621644[A note on weapons: Ammo isn't strictly limited to actual ammo capacity, it's more a measure of uses than actual bullet count. So a rifle with thirty rounds fired in three round bursts would be listed with the same capacity as a beam rifle that could only fire ten times.]
[Something else to keep in mind: Weapons with designation, (seen as [C]) can be customized at a later date. The amount of changes and to what vary, but they aren't 'locked in' with those stats, so to speak.]
>PRIMARY WEAPONS.
Rifles: AR-227 [KE damage]: DR(damage rating) 10, ammo 25. Weight 4.
Olympia [EN Beam rifle]: DR 12, EN consumption 15, Weight 4.
Melee: Krayat S1 [Heat Rod]: DR 12-2, Ammo 3, weight 3.
Cannon: AC-T7 Bazooka: DR 20, Ammo 2, Weight 12.
>SECONDARY
Pistols: KE-DEAGLE: DR 6, Ammo 10, Weight 1.
Melee: Katana Beam saber: DR 10, EN cost 10, weight 2.
>SHOULDER:
HS rockets: DR 10, Ammo 5, Weight 2.
Scatter Rockets: DR 10, Ammo 5, Weight 2.
Anti-Lock Chaff: DR [N/A], Ammo 15, Weight 1.
Sensor boost: DR [N/A], Ammo [N/A], Weight 1.
Beam cannon: DR 12, EN cost 15, Weight 4.
[You have TWO shoulder slots, and you CAN equip a secondary weapon to a Primary slot, but not the other way around] |