[#] Migration in progress
03:17am UTC - 12/12/2021

If you can read this, you're in the right place!

Update 2021-12-13: Patience please! None of the archive data is lost. It takes a while to unpack ~500GB of shitposts, believe it or not, so the archives are being backfilled by year. 2015 is unpacking right now, as an example, followed by 2014 and so on. You'll get the 'requested URL was not found on this server' generic 404 on most older threads until then. I'll announce when the unpacking is complete; THEN you can start reporting missing threads.

... and please for the love of fuck TELL ME THE THREAD NUMBER WHEN YOU DO GODDAMNIT

Update 2021-12-14: So there's a handful of completely arbitrary threads missing on the new server, but they're safe and sound on the old server. I'm going to write a script to test and rsync every entry in the database to ensure the gaps are filled. In the meantime, go ahead and keep reporting threads, I appreciate it. (PS: For those of you sending messages on Twitter, I'm still banned for a couple days for telling someone to 'fuck off a cliff', which apparently is promoting suicide, so I can't reply to your messages. Sorry!)

Update 2021-12-17: I've found additional problems and fixed them. For instance, there were a lot of threads that didn't get updated permissions after transfer, so they were just 403ing; they should all work now.

I also realized that the new thread schema - /archive/year/threadnum/ vs. /archive/threadnum/ - broke every URL on the internet linking back to the site. Oops! My bad. I added a little .htaccess and PHP magic to properly redirect requests still looking for the old URLs. Your bookmarks and TV Tropes links should work again, hooray!

One of the remaining orders of business is to fix the SSL cert, which I'll do Saturday or Sunday, depending on whether I die in the upcoming blizzard. As usual, if any threads aren't working right, please leave a comment below or contact me on IRC/Discord.

~Lord Licorice


[#] Site Migration Soon!â„¢
09:02am UTC - 11/08/2021

Another year's gone by, and another Axetoberfest gone too soon. Like the previous posts state, we're actually still very much alive, just on IRC/Discord mainly these days. I'm not even sure how many of you will even read this message! Still, it's good to let people know we're still going. It's been... a long time honestly.

Before I start waxing poetic, this is just a notice that we'll be transferring to a new VPS very soon. This shouldn't mean anything to usual archive-goers, but it may mean temporary downtime while the shift is performed. This may include disabling new archive entries for a little while, though I don't expect any extended downtime (and the old server will stay up until the new one is completed, regardless).

In addition to just moving some 14 years' worth of /tg/ over, I also need to rewrite a lot of the site for new PHP versions and such, so that will take time as well. Things might break for a bit after the move, though most of the services on this site have gone away, so again, I'm not sure what might even get noticed. In any event, we'll be on Discord/IRC (the IRC is moving too, so maybe hit Discord first).

~Lord Licorice


[#] Purge Inbound
09:00am UTC - 2/05/2015

I know I say this all the time and only half-follow through, but for realsies, I'm going to be purging the archive soon. My laziness came back to bite me today when something got stuck in a loop and ate all the drive space, so I had to start culling just to get shit working again. I deleted the graveyard (no whining, you had like two years to grab shit) and specifically killed a bunch of .pdf dump threads that were taking up massive amounts of space. We're fine now, but culling will definitely help space issues.

Speaking of .pdf files, these are no longer archived, and I'll be removing existing .pdf files specifically. .pdf threads are the even-more-wasteful bastard brethren of image dumps; this is an archive, not a filehosting site. As for /tg/ projects, anyone seriously working on something is going to have their own site for hosting copies of their work, so they won't need outdated versions cluttering up the archive. (I don't think many people will even notice or care, but someone always complains about change, so I'm letting you know now.)

Anyway, repent and so on, the end times are nigh for your elf slave wat do quests!

Addendum: I'll see about adding .webm support going forward.

~Lord Licorice


[#] Server instability
09:15pm UTC - 12/27/2014

Happy holidays, everyone! We've been experiencing some technical difficulties the last few days with connectivity. Things seem to be stable again, so hooray and shit! If you had a thread lost during the upheaval, send me a .zip of the content and I'll see what I can do.

~Lord Licorice


[#] Server Migration
09:10am UTC - 12/07/2012


So I was going to make a post about how we're migrating to Luxembourg at the end of the month, but my VPS provider decided I'd forgotten and just moved the whole thing for me. So, as of last week, we're in Europe now. Amerifags may see some latency while Euronurds will undoubtedly have a better connection; however, overall it should be far more stable and bandwidth-friendly than it's been in recent months.

If you notice any severe fuckups or shit getting crazy, please let me know, but otherwise enjoy the newer, faster, farther server!

~Lord Licorice


[#] Oktoberfeeeeeeeeeest
11:12am UTC - 10/01/2010
oh hai /tg/

It's been... a while. An update on the archive, and clarification: The threads that need to be moved have been moved, and everything is in its place. (Yes, that misnamed quest thread was moved and renamed properly.) The old site and graveyard will remain online indefinitely, so a lot of the "I don't know if we'll keep this" content will just be there if anyone needs it. Similarly, the art and drawthreads and such are all still there, so if someone would like to (gently!) pull these and store them somewhere, it'd be appreciated. (No one's volunteered yet, despite all the clamoring requests to preserve it... with one exception but I don't know what happened to him or the content.)

I haven't updated the culling tools to work on the new hosting yet, so I haven't culled June, July, or August. The graveyard policy for the new hosting will go back to normal (deletion during the next culling). Provided I don't install any new gameservers (or just remove others to make room) I've got ample breathing room here, so I will continue to host sup/tg/ and the archives for the foreseeable future (provided I don't end up dead or something).

Let me know if I missed something, something's broken, etc. etc. etc.

~Lord Licorice


[#] Moving the site
12:33am UTC - 7/12/2010

Important notice!

So it looks like Comcast has finally started actually enforcing their bandwidth caps, which are presently 250GB per month; I've used 450-475GB for the last three, and it looks like at least 300+ of that has been from the site. While I'd normally be kinda proud about that, they've threatened to terminate my service if I don't cut it out...

Over the next couple days, I'm going to be transferring sup/tg/ to the Xen server. This does have a couple benefits, such as being able to throttle bandwidth limits (to prevent scraping) and provide a faster site experience in general. The downside, of course, is that this is going to take me a lot of time and effort to move everything and get it running the way it was before.

To help make this easier on myself, I'm also going to be doing a vicious purge of the archives, since there's just a lot of shit I've left there and figured "eh, why not?" Now I need to transfer 40GB of excrement flecked with nuggets of gold over to the new location, so it's time I started mucking out the stables a bit.

It's going to be pretty bumpy, but I don't foresee any major issues, other than the usual weird complaints about culling and a few things that ran in a Windows environment that I'll need to reconfigure under Debian (like the PDF creator for the Dark Heresy chargen). Who knows, maybe all this newness will help kick me into actually completing any of those projects I've been putting off, like updating the DH chargen or creating an EP chargen.

The current list of graveyarded threads is here, though you won't be able to view them yet. As I said, this is a very strict culling, so I may kill an item that deserves saving (particularly pieces of quest threads that may or may not need to be kept for completion purposes). Point out anything I miss in the comments here or in the IRC.

As noted, many parts of the site won't function until this is done, and a few pieces are going away entirely (the art archives for example). Don't bother reporting things unless they're still screwed up a week from now.

Addendum: I've put people to work slaving in the horrormines to start culling shit. Be prepared for lengthy lists. I've also moved Maid Quest and Frost Giantess Quest under the Collections section (which may not show up until I'm done moving shit around).

~Lord Licorice

[#] DH Chargen Bugfix
10:40am UTC - 5/10/2010

It's been a quiet month, site-wise. I finally fixed the Battlefield Calixis bug in the chargen and deleted characters created before January 1, 2010, removing 16,497 entries. I also parsed and compressed another 9GB of logs from the same day 'til present (goddamn do I get a fair amount of traffic).

Nothing else much to report, other than we've got a guild on Guild Wars now. Jump into #guildwars if you're interested. Writing the Eclipse Phase character generator and adding characters from Ascension and The Radical's Handbook to the Dark Heresy chargen have been on my mind, but I've been pretty busy with work and other things. I do fully intend to get these things done one day, you'll see!

I can't think of much else to report. I also need to remember to pageinate the archive, at least when you're filtering it (so it doesn't show hundreds of entries all at once); instead of showing the last month, maybe it should just show the last 50 entries. I'm not sure how I'd like to reorganize it, but it needs organization. (And yes, this will include deciding if I want to finally put Quests in another section, or maybe just have a checkbox that lets you filter out quests specifically.)

~Lord Licorice


[#] derp
12:02pm UTC - 10/25/2009

Internet went out for a couple hours last night, and like an idiot I forgot to install my update client on a computer where it mattered, so the DNS didn't synchronize to the new IP address after it came back up. It's now, like, 7am and the sun's coming up and I'm just now fixing it, so it's been down for five or six hours now. derp.

Edity: Oh yeah, I've finally settled on an activity for Halloween: Dead Before Dawn L4D campaign Livestream. I'm not sure when or with whom, but we're doing this. I'm also going to be replaying a variety of movies, mostly the crowd favorites and possibly one or two unseen titles. Should be fun.

Edity #2: Okay, so a lot of people want to play in the L4D stream, but half of them so far have told me "... but I may not be able to make it." So here's the deal, if you're interested, post what times (with timezones, you mongbats) you'll be available on Halloween to play. Personally, I'm likely going to be helping my grandmother hand out candy to the neighborhood children from around 6-8pm EST; some point after that will be best for the stream. Also please note how sure you are that you'll be available so I can get backups for any missing players.

~Lord Licorice


[#] Archive Down
08:33pm UTC - 8/01/2009

Apparently something changed during 4chan's server move, and the archive isn't getting new threads or posts. I'll fix it later this evening.

Edity: I had a sneaking suspicion that I already knew what the problem was, and I was right: I had an ooold entry in my HOSTS file, which overrode actual DNS. "When are those IPs ever going to change?" I had thought to myself at the time. "I'll take it out later. It's not a problem right now."

The archive's fixed again. Maybe tomorrow or the day after I'll cull the archives a bit; as Gnome noted, Dorf Quest could use its own entry ala Ruby Quest at this point (and yes I know some of the entries are screwed up for DQ, I'll get that too), and it's been months since I've deleted shitty threads.

Edity #2: Apropos of nothing:

Andre the Giant was the biggest dwarf who ever lived. We know that he was secretly a dwarf because only a dwarf could ever say "It usually takes two liters of vodka just to make me feel warm inside."

~Lord Licorice


[#] the huns did it
04:27am UTC - 7/16/2009

It's that lovely time of year again! The filthy mongoloids that wired my house decided it was a smashing idea to wire the entire living room and half of the basement on the same circuit. This means that the server, television, air conditioner, freezer, washing machine, and dehumidifier are on the same circuit (the latter due to the fact other filthy mongoloids improperly sealed and insulated the basement), among countless other devices. Oh, and the microwave on completely random occasion.

So, you can probably guess how often the server loses power.

If the site is down for no reason, it's the damned power. Again. Just as an FYI. Ffffff.

~Lord Licorice


[#] The Law By Which I Live is Murphy's
08:57am UTC - 6/03/2009

So let this be a lesson to you, kids: update your WordPress installations periodically so shitty Javascript hackery doesn't end up embedded in your outdated security-hole-ridden shitware. Even if it's not your WordPress.

Seriously. If you have a WordPress installation and you're reading this, go just update your shit right now, even if you've done so in the past couple months. Just do it. At least it will help mitigate the number of things that can go wrong in your pathetic, worthless life (just like me!). (No, sup/tg/ wasn't affected. I just hate everything, is all.)

~Lord Licorice

TRY AGAIN WITH Yoh come on, who are you kidding? You don't have friends.

[#] hurf
04:35am UTC - 5/08/2009
My predictions about the storm knocking out the server were off by a couple hours, and instead of knocking out the power, it knocked out my cable TV, internet and phone line (including emergency services! wheeee). Glad that my provider could save themselves money by going with VoIP instead of good ol' landlines, reducing their costs in exchange for a few lives that can't get through to 911. ("But everyone has a cellphone!" assholes always answer, to which I reply "Then why have a house phone at all you insufferable shitstains?")

Anyway, you'll see this post after it's already back.

Edity: Christ it's 1:00am and the shit still isn't back, I'm glad nobody had a fucking heart attack or anything in the past two and a half fucking hours.

~Lord Licorice


[#] Thanks a lot, New England
10:40am UTC - 2/23/2009

I love this place but Jesus Christ can we stop with the power-outage-inducing storms already, goddamn

Oh yeah, the power went out for a few hours today. It wasn't even that bad out, but windy + heavy wet snow = suddenly dongs. Also I found out that attempting to load websites on my cell phone to see if I can temporarily migrate the domain elsewhere caused it to lock for a good thirty seconds and then fail. Damnit.

~Lord Licorice

[#] Derp
09:33am UTC - 1/03/2009

So, I haven't posted in a while, I figured I'd just make a quick note so I won't keep forgetting. I've gotten a couple emails about this and that: Nobles can't be Psykers so I need to fix the chargen, some info on Gametable (basic synopsis, in fact I'll probably do this right now done), a link to a cool dwarf name generator (again, a change I can make now done), and a request to create a database of Hamachi rooms (still don't see the point personally but a lot of people have requested it, so apparently it's useful to someone!).

That's about it. Site's been fine, the Ruby threads are pretty damn popular. Oh, if the site crashes, it's probably the Christmas tree causing the power to hiccup. I'll take it down tomorrow or Sunday, so that should stop happening.

Nothing else of interest. Move along, nothing to see here!

~Lord Licorice


[#] agh my eyes, so tired
09:41am UTC - 11/11/2008

Jeanstealer bought a domain yesterday - Le Fae Verte, to be exact - and I set her up with delicious DNS and a Wordpress installation. I also set up Simple Picture Gallery Manager for her, a PHP-based photo gallery thingamajig. It's very clean and friendly, and works like a charm if you've only got a few dozen images, since it relies entirely on PHP to do its thing.

So, of course, when I tried to apply it to the sup/tg/ image page - 1093 images, to be exact - it promptly shat itself in fear and cowered under the bed. Since SPGM was wholly inadequate for the massive image needs of sup/tg/, and since the other ready-made picture gallery software out there that uses MySQL seemed to hate me and/or suck, I spent... five or six hours today writing my own picture gallery software in PHP and MySQL (not counting the two or so hours I spent yesterday writing thumbnail generation scripts).

However, it works beautifully and I'm very happy with the results: now, instead of scrolling through an unhelpful Apache directory listing, the sup/tg/ Images page will let you actually see the fucking things before clicking on them.

I'm going to do the same to the art sections and probably clean up the Images and Artwork page to reflect the new galleries... but not tonight. No, I really should go to bed... instead I'm going to eat a sandwich, and play some Dead Space or something (still haven't beaten it!).

Happy Veteran's Day, incidentally!

One last thing. Apparently some people are unaware that we have an articles page that you really should visit. There's some good stuff in there, particularly Bob Smith's reviews of weeaboo fightan robots, Mitchell_Henderson's articles on HeroClix, and the huge pile of neat stuff by PurpleXVI.

As with just about everything else around here, anyone's free to submit an article on anything vaguely /tg/-related, so send 'em in!

~Lord Licorice


[#] Holy shit actual news
09:20pm UTC - 10/30/2008

 I have some actual news today, what are the odds? The first, and happy news, is that Earthflame has completed the latest version of ArtifIce: The Game of Machine Intelligence, wherein the players are AIs of various sorts - from rogue code on the net that gains sentience to spaceship pilots to maintenance robots run amok. The newest version, v2, is available here.

In sadder news, Earthflame today announced that he's going to be taking a break entirely from roleplaying games and the gaming community as a whole for a while for health reasons. This means, unfortunately, that his work on Mosaic and Eurid are at a standstill, and he won't be attending or DMing any games he had scheduled. He didn't provide any particular instructions to his players or contributors, though I'm sure he'd appreciate anyone that was working on them (e.g. playtesting) to continue doing so in his absence.

Please get well soon, Earthflame, we all miss you already. <3

In other news, Halloween is tomorrow! We'll be playing horror movies on the SHOUTcast pretty much all day, and hopefully we'll get some horror-themed games going as well. It should be a lot of fun. I don't know what movies we have scheduled yet, but we've got a collection of them, and I plan to have them going pretty much nonstop. If you want to DM a horror-heavy Dark Heresy, All Flesh Must Be Eaten, Call of Cthulhu, Unknown Armies or similar game, now's definitely the time. (For those of you that hate the current color scheme, that will be going away November 1 as well.)

~Lord Licorice

Where we're going, we won't need eyes to see.

[#] SilverMyr is awesome.
09:57pm UTC - 10/26/2008

 I don't really have anything important to say, I just wanted to post this.

Hokunto No Bob Ross!

Also I added the ability to view all by a particular author on the articles but most of you probably don't care yet. I've also added a "captcha" after some spammers posted a couple completely gibberish things and fully disabled all HTML on comments. (Spoilers, leave the CAPTCHA blank or it will fail.)

I'll clean out moar threads soonish. I've been playing too much Dead Space. Hopefully my free time will return when I'm not up until 5am playing that every day.

~Lord Licorice

Where we're going, we won't need eyes to see.

[#] Cleanse! PURGE!
01:11am UTC - 10/24/2008

It's that time again! And man, is it ever overdue. The archive is up to an incredible 1,047 total threads, of which 178 are below -5, and 81 are under -8 (the point at which they generally stop appearing on the normal list). It's time for some delicious purging.

Much like previous rounds, any threads under -5 are up for deletion. They're not deleted immediately; they're moved to a graveyard for a period (I say "a week" but then forget after "a few minutes" and they're up for much longer). You'll find the list of deleted threads below, along with commentary on why it deserved purging outside of its score. (I do try to check threads that appear to at least have been contested before removing them.) This time around, the links to the deleted threads will be included in the list so you can see for yourself why they were so shitty. As usual, you can make your case for a given thread in the IRC or by email.

And now, on to the list:

(Cut for length)

This list will increase as I go through them and delete more, so you may want to refresh if you're reading this shortly after it's been posted. If you're reading this days, weeks or months down the road, HELLO TO THE WORLD OF TOMORROW!

ps. why does everyone hate Dr. Skittles Bosch?

~Lord Licorice

Burn, baby!

[#] sup/tg/ One-Year Anniversary! Sorta!
09:33am UTC - 10/21/2008

The very first post on sup/tg/ wasn't properly dated, so the exact date may be off in either direction by a couple days, but I'm fairly certain October 20th(ish) was the one-year anniversary of sup/tg/. (It's now October 21, but shhh.) This site has gone from a single webpage I put up to organize Timevan games, to, well, everything it is today: ~70 daily users on the IRC, over a thousand archived threads (which needs to be purged badly at this point), three character generators, and over 103,000 visitors and 792GB served so far this year alone. Quite an accomplishment given its origins and its nature as a simple companion site. If you're curious, you can view the first sup/tg/ post here (click Go Newer to scroll to newer posts).

I've been asked a couple times today in passing about where I'd like to see sup/tg/ go in the next three months or year. Honestly, I have no real plans right now; I'm quite pleased with the pace of its growth and where it is right now. I don't feel a need to expand the site into anything it won't become by itself; this entire project has come to life in a very organic fashion, which is part of the point. "If you build it, they will come" has always been the driving force behind this site, and it's going to continue that way for the foreseeable future.

As for upcoming features, I think I'm going to revisit some of the existing features and improve them anywhere I can. I have a tendency to wander from project to project almost at random, so a little more focus can only be a good thing. I've also learned in the professional world that you shouldn't put out new stuff until your existing material is in top shape, so things like the games and players listings, site organization, and archives need a once-over to clean out the crap and fix up the way they operate for the best utility.

To this end, I think the first step right now will be to set all the "relist weekly" games in the Games Listing to "no" and see which games get updated once they've completed. I also got a request from a "random fa/tg/uy" to make games accepting new players stand out in some way, so I'll do that as well. I'll repeat it a little bolder: Attention DMs: Games in the Games Listing are having "weekly" relisting turned off. Please update your games accordingly.

I feel like I should be saying something sappy, but it's a bit too much schmaltz I think. Still, I would like to thank everyone for making sup/tg/ the success it is today. Ruler, especially, has done such a wonderful, dedicated job keeping the site and community healthy; I know I can leave the site alone for any length of time and know he'll be keeping things together. So everyone thank him for helping to keep me from burning out, and make sure he goes to bed on time so he doesn't burn out.

Edity: I kinda fucked up the archive script a bit, threads were being archived but their info wasn't being added to the database. I've fixed the thread and will repopulate the list with the missing threads.

~Lord Licorice

Happy anniversary!

[#] New Archive Function, Delicious Articles
10:05am UTC - 10/19/2008

Man, today's been a busy day. We've already had four new articles added to the brand-new Articles section, including Schrödinger's review of an overhyped energy drink, CAPSLOCKGUY's announcement of his upcoming Let's Play: Dwarf Fortress, Purple's ramblings about game design, and MxSavior's tale of Razamon, Barbarian of the North. I haven't even had time to think about writing something myself yet, with all the articles I'm posting for people.

Some of my busy schedule included adding a new feature to the archive which likely few people will use or care about: the ability to sort archived threads by average score. This means a thread with a score of +10 out of 10 votes will appear higher on the list than a thread with +20 out of 40 votes. This required more work than it should have, but it was my own fault for coding it stupid in the first place, and it's another way to present data in a meaningful fashion so I'm happy.

Last but not least... uh. I forgot. We're going to try to watch Phantoms and Mind Warp this weekend, which should be fun. As always, you can submit articles to myself or Ruler or Purple or Jean or ... I don't think I gave Mx an email address yet but him too. One last note about the articles section is that I've added some legal licenses regarding copyright, so authors can feel safe that I'm not going to take their sweat, tears, blood and feces and use them for nefarious purposes. It's especially relevant (and the permissions especially strict) for articles regarding Game Design, so people can feel free to talk about their awesome projects without fear.

Oh, one last thing! I did end up moving Purple and Jean's articles on Exalted, Lacuna and Planescape into the actual Articles section, so if you're looking for them on the frontpage, they've been transferred over.

~Lord Licorice

Where we're going, we won't need eyes to see.

[#] Articles Section! Yaaay!
11:43am UTC - 10/17/2008

Huzzah, it's finally finished! The Articles section of sup/tg/ is now done. Once again, it took a few-hour up-until-5:40 day to do it, but it's done! The navigation is a bit shit at the moment, but whatever. People can start submitting articles for each of the categories, either by stopping in the IRC or shooting me an email. Ruler and Jean and Purple, too, and MxSavior soon!

I don't know how any of this is going to work yet, at least in terms of how new articles are announced; I might put a thin top banner at the top of the frontpage with the last couple posted articles visible, as well as any planned events or other notable things. I also don't have a particular posting schedule in mind, either; multiple simultaneous submissions will likely get posted one by one (preferably one a day), and I'll figure out how and when they'll get posted on a weekly basis.

Last and certainly not least, remember, this is for the benefit of /tg/ as a whole; you don't need to be a sup/tg/ regular to have an article posted. Hell, you could be visiting for the very first time today, and if you send something awesome our way it'll get posted. As long as the article's decent, we'll post anything related to any /tg/ topic, from your favorite DF stories to game design ideas or new homebrew systems to general (eloquent!) rants about why something sucks or rocks. So go ahead and submit your articles!

~Lord Licorice

Where we're going, we won't need eyes to see.

[#] Oh, for fuck's sake, Comcast.
06:37am UTC - 10/15/2008

Yeah, so, just as T1000 finally made a visit to sup/tg/, and, literally, as he asked me if I wanted to play Timevan again, Comcast shit the bed. I have no fucking idea what's going on; the modem seems to think it's still got a connection, but the "cable internet" light is blinking at erratic intervals and the phone was silence, and now giving me a goddamned busy signal. I've never seen this happen before; they must be fixing something or changing a system somewhere and it's causing oddities that most normal people wouldn't notice at just before midnight-thirty, but it's rather disconcerting. The fact that their "lol voip" means I've got no 911 service when they fuck up my phone is actually, legitimately dangerous.


~Lord Licorice

Where we're going, we won't need eyes to see.

[#] The dragon Slol Sluxslol has come!
09:27am UTC - 10/12/2008

Oh man. It's threads like these that make me glad I started the archive. Slol Sluxslol indeed. I do believe I've found a new icon.

For those of you that haven't noticed yet, both the front page and archives now actually use those tags you've likely been ignoring for months. Both do partial tag matching, so a search for d'aw will likely come up with all the varying amounts of w, and a search for fag will bring up both drawfaggotry and writefaggotry. (You can edit the URL if you want to search for a specific tag, I'll add a real search function later.)

I haven't started the articles section yet, though Purple has gotten us off to a pretty good start with his post about Planescape, below. He says he's going to make more of them, so I'd better create the articles section before Purple floods us all with his verbosity. I suppose now's a good a time as any to tell you all that you can start emailing submissions if you're interested in having something put up on the site. This goes for game designers as well as reviews as well as, well, anything you want really. If you want to see your name in print and are too stupid to operate a Geocities account now is the time.

Edity: the poster above me is a faggot

~Lord Licorice

The dragon Slol Sluxslol is coming!

[#] Comments!
09:51am UTC - 10/10/2008

It took me a bit longer than I had expected - 75% was futzing with the layout, the actual coding was cake - but I've added a comment system to the frontpage. Every post will automatically have comments available for your derogatory pleasure. (Also, I see nobody has topped my Angus Scrimm yet. I don't blame you. He's pretty awesome.)

The next step after this is, potentially, a polling system, although that's mostly just for fun; really, I want to add the articles section. Ralewyn had an idea for a kind of persistent world game experiment thing, and it reminded me how awesome it will be to have that sort of thing in an article format where people can post about it and discuss it. I also had a related idea, and would like to talk about it without filling up the homepage with it. I'd also like to start putting up story chapters from stuff on /tg/, so it has a home without being spread out over sagebombed crappy threads.

Nothing else of note to report yet, though this weekend looks like it's going to have a couple good movies (both in theaters and on sup/tg/ TV). Time flies so fast; it's already October 10 and I haven't watched nearly as many horror movies as I've wanted! I need to ship shit back to Netflix so I can get my annual favorites on DVD instead of the horrible VHS copies I own. Sad, yes, I might as well inscribe the plots in fucking cuneiform on tablets.

Edity: And just now I've added the ability to see and search tagged posts. Go me!

Edity the Second: And now the archive does it too, after all this time. Of course, given the hodgepodge of crazy tags, who knows how useful it'll be, but it's available now. (It also does partial matching on the tags so that should help a bit.)

~Lord Licorice

Where we're going, we won't need eyes to see.

[#] I see your Alien and raise you The Tall Man.
02:28am UTC - 10/08/2008

Well, I still don't think anything can top Ruler's Goatse Headcrab, but I see your Alien and raise you Angus motherfuckin' Scrimm:



Presidential Debates in :30. I doubt it'll be as entertaining as Biden/Palin but it should provide some fun anyway. I'll be watching it from work on Hulu, and we'll be discussing it in #debates on the IRC. JOIN US!

~Lord Licorice

Where we're going, we won't need eyes to see.

[#] Maid RPG Character Generator Completed!
11:55am UTC - 10/05/2008

Hooray! It's finally done! The Maid RPG Character Generator is completed, including saving and viewing characters. This should let us record the best of the worst crazy characters we come up with. I did opt not to have a "Notes" section on each character; the characters stored on sup/tg/ for the various generators are more character summaries than fully working character sheets, so such a textbox doesn't really add anything to an entry. (Once UsuallyRandom provides a PDF character sheet, *then* players can add all the notes they want!)

Movie night was partially a success and partially a failure; on the one hand, I got it to work and just about everyone could connect with a couple exceptions, but the encoding was wrong (I used a too-low bitrate) and the audio ended up getting more and more desynchronized as time went on. I'm trying again, and hopefully tomorrow night we'll be able to watch this delicious film.

And now, I'm going to bed. We'll try to watch The Haunting again tomorrow night, probably around 1:00am EDT or so (no guarantees though). If anyone else would like to VeeJay, the steps are basically like this:

  1. Use DVD Decrypter (not ImgBurn) to rip the DVD as IFO (not ISO)
  2. Use DVDx to transcode the IFO video and audio into MPEG
  3. Use Xilisoft DVD Ripper to rip the movie straight to AVI
  4. Use NSVTool's nsvenc utility to transcode the AVI into NSV
  5. Use nsvscsrc to stream the resulting NSV to the SHOUTcast

Live streaming video's easier, since you can just select an input and stream that, but getting from DVD to SHOUTcast is a bit of a trial. If anyone has a method of transcoding the IFO or ISO directly into NSV, please let me know, because I know it must be a painful hit on the film quality to keep reconverting it like this.

Edity: I just wanted to say that the first sup/tg/ Horror Movie Night went off beautifully. The Haunting was as creepy and scary as I remembered it and the stream was wonderful. We're going to be doing something else tomorrow (Monday) night, though we're not sure what yet. I would have made a new newspost but Ruler's masterpiece deserves to be up on the page for a while longer.

~Lord Licorice

Where we're going, we won't need eyes to see.

[#] Saturday Night is Movie Night
11:08am UTC - 10/04/2008

I keep putting it off, so tomorrow night's the night: We're going to stream some movies on the SHOUTcast or by whatever means necessary, starting with The Haunting and In the Mouth of Madness. I don't know yet exactly how to do this, although I've got a few leads in that regard. Ideally I'd like to marathon some horror movies this month, and after that we'll see what else people want. I've got a sizeable (150+) collection of public domain or abandoned movies for sharing, and we can all heckle them together.

The chargen is almost completed, I copied the tables from Javascript to PHP tonight so it's just a matter of making it save to database and retrieve it. I could even potentially do this in work tomorrow, though I've got a lot of shit to do. We'll see.

Also BEARS. Also, nice icon, Purple. I see your Freddy and raise you a Jason:



~Lord Licorice

Where we're going, we won't need eyes to see.

09:31pm UTC - 10/01/2008

So I did end up changing the color scheme at like 5:00 this morning, as you have probably noticed (unless you are colorblind, in which case the site might be hard to read, or you're blind blind, in which case I would ask how you got here). Normally I suck at the whole color selection thing, but then I found this wonderful Jack-O-Lantern palette over at COLOURlovers, and I decided to implement it there and then. I've left a couple pages alone and there are some spots where the CSS needs to be fixed but all in all I'm liking the new theme.

Also, I got my ASCII Art Reward from Bay 12 Games for donating a couple months ago. I'm on their Champions list now. Here was the art and story I got:


The dwarves wandered up the side of the icy mountain.  They crossed
glacier after glacier in search of a spot to tunnel inward.  It was
said that great treasures abound in these mountains.  Expedition
leader Dornson held up his hand.  A howling could be heard all around
them, but the echoing canyons made its source impossible to pin point.
Suddenly an icy boulder crashed into the mountain trail, nearly
knocking a dwarf over the side.  Dornson looked up to see the
characteristic pointed ears of a blizzard man.

"Oh creature of the mountain," said Thalman, the sculptor, "please let
us share these great cliffs with you."

"Yes," said miner Drak in a mocking tone, "ask your friend which way
to the adamantine."

Another boulder crashed down and Dornson told the two to hush.  How
would they pass this creature?  Was there another way around the
mountain?  Another boulder crashed down, peeling part of the trail
away.  Now there was no way but back.  The creature howled in a manner
that almost resembled an evil laugh.  Dornson reached for his

Now I need to start a fortress in a glacier.

~Lord Licorice

Where we're going, we won't need eyes to see.

[#] Yay October!
10:43am UTC - 10/01/2008

It's October first today, which means it's time to start delicious horrorfest. I'm going to try to watch a horror movie every night if possible, probably starting off with The Haunting from 1964. (Yes, that's right, the original, not the massively over-budgeted special effects shitpile from a few years ago.) I'm also going to finally sit down and actually finish reading the works of H.P. Lovecraft, which I've had in ebook form forever but never finished.

Speaking of which, I'm also going to play the shit out of Arkham Horror... which is starting to inspire me to make a short browser-based game. I've loved randomly-generated events since I wrote a dungeon crawler on my TI-83 in high school (which included creepy events such as "The paintings seem to watch you as you pass"); now that I've refreshed myself on Javascript thanks to the generators, I can probably whip up a short little Lovecraftian browser game. We'll see, though, there are a lot of projects I need to complete (still need to set up the Maid RPG character database) before I can work on this one.

I've also got delicious candy corn, so, bonus. Mmm, candy corn. Maybe I'll update the site's CSS for a Halloween theme... no, will make changes later, it's 4:42am, must sleep damnit!

~Lord Licorice

Where we're going, we won't need eyes to see.

[#] This is so much easier than copypasta...
04:55am UTC - 9/28/2008

So, I'm going to the Deerfield Fair tomorrow in (hurrdurr) Deerfield, NH. I won't be around much, if at all, and I'm going to bed ridiculously early tonight (I can't even remember when "midnight" seemed "late" anymore) so I can get up at 6:30am. I intend to purchase an oversized, baked-just-that-minute honey glazed donut and delicious meat products of some kind or other, amidst what will probably be ceaseless rain. Yay!

The Maid RPG character generator is almost done, but I think I'll leave it off until tomorrow; I'm feeling a little feverish again and I've been coding all day for a variety of things, so a break would be nice. Some other people have access to update the frontpage now, so you can look forward to random things at random times from random people. Hooray! After this, I'm going to look at creating a comment system, then a poll system, and finally I'll put together the article section. (Yes, I could just use Wordpress or some shit like that, but really, it doesn't do anything that I can't do and it takes direct control out of my hands.)

Man, I'm really feeling feverish. That or it's just hot in here. I should go lie down or something. ... nah. It's not midnight yet.

~Lord Licorice


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